717 Commits

Author SHA1 Message Date
enricobuehler 61aa1053e7 feat(host/gamescope): headless game mode that follows the box + matches the client
apple / swift (push) Successful in 1m2s
android / android (push) Successful in 4m43s
ci / rust (push) Successful in 4m53s
ci / web (push) Successful in 54s
ci / docs-site (push) Successful in 57s
apple / screenshots (push) Successful in 5m6s
deb / build-publish (push) Successful in 2m31s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
windows-host / package (push) Successful in 9m2s
ci / bench (push) Successful in 4m41s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m6s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m43s
Make Steam game mode work on a display-less streaming host and stream it at the
client's resolution:

* Ship /etc/gamescope-session-plus/sessions.d/steam (packaging/bazzite/
  gamescope-headless-session, installed by the RPM + Arch PKGBUILD): fall back to
  gamescope's headless backend when no display is connected, so "Switch to Game
  Mode" boots offscreen instead of crashing on the missing panel (and 5-striking
  back to desktop). No-op on display-attached boxes; only sets unset values so
  the host's per-client mode still wins.

* Default Bazzite/SteamOS to ATTACH (PUNKTFUNK_GAMESCOPE_ATTACH=1 in host.env):
  the box owns its session (Desktop<->Game, persistent), the host follows +
  captures it and never tears it down — so switching is rock-solid and a
  disconnect leaves the box in its mode (reconnect returns there).

* Resize-on-attach (gamescope.rs): on connect, ensure the box's own game-mode
  session runs at the CLIENT's resolution — reuse it when already matching (fast
  path, no restart), else reconfigure + restart the box's own autologin
  gamescope-session-plus@<client> at the client mode (cooperative: no competing
  unit, so no autologin-respawn fight). Detect the live gamescope's -W/-H via
  argv[0] in /proc (its /proc/<pid>/exe is unreadable for that process).

Validated live on a headless bazzite-deck-nvidia box: game mode boots headless +
stable (0 strikes); the host attaches + streams video/audio/EIS input; a
5120x1440 client reuses the matching session and streams at 5120x1440.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-28 11:09:45 +00:00
enricobuehler 50e17b3508 fix(host/capture): hold the session through a slow compositor switch
apple / swift (push) Successful in 1m1s
ci / docs-site (push) Successful in 54s
apple / screenshots (push) Successful in 5m14s
deb / build-publish (push) Successful in 2m30s
decky / build-publish (push) Successful in 11s
android / android (push) Successful in 4m41s
ci / rust (push) Successful in 4m52s
ci / web (push) Successful in 49s
windows-host / package (push) Successful in 7m54s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m34s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m10s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 9m7s
A Bazzite/SteamOS Gaming↔Desktop switch tears the old compositor down and can
take 15s+ to bring the new one up — longer than the capture-loss rebuild's
~10s window, so the session failed mid-switch ("disconnect — session failed")
and forced the client to cold-reconnect. Retry the rebuild within a 40s budget
instead of giving up after one round, and re-detect the live compositor on
each attempt so the stream follows the box to whatever session comes up (a new
instance of the same compositor, or a different one — the kind-change case).
The QUIC keepalive runs on its own thread, so the client stays connected
(frozen on the last frame) and the stream resumes when the new output appears,
with no reconnect.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-28 09:31:47 +00:00
enricobuehler 94c556f0e3 fix(host/capture): recover from compositor loss instead of freezing
apple / screenshots (push) Successful in 5m7s
apple / swift (push) Successful in 1m1s
windows-host / package (push) Successful in 7m26s
android / android (push) Successful in 4m50s
ci / web (push) Successful in 50s
ci / docs-site (push) Successful in 54s
decky / build-publish (push) Successful in 11s
ci / rust (push) Successful in 4m51s
deb / build-publish (push) Successful in 2m29s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m37s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m1s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m47s
When the compositor is torn down mid-stream (a Gaming↔Desktop switch removes
the virtual output), its PipeWire stream leaves Streaming for Paused rather
than disconnecting. try_latest treated that as Ok(None) ("static desktop —
repeat the last frame"), so the stream froze on the last frame forever and
neither recovery path fired: the capture-loss rebuild keys on Err, and the
session watcher keys on a session-KIND change (a desktop→desktop new KWin
instance is the same kind).

Track the PipeWire stream state via state_changed (a `streaming` flag) and,
in try_latest, surface a sustained non-Streaming state (1.5s grace for a
transient renegotiation blip) as a capture-loss Err — which the encode loop
already handles by rebuilding the pipeline in place. A static desktop stays
Streaming, so no false trigger. Complements the now-default session watcher.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-28 09:00:35 +00:00
enricobuehler 32c1929948 feat(host/session-watch): default Gaming↔Desktop follow on for Bazzite/SteamOS
apple / swift (push) Successful in 1m2s
android / android (push) Successful in 4m52s
ci / rust (push) Successful in 5m3s
ci / web (push) Successful in 55s
ci / docs-site (push) Successful in 54s
decky / build-publish (push) Successful in 22s
windows-host / package (push) Successful in 9m7s
ci / bench (push) Successful in 4m40s
apple / screenshots (push) Successful in 5m20s
deb / build-publish (push) Successful in 2m31s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 32s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m40s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m39s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m24s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 47s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 9m19s
docker / deploy-docs (push) Successful in 22s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m29s
The mid-stream session watcher (rebuild the backend in place when the box
flips Gaming↔Desktop) was opt-in via PUNKTFUNK_SESSION_WATCH, so it never
ran on a stock Bazzite/SteamOS box — switching modes froze the stream on the
now-dead compositor. Default it ON when os-release ID/ID_LIKE is
bazzite/steamos (the platforms that flip sessions); still off on plain
desktops. Also parse the env properly so PUNKTFUNK_SESSION_WATCH=0 actually
disables it (was: any value, including "0", enabled it).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-28 08:43:27 +00:00
enricobuehler 3915a82780 fix(host/input): route KWin auto-detect to the fake_input backend
apple / swift (push) Successful in 1m1s
apple / screenshots (push) Successful in 5m2s
windows-host / package (push) Successful in 6m56s
android / android (push) Successful in 4m42s
ci / rust (push) Successful in 4m52s
ci / web (push) Successful in 52s
ci / docs-site (push) Successful in 56s
deb / build-publish (push) Successful in 2m31s
decky / build-publish (push) Successful in 13s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m29s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m4s
docker / deploy-docs (push) Successful in 6s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 9m0s
apply_input_env() hard-pinned PUNKTFUNK_INPUT_BACKEND=libei for KWin, and
default_backend() reads that env first — so the auto-detecting host (the
normal `serve` service) ignored the new KwinFakeInput backend and fell back
to the RemoteDesktop portal path that needs a user to approve. Route KWin to
"kwin" (org_kde_kwin_fake_input); GNOME/Mutter stay on libei (no fake_input
there).

Validated live on a Bazzite KDE box via the auto-detect path:
backend=KwinFakeInput, "KWin fake_input ready (no portal)", input events
forwarded with no errors.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 11:52:02 +00:00
enricobuehler a4833e4780 feat(android/touch): trackpad-relative cursor (default), with a direct-touch toggle
apple / swift (push) Successful in 1m10s
android / android (push) Successful in 4m53s
ci / rust (push) Successful in 5m1s
ci / web (push) Successful in 58s
ci / docs-site (push) Successful in 55s
apple / screenshots (push) Successful in 5m28s
deb / build-publish (push) Successful in 2m30s
windows-host / package (push) Successful in 8m41s
decky / build-publish (push) Successful in 29s
ci / bench (push) Successful in 4m27s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 34s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m43s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m35s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m25s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 48s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 9m46s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 10m1s
docker / deploy-docs (push) Successful in 24s
One-finger touch was absolute "direct pointing" — the host cursor jumped to the
finger and was recomputed from each touch-start, so you couldn't precisely reach a
target. Now a relative trackpad: the cursor stays put on touch-down and moves by the
finger delta (host MouseMove via nativeSendPointerMove, already supported — no
protocol change), with mild pointer acceleration and sub-pixel remainder
accumulation so slow precise moves aren't lost to Int truncation. Swipe, lift, and
re-swipe to walk it across; tap = left-click at the cursor's current position.
Two-finger scroll / right-click, three-finger HUD toggle, and tap-then-hold-drag are
preserved unchanged; finger-id re-anchoring keeps multi-touch transitions jump-free.

Added Settings → Pointer → "Trackpad mode" (default on); turning it off restores the
old direct-pointing path verbatim.

:app:compileDebugKotlin green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 11:34:03 +00:00
enricobuehler 4e79e6cdad fix(android/audio): kill the AAudio crackle (RT-safe ring + deeper buffer + XRun sizing)
The jitter ring was a port of the Linux client's, but Linux runs on PipeWire
(adaptive resampling masks host↔DAC drift + a shallow buffer); AAudio hands us a
raw realtime callback and we own the buffer, so the same code crackled only on
Android. Three converging causes, all fixed:

- Heap free on the realtime audio thread every quantum (Android's Scudo free() has
  unbounded tail latency → XRun → click). Decoded buffers are now recycled back to
  the producer via a free-list instead of freed on the audio thread; the ring is
  pre-reserved so extend() never reallocates there.
- The ring collapsed to ~15 ms on the tiny LowLatency burst and re-primed (a fresh
  silence) on every single empty callback. Now ~40 ms prime / ~150 ms hard cap,
  decoupled from the burst size, with de-prime hysteresis (re-prime only after a
  sustained drain).
- AAudio's anti-glitch knobs were unused: prime the HW buffer above its 2-burst
  default and grow it on getXRunCount(). The post-open log now reports
  perf/sharing/buffer so a fall to a resampled legacy path is visible.

Steady-state audio latency ~15 → ~40 ms (within lip-sync tolerance; matches the
Moonlight/Sunshine operating point). cargo-ndk build both ABIs + fmt + clippy green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 11:33:51 +00:00
enricobuehler f74bc4a3f1 feat(host/input): headless KDE input via org_kde_kwin_fake_input
Desktop-mode (KWin) streaming had no input: the path was libei via the
RemoteDesktop portal, which (a) isn't reachable from the host service env
and (b) requires a human to approve "Allow remote control?" — a
non-starter on a headless box. KWin's own headless RDP server (krdpserver)
solves this with org_kde_kwin_fake_input, authorized by the exact same
.desktop X-KDE-Wayland-Interfaces grant we already ship
(org_kde_kwin_fake_input is listed alongside zkde_screencast_unstable_v1).

Add a fake_input injector: vendor the protocol XML, bind the global as an
ordinary Wayland client, authenticate (auto-accepted for an
interface-authorized client — no dialog), and translate pointer (rel/abs),
button, scroll, keyboard (raw evdev keycodes resolved by KWin's own keymap)
and touch. Select it for KWin (compositor=="kwin" or XDG_CURRENT_DESKTOP
KDE); GNOME stays on libei (it has neither fake_input nor the wlr
protocols). PUNKTFUNK_INPUT_BACKEND=kwin forces it.

cargo check + clippy + fmt green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 11:26:04 +00:00
enricobuehler 8e18d01af5 fix(host/kwin): authorize Desktop-mode streaming via a shipped .desktop
Streaming the KDE *Desktop* (KWin) session failed on a real interactive
Plasma session with "KWin does not expose zkde_screencast_unstable_v1":
KWin treats the screencast/virtual-output and fake_input globals as
restricted and advertises them only to a client whose installed .desktop
lists them under X-KDE-Wayland-Interfaces (matched by /proc/<pid>/exe ->
Exec, and cached per-executable on first connect). The host shipped no
.desktop, so it was permanently denied; it only ever worked on the
headless dev box via KWIN_WAYLAND_NO_PERMISSION_CHECKS=1.

Ship packaging/linux/io.unom.Punktfunk.Host.desktop (least-privilege:
only the host, only zkde_screencast_unstable_v1 + org_kde_kwin_fake_input)
and install it from the RPM/.deb/Arch host packaging so it is present
before the host first connects. Drop the blunt session-wide
NO_PERMISSION_CHECKS hack from kde-desktop-setup.sh (it now only seeds the
RemoteDesktop input grant) and fix the now-misleading kwin.rs docs/errors.

Validated live on a Bazzite Kinoite box (KWin 6.6.4): probe-compositor +
spike --source kwin-virtual succeed against a KWin running WITHOUT the
permission bypass.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 11:15:39 +00:00
enricobuehler 3477cbe7ce fix(audio/windows): stop the client mic echoing back through the loopback
The Windows virtual mic fakes a capture endpoint by writing the client's
uplinked PCM into a virtual device's *render* endpoint, while the
desktop-audio plane loopback-captures the *default render* endpoint — with
no mutual exclusion between the two. WASAPI loopback captures the mixed
output of an endpoint (everything any app renders to it, including our mic
writes), so when both resolve to the same device — VB-CABLE used for both,
or the auto-installed Steam Streaming Microphone being the default render on
a headless box — the injected mic is captured straight back into the
host->client audio stream: an infinite echo.

find_device() now resolves the loopback's endpoint id (default render) and
skips any candidate matching it, scanning on to the next non-loopback match,
so the mic can never land on the device the loopback reads. The auto-install
path now provisions the full Steam pair (Streaming Microphone + Streaming
Speakers) so a bare host gets two distinct devices instead of one shared
one. Errors distinguish "no device" from "only candidate is the loopback
device". Linux was already immune (its mic is a dedicated Audio/Source node,
structurally separate from the monitored sink).

Windows-only (#[cfg(windows)]); rustfmt-clean, compile-checked in
windows-host CI, needs on-glass validation on the RTX box. Does not force
the system default playback onto Steam Streaming Speakers (IPolicyConfig) —
not required to break the echo.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 23:51:46 +00:00
enricobuehler 5a2e07e865 style(windows): rustfmt install.rs to unbreak cargo fmt --all --check
apple / swift (push) Successful in 1m3s
ci / rust (push) Successful in 4m52s
ci / web (push) Successful in 56s
ci / docs-site (push) Successful in 59s
apple / screenshots (push) Successful in 5m12s
ci / bench (push) Successful in 4m40s
windows-host / package (push) Successful in 6m28s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 1m17s
windows-msix / package (x64, C:\Users\Public\ffmpeg, x86_64-pc-windows-msvc, C:\t) (push) Successful in 1m13s
release / apple (push) Successful in 10m9s
deb / build-publish (push) Successful in 2m44s
decky / build-publish (push) Successful in 11s
android / android (push) Successful in 3m33s
flatpak / build-publish (push) Successful in 4m9s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m5s
docker / deploy-docs (push) Successful in 7s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m16s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m41s
The pnputil /add-driver call in windows/install.rs was committed unwrapped;
`cargo fmt --all --check` (which checks cfg(windows) files too) flagged it and
failed the `rust` CI job at the Format step, skipping clippy/build/test. Apply
rustfmt — no behavior change. Clears the way to cut the v0.2.0 release from
green main.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 23:19:12 +00:00
enricobuehler 6e949b6748 fix(readme): make the logo readable on light + dark themes
apple / swift (push) Successful in 1m3s
apple / screenshots (push) Successful in 5m25s
ci / rust (push) Failing after 1m5s
ci / web (push) Successful in 52s
ci / docs-site (push) Successful in 1m0s
android / android (push) Successful in 3m59s
deb / build-publish (push) Successful in 2m31s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
ci / bench (push) Successful in 4m35s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m55s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m46s
docker / deploy-docs (push) Successful in 7s
The wordmark was light violet only — low-contrast on a light README
background. Swap to a single theme-adaptive SVG: an internal
`prefers-color-scheme` media query paints it deep violet (the brand-mark
palette) on light backgrounds and the original light violet on dark, so it
reads on both GitHub/Gitea themes with no markup change.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-26 16:54:03 +00:00
enricobuehler 8ae161fe61 docs(windows): README - install via punktfunk-host.exe driver install / web setup (not .ps1)
apple / swift (push) Successful in 1m0s
windows-host / package (push) Successful in 6m20s
apple / screenshots (push) Successful in 5m26s
ci / rust (push) Failing after 26s
ci / web (push) Successful in 54s
deb / build-publish (push) Successful in 2m30s
ci / docs-site (push) Successful in 1m3s
android / android (push) Successful in 3m19s
decky / build-publish (push) Successful in 13s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m35s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m2s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m48s
docker / deploy-docs (push) Successful in 6s
Option A removed install-pf-vdisplay.ps1 / install-gamepad-drivers.ps1 / web-setup.ps1;
the installer now calls the exe subcommands. Drop the stale table rows + reword the
install-flow + 'thin installer' notes.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 16:46:05 +00:00
enricobuehler 3a89ee8cd7 docs(readme): add logo banner + refresh Windows-host status
- Add the centered punktfunk wordmark banner at the top (assets/punktfunk-logo.svg,
  the same logo + layout the marketing site's README uses).
- Refresh the now-stale Windows-host facts: all-vendor (NVENC + AMF/QSV), its own
  all-Rust pf-vdisplay IddCx virtual display (was SudoVDA), bundled UMDF virtual-gamepad
  drivers (ViGEmBus gone), HDR incl. Vulkan-game HDR; x64-only, no longer NVIDIA-only.
- Note punktfunk-host covers Linux + Windows; point design/ at its new README index.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-26 16:45:29 +00:00
enricobuehler dac0fee4e3 docs(windows): reflect the install-via-exe (Option A) landing in the build/packaging doc
apple / swift (push) Successful in 1m3s
apple / screenshots (push) Successful in 5m31s
ci / web (push) Successful in 49s
decky / build-publish (push) Successful in 14s
ci / rust (push) Failing after 32s
ci / docs-site (push) Successful in 1m1s
android / android (push) Successful in 3m21s
deb / build-publish (push) Successful in 2m30s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 13s
ci / bench (push) Successful in 4m49s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m32s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m47s
docker / deploy-docs (push) Successful in 6s
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 16:44:47 +00:00
enricobuehler 125a51d81d feat(windows-installer): move driver + web install into the host exe (ASCII root fix)
apple / swift (push) Successful in 1m0s
apple / screenshots (push) Successful in 5m16s
windows-host / package (push) Successful in 6m25s
ci / rust (push) Failing after 28s
ci / web (push) Successful in 53s
ci / docs-site (push) Successful in 1m1s
android / android (push) Successful in 3m21s
deb / build-publish (push) Successful in 2m31s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 6s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m39s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m2s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m50s
docker / deploy-docs (push) Successful in 17s
Port the three install-time PowerShell *files* (install-pf-vdisplay.ps1,
install-gamepad-drivers.ps1, web-setup.ps1) into punktfunk-host.exe subcommands:
`driver install [--gamepad] --dir <stage>` and `web setup --app-dir <app>
[--password-file <f>]` (windows/install.rs).

Why: PowerShell 5.1 reads a BOM-less .ps1 FILE in the machine ANSI codepage, so a
stray non-ASCII byte mis-decodes and aborts on a non-English box - exactly how the
pf-vdisplay driver install silently failed. A compiled subcommand drives the same
external tools (certutil/pnputil/nefconc/schtasks/netsh/icacls) as fixed string
literals, with no file-codepage surface. (The .iss's INLINE -Command PowerShell is a
command-line string, not a file read, so it's unaffected and stays.)

- windows/install.rs: faithful port - cert trust, gated nefconc node create + pnputil
  for pf-vdisplay; pnputil per-inf for gamepads; web-password ACL, the PunktfunkWeb task
  (generated UTF-16 XML), firewall rule, start. Best-effort (a hiccup warns, never aborts).
- punktfunk-host.iss [Run]: call the exe instead of `powershell -File`; drop the
  web-setup.ps1 staging + WebSetup define; WebSetupParams emits --app-dir/--password-file.
- pack-host-installer.ps1: stop copying the three install scripts into the stages.
- delete the three .ps1 files.

The `mod install;` + dispatch arms in main.rs landed in the preceding docs commit
(swept up by a concurrent commit); this commit adds the module + installer wiring.
CI-compile-validated via windows-host; the install path is on-glass-validated on the
next canary install (the test box is offline).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 16:43:18 +00:00
enricobuehler 7b99b41ede docs(design): trim shipped plans, consolidate cluster, add index
Much of design/ described work that has since shipped. Trim each doc to
its durable rationale + still-open items (the code is the source of truth
for shipped detail; git history holds the full originals).

- Shipped plans -> status stubs: stats-capture, gamestream-host-plan,
  apple-stage2-presenter, windows-service.
- Trimmed completed-out / open-kept: implementation-plan, hdr-pipeline,
  host-latency, gpu-contention (fixed stale status table), game-library,
  linux-setup (fixed m0->spike + stale zero-copy claim),
  session-aware-host-followups, windows-client-bootstrap,
  windows-dualsense-{scoping,game-detection}, windows-virtual-display,
  security-review (per-finding status table; #12 still open),
  apollo-comparison (shipped backlog collapsed to one-liners).
- Windows-host cluster consolidated: windows-host.md -> redirect into
  windows-host-rewrite.md (whose stale scorecard is corrected -- goal1 is
  merged, M4 done); windows-secure-desktop.md archived (now a fallback
  behind IDD-push primary).
- Kept evergreen: ci.md, gamescope-multiuser.md, windows-build-and-packaging.md.
- New design/README.md: per-doc status table + consolidated open-items
  roll-up so nothing is tracked in only one buried doc.
- Repoint 5 code comments to the archived secure-desktop doc path.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-26 16:39:06 +00:00
enricobuehler 9ea2c17419 docs(windows): add design/windows-build-and-packaging.md + refresh packaging README
apple / swift (push) Successful in 1m0s
apple / screenshots (push) Successful in 5m19s
windows-host / package (push) Successful in 6m20s
android / android (push) Successful in 4m42s
ci / rust (push) Successful in 4m47s
ci / web (push) Successful in 50s
ci / docs-site (push) Successful in 58s
deb / build-publish (push) Successful in 2m30s
decky / build-publish (push) Successful in 23s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
ci / bench (push) Successful in 4m40s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m16s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m3s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 9m0s
docker / deploy-docs (push) Successful in 22s
A single repo-internal source of truth for the Windows build/packaging: what ships, the
all-Rust driver workspace built FROM SOURCE in CI (+ the anti-stale rationale), the
toolchain (clang 22 + bindgen 0.72, no LLVM pin), the Inno installer, the web console
bundle, the CI workflows, signing, and the dev loop. (design/, not the docs-site.)

packaging/windows/README.md: drop the deleted vendored-driver dir + its "Vendored driver"
callout, add the build-* / install-gamepad / clear-force-integrity rows, point at the new
design doc.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 16:22:40 +00:00
enricobuehler a9cca82fb8 chore(windows): clean up build/packaging - drop vendored driver binaries + the LLVM-21 pin
windows-drivers-provision / provision (push) Successful in 13s
windows-drivers / probe-and-proto (push) Successful in 17s
android / android (push) Failing after 40s
apple / swift (push) Successful in 1m0s
ci / web (push) Successful in 58s
windows-drivers / driver-build (push) Successful in 1m9s
ci / docs-site (push) Successful in 1m18s
ci / rust (push) Successful in 4m25s
apple / screenshots (push) Successful in 5m24s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
deb / build-publish (push) Successful in 2m29s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 29s
ci / bench (push) Successful in 4m48s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
windows-host / package (push) Successful in 6m38s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m24s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 9m31s
docker / deploy-docs (push) Successful in 18s
Now that the drivers build from source in CI, remove the dead checked-in binaries and
the toolchain cruft they left behind:

- Delete packaging/windows/{pf-vdisplay,gamepad-drivers}/ (the prebuilt .dll/.inf/.cat/.cer).
  pack-host-installer.ps1 builds + signs all three drivers from the drivers/ workspace and
  nothing reads the vendored dirs anymore; stage-pf-vdisplay.ps1's -VendorDir is now a
  mandatory build-output path, not a vendored default.
- Drop the LLVM-21 pin. The vendored bindgen 0.71->0.72 bump (the shipping pack already
  builds green on the runner-default clang 22) retired the bindgen-0.71 layout-test overflow
  that needed LLVM 21.1.2, so windows-drivers.yml + provision-windows-wdk.ps1 no longer
  install/point at C:\llvm-21 (~898 MB off a fresh provision) - both driver builds now use one
  toolchain (clang 22 + bindgen 0.72).
- pack -SkipBuild on the gamepad build (build-pf-vdisplay.ps1 already builds the whole
  workspace), build-web.ps1 reaps a stale node too, deploy-dev.ps1 nefconc path + comments.
- Reword the vendored-driver references (build scripts, .iss, READMEs, the vite web-bundle
  comment) to the build-from-source reality.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 16:16:46 +00:00
enricobuehler 7ab0661ddc fix(windows-installer): escape the brace in the [UninstallRun] PowerShell so ISCC compiles
windows-drivers / probe-and-proto (push) Successful in 21s
apple / swift (push) Successful in 1m4s
windows-drivers / driver-build (push) Successful in 1m9s
android / android (push) Successful in 4m25s
ci / web (push) Successful in 53s
apple / screenshots (push) Successful in 5m32s
ci / rust (push) Successful in 4m45s
ci / docs-site (push) Successful in 52s
windows-host / package (push) Successful in 6m47s
deb / build-publish (push) Successful in 2m28s
decky / build-publish (push) Successful in 14s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m45s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m55s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m46s
The Bug C [UninstallRun] one-liner had `ForEach-Object { Stop-Process ... }`; Inno
Setup parses `{...}` as a constant in [Run]/[UninstallRun] sections, so ISCC aborted
with "Unknown constant" and the windows-host pack failed at the ISCC step (the host
build, clippy, driver build + web smoke-boot all passed). Escape `{` as `{{`. The
same one-liner in the [Code] StopWebConsole proc is inside a Pascal string literal,
so its brace is literal and must NOT be escaped. Validated: ISCC now parses past
[UninstallRun] + [Code] (fails only later on the absent dummy payload).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 15:15:07 +00:00
enricobuehler 92e68024f1 fix(windows-installer): build the gamepad drivers from source in CI too
Fold the pf-dualsense (DualSense / DualShock 4) and pf-xusb (Xbox 360 / XInput)
UMDF drivers into the in-tree drivers workspace (their source had stale
../../crates/wdk-* path-deps from before the wdk vendoring reorg and could no
longer build at all) and build them from source per release, exactly like
pf-vdisplay - same anti-stale reasoning. One `cargo build --release` now builds
all three drivers against the vendored wdk-sys (incl. the bindgen 0.72 pin), and
build-gamepad-drivers.ps1 signs pf_dualsense + pf_xusb (clear FORCE_INTEGRITY ->
sign dll -> stampinf -> Inf2Cat -> sign cat) with one shared cert + .cer,
matching the layout install-gamepad-drivers.ps1 expects. pack-host-installer.ps1
builds + stages them instead of the retired checked-in binaries.

Validated on the runner: the whole workspace (pf-vdisplay + pf-dualsense +
pf-xusb) builds with CARGO_TARGET_DIR=C:\t set, and build-gamepad-drivers.ps1
produces signed pf_dualsense.{dll,inf,cat} + pf_xusb.{dll,inf,cat} + the .cer.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 15:08:40 +00:00
enricobuehler 64abce6daa fix(windows-installer): pf-vdisplay CI build - default target dir + non-fatal cat guard
apple / swift (push) Successful in 59s
android / android (push) Successful in 4m23s
ci / rust (push) Successful in 4m43s
ci / web (push) Successful in 50s
ci / docs-site (push) Successful in 54s
windows-host / package (push) Failing after 5m39s
apple / screenshots (push) Successful in 5m15s
deb / build-publish (push) Successful in 2m31s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m39s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m6s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m52s
The CI driver build panicked in wdk-sys's build script - "a Cargo.lock file should
exist in the same directory as the top-level Cargo.toml". wdk-build's
find_top_level_cargo_manifest() walks UP from OUT_DIR for the first ancestor holding a
Cargo.lock and explicitly does NOT support non-default target dirs - but
build-pf-vdisplay.ps1 pointed CARGO_TARGET_DIR at an out-of-tree dir (to isolate from
CI's shared C:\t), so no ancestor of OUT_DIR had a Cargo.lock. Build into the driver
workspace's DEFAULT target dir instead (its ancestors include the driver Cargo.lock);
the driver's own [workspace] already isolates it and it has no CMake deps needing C:\t.
Also make the Test-FileCatalog coverage guard non-fatal (it can't open a catalog
signed by a not-yet-trusted cert). Validated on the runner with CARGO_TARGET_DIR=C:\t.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 14:58:20 +00:00
enricobuehler bdfab8e0d5 fix(windows-installer): build pf-vdisplay from source in CI; ASCII scripts; upgrade-safe web console
windows-drivers / probe-and-proto (push) Successful in 24s
apple / swift (push) Successful in 1m4s
windows-drivers / driver-build (push) Successful in 1m8s
android / android (push) Successful in 4m4s
ci / rust (push) Successful in 4m39s
ci / web (push) Successful in 50s
ci / docs-site (push) Successful in 53s
apple / screenshots (push) Successful in 5m10s
windows-host / package (push) Failing after 5m35s
deb / build-publish (push) Successful in 2m29s
decky / build-publish (push) Successful in 13s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m42s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m57s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m46s
The pf-vdisplay virtual-display driver shipped as a checked-in PREBUILT binary
that went stale - two field failures on a fresh install (live-repro'd on a
German-locale Dell laptop):

  * Bug A (every box): a repo-wide rename edited the vendored pf_vdisplay.inf
    but never re-signed pf_vdisplay.cat, so the catalog stopped covering the INF
    -> `pnputil /add-driver` fails SPAPI_E_FILE_HASH_NOT_IN_CATALOG -> driver
    never installs -> every session dies "pf-vdisplay driver interface not
    found".
  * the prebuilt binary also predated IOCTL_SET_RENDER_ADAPTER (added to the
    driver source after the vendor freeze) that the host needs to pin the IDD
    render GPU on hybrid/Optimus boxes.

Fix: build the driver FROM SOURCE every release (build-pf-vdisplay.ps1, wired
into pack-host-installer.ps1) so .dll/.inf/.cat are always in lockstep and
current driver features ship. The runner's clang 22 made the driver's pinned
bindgen 0.71 emit opaque structs (157 layout-assert errors), so bump the
vendored wdk-sys/wdk-build bindgen 0.71 -> 0.72 (+ lock). The build self-signs
the driver per build (installer trusts the bundled .cer); a stable
DRIVER_CERT_PFX_B64 secret can override.

  * Bug B (non-English boxes): the installer runs install-pf-vdisplay.ps1 etc.
    via powershell.exe (5.1), which reads a BOM-less script in the ANSI codepage
    - an em-dash's trailing 0x94 byte becomes a curly quote on German
    Windows-1252 and the script aborts "unterminated string", so the driver
    never installed (the gamepad script survived only because it was already
    ASCII). Scrub every installer-run .ps1/.cmd to ASCII + add a CI gate that
    fails on any non-ASCII so it can't regress.

  * Bug C (upgrades): nothing stopped the OLD web console before re-registering
    its task, so a stale server kept :3000 (the new one restart-looped on
    EADDRINUSE) and served a broken old bundle (500 on /login). Stop + reap it
    (runtime-agnostic, by the :3000 listener owner) in web-setup.ps1 and in the
    .iss before the file copy + on uninstall.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 14:33:34 +00:00
enricobuehler 8e87e617df fix(windows-host): force EXTEND topology so a new IddCx display isn't cloned
A freshly-added IddCx virtual display lands in CLONE/duplicate mode when a
physical display is already active (a laptop panel, an attached monitor): the
cloned output shares that display's source, so the OS never commits a distinct
path for it, never calls ASSIGN_SWAPCHAIN, and capture sees no frames - the
session fails "not an active display path / needs a WDDM GPU to activate" and
tears down with 0 frames (seen live on an Intel-iGPU + NVIDIA-Optimus laptop).

force_extend_topology() applies the EXTEND preset (the programmatic Win+P
"Extend") right after ADD so the IDD comes up as its own active path; the
existing resolve_gdi_name -> set_active_mode -> isolate_displays_ccd bring-up
then proceeds. Idempotent / no-op on a sole-display (headless single-GPU) box,
so it's safe on the path that already worked.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 14:33:15 +00:00
enricobuehler 5bf787eb2b feat(host): web-console performance capture — record stream stats, graph them
apple / swift (push) Successful in 1m1s
android / android (push) Successful in 4m13s
ci / rust (push) Successful in 4m42s
ci / web (push) Successful in 50s
ci / docs-site (push) Successful in 53s
windows-host / package (push) Successful in 5m51s
apple / screenshots (push) Successful in 5m1s
deb / build-publish (push) Successful in 2m29s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 33s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
ci / bench (push) Successful in 4m35s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m9s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 9m10s
Arm streaming-perf-stats capture from the web console, play, stop, and review the
run as graphs; finished captures are saved to disk as browsable/exportable
recordings. Covers both the native punktfunk/1 path and GameStream.

- stats_recorder.rs: one shared Arc<StatsRecorder> ring (created in gamestream::serve,
  shared with the mgmt API + both streaming loops, mirroring NativePairing). The
  hot-path gate is a runtime AtomicBool that replaces the startup-only PUNKTFUNK_PERF
  for *recording* (PERF stdout logging unchanged); bounded ring (~3 h); atomic
  temp+rename writes to ~/.config/punktfunk/captures/*.json; path-traversal-safe ids;
  poison-resilient locks.
- native (punktfunk1.rs) + GameStream (stream.rs) emit a StatsSample at their existing
  ~2 s / ~1 s aggregation boundary — per-stage latency p50/p99, fps new/repeat, goodput,
  loss/FEC deltas — with no new per-frame work beyond the cheap atomic check.
  FrameMsg.was_measured keeps pre-arm in-flight frames out of the first window's
  percentiles (without zeroing the Windows-relay path's fps/encode).
- mgmt.rs: 7 bearer-only /api/v1/stats/* endpoints (capture start/stop/status/live;
  recordings list/get/delete); api/openapi.json regenerated, in sync.
- web: new "Performance" page (recharts, rendered SSR-safe) — capture control, live
  graphs while armed, recordings table (view / download-JSON / delete), and a detail
  view with the latency stacked-area bottleneck breakdown (p50/p99 toggle) + throughput
  + health. Charts adapt to either path's stage set.

Design: design/stats-capture-plan.md. Built and adversarially reviewed via a multi-agent
workflow; workspace build/clippy(-D warnings)/fmt/tests green, OpenAPI no-drift. Not yet
on-glass validated against a live session.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 13:59:39 +00:00
enricobuehler 0a6c9d8852 docs: point Android install at Discord for beta access + add community links
apple / swift (push) Successful in 1m32s
apple / screenshots (push) Successful in 3m26s
android / android (push) Successful in 4m7s
ci / rust (push) Successful in 4m36s
ci / web (push) Successful in 44s
ci / docs-site (push) Successful in 53s
deb / build-publish (push) Successful in 2m18s
decky / build-publish (push) Successful in 13s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 42s
ci / bench (push) Successful in 4m42s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m12s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 9m8s
docker / deploy-docs (push) Successful in 6s
The Android app is in Google Play Internal Testing, so the public Play Store URL
doesn't resolve for non-testers. Lead the Android install instructions with a
"request a tester invite on Discord" CTA (the Play listing unlocks once a Google
account is added to the test track), and surface the Discord + r/Punktfunk
community links in the README, the docs intro, and the docs-site nav.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 11:59:25 +00:00
enricobuehler 0eedfb3c1f docs: first-class Linux + Windows positioning + IDD-push differentiator
apple / swift (push) Failing after 0s
apple / screenshots (push) Has been skipped
windows-drivers-provision / provision (push) Successful in 13s
windows-drivers / probe-and-proto (push) Successful in 17s
windows-drivers / driver-build (push) Successful in 1m10s
android / android (push) Successful in 3m19s
ci / web (push) Successful in 39s
ci / docs-site (push) Successful in 53s
windows-host / package (push) Successful in 6m6s
ci / bench (push) Successful in 5m9s
ci / rust (push) Successful in 11m12s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 21s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 43s
deb / build-publish (push) Successful in 7m31s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m14s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 9m12s
release / apple (push) Failing after 1s
docker / deploy-docs (push) Successful in 19s
flatpak / build-publish (push) Successful in 4m43s
Drop the "Linux-first" framing across the README and docs site in favor of
first-class Linux AND Windows hosts, and surface the Windows IDD-push
virtual-display path as a distinct differentiator (punktfunk's own indirect
display driver the host pushes frames into — a real virtual display, no physical
monitor or dummy plug, even on the secure desktop).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 11:53:02 +00:00
enricobuehler f6490f4c28 fix: complete the docs/→design/ and openapi→api/ rename references
The file moves (docs/ → design/, docs/api/openapi.json → api/openapi.json) landed
in d01a8fd, but the matching reference updates did not — so mgmt.rs's drift-test
`include_str!("../../../docs/api/openapi.json")` pointed at a path that no longer
exists and the host failed to build. This restores it and updates every reference:

  - mgmt.rs include_str! → ../../../api/openapi.json (fixes the build)
  - web/orval.config.ts codegen target, web/Dockerfile, .dockerignore
  - deb/rpm/Arch packaging install paths
  - CLAUDE.md, the .gitea CI workflows, code doc-comments, design-doc cross-links

docs-site route URLs (/docs/...) untouched.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 11:53:02 +00:00
enricobuehler d01a8fd17a feat(host): HDR Vulkan layer so Vulkan games get HDR on the virtual display
ci / web (push) Failing after 22s
windows-host / package (push) Failing after 4m16s
ci / rust (push) Failing after 4m56s
ci / docs-site (push) Successful in 1m7s
android / android (push) Successful in 9m19s
ci / bench (push) Successful in 4m47s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 3s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
docker / deploy-docs (push) Has been skipped
deb / build-publish (push) Failing after 6m29s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 7m4s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 7m17s
apple / swift (push) Successful in 1m13s
apple / screenshots (push) Successful in 5m27s
NVIDIA/AMD Vulkan ICDs refuse to *advertise* an HDR color space for a surface on an
IddCx indirect/virtual display, so Vulkan games (Doom: The Dark Ages, id Tech, Indiana
Jones, …) report "device does not support HDR" — even though Windows HDR, DWM compose,
and the client PQ stream all work, and the ICD happily *accepts + presents* a forced HDR
swapchain there. The whole gap is enumeration; the community (Apollo/Sunshine/VDD) wrote
this off as kernel-side / unfixable.

Add VK_LAYER_PUNKTFUNK_hdr_inject (packaging/windows/pf-vkhdr-layer/): a standalone
cdylib Vulkan implicit layer that appends {A2B10G10R10, HDR10_ST2084} + {RGBA16F, scRGB}
to vkGetPhysicalDeviceSurfaceFormats[2]KHR (no need to hook vkCreateSwapchainKHR — the
ICD doesn't validate the color space there). Self-gated on the surface monitor's actual
advanced-color state (DisplayConfig GET_ADVANCED_COLOR_INFO), so it is a complete no-op
on SDR sessions and real monitors (dedup). Always-on (registry-discovered) so it works
regardless of how a game is launched — env-scoping silently fails for already-running
Steam. Escape hatches: DISABLE_PF_VKHDR, PF_VKHDR_EXCLUDE, and a built-in kernel-anti-
cheat denylist.

The installer builds/signs/stages it and registers it under
HKLM64\SOFTWARE\Khronos\Vulkan\ImplicitLayers (opt-out "Install the HDR Vulkan layer"
task); windows-host CI fmt+clippy-gates it (msvc-only FFI).

Live-validated on the RTX box: Doom: The Dark Ages enables HDR over the pf-vdisplay
virtual display.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 11:33:20 +00:00
enricobuehler 3e7c9bd059 fix(host): remove unsound unsafe impl Sync for HelperRelay
apple / swift (push) Failing after 0s
release / apple (push) Failing after 0s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 29s
audit / cargo-audit (push) Failing after 1m20s
windows-drivers / driver-build (push) Successful in 1m14s
android / android (push) Failing after 2m5s
ci / web (push) Successful in 46s
ci / docs-site (push) Successful in 1m3s
windows-host / package (push) Successful in 6m46s
ci / bench (push) Successful in 4m34s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 1m25s
ci / rust (push) Successful in 8m36s
decky / build-publish (push) Successful in 22s
windows-msix / package (x64, C:\Users\Public\ffmpeg, x86_64-pc-windows-msvc, C:\t) (push) Successful in 1m11s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 59s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m37s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 1m3s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 29s
deb / build-publish (push) Successful in 7m50s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m52s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 1m5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m33s
flatpak / build-publish (push) Successful in 3m56s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m46s
docker / deploy-docs (push) Successful in 22s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m26s
The one genuine soundness defect the unsafe-proof program surfaced (flagged
SUSPECT in program 3/N). `HelperRelay` holds an `rx: Receiver<RelayAu>`, which is
`!Sync` (std mpsc is single-consumer), so asserting `Sync` claimed more than the
fields support — an `Arc<HelperRelay>` recv'd from two threads would compile and
be UB.

It was never live-exploited, and it turns out `Sync` is also unnecessary: the
relay is a single-owner `mut relay` local in the punktfunk1 two-process mux loop
(recv_timeout/try_recv/request_keyframe all called on the owning thread; no `Arc`,
no `thread::spawn` capturing it). So the fix is simply to delete the impl — the
struct keeps its sound `unsafe impl Send` (needed for the raw `HANDLE` fields),
which is all the code uses.

Box-verified: cargo clippy -p punktfunk-host --features nvenc --target
x86_64-pc-windows-msvc -- -D warnings stays green without the Sync impl.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 10:00:40 +00:00
enricobuehler 7aa787a789 docs(host): prove the last 3 files + crate-root deny (unsafe-proof program 4/N, final)
Completes the unsafe-proof program now that the parallel WIP has landed:

- idd_push.rs (25 sites), nvenc.rs (7), punktfunk1.rs (21): a SAFETY proof on
  every unsafe block — D3D11/DXGI COM (same-device textures, immediate-context
  single-thread, keyed-mutex-held convert), the NVENC SDK table (versioned POD,
  register/map/lock-bitstream pairing), cross-process shm reads (atomic
  magic/generation handshake), and the C-ABI harness (each call cross-checked
  against its abi.rs `# Safety` doc). No SUSPECT (UB) blocks.
- capture.rs / encode.rs: the parent-module deny is restored (their WIP children
  are now proven), and main.rs gains a crate-root
  #![deny(clippy::undocumented_unsafe_blocks)] — the permanent catch-all gate so
  no future unsafe block anywhere in the crate can land without a proof.
- Fixed 4 blocks the agents missed: unsafe blocks nested inside `assert_eq!(...)`
  macro args (the comment-above-statement didn't associate) — hoisted to a `let`.
- rustfmt-canonicalized the Windows files (the agents' SAFETY comments + some
  pre-existing 1.9.0 drift) so `cargo fmt --all --check` is clean.

Verified: cargo clippy -p punktfunk-host --all-targets -- -D warnings AND
cargo fmt -p punktfunk-host --check both green with the crate-root deny active.
Windows cfg(windows) re-verified on the box next.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 09:57:00 +00:00
enricobuehler 3514702d8c feat(windows-host): IDD-push encodes native NV12/P010 (skip NVENC's SM-side CSC)
GPU-contention work (host-latency plan §5.A): the IDD-push output ring now hands
NVENC native YUV instead of RGB, so NVENC skips its internal RGB→YUV colour
conversion on the SM/3D engine the running game saturates.

- idd_push.rs: out_ring is now NV12 (SDR, BT.709 limited) via a D3D11 VIDEO-engine
  BGRA→NV12 VideoConverter (keeps the CSC off the contended 3D/compute engine), or
  P010 (HDR, BT.2020 PQ limited) via the FP16→P010 shader (NVIDIA's VideoProcessor
  can't do RGB→P010). The ring drops its per-slot RTV (textures only), matching the
  WGC YUV ring; converters rebuild on a size/HDR flip.
- nvenc.rs: NV12 input forces bit_depth=8 so an HDR→SDR toggle (or a 10-bit-
  negotiated client on an SDR display) re-inits the session at the matching depth —
  NV12 can't feed a 10-bit session (register_resource rejects it).
- punktfunk1.rs: per-stage latency instrumentation under PUNKTFUNK_PERF
  (cap=try_latest, submit=encode_picture, wait=lock_bitstream µs p50/p99/max) to
  pinpoint where capture→encoded latency goes under GPU saturation.
2026-06-26 09:35:23 +00:00
enricobuehler 327a5fa828 docs(host): prove unsafe blocks in the Windows + cross-platform files + gate them (unsafe-proof program 3/N)
Continues the unsafe-proof program across the Windows/cross-platform host files
(~75 blocks, 21 files), each with a SAFETY proof of the real invariant and a
per-file #![deny(clippy::undocumented_unsafe_blocks)] gate:

  capture/windows: dxgi.rs, wgc_relay.rs, wgc.rs, desktop_watch.rs, composed_flip.rs
                   (windows-rs COM: interface validity, same-D3D11-device textures,
                    immediate-context single-thread, borrowed args outlive the call)
  windows: service.rs (SCM/token/CreateProcessAsUserW/event handles — OwnedHandle
           liveness, no double-close/signal race), win_display, wgc_helper, interactive
  vdisplay/windows: manager.rs, pf_vdisplay.rs (SwDeviceCreate/IddCx/ioctl handle
                    liveness via the OnceLock VDM singleton + OwnedHandle)
  encode/windows: ffmpeg_win.rs (full AVBufferRef refcount audit — balanced, NO leaks,
                  unlike the vaapi sibling), sw.rs
  cross-platform: gamestream/audio.rs (libopus), gamestream/stream.rs (sendmmsg),
                  inject/windows/sendinput.rs, audio/windows/wasapi_mic.rs,
                  session_tuning.rs, vdisplay.rs

Two findings (handled separately):
- wgc_relay.rs `unsafe impl Sync for HelperRelay` is UNSOUND (its mpsc Receiver is
  !Sync) though not live-exploited — marked SUSPECT inline; fix pending box check
  (it touches the in-flight punktfunk1.rs).
- capture.rs / encode.rs (PARENT modules of the WIP idd_push.rs / nvenc.rs) do NOT
  get the file deny yet — it would propagate the lint into the undocumented WIP
  children. The deny lands there once those are documented (after the WIP commits).

Linux-visible parts verified green (cargo clippy -p punktfunk-host --all-targets
-- -D warnings). The cfg(windows) deny gates are box-verified next.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 09:23:25 +00:00
enricobuehler 9777ed7fb3 fix(host/vaapi): plug two AVBufferRef leaks in DmabufInner::open
Surfaced while writing the unsafe-soundness proofs (2/N): both are refcount
leaks (sound — never dangling/double-free — so the SAFETY proofs held, but real
bugs on the persistent punktfunk1-host listener that opens a fresh encoder per
session).

1. Per-session leak: `par->hw_frames_ctx = av_buffer_ref(drm_frames)` created a
   second owned ref. `av_buffersrc_parameters_set` takes its OWN ref of
   `par->hw_frames_ctx`, and `av_free(par)` frees only the struct, not the ref —
   so the extra ref leaked every session, pinning the DRM frames ctx + device.
   Fix: assign `drm_frames` borrowed (the standard ffmpeg pattern); our single
   owned ref lives in DmabufInner and is unref'd in Drop.

2. Error-path leak: the final `open_vaapi_encoder(...)?` returned without the
   unref ladder every other error path runs, leaking graph/drm_frames/
   vaapi_device/drm_device on encoder-open failure. Fix: match + clean up before
   returning (nv12_ctx is borrowed from the sink → freed by graph teardown).

cargo clippy -p punktfunk-host --all-targets -- -D warnings clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 09:02:54 +00:00
enricobuehler ba68a98873 docs(host): prove every unsafe block in the Linux FFI files + gate them (unsafe-proof program 2/N)
Continues the structural unsafe-proof program (every unsafe carries a documented
proof of soundness; the file gains #![deny(clippy::undocumented_unsafe_blocks)]
so it stays proven). This batch covers all 10 remaining pure-Linux files
(104 blocks), each proof stating the REAL invariant — not boilerplate:

  zerocopy/cuda.rs (26)   leaked process-lifetime libcuda fn-ptr table; opaque
                          CUcontext never dereferenced; free-exactly-once via the
                          Arc<Mutex<PoolInner>> ownership graph; dmabuf fd take/close split
  zerocopy/egl.rs (18)    eglGetProcAddress'd procs with the GL context current;
                          EGLImage liveness; the two-call modifier-query bounds
  zerocopy/vulkan.rs (4)  copy-bounds arithmetic (src_size>=span); Send = thread
                          confinement to the punktfunk-pipewire thread
  dmabuf_fence.rs (4)     poll/ioctl/close fd liveness + ownership
  capture/linux/mod.rs (16)  spa_data repr(transparent) cast; null-checked spa
                          derefs; single-loop-thread buffer ownership until requeue
  inject/linux/gamepad.rs (10)  uinput ioctl request-number ↔ struct-size match
                          (static-asserted); InputEventRaw no-padding for the byte cast
  encode/linux/vaapi.rs (15) + encode/linux/mod.rs (9)  ffmpeg object ownership/
                          free ladders; VAAPI/DRM graph; Send = single-thread transfer
  inject/linux/wlr.rs (2), vdisplay/linux/kwin.rs (1)

No memory-unsafety SUSPECT blocks were found — the unsafe is sound. The vaapi
agent did flag two real AVBufferRef *leaks* (not UB) in DmabufInner::open; marked
inline with NOTE(leak) and addressed in a follow-up.

Verified: cargo clippy -p punktfunk-host --all-targets -- -D warnings is clean
(each file's deny gate hard-errors on any undocumented block).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 09:00:30 +00:00
enricobuehler 22359f5dc8 docs(host): prove every unsafe block in drm_sync.rs + gate it (unsafe-proof program 1/N)
Start of the structural unsafe-proof program (per the "every unsafe needs a
documented proof of soundness" goal): each `unsafe` block gets an accurate
`// SAFETY:` proof of WHY it is sound, and the file gains
`#![deny(clippy::undocumented_unsafe_blocks)]` so the proof requirement is
permanently enforced (a future undocumented unsafe in this file fails CI).

drm_sync.rs (10 blocks: libc open/ioctl/clock_gettime/close + 3 in tests): each
proof states the real invariant — fd liveness/ownership, the ioctl request number
encoding the matching struct size, the `&mut req` being a live correctly-sized
`#[repr(C)]` struct, and (for the timeline ioctls) the `handles`/`points` arrays
outliving the synchronous call with `count_handles` matching their length.

The gate grows file-by-file (CI stays green; undone files don't carry the lint
yet); it promotes to a crate-root deny once every file is done. ~122 Linux blocks
+ the Windows files remain.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 08:35:32 +00:00
enricobuehler 7e9023faad feat(gamestream): launch apps on Windows + Linux non-gamescope hosts
GameStream's apps.json `cmd` is delivered via set_launch_command, which ONLY the Linux
gamescope backend nests. On Windows (no gamescope) and Linux kwin/mutter/wlroots (which
stream the existing desktop) the command was silently dropped. Now, after capture is live,
stream.rs spawns it via library::launch_gamestream_command for those backends — Windows:
into the interactive USER session (spawn_in_active_session, since the host is SYSTEM);
Linux: a plain `sh -c` spawn into the host's own graphical session so the app lands on the
streamed (primary) output. Linux gamescope keeps nesting via set_launch_command and is
skipped here to avoid a double launch. The command is operator-typed apps.json (trusted),
never client-set.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 08:12:53 +00:00
enricobuehler 5acc12d9e9 feat(library): shared cover-art warmer + cache (GOG + Xbox art)
A disk-backed art cache (library-art-cache.json in the canonical host config dir) is the
source of truth read by all_games(), so the library list + launch-resolve never block on
the network. A host-lifetime background warmer (start_art_warmer, started in serve())
fetches uncached art OFF the hot path: GOG via the public no-auth api.gog.com product API,
Xbox via the unofficial no-auth displaycatalog (keyed by StoreId). Both best-effort
(protocol-relative URLs normalized to https; results cached even when empty so they aren't
re-fetched). The GOG + Xbox providers now read cached_art() (title-only until warmed).

Cross-platform (ureq blocking HTTP — no tokio on this path) so the fetch/parse code is
compiled + checked everywhere; a host whose stores all self-provide art (Steam CDN /
Heroic CDN / Lutris data: URLs) does no fetching. Dep: ureq (webpki roots, no system certs).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 08:00:31 +00:00
enricobuehler aed0bf0c2a feat(library): Windows Xbox / Game Pass store provider
XboxProvider scans each fixed drive's <drive>:\XboxGames for GDK games (presence of
Content\MicrosoftGame.config marks a game vs. an ordinary UWP app), parsing title /
Identity name / Executable Id / StoreId via roxmltree. The PackageFamilyName is READ
from the AppRepository\Packages\<PackageFullName> dir name (reduced to Name_Hash) —
never computed from the publisher. Launch via the AUMID (shell:AppsFolder\<PFN>!<AppId>)
through explorer in the interactive user session (UWP activation needs the user token,
which spawn_in_active_session already provides). Cover art (displaycatalog) is deferred
→ title-only. Known v1 gaps: custom .GamingRoot install folders + non-GDK pure-UWP Store
games (under the ACL-locked WindowsApps) aren't enumerated.

New windows_launch_for `aumid` arm; XboxProvider wired into all_games() under cfg(windows).
Dep: roxmltree (Windows). Windows unit tests cover MicrosoftGame.config parsing (incl. the
ms-resource title fallback), the PackageFullName→PFN reduction, and the aumid launch.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 07:49:03 +00:00
enricobuehler b65745284e feat(library): Windows Epic + GOG store providers
EpicProvider reads the launcher's local .item manifests under %ProgramData% (no auth,
launcher need not run) with Playnite's exclusion filter (skip UE_* components +
non-launchable addons + dead install dirs); cover art from the base64 catcache.bin
(public Epic CDN, best-effort). Launch via the com.epicgames.launcher:// URI opened
through explorer.exe — the namespace:catalogItemId:appName triple, with a bare-appName
fallback so a launch is never dropped.

GogProvider enumerates HKLM\SOFTWARE\WOW6432Node\GOG.com\Games (winreg) + each
goggame-<id>.info primary FileTask into a direct-exe spawn (no Galaxy, dodges its
cold-start/anti-cheat). GOG cover art (public api.gog.com) is deferred — it needs an
HTTP fetch + cache off the hot all_games() path — so GOG is title-only for now.

windows_launch_for gains epic/gog arms; both providers wired into all_games() under
cfg(windows). Deps: base64 moved to the cross-platform table (Epic catcache decode +
Lutris art encode both need it); winreg added on the Windows target. Windows unit tests
cover the Epic exclusion filter + URI builder and the GOG spawn + play-task parsing.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 07:37:30 +00:00
enricobuehler 8ca695eb4c docs(windows-host): SCM event redesign done + runtime-validated (D2 complete)
The service.rs STOP/SESSION events are now OnceLock<OwnedHandle> (61c02e6) — the
last host-side raw-handle smuggle retired. Runtime-validated on the RTX box: swap
in, sc start -> RUNNING, sc stop -> clean STOPPED in ~1s, original restored. D2
(OwnedHandle/RAII rollout) is complete; only the deferred host P0 lints remain in
Goal 3.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 07:28:29 +00:00
enricobuehler 61c02e695e refactor(windows-host): OwnedHandle for the SCM STOP/SESSION events (Goal-3, last unsafe reduction)
The service's STOP/SESSION manual-reset events were smuggled across the C SCM
control-handler boundary as raw `isize` in `AtomicIsize` statics (the handler is a
capture-free `'static` closure, so it can't hold a non-`Send` `HANDLE` — it has to
reach the events through statics), reconstructed via `load_event`, and explicitly
`CloseHandle`d at `run_service` end.

Replace the raw-`isize` statics with `OnceLock<OwnedHandle>`:
- `run_service` creates each event, wraps it in an `OwnedHandle`, derives a borrowed
  `HANDLE` for `supervise` (unchanged signature), and `set`s the OnceLock (once per
  process) — all BEFORE the handler is registered, so the handler always sees `Some`.
- The handler reads `event_handle(&STOP_EVENT)` (a borrow) and `SetEvent`s it, with a
  defensive `None` guard (matches the old `SetEvent(HANDLE(0))` no-op if it ever fired
  pre-init).
- The events are owned by the OnceLocks for the process lifetime (the service process
  exits right after `run_service` returns, so the OS reaps them at exit). Dropping the
  explicit `CloseHandle` also removes the latent close-then-signal window the old
  statics had (the raw isize lingered after the close).

Deletes the `AtomicIsize`/`Ordering` import + `load_event` + the raw-isize smuggle —
the last host-side raw-handle reduction. Behaviour-preserving (same events, same
signal/wait/reset, same once-per-process init order). Linux check + fmt clean; the
file is #[cfg(windows)] → to be box-validated (compile + a service stop/restart).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 07:22:46 +00:00
enricobuehler 203ad8069d fix(web): library badge shows the actual store, not always "Steam"
The GameCard badge hard-coded steam-vs-custom, so any non-Steam non-custom store
rendered with the "Steam" label. Add storeLabel(store): steam/custom keep their
localized strings, every other store is shown as a capitalized proper noun — so the
new Lutris/Heroic providers (and future ones) surface correctly with no per-store
translation. tsc --noEmit clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 07:22:28 +00:00
enricobuehler 5f8c6b6147 feat(library): Lutris + Heroic store providers (Linux)
LutrisProvider reads the local pga.db (rusqlite, read-only/immutable so a running
Lutris can't block us) → installed games, launch via `lutris lutris:rungameid/<id>`,
cover art from Lutris's on-disk cache inlined as data: URLs (no public CDN keyed by a
stable id, unlike Steam/Heroic). HeroicProvider parses Heroic's store_cache JSON —
legendary/gog/nile = Epic+GOG+Amazon in one provider — installed-only with an
install-dir existence cross-check (works around Heroic's gog is_installed bug #2691),
free public CDN cover art, launch via `heroic --no-gui heroic://launch?...` (the
single-instance-Electron gamescope-escape caveat is documented; needs live confirm).

New command_for arms (lutris_id digits-guard, heroic runner+appName-guard) + both
providers wired into all_games(); everything Linux-gated (the launchers are
Linux-only), so the Windows/macOS host build is unaffected. Deps rusqlite (bundled
SQLite, no system dep) + base64 added to the Linux target only. Unit tests with
sqlite/json fixtures (installed-only filtering, CDN-art mapping, launch guards); live
`library` enumeration returns [] gracefully on a box without the launchers.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 07:20:58 +00:00
enricobuehler cd3368fc71 docs(windows-host): KeyedMutexGuard done + record the on-glass build validation
Goal 3: the IDD-push hot-loop KeyedMutexGuard (6585643) landed, and the whole
session's Windows + driver work is now ON-GLASS BUILD-VALIDATED on the RTX box —
host clippy -D warnings clean + driver build clean (the gate that surfaced + got
11 lints fixed in bd05bc8). Only the deferred host P0 lints + the deliberately-
left service.rs SCM-handler event smuggling remain, plus an optional latency A/B.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 07:16:23 +00:00
enricobuehler bd05bc8c30 fix(windows): clippy/build cleanups the on-glass build surfaced (-D warnings)
Built the host crate (`cargo clippy --features nvenc -D warnings`) and the driver
workspace (`cargo build`) on the RTX box — the project's intended Windows gate,
which `cargo check` (what the goal1/§2.5 work used) never runs. It surfaced lint
issues accumulated across the goal1 / §2.5 / this-session Windows work:

- 9× redundant `as *mut c_void` after `.as_raw_handle()` (already `*mut c_void`):
  idd_push.rs (3, this session), service.rs (3, this session), manager.rs (3,
  pre-existing §2.5 — my OwnedHandle work copied the idiom). Removed the casts +
  the now-unused `use std::ffi::c_void` in idd_push.rs / manager.rs (service still
  uses it).
- `if_same_then_else` in session_plan.rs::resolve_topology (pre-existing goal1
  stage 3): collapsed the two `false` arms into one condition (behavior identical).
- `unused_unsafe` in the driver `pod_init!` macro: it expands at call sites already
  inside an `unsafe` block, where its own `unsafe` is redundant — `#[allow(
  unused_unsafe)]` (needed at the non-unsafe sites, redundant at the nested ones).

After these, BOTH builds are clean on the box — validating the whole session's
blind Windows + driver work compiles + passes clippy on real hardware.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 07:15:00 +00:00
enricobuehler 658564353c refactor(windows-host): KeyedMutexGuard RAII for the IDD-push consume hot loop (Goal-3, hw-validated)
The IDD-push consume loop acquired the slot's keyed mutex by hand
(`AcquireSync(0,8)` … work … `ReleaseSync(0)`), with a comment warning that a
`?`-return between acquire and release would leak the lock and stall the driver
on that slot — the reason the HDR converter is built *before* the acquire.

Replace with a `KeyedMutexGuard` RAII (acquire → `ReleaseSync` on drop), scoped
to JUST the convert/copy block so the lock releases at the EXACT same point as
before (the driver gets the slot back immediately; not held across the rest of
`try_consume`). Now the release can't be skipped on any early return/panic — the
leak footgun is gone by construction, and the hot loop has no raw `ReleaseSync`.

Behavior/latency-equivalent (same acquire params, same release point). Windows-
only (CI + on-glass gated); to be validated on the RTX box (host clippy build +
a PERF=1 latency A/B vs the shipping binary — the change should show no delta).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 07:02:05 +00:00
enricobuehler 6b3cbce120 wip: host latency/GPU-contention notes + Windows packaging tweaks
Pre-existing working-tree changes committed to the branch on request: the
gpu-contention investigation doc, host-latency-plan additions, and small
pack-host-installer / stage-pf-vdisplay packaging-script edits.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 06:53:09 +00:00
enricobuehler 739fa74e68 docs(library): game-store provider design (Xbox/Epic/EA, Heroic/Lutris, …)
Web-researched + adversarially-verified design for extending library.rs with more
store providers: the LibraryProvider extension point, the two cross-cutting pieces
(Windows interactive-session launch wiring + a layered artwork strategy), new
LaunchSpec kinds, per-store enumeration/launch/art recipes with priority/effort/
confidence, a phased plan, and the verification corrections.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 06:53:09 +00:00
enricobuehler c87ca577a3 feat(windows-host): launch the chosen library title into the interactive session
Make the no-op Windows `set_launch_command` real. New `windows/interactive.rs`
`spawn_in_active_session` (WTSGetActiveConsoleSessionId → WTSQueryUserToken →
CreateProcessAsUserW(winsta0\default) under the LOGGED-IN USER token, factored from
the wgc_relay primitive) + `library::launch_title` resolving a store-qualified id to
a concrete process via `windows_launch_for` (steam_appid → Steam.exe/explorer.exe
steam:// URI; command → cmd.exe /c). Threaded as `SessionContext.launch` into both
native data-plane paths (`virtual_stream`, `virtual_stream_relay`) and fired after
capture is live so the title renders onto the captured desktop and grabs foreground.

Security invariant intact: the client sends only the store-qualified id; the host
resolves the recipe from its own library and the URI/flags are handed to a concrete
EXE as plain args (never cmd /c of a client string). Linux unchanged (gamescope
nesting via the handshake PUNKTFUNK_GAMESCOPE_APP path).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 06:51:10 +00:00
enricobuehler e68b7330ae docs(windows-host): record the shared gamepad RAII reduction (e5c2b4e)
Goal 3 scorecard + §4 P2: the OwnedHandle/RAII rollout now covers the three
gamepad backends via the shared inject/windows/gamepad_raii.rs (Shm + SwDevice).
Scratched the IOCTL-dispatcher item (control.rs's read_input/write_output_complete
are already generic — would be churn, not reduction). The only remaining unsafe
reductions are the deliberately-left service.rs SCM-handler event smuggling and
the on-glass-gated KeyedMutexGuard hot-loop RAII.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 06:38:19 +00:00
enricobuehler e5c2b4e7f5 refactor(windows-host): shared Shm/SwDevice RAII for the 3 gamepad backends (Goal-3 unsafe reduction)
The DualSense, DualShock 4, and XUSB Windows pad backends each hand-rolled the
SAME per-pad resource handling: a `CreateFileMappingW` + `MapViewOfFile` shared
section (with the permissive D:(A;;GA;;;WD) SDDL the restricted-token driver
needs) and an identical `Drop` doing `SwDeviceClose` + `UnmapViewOfFile` +
`CloseHandle` — three copies, each a chance to drift or leak on an error path.

New `inject/windows/gamepad_raii.rs` owns both resources with RAII:
- `Shm` — the section handle (`OwnedHandle`) + its view; `Shm::create(name, size)`
  does the SDDL + map + zero-fill leak-safely, `base()` gives the mapped pointer,
  `Drop` unmaps then closes (in that order).
- `SwDevice` — the `SwDeviceCreate`'d devnode; `Drop` calls `SwDeviceClose`.

All three backends now hold `_sw: Option<SwDevice>` + `shm: Shm` instead of raw
`hsw`/`map`/`view`, access the section via `self.shm.base()`, and have NO manual
`Drop`. Deletes the duplicated `create_shm_section` (DualSense/DS4 now use
`Shm::create`) and the three hand-written Drops; the DS4 device-type byte is still
written before the magic, the SwDeviceCreate `None` fallback still works, and the
field drop order (devnode removed, then section unmapped+closed) matches the old
manual order.

Net: 3 manual `Drop`s + a duplicated section-creation path → one shared RAII
module; fewer unsafe ops, leak-on-error fixed by construction. Linux `cargo check`
clean (the inject mod wiring); the backends are #[cfg(windows)] → CI-gated.
Drafted + adversarially verified (no double-free, imports correct under
-D warnings, behavior preserved); my own spot-checks confirm.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 06:36:57 +00:00
enricobuehler 7ad3a57e68 fix theme 2026-06-26 06:20:21 +00:00
enricobuehler 22bef1fd0a docs(windows-host): record the Goal-3 unsafe reductions (OwnedHandle rollout + pod_init!)
Scorecard Goal 3 + §4 P2: the OwnedHandle RAII rollout (idd_push 011607e — also a
view-leak fix; service child/job 4c95ba7) and the driver pod_init! macro (bf57704,
27→1) landed. Recorded the remaining items (service SCM-handler event smuggling,
driver IOCTL-dispatch / KeyedMutexGuard levers, the deferred D1-host lint sweep)
and that ThreadBound was skipped as not-a-clean-win.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 06:02:06 +00:00
enricobuehler bf577044f1 refactor(windows-drivers): pod_init! macro — 27 unsafe { mem::zeroed() } POD inits -> 1 (Goal-3 #3)
The driver zero-initialised C POD structs (IddCx/WDF descriptors) with 27
scattered `let mut x: T = unsafe { core::mem::zeroed() };`, each carrying its own
`// SAFETY` about the all-zero bit pattern being valid + the caller setting `.Size`
etc. right after.

Replace with one `pod_init!(T)` macro (in log.rs, reachable everywhere via the
existing `#[macro_use] mod log;` — same mechanism as `dbglog!`) that owns the
single `unsafe { zeroed::<T>() }` + the SAFETY rationale. All 27 sites
(adapter 6, callbacks 3, entry 4, monitor 10, swap_chain_processor 4) now read
`let mut x = pod_init!(T)`. Zero behavior change (mem::zeroed semantics identical);
the type is passed explicitly so no inference depends on the removed annotation.

27 `unsafe` blocks → 1. Driver still `deny(unsafe_op_in_unsafe_fn)`-clean (the
macro expands to an explicit `unsafe {}`; the one nested-in-user-unsafe site is
fine — no `unused_unsafe` for macro-generated blocks). Driver-only (CI-gated);
adversarially reviewed (macro scoping, all sites, no leftover raw zeroed).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 06:01:02 +00:00
enricobuehler 4c95ba72a3 refactor(windows-host): OwnedHandle for the service child + job handles (Goal-3 unsafe reduction #2)
The SCM supervisor scattered manual `CloseHandle(pi.hProcess)`/`(pi.hThread)`
across ~5 supervise-loop match arms and hand-closed the job object — easy to miss
an arm (leak) or double-close.

- `spawn_host` returns an owned `Child { process: OwnedHandle, _thread: OwnedHandle,
  pid }` instead of raw `PROCESS_INFORMATION`; the supervise loop borrows
  `child.process` (`HANDLE(as_raw_handle() as *mut c_void)`) for wait/Terminate and
  the `Child` auto-closes both handles when it drops / is replaced each iteration.
- The job object → `OwnedHandle` (borrowed for AssignProcessToJobObject), auto-closed.
- Deletes ~9 manual `CloseHandle` calls. The `_thread` handle is RAII-only (`_`-prefixed
  so `dead_code`/`-D warnings` doesn't flag it).

Deliberately LEFT the `STOP_EVENT`/`SESSION_EVENT` `AtomicIsize` statics as-is — they
are smuggled into the C SCM control handler, so `OwnedHandle`-ifying them is a separate,
riskier supervisor redesign out of scope here (noted in a comment).

Behavior preserved (the supervise state machine / wait semantics / restart-on-
session-change / kill-on-close are unchanged). Windows-only (CI-gated); adversarially
reviewed (no double-close, handles outlive their borrows, idiom matches manager.rs).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 06:01:02 +00:00
enricobuehler 011607ec10 refactor(windows-host): RAII for IDD-push handles/views — fix a leak (Goal-3 unsafe reduction #1)
The IDD-push capturer held raw `HANDLE`s for the shared header mapping, the
frame-ready event, the debug section, and each ring slot's shared texture, with
manual `CloseHandle` scattered across two `Drop` impls — and the MapViewOfFile
VIEWS (header/dbg_block) were never UnmapViewOfFile'd (a real view leak).

- New `MappedSection { handle: OwnedHandle, view }` RAII: `Drop` UnmapViewOfFile's
  the view THEN the `OwnedHandle` closes the mapping (unmap-before-close).
- `map`+`header` → `section: MappedSection` (+ a cached `header` ptr borrowing into
  it, declared after `section` for drop order); same for `dbg_map`+`dbg_block`.
- `event: HANDLE` → `OwnedHandle` (borrowed as `HANDLE(as_raw_handle() as *mut
  c_void)` for WaitForSingleObject); `HostSlot.shared` → `OwnedHandle` (its manual
  `Drop` deleted). Removed the manual `CloseHandle`s + the `CloseHandle` import.

Net: deletes two `Drop` impls' worth of manual handle/view teardown and fixes the
view leak — fewer unsafe ops, RAII-correct. Behavior preserved (recreate_ring
writes the header in place; the keepalive still drops last so REMOVE is last).
Windows-only (CI-gated); adversarially reviewed (no double-free / UAF / dangling
header; handle interop matches manager.rs). Linux check unaffected.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 06:01:02 +00:00
enricobuehler 803573b4ec improve web ui 2026-06-26 05:43:34 +00:00
enricobuehler 00cf51d610 refactor: rename pf-vdisplay-proto -> pf-driver-proto (it spans all drivers)
The shared host<->driver ABI crate already contains more than the virtual
display: the IDD-push frame ring + control plane AND the gamepad shared-memory
layouts (XusbShm / PadShm). "pf-vdisplay-proto" was a misnomer — the name now
represents all the drivers it serves.

Mechanical rename, no behavior change:
- git mv crates/pf-vdisplay-proto -> crates/pf-driver-proto (package name +
  path-deps in the host crate and the driver workspace).
- pf_vdisplay_proto -> pf_driver_proto across host + driver Rust, both Cargo.lock
  files, the workspace members, the CI path triggers (windows-drivers.yml), and
  the docs/INF comments. The runtime Global\pfvd-* shared-object names are a
  SEPARATE contract and are deliberately untouched (host<->driver name matching).
- The pf-vdisplay DRIVER crate + its INF service name (Root\pf_vdisplay,
  UmdfService=pf_vdisplay, pf_vdisplay.dll) are unchanged — only the full
  `pf_vdisplay_proto` token was replaced, never the `pf_vdisplay` driver name.

Linux-verified: cargo test -p pf-driver-proto (const size-asserts compile) +
cargo clippy -p punktfunk-host -D warnings clean; Cargo.lock regenerated. The
driver-workspace side (path-dep + imports + its Cargo.lock) is Windows-CI-gated.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 05:38:21 +00:00
enricobuehler 84a3b95f17 refactor(windows-host): delete the SudoVDA backend — pf-vdisplay is the sole vdisplay (Goal 2)
Goal 2 ("drop every trace of SudoVDA") is done. The SudoVDA driver is no longer
shipped (only pf-vdisplay; the old vdisplay-driver tree was deleted in a2bd0cd),
and F1 (d638a93/e60cda3) already moved the display-utility helpers out of the
backend into neutral modules (win_adapter/win_display), breaking the reach-in.
So the backend is now cleanly removable:

- Deleted crates/punktfunk-host/src/vdisplay/windows/sudovda.rs (350 lines: the
  SudoVdaDisplay VirtualDisplay impl + its VdisplayDriver/probe).
- vdisplay::open()/probe() are now unconditional pf-vdisplay; deleted the
  windows_use_pf_vdisplay() backend selector. open() now ensure!s
  pf_vdisplay::is_available() with a clear "driver not installed" error instead
  of the old silent SudoVDA fallback (no fallback driver exists anymore).
- Scrubbed the dangling references to the deleted symbols (manager/sendinput/dxgi
  comments, the config + host.env PUNKTFUNK_VDISPLAY docs); the var stays as an
  informational forward-seam. Updated the F1 module docs (Goal 2 now done).

All changes are #[cfg(windows)] except the config doc; Linux clippy
-p punktfunk-host -D warnings clean; zero `sudovda::`/`SudoVdaDisplay` code refs
remain (comments only). Windows build is CI-gated.

Scorecard Goal 2 -> DONE; recorded the E1 "do NOT do it" stability decision in
windows-host-rewrite.md §4 (the process-global driver design is sound given
ProcessSharingDisabled; a device-owned variant adds a use-after-free window for
no gain).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 22:36:10 +00:00
enricobuehler 8cde8621ce fix(windows-drivers): reclaim pf-vdisplay monitor ids on REMOVE (P1, slot-reclaim)
The driver assigned each virtual monitor a monotonically-increasing NEXT_ID used
as the EDID serial / IddCx ConnectorIndex / container GUID, and never reclaimed
it on REMOVE. Under sustained ADD/REMOVE churn the connector index kept climbing,
so IddCx/PnP allocated a NEW OS target slot every cycle and orphaned the old one
(ghost "Generic Monitor (punktfunk)" nodes) until the adapter's target capacity
was exhausted and ADD failed 0x80070490 ERROR_NOT_FOUND.

Fix: `create_monitor` now allocates the LOWEST free id (`alloc_monitor_id`,
computed under the MONITOR_MODES lock with the push) instead of a counter, so a
departed monitor's id is reclaimed and a fresh ADD reuses its target slot rather
than orphaning it. With <= N live monitors the id stays bounded to 1..=N+1.
Deleted the now-unused NEXT_ID + AtomicU32/Ordering import.

CI-compile-gated only — the wedge reproduces solely under sustained churn on the
RTX box, so this needs an on-glass reconnect-storm A/B to confirm (box is
ephemeral/down). Marked on-glass-pending in windows-host-rewrite.md §4; keep
reset-pf-vdisplay.ps1 as the recovery until validated. NOT to be relied on (or
merged to main) until that A/B passes.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 22:11:36 +00:00
enricobuehler 0bf3984614 feat(windows-host): IDD-push is the default capture path for fresh installs (P1)
Make the validated IDD-push zero-copy path the default for a fresh install,
without penalising dev / non-pf-driver runs:

- The shipped default config now enables it. Both seed sites set
  `PUNKTFUNK_VDISPLAY=pf` + `PUNKTFUNK_IDD_PUSH=1`: the hardcoded default the
  service writes on `service install` (`ensure_default_host_env`) AND the
  `host.env.example` template the installer bundles. A fresh install therefore
  runs the validated path (the installer also bundles the pf-vdisplay driver);
  it falls back to DDA if the driver can't attach.
- `idd_push` is now **value-aware** instead of a bare presence flag, so an
  operator can turn it OFF with `PUNKTFUNK_IDD_PUSH=0` in host.env — a `var_os`
  presence check read `=0` as "on". Unset still ⇒ off (the code default is
  unchanged, so existing host.env files and dev/CI runs are unaffected; only the
  shipped default config opts in).

Also scrubbed the stale "SudoVDA" wording in host.env.example. Linux cargo
clippy -p punktfunk-host -D warnings clean; the service.rs default string is
Windows-only (CI-gated).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 22:08:45 +00:00
enricobuehler 75ee53d1dd feat(web): Storybook for offline UI design + light theme + brand spinner
Stand up Storybook so the management console can be designed without a running
host, plus the design-system work that surfaced along the way.

Storybook (@storybook/react-vite):
- Slim Start/Nitro-free vite config; the preview imports the app's real
  src/styles.css directly so the design tokens stay single-sourced (no mirror).
- Stories for the @unom/ui primitives (Button/Card/Inputs/Badge), brand marks,
  the AppShell (throwaway in-memory TanStack router), and every data-driven page
  (Dashboard/Host/Clients/Library/Settings) rendered offline via a window.fetch
  stub + typed fixtures. The route page components are exported so stories can
  render them.

Light theme:
- styles.css now carries a light :root (lavender, from the docs palette) with the
  existing violet chrome moved to .dark; the live console still pins html.dark by
  default, so this only adds the option (Storybook's toolbar toggles it).
- Fixes a stray `*/` inside a comment that prematurely closed it and silently
  broke Tailwind's @theme processing.

Spinner:
- The punktfunk lens recreated with motion/react: two circles surge through one
  another in depth (JS perspective scale + z-index — robust where mix-blend-mode
  flattens CSS preserve-3d) with a screen-blend lens highlight. Replaces the
  skeleton loading state in QueryState; removes ui/skeleton.tsx.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 21:58:36 +00:00
enricobuehler 0255a8289c docs(windows-host): consolidate 5 scattered docs into one current source of truth
The Windows-host docs were scattered across a design plan, a staged-refactor
plan, an audit, an audit-remediation tracker, and a game-capture-bug analysis —
several badly stale (the audit/remediation predate the Goal-1 branch landing and
call DONE items "not started"). Verified the true state of every audit finding /
goal / milestone against current code+git (4-agent workflow), then rewrote
windows-host-rewrite.md as ONE consolidated, accurate doc:

- §1 Status scorecard (Goals 1-3, M0-M6, GB1, audit P0/P1/P2) with DONE/PARTIAL/
  OPEN + commit evidence.
- §2 Architecture as-built (layering, HostConfig→SessionPlan→SessionContext, the
  VirtualDisplayManager ownership model, IDD-push-primary capture incl. secure
  desktop + GB1 recovery, encode/EncoderCaps, pf-vdisplay-proto, the driver,
  service/packaging).
- §3 Validated invariants (the jewels).
- §4 Prioritized open tasks (the genuine remaining work).
- §5 Operations (RTX-box recipe, CI, env, build).
- §6 Deep reference (/INTEGRITYCHECK answer, the 6 iddcx bindgen knobs, the driver
  port checklist, resolved decisions).

Deleted the four now-redundant docs (content folded in; history in git):
windows-host-goal1-plan.md, windows-host-rewrite-audit.md,
windows-host-rewrite-remediation.md, windows-host-rewrite-game-capture-bug.md.
Repointed the 6 code/proto/driver doc-comment refs that targeted them at the
consolidated windows-host-rewrite.md sections. Linux cargo check clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 21:57:23 +00:00
enricobuehler 6bed5d9e8e docs(windows-rewrite): secure desktop validated on glass — mark M3 done, retire the biggest risk
Owner-confirmed on glass (2026-06-25, "works great"): the IDD-push primary path
captures the lock/UAC secure desktop AND input reaches the streamed console
session. This was the single biggest open risk — the whole capture strategy
(Decision B: IDD-push primary for everything incl. secure desktop, WGC/DDA
demoted) rested on it. Now proven, not asserted.

- §15: M3 row → DONE (secure desktop); removed the secure-desktop gate from
  "What genuinely remains" (renumbered); added it to "Resolved since §11".
- §11 "IDD-push input + secure desktop" open item → RESOLVED.
- §14 critique "SINGLE BIGGEST RISK: the secure-desktop claim" → RESOLVED.

The WGC-relay / secure-DDA path is no longer load-bearing — kept only as a
non-IddCx-hardware fallback. Remaining rewrite work is migration/cleanup (M4
gamepad drivers, M5/M6, slot-reclaim), none blocking the validated path.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 21:42:25 +00:00
enricobuehler 48202a0f89 docs(windows-rewrite): mark game-capture bug FIXED + bring rewrite status current (§15)
The fullscreen-game-breaks-IDD-push bug is FIXED by the resolution-listening
recovery (c87bfe0: the 250ms poll now follows the display's actual resolution
and recreates the ring on any descriptor change, recover-or-drop), backed by
open-time first-frame DDA failover (f98ab07) and the driver publish() width/
height guard + flushed logging (789ad49). No protocol bump was needed — the host
reads the real resolution straight from Windows (CCD/GDI), so the bug doc's
Stage-1 composing capturer + Stage-2 protocol bump were unnecessary. Bug doc
marked FIXED with a Resolution section; the staged plan kept as superseded record.

windows-host-rewrite.md: the progress log was stale (ended at "M1 cont."). Added
§15 Current status — the driver STEP 0-8 port landed on main on-glass HDR-
validated; the host was refactored *in place* via windows-host-goal1 (not the §10
greenfield rebuild); §2.5 ownership model resolved the swap-chain-reuse / monitor-
leak open item; iddcx + /INTEGRITYCHECK CI-green. Remaining: the secure-desktop
on-glass gate (the single biggest unproven claim), M4 gamepad-driver migration,
M5/M6 cleanup, and the pf-vdisplay slot-reclaim driver fix. Top Status flipped
proposed → largely implemented.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 21:35:55 +00:00
enricobuehler bf57aa4000 docs(windows-host-goal1): Stage 5 tightening 3 (EncoderCaps) DONE; refresh Remaining
The Goal-1 host refactor is now functionally complete — all 6 stages, §2.5, and
all three Stage-5 seam-trait tightenings have landed (EncoderCaps = 0ccd0fe).
Remaining is non-blocking: the optional namespace collapse (decision: skip —
pure churn), the merge to main (confirm with the user — outward-facing), and the
pf-vdisplay slot-reclaim driver fix (reassigned to windows-host-rewrite.md, the
greenfield driver rewrite, alongside the fullscreen-game capture bug).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 21:28:30 +00:00
enricobuehler 0ccd0fe676 feat(windows-host): EncoderCaps — query RFI/HDR-SEI caps (Goal-1 stage 5, tightening 3)
The last §2.3 seam-trait tightening: give `Encoder` a `caps() -> EncoderCaps`
so the session glue routes by *query* instead of relying on the no-op/`false`
defaults of `invalidate_ref_frames`/`set_hdr_meta`.

`EncoderCaps { supports_rfi, supports_hdr_metadata }` is a cheap `Copy` struct.
The trait gains a default `caps()` returning `EncoderCaps::default()` (all
false) — correct for every SDR/libavcodec backend (Linux NVENC, VAAPI, AMF/QSV,
software openh264), so they need no change. Only the Windows direct-NVENC path
(`NvencD3d11Encoder`) overrides it, reporting the real `rfi_supported` (probed
once at open via `nvEncGetEncodeCaps`) and `hdr` (HDR-SEI on keyframes).

Consumer: the GameStream encode loop (`gamestream/stream.rs`) hoists
`supports_rfi` once before the loop and gates the loss-recovery path on it —
`!(supports_rfi && enc.invalidate_ref_frames(..))` forces a keyframe directly
on non-RFI encoders instead of making an always-`false` call every loss event.
Behaviour-preserving (same keyframe/RFI outcome), one fewer no-op call, intent
explicit. The native host (punktfunk1) uses FEC+keyframes, no RFI consumer.

Linux `cargo clippy -p punktfunk-host --all-targets -D warnings` clean; the
three edited files are rustfmt-clean. The NVENC override is Windows-only
(1:1 with the existing impl style) → CI/on-glass gate.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 21:27:20 +00:00
enricobuehler e1ca2e4d3c docs(windows-host-goal1): record §2.5 done + on-glass results + Remaining list
The plan tracker referenced "§2.5 — see below" but had no §2.5 section and no "what's left". Add:
  * a Status banner (all 6 stages + §2.5 done; branch not merged),
  * the §2.5 section — the 3-step ownership-model rewrite (VirtualDisplayManager/MonitorLease,
    the deleted globals), the CURRENT_MON_GEN-write-only finding, and the on-glass reconnect-leak
    result (the vdm-init-order panic found+fixed, 0 leaks, IDD-push zero-copy verified),
  * a "Remaining (next session)" list: EncoderCaps, optional namespace collapse, merge to main, and
    the pf-vdisplay driver slot-reclaim fix (driver WIP, not the host refactor) with the dev scripts.
Mark §2.5 IMPLEMENTED in the design doc (windows-host-rewrite.md) with the write-only-gen deviation.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 21:04:48 +00:00
enricobuehler e119aa50e9 feat(windows-packaging): dev-iteration scripts — reset + redeploy pf-vdisplay driver
Today's manual driver recovery (wedged under ADD/REMOVE churn → ERROR_NOT_FOUND) and the manual
host-stop/install/host-start dance around drivers/deploy-dev.ps1 are now two scripts:

  * reset-pf-vdisplay.ps1   — recover a wedged driver: stop host → pnputil /remove-device the ghost
                              "Generic Monitor (punktfunk)" nodes → Disable+Enable the adapter
                              (Restart-PnpDevice doesn't exist on the box PS) → start host. No reboot
                              (the box boots to Proxmox). -Verify probes to confirm ADD recovered.
  * redeploy-pf-vdisplay.ps1 — one-shot dev redeploy wrapping deploy-dev.ps1 with the host stop/start
                              (the running host holds the driver DLL) + a post-install adapter reload
                              (pnputil updates the store but the live device keeps the old binary).

Both standalone (don't touch deploy-dev.ps1). README gains a "Dev iteration on the test box" section.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 20:48:32 +00:00
enricobuehler 683c81be03 fix(windows-host): §2.5 — open the backend before the IDD-push preempt (vdm() init order)
On-glass caught a runtime panic the box compile couldn't: `VirtualDisplayManager used before a
backend initialised it`. Step 3 put the preempt (`vdm().begin_idd_setup`) BEFORE
`vdisplay::open` in virtual_stream, but vdisplay::open is what constructs the backend that calls
manager::init() — so vdm() was reached before init and panicked on the first IDD-push session.
(The old IDD_SETUP_LOCK/IDD_SESSION_STOP globals needed no init, so the prior ordering was fine.)

Fix: open the backend first (it does no monitor work — just constructs the marker + opens the
control device, initialising the manager), THEN run the preempt, THEN build the pipeline (which
creates the monitor). The preempt still precedes this session's monitor creation, so the
semantics are unchanged. Validates why §2.5 needs the on-glass gate, not just the compile.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 20:06:41 +00:00
enricobuehler fe61597d92 refactor(windows-host): §2.5 step 3 — isolate the IDD-push preempt into the manager
The last two virtual-display globals lived in punktfunk1: IDD_SETUP_LOCK (serialize IDD-push
setup against a reconnect flood) + IDD_SESSION_STOP (the prior session's stop flag, signalled +
waited-on so a reconnect preempts the stale session cleanly). Both move onto VirtualDisplayManager
as fields, behind one `vdm().begin_idd_setup(stop)` method that locks the setup gate, registers
this session's stop while signalling the prior one, waits for the monitor to release, and hands
back the setup guard the session holds across the pipeline build. punktfunk1 no longer reaches
into vdisplay internals for the preempt — it just calls the manager and holds the guard.

Behaviour-identical (same lock/signal/wait order, same guard lifetime). Completes §2.5's
"delete the smeared globals": CURRENT_MON_GEN/MON_GEN/MGR x2/IDD_PERSIST/IDD_SETUP_LOCK/
IDD_SESSION_STOP are all gone, replaced by the one OnceLock VirtualDisplayManager with a typed
OwnedHandle device. Box build to follow; on-glass reconnect-leak test pending.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 19:58:02 +00:00
enricobuehler d9b8b88a42 refactor(windows-host): §2.5 step 2 — unify both backends behind VirtualDisplayManager (OnceLock)
The two Windows virtual-display backends (sudovda + pf_vdisplay) carried VERBATIM-DUPLICATED
~250-line Idle/Active/Lingering refcount state machines in two `MGR: Mutex<Mgr>` globals, each
smuggling the control HANDLE across the pinger/linger threads as a raw `isize` (HANDLE is !Send).

New `vdisplay/windows/manager.rs`: one host-lifetime `VirtualDisplayManager` (OnceLock singleton,
user-approved) owns the earned state machine + the linger timer + a TYPED `Arc<OwnedHandle>`
control device (the raw-isize smuggle is gone — OwnedHandle is Send+Sync and also CloseHandle's
the device on drop, fixing a latent leak). The only backend-specific code left is the IOCTL
surface behind a small `VdisplayDriver` trait (open/add_monitor/remove_monitor/ping) + the
per-monitor REMOVE key (`MonitorKey::Guid` for sudovda, `::Session(u64)` for pf-vdisplay). The
render-adapter pin decision, the GDI/CCD glue (crate::win_display), and the gen-stamped
MonitorLease are backend-neutral and live once in the manager.

  * sudovda.rs / pf_vdisplay.rs: shrink to a `VdisplayDriver` impl + a thin `VirtualDisplay`
    wrapper (new() -> manager::init(driver); create() -> manager::vdm().acquire(mode)). Their
    IOCTL ops + structs + open_device stay in place (no transcription).
  * MON_GEN -> a manager field; the preempt's wait_for_monitor_released moves onto the manager
    (punktfunk1 calls vdm().wait_for_monitor_released). MonitorLease.drop -> vdm().release(gen),
    with the stale-lease no-op preserved verbatim.

Behaviour-preserving: the state machine (acquire/release/reconfigure/teardown/linger/preempt) is
the canonical sudovda copy with the IOCTLs routed through the driver seam. Box build to follow
(Windows-only; Linux check is a no-op for these files).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 19:52:22 +00:00
enricobuehler 15202011c1 refactor(windows-host): §2.5 step 1 — delete the dead/write-only monitor-lifecycle code
Removes the cruft the §2.5 ownership-model rewrite would otherwise carry forward, and corrects a
false invariant the docs described:

  * CURRENT_MON_GEN (sudovda) — the "current monitor generation" global was WRITE-ONLY. It was
    stored on every mgr_acquire (both backends) but its only reader, idd_push's `my_gen`, was set
    and NEVER read. The "session capturer re-checks the monitor gen each frame and bails on a
    reconnect" behaviour the doc describes was never wired — per-frame staleness is the SEPARATE
    ring FrameToken.generation / IDD_GENERATION mechanism (which works and is untouched). So the
    monitor-gen-via-WinCaptureTarget carry the design proposed is unnecessary. Deleted the static,
    its stores in both backends, the pf_vdisplay import, and idd_push's dead `my_gen` field/read.
    (MON_GEN — the lease-generation counter behind the stale-lease no-op — is REAL and kept.)

  * IDD_PERSIST + open_or_reuse + IddReuseHandle (idd_push) — a persistent-capturer reuse path
    from an early prototype, defined but with ZERO callers across the crate. Deleted, plus the now
    -orphaned `use std::sync::Mutex` and the now-dead `set_client_10bit` setter.

Windows-only; grep confirms no remaining references to any deleted symbol. Box build to follow.
First of the incremental §2.5 steps (user-approved OnceLock VirtualDisplayManager design).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 19:26:17 +00:00
enricobuehler 05e87e6ab0 chore(windows-host): fix two stale file-path comments after the stage-6 move
capture/dxgi.rs -> capture/windows/dxgi.rs, inject/gamepad_windows.rs -> inject/windows/gamepad_windows.rs.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 18:55:46 +00:00
enricobuehler 38c68c33e5 refactor(windows-host): confine platform code under windows/ + linux/ folders (Goal-1 stage 6)
Move 36 platform-specific files into per-module `windows/` and `linux/` subfolders (and the
shared HID codecs into `inject/proto/`):
  capture/{windows,linux}/  encode/{windows,linux}/  inject/{windows,linux,proto}/
  audio/{windows,linux}/  vdisplay/{windows,linux}/
  src/windows/ (service, wgc_helper, win_adapter, win_display)
  src/linux/  (dmabuf_fence, drm_sync, zerocopy/)

Done with `#[path]`, NOT a module rename: every file moves into its folder while the
`crate::*::*` module names stay FLAT, so all caller paths and every internal `super::`/`crate::`
reference are unchanged — only the parent `mod` decls gained `#[path = "..."]`. This is the
codebase's existing pattern (inject's gamepad_windows) and makes the move byte-identical in
behaviour with ZERO reference churn, far lower risk than collapsing to a single
`crate::capture::windows::` namespace (that deeper rename is an optional follow-on; this delivers
the cfg-sprawl folder confinement the stage is about). Done LAST, after the semantic stages, so
the path churn didn't fight them.

Verified: Linux cargo check + clippy (-D warnings) clean; my mod-decl changes fmt-clean (the 3
remaining fmt diffs are pre-existing local-rustfmt-version skew that moved with their files); all
36 `#[path]` targets exist; no internal `#[path]`/`include!`/file-child-mod in any moved file
(the inline `mod X {` blocks are self-contained). Box build to follow.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 18:53:45 +00:00
enricobuehler a0427cd2a3 feat(windows-host): OutputFormat into the capturer — kill the dxgi back-reference (Goal-1 stage 5, tightening 1)
The headline §2.3 seam tightening (the explicit Stage-3 deferral; §5's "highest-severity
coupling"): the capturer is now TOLD its output format instead of re-deriving the encode backend.

New `capture::OutputFormat { gpu, hdr }`, resolved once per session and passed INTO
capture_virtual_output:
  * native punktfunk/1 path: `SessionPlan::output_format()` (gpu = encoder.is_gpu(), from the
    already-resolved plan.encoder — no second probe; hdr = plan.hdr).
  * GameStream + spike paths: `OutputFormat::resolve(hdr)` (gpu from the single `gpu_encode()`
    source, which maps windows_resolved_backend()).

`capture/dxgi.rs DuplCapturer::open` takes `gpu` in and its internal
`!matches!(windows_resolved_backend(), Software)` recompute is DELETED — the capture layer no
longer re-calls the encode layer (the back-reference that could let capture and encode disagree
on whether frames are GPU-resident, plan §2.3/§5). The relay's secure-desktop DDA passes
`gpu_encode()` likewise.

Behavior-preserving: the `gpu` passed in equals the value the capturer used to compute (same
encode-backend resolution). The DDA opens keep `want_hdr=false` (the SDR fallback, unchanged).

Tightenings 2 (HDR/release -> VirtualLease) and 3 (EncoderCaps) split off: (2) needs the
monitor-generation carried on the lease + the keepalive becoming Box<dyn VirtualLease> — that's
the §2.5 ownership-model change (CURRENT_MON_GEN / sudovda::wait_for_monitor_released), so it
moves there; (3) is a small additive follow-on. Documented in the plan.

Verified: Linux cargo check + clippy (-D warnings) + fmt clean. Box build to follow.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 18:37:48 +00:00
enricobuehler a4c85af155 feat(windows-host): SessionContext — bundle the 13-arg session entry (Goal-1 stage 4)
Bundle the 13-positional-argument `#[allow(too_many_arguments)]` session entry (virtual_stream
AND virtual_stream_relay) into one owned SessionContext struct, moved into the stream thread.
The reconfig/keyframe receivers move IN (virtual_stream is their only consumer), retiring the
&Receiver borrow plumbing. Behavior-identical by construction: each function destructures the
context into the same local names at the top, so the ~400-line loop bodies are byte-for-byte
unchanged. Both `#[allow(too_many_arguments)]` attrs removed.

Scoped deliberately: the plan's SessionFactory.build() owning a `vdm.lease -> open_capturer ->
open_encoder -> spawn` RAII chain with Session::drop as the ONLY teardown is coupled to §2.5's
ownership-model rewrite — it needs a host-side VirtualDisplayManager/MonitorLease that doesn't
exist yet (the lifecycle still lives in CURRENT_MON_GEN/IDD_SETUP_LOCK globals + the
per-compositor vdisplay backends). The current teardown is ALREADY drop-based (the capturer owns
the keepalive whose Drop releases the monitor — "restore displays before REMOVE" lives there;
only send_thread.join() is explicit) and is the validated shipping path, so wrapping the deployed
reconfig/switch/rebuild loop in a Session::drop for a behavior-preserving change would add real
regression risk for marginal gain. The SessionFactory/Session::drop/vdm.lease work folds into
§2.5; this stage delivers the concrete, safe arg-bundling.

Verified: Linux cargo check + clippy (-D warnings) + fmt clean. Box build to follow.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 18:23:57 +00:00
enricobuehler 9ba90d4b77 docs(windows-host-goal1): Stage 3 DONE — on-glass validated (SessionPlan resolves correctly; A/B vs shipping proves the env-only no-frame is not a regression)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 18:10:49 +00:00
enricobuehler 5358ef9fee docs(windows-host-goal1): record Stage 3 box build green (cargo check --features nvenc clean on the RTX box)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 17:55:42 +00:00
enricobuehler 0a63154293 feat(windows-host): SessionPlan — resolve capture/topology/encoder once per session (Goal-1 stage 3)
New src/session_plan.rs: a Copy `SessionPlan { capture, topology, encoder, bit_depth, hdr }`
resolved ONCE from HostConfig (+ the negotiated bit_depth) at the top of `virtual_stream`,
logged, and threaded through build_pipeline_with_retry/build_pipeline. The three scattered
Windows dispatch points now read this one typed artifact instead of re-deriving from config
(plan §2.4, the "capture and encode disagree on the backend" hazard):

  * capture: capture::capture_virtual_output takes a CaptureBackend IN (was re-reading
    config().idd_push / capture_backend / no_wgc internally). CaptureBackend::resolve() is the
    single resolver, shared with the GameStream + spike call sites.
  * topology: virtual_stream reads plan.topology; should_use_helper is deleted (its body is
    session_plan::resolve_topology, verbatim). The IDD-push reconnect-preempt guard reads
    plan.capture too.
  * encoder: recorded as EncoderBackend from encode::windows_resolved_backend (config-backed +
    GPU-vendor cached since stage 2 -> already a single source). Threading encoder/input_format
    into the encoder+capturer opens (which removes the capture->windows_resolved_backend()
    back-reference recomputed in dxgi.rs) is stage 5.

Behavior-preserving by construction: each resolved decision is provably equivalent to the
pre-stage-3 reads (same config() + the same cached running_as_system()/GPU-vendor probes), so
old==new. SessionPlan is platform-neutral so it threads the shared virtual_stream/build_pipeline
signatures; on Linux it resolves to the single portal/single-process path.

Also fixes a pre-existing mod-ordering fmt drift in main.rs (mod config; / mod capture;).

Verified: Linux cargo check + clippy (-D warnings) + fmt clean on the touched files. Box build
(Windows compile) + on-glass (NVENC + IDD-push + mode switch) pending on the RTX box.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 17:47:48 +00:00
enricobuehler e5057f6cc1 feat(windows-host): finish HostConfig migration — resolve operator/dispatch knobs once (Goal-1 stage 2)
Migrate 31 genuinely-constant operator/dispatch env::var sites onto HostConfig, so the
capture/topology/encoder decision reads ONE owner instead of being recomputed at each call
site (the latent bug where capture and encode could disagree on the resolved backend, plan §2.4):
idd_push x7, no_wgc, capture_backend, render_adapter, encoder_pref (Linux open_video +
linux_zero_copy_is_vaapi), the Windows vdisplay-backend select, plus the plan-named
secure_dda/idd_depth/zerocopy/ten_bit and the multi-site perf x4 / compositor x5 /
video_source x3 / gamepad. Each HostConfig field's parser is byte-identical to the read it
replaced, so old==new by construction (the plan's "a flipped bool is a silent regression" guard).

Scope correction — the plan's "~64 sites / Linux XDG+compositor included / grep env::var -> 0"
was unsafe as written. Two classes are deliberately KEPT as live reads and documented in config.rs:

  * Runtime-mutated session vars. vdisplay::apply_session_env REWRITES the process env on every
    connect (the Bazzite Gaming<->Desktop follow): WAYLAND_DISPLAY, XDG_CURRENT_DESKTOP,
    XDG_RUNTIME_DIR, DBUS_SESSION_BUS_ADDRESS, and the derived PUNKTFUNK_INPUT_BACKEND,
    GAMESCOPE_SESSION/NODE, KWIN/MUTTER_VIRTUAL_PRIMARY, FORCE_SHM. Parsing these once would
    freeze them at startup and silently break session-following — they are NOT constant.
  * Single-use local tuning with no resolve-once benefit (and FEC_PCT even has two different
    semantics): FEC_PCT, VIDEO_DROP, VBV_FRAMES, SPLIT_ENCODE, PACE_BURST_KB, the dxgi timing
    knobs, the *_LIVE/test gates, plus path/dynamic reads (config-dir, PATH search,
    env-forward-to-child). PUNKTFUNK_ZEROCOPY is split on purpose: Windows presence-semantics
    moved to the field; Linux keeps its own truthy (1|true|yes|on) parser.

Verified: Linux cargo check + clippy (-D warnings) + fmt clean on the touched files. The
Windows-only edits are 1:1 substitutions; they get a real Windows compile on the box with Stage 3.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 17:24:00 +00:00
enricobuehler a3eefc2374 feat(windows-host): HostConfig foundation + staged Goal-1 roadmap (Goal-1 stage 1)
config.rs: typed HostConfig parsed ONCE from env (idd_push/encoder_pref/no_helper/force_helper), replacing per-call env::var re-reads (PUNKTFUNK_ENCODER was re-read on EVERY windows_resolved_backend() call; PUNKTFUNK_IDD_PUSH is read 8x across the host — the recompute that lets capture + encode disagree on the backend, plan §2.4). Migrated the two highest-churn dispatch reads onto it (encode::windows_resolved_backend, punktfunk1::should_use_helper). Behavior-identical: the env is constant for the process lifetime (the service loads host.env before launch), so a lazily-parsed global == parsed-once-at-startup.

docs/windows-host-goal1-plan.md: the ORDERED, independently-shippable execution plan for Goal-1 (the plan's biggest unstarted goal — a from-scratch layered host architecture). Six behavior-preserving, box-verified stages (HostConfig -> SessionPlan -> SessionContext/SessionFactory -> seam-trait tightenings -> src/windows tree), because the host is live-validated and a monolithic rewrite would strand it broken. Stage 1 done here; stages 3-5 rewire the deployed path and require on-glass re-test.

Verified: Linux + box (--features nvenc) cargo check clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 17:02:16 +00:00
enricobuehler cd591514ad feat(windows-drivers): EvtCleanupCallback + single-identity dedup; document state ownership (E1)
EvtCleanupCallback on the WDFDEVICE (entry.rs + callbacks::device_cleanup): on device removal (PnP/unload) drop every monitor's swap-chain worker via monitor::cleanup_for_device_removal (joins threads, IddCx-free — the framework tears the monitors down with the device). Worker threads no longer linger into teardown.

Single identity per session (create_monitor): a re-ADD of a still-live session_id departs the stale monitor first, so one session maps to exactly one monitor (no duplicate EDID/target).

DeviceContext-owned state (audit §2.5): documented decision NOT to migrate the globals to a Box/AtomicPtr device-owned allocation. The IddCx monitor/mode DDIs receive only an IddCx handle (never the WDFDEVICE/context), so the state MUST be globally reachable (upstream virtual-display-rs is a process-static for the same reason); the globals are already module-encapsulated; and with one devnode + UmdfHostProcessSharing=ProcessSharingDisabled they die with the host process on removal anyway. A pointer variant would only add a host-gone-watchdog-race use-after-free for zero benefit.

Verified: driver workspace builds clean on the RTX box (.173).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 16:48:23 +00:00
enricobuehler a2bd0cd77c refactor(windows-packaging): delete the superseded vdisplay-driver/ tree (M6)
The old all-Rust IddCx driver tree (packaging/windows/vdisplay-driver/ — the wdf-umdf-sys 'oracle', 7896 lines) is fully superseded by packaging/windows/drivers/ (wdk-sys / windows-drivers-rs + the owned pf-vdisplay-proto ABI), which is the source of the vendored + installed driver. It was in NO cargo workspace (never built) and NO CI workflow; only stale doc/script refs pointed at it (the confusion the audit + game-capture-bug doc both flagged).

Delete it + repoint the build-relevant refs (packaging/windows/README.md, stage-pf-vdisplay.ps1, pack-host-installer.ps1) at drivers/ + drivers/deploy-dev.ps1. The vendored driver (packaging/windows/pf-vdisplay/) is unaffected; docs/windows-virtual-display-rust-port.md keeps its historical mentions as narrative.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 16:37:00 +00:00
enricobuehler 48f980ebb1 feat(packaging): deploy-dev.ps1 for the new-tree pf-vdisplay driver
Build/sign/install script for the wdk-sys/windows-drivers-rs driver in packaging/windows/drivers/ (the new tree lacked one). Like the old vdisplay-driver/deploy-dev.ps1 but adds the FORCE_INTEGRITY clear (this tree links /INTEGRITYCHECK) and a 9.9.MMdd.HHmm DriverVer (the vendored build is 9.5.*). Verified: deployed the rebuilt driver to the RTX box (.173).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 16:09:27 +00:00
enricobuehler 1cd87066d7 docs(windows-rewrite): track GB1/GB3 progress + box IP floats (DHCP)
Record GB1 (host-side recover-or-drop) + GB3 groundwork (driver descriptor guard/logging) in the tracker; note the RTX validation box IP floats (DHCP/ephemeral, recently .173/.158) instead of hardcoding .158.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 15:35:27 +00:00
enricobuehler 789ad49bc4 feat(windows-drivers): publish() descriptor guard + log appender (game-capture GB3 groundwork)
publish() now guards width/height alongside format (CopyResource needs matching DIMS too, else garbage): drops a surface whose descriptor no longer matches the host ring (a fullscreen game mode-set the display) AND logs the actual descriptor once per mismatch episode, so a repro shows exactly what changed (GB1/Stage-0 diagnostic + the Stage-2 width/height guard).

log.rs: a process-lifetime, flushed, Mutex-shared append handle (opened ONCE) replaces the per-call open/append — so the swap-chain WORKER thread's lines land. They were hidden (per-call open raced the control thread / could fail under the worker's restricted token), which is exactly why a game-break repro showed no swap-chain-processor lines (bug doc S3). This is the observability foundation the bug doc gates Stage S (S1/S2 driver resilience) on.

Needs a driver rebuild + re-vendor to deploy (separate from the GB1 host-only fix). Stage 3 (trim default_modes) deprioritized: GB1 recovers from mode-sets, and trimming risks the live display-activation path.

Verified: driver workspace builds clean on the RTX box (.173).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 15:33:11 +00:00
enricobuehler c87bfe0e7b feat(windows-host): IDD-push recovers from a game mode-set, else drops (game-capture bug GB1)
The bug: a fullscreen game mode-sets the virtual display (format/size); the driver's publish() guard then drops every frame; the host's ring — fixed at the session-negotiated mode — never adapts -> frozen picture, then black on reconnect.

RECOVER (no DDA, per the chosen design): the ring now TRACKS the display's actual mode. At open it is sized to the display's actual resolution (new win_display::active_resolution, CCD/GDI) — so reconnecting while a game holds a different mode just works. Mid-session, the 250ms poll (was HDR-only) now also follows the active resolution; on any descriptor change (size or HDR) it recreates the ring at the new mode (recreate_ring generalized to a new size) -> the driver re-attaches -> frames resume at the game's mode. No freeze, no reconnect needed.

DROP if unrecoverable: a descriptor change starts a recovery clock (recovering_since); if no fresh frame resumes within 3s (e.g. an exclusive-flip the host can't follow), try_consume bails -> the session ends cleanly -> the client reconnects, instead of freezing forever. A pure idle desktop (no mode change) never triggers this.

Verified: host clippy (nvenc) clean on the RTX box. NEEDS ON-GLASS (Doom repro on .158): confirm the poll sees the mode-set, the ring recreates + recovers, the encoder+client adapt to the size change; tune the 3s window.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 15:12:48 +00:00
enricobuehler f98ab07dd6 feat(windows-host): IDD-push first-frame failover to DDA (game-capture bug GB1 pt1)
wait_for_attach now requires the driver to publish a FIRST frame, not just attach (DRV_STATUS_OPENED). A fullscreen game can leave the virtual display in a format/size the driver's publish() guard rejects -> the driver ATTACHES but silently drops every frame; previously the host sailed past open() and only died on next_frame's 20s deadline (the 'reconnect = black + working audio' symptom). Now open() fails -> capture.rs falls back to DDA (reusing the C1 fallback) -> the game is captured + visible after a reconnect.

Safe at open: the OS composites the freshly-activated virtual display, so a frame arrives within ~1s — a normal/idle open isn't false-failed; only a genuinely-broken display (no frame in 4s) falls back (and DDA is a working path, so even a false-positive degrades gracefully).

GB1 Stage 1a (docs/windows-host-rewrite-game-capture-bug.md P3). The mid-session-without-reconnect live failover (composing capturer) is the next piece.

Verified: host clippy (nvenc) clean on the RTX box.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 14:50:12 +00:00
enricobuehler dbab1f98ba docs(windows-rewrite): track the fullscreen-game capture bug as a related workstream
Cross-reference docs/windows-host-rewrite-game-capture-bug.md from the remediation tracker, with the intersections that matter for whoever implements it: Stage 1 builds on (doesn't duplicate) our C1 mid-/open-time fallback; the bug doc is written against pre-remediation main (a11b0dd) so its line refs are stale; Stage 2's new SharedHeader fields must update A's offset asserts (in lib.rs frame mod); Stage 0/S3 diagnostics need the driver log B3 gated off in release; S1/S2 is adjacent to E1.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 14:40:16 +00:00
enricobuehler 5d279f8886 docs(windows-rewrite): audit-remediation hand-off tracker
Living progress/hand-off doc (docs/windows-host-rewrite-remediation.md): the 9 committed remediation commits with audit refs + how each was verified, the remaining tasks (D2, D1-host, E1, G) with scope / on-glass-gating / verification notes, the box verification recipe, and the new modules introduced. Cross-linked from the audit doc.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 14:30:43 +00:00
enricobuehler e60cda3939 refactor(windows-host): move CCD/HDR display helpers to a neutral module — F1 complete (audit §9)
Moved the remaining 6 SudoVDA reach-in helpers + SavedConfig (resolve_gdi_name, set_advanced_color, advanced_color_enabled, set_active_mode, isolate/restore_displays_ccd) verbatim from vdisplay::sudovda into a backend-neutral crate::win_display module (the plan's windows/display_ccd.rs). The capturers (idd_push/dxgi/wgc), pf_vdisplay, and punktfunk1 now depend on these as PEERS via crate::win_display instead of reaching into the SudoVDA backend.

With win_adapter (F1 pt1), all 7 reach-in helpers are now neutral — the circular reach-in is broken, so SudoVDA can eventually be deleted (Goal 2) without losing the display utilities. sudovda re-exports the ones it still uses internally; its now-unused CCD/GDI imports were removed.

Verified: host clippy (nvenc) clean on the RTX box; Linux check clean (the new modules are #[cfg(windows)]).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 14:26:25 +00:00
enricobuehler d638a93e04 refactor(windows-host): move resolve_render_adapter_luid to a neutral module (audit §9 / F1 pt 1)
The discrete-render-GPU LUID picker was display-utility living in the SudoVDA backend; moved it verbatim to a backend-neutral crate::win_adapter module (the plan's windows/adapter.rs). The IDD-push capturer + pf-vdisplay backend now depend on it as a PEER instead of reaching into vdisplay::sudovda — the first step in breaking the circular reach-in so SudoVDA can eventually be dropped (Goal 2). sudovda re-exports it for its own callers.

Remaining F1 increments: the CCD/HDR helpers (resolve_gdi_name, set_advanced_color, advanced_color_enabled, set_active_mode, isolate/restore_displays_ccd) → a neutral win_display module.

Verified: host clippy (nvenc) clean on the RTX box.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 13:33:23 +00:00
enricobuehler a755d6eab7 chore(windows-drivers): deny(unsafe_op_in_unsafe_fn) on the driver crates (audit §8 P0)
Lock in the explicit-unsafe-block discipline so a fn-level 'unsafe' never silently blesses its whole body (the per-site // SAFETY: comments already landed in STEP 8). Builds clean on the RTX box — no fallout. The host-wide unsafe-lint sweep + clippy::undocumented_unsafe_blocks (hundreds of blocks across Linux+Windows) are a larger dedicated follow-up.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 13:19:38 +00:00
enricobuehler b0d28380b5 feat(windows-host): rotate out-ring on repeat + size HDR ring at open (audit §5.3/§5.4)
§5.3 (C3): repeat_last() now copies the last frame into a FRESH rotated out-ring slot instead of re-handing last_present's slot, so a repeat (static desktop) never re-hands a slot still encoding under pipeline_depth>1. OUT_RING(3) > max depth(2) keeps the rotated slot free — the out-ring rotation contract now holds for repeats too, not just the synchronous-loop assumption.

§5.4 (C4): when enabling advanced color for a 10-bit client, trust set_advanced_color success and size the ring FP16 directly, instead of racing the advanced_color_enabled poll (which could size SDR while the driver composes FP16 -> format mismatch -> an immediate ring recreate + dropped first frames).

Verified: host clippy (nvenc) clean on the RTX box. On-glass to confirm: HDR-client first-frame + static-desktop pipelining.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 13:18:05 +00:00
enricobuehler ed583650a6 feat(windows-host): IDD-push attach fallback to DDA, not the 20s black bail (audit §5.1)
open() now hands the keepalive BACK on failure (the WGC attach_keepalive pattern) so the caller can fall back instead of tearing the virtual display down. Added a bounded wait_for_attach() that polls the driver's DRV_STATUS_OPENED — it checks ATTACH status, not frame arrival, so it never false-fails on an idle desktop that has composed no frame yet.

An attach failure (e.g. a hybrid-GPU render mismatch -> DRV_STATUS_TEX_FAIL, or the driver never opening the ring within 4s) now fails open() -> capture.rs falls back to DDA, instead of next_frame's 20s deadline leaving the session black. Pairs with the driver SET_RENDER_ADAPTER fix (0a7ae5e).

Verified: host clippy (nvenc) clean on the RTX box. Behavioral validation (fallback trigger + happy-path attach timing) needs an on-glass session.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 13:09:28 +00:00
enricobuehler e5c9ee8327 feat(windows-host): activate render-adapter pin; gamepad SHM from proto (audit §4.2h/§6.1)
§4.2h (C2): the host already pins the discrete GPU via IOCTL_SET_RENDER_ADAPTER on the IDD-push path; now that the pf-vdisplay driver implements it (0a7ae5e), correct the stale 'driver returns STATUS_NOT_IMPLEMENTED / STEP-4 stub' comments. Hybrid iGPU+dGPU boxes now actually pin the NVENC GPU.

§6.1 (C5): switch the host gamepad SHM consumers (inject/{dualsense,gamepad}_windows.rs) to derive size/offsets/magic/name from pf_vdisplay_proto::gamepad::{PadShm,XusbShm} via offset_of!/size_of!/helpers, instead of hand-literal OFF_*/140 — proto is now the single source of truth (driver-side switch follows with the gamepad-driver unification). The DualShock4 backend reuses the same pub(super) consts unchanged.

Verified: host clippy (nvenc) clean on the RTX box (x86_64-pc-windows-msvc).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 13:02:22 +00:00
enricobuehler 0a7ae5ef09 feat(windows-drivers): host-gone watchdog, SET_RENDER_ADAPTER, log gate, mode bounds
Audit §4.1: implement the host-gone watchdog — it was dead code (WATCHDOG_PINGS bumped but never sampled, no thread). Every IOCTL now bumps a liveness counter; a watchdog thread reap_orphaned()s monitors (created_at grace) if no IOCTL arrives within WATCHDOG_TIMEOUT_S, so a crashed/TerminateProcess'd host no longer leaves its virtual monitor + swap-chain worker + pooled D3D device wedged until the next CLEAR_ALL. Removes the false 'watchdog thread' comments.

Audit §4.2: implement SET_RENDER_ADAPTER (was STATUS_NOT_IMPLEMENTED) via IddCxAdapterSetRenderAdapter, so the host can pin the IDD render to the NVENC GPU on a hybrid iGPU+dGPU box (else the OS-picked iGPU makes the host ring textures un-openable -> DRV_STATUS_TEX_FAIL).

Audit §4.4: gate the world-writable C:\Users\Public\pfvd-driver.log behind debug builds / PFVD_DEBUG_LOG (a release build never writes it).

Audit §4.5: bounds-check the requested mode in IOCTL_ADD; compute display_info clock_rate in u64 + saturate (the old u32 refresh*(h+4)^2 overflowed/aborted the mode DDI for large modes).

Verified: driver workspace builds clean on the RTX box (WDK 26100 + LLVM 21.1.2, MSVC). On-glass functional validation of the watchdog/render-pin is a follow-up (needs a driver reinstall + session).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 12:49:49 +00:00
enricobuehler 95dcef3515 fix(pf-vdisplay-proto): offset asserts + own the gamepad SHM layouts (audit §6.1/§6.2)
§6.2: add offset_of! asserts to SharedHeader/AddReply/control structs so a same-size field reorder is a compile error, not silent corruption (size+Pod alone miss it).

§6.1: add XusbShm (64B) + PadShm (256B, incl device_type@140) layouts + Global\ name helpers + magics to the proto crate as the single source of truth, with offset asserts pinned to the shipped wire layout — kills the hand-duplicated literal-140 host/driver drift hazard. Enables bytemuck min_const_generics for the >32-byte reserved tails. Host + driver consumers switch in a follow-up.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 12:39:42 +00:00
enricobuehler 0badc17d87 docs(windows-rewrite): audit the IDD-push rewrite against its plan
Driver track (M0+M1, STEPs 0-7) landed and is on-glass-validated, but the host-side goals (clean architecture, SudoVDA removal, unsafe reduction) and several driver-spec items (host-gone watchdog, SET_RENDER_ADAPTER, ownership model) are not yet done. Full findings + a prioritized P0-P2 fix list in the doc.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 12:39:42 +00:00
enricobuehler a11b0dd3c7 feat(windows-drivers): STEP 8 (3/n) — re-vendor the installer driver from the new wdk-sys tree
apple / swift (push) Successful in 1m9s
apple / screenshots (push) Failing after 1m49s
windows-host / package (push) Successful in 5m12s
ci / rust (push) Successful in 1m22s
ci / web (push) Successful in 47s
android / android (push) Successful in 3m12s
ci / docs-site (push) Successful in 53s
deb / build-publish (push) Successful in 2m48s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m50s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m29s
docker / deploy-docs (push) Successful in 5s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m14s
The installer's vendored driver binary (packaging/windows/pf-vdisplay/) was STALE — built from the OLD
oracle tree (packaging/windows/vdisplay-driver/, wdf-umdf, SudoVDA-compat GUID), so it was
ABI-mismatched with the host (which opens the owned proto GUID 70667664). Re-vendor it from the NEW
drivers/ tree so the rewrite's ACTUAL driver is what the installer ships.

Built RELEASE on the RTX box from the new tree + the new .inx: cargo build --release -p pf-vdisplay ->
FORCE_INTEGRITY clear -> stampinf (DriverVer 06/25/2026,9.5.0625.1614, > the old 06/22) -> Inf2Cat
/os:10_X64 -> signtool sign the .cat with punktfunk-ds-test (.cat sig Valid). Replaces the stale
.dll/.inf/.cat; the .cer is unchanged (same cert).

ON-GLASS VALIDATED (install-test): pnputil /add-driver /install the release package -> clean WUDFHost
reload -> Status=OK, init_adapter -> IddCxAdapterInitAsync -> 0x0 (FP16 accepted),
IddCxMonitorCreate(id=1) -> 0x0. The shipping installer now installs + loads the real wdk-sys
proto-GUID driver, FP16/HDR-capable, monitor-create working.

Remaining STEP 8 (recorded in memory, deferred): re-point the stale "built from vdisplay-driver/"
comments in stage-pf-vdisplay.ps1 / pack-host-installer.ps1 / packaging README; selector default ->
pf-vdisplay unconditional; CI build-sign-or-stale-vendored drift guard; then DELETE the oracle tree.
KEEP sudovda.rs (runtime fallback + the backend-neutral CCD helpers pf_vdisplay.rs reuses) and the
WGC-relay/DDA secure path (the secure-desktop lock/UAC gate is not yet proven on glass for IDD-push).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 12:18:48 +00:00
enricobuehler 3b21d8ecf8 feat(windows-drivers): STEP 8 (2/n) — give the new pf-vdisplay tree its own .inx
apple / swift (push) Successful in 1m12s
windows-drivers / probe-and-proto (push) Successful in 18s
windows-drivers / driver-build (push) Successful in 1m8s
apple / screenshots (push) Failing after 2m56s
windows-host / package (push) Successful in 5m16s
ci / rust (push) Successful in 1m22s
ci / web (push) Successful in 47s
android / android (push) Successful in 3m39s
ci / docs-site (push) Successful in 51s
deb / build-publish (push) Successful in 2m38s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m42s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m23s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m18s
docker / deploy-docs (push) Successful in 17s
The new wdk-sys driver tree (packaging/windows/drivers/pf-vdisplay/) had no INF — it borrowed the
oracle's (packaging/windows/vdisplay-driver/.../pf_vdisplay.inx), which blocked deleting the oracle.
Port it verbatim: the proto-vs-SudoVDA control GUID is registered in CODE
(WdfDeviceCreateDeviceInterface), so the INF is GUID-agnostic and identical — HWID Root\pf_vdisplay,
UmdfExtensions=IddCx0102, the control-device security DACL, UpperFilters=IndirectKmd,
UmdfHostProcessSharing=ProcessSharingDisabled. Prerequisite for the STEP-8 re-vendor (build ->
stampinf -> Inf2Cat -> sign the .dll/.cat from the NEW tree into packaging/windows/pf-vdisplay/,
replacing the stale oracle-built binary) and for deleting the oracle tree.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 12:03:26 +00:00
enricobuehler 83d3d6384a refactor(windows-drivers): STEP 8 (1/n) — unsafe-reduction pass (per-site // SAFETY)
windows-drivers / probe-and-proto (push) Successful in 19s
apple / swift (push) Successful in 1m7s
ci / rust (push) Successful in 1m14s
windows-drivers / driver-build (push) Successful in 1m8s
ci / web (push) Successful in 40s
ci / docs-site (push) Successful in 1m1s
android / android (push) Successful in 3m13s
apple / screenshots (push) Successful in 3m14s
deb / build-publish (push) Successful in 2m38s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
windows-host / package (push) Successful in 5m18s
ci / bench (push) Successful in 4m35s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m26s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m16s
docker / deploy-docs (push) Successful in 31s
Audit pass over the new pf-vdisplay driver's unsafe surface: 92 per-site // SAFETY comments added
across adapter.rs / monitor.rs / entry.rs / callbacks.rs / swap_chain_processor.rs /
frame_transport.rs / direct_3d_device.rs (control.rs already had full coverage). COMMENTS ONLY — zero
logic, signature, or control-flow change (verified via git diff: every added line is a // SAFETY
comment or blank).

The dominant gap was the pervasive `core::mem::zeroed()` FFI-struct builds (IDDCX_*/WDF_*/
DISPLAYCONFIG_* C PODs whose all-zero bit pattern is a valid uninitialized/Invalid state, with the
required .Size/fields set immediately after) — each now carries a one-line // SAFETY. Plus explicit
notes on the two stack/local-pointer-into-FFI hazards (adapter.rs `version` ptr into
IddCxAdapterInitAsync; monitor.rs `edid` Vec ptr into IddCxMonitorCreate — both read synchronously
before the local drops) and the frame_transport.rs raw-HANDLE / mapped-header derefs + cleanup paths.
The already-justified Send/Sync wrappers (SendAdapter, CtxTypeInfo/DevCtxInfo, MonitorObject,
Sendable, FramePublisher) were audited — each already carried a // SAFETY. No site needed a code
change.

First slice of STEP 8 (the SudoVDA drop). Comments-only ⇒ build-neutral; windows-drivers.yml verifies
on the next runner build. Remaining STEP 8: re-vendor the installer's driver binary from the new
drivers/ tree (the shipping packaging/windows/pf-vdisplay/ binary is still built from the OLD oracle
tree with the SudoVDA-compat GUID — ABI-mismatched with the host's proto GUID), add an .inx to the
new tree, re-point scripts/README from vdisplay-driver/ to drivers/, flip the selector default to
pf-vdisplay, then delete the old oracle tree. Keep sudovda.rs (the runtime fallback + the
backend-neutral CCD helpers pf_vdisplay.rs reuses) and the WGC-relay/DDA secure path (the
secure-desktop gate is not yet passed on glass).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 12:00:55 +00:00
enricobuehler 6399d2817d feat(windows-drivers): STEP 7 — HDR/FP16 (validated on-glass: Mac connects WITH HDR)
apple / swift (push) Failing after 4s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 18s
ci / rust (push) Successful in 1m13s
windows-drivers / driver-build (push) Successful in 1m9s
ci / web (push) Successful in 42s
ci / docs-site (push) Successful in 59s
android / android (push) Successful in 3m16s
deb / build-publish (push) Successful in 2m37s
decky / build-publish (push) Successful in 10s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
windows-host / package (push) Successful in 5m25s
ci / bench (push) Successful in 4m39s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m29s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m12s
The pf-vdisplay driver now advertises HDR/FP16 and the full glass-to-glass HDR path works
end-to-end — validated LIVE: the Mac client connected to the .173 host WITH HDR (display_hdr=true,
FP16 ring -> NVENC P010). The STEP-3 assumption that FP16 needs a higher UmdfExtensions was WRONG:
IddCx0102 + CAN_PROCESS_FP16 + the *2 DDIs works (the oracle proved it; confirmed on-glass
IddCxAdapterInitAsync -> 0x0 WITH the FP16 cap set). Driver-only change — the host FP16-ring ->
NVENC-P010 path and the HDR EDID were already in place.

- adapter.rs: caps.Flags = IDDCX_ADAPTER_FLAGS_CAN_PROCESS_FP16.
- entry.rs: register the 6 *2/HDR callbacks (ParseMonitorDescription2, MonitorQueryTargetModes2,
  AdapterCommitModes2, AdapterQueryTargetInfo, MonitorSetDefaultHdrMetaData, MonitorSetGammaRamp)
  ALONGSIDE the v1 set (matching the oracle — CAN_PROCESS_FP16 OBLIGATES the *2 DDIs or the
  framework rejects the adapter at init; STEP 3 rejected FP16 only because they weren't registered).
- callbacks.rs: parse_monitor_description2 + monitor_query_modes2 now fill IDDCX_MONITOR_MODE2 /
  IDDCX_TARGET_MODE2 with BitsPerComponent (8|10 bpc RGB); query_target_info already reports
  IDDCX_TARGET_CAPS_HIGH_COLOR_SPACE; set_default_hdr_metadata + set_gamma_ramp accept (the gamma
  one is mandatory under FP16).
- monitor.rs: wire_bits() (Rgb 8|10, no YCbCr) + target_mode2().
- EDID + INF UNCHANGED (the EDID already carries the CTA-861.3 BT.2020 + ST.2084/PQ block; the INF
  stays UmdfExtensions=IddCx0102).

Built via the ultracode flow (STEP-7 map workflow -> agent-implement -> box build [driver green] ->
deploy -> on-glass HDR). OPERATIONAL NOTE: do NOT Disable/Enable the IddCx devnode to reload it —
that leaves the adapter STOPPED in the persisted WUDFHost process (ADAPTER OnceLock survives), so
monitor-create then fails with 0xc00002b6 (INDIRECT_DISPLAY_DEVICE_STOPPED). Kill the pf_vdisplay
WUDFHost process (or reboot) for a clean adapter re-init.

This completes the pf-vdisplay rewrite STEP 0-7, all on-glass validated (loads, adapter inits,
monitor appears, swap-chain drain, IDD-push frames at ~235fps, and HDR). Remaining: STEP 8 (unsafe-
reduction + delete the old vdisplay-driver tree + the vendored SudoVDA driver + unbundle from the
installer = the SudoVDA drop).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 11:31:28 +00:00
enricobuehler e2f004589c feat(windows-drivers): STEP 6 — IDD-push FramePublisher (driver) + host migration to proto::frame
apple / swift (push) Failing after 1s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 19s
windows-drivers / driver-build (push) Successful in 1m9s
ci / rust (push) Successful in 1m31s
ci / web (push) Successful in 42s
ci / docs-site (push) Successful in 1m2s
android / android (push) Successful in 3m50s
deb / build-publish (push) Successful in 2m37s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
windows-host / package (push) Successful in 5m20s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m37s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m32s
docker / deploy-docs (push) Successful in 16s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m19s
The driver now publishes each acquired swap-chain surface into the host-created shared ring (the
IDD-push path) — the full glass-to-glass transport is code-complete. Both sides use the canonical
pf_vdisplay_proto::frame layout (lockstep by compile-error, not "must match" comments). Driver compiles
+ LOADS on-glass (adapter inits, Status=OK; no regression — the publisher is dormant until a frame is
acquired); host cargo check green; adversarially reviewed (no blockers — token layout, keyed-mutex key 0,
names by target_id, and the format guard all match the host consumer).

- new driver frame_transport.rs: FramePublisher OPENS the host ring by target_id (OpenFileMapping header
  + magic Acquire readiness gate + OpenEvent + OpenSharedResourceByName RING_LEN keyed-mutex textures),
  writes its render LUID + DRV_STATUS back into the header; publish() is NON-BLOCKING (round-robin 0ms
  try-acquire -> CopyResource -> ReleaseSync -> FrameToken::pack store Release -> SetEvent; drops the
  frame if every slot is busy or the surface format != the ring format). Manual handle/view cleanup on
  every try_open early return; RAII Drop (slots -> unmap -> CloseHandle). Layout/consts/names/token all
  from pf_vdisplay_proto::frame.
- swap_chain_processor.rs run_core: lazy rate-limited attach (every ~30 frames) + is_stale re-attach
  (mid-session HDR ring recreate); publishes buffer.MetaData.pSurface via IDXGIResource::from_raw_borrowed
  (preserves IddCx's refcount) BEFORE IddCxSwapChainFinishedProcessingFrame. run/run_core gain the render
  LUID; callbacks.rs assign_swap_chain passes it.
- host idd_push.rs migrated onto pf_vdisplay_proto::frame (deleted the hand-rolled SharedHeader / MAGIC /
  VERSION / RING_LEN / DRV_STATUS_* / name fns / token packing) — pure refactor, byte-identical, no
  behavior or gating change. DebugBlock + DXGI_SHARED_RESOURCE_RW kept local (not in the proto).
- driver windows crate gains Win32_System_Memory (MapViewOfFile/OpenFileMappingW/...); rustfmt'd the whole
  driver workspace (incl. wdk-probe — fmt-only).

Built via the ultracode flow: STEP-6 map workflow -> agent-implement -> box build (driver + host both
green; caught nothing this time) -> adversarial-verify-agent (no blockers) -> FrameToken::pack hardening
-> deploy (loads). Glass-to-glass frame validation awaits a composited session (per the parity finding:
this headless box yields 0 frames for the proven SudoVDA path too). FOLLOW-UPs: port the optional
Global\pfvd-dbg DebugBlock triage channel to the new driver; STEP 7 HDR; STEP 8 drop SudoVDA.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 10:28:47 +00:00
enricobuehler 590ceaa850 fix(windows-drivers): driver Cargo.lock — pf-vdisplay gains windows + thiserror edges (STEP 5)
apple / swift (push) Failing after 1s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 19s
windows-drivers / driver-build (push) Successful in 1m9s
windows-host / package (push) Successful in 5m16s
ci / rust (push) Successful in 1m30s
ci / web (push) Successful in 40s
android / android (push) Successful in 3m16s
ci / docs-site (push) Successful in 52s
deb / build-publish (push) Successful in 2m38s
decky / build-publish (push) Successful in 13s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m44s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m34s
docker / deploy-docs (push) Successful in 6s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m26s
STEP 5 (d8a453f) added the windows + thiserror deps to pf-vdisplay/Cargo.toml but the
workspace lock was not updated (driver is windows-only, cant build on the Linux dev box).
Regenerated on the RTX box. Both crates were already resolved in the lock (pulled by
wdk-build), so this is purely the pf-vdisplay dependency edges.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 09:32:12 +00:00
enricobuehler d8a453f6ca feat(windows-drivers): STEP 5 — SwapChainProcessor + Direct3DDevice (swap-chain drain)
apple / swift (push) Failing after 1s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 18s
ci / rust (push) Successful in 1m14s
windows-drivers / driver-build (push) Successful in 1m11s
ci / web (push) Successful in 41s
ci / docs-site (push) Successful in 1m1s
android / android (push) Successful in 3m22s
deb / build-publish (push) Successful in 2m37s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
windows-host / package (push) Successful in 5m52s
ci / bench (push) Successful in 4m47s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m28s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m18s
docker / deploy-docs (push) Successful in 17s
The pf-vdisplay driver now consumes the OS swap-chain so a virtual monitor is a usable
display rather than a stalled one. Compiles + loads on-glass (no regression: adapter still
inits, Status=OK); adversarially reviewed — no blockers, the leak/deadlock invariants preserved.

- new swap_chain_processor.rs: a worker thread (MMCSS "Distribution") that binds the render D3D
  device (IddCxSwapChainSetDevice, single-borrow 60x@50ms retry) then drains the swap-chain
  (ReleaseAndAcquireBuffer2 -> FinishedProcessingFrame; E_PENDING waits 16ms on the surface
  event). NO frame publisher yet (STEP 6). RAII terminate+join Drop; the load-bearing
  top-of-loop terminate check (the oracle's reconnect-leak fix). Fixed a Rust-2021 disjoint-
  capture bug: `.0` field access bypassed the Sendable Send wrapper -> rebind the whole wrappers.
- new direct_3d_device.rs: CreateDXGIFactory2 -> EnumAdapterByLuid(render LUID) -> D3D11CreateDevice;
  a DEVICE_POOL of one Arc<Direct3DDevice> per render LUID (the NVIDIA-UMD-worker-thread leak fix).
- monitor.rs: MonitorObject gains swap_chain_processor; set/take helpers return it for the caller
  to drop OUTSIDE the MONITOR_MODES lock (dropping joins the worker — must never happen under the
  lock); remove_monitor/clear_all drop it before IddCxMonitorDeparture.
- callbacks.rs: assign_swap_chain spawns the processor (pooled device per RenderAdapterLuid;
  WdfObjectDelete on D3D-init failure so the OS retries); unassign_swap_chain drops it. Fixed the
  stale `panic = "abort"` doc (workspace is unwind; the extern "C" boundary aborts on unwind).
- Cargo.toml: windows 0.58 + thiserror (both already resolved in the driver lock). The 3 needed
  swap-chain DDIs were already wrapped in wdk-iddcx; their HRESULT-shaped NTSTATUS is classified
  by hand (hr>=0 success, 0x8000000A E_PENDING).
- Also rustfmt'd the whole driver workspace (it had never been driver-fmt'd).

Built via the ultracode flow: STEP-5 map workflow -> agent-implement -> box build (caught the
Send-capture bug) -> adversarial-verify-agent -> deploy (loads). Session-1 on-glass validation
(the drain loop servicing an ACTIVE monitor) is the next gate — assign_swap_chain only fires
under an interactive session. Note for STEP 6: target_id_for_object uses the MONITOR_MODES handle
lookup the oracle moved to a WDF context; revisit before target_id keys the shared frame ring.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 09:29:20 +00:00
enricobuehler 024e709191 fix(windows-host): rustfmt pf_vdisplay.rs + Cargo.lock for the new host deps
apple / swift (push) Failing after 1s
apple / screenshots (push) Has been skipped
audit / cargo-audit (push) Failing after 1m6s
android / android (push) Successful in 4m28s
ci / web (push) Successful in 45s
windows-host / package (push) Successful in 5m13s
ci / docs-site (push) Successful in 1m8s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 1m17s
windows-msix / package (x64, C:\Users\Public\ffmpeg, x86_64-pc-windows-msvc, C:\t) (push) Successful in 1m12s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 1m0s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 1m3s
ci / rust (push) Successful in 9m49s
ci / bench (push) Successful in 4m36s
decky / build-publish (push) Successful in 13s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 6s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
deb / build-publish (push) Successful in 2m36s
flatpak / build-publish (push) Successful in 4m40s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m21s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m5s
release / apple (push) Failing after 1s
94e82df shipped the agent-written pf_vdisplay.rs unformatted (cargo fmt --all --check
gate) and omitted the Cargo.lock edges for the new windows-only deps (pf-vdisplay-proto +
bytemuck). cargo fmt --all is now clean; Cargo.lock records the host dep edges.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 08:00:52 +00:00
enricobuehler 94e82df9f3 feat(windows-host): STEP 4 (3/n) — host pf_vdisplay backend (talks to the new driver)
apple / swift (push) Failing after 1s
apple / screenshots (push) Has been skipped
ci / rust (push) Failing after 28s
ci / web (push) Successful in 39s
android / android (push) Successful in 3m28s
ci / docs-site (push) Successful in 56s
deb / build-publish (push) Failing after 25s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
windows-host / package (push) Successful in 6m32s
ci / bench (push) Successful in 4m34s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 3m21s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Has been cancelled
The host can now drive the new pf-vdisplay IddCx driver instead of SudoVDA. Compiles
clean on BOTH Windows (cargo check -p punktfunk-host green) and Linux (cfg(windows)-gated,
main CI unaffected); adversarially reviewed (no blockers, lockstep with the driver).

- new vdisplay/pf_vdisplay.rs: cloned from the proven sudovda.rs, repointed to
  pf_vdisplay_proto — interface GUID 70667664 (not e5bcc234), IOCTL 0x900-0x905 (not the
  gappy 0x800/0x888/0x8FF), AddRequest/AddReply/RemoveRequest/SetRenderAdapterRequest
  (bytemuck Pod, not the GUID-keyed AddParams), a u64 session_id monitor key (not a minted
  GUID), and a single IOCTL_GET_INFO handshake that HARD-asserts protocol_version (vs
  SudoVDA two-IOCTL best-effort). Full MGR/linger/refcount/teardown lifecycle preserved.
- reuses sudovda.rs backend-neutral CCD/DXGI helpers (set_active_mode, isolate/restore_
  displays_ccd, resolve_gdi_name, resolve_render_adapter_luid, MON_GEN/CURRENT_MON_GEN,
  SavedConfig) — widened to pub(crate), not duplicated.
- vdisplay::open()/probe() select the backend: PUNKTFUNK_VDISPLAY=pf|sudovda forces one;
  default auto-detects (prefer pf-vdisplay if its interface enumerates, else SudoVDA stays
  the shipping fallback).

Notes: SET_RENDER_ADAPTER is tolerated as the driver returns NOT_IMPLEMENTED today (STEP 4
tail); the cross-MGR wait_for_monitor_released only paces sudovda's MGR (benign until
IDD-push lands on pf-vdisplay, STEP 6 — documented in-code). On-glass "monitor appears at
WxH@Hz" gate is next.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 07:50:41 +00:00
enricobuehler bbc891e50a feat(windows-drivers): STEP 4 (2/n) — create_monitor + real mode DDIs + ADD/REMOVE
windows-drivers / probe-and-proto (push) Successful in 33s
windows-drivers / driver-build (push) Successful in 1m10s
android / android (push) Successful in 4m2s
ci / rust (push) Successful in 4m39s
ci / web (push) Successful in 44s
ci / docs-site (push) Successful in 52s
deb / build-publish (push) Successful in 2m17s
windows-host / package (push) Successful in 6m16s
decky / build-publish (push) Successful in 25s
ci / bench (push) Successful in 4m44s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 27s
apple / swift (push) Successful in 1m13s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m51s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m51s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m18s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 47s
apple / screenshots (push) Successful in 5m45s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m49s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m47s
docker / deploy-docs (push) Successful in 21s
The virtual-monitor lifecycle is now code-complete on the driver side (CI-green;
deployed — no load/adapter-init regression, Status=OK):

- new monitor.rs: the monitor/mode model (Mode/MonitorObject/MONITOR_MODES), ported from
  upstream virtual-display-rs with guid:u128 -> session_id:u64. create_monitor builds an
  EDID (serial=id) -> IddCxMonitorCreate -> IddCxMonitorArrival, stores the monitor, and
  returns the OS target id + adapter LUID for AddReply. remove_monitor / clear_all depart
  + drop. display_info/target_mode build the DISPLAYCONFIG timing (the union videoStandard
  u32 set directly — bindgen-API-agnostic, vs the oracle new_bitfield_1 transmute).
- callbacks.rs: parse_monitor_description (EDID-serial lookup -> count-then-fill
  IDDCX_MONITOR_MODE) + monitor_query_modes (pointer-match -> IDDCX_TARGET_MODE) are real.
- control.rs: IOCTL_ADD -> create_monitor + AddReply, REMOVE -> remove_monitor, CLEAR_ALL
  -> clear_all, via read_input/write_output_complete WDF buffer helpers. SET_RENDER_ADAPTER
  still stubbed (hybrid-GPU pin, next) + the watchdog thread (next).
- DISPLAYCONFIG_* resolve at the wdk_sys root (pub use types::*), not iddcx.

Warnings are the STEP-7 *2/HDR stubs + created_at (read by the watchdog, next). The
on-glass "monitor appears at WxH@Hz" gate awaits the host switch to pf_vdisplay_proto.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-25 07:19:39 +00:00
enricobuehler 3e535f1de4 feat(windows-drivers): STEP 4 (1/n) — control-plane IOCTL dispatch (GET_INFO + PING)
apple / swift (push) Successful in 1m8s
apple / screenshots (push) Failing after 1m34s
windows-drivers / probe-and-proto (push) Successful in 18s
windows-drivers / driver-build (push) Successful in 1m3s
windows-host / package (push) Successful in 5m11s
android / android (push) Successful in 4m7s
ci / web (push) Successful in 48s
ci / rust (push) Successful in 4m42s
ci / docs-site (push) Successful in 55s
deb / build-publish (push) Successful in 2m15s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
ci / bench (push) Successful in 4m42s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m20s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m39s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m38s
docker / deploy-docs (push) Successful in 6s
EvtIddCxDeviceIoControl now dispatches the pf-vdisplay-proto control plane (new
src/control.rs): IOCTL_GET_INFO writes InfoReply{protocol_version, watchdog_timeout_s}
(the host asserts the version + fails loudly on mismatch), IOCTL_PING bumps the watchdog
keepalive. ADD/REMOVE/SET_RENDER_ADAPTER/CLEAR_ALL are dispatched but stubbed
(STATUS_NOT_IMPLEMENTED) pending create_monitor + the real mode DDIs (next). Unknown
IOCTLs -> STATUS_NOT_FOUND. Builds CI-green; warnings are the *2/HDR stubs (STEP 7) +
the stored adapter handle (read by create_monitor, next).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 23:21:25 +00:00
enricobuehler c94a81d523 chore(windows-drivers): clean up STEP-3 debugging artifacts; restore device interface
windows-drivers / probe-and-proto (push) Successful in 20s
apple / swift (push) Successful in 1m9s
windows-drivers / driver-build (push) Successful in 1m5s
android / android (push) Successful in 4m10s
ci / rust (push) Successful in 4m35s
ci / docs-site (push) Successful in 53s
windows-host / package (push) Successful in 5m13s
apple / screenshots (push) Failing after 2m7s
ci / web (push) Successful in 46s
deb / build-publish (push) Successful in 2m17s
decky / build-publish (push) Successful in 21s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
ci / bench (push) Successful in 4m43s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m20s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m24s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m24s
docker / deploy-docs (push) Successful in 19s
Verified on-glass after cleanup: adapter still inits (IddCxAdapterInitAsync 0x0,
Status OK) and WdfDeviceCreateDeviceInterface 0x0.

- RESTORE WdfDeviceCreateDeviceInterface (regression from debugging): the proto control
  plane sends IOCTLs via EvtIddCxDeviceIoControl, which needs the device interface for the
  host to open. Upstream omits it only because it uses a socket; ours is IOCTL-based.
- Drop the framework_struct_size / version-table machinery + size.rs: size_of suffices
  (these are IddCx 1.10 structs on a 1.10 framework, matching upstream). The version-table
  reads were added chasing a size mismatch that was never the bug (GammaSupport was).
- Drop /OPT:NOICF (ICF folding was a non-issue) + fix the stale stub-pick comment (the
  1.10 stub is needed for the dispatch table, not size.rs symbols).
- Debug-wait/PID-file/go-file gate already removed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 23:16:25 +00:00
enricobuehler df32060655 fix(windows-drivers): STEP 3 DONE — IddCx adapter inits on-glass (Status=OK)
apple / swift (push) Failing after 2s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 20s
windows-drivers / driver-build (push) Successful in 1m6s
android / android (push) Successful in 4m32s
ci / rust (push) Successful in 4m33s
ci / web (push) Successful in 41s
ci / docs-site (push) Successful in 56s
windows-host / package (push) Successful in 5m23s
deb / build-publish (push) Successful in 2m15s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m37s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m28s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m10s
The all-Rust wdk-sys IddCx driver now initializes its adapter on the RTX box:
IddCxAdapterInitAsync -> 0x0, EvtIddCxAdapterInitFinished fires, device Status=OK.

ROOT CAUSE (found via cdb wt-trace of iddcx!IddCxImplAdapterInitAsync + the upstream
virtual-display-rs source): IDDCX_ENDPOINT_DIAGNOSTIC_INFO.GammaSupport was left zeroed
= IDDCX_FEATURE_IMPLEMENTATION_UNINITIALIZED (0), which the framework adapter validator
(ddivalidation.cpp:797) rejects with STATUS_INVALID_PARAMETER. Must be NONE (1).

Also required (matched to the proven-working upstream virtual-display-rs, installed +
verified Status=OK on the same box):
- caps Flags = NONE (SDR). CAN_PROCESS_FP16 needs a newer contract than UmdfExtensions=
  IddCx0102 grants; deferred to STEP 7 (HDR).
- SDR config: only the 7 required callbacks (+ DeviceIoControl for the proto control
  plane). The *2/gamma/HDR-metadata/query-target-info callbacks are FP16-obligated and
  rejected without FP16 caps; they return in STEP 7.
- device WDF context type on WdfDeviceCreate; adapter WDF context type on the init attrs.

Debugging note: cdb is reliable via live-attach (go-file gate to avoid the
IsDebuggerPresent race) but cdb -z static hangs on the VM; iddcx WPP needs the control
GUID (TMF GUIDs are not it). Diagnostics trimmed; log.rs dbglog kept for STEP 4+.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 22:39:49 +00:00
enricobuehler 55899bf73f test(windows-drivers): adapter-init isolated to wdk-sys IddCx binding (Rust IddCx PROVEN to work on-box)
apple / swift (push) Failing after 0s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 33s
windows-drivers / driver-build (push) Successful in 1m10s
windows-host / package (push) Successful in 6m13s
android / android (push) Successful in 4m7s
ci / rust (push) Successful in 4m24s
ci / web (push) Successful in 42s
ci / docs-site (push) Successful in 53s
deb / build-publish (push) Successful in 2m15s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m45s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m27s
docker / deploy-docs (push) Successful in 6s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m14s
DECISIVE: installed the pre-built UPSTREAM virtual-display-rs (Rust wdf-umdf IddCx)
driver on the SAME box -> Status=OK. So a Rust IddCx driver inits an adapter here,
self-signed, right now. My wdk-sys driver still fails ONLY at IddCxAdapterInitAsync
(0xc000000d) despite matching virtual-display-rs on EVERY inspectable dimension:
- same iddcx 1.10 headers+stub
- IDDCX_ADAPTER_CAPS + IDD_CX_CLIENT_CONFIG byte-perfect (offsets match C header)
- runtime pointers all valid/non-null (names .rdata, version stack, dev handle)
- identical IddFunctions[idx]+IddDriverGlobals dispatch; indices 0/1/2
- matched the minimal link (tested vendored wdk-build WITHOUT OneCoreUAP/
  NODEFAULTLIB/OPT/INTEGRITYCHECK -> still fails; export pollution ruled out)
- device context, no device interface (control via EvtIddCxDeviceIoControl), init order

The IddCx ClassExtension ETW provider emits no decodable reason (WPP/kernel-debugger
only). The remaining difference is the wdk-sys IddCx binding itself, invisible to
inspection. This commit keeps the upstream-matching structure (device context, no
interface) + the on-glass instrumentation; vendored wdk-build reverted to pristine.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 19:40:26 +00:00
enricobuehler 725e596d2b feat(windows-drivers): adapter WDF context type + init-before-interface (match SudoVDA)
apple / swift (push) Failing after 1s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 18s
windows-drivers / driver-build (push) Successful in 1m4s
windows-host / package (push) Successful in 5m10s
android / android (push) Successful in 4m16s
ci / web (push) Successful in 41s
ci / rust (push) Successful in 4m34s
ci / docs-site (push) Successful in 53s
deb / build-publish (push) Successful in 2m16s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m44s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m25s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m13s
docker / deploy-docs (push) Successful in 18s
On-glass diagnosis narrowed decisively. PROVEN it is the driver, NOT the box:
enabling the installed SudoVDA devnode -> Status=OK (the box inits a self-signed
IddCx adapter right now). SudoVDA uses the IDENTICAL UmdfExtensions=IddCx0102 and is
built against IddCx 1.10 (DriverVer 1.10.9.289) — exactly our config.

Matched SudoVDA/the oracle on every inspectable dimension, none fixed the
IddCxAdapterInitAsync INVALID_PARAMETER: caps byte-perfect (offsets+sizes vs C +
framework table), minimal SDR adapter fails identically, dispatch byte-identical to
the oracle (IddFunctions[idx] + IddDriverGlobals), IddMinimumVersionRequired=4 (same
as oracle), version pointers, ObjectAttributes, init order, and now an adapter WDF
context type (this commit). The remaining difference is the Rust binary itself vs
SudoVDA C++. Next: capture IddCx ETW/WPP rejection reason (or kernel debugger), or
build the oracle (wdf-umdf Rust) on-glass to isolate Rust-wide vs wdk-sys-specific.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 18:25:07 +00:00
enricobuehler d17aeefd1c fix(windows-drivers): wstr! const->static (latent dangling .as_ptr) + record adapter-init ruleouts
apple / screenshots (push) Has been skipped
apple / swift (push) Failing after 1s
windows-drivers / probe-and-proto (push) Successful in 18s
windows-drivers / driver-build (push) Successful in 1m5s
windows-host / package (push) Successful in 5m12s
android / android (push) Successful in 4m11s
ci / web (push) Successful in 41s
ci / rust (push) Successful in 4m26s
deb / build-publish (push) Successful in 2m16s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
ci / docs-site (push) Successful in 52s
decky / build-publish (push) Successful in 12s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m44s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m32s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m17s
docker / deploy-docs (push) Successful in 5s
wstr! used `const W; W.as_ptr()` which points to a temporary dropped at the end of
the statement (dangling) — fixed to `static W` (stable address). On-glass it did NOT
change the IddCxAdapterInitAsync INVALID_PARAMETER, and a minimal SDR adapter
(Flags=NONE + required callbacks only) fails identically, so the caps content +
callbacks are NOT the blocker (offsets are byte-perfect vs C; sizes match the
framework table; dispatch + device are correct). Config restored to FP16 + full HDR
callbacks. Remaining suspects: IDARG_IN_ADAPTER_INIT layout, the missing DeviceContext
(oracle always sets one), or a box/framework regression.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 18:07:15 +00:00
enricobuehler 1b0a13c25e test(windows-drivers): offset-audit the IddCx caps — bindgen layout is byte-perfect
apple / swift (push) Failing after 1s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 18s
windows-drivers / driver-build (push) Successful in 1m5s
windows-host / package (push) Successful in 5m14s
android / android (push) Successful in 3m42s
ci / web (push) Successful in 1m1s
ci / docs-site (push) Successful in 1m4s
ci / rust (push) Successful in 4m34s
deb / build-publish (push) Successful in 2m16s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m41s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m26s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m18s
docker / deploy-docs (push) Successful in 6s
IddCxAdapterInitAsync still INVALID_PARAMETER. Logged offset_of! for every
IDDCX_ADAPTER_CAPS + IDDCX_ENDPOINT_DIAGNOSTIC_INFO field on the box: ALL match the
expected C x64 layout exactly (caps Flags=4 MaxRate=8 MaxMon=16 Diag=24 Static=80;
diag Trans=4 Friendly=8 Model=16 Manuf=24 HwVer=32 FwVer=40 Gamma=48). So the wdk-sys
bindgen lays the struct out correctly — NOT a layout bug. The caps are byte-identical
to C + match the framework size table + the oracle, yet rejected. Next: runtime
compare vs the oracle (does it init an adapter on this box now?) + WDK-docs deep-dive.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 17:54:11 +00:00
enricobuehler 3d3dd3627c feat(windows-drivers): STEP 3 on-glass — driver LOADS + runs full IddCx init chain
apple / swift (push) Failing after 2s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 19s
windows-drivers / driver-build (push) Successful in 1m7s
windows-host / package (push) Successful in 5m27s
android / android (push) Successful in 4m5s
ci / web (push) Successful in 47s
ci / rust (push) Successful in 4m41s
deb / build-publish (push) Successful in 2m26s
ci / docs-site (push) Successful in 57s
decky / build-publish (push) Successful in 13s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
ci / bench (push) Successful in 5m1s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m21s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 9m23s
docker / deploy-docs (push) Successful in 6s
Major on-glass progress on the RTX box. The all-Rust wdk-sys IddCx driver now LOADS
under Secure Boot and runs the ENTIRE init chain: DriverEntry -> WdfDriverCreate ->
driver_add -> IddCxDeviceInitConfig(0x0) -> WdfDeviceCreate -> CreateDeviceInterface
-> IddCxDeviceInitialize -> D0Entry -> init_adapter. Findings:
- Signing was a RED HERRING (the driver loads); std works in WUDFHost (DualSense uses
  it too).
- THE unblock: link the iddcx **1.10** IddCxStub (build.rs now picks the highest
  version-aware), not 1.0 — the 1.0 stub lacks the version-table symbols AND its
  dispatch table mismatched the 1.10 framework, which made IddCxDeviceInitConfig
  return INVALID_PARAMETER. With 1.10 the whole chain runs.
- Added a file/OutputDebugString logger (log.rs, matches the DualSense driver) — the
  driver was silent; this is how the chain was traced.
- size.rs: framework_struct_size() reads the frameworks authoritative struct sizes
  from IddStructures[] (the config keeps size_of=208, validated working).
- adapter.rs: version ptrs + ObjectAttributes(InheritFromParent) + FP16 + framework
  caps/diag/version sizes — matches the oracle.

KNOWN WIP: IddCxAdapterInitAsync still returns INVALID_PARAMETER though caps match
the framework size table (88/56/24) + the oracle exactly — likely a subtle wdk-sys
bindgen field-layout detail in IDDCX_ADAPTER_CAPS/IDDCX_ENDPOINT_DIAGNOSTIC_INFO.
CI gate (compile+link) stays green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 17:46:58 +00:00
enricobuehler ad27174027 feat(windows-drivers): STEP 3 — IddCx adapter init (deferred D0, FP16 caps)
apple / swift (push) Failing after 1s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 18s
windows-drivers / driver-build (push) Successful in 1m5s
windows-host / package (push) Successful in 5m13s
android / android (push) Successful in 3m42s
ci / web (push) Successful in 53s
ci / docs-site (push) Successful in 1m3s
ci / rust (push) Successful in 4m27s
deb / build-publish (push) Successful in 2m14s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m41s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m33s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m24s
docker / deploy-docs (push) Successful in 17s
adapter.rs: init_adapter(device) builds IDDCX_ADAPTER_CAPS (CAN_PROCESS_FP16,
MaxMonitorsSupported=16, endpoint diagnostics with wstr! PCWSTR names) +
IDARG_IN_ADAPTER_INIT and calls IddCxAdapterInitAsync; EvtDeviceD0Entry triggers it
(idempotent), EvtIddCxAdapterInitFinished stashes the adapter in a OnceLock for
later DDIs. zeroed()+named-field construction dodges the Default-derive +
field-order questions. Compiles + links clean on the box (pf_vdisplay.dll 268KB).
CI gate = compile+link; the on-glass load/enumerate gate needs the box + an INF +
SwDeviceCreate (next).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 16:28:10 +00:00
enricobuehler d0d31b1040 fix(windows-drivers): size_of config size (1.0 IddCxStub lacks the version table) + CI builds pf-vdisplay
apple / swift (push) Failing after 2s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 19s
windows-drivers / driver-build (push) Successful in 1m5s
windows-host / package (push) Successful in 5m24s
android / android (push) Successful in 3m43s
ci / web (push) Successful in 47s
ci / docs-site (push) Successful in 1m4s
ci / rust (push) Successful in 4m21s
deb / build-publish (push) Successful in 2m14s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m39s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m31s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m16s
docker / deploy-docs (push) Successful in 17s
The versioned IDD_STRUCTURE_SIZE path referenced IddClientVersionHigherThanFramework/
IddStructureCount/IddStructures — LNK2019 unresolved, because the WDK links the iddcx
1.0 IddCxStub which lacks those (they are >=1.4). We target 1.10 against a current
framework (higher==false) where size_of is exactly the versioned result, so use it
directly (the surface-assert refs linked only because they were DCE-eliminated).
pf-vdisplay now COMPILES + LINKS IddCxStub on the box (263,680B). Point
windows-drivers.yml at the whole workspace + clear FORCE_INTEGRITY on pf_vdisplay.dll;
drop the obsolete UINT diagnostic dump.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 16:16:22 +00:00
enricobuehler 4f10f3439d feat(windows-drivers): pf-vdisplay STEP 2 — IddCx device skeleton
apple / swift (push) Failing after 2s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 21s
windows-drivers / driver-build (push) Successful in 1m5s
windows-host / package (push) Successful in 5m16s
android / android (push) Successful in 3m40s
ci / web (push) Successful in 59s
ci / docs-site (push) Successful in 1m2s
ci / rust (push) Successful in 4m32s
deb / build-publish (push) Successful in 2m14s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 6s
ci / bench (push) Successful in 4m44s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m31s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m22s
docker / deploy-docs (push) Successful in 18s
DriverEntry -> driver_add builds the full IDD_CX_CLIENT_CONFIG (14 IddCx callbacks +
PnP EvtDeviceD0Entry, all stubs with correct PFN signatures) sized via the ported
IDD_STRUCTURE_SIZE! (size.rs), runs IddCxDeviceInitConfig -> WdfDeviceCreate ->
WdfDeviceCreateDeviceInterface(the owned pf-vdisplay GUID, not SudoVDA) ->
IddCxDeviceInitialize. callbacks.rs has all 14 + device_d0_entry; query_target_info
implements HIGH_COLOR_SPACE. edid.rs salvaged verbatim from the oracle. proto gains
interface_guid_fields() (u128 -> Windows GUID fields). Links IddCxStub (the CI gate);
adapter/monitor/swapchain/IDD-push fill the stubs in STEP 3-6.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 16:12:20 +00:00
enricobuehler 788e4acbb5 feat(windows-drivers): STEP 1 — wdk-iddcx with all 11 IddCx DDI wrappers
apple / swift (push) Failing after 2s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 18s
windows-host / package (push) Successful in 5m48s
windows-drivers / driver-build (push) Successful in 1m4s
android / android (push) Successful in 3m37s
ci / web (push) Successful in 53s
ci / docs-site (push) Successful in 1m3s
ci / rust (push) Successful in 4m21s
deb / build-publish (push) Successful in 2m16s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m37s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m47s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m40s
docker / deploy-docs (push) Successful in 6s
Graduate the proven iddcx_rt.rs dispatch into wdk-iddcx + add the full DDI set the
pf-vdisplay driver needs: DeviceInitConfig/Initialize, AdapterInitAsync,
MonitorCreate/Arrival/Departure, AdapterSetRenderAdapter (void-returning DDI — its
PFN returns ()), SwapChainSetDevice/ReleaseAndAcquireBuffer2/FinishedProcessingFrame.
One dispatch macro pins each (_IDDFUNCENUM index, PFN_* type) pair exactly once
(the only place table dispatch can be UB). Box-compiles green; IddCxStub link gets
validated when pf-vdisplay (cdylib) consumes it in STEP 2.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 15:55:45 +00:00
enricobuehler d7a9fbf0b6 feat(windows-drivers): pf-vdisplay STEP 0 scaffold + std-under-UMDF link gate
apple / swift (push) Failing after 2s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 19s
windows-drivers / driver-build (push) Successful in 1m5s
windows-host / package (push) Successful in 5m25s
android / android (push) Has been cancelled
ci / web (push) Successful in 51s
ci / docs-site (push) Successful in 1m12s
ci / rust (push) Successful in 4m8s
deb / build-publish (push) Successful in 2m18s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
ci / bench (push) Successful in 4m47s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m23s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m47s
docker / deploy-docs (push) Successful in 18s
M1 step 2 begins. Add the wdk-iddcx (lib, re-exports wdk_sys::iddcx) + pf-vdisplay
(cdylib) workspace members. pf-vdisplay STEP 0 = DriverEntry + WdfDeviceCreate
skeleton + a #[used] _std_link_gate forcing std::thread + OwnedHandle to link, so
the build proves the std surface resolves under the wdk-build UMDF link settings
(kernel32 is /NODEFAULTLIB - std must come via OneCoreUAP). If std fails to link
here, the SwapChainProcessor worker-thread design needs a CreateThread shim before
any callback work (port-plan critique gap #9).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 15:49:03 +00:00
enricobuehler f652617f30 docs(windows-rewrite): M1 step-2 pf-vdisplay port plan (workflow-mapped + critiqued)
apple / swift (push) Failing after 1s
apple / screenshots (push) Has been skipped
android / android (push) Has been cancelled
ci / web (push) Has been cancelled
ci / docs-site (push) Has been cancelled
ci / bench (push) Has been cancelled
ci / rust (push) Has been cancelled
deb / build-publish (push) Has been cancelled
decky / build-publish (push) Has been cancelled
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Has been cancelled
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Has been cancelled
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Has been cancelled
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Has been cancelled
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Has been cancelled
docker / deploy-docs (push) Has been cancelled
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Has been cancelled
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Has been cancelled
Record the full driver port plan from the iddcx-driver-port-map workflow: the 11
DDIs to wrap, the 15 IDD_CX_CLIENT_CONFIG callbacks, the DeviceContext-owned state
model (single Monitor identity + monitor EvtCleanupCallback RAII), the
pf-vdisplay-proto frame transport, and the 8-step CI/box-gated checklist. Fold in
the adversarial critique: secure-desktop is a BLOCKING gate (do not retire the WGC
relay until proven), define the recreate/concurrency/Reconfigure failure branches,
host<->driver protocol_version lockstep. De-risk status: the full IddCx symbol
surface + .Size machinery is CI-proven present (ae803b2).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 15:40:42 +00:00
enricobuehler ae803b24d5 test(windows-drivers): CI-assert the full IddCx driver symbol surface
apple / swift (push) Failing after 2s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 19s
windows-drivers / driver-build (push) Successful in 1m6s
windows-host / package (push) Successful in 5m17s
ci / web (push) Has been cancelled
ci / docs-site (push) Has been cancelled
ci / bench (push) Has been cancelled
ci / rust (push) Has been cancelled
android / android (push) Has been cancelled
deb / build-publish (push) Has been cancelled
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
decky / build-publish (push) Has been cancelled
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Has been cancelled
docker / deploy-docs (push) Has been cancelled
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Has been cancelled
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Has been cancelled
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Has been cancelled
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Has been cancelled
Port-plan critique #1: convert "the (?i).*iddcx.* allowlist may miss a symbol the
full driver needs" from a box-only surprise into a CI compile gate. New
wdk-probe/src/iddcx_surface_assert.rs size_of-asserts every *2/HDR struct
(IDDCX_TARGET_MODE2/PATH2/METADATA2, IDARG_*RELEASEANDACQUIREBUFFER2 — these embed
DISPLAYCONFIG_*/LUID, which RESOLVE from crate::types: no allowlist gap),
None-asserts all 14 inbound PFN_IDD_CX_* callbacks, and confirms the .Size
machinery (IddStructures/IddStructureCount/IddClientVersionHigherThanFramework/
_IDDSTRUCTENUM::INDEX_*) + the FP16/HIGH_COLOR_SPACE flags. Box-built green; the
wdk-sys binding is proven complete for the ENTIRE driver, not just init. Also
silence the bindgen naming lints in the iddcx module.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 15:39:03 +00:00
enricobuehler 3fbabc854c feat(windows-drivers): IddCx link probe — call init DDIs via table dispatch
apple / swift (push) Failing after 1s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 19s
windows-host / package (push) Successful in 5m19s
windows-drivers / driver-build (push) Successful in 1m5s
ci / rust (push) Successful in 4m13s
ci / web (push) Successful in 41s
ci / docs-site (push) Successful in 53s
android / android (push) Successful in 9m59s
decky / build-publish (push) Successful in 11s
ci / bench (push) Successful in 4m48s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
deb / build-publish (push) Successful in 2m19s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m33s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m13s
docker / deploy-docs (push) Has been cancelled
First USE of the iddcx binding: a minimal table-dispatch (src/iddcx_rt.rs) over
wdk_sys::iddcx — IddFunctions[_IDDFUNCENUM::<Name>TableIndex] cast to PFN_*,
IddDriverGlobals as implicit arg 1 (the WDF model; ModuleConsts i32 index, not the
oracle NewType .0). The probe EvtDeviceAdd now calls IddCxDeviceInitConfig →
WdfDeviceCreate → IddCxDeviceInitialize → IddCxAdapterInitAsync, exports
IddMinimumVersionRequired=4, and build.rs links IddCxStub (globbed from the SDK
Lib dir that ships iddcx). CI gate = compile + link IddCxStub.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 15:18:48 +00:00
enricobuehler 8c4e7b07bf docs(windows-rewrite): M1 IddCx make-or-break RESOLVED (the 6 working knobs)
apple / swift (push) Failing after 1s
apple / screenshots (push) Has been skipped
ci / web (push) Successful in 48s
android / android (push) Successful in 3m16s
ci / docs-site (push) Successful in 54s
ci / bench (push) Successful in 4m53s
ci / rust (push) Successful in 1m20s
decky / build-publish (push) Successful in 24s
deb / build-publish (push) Successful in 7m19s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m45s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 31s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m17s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m56s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 46s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m56s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m55s
docker / deploy-docs (push) Has been cancelled
CI-green @ 6d8c7a5 (run 5548): IddCx bindgens + compiles in wdk-sys with WDF
type-identity. Record the exact generate_iddcx recipe (c++ parse, IDD_STUB,
allowlist_recursively(false), DXGI/OPM/D3D local emit, UINT alias,
translate_enum_integer_types) and that the wdf-umdf fallback is unneeded.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 15:04:46 +00:00
enricobuehler 6d8c7a5185 fix(windows-drivers): translate iddcx enum repr ints (UINT in nested mods)
apple / swift (push) Failing after 1s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 17s
windows-drivers / driver-build (push) Successful in 1m3s
windows-host / package (push) Successful in 5m31s
ci / rust (push) Successful in 1m22s
android / android (push) Successful in 3m18s
ci / web (push) Successful in 40s
ci / docs-site (push) Successful in 54s
deb / build-publish (push) Successful in 3m22s
decky / build-publish (push) Successful in 10s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m48s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m35s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m34s
docker / deploy-docs (push) Has been cancelled
Last UINT errors were all `pub type Type = UINT;` inside bindgen enum modules
(pub mod _DXGI_X {..}) — the top-level UINT alias cannot reach nested modules. C++
parsing made bindgen keep the UINT typedef as the enum underlying repr (C mode
emits a primitive). translate_enum_integer_types(true) emits native u32 reprs, so
the enum modules are self-contained; struct-field UINT stays covered by the
src/iddcx.rs alias.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 15:01:22 +00:00
enricobuehler 2f7847ce9b ci(windows-drivers): dump generated iddcx.rs structure on failure (diagnostic)
apple / swift (push) Failing after 1s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 20s
windows-drivers / driver-build (push) Failing after 58s
android / android (push) Failing after 37s
ci / web (push) Successful in 41s
ci / rust (push) Successful in 1m11s
decky / build-publish (push) Successful in 14s
ci / docs-site (push) Successful in 52s
deb / build-publish (push) Successful in 3m19s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
ci / bench (push) Successful in 4m48s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m13s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m9s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m19s
docker / deploy-docs (push) Has been cancelled
UINT fails to resolve despite a top-level `pub type UINT` in the same scope as the
working `use crate::types::*` — error count byte-identical before/after the fix.
Add an if:always() step dumping the generated module structure + UINT-use context
to pinpoint the scope mismatch (RTX box rebooted to Proxmox, so CI is the only
validator).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 14:55:20 +00:00
enricobuehler c6a818e985 fix(windows-drivers): DXGI enum-modules + define UINT in iddcx module
apple / screenshots (push) Has been skipped
apple / swift (push) Failing after 1s
windows-drivers / probe-and-proto (push) Successful in 19s
windows-drivers / driver-build (push) Failing after 57s
windows-host / package (push) Successful in 5m15s
ci / rust (push) Successful in 1m18s
android / android (push) Successful in 3m21s
ci / web (push) Successful in 38s
ci / docs-site (push) Successful in 52s
deb / build-publish (push) Successful in 3m19s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 3s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m53s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m52s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m55s
docker / deploy-docs (push) Has been cancelled
Last iddcx type gaps: (1) DXGI enum newtypes are `pub use self::_DXGI_X::Type as
DXGI_X` — the `_DXGI_X` module needs allowlisting too (broaden DXGI_.* to
_?DXGI_.*, matching the OPM fix); (2) UINT bindgen raw_line landed in a scope the
bindings cannot see — define `pub type UINT` directly in src/iddcx.rs next to
`use crate::types::*` instead.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 14:49:11 +00:00
enricobuehler f34e956818 fix(windows-drivers): emit OPM struct tags + D3DCOLORVALUE + shim UINT
apple / swift (push) Failing after 1s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 19s
windows-drivers / driver-build (push) Failing after 57s
windows-host / package (push) Successful in 5m14s
android / android (push) Failing after 58s
ci / web (push) Successful in 1m28s
ci / rust (push) Successful in 1m55s
ci / docs-site (push) Successful in 53s
deb / build-publish (push) Successful in 3m19s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
ci / bench (push) Successful in 4m41s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m17s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m31s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m22s
docker / deploy-docs (push) Successful in 17s
DXGI resolved. Remaining iddcx type gaps: OPM typedefs need their _OPM_* struct
tags too (recursively(false) drops them), D3DCOLORVALUE (an OPM field), and UINT
(unsigned int — absent from crate::types, and allowlist_type does not emit bare
primitive aliases). Broaden to _?OPM_.* + _?D3DCOLORVALUE and raw_line the UINT
alias.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 14:40:25 +00:00
enricobuehler 04e52b0c22 fix(windows-drivers): emit IddCx DXGI/OPM/UINT types locally
apple / swift (push) Failing after 2s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 19s
windows-drivers / driver-build (push) Failing after 58s
windows-host / package (push) Successful in 5m19s
ci / rust (push) Successful in 1m15s
ci / web (push) Successful in 42s
ci / docs-site (push) Successful in 1m2s
android / android (push) Successful in 3m19s
deb / build-publish (push) Successful in 3m21s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
ci / bench (push) Successful in 4m44s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m16s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m35s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m14s
docker / deploy-docs (push) Successful in 22s
The iddcx bindgen now SUCCEEDS (C++ fix). Generated module had 38 unresolved-type
errors — a bounded set wdk-sys does not bindgen: UINT, DXGI_FORMAT,
DXGI_COLOR_SPACE_TYPE, IDXGIDevice/Resource, 6 OPM_* types. No WDF type is
missing, so the crate::types sharing (type-identity) holds. Allowlist those
families so they emit locally in iddcx.rs (non-conflicting — absent from
crate::types), keeping allowlist_recursively(false).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 14:33:59 +00:00
enricobuehler 2df3c0f2b4 fix(windows-drivers): parse the iddcx bindgen as C++ (clears struct-tag)
apple / swift (push) Failing after 2s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 21s
windows-drivers / driver-build (push) Failing after 58s
windows-host / package (push) Successful in 5m20s
ci / rust (push) Successful in 1m18s
ci / web (push) Successful in 40s
android / android (push) Successful in 3m48s
ci / docs-site (push) Successful in 52s
deb / build-publish (push) Successful in 3m19s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m50s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m57s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m48s
docker / deploy-docs (push) Successful in 17s
Direct clang test on the box proved IddCx.h parses with 0 errors as C++ but fails
as C (wdk_default has no --language=c++) — the IDARG_* typedef names hit "must use
struct tag" in C mode. Fix generate_iddcx: --language=c++ + keep -DIDD_STUB +
allowlist_recursively(false) + full codegen, so it emits ONLY IddCx items
(structs, the IddFunctions table enums, DDI fn-ptr typedefs) and references
WDF/Win/DXGI types from wdk-sys via `use crate::types::*` (no re-emission, no
blocklist). Reverted the ENABLED_API_SUBSETS Iddcx entry (it wrongly pulled
IddCx into the C-mode constants/types passes).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 14:28:58 +00:00
enricobuehler 60df3c9c52 fix(windows-drivers): define IDD_STUB for the iddcx bindgen pass
apple / swift (push) Failing after 3s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 19s
windows-drivers / driver-build (push) Failing after 42s
windows-host / package (push) Successful in 5m21s
ci / rust (push) Successful in 1m17s
ci / web (push) Successful in 43s
android / android (push) Successful in 3m16s
ci / docs-site (push) Successful in 53s
deb / build-publish (push) Successful in 3m20s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
ci / bench (push) Successful in 4m47s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m19s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m33s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m41s
docker / deploy-docs (push) Successful in 19s
The iddcx bindgen failed with IddCxFuncEnum.h "IDDCX_VERSION_MAJOR is not defined"
+ a cascade of "must use struct tag" on IDARG_* types — NOT the feared #515
header conflict (IddCx parsed fine alongside Base+Wdf). IddCx.h needs STUB mode
(function-table dispatch) for the version macros to resolve; add -DIDD_STUB to
generate_iddcx, matching the wdf-umdf oracle. Deliberately NOT WDF_STUB (wdk-sys
parses wdf non-stubbed; desyncing only here would break WDF type-identity).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 14:18:03 +00:00
enricobuehler 9fd19b90a9 feat(windows-drivers): vendor wdk 0.5.1 + add ApiSubset::Iddcx (M1 spike)
apple / swift (push) Successful in 1m8s
windows-drivers / driver-build (push) Failing after 43s
ci / rust (push) Successful in 1m31s
ci / web (push) Successful in 1m5s
windows-host / package (push) Successful in 5m23s
ci / bench (push) Successful in 4m48s
android / android (push) Successful in 10m1s
decky / build-publish (push) Successful in 26s
windows-drivers / probe-and-proto (push) Successful in 24s
ci / docs-site (push) Successful in 52s
apple / screenshots (push) Failing after 2m35s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
deb / build-publish (push) Successful in 3m29s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m21s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m23s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m18s
docker / deploy-docs (push) Successful in 21s
Vendor the published, self-contained windows-drivers-rs 0.5.1 crates
(wdk-build, wdk-sys) under vendor/ and add a first-class ApiSubset::Iddcx that
bindgens iddcx/1.10/IddCx.h in an extra pass reusing bindgen::Builder::wdk_default
(allowlist_file (?i).*iddcx.* — emits only IddCx items; WDF/DXGI types resolve to
the shared base/wdf bindings, type-identity by construction). Mirrors the existing
gpio/hid/spb subsets exactly: wdk-build gets the enum variant + iddcx_headers()
(UMDF-only), wdk-sys gets generate_iddcx + the iddcx feature + pub mod iddcx.
[patch.crates-io] redirects all wdk-sys/wdk-build (incl. wdk 0.4.1 transitive) to
the patched copies. wdk-probe enables the iddcx feature.

MAKE-OR-BREAK: does IddCx.h bindgen in wdk-sys config without a header conflict
(issue #515) + does the generated module compile (type-identity)? CI answers it.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 14:12:43 +00:00
enricobuehler 6975691f7d docs(windows-rewrite): M0-complete log + M1 IddCx-binding recipe
apple / swift (push) Successful in 1m4s
ci / rust (push) Successful in 1m11s
ci / web (push) Successful in 42s
ci / docs-site (push) Successful in 1m0s
android / android (push) Successful in 3m30s
apple / screenshots (push) Successful in 3m2s
ci / bench (push) Successful in 5m10s
deb / build-publish (push) Successful in 4m34s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 17s
decky / build-publish (push) Successful in 20s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 9m12s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m17s
docker / deploy-docs (push) Successful in 17s
M0 done (proto + runner/box toolchain incl LLVM 21.1.2 + driver builds green +
/INTEGRITYCHECK cleared). M1 recipe: vendor windows-drivers-rs 0.5.1 + add an
ApiSubset::Iddcx reusing wdk_default (type identity by construction; IddCx is
table-dispatched like WDF). Make-or-break spike = can IddCx.h bindgen in wdk-sys
config (upstream #514/#516, PR #654 unmerged); fallback = keep wdf-umdf for
pf-vdisplay only. RTX box is ephemeral (Proxmox on reboot) — CI is the persistent
validator.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 12:14:27 +00:00
enricobuehler f896f70bb8 feat(windows-drivers): clear FORCE_INTEGRITY for self-signed driver load (M0)
windows-drivers / probe-and-proto (push) Successful in 18s
apple / swift (push) Successful in 1m7s
ci / rust (push) Successful in 1m10s
windows-drivers / driver-build (push) Successful in 57s
ci / web (push) Successful in 44s
ci / docs-site (push) Successful in 1m0s
android / android (push) Successful in 3m32s
apple / screenshots (push) Successful in 3m9s
deb / build-publish (push) Successful in 3m19s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
windows-host / package (push) Successful in 5m52s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m45s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m43s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m40s
docker / deploy-docs (push) Successful in 18s
wdk-build links UMDF drivers with /INTEGRITYCHECK unconditionally (no opt-out),
so the self-signed DLL would be refused by Code Integrity (3004/3089). Add a
deterministic, idempotent, reusable packaging step
(packaging/windows/clear-force-integrity.ps1) that clears the PE
IMAGE_DLLCHARACTERISTICS_FORCE_INTEGRITY bit (0x0080 @ e_lfanew+0x5e) and verifies
— the gamepad recipe, no longer hand-run. driver-build now inspects the bit
(before) then clears+verifies it. Real drivers will: build -> clear -> sign .dll
-> Inf2Cat -> sign .cat.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 11:38:57 +00:00
enricobuehler b24c10a723 ci(windows-drivers): LLVM via portable tar.xz + self-provision driver-build
apple / swift (push) Failing after 1s
apple / screenshots (push) Has been skipped
windows-drivers-provision / provision (push) Successful in 1m26s
windows-drivers / probe-and-proto (push) Successful in 16s
windows-drivers / driver-build (push) Successful in 56s
ci / rust (push) Successful in 1m16s
ci / web (push) Successful in 40s
android / android (push) Successful in 3m12s
ci / docs-site (push) Successful in 58s
deb / build-publish (push) Successful in 3m22s
decky / build-publish (push) Successful in 13s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m44s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m36s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m24s
docker / deploy-docs (push) Successful in 6s
The LLVM NSIS .exe /S silent install HANGS in the headless SYSTEM CI session
(stuck >15min after download, blocking the single runner). Switch to the portable
clang+llvm-21.1.2-x86_64-pc-windows-msvc.tar.xz (curl + Win11 tar -xf, strip 1) —
deterministic, no installer. And make driver-build run the provision script itself
(idempotent) so it self-provisions LLVM and never races a separate provision run.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 09:27:42 +00:00
enricobuehler 1682b83b3f ci(windows-drivers): point driver-build LIBCLANG_PATH at LLVM 21.1.2
apple / swift (push) Failing after 1s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 19s
windows-drivers / driver-build (push) Failing after 35s
ci / rust (push) Successful in 1m12s
ci / web (push) Successful in 41s
ci / docs-site (push) Successful in 1m0s
android / android (push) Successful in 3m12s
deb / build-publish (push) Successful in 3m21s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m46s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m29s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m27s
docker / deploy-docs (push) Successful in 6s
Use the provisioned C:\\llvm-21 libclang for the driver build so wdk-sys bindgen
builds clean (the runner default LLVM is a ToT/22-dev with the E0080 layout-test
overflow bug). Queues behind the in-progress LLVM provision on the single runner.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 09:08:04 +00:00
enricobuehler 838cac4f69 ci(windows-drivers): provision LLVM 21.1.2 for wdk-sys bindgen
apple / swift (push) Failing after 1s
apple / screenshots (push) Has been skipped
ci / web (push) Successful in 41s
windows-drivers-provision / provision (push) Has been cancelled
android / android (push) Failing after 32s
ci / rust (push) Successful in 1m12s
ci / docs-site (push) Successful in 53s
deb / build-publish (push) Successful in 3m19s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m41s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m48s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m51s
docker / deploy-docs (push) Successful in 5s
wdk-sys bindgen layout tests overflow (E0080 on threadlocaleinfostruct etc.) with
the runner default LLVM (a ToT/22-dev build). windows-drivers-rs maintainers
confirm released LLVM 21.1.2 builds clean (discussion #591). Install it to
C:\\llvm-21 (dedicated path; client LLVM untouched); the driver-build job will set
LIBCLANG_PATH there. Idempotent.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 09:01:09 +00:00
enricobuehler 4f62643c82 ci(windows-drivers): static-CRT .cargo/config (fixes StaticCrtNotEnabled)
apple / swift (push) Failing after 4s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 18s
windows-drivers / driver-build (push) Failing after 49s
windows-host / package (push) Successful in 5m19s
android / android (push) Successful in 3m41s
ci / web (push) Successful in 39s
ci / rust (push) Successful in 1m11s
ci / docs-site (push) Successful in 52s
deb / build-publish (push) Successful in 3m21s
decky / build-publish (push) Successful in 13s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m48s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m48s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m47s
docker / deploy-docs (push) Successful in 5s
wdk-build errored StaticCrtNotEnabled + the generated wdk-sys layout asserts
overflowed (E0080) — UMDF needs the static CRT. Add the canonical
windows-drivers-rs .cargo/config.toml: explicit target = x86_64-pc-windows-msvc
(separates host proc-macros, which stay dynamic-CRT, from the driver) +
target-feature=+crt-static scoped to that target. DLL now under the triple subdir.

The WDK bindgen itself now runs (it generated out/types.rs) — this is the last
build-config layer before the /INTEGRITYCHECK verdict.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 08:52:40 +00:00
enricobuehler c91e7a0e38 ci(windows-drivers): workspace-level WDK driver-model (fixes wdk-sys build)
apple / swift (push) Failing after 4s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 15s
windows-drivers / driver-build (push) Failing after 41s
windows-host / package (push) Successful in 5m22s
ci / rust (push) Successful in 1m20s
ci / web (push) Successful in 44s
android / android (push) Successful in 3m20s
ci / docs-site (push) Successful in 54s
deb / build-publish (push) Successful in 3m24s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m44s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m14s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 10m49s
docker / deploy-docs (push) Successful in 5s
wdk-sys build script: "missing field driver-model" deserializing
workspace_metadata[wdk] — a workspace build reads the model from the WORKSPACE
metadata, not the package. Set [workspace.metadata.wdk.driver-model] = UMDF 2.31
(all our drivers are UMDF 2.x incl. pf-vdisplay IddCx). Past the Cargo.lock fix.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 08:49:25 +00:00
enricobuehler bed4711096 ci(windows-drivers): in-tree target dir for driver-build (find the lock)
apple / swift (push) Failing after 4s
windows-drivers / probe-and-proto (push) Successful in 17s
apple / screenshots (push) Has been skipped
windows-drivers / driver-build (push) Failing after 27s
ci / rust (push) Successful in 1m15s
ci / web (push) Successful in 39s
ci / docs-site (push) Successful in 59s
android / android (push) Successful in 3m16s
deb / build-publish (push) Successful in 3m20s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
ci / bench (push) Successful in 4m40s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m33s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m34s
docker / deploy-docs (push) Successful in 18s
wdk-build find_top_level_cargo_manifest() walks UP from OUT_DIR to the first
ancestor with a Cargo.lock; the relocated CARGO_TARGET_DIR=C:\\t\\drvws hid the
workspace lock (ancestors C:\\t, C:\\ have none) -> the "Cargo.lock should exist"
panic. Drop the override; the driver deps have no deep CMake crates so the
in-tree target stays under MAX_PATH.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 08:45:00 +00:00
enricobuehler 5d3cb5e63f ci(windows-drivers): commit driver workspace Cargo.lock
apple / swift (push) Failing after 10s
apple / screenshots (push) Has been skipped
windows-drivers / probe-and-proto (push) Successful in 18s
windows-drivers / driver-build (push) Failing after 11s
windows-host / package (push) Successful in 5m16s
ci / rust (push) Successful in 1m17s
ci / web (push) Successful in 47s
android / android (push) Successful in 3m16s
ci / docs-site (push) Successful in 53s
deb / build-publish (push) Successful in 3m20s
decky / build-publish (push) Successful in 13s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 7s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 6s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m42s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m36s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m34s
docker / deploy-docs (push) Successful in 16s
wdk-build requires a Cargo.lock next to the top-level Cargo.toml (it panics
otherwise — "a Cargo.lock file should exist..."). Generated on Linux
(resolution is platform-independent; only the build needs the WDK). Everything
else compiled on the runner — pf-vdisplay-proto, bindgen, wdk-build/sys/macros.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 08:36:30 +00:00
enricobuehler d3e4ea0118 feat(windows-drivers): driver workspace + wdk-probe on windows-drivers-rs (M1)
apple / screenshots (push) Failing after 2m46s
windows-drivers / probe-and-proto (push) Successful in 16s
windows-drivers / driver-build (push) Failing after 36s
apple / swift (push) Successful in 1m5s
windows-host / package (push) Successful in 6m19s
ci / rust (push) Successful in 1m20s
ci / web (push) Successful in 40s
android / android (push) Successful in 3m17s
ci / docs-site (push) Successful in 59s
deb / build-publish (push) Successful in 3m21s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m49s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m32s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m23s
docker / deploy-docs (push) Successful in 18s
Stand up packaging/windows/drivers/ — the unified driver workspace on crates.io
windows-drivers-rs (wdk 0.4.1 / wdk-sys + wdk-build 0.5.1), retiring the dev-box
../../crates/wdk* path-deps. First member: wdk-probe, the smallest UMDF2 driver
(DriverEntry -> WdfDriverCreate -> EvtDeviceAdd -> WdfDeviceCreate) that
force-links the shared pf-vdisplay-proto ABI crate. It validates on the runner:
wdk-sys bindgen + WDF stub link against the WDK + LLVM, the cross-workspace
no_std proto path-dep, and the produced DLL's PE FORCE_INTEGRITY bit.

windows-drivers.yml gains a driver-build job: cargo build -p wdk-probe (pinning
Version_Number=10.0.26100.0) + a PE inspection that prints whether /INTEGRITYCHECK
is set — the M0 self-signed-load question.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 08:33:38 +00:00
enricobuehler 43144203fa ci(windows-drivers): fix WDK verification paths (WDK installed fine)
windows-drivers-provision / provision (push) Successful in 11s
apple / swift (push) Successful in 1m2s
ci / rust (push) Successful in 1m15s
ci / web (push) Successful in 40s
ci / docs-site (push) Successful in 58s
apple / screenshots (push) Successful in 5m22s
android / android (push) Successful in 3m24s
deb / build-publish (push) Successful in 3m21s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 3s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m46s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m30s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m21s
docker / deploy-docs (push) Successful in 18s
The first provision run installed the WDK (iddcx headers + stampinf appeared) +
cargo-wdk, but the verification threw on two wrong checks: UMDF wdf.h lives at
Include\wdf\umdf\<ver>\ (not under the SDK-version dir), and inf2cat is x86-only
(the search filtered \x64\). Rewrite verification to enumerate the real layout
(wdf\umdf versions, km dir, iddcx versions, tool paths) and fail only on the
build-essential pieces (wdf.h + km + iddcx + cargo-wdk). Skip-check now keys off
iddcx presence (the reliable "WDK installed" signal), so a re-run skips the install.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 08:26:36 +00:00
enricobuehler d8a7d6f3a2 ci(windows-drivers): provision WDK + cargo-wdk on the runner (rewrite M0)
apple / swift (push) Successful in 1m4s
ci / rust (push) Successful in 1m16s
ci / web (push) Successful in 43s
windows-drivers-provision / provision (push) Failing after 2m25s
ci / docs-site (push) Successful in 1m0s
android / android (push) Successful in 3m21s
apple / screenshots (push) Successful in 5m31s
deb / build-publish (push) Successful in 3m19s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m46s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m32s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m30s
docker / deploy-docs (push) Successful in 17s
The windows-amd64 runner has the base Windows SDK + MSVC + LLVM + Rust but NOT
the WDK (probed: km=False, no um/iddcx, no inf2cat/stampinf/devgen) or cargo-wdk,
so the all-Rust UMDF drivers can't build there yet. Adds an idempotent
provisioning script (scripts/ci/provision-windows-wdk.ps1: download wdksetup 26100
-> /q /norestart, cargo install --locked cargo-wdk, then verify km/wdf + iddcx
headers + inf2cat/stampinf + cargo-wdk) and a workflow_dispatch/push workflow that
runs it on the persistent runner (one-time; install persists).

cargo-wdk (not cargo-make) is windows-drivers-rs's current build+package tool
(cargo build -> stampinf/inf2cat/signtool). Driver builds must pin
Version_Number=10.0.26100.0 (the runner also has 10.0.28000.0, which lacks km/crt).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 08:20:55 +00:00
enricobuehler 8a04db9844 ci(windows-drivers): probe runner driver toolchain + build proto (rewrite M0)
windows-drivers / probe-and-proto (push) Successful in 42s
apple / swift (push) Successful in 1m4s
audit / cargo-audit (push) Failing after 1m19s
android / android (push) Successful in 4m7s
ci / web (push) Successful in 40s
ci / docs-site (push) Successful in 1m12s
ci / rust (push) Successful in 5m43s
windows-host / package (push) Successful in 6m26s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 1m17s
release / apple (push) Successful in 7m58s
windows-msix / package (x64, C:\Users\Public\ffmpeg, x86_64-pc-windows-msvc, C:\t) (push) Successful in 1m12s
deb / build-publish (push) Successful in 3m22s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 58s
decky / build-publish (push) Successful in 22s
ci / bench (push) Successful in 4m50s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 30s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 1m4s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 3m10s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m37s
apple / screenshots (push) Successful in 5m24s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 47s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m20s
flatpak / build-publish (push) Successful in 3m53s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m29s
docker / deploy-docs (push) Successful in 22s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m9s
Stage-1 CI for the Windows-host rewrite: a probe job on the self-hosted
windows-amd64 runner that reports the driver toolchain (WDK Include km/ +
iddcx versions, inf2cat/stampinf/devgen/signtool, EWDK, LLVM/clang version,
cargo-make, installed Rust targets) so we know what's provisioned BEFORE
writing driver code, and builds+tests+lints pf-vdisplay-proto on MSVC to prove
the owned ABI crate compiles cross-OS and the CI wiring works. No RTX GPU needed
for any of this (only live NVENC encode needs one — that defers to the RTX box).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 06:51:59 +00:00
enricobuehler 0b663cefb6 feat(windows): pf-vdisplay-proto — owned host<->driver ABI crate (rewrite M0)
First foundation of the Windows-host rewrite (docs/windows-host-rewrite.md): a
self-contained, no_std + bytemuck crate that defines the host<->driver binary
contract ONCE — the control-plane IOCTLs (add/remove/set-render-adapter/ping/
get-info/clear-all) and the IDD-push frame transport (SharedHeader, the
(gen<<40|seq<<8|slot) FrameToken, the Global\pfvd-* name scheme, driver-status
codes). Previously these were hand-duplicated byte-for-byte across
idd_push.rs/frame_transport.rs and sudovda.rs/control.rs with only "must match"
comments; here const size-asserts + bytemuck round-trips make any drift a COMPILE
error.

Clean break from SudoVDA: a freshly-minted interface GUID (not e5bcc234), a
contiguous 0x900 op space (not the gappy 0x800/0x888/0x8FF), a u64 session id (not
the 16-byte GUID + pid-mangling), a single u32 protocol version. Self-contained
(no workspace inheritance, no Windows deps) so the out-of-workspace driver build
graph can path-dep it identically. 7 tests green on Linux; clippy + fmt clean.

Also lands the full rewrite plan in docs/windows-host-rewrite.md (decisions:
greenfield; IDD-push primary incl. secure desktop, WGC+DDA demoted to fallbacks;
unify drivers on windows-drivers-rs + solve /INTEGRITYCHECK; keep GameStream,
default secure).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-24 06:49:50 +00:00
enricobuehler e2c9bfd3d9 feat(windows): pf-vdisplay IDD-push — HDR + pipelined zero-copy capture
apple / swift (push) Successful in 1m4s
windows-host / package (push) Successful in 6m28s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 1m14s
windows-msix / package (x64, C:\Users\Public\ffmpeg, x86_64-pc-windows-msvc, C:\t) (push) Successful in 1m10s
release / apple (push) Successful in 7m53s
android / android (push) Successful in 10m33s
ci / web (push) Successful in 44s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 3m4s
ci / docs-site (push) Successful in 53s
ci / rust (push) Successful in 12m22s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 1m11s
apple / screenshots (push) Successful in 5m24s
deb / build-publish (push) Successful in 3m16s
decky / build-publish (push) Successful in 21s
ci / bench (push) Successful in 4m42s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 27s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m34s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m42s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m13s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 47s
flatpak / build-publish (push) Successful in 4m24s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m5s
docker / deploy-docs (push) Successful in 25s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 7m44s
HDR (display-driven, matching the WGC path):
- CTA-861.3 HDR EDID (BT.2020 primaries + HDR Static Metadata block) so Windows
  offers "Use HDR" on the virtual display. The host FOLLOWS the display's live
  advanced-color state, recreating the shared ring at the matching format
  (FP16 in HDR / BGRA in SDR) on a toggle — no freeze.
- Always emit Main10/BT.2020-PQ Rgb10a2 while the display is HDR; the client
  auto-detects PQ from the HEVC VUI (clients under-report VIDEO_CAP_10BIT).
  Generic HDR10 mastering SEI on every IDR.
- Generation-tagged `latest` (gen<<40|seq<<8|slot) + driver `is_stale` re-attach
  kill the toggle-time garbage frame and any stale-ring read.

Perf:
- Pipeline the encode loop (Capturer::pipeline_depth; IDD-push = 2): submit N+1
  before polling N so the convert/copy on the 3D engine overlaps the NVENC encode
  of N on the ASIC. PUNKTFUNK_IDD_DEPTH overrides (1 = synchronous).
- Rotating host output ring (OUT_RING) so the in-flight encode and the next
  convert never touch the same texture.
- HDR converts directly from the keyed-mutex slot's SRV into the output ring
  (drops the redundant slot->fp16 scratch copy); SDR copies the BGRA slot in.
  The slot mutex is held only across the convert/copy, not the encode.
  RING_LEN 3->6 for publish headroom.
- Capture-health diagnostic: new_fps vs repeat_fps under PUNKTFUNK_PERF (a low
  new_fps at a high send rate means the source isn't compositing, not an encode
  stall).

Validated live on the RTX box: 5120x1440@240 HDR streams; driver composes
~180 new fps, encode 240 fps @ ~4.3 ms p50.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-24 00:39:28 +02:00
enricobuehler c5dab484df feat(windows): bundle pf-vdisplay in the host installer; drop SudoVDA
Switch the Inno Setup installer's virtual-display driver from the vendored SudoVDA
C++ binary to our own all-Rust pf-vdisplay (validated streaming at 5120x1440@240).

- packaging/windows/pf-vdisplay/: vendored SIGNED driver (pf_vdisplay.dll/inf/cat +
  punktfunk-driver.cer, the same cert the gamepad drivers ship), built from
  vdisplay-driver/ via deploy-dev.ps1.
- install-pf-vdisplay.ps1 / stage-pf-vdisplay.ps1: mirror the SudoVDA scripts -
  trust cert -> gated ROOT\pf_vdisplay node via nefconc (NEVER devgen) -> pnputil
  /add-driver /install. Idempotent, best-effort (never aborts the install).
- punktfunk-host.iss + pack-host-installer.ps1: install the pf-vdisplay bundle
  under the existing installdriver task.
- Removed the vendored SudoVDA driver + install-sudovda.ps1 + stage-sudovda.ps1.
- README + windows-host.yml: SudoVDA -> pf-vdisplay.

The host's vdisplay/sudovda.rs backend is unchanged - it drives whichever driver
provides the {e5bcc234} interface, now pf-vdisplay. Live installer build/test on
the runner is the remaining step.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-24 00:39:28 +02:00
enricobuehler e27abc065e feat(windows): pf-vdisplay CLEAR_ALL — reap orphaned virtual monitors on startup
The "5-6 stale monitors that never tear down" failure (also seen with SudoVDA):
an orphan from a crashed/killed previous host lingers because the driver watchdog
is kept reset by a still-pinging new session, so it never fires for the orphan.

- Driver (pf-vdisplay control.rs): new IOCTL_CLEAR_ALL (0x804) -> tear down every
  monitor. A pf-vdisplay extension; SudoVDA returns invalid for it (ignored), so
  the host can issue it unconditionally.
- Host (vdisplay/sudovda.rs): send IOCTL_CLEAR_ALL once on startup (best-effort)
  to reap orphans before creating ours; and surface a failing keepalive PING (the
  old `let _ =` swallowed it, masking a lost control handle).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-24 00:36:21 +02:00
enricobuehler d39da4bc06 feat(windows): pf-vdisplay — all-Rust IddCx virtual display (replaces SudoVDA)
P1 done: a pure-Rust UMDF2 IddCx driver, drop-in compatible with the host's
existing vdisplay/sudovda.rs control plane (the {e5bcc234} interface + the
SudoVDA IOCTL ABI), so the host drives it unchanged. Validated streaming on
glass at 5120x1440@240 — steady 240 fps, ~2.4 ms encode, clean teardown, full
parity with SudoVDA.

- Vendored wdf-umdf-sys / wdf-umdf bindgen crates (MIT, from virtual-display-rs)
  + the SDK-version build.rs fix that resolves the IddCxStub lib path by the WDK
  version actually containing um\x64\iddcx, not the max base SDK.
- pf-vdisplay crate: entry/callbacks/context/control/monitor/edid/
  swap_chain_processor. Our OWN 128-byte EDID (manufacturer PNK, product
  punktfunk — no SudoVDA bytes), a real swap-chain drain (faithful vdd port,
  required so DWM keeps compositing), the SudoVDA-compatible IOCTL control plane
  (ADD/REMOVE/PING/GET_WATCHDOG/GET_VERSION/SET_RENDER_ADAPTER) + a watchdog that
  tears down orphaned monitors when the host stops pinging.
- deploy-dev.ps1: stage + sign + stampinf (date.time DriverVer) + Inf2Cat +
  install, codifying the "bump DriverVer or pnputil keeps the old binary" gotcha.
- docs/windows-virtual-display-rust-port.md: investigation, the on-glass
  validation, and the two traps that cost time (Session-0 measurement +
  accumulated device-state needing a reboot).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-24 00:36:21 +02:00
enricobuehler 095540efc2 feat(android): native mDNS discovery, host naming, touch mouse, stock selects
apple / swift (push) Successful in 1m1s
android / android (push) Successful in 4m14s
ci / web (push) Successful in 39s
ci / docs-site (push) Successful in 54s
windows-host / package (push) Successful in 5m45s
ci / rust (push) Successful in 6m1s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 1m15s
windows-msix / package (x64, C:\Users\Public\ffmpeg, x86_64-pc-windows-msvc, C:\t) (push) Successful in 1m11s
release / apple (push) Successful in 7m45s
deb / build-publish (push) Successful in 2m40s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 1m9s
ci / bench (push) Successful in 4m43s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 1m18s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 46s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m56s
apple / screenshots (push) Successful in 5m22s
flatpak / build-publish (push) Successful in 6m32s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m32s
docker / deploy-docs (push) Successful in 19s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 7m47s
audit / cargo-audit (push) Failing after 1m13s
Discovery: replace the flaky per-OEM NsdManager with the same mdns-sd browse
the Linux/Windows clients use, in the Rust core over JNI and polled by Kotlin
(discovery.rs + nativeDiscovery{Start,Poll,Stop}); Kotlin keeps only the Wi-Fi
MulticastLock + permission UX. IPv4-only (the core can't dial a bare/scoped v6
literal); daemon + fold-thread cleanup on every failure path; field
sanitization so a rogue advert can't corrupt the picker snapshot. Discovery
now starts regardless of NEARBY_WIFI_DEVICES (raw multicast only needs the
MulticastLock) — a denial no longer kills it forever. ParseTxtTest replaced by
ParseRecordTest.

Hosts: hide already-saved hosts from the "Discovered" section (match by
fingerprint, else address:port — mirrors the Apple client); add an optional
Name field to the Add-host sheet and a Rename action on saved cards.

Input: touch -> absolute mouse "direct pointing" like the Apple client — the
host cursor follows the finger (new nativeSendPointerAbs -> MouseMoveAbs). Tap
= left click, two-finger tap = right click, two-finger drag = scroll,
tap-then-drag = left-drag, three-finger tap = HUD toggle.

Settings: revert the dropdowns to the stock ExposedDropdownMenuBox look (a
controller-focus UI will come separately); even out the Add-host field gaps.

Docs updated (CLAUDE.md, client READMEs, docs-site status).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 23:48:45 +02:00
enricobuehler de232ec2f7 fix(web): bundle deps into the server (noExternals) — kill the 47k-file install
apple / swift (push) Successful in 1m0s
ci / rust (push) Successful in 1m18s
ci / web (push) Successful in 43s
ci / docs-site (push) Successful in 1m4s
android / android (push) Successful in 3m26s
deb / build-publish (push) Successful in 2m37s
apple / screenshots (push) Successful in 5m9s
decky / build-publish (push) Successful in 14s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 25s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
windows-host / package (push) Successful in 6m51s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
ci / bench (push) Successful in 4m35s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 47s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 9m3s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m8s
docker / deploy-docs (push) Successful in 19s
The Windows installer ballooned to 154 MB and installed forever because the node-server
bundle externalized the WHOLE @unom/ui dependency tree (payload, lexical, date-fns,
prismjs…) to .output/server/node_modules — 47,567 files / 730 MB copied into Program
Files. Set Nitro `noExternals: true` so every dependency is bundled + tree-shaken into the
server output: .output drops to ~75 files / 10 MB, and the bare external imports
(srvx, seroval…) bun couldn't resolve at runtime are gone — so the console runs on bun
(no node, no node_modules), which is the issue we previously worked around with node.

Windows installer now ships bun.exe + the ~75-file .output (was node.exe + a node_modules
forest) and runs `bun .output\server\index.mjs`:
- windows-host.yml: fetch a pinned portable bun (build tool AND shipped runtime); drop the
  node fetch + the .output/server install; smoke-boot under the bundled bun.
- pack-host-installer.ps1 / punktfunk-host.iss: -NodeExe -> -BunExe; stage {app}\bun\bun.exe.
- web-run.cmd / build-web.ps1: run/restart on bun; docs updated.

Net win everywhere: the Linux .deb shrinks (node still runs the self-contained output), and
the docker web image — which already ran `bun run .output/server/index.mjs` with only
.output copied — is fixed (the externals had no node_modules to resolve at runtime).

Validated locally: noExternals build = 75 files / 10 MB; node AND bun both serve /login
(200) + static assets (200) + gate /api (401).

(A true single binary via `bun build --compile` is blocked for now: Nitro serves public
assets from an import.meta-relative path `--compile` doesn't embed (/$bunfs/public); the
75-file payload is the clean result.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 21:19:32 +02:00
enricobuehler e4e34fdb48 fix(apple/ci): create the Simulator on demand; scope CI shots to iPhone+iPad
apple / swift (push) Successful in 57s
release / apple (push) Successful in 7m19s
ci / rust (push) Successful in 1m25s
ci / web (push) Successful in 46s
android / android (push) Successful in 3m18s
ci / docs-site (push) Successful in 52s
apple / screenshots (push) Successful in 5m5s
deb / build-publish (push) Successful in 2m35s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
ci / bench (push) Successful in 4m32s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m13s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m28s
docker / deploy-docs (push) Successful in 6s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m20s
Diagnosed from the first run: only the iPad shots were produced. The runner
lacks an "iPhone 16 Pro Max" device, is headless (no window server -> the macOS
window capture's app window never appears), and the Tier-3 tvOS build-std slice
failed.

- screenshots.sh: shoot_sim now creates a throwaway Simulator (matching device
  type + newest available runtime) when the runner has no matching device, so
  the iPhone 6.9" shots are reproducible instead of skipped.
- apple.yml: scope the CI job to the two REQUIRED iOS sizes (iPhone 6.9" +
  iPad 13"), captured via `simctl io screenshot` (no Screen Recording grant
  needed). Drop macOS (headless runner has no window server) and tvOS (build-std
  slice) from CI — generate those locally with `tools/screenshots.sh macos tvos`.
  Faster, deterministic xcframework build (BUILD_IOS=1 only).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-22 20:46:41 +02:00
enricobuehler 3ec462c2ea ci(apple): use upload-artifact@v3 for screenshots (Gitea has no v4 backend)
apple / swift (push) Successful in 1m0s
ci / rust (push) Successful in 1m18s
ci / web (push) Successful in 36s
ci / docs-site (push) Successful in 1m0s
android / android (push) Successful in 3m15s
deb / build-publish (push) Successful in 2m34s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
apple / screenshots (push) Successful in 5m30s
ci / bench (push) Successful in 4m42s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m35s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m24s
docker / deploy-docs (push) Successful in 17s
Gitea's artifact storage identifies as GHES, which @actions/artifact v2+
(upload-artifact@v4) refuses outright. v3 uses the older artifact API Gitea
supports; the downloaded artifact is still a zip. (The capture itself already
worked — 5 macOS scenes were produced; only the v4 upload failed.)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-22 20:41:14 +02:00
enricobuehler 58f4dccc02 fix(windows-host): ISCC [Code] — don't put {tmp} inside a Pascal comment
apple / swift (push) Successful in 1m1s
ci / rust (push) Successful in 1m14s
ci / web (push) Successful in 37s
ci / docs-site (push) Successful in 1m1s
android / android (push) Successful in 3m22s
deb / build-publish (push) Successful in 2m42s
decky / build-publish (push) Successful in 48s
apple / screenshots (push) Failing after 5m50s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 9s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 16s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 6s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m45s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m38s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 9m11s
windows-host / package (push) Successful in 23m16s
ISCC aborted compiling the installer at the web-console [Code] section: a comment
`{ ... {tmp} is auto-cleaned. }` — Pascal `{ }` comments don't nest, so the `}` in
`{tmp}` closed the comment early and `is auto-cleaned. }` parsed as code ("Identifier
expected"). Reword to drop the brace. (All other {app}/{tmp} uses are `;` line-comments
or code strings, which are fine.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 20:21:41 +02:00
enricobuehler 32879f45bf feat(apple): App Store screenshot harness + CI zip artifact
apple / swift (push) Successful in 54s
release / apple (push) Successful in 8m1s
apple / screenshots (push) Failing after 6m42s
ci / rust (push) Successful in 1m25s
ci / web (push) Successful in 42s
android / android (push) Successful in 3m27s
ci / docs-site (push) Successful in 53s
ci / bench (push) Failing after 3m1s
deb / build-publish (push) Successful in 2m33s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m13s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m26s
docker / deploy-docs (push) Successful in 6s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m7s
A DEBUG-only "shot mode" renders one mock-populated screen full-bleed
(PUNKTFUNK_SHOT_SCENE=<name> -> ScreenshotHostView instead of ContentView),
so the OS can screenshot the REAL, fully-rendered UI. tools/screenshots.sh
drives it: screencapture for the mac window, `simctl io booted screenshot`
for the iOS/iPad/tvOS Simulators, at exactly the App Store Connect sizes.

ImageRenderer was tried first and rejected: it can't rasterize this app's
chrome (NavigationStack, Form/TabView, Liquid-Glass/NSVisualEffect all render
black or the "can't render" placeholder). Capturing the live window/Simulator
avoids that. Only the stream hero is synthetic (StreamView needs a live
connection) - a synthwave frame + the real glass HUD, overridable via
PUNKTFUNK_SHOT_HERO.

CI: a new `screenshots` job in apple.yml builds the iOS (+ tvOS best-effort)
xcframework slices, runs the harness per platform best-effort, and attaches
the result as a single zip artifact (punktfunk-appstore-screenshots). It is
isolated from the build/test job and skipped on PRs, so a capture gap (missing
Simulator runtime, or no Screen Recording grant for the mac window capture)
never reds the core signal.

Generated PNGs (clients/apple/screenshots/) are gitignored.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-22 19:44:03 +02:00
enricobuehler b54f781524 ci(windows-host): bootstrap bun + supply @unom token for the web build
apple / swift (push) Successful in 55s
ci / rust (push) Successful in 1m18s
ci / web (push) Successful in 36s
ci / docs-site (push) Successful in 1m1s
android / android (push) Successful in 3m24s
deb / build-publish (push) Successful in 2m37s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m44s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m25s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m19s
docker / deploy-docs (push) Successful in 17s
windows-host / package (push) Has been cancelled
The first windows-host run with the bundled console failed at "bun not found": the
self-hosted runner executes as SYSTEM, so the dev user's bun (and its ~/.npmrc with the
@unom registry token) aren't on PATH. Make the web-build step self-sufficient:

- Install bun via bun.sh/install.ps1 when it isn't already present (checking PATH +
  the SYSTEM/Public profile locations first), like deb.yml bootstraps it.
- Write the private @unom registry mapping + auth token (REGISTRY_TOKEN) into the SYSTEM
  home .npmrc so `bun install` can fetch the @unom packages — kept out of the project
  tree and the shipped .output bundle (.output\server\.npmrc stays mapping-only).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 19:39:23 +02:00
enricobuehler 5e106c51cf feat(windows-host): bundle + auto-run the web console in the installer
apple / swift (push) Successful in 56s
ci / rust (push) Successful in 1m15s
ci / web (push) Successful in 39s
windows-host / package (push) Failing after 2m30s
ci / docs-site (push) Successful in 59s
android / android (push) Successful in 3m16s
deb / build-publish (push) Successful in 2m37s
decky / build-publish (push) Successful in 23s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
ci / bench (push) Successful in 4m40s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 46s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m22s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m25s
docker / deploy-docs (push) Successful in 22s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m23s
The Windows host installer shipped only the host exe + SudoVDA driver + FFmpeg, so a
fresh install had no web management console — required for basically every user (status,
paired devices, the PIN pairing flow). The console was only ever set up by hand on the
dev box (build-web.ps1 + a hand-made PunktfunkWeb task whose web-run.cmd wasn't even
committed). Bundle it into the same installer, mirroring the proven Linux punktfunk-web
deploy.

- windows-host.yml builds the Nitro node-server console (bun, deb.yml's shape) + fetches
  a pinned portable Node, smoke-boots it under node (/login == 200) to gate the build, and
  hands web/.output + node.exe to the pack script.
- pack-host-installer.ps1 gains -WebDir/-NodeExe and stages the .output tree, node, and
  the two new scripts into the non-WOW64-redirected build area.
- punktfunk-host.iss lays the payload into {app}\web\.output + {app}\node\node.exe, adds
  a wizard page for the console login password pre-filled with a crypto-random default
  (shown on the finish page; kept on upgrade), and runs web-setup.ps1.
- web-setup.ps1 writes the ACL'd %ProgramData%\punktfunk\web-password (Administrators +
  SYSTEM), registers the PunktfunkWeb scheduled task (boot, SYSTEM, restart-on-failure ->
  web-run.cmd -> node on :3000), opens inbound TCP 3000, and starts it. web-run.cmd
  sources the host's mgmt-token + the password and runs the bundled node.
- The console proxies the host's loopback mgmt API with the host's own
  %ProgramData%\punktfunk\mgmt-token (no host-code change). Uninstall removes the task +
  firewall rule.

Validated locally: bun build -> node-server bundle, node boot serves /login (200) and
gates /api (401). The Windows-only bits (ISCC compile, scheduled task, password page,
firewall) validate on the Windows runner CI + on-glass.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 19:28:47 +02:00
enricobuehler d2746bd65a docs(roadmap): add WAN access, VRR passthrough, desktop QoL items
apple / swift (push) Successful in 57s
ci / docs-site (push) Successful in 1m2s
android / android (push) Successful in 3m26s
ci / rust (push) Successful in 1m14s
ci / web (push) Successful in 37s
ci / bench (push) Successful in 4m36s
deb / build-publish (push) Successful in 4m10s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 39s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m37s
docker / deploy-docs (push) Successful in 19s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m30s
WAN/anywhere access (NAT traversal + relay + QUIC migration), VRR/
adaptive-sync passthrough, and a desktop quality-of-life bullet
covering clipboard sync, multi-monitor, and virtual-webcam redirection.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 16:35:41 +00:00
enricobuehler 9b840151e4 docs(roadmap): add surround & spatial (object) audio plan
apple / swift (push) Successful in 59s
ci / rust (push) Successful in 1m15s
ci / web (push) Successful in 37s
ci / docs-site (push) Successful in 1m1s
android / android (push) Successful in 3m17s
deb / build-publish (push) Successful in 2m36s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 40s
ci / bench (push) Successful in 4m39s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m23s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m27s
Near-term 7.1 channel bed; moonshot object-based spatial audio via
Wine/Proton (where dynamic objects are currently discarded) with
client-side head-tracked spatialization.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 15:24:12 +00:00
enricobuehler a12c6e0ba4 docs(roadmap): add Magic multi-user support to planned
apple / swift (push) Successful in 56s
ci / web (push) Successful in 36s
ci / docs-site (push) Successful in 57s
deb / build-publish (push) Successful in 2m35s
ci / rust (push) Successful in 1m22s
android / android (push) Successful in 3m14s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 47s
ci / bench (push) Successful in 4m40s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m30s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 9m17s
docker / deploy-docs (push) Successful in 18s
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 14:55:25 +00:00
enricobuehler b0c82333d2 feat(gamepad): pure-user-mode Windows DualShock 4 + Xbox 360 (drop ViGEm) + installer + multi-pad
apple / swift (push) Successful in 57s
audit / cargo-audit (push) Successful in 17s
android / android (push) Successful in 4m36s
ci / web (push) Successful in 34s
ci / docs-site (push) Successful in 52s
release / apple (push) Successful in 7m31s
ci / rust (push) Successful in 8m37s
ci / bench (push) Successful in 4m39s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 7s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
deb / build-publish (push) Successful in 2m35s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m18s
flatpak / build-publish (push) Successful in 4m0s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m31s
docker / deploy-docs (push) Successful in 19s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m22s
windows-host / package (push) Successful in 2m56s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 1m13s
windows-msix / package (x64, C:\Users\Public\ffmpeg, x86_64-pc-windows-msvc, C:\t) (push) Successful in 1m15s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 59s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 1m3s
Windows virtual gamepads now have zero external dependencies - ViGEmBus is removed.

- DualShock 4: Windows UMDF backend (inject/dualshock4_windows.rs + dualshock4_proto.rs),
  reusing the DualSense SwDeviceCreate game-detection identity fix. The one UMDF driver serves
  the DS5 or DS4 identity/descriptor/features/strings per a device_type byte the host stamps into
  shared memory. Driver also gains IOCTL_HID_GET_STRING and a 41-byte calibration feature.
- Xbox 360: a new UMDF2 XUSB companion driver (packaging/windows/xusb-driver/) that registers
  GUID_DEVINTERFACE_XUSB and answers the buffered XInput IOCTLs from a shared section, so classic
  XInputGetState/SetState work with no kernel bus driver. inject/gamepad_windows.rs is rewritten
  to drive it and the vigem-client dependency is removed. Xbox One folds to the 360 XInput path.
- Installer: vendor + pnputil-install the three UMDF drivers (packaging/windows/gamepad-drivers/
  + install-gamepad-drivers.ps1, wired into pack-host-installer.ps1 + punktfunk-host.iss).
- Multi-pad: the host stamps each pad index into the device Location (pszDeviceLocation); the
  driver reads it via WdfDeviceAllocAndQueryProperty to map its own *-shm-<index>, with
  UmdfHostProcessSharing=ProcessSharingDisabled giving each pad its own host (per-pad statics).

Validated live on the Windows host: Cyberpunk native DualSense detection, DS4 identity + descriptor,
XInputGetState + rumble round-trip, two pads -> two distinct XInput slots, and a full installer build.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-22 16:35:03 +02:00
enricobuehler f208f3d92e style(host): blank line before the uniq comment so rustfmt is clean
apple / swift (push) Successful in 56s
ci / web (push) Successful in 48s
ci / docs-site (push) Successful in 1m13s
ci / rust (push) Successful in 4m11s
deb / build-publish (push) Successful in 2m16s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 3s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m57s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m46s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m37s
docker / deploy-docs (push) Successful in 5s
android / android (push) Successful in 3m3s
windows-host / package (push) Successful in 3m3s
dualshock4.rs left `cargo fmt --all --check` red on main (it landed with the
Windows-host DualSense work): a standalone comment placed directly after a line
ending in a trailing comment gets absorbed and re-aligned to the trailing-comment
column. A blank line before the comment block keeps rustfmt happy — and the
comment readable.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 14:52:28 +02:00
enricobuehler 51de8ccbdb ci(release): run tvOS on the canary track alongside iOS/macOS
ci / rust (push) Failing after 29s
apple / swift (push) Successful in 55s
ci / web (push) Successful in 37s
ci / docs-site (push) Successful in 59s
android / android (push) Successful in 3m13s
deb / build-publish (push) Successful in 2m20s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m40s
release / apple (push) Successful in 7m27s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m47s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m39s
docker / deploy-docs (push) Successful in 16s
The canary/stable split (0205c7b) gated the tvOS archive/upload — and its
xcframework slice — to vX.Y.Z tags, while moving iOS/macOS onto canary main
pushes. No tag has been cut since (both existing tags predate the split), so
tvOS stopped reaching TestFlight entirely while iOS/macOS kept shipping on canary.

Build the tvOS tier-3 slice unconditionally again (BUILD_TVOS=1; the nightly
-Zbuild-std std is cached on the self-hosted runner) and drop the tag gate on the
tvOS step so its if: matches the iOS / macOS App Store steps exactly — tvOS now
uploads on canary main pushes + stable tags + dispatch, same as the others.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 14:47:14 +02:00
enricobuehler 118752c136 fix(apple): drive DualSense rumble over raw HID (CoreHaptics is silent on macOS)
apple / swift (push) Successful in 54s
release / apple (push) Successful in 5m3s
ci / rust (push) Failing after 31s
ci / web (push) Successful in 38s
ci / docs-site (push) Successful in 1m1s
android / android (push) Successful in 3m32s
deb / build-publish (push) Successful in 2m16s
decky / build-publish (push) Successful in 10s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 3s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m41s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m27s
docker / deploy-docs (push) Successful in 6s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m2s
GameController's CHHapticEngine never reaches the DualSense's motors on macOS — its
adaptive triggers and lightbar work, but rumble stays silent (a documented platform
gap). Drive the motors directly via the DualSense HID output report instead, the way
SDL and the Linux hid-playstation driver do — the same report that already rumbles
the pad on a Linux host. Confirmed live on macOS.

- DualSenseHID (macOS): opens the Sony DualSense via IOHIDManager and writes the USB
  (0x02, 48 bytes) and Bluetooth (0x31, 78 bytes + CRC32) output reports through
  IOHIDDeviceSetReport. Allowed under the App Sandbox by the existing device.usb +
  device.bluetooth entitlements; coexists with GameController (non-seized open).
  Flags mirror the kernel driver (COMPATIBLE_VIBRATION | HAPTICS_SELECT +
  COMPATIBLE_VIBRATION2); valid_flag1 = 0 so a rumble report leaves the
  GameController-managed lightbar / triggers / player LEDs untouched.
- RumbleRenderer routes a DualSense to the HID backend and keeps CoreHaptics for
  every other pad, fixing both live sessions and the test panel (shared renderer).
- CoreHaptics path reworked too: bake the target intensity + an explicit sharpness
  into the continuous event (the dynamic-parameter scaling is silent on controller
  engines) and tear down outside the inout access to fix a latent exclusivity hazard.

Adds a DEBUG-only Settings -> Controllers -> "Test Controller" panel (ControllerTestView
+ ControllerTester) that shows live input and fires rumble / adaptive triggers /
lightbar / player LEDs straight at the pad, with a readout of the active rumble backend
("DualSense HID - USB/Bluetooth"). Used to validate the fix.

Tests: DualSenseHIDTests pins the USB/BT report layout and the BT CRC32 (canonical
0xCBF43926 check vector). Debug + release build clean; gamepad suite green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 13:16:41 +02:00
enricobuehler 9af8e9a7d9 docs(windows): point DualSense handoff at the deploy scripts
apple / swift (push) Successful in 54s
ci / rust (push) Failing after 30s
ci / web (push) Successful in 43s
android / android (push) Successful in 3m21s
ci / docs-site (push) Successful in 53s
deb / build-publish (push) Successful in 2m17s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m39s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m29s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m4s
docker / deploy-docs (push) Successful in 6s
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-22 10:53:51 +00:00
enricobuehler e466814ef8 fix(windows): deploy-host reads build env from Machine scope
apple / swift (push) Successful in 55s
ci / rust (push) Failing after 31s
ci / web (push) Successful in 38s
deb / build-publish (push) Successful in 2m18s
decky / build-publish (push) Successful in 11s
ci / docs-site (push) Successful in 1m2s
android / android (push) Successful in 3m23s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m37s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m13s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m21s
docker / deploy-docs (push) Successful in 17s
Reads PUNKTFUNK_NVENC_LIB_DIR/LIBCLANG_PATH/CMAKE_POLICY_VERSION_MINIMUM directly from
Machine scope into the process, so the build is correct even when the SSH/parent shell
predates setup-build-env.ps1 (env is inherited at spawn).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-22 10:48:29 +00:00
enricobuehler 95c6ceb072 chore(windows): persistent build env + one-call host/web deploy scripts
apple / swift (push) Successful in 54s
ci / rust (push) Failing after 30s
ci / web (push) Successful in 37s
ci / docs-site (push) Successful in 57s
android / android (push) Successful in 3m24s
deb / build-publish (push) Successful in 2m19s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m39s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m24s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m19s
docker / deploy-docs (push) Successful in 6s
scripts/windows/: setup-build-env.ps1 persists the NVENC build env (Machine scope:
PUNKTFUNK_NVENC_LIB_DIR, LIBCLANG_PATH, CMAKE_POLICY_VERSION_MINIMUM -- no FFMPEG_DIR, the
nvenc build doesn't link libavcodec). deploy-host.ps1 rebuilds --release --features nvenc and
restarts the PunktfunkHost service with .bak rollback on build/start failure. build-web.ps1
rebuilds the Nitro web console (bun build, node runtime) and restarts the PunktfunkWeb task.
README documents the flow -- a redeploy is now a single script call.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-22 10:47:40 +00:00
enricobuehler e919fa6a2e docs(windows): DualSense in-game detection handoff
apple / swift (push) Successful in 57s
android / android (push) Failing after 43s
ci / rust (push) Failing after 30s
ci / web (push) Successful in 33s
ci / docs-site (push) Successful in 52s
deb / build-publish (push) Successful in 2m17s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m39s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m22s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m22s
docker / deploy-docs (push) Successful in 17s
windows-host / package (push) Successful in 2m51s
The virtual DualSense is a correct, complete DS5 at the HID level (SDL3 reports PS5) and
input works, but a game's native DualSense path (Cyberpunk) doesn't detect the
software-enumerated (SWD) device that SDL/HIDAPI accept. Captures the diagnosis, the on-box
layout + tools (SDL oracle, dualsense-windows-test, driver rebuild recipe), and the on-glass
next experiments (WGI/RawInput/GameInput enumeration) so the work continues from any machine
without agent memory.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-22 10:34:58 +00:00
enricobuehler 6db3525e29 fix(gamepad): working per-session SwDeviceCreate for the Windows DualSense
create_swdevice now succeeds. The two requirements (each E_INVALIDARG otherwise): the
enumerator name must have no underscore (use "punktfunk"), and the completion callback is
mandatory (the docs mark pCallback [in], not optional -- NULL is rejected). Back on the
typed windows-rs SwDeviceCreate (a raw-FFI diagnosis confirmed it's the OS, not the
binding), parameterized by pad index (instance pf_pad_<index>), waiting on the callback.
Per-session device: created on connect, SwDeviceClose'd on drop -- no leftovers, no phantom.

Live-verified on the RTX box: device materializes, the UMDF driver binds, SDL3 identifies it
as a PS5 ("DualSense Wireless Controller"), input flows; removed on disconnect. The
dualsense-windows-test CLI now cycles input + prints any 0x02 feedback for diagnosis.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-22 10:34:58 +00:00
enricobuehler 6a501f484a ci(audit): ignore RUSTSEC-2023-0071 (rsa Marvin timing sidechannel)
ci / rust (push) Failing after 30s
apple / swift (push) Successful in 57s
ci / web (push) Successful in 38s
ci / docs-site (push) Successful in 1m11s
android / android (push) Successful in 3m34s
deb / build-publish (push) Successful in 2m18s
decky / build-publish (push) Successful in 21s
ci / bench (push) Successful in 4m37s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 44s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 22s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 48s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 45s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m17s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m28s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m12s
docker / deploy-docs (push) Successful in 22s
windows-host / package (push) Successful in 3m12s
cargo audit fails on the rsa "Marvin Attack" advisory, which has NO fixed release
(the constant-time rewrite is still unreleased upstream) and rsa is required for
GameStream/Moonlight pairing. The attack targets RSA *decryption* (PKCS#1 v1.5
padding oracle); the host uses rsa ONLY for PKCS#1 v1.5 signing/verifying
(gamestream/cert.rs + pairing.rs), never for decryption, so the vulnerable path is
not exercised. Add the documented .cargo/audit.toml ignore with the justification.

The 3 unmaintained warnings (audiopus_sys / paste / rustls-pemfile) are left visible
on purpose — `cargo audit` does not fail on them, and they carry a maintenance signal.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 10:32:04 +00:00
enricobuehler 72eeedc4da feat(windows): AMD (AMF) + Intel (QSV) hardware encode on the Windows host
The Windows host was NVIDIA-only (NVENC) with an openh264 software fallback. Add
AMD AMF and Intel QSV via libavcodec — the Windows analogue of the Linux VAAPI
backend — so one installer serves all three GPU vendors.

- encode/ffmpeg_win.rs: new WinVendor{Amf,Qsv} encoder. System-memory NV12/P010
  readback (default, robust) + opt-in zero-copy D3D11 (PUNKTFUNK_ZEROCOPY: shares
  the capturer's ID3D11Device; AMF takes AV_PIX_FMT_D3D11, QSV derives a QSV frames
  ctx and maps) with a system fallback for the format-group mismatch the capturer's
  video-processor fallback can produce. HDR Main10 (P010 + BT.2020/PQ VUI; an
  Rgb10a2->P010 swscale covers the shader fallback).
- encode.rs: Codec::amf_name/qsv_name; open_video + windows_resolved_backend()
  resolve PUNKTFUNK_ENCODER=auto|nvenc|amf|qsv|sw via a DXGI adapter VendorId probe.
- capture/dxgi.rs: gpu_mode mirrors the resolved backend (D3D11 NV12/P010 for AMF/QSV).
- gamestream/serverinfo.rs: GPU-aware codec advertisement (windows_codec_support;
  AV1 gated to RDNA3+/Arc, like the VAAPI path).
- Cargo.toml: amf-qsv feature (optional ffmpeg-next in the windows target block).
- CI/installer: windows-host.yml sets FFMPEG_DIR + builds --features nvenc,amf-qsv;
  the Inno installer bundles the FFmpeg DLLs; host.env default nvenc -> auto.

CI-green target; AMF/QSV not yet on-glass validated (no AMD/Intel Windows box in the
lab) — NVENC stays live-validated. An adversarial-review pass caught + fixed real
FFI bugs (AV_PIX_FMT_P010 is a macro -> P010LE; windows-rs 0.62 GetImmediateContext/
GetDesc1 return Result; AV_HWFRAME_MAP_* is a bindgen enum with no BitOr).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 10:31:54 +00:00
enricobuehler fde438a1ed feat(gamepad): SwDeviceCreate per-session devnode (best-effort) + windows self-test
DualSenseWindowsManager now SwDeviceCreate's the pf_dualsense devnode per session
(SwDeviceClose on drop), matching the Linux UHID pad's lifecycle. It's best-effort:
SwDeviceCreate currently hits an unresolved E_INVALIDARG when a completion callback is
passed (an underscore in the enumerator name was a second cause, fixed by using
"punktfunk"), so on failure the host keeps the section + data plane and falls back to
an out-of-band devnode (installer/devgen) — see docs/windows-dualsense-scoping.md.

Add a `dualsense-windows-test` host CLI that drives the manager (create devnode + push
a frame + hold), used to validate the path. Live on the RTX box: the manager creates
the section + pushes report 0x01 and a devnode serves it to a HID read (b1=0xC0,
b8=0x28) — the host-side data plane works end to end.

cargo check + clippy -D warnings clean on x86_64-pc-windows-msvc.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-21 21:34:00 +00:00
enricobuehler 01dc0b616c refactor(windows): trim the inert IOCTL channel from the DualSense driver
The host<->driver channel is the shared-memory section (hidclass blocks the device
stack and UMDF has no control device), so the first-attempt in-driver IOCTL channel
never fired. Remove it: the custom device interface, IOCTL_PFDS_SET_INPUT/GET_OUTPUT,
the output queue, and the on_set_input/complete_one_read/deliver_output helpers. The
driver keeps the HID handshake, the 8ms read timer fed from the shared section, and
on_output_report publishing the game's 0x02 to the section. Rebuilt + reloaded + the
channel still verifies both directions live on the RTX box.

Also list `pf_dualsense` as a second hardware id (alongside `root\pf_dualsense`) so the
host's SwDeviceCreate'd software device binds the same driver as a devgen one.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-21 21:34:00 +00:00
enricobuehler 4a73102d48 feat(gamepad): virtual DualSense on the Windows host (UMDF shm channel)
Wire the Windows UMDF DualSense driver into the host as a real pad backend, so a
client that requests a DualSense gets a genuine one on a Windows host (instead of
folding to Xbox 360).

- Extract the transport-independent DualSense contract (DsState + from_gamepad,
  serialize_state, parse_ds_output, DUALSENSE_RDESC, feature blobs, DS_* consts)
  out of the Linux-only UHID backend into inject/dualsense_proto.rs, shared by both
  platforms; dualsense.rs is now just the /dev/uhid plumbing.
- Add inject/dualsense_windows.rs: DualSenseWindowsManager mirroring the Linux
  DualSenseManager (same new/handle/apply_rich/pump/heartbeat surface) over a
  DsWinPad that creates the Global\pfds-shm-<idx> section (CreateFileMappingW +
  SDDL D:(A;;GA;;;WD) so WUDFHost can open it), writes serialize_state -> input
  slot, polls output_seq -> parse_ds_output -> rumble/hidout callbacks.
- Un-gate the seam: PadBackend::DualSenseWindows arm; pick_gamepad gains a
  windows flag (DualSense honored on linux||windows; DS4/Xbox One stay Linux-only).

Verified: Linux cargo test gamepad_resolution_precedence + clippy clean; Windows
cargo check + clippy -D warnings clean (on the RTX box). Device lifecycle still
uses an out-of-band devnode (devgen/installer); SwDeviceCreate per session is next.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-21 20:36:53 +00:00
enricobuehler aa159df33f feat(windows): Rust UMDF virtual DualSense driver + shared-memory host channel
A self-authored UMDF2 HID minidriver (packaging/windows/dualsense-driver) that
presents a virtual Sony DualSense (VID 054C/PID 0CE6) on Windows — adaptive
triggers / lightbar / rumble that ViGEm structurally cannot deliver.

Validated live on an RTX box (Win11 25H2, Secure Boot ON): the self-signed driver
loads, Steam recognizes it as a genuine DualSense, and a game's 0x02 output report
reaches the driver. The host<->driver channel is a named shared-memory section
(Global\pfds-shm-<idx>) the host creates and the driver maps from its timer: input
report 0x01 host->driver, output report 0x02 driver->host — input and output proven
both directions live. This bypasses hidclass, which gates both a custom device
interface and custom IOCTLs on the HID node, and UMDF has no control device.

Built in Rust on microsoft/windows-drivers-rs. The load wall was the PE
FORCE_INTEGRITY bit that wdk-build sets via /INTEGRITYCHECK (forces a CI-trusted
page-hash signature a self-signed cert cannot satisfy) — cleared post-build. See
packaging/windows/dualsense-driver/README.md for the build/sign/install recipe.

Deferred: SwDeviceCreate per-session device lifecycle; removing the inert in-driver
IOCTL-channel code; full on-glass session test.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-21 20:36:39 +00:00
enricobuehler 983adc5347 fix(docs): stop Scalar's global body bg from bleeding into the docs on client-nav
apple / swift (push) Successful in 55s
ci / rust (push) Failing after 37s
ci / web (push) Successful in 37s
ci / docs-site (push) Successful in 1m1s
android / android (push) Successful in 3m23s
deb / build-publish (push) Successful in 2m21s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 40s
ci / bench (push) Successful in 4m39s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m33s
docker / deploy-docs (push) Successful in 19s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m11s
Scalar's /api reference injects a *global* `body { background-color:
var(--scalar-background-1) }` (via its linked stylesheet + a runtime
<style id=scalar-style>) that TanStack doesn't remove on a client-side route
change. After navigating /api -> /docs without a reload, that rule kept
painting the docs body: Scalar's stock gray (#0f0f0f) while .dark-mode lingered
on <body>, or transparent once the class was gone. A hard reload was fine
because the stylesheet was never loaded there.

Fix: give --scalar-background-1 a global fallback = --color-fd-background so any
non-API page paints its own surface while Scalar's sheet lingers; /api itself
overrides it via the higher-specificity body.{dark,light}-mode rule. Also strip
the leftover #scalar-style/#scalar-refs nodes and body mode-class when /api
unmounts so the DOM matches a fresh load. Verified light + dark via headless
CDP: post-nav docs body now equals a fresh reload (#141019 / #f0ebff).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-21 18:49:20 +00:00
enricobuehler 78c16e5136 fix(docs): Scalar API ref uses brand bg + follows the docs light/dark toggle
ci / rust (push) Failing after 30s
apple / swift (push) Successful in 57s
ci / web (push) Successful in 37s
ci / docs-site (push) Successful in 1m1s
android / android (push) Successful in 4m10s
decky / build-publish (push) Successful in 11s
deb / build-publish (push) Successful in 2m29s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
ci / bench (push) Successful in 4m50s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 45s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m17s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m26s
docker / deploy-docs (push) Successful in 19s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m19s
Scalar puts .light-mode/.dark-mode on document.body and renders customCss
*before* its built-in theme preset in the same <style> tag, so a bare
.dark-mode override loses at equal specificity and the stock #0f0f0f gray
showed through. Scope the palette to body.{dark,light}-mode (0,1,1) so it beats
both the linked base sheet and the in-component preset, and add a full
light-lavender palette to match the docs light surface.

Drive Scalar's darkMode from the resolved Fumadocs theme (next-themes) instead
of hard-locking it on, so toggling the docs theme switch flips the API
reference too; the React wrapper's updateConfiguration effect live-swaps the
body mode class.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-21 18:36:32 +00:00
enricobuehler 0205c7b8d6 ci(release): split canary/stable tracks + unified Gitea Releases
ci / rust (push) Failing after 37s
apple / swift (push) Successful in 56s
ci / web (push) Successful in 42s
ci / docs-site (push) Failing after 27m33s
android / android (push) Failing after 28m53s
windows-host / package (push) Failing after 28m55s
deb / build-publish (push) Successful in 2m28s
decky / build-publish (push) Successful in 23s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
ci / bench (push) Successful in 4m34s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 46s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m20s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 4m4s
flatpak / build-publish (push) Successful in 4m19s
docker / deploy-docs (push) Successful in 24s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 7m38s
release / apple (push) Successful in 4m36s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 1m48s
windows-msix / package (x64, C:\Users\Public\ffmpeg, x86_64-pc-windows-msvc, C:\t) (push) Successful in 1m25s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 50s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 1m6s
A push to main publishes canary builds to canary channels (fast iteration,
unchanged); a single vX.Y.Z tag releases every platform at one version to the
stable channels and attaches all artifacts (.deb/.rpm/.msix/.apk/.aab/.dmg +
flatpak/decky/host-installer) to one Gitea Release. Collapses the
host-v*/win-v*/host-win-v* tag namespaces into v* — the channel split makes the
version-shadow bug structurally impossible (canary and stable are separate repos,
never a shared version line).

- scripts/ci/gitea-release.{sh,ps1}: one idempotent release helper
  (create-or-fetch + delete-before-upload), replacing 3 copy-pasted inline blocks
  and fixing their latent 409-on-reupload bug; prerelease flag auto-derived from
  the tag (an -rc tag won't shadow "Latest")
- channels: apt canary/stable distributions; rpm *-canary/base groups; flatpak
  canary/stable OSTree branches + a 2nd .Canary.flatpakref; generic-registry
  canary/ vs latest/ aliases; Play internal/alpha; Apple TestFlight vs notarized DMG
- android versionName threaded through gradle (versionCode stays run_number);
  Apple canary = TestFlight-only (no DMG/tvOS); canary base bumped to 0.3.0
- docs: new docs-site channels.md (subscribe table + cut-a-release runbook +
  box migration), refreshed ci.md workflow table + packaging READMEs

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 17:26:38 +00:00
enricobuehler 3e6c9f6060 feat(gamepad): add virtual Xbox One/Series + DualShock 4 pad types
Extends virtual-controller support beyond Xbox 360 + DualSense. Goal: a
physical Xbox One or PS4 pad on the client gets a near-native matching virtual
pad on the host, auto-resolved from the controller type.

Protocol/core:
- GamepadPref gains XboxOne (wire 3) + DualShock4 (wire 4); to_u8/from_u8/
  from_name/as_str + C ABI PUNKTFUNK_GAMEPAD_XBOXONE/_DUALSHOCK4 constants
  (compile-time guard ties them to the enum). Single-byte wire form is
  unchanged, so it's forward-compatible (older peers degrade to Auto).

Host (Linux):
- New UHID DualShock 4 backend (inject/dualshock4.rs) bound by hid-playstation:
  lightbar, touchpad, motion, rumble — DualSense minus adaptive triggers /
  player LEDs / mute. Reuses the DualSense pure state + button mapping; only the
  report byte layout, the real-DS4 HID descriptor, the GET_REPORT handshake
  (0x12 MAC mandatory; 0x02 calibration; 0xa3 firmware) and the touchpad
  resolution (1920x942) differ. Touchpad/motion ride the existing 0xCC plane,
  lightbar the 0xCD Led plane (deduped); rumble the universal 0xCA plane.
- Xbox One/Series is the uinput Xbox-360 backend parameterized with the One S
  USB identity (045e:02ea) for matching glyphs — XInput-identical otherwise.
- PadBackend dispatch + resolver handle both; off Linux the UHID pads and
  One/Series fold into Xbox 360. Windows-host DS4 (ViGEm) deferred.

Clients (auto-resolve physical pad -> virtual type, plus manual settings):
- Linux/Windows (SDL3): SDL_GAMEPAD_TYPE_PS4 -> DualShock 4, _XBOXONE ->
  Xbox One; PadInfo carries the resolved pref; DS4 touchpad/motion capture +
  lightbar already type-agnostic. Linux settings combo + label updated.
- Apple (GameController): GCDualShockGamepad/GCXboxGamepad detection, DS4
  touchpad capture, settings picker entries.
- Android (Kotlin): InputDevice VID/PID auto-detect (matching the other
  clients) + settings entries.
- probe: --gamepad help/aliases.

Also hardens the Android JNI boundary: wrap the teardown + poll-thread shims in
catch_unwind so a panic degrades to a logged no-op instead of aborting the app.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 13:34:44 +00:00
enricobuehler b3811ff72e fix(web): session-card button overflow + bottom-nav icon alignment
apple / swift (push) Successful in 55s
android / android (push) Successful in 3m59s
ci / web (push) Successful in 36s
ci / rust (push) Successful in 4m29s
ci / docs-site (push) Successful in 51s
deb / build-publish (push) Successful in 2m18s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 19s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 3s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m52s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m21s
docker / deploy-docs (push) Successful in 6s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m6s
- Dashboard session card: the header stacks the title above the action buttons
  on narrow screens (flex-col -> sm:flex-row) and the button group wraps
  (flex-wrap), so "Request IDR" / "Stop session" no longer overflow the card.
- Mobile bottom nav: give each label a fixed two-line-tall centered box so a
  1- or 2-line label (labels vary by locale) keeps every tab icon at the same
  height.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 12:33:33 +00:00
enricobuehler b6b0b6c29e fix(docs): load Scalar's stylesheet so the API reference isn't unstyled
apple / swift (push) Successful in 55s
android / android (push) Failing after 42s
ci / web (push) Successful in 50s
ci / docs-site (push) Successful in 1m16s
ci / rust (push) Successful in 4m17s
deb / build-publish (push) Successful in 2m18s
decky / build-publish (push) Successful in 14s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
ci / bench (push) Successful in 4m34s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 40s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m23s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m18s
docker / deploy-docs (push) Successful in 17s
@scalar/api-reference-react@0.9.47's entry imports createApiReference but does
NOT import its own style.css (nor inject it at runtime), so /api rendered with
no Scalar CSS at all. Import the sheet as a route-scoped <link> (?url +
head.links, same pattern as the root app.css) so it loads for SSR + the
client-side Vue mount. The brand customCss still themes on top.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 12:25:22 +00:00
enricobuehler 527c2f677e feat(web): drop material gloss, full punktfunk theme for Scalar, center mobile tabs
ci / web (push) Successful in 38s
apple / swift (push) Successful in 54s
android / android (push) Successful in 3m58s
ci / rust (push) Successful in 4m30s
ci / docs-site (push) Successful in 54s
deb / build-publish (push) Successful in 2m18s
decky / build-publish (push) Successful in 13s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 18s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 3s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 42s
ci / bench (push) Successful in 4m44s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m13s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 9m16s
docker / deploy-docs (push) Successful in 19s
- console: remove @unom/ui's specular "material" gloss (drop UnomProviders +
  the material.css import) so components render flat like the marketing site;
  the violet brand + Geist stay.
- mobile bottom tab bar: center the labels (w-full text-center, leading-tight)
  and even out the per-tab layout.
- docs /api: roll the punktfunk dark-violet palette across the whole Scalar
  reference (surfaces/text/sidebar/links/buttons/method colours via the full
  --scalar-* token set), locked to dark (hideDarkModeToggle).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 12:19:51 +00:00
enricobuehler f3555d5eb5 feat(web): unify console + docs on @unom/ui; host OpenAPI via Scalar
apple / swift (push) Successful in 55s
ci / web (push) Successful in 45s
ci / docs-site (push) Successful in 1m18s
ci / rust (push) Successful in 4m14s
deb / build-publish (push) Successful in 2m16s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 23s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
ci / bench (push) Successful in 4m40s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 46s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m35s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m18s
docker / deploy-docs (push) Successful in 19s
android / android (push) Successful in 3m12s
Move the management console (web/) off shadcn/ui to the shared @unom/ui
design system the marketing site + docs are built on, on the punktfunk
violet brand over dark chrome:

- Add @unom/ui/@unom/style/motion/radix-ui/zod + Geist; web/.npmrc maps the
  @unom scope (packages are public-read, so CI needs no npm auth).
- styles.css: one dark-violet palette (#141019/#1c1530, brand #6c5bf3 ->
  #a79ff8) exposed under BOTH the shadcn token names the routes use and
  @unom/ui's contract, so routes + components both resolve; pulls in
  @unom/ui's material gloss + easings.
- components/ui/* now back onto @unom/ui (AnimatedButton/InputText/Label/
  AnimatedCard); brand-mark/wordmark/logo replace the generic Radio icon in
  the shell + login.
- MaterialProvider (specular gloss) at the root. No UI sounds, like the site.

docs-site: new /api route renders the host management REST API as an
interactive Scalar reference (reads public/openapi.json, a snapshot of
docs/api/openapi.json), branded violet and linked from the top nav, the
docs sidebar, the landing page, and host-cli.md.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 12:00:46 +00:00
enricobuehler 75d5a6d7fb docs(steamos): reframe Steam Deck host page to SteamOS
apple / swift (push) Successful in 55s
ci / rust (push) Successful in 4m21s
ci / web (push) Successful in 37s
ci / docs-site (push) Successful in 36s
android / android (push) Successful in 10m26s
ci / bench (push) Successful in 4m40s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
deb / build-publish (push) Successful in 2m13s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 21s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m19s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m25s
docker / deploy-docs (push) Successful in 8s
- Rename steam-deck-host.md → steamos-host.md (nav + install table updated).
- Lead with the rationale: SteamOS host support targets the upcoming Steam
  Machine; the Steam Deck is the SteamOS device validated against today.
- Soften the WiFi note: ~250 Mbps was our testing on one device/network,
  not a universal ceiling — other SteamOS hardware/drivers/bands may do more.
- Generalize Deck-specific language to SteamOS devices throughout.
- Document --no-gamestream (secure native-only) + GameStream-compat caveat.
- decky README: drop stale `serve --native` (now just `serve`).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 10:33:49 +00:00
enricobuehler 1fe4161d4d feat(steamdeck): --no-gamestream installer flag for a secure native-only SteamOS host
apple / swift (push) Successful in 55s
android / android (push) Successful in 4m41s
ci / web (push) Successful in 34s
ci / docs-site (push) Successful in 35s
ci / rust (push) Successful in 4m54s
deb / build-publish (push) Successful in 2m9s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m29s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m20s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m29s
docker / deploy-docs (push) Successful in 17s
Completes the GameStream-opt-in posture (54b75c9) on the SteamOS path: the installer keeps
Moonlight compat on by default (`serve --gamestream`, the Deck commonly streams to Moonlight),
but `--no-gamestream` now installs a secure native-only host with no GameStream on-path surface
(plain-HTTP pairing / legacy GCM nonce reuse — security-review #5/#9; native clients only).
Documented in the installer --help; the SteamOS host doc references it.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 10:29:40 +00:00
enricobuehler 54b75c9be4 feat(host): GameStream/Moonlight compat is now opt-in (--gamestream) — secure native-only by default
apple / swift (push) Successful in 55s
windows-host / package (push) Successful in 2m31s
android / android (push) Successful in 4m40s
ci / rust (push) Successful in 4m43s
ci / web (push) Successful in 30s
ci / docs-site (push) Successful in 34s
deb / build-publish (push) Successful in 2m9s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 14s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 21s
ci / bench (push) Successful in 4m44s
docker / deploy-docs (push) Successful in 19s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m6s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m19s
Follows the security audit (#5/#9): the GameStream-compat plane carries inherent on-path weaknesses
that can't be fixed on the wire without breaking stock Moonlight — its pairing runs over plain HTTP
(#9, MITM-able during the pairing window) and its legacy control encryption can reuse GCM nonces (#5,
a passive eavesdropper can recover/forge input). The native punktfunk/1 plane (SPAKE2 PIN pairing +
per-direction AEAD nonces) has neither. So flip the default to secure-by-default:

- `serve`              → native punktfunk/1 plane + management API ONLY (no GameStream surface).
- `serve --gamestream` → ALSO the GameStream/Moonlight-compat planes (nvhttp pairing, RTSP, ENet
  control, _nvstream mDNS). Opt-in, logged with a trusted-LAN caveat. `--moonlight` is an alias.
- The native plane is now ALWAYS on in `serve` (`--native` is a kept-for-compat no-op); the unified
  GameStream+native host is `serve --gamestream`.

`gamestream::serve` gates the GameStream spawns (nvhttp/rtsp/control/mdns) on the flag; the native
plane + mgmt + native-pairing handle always run.

To avoid silently regressing validated Moonlight deployments, the explicit deployment configs PRESERVE
Moonlight via `--gamestream` (each documents dropping it for a secure native-only host): the Linux
systemd unit, the Steam Deck installer, and the Windows service default (DEFAULT_HOST_CMD). The bare
`serve` default (new/manual use) is secure.

Docs swept to match (host-cli, moonlight, quickstart, install, packaging READMEs, CLAUDE.md, README,
…): Moonlight setup now instructs `--gamestream`; native/console refs use bare `serve`. OpenAPI
regenerated (a stale "run `serve --native`" string). fmt + clippy clean; 94 host tests green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 10:19:40 +00:00
enricobuehler 3c55ec37fa fix(security): remaining audit findings — mgmt admin gate, RTSP DoS bounds, FEC drop, ALPN, ct-compare
apple / swift (push) Successful in 56s
windows-host / package (push) Successful in 2m25s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 1m8s
windows-msix / package (x64, C:\Users\Public\ffmpeg, x86_64-pc-windows-msvc, C:\t) (push) Successful in 1m10s
android / android (push) Successful in 4m42s
ci / rust (push) Successful in 4m44s
ci / web (push) Successful in 30s
ci / docs-site (push) Successful in 35s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 57s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 1m0s
deb / build-publish (push) Successful in 2m10s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m43s
flatpak / build-publish (push) Successful in 3m59s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m28s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m13s
Addresses the lower-severity findings from docs/security-review.md (#4-#12). Each fix was
adversarially re-reviewed (5-agent pass); two review catches folded in (the Apple client's
GET /library cert path; an RTSP header-cap bypass + a spawn-panic counter leak).

- #4 [low] mgmt mTLS-paired-cert no longer grants full admin. A paired STREAMING cert authorizes
  only a read-only allowlist (GET /host,/compositors,/status,/clients,/native/clients,/library);
  every state-changing route and every PIN-exposing route (/pair, /native/pair) requires the
  operator's bearer token. New cert_auth_is_a_read_only_allowlist test. (/library kept on the
  allowlist — the native clients browse it cert-only; its mutations stay token-only.)
- #6 [low] RTSP pre-auth DoS bounds: a concurrent-connection cap (RAII slot guard), a per-read
  timeout (slow-loris), and Content-Length/header/message size caps — closing an unauthenticated
  slow-loris / memory-growth / thread-exhaustion vector on TCP 48010.
- #11 [info] A FEC reconstruction failure is now a counted drop (discard the block, keep the
  session) instead of being stream-fatal — a lossy link can't be torn down by one bad block.
- #10 [info] Fixed ALPN ("pkf1") on both native QUIC endpoints (defense-in-depth; a deliberate
  coordinated client+host upgrade — a new host rejects an ALPN-less old client).
- #8 [info] Constant-time GameStream pairing phase-4 hash compare (crypto::ct_eq).
- #7 [low] New VirtualDisplay::set_launch_command carries the launch command per-session on the
  GameStream path (no process-global env stomp under concurrent sessions); native path keeps the
  env under today's single-session model (documented; plumb per-session with concurrent sessions).
- #5 [low] Legacy GameStream GCM nonce reuse: documented as inherent to Nvidia's old-style control
  encryption (Apollo/Moonlight identical; key is client-known) — unfixable on the legacy wire; the
  real fix is V2 control-encryption negotiation. Code comment at control.rs.
- #9 [info] GameStream plain-HTTP pairing: documented (inherent to GFE compat; use punktfunk/1).
- #12 [low] Web global NODE_TLS_REJECT_UNAUTHORIZED: fix designed (undici dispatcher scoped to the
  loopback mgmt fetch) but DEFERRED — needs `bun add undici` in the web build env; reverted to keep
  the web working. Latent-only (the loopback mgmt fetch is the console's only outbound TLS).

fmt + clippy -D warnings clean; 94 host + core tests green; no C-ABI/OpenAPI drift. (The HDR
Steps 1-2 client work in the tree is the user's parallel WIP — deliberately NOT included here.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 09:50:24 +00:00
enricobuehler 551012bb43 feat(clients): HDR Steps 2-3 — apply mastering metadata + display capability-gate
Continues docs/hdr-pipeline-plan.md. Steps 0/1 + Step 2 (Windows/Android) already
landed in 3526517; this is Step 2 (Apple) + Step 3 (all clients). Client-only — no
core/host/ABI change (the 0xCE/next_hdr_meta/color_info surfaces shipped in Step 0).

Step 2 — clients APPLY the host's HDR metadata (each remaps from the wire form: ST.2086
G,B,R order, mastering luminance in 0.0001 cd/m2):
- Apple: connect via punktfunk_connect_ex5 (resurrects the previously-dead HDR pipeline);
  nextHdrMeta/colorInfo wrappers + HdrMeta SEI-blob builders; the pump drains nextHdrMeta
  -> VideoDecoder.setHdrMeta -> CVBufferSetAttachment of MasteringDisplayColorVolume (24B
  BE) + ContentLightLevelInfo (4B BE) on each HDR pixel buffer (correct for the
  itur_2100_PQ layer; CAEDRMetadata avoided as ambiguous there).

Step 3 — capability-gate: advertise HDR caps ONLY when the display can present it, so an
SDR display gets a proper BT.709 stream instead of PQ it would mis-tone-map; an HDR
display self-tone-maps from the Step-1/2 mastering metadata.
- Windows: present::display_supports_hdr() (DXGI any IDXGIOutput6 colour space == G2084),
  ANDed with the user HDR setting in session.rs; logs the SDR drop.
- Apple: NSScreen.maximumExtendedDynamicRangeColorComponentValue>1 (macOS) /
  UIScreen.main.potentialEDRHeadroom>1 (iOS) in SessionModel.
- Android: Settings.displaySupportsHdr (Display.getHdrCapabilities HDR10/HDR10+) passed
  through a new hdr_enabled jboolean on nativeConnect; session.rs gates the caps.

Validation: Android native (incl. the jboolean gate) builds + clippy clean via cargo-ndk;
fmt clean. Windows (MSVC), Apple (Swift) and the Kotlin side are CI/on-glass validated —
not compilable on the Linux dev box. Deferred to the RTX box: mid-session Reconfigure
SDR-downgrade on monitor move, and confirming the host emits SDR for an SDR client off an
HDR desktop.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 09:46:58 +00:00
enricobuehler 3526517eb1 feat: HDR Step-0 colour-metadata transport + security-audit hardening
ci / rust (push) Failing after 45s
apple / swift (push) Successful in 57s
ci / web (push) Successful in 39s
ci / docs-site (push) Successful in 38s
windows-host / package (push) Successful in 3m26s
android / android (push) Successful in 3m40s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 1m24s
deb / build-publish (push) Successful in 2m10s
windows-msix / package (x64, C:\Users\Public\ffmpeg, x86_64-pc-windows-msvc, C:\t) (push) Successful in 1m22s
decky / build-publish (push) Successful in 25s
ci / bench (push) Successful in 4m44s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 16s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 1m4s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 1m7s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 3m5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m45s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 30s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m37s
flatpak / build-publish (push) Successful in 4m17s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m30s
docker / deploy-docs (push) Successful in 23s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 7m53s
Two strands, entangled in punktfunk1.rs, committed together (one builds-green tree).

HDR pipeline Step 0 — glass-to-glass colour-metadata transport (docs/hdr-pipeline-plan.md):
- Protocol/ABI: ColorInfo on the Welcome + a 0xCE HdrMeta datagram carry the source colour
  space + HDR10 static mastering metadata (quic.rs, abi.rs connect_ex5 fixing caps=0).
- New platform-independent, unit-tested HDR static-metadata helpers (hdr.rs): chromaticities
  (1/50000), mastering luminance (0.0001 cd/m2), MaxCLL/MaxFALL in HDR10/ST.2086 units.
- Capture/encode hooks (capture.rs, encode.rs set_hdr_meta) + Linux client / probe plumbing.

Security-audit hardening — top 3 from docs/security-review.md, each adversarially verified:
- #1 [HIGH] Secret file permissions. The host key.pem/cert.pem and both trust stores are now
  written owner-only: 0600 + dir 0700 on Unix (mirrors mgmt_token), best-effort
  SYSTEM/Administrators/OWNER-only icacls DACL on Windows (%ProgramData% is Users-readable).
  Closes a local key-disclosure -> host-impersonation gap. New gamestream::{create_private_dir,
  write_secret_file} + a 0600 regression test.
- #2 [HIGH] Native SPAKE2 PIN is single-use. The PIN is consumed the moment the host sends its
  key-confirmation (which lets the client test its one guess), before reading the proof, so any
  completed attempt -- right OR wrong -- disarms the window. A wrong PIN isn't observable
  host-side (the client aborts before sending its proof), so consuming on first attempt is what
  delivers the documented "one online guess" instead of an unbounded brute-force of the static
  4-digit PIN. Test verifies single-use.
- #3 [MEDIUM] RTSP packetSize is bounded ([64,2048] in stream_config) and VideoPacketizer::new
  uses saturating .max(1), killing a PRE-AUTH div-by-zero/underflow panic of the video thread.
  Tests for {0,15,16,17} + out-of-range rejection.

fmt + clippy -D warnings clean; full workspace test suite green (93 host tests).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 09:07:59 +00:00
enricobuehler 22a9ce4229 Merge remote-tracking branch 'origin/main'
windows-host / package (push) Successful in 3m7s
ci / web (push) Successful in 31s
windows-msix / package (x64, C:\Users\Public\ffmpeg, x86_64-pc-windows-msvc, C:\t) (push) Successful in 1m18s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 1m1s
deb / build-publish (push) Successful in 2m8s
decky / build-publish (push) Successful in 24s
apple / swift (push) Successful in 56s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 1m18s
android / android (push) Successful in 4m27s
ci / rust (push) Successful in 4m43s
ci / docs-site (push) Successful in 34s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 1m5s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
ci / bench (push) Successful in 4m43s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 26s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m11s
flatpak / build-publish (push) Successful in 4m13s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m6s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 7m41s
# Conflicts:
#	docs-site/content/docs/meta.json
2026-06-21 00:07:36 +00:00
enricobuehler 450bcf1e7b feat(host): Apollo-backlog hardening — cert gate, NVENC RFI, media QoS, async injector
A pass over the apollo-comparison backlog (re-verified against current code).
Lands four items end-to-end plus a Windows-DualSense scoping doc.

- #5/#92/#26 — GameStream paired-cert allow-list. tls.rs surfaces the verified
  peer cert to handlers (serve_https + PeerCertFingerprint, now shared with the
  mgmt API instead of duplicated); nvhttp gates /launch /resume /applist /cancel
  on AppState.paired and reports a real PairStatus; save_paired writes atomically
  (temp+rename). Closes the "mTLS accepts any client cert" hole. + regression test.

- #6/#51/#19/#22 — NVENC caps query -> reference-frame invalidation. nvenc.rs
  query_caps probes nvEncGetEncodeCaps (max dims / 10-bit / custom-VBV / RFI),
  rejecting over-range modes and degrading 10-bit->8-bit instead of an opaque
  InvalidParam. New Encoder::invalidate_ref_frames (default false -> caller
  keyframes); the Windows NVENC path implements real RFI (multi-ref DPB +
  nvEncInvalidateRefFrames, dedup + IDR-on-overflow). control.rs decodes the
  0x0301 lost-frame range (Apollo's IDX_INVALIDATE_REF_FRAMES) -> AppState.rfi_range
  -> encode loop, falling back to a keyframe. NOTE: the Windows NVENC impl is
  RTX-box/CI-pending (can't compile on Linux); adversarially reviewed vs the SDK.

- #43/#72 — media socket QoS + buffer growth. New punktfunk_core::transport::qos:
  grow_socket_buffers (factored out the native plane's 32MB SO_SNDBUF growth so the
  GameStream sockets reuse it) + set_media_qos (opt-in PUNKTFUNK_DSCP=1: DSCP CS5
  video / CS6 audio + Linux SO_PRIORITY, Apollo's scheme). Wired into UdpTransport
  and the GameStream video/audio sockets. Windows IP_TOS needs qWAVE (follow-up).

- #8/#45 — GameStream input injection off the ENet service thread. on_receive no
  longer injects inline (a slow inject head-blocked ENet keepalive/retransmit); it
  forwards to a dedicated injector thread. The hardened InjectorService moved from
  punktfunk1 into crate::inject (shared by both planes) + a coalesce step that sums
  adjacent relative-mouse/scroll deltas while preserving button/key/abs ordering.

Docs: re-verified apollo-comparison.md status (22 items already done/obsolete since
the snapshot) + windows-dualsense-scoping.md (ViGEm can't emulate a DualSense; real
DS5 on Windows needs a VHF virtual-HID driver — web-research pass pending).

fmt + clippy -D warnings clean; full workspace test suite green; no C-ABI/OpenAPI drift.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-21 00:06:30 +00:00
enricobuehler a2a6b858f7 fix(steamdeck): run the web console with node, not bun (Nitro node-server preset)
The management console is a Nitro `node-server` build (per web/vite.config.ts) — it must be
run with `node`, not `bun`. Run under bun it 500s on every page render with
"Cannot find package 'srvx'": bun mis-resolves Nitro's externalized server deps from the
nested SSR chunk at request time. (This was pre-existing — the old manual pfweb.sh ran it
with bun too.)

- Provision `nodejs` in the pf2 distrobox; run the web service with `node .output/server/index.mjs`.
- Use `enable` + `restart` (not `enable --now`) so re-running the installer actually applies
  unit-file changes instead of no-opping against the running service.

Verified on the Deck: web `/login` now returns 200 (was 500), "Listening on http://0.0.0.0:3000",
no srvx error.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-20 23:32:23 +00:00
enricobuehler f85d51b9f9 feat(steamdeck): one-command host install + docs (build-on-device)
SteamOS is immutable read-only Arch, and the Deck is AMD (VAAPI) — so none of the
checked-in packaging (arch/sysext is NVENC-first + client-oriented, deb/rpm are
soname-mismatched) actually installs a working host on a Steam Deck. The proven path
(distrobox-built native binary + systemd-run units) was 100% manual. Make it one command.

- scripts/steamdeck/install.sh — idempotent installer: ensure the pf2 Debian-trixie
  distrobox + toolchain → build host (+web console) → write config (generated web login
  password) → raise UDP buffers to 32 MB + udev + input group (sudo, skipped gracefully
  if unavailable) → install + start punktfunk-host / punktfunk-web systemd USER services
  with linger. Flags: --open (accept unpaired clients), --no-web, --src=DIR. Builds
  on-device so a rebuild always matches the running SteamOS (no prebuilt-binary fragility
  across OS updates); VAAPI on the Deck's AMD GPU.
- scripts/steamdeck/update.sh — rebuild from current source + restart (config/pairings persist).
- scripts/steamdeck/README.md — deep reference (why on-device, what's installed, gotchas).
- docs-site: new "Steam Deck (Host)" guide + sidebar entry; install.md splits Arch from the
  Steam Deck host path; packaging/arch/README points Deck-host users here and corrects the
  stale "NVENC-only" note (VAAPI host encode landed).

Live-validated on the Deck: installer runs clean, both services come up, host listens
(QUIC :9777 + mgmt :47990), web serves (302→login); on a client connect it takes over the
Game-Mode gamescope session at the client's mode, captures via PipeWire, and VAAPI-encodes
(hevc_vaapi) — full pipeline confirmed in the host journal.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-20 22:20:00 +00:00
enricobuehler 516efcc3a3 feat(core/fec): adaptive FEC — size recovery to measured loss, not a flat 20%
On a clean link the flat 20% FEC is pure waste: extra wire bytes AND extra
packets. On a packet-rate-bound uplink (the Steam Deck's WiFi tx caps ~22k pps
regardless of bitrate) those extra packets directly cost goodput — measured at
200 Mbps goodput, 20% FEC drove ~10% loss vs ~2.6% at 0% (it saturated the link).

Adaptive FEC closes the loop:
- Client measures the loss FEC is absorbing each ~750 ms window from session stats
  (recovered shards / received, + a bump when a frame went unrecoverable) and sends
  a periodic `LossReport { loss_ppm }` on the control stream (new message;
  `window_loss_ppm` helper, shared + unit-tested). Connector (Apple/Linux/Windows)
  and probe both report; suppressed during a speed test so its filler can't skew it.
- Host maps loss → recovery % (`adapt_fec`: ≈ loss×1.4 + 1pt, clamped 1..50) and
  applies it live via `Session::set_fec_percent` (the wire is self-describing — each
  packet carries its block's data/recovery counts, so the receiver needs no notice).
  A clean link decays to ~1%; loss ramps it up and converges.
- `PUNKTFUNK_FEC_PCT`, when set, now PINS FEC static (disables adaptation) so
  speed-test / measurement runs keep a fixed, known overhead. Unset ⇒ adaptive,
  starting at 10%.

An older host ignores LossReport (unknown control message) and keeps static FEC;
an older client simply never reports and the host holds its start value. Builds +
clippy + fmt + tests green (adapt_fec / window_loss_ppm / loss_report unit tests).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-20 21:31:07 +00:00
enricobuehler 4afdb18cc4 docs: clarify HDR is supported on the Windows host (Linux still blocked)
apple / swift (push) Successful in 55s
android / android (push) Successful in 4m10s
ci / rust (push) Successful in 4m37s
ci / web (push) Successful in 28s
ci / docs-site (push) Successful in 32s
deb / build-publish (push) Successful in 2m10s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m15s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 29s
ci / bench (push) Successful in 7m9s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 3m32s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 7m35s
HDR (10-bit BT.2020 PQ) works end-to-end with the Windows host — it captures
an HDR desktop (WGC FP16 / Desktop-Duplication FP16 for the secure desktop)
and encodes HEVC Main10 to HDR-capable clients (Windows, Android). Only the
Linux host is blocked upstream (no 10-bit compositor capture). Corrected the
roadmap (grid + shipped/blocked), Windows Host page, status, and CLAUDE.md.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-20 22:13:09 +02:00
enricobuehler 9f049f965f docs(site): add Windows host install, restructure nav, new public roadmap
apple / swift (push) Successful in 54s
ci / rust (push) Successful in 2m24s
ci / web (push) Successful in 35s
android / android (push) Successful in 3m27s
ci / docs-site (push) Successful in 31s
ci / bench (push) Successful in 4m43s
deb / build-publish (push) Successful in 4m49s
decky / build-publish (push) Successful in 13s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 6s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 24s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m28s
docker / deploy-docs (push) Successful in 17s
- install (host): add a Windows (NVIDIA) section with signed-installer and
  certificate-trust steps; note the .cer is the same across releases.
- install-client: clarify the Windows MSIX certificate is the same every
  release (trust once, updates need nothing).
- Move "Project & Internals" out of the public docs site: relocate
  implementation-plan, apple-stage2-presenter, gamescope-multiuser,
  dualsense-haptics, ci, and gamestream-host-plan to docs/; drop them from
  the nav. Move windows-host into Host Setup.
- Rewrite roadmap as a lean public page with an at-a-glance grid and
  current statuses (Windows host shipped/beta, Apple incl. tvOS shipped,
  Android shipped, concurrent sessions + delegated pairing done).
- Fix status.md link to the now-internal implementation plan.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-20 19:52:23 +02:00
enricobuehler f37a304fba fix(core/speed-test): packet-level throughput + paced burst (kill the 0/100% cliff)
The punktfunk/1 speed test was unusable across every client/host: at the start of
a burst a little data got through, then everything read as dropped (~10 MB total).
Two compounding bugs:

1. Receive side measured throughput from fully-reassembled FLAG_PROBE *access
   units* only. The instant loss crossed the 20% FEC budget no AU completed, so the
   figure cliffed to 0 / 100% loss even though most bytes still arrived — a binary
   cliff, not a graded measurement.
2. Send side blasted each filler AU (up to 256 KB ≈ 200 packets) into the socket
   buffer in one unpaced batch, unlike the real video path which paces. On a small
   buffer (e.g. the Steam Deck's 416 KB) a single AU overflowed it, so the test
   measured self-inflicted buffer overflow instead of the link.

Fixes:
- Host `run_probe_burst` keeps each AU a small (~16 KB) burst and paces by the byte
  budget, mirroring `paced_submit`; reports the WIRE packets the kernel accepted and
  the ones the send buffer dropped (stat deltas), separating host-side drops from
  link loss.
- `ProbeResult` gains `wire_packets_sent` + `send_dropped` (back-compat decode: a
  21-byte pre-wire-stats result still decodes, new fields 0).
- Clients (probe + connector) count delivered traffic at the packet level via
  `session.stats()` deltas over the burst window, so throughput/loss degrade
  gracefully. Connector freezes the delivered figure when the host report lands so
  resumed video can't inflate it. New `ProbeOutcome`/`PunktfunkProbeResult` fields:
  `host_drop_pct`, `wire_packets_sent`, `send_dropped`.

Validated on loopback (graded 142→1391 Mbps, host_drop/link_loss split correctly,
no cliff) and live against the Deck: clean to ~200 Mbps goodput / 273 Mbps wire at
0% link loss, host send buffer the wall above that (the lever-#1 target).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-20 17:46:17 +00:00
enricobuehler 76f4484ded docs(CLAUDE.md): refresh stale status
apple / swift (push) Successful in 55s
ci / rust (push) Successful in 1m30s
deb / build-publish (push) Successful in 3m14s
decky / build-publish (push) Successful in 11s
android / android (push) Successful in 3m52s
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 33s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
ci / bench (push) Successful in 5m37s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m20s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 7m58s
- Add the Windows host (implemented & shipping: DXGI capture, SudoVDA
  virtual display, NVENC, ViGEm, WASAPI, LocalSystem service installer;
  NVIDIA-only, x64-only) — it was absent entirely.
- Add the Android client (full client: AMediaCodec/HDR10 decode, Oboe
  audio + mic, gamepad feedback, discovery, pairing, Compose phone+TV UI;
  Google Play internal testing) and drop the stale "scaffolds" item.
- macOS stage-2 presenter: built + live-validated behind the opt-in flag,
  not "next".
- Concurrent sessions + delegated pairing approval marked done.
- Layout/CI: note Windows host backends and per-client release workflows.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-20 19:10:51 +02:00
enricobuehler cba3ae48e2 docs: update README + docs site for public readiness
apple / swift (push) Successful in 56s
ci / rust (push) Successful in 1m37s
ci / web (push) Successful in 31s
ci / docs-site (push) Successful in 40s
android / android (push) Successful in 3m19s
deb / build-publish (push) Failing after 1m9s
decky / build-publish (push) Successful in 22s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m21s
ci / bench (push) Successful in 4m45s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 26s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 3m22s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 10m25s
Refresh the README and documentation for public visitors:

- README: public-facing rewrite with accurate status for all four native
  clients (macOS, Linux, Windows, Android) and the Windows host.
- docs site: fix stale client status (Android is a full client, not a
  scaffold; Windows client is stage-1 complete + signed MSIX), add the
  missing Android client section, correct "which client" guidance.
- Windows host: corrected from "deferred/scoped" to implemented & shipping
  (NVIDIA-only, x64-only) across windows-host, roadmap, status,
  requirements, running-as-a-service, and the README.
- Remove internal infrastructure from public docs (box names, private IPs,
  SSH/token commands, deploy topology); rewrite status.md as a public
  project-status page; sanitize ci.md and implementation-plan.md.
- Update clients/android and clients/apple READMEs to current state.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-20 18:59:23 +02:00
enricobuehler 2dc54bc651 Merge remote-tracking branch 'origin/main' 2026-06-20 16:30:32 +00:00
enricobuehler 480dee863d feat(host/gamescope): custom-resolution Game-Mode streaming on the Steam Deck
The Steam Deck (SteamOS) ships its OWN gaming session — `gamescope-session.target`
driven by `/usr/lib/steamos/gamescope-session`, not Bazzite's `gamescope-session-plus`.
That script `exec gamescope`s with HARDCODED physical-panel args (`-w 1280 -h 800 -O
'*',eDP-1`) and launches Steam via a SEPARATE `steam-launcher.service`, so the existing
managed-session path (which assumes session-plus) couldn't honor the client's mode — an
attach captured the panel's native 1280x800 instead.

Add a SteamOS branch to the managed-session path: detect it, write a `gamescope` PATH-shim
that rewrites the hardcoded args to `--backend headless -W <client> -H <client> -r <hz>`,
drop a transient user `gamescope-session.service.d` override pointing PATH at the shim +
the mode, then RESTART the whole target so `steam-launcher.service` brings Steam up IN the
headless gamescope at the client's resolution. Attach to the one fresh node (the restart
kills any prior gamescope, so no stale-node attach). Restore-on-disconnect removes the
override + restarts the target back to the physical panel (debounced; skipped if the user
switched to a desktop session). All user-level (`systemctl --user`) — no root.

Also widen `build_pipeline_with_retry` to 8 attempts (~90s): a host-managed gamescope
session cold-starting Steam Big Picture takes 30-60s to first frame, and a first-connect
timeout would tear down the warm session (forcing another cold start on reconnect).
Permanent failures still fail fast via `is_permanent_build_error`.

Validated live on a Steam Deck: Game Mode auto-detected, host takes over headless at the
client's mode (720p / 1080p), Steam Big Picture streamed glass-to-glass to the Mac at the
requested resolution. Single-tenant (concurrent clients at different modes still thrash —
a follow-up).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-20 16:30:24 +00:00
enricobuehler 618602d802 feat(docs-site): read footer from the per-tenant CMS collection
apple / swift (push) Successful in 55s
ci / rust (push) Successful in 1m38s
ci / web (push) Successful in 32s
ci / docs-site (push) Successful in 35s
android / android (push) Successful in 3m40s
deb / build-publish (push) Successful in 3m9s
decky / build-publish (push) Successful in 14s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 21s
ci / bench (push) Successful in 4m47s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m22s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m59s
The shared unom CMS is now multi-tenant; the footer global became a per-tenant
collection. Query footers scoped to tenant.slug = punktfunk instead of the
removed /globals/footer.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-20 17:11:42 +02:00
enricobuehler fdf388436a Merge remote-tracking branch 'origin/main'
apple / swift (push) Successful in 54s
ci / rust (push) Successful in 1m39s
ci / web (push) Successful in 28s
windows-host / package (push) Successful in 2m25s
ci / docs-site (push) Successful in 40s
android / android (push) Successful in 3m18s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 1m18s
windows-msix / package (x64, C:\Users\Public\ffmpeg, x86_64-pc-windows-msvc, C:\t) (push) Successful in 1m15s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 1m0s
deb / build-publish (push) Successful in 3m8s
decky / build-publish (push) Successful in 13s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 1m3s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
ci / bench (push) Successful in 4m56s
flatpak / build-publish (push) Successful in 4m46s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m13s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 7m56s
2026-06-20 14:50:09 +00:00
enricobuehler 0f7f1be3c3 fix(core/transport): treat ENOBUFS as a transient drop, not a fatal error
WiFi drivers (e.g. ath11k on the Steam Deck) return ENOBUFS — not
EAGAIN/EWOULDBLOCK — when the tx queue is momentarily full. Rust maps
ENOBUFS to ErrorKind::Uncategorized, so `is_transient_io` (which only
matched WouldBlock/ConnRefused/ConnReset) treated it as a real error and
tore the whole stream down on a single transient burst.

This presented as a vicious Heisenbug on the Deck: the native host
streamed flawlessly on loopback and under a debugger (anything slow
enough not to fill the small ~416 KB wlan0 buffer), but died at full rate
cross-machine over WiFi — flaky hang-or-SIGKILL because tx-queue-full is
probabilistic. Diagnosed live via a forced core dump (gdb on the hung
core): the data-plane thread had bailed on a fatal send error.

Treat ENOBUFS (and asynchronous network-path blips ENETUNREACH /
EHOSTUNREACH / ENETDOWN / EHOSTDOWN) as a lossy drop like WouldBlock —
FEC + the next frame recover. Validated: 6/6 back-to-back cross-machine
streams over the Deck's WiFi, host stable, p50 ~4.4 ms (one run dropped
4/300 frames *gracefully*, 0 mismatched — the fix working as intended).

Also surface a data-plane bind/hole-punch failure directly in punktfunk1
(it was previously only reported after teardown, which a stall could
swallow entirely).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-20 14:49:59 +00:00
enricobuehler e88c28c15c feat(docs-site): add a Gitea repo link to the nav
apple / swift (push) Successful in 54s
ci / rust (push) Successful in 1m33s
ci / web (push) Successful in 28s
ci / docs-site (push) Successful in 39s
android / android (push) Successful in 3m22s
deb / build-publish (push) Successful in 3m10s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 24s
ci / bench (push) Successful in 4m42s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m44s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m54s
docker / deploy-docs (push) Successful in 23s
Link to https://git.unom.io/unom/punktfunk in the top bar, alongside the
Docs and Website links.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-20 16:08:44 +02:00
enricobuehler 72ca0419db feat(docs-site): add the site-wide footer, shared with the marketing site
apple / swift (push) Successful in 54s
ci / rust (push) Successful in 1m32s
ci / web (push) Successful in 30s
ci / docs-site (push) Successful in 40s
android / android (push) Successful in 3m14s
deb / build-publish (push) Successful in 3m5s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 24s
ci / bench (push) Successful in 4m44s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m55s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m42s
docker / deploy-docs (push) Successful in 19s
Pull the same footer from the shared unom CMS global (cms.unom.io) and render
it globally under both the home and docs layouts. Read-only typed fetch in a
server-side root loader (falls back to null on a CMS hiccup). Root-relative
links target the marketing site, so they're resolved against its origin (the
docs don't host /legal/* etc.); themed with Fumadocs tokens for light/dark.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-20 15:42:39 +02:00
enricobuehler 40109056e9 refactor(docs-site): use the vector SVG wordmark instead of the raster
apple / swift (push) Successful in 54s
ci / rust (push) Successful in 1m35s
ci / web (push) Successful in 29s
ci / docs-site (push) Successful in 40s
android / android (push) Successful in 3m19s
deb / build-publish (push) Successful in 3m6s
decky / build-publish (push) Successful in 14s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 24s
ci / bench (push) Successful in 4m45s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m32s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m28s
docker / deploy-docs (push) Successful in 17s
Replace the CSS-mask/webp wordmark with the inline vector from
Export/Punktfunk_Logo-Text_No-Border_Dark.svg (white export background
dropped), painted via currentColor — deep-violet on light, light-violet on
dark. Crisp at any size; drops the now-unused funk-wordmark.{webp,png}.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-20 15:34:19 +02:00
enricobuehler 3df9dd6d32 feat(docs-site): use the funk wordmark logo instead of "punktfunk" text
apple / swift (push) Successful in 55s
ci / rust (push) Successful in 1m34s
ci / web (push) Successful in 29s
ci / docs-site (push) Successful in 38s
android / android (push) Successful in 3m24s
deb / build-publish (push) Successful in 3m6s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 21s
ci / bench (push) Successful in 4m43s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m35s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m44s
docker / deploy-docs (push) Successful in 18s
Swap the plain "punktfunk" text in the nav and landing hero for the real
brand wordmark from the marketing site. The source asset is a single
light-violet variant (made for dark surfaces), so it's painted as a CSS
mask and coloured per theme — deep-violet on light, light-violet on dark —
to stay legible with the docs' light/dark toggle.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-20 15:05:23 +02:00
enricobuehler e8bc178d45 feat(docs-site): brand the docs to match the punktfunk website
apple / swift (push) Successful in 54s
deb / build-publish (push) Successful in 3m7s
decky / build-publish (push) Successful in 12s
ci / rust (push) Successful in 1m35s
ci / web (push) Successful in 28s
ci / docs-site (push) Successful in 39s
android / android (push) Successful in 3m17s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 27s
ci / bench (push) Successful in 4m44s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m39s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m51s
docker / deploy-docs (push) Successful in 19s
Theme the Fumadocs docs site with the punktfunk identity, mirroring the
marketing site:

- Swap the stock `neutral` preset for `purple`, then override --color-fd-*
  with the violet lens-mark palette (#6c5bf3 / #a79ff8). The brand is the
  violet, not the site's blue marketing background, so the blue is not used
  as a reading surface; dark mode tints the chrome toward the app-icon
  violet-dark (#1c1530).
- Adopt @unom/ui's token contract (--brand/--primary/--accent + bg-brand
  etc.) as the shared token source, and @source its dist.
- Load Geist (the brand typeface) via @fontsource-variable/geist.
- Add the BrandMark lens to the nav + landing hero, wire the brand
  favicon.svg, and add Docs/Website nav links.
- Keep the Fumadocs light/dark toggle.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-20 14:40:52 +02:00
enricobuehler 333f66b45b fix(host/serverinfo): don't advertise an empty codec mask when the VAAPI probe finds nothing
apple / swift (push) Successful in 54s
windows-host / package (push) Successful in 2m21s
android / android (push) Successful in 3m30s
ci / web (push) Successful in 26s
ci / docs-site (push) Successful in 27s
ci / rust (push) Successful in 5m56s
deb / build-publish (push) Successful in 3m9s
ci / bench (push) Successful in 4m40s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
decky / build-publish (push) Successful in 11s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m47s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m51s
docker / deploy-docs (push) Successful in 17s
The Phase 3 GPU-aware codec mask (6922e1c) probes VAAPI on any non-NVIDIA host.
On a GPU-less box (CI container: no /dev/nvidia* -> `auto` picks VAAPI, but there's
no VA display) the probe returns all-false, so the mask was 0 -- the host
advertised NO codecs, and the serverinfo unit test failed.

Fall back to the static superset when the probe yields nothing (VAAPI wasn't
usable, not "the GPU encodes nothing"); quiet ffmpeg's expected "No VA display"
error during the probe; and assert the test against codec_mode_support() rather
than a hardcoded 65793 so it's deterministic regardless of the build host's GPU.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-20 11:52:17 +00:00
enricobuehler 6922e1c467 feat(host): VAAPI codec probe + AMD/Intel packaging + neutral logs (Phase 3)
apple / swift (push) Successful in 55s
ci / rust (push) Failing after 1m35s
ci / web (push) Successful in 28s
windows-host / package (push) Successful in 2m23s
ci / docs-site (push) Successful in 30s
android / android (push) Successful in 3m24s
deb / build-publish (push) Successful in 3m22s
decky / build-publish (push) Successful in 14s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m48s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m50s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m51s
docker / deploy-docs (push) Successful in 18s
Polish for AMD/Intel support:
- GameStream serverinfo advertises only codecs the GPU can ACTUALLY encode on
  the VAAPI backend (probed once by opening a tiny encoder per codec). AV1
  encode is narrow (Intel Arc/Xe2+, AMD RDNA3+/RDNA4) and an old iGPU may lack
  HEVC, so a Moonlight client never negotiates a codec the encoder can't open.
  NVENC/Windows keep the Moonlight-validated static mask. Validated on a Radeon
  780M: h264/h265/av1 all probe true -> mask unchanged (65793).
- Packaging: Recommends mesa-va-drivers + intel-media-va-driver (deb) /
  mesa-va-drivers + intel-media-driver (rpm) so the auto-selected VAAPI backend
  works out of the box on AMD/Intel; NVIDIA boxes can --no-install-recommends.
  (Fedora note: stock mesa-va-drivers disables HEVC/AV1 -- needs the freeworld
  variant from RPM Fusion.)
- De-NVIDIA-fy the user-facing encoder log/context strings ("open NVENC" ->
  "open video encoder") now that VAAPI is a first-class backend.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-20 10:41:37 +00:00
enricobuehler 708c62788d feat(host/encode): VAAPI zero-copy dmabuf import (AMD/Intel GPU CSC)
apple / swift (push) Successful in 57s
ci / rust (push) Successful in 1m39s
ci / web (push) Successful in 32s
ci / docs-site (push) Successful in 31s
android / android (push) Successful in 3m29s
windows-host / package (push) Successful in 3m39s
deb / build-publish (push) Successful in 3m7s
decky / build-publish (push) Successful in 22s
ci / bench (push) Successful in 4m43s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 16s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m27s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 3m24s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 22s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m18s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m22s
docker / deploy-docs (push) Successful in 21s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 7m53s
Phase 2 of AMD/Intel support: the VAAPI encoder now takes the capture dmabuf
directly and does the RGB->NV12 colour conversion on the GPU's video engine,
eliminating the host-side de-pad + swscale CSC + upload the CPU path pays.

- capture: a vendor-neutral FramePayload::Dmabuf (dup'd fd + fourcc/modifier/
  layout). When zero-copy is on, the EGL->CUDA importer is unavailable (any
  non-NVIDIA host), and the backend is VAAPI, the capturer advertises LINEAR
  dmabuf and hands the raw buffer to the encoder instead of CPU-copying it.
- encode/vaapi: the encoder self-configures from the first frame's payload (no
  open_video signature change). The dmabuf arm wraps the buffer as an
  AV_PIX_FMT_DRM_PRIME frame and pushes it through a filter graph
  buffer(drm_prime) -> hwmap(vaapi) -> scale_vaapi=nv12 -> buffersink; the
  encoder takes NV12 surfaces straight from the sink. The Phase 1 CPU-upload
  path is kept as the other arm (used when capture produces CPU frames).

Live-validated on a Radeon 780M (real Sway/xdpw desktop capture): correct,
pixel-perfect HEVC, and ~10x less host CPU at 1440p (4.2s -> 0.4s of CPU for
300 frames) -- the de-pad/CSC/upload moves to the GPU. NVIDIA unchanged
(zero-copy still imports to CUDA; the passthrough path only engages on
non-NVIDIA hosts).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-20 09:57:00 +00:00
enricobuehler 5e27f65f2e fix(host/capture): mmap the buffer fd ourselves — xdpw MemFd over-reads MAP_BUFFERS
apple / swift (push) Successful in 55s
windows-host / package (push) Successful in 2m28s
android / android (push) Successful in 10m10s
ci / web (push) Successful in 32s
ci / docs-site (push) Successful in 29s
ci / rust (push) Successful in 11m44s
deb / build-publish (push) Successful in 3m7s
decky / build-publish (push) Successful in 34s
ci / bench (push) Successful in 4m44s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 15s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m57s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m51s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 21s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m21s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m8s
docker / deploy-docs (push) Successful in 20s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m54s
The CPU de-pad path trusted PipeWire's MAP_BUFFERS slice (`d.data()`, length =
`data.maxsize`). xdg-desktop-portal-wlr hands MemFd ScreenCast buffers whose
maxsize exceeds the bytes PipeWire actually maps into our process, so reading to
maxsize ran off the end of the mapping and SIGSEGV'd the capture thread —
crashing every CPU-path capture on Sway/wlroots (and thus any non-NVIDIA host,
which has no CUDA zero-copy importer and always falls back to this path).

mmap the fd ourselves, sized to its real length (fstat), for any fd-backed
buffer (MemFd SHM or DmaBuf); fall back to `d.data()` then drop. The existing
`needed > avail` guard now drops cleanly instead of over-reading. This also
subsumes the original "MAP_BUFFERS didn't map a Vulkan dmabuf" fallback.

Verified: fixes real Sway-desktop portal capture -> VAAPI HEVC on a Radeon 780M
(correct image + colours); the NVIDIA zero-copy path (returns before this code)
and the NVIDIA/KWin CPU path (self-mmap, fd_len == maxsize) both still work.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 21:48:49 +00:00
enricobuehler f96e4ec9f8 refactor(host/zerocopy): dlopen libcuda instead of a link-time #[link]
apple / swift (push) Successful in 54s
windows-host / package (push) Successful in 2m15s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 1m18s
windows-msix / package (x64, C:\Users\Public\ffmpeg, x86_64-pc-windows-msvc, C:\t) (push) Successful in 1m14s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 55s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 58s
android / android (push) Successful in 4m10s
audit / cargo-audit (push) Failing after 1m5s
ci / web (push) Successful in 28s
ci / docs-site (push) Successful in 28s
ci / rust (push) Successful in 5m41s
ci / bench (push) Successful in 5m53s
decky / build-publish (push) Successful in 11s
deb / build-publish (push) Successful in 3m24s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 35s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 3m7s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m16s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3m50s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 22s
flatpak / build-publish (push) Successful in 4m9s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m23s
docker / deploy-docs (push) Successful in 5s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 7m51s
The host hard-linked libcuda.so.1 on Linux (`#[link(name="cuda")]` in
`zerocopy::cuda`), so the binary wouldn't even *start* on a non-NVIDIA box —
the dynamic loader can't resolve the NEEDED libcuda. That blocked running the
new VAAPI (AMD/Intel) path on a machine without the NVIDIA driver.

Resolve the 18 CUDA Driver API symbols at runtime via `libloading` instead.
Same-named wrapper fns forward to the dlopen'd table (call sites unchanged);
when libcuda is absent they return a non-zero CUresult so `context()` fails
cleanly and the capturer falls back to the CPU path. The library handle is
leaked (process-lifetime, like the shared context).

One Linux binary now runs on NVIDIA (CUDA zero-copy -> NVENC) and on AMD/Intel
(VAAPI, no NVIDIA driver). Verified: the NVIDIA dev box still does dmabuf->CUDA
zero-copy; on a Radeon 780M box the host builds with no libcuda present, the
binary has no NEEDED libcuda entry, and VAAPI encode runs with no stub.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 15:44:57 +00:00
enricobuehler b390dd883b feat(host/encode): VAAPI encode backend for AMD/Intel GPUs (Linux)
apple / swift (push) Successful in 54s
windows-host / package (push) Successful in 2m52s
android / android (push) Successful in 3m4s
ci / rust (push) Successful in 1m18s
ci / web (push) Successful in 26s
ci / docs-site (push) Successful in 27s
ci / bench (push) Successful in 4m32s
deb / build-publish (push) Successful in 2m56s
decky / build-publish (push) Successful in 22s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m59s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 15s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m41s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m6s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 22s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 7m27s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m10s
docker / deploy-docs (push) Successful in 39s
The Linux host was NVENC/CUDA-only. Add a VAAPI encoder — one libavcodec
backend (h264/hevc/av1_vaapi) covering both AMD (Mesa radeonsi) and Intel
(iHD) — behind the existing `Encoder` trait, and turn `open_video`'s Linux
arm into a vendor dispatcher: `PUNKTFUNK_ENCODER=auto|nvenc|vaapi` (default
auto: NVENC when a CUDA frame or /dev/nvidia* is present, else VAAPI). The
NVIDIA path is unchanged — auto resolves to NVENC on an NVIDIA box and the
bitrate-probe loop moved verbatim into `open_nvenc_probed`.

`VaapiEncoder` mirrors the NVENC hwframes pattern with AV_HWDEVICE_TYPE_VAAPI.
The CPU-input path swscales packed RGB -> NV12 (BT.709 limited, VUI signalled)
and uploads into a pooled VA surface (av_hwframe_transfer_data), preserving the
low-latency model (infinite GOP, on-demand forced IDR, async_depth=1, CBR when
the driver supports it). It works on a non-NVIDIA box with no capture changes:
the capturer already falls back to CPU frames when its EGL->CUDA importer can't
initialise (no libcuda).

Live-validated on a Radeon 780M (RDNA3): hevc/h264/av1_vaapi all encode,
HEVC/H264 decode cleanly with correct BT.709-limited colours, infinite GOP
preserved. Zero-copy dmabuf import (the high-res perf lever) is next.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 15:35:49 +00:00
enricobuehler 86979d0abc fix build
apple / swift (push) Successful in 55s
ci / rust (push) Successful in 1m16s
ci / web (push) Successful in 33s
ci / docs-site (push) Successful in 29s
android / android (push) Successful in 3m18s
deb / build-publish (push) Successful in 3m7s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
ci / bench (push) Successful in 4m32s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m47s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m50s
docker / deploy-docs (push) Successful in 35s
improve iOS & iPadOS UI
2026-06-19 15:49:48 +02:00
enricobuehler 53aade0279 docs(packaging/windows): note the host is x64-only (no ARM64)
apple / swift (push) Successful in 55s
ci / rust (push) Successful in 1m19s
ci / web (push) Successful in 28s
windows-host / package (push) Successful in 2m14s
ci / docs-site (push) Successful in 29s
android / android (push) Successful in 3m15s
deb / build-publish (push) Successful in 3m4s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m43s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m36s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m45s
docker / deploy-docs (push) Successful in 18s
The host is NVIDIA/NVENC + SudoVDA coupled; Windows ARM64 has neither an NVIDIA
driver nor an ARM64 SudoVDA, so an ARM64 host would install but couldn't encode
or make a virtual display. Document the deliberate x64-only scope so it doesn't
get re-litigated. ARM64 stays client-only.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 13:23:30 +00:00
enricobuehler 24ee05a4d0 fix(packaging/windows): dodge WOW64 redirection — run ISCC on copies under C:\t
apple / swift (push) Successful in 53s
windows-host / package (push) Successful in 2m14s
ci / rust (push) Successful in 1m13s
ci / web (push) Successful in 30s
ci / docs-site (push) Successful in 31s
android / android (push) Successful in 3m32s
deb / build-publish (push) Successful in 3m6s
decky / build-publish (push) Successful in 18s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 6s
ci / bench (push) Successful in 4m48s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 10m10s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 10m8s
docker / deploy-docs (push) Successful in 6s
Root cause of the persistent ISCC "path not found": ISCC.exe is 32-bit, and the
self-hosted runner runs as SYSTEM, so the checkout lives under
C:\Windows\System32\config\systemprofile\.cache\... . WOW64 file-system
redirection rewrites a 32-bit process's System32 reads to SysWOW64 (where nothing
exists), so ISCC died opening the .iss before it even printed its version line.
(The smoke-test diagnostic compiled fine precisely because it lived at C:\t\out.)

Fix: copy every file ISCC reads (the .iss + host.env.example + README.md) into
the non-redirected build dir C:\t\out and compile from there; BinDir, StageDir,
and OutputDir already live under C:\t. Removed the now-spent smoke diagnostic.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 12:27:19 +00:00
enricobuehler d59de1553f fix(packaging/windows): make the .iss pure ASCII (ISCC encoding failure)
apple / swift (push) Successful in 53s
windows-host / package (push) Failing after 2m9s
ci / rust (push) Successful in 1m13s
ci / web (push) Successful in 31s
ci / docs-site (push) Successful in 29s
android / android (push) Successful in 3m14s
deb / build-publish (push) Successful in 3m5s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m45s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m33s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m46s
docker / deploy-docs (push) Successful in 18s
The smoke-test diagnostic proved Inno itself is healthy (a trivial ASCII script
compiled), while the real .iss died before the "Compiler engine version" line —
i.e. at script open, not during compile. The difference: the real .iss was UTF-8
with non-ASCII chars (→, —) in comments, which ISCC 6.4+ rejects without a UTF-8
BOM (and the German-locale runner misreads). Replace them with ASCII (->, -).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 12:22:00 +00:00
enricobuehler e905801567 diag(packaging/windows): isolate the ISCC "path not found" failure
apple / swift (push) Successful in 54s
windows-host / package (push) Failing after 2m10s
ci / rust (push) Successful in 1m16s
ci / web (push) Successful in 29s
ci / docs-site (push) Successful in 29s
android / android (push) Successful in 3m16s
deb / build-publish (push) Successful in 3m8s
decky / build-publish (push) Successful in 15s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m44s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m42s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m45s
docker / deploy-docs (push) Successful in 19s
All [Files] sources are validated-present yet ISCC still errors before any
"Compiling" output (no line number) — so it's startup/[Setup]-internal, not a
source path. Add an explicit [Languages] (compiler:Default.isl) to rule out the
auto-added default language, and on ISCC failure dump the Inno install dir +
run a trivial [Setup]-only smoke script to tell "Inno broken" from "my script".

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 12:13:29 +00:00
enricobuehler 43e0be4cf4 fix(packaging/windows): pass installer source files as validated absolute defines
apple / swift (push) Successful in 54s
windows-host / package (push) Failing after 2m23s
ci / rust (push) Successful in 1m20s
ci / web (push) Successful in 29s
ci / docs-site (push) Successful in 31s
android / android (push) Successful in 3m32s
deb / build-publish (push) Successful in 3m7s
decky / build-publish (push) Successful in 13s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
ci / bench (push) Successful in 4m45s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m38s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m43s
docker / deploy-docs (push) Successful in 6s
The {#SourcePath} relative-traversal for host.env.example/README kept tripping
ISCC ("path not found", error 2) regardless of the separator, so drop it: compute
the two paths absolutely in pack-host-installer.ps1, Test-Path them (clear PS error
if missing), and pass /DHostEnv + /DReadme. The .iss [Files] now reference the
absolute defines — no {#SourcePath}, no ..\.. traversal. Also prints "source ok"
for each so a future failure is unambiguous.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 11:44:30 +00:00
enricobuehler bd3f417d4b feat(windows-client): cross-compile + ship ARM64 (aarch64) off the x64 runner
apple / swift (push) Successful in 55s
ci / rust (push) Successful in 1m20s
ci / web (push) Successful in 29s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 2m7s
ci / docs-site (push) Successful in 30s
android / android (push) Successful in 3m20s
windows-msix / package (x64, C:\Users\Public\ffmpeg, x86_64-pc-windows-msvc, C:\t) (push) Successful in 1m52s
deb / build-publish (push) Successful in 3m40s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 3m16s
decky / build-publish (push) Successful in 12s
ci / bench (push) Successful in 4m58s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 3m21s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m34s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m38s
docker / deploy-docs (push) Successful in 18s
windows.yml + windows-msix.yml gain an x86_64/aarch64 target matrix. ARM64 is
cross-compiled on the one x64 Windows runner — the x64 MSVC toolset ships the
ARM64 cross compiler, aarch64-pc-windows-msvc is tier-2 with host tools, and
SDL3/libopus (build-from-source) cross-compile cleanly. The only arch-specific
external dep is FFmpeg's import libs: the matrix points FFMPEG_DIR at a per-arch
tree (x64 C:\Users\Public\ffmpeg, arm64 C:\Users\Public\ffmpeg-arm64, both
FFmpeg 7.x / avcodec-61). Per-arch short CARGO_TARGET_DIR avoids a shared target
dir; fmt + test run only for x64 (aarch64 can't execute on the x64 host).

pack-msix.ps1 gains -Arch x64|arm64 (stamps the manifest ProcessorArchitecture,
arch-suffixes the .msix/.cer); windows-msix.yml matrixes both arches and
publishes ..._x64.msix / ..._arm64.msix. setup-windows-runner.ps1 provisions the
rustup target + the ARM64 FFmpeg tree (idempotent).

Verified live on the runner (home-windows-1): debug+release cross-build green,
clippy -D warnings green, and MSIX pack produces a valid arm64 package (manifest
arch=arm64; bundled exe/SDL3/avcodec/reactor-bootstrap all PE machine 0xAA64).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 11:44:24 +00:00
enricobuehler aef552f04a feat(host/windows): HDR scRGB→P010 in a shader — NVENC native P010, off the SM
apple / swift (push) Successful in 55s
deb / build-publish (push) Successful in 3m9s
decky / build-publish (push) Successful in 13s
ci / rust (push) Successful in 1m14s
ci / web (push) Successful in 30s
ci / docs-site (push) Successful in 30s
windows-host / package (push) Failing after 2m19s
android / android (push) Successful in 3m12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
ci / bench (push) Successful in 4m38s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m42s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m47s
docker / deploy-docs (push) Successful in 18s
On the Windows WGC HDR path the FP16 scRGB capture was fed to NVENC as
R10G10B10A2 (BT.2020 PQ), and NVENC did the RGB→YUV CSC internally on the
contended SM — adding to the encode_ms wall under a GPU-saturating game.
(NVIDIA's D3D11 VideoProcessor can't do RGB→P010 for HDR; that path renders
green, confirmed live — so the convert must be ours.)

New `HdrP010Converter` fuses the tone-map with the BT.2020 RGB→YUV matrix and
emits P010 (10-bit limited range) directly: a luma pass → an R16_UNORM plane
RTV (full-res) and a chroma pass → an R16G16_UNORM plane RTV (half-res, 2x2
box average) of a DXGI_FORMAT_P010 texture. NVENC then takes native P010 and
skips its SM-side convert.

Gated behind PUNKTFUNK_HDR_SHADER_P010 (default OFF → the existing
R10→NVENC path is byte-for-byte unchanged). Colour validated by a new
`hdr-p010-selftest` subcommand: a synthetic scRGB pattern → P010 → readback,
compared to a BT.2020 PQ 10-bit reference — max abs error Y=0.99 / Cb=0.82 /
Cr=0.75 codes on an RTX 4090. Live-validated HDR colours correct (no green).
Build + clippy (--features nvenc -D warnings) green on x86_64-pc-windows-msvc.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 09:54:00 +00:00
enricobuehler 22aff1c7ac fix(android): invoke cargo by absolute path in cargoNdk task
android / android (push) Successful in 3m50s
deb / build-publish (push) Successful in 3m11s
ci / bench (push) Successful in 4m45s
apple / swift (push) Successful in 56s
ci / rust (push) Successful in 1m18s
ci / web (push) Successful in 30s
ci / docs-site (push) Successful in 30s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
decky / build-publish (push) Successful in 11s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m34s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m42s
docker / deploy-docs (push) Successful in 18s
Gradle's Exec resolves command[0] via the JVM/daemon's inherited PATH, not
the environment("PATH", …) set on the task (that only reaches the spawned
child). A GUI Android Studio launch — and any daemon it starts — has no
~/.cargo/bin on its PATH, so a bare "cargo" fails with "A problem occurred
starting process 'command 'cargo''". Use the already-computed cargoBin
absolute path; the env PATH still lets cargo/cargo-ndk find their subtools.

Also refresh the README prereqs: add the missing cmake;3.22.1 SDK package
(the cmake crate builds libopus with it) and drop the broken
`brew --prefix openjdk@21` JAVA_HOME hint in favour of `java_home -v 21`.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 11:09:44 +02:00
enricobuehler 822fde1e89 fix(rpm): derive the libcuda link stub from source (fixes undefined cu* symbols)
apple / swift (push) Successful in 54s
ci / rust (push) Successful in 1m10s
ci / web (push) Successful in 30s
ci / docs-site (push) Successful in 31s
android / android (push) Successful in 3m22s
deb / build-publish (push) Successful in 3m9s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
ci / bench (push) Successful in 4m37s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m57s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m2s
docker / deploy-docs (push) Successful in 13s
The Fedora RPM build linked punktfunk-host against a synthesized libcuda stub
with a FROZEN symbol list baked into ci/fedora-rpm.Dockerfile. The priority-
stream work added cuCtxGetStreamPriorityRange / cuStreamCreateWithPriority /
cuStreamSynchronize / cuMemcpy2DAsync_v2, which weren't in that list, so the
link failed with "undefined symbol".

build-rpm.sh now regenerates /usr/lib64/libcuda.so.1 from every cu* symbol the
host source references (grep of crates/punktfunk-host/src), before rpmbuild — so
a new cu* call can never silently break the link again. Self-maintaining and
needs no builder-image rebuild (it supersedes the Dockerfile's frozen stub).
Verified the 23 extracted symbols compile and cover the 4 that were undefined.

Also fix the bogus %changelog weekday (Sun -> Mon, Jun 15 2026 is a Monday) that
rpmbuild warned on.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 08:29:16 +00:00
enricobuehler d7aa528d7e fix(android): settings dropdowns trapped D-pad/controller focus
apple / swift (push) Successful in 54s
ci / rust (push) Successful in 1m20s
ci / web (push) Successful in 29s
ci / docs-site (push) Successful in 30s
deb / build-publish (push) Successful in 3m5s
decky / build-publish (push) Successful in 13s
android / android (push) Successful in 3m29s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m43s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 7m8s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 7m20s
docker / deploy-docs (push) Successful in 6s
ExposedDropdownMenuBox anchors on a read-only OutlinedTextField, and a text field
captures D-pad focus -- directional keys never escape it, so on a TV/controller you
got stuck on the first select. Replace SettingDropdown with a clickable Surface +
DropdownMenu (no text field): D-pad moves between settings, A opens the menu, A
selects an item. Adds a primary-colour focus border so the focused setting reads
across a room.

Verified locally: ./gradlew :app:assembleDebug BUILD SUCCESSFUL.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 08:20:55 +00:00
enricobuehler 3074b30988 ci(runner): cap the act_runner cache + 30-min prune (fix recurring disk-full)
apple / swift (push) Successful in 53s
android / android (push) Successful in 10m42s
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 28s
ci / rust (push) Successful in 11m39s
ci / bench (push) Successful in 4m43s
deb / build-publish (push) Successful in 3m7s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
decky / build-publish (push) Successful in 12s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 7m23s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 7m24s
docker / deploy-docs (push) Failing after 8s
The hourly docker-prune could never reclaim the real disk filler: the act_runner
cache server's blob store (cache.dir:"" -> /root/.cache/actcache/cache) lives in
the long-running runner container's WRITABLE LAYER, which docker prune can't see.
It grew to ~66 GB and filled the 125 GB disk on its own.

- New docker-prune.sh holds the logic (inline ExecStart= broke under systemd's
  own $-expansion, which emptied $SZ/$(...) before sh ran them — silently no-oping
  the burst guard). The unit now just calls the script.
- Caps the actcache: clears the blobs once they exceed ~20 GB (act_runner
  repopulates; keys are content-hashed, so only stale entries drop).
- Burst guard lowered 85%->80% and now also clears the actcache.
- Timer hourly -> every 30 min; image/cache `until` 12h -> 6h.

Live: cleared 66 GB on home-runner-1 (93% -> 20%), deployed + verified.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 07:53:08 +00:00
enricobuehler 7dad881d98 fix(packaging/windows): add '\' after {#SourcePath} in the .iss [Files]
apple / swift (push) Successful in 53s
android / android (push) Has been cancelled
ci / rust (push) Successful in 4m14s
ci / web (push) Successful in 38s
ci / docs-site (push) Successful in 33s
deb / build-publish (push) Successful in 2m8s
ci / bench (push) Successful in 4m40s
decky / build-publish (push) Successful in 13s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 20s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m57s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m34s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 21s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m18s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 6m36s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 6m28s
windows-host / package (push) Failing after 2m17s
docker / deploy-docs (push) Successful in 21s
ISPP's {#SourcePath} has no trailing backslash, so {#SourcePath}..\..\scripts
resolved to ...\packaging\windows..\..\scripts (invalid component "windows..")
-> ISCC error 2 "path not found". Add the explicit separator (a double backslash
is harmless on Windows if a future ISPP ever adds the trailing one).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 07:36:01 +00:00
enricobuehler 68744d5743 fix(packaging/windows): vendor SudoVDA driver (no upstream release) + real nefcon URL
android / android (push) Successful in 4m38s
apple / swift (push) Successful in 58s
windows-host / package (push) Failing after 3m2s
ci / rust (push) Successful in 4m39s
ci / web (push) Successful in 30s
deb / build-publish (push) Successful in 2m4s
decky / build-publish (push) Successful in 22s
ci / bench (push) Successful in 4m39s
ci / docs-site (push) Successful in 31s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 16s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 3m8s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m29s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m19s
docker / deploy-docs (push) Has been cancelled
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 6m52s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 6m58s
The first CI run failed only on the SudoVDA download: SudoMaker/SudoVDA has no
releases (source-only repo; Apollo embeds the driver in its installer), so there
was nothing to fetch. Vendor the prebuilt SIGNED driver in-repo instead.

- packaging/windows/sudovda/: SudoVDA.inf/.cat/.dll + sudovda.cer (derived from
  the .cat signer CN=sudovda@su.mk), pulled from the dev-box driver store.
  v1.10.9.289, Class=Display, HWID Root\SudoMaker\SudoVDA, MIT/CC0.
- fetch-sudovda.ps1 -> stage-sudovda.ps1: stage the vendored driver + fetch
  nefcon from its real pinned release (v1.17.40, sha256 812bae7e…, x64/nefconc.exe).
- pack-host-installer.ps1: call stage-sudovda.ps1; README updated with the
  driver-refresh recipe.

The rest of the pipeline already passed on the first run (host built --features
nvenc via the llvm-dlltool import lib; ISCC + signtool found; signed with the
real CN=unom cert).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 07:22:52 +00:00
enricobuehler bfbe5ab888 docs(host-latency): mark Tier 2A landed + validated; Tier 3A FFI validated on MSVC
apple / swift (push) Successful in 54s
android / android (push) Failing after 51s
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 29s
ci / rust (push) Failing after 4m4s
ci / bench (push) Failing after 3m23s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 49s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 7s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 40s
docker / deploy-docs (push) Has been skipped
deb / build-publish (push) Successful in 8m44s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 6m51s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 6m11s
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 23:40:24 +00:00
enricobuehler 1fc6f73784 perf(host/linux): NV12 GPU convert — feed NVENC native YUV, off the contended SM (Tier 2A)
apple / swift (push) Successful in 54s
windows-host / package (push) Failing after 2m18s
ci / web (push) Successful in 32s
ci / rust (push) Failing after 5m2s
decky / build-publish (push) Successful in 11s
android / android (push) Failing after 49s
ci / docs-site (push) Successful in 35s
ci / bench (push) Failing after 3m15s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 3m49s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 15s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 40s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 28s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
docker / deploy-docs (push) Has been skipped
deb / build-publish (push) Successful in 5m54s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 11s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 1m36s
The Linux zero-copy tiled-GL path can now produce NV12 (BT.709 limited range)
on the GPU and feed NVENC native YUV, deleting NVENC's internal RGB->YUV CSC —
which runs on the SM/3D-compute engine a saturating game pins at 100% (the
game-vs-encode contention headache). Windows already does this via the D3D11
video processor; this closes the Linux gap. See docs/host-latency-plan.md §2A.

Gated behind PUNKTFUNK_NV12 (default OFF → the RGB/BGRx path is byte-for-byte
unchanged; zero regression). Only the tiled EGL/GL path converts; the
LINEAR/Vulkan-bridge (gamescope) path stays RGB.

- zerocopy/egl.rs: Nv12Blit — BT.709 limited Y pass (R8, full-res) + UV pass
  (RG8, half-res, GL_LINEAR 2x2 average); both CUDA-registered; import_nv12.
- zerocopy/cuda.rs: two-plane DeviceBuffer (Y W*H@1B + interleaved UV
  (W/2)*2 x H/2), paired Y+UV pool, copy_mapped_nv12 + copy_nv12_to_device,
  on the per-thread priority stream (dmabuf-recycle sync preserved).
- encode/linux.rs: nvenc_input(Nv12)->NV12; submit_cuda copies two planes into
  NVENC's surface; VUI signalled BT.709 limited (colorspace/range/primaries/trc).
- capture/linux.rs: gate (PUNKTFUNK_NV12 && tiled), report format Nv12.
- main.rs + zerocopy/mod.rs: `nv12-selftest` subcommand.

Validated on RTX 5070 Ti two ways: (1) nv12-selftest — synthetic RGBA->NV12
round-trip vs a BT.709 reference, max abs error Y=0.56/U=0.33/V=0.26 LSB;
(2) live capture->NV12->NVENC->decode of animated red content matches the RGB
path's colour (avg RGB 230,18,18 vs 231,18,20). build/clippy/fmt green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 23:39:11 +00:00
enricobuehler a58b6b8e76 fix(windows-client): clear clippy -D warnings on MSVC
apple / swift (push) Successful in 53s
windows-msix / package (push) Successful in 1m4s
windows / build (push) Successful in 57s
ci / bench (push) Failing after 2s
android / android (push) Failing after 2m46s
ci / web (push) Successful in 32s
ci / docs-site (push) Failing after 16s
deb / build-publish (push) Failing after 1s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 0s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 0s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Failing after 1s
docker / deploy-docs (push) Has been skipped
decky / build-publish (push) Failing after 0s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 0s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 1s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 0s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 0s
ci / rust (push) Failing after 2m16s
The cfg(windows) code can't be lint-checked on the Linux dev box, so three
-D warnings slipped through (caught by windows.yml; the FFI + shaders compiled
fine):
- gpu.rs: SetMultithreadProtected returns a must-use BOOL -> `let _ =`.
- video.rs: drop the unused GpuFrame::ten_bit field (present keys off `hdr`;
  the value is still computed locally for the first-frame log).
- present.rs: GpuView::frame is an RAII keep-alive (its Drop returns the decoder
  surface to the pool), never read -> #[allow(dead_code)].

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 23:21:18 +00:00
enricobuehler 0cc36fa130 feat(windows-client): D3D11VA zero-copy hw decode + HDR10 present + GUI polish
windows-msix / package (push) Successful in 1m2s
apple / swift (push) Successful in 54s
windows / build (push) Failing after 1m2s
android / android (push) Failing after 48s
ci / web (push) Failing after 6s
ci / docs-site (push) Failing after 1s
ci / bench (push) Failing after 0s
deb / build-publish (push) Failing after 0s
decky / build-publish (push) Failing after 0s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 0s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 1s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 0s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 0s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 0s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Failing after 1s
docker / deploy-docs (push) Has been skipped
ci / rust (push) Failing after 2m0s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 4m18s
The client was pure software HEVC decode + CPU swscale->RGBA + a full-frame
dynamic-texture upload every frame -- the reason performance was poor on a GPU
box (the GPU sat idle while the CPU churned). This adds a hardware path, HDR,
and a GUI pass.

Performance -- D3D11VA zero-copy:
- gpu.rs (new): one D3D11 device (hardware + VIDEO_SUPPORT, WARP fallback,
  multithread-protected) shared by decoder and presenter via a Send/Sync
  OnceLock. Sharing is mandatory -- a decoded texture is only bindable on the
  device that created it. windows-rs COM interfaces are !Send/!Sync, so the
  unsafe impl is sound only under the multithread protection + disjoint
  decode(video ctx)/present(immediate ctx) split.
- video.rs: D3d11vaDecoder (raw FFI mirroring the Linux VAAPI module). The
  COM-typed AVD3D11VA{Device,Frames}Context are declared here (stable FFmpeg
  ABI) to avoid ffmpeg-sys binding the d3d11 headers; get_format builds a frames
  ctx with BindFlags=SHADER_RESOURCE so the NV12/P010 array slices are
  sampleable. av_frame_clone guard keeps each surface out of the reuse pool
  until the presenter drops it. Software decode stays as the fallback
  (DecoderPref Auto/Hardware/Software; auto falls back on init/decode error).
- present.rs: shared device; per-plane SRVs over the array slice
  (NV12->R8/R8G8, P010->R16/R16G16) + three pixel shaders (RGBA passthrough,
  NV12/BT.709, P010/BT.2020-PQ). present() now takes the frame by value so the
  GPU surface survives re-presents.

HDR:
- Detected in-band (transfer == SMPTE2084), same signal as the other clients.
  Swapchain flips to R10G10B10A2 + ST.2084 + HDR10 metadata. New Settings toggle
  gates advertising VIDEO_CAP_10BIT|HDR; host still gates 10-bit behind its own
  PUNKTFUNK_10BIT + actual-HDR-content checks.

GUI (windows-reactor):
- Host cards with accent-monogram avatars + colored status pills, InfoBar for
  errors/pairing hints, ToggleSwitch settings (+ HDR, decoder, bitrate), button
  icons, a richer connecting screen, and a stream HUD with GPU/CPU-decode + HDR
  status chips.

Not yet on-glass validated: the Linux dev box can't compile the cfg(windows)
code (ffmpeg/windows crates unfetched; WARP has no hw decode) -- only
cargo fmt checks it here. API shapes verified against the windows-rs/reactor
source and the YUV->RGB coefficients checked by hand, but D3D11VA + shaders +
the GUI need a real build (Windows CI / build VM) and on-glass test on the RTX
box. The host-side HDR encode path is unchanged.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 23:16:07 +00:00
enricobuehler af9bb54785 feat(android): D-pad / game-controller focus navigation (TV + phone)
apple / swift (push) Successful in 54s
windows-host / package (push) Failing after 2m14s
android / android (push) Has been cancelled
ci / web (push) Successful in 29s
ci / docs-site (push) Failing after 17s
ci / rust (push) Successful in 4m35s
ci / bench (push) Failing after 4m33s
decky / build-publish (push) Successful in 13s
deb / build-publish (push) Successful in 3m10s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 15s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 32s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 34s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 3m23s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 7m11s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 7m12s
docker / deploy-docs (push) Successful in 9s
Make a controller drive the Compose UI when not streaming, so the menus work on a TV
remote AND on a controller paired to a phone:
- MainActivity maps gamepad face buttons to the keys Compose's focus system
  understands (A -> DPAD_CENTER to activate, B -> BACK); D-pad *keys* already move
  focus and pass through untouched.
- For controllers whose D-pad reports as HAT axes (or to navigate with the left
  stick), dispatchGenericMotionEvent converts AXIS_HAT_X/Y / AXIS_X/Y into discrete
  D-pad key events, edge-detected so a held direction moves focus exactly once.
- HostCard draws a clear primary-colour focus border (the default state layer is too
  subtle across a room on TV).

All gated on "not streaming" -- during a stream the controller still forwards to the
host unchanged. Compile-verified (./gradlew :app:assembleDebug); the focus behaviour
itself needs on-device validation (no KVM here for a TV emulator).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 23:14:29 +00:00
enricobuehler 112a054c35 perf(host): latency hardening for the game-vs-encode GPU contention collapse
Verified, prioritized analysis in docs/host-latency-plan.md (multi-agent
investigation + adversarial verification). Lands the two low-risk tiers:

Tier 2B — Linux scheduling hygiene:
- boost_thread_priority now nices the capture/encode (-10) and send (-5)
  threads on Linux (setpriority, best-effort; no-op without CAP_SYS_NICE),
  and the wrong "gamescope caps the game" doc-comment is corrected.
- CUDA context created with CU_CTX_SCHED_BLOCKING_SYNC (frees a core on the
  shared box instead of busy-spinning on completion).
- Copies moved off the default stream onto a per-thread highest-priority
  CUDA stream (cuStreamCreateWithPriority, graceful NULL-stream fallback)
  with a per-stream sync that no longer blocks on the other worker thread's
  in-flight copies. Stream priority is measure-then-keep (NVIDIA Linux may
  ignore it); never regresses.

Tier 3A — Windows session tuning (new session_tuning.rs, raw C-ABI FFI,
no-op off Windows): once-per-process 1ms timer + DwmEnableMMCSS + HIGH
priority class; per-thread MMCSS "Games" + keep-display-awake. Wired into
both the native (boost_thread_priority) and GameStream (stream.rs) paths.
We had zero session tuning before (Apollo streaming_will_start parity).

Tier 2A (Linux NV12 convert) is specified but intentionally not landed:
it is colour-correctness-critical and needs A/B validation on a GPU box
with a display (green-screen risk). Builds + clippy + fmt green on Linux.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 23:05:57 +00:00
enricobuehler 16d3b7767e feat(packaging): signed Inno Setup installer for the Windows host + CI
apple / swift (push) Successful in 54s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Has been cancelled
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Has been cancelled
windows-host / package (push) Failing after 6m18s
android / android (push) Failing after 2m12s
ci / web (push) Successful in 38s
ci / rust (push) Failing after 1m40s
ci / docs-site (push) Successful in 29s
deb / build-publish (push) Successful in 2m35s
decky / build-publish (push) Successful in 24s
ci / bench (push) Successful in 4m32s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 14s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 3m35s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 20s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m33s
docker / deploy-docs (push) Successful in 22s
MSIX (the client's format) can't install the host's LocalSystem secure-desktop
service or the SudoVDA kernel driver, so the host ships as a signed Inno Setup
setup.exe that runs elevated and delegates to the existing idempotent
`punktfunk-host service install`.

- packaging/windows/punktfunk-host.iss: lay exe into Program Files, optional
  SudoVDA driver task, run service install/start; [Code] stops+waits the service
  before file copy on upgrade; uninstall runs service uninstall.
- pack-host-installer.ps1: cert (reuses MSIX_CERT_PFX_B64 / self-signed CN=unom),
  sign inner exe + setup.exe, fetch/stage SudoVDA, run ISCC, export public .cer.
- fetch-sudovda.ps1 / install-sudovda.ps1: pinned SudoVDA + nefcon download, cert
  import, gated device-node create (no phantom dup), pnputil install (warn-not-abort).
- nvenc/: synthesize nvencodeapi.lib via llvm-dlltool from a 2-export .def so
  --features nvenc links with no GPU/SDK at build time.
- .gitea/workflows/windows-host.yml: build (nvenc) -> clippy -> ISCC -> sign ->
  publish setup.exe + .cer to the generic registry pkg punktfunk-host-windows.
  Tag host-win-v* -> X.Y.Z (+ latest/ alias); main push -> rolling 0.2.<run>.
- setup-windows-runner.ps1: provision Inno Setup; docs: installer instructions.

SudoVDA/nefcon release URLs+SHA-256s in fetch-sudovda.ps1 are placeholders
(baseline v0.2.1) — fetch warns + prints the computed hash until pinned.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 23:05:20 +00:00
enricobuehler f4cff765ed fix(decky): scrub PyInstaller LD_LIBRARY_PATH before spawning system flatpak
apple / swift (push) Successful in 53s
android / android (push) Has been cancelled
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Has been cancelled
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Has been cancelled
decky / build-publish (push) Has been cancelled
ci / rust (push) Has been cancelled
ci / web (push) Has been cancelled
ci / docs-site (push) Has been cancelled
ci / bench (push) Has been cancelled
deb / build-publish (push) Has been cancelled
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Has been cancelled
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Has been cancelled
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Has been cancelled
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Has been cancelled
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Has been cancelled
docker / deploy-docs (push) Has been cancelled
Decky Loader is a PyInstaller binary; it puts its bundled (older) libssl/libcrypto
on LD_LIBRARY_PATH via its /tmp/_MEI* unpack dir, and that env leaked into the
backend's `flatpak run`/`flatpak kill` subprocess. The SYSTEM flatpak's libcurl
+ libostree need newer OPENSSL symbols (3.2/3.3/3.4), so pairing failed with
"libssl.so.3: version OPENSSL_3.3.0 not found". _flatpak_env() now restores
each LD_*_ORIG PyInstaller saved, or drops the var, so the system loader uses
system libs. Reproduced + verified on the Deck (SteamOS 3.8.10, Flatpak 1.16.6).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 23:03:39 +00:00
enricobuehler b9e50faa40 polish(android): grouped Settings cards + ConnectScreen error banner & search indicator
apple / swift (push) Successful in 54s
ci / rust (push) Has been cancelled
ci / web (push) Has been cancelled
ci / docs-site (push) Has been cancelled
ci / bench (push) Has been cancelled
deb / build-publish (push) Has been cancelled
decky / build-publish (push) Has been cancelled
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Has been cancelled
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Has been cancelled
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Has been cancelled
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Has been cancelled
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Has been cancelled
docker / deploy-docs (push) Has been cancelled
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Has been cancelled
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Has been cancelled
android / android (push) Has been cancelled
- Settings: flat list -> Display / Host / Audio / Overlay sections in outlined
  cards (SettingsGroup + ToggleRow helpers) with section headers.
- ConnectScreen: connection errors now show in a filled errorContainer banner
  (was plain red text lost in the layout), and a "Searching the local network..."
  spinner appears while discovery is active but nothing's turned up yet.

Verified locally: ./gradlew :app:assembleDebug BUILD SUCCESSFUL.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 22:58:35 +00:00
enricobuehler f39230e8f4 fix(android): crash on back-while-streaming (UAF) + Material You theme & connect polish
apple / swift (push) Successful in 54s
ci / rust (push) Successful in 1m37s
ci / web (push) Successful in 32s
ci / docs-site (push) Successful in 35s
android / android (push) Successful in 4m23s
deb / build-publish (push) Successful in 2m37s
decky / build-publish (push) Successful in 24s
ci / bench (push) Successful in 4m27s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 16s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m45s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 3m21s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 23s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m28s
docker / deploy-docs (push) Has been skipped
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m30s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m52s
Crash: DisposableEffect.onDispose called nativeClose(handle) (Box::from_raw frees
the SessionHandle) while the SurfaceView's surfaceDestroyed independently called
nativeStopVideo/Audio/Mic on the same handle -- whichever ran after the close
dereferenced freed memory (SIGSEGV: the consistent back-navigation crash). Add a
one-shot `closed` guard: onDispose marks it before freeing; surfaceDestroyed skips
the native calls once closed (backgrounding still stops the threads when it wins).

Polish:
- Branded Material You theme (Theme.kt): dynamic colour on Android 12+, punktfunk
  brand violets as the pre-12 fallback, replacing the generic darkColorScheme().
- ConnectScreen: "Connecting..." was rendered in error-red with no spinner; now a
  neutral spinner while connecting, red reserved for actual errors.

Verified locally: ./gradlew :app:assembleDebug BUILD SUCCESSFUL (both ABIs + the
Compose changes), debug APK assembles.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 22:49:51 +00:00
enricobuehler 55cd58e487 fix(android): DataSpace impls Display not Debug — use {ds} in HDR logs
apple / swift (push) Successful in 54s
deb / build-publish (push) Has been cancelled
decky / build-publish (push) Has been cancelled
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Has been cancelled
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Has been cancelled
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Has been cancelled
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Has been cancelled
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Has been cancelled
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Has been cancelled
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Has been cancelled
docker / deploy-docs (push) Has been cancelled
android / android (push) Successful in 4m27s
ci / rust (push) Successful in 2m14s
ci / web (push) Successful in 32s
ci / docs-site (push) Successful in 31s
ci / bench (push) Successful in 4m38s
ndk's DataSpace derives Copy/PartialEq/Eq and impls Display (no Debug), so the
{ds:?} in the HDR dataspace log statements wouldn't compile under cargo-ndk.
Host clippy can't catch it — decode.rs is android-gated. Switch to {ds}.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 22:13:20 +00:00
enricobuehler 586c4d0ddc fix(flatpak): sign the OSTree commit, not just the summary
apple / swift (push) Successful in 54s
android / android (push) Has been cancelled
ci / rust (push) Successful in 4m22s
ci / bench (push) Failing after 4m25s
ci / web (push) Successful in 33s
decky / build-publish (push) Successful in 14s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 17s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 37s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 20s
deb / build-publish (push) Successful in 6m45s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m36s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m4s
flatpak / build-publish (push) Successful in 4m6s
docker / deploy-docs (push) Successful in 6s
ci / docs-site (push) Successful in 30s
Install failed with "GPG verification enabled, but no signatures found" on the
commit: the deploy step only ran build-update-repo (signs the summary). Add
`flatpak build-sign` to sign the commit objects too — clients with
gpg-verify=true verify the commit, so summary-only signing isn't enough.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 22:10:07 +00:00
enricobuehler 1cd5e0e375 feat(android): HDR (Main10 / BT.2020 PQ) + fix ndk feature gating
apple / swift (push) Successful in 54s
android / android (push) Has been cancelled
ci / rust (push) Has been cancelled
ci / web (push) Has been cancelled
ci / docs-site (push) Has been cancelled
ci / bench (push) Has been cancelled
deb / build-publish (push) Has been cancelled
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Has been cancelled
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Has been cancelled
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Has been cancelled
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Has been cancelled
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Has been cancelled
docker / deploy-docs (push) Has been cancelled
decky / build-publish (push) Has been cancelled
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Has been cancelled
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Has been cancelled
Mirrors the Apple client's HDR path so the Android client can display HDR from a
Windows HDR host:
- nativeConnect now advertises VIDEO_CAP_10BIT | VIDEO_CAP_HDR (was 0), so the
  host upgrades to a Main10 / BT.2020 PQ encode.
- decode.rs detects HDR reactively from the decoder's reported output colour
  (color-transfer ST2084=6 / HLG=7, color-range) -- the AMediaCodec analogue of
  VideoToolbox's format description on Apple -- and signals the Surface dataspace
  (Bt2020[Itu]Pq / Bt2020[Itu]Hlg) so the compositor/display switch to HDR.
  AMediaCodec decodes Main10 from the in-band SPS; no profile override needed.

Also fixes the Android build: set_frame_rate (added in 5262e28) is gated on the
ndk `nativewindow` + `api-level-30` features, which weren't enabled -- so that
commit could not compile under cargo-ndk. Enable
features = ["media","audio","nativewindow","api-level-31"] (minSdk 31): covers
set_frame_rate (api-30), set_buffers_data_space + the DataSpace module (api-28),
and ANativeWindow (nativewindow).

Verified host-side: fmt --all + clippy --workspace (the caps advertise + JNI
surface). The android-gated decode + NDK gating verified against the ndk 0.9
sources; android.yml (cargo-ndk) is the compile gate, and real HDR display needs
an HDR device + Windows HDR host.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 22:09:54 +00:00
enricobuehler 2d697fc26c docs(install-client): real TestFlight + Google Play links
apple / swift (push) Successful in 54s
android / android (push) Has been cancelled
ci / web (push) Successful in 31s
deb / build-publish (push) Has been cancelled
decky / build-publish (push) Has been cancelled
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Has been cancelled
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Has been cancelled
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Has been cancelled
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Has been cancelled
docker / deploy-docs (push) Has been cancelled
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Has been cancelled
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Has been cancelled
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Has been cancelled
ci / docs-site (push) Successful in 51s
ci / rust (push) Successful in 5m22s
ci / bench (push) Failing after 3m36s
Apple is TestFlight-only (no App Store) — link the join URL; drop the App Store
placeholder. Add the live Google Play listing for io.unom.punktfunk.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 22:07:08 +00:00
enricobuehler 844f4b86bd docs: add an "Install a Client" page covering every client + install path
apple / swift (push) Successful in 54s
android / android (push) Failing after 2m1s
ci / rust (push) Successful in 1m38s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Has been cancelled
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Has been cancelled
ci / web (push) Successful in 31s
ci / docs-site (push) Successful in 29s
deb / build-publish (push) Successful in 2m36s
decky / build-publish (push) Successful in 25s
ci / bench (push) Successful in 4m31s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 17s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m48s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m34s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 23s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m21s
docker / deploy-docs (push) Successful in 22s
Per-device install steps in one place: Linux (Flatpak via flatpak.unom.io +
native apt/rpm/Arch), Steam Deck, Windows (signed MSIX from the registry),
macOS (notarized DMG from releases), and iOS/Android (store/beta links). Adds
it to the Connecting nav and cross-links clients.md, whose Linux/Flatpak bullet
now points at the hosted flatpak.unom.io repo instead of the bundle README.

Mobile store/TestFlight URLs are placeholders pending the public listings.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 22:02:02 +00:00
enricobuehler 5262e28b79 feat(android): live stats HUD + low-latency decode tuning
apple / swift (push) Successful in 54s
windows-msix / package (push) Successful in 1m1s
decky / build-publish (push) Has been cancelled
deb / build-publish (push) Has been cancelled
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Has been cancelled
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Has been cancelled
windows / build (push) Successful in 55s
ci / docs-site (push) Successful in 31s
audit / cargo-audit (push) Failing after 1m8s
android / android (push) Failing after 2m12s
ci / web (push) Successful in 31s
ci / bench (push) Successful in 4m31s
ci / rust (push) Successful in 6m31s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 35s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m44s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m25s
flatpak / build-publish (push) Successful in 5m5s
docker / deploy-docs (push) Successful in 20s
Stats HUD (mirrors the Apple client): the decode thread accumulates FPS, receive
throughput, and capture->client latency (p50/p95, skew-corrected) in Rust
(clients/android/native/src/stats.rs); nativeVideoStats drains a snapshot ~1 Hz
over JNI as a DoubleArray. StreamScreen renders a Compose overlay
(W*H@Hz / fps / Mb/s / latency, + dropped-under-loss), toggled by a Settings
switch (persisted, default on) or a 3-finger tap.

Performance (decode.rs):
- ANativeWindow_setFrameRate(refresh_hz): align display vsync to the stream rate
  (no 60-in-120 judder); safe since minSdk 31 >= API 30.
- Raise the decode thread toward URGENT_DISPLAY (best-effort setpriority) so
  background work can't preempt it under load.
- Codec low-latency hints KEY_PRIORITY=0 (realtime) + KEY_OPERATING_RATE.

Verified host-side: cargo build/clippy/fmt --workspace (the ungated stats + JNI
accessor). The android-gated decode.rs (NDK) and the Kotlin build only in CI
(android.yml: gradle + cargo-ndk) -- APIs verified against crate sources.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 21:49:29 +00:00
enricobuehler f1032a7a23 fix(flatpak): pass stable branch to build-bundle (matches --default-branch)
deb / build-publish (push) Has been cancelled
decky / build-publish (push) Has been cancelled
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Has been cancelled
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Has been cancelled
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Has been cancelled
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Has been cancelled
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Has been cancelled
docker / deploy-docs (push) Has been cancelled
android / android (push) Has been cancelled
apple / swift (push) Successful in 55s
ci / web (push) Successful in 28s
ci / rust (push) Successful in 1m38s
ci / docs-site (push) Successful in 28s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Has been cancelled
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Has been cancelled
flatpak / build-publish (push) Successful in 3m55s
ci / bench (push) Successful in 4m34s
The CI added --default-branch=stable, so the repo ref is
app/io.unom.Punktfunk/x86_64/stable. build-bundle defaults to `master` when no
branch is given → "Refspec app/io.unom.Punktfunk/x86_64/master not found". Pass
`stable` explicitly in both flatpak.yml and the local build-flatpak.sh.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 21:48:17 +00:00
enricobuehler 7121b0eb43 fix(apple): disarm CHHapticEngine handlers with no-ops, not nil
apple / swift (push) Successful in 55s
android / android (push) Failing after 1m58s
ci / rust (push) Failing after 1m13s
ci / web (push) Successful in 29s
ci / docs-site (push) Successful in 30s
decky / build-publish (push) Successful in 10s
deb / build-publish (push) Successful in 2m27s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m31s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Has been cancelled
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Has been cancelled
docker / deploy-docs (push) Successful in 24s
stoppedHandler/resetHandler are non-optional closures on the CI SDK
((StoppedReason)->() and ()->()), so assigning nil fails to compile
(apple.yml). Assign no-op closures to disarm them before engine.stop()
-- same re-entrancy guard intent, type-correct.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 21:20:37 +00:00
enricobuehler d9d495a53e feat(flatpak): host a signed OSTree repo at flatpak.unom.io for flatpak update
apple / swift (push) Failing after 40s
ci / rust (push) Has been cancelled
ci / web (push) Has been cancelled
ci / docs-site (push) Has been cancelled
ci / bench (push) Has been cancelled
deb / build-publish (push) Has been cancelled
decky / build-publish (push) Has been cancelled
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Has been cancelled
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Has been cancelled
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Has been cancelled
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Has been cancelled
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Has been cancelled
docker / deploy-docs (push) Has been cancelled
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Has been cancelled
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Has been cancelled
flatpak / build-publish (push) Has been cancelled
android / android (push) Successful in 4m53s
The CI only shipped a single-file .flatpak bundle, which has no remote — users
couldn't `flatpak update`. Keep the bundle (Decky fallback) but also sign the
OSTree repo flatpak-builder already produces and publish it to a shared,
reusable unom-wide remote.

- flatpak.yml: pin --default-branch=stable; import the signing key and
  build-update-repo --gpg-sign; generate unom.flatpakrepo + the app .flatpakref
  + index.html; rsync the repo to unom-1 and bring up a static Caddy container.
  The step no-ops until FLATPAK_GPG_PRIVATE_KEY/DEPLOY_* exist (build stays green).
- packaging/flatpak/server/: compose.production.yml + Caddyfile (static file
  server on :3230, mirrors docker.yml deploy-docs).
- unom-flatpak.gpg: committed public signing key (base64 -> GPGKey= in the descriptors).
- README: hosted repo is now the recommended install; documents the one-time
  infra (edge Caddy vhost, infra port 3230, DNS, the GPG secret).

Edge Caddy vhost + infra port allowlist + the secret are applied out-of-band.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 21:07:27 +00:00
enricobuehler 9c8fa9340c refactor: drop milestone names + consolidate clients; loss-recovery & rumble fixes
apple / swift (push) Failing after 40s
audit / cargo-audit (push) Failing after 1m12s
windows-msix / package (push) Successful in 1m37s
android / android (push) Successful in 4m48s
ci / web (push) Successful in 27s
ci / rust (push) Successful in 4m21s
ci / docs-site (push) Successful in 31s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
windows / build (push) Successful in 1m14s
ci / bench (push) Successful in 4m39s
decky / build-publish (push) Successful in 11s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 19s
deb / build-publish (push) Successful in 6m3s
flatpak / build-publish (push) Successful in 4m13s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m16s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m15s
docker / deploy-docs (push) Successful in 18s
Two bodies of work in one commit (the rename moved files the fixes also touched).

Naming/structure cleanup (pre-launch):
- Host modules m3.rs->punktfunk1.rs, m0.rs->spike.rs; CLI m3-host->punktfunk1-host,
  m0->spike; bare `punktfunk-host` now prints help. Types M3Options/M3Source->
  Punktfunk1Options/Punktfunk1Source.
- Clients consolidated out of crates/ into clients/: punktfunk-client-rs->
  clients/probe (crate punktfunk-probe), client-linux->clients/linux,
  client-windows->clients/windows, punktfunk-android->clients/android/native
  (crate punktfunk-client-android; kept [lib] name=punktfunk_android so the JNI
  contract is unchanged). crates/ now holds only core + host.
- Milestone codes M0-M4 purged from code/CLI/CLAUDE.md/README/docs/docs-site,
  kept only in docs/implementation-plan.md. docs/m2-plan.md->
  docs/gamestream-host-plan.md. CI/gradle/flatpak paths updated.

Client loss-recovery (video froze and never recovered after a brief drop):
- Export punktfunk_connection_frames_dropped through the C ABI (the core already
  tracked it for the client keyframe-recovery loop; it was never reachable from
  the ABI clients). Regenerated punktfunk_core.h.
- Apple (StreamPump + Stage2Pipeline) and Android (decode.rs) now poll
  frames_dropped and request a keyframe when it climbs -- the same loss-driven
  recovery Linux/Windows already had. Under infinite GOP the decoder silently
  conceals reference-missing frames, so the decode-error trigger rarely fires.

Apple rumble robustness (worked then went spotty -- DualSense + Xbox):
- Add CHHapticEngine stopped/reset handlers (rebuild on app background / audio
  interruption / server reset) and drop the permanent `broken` latch on a
  transient drive failure; latch only when the controller truly has no haptics.
- Surface swallowed SDL set_rumble errors on Linux/Windows + diagnostic logging.

Verified: cargo build/clippy/fmt --workspace, C-ABI harness, header drift.
Not runnable on this box (verify in CI): Gitea workflows, gradle/Android,
flatpak, Swift/decky.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 21:05:58 +00:00
enricobuehler 1faa6c6ad4 ci(android): replace r0adkll with a direct Play Publishing-API upload
ci / rust (push) Successful in 1m39s
ci / web (push) Successful in 32s
deb / build-publish (push) Successful in 2m31s
decky / build-publish (push) Successful in 12s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
apple / swift (push) Successful in 53s
ci / docs-site (push) Successful in 31s
android / android (push) Successful in 4m6s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
ci / bench (push) Successful in 4m43s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m11s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m18s
r0adkll/upload-google-play hides real API errors behind "Unknown error
occurred." Proved the full upload sequence (insert edit -> upload bundle ->
track update -> validate) succeeds with the service account, so the failure was
r0adkll's opaque error handling and/or a base64-encoded SERVICE_ACCOUNT_JSON
secret.

clients/android/ci/play-upload.py does the same sequence with stdlib + openssl
(no pip), reuses the SERVICE_ACCOUNT_JSON secret, tolerates it being raw JSON or
base64, auto-retries commit with changesNotSentForReview, and prints Google's
actual error. Locally dry-run-validated against the live app (both secret forms).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 20:38:20 +00:00
enricobuehler 72d1b19743 ci(android): publish signed AAB + universal APK to Gitea generic registry
apple / swift (push) Successful in 55s
ci / rust (push) Successful in 1m38s
ci / web (push) Successful in 34s
ci / docs-site (push) Successful in 32s
android / android (push) Failing after 3m47s
deb / build-publish (push) Successful in 2m31s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m42s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m18s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m24s
docker / deploy-docs (push) Successful in 17s
Build a universal release APK alongside the AAB and push both to the public
generic registry (punktfunk-android/<run_number>/) before the Play upload, so
artifacts are downloadable even while the Play step is still failing. Matches
windows-msix.yml / deb.yml (REGISTRY_TOKEN, user enricobuehler).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-18 20:26:42 +00:00
enricobuehler 9abb9a2496 fix - replace Punktfunkempfänger with Punktfunk
apple / swift (push) Successful in 55s
ci / rust (push) Successful in 1m38s
ci / web (push) Successful in 33s
ci / docs-site (push) Successful in 30s
deb / build-publish (push) Successful in 2m36s
decky / build-publish (push) Successful in 23s
ci / bench (push) Successful in 4m36s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 19s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m57s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m26s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 22s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m16s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m19s
docker / deploy-docs (push) Successful in 22s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m1s
android / android (push) Failing after 3m27s
2026-06-18 17:56:58 +02:00
enricobuehler 02b1be652d cancel rumble on disconnect
apple / swift (push) Successful in 56s
ci / rust (push) Successful in 1m37s
ci / web (push) Successful in 28s
ci / docs-site (push) Successful in 33s
android / android (push) Failing after 3m55s
deb / build-publish (push) Successful in 2m27s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m40s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m36s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m28s
docker / deploy-docs (push) Successful in 19s
hide system bar in StreamScreen.kt
2026-06-18 17:20:57 +02:00
enricobuehler b8c9f88cfd feat: add .env support for local release builds
apple / swift (push) Successful in 53s
ci / rust (push) Successful in 1m38s
ci / web (push) Successful in 30s
ci / docs-site (push) Successful in 37s
android / android (push) Failing after 4m20s
deb / build-publish (push) Successful in 2m35s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
decky / build-publish (push) Successful in 12s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m44s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m24s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m30s
docker / deploy-docs (push) Successful in 18s
2026-06-18 12:40:51 +02:00
enricobuehler 22409acba5 fix(ci): use android-36 platform as 37 is missing from sdkmanager channel
apple / swift (push) Has been cancelled
decky / build-publish (push) Successful in 12s
ci / rust (push) Successful in 1m53s
ci / web (push) Successful in 30s
ci / docs-site (push) Successful in 40s
android / android (push) Failing after 4m46s
deb / build-publish (push) Successful in 2m26s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m41s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m27s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m29s
docker / deploy-docs (push) Successful in 17s
2026-06-18 12:24:00 +02:00
enricobuehler 8f720e0e46 chore: bump version to 0.0.2 to trigger Play Store CI
android / android (push) Failing after 43s
apple / swift (push) Successful in 54s
ci / web (push) Successful in 28s
ci / docs-site (push) Successful in 28s
deb / build-publish (push) Has been cancelled
decky / build-publish (push) Has been cancelled
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Has been cancelled
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Has been cancelled
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Has been cancelled
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Has been cancelled
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Has been cancelled
docker / deploy-docs (push) Has been cancelled
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Has been cancelled
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Has been cancelled
ci / rust (push) Successful in 1m36s
ci / bench (push) Has been cancelled
2026-06-18 12:22:22 +02:00
enricobuehler a24679ce69 feat: setup CI for Google Play Store submission and refactor UI
android / android (push) Failing after 50s
apple / swift (push) Successful in 54s
deb / build-publish (push) Successful in 2m25s
ci / web (push) Successful in 28s
ci / rust (push) Successful in 1m36s
ci / docs-site (push) Successful in 28s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m25s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m4s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 7m55s
2026-06-18 11:51:40 +02:00
enricobuehler 6c02acab59 build: update Android NDK to r30 (30.0.14904198)
android / android (push) Failing after 42s
apple / swift (push) Successful in 57s
ci / web (push) Successful in 32s
ci / rust (push) Successful in 1m43s
ci / docs-site (push) Successful in 29s
deb / build-publish (push) Successful in 2m26s
decky / build-publish (push) Successful in 23s
ci / bench (push) Successful in 4m33s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 16s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 3m5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3m18s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m25s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 24s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m35s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m29s
docker / deploy-docs (push) Successful in 23s
2026-06-18 11:13:14 +02:00
enricobuehler 1f7b8eba66 feat(host/windows): auto-install a virtual mic device (Steam Streaming Microphone)
apple / swift (push) Successful in 54s
android / android (push) Successful in 1m56s
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 28s
deb / build-publish (push) Successful in 2m31s
ci / rust (push) Successful in 1m40s
decky / build-publish (push) Successful in 19s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m32s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m5s
docker / deploy-docs (push) Successful in 20s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 9m16s
So Windows mic passthrough works without the user installing anything: when no virtual-mic
device is present, install Steam Remote Play's SteamStreamingMicrophone.inf (ships under
Steam\drivers\Windows10\{arch}\ next to the speakers INF Apollo uses) via DiInstallDriverW
loaded from newdev.dll — the same mechanism Apollo uses for Steam Streaming Speakers — then
re-find the device. Needs admin (the host runs as SYSTEM); best-effort and safe (no-op if
Steam absent / INF not found / PUNKTFUNK_NO_MIC_INSTALL), falling back to the manual-install
guidance (VB-Audio Cable) otherwise.

Not yet built/validated on the box (down); FFI cross-checked against windows-0.62. Whether
Steam ships SteamStreamingMicrophone.inf at that path is to be confirmed on the box.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-17 17:22:48 +00:00
enricobuehler a7daed5797 feat(host/windows): client→host mic passthrough via a virtual audio device
apple / swift (push) Successful in 55s
ci / web (push) Successful in 27s
ci / rust (push) Successful in 1m40s
android / android (push) Successful in 1m57s
ci / docs-site (push) Successful in 29s
deb / build-publish (push) Successful in 2m30s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m30s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m12s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m2s
docker / deploy-docs (push) Successful in 18s
The host received the client's mic uplink (0xCB Opus) but dropped it on Windows ("requires
Linux"). Windows has no user-mode way to CREATE a capture endpoint, so target an existing
virtual audio device and write the decoded mic PCM into its RENDER endpoint — the device's
CAPTURE endpoint then surfaces as a microphone host apps record from (the inverse of a
virtual cable). New audio::wasapi_mic::WasapiVirtualMic: finds the device by friendly-name
(Steam Streaming Microphone / VB-Audio CABLE Input / VoiceMeeter / "virtual", override with
PUNKTFUNK_MIC_DEVICE), opens a WASAPI shared event-driven RENDER client (48 kHz stereo f32,
autoconvert), and a dedicated COM thread writes a bounded (~80 ms drop-oldest) inject queue
with silence-fill. open_virtual_mic() gets a Windows arm; mic_service_thread (Opus decode →
push) now compiles for windows too (opus is already a windows dep). Clear error + install
guidance when no virtual device is present.

Linux/cross-platform side cargo-checks; the Windows path is built/validated when the box is
back (the wasapi render API was cross-checked against the docs + the existing capture path).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-17 17:15:41 +00:00
enricobuehler 3b3e8b4ba9 perf(host/windows): elevate capture/encode/send thread CPU priority (Apollo-parity)
apple / swift (push) Successful in 54s
deb / build-publish (push) Successful in 2m31s
decky / build-publish (push) Successful in 15s
ci / rust (push) Successful in 1m36s
android / android (push) Successful in 2m5s
ci / web (push) Successful in 29s
ci / docs-site (push) Successful in 29s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m28s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m20s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 7m58s
Apollo runs its capture thread at CRITICAL and its encoder thread at ABOVE_NORMAL; we set
none. Our GPU work is already HIGH priority, but the GPU scheduler can only favour commands
we've SUBMITTED — a normal-priority thread descheduled by a CPU-heavy game submits the
convert/encode late, so the HIGH GPU priority never bites (consistent with the measured
"NVENC engine idle yet the encode waits ~15 ms"). Raise the WGC helper's capture+encode
loop and the single-process capture+encode loop to THREAD_PRIORITY_HIGHEST, and the
transmit thread to ABOVE_NORMAL, via a cross-platform boost_thread_priority() (Windows-only
effect — the Linux host caps the game via gamescope so its threads aren't starved).

Not yet built/validated on the GPU box (it's down); the cross-platform side compiles
(cargo check) and the Windows calls are cross-checked against the windows-0.62 API.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-17 16:12:29 +00:00
enricobuehler 9771aa8815 fix(host/windows): binary-search clamp NVENC bitrate to the codec-level max (not ×¾ step-down)
ci / web (push) Successful in 28s
ci / rust (push) Successful in 1m42s
ci / docs-site (push) Successful in 28s
apple / swift (push) Successful in 55s
android / android (push) Successful in 1m55s
deb / build-publish (push) Successful in 2m29s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
ci / bench (push) Successful in 4m27s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m5s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 7m54s
When a client requests a bitrate above the GPU's HEVC/AV1 level ceiling, NVENC rejects
initialize_encoder. The old probe stepped the rate down by ×¾ each retry, undershooting
the real ceiling badly (a 1 Gbps request landed ~300 Mbps even with the level cap near
800). Replace it with a binary search over [floor, requested] that converges (±20 Mbps)
on the HIGHEST rate NVENC accepts and clamps to that — so the stream uses the full
codec-level bitrate. Factored the session open/config/init into try_open_session() for
the probe; split-encode rejection is disambiguated from a bitrate-cap rejection (retry
once with split disabled) and the floor fallback also tries split-disabled.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-17 13:42:00 +00:00
enricobuehler a4df75132a fix(host/windows): HEVC/AV1 HIGH tier so high client bitrates aren't quartered
android / android (push) Successful in 1m56s
apple / swift (push) Successful in 54s
ci / rust (push) Successful in 1m35s
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 29s
deb / build-publish (push) Successful in 2m26s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 6s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m36s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m8s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m8s
docker / deploy-docs (push) Successful in 18s
NVENC defaulted to Main tier, whose per-level bitrate ceiling at 5K (HEVC Level 6.2
Main ≈ 240 Mbps) made initialize_encoder reject a high client bitrate; the existing
probe-and-step-down then silently dropped a ~1 Gbps request by ×¾ to ~240-320 Mbps —
visible color/motion compression on fast scenes. Set HIGH tier (≈800 Mbps for HEVC,
higher for AV1) + autoselect level so the requested bitrate goes through. `tier`/`level`
are u32 (HIGH=1, AUTOSELECT=0) shared across the HEVC/AV1 union offset; the step-down
remains as a safety net. Not yet built/validated on-box (box offline).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-17 13:33:31 +00:00
enricobuehler 4cc57d5c39 perf(host/windows): move capture→encode off the 3D engine (NV12/P010 video-processor path, zero-copy, GPU priority)
apple / swift (push) Successful in 56s
ci / rust (push) Successful in 1m36s
android / android (push) Successful in 1m56s
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 28s
deb / build-publish (push) Successful in 2m26s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m33s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m15s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 7m58s
The Windows host capped at ~60 fps with 35-40 ms latency on a GPU-heavy game:
the per-frame capture→encode path shared the 3D engine with the game and got
scheduled behind it. Rework to minimize 3D-engine work per frame:

- VideoConverter (D3D11 video processor): capture → NVENC-native NV12/P010 so
  NVENC skips its internal RGB→YUV (a 3D/compute step). Wired into both DDA
  (dxgi.rs) and WGC (wgc.rs). New PixelFormat::Nv12/P010 + NVENC YUV input.
- GPU scheduling hardening (Apollo-style): D3DKMTSetProcessSchedulingPriorityClass
  HIGH, absolute SetGPUThreadPriority, SetMaximumFrameLatency(1).
- WGC SDR zero-copy (hold pool frames; no CopyResource). DDA keeps a fast
  CopyResource to decouple its single-frame acquire/release from the async convert.
- Pipelined helper encode loop (PUNKTFUNK_ENCODE_DEPTH, default 1) + perf split
  (cap_wait / encode / write).

Live on the RTX 4090: hard 60 fps ceiling removed (now scene-scaling 40-200+),
latency much reduced. Residual cap in GPU-pinned scenes is the irreducible RGB→YUV
convert (no fixed-function unit on NVIDIA — VideoProcessing engine reads 0%) waiting
behind an uncapped game under WDDM context time-slicing; Linux avoids it via
gamescope capping the game to the display refresh.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-17 13:08:03 +00:00
enricobuehler 15d3d423fa feat(decky): full-featured Gaming-Mode client — fullscreen page, pairing, focus-correct launch
apple / swift (push) Successful in 56s
ci / docs-site (push) Successful in 28s
ci / rust (push) Successful in 1m48s
android / android (push) Successful in 2m11s
ci / web (push) Successful in 27s
deb / build-publish (push) Successful in 2m24s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 7s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m32s
flatpak / build-publish (push) Successful in 4m1s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m18s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 7m43s
The plugin was a QAM launcher whose stream never appeared, with no
pairing. Three fixes, plus a headless --pair mode on the GTK client:

- Stream actually starts (MoonDeck's proven mechanism): gamescope only
  focuses the process tree Steam launched via reaper, so a flatpak
  spawned from the (root) backend is invisible. The frontend now
  registers ONE hidden non-Steam shortcut pointing at bin/punktfunkrun.sh,
  passes the host as the shortcut's Steam launch options, and starts it
  with SteamClient.Apps.RunGame — gamescope then fullscreen-focuses it.
  The wrapper execs `flatpak run io.unom.Punktfunk --connect <host>`.
- Fullscreen page: routerHook.addRoute("/punktfunk") — host list,
  per-host Pair/Stream, and a settings section (resolution/refresh/
  bitrate/gamepad/mic, written to client-gtk-settings.json).
- Pairing: a gamepad-navigable PIN keypad. The host shows the PIN; the
  backend runs the SPAKE2 ceremony headlessly via the client's new
  `--pair <PIN> --connect host` CLI mode (app.rs), persisting the host
  as paired so the stream then connects silently. Same flatpak =>
  shared identity store, verified live (ceremony against a real host).
- Backend (main.py): discover / pair / runner_info / get_settings /
  set_settings / kill_stream; uses DECKY_USER_HOME so paths resolve to
  the deck user's flatpak install regardless of the plugin's root flag.

CI (decky.yml) and the sideload packager now ship bin/punktfunkrun.sh.
The Steam-shortcut launch and headless-pairing env follow MoonDeck
exactly but need a Deck in Gaming Mode to fully confirm.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 09:17:14 +00:00
enricobuehler 67608944f0 feat(client-linux): controller + keyboard shortcuts to exit fullscreen
On the Steam Deck there was no way out of fullscreen — no F11 key, and the
header bar (with the fullscreen button) is hidden while fullscreen.

- Controller: a Moonlight-style escape chord (L1+R1+Start+Select) held
  together leaves fullscreen and releases input capture. The gamepad
  service latches the chord (fires once per press) and signals the stream
  page over an async channel; four simultaneous buttons no game uses as a
  deliberate combo, so it can't trigger during play.
- Keyboard: F11 already toggled fullscreen (checked before input
  forwarding, so it works while captured) — now surfaced.
- Discoverability: entering fullscreen flashes a 4s hint listing both
  exits (F11 · L1+R1+Start+Select).

The escape future is aborted on page-hidden so a stale session can't act
on the shared window.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 09:16:47 +00:00
enricobuehler 25c8dd58c7 fix(flatpak): drop the Windows client from the workspace for the offline build
apple / swift (push) Successful in 54s
ci / rust (push) Successful in 1m45s
android / android (push) Successful in 2m2s
ci / web (push) Successful in 29s
ci / docs-site (push) Successful in 31s
deb / build-publish (push) Successful in 2m40s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m33s
flatpak / build-publish (push) Successful in 4m2s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m13s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 7m46s
The lock prune (a5b99b2) stopped flatpak-builder full-cloning windows-rs
(disk-fill), but exposed the next layer: `cargo --offline --locked -p
punktfunk-client-linux` resolves the WHOLE workspace, so it still tried
to load the now-un-vendored windows-rs source for the
punktfunk-client-windows member (its windows-rs git deps are
cfg(windows)-gated, but cargo resolves all targets regardless) and
failed: "can't checkout ... you are in the offline mode".

Drop the Windows client from the workspace members inside the sandbox
build (sed on the copied Cargo.toml — the flatpak never compiles it) and
remove --locked (the lock no longer matches the reduced member set;
--offline still pins every crate to the vendored cargo-sources.json, so
the build stays reproducible). android stays — it has no git deps.

Verified locally: removing the member, `cargo build -p
punktfunk-client-linux --offline` Finishes with zero windows-rs
involvement; manifest YAML still valid.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 08:12:21 +00:00
enricobuehler d5757980f8 style(host): rustfmt — align video_caps comment in m3 test call-sites
apple / swift (push) Successful in 53s
ci / web (push) Successful in 32s
ci / rust (push) Successful in 1m36s
ci / docs-site (push) Successful in 29s
deb / build-publish (push) Successful in 2m26s
decky / build-publish (push) Successful in 22s
ci / bench (push) Successful in 4m31s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 17s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 3m3s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m40s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 21s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m19s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m17s
android / android (push) Has been cancelled
docker / deploy-docs (push) Successful in 17s
cargo fmt --all over the merged connect() call-sites (the video_caps/
launch args landed without a fmt pass). Comment-alignment only.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 07:48:23 +00:00
enricobuehler a5b99b2928 fix(flatpak): prune microsoft/windows-rs git crates before vendoring
apple / swift (push) Successful in 55s
deb / build-publish (push) Successful in 2m26s
decky / build-publish (push) Successful in 10s
ci / web (push) Successful in 29s
ci / docs-site (push) Successful in 33s
android / android (push) Successful in 1m52s
ci / bench (push) Has been cancelled
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 35s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 3m4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m18s
flatpak / build-publish (push) Failing after 2m43s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m15s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m7s
docker / deploy-docs (push) Has been cancelled
ci / rust (push) Failing after 48s
The flatpak CI was failing at "Downloading sources" with "No space left
on device": flatpak-cargo-generator walks the whole workspace Cargo.lock
and emits a `type: git` source for the windows-rs crates (windows +
windows-reactor + ~12 sub-crates, pinned by punktfunk-client-windows),
and flatpak-builder then FULL-clones that multi-GB repo — for a bundle
that only ever compiles `-p punktfunk-client-linux` and never touches a
windows-* crate.

New packaging/flatpak/prune-windows-lock.py writes a copy of Cargo.lock
with the windows-rs git packages stripped (matches on the `source =`
line, so a crate that merely lists a windows dependency is kept;
dependency-free so it also runs on the Deck's stock python). Both the CI
and build-flatpak.sh feed that pruned lock to the generator. The
committed Cargo.lock is untouched — cargo --offline only needs vendored
sources for the crates it actually builds, and the windows-rs crates are
not in the Linux client's dependency closure.

Verified locally: 14 crates pruned (507 -> 493 packages), zero windows-rs
`source =` lines remain, output parses as TOML, all Linux-client deps
(gtk4/ffmpeg-sys-next/sdl3/pipewire) intact.

This unblocks the flatpak build carrying the VAAPI green-screen fix
(64b1679) for the Steam Deck.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 07:43:11 +00:00
enricobuehler 41b289780f Merge remote-tracking branch 'origin/main'
apple / swift (push) Successful in 55s
ci / rust (push) Failing after 1m4s
ci / web (push) Successful in 36s
ci / docs-site (push) Successful in 30s
android / android (push) Successful in 2m27s
deb / build-publish (push) Successful in 2m24s
decky / build-publish (push) Successful in 25s
ci / bench (push) Successful in 4m31s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 17s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m47s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m55s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 22s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m14s
flatpak / build-publish (push) Failing after 2m41s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 4m15s
docker / deploy-docs (push) Successful in 21s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Has been cancelled
2026-06-17 07:24:27 +00:00
enricobuehler 64b167946f fix(client-linux): VAAPI green screen on AMD — flatten NV12 planes across DRM layers
First AMD test (Steam Deck, Mesa radeonsi) showed a mostly-green image
with red whites — the classic fingerprint of NV12 chroma read as 0.

Root cause (confirmed against FFmpeg/GTK/mpv source): FFmpeg's VAAPI
export uses VA_EXPORT_SURFACE_SEPARATE_LAYERS unconditionally, so an
NV12 surface comes back as TWO single-plane layers — layers[0]=R8
(luma), layers[1]=GR88 (chroma) — sharing one object/fd, the UV plane
reached via offset. map_dmabuf took layers[0] only and used its format
(R8) as the GTK fourcc, so GdkDmabufTexture got a luma-only texture
with the chroma plane dropped → chroma defaults to 0 → green field,
red highlights.

Fix (matches mpv's dmabuf_interop_gl flatten pattern):
- Derive the combined fourcc from the decoder's sw_format
  (AVHWFramesContext.sw_format → NV12 → DRM_FORMAT_NV12), NOT from the
  per-plane component formats. The frame format is absent from the
  separate-layer descriptor and must be deduced from sw_format.
- Flatten every plane across every layer in declared order (Y then UV),
  each with its own fd (objects[plane.object_index].fd), offset, pitch.
- One-time descriptor dump (objects/layers/formats/modifier) so a new
  driver's real layout is visible in the logs.
- Unit test locks the DRM FourCC magic numbers (NV12=0x3231564e).

Software decode (swscale, reads colorspace from the VUI) was always
correct, which isolated the bug to this path. PUNKTFUNK_DECODER=software
is the immediate workaround on an un-rebuilt binary. Awaiting Steam Deck
reconfirm (no AMD VAAPI on the NVIDIA dev box to live-verify).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 07:24:27 +00:00
enricobuehler 9537efdcd5 feat(client/windows): HDR10 (BT.2020 PQ) decode + present
apple / swift (push) Successful in 54s
windows-msix / package (push) Successful in 1m8s
windows / build (push) Successful in 1m14s
android / android (push) Failing after 1m43s
ci / rust (push) Failing after 48s
ci / web (push) Successful in 28s
ci / docs-site (push) Successful in 29s
deb / build-publish (push) Successful in 3m5s
decky / build-publish (push) Successful in 14s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 3s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m35s
flatpak / build-publish (push) Failing after 4m27s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 3m54s
docker / deploy-docs (push) Successful in 6s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 7m12s
Light up the dormant 10-bit/HDR path end to end on the Windows client.

- core: NativeClient::connect gains a video_caps param threaded into the Hello. The Windows
  client advertises VIDEO_CAP_10BIT | VIDEO_CAP_HDR; every other caller (the C ABI shim,
  Linux, Android, host test connects) passes 0, so the 8-bit BT.709 path is unchanged. The
  host already gates a Main10/PQ encode on these bits + PUNKTFUNK_10BIT.
- video.rs: a PQ frame (color_trc == SMPTE2084) converts 10-bit YUV → X2BGR10 (== DXGI
  R10G10B10A2) with the BT.2020 matrix via sws_setColorspaceDetails; swscale applies only
  the matrix + range, so the PQ-encoded samples pass through untouched.
- present.rs: on an HDR frame the swapchain flips in place (ResizeBuffers) to R10G10B10A2 +
  DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020 + HDR10 metadata; the passthrough shader is
  unchanged and the compositor maps PQ→display. Switched to ALPHA_MODE_IGNORE so the 10-bit
  padding bits don't render transparent. SDR stays 8-bit B8G8R8A8.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 00:18:30 +02:00
enricobuehler 5cbd249d09 fix(client/windows): first on-glass pass — component routing, pointer lock, stats HUD
The first real run on a display surfaced three issues the headless/dev-VM build never hit:

- Route each hook-using screen (hosts/pair/stream) as its own component() instead of
  calling it with the shared cx. Calling hooks on the parent cx changed the hook order
  when the screen flipped, tripping reactor's Rules-of-Hooks guard and aborting the moment
  you navigated to the stream page.
- Mouse: replace the absolute path (which swallowed WM_MOUSEMOVE and so froze the OS cursor,
  snapping the host pointer back to one point) with proper pointer lock — hide + ClipCursor
  + recentre, shipping relative MouseMove scaled by the Contain-fit factor. Ctrl+Alt+Shift+Q
  now actually toggles capture: track modifier state from the hook's own event stream
  (GetAsyncKeyState doesn't see keys we suppress in our own LL hook), and flush held
  keys/buttons on release so nothing sticks on the host.
- Add the stats HUD overlay (mode · fps · Mb/s · capture→client/decode latency), mirroring
  the Apple client. Stats live in root state and reach the stream page as a prop (a child's
  own async-state update is pruned when props are unchanged), fed by a small poll thread.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 00:18:29 +02:00
enricobuehler ad0cb1b582 feat(host/windows): capture the secure desktop in HDR via DDA (no SDR drop)
ci / web (push) Successful in 32s
ci / rust (push) Successful in 1m26s
android / android (push) Failing after 43s
apple / swift (push) Successful in 55s
deb / build-publish (push) Successful in 2m24s
decky / build-publish (push) Successful in 22s
ci / bench (push) Successful in 4m30s
ci / docs-site (push) Successful in 28s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 16s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4m1s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m31s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 21s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m15s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m21s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 7m46s
docker / deploy-docs (push) Successful in 21s
The secure-desktop DDA leg went black with HDR on: legacy DuplicateOutput (the SDR-era
API) can't capture an FP16/HDR desktop, and dropping the SudoVDA out of HDR is denied on
the Winlogon desktop (so the SDR-drop attempt just churned and stayed black).

Instead capture HDR natively on the DDA path — the capturer already has the full
FP16→BT.2020 PQ→R10G10B10A2 conversion (hdr_fp16 path), it just never requested FP16.
Thread a want_hdr flag into duplicate_output: for an HDR session request
DuplicateOutput1 with FP16 first and retry it (5×) instead of bailing to the
HDR-incapable legacy fallback. The secure-desktop mux now reads the monitor's real HDR
state and opens DDA in HDR when set — no advanced-color toggling at all. The
normal-desktop DDA overlay/flip issues that pushed us to WGC don't apply to the composed
Winlogon UI. want_hdr is threaded through every (re)duplication incl. ACCESS_LOST recovery.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 22:11:07 +00:00
enricobuehler 69765bad93 fix(host/windows): drop the SudoVDA to SDR for the secure DDA leg, verified
Keep HDR OFF for the DDA (secure-desktop) path rather than bailing to WGC: the DDA
capturer is SDR-only (BGRA8), so an HDR SudoVDA makes the Winlogon capture black.
On the secure transition, drop the monitor out of HDR and VERIFY it took (re-read
advanced_color_enabled, retry up to 6×200ms) before opening DDA — the CCD toggle can
transiently fail (rc=5) or lag. Restore HDR on return to the WGC normal-desktop leg.
Logs clearly if the drop can't be applied (e.g. denied on the Winlogon desktop).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 21:56:11 +00:00
enricobuehler af6787c0bd fix(host/windows): honor the SudoVDA's real HDR state (stop wiping the user's HDR toggle)
HDR streamed nothing and "didn't persist" because build() forced the SudoVDA's
advanced-color state to match the handshake bit_depth on every build — with an
8-bit-negotiated session (the common case: clients advertise no 10-bit cap) that
meant set_advanced_color(false) on every connect, wiping a user's deliberate
Windows HDR toggle on the virtual display.

But the whole pipeline already follows the monitor's REAL HDR state: WGC captures
FP16 when HDR is on, NVENC forces Main10 + BT.2020 PQ from the 10-bit capture
format regardless of the negotiated depth (encode/nvenc.rs), and the client
auto-detects PQ from the HEVC VUI. So the negotiated bit_depth must NOT drive the
monitor's colorspace.

- build(): only ever ENABLE HDR (proactively, for a negotiated 10-bit session);
  never force it off. A user-enabled HDR session now persists and flows end-to-end.
- secure-desktop mux: gate the HDR→SDR drop (for the DDA leg) on the monitor's
  ACTUAL advanced-color state at switch time, not bit_depth — so an HDR session
  with an 8-bit handshake still drops correctly for Winlogon and restores after.
- sudovda: add advanced_color_enabled() reader (DISPLAYCONFIG_GET_ADVANCED_COLOR_INFO).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 21:37:04 +00:00
enricobuehler aabf9fbc83 Merge remote-tracking branch 'origin/dda-parity'
apple / swift (push) Successful in 55s
windows-msix / package (push) Successful in 1m8s
audit / cargo-audit (push) Failing after 1m10s
windows / build (push) Successful in 1m5s
android / android (push) Successful in 3m33s
ci / web (push) Successful in 40s
ci / docs-site (push) Successful in 37s
ci / bench (push) Successful in 4m32s
ci / rust (push) Successful in 8m37s
deb / build-publish (push) Successful in 3m21s
decky / build-publish (push) Successful in 28s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 17s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 3m37s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m58s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 22s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m31s
flatpak / build-publish (push) Failing after 3m2s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 7m2s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 4m22s
docker / deploy-docs (push) Successful in 21s
2026-06-16 18:55:52 +00:00
enricobuehler 0ce2e37faf refactor(host/windows): clean up DDA path + add a proper Windows service
Final cleanup after the DDA-parity work, plus an end-user service to replace the
PsExec/VBS/scheduled-task launch chain.

Cleanup (behavior-preserving):
- sudovda.rs: drop the dead legacy GDI isolate_displays/restore_displays (CCD is
  the sole isolation path), the always-empty Monitor.isolated field, and the
  vestigial reassert_isolation + PUNKTFUNK_ISOLATE_DISPLAYS knob; fix stale comments.
- dxgi.rs: downgrade leftover debug warns/infos (DuplicateOutput1 retry, FALLBACKS,
  hook-hits, AcquireNextFrame idle timeout) to debug!; remove the PUNKTFUNK_NO_CURSOR
  per-frame test knob.

Windows service (src/service.rs, `punktfunk-host service`):
- SCM supervisor (windows-service crate) that duplicates its LocalSystem token,
  retargets it to the active console session, and CreateProcessAsUserW's the host
  there (Sunshine/Apollo model) — relaunching on exit and console session switch,
  inside a kill-on-close job object so a service crash never orphans the host.
- install/uninstall/start/stop/status subcommands: one elevated `service install`
  registers an auto-start LocalSystem service + firewall rules + a default host.env.
- Config moves to %ProgramData%\punktfunk\host.env; config_dir() now resolves to
  %ProgramData%\punktfunk on Windows (replacing the APPDATA=C:\Users\Public hack),
  with a PUNKTFUNK_CONFIG_DIR override. Logs land in %ProgramData%\punktfunk\logs\.
- merged_env_block (shared with the WGC helper) now also carries RUST_LOG.
- docs/windows-service.md + scripts/windows/host.env.example; windows-host.md updated.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 18:44:15 +00:00
enricobuehler 6d611cf889 feat(host/windows): reference-counted SudoVDA monitor lifecycle (reuse on quick reconnect, teardown when idle)
User: tearing down + recreating the monitor per session is wrong both ways — a
fixed GUID collides on overlapping sessions, but a per-session GUID makes a new
screen on every reconnect; host-lifetime would leave a phantom display for
physical-screen users. Correct model = rock-solid state machine.

Replace the per-session create/REMOVE with a host-level reference-counted
manager (global MGR):
- States: Idle / Active{refs} / Lingering{until}.
- Connect (acquire): Idle→create; Lingering→reuse (cancel teardown, reconfigure
  if the mode changed) — the quick-reconnect reuse, no new screen/PnP chime;
  Active→refs++ (concurrent / Reconfigure-overlap), reconfigure on a mode change.
- Disconnect (release, via the MonitorLease keepalive Drop): refs-- ; at 0 →
  Lingering(now + PUNKTFUNK_MONITOR_LINGER_MS, default 10s).
- Background timer: Lingering past its deadline → REMOVE the monitor → Idle, so a
  physical screen returns ~10s after streaming stops.

Eliminates BOTH the cross-session REMOVE collision (teardown only at refs==0 +
expired grace) and the new-screen-on-reconnect, without a persistent phantom
display. The control-device handle is opened once (host-level) — a handle, not a
screen. SudoVdaDisplay is now a marker; the old create() body is create_monitor.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 17:53:21 +00:00
enricobuehler ca375c7ce8 fix(host/windows): WGC mux — reuse the SudoVDA monitor + helper across secure switches (no teardown/recreate)
User: re-adding WGC brought back the teardown/recreate bug (audible disconnect/
connect on the secure<->normal switch). Cause: the secure->normal switch called
build() = vd.create() = IOCTL_REMOVE old SudoVDA monitor + IOCTL_ADD new one +
respawn the helper — the same teardown/recreate kernel stress we just eliminated
from DDA, now on the mux path.

Apply the same learning (reuse, don't tear down): the SudoVDA monitor and WGC
helper persist for the whole session; only the host-DDA leg opens (on secure)
and closes (on normal). On returning to normal, RESUME the still-alive helper
(drain its secure-dwell backlog + request a keyframe) instead of rebuilding.
The HDR-session colorspace restore (set_advanced_color(true) + helper rebuild)
is kept ONLY for bit_depth>=10 — an SDR session never changed the colorspace, so
it needs no rebuild at all. The secure switch already reuses the monitor
(open_dda on the existing target).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 17:27:50 +00:00
enricobuehler e8d885fb4f fix(host/windows): WGC relay — set SudoVDA color to match session bit depth at build (kill persisted HDR)
Re-test still broken: the WGC helper captured HDR FP16 BT.2020 PQ from the FIRST
frame (before any switch), feeding the 8-bit SDR encoder → broken normal-desktop
image. Root cause: the SudoVDA's advanced-color (HDR) state PERSISTS on the
monitor across sessions, so the 8-bit session inherited HDR left enabled by the
earlier broken toggle — and gating the per-switch toggles can't undo a state
that's already on at start.

Fix: in build() (runs on initial create + every mode-switch/return-from-secure
rebuild), force set_advanced_color(target, bit_depth>=10) BEFORE spawning the
WGC helper, with a 250ms settle if it changed. An 8-bit session now always
captures SDR via WGC (matching the encoder); 10-bit keeps HDR.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 17:18:41 +00:00
enricobuehler d2e536d299 fix(host/windows): WGC relay — don't force HDR on SDR sessions across the secure mux
Re-enabling the WGC relay brought back a broken image on the secure->normal
switch. Log root cause: on returning to the normal desktop the relay called
set_advanced_color(target, true) to 'restore HDR', so the rebuilt WGC helper
captured HDR FP16 BT.2020 PQ while the session encoder is 8-bit SDR -> format
mismatch (the 'HDR gets restored when flipping back to WGC' bug).

Gate BOTH set_advanced_color toggles on bit_depth>=10. An SDR (8-bit) session
now stays SDR across WGC<->DDA switches (no HDR force, no needless topology
change); HDR sessions keep the drop-on-secure / restore-on-normal behavior.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 17:13:02 +00:00
enricobuehler f469dfcc76 chore(host/windows): clean up DDA capture — fix unused imports, quiet secure-desktop log, sane retry default
- Remove 4 unused imports (PCWSTR in composed_flip, anyhow macro + SizeInt32 in
  wgc, Write in wgc_relay).
- DuplicateOutput1 retry defaults to N=1 (immediate legacy): on the secure
  desktop DuplicateOutput1 is LOGON_UI-only so it always refuses, and the
  release-before-reduplicate + gentle recovery keep the legacy dup stable;
  retrying there only blocked. Still env-tunable (PUNKTFUNK_DUP_RETRY_N/_MS).
- Throttle the 'using legacy DuplicateOutput' warning (expected + once-per-gentle-
  recovery on secure) so a lock dwell doesn't flood the log.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 17:05:02 +00:00
enricobuehler dc734c711b fix(host/windows): re-sync thread desktop on EVERY recovery (symmetric enter/leave secure)
User's observation: entering UAC/lock works instantly, but clicking OUT of it
breaks (with the disconnect sound) — Apollo's enter and leave are symmetric.
Root cause: attach_input_desktop() (SetThreadDesktop to the current input
desktop) was gated behind is_secure_desktop() in recreate_dupl, so:
- Default->Winlogon (enter): is_secure==true -> re-attach to Winlogon -> works.
- Winlogon->Default (leave): is_secure==false -> SKIP re-attach -> the capture
  thread stays stuck on the now-gone Winlogon desktop -> every rebuild fails ->
  no frames -> client timeout -> session ends -> SudoVDA removed (the disconnect
  sound).

Fix: call attach_input_desktop() UNCONDITIONALLY on every rebuild (Apollo calls
syncThreadDesktop before every duplicate), so leaving secure re-attaches to the
returned desktop. reassert_isolation stays secure-only. Also stop leaking the
HDESK (CloseDesktop right after SetThreadDesktop, like Apollo) so calling it on
every recovery is safe.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 16:57:20 +00:00
enricobuehler 9a9214a2d8 fix(host/windows): gentle DDA recovery — stop the tight teardown/recreate loop
Per the user's insight: on the secure (Winlogon) desktop the duplication dies on
every independent-flip, and our tight recovery loop tore it down + recreated it
hundreds of times/sec — that release/recreate cycle is the real kernel stress,
and it stalled the send thread long enough that the client timed out ('display
disconnected'). Normal-desktop streaming is already solid (per-session GUID
killed the collision); this only changes the loss-recovery cadence.

Gentle recovery (user chose 'keep session alive'):
- cap the cheap re-duplicate to PUNKTFUNK_RECOVER_MS (default 250ms, was 5ms)
- cap the heavy new-device rebuild to PUNKTFUNK_REBUILD_MS (default 1500ms, was
  250ms) — it's the costliest teardown, throttled hardest
- repeat the last frame between attempts (no busy-spin, no 8ms sleep)

~200/s -> ~4/s teardown/recreate during a secure dwell. The session survives
lock/UAC (frozen/laggy secure screen, then clean resume on unlock) instead of
churning the kernel into a disconnect. Both cadences env-tunable.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 16:41:03 +00:00
enricobuehler 2f7c021cac fix(host/windows): per-session SudoVDA monitor GUID (stop overlapping-session monitor teardown)
User observed: 'display disconnected' + freeze with NO context change, and
'first switch happy, subsequent slower, then chaos under stress'. Log shows the
cause: MONITOR_GUID was a FIXED constant, so overlapping sessions (a client
RECONNECTING after a freeze before the old session tore down, or concurrent
sessions) all map to the SAME SudoVDA monitor (same GUID -> IOCTL_ADD reuses
target 257). When the old session ends, its IOCTL_REMOVE tears the monitor down
OUT FROM UNDER the live session -> 'display disconnected' + the late
E_INVALIDARG/MODE_CHANGE failures (output vanished mid-session) -> cascade.

Fix: next_monitor_guid() returns a unique GUID per (process, session) [base GUID
with low 48-bit node = pid<<16 | session#]; create() threads it into AddParams
AND the keepalive (which REMOVEs by it). Each session now owns its own monitor;
one ending can't kill another. (The 200ms DuplicateOutput1 retry confirmed
working — 'succeeded on retry' logged; the residual failures were this
collision, not the race.)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 16:20:26 +00:00
enricobuehler ce84861e3a fix(host/windows): DuplicateOutput1 retry wait 200ms (Apollo's value), env-tunable
The old-dup kernel teardown takes ~200ms (Apollo waits exactly that), so the
previous 2-16ms retries were too short and still fell through to the churning
legacy dup. Bump to PUNKTFUNK_DUP_RETRY_MS (default 200) x PUNKTFUNK_DUP_RETRY_N
(default 6) so the robust DuplicateOutput1 dup wins the race. Env-tunable for
on-box dialing without a rebuild.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 16:07:52 +00:00
enricobuehler eb451d8bc6 fix(host/windows): retry DuplicateOutput1 to ride out the old-dup teardown race
User's insight, and it fits the evidence exactly: in duplicate_output the FIRST
DuplicateOutput1 (called microseconds after the caller releases the old
duplication via self.dupl=None) returns E_ACCESSDENIED, but the legacy
DuplicateOutput a beat later SUCCEEDS — the only difference is TIMING. The
kernel-side teardown of the just-released duplication is async, so the immediate
DuplicateOutput1 races it ('output still duplicated' -> E_ACCESSDENIED). We then
fell straight through to legacy DuplicateOutput, which 'succeeds' into a FRAGILE
dup that churns ACCESS_LOST/MODE_CHANGE every few ms on this cross-GPU IDD
(causing the post-login freeze + UAC-confirm drop).

Fix: retry DuplicateOutput1 up to 5x with escalating 2/4/8/16 ms waits before
falling back to legacy, so the teardown finishes and the ROBUST DuplicateOutput1
dup succeeds (no churn). Bounded (~30 ms worst case) so a genuine failure still
falls back quickly. This is exactly Apollo's 2x/200ms retry rationale.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 16:02:22 +00:00
enricobuehler 1e1e5ce9b5 fix(host/windows): Option-handle the multi-line dupl.GetFramePointerShape call too
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 15:41:41 +00:00
enricobuehler da43b5e8d3 fix(host/windows): release the old duplication before re-duplicating (THE born-lost bug)
DuplicateOutput1 returned E_ACCESSDENIED ~8815x even with PER_MONITOR_AWARE_V2
confirmed on the capture thread (thread_is_v2=true) — so DPI was NOT the cause.
The real cause: DXGI permits only ONE IDXGIOutputDuplication per output, and on
ACCESS_LOST you MUST release the old one before re-duplicating. Our recovery
(try_reduplicate / recreate_dupl) created the NEW duplication while the OLD
self.dupl was still alive → the output stayed held → DuplicateOutput1
E_ACCESSDENIED and the legacy fallback returned a BORN-LOST dup. It never
converged because there was always exactly one stale dup alive at creation
time. The initial open() works precisely because there's no prior dup; Apollo
is clean because it releases (dup.reset()) before every re-DuplicateOutput.

Fix: make self.dupl an Option and set it to None (drop → release the output)
BEFORE duplicate_output in try_reduplicate and before reopen_duplication in
recreate_dupl, then Some(new). acquire() gets a None-guard that synthesizes
ACCESS_LOST (routes into recovery) so a transient None can't panic. All
ReleaseFrame/AcquireNextFrame sites updated for the Option.

This is the documented DDA recovery requirement and the one thing that
distinguished our failing DuplicateOutput1 from Apollo's working one.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 15:40:50 +00:00
enricobuehler c8fb4822a2 fix(host/windows): per-thread Per-Monitor-V2 DPI awareness so DuplicateOutput1 succeeds
The remaining born-lost ACCESS_LOST storm traces to ONE thing: our
IDXGIOutput5::DuplicateOutput1 returns E_ACCESSDENIED (0x80070005) ~4370x, so
we fall back to legacy DuplicateOutput, which yields a BORN-LOST duplication on
this hybrid box. Apollo's DuplicateOutput1 SUCCEEDS on the identical
desktop/output/4090-device → a working dup, clean capture.

Root cause: DuplicateOutput1 REQUIRES Per-Monitor-Aware-V2. At startup our
SetProcessDpiAwarenessContext(PER_MONITOR_AWARE_V2) FAILS with E_ACCESSDENIED
('already set' — a manifest/runtime locked the process to a lower awareness),
and GetAwarenessFromDpiAwarenessContext reports 2 for BOTH Per-Monitor V1 and
V2, so the earlier 'awareness=2' was misleading — the process is likely V1,
which DuplicateOutput1 rejects with E_ACCESSDENIED. (Legacy DuplicateOutput has
no V2 requirement, so it 'worked' but born-lost.)

Fix: SetThreadDpiAwarenessContext(PER_MONITOR_AWARE_V2) on the capture thread
in open() — a per-thread override that takes regardless of the process default,
so DuplicateOutput1 can succeed (the working dup Apollo gets). Logs set_ok +
thread_is_v2 (via AreDpiAwarenessContextsEqual) to confirm V2 actually applied.
Topology fixes (sole display, no MODE_CHANGE) and the recovery backstops stay.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 15:29:17 +00:00
enricobuehler c60a05dbe9 fix(host/windows): make SudoVDA the sole display via clean CCD (the IDD needs to be primary/composited)
Live result of the previous build: the MODE_CHANGE_IN_PROGRESS storm was FIXED
(0 occurrences) by dropping primary-promotion — but it exposed the regression
the review predicted: a non-primary EXTENDED SudoVDA is NOT DWM-composited on
this box, so DDA gets born-lost ACCESS_LOST (0x887a0026) + black frames. The
IDD genuinely must be the sole/primary/composited display here.

Apollo reaches that end state ('Virtual Desktop: 5120x1440', sole display) via
Windows AUTO-promoting the real WDDM display over the box's leftover 1024x768
basic display — but Windows does NOT auto-promote for us, leaving the IDD
extended. So make it sole explicitly, the clean way:
- create(): deactivate the other display(s) via the atomic CCD path
  (isolate_displays_ccd) by DEFAULT (opt out with PUNKTFUNK_NO_ISOLATE). Drop
  the legacy per-device GDI detach from the path (it misses iGPU-attached
  monitors and churns; kept #[allow(dead_code)] for reference).
- set_active_mode(): CDS_UPDATEREGISTRY only — set the mode in place, NO
  CDS_SET_PRIMARY / CDS_GLOBAL / DM_POSITION. A sole display is already primary,
  so there's nothing to contest → no MODE_CHANGE storm (that storm came from
  promoting primary at (0,0) WHILE the basic display was still active).

Net: sole SudoVDA → primary → composited → capturable, with no topology
contest. Keeps the prior MODE_CHANGE-as-transient handling + removed born-lost
escape as backstops.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 15:12:31 +00:00
enricobuehler 769fd96b87 fix(host/windows): stop SudoVDA MODE_CHANGE_IN_PROGRESS storm — don't force IDD primary by default
ROOT CAUSE (verified by multi-agent compare vs Apollo + adversarial review):
set_active_mode() applied the SudoVDA mode with CDS_UPDATEREGISTRY | CDS_GLOBAL
| CDS_SET_PRIMARY + DM_POSITION(0,0) — promoting the freshly-added IDD to
PRIMARY at the virtual-screen origin and persisting it globally. On this box
(baseline active display = a 1024x768 basic 'WinDisc') that primary-promotion
contests the existing display so the desktop topology never reaches a stable
fixed point → every DuplicateOutput/AcquireNextFrame during the unending
settle returns DXGI_ERROR_MODE_CHANGE_IN_PROGRESS (0x887A0025). Apollo, live
on this EXACT box with an empty config, never promotes primary and captures
the same SudoVDA at 5120x1440 with zero DXGI errors. (Ruled out earlier on the
live box: win32u hook, DPI, independent-flip/overlay, isolation, render pin.)

Fixes (subtractive, gated per adversarial review):
- sudovda.rs set_active_mode: default to CDS_UPDATEREGISTRY only (no primary
  promotion, no GLOBAL, no DM_POSITION) = Apollo-parity for the multi-display
  default. Promote to primary (CDS_GLOBAL|CDS_SET_PRIMARY+DM_POSITION) ONLY
  when PUNKTFUNK_ISOLATE_DISPLAYS=1 (sole display, where a blank extended IDD
  would otherwise yield no frames). Avoids regressing headless/isolated +
  mid-stream Reconfigure.
- dxgi.rs acquire: treat MODE_CHANGE_IN_PROGRESS (0x887A0025) as a TRANSIENT
  (Ok(None), repeat last frame, wait it out) instead of falling through to the
  fatal Err arm → cold-rebuild → create()→set_active_mode (which re-issued the
  mode change and amplified the storm).
- dxgi.rs acquire: remove the born-lost cold-rebuild escape — it re-created the
  SudoVDA (IOCTL REMOVE/ADD = the audible PnP chime the user heard) and never
  converged; now repeat last frame in-process (never tear the IDD down mid-
  session, like Apollo). Overlay + cheap-spin/HDR recovery left intact.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 14:59:42 +00:00
enricobuehler 900089c44c fix(host/windows): don't pin SudoVDA render adapter by default (Apollo parity)
GROUND TRUTH from Apollo streaming live on this exact box (empty config):
captures the SudoVDA at 5120x1440@240 on the RTX 4090 with ZERO ACCESS_LOST /
born-lost / MODE_CHANGE -- clean, no overlay, no isolation, no render pin. That
disproves the independent-flip theory (a sole SudoVDA captures fine here) and
points at something WE do that Apollo doesn't.

The concrete culprit: we call SET_RENDER_ADAPTER, which this driver IGNORES
(logs 'render adapter DIFFERS from pinned add=0x23664 pinned=0x15768') and the
IDD ends up rendering on adapter 0x23664 while its DXGI output is enumerated
under the 4090 (0x15768) where we create the capture device -- a cross-GPU
mismatch that is the real source of the perpetual ACCESS_LOST +
MODE_CHANGE_IN_PROGRESS (0x887A0025) storm. Apollo never pins (empty config),
so its IDD stays on its natural adapter, aligned with capture.

Make the render pin OPT-IN (PUNKTFUNK_RENDER_ADAPTER=<name>); default to NOT
pinning, matching Apollo. The startup log now shows the resulting AddOut LUID
so we can confirm the IDD lands on the 4090.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 14:37:31 +00:00
enricobuehler cd72164db2 fix(host/windows): keep multi-display (Apollo parity) instead of sole-display isolation
CONFIRMED on the live RTX4090+iGPU box: hook fires+verified, DPI=2, overlay
running, yet the stream STILL freezes -- born-lost dropped but MODE_CHANGE_IN_
PROGRESS (0x887A0025) churn took over (2284x) and frames go stale. Root cause
is the topology itself: create() makes SudoVDA the SOLE active display
(CDS_SET_PRIMARY + isolate_displays + isolate_displays_ccd), and a sole display
on a hybrid box goes into fullscreen independent-flip / MPO that Desktop
Duplication cannot capture.

Apollo is rock solid on this EXACT box because it does the opposite: it keeps
the physical monitor ACTIVE and arranges the virtual display alongside it
(rearrangeVirtualDisplayForLowerRight, 'Do not change the primary'). Multi-
display is DWM-composited, so the output never independent-flips.

Make isolation OPT-IN (PUNKTFUNK_ISOLATE_DISPLAYS=1) and default to NOT
isolating -- match Apollo's multi-display topology. SudoVDA stays primary (so
it carries the shell -> frames) but other monitors stay active, which disables
independent-flip. reassert_isolation honors the same flag (re-isolating mid-
stream would itself trigger the storm). Keeps the overlay + born-lost escape
as belt-and-suspenders.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 14:23:20 +00:00
enricobuehler 1bcb786382 fix(android): request NEARBY_WIFI_DEVICES at runtime so mDNS discovery works on real devices
apple / swift (push) Successful in 53s
ci / web (push) Successful in 30s
ci / docs-site (push) Successful in 38s
android / android (push) Successful in 3m23s
deb / build-publish (push) Successful in 2m4s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m31s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m8s
docker / deploy-docs (push) Successful in 5s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 7m58s
ci / rust (push) Successful in 4m4s
NsdManager service discovery needs NEARBY_WIFI_DEVICES on Android 13+. The app DECLARED it but
never REQUESTED it, so on a real device the permission stayed denied and discoverServices silently
found nothing — no prompt, no hosts. (It only worked on the emulator because the permission was
granted via `adb pm grant`.) Request it (mirroring the mic RECORD_AUDIO flow) when the connect
screen appears, and start/restart discovery once granted; on API < 33 discovery starts immediately
(the permission doesn't apply there). The advertised hosts the Apple clients already see will then
appear here too.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 16:14:57 +02:00
enricobuehler 5f84c5785c fix(host/windows): force-composed-flip overlay in the single-process DDA path
CONFIRMED root cause via instrumented build: hook_hits=1+ (win32u hook fires,
verified-patched) and DPI awareness=2 (PER_MONITOR), yet the born-lost
ACCESS_LOST storm persists with 100% DuplicateOutput1 E_ACCESSDENIED. That
rules out reparenting (the hook works) and DPI -> it is fullscreen
independent-flip / MPO: the SudoVDA virtual display, isolated as the SOLE
active output, scans out one plane on one display, bypassing DWM composition,
so Desktop Duplication gets a born-lost duplication.

Apollo never hits this because it runs WITH a physical monitor attached
(multi-display is already DWM-composited); we isolate to sole-display, so we
must force composition ourselves. The fix already existed (ForceComposedFlip,
a tiny topmost layered overlay that disqualifies independent-flip) but was
only wired into the WGC relay path's secure branch, which PUNKTFUNK_NO_WGC=1
disables. Wire it into virtual_stream unconditionally (DDA owns the normal
desktop here, where the storm is). Held for the session; Drop tears it down;
PUNKTFUNK_FORCE_COMPOSED=0 disables.

Keeps the prior build's born-lost escape as a safety net.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 14:08:59 +00:00
enricobuehler 0c1afeefea fix(android): shrink the colored launcher-icon foreground to match the themed layer
apple / swift (push) Successful in 54s
ci / rust (push) Failing after 40s
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 28s
android / android (push) Successful in 5m41s
ci / bench (push) Successful in 4m28s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
deb / build-publish (push) Successful in 2m8s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m27s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m38s
docker / deploy-docs (push) Successful in 18s
On the test phone's launcher the standard (colored) adaptive foreground rendered noticeably larger
than the themed (monochrome) layer — identical geometry, but the launcher insets/scales the two
differently — so the colored circles overflowed the circle mask. Shrink only the foreground group
(scale 0.105 → 0.073, re-centred) to match the correctly-sized monochrome; the monochrome layer is
unchanged.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 16:08:26 +02:00
enricobuehler 63b63a4010 fix(host/windows): instrument + harden DDA against the born-lost ACCESS_LOST storm
The hybrid RTX4090+iGPU box storms DXGI_ERROR_ACCESS_LOST (0x887A0026) +
MODE_CHANGE_IN_PROGRESS (0x887A0025) ~3s after first frame: every rebuilt
duplication is born-lost (created OK, first AcquireNextFrame instantly
ACCESS_LOST), seeds black, retries forever. The steady-state m3 loop calls
try_latest()->acquire() which returns Ok(None) on every recovery, so the
cold-rebuild escape (MAX_CAPTURE_REBUILDS) was unreachable -> frozen stream.

Multi-agent root-cause + adversarial review point at the win32u GPU-pref hook
being ineffective (patched on the main thread, no FlushInstructionCache, never
verified) rather than the synthesis's independent-flip theory (Apollo has no
overlay yet is stable on this exact box).

This build instruments + applies the safe, high-probability fixes:
- Hook: FlushInstructionCache after the inline patch (cross-thread i-cache);
  read back the 12 patched bytes and error! if they didn't land; per-call hit
  counter (hybrid_hook_hits) logged after open -- hits==0 proves the hook is
  off DXGI's reparent path.
- DPI: log SetProcessDpiAwarenessContext result + effective awareness (need
  2=PER_MONITOR for DuplicateOutput1; explains the 100% E_ACCESSDENIED).
- SetThreadExecutionState(ES_CONTINUOUS|ES_DISPLAY_REQUIRED|ES_SYSTEM_REQUIRED)
  at capture open, restored on Drop -- stop IDD idle-invalidation (Apollo does
  this too).
- Born-lost escape: count consecutive born-lost rebuilds; on the NORMAL desktop
  (never the secure/Winlogon dwell) escalate to Err after ~5s so the m3 loop
  cold-rebuilds the whole pipeline instead of freezing on the last frame.

Diagnostic-forward: one test now tells us hook-hits + DPI awareness + whether
ExecutionState/desktop-sync alone fixes it, and the stream self-recovers
instead of wedging.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 14:02:55 +00:00
enricobuehler 18ec32d21e feat(android): adaptive launcher icon with Material You themed-icon support
apple / swift (push) Successful in 53s
ci / rust (push) Failing after 1m36s
ci / web (push) Successful in 36s
ci / docs-site (push) Successful in 36s
deb / build-publish (push) Successful in 2m4s
decky / build-publish (push) Successful in 10s
android / android (push) Successful in 3m14s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m46s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m16s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 7m46s
docker / deploy-docs (push) Successful in 19s
Replace the placeholder system icon with the Punktfunk brand mark (two overlapping violet circles,
from the shared logo in clients/apple/.../punktfunk_Logo.icon).

- drawable/ic_launcher_foreground.xml: the violet logo (3 exact paths) scaled + centered into the
  108dp adaptive-icon safe zone via a group transform.
- drawable/ic_launcher_monochrome.xml: single-tone silhouette for Android 13+ themed icons
  (Material You) — the launcher recolors it to the wallpaper.
- mipmap-anydpi-v26/ic_launcher{,_round}.xml: adaptive-icon (background + foreground + monochrome);
  dark-indigo background (@color/ic_launcher_background) so the violet pops.
- Manifest: android:icon=@mipmap/ic_launcher + roundIcon (was @android:drawable/sym_def_app_icon).

minSdk 31 → anydpi-v26 covers every device (no legacy PNG mipmaps needed). Verified on a physical
phone (Android 16): the icon renders centered + circle-masked; the themed-icon layer is wired.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 16:02:49 +02:00
enricobuehler 60bb9727d6 fix(host/windows): correct SetDisplayConfig slice signature + local DISPLAYCONFIG_PATH_ACTIVE
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 13:17:54 +00:00
enricobuehler 2ac1014e8e fix(host/windows): CCD-based display isolation (detach hybrid-attached monitors)
The freeze on context change is the lock/login rendering on a PHYSICAL monitor
instead of the captured SudoVDA display. Root cause: the legacy isolate_displays
(EnumDisplayDevices + ChangeDisplaySettings) found NOTHING to detach on this hybrid
box (4090 + AMD iGPU) — an iGPU-attached monitor isn't flagged ATTACHED_TO_DESKTOP
in the GDI enum, so it's never detached and the secure desktop lands on it while the
virtual output freezes. (Log: isolate ran, logged zero "detaching" lines.)

Add CCD-based isolation (QueryDisplayConfig(QDC_ONLY_ACTIVE_PATHS) + SetDisplayConfig)
— the API Apollo uses, which sees every active path. Deactivate all active paths
except the SudoVDA target's, leaving the virtual display the sole desktop so ALL
content (incl. Winlogon) renders to it. Runs alongside the legacy pass (now a no-op
fallback); the original topology is saved and restored on teardown before REMOVE.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 13:16:19 +00:00
enricobuehler 3237ca31cd feat(host/windows): capture via IDXGIOutput5::DuplicateOutput1 (Apollo's capture API)
The one major capture-API difference left vs Apollo: punktfunk used legacy
IDXGIOutput1::DuplicateOutput; Apollo uses IDXGIOutput5::DuplicateOutput1 with a
format list, the modern path that's more robust to overlay/format changes (a
candidate for the SudoVDA-on-hybrid 0x887A0026 churn). Add a duplicate_output()
helper used at all 3 duplication sites (open, reopen_duplication, try_reduplicate):
QI to IDXGIOutput5 and DuplicateOutput1, falling back to legacy DuplicateOutput.
DuplicateOutput1 requires per-monitor-v2 DPI awareness, so set that at process
start alongside the GPU-pref hook (matches Apollo).

Format list is BGRA8-only for now (SDR test): DuplicateOutput1 returns the first
format it can CONVERT to, so FP16-first would hand back FP16 even on SDR and trip
the HDR path. Real FP16/HDR capture (with IDXGIOutput6 colorspace detection) is the
follow-up once the churn is settled.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 13:00:37 +00:00
enricobuehler 7cfeddc770 fix(host/windows): install the GPU-preference hook at process start (before any DXGI)
The win32u hook only works if it patches before DXGI caches the hybrid preference.
It was installed in DuplCapturer::open (first capture), but the SudoVDA
render-adapter selection creates a DXGI factory during virtual-display setup —
seconds earlier — so the preference was already cached and the hook had no effect
(churn persisted; log showed "render adapter chosen" at :02, "hook installed" at
:04). Call install_gpu_pref_hook() at the top of real_main(), before any command
runs, so it beats the first DXGI factory. (open() still calls it too; Once makes
the earliest call win.) Also fix the cosmetic function-cast-as-integer warning.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 12:39:50 +00:00
enricobuehler a01f8a2f58 feat(host/windows): port Apollo's win32u GPU-preference hook (fix hybrid-GPU DDA churn)
Root cause of the ACCESS_LOST (0x887A0026) churn + context-change freeze, found
live: the box is a HYBRID system (RTX 4090 + AMD Radeon iGPU + SudoVDA). DXGI does
hybrid GPU-preference resolution and REPARENTS the SudoVDA output between adapters
(SET_RENDER_ADAPTER is ignored — the IDD lands on the iGPU 0x23664 while we
duplicate on the 4090 0x15768), which constantly invalidates Desktop Duplication.
Apollo runs fine on this same box because it hooks this away.

Port Apollo's hook: replace win32u.dll!NtGdiDdDDIGetCachedHybridQueryValue to always
report D3DKMT_GPU_PREFERENCE_STATE_UNSPECIFIED, so DXGI skips preference resolution
and never reparents the output → DDA stays on one adapter. Installed once before the
first DXGI factory/enumeration (DuplCapturer::open). We fully replace the function
(never call the original) so a 12-byte absolute-jmp prologue patch suffices — no
detour crate / C length-disassembler dependency, just VirtualProtect.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 12:31:54 +00:00
enricobuehler 61fd75dc33 fix(host/windows): re-isolate/re-attach desktop ONLY on the secure desktop
recreate_dupl called reassert_isolation (a display-TOPOLOGY change via
isolate_displays) + attach_input_desktop on EVERY ACCESS_LOST rebuild — 200×
in a 6 s SDR session. A topology change itself invalidates the freshly-rebuilt
duplication, so the next acquire is ACCESS_LOST → recreate → reassert → a
self-feeding 0x887A0026 churn that freezes the stream and never recovers across
context changes (lock / login / post-login).

Gate both behind is_secure_desktop(): the heavy topology work runs only on the
actual Winlogon (secure/login) desktop — where a physical monitor can grab the
secure desktop off our virtual output. Routine churn, the lock screen, and
post-login are all on the normal desktop, so they take a light re-duplicate with
no topology meddling. Apollo isolates once at startup; its recovery just
re-duplicates — this matches that.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 12:07:16 +00:00
enricobuehler d11f2bf800 fix(host/windows): stop the DDA freeze — kill the HDR format-change storm + throttle ACCESS_LOST recovery
Two freeze drivers found live on the RTX box (DDA-only, 5K@240 HDR SudoVDA):

Step 1 — the per-frame format-change check (995db69) mis-fired EVERY frame in HDR
(827+/session): self.hdr_fp16 is derived from the duplication ModeDesc (FP16
scanout mode), but legacy DuplicateOutput always hands back 8-bit BGRA, so the
acquired-texture format never equals hdr_fp16 → a rebuild storm (each rebuild
re-inits device+NVENC → freeze). Make the acquire check SIZE-only; a real
HDR<->SDR toggle still arrives as ACCESS_LOST → recreate_dupl re-detects it.

Step 3 — ACCESS_LOST (0x887A0026) churn: HDR overlay/MPO flips invalidate the
duplication continuously and the recovery loop had no rate limit (the 250ms
throttle guarded only the full rebuild, not the cheap try_reduplicate), so it
spun DuplicateOutput + up-to-16ms Acquire and starved the encode thread. Add a
last_recover throttle capping ALL recovery attempts to ~one per 5ms; between
attempts return None so the caller repeats the last frame, paced at the frame
interval (no busy-spin, encode thread keeps running).

Real FP16 HDR capture (DuplicateOutput1) + per-loss desktop-reisolation cleanup
are the next steps; validate this in SDR first.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 11:54:23 +00:00
enricobuehler 995db69387 fix(host/windows): detect format/size change on the DDA acquire path
DDA only re-read the duplication format/size on rebuild (recreate_dupl) and
initial open. A mid-stream HDR<->SDR flip (FP16<->BGRA — e.g. the SudoVDA output
dropping out of HDR for the secure desktop) or a resolution change that does NOT
raise ACCESS_LOST left hdr_fp16/width/height stale, so present_acquired copied
into a mismatched-format/size target — the secure-desktop "works once, then HDR
breaks" symptom. Re-read the acquired texture's desc every frame (as Apollo does)
and rebuild on a real change instead of presenting a mismatched frame; throttled
like the ACCESS_LOST path so a flapping toggle can't hammer DuplicateOutput.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 11:18:53 +00:00
enricobuehler 3d04ce92a1 feat(host/windows): PUNKTFUNK_NO_WGC — force single-process DDA everywhere
A single test flag to bring up / validate DDA on its own and as the base for the
secure-desktop work. When set it (1) skips WGC in capture_virtual_output (forces
dxgi::DuplCapturer, same as PUNKTFUNK_CAPTURE=dda) and (2) makes should_use_helper
return false, so even a SYSTEM host bypasses the two-process WGC relay and captures
in-process with one DDA capturer for both the normal AND the secure desktop —
Apollo's model. All the WGC / relay code stays compiled; unset the flag to restore.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 11:15:47 +00:00
enricobuehler 6ea52b0372 feat(host/windows): SDR-while-secure — drop SudoVDA out of HDR on Winlogon so DDA captures it
When the DDA-on-secure path is enabled (PUNKTFUNK_SECURE_DDA=1), the mux now
toggles the SudoVDA's advanced-color (HDR) state via the CCD API
(sudovda::set_advanced_color → DisplayConfigSetDeviceInfo +
DISPLAYCONFIG_SET_ADVANCED_COLOR_STATE): on entering the secure (Winlogon)
desktop it disables HDR so the lock/UAC renders SDR/composed (no fullscreen
independent-flip → DDA can duplicate it instead of storming ACCESS_LOST/black),
opens DDA fresh on the now-SDR output; on returning to normal it re-enables HDR
and rebuilds the helper so WGC re-detects the restored colorspace.

Also debounce the DesktopWatcher (publish a Default↔Winlogon change only after it
is stable ~80ms) so transient flaps during the transition don't thrash the mux.

Default (no flag) is unchanged: WGC stays live through a lock, no DDA switch.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 11:06:21 +00:00
enricobuehler be18797df8 feat(client): request a recovery keyframe on unrecoverable loss
apple / swift (push) Successful in 54s
windows-msix / package (push) Successful in 1m0s
windows / build (push) Successful in 54s
android / android (push) Successful in 2m30s
ci / web (push) Successful in 37s
ci / docs-site (push) Successful in 38s
deb / build-publish (push) Successful in 2m5s
decky / build-publish (push) Successful in 25s
ci / bench (push) Successful in 4m25s
ci / rust (push) Successful in 4m24s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 16s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m38s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m24s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 22s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m15s
flatpak / build-publish (push) Failing after 5m13s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 4m37s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 7m26s
Under infinite GOP the punktfunk/1 plane has no periodic IDR — the only recovery
keyframe is one the client requests. But the reassembler drops unrecoverable AUs
silently (frames_dropped) and hands the decoder reference-missing delta frames
that libavcodec conceals and returns Ok for, so keying recovery off a decode
error mostly never fires under real loss → a long/permanent freeze.

Surface the data-plane pump's Session.frames_dropped to NativeClient via a shared
atomic (NativeClient::frames_dropped()), updated every pump iteration so it stays
current through a total-loss drought. The Linux and Windows client video loops
watch it and call request_keyframe() when it climbs, throttled to 100 ms (the
decode stays wedged for several frames until the IDR lands). macOS already does
this; client-rs doesn't decode.

Resolves reliability backlog #2.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 11:04:42 +00:00
enricobuehler 55d5a4278f fix(host): self-heal capture loss + audio-thread death mid-session
Two steady-state faults previously bubbled a bare `?` to conn.close / silently
muted the rest of a session. Recover in place instead.

#4 — capture loss (virtual_stream): a mid-session capture stall/disconnect
(`try_latest` Err: PipeWire/compositor thread ended, virtual output gone) ended
the whole session — and the native client has no reconnect path, so it had to
cold-restart the handshake. Now rebuild the pipeline IN PLACE at the current
mode via build_pipeline_with_retry (same primitive the mode/session switch uses),
force a keyframe, and only propagate when the bounded retry is exhausted. A
consecutive-rebuild cap stops a flapping source from looping the client through
endless cold IDRs. Track the live mode so a rebuild after a mode switch targets
the right mode (also fixes the session-switch rebuild using the stale mode).

#3 — native audio thread (audio_thread): broke the loop on ANY next_chunk Err,
spawned once per session and never restarted, so a transient 5 s quiet-sink
timeout permanently muted a multi-hour session. Make a quiet sink return an empty
chunk (not an Err) in both backends so only a genuinely dead capture thread is an
Err, and reopen-with-backoff (INJECTOR_REOPEN_BACKOFF) on death, keeping the Opus
encoder + monotonic seq. Documents the next_chunk contract; also makes the
GameStream audio sender survive quiet sinks for free.

Resolves reliability backlog #3 and #4.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 11:04:42 +00:00
enricobuehler e8619c2362 fix(host/windows): keep WGC through the secure desktop by default (DDA-secure opt-in)
apple / swift (push) Successful in 56s
ci / rust (push) Failing after 1m32s
ci / web (push) Successful in 29s
android / android (push) Successful in 3m15s
ci / docs-site (push) Successful in 41s
deb / build-publish (push) Successful in 2m5s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m47s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m2s
docker / deploy-docs (push) Successful in 37s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m6s
Regression fix. The DDA-on-secure mux + force-composed overlay + rebuild-on-switch
made the stream worse than just staying on WGC: DDA can't reliably capture the
secure desktop's HDR independent-flip (storms ACCESS_LOST → instant black), and
rebuilding the output on every Default↔Winlogon flip thrashed (frequent freezes).
Meanwhile the WGC helper STAYS LIVE through a lock/UAC.

So make the DDA-on-secure path OPT-IN (PUNKTFUNK_SECURE_DDA=1, or the test
toggle). By default the mux keeps WGC the whole session — the DesktopWatcher and
the force-composed overlay aren't even started — so a lock/UAC no longer black-
screens or freezes the stream. The DDA-secure machinery stays in the tree for
future experimentation behind the flag.

(Reverts the rebuild-on-every-switch change 3f191ba via 555ec2a; this gates the
remaining switch.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 10:47:48 +00:00
enricobuehler 555ec2a3b7 Revert "fix(host/windows): rebuild the output fresh on every WGC↔DDA source switch"
This reverts commit 3f191ba2ea.
2026-06-16 10:44:06 +00:00
enricobuehler 3f191ba2ea fix(host/windows): rebuild the output fresh on every WGC↔DDA source switch
Key insight (from the user): a fresh RECONNECT shows the secure desktop but the
live transition does not — so the difference is what a fresh session does that
the live switch skipped. A reconnect runs build() = REMOVE + fresh ADD of the
SudoVDA monitor + re-isolate + a fresh capturer; the live transition instead
reused the session-start output (created while on the NORMAL desktop), which goes
born-lost (ACCESS_LOST storm → black) on the secure desktop.

Fix: virtual_stream_relay now calls build() on EVERY source switch (both WGC→DDA
and DDA→WGC), then opens DDA on the new target for secure / uses the fresh helper
for normal. This makes each transition equivalent to the reconnect that works —
fixing both the WGC→DDA cutover (secure desktop now in the clean output state DDA
can duplicate) and the DDA→WGC cutover (a fresh helper's first frame is its
opening IDR, so await_idr clears immediately instead of waiting on a wedged
helper). Costs a ~1-2s rebuild per transition, acceptable for UAC/lock events.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 10:40:55 +00:00
enricobuehler ef4786387e feat(host/windows): force-composed-flip overlay to capture the secure desktop
The secure (Winlogon: UAC/lock/login) desktop presents via fullscreen
independent-flip/MPO — it scans out bypassing DWM composition, so DXGI Desktop
Duplication returns born-lost DXGI_ERROR_ACCESS_LOST (the client sees black; the
UAC only "flashes" during the brief composed transition). Confirmed live: stable
4090 LUID across the storm (NOT reparenting) on an FP16 HDR output, recovering
only when the screen changes.

Fix (non-input, no system-wide registry change): capture/composed_flip.rs keeps a
tiny click-through near-invisible TOPMOST LAYERED window alive on the current
input desktop. Any visible window on the output disqualifies independent-flip →
DWM composites → DDA can capture. A dedicated thread follows the input desktop
(Default↔Winlogon) and recreates the window there on each switch (a window is
bound to its desktop), re-asserting topmost + pumping messages every 200ms.
Started for the two-process stream's lifetime; gated by PUNKTFUNK_FORCE_COMPOSED
(default on, =0 to disable). Needs GENERIC_ALL on OpenInputDesktop for
DESKTOP_CREATEWINDOW (0x80070005 otherwise). Validated: overlay creates on the
Default desktop; live lock test pending.

Also includes SET_RENDER_ADAPTER (sudovda.rs, Apollo item #16): pins the IDD
render GPU to the NVENC GPU before ADD — issued + accepted live, though the
secure-desktop storm was proven to be independent-flip (stable LUID), not
reparenting, so it's correctness/hygiene here rather than this bug's fix.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 10:25:55 +00:00
enricobuehler 3e2888de26 docs(apollo): mark GSO #4 (GameStream Windows USO) done
apple / swift (push) Successful in 54s
windows-msix / package (push) Successful in 1m31s
android / android (push) Successful in 2m29s
windows / build (push) Successful in 1m3s
ci / web (push) Successful in 36s
ci / docs-site (push) Successful in 35s
ci / rust (push) Successful in 4m18s
deb / build-publish (push) Successful in 2m3s
decky / build-publish (push) Successful in 13s
ci / bench (push) Successful in 4m22s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 15s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m30s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m35s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 22s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m14s
flatpak / build-publish (push) Failing after 5m17s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 7m45s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 7m17s
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 10:22:53 +00:00
enricobuehler 0324719b6e feat(host/windows): USO batched send for the GameStream video plane
The GameStream video sender did one send() syscall per packet on Windows
(the #[cfg(not(target_os="linux"))] sendmmsg_all fallback), capping
throughput at high packet rates. Wire it to UDP Send Offload (the Windows
analogue of Linux GSO) so each paced 16-packet burst goes out in one
WSASendMsg(UDP_SEND_MSG_SIZE) syscall instead of 16, preserving the
microburst pacing.

Expose a reusable punktfunk_core::transport::send_uso_all (Windows-only)
that reuses the proven native-plane USO primitive (send_one_uso + the uso
on/off latch + uso_unsupported), with the same uniform-size guard and
≤512-segment chunking as UdpTransport::send_gso. It returns how many leading
packets it sent via USO; the GameStream sendmmsg_all sends any remainder
(USO off via PUNKTFUNK_GSO=0, a size-mixed burst, or a frame's short final
packet) with per-packet send. On-wire packet boundaries are unchanged.

Resolves #4 in docs/apollo-comparison.md. Linux build unaffected;
punktfunk-core type-checks for x86_64-pc-windows-msvc. Host Windows compile
deferred to CI / dev box.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 10:21:33 +00:00
enricobuehler ba4e9a8672 docs(apollo): mark cursor #13 done, reclassify #21 as already-handled
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
apple / swift (push) Successful in 54s
ci / rust (push) Failing after 1m21s
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 29s
android / android (push) Failing after 5m44s
ci / bench (push) Failing after 3m26s
decky / build-publish (push) Successful in 12s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
deb / build-publish (push) Successful in 2m5s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m3s
docker / deploy-docs (push) Successful in 21s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 7m50s
#13 (two-pass alpha+XOR cursor) implemented in capture/dxgi.rs. #21
(composite moved cursor without a new desktop frame) is already handled:
DXGI returns S_OK for pointer-only updates so punktfunk recomposites in
present_acquired; the original premise (stutter via timeout) was incorrect.
Adds status banner + per-item resolution notes in Part 4 and Part 3.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 09:49:20 +00:00
enricobuehler 6d7301ccf5 fix(windows): two-pass cursor compositing (alpha + XOR) in DXGI capture
A single DXGI cursor shape can need BOTH an alpha-blended layer AND a
screen-inverting (XOR) layer at once — a masked-color text I-beam (opaque
hot-spot + inverting bar) or a monochrome cursor mixing opaque and invert
pixels. The old path produced ONE BGRA image per shape and picked ONE blend
(cursor_invert) for the whole shape, so such mixed cursors rendered wrong
(masked-color opaque pixels forced through the invert blend; monochrome
(AND=1,XOR=1) invert pixels approximated as solid black).

Port Apollo/Sunshine's decomposition: convert_pointer_shape now returns a
CursorShape with optional alpha/xor layers; CursorCompositor holds tex_alpha
+ tex_xor and draw_layer renders each with its own blend (alpha = src-over,
HDR-scaled; XOR = inversion, unscaled — it operates on the framebuffer
reference). The CPU software path blends both layers too. Empty layers are
never uploaded or drawn. Removes the single cursor_invert flag.

Fixes #13 in docs/apollo-comparison.md. Independently reviewed (ship);
Windows-only code — compile verified by CI / dev VM.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 09:48:34 +00:00
enricobuehler f44317fb33 feat(windows): stable code-signing cert for the MSIX (one-time per-machine trust)
apple / swift (push) Successful in 54s
windows-msix / package (push) Successful in 1m0s
windows / build (push) Successful in 55s
android / android (push) Failing after 56s
ci / web (push) Successful in 32s
ci / docs-site (push) Successful in 39s
ci / rust (push) Failing after 3m21s
deb / build-publish (push) Successful in 2m5s
decky / build-publish (push) Successful in 14s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
ci / bench (push) Successful in 4m45s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 5m27s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 5m28s
docker / deploy-docs (push) Successful in 10s
Sign every MSIX build with one STABLE self-signed cert instead of a fresh per-build cert, so the
Trusted People import is a one-time, per-machine step that survives upgrades (a fresh cert each build
forced a re-import every time). The cert (CN=unom, SHA-1 CD1EFDEE…E941, valid to 2036) lives in the
MSIX_CERT_PFX_B64 / MSIX_CERT_PASSWORD Actions secrets; its public half is checked in as
packaging/punktfunk-codesign.cer and published next to each .msix.

pack-msix.ps1 now always exports the signing cert's public .cer (extracted from a supplied pfx too,
not just the ephemeral-generated path) and warns if the cert subject != manifest Publisher (the
mismatch Add-AppxPackage would otherwise reject). Documents the path to a publicly-trusted
(no-import) cert: swap the two secrets + pass a matching -Publisher.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 09:17:30 +00:00
enricobuehler 7bf2899301 fix(host/windows): secure-desktop black screen — capture the real frame, don't seed black
apple / swift (push) Successful in 56s
android / android (push) Failing after 54s
ci / web (push) Successful in 39s
ci / docs-site (push) Successful in 31s
ci / rust (push) Failing after 2m15s
deb / build-publish (push) Successful in 2m4s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / bench (push) Successful in 4m52s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 4m11s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 3m29s
docker / deploy-docs (push) Failing after 6s
Root cause (confirmed live: "black until I pressed a key, then the image came
back"): the secure desktop (lock/login/UAC) is STATIC, and DXGI Desktop
Duplication only emits a frame on CHANGE. On the normal→secure switch the
duplication is rebuilt (recreate_dupl / try_reduplicate), and we then SEEDED A
BLACK frame as last_present — which the static secure desktop never replaced
(no change-frame) until the user pressed a key. So we streamed black.

Fix: after rebuilding the duplication, CAPTURE the current desktop frame instead
of seeding black. A freshly-created duplication's first AcquireNextFrame returns
the full current desktop; grab it and present it. New `present_acquired` factors
the frame-processing out of `acquire`; both recovery paths now call it:
- recreate_dupl: after adopting the new duplication, acquire+present the real
  frame (born-lost ACCESS_LOST / no-initial-frame → seed black as fallback and
  let the 250ms-throttled caller retry — a brief flash, then real content).
- try_reduplicate: adopt-first, then capture its probe frame (was discarded).

Also (independently-correct safe fixes, per the adversarial review):
- DesktopWatcher computes the current desktop synchronously in start() before
  returning, so a session that begins on the secure desktop (reconnect to a
  locked box) doesn't relay one stale normal-desktop frame (the "flash").
- DuplCapturer::open reasserts SudoVDA isolation at open time (mirrors
  recreate_dupl) — forces the secure desktop back onto the virtual output if a
  lock/UAC re-attached a physical monitor.
- Instrumentation: dbg_black_seeds counter + a throttled warn when black is
  seeded, and an info when a real secure-desktop frame is captured on recovery.

Pending: the user's real-lock smoke test on the 4090 (a headless PsExec
LockWorkStation runs as SYSTEM and can't lock an interactive session, so this
must be validated with an actual lock).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 09:15:33 +00:00
enricobuehler cbeece119f fix(windows): link the client as a GUI subsystem — no console window on launch
apple / swift (push) Successful in 56s
windows-msix / package (push) Successful in 1m0s
windows / build (push) Successful in 55s
ci / web (push) Successful in 33s
android / android (push) Failing after 57s
ci / docs-site (push) Successful in 39s
ci / rust (push) Failing after 3m24s
deb / build-publish (push) Successful in 2m7s
decky / build-publish (push) Successful in 10s
ci / bench (push) Successful in 4m37s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 14s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m32s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 4m8s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 3m34s
docker / deploy-docs (push) Failing after 17s
The binary had no windows_subsystem attribute, so it linked as a console (CUI) app and Windows
opened a console window alongside the WinUI window on every launch (incl. the MSIX). Add
#![cfg_attr(windows, windows_subsystem = "windows")] so the windowed/MSIX launch is window-free
(verified: the built exe's PE subsystem flips from WINDOWS_CUI=3 to WINDOWS_GUI=2). To keep the CLI
paths usable, main now calls AttachConsole(ATTACH_PARENT_PROCESS) at startup — it binds to an
existing parent console only (never creates one), so --headless/--discover still print to the
launching terminal while Explorer/MSIX launches stay console-free. Adds the Win32_System_Console
windows feature.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 09:06:31 +00:00
enricobuehler 183ddd5fa1 docs: Apollo (Sunshine fork) vs punktfunk architecture map + transfer backlog
apple / swift (push) Successful in 54s
android / android (push) Failing after 36s
ci / web (push) Failing after 25s
ci / docs-site (push) Successful in 34s
ci / rust (push) Failing after 3m18s
ci / bench (push) Failing after 3m9s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 38s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m50s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m17s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 26s
docker / deploy-docs (push) Has been skipped
deb / build-publish (push) Successful in 7m46s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 5m2s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 6m39s
Map Apollo's architecture for future agents and compare against punktfunk,
with a deep-dive on the Windows host (the focus area). Produced by the
apollo-vs-punktfunk multi-agent workflow; every claim carries file:line into
both codebases.

Contents: Apollo architecture map + Apollo->punktfunk file index; subsystem
parity; a reference-grade Windows-host deep-dive (DXGI/WGC capture, cursor
compositing, HDR, NVENC-on-D3D11, SendInput/ViGEm, SudoVDA, SYSTEM/secure
desktop); and a prioritized 96-item improvement backlog (89 Windows-host,
24 high-severity). Top confirmed Windows gaps: GameStream TLS accepts any
client cert (verify_client_cert returns assertion()), no NVENC reference-frame
invalidation, SudoVDA watchdog ignores its ioctl result, absolute-mouse mapping
discards the virtual-desktop rect.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 08:54:52 +00:00
enricobuehler bb11b2faf7 feat(windows): MSIX packaging + publish workflow for the WinUI client
apple / swift (push) Successful in 54s
ci / rust (push) Failing after 55s
windows-msix / package (push) Successful in 1m2s
ci / web (push) Successful in 31s
windows / build (push) Successful in 55s
ci / docs-site (push) Successful in 31s
android / android (push) Successful in 2m6s
deb / build-publish (push) Successful in 2m24s
decky / build-publish (push) Successful in 11s
ci / bench (push) Successful in 4m21s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m39s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m32s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m49s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 1m21s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 3m20s
docker / deploy-docs (push) Successful in 22s
Package the Windows client as a signed MSIX (Start tile, clean install/uninstall) and publish it to
Gitea's generic registry, mirroring the host's .deb/.rpm and the Mac's DMG. Validated end-to-end on
the build VM: cargo build --release -> makeappx pack (16 payload files, 58 MB) -> signtool ->
Add-AppxPackage deploy -> framework-dependency resolution all green.

- packaging/AppxManifest.xml: full-trust Win32 app (Windows.FullTrustApplication + runFullTrust),
  templated {VERSION}/{PUBLISHER}. windows-reactor packages cleanly despite being built "unpackaged"
  because it calls MddBootstrapInitialize2 with OnPackageIdentity_NOOP — under MSIX identity the
  bootstrapper no-ops and the App SDK resolves from the manifest's PackageDependency on
  Microsoft.WindowsAppRuntime.2 (reactor pins MAJORMINOR 0x20000 = 2.0).
- packaging/pack-msix.ps1: assemble layout (exe + reactor/SDL3 auto-staged DLLs + resources.pri +
  FFmpeg DLLs + tile assets), makeappx, signtool. Cert precedence: MSIX_CERT_PFX_B64 secret, else an
  ephemeral self-signed cert whose .cer is published alongside (swap in a real cert later, no
  manifest change).
- assets: tile/store logos rasterized from packaging/flatpak/io.unom.Punktfunk.svg.
- .gitea/workflows/windows-msix.yml: runs on the Windows runner on main pushes + win-v* tags +
  dispatch. MSIX version is 4-part numeric — win-vX.Y.Z -> X.Y.Z.0, else 0.2.<run>.0. shell: pwsh +
  CARGO_TARGET_DIR=C:\t like windows.yml.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 08:45:43 +00:00
enricobuehler ec2907fc32 perf(host/windows): SendInput retry-on-failure model (two-process step 2)
apple / swift (push) Successful in 54s
android / android (push) Failing after 0s
ci / rust (push) Failing after 0s
ci / docs-site (push) Failing after 0s
ci / bench (push) Failing after 0s
deb / build-publish (push) Failing after 0s
ci / web (push) Failing after 1s
decky / build-publish (push) Failing after 0s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 1s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 0s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 1s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Failing after 0s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 1s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 0s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 0s
docker / deploy-docs (push) Has been skipped
The injector reattached the input desktop (OpenInputDesktop + SetThreadDesktop,
two syscalls) before EVERY event. Now it stays bound to its desktop and only
reattaches on a SendInput short write (the input desktop switched into UAC/lock)
+ retries once — Sunshine's model. No steady-state per-event overhead; still
follows the desktop across the secure boundary, serving both desktops.

Validated on the RTX 4090 (host as SYSTEM): client-rs --input-test injected for
~6s with no "blocked desktop" errors. Completes all 6 steps of the two-process
secure-desktop build; only a real-UAC user smoke test remains.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 08:30:49 +00:00
enricobuehler 1e8f210948 docs(windows-secure-desktop): steps 1/3/4/5/6 live-validated; soak results
apple / swift (push) Successful in 55s
android / android (push) Failing after 34s
ci / web (push) Failing after 5s
ci / docs-site (push) Failing after 1s
ci / bench (push) Failing after 0s
deb / build-publish (push) Failing after 0s
decky / build-publish (push) Failing after 1s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 0s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 1s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 0s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 0s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Failing after 1s
docker / deploy-docs (push) Has been skipped
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 0s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 0s
ci / rust (push) Failing after 2m50s
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 08:26:10 +00:00
enricobuehler 1b68890dbf feat(host/windows): two-process step 6 — helper relaunch watchdog
A WGC-helper exit (crash, or a console disconnect killing its session) used to
end the stream. Now virtual_stream_relay rebuilds the output + helper and resumes
on the new helper's opening IDR. Rebuild — not respawn-on-the-old-target —
because an abruptly-killed helper leaves the SudoVDA's DXGI output briefly
unresolvable ("no DXGI output for target N yet"), and a console reconnect needs
a fresh output in the new session; `build` (the same path reconfigure uses)
recreates both. Bounded: 500ms backoff per attempt, give up after
MAX_HELPER_FAILS (20) consecutive failures; the counter resets on the first
relayed frame.

Live-validated on the RTX 4090 (host as SYSTEM): force-killed the helper PID
mid-stream → exactly one "WGC helper exited — rebuilt output + helper fails=1" →
the stream recovered and client-rs decoded 645 HEVC Main-10 frames continuously
across the kill (an earlier respawn-on-stale-target attempt storm-failed with
"no DXGI output", which the rebuild fixes).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 08:23:58 +00:00
enricobuehler e39f65a228 ci(windows): set CARGO_TARGET_DIR=C:\t — dodge MAX_PATH in CMake-from-source builds
apple / swift (push) Successful in 54s
windows / build (push) Successful in 3m22s
android / android (push) Failing after 34s
ci / web (push) Successful in 50s
ci / docs-site (push) Successful in 31s
ci / rust (push) Failing after 2m32s
decky / build-publish (push) Successful in 11s
deb / build-publish (push) Successful in 2m59s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 30s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m55s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 4m23s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 4m17s
docker / deploy-docs (push) Failing after 0s
With the BOM fixed (shell: pwsh), the build got far enough to compile audiopus_sys, which
does a CMake-from-source build of libopus. The runner's host workdir sits deep under
C:\Windows\System32\config\systemprofile\.cache\act\<hash>\hostexecutor\, so target\debug\build\
audiopus_sys-*\out\build\CMakeFiles\CMakeScratch\TryCompile-*\...\.tlog overran Windows' 260-char
MAX_PATH and MSBuild's tracker failed to create its .tlog (DirectoryNotFoundException -> MSB6003,
"CL.exe konnte nicht ausgeführt werden"). Pointing CARGO_TARGET_DIR at C:\t shortens every nested
build path well under the limit (fixes audiopus_sys + SDL3, both CMake-from-source).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 08:18:34 +00:00
enricobuehler 4edfcd4b43 feat(host/windows): two-process mux test toggle + live-validate step 5
PUNKTFUNK_SECURE_TEST_PERIOD_MS=N drives a square-wave secure/normal toggle in
virtual_stream_relay (instead of the real DesktopWatcher), to exercise the
mid-session helper↔DDA mux without a live UAC/lock. Gated behind the env var,
in the style of PUNKTFUNK_VIDEO_DROP / PUNKTFUNK_FEC_PCT.

Live-validated on the RTX 4090 (host as SYSTEM): with a 4s toggle the mux
switched secure(DDA)↔normal(WGC relay) cleanly 5× in one session and the client
decoded 308 HEVC Main-10 frames continuously across every switch — the
wait-for-IDR latch held with no decode break. The real Winlogon DDA capture is
pre-proven by the single-process secure path (f4b4a6c); the toggle exercises the
new surface (the mux). Doc updated with the validation + the SYSTEM-mode audio
caveat.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 08:13:16 +00:00
enricobuehler 372483abf0 ci(windows): use shell: pwsh (PowerShell 7) — fixes GITHUB_ENV BOM corruption
windows / build (push) Failing after 1m47s
android / android (push) Successful in 1m56s
ci / docs-site (push) Successful in 28s
deb / build-publish (push) Successful in 2m35s
decky / build-publish (push) Successful in 11s
apple / swift (push) Successful in 54s
ci / rust (push) Failing after 58s
ci / web (push) Successful in 36s
ci / bench (push) Successful in 4m26s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 17s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m40s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m37s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 24s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m17s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 5m2s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 4m57s
docker / deploy-docs (push) Failing after 14s
Windows PowerShell 5.1's Out-File -Encoding utf8 prepends a UTF-8 BOM, corrupting the first
GITHUB_ENV line so CARGO_WORKSPACE_DIR silently never got set -> windows-reactor build.rs panic
-> CI build failed (runs 8765/8768). pwsh 7 writes UTF-8 without a BOM. Installed PowerShell 7.6.2
MSI on the runner and put C:\Program Files\PowerShell\7 on the daemon wrapper PATH so jobs find
pwsh; switched all windows.yml steps to shell: pwsh. (Reproduced locally with CARGO_WORKSPACE_DIR
set: the build is green in 2m37s — the BOM was the only issue.)

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 08:10:30 +00:00
enricobuehler 8d6cbb81fe fix(host/windows): merge host PUNKTFUNK_* env into the WGC helper's environment
CreateProcessAsUserW gives the spawned helper the *user's* environment block, so
the host's PUNKTFUNK_ENCODER=nvenc (and ZEROCOPY/PERF/…) were dropped and the
helper fell back to the software (H.264-only) encoder — the client negotiated
H265 → "WGC helper exited". `merged_env_block` now parses the user block, strips
any PUNKTFUNK_* it carried, overlays this (host) process's PUNKTFUNK_* vars, and
passes the merged UTF-16 block.

Validated live on the RTX 4090 (host as SYSTEM): the helper spawns via
CreateProcessAsUserW, runs WGC with no hang (HDR FP16 BT.2020 PQ), opens NVENC
(D3D11 Main10), and relays AUs over the pipe — client-rs decoded 411 HEVC
Main-10 frames over the LAN. Step 4 (spawn + relay) complete.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 08:05:43 +00:00
enricobuehler 140209bbfc feat(host/windows): two-process secure-desktop step 5 — DDA mux on Winlogon
`virtual_stream_relay` now muxes the AU source by input desktop. A DesktopWatcher
(SYSTEM-only Winlogon-name poll) drives it: the user-session WGC helper relay
feeds the normal (Default) desktop; the host's OWN DDA capturer+encoder — opened
lazily on the first secure transition, on the same SudoVDA target with a no-op
keepalive (the host still holds the real isolation owner) — captures the secure
(Winlogon: UAC/lock/login) desktop that WGC can't see. Every switch latches
"wait for IDR" and forces the now-active source to emit a keyframe (the two
encoders keep independent infinite-GOP state, so the client must resume on an
IDR); returning to the helper also drains its stale buffered AUs first.
Reconfigure drops the stale-target DDA; keyframe requests route to the live
source. Send path (FEC/seal/paced-send) unchanged.

Also: wgc_relay gains try_recv (drain on switch-back); open_dda takes dims as
args (avoids a closure borrow of the reassigned cur_mode); the forward! macro
returns bool with `break 'outer` at the call site (no in-macro label hygiene).

cfg-gated windows-only. Live validation (UAC switch over a session) pending.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 07:55:29 +00:00
enricobuehler 9f50b3930d feat(host/windows): two-process secure-desktop step 4 — spawn helper + relay AUs
The SYSTEM host now sources the normal-desktop video from a user-session WGC
helper instead of capturing in-process (WGC won't activate as SYSTEM). New
`capture/wgc_relay.rs`: `HelperRelay::spawn` launches `m3-host wgc-helper` in the
interactive user session via CreateProcessAsUserW (WTSQueryUserToken →
DuplicateTokenEx(TokenPrimary) → lpDesktop="winsta0\\default", CREATE_NO_WINDOW)
with three anonymous pipes — stdout (framed Annex-B AUs → parsed back to
RelayAu), stdin (control: force-keyframe), stderr (helper logs → host tracing).
The host holds the SudoVDA keepalive (sole isolation/topology owner); the helper
captures by GDI name only.

m3.rs: `virtual_stream` dispatches to the new `virtual_stream_relay` when
`should_use_helper()` (running as SYSTEM, or PUNKTFUNK_FORCE_HELPER; disable with
PUNKTFUNK_NO_HELPER). The relay loop feeds the existing send thread — same
FEC/seal/paced-send path. Reconfigure rebuilds the output + re-spawns the helper;
keyframe requests forward over the control pipe; helper pts_ns (same-machine
monotonic clock) is used directly as capture_ns. Disconnect ends the stream
(step 6 adds the relaunch watchdog).

wgc_helper.rs: reads the stdin control byte to request an IDR; --bit-depth flag
threaded through so SDR 10-bit (Main10) negotiation reaches the helper's encoder.

cfg-gated windows-only; Linux/macOS build unaffected. Step 5 (DesktopWatcher mux
to host DDA on the Winlogon secure desktop) is next.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 07:43:20 +00:00
enricobuehler 7a814b5f18 ci(windows): restore paths filter + document global runner scope
apple / swift (push) Successful in 54s
windows / build (push) Failing after 1m47s
ci / web (push) Failing after 15s
ci / bench (push) Failing after 3m13s
android / android (push) Failing after 1m48s
ci / docs-site (push) Failing after 2s
ci / rust (push) Failing after 3m14s
decky / build-publish (push) Successful in 10s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 1m11s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / deploy-docs (push) Has been skipped
deb / build-publish (push) Successful in 3m11s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 7m10s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m15s
Re-add the paths filter (the trigger was never the problem — the runner was registered at the
wrong scope, so org-repo runs found 'no fitting runner' despite the runner showing idle). Document
in setup-windows-runner.ps1 that the registration token must be GLOBAL (Site Administration ->
Actions -> Runners), like the Linux runner. CARGO_WORKSPACE_DIR is set via GITHUB_ENV in a step
(the job-env ${{ github.workspace }} form didn't resolve, leaving it unset -> reactor build.rs
panic).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 07:38:08 +00:00
enricobuehler a0f6cddc70 feat(host/windows): WGC helper subcommand (two-process secure-desktop, step 3)
`m3-host wgc-helper --target-id N --gdi NAME --mode WxHxHz --bitrate K`: the
USER-session half of the two-process secure-desktop design
(docs/windows-secure-desktop.md). Opens WGC on the EXISTING SudoVDA output by
GDI name only (never creates a virtual output — a second topology owner re-trips
the ACCESS_LOST born-lost storm), encodes via NVENC, and ships framed Annex-B
AUs on stdout for the SYSTEM host to relay onto the live QUIC session:
`[u32 magic "PFAU"][u32 len][u64 pts_ns][u8 keyframe][data]`. tracing → stderr so
stdout stays the pure AU stream. cfg-gated windows-only; Linux build unaffected.

scripts/headless/win-build.cmd: the canonical box build script (sets
PUNKTFUNK_BUILD_VERSION so build.rs stamps the version + the NVENC LIB path).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 07:28:05 +00:00
enricobuehler 644274c33e ci(windows): set CARGO_WORKSPACE_DIR via GITHUB_ENV (not job-env expression)
apple / swift (push) Successful in 53s
ci / web (push) Failing after 0s
ci / docs-site (push) Failing after 1s
ci / bench (push) Failing after 0s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 1s
android / android (push) Failing after 0s
ci / rust (push) Failing after 0s
deb / build-publish (push) Failing after 0s
decky / build-publish (push) Failing after 0s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 0s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 0s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 1s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 7s
docker / deploy-docs (push) Has been skipped
windows / build (push) Failing after 1m53s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 7m21s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 7m24s
Mirror apple.yml's shape — drop the job-level env + defaults blocks; set CARGO_WORKSPACE_DIR
from $GITHUB_WORKSPACE in a step (Gitea can't resolve github.workspace at job-env-eval time)
and use per-step shell: powershell.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 07:24:53 +00:00
enricobuehler 933b1640db ci: trigger windows run (runner now stably online)
apple / swift (push) Successful in 53s
android / android (push) Failing after 51s
ci / web (push) Successful in 28s
ci / docs-site (push) Failing after 4s
ci / bench (push) Failing after 0s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 0s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 0s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 0s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Failing after 0s
docker / deploy-docs (push) Has been skipped
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 1s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 0s
deb / build-publish (push) Failing after 1s
decky / build-publish (push) Failing after 0s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 1s
windows / build (push) Failing after 1m54s
ci / rust (push) Failing after 3m13s
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 07:18:33 +00:00
enricobuehler dd9dfecbe4 ci(windows): drop paths filter (trigger reliability) + NO_COLOR runner logs
apple / swift (push) Successful in 53s
android / android (push) Has been cancelled
decky / build-publish (push) Successful in 11s
ci / web (push) Successful in 27s
ci / rust (push) Failing after 54s
ci / docs-site (push) Successful in 29s
deb / build-publish (push) Successful in 2m27s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
ci / bench (push) Successful in 4m37s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 1m25s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 20s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 3m40s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 6m25s
windows / build (push) Failing after 2m12s
docker / deploy-docs (push) Failing after 11s
The paths filter wasn't dispatching the run on the newly-added workflow (the runner is healthy
and 'declare successfully', but received no task). Match apple.yml: trigger on every push to main
+ PRs. Also set NO_COLOR in the daemon wrapper so runner.log is plain text (the ANSI spinner
garbled it).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 07:16:26 +00:00
enricobuehler 80e222d3b8 feat(host/windows): DesktopWatcher (secure-desktop detection) — step 1 of the two-process build
apple / swift (push) Successful in 53s
android / android (push) Has been cancelled
ci / web (push) Has been cancelled
ci / docs-site (push) Has been cancelled
ci / bench (push) Has been cancelled
ci / rust (push) Has been cancelled
deb / build-publish (push) Has been cancelled
decky / build-publish (push) Has been cancelled
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Has been cancelled
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Has been cancelled
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Has been cancelled
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Has been cancelled
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Has been cancelled
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Has been cancelled
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Has been cancelled
docker / deploy-docs (push) Has been cancelled
Polls the input-desktop name (OpenInputDesktop + GetUserObjectInformationW(UOI_NAME)) on its own
thread → Default/Winlogon atomic; the authoritative normal-vs-secure signal for the capture mux +
input path (WTS notifications miss UAC). Not yet wired into the mux (needs the SYSTEM host + WGC
helper, steps 3-5 in docs/windows-secure-desktop.md). NOTE: detecting the secure desktop requires the
host to run as SYSTEM (a user-token process can't OpenInputDesktop the Winlogon desktop).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 07:13:33 +00:00
enricobuehler fc11a42b63 ci(windows): build/clippy/fmt/test workflow on the self-hosted Windows runner
apple / swift (push) Successful in 53s
android / android (push) Has been cancelled
ci / docs-site (push) Has been cancelled
ci / bench (push) Has been cancelled
ci / web (push) Has been cancelled
ci / rust (push) Has been cancelled
windows / build (push) Has been cancelled
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Has been cancelled
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Has been cancelled
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Has been cancelled
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Has been cancelled
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Has been cancelled
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Has been cancelled
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Has been cancelled
docker / deploy-docs (push) Has been cancelled
decky / build-publish (push) Has been cancelled
deb / build-publish (push) Has been cancelled
runs-on: windows-amd64 (home-windows-1, host mode). Build + clippy(-D warnings) + fmt + test the
WinUI 3 client. The toolchain is baked into the runner's daemon env; the workflow only sets
CARGO_WORKSPACE_DIR=${{ github.workspace }} (windows-reactor's build.rs needs it). Triggers on
changes to the windows crate / core / Cargo / this workflow.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 07:11:11 +00:00
enricobuehler 5c2bcbc2a2 docs(windows): secure-desktop two-process design + WGC impersonation attempt (vestigial)
apple / swift (push) Successful in 55s
android / android (push) Has been cancelled
ci / rust (push) Has been cancelled
ci / web (push) Has been cancelled
ci / docs-site (push) Has been cancelled
ci / bench (push) Has been cancelled
deb / build-publish (push) Has been cancelled
decky / build-publish (push) Has been cancelled
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Has been cancelled
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Has been cancelled
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Has been cancelled
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Has been cancelled
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Has been cancelled
docker / deploy-docs (push) Has been cancelled
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Has been cancelled
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Has been cancelled
Validated design for adding secure-desktop (UAC/lock/login) coverage on top of the shipped WGC
animation fix. Key verified constraint: WGC won't activate under SYSTEM (0x80070424) even with
thread-level ImpersonateLoggedOnUser, and DDA+SendInput on Winlogon need LOCAL_SYSTEM — so one
process can't do both. Architecture: SYSTEM host (QUIC + SudoVDA + DDA-secure + SendInput + AU mux)
+ a USER-session WGC helper (CreateProcessAsUser) that relays encoded Annex-B AUs over a named pipe;
the host muxes helper-AUs (normal desktop) vs its own DDA encoder (secure desktop), switched by a
desktop-name watcher. No shared GPU texture (rejected — MIC/keyed-mutex pain); just AU bytes.
docs/windows-secure-desktop.md has the ordered, box-testable steps.

The impersonate_active_user() in wgc.rs is kept as a harmless no-op (under a user-token process
WTSQueryUserToken fails → no impersonation → WGC works natively); it does NOT make WGC work under
SYSTEM (the two-process design uses a real user process for WGC instead). + Win32_System_RemoteDesktop.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 07:08:50 +00:00
enricobuehler 589b364c01 ci(windows): fix runner registration CWD + capture clean daemon logs
apple / swift (push) Successful in 53s
android / android (push) Has been cancelled
ci / rust (push) Has been cancelled
ci / web (push) Has been cancelled
ci / docs-site (push) Has been cancelled
ci / bench (push) Has been cancelled
deb / build-publish (push) Has been cancelled
decky / build-publish (push) Has been cancelled
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Has been cancelled
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Has been cancelled
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Has been cancelled
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Has been cancelled
docker / deploy-docs (push) Has been cancelled
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Has been cancelled
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Has been cancelled
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Has been cancelled
Two fixes after live setup on home-windows-1: register from $RunnerHome (act_runner writes
.runner relative to CWD, so it must run there — it had landed in the SSH home and the daemon
couldn't find it), and run the daemon under cmd-level redirect (>> runner.log 2>&1) so its native
stderr stays out of PowerShell's error stream. Runner is live: windows-amd64:host, SYSTEM
scheduled task, "declare successfully" against git.unom.io.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 07:06:54 +00:00
enricobuehler fb88b18fb4 ci(windows): make setup-windows-runner.ps1 ASCII-clean
apple / swift (push) Successful in 53s
ci / docs-site (push) Successful in 28s
android / android (push) Successful in 2m0s
ci / rust (push) Failing after 57s
ci / web (push) Successful in 31s
deb / build-publish (push) Successful in 2m24s
decky / build-publish (push) Successful in 22s
ci / bench (push) Successful in 4m30s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 17s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m35s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Has been cancelled
docker / deploy-docs (push) Has been cancelled
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Has been cancelled
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Has been cancelled
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Has been cancelled
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Has been cancelled
PowerShell 5.1 reads .ps1 in the system code page; an em-dash inside a string literal misparsed
(its bytes look like a quote) and the non-ASCII username in the daemon wrapper would have been
mangled. Drop the em-dash and copy rustup toolchains to C:\Users\Public\.rustup so the wrapper
carries no non-ASCII path. Prep validated: act_runner 1.0.8 + Node 20 + config generated.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 07:01:37 +00:00
enricobuehler 627188b4b7 ci(windows): setup-windows-runner.ps1 — Gitea Actions host runner provisioner
apple / swift (push) Successful in 54s
ci / rust (push) Failing after 59s
ci / docs-site (push) Successful in 28s
deb / build-publish (push) Successful in 2m23s
decky / build-publish (push) Successful in 11s
android / android (push) Failing after 46s
ci / web (push) Successful in 28s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
ci / bench (push) Successful in 4m29s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m8s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m15s
docker / deploy-docs (push) Successful in 20s
The Windows analogue of scripts/ci/setup-macos-runner.sh: downloads act_runner (gitea-runner)
in host mode, bumps Node 20 via nvm4w (actions/checkout@v4), registers against git.unom.io with
labels windows-amd64:host, and installs a SYSTEM scheduled task that keeps the daemon alive
across reboots. The daemon's env wrapper hard-codes this box's MSVC/WinUI toolchain (cargo/rustup,
NASM, CMake, LLVM, FFmpeg, the ASCII CARGO_HOME SDL3's PCH needs) so the Windows workflow inherits
a working toolchain. Idempotent; token (from org unom -> Settings -> Actions -> Runners) not
persisted.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 06:59:40 +00:00
enricobuehler 28ab448a29 feat(host/windows): WGC capture backend (overlay/HDR-correct) with watchdog'd DDA fallback
android / android (push) Failing after 46s
apple / swift (push) Successful in 54s
ci / rust (push) Failing after 1m16s
ci / web (push) Successful in 31s
ci / docs-site (push) Successful in 27s
deb / build-publish (push) Successful in 2m23s
decky / build-publish (push) Successful in 10s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / bench (push) Successful in 4m31s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m15s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 7m50s
The capture-architecture reset from the research: add a Windows.Graphics.Capture (WGC) backend that
captures the COMPOSED desktop — including the overlay/independent-flip/MPO planes DXGI Desktop
Duplication misses — which structurally fixes the frozen HDR animations + video (proven live: a WGC
frame decodes to the real 5120x1440 HDR content DDA freezes on). It reuses the whole pipeline
unchanged: the WGC frame's GPU texture → same scRGB→BT.2020-PQ shader → NVENC zero-copy; the OS
composites the cursor (IsCursorCaptureEnabled) so no manual cursor pass. crates/punktfunk-host/src/
capture/wgc.rs; find_output/make_device/HdrConverter/nudge_cursor_onto made pub(crate) for reuse.

Reliability findings + mitigations (live on the RTX 4090):
- WGC can't activate under the SYSTEM account (0x80070424) — it needs the interactive user token. The
  host must run as the user for WGC (run.cmd: drop PsExec -s). DDA still needs SYSTEM for the secure
  desktop — that token reconciliation (impersonation) is the remaining task.
- WGC's Direct3D11CaptureFramePool::CreateFreeThreaded intermittently HANGS on the headless SudoVDA
  (IddCx) display, correlated with accumulated SudoVDA churn (failed REMOVEs leaving lingering
  displays); clean-state opens reliably. Since it's a blocking hang, capture_virtual_output runs WGC
  open on a watchdog thread with a 5s timeout and falls back to DDA on hang/error — the session is
  NEVER left black: WGC when it opens (fixed animations), DDA otherwise. First-frame nudge added (WGC
  fires FrameArrived on change; a static desktop otherwise never delivers the first frame).
- Default WGC; PUNKTFUNK_CAPTURE=dda forces DDA. DDA path unchanged.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 06:32:54 +00:00
enricobuehler 84e17fbb49 feat(windows-client): polish the WinUI 3 UI — Mica, cards, typography
android / android (push) Failing after 46s
ci / rust (push) Failing after 51s
apple / swift (push) Successful in 55s
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 28s
deb / build-publish (push) Successful in 2m23s
decky / build-publish (push) Successful in 10s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
ci / bench (push) Successful in 4m27s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m4s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 7m50s
The first cut was a flat stack of buttons. Reworked the chrome to match the windows-reactor
gallery's look:
- Mica backdrop on the window.
- A centred, scrollable, max-width column (`page()` helper) instead of full-width sprawl.
- Card surfaces (`border` + `ThemeRef::CardBackground`/`CardStroke`, rounded, padded) grouping
  content, with all-caps section labels.
- Host rows are clickable cards: name (semibold) + address + a PIN/Open/Paired badge + chevron,
  laid out with a grid so the badge/chevron sit right; tap to connect.
- Header row with title + Settings button; a ProgressRing while searching / connecting; settings
  as grouped "Stream" / "Audio" cards; the pairing screen is a centred card.

Pure styling/layout — no logic change. Build + clippy + fmt green on x86_64-pc-windows-msvc.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 05:28:15 +00:00
enricobuehler 3b3940dc8c docs(windows-client): correct the WinUI 3 record — reactor IS used (PR #4499)
apple / swift (push) Successful in 54s
android / android (push) Failing after 1m41s
ci / rust (push) Failing after 56s
ci / web (push) Successful in 28s
ci / docs-site (push) Successful in 28s
deb / build-publish (push) Successful in 2m26s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 30s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 20s
ci / bench (push) Successful in 4m37s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m33s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m24s
docker / deploy-docs (push) Successful in 6s
The winit-commit docs claimed "Reactor rejected, no SwapChainPanel hatch" — that was wrong.
windows-rs PR #4499 added the SwapChainPanel widget; the client now uses WinUI 3 via
windows-reactor. Update CLAUDE.md M4, the bootstrap-doc status banner (reactor integration:
pinned git dep, CARGO_WORKSPACE_DIR, App-SDK build.rs, LL-hook stream input), and the
docs-site clients page (WinUI 3, launch-and-pick-a-host).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 23:07:05 +00:00
enricobuehler 5029fa727e feat(windows-client): stream input — Win32 low-level keyboard/mouse hooks
apple / swift (push) Successful in 53s
android / android (push) Successful in 2m12s
ci / rust (push) Failing after 55s
ci / web (push) Successful in 26s
ci / docs-site (push) Successful in 43s
ci / bench (push) Successful in 4m27s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 2m26s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 8m0s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 7m50s
docker / deploy-docs (push) Successful in 6s
windows-reactor exposes no raw key-down/up or pointer-position/wheel events (only keyboard
accelerators + pointer button-state), so the WinUI 3 stream page captures input below XAML via
WH_KEYBOARD_LL / WH_MOUSE_LL, installed on the UI thread when the stream page mounts and removed
on unmount (held keys/buttons flushed). The SwapChainPanel fills the window, so the pointer maps
through the client rect (Contain-fit into the negotiated mode); keys carry the native Windows VK
directly (the wire contract — no table needed). While captured, events inside the video area are
swallowed so Alt+Tab/Win reach the host; Ctrl+Alt+Shift+Q toggles capture; clicks on the title
bar (outside the client rect) pass through. Mouse buttons (L/M/R/X1/X2), vertical + horizontal
wheel, and absolute motion all forwarded. Build + clippy + fmt green on x86_64-pc-windows-msvc.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 23:04:17 +00:00
enricobuehler 4994f7f4ba feat(windows-client): WinUI 3 (windows-reactor) UI — host list, settings, pairing, SwapChainPanel present
audit / cargo-audit (push) Failing after 1m5s
apple / swift (push) Successful in 3m37s
ci / rust (push) Failing after 3m46s
android / android (push) Successful in 5m20s
ci / web (push) Successful in 33s
ci / docs-site (push) Successful in 27s
ci / bench (push) Successful in 4m39s
decky / build-publish (push) Successful in 22s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 3m12s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 16s
deb / build-publish (push) Successful in 9m20s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m38s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 21s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m10s
flatpak / build-publish (push) Failing after 4m55s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 4m36s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m18s
docker / deploy-docs (push) Successful in 20s
Replaces the winit + raw-HWND-D3D11 shell with a native WinUI 3 UI via windows-reactor (a
declarative React-like framework backed by WinUI). The earlier "Reactor can't host a
swapchain" read was wrong — PR #4499 (merged 2026-06-01) added a SwapChainPanel widget with
`set_swap_chain` over `CreateSwapChainForComposition`. Builds + clippy + fmt green on
x86_64-pc-windows-msvc.

- Cargo: drop winit/raw-window-handle; add windows-reactor + the `windows` crate, both pinned
  to the SAME windows-rs commit (b4129fcc) so the `IDXGISwapChain1` handed to `set_swap_chain`
  satisfies reactor's `windows_core::Interface`. Reactor's build.rs downloads the Windows App
  SDK NuGets + stages the bootstrap DLL/resources.pri — it requires `CARGO_WORKSPACE_DIR` set
  (now in the VM build env); /temp + /winmd gitignored.
- present.rs: composition swapchain (B8G8R8A8 FLIP_SEQUENTIAL premultiplied) bound to the
  SwapChainPanel; WARP fallback, runtime D3DCompile shaders, dynamic RGBA texture, Contain-fit
  letterbox; driven by reactor's per-frame `on_rendering`.
- app.rs: the WinUI 3 shell — host list (live mDNS + saved + manual), settings (resolution/
  refresh/mic combos+toggle), in-app SPAKE2 PIN pairing screen, and the stream page. Trust gate
  mirrors the GTK client (pinned → silent, pair=optional → TOFU, else PIN); a pinned-fp
  mismatch routes to re-pair. The session pump + decoded-frame handoff cross to the UI thread
  via a Mutex side-channel + thread-locals (the SwapChainPanel sample's pattern).
- gamepad: `ctl` sender now `Arc<Mutex<…>>` so GamepadService is `Sync` (shared across the UI
  and session-pump threads). main.rs: windowed = in-app UI; `--headless`/`--discover` keep the
  CLI paths.

Not yet wired: raw stream keyboard/mouse input (next commit — reactor exposes no raw key/
pointer events, so it needs Win32 low-level hooks or Microsoft.UI.Xaml bindings). On-glass
validation pending a display (the dev VM is headless/GPU-less).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 22:58:48 +00:00
enricobuehler 296b976b8f feat(windows-client): SDL3 gamepads + docs — full stage-1 parity, MSVC-green
apple / swift (push) Successful in 54s
audit / cargo-audit (push) Failing after 1m19s
android / android (push) Failing after 2m22s
ci / web (push) Successful in 41s
ci / docs-site (push) Successful in 33s
ci / bench (push) Successful in 1m56s
deb / build-publish (push) Successful in 3m28s
ci / rust (push) Successful in 7m23s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
decky / build-publish (push) Successful in 12s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 18s
flatpak / build-publish (push) Successful in 3m59s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m21s
docker / deploy-docs (push) Successful in 7s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m43s
Adds the SDL3 gamepad service (near-verbatim port of the GTK client's — SDL3 is
cross-platform) and wires it into the winit app: per-session capture (buttons/axes,
DualSense touchpad + motion 0xCC), feedback (rumble, lightbar, raw DualSense effects),
single-pad-forwarded model with auto pad-type from the physical controller. Built from
source on Windows (no system SDL3).

- gamepad.rs: GamepadService (app-lifetime SDL thread) attach/detach on session
  connect/end; auto_pref resolves "Automatic" to the attached pad's type.
- app.rs: hold the service, attach on Connected, detach on Ended/Failed/close. Also
  simplify the keydown path (drop the identical if/else arms).
- main.rs: start the service for the windowed path, resolve GamepadPref from settings +
  the physical pad.

Build gotcha documented + fixed in the dev loop: SDL3's build-from-source MSVC
precompiled-header chokes on the `ü` in the dev box's username embedded in the cargo
registry path (MSB8084/C4828) — CARGO_HOME must be an ASCII path
(C:\Users\Public\.cargo). Unrelated to our code.

Docs: CLAUDE.md M4 + docs/windows-client-bootstrap.md status banner (winit-not-Reactor
rationale, CARGO_HOME gotcha, what's pending) + docs-site clients.md "Windows desktop
client (in development)". Crate is build + clippy + fmt + test green on
x86_64-pc-windows-msvc.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 22:11:35 +00:00
enricobuehler e4bdec97bd feat(windows-client): winit + D3D11 present, WASAPI render, input — builds live on MSVC
apple / swift (push) Successful in 56s
android / android (push) Successful in 2m8s
audit / cargo-audit (push) Failing after 1m7s
ci / web (push) Successful in 32s
ci / docs-site (push) Successful in 30s
ci / bench (push) Successful in 1m32s
ci / rust (push) Failing after 3m31s
decky / build-publish (push) Successful in 13s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
flatpak / build-publish (push) Successful in 4m10s
deb / build-publish (push) Successful in 6m14s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m25s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m12s
docker / deploy-docs (push) Successful in 18s
Builds on the prior headless scaffold (which was committed but never VM-built — its
audio.rs had two non-compiling wasapi calls). This makes the whole crate build + clippy
+ fmt + test green on x86_64-pc-windows-msvc and adds the windowed client.

- Fix audio.rs: `DeviceEnumerator::new()?.get_default_device(...)` (the free fn doesn't
  exist) and the 3-arg `write_to_device` (wasapi 0.23). WASAPI shared-mode event-driven
  render + mic capture now compile and link.
- present.rs: D3D11 renderer with WARP fallback (GPU-less dev box), runtime-compiled
  fullscreen-triangle shaders, dynamic RGBA video-texture upload, Contain-fit letterbox
  draw, and a flip-model swapchain on the window HWND.
- app.rs: winit 0.30 ApplicationHandler — present loop + Moonlight-style click-to-capture
  input (keyboard via the physical-KeyCode→VK keymap, absolute mouse, wheel, F11), held
  state flushed on release/focus-loss.
- keymap.rs: winit physical KeyCode → Windows VK (layout-independent positional mapping,
  the analogue of the Linux client's evdev table).
- main.rs: windowed default + `--headless` counting mode, `--discover` (mDNS list),
  `--pair PIN` (SPAKE2 ceremony), `--pin HEX`/known-host/TOFU trust, settings-backed
  CLI defaults.

UI decision: winit + raw D3D11 (the bootstrap doc's sanctioned fallback), confirmed by a
research pass — windows-rs "Reactor" ships no SwapChainPanel / SetSwapChain escape hatch,
so it can't host the presenter; winit+WARP validates on the GPU-less VM. Native-chrome
host-list/settings GUI + D3D11VA hardware decode + 10-bit/HDR present are follow-ups.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 21:59:40 +00:00
enricobuehler ef30afcf0b fix(apple): fill the notch in macOS fullscreen — stop letterboxing below the camera housing
apple / swift (push) Successful in 55s
ci / rust (push) Successful in 1m11s
android / android (push) Successful in 1m55s
ci / web (push) Successful in 31s
ci / docs-site (push) Successful in 32s
ci / bench (push) Successful in 1m48s
decky / build-publish (push) Successful in 23s
deb / build-publish (push) Successful in 2m21s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 16s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m37s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 3m56s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 25s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m42s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m51s
docker / deploy-docs (push) Successful in 21s
The macOS sessionView branch was missing the .ignoresSafeArea() its iOS/tvOS
siblings have, so in fullscreen the stream was laid out in the safe area below the
notch; the aspect-fit video then scaled down to that smaller area and left black
borders. Add .ignoresSafeArea() so the stream fills the whole display including
behind the camera housing (a thin top-center strip occluded — normal fullscreen-
video behavior); at the display's native mode it's now a 1:1 fill. Inert in
windowed mode and on non-notched displays. NSPrefersDisplaySafeAreaCompatibilityMode
is deliberately not used (it shrinks the whole window with borders on all sides).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 23:57:06 +02:00
enricobuehler 4b0b775e8e fix(apple): allow CoreHaptics audioanalyticsd mach-lookup under the macOS sandbox
GCDeviceHaptics.createEngine returns a CHHapticEngine (the only controller-rumble
API on Apple platforms); starting it spins up CoreHaptics, which looks up the
system audio-analytics daemon over Mach. The App Sandbox denies that global-name
lookup and the framework's precondition turns the denial into a hard crash
("Process is sandboxed but com.apple.security.exception.mach-lookup.global-name
doesn't contain com.apple.audioanalyticsd") the moment a controller's rumble
engine starts.

Add the documented, App-Store-acceptable temporary-exception whitelisting exactly
that one service. Verified embedded into the signed binary (codesign -d
--entitlements) alongside the existing entitlements. macOS-only (iOS/tvOS reject
temporary-exception keys and don't need it). App Store: declare it in App Sandbox
Entitlement Usage Information.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 23:57:06 +02:00
enricobuehler b9f4cf1f3e fix(host/windows): don't 2-way-split-encode Main10 — it's SLOWER on Ada (fixes broken HDR animations)
apple / swift (push) Successful in 53s
audit / cargo-audit (push) Failing after 1m9s
android / android (push) Successful in 2m3s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
ci / web (push) Successful in 29s
ci / docs-site (push) Successful in 29s
ci / bench (push) Successful in 1m31s
ci / rust (push) Successful in 4m26s
decky / build-publish (push) Successful in 11s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
flatpak / build-publish (push) Successful in 3m34s
deb / build-publish (push) Successful in 6m55s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m25s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m10s
The "broken animations in HDR" was an encode-throughput cliff, not the ACCESS_LOST churn. Measured at
5120x1440@240 HEVC Main10 on the RTX 4090: forced 2-way split-encode = 7.6 ms/frame (~131 fps, well
over the 4.17 ms/240fps budget → choppy), while SINGLE engine = 2.8-3.9 ms/frame (~256-357 fps, fits
240). The split/merge overhead dominates for 10-bit; a single Ada NVENC engine already handles 5K@240
Main10 comfortably. So the split decision now forces DISABLE for Main10 (bit_depth >= 10), keeping the
existing forced-2 only for 8-bit above 1 Gpix/s. PUNKTFUNK_SPLIT_ENCODE still overrides. Added a
split-mode log line.

Validated live on the 4090: encode_us_p50 7.6 ms → 3.9 ms at 5K240 HDR with no env override.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 21:40:28 +00:00
enricobuehler b1e95a386f fix(host/windows): tiered DXGI recovery — cheap re-DuplicateOutput for the HDR ACCESS_LOST churn
apple / swift (push) Successful in 53s
ci / web (push) Successful in 28s
android / android (push) Successful in 1m46s
ci / docs-site (push) Successful in 30s
ci / bench (push) Successful in 1m49s
decky / build-publish (push) Successful in 11s
ci / rust (push) Successful in 1m4s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 3m24s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m17s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m56s
The HDR path produced a constant ACCESS_LOST churn during real desktop activity (window resize /
Start menu / DWM transitions): the duplication keeps getting invalidated but the OUTPUT stays valid
(probe passes — 0 born-lost over 72 rebuilds). The old recovery did a FULL rebuild (new device +
factory) on every loss, which re-inits NVENC + seeds black + was throttled to 4x/s → mostly-frozen,
re-init churn = "broken animations".

Now recovery is tiered (mirrors Sunshine): try_reduplicate() does a fresh DuplicateOutput on the
EXISTING device+output — no new device, so NO encoder re-init, NO black seed, gpu_copy/HDR
textures/last_present kept → frames resume immediately. Only a genuine output loss (secure-desktop
switch) or a dead device (DEVICE_REMOVED/RESET) falls back to the full, throttled recreate_dupl.
Both paths probe the new duplication and reject a born-lost one.

Validated synthetically (1080p60 + 5120x1440@240 HDR): pipeline stable, 0 churn, frames flow. The
real-desktop churn needs live validation (can't synthesize DWM animations). Secure-desktop "UI never
appears in-session" is a separate issue (output gone in-session; only a fresh monitor re-add works) —
still open.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 21:31:14 +00:00
enricobuehler 0a3b92d994 fix(host/windows): HDR cursor brightness (203-nit) + probe-before-adopt recovery; windows-client bootstrap doc
android / android (push) Successful in 2m43s
ci / web (push) Successful in 31s
ci / bench (push) Successful in 1m35s
ci / rust (push) Successful in 7m7s
decky / build-publish (push) Successful in 11s
apple / swift (push) Successful in 55s
ci / docs-site (push) Successful in 37s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 2m18s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m33s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m33s
docker / deploy-docs (push) Successful in 18s
- HDR cursor: sRGB→linear decode + scale to HDR graphics white (PUNKTFUNK_HDR_CURSOR_NITS, default
  203 per BT.2408) in the FP16 cursor composite, so it's no longer ~2.5x too dim. SDR path unchanged;
  the masked-color (I-beam) inversion blend left unscaled. Cursor cbuffer widened 16→32 + bound to PS.
  (Validated live: cursor now correct brightness in HDR.)
- Secure-desktop recovery: recreate_dupl now PROBES the rebuilt duplication with a 50ms
  AcquireNextFrame and only adopts it when live (Ok/WAIT_TIMEOUT); a born-lost one (immediate
  ACCESS_LOST) is dropped so the caller repeats the last frame + retries. Plus reassert_isolation()
  re-detaches physical displays on every recovery (re-routing the secure/HDR desktop to the virtual
  output, the delta a fresh reconnect has). NOTE: the born-lost ACCESS_LOST storm in HDR is NOT yet
  resolved by these — still under investigation (animations/secure-UI/cursor-trail in HDR remain).
- docs/windows-client-bootstrap.md: handoff for the native Windows Rust client (windows-rs Reactor +
  WinUI 3 SwapChainPanel, D3D11VA decode, WASAPI audio, SDL3 input; ports crates/punktfunk-client-linux;
  10-bit/HDR present; dev boxes + gotchas).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 21:20:42 +00:00
enricobuehler e99a1aea43 fix(apple): resolve QoS priority inversions + two Swift concurrency warnings
apple / swift (push) Successful in 55s
ci / rust (push) Successful in 1m31s
android / android (push) Successful in 1m48s
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 33s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
ci / bench (push) Successful in 1m35s
decky / build-publish (push) Successful in 11s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
deb / build-publish (push) Successful in 2m19s
flatpak / build-publish (push) Successful in 4m2s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m22s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m39s
Priority inversions (Thread Performance Checker): the Apple client drains every
plane on .userInteractive threads (video pump, audio, gamepad feedback) and
connects on a .userInitiated Task, but the connector's producer threads ran at
the default QoS — so a high-QoS consumer parked waiting on a lower-QoS producer.
Pin the connector's producers (outer worker thread, all tokio runtime threads via
on_thread_start, and the data-plane spawn_blocking pump) to .userInteractive on
Apple so they match the consumers. #[cfg(target_vendor = "apple")] helper using
the existing libc dep; no-op off Apple, no Swift-side change (no latency
regression).

GamepadFeedback.swift: the init's MainActor hop captured self implicitly-strong
while the inner $active sink captured it weakly — capture [weak self] in the hop
too (the sink stays weak to avoid the retain cycle).

StreamPump.swift: the @Sendable pump-thread closure captured the non-Sendable
AVSampleBufferDisplayLayer. enqueue/flush are documented thread-safe and only the
pump thread drives it after start(), so assert that with nonisolated(unsafe).

cargo build/test/clippy/fmt green (core + host); xcframework rebuilt; swift build
+ iOS/tvOS targets clean with both warnings gone. Runtime confirmation of the
inversion warnings needs a GUI run under Xcode's Thread Performance Checker.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 22:48:10 +02:00
enricobuehler bbabc04bca feat(hdr): Windows HDR10 + 10-bit end-to-end, negotiated; non-blocking capture recovery
apple / swift (push) Successful in 54s
ci / rust (push) Successful in 1m32s
android / android (push) Successful in 1m49s
ci / web (push) Successful in 26s
ci / docs-site (push) Successful in 30s
ci / bench (push) Successful in 1m36s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
deb / build-publish (push) Successful in 2m20s
flatpak / build-publish (push) Successful in 4m6s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m11s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m32s
Adds true HDR (BT.2020 PQ) and 10-bit (HEVC Main10) streaming, negotiated so an
8-bit/SDR client is never sent a stream it can't decode, plus a robust fix for the
capture losing the stream across a secure-desktop transition.

Protocol (punktfunk-core/quic.rs):
- Hello gains `video_caps` (VIDEO_CAP_10BIT / VIDEO_CAP_HDR), Welcome gains `bit_depth`,
  both as optional trailing bytes (back-compat). client-rs advertises 10-bit via
  PUNKTFUNK_CLIENT_10BIT; the connector advertises 0 for now (in-band detection drives
  the native clients). Regenerated punktfunk_core.h.

Windows host:
- 10-bit Main10: host enables it only when the client advertised VIDEO_CAP_10BIT AND
  PUNKTFUNK_10BIT is set; threaded through open_video → NVENC (profile Main10,
  pixelBitDepthMinus8).
- HDR: when the captured desktop is scRGB FP16 (R16G16B16A16_FLOAT, HDR on), copy it to
  an FP16 surface, composite the cursor there, convert scRGB → BT.2020 PQ 10-bit
  (R10G10B10A2) via a shader, and encode HEVC Main10 with the BT.2020/PQ colour VUI
  (ABGR10 input). Fixes the freeze + cursor-trail that came from feeding FP16 into the
  BGRA path. Reacts dynamically to the HDR toggle.
- Capture recovery: rebuild is now a single NON-BLOCKING attempt, throttled to ~4×/s,
  repeating the last good frame between attempts (format-tagged last_present). During a
  secure-desktop dwell SudoVDA's output is gone; the old blocking 12 s retry starved the
  send loop for seconds so the client timed out and disconnected — now the session stays
  fed (frozen) until the desktop returns. Also seeds a black frame on recovery.

Apple client (PunktfunkKit):
- Detects HDR in-band from the stream VUI (PQ transfer function), decodes to 10-bit P010,
  and presents via an rgba16Float + BT.2020 PQ CAMetalLayer with EDR; SDR path unchanged.
  Switches automatically on a mid-session HDR toggle.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 20:28:52 +00:00
enricobuehler f5eae24c87 feat(apple): tabbed macOS Settings + stats-overlay placement/toggle + Stream menu
ci / rust (push) Failing after 42s
apple / swift (push) Successful in 54s
ci / web (push) Successful in 29s
ci / docs-site (push) Successful in 32s
android / android (push) Successful in 1m47s
ci / bench (push) Successful in 1m35s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 2m21s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m27s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m28s
docker / deploy-docs (push) Successful in 20s
The macOS Settings window had outgrown one scrolling pane — split it into a tabbed
preferences window (General / Display / Audio / Controllers / Advanced). Each
settings group is now a shared @ViewBuilder section, so iOS keeps its single
grouped Form and tvOS its pushed-picker layout, each defined once. No setting
moved or dropped.

New statistics-overlay controls (Settings → Display → Statistics): a show/hide
toggle (DefaultsKey.hudEnabled) and a corner picker (HUDPlacement /
DefaultsKey.hudPlacement) — the HUD moves to the chosen corner and aligns its text
to that edge.

A Scene-level "Stream" menu (StreamCommands) carries Show/Hide Statistics (⌘⇧S)
and Disconnect (⌘D). Disconnect moved off the HUD button into the menu so it
survives the overlay being hidden, wired via .focusedSceneValue. On iOS a
material-backed exit chip appears when the HUD is hidden (touch users have no
menu/⌘D); tvOS disconnect is unchanged (Siri-Remote Menu button).

Builds on macOS/iOS/tvOS; swift test green. Adversarially reviewed (8 findings
refuted, 2 minor — the iOS exit-chip contrast fix is included here).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 22:11:39 +02:00
enricobuehler 26fbd9ec64 perf(host/windows): zero-copy NVENC — encode the capturer's texture in place (halve 3D-engine load)
ci / rust (push) Failing after 43s
apple / swift (push) Successful in 53s
ci / web (push) Successful in 35s
android / android (push) Successful in 1m45s
ci / docs-site (push) Successful in 29s
ci / bench (push) Successful in 1m35s
decky / build-publish (push) Successful in 32s
deb / build-publish (push) Successful in 2m21s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 17s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m59s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3m52s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 21s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m37s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m37s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m4s
docker / deploy-docs (push) Successful in 18s
The Windows host pegged the GPU 3D engine at ~97% during high-fps desktop streaming — measured (per-
process GPU-engine counters) as OUR process, not DWM. Cause: TWO VRAM->VRAM CopyResource per frame
(dupl->gpu_copy in the capturer, then gpu_copy->nvenc_pool in the encoder), and on Windows D3D11
routes copies to render-target textures through the 3D engine (the DMA copy engine sat idle at 7%),
so at 240 fps they saturate it and contend with a game's own rendering.

Eliminate the second copy: NVENC now registers the capturer's D3D11 texture directly (cached by raw
pointer, the cloned texture kept alive until unregister) and encode_pictures it IN PLACE — no
encoder-owned input pool, no per-frame copy. Safe because the host encode loop is synchronous
(capture -> submit -> poll, where lock_bitstream blocks until the encode finishes), so the capturer
never overwrites the texture mid-encode; documented in the module header in case that ever changes.

2 GPU copies/frame -> 1 (the remaining dupl->gpu_copy is unavoidable; that DXGI surface is transient).
Measured: SM/compute ~10-15% at ~217 fps 5K (was ~20% at only ~48 fps with two copies), 3687 frames
decoded clean. Windows-only; Linux/macOS unaffected.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 17:33:07 +00:00
enricobuehler c830246037 feat(host/windows): UDP send offload + NVENC 2-way split-encode (1 Gbps+ / 5K@240)
apple / swift (push) Successful in 53s
audit / cargo-audit (push) Failing after 1m7s
ci / rust (push) Failing after 40s
android / android (push) Successful in 2m11s
ci / web (push) Successful in 29s
ci / docs-site (push) Successful in 30s
ci / bench (push) Successful in 1m49s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
flatpak / build-publish (push) Successful in 3m42s
deb / build-publish (push) Successful in 6m58s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m30s
docker / deploy-docs (push) Successful in 30s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m10s
The Windows host couldn't sustain high-throughput / high-fps streams — two gaps vs the Linux host,
both found via live RTX 4090 measurement (PERF timing + nvidia-smi per-engine attribution):

- UDP Send Offload (USO). punktfunk-core's UdpTransport sent one packet per `send` syscall on
  Windows (send_batch/send_gso were Linux-only), capping throughput at high packet rates. Add a
  Windows `send_gso` override using `WSASendMsg` + `UDP_SEND_MSG_SIZE` (the Windows analogue of
  Linux UDP GSO) via windows-sys — one syscall segments a coalesced <=512-segment super-buffer to
  the connected peer. On by default with auto-fallback (PUNKTFUNK_GSO=0 disables, error latches
  off); plugs into the existing paced send path. SO_SNDBUF (32MB) was already cross-platform.

- NVENC 2-way split-frame encoding. A single Ada NVENC session tops out ~0.8 Gpix/s, so 5K@240
  (1.77 Gpix/s) took ~8 ms/frame -> a ~125 fps ceiling at high motion (the in-game stutter). Set
  NV_ENC_INITIALIZE_PARAMS.splitEncodeMode = TWO_FORCED above ~1 Gpix/s (matching the Linux
  libavcodec split_encode_mode path) to use both 4090 encoders — measured ~8 ms -> ~4 ms/frame at
  throughput. Env override PUNKTFUNK_SPLIT_ENCODE; init-failure fallback disables it (e.g. H264).

Windows-only paths; Linux/macOS unaffected. Builds clean on x86_64-pc-windows-msvc.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 16:52:59 +00:00
enricobuehler 5dcb72f5af feat(android): rename display name to "Punktfunk" + drop the Settings "Done" button
ci / rust (push) Failing after 40s
apple / swift (push) Successful in 54s
ci / web (push) Successful in 28s
ci / docs-site (push) Successful in 31s
android / android (push) Successful in 1m55s
ci / bench (push) Successful in 1m44s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 3m20s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m11s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m52s
- Display name capitalized: app_name (launcher label + permission dialogs) and the connect-screen
  header are now "Punktfunk". Package/applicationId/service names stay lowercase.
- Settings: removed the redundant "Done" button (the bottom tab bar is the navigation; system Back
  still returns to Connect). Dropped the now-unused imports.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 18:30:29 +02:00
enricobuehler 49cdafc042 feat(android): connect-screen redesign — Apple-style cards, FAB + bottom sheet, fixed status bar
Polish pass on the connect screen.

- Host cards: ElevatedCard with a colored letter-avatar (Apple-contact style), name + address, a
  colored status pill (Paired / PIN pairing / Trust on first use), and an overflow menu with Forget
  on saved hosts. Tapping a card connects. Unifies the old saved/discovered rows into one HostCard.
- Manual connect moved behind an "Add host" ExtendedFloatingActionButton that opens a
  ModalBottomSheet with the Host/Port form (the current M3 pattern) — declutters the list.
- Empty state when there are no saved/discovered hosts; single scrollable column; removed the
  "core ABI v2" footer.
- Status bar: enableEdgeToEdge driven explicitly dark (transparent bars + light icons) so the
  status/nav bars blend with our always-dark surface instead of showing a black band (the no-arg
  edge-to-edge had picked the system light/dark theme).

Verified live (emulator screenshots): cards render with avatars + status pills + Forget menu; the
FAB opens the bottom-sheet form; the status bar blends with light icons.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 18:30:29 +02:00
enricobuehler f4b4a6c1e4 feat(host/windows): native res, cursor, secure-desktop capture, windowless SYSTEM launch
apple / swift (push) Successful in 52s
ci / rust (push) Failing after 36s
ci / web (push) Successful in 31s
android / android (push) Successful in 1m52s
ci / docs-site (push) Successful in 29s
ci / bench (push) Successful in 1m39s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 3m19s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m15s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m57s
docker / deploy-docs (push) Successful in 17s
Live-validated Mac <-> RTX 4090 at the display's native 5120x1440@240:

- Resolution: set_active_mode enumerates the IDD's advertised modes and sets the
  requested resolution at the best supported refresh (keeps 5120x1440@240; no more
  silent fallback to the 1080p OS default when an exact mode is briefly unavailable).
- Bitrate auto-cap: NVENC init probes and steps the average bitrate down to the GPU's
  codec-level max so a high client bitrate connects (matches the Linux host; we do not
  split NVENC sessions).
- Mouse cursor: DXGI duplication excludes the HW cursor; capture the pointer
  shape/position (GetFramePointerShape) and GPU-composite it before NVENC. Color cursors
  alpha-blend; masked-color (the text I-beam) uses an INV_DEST_COLOR inversion blend so
  the caret inverts the screen and shows on any background (no black box); monochrome
  handled too.
- Secure desktop (lock / login / UAC): run as SYSTEM in the interactive session, follow
  the input desktop via SetThreadDesktop, and on the WinSta switch recreate the D3D11
  device and re-resolve the virtual output's GDI name from the stable SudoVDA target id
  (the name changes across the topology rebuild; the old failure hunted the stale
  \\.\DISPLAYn and dropped). ACCESS_LOST / INVALID_CALL / device-removed are recoverable,
  and a mid-stream resolution change is followed (capturer + NVENC re-init at the new
  size). isolate_displays detaches other monitors so Winlogon renders to the virtual
  output. One real session recovered 1012 desktop switches and completed cleanly.

Windows-only backends; Linux/macOS unaffected. Builds clean on x86_64-pc-windows-msvc.
Deployment (windowless SYSTEM launch via PsExec + hidden VBScript) documented in
docs/windows-host.md.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 15:46:34 +00:00
enricobuehler 1f0dc87658 feat(rpm): enable gpgcheck=1 — packages are signed + verified
apple / swift (push) Successful in 54s
ci / rust (push) Successful in 1m5s
ci / web (push) Successful in 30s
android / android (push) Successful in 2m2s
ci / docs-site (push) Successful in 31s
ci / bench (push) Successful in 1m39s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 20s
deb / build-publish (push) Successful in 3m10s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m19s
docker / deploy-docs (push) Successful in 19s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m7s
The signing rollout is confirmed end to end: the latest published RPM (0.2.0-0.ci1089) carries
a header GPG signature (added by `rpm --addsign`) and passed the in-CI `rpmkeys --checksig`
self-verify before publishing (a bad/unsigned build fails that gate and never reaches the
registry). So flip every .repo snippet from gpgcheck=0 to gpgcheck=1 and add the package-signing
public key (served from the generic registry, committed at packaging/rpm/RPM-GPG-KEY-punktfunk) to
gpgkey= alongside the Gitea metadata key — dnf/rpm-ostree imports both. Covers rpm/README,
packaging/README, the bootc Containerfile, and the docs-site bazzite/fedora-kde install pages;
rpm/README's signing section reframed from "dormant/enabling" to active (+ key-rotation notes).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 15:23:57 +00:00
enricobuehler ecd7d4a7e3 feat(android): mic uplink + connect-screen redesign
ci / web (push) Successful in 29s
android / android (push) Successful in 1m50s
ci / bench (push) Successful in 1m42s
apple / swift (push) Successful in 53s
ci / rust (push) Successful in 1m4s
ci / docs-site (push) Successful in 31s
decky / build-publish (push) Successful in 13s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 3m21s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m15s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m1s
Microphone uplink (client → host's virtual mic, 0xCB) and a cleaner connect screen.

Mic (Rust-heavy, mirrors the audio playback path in reverse):
- crates/punktfunk-android/src/mic.rs: AAudio LowLatency **input** → realtime callback hands
  captured f32 to a channel → a worker thread Opus-encodes 20 ms stereo frames (48 kHz, VOIP,
  64 kbps) and calls NativeClient::send_mic. MicCapture owns the stream + encode thread (RAII stop).
- session.rs: SessionHandle gains a `mic` slot; nativeStartMic/nativeStopMic JNI (mirror of audio);
  stopped in Drop. NativeBridge: the two externs.
- Settings: a `micEnabled` flag + a Microphone toggle in SettingsScreen that requests RECORD_AUDIO
  (denied → stays off). StreamScreen starts the mic only if enabled AND the permission is held.

Connect-screen redesign:
- One scrollable Column (was a fixed centered layout that could clip with the new tab bar);
  host rows render via forEach (no nested LazyColumn). Colored section labels ("Saved hosts",
  "Discovered on the network", "Connect manually"), full-width host cards / fields / Connect button,
  a header + subtitle, and a muted footer.

Verified live (emulator pf_phone -> home-worker-2): toggling mic requests RECORD_AUDIO; with it
granted, a session sends mic frames (client "mic: sent=250 … peak=0.439" — real audio) and the host
logs "client datagram stream ended … mic=276". Redesigned screen confirmed via screenshots.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 17:05:25 +02:00
enricobuehler 14fe450b72 feat(android): bottom tab bar (Connect / Settings)
apple / swift (push) Successful in 53s
ci / web (push) Successful in 35s
ci / docs-site (push) Successful in 35s
ci / bench (push) Successful in 1m48s
deb / build-publish (push) Successful in 3m28s
decky / build-publish (push) Successful in 10s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
ci / rust (push) Successful in 6m59s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 8s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m46s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m44s
docker / deploy-docs (push) Successful in 19s
android / android (push) Successful in 2m41s
Replace the ad-hoc screen switching with a Material3 bottom NavigationBar. Two top-level
destinations — Connect (Home icon) and Settings (gear) — persist across tab switches; the
immersive stream view is shown full-screen, outside the bar. Settings is now a tab, so its
button is dropped from the Connect screen.

- app/build.gradle.kts: + androidx.compose.material:material-icons-core (tab icons).
- MainActivity: Screen sealed interface -> Tab enum; App() wraps the tabs in a Scaffold with a
  NavigationBar bottomBar (streamHandle != 0 -> StreamScreen full-screen); ConnectScreen drops
  the onOpenSettings param + the Settings button.

Verified live (emulator): the bar renders with Connect/Settings; tapping a tab swaps content and
moves the selected indicator; the bar persists on both tabs.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 16:39:55 +02:00
enricobuehler 8446ca1e47 ci(android): keep platforms;android-36 (android-37 not in the runner SDK channel)
apple / swift (push) Successful in 54s
android / android (push) Has been cancelled
ci / rust (push) Has been cancelled
ci / web (push) Has been cancelled
ci / docs-site (push) Has been cancelled
ci / bench (push) Has been cancelled
deb / build-publish (push) Has been cancelled
decky / build-publish (push) Has been cancelled
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Has been cancelled
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Has been cancelled
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Has been cancelled
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Has been cancelled
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Has been cancelled
docker / deploy-docs (push) Has been cancelled
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Has been cancelled
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Has been cancelled
The previous CI fix bumped the pinned platform to android-37, but the runner's sdkmanager has no
such package yet ("Failed to find package 'platforms;android-37'"), failing the SDK step before it
could install CMake. Revert to platforms;android-36 (AGP auto-installs the compileSdk-37 platform
during the build, as it did before) while keeping the cmake;3.22.1 package that fixes the libopus
cross-build.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 16:31:46 +02:00
enricobuehler 9ff5951cb2 feat(android): saved-hosts list + unify trust key on address:port
A managed list of known/paired hosts on the connect screen — one-tap reconnect + forget —
and a fix for the discovered-vs-manual trust-key split.

- kit/security: KnownHostStore (replaces the fp-only PinStore) stores KnownHost{address, port,
  name, fpHex, paired} keyed by address:port, persisted as JSON in SharedPreferences. So a
  discovered and a manually-typed connection to the same host now share ONE trust record (the old
  PinStore keyed discovered hosts by the mDNS instance id, manual by host:port — pairing via one
  path wasn't seen by the other).
- MainActivity: connect() looks up trust by (address, port); on a successful TOFU or PIN pairing
  the host is saved (paired flag set for the PIN path). A "Saved hosts" section lists them (name,
  address:port · paired/trusted, fp) with tap-to-reconnect (silent, pinned) and a Forget button.

Verified live (emulator -> home-worker-2): pair -> host appears under "Saved hosts" as paired;
tap -> silent reconnect (new host session, no dialog); Forget -> removed. Trust now shared across
the discovered + manual paths by construction.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 16:31:46 +02:00
enricobuehler 8265742e74 ci: bust the re-poisoned cargo cache (v3) + burst-guard the runner prune
apple / swift (push) Successful in 53s
android / android (push) Has been cancelled
deb / build-publish (push) Has been cancelled
ci / rust (push) Has been cancelled
ci / web (push) Has been cancelled
ci / docs-site (push) Has been cancelled
ci / bench (push) Has been cancelled
decky / build-publish (push) Has been cancelled
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Has been cancelled
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Has been cancelled
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Has been cancelled
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Has been cancelled
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Has been cancelled
docker / deploy-docs (push) Has been cancelled
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Has been cancelled
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Has been cancelled
This session's push storm refilled the runner to 100% WITHIN the prune timer's 24h window
(it only trims >24h), so a build hit ENOSPC and actions/cache saved a truncated target/ ->
`error[E0463]: can't find crate for shlex` in ci.yml's clippy. Two fixes:

- Bump cargo-target-v2- -> v3- in ci.yml + deb.yml so the poisoned tarball is bypassed (a
  suffix bump can't — restore-keys falls back to the old prefix; same as the v1->v2 fix).
- Harden scripts/ci/docker-prune: run HOURLY (was 6h) with a burst guard — if the disk is
  still >85% after the normal until=12h trim, prune ALL idle images + build cache (in-use
  protected). A fast push-burst can fill 99 GB inside any time window, so the disk-pressure
  trigger, not the age filter, is the real backstop. Applied live on home-runner-1 (reclaimed
  95%->66%) and checked in.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 14:25:40 +00:00
enricobuehler 6e572a38cd ci(android): install the SDK CMake package so cargo-ndk can build libopus
apple / swift (push) Successful in 53s
ci / web (push) Successful in 32s
android / android (push) Failing after 57s
ci / rust (push) Successful in 4m47s
ci / bench (push) Successful in 1m37s
decky / build-publish (push) Successful in 23s
ci / docs-site (push) Successful in 29s
deb / build-publish (push) Successful in 2m21s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 17s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m41s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m45s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 22s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m40s
docker / deploy-docs (push) Has been cancelled
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m13s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m57s
The android.yml runner installed the NDK but not cmake/ninja, so cargo-ndk's audiopus_sys
(libopus via CMake) failed with "is `cmake` not installed?" — broken since the audio increment
added the libopus dependency. kit/build.gradle.kts prepends $ANDROID_SDK/cmake/3.22.1/bin to
PATH (the same SDK CMake that makes local builds work); install cmake;3.22.1 (cmake + ninja) so
that path exists in CI too. Also pin platforms;android-37 to match compileSdk (AGP auto-installs
it otherwise).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 16:17:14 +02:00
enricobuehler 3bcc36c801 feat(android): native display resolution + Settings screen
apple / swift (push) Successful in 53s
android / android (push) Failing after 1m15s
ci / rust (push) Failing after 43s
ci / web (push) Successful in 28s
ci / docs-site (push) Successful in 30s
ci / bench (push) Successful in 1m43s
decky / build-publish (push) Successful in 13s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m53s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m44s
deb / build-publish (push) Successful in 6m52s
docker / deploy-docs (push) Successful in 22s
The connect mode was hardcoded to 720p60 — violating the "native client resolution, no
scaling" invariant. Derive the device's real display mode (landscape, long edge = width) and
add a Settings screen to tune the stream, mirroring the Linux/Apple clients.

- crates/punktfunk-android: nativeConnect gains bitrateKbps + compositorPref + gamepadPref
  (CompositorPref/GamepadPref wire bytes via from_u8); these were hardcoded Auto/Auto/0.
- app/Settings.kt: Settings (width/height/hz/bitrate/compositor/gamepad; 0 = native/auto) +
  a SharedPreferences store + nativeDisplayMode (Display.mode, landscape-swapped) +
  effectiveMode + the UI option tables.
- app/SettingsScreen.kt: dropdowns for resolution / refresh / bitrate / compositor / controller.
- MainActivity: App owns the settings + a Settings screen; ConnectScreen resolves the effective
  mode (Native = the display), shows it on the Connect button, and threads the prefs through
  nativeConnect.

Mic + codec selection deferred (mic uplink isn't wired yet; the decoder is HEVC-only).

Verified live (emulator pf_phone -> home-worker-2): default -> host mode=2400x1080@60 (the
emulator's native display, was 720p); Settings 1920x1080 + 20 Mbps + DualSense -> host
mode=1920x1080, requested_kbps=20000, gamepad=dualsense (host created a UHID DualSense).
Settings persist across screens; pinned reconnect stays silent.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 16:14:01 +02:00
enricobuehler 262305b771 fix(ci): provide bun for deb.yml's web-console build
apple / swift (push) Successful in 53s
android / android (push) Failing after 1m40s
ci / web (push) Successful in 28s
ci / docs-site (push) Successful in 29s
ci / rust (push) Successful in 1m10s
ci / bench (push) Successful in 1m38s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
deb / build-publish (push) Successful in 3m4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m31s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m13s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m54s
deb.yml builds the punktfunk-web .output in the rust-ci image, but that image had no bun
(only ci.yml's web/docs jobs use the oven/bun image) -> "bun: not found". Bake bun (+ unzip
for its installer) into ci/rust-ci.Dockerfile, and bootstrap it in the deb web step too so the
job is green against the previous image (docker.yml rebuild lag) — mirroring the rpm.yml fix.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 14:06:12 +00:00
enricobuehler 59bcfa1a12 fix(ci): rpm signing uses rpm's default signer; flatpak installs node before checkout
ci / rust (push) Successful in 1m10s
ci / web (push) Successful in 29s
android / android (push) Failing after 1m48s
ci / docs-site (push) Successful in 31s
ci / bench (push) Successful in 1m46s
decky / build-publish (push) Successful in 12s
apple / swift (push) Successful in 53s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
deb / build-publish (push) Failing after 2m39s
flatpak / build-publish (push) Successful in 4m1s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m13s
docker / deploy-docs (push) Successful in 20s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m51s
Two CI fixes:
- rpm signing (2nd bug): overriding %__gpg_sign_cmd via --define reached gpg with
  %{__plaintext_filename}/%{__signature_filename} UNEXPANDED ("No such file or directory").
  Stop overriding it — use rpm's default signer (which expands those correctly) and just set
  _gpg_name; a passphrase-less key + loopback in gpg.conf makes gpg sign headless. (Requires a
  passphrase-less signing key, as the runbook's %no-protection key is.)
- flatpak: the job runs in fedora:43 which has no node, so actions/checkout (a JS action) failed
  with "node: not found". Install nodejs in a plain `run:` step (shell, no node needed) before
  checkout. Also scope the heavy flatpak-builder run to client/core/manifest changes (+ tags) so
  it stops rebuilding on every unrelated docs/host push (tag pushes still build — paths filters
  only branch pushes).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 13:54:43 +00:00
enricobuehler 0f17b6f864 fix(rpm): sign-rpms.sh — %{__gpg} is already the gpg binary, drop the literal gpg
apple / swift (push) Successful in 52s
ci / web (push) Successful in 29s
android / android (push) Failing after 1m51s
ci / docs-site (push) Successful in 33s
ci / bench (push) Successful in 1m49s
decky / build-publish (push) Successful in 11s
ci / rust (push) Failing after 1m12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
flatpak / build-publish (push) Failing after 2s
deb / build-publish (push) Failing after 2m52s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 5m17s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 5m4s
The first signed CI run failed at the Sign step: `%{__gpg} gpg ...` expands to `<gpgpath> gpg ...`,
so gpg got a spurious `gpg` filename arg ("no command supplied", options "not considered"). Dropped
the literal `gpg` → `%{__gpg} --batch ...`. Validated locally: the corrected invocation parses as a
sign command (fails only with "No secret key", which is present in CI). The checksig gate did its
job — nothing published, installs stayed safe.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 13:39:00 +00:00
enricobuehler 067f592615 feat(rpm): add the package-signing public key (activates the dormant signing)
apple / swift (push) Successful in 53s
ci / rust (push) Successful in 1m14s
ci / web (push) Successful in 29s
android / android (push) Failing after 1m55s
ci / docs-site (push) Successful in 33s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
ci / bench (push) Successful in 1m47s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
flatpak / build-publish (push) Failing after 2s
deb / build-publish (push) Failing after 2m47s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 5m16s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 5m4s
The dedicated EdDSA signing key (AF245C506F4E4763, "punktfunk packages <packages@unom.io>")
whose private half is now the RPM_GPG_PRIVATE_KEY CI secret. Committing the public half so
clients can fetch it (raw URL) for gpgcheck=1. This push triggers a rpm.yml run that signs
0.2.0~ciN via packaging/rpm/sign-rpms.sh (no longer a no-op); the gpgcheck=1 flip follows once
that signed build is confirmed published.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 13:01:24 +00:00
enricobuehler 8ab262f8f8 feat(trust): host-gated trust-on-first-use — PIN pairing mandatory by default
apple / swift (push) Successful in 54s
ci / rust (push) Failing after 1m12s
ci / web (push) Successful in 29s
android / android (push) Failing after 1m49s
ci / docs-site (push) Successful in 31s
ci / bench (push) Successful in 1m48s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 19s
flatpak / build-publish (push) Failing after 3s
deb / build-publish (push) Failing after 2m43s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m22s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m20s
TOFU let anyone who could reach the host click "Trust" and stream, which defeats the point
on a LAN. Make SPAKE2 PIN pairing the default and only way to trust a NEW host; TOFU survives
as an explicit HOST opt-in (for fully trusted networks), advertised over mDNS so clients render
their trust UI from the host's policy rather than offering trust on faith.

Contract:
- Host advertises pair=required (default) or pair=optional. pair=required rejects unpaired
  clients at the handshake; pair=optional accepts them (TOFU).
- Clients: a pinned host whose fingerprint matches connects silently; a pinned host whose
  fingerprint CHANGED forces re-pairing via PIN (no re-trust shortcut); a NEW host is offered
  TOFU only if it advertised pair=optional, otherwise PIN pairing is mandatory; a manually-typed
  or unknown-policy host is always PIN.

Host (crates/punktfunk-host/src/main.rs):
- m3-host now REQUIRES pairing by default (was open by default). New --allow-tofu opts into
  accepting unpaired clients + advertising pair=optional; pairing is always armed (PIN logged at
  startup). serve --native was already secure-by-default (serve --open). The mDNS advert and the
  accept loop already mapped require_pairing -> pair=required + reject; only the m3-host CLI
  default + help text changed.

Clients honor the advertised policy:
- Android (MainActivity.kt): TOFU only for a discovered pair=optional host; manual/unknown -> PIN;
  fp-change -> re-pair only (dropped the "Forget & re-TOFU" shortcut).
- Apple (HostDiscovery/SessionModel/ContentView/HostCards/HostStore): new allowsTofu
  (pair==optional, distinct from unknown); connect() gates .awaitingTrust on it; unpinned
  non-optional hosts route to the PIN sheet; "Forget Identity" re-pairs rather than re-TOFUs.
- Linux (app.rs/ui_hosts.rs/session.rs): ConnectRequest.pair_required -> pair_optional;
  initiate_connect routes pinned/fp-changed/optional/else; manual + --connect unknown -> PIN; a
  pinned connect rejected on trust grounds re-pairs.

Docs (CLAUDE.md, README.md, docs-site/content/docs/pairing.md): describe the gated model — PIN is
the default, TOFU an explicit opt-in with an impostor warning.

Verified: host cargo check/clippy/fmt clean; Android built + live (emulator -> home-worker-2):
a manual connect now opens the PIN dialog (no Trust button) and the PIN ceremony streams; Apple
swift build clean; Linux clippy -D warnings + fmt clean on the Linux box.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 13:27:52 +02:00
enricobuehler 1fd4c97139 feat(rpm): wire per-package GPG signing (dormant until a key secret is set)
apple / swift (push) Successful in 53s
ci / rust (push) Successful in 1m11s
ci / web (push) Successful in 32s
android / android (push) Failing after 1m51s
ci / docs-site (push) Successful in 30s
ci / bench (push) Successful in 1m47s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 19s
flatpak / build-publish (push) Failing after 2s
deb / build-publish (push) Failing after 2m43s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m19s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m15s
docker / deploy-docs (push) Successful in 5s
The audit's signing recommendation, scoped to RPM (apt's signed Release metadata already
covers .debs; bootc cosign deferred). packaging/rpm/sign-rpms.sh GPG-signs dist/*.rpm and
self-verifies (rpmkeys --checksig), run from rpm.yml between build + publish.

Safe to ship: the step is a NO-OP (exit 0, unsigned as today) until RPM_GPG_PRIVATE_KEY is
set as a CI secret — so it can't break current CI, and when enabled a bad macro fails loudly
via the in-step checksig rather than shipping bad signatures. rpm/README gains the one-time
enablement runbook (generate a dedicated passphrase-less key, add the secret, publish the
public key, flip gpgcheck=1 only after a signed build lands) and notes step-ca is for TLS,
not OpenPGP (it can't sign RPMs).

Also fixes the rpm/README version staleness the doc review caught: rolling is 0.2.0-0.ciN
(outranks the stray 0.1.1, no pin needed), host releases use host-v* not the client's v*.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 10:46:27 +00:00
enricobuehler 9e015304ee docs(dist): end-user install front door + serve/pairing/firewall accuracy fixes
Make the host docs match the real distribution path and the actual CLI. Reviewed by a
multi-agent pass (6 editors against one verified fact sheet + an accuracy reviewer); its
findings (a wrong client-Recommends claim, a native-concurrency overstatement) folded in.

- Install front door: new README "Install (host)" method-picker + docs-site/install.md
  (+ nav), routing each distro to its package registry; source build demoted to a fallback.
- Registry-first install: ubuntu-gnome/ubuntu-kde now lead with the apt registry (not a
  cargo build); bazzite leads with the Gitea RPM registry (was COPR/source). Source builds
  moved to an appendix.
- CLI accuracy: serve --native arms pairing from the web console (NOT --allow-pairing, which
  with --require-pairing/--max-concurrent is m3-host-only); --open disables mandatory pairing.
  host-cli/configuration/pairing/quickstart/troubleshooting corrected; mgmt API documented as
  always HTTPS+token. Native host serves one session at a time (extras queue) — not multi.
- Firewall: real ports documented (native UDP 9777 + the ephemeral data port caveat +
  GameStream ports) for Debian + Arch (ufw + nftables), not just Bazzite.
- Sync/accuracy: punktfunk-client (GTK4) presented as a shipping client (not "roadmap"),
  punktfunk-client-rs as the headless tool; host Recommends punktfunk-web only (not the
  client); COPR chroots f43/44; bootc header says Gitea registry not COPR.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 10:43:12 +00:00
enricobuehler 5b3d5689bf docs(windows-host): SendInput mouse injection live-validated on RTX 4090
apple / swift (push) Successful in 53s
audit / cargo-audit (push) Failing after 1m13s
android / android (push) Failing after 1m44s
ci / web (push) Successful in 28s
ci / rust (push) Successful in 1m10s
ci / docs-site (push) Successful in 31s
ci / bench (push) Successful in 1m39s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
flatpak / build-publish (push) Failing after 2s
deb / build-publish (push) Failing after 2m36s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m21s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m20s
docker / deploy-docs (push) Successful in 6s
The Session-1 cursor tracked the client's absolute diagonal sweep across
the virtual desktop (baseline (2560,720) → (0,0) → diagonal climb →
(6359,719)) — SendInput mouse injection confirmed. Keyboard shares the
same SendInput primitive (not separately asserted; needs a focused field).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 10:40:16 +00:00
enricobuehler 837b6fabb1 feat(dist): aarch64 honesty, Debian KWin-unit parity, cargo-audit CVE scan (P1/P2)
- spec: narrow ExclusiveArch to x86_64 — no aarch64 build is produced/published (NVENC is
  desktop-NVIDIA), so claiming aarch64 advertised an arch we never ship.
- build-deb.sh: ship punktfunk-kde-session.service (ExecStart repointed to the packaged
  run-headless-kde.sh) + host.env.kde, matching the RPM/Arch — the deb README's "mirrors the
  Fedora RPM" claim now holds.
- audit.yml: weekly + Cargo.lock-change `cargo audit` over the network-facing crypto dep tree
  (RustSec advisories); ignore unfixables via .cargo/audit.toml.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 10:34:32 +00:00
enricobuehler 4b6eaa8cf3 docs(windows-host): native 4090 build loop + the gotchas that bit us
apple / swift (push) Successful in 53s
ci / rust (push) Failing after 1m13s
ci / web (push) Successful in 31s
android / android (push) Failing after 1m54s
ci / docs-site (push) Successful in 32s
ci / bench (push) Successful in 1m47s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
flatpak / build-publish (push) Failing after 2s
deb / build-publish (push) Failing after 2m53s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m16s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m58s
docker / deploy-docs (push) Successful in 18s
Record the on-box native build path (fast iteration vs build-on-VM):
full MSVC C++ tools incl. CRT libs (a partial VS install → LNK1104;
fix via the GUI, headless setup.exe fails), build from an ASCII path
(non-ASCII username → LNK1201 PDB write fail), nasm/cmake/NVENC import
lib + CMAKE_POLICY_VERSION_MINIMUM. Validated: native build → 720p60
NVENC, 174/174 frames, p50 2.5 ms.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 10:33:12 +00:00
enricobuehler fe9921cc1c fix(dist): kill the version-shadow + add build provenance (P0)
apple / swift (push) Successful in 53s
android / android (push) Failing after 2m8s
ci / web (push) Successful in 36s
ci / docs-site (push) Successful in 39s
ci / bench (push) Successful in 1m38s
ci / rust (push) Successful in 4m59s
decky / build-publish (push) Successful in 16s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
flatpak / build-publish (push) Failing after 2s
deb / build-publish (push) Failing after 2m58s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Has been cancelled
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Has been cancelled
docker / deploy-docs (push) Successful in 17s
The stale code a default install/upgrade got was a TAG LEAK: deb.yml/rpm.yml shared
`tags: ['v*']` with the Apple-client release.yml, so the v0.1.0/v0.1.1 tags cut to ship
the macOS app ALSO published host packages versioned 0.1.1 — which outranks every rolling
0.0.1~ciN / 0.0.1-0.ciN build in both registries (dpkg/rpm version compares confirm), so
`apt install`/`rpm-ostree install` silently fetched ~99-commits-stale code while the READMEs
claimed auto-tracking. Two fixes:

- Decouple host publishing from Apple `v*` tags: deb.yml/rpm.yml now trigger on `host-v*`
  only, so a client tag can never poison the host channel again.
- Bump the rolling base 0.0.1 -> 0.2.0 (deb `0.2.0~ciN`, rpm `0.2.0-0.ciN`): sits ABOVE the
  stray 0.1.1 yet BELOW a future 0.2.0 tag, and still climbs monotonically by run number — so
  `apt upgrade`/`rpm-ostree upgrade` genuinely move forward. Spec default + build scripts +
  PKGBUILD pkgver bumped to match.

Build provenance (so a stale/shadowed host is detectable): build.rs stamps PUNKTFUNK_BUILD_VERSION
(set by CI = the full package version, e.g. 0.2.0~ci120.g802e98d; falls back to the crate version
for a plain `cargo build`) into the binary via rustc-env. Surfaced in `punktfunk-host --version`,
the startup log, and the mgmt /health + /host `version` field (was a hardcoded CARGO_PKG_VERSION).
Deliberately env-driven, not git-derived — the RPM builds from a git-archive tarball with no .git.
Version computed BEFORE the build in deb.yml; the spec %build exports it from %{version}-%{release}
(and gains --locked for reproducibility parity with the .deb path). Validated: plain build reports
0.0.1, env-stamped build reports 0.2.0~ci999.gdeadbee.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 10:30:21 +00:00
enricobuehler b0df291ffe feat(android): pairing/identity — persistent identity, TOFU pinning, SPAKE2 PIN ceremony
apple / swift (push) Successful in 55s
ci / rust (push) Failing after 1m11s
ci / web (push) Successful in 28s
ci / docs-site (push) Successful in 33s
ci / bench (push) Successful in 1m45s
android / android (push) Failing after 1m55s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
flatpak / build-publish (push) Failing after 2s
deb / build-publish (push) Failing after 2m43s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m15s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m9s
docker / deploy-docs (push) Successful in 18s
M4 Android stage 1 (trust). The client now presents a persistent self-signed identity on
every connect, pins host certs trust-on-first-use, and runs the SPAKE2 PIN pairing
ceremony — parity with the Apple/Linux clients. The Rust connector already exposed this;
this wires it through the JNI + a Keystore-backed Kotlin store + the connect UI.

- crates/punktfunk-android: nativeGenerateIdentity (mint), nativeConnect gains
  certPem/keyPem/pinHex (identity + TOFU/pinned), nativeHostFingerprint, nativePair
  (SPAKE2). hex32/parse_hex32 helpers.
- kit/security: IdentityStore (AndroidKeyStore AES-256-GCM-wrapped PEM blob; StrongBox
  with TEE fallback; four-state load so a decrypt failure never shadow-mints), PinStore
  (host-id -> fp-hex in SharedPreferences). obtainIdentity mints once on genuine first run.
- app: ConnectScreen loads/mints the identity, looks up the stored pin, and gates connect
  on a trust decision — TOFU prompt (first connect), fingerprint-changed warning, PIN dialog.
- AndroidManifest: allowBackup=false (Keystore keys don't restore; a restored device
  re-mints rather than carrying a dead blob).

Verified live (emulator -> home-worker-2, synthetic m3-host):
- identity: host logs the presented client fingerprint; stable across an app restart.
- TOFU: first-connect prompt -> Trust -> pins the observed host fp -> pinned reconnect
  skips the prompt.
- SPAKE2: PIN ceremony -> "pairing complete — client trusted" -> auto-connect under
  --require-pairing; wrong PIN / host down -> "Pairing failed".

Known follow-up: trust is keyed by mDNS instance id for discovered hosts but by
"host:port" for manually-typed ones, so pairing via one path isn't recognized by the other.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 12:29:04 +02:00
enricobuehler 802e98d3a3 feat(packaging): bundle the web console into the RPM / Arch / bootc host packages
ci / rust (push) Successful in 1m13s
android / android (push) Failing after 1m42s
ci / web (push) Successful in 27s
ci / bench (push) Successful in 1m50s
decky / build-publish (push) Successful in 11s
deb / build-publish (push) Failing after 2m38s
apple / swift (push) Successful in 54s
ci / docs-site (push) Successful in 32s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m57s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
flatpak / build-publish (push) Failing after 2s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m33s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m20s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m11s
The punktfunk-web management console (pairing + status) shipped only via apt. Extend it
to the other HOST packaging methods, mirroring the Debian punktfunk-web .deb (flatpak is
the client, correctly excluded):

- rpm/punktfunk.spec: new noarch `punktfunk-web` subpackage (the .output bundle + a
  /usr/bin/punktfunk-web-server node launcher + both systemd --user units + web-init.sh +
  web.env.example), gated behind `%bcond_with web`. OFF by default because building the
  Nitro/Node SSR bundle needs `bun`, which a plain rpmbuild / COPR mock chroot lacks. Host
  package weak-Recommends punktfunk-web.
- ci/fedora-rpm.Dockerfile: install bun (+ unzip) so the CI builder can build the console.
- rpm.yml: build `PF_WITH_WEB=1` (Prep bootstraps bun to stay green pre-image-rebuild); the
  publish loop already globs the new noarch rpm into the registry. build-rpm.sh: `--with web`
  when PF_WITH_WEB=1.
- bootc/Containerfile: install from the Gitea RPM registry (which carries punktfunk-web)
  instead of COPR — `dnf5 install punktfunk punktfunk-web`.
- arch/PKGBUILD: opt-in `punktfunk-web` split member (PF_WITH_WEB=1 appends it + bun) so a
  default makepkg still builds host+client with no JS tooling — matching the spec's bcond.
- docs: packaging/README, rpm/README, copr/README (the no-bun caveat), bazzite/README
  (Path B rewritten COPR→Gitea registry), arch/README — enable + journal-password steps.

Reviewed across methods by an adversarial multi-agent pass (rpm/ci/arch/bootc/consistency
lenses, each blocking finding 3x-verified); fixed the two it confirmed real — the Arch
bun-mandatory regression (now opt-in) and the stale COPR wording in bazzite Path B.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 09:56:58 +00:00
enricobuehler 3167c936c0 feat(android): mDNS host discovery (NsdManager) in the connect screen
apple / swift (push) Successful in 53s
ci / rust (push) Successful in 1m12s
android / android (push) Failing after 1m42s
ci / web (push) Successful in 29s
ci / docs-site (push) Successful in 31s
ci / bench (push) Successful in 1m44s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
flatpak / build-publish (push) Failing after 1s
deb / build-publish (push) Failing after 2m45s
docker / deploy-docs (push) Successful in 5s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m49s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m0s
M4 Android stage 1 (discovery). Kotlin-only — browse _punktfunk._udp and present a
tappable host list above the manual Host/Port fields.

- clients/android/kit: HostDiscovery — NsdManager browse + resolve (registerServiceInfoCallback
  on API 34+ for reliable TXT, legacy resolveService on 31-33), MulticastLock while running, and
  a pure parseTxt(proto/fp/pair/id). Exposes the live host set via an onChange callback (NSD
  callbacks land on the main thread). DiscoveredHost(name, host, port, fingerprint?, pairingRequired).
  + a JVM unit test of parseTxt.
- clients/android/app: ConnectScreen renders discovered hosts (tap -> fill host/port + connect);
  discovery scoped to the screen (start on enter, stop on connect/leave). Manifest adds
  CHANGE_WIFI_MULTICAST_STATE + ACCESS_WIFI_STATE (NEARBY_WIFI_DEVICES already declared). Trust
  stays TOFU (pin=None); fp shown advisory; pairingRequired shown (SPAKE2 PIN wiring is later).

Verified: parseTxt unit test (5/5 green); on the emulator a loopback NsdManager.registerService of
a fake _punktfunk._udp host was discovered + resolved + TXT-parsed and rendered as a card
(name/host:port/TOFU/fp) -- the full browse->resolve->parse->UI path. Real cross-LAN discovery
needs a physical device on the host LAN (the emulator's SLIRP NAT drops mDNS multicast).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 11:32:09 +02:00
enricobuehler a7c5d4256c docs(windows-host): NVENC live-validated on RTX 4090 + real-GPU box notes
apple / swift (push) Successful in 54s
android / android (push) Failing after 1m51s
ci / rust (push) Successful in 1m22s
ci / web (push) Successful in 28s
ci / bench (push) Successful in 1m46s
decky / build-publish (push) Successful in 11s
ci / docs-site (push) Successful in 31s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
flatpak / build-publish (push) Failing after 2s
deb / build-publish (push) Failing after 2m56s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m5s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m49s
docker / deploy-docs (push) Successful in 6s
Mark DXGI capture + NVENC as live-validated (720p60/1080p60), record the
real-GPU test box (192.168.1.174), the Session-0→Session-1 Interactive
scheduled-task launch, the VM-built-exe-runs-with-driver-DLL trick, and
the SudoVDA-output-under-the-rendering-GPU gotcha. Refresh remaining gaps
(SendInput in-session, ViGEm input/rumble, Moonlight-on-GPU, static-frame
pacing).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 09:19:20 +00:00
enricobuehler 7654b20b2a fix(host/windows): NVENC capture on real GPU + HOME-less config dir
apple / swift (push) Successful in 54s
android / android (push) Failing after 1m44s
ci / rust (push) Successful in 1m18s
ci / web (push) Successful in 28s
ci / docs-site (push) Successful in 31s
ci / bench (push) Successful in 1m50s
decky / build-publish (push) Successful in 10s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 3s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
flatpak / build-publish (push) Failing after 2s
deb / build-publish (push) Failing after 2m56s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m4s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m48s
docker / deploy-docs (push) Successful in 17s
Validated live on an RTX 4090 (Windows 11) host streaming to the Rust
reference client over the LAN: SudoVDA virtual display → DXGI Desktop
Duplication (D3D11 zero-copy) → NVENC HEVC → punktfunk/1. 720p60 and
1080p60 both clean (181 / 177 frames, 0 mismatched, p50 1.6 / 3.45 ms
cross-machine), coexisting with Apollo. Two real-hardware bugs the
GPU-less VM couldn't surface:

- DXGI capturer: the SudoVDA virtual monitor's DXGI output is enumerated
  under the GPU that *renders* it (the 4090, LUID 0x15df6), NOT under the
  SudoVDA "adapter" LUID SudoVDA reports (0x23276). Restricting the output
  search to that LUID found nothing → "adapter has no output named
  \\.\DISPLAYn". Now search ALL adapters for the GDI name, bind the D3D11
  device to whichever adapter exposes it (NVENC then shares that device),
  with a settle-retry (the output appears a beat after display creation)
  and topology logging.

- native_pairing / apps: keyed config paths off raw $HOME, which a Windows
  service/scheduled-task context doesn't set → "HOME unset" hard-fail at
  m3-host startup. Route both through gamestream::config_dir(), which falls
  back to %APPDATA% on Windows (cert/paired/apps now under AppData\Roaming).

clippy -D warnings + build green on x86_64-pc-windows-msvc (default and
--features nvenc) and Linux (78/78 tests).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 09:18:15 +00:00
enricobuehler bf65d264fd ci: bound runner disk + bust the disk-full-corrupted cargo target cache
apple / swift (push) Successful in 54s
ci / bench (push) Successful in 1m35s
ci / rust (push) Successful in 6m49s
android / android (push) Failing after 4m5s
ci / web (push) Successful in 26s
ci / docs-site (push) Successful in 26s
decky / build-publish (push) Successful in 29s
deb / build-publish (push) Failing after 2m33s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 16s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m40s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m32s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m17s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 21s
flatpak / build-publish (push) Failing after 4s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m27s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m28s
docker / deploy-docs (push) Successful in 20s
The self-hosted runner filled its disk (95%, builds failing on ENOSPC): every CI
push builds a sha-<commit>-tagged Docker image per pipeline, and since those tags
are never dangling a plain `docker image prune` skips them — they piled up to 589
images / ~85 GB plus 18 GB of build cache. Two parts:

- scripts/ci/docker-prune.{service,timer}: a host-level systemd timer (every 6h,
  Persistent) that prunes images/build-cache/containers older than 24h — in-use
  images stay protected. Checked in (the runner is hand-provisioned and shared
  across orgs) and already installed live; reclaimed 89 GB -> 39 GB (95% -> 42%).

- ci.yml / deb.yml: bump the `cargo-target-<rustc>-*` cache key to `-v2-`. The
  disk-full build let actions/cache save a truncated target/ (a dep's .rmeta went
  missing -> "error[E0463]: can't find crate for pem_rfc7468" while compiling der).
  A suffix bump is useless here — restore-keys would fall back to the poisoned
  prefix — so the prefix is versioned to force one clean rebuild. cargo-home is
  untouched (sources were intact; the failure was a missing build artifact).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 09:10:56 +00:00
enricobuehler df005e2963 feat(packaging/web): bundle the web console into the apt install (punktfunk-web)
flatpak / build-publish (push) Failing after 1s
android / android (push) Failing after 22s
deb / build-publish (push) Failing after 0s
decky / build-publish (push) Failing after 0s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 1s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 0s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 1s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 0s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Failing after 0s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 0s
docker / deploy-docs (push) Has been skipped
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 0s
apple / swift (push) Successful in 53s
ci / web (push) Successful in 28s
ci / docs-site (push) Successful in 34s
ci / bench (push) Successful in 1m32s
ci / rust (push) Failing after 53s
Every user needs the console for pairing, so ship it via apt, auto-wired to the
host — no manual bun/env setup. New punktfunk-web .deb (Architecture: all,
Depends: nodejs >= 20 — runs the node-server build under apt-native node, no
bundled bun):

- packaging/debian/build-web-deb.sh: stages web/.output (server + public) + a
  /usr/bin/punktfunk-web-server wrapper (node) + the systemd --user units + the
  web.env template + docs. Refuses a bun bundle (Bun.serve) as a wrong-preset guard.
- scripts/punktfunk-web.service: --user unit on :3000, EnvironmentFile sources the
  host's ~/.config/punktfunk/mgmt-token (the shared bearer) + the generated
  web-password; sets PUNKTFUNK_MGMT_URL=https://127.0.0.1:47990 +
  NODE_TLS_REJECT_UNAUTHORIZED=0 (loopback self-signed cert). Restart=on-failure
  rides out the host-writes-token-first ordering.
- scripts/punktfunk-web-init.service + web-init.sh: --user one-shot that generates
  the login password (a .deb postinst runs as root → wrong $HOME) and surfaces it
  to the journal.
- build-deb.sh: punktfunk-host now Recommends punktfunk-web (apt pulls it by
  default; headless boxes opt out with --no-install-recommends).
- deb.yml: build the web console + smoke-boot it under node (gate the .deb on a
  real /login 200) + build-web-deb.sh; the publish loop globs it automatically.
- web/{.env.example,web.env.example}: document the auto-wiring vs a manual deploy.

End state: `apt install punktfunk-host` pulls punktfunk-web; enable both --user
services; the console logs in (password from the journal) and proxies the host's
HTTPS mgmt API with the shared token — zero hand-edited env. Local .deb build +
node smoke-boot verified.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 08:50:40 +00:00
enricobuehler b2a335122e build(web): node-server preset (apt-native runtime, no bun dependency)
decky / build-publish (push) Failing after 0s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 1s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 0s
android / android (push) Failing after 20s
ci / web (push) Failing after 12s
ci / docs-site (push) Failing after 0s
ci / bench (push) Failing after 1s
deb / build-publish (push) Failing after 0s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 0s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 1s
docker / deploy-docs (push) Has been skipped
flatpak / build-publish (push) Failing after 1s
ci / rust (push) Failing after 2m24s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Failing after 0s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 0s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 1s
apple / swift (push) Successful in 54s
Switch the Nitro build preset from `bun` to `node-server` so the built
.output/server is a standalone HTTP server runnable by apt-native `node`
(validated: `node .output/server/index.mjs` → Listening, /login 200 on node
v25.9.0). This lets the upcoming punktfunk-web .deb depend on `nodejs (>= 20)`
instead of vendoring the bun binary. CI still BUILDS with bun; only the runtime
target changes, and bun still runs a node-server build, so existing
`bun run .output/server/index.mjs` deployments keep working. `vite dev` is
unaffected. Prereq for bundling the web console into the apt install.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 08:45:29 +00:00
enricobuehler b2e5878711 feat(host/mgmt): HTTPS + token auth by default (no loopback no-auth fallback)
android / android (push) Failing after 21s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 0s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 1s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 1s
ci / rust (push) Failing after 2m27s
ci / web (push) Failing after 10s
ci / docs-site (push) Failing after 0s
ci / bench (push) Failing after 1s
deb / build-publish (push) Failing after 0s
decky / build-publish (push) Failing after 1s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 0s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 0s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Failing after 0s
docker / deploy-docs (push) Has been skipped
flatpak / build-publish (push) Failing after 0s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 0s
apple / swift (push) Successful in 53s
The mgmt API already always serves HTTPS (the host identity cert), but on a
loopback bind with no token it ran unauthenticated — any local process could
drive it. Make auth required ALWAYS:

- new mgmt_token::load_or_generate(): token precedence is --mgmt-token > env
  PUNKTFUNK_MGMT_TOKEN > persisted ~/.config/punktfunk/mgmt-token > freshly
  generated 32-byte hex, persisted 0600 in KEY=VALUE form (so the bundled web
  console can source it directly as a systemd EnvironmentFile — one source of
  truth). config_dir() made pub(crate).
- parse_serve() resolves the token via load_or_generate() when unset, so a bare
  `serve` Just Works with auth on and no operator step.
- mgmt::run() drops the loopback no-token exemption and requires a token;
  require_auth()'s unauthenticated fallback now returns 401. The paired-cert
  (mTLS) branch is unchanged — Apple client + library auth unaffected.
- web /api proxy: 503 (legible) instead of forwarding an empty bearer.
- tests: test_app/test_app_native default a token, send() auto-attaches the
  bearer; blank-token test asserts the new "no token" refusal. 80 pass.
- docs: mgmt module doc + host.env.example reflect always-on auth + auto-gen.

Compiles, clippy/fmt clean, openapi no drift. Part B (bundle the web console into
apt, auto-wired to this token) follows.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 08:42:28 +00:00
enricobuehler 104639bcc1 feat(android): DualSense host->client feedback — rumble + lightbar/LEDs/triggers
ci / docs-site (push) Successful in 29s
apple / swift (push) Successful in 54s
android / android (push) Failing after 1m39s
ci / rust (push) Failing after 1m44s
ci / web (push) Successful in 27s
ci / bench (push) Successful in 1m44s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
flatpak / build-publish (push) Failing after 2s
deb / build-publish (push) Successful in 3m10s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 1m18s
docker / deploy-docs (push) Successful in 21s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m31s
M4 Android stage 1 (DualSense feedback, host->client). Two Kotlin poll threads drain the
connector's rumble (0xCA) + HID-output (0xCD) planes via blocking native pulls and render
in Kotlin (Option B — no JNI upcalls, Android APIs stay in Kotlin).

- crates/punktfunk-android: feedback.rs — nativeNextRumble (returns (low<<16)|high, or -1)
  + nativeNextHidout (writes [kind][fields] into a caller's direct ByteBuffer). Ungated; no
  new Cargo deps (next_rumble/next_hidout are on the quic feature already).
- clients/android: GamepadFeedback.kt — rumble -> VibratorManager (two-motor amplitude),
  HID Led -> lightbar + PlayerLeds -> player LED via LightsManager (API 33+), adaptive
  triggers parsed + logged (no public Android API); resolves the connected pad, emulator ->
  logged no-op. Started/stopped in the StreamScreen lifecycle (stop + join before nativeClose).

Verified live (emulator -> synthetic host, PUNKTFUNK_TEST_FEEDBACK=1): client received +
decoded the full burst -- rumble low=16384 high=32768, Led r=10 g=20 b=30, PlayerLeds bits=4
player=1, Trigger which=1 mode=0x21 -- matching the host hook exactly. Rendering is a logged
no-op on the emulator (no controller); real haptics/lightbar/player-LED need a physical pad.
Deferred (need a physical DualSense + device enumeration): client->host rich input
(touchpad/motion send_rich_input) and DualSense controller-type negotiation.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 10:30:32 +02:00
enricobuehler 1e871854cd feat(android): gamepad forwarding — buttons + sticks/triggers/dpad → send_input
android / android (push) Failing after 21s
ci / web (push) Failing after 12s
ci / docs-site (push) Failing after 0s
decky / build-publish (push) Failing after 0s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 0s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 0s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 1s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Failing after 1s
docker / deploy-docs (push) Has been skipped
flatpak / build-publish (push) Failing after 0s
apple / swift (push) Successful in 54s
ci / bench (push) Failing after 1s
deb / build-publish (push) Failing after 0s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 0s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 0s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 1s
ci / rust (push) Failing after 2m35s
M4 Android stage 1 (gamepad). One controller forwarded as pad 0; mirrors the
Linux/Apple gamepad mapping (byte-identical GamepadButton/GamepadAxis events).

- crates/punktfunk-android: 2 JNI fns (nativeSendGamepadButton/Axis) building the
  GamepadButton/GamepadAxis InputEvents (flags = pad index 0).
- clients/android: Gamepad.kt — BTN_*/AXIS_* wire constants, KEYCODE_*->BTN_* map, and
  an AxisMapper (joystick MotionEvent -> sticks +-32767 +y-up / triggers 0..255 /
  HAT->BTN_DPAD_* with on-change gating + release-all reset). MainActivity routes
  gamepad-source KeyEvents in dispatchKeyEvent (DPAD only when from a gamepad, so
  keyboard arrows still map to VK) and adds dispatchGenericMotionEvent for joystick axes.

Verified live (emulator -> gamescope host, `adb input gamepad keyevent`): host created
the virtual X-Box 360 uinput pad (index=0) and received the gamepad datagrams (input=22).
Axes can't be adb-injected (joystick MotionEvents) -- build/clippy + code-review this
increment; live stick/trigger test deferred to a physical controller. Deferred: device
enumeration/selection, controller-type negotiation, DualSense rich input.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 10:06:57 +02:00
enricobuehler 2bca89c555 feat(host/windows): Steam library auto-discovery on Windows
apple / swift (push) Successful in 53s
android / android (push) Failing after 44s
ci / web (push) Successful in 40s
ci / docs-site (push) Successful in 32s
ci / rust (push) Failing after 2m28s
decky / build-publish (push) Successful in 44s
ci / bench (push) Failing after 1m22s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
flatpak / build-publish (push) Failing after 2s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 37s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 45s
deb / build-publish (push) Failing after 2m46s
docker / deploy-docs (push) Successful in 10s
The Steam `LibraryProvider` keyed off `$HOME` + Linux paths, so the game
library was empty on Windows. Add Windows discovery: the default Steam
install dirs under Program Files (`ProgramFiles(x86)`/`ProgramFiles`/
`ProgramW6432`), with games on other drives picked up via each root's
`libraryfolders.vdf` — whose Windows values are backslash-escaped, so
unescape `\\` → `\`. The existing root-scan/dedup logic is shared via a
new `steam_roots_existing` helper. The custom store (mgmt JSON CRUD) was
already cross-platform; only Steam auto-discovery was Linux-only.

Not yet covered: a non-default Steam install dir (the registry
`Valve\Steam\InstallPath`). Degrades gracefully — no Steam → empty list.
clippy -D warnings + library tests green on Windows and Linux.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 07:59:21 +00:00
enricobuehler 66f579461f feat(host/windows): GameStream (Moonlight) audio on Windows — stereo
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 30s
android / android (push) Failing after 53s
apple / swift (push) Successful in 54s
ci / rust (push) Failing after 47s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
ci / bench (push) Successful in 1m48s
decky / build-publish (push) Successful in 12s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 14s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
flatpak / build-publish (push) Failing after 2s
deb / build-publish (push) Failing after 3m12s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 1m17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 1m18s
docker / deploy-docs (push) Failing after 17s
`serve` gave Moonlight clients no audio on Windows: the GameStream audio
stream thread was Linux-only (a non-Linux stub errored). Widen the
stereo path to Windows — the encode/RTP/AES-CBC/hand-rolled-RS(4,2)-FEC
logic is platform-neutral and already live-validated byte-identical on
Linux, and it now runs over the WASAPI capturer + the (already
cross-platform) `opus` crate. The cfg gates go from `linux` to
`any(linux, windows)`; only the surround path stays Linux-only because
its libopus *multistream* encoder needs `audiopus_sys` (a Linux dep) —
on Windows a surround request fails cleanly with a "use stereo" error.

Linux stays byte-identical (the `SessionEncoder::Surround` variant and
its match arm keep `#[cfg(linux)]`, so Linux compiles exactly as before).
Verified: clippy -D warnings + host test suite green on both
x86_64-pc-windows-msvc (73/73) and Linux (78/78).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 07:56:11 +00:00
enricobuehler 95c4058582 fix(web): default mgmt proxy to the HTTPS self-signed mgmt API
apple / swift (push) Successful in 54s
android / android (push) Failing after 54s
ci / web (push) Successful in 38s
ci / docs-site (push) Successful in 34s
ci / rust (push) Failing after 2m30s
ci / bench (push) Failing after 1m15s
decky / build-publish (push) Failing after 4s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 0s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 1s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 0s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 1s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Failing after 0s
docker / deploy-docs (push) Has been skipped
flatpak / build-publish (push) Failing after 0s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 1s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 0s
deb / build-publish (push) Successful in 3m22s
The mgmt API serves HTTPS with the host's self-signed identity cert and requires
mTLS-or-bearer auth (the mTLS work), but the web console's proxy still defaulted to
`http://127.0.0.1:47990` — so a deployment copying .env.example got a plain-HTTP
request to an HTTPS port (→ 502 Bad Gateway, observed live on the Bazzite box).

- .env.example + server/util/auth.ts + vite.config.ts: default PUNKTFUNK_MGMT_URL to
  https://127.0.0.1:47990.
- vite dev proxy: `secure: false` (the host cert is self-signed).
- Document that the deployment needs PUNKTFUNK_MGMT_TOKEN (matching the host's) and
  NODE_TLS_REJECT_UNAUTHORIZED=0 — the web server's only outbound TLS is the loopback
  hop to the host's own self-signed cert, so disabling verify there is scoped + safe.

The running Bazzite box is already fixed live (web.env → https + token + cert-skip,
verified: login 200, /api/v1/status 200). This makes fresh deployments correct.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 07:50:41 +00:00
enricobuehler ff1cc6c6d9 feat(android): input forwarding — keyboard + touch trackpad → send_input
ci / rust (push) Failing after 0s
ci / web (push) Failing after 0s
ci / docs-site (push) Failing after 0s
ci / bench (push) Failing after 1s
android / android (push) Failing after 0s
deb / build-publish (push) Failing after 0s
decky / build-publish (push) Failing after 1s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 0s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 6s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 7s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
docker / deploy-docs (push) Has been skipped
flatpak / build-publish (push) Failing after 4s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 40s
apple / swift (push) Successful in 53s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 1m21s
M4 Android stage 1 (input). Kotlin captures input and forwards it over JNI to
NativeClient::send_input (the connector is linked as a Rust crate).

- crates/punktfunk-android: 4 JNI send fns (pointer move / button / scroll / key)
  building InputEvent with the GameStream wire codes — ungated, &self on the Sync
  connector (safe from the UI thread).
- clients/android: Keymap.kt (Android KEYCODE_* -> Windows VK, the host's wire
  contract, mirroring the Linux/Apple tables); Activity-level dispatchKeyEvent forwards
  hardware keys to the active session (above the Compose focus system, so it's reliable);
  a Compose touch-trackpad overlay -- 1-finger drag -> relative move, tap -> left click,
  2-finger drag -> scroll.

Verified live (emulator -> gamescope host on the LAN box, synthetic `adb input`): host
received 31 input datagrams (input=31) and libei injected KeyDown/KeyUp, MouseButtonDown/Up
and MouseMove all emitted=true. Physical-mouse pointer capture + gamepad are next.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 09:49:27 +02:00
enricobuehler e3de19b52e test(host): make two host tests portable to Windows
android / android (push) Failing after 23s
ci / web (push) Failing after 10s
ci / docs-site (push) Failing after 0s
ci / bench (push) Failing after 0s
deb / build-publish (push) Failing after 0s
decky / build-publish (push) Failing after 0s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 1s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 1s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 0s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Failing after 0s
docker / deploy-docs (push) Has been skipped
flatpak / build-publish (push) Failing after 1s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 0s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 0s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 1s
apple / swift (push) Successful in 53s
ci / rust (push) Failing after 1m47s
The Windows host test suite hit two pre-existing portability failures
(the autonomous Windows bring-up never ran `cargo test` on the VM):

- `vdisplay::detect_active_session_*` asserted a non-empty XDG runtime
  dir — a Linux concept with no Windows equivalent. Gate just that
  assertion to Linux (keep the call so the fn stays used → no dead_code).
- `mgmt::openapi_document_is_complete_and_checked_in` did a byte compare
  against the checked-in spec, which git may check out CRLF on Windows
  while serde_json emits LF. Compare content with `\r` stripped.

Host suite now 73/73 on x86_64-pc-windows-msvc; Linux unchanged (78 ok).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 07:49:01 +00:00
enricobuehler 9c61b03101 feat(host/windows): ViGEm rumble back-channel + Windows clippy clean
android / android (push) Failing after 21s
ci / web (push) Failing after 10s
ci / docs-site (push) Failing after 1s
ci / bench (push) Failing after 0s
deb / build-publish (push) Failing after 0s
decky / build-publish (push) Failing after 1s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 0s
docker / deploy-docs (push) Has been skipped
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 1s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 0s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 1s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 0s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 0s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Failing after 1s
flatpak / build-publish (push) Failing after 0s
apple / swift (push) Successful in 53s
ci / rust (push) Failing after 2m35s
Wire the host→client rumble path on Windows, the analogue of the Linux
uinput EV_FF read loop: a game's force-feedback on the virtual Xbox 360
pad is delivered by ViGEm's notification API (`request_notification` →
`spawn_thread`, gated by the crate's `unstable_xtarget_notification`
feature). A per-pad background thread stores the latest motor levels;
`pump_rumble` relays changes to the client on the universal 0xCA plane
(motors scaled 0..255 → 0..65535). Dropping the target aborts the
notification, so the thread exits with the session. Live verification
still needs a physical pad.

Also fix the Windows backends' clippy debt — these modules are cfg-
excluded from Linux CI, so `clippy -D warnings` never saw them, and the
VM's rustc 1.96 clippy is stricter on shared code than the CI image:
- dxgi: manual checked division → checked_div().map_or
- sendinput: `x = x | y` → `x |= y`
- sudovda: `.then(|| ptr)` → `.then_some(ptr)`
- m3 pick_compositor: drop the needless early return (match form)
- m3 resolve_compositor: Windows arm is a tail expr, not `return`

All Windows backends now build + clippy clean (default and --features
nvenc); Linux unaffected (fmt/clippy/check green).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 07:43:40 +00:00
enricobuehler 7d5dbd47b7 fix(host/dualsense): heartbeat virtual DualSense so it isn't dropped when idle
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 0s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 0s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 1s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 0s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Failing after 0s
docker / deploy-docs (push) Has been skipped
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 0s
android / android (push) Failing after 21s
ci / web (push) Failing after 11s
ci / docs-site (push) Failing after 0s
ci / bench (push) Failing after 1s
deb / build-publish (push) Failing after 0s
decky / build-publish (push) Failing after 0s
flatpak / build-publish (push) Failing after 0s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 1s
apple / swift (push) Successful in 53s
ci / rust (push) Failing after 2m34s
"Controller disconnected every few seconds" (Forza Horizon, held steady): the
virtual UHID DualSense emitted HID report 0x01 ONLY on state change, but a real
DualSense streams it continuously (~250 Hz). When the player holds the
wheel/throttle steady the client sends no wire events, so the host wrote nothing
and /dev/uhid went silent for seconds — the kernel hid-playstation driver / Proton
/ SDL treat that as an unplugged controller. (The uinput X-Box pad is immune:
evdev holds last-known state with no periodic-report requirement.)

Add DualSenseManager::heartbeat(max_gap): re-emit each live pad's CURRENT report
when it's been silent for max_gap (idempotent — a stale-but-correct frame, never a
phantom input; write_state bumps seq+timestamp). write() resets the per-pad timer,
so an actively-used pad emits no extra reports — the heartbeat only fills genuine
silence. PadBackend::heartbeat() drives it at an 8 ms gap (~125 Hz) for DualSense
(no-op for X-Box), called every input-thread tick (the loop already runs ≤4 ms).

GET_REPORT feature replies + the pad lifecycle were ruled out by the investigation
(pad is created once, never torn down mid-session). Compiles, clippy/fmt clean, 78
host tests pass. Verify on the box: held-idle DualSense stays present in evtest /
no SDL CONTROLLERDEVICEREMOVED; Forza no longer toasts "controller disconnected".

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 07:37:49 +00:00
enricobuehler 01305c67a7 fix(apple/gamepad): resolve DualSense type reliably at connect (no Auto race)
apple / swift (push) Successful in 54s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 0s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 0s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 0s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 0s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Failing after 1s
docker / deploy-docs (push) Has been skipped
android / android (push) Failing after 0s
ci / rust (push) Failing after 1s
ci / web (push) Failing after 0s
ci / docs-site (push) Failing after 0s
ci / bench (push) Failing after 0s
deb / build-publish (push) Failing after 0s
decky / build-publish (push) Failing after 1s
flatpak / build-publish (push) Failing after 0s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 0s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 0s
The DualSense intermittently showed up as an Xbox 360 pad on the host: the
client's `.auto` gamepad-type resolution read `GamepadManager.active`, which is
populated only by the async `.GCControllerDidConnect` notification (or the
init-time snapshot). At connect time `active` could still be nil with a DualSense
attached, so the client sent `.auto` and the host's pick_gamepad mapped that to
Xbox 360. Confirmed live: same box, two connects minutes apart logged
`gamepad="xbox360"` (auto) vs `honoring client gamepad request gamepad="dualsense"`.

resolveType() now calls rebuild() first to re-read GCController.controllers()
synchronously before reading `active`, closing the race for the common case
(controller attached before connecting).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 07:31:39 +00:00
enricobuehler b8a1b7e469 feat(host/windows): host→client Opus audio — vendored libopus on MSVC
apple / swift (push) Successful in 53s
android / android (push) Failing after 35s
ci / docs-site (push) Successful in 29s
ci / bench (push) Failing after 26s
decky / build-publish (push) Failing after 3s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 0s
ci / rust (push) Failing after 30s
ci / web (push) Successful in 27s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 0s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 0s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 0s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Failing after 1s
docker / deploy-docs (push) Has been skipped
flatpak / build-publish (push) Failing after 0s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 0s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 0s
deb / build-publish (push) Failing after 47s
The `m3` audio_thread (desktop capture → Opus 48 kHz stereo 5 ms CBR →
AUDIO_MAGIC datagrams) now runs on Windows, fed by the WASAPI loopback
capturer. The `opus` crate vendors libopus via `audiopus_sys` + cmake
(no system lib / vcpkg), so it builds on MSVC — moved into a
`cfg(any(linux, windows))` deps table and widened the audio_thread cfg
to match (the stub now only covers other targets, e.g. macOS).

Build note: CMake 4 rejects libopus's old `cmake_minimum_required`;
set `CMAKE_POLICY_VERSION_MINIMUM=3.5` when building the host on Windows.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 07:30:00 +00:00
enricobuehler 8c8d576e52 feat(android): host→client audio — Opus → AAudio (LowLatency)
apple / swift (push) Successful in 53s
android / android (push) Failing after 1m21s
ci / rust (push) Failing after 1m32s
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 30s
decky / build-publish (push) Successful in 11s
ci / bench (push) Successful in 1m46s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
flatpak / build-publish (push) Failing after 2s
deb / build-publish (push) Failing after 3m13s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 1m20s
docker / deploy-docs (push) Successful in 22s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 1m43s
M4 Android stage 1 (audio). An audio thread pulls Opus packets from the connector
(next_audio), decodes to interleaved f32 stereo, and feeds AAudio via its realtime
data callback through a jitter ring ported from the Linux client (prime ~3 quanta,
drop-oldest cap, re-prime on drain). All in Rust on native threads — symmetric with
the video decode path.

- crates/punktfunk-android: audio.rs (Opus decode + jitter ring + AAudio callback);
  SessionHandle gains an audio slot; nativeStartAudio/nativeStopAudio JNI; Drop stops it.
  Android-only deps: opus 0.3 (libopus via cmake, static) + ndk "audio" (AAudio) — pure
  C/NDK, no libc++_shared to bundle.
- clients/android: NativeBridge start/stop audio, called in the SurfaceView lifecycle.
- kit/build.gradle.kts: cargo-ndk env for the libopus cmake build (NDK root, Ninja,
  LIBOPUS_STATIC/NO_PKG) + --platform 31 (libaaudio is API 26+).

Verified live (emulator -> gamescope host on the LAN box): AAudio opened 48k/stereo/f32;
a 440 Hz tone played into the host capture sink reached the client decoded -- opus ~200/s,
pcm_frames climbing in lockstep, peak=0.089 (real content, not silence), with video
streaming concurrently. Some underruns under emulator jitter (verify on hardware).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 09:25:24 +02:00
enricobuehler 38cce754bd docs: mark session-aware follow-ups #2 (switch input) + #3 (vout primary) resolved
android / android (push) Failing after 21s
ci / web (push) Failing after 3s
ci / docs-site (push) Failing after 1s
ci / bench (push) Failing after 0s
deb / build-publish (push) Failing after 0s
decky / build-publish (push) Failing after 1s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 0s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 1s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 0s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 1s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Failing after 1s
apple / swift (push) Successful in 53s
ci / rust (push) Failing after 2m33s
docker / deploy-docs (push) Has been skipped
flatpak / build-publish (push) Failing after 0s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 1s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 0s
Both landed in 3363576 and validated live on the Bazzite F44 box: a Gaming→Desktop
mid-stream switch shows `settled desktop portal env … compositor=kwin` →
`portal granted devices` → `device RESUMED` (input lands, no reconnect), and
`KWin: streamed output set as the sole desktop also_disabled=["HDMI-A-1"]` (panels
on the streamed screen). Remaining: #1 (F44 gamescope teardown GPU leak) + the
lower-priority polish.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 07:12:29 +00:00
enricobuehler 336357643c feat(host): KWin virtual output primary + settle portal env on switch
android / android (push) Failing after 22s
ci / web (push) Failing after 14s
ci / docs-site (push) Failing after 0s
ci / bench (push) Failing after 0s
deb / build-publish (push) Failing after 1s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 1s
decky / build-publish (push) Failing after 0s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 1s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 0s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 0s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 6s
docker / deploy-docs (push) Has been skipped
flatpak / build-publish (push) Failing after 3s
apple / swift (push) Successful in 54s
ci / rust (push) Failing after 1m42s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 52s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m11s
Two parked follow-ups from the session-aware host work:

#3 — KWin/Mutter virtual output not set primary. The auto-detected desktop path
*is* "stream this desktop", but the per-session virtual output wasn't promoted to
primary, so KDE/GNOME panels + windows stayed on an unstreamed real output and the
streamed screen showed only wallpaper. apply_session_env now defaults
PUNKTFUNK_KWIN_VIRTUAL_PRIMARY / PUNKTFUNK_MUTTER_VIRTUAL_PRIMARY on for the
auto path (explicit config still wins), so the streamed output becomes the sole
desktop.

#2 — input flaky after a mid-stream Gaming->Desktop switch. The xdg portal
(D-Bus-activated) and the systemd --user env still pointed at the old session, so
the host's RemoteDesktop portal opened against a half-stale env: it accepted
events but they didn't reach the compositor until a reconnect. New
vdisplay::settle_desktop_portal() pushes the live session env into the
systemd/D-Bus activation environment and (for KWin) restarts the portal so it
re-reads it, mirroring a fresh desktop login (and the existing wlroots portal
restart). Called from the mid-stream switch rebuild slot before the injector
reopens. GNOME uses Mutter's direct EIS, so it only gets the env push.

Compiles, clippy/fmt clean, 78 host tests pass. Live validation on the Bazzite
box next.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 06:49:53 +00:00
enricobuehler 2448a33698 style(host/windows): rustfmt the Windows backends
apple / swift (push) Successful in 55s
android / android (push) Failing after 1m53s
ci / web (push) Failing after 17s
ci / docs-site (push) Successful in 42s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 7s
ci / rust (push) Failing after 3m5s
ci / bench (push) Successful in 1m49s
decky / build-publish (push) Successful in 12s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 7s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 2s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Failing after 0s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Failing after 0s
flatpak / build-publish (push) Failing after 0s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 0s
docker / deploy-docs (push) Has been skipped
deb / build-publish (push) Failing after 1m43s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 1m15s
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 01:50:16 +00:00
enricobuehler 5cf7b561b5 docs(windows-host): gamepad done; audio/rumble/GPU-validation remaining
apple / swift (push) Successful in 53s
android / android (push) Failing after 36s
ci / rust (push) Failing after 46s
ci / web (push) Successful in 31s
ci / docs-site (push) Successful in 29s
ci / bench (push) Successful in 1m35s
decky / build-publish (push) Successful in 13s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
flatpak / build-publish (push) Failing after 2s
deb / build-publish (push) Successful in 3m17s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 1m16s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 1m42s
docker / deploy-docs (push) Successful in 7s
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 01:48:23 +00:00
enricobuehler 8cba886c17 feat(host/windows): ViGEm virtual gamepad backend
apple / swift (push) Successful in 53s
android / android (push) Failing after 2m28s
ci / web (push) Successful in 27s
ci / docs-site (push) Failing after 13s
ci / bench (push) Failing after 0s
deb / build-publish (push) Failing after 1s
ci / rust (push) Failing after 44s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
decky / build-publish (push) Successful in 11s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
flatpak / build-publish (push) Failing after 2s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m40s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m40s
docker / deploy-docs (push) Successful in 6s
Windows GamepadManager via vigem-client (ViGEmBus) — the uinput-xpad analogue: one virtual Xbox 360 controller per client pad index, created lazily on first State. GameStream/Moonlight already uses the XInput conventions (low-16 button bits, sticks -32768..32767 +Y up, triggers 0..255), so the GamepadFrame->XGamepad mapping is 1:1. Replaces the non-Linux GamepadManager stub (same new/handle/pump_rumble API the m3 PadBackend drives, so no m3 change). Graceful when ViGEmBus is absent (gamepad disabled, session continues). Compiles clean on Windows + Linux; live-test needs the ViGEmBus driver + a physical pad. Rumble back-channel is a TODO (ViGEm notification API).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 01:46:51 +00:00
enricobuehler 1a9a733f02 docs(windows-host): all backends landed; NVENC build/run + dev-loop notes
apple / swift (push) Successful in 53s
android / android (push) Failing after 2m2s
ci / rust (push) Failing after 52s
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 30s
ci / bench (push) Successful in 1m35s
decky / build-publish (push) Successful in 10s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
flatpak / build-publish (push) Failing after 2s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 1m14s
deb / build-publish (push) Successful in 3m4s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 2m52s
docker / deploy-docs (push) Successful in 18s
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 01:40:52 +00:00
enricobuehler 69ba6ec45d feat(host/windows): NVENC D3D11 hardware encoder (--features nvenc)
android / android (push) Failing after 36s
ci / rust (push) Failing after 45s
apple / swift (push) Successful in 55s
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 29s
ci / bench (push) Successful in 1m35s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
flatpak / build-publish (push) Failing after 2s
deb / build-publish (push) Successful in 3m13s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 1m17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 1m32s
docker / deploy-docs (push) Successful in 17s
Zero-copy capture->encode on the GPU via the raw NVENC API (nvidia_video_codec_sdk sys + ENCODE_API; the safe wrapper is CUDA-only). Opens an NV_ENC_DEVICE_TYPE_DIRECTX session on the SAME ID3D11Device as the DXGI capturer (carried on the new FramePayload::D3d11), registers a pool of BGRA textures once, CopyResources each captured texture in and encode_picture; CBR/ULL, infinite GOP, P-only, forced-IDR for RFI. The DXGI capturer gains a D3D11 zero-copy output (selected, like the encoder, by PUNKTFUNK_ENCODER=nvenc) so capture+encode share textures.

OFF by default (the nvenc feature pulls the NVENC SDK + cudarc): the default Windows host links without it (openh264 path). cudarc builds toolkit-less via the SDK ci-check feature (dynamic-loading). At link time --features nvenc needs nvencodeapi.lib (NVENC SDK, or an import lib generated from the driver's nvEncodeAPI64.dll) on PUNKTFUNK_NVENC_LIB_DIR. Both default and --features nvenc builds validated to compile+link GPU-less on the VM (import lib generated from the driver DLL). Runtime needs a real NVIDIA GPU.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 01:39:46 +00:00
enricobuehler 04b76ebfc7 feat(host/windows): run serve/m3-host on Windows (config paths + compositor)
apple / swift (push) Successful in 53s
android / android (push) Failing after 1m51s
ci / rust (push) Failing after 55s
ci / web (push) Successful in 29s
ci / docs-site (push) Successful in 31s
ci / bench (push) Failing after 1m7s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
flatpak / build-publish (push) Failing after 2s
deb / build-publish (push) Successful in 2m26s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 1m17s
docker / deploy-docs (push) Successful in 9s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m17s
The punktfunk/1 control plane already compiled on Windows; these wire the last gaps so the host actually runs: config_dir falls back to %APPDATA% (HOME\.config when set), paired_path uses it, hostname from COMPUTERNAME, and resolve_compositor short-circuits the Linux session-detection on Windows (SudoVDA is the single backend; vdisplay::open ignores the compositor arg). Validated live on the VM: m3-host creates its identity, binds the QUIC endpoint (fingerprint logged), advertises mDNS (_punktfunk._udp, host from COMPUTERNAME), and accepts sessions. GPU-less validations green: m0 synthetic->openh264->core FEC loopback (120/120, 0 mismatches) and the m3 c_abi_connection_roundtrip control-plane test. Full session capture (SudoVDA->DXGI) + NVENC remain GPU-gated.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 01:15:51 +00:00
enricobuehler 9c2499fd45 feat(host/windows): DXGI Desktop Duplication capture backend
apple / swift (push) Successful in 53s
android / android (push) Failing after 2m25s
ci / web (push) Successful in 28s
ci / docs-site (push) Failing after 19s
ci / rust (push) Failing after 52s
decky / build-publish (push) Successful in 11s
ci / bench (push) Successful in 1m36s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
flatpak / build-publish (push) Failing after 2s
deb / build-publish (push) Successful in 3m22s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 1m18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 1m42s
docker / deploy-docs (push) Successful in 21s
Windows Capturer via DXGI Desktop Duplication: create a D3D11 device on the SudoVDA adapter (by LUID), find the matching output (by GDI name), DuplicateOutput, and per AcquireNextFrame copy the desktop into a CPU-readable staging texture -> tightly-packed BGRA (FramePayload::Cpu, feeds the openh264 software encoder GPU-lessly). Handles WAIT_TIMEOUT (reuse last frame) and ACCESS_LOST (re-duplicate). Adds FramePayload::D3d11(D3d11Frame) for the future NVENC zero-copy path, and a VirtualOutput.win_capture identity (adapter LUID + GDI name) carried out of the SudoVDA backend. Pure helpers (pack_luid/gdi_name_matches/depad_bgra) unit-tested on the VM; the live duplication path needs a real GPU + an activated SudoVDA monitor. Compiles clean on Windows + Linux.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 01:06:21 +00:00
enricobuehler 45e5157091 feat(host/windows): WASAPI loopback audio capture
apple / swift (push) Successful in 53s
android / android (push) Failing after 1m59s
ci / bench (push) Failing after 1m7s
ci / rust (push) Failing after 58s
ci / web (push) Successful in 29s
ci / docs-site (push) Successful in 29s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
flatpak / build-publish (push) Failing after 1s
deb / build-publish (push) Successful in 2m43s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 1m32s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 2m49s
docker / deploy-docs (push) Successful in 18s
Windows AudioCapturer via the wasapi crate (0.23): loopback the default render endpoint (Render device + Direction::Capture + shared mode => STREAMFLAGS_LOOPBACK) at 48 kHz stereo f32 with autoconvert, feeding the existing Opus path with no resampling. Dedicated COM-MTA thread owns the !Send WASAPI objects; interleaved f32 chunks leave over a bounded lossy channel; RAII Drop stops + joins. Bring-up handshake reports a missing endpoint as Err so a session continues without audio. open_audio_capture Windows factory arm + module. Init chain validated live on the VM (open succeeds; next_chunk waits on a silent system). Virtual mic deferred (no Windows virtual-audio endpoint). m3 audio_thread wiring + opus hoist land with the integration task.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 00:57:19 +00:00
enricobuehler cbbeaa5c29 feat(host/windows): openh264 software H.264 encoder (GPU-less path)
apple / swift (push) Successful in 53s
android / android (push) Failing after 1m31s
ci / rust (push) Failing after 45s
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 29s
ci / bench (push) Successful in 1m37s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 3s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
flatpak / build-publish (push) Failing after 2s
deb / build-publish (push) Successful in 3m6s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 1m21s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 1m46s
docker / deploy-docs (push) Successful in 18s
Windows Encoder impl via the openh264 crate (statically-bundled, BSD-2): low-latency screen-content config (Baseline/no-B-frames, bitrate RC, BT.709 limited, near-infinite GOP + forced-IDR recovery via request_keyframe), packed CPU pixels (BGRx/BGRA/RGB/RGBA/RGBx/BGR) -> I420 -> AnnexB with in-band SPS/PPS each IDR. Synchronous: submit encodes immediately, poll hands back the one AU, flush is a no-op. Windows open_video factory selects it (PUNKTFUNK_ENCODER=software|nvenc|auto; NVENC arm lands later), H.264-only with a clear error otherwise, SW bitrate ceiling. Unit-tested live on the VM: synthetic BGRx -> AnnexB IDR + SPS NAL. Unblocks the GPU-less capture->encode->FEC->send pipeline. Compiles clean on Windows + Linux.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 00:43:19 +00:00
enricobuehler cce2eb60f6 feat(host/windows): SendInput input-injection backend
apple / swift (push) Successful in 53s
android / android (push) Successful in 2m4s
ci / rust (push) Failing after 47s
ci / web (push) Successful in 26s
ci / docs-site (push) Successful in 27s
ci / bench (push) Successful in 1m36s
decky / build-publish (push) Successful in 12s
deb / build-publish (push) Successful in 2m12s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
flatpak / build-publish (push) Failing after 2s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m56s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m58s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Failing after 4m16s
docker / deploy-docs (push) Successful in 18s
Windows InputInjector via SendInput (Win32 KeyboardAndMouse), mirroring the wlroots backend: absolute mouse (MOUSEEVENTF_VIRTUALDESK normalized to the virtual desktop), relative mouse, scancode keyboard (MapVirtualKeyExW + extended-key flagging), scroll (no sign flip — Windows wheel matches GameStream), buttons. Client already sends Windows VK codes (no keycode table). Reattaches the thread to the input desktop (OpenInputDesktop/SetThreadDesktop) to survive UAC/lock switches. New Backend::SendInput, the Windows auto-default in default_backend(), open() arm, windows-crate features. Compiles clean on Windows + Linux. Live injection validates with the in-session host run (SendInput is desktop-isolated from an SSH network logon).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 00:34:40 +00:00
enricobuehler 2264474c68 Merge remote-tracking branch 'origin/main'
apple / swift (push) Successful in 53s
android / android (push) Successful in 2m10s
ci / rust (push) Failing after 54s
ci / web (push) Successful in 28s
ci / docs-site (push) Successful in 27s
decky / build-publish (push) Successful in 11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
ci / bench (push) Successful in 1m36s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
flatpak / build-publish (push) Failing after 2s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m25s
deb / build-publish (push) Successful in 6m10s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m35s
docker / deploy-docs (push) Successful in 17s
2026-06-15 00:05:58 +00:00
enricobuehler 26741feada feat(host/windows): SudoVDA virtual-display backend (control path)
Windows VirtualDisplay backend driving SudoVDA (the Apollo IDD) via its DeviceIoControl IOCTL protocol: open by interface GUID, ADD at the client's exact WxH@Hz (mode baked into the IOCTL, no EDID seeding), mandatory watchdog ping thread, QueryDisplayConfig name resolution, RAII Drop -> REMOVE. Wired behind the existing VirtualDisplay trait (open()/probe() Windows arms). Validated live on the GPU-less VM (standalone + via the trait, env-gated test): version 0.2.1, ADD 1920x1080@60 -> target, watchdog hold, REMOVE. Monitor activation into a WDDM path (-> capturable \\.\DisplayN) needs a real GPU and is deferred with capture/NVENC. docs/windows-host.md updated.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 00:05:40 +00:00
enricobuehler de7b8ac282 feat(android): video decode pipeline — NDK AMediaCodec → SurfaceView
apple / swift (push) Successful in 53s
ci / rust (push) Failing after 55s
ci / web (push) Successful in 29s
ci / docs-site (push) Successful in 33s
android / android (push) Successful in 2m25s
ci / bench (push) Successful in 1m37s
decky / build-publish (push) Successful in 13s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
flatpak / build-publish (push) Failing after 1s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 3m49s
deb / build-publish (push) Successful in 5m55s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m38s
docker / deploy-docs (push) Successful in 8s
M4 Android stage 1 (video). Pull HEVC access units from the connector and render
them to the SurfaceView entirely in Rust (NDK AMediaCodec → ANativeWindow) — no
per-frame JNI, honoring the native-thread hot-path invariant.

- crates/punktfunk-android: decode.rs (one-in/one-out AMediaCodec loop; in-band
  VPS/SPS/PPS so no out-of-band csd; dims from NativeClient::mode). SessionHandle
  now holds an Arc<NativeClient> + the decode thread; nativeStartVideo/nativeStopVideo.
- clients/android: connect screen (host/port) + full-screen SurfaceView stream
  screen — surfaceCreated -> nativeStartVideo, leaving -> stop + close.

Verified live (Android emulator -> m3-host on the LAN box, ABI v2): QUIC handshake,
8-round clock-skew sync, HEVC decoder configured at 1280x720, and the data plane
delivered + fed all 299 access units (the punktfunk/1 NAT hole-punch worked through
the emulator's SLIRP). Real-pixel render is pending a non-synthetic source:
`m3-host --source synthetic` emits dummy transport payloads (not HEVC), so the
decoder correctly produces nothing; `--source virtual` (a compositor on the host)
is needed to verify decode-to-screen.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 02:03:48 +02:00
enricobuehler 9775794ba5 docs: known limitations + follow-ups for the session-aware host
apple / swift (push) Successful in 53s
android / android (push) Successful in 1m48s
ci / rust (push) Failing after 55s
ci / web (push) Successful in 26s
ci / docs-site (push) Successful in 27s
ci / bench (push) Successful in 1m35s
decky / build-publish (push) Successful in 12s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
flatpak / build-publish (push) Failing after 2s
deb / build-publish (push) Successful in 2m12s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m19s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m23s
docker / deploy-docs (push) Successful in 9s
Capture the deliberately-parked items after live-validating the session-aware
backend selector on the Bazzite F44 box (Desktop KDE + Gaming both at the
client's resolution, warm reuse, Feature B mid-stream switch both directions).

Top follow-ups: (1) F44 gamescope teardown corrupts the GPU context (try SIGKILL
teardown, else keep the managed session warm); (2) mid-stream-switch input is
flaky until a reconnect (portal opens before the systemd/D-Bus activation env
settles — fix: import-environment on switch); (3) the KWin virtual output isn't
set primary. Plus polish: input-loss window on switch, the recovered NVENC
invalid-param log, the 4090 HEVC ~800Mbps cap, restore-guard/keep-warm
interaction, and promoting Feature B from opt-in to default.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 23:56:59 +00:00
enricobuehler 8534959021 fix(ci/flatpak): cargo-sources generator needs python3-tomlkit, not toml
apple / swift (push) Successful in 54s
android / android (push) Failing after 1m43s
ci / web (push) Successful in 41s
ci / docs-site (push) Successful in 33s
ci / rust (push) Failing after 4m32s
ci / bench (push) Successful in 1m55s
decky / build-publish (push) Successful in 13s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
flatpak / build-publish (push) Failing after 2s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m28s
deb / build-publish (push) Successful in 6m11s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m32s
docker / deploy-docs (push) Successful in 18s
flatpak-cargo-generator.py (master) imports `tomlkit` + `aiohttp`; the workflow
installed `python3-toml`, so the "Generate offline cargo sources" step would fail
with ModuleNotFoundError. Install python3-tomlkit instead, and correct the same
note in build-flatpak.sh.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 01:47:09 +02:00
enricobuehler 8956bc14de feat(packaging/flatpak,decky): Steam Deck client flatpak + plugin deploy + CI
apple / swift (push) Successful in 53s
android / android (push) Successful in 3m48s
ci / web (push) Successful in 29s
ci / docs-site (push) Successful in 34s
ci / rust (push) Successful in 2m21s
ci / bench (push) Successful in 1m36s
decky / build-publish (push) Successful in 31s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
flatpak / build-publish (push) Failing after 4s
deb / build-publish (push) Successful in 2m38s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m9s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m42s
docker / deploy-docs (push) Successful in 16s
Ship the punktfunk Linux client to the Steam Deck as a Flatpak — the only viable
SteamOS install path, since /usr is read-only and lacks libadwaita/SDL3 — and
publish both it and the Decky plugin through Gitea. Built and validated live on a
Steam Deck (SteamOS 3.7): bundle installs user-scope, all libs resolve, libavcodec
resolves to the codecs-extra HEVC build, devices=all for DualSense hidraw.

packaging/flatpak (new):
- io.unom.Punktfunk.yml on GNOME 50 / freedesktop-sdk 25.08. rust-stable//25.08
  (rustc 1.96 — the GTK4 chain needs >=1.92; the EOL GNOME-48/24.08 rust-stable at
  1.89 could not build it) + llvm20 (libclang for bindgen in ffmpeg-sys-next/sdl3-sys).
  HEVC libavcodec comes from the runtime's auto codecs-extra extension point (no
  app-side codec declaration). Bundled SDL3 3.4.10 (matches sdl3-sys 0.6.6+SDL-3.4.10).
  finish-args: wayland/fallback-x11, --device=all (GPU/VAAPI + evdev + hidraw — flatpak
  cannot bind /dev/hidrawN char devices via --filesystem), pulseaudio, network,
  ~/.config/punktfunk.
- metainfo.xml, desktop, square SVG icon, build-flatpak.sh (offline cargo-sources;
  on-Deck org.flatpak.Builder or CI), README.

clients/decky:
- add LICENSE (MIT), fix package.json license (BSD-3-Clause -> Apache-2.0 OR MIT),
  add scripts/{package.sh,deploy.sh} (the plugins dir is root-owned: stage to /tmp,
  sudo install, restart plugin_loader), align the launcher fallback to the real
  flatpak app id io.unom.Punktfunk, rewrite the install section.

.gitea/workflows:
- flatpak.yml: privileged Fedora container builds the bundle and publishes to the
  Gitea generic registry (+ release attachment on tags).
- decky.yml: pnpm build -> store-layout zip -> registry (stable latest/ URL for
  Decky "install from URL").

docs: packaging/README + packaging/flatpak/README.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 01:43:35 +02:00
enricobuehler 79217eb93d feat(android): scaffold the native Android client (Rust-heavy JNI bridge)
apple / swift (push) Successful in 52s
ci / docs-site (push) Successful in 27s
android / android (push) Successful in 4m52s
ci / web (push) Successful in 26s
ci / bench (push) Successful in 1m33s
ci / rust (push) Successful in 6m56s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m54s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m29s
deb / build-publish (push) Successful in 6m46s
docker / deploy-docs (push) Successful in 22s
Rust-heavy client model (like punktfunk-client-linux): a new cdylib crate
crates/punktfunk-android links punktfunk-core and exposes the JNI seam;
Kotlin (clients/android) owns only the Android-framework surface. Kotlin can't
import the C header the way Swift can, so the bridge is written in Rust to reuse
the Linux client's orchestration rather than re-port it.

- crates/punktfunk-android: JNI bridge — abiVersion/coreVersion native-link
  proof + session connect/close handle; plane pumps stubbed for M4 stage 1.
- clients/android: Gradle project — :app (Compose) + :kit (Android library with
  a cargo-ndk Exec task -> jniLibs). AGP 9.2 / Gradle 9.4.1 / Kotlin 2.3.21 /
  Compose BOM 2026.05.01 / compileSdk 37 / targetSdk 36 / minSdk 31, shipping
  arm64-v8a + x86_64. Phone + TV (leanback) installable. README rewritten.
- .gitea/workflows/android.yml: CI mirroring apple.yml on a Linux runner.
- punktfunk-core: switch rcgen to the ring backend so the whole quic tree is
  aws-lc-free (smaller client .so, cmake-free cross-compile; a win for all targets).

Validated on this box: :app:assembleDebug -> APK with both ABIs; emulator
first-light renders the bridge linked (core ABI v2) with logcat confirmation;
clippy -D warnings + cargo fmt clean; core tests green on the ring backend.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 01:38:35 +02:00
enricobuehler c9e90d4a59 docs(windows-host): host-first plan + SudoVDA protocol + no-GPU strategy
ci / docs-site (push) Successful in 31s
apple / swift (push) Successful in 1m17s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 7s
ci / web (push) Successful in 27s
ci / rust (push) Successful in 2m11s
ci / bench (push) Successful in 1m36s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 7s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
deb / build-publish (push) Successful in 2m26s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m56s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m5s
Rewrite the scoping doc into a concrete implementation plan: locked decisions (host-first, SudoVDA virtual display, pure-Rust windows-rs+Reactor client linking core directly, FFmpeg/D3D11VA decode), the SudoVDA IOCTL control protocol, the no-GPU dev strategy, the Windows-specific structural issues (interactive session, clock epoch, no IDD audio), and the phased plan. Step 0 (compile on MSVC) marked done.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 23:30:24 +00:00
enricobuehler 5fddaac6af fix(host): compile punktfunk-host on windows (x86_64-pc-windows-msvc)
Gate the Linux-only bits so the host crate builds on MSVC (it already built on Linux + macOS): drm_sync/dmabuf_fence use DRM ioctls + libc (a linux-only target dep) and have no non-Linux callers; VirtualOutput.remote_fd is a PipeWire concept. The full dep tree (aws-lc-rs, quinn, rusty_enet, axum) builds clean on MSVC and the binary runs (openapi emits the spec) — only these 3 cfg-gates were needed. First step of the Windows host port (docs/windows-host.md).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 23:30:24 +00:00
enricobuehler f869b434ba fix(host): input follows session per-connect + restore-guard on desktop switch
apple / swift (push) Successful in 1m15s
ci / rust (push) Successful in 2m12s
ci / web (push) Successful in 28s
ci / docs-site (push) Successful in 30s
ci / bench (push) Successful in 1m35s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 7s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
deb / build-publish (push) Successful in 2m27s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m56s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m29s
Two fixes from live Bazzite testing of the managed-Gaming + mid-stream work:

1. Input now FOLLOWS the active session. The host-lifetime injector was pinned to
   the first backend it opened and only reopened on an inject FAILURE — but with
   Feature A keeping the managed gamescope warm, its EIS socket stays alive, so a
   switch to the KDE desktop + reconnect kept injecting into the idle gamescope
   (input silently dead on KDE). injector_service_thread now compares the
   resolved input backend (default_backend() ← PUNKTFUNK_INPUT_BACKEND, set per
   connect by apply_input_env, and on a mid-stream switch) each event and reopens
   when it changes. Fixes input on a Gaming->Desktop reconnect AND Feature B's
   mid-stream input re-route, with no plumbing.

2. Debounced TV-restore no longer yanks you back to gaming. do_restore_tv_session
   now checks detect_active_session(): if a desktop session is active (the user
   switched), it tears down the idle managed gamescope but does NOT restart the
   gaming autologin. Observed live: the restore fired and restarted
   gamescope-session-plus@ogui-steam while the client was already on the KDE
   desktop.

Also: document PUNKTFUNK_SESSION_WATCH (Feature B opt-in) in the Bazzite host.env
and correct the managed-default description. Compiles, clippy/fmt clean, 78 tests.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 23:14:36 +00:00
enricobuehler c5ee9871ec style(host/gamescope): wrap long PENDING_RESTORE assignment (rustfmt)
apple / swift (push) Successful in 1m15s
ci / rust (push) Successful in 2m15s
ci / web (push) Successful in 36s
ci / docs-site (push) Successful in 33s
ci / bench (push) Successful in 1m35s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
deb / build-publish (push) Successful in 2m14s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m1s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m57s
The schedule_restore_tv_session assignment exceeded 100 cols; rustfmt wraps it.
The fix was made post-commit but only m3.rs was staged for 95a820b, so CI's
fmt --check failed on the committed unwrapped line. Stage the wrap.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 22:50:31 +00:00
enricobuehler 95a820b68a feat(host/m3): mid-stream session-switch watcher (Feature B, opt-in)
ci / web (push) Successful in 28s
ci / rust (push) Failing after 45s
ci / docs-site (push) Successful in 30s
apple / swift (push) Successful in 1m16s
ci / bench (push) Successful in 1m36s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
deb / build-publish (push) Successful in 5m58s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m18s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m32s
Feature B: while streaming, follow a Gaming<->Desktop switch on the box without
a reconnect. A ~1s watcher thread (session_watcher_loop) self-baselines on the
live ActiveKind and, when it changes and stays changed for a 3s debounce (the
old/new compositors coexist briefly during a switch), sends a SessionSwitch to
the encode loop. The loop's new rebuild slot — taking precedence over a queued
mode change — retargets the process env (apply_session_env/apply_input_env) and
rebuilds the WHOLE backend in place at the SAME client mode (vdisplay::open +
build_pipeline_with_retry), reusing the proven mode-switch rebuild path: the
Session + send thread (QUIC control + UDP data plane + side planes) stay up, the
client sees a brief freeze then an IDR. Old pipeline kept on a rebuild failure
(transient vs permanent classified via is_permanent_build_error). Input
re-routes via the host-lifetime injector's lazy reopen against the new
PUNKTFUNK_INPUT_BACKEND.

Opt-in via PUNKTFUNK_SESSION_WATCH (off by default; never under an explicit
PUNKTFUNK_COMPOSITOR pin), so it lands inert and is promoted to default only
after live validation on a real Bazzite Gaming<->KDE flip. The watcher snapshots
the SessionEnv so only the encode thread writes process env.

Compiles, clippy/fmt clean, 78 host tests pass.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 22:42:13 +00:00
enricobuehler c25706b355 feat(host/gamescope): managed-default Gaming with debounced TV-restore
Feature A: in Gaming Mode, default to a host-managed gamescope at the CLIENT's
mode (tear the TV's autologin down on connect) instead of attaching to the
running TV session — so the client receives ITS resolution (capture == encode ==
client mode, fixing the InitializeEncoder size mismatch the attach path hit),
not the TV's 4K.

Reliability is the debounce: restore_managed_session() now SCHEDULES the TV
restore RESTORE_DEBOUNCE (5s) after the last disconnect via a host-lifetime
worker, instead of restoring immediately per-disconnect. A reconnect inside the
window cancels the pending restore and reuses the still-warm managed session
(create_managed_session clears PENDING_RESTORE at the top) — so a quick reconnect
(e.g. a controller hiccup) never triggers a gamescope stop/relaunch, which is the
per-connect churn that leaked NVIDIA GPU context on F44 (the black-screen
reconnect).

- vdisplay/gamescope.rs: PENDING_RESTORE + RESTORE_DEBOUNCE; schedule_restore_tv_session
  (debounced), do_restore_tv_session (the actual restore, worker-driven),
  start_restore_worker (100ms tick, RAII keepalive handle). create_managed_session
  cancels the pending restore + reuse path unchanged.
- vdisplay.rs: apply_input_env flips gamescope to managed-DEFAULT; PUNKTFUNK_GAMESCOPE_ATTACH
  (or an explicit _NODE) opts back to attach for couch-on-TV; _MANAGED forces managed.
  restore_managed_session schedules; new start_restore_worker wrapper.
- m3.rs serve(): hold the restore worker for the host lifetime.
- bazzite host.env: document managed-default + the ATTACH opt-out.

Compiles, clippy-clean, 78 host tests pass. F44 single stop/start leak to be
verified live on the box.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 22:34:33 +00:00
enricobuehler 66c2bee183 feat(packaging/bazzite): one-shot KDE Desktop-mode setup for the host
apple / swift (push) Successful in 1m16s
ci / bench (push) Successful in 1m32s
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 30s
deb / build-publish (push) Successful in 4m21s
ci / rust (push) Successful in 6m50s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m31s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m36s
docker / deploy-docs (push) Successful in 18s
The session-aware selector drives a KWin virtual output at the client's
resolution when the Bazzite box is in KDE Desktop Mode — validated live. But a
normal KDE login withholds two things the headless host needs:
  1. KWIN_WAYLAND_NO_PERMISSION_CHECKS=1 — so KWin exposes the privileged
     zkde_screencast virtual-output protocol to an external client.
  2. the kde-authorized RemoteDesktop grant — so libei input auto-approves
     instead of popping a dialog a headless host can't answer.

Add packaging/bazzite/kde-desktop-setup.sh (idempotent, no root): writes the
environment.d KWIN drop-in and seeds the grant DB (shipped at
/usr/share/punktfunk/headless/kde-authorized) into ~/.local/share/flatpak/db/,
restarting the portal chain. Ship it via the RPM at
/usr/share/punktfunk/bazzite/ and document it in the Bazzite README (new §6.5).
Gaming Mode needs none of this (auto-attach).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 22:26:21 +00:00
enricobuehler 6f77574876 feat(host/vdisplay): per-connect active-session backend selection
ci / web (push) Successful in 26s
ci / docs-site (push) Successful in 29s
apple / swift (push) Successful in 1m16s
ci / bench (push) Successful in 1m34s
deb / build-publish (push) Successful in 4m32s
ci / rust (push) Successful in 7m2s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 7s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m23s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m26s
docker / deploy-docs (push) Successful in 18s
Bazzite/SteamOS boxes flip between Steam Gaming Mode (gamescope) and a
KDE/GNOME desktop. The host statically read PUNKTFUNK_COMPOSITOR /
XDG_CURRENT_DESKTOP once, so switching to Desktop Mode failed the stream, and
the gamescope managed-session path stopped+relaunched the autologin per connect
— leaking GPU context on F44 (reconnect → black screen).

Replace the static read with a runtime probe of the live session and route each
connect to the right backend, churn-free:

- vdisplay::detect_active_session() probes /proc for the running compositor of
  our uid (gamescope|kwin_wayland|gnome-shell|sway, desktop outranks a leftover
  gamescope) + scans the runtime dir for the live wayland-* socket. Returns an
  ActiveKind + the SessionEnv (WAYLAND_DISPLAY/XDG_RUNTIME_DIR/DBUS/
  XDG_CURRENT_DESKTOP) that targets it.
- apply_session_env() writes that into the process env per connect (host serves
  one session at a time), so every backend (capture + input) opens against the
  live session; apply_input_env() points input at the matching backend and
  selects gamescope ATTACH (no managed restart) unless PUNKTFUNK_GAMESCOPE_MANAGED.
- resolve_compositor() (native path) auto-detects + applies; explicit
  PUNKTFUNK_COMPOSITOR still wins (legacy/CI/forcing). detect() is now
  active-aware for the GameStream/mgmt callers too.
- Bazzite host.env drops the static gamescope force; documents auto-detection
  + the optional overrides.

Result: Desktop Mode → KWin/Mutter virtual output at the client's mode
(churn-free, the reliable path); Gaming Mode → attach to the running gamescope
(no SIGSEGV/GPU leak on reconnect). Compiles + clippy-clean; 78 host tests pass.
Live validation on the Bazzite box pending (box offline).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 21:41:51 +00:00
enricobuehler 0bc60ebc44 fix(host/gamescope): free Steam from the autologin TV session while streaming
ci / web (push) Successful in 28s
ci / docs-site (push) Successful in 30s
apple / swift (push) Successful in 1m16s
ci / bench (push) Successful in 1m35s
ci / rust (push) Successful in 6m55s
deb / build-publish (push) Successful in 4m22s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m23s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m24s
docker / deploy-docs (push) Successful in 18s
On a Bazzite host that autologins into gaming mode on a physical display (the F44
default: gamescope-session-plus@ogui-steam on the TV), Steam — single-instance — is
held by that session, which renders to the TV's native mode. The host-managed session
then can't start its own Steam, so it captured the TV's 4K output instead of the
client's mode (stretched). On F43 the box wasn't in gaming mode, so the host's Steam
was the only one.

Fix: on connect, the host-managed gamescope path stops any running autologin
`gamescope-session-plus@*` unit (frees Steam) before launching its own session at the
client's mode; on client disconnect (`restore_tv_session`, called from serve_session
teardown) it stops our session and restarts the autologin one, so the TV returns to
gaming mode by default when no one is streaming. Stopping the `--user` unit sticks
(Relogin only fires on the full logind session ending — verified live), so no sddm
config change is needed. Cost: a Steam cold-start per connect, given single-instance.

No-op on non-Bazzite / headless boxes (nothing to stop → nothing to restore).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 19:38:58 +00:00
enricobuehler a59abe2e3e fix(apple/gamepad): reclaim the PS/Home button from the macOS system gesture
ci / docs-site (push) Successful in 31s
ci / rust (push) Successful in 6m30s
deb / build-publish (push) Successful in 3m58s
ci / web (push) Successful in 27s
apple / swift (push) Successful in 1m16s
ci / bench (push) Successful in 1m34s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m13s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m18s
docker / deploy-docs (push) Successful in 17s
The earlier buttonHome handler wasn't enough: on macOS the SYSTEM grabs the DualSense
Home/PS button by default (opens Launchpad's Games folder), so it never reached the app.
The fix is to disable the system gesture on the element —
`physicalInputProfile.buttons[GCInputButtonHome].preferredSystemGestureState = .disabled`
(Apple's documented mechanism) — which hands the button to us.

Then drive `guide` DIRECTLY from that element's pressedChangedHandler instead of via
buttonMask: the legacy `extendedGamepad.buttonHome` is unreliable/often nil even when the
physical element exists, so reading it in the mask dropped presses. `sendGuide` folds the
bit into `buttons` so a held PS button still releases on focus loss. On tvOS the element
is reserved (nil) → the block no-ops.

The host already maps BTN_GUIDE → the DualSense PS bit, so this completes the chain.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 18:05:24 +00:00
enricobuehler 36107018a8 feat(apple/library): mTLS — authenticate by the paired identity, drop the token
apple / swift (push) Successful in 1m16s
ci / web (push) Successful in 28s
ci / docs-site (push) Successful in 29s
ci / bench (push) Successful in 1m40s
ci / rust (push) Successful in 6m42s
deb / build-publish (push) Successful in 3m50s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m16s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m22s
docker / deploy-docs (push) Successful in 17s
Phase 3: the Apple library now talks to the host's HTTPS mgmt API (b4a85a8) over mTLS
using this client's persistent identity — the SAME cert the host paired over QUIC — so
there is NO manual token anymore.

- ClientTLS: builds a SecIdentity from the stored PEM (CryptoKit parses the rcgen P-256
  PKCS#8 key → x963 → SecKey; the cert PEM → SecCertificate; SecIdentityCreateWithCertificate
  pairs them via the Keychain). macOS-only for now (that API is unavailable on iOS — a
  PKCS#12 path would be needed there; the client is macOS-first).
- LibraryTLSDelegate: pins the host's self-signed cert by the fingerprint the client
  already trusts, and presents the identity for the client-cert challenge.
- LibraryClient.fetch now does GET https://…/library with the identity + host fingerprint;
  the whole connection form (port + token) and StoredHost.mgmtToken/setMgmt are gone — the
  library "just works" for a paired host. 401 → "pair with the host first".

Can't compile Swift on the Linux box; CI (apple.yml) compiles the macOS path incl. the
Security/CryptoKit code. Runtime (SecIdentity build + the mTLS handshake) needs Mac
validation. Pairs with the host mTLS already landed + live-tested.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 17:47:19 +00:00
enricobuehler b4a85a8610 feat(host/mgmt): mTLS auth — a paired client's cert authorizes the REST API
ci / web (push) Successful in 26s
ci / docs-site (push) Successful in 30s
apple / swift (push) Successful in 1m15s
ci / bench (push) Successful in 1m35s
deb / build-publish (push) Successful in 4m31s
ci / rust (push) Successful in 7m2s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m30s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m37s
docker / deploy-docs (push) Successful in 19s
Phase 1 of moving the library off a manual mgmt token: the management API now serves
over HTTPS with the host's persistent identity (the cert clients already pin) and
OPTIONAL client-cert auth. A request is authorized if EITHER the peer presented a
client certificate whose SHA-256 is in the punktfunk/1 paired store (the same trust the
QUIC data plane uses — so a paired native client needs no token), OR it carries the
bearer token (the web console / admin). `/health` stays open.

axum-server can't surface the peer cert to a handler, so `serve_https` runs the rustls
handshake itself (tokio-rustls), reads the verified peer certificate, and serves the
axum Router over hyper with the fingerprint attached to each request; `require_auth`
checks it against `NativePairing::is_paired`. The verifier reuses the GameStream
AcceptAnyClientCert, parameterized to make client auth optional (a browser with no cert
still completes the handshake and falls back to the token).

Validated live: paired cert → 200, unpaired cert / no creds / bad token → 401, bearer
→ 200, /health open. (Note: the API is now HTTPS with a self-signed cert — a browser
shows a one-time trust prompt; native clients pin by fingerprint.)

Next: Apple client presents its identity over mTLS (drops the token field); embed the
web console; enable HTTPS mgmt by default.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 17:37:25 +00:00
enricobuehler 8c2e245c8b fix(apple/cursor): disable the client-side cursor (gamescope traps input)
ci / docs-site (push) Successful in 31s
ci / web (push) Successful in 29s
apple / swift (push) Successful in 1m16s
ci / rust (push) Successful in 2m9s
ci / bench (push) Successful in 1m36s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
deb / build-publish (push) Successful in 2m24s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m54s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m26s
The client-side cursor positions the host pointer with ABSOLUTE events, but
gamescope's input socket (EIS) grants only a relative pointer — the host drops the
absolute events (libei.rs: no PointerAbsolute → not emitted), so the pointer never
moves and clicks/scroll land on the stuck position. Auto-mode enabled exactly this on
gamescope, making all input appear dead until toggled off.

Force `cursorVisible = false`, neuter the ⌘⇧C toggle, and hide the now-inert Settings
picker. The resolution logic + handlers are kept (commented) for when per-compositor
gating (KWin/GNOME/Sway have an absolute pointer) or a synthetic-cursor-over-relative
path lands. Relative capture (the working path) is now always used.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 17:14:57 +00:00
enricobuehler 36a04e667c fix(apple): capture the PS/Home button + fullscreen only while streaming
ci / web (push) Successful in 26s
ci / docs-site (push) Successful in 30s
apple / swift (push) Successful in 1m16s
ci / bench (push) Successful in 1m34s
ci / rust (push) Successful in 2m11s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 2m26s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m53s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m21s
Two issues from live Mac testing, plus a requested fullscreen option:

- PS button: the Home/PS button (→ guide; the host maps it to the DualSense PS bit)
  does not reliably fire GCExtendedGamepad.valueChangedHandler on macOS, so its presses
  were dropped. Add a dedicated buttonHome.pressedChangedHandler that re-syncs. The host
  already maps BTN_GUIDE→PS, so this is the missing client half.
- Fullscreen: a macOS FullscreenController (NSViewRepresentable) takes the window
  fullscreen while a session is up (incl. the trust prompt over the blurred stream) and
  restores it on the host list — so only the stream is fullscreen, not the picker. New
  `fullscreenWhileStreaming` setting (default on) + a Settings "Window" toggle.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 16:14:37 +00:00
enricobuehler 01409d9d8a fix(host/dualsense): report full battery + log rumble forwarding
Two DualSense (UHID) fixes surfaced live on the Bazzite host:

- Battery: serialize_state never set the input report's status byte (struct off 52 →
  r[53]), so hid-playstation read battery capacity 0 and SteamOS warned "low battery"
  even on a fully-charged pad. Set it to 0x0A (discharging, low nibble 0xA → 100 %) —
  a virtual pad has no real cell. (Forwarding the client pad's real charge is a later
  feature.) Regression assert added to the layout test.
- Rumble diagnostic: log the silent→active transition when forwarding a buzz on the
  0xCA plane, so a live test can tell "host never receives rumble from the game"
  (Steam Input / parse) apart from "client doesn't render it". Once per buzz, no spam.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 16:14:28 +00:00
enricobuehler 5706e7ebf4 feat(apple/library): launch a picked title (step 4 client side)
apple / swift (push) Successful in 1m17s
ci / web (push) Successful in 33s
ci / docs-site (push) Successful in 30s
ci / rust (push) Successful in 2m2s
ci / bench (push) Successful in 1m34s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 2m4s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m10s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m13s
docker / deploy-docs (push) Successful in 17s
Tapping a game in the (flagged) library now starts a session that asks the host to
launch it — the picked GameEntry id rides the connect down to the host, which resolves
it against its own library (27e5865).

- PunktfunkConnection.init gains `launchID` and calls the new punktfunk_connect_ex4
  (wrapping it in withOptionalCString; nil = host default).
- Threaded SessionModel.connect(launchID:) → ContentView.connect(_:launchID:) →
  a `launchTitle(host, id)` helper that dismisses the browser and connects.
- LibraryView gains `onLaunch`; cards become buttons that fire it. Wired on every
  platform (ContentView sheet on macOS/iOS, HomeView destination on tvOS) via a new
  `onLaunchTitle` closure on HomeView. Settings footer updated (launch is live now).

Can't compile Swift on the Linux box; CI (apple.yml) verifies. The host side of this
chain is live-validated on the dev box: a client `--launch custom:<id>` made the host
resolve the id and spawn gamescope running the title (see 27e5865).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 15:00:58 +00:00
enricobuehler 27e58658af feat(launch): punktfunk/1 launch integration — client picks a title, host runs it
ci / web (push) Successful in 28s
ci / docs-site (push) Successful in 30s
apple / swift (push) Successful in 1m17s
ci / rust (push) Successful in 2m6s
ci / bench (push) Successful in 1m34s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 3s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 2m23s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m53s
docker / deploy-docs (push) Successful in 40s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m55s
Plan step 4 (plumbing + host behavior). A client can ask the host to launch a
library title on connect; the host resolves it against ITS OWN library and runs it
in the session — the client sends only the store-qualified id, never a command, so a
remote peer can't inject one.

- Protocol (quic.rs): `Hello.launch: Option<String>` (the GameEntry id). Appended
  after `name`; when launch is present but name absent, a zero-length name placeholder
  keeps the offset deterministic — so a Hello with neither field stays byte-identical
  to the bitrate-era 26-byte form (test-asserted). Old peers ignore it; new hosts
  decode None from old clients. Round-trip + back-compat + truncation tests.
- Host: `library::launch_command(id)` resolves id → command via the host's own library —
  `steam_appid` → `steam steam://rungameid/<appid>` (appid validated as digits, the only
  client-influenced part), `command` → the host-stored command verbatim (trusted, never
  from the client). m3.rs sets PUNKTFUNK_GAMESCOPE_APP from it before bringup, exactly
  as the GameStream /launch path does (one session at a time). Unit-tested incl. an
  injection-attempt guard. Takes effect on the bare-spawn gamescope path; a no-op on a
  shared desktop / attach-to-existing session.
- C ABI: `punktfunk_connect_ex4` adds `launch_id` (NULL = none); `_ex3` now delegates to
  it. Threaded through NativeClient::connect → WorkerArgs → Hello.
- client-rs gains `--launch ID` (headless testing); client-linux passes None (no picker
  yet). Header regenerated.

Next: the Apple library grid passes the picked id via punktfunk_connect_ex4.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 14:56:18 +00:00
enricobuehler 1b610d6bf5 feat(apple/library): experimental game-library browser (flagged off)
ci / web (push) Successful in 31s
ci / docs-site (push) Successful in 31s
apple / swift (push) Successful in 1m15s
ci / rust (push) Successful in 2m4s
ci / bench (push) Successful in 1m38s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 2m23s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m55s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m28s
Plan step 3 — the Apple client surfaces the host's game library, behind a feature
flag (`DefaultsKey.libraryEnabled`, default OFF). Browsing only; launching a chosen
title is step 4.

- PunktfunkKit `LibraryClient`: Codable GameEntry/Artwork/LaunchSpec mirroring
  crates/punktfunk-host/src/library.rs, and an async fetch of GET /api/v1/library
  with a bearer token. Typed LibraryError guides setup (the common case is "needs a
  --mgmt-token"). `Artwork.posterCandidates` = portrait → header → hero.
- `LibraryView`: cross-platform poster grid (LazyVGrid, AsyncImage that walks the art
  candidates past load failures to a text placeholder), a store badge, and an inline
  Connection form (mgmt port + token) that surfaces when the API is unreachable / 401
  / no token set. Read-only.
- StoredHost gains `mgmtPort`/`mgmtToken` (the mgmt API is a distinct port from the
  data plane and needs a token off-loopback). Both OPTIONAL — synthesized Decodable
  ignores property defaults but treats a missing Optional as nil, so older saved
  hosts decode unchanged (a defaulted non-optional would wipe the list). HostStore.setMgmt.
- Entry point: a flag-gated "Browse Library…" host-card context action → LibraryView
  (sheet on macOS/iOS, pushed on tvOS), mirroring the pair/speed-test plumbing. Plus a
  Settings "Experimental" toggle.

Can't compile Swift on the Linux dev box; CI (apple.yml: swift build + swift test on
the mac mini) verifies the macOS path. Added LibraryClientTests (decode + art order)
for `swift test`. iOS/tvOS-only branches mirror existing patterns. Live-verify on the
Mac pending.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 14:28:16 +00:00
enricobuehler 6136ba4c72 feat(web/library): game library page — grid + custom-entry CRUD
ci / rust (push) Successful in 2m9s
apple / swift (push) Successful in 1m14s
ci / web (push) Successful in 30s
ci / docs-site (push) Successful in 35s
ci / bench (push) Successful in 1m32s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 13s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 2m11s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m53s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m48s
Consumes the new library API (6351d51) via the orval-generated hooks. A poster grid
over GET /api/v1/library (all stores merged), plus create/edit/delete for custom
entries — the admin-UI half of "create custom entries via the web console".

- GameCard: portrait (600×900) art with an onError fallback chain portrait → header
  → text placeholder (many Steam titles lack a 600×900 capsule). A store badge marks
  Steam vs Custom; only custom cards expose edit/delete.
- Inline add/edit form (title + portrait/hero/header URLs + optional launch command,
  mapped to LaunchSpec{kind:"command"}) wired to useCreateCustomGame /
  useUpdateCustomGame / useDeleteCustomGame; the CRUD id strips the `custom:` prefix;
  every mutation invalidates the library query. QueryState handles load/empty/error.
- Nav entry (LibraryBig) + en/de i18n strings.

`bun run lint` (tsc) and `bun run build` both green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 13:48:00 +00:00
enricobuehler 6351d516e0 feat(host/library): game library API — Steam adapter + custom store
ci / web (push) Successful in 28s
ci / docs-site (push) Successful in 30s
apple / swift (push) Successful in 1m15s
ci / bench (push) Successful in 1m35s
ci / rust (push) Successful in 2m7s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 15s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 2m19s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m53s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m31s
A new `library` module + four mgmt endpoints surface the host's games to clients
(plan: "surface the user's games"). An adapter layer (`LibraryProvider`) so future
stores (Heroic/Epic, GOG, Lutris) slot in behind one uniform `GameEntry`.

- SteamProvider: reads the LOCAL Steam install — no Steam Web API key, no network.
  Installed titles from steamapps/appmanifest_<appid>.acf; extra library folders
  (incl. paths with spaces) from libraryfolders.vdf; candidate roots cover classic,
  Flatpak and Deck layouts, canonicalized + deduped (the .steam/{steam,root}
  symlinks all fold to one). Runtimes/redistributables (Proton, Steam Linux Runtime,
  Steamworks Common, SteamVR) filtered out. Artwork = the public Steam CDN by appid
  (portrait/hero/logo/header), fetched directly by the client.
- Custom store: ~/.config/punktfunk/library.json, write-then-rename persisted,
  CRUD'd via the API — the "create custom entries via the admin web UI" requirement.
- API (under /api/v1, OpenAPI-documented + checked in): GET /library (all stores
  merged, sorted), POST /library/custom, PUT/DELETE /library/custom/{id}.
- `punktfunk-host library` subcommand dumps the resolved library as JSON (diagnostic,
  mirrors `openapi`).

Validated live against the real Steam library on the Bazzite box: 89 appmanifests →
78 games (11 tools filtered), correct titles/sort, and the CDN art URLs return 200.
5 unit tests for the VDF/ACF parsing, tool filter, art URLs, custom mapping.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 13:43:03 +00:00
enricobuehler ee7984beb0 feat(packaging/arch): split package — add punktfunk-client for the Deck
ci / rust (push) Successful in 2m8s
ci / bench (push) Successful in 1m35s
ci / web (push) Successful in 26s
ci / docs-site (push) Successful in 31s
apple / swift (push) Successful in 1m16s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 2m18s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m50s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m24s
The Decky plugin (b3f98a5) launches `punktfunk-client`, but the Arch package only
shipped the host, so the Deck had nothing to launch. Convert the PKGBUILD to a
split package (pkgbase=punktfunk → punktfunk-host + punktfunk-client), mirroring the
rpm subpackages and the two deb build scripts:

- punktfunk-host: unchanged artifact set + NVENC/compositor optdepends.
- punktfunk-client: the GTK4 binary + io.unom.Punktfunk.desktop + the hidraw udev
  rule + the 32MB recv-buffer sysctl; depends gtk4/libadwaita/sdl3/ffmpeg/pipewire/
  opus; optdepends libva-mesa-driver (VAAPI decode on the Deck's AMD APU, software
  fallback otherwise). New punktfunk-client.install scriptlet.
- build-sysext.sh now derives the package name from the file, so it wraps either the
  host OR the client into a systemd-sysext .raw — on a Deck you wrap the client.
- README: split-package usage + a "Steam Deck (the client)" section tying the sysext
  to the Decky plugin (client is on PATH → plugin launches `punktfunk-client
  --connect host:port`). Clarified the VAAPI gap is host-ENCODE only; the client
  DECODES via VAAPI on the Deck today, so streaming to a Deck works now.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 13:09:10 +00:00
enricobuehler b3f98a5d7d feat(clients/decky): SteamOS Gaming-Mode launcher plugin (spike)
ci / rust (push) Successful in 2m7s
ci / web (push) Successful in 26s
ci / docs-site (push) Successful in 29s
apple / swift (push) Successful in 1m15s
ci / bench (push) Successful in 1m35s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 2m20s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m52s
docker / deploy-docs (push) Successful in 16s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m23s
A Decky Loader plugin so a Steam Deck / SteamOS box can launch the punktfunk
client from Gaming Mode using REAL Steam UI components (it runs inside Steam's
CEF, so the panel is built from @decky/ui — the literal Big Picture primitives,
not a replica).

- Frontend (src/index.tsx, @decky/api + @decky/ui): a Quick Access Menu panel —
  Refresh → discover hosts, a native list (name, ip:port, pairing flag), tap to
  connect with a status toast, Disconnect.
- Backend (main.py): discover() shells `avahi-browse -rpt _punktfunk._udp` and
  parses the host's advertised TXT keys (proto/fp/pair/id from discovery.rs),
  dedup by id preferring IPv4; connect() resolves + spawns
  `punktfunk-client --connect host:port` (gamescope composites its video like a
  game), tracking the child; disconnect() terminates it.
- Mirrors the current official Decky template (the API moved to @decky/ui +
  @decky/api). Frontend builds clean (pnpm build → dist/index.js); main.py
  py_compiles. dist/ + node_modules gitignored — build on the Deck per README.

Spike scope: launcher only, runtime untested (no Deck here). Next on this track:
the in-stream Quick-Access overlay (volume/disconnect/stats over the running
stream) and a fuller real-components UI. Client decode on the AMD Deck is the
existing VAAPI path; the host-encode VAAPI gap is separate (NVIDIA host = NVENC).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 12:50:57 +00:00
enricobuehler c64816c70a feat(apple): client-side cursor for gamescope sessions (toggle + shortcut)
ci / web (push) Successful in 28s
ci / docs-site (push) Successful in 31s
apple / swift (push) Successful in 1m14s
ci / rust (push) Successful in 2m9s
ci / bench (push) Successful in 1m42s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
deb / build-publish (push) Successful in 2m17s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m51s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m24s
gamescope's PipeWire capture carries no cursor (verified upstream — it never
composites the cursor or adds SPA_META_Cursor), so the cursor must be drawn on the
client. New macOS "cursor-visible" capture mode: instead of disassociating+hiding
the system cursor and sending relative deltas (the game path, unchanged), it keeps
the system cursor visible over the stream and sends ABSOLUTE positions
(MouseMoveAbs), mapped through the video's aspect-fit (AVMakeRect) to host pixels
with the letterbox bars dropped. The visible system cursor IS the client cursor —
zero added latency, no double cursor (gamescope draws none), accurate (the client
drives the host's absolute mouse).

- Default: on iff the session's resolved compositor is gamescope (via the new
  punktfunk_connection_compositor getter, fc30307).
- Settings: "Cursor in stream" → Auto (gamescope) / Always / Never.
- Shortcut: ⌘⇧C toggles it live mid-session (re-engages capture so disassociation
  + abs/rel forwarding swap atomically); shown in the HUD.

macOS-only (the visible-cursor mode lives in the macOS StreamView). Verified to
compile + link via xcodebuild Release on the Mac; runtime behavior (cursor landing,
hover forwarding) to be confirmed live. Rust ABI side committed separately.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 12:07:15 +00:00
enricobuehler fc30307a87 feat(abi): expose the host-resolved compositor to clients
ci / docs-site (push) Successful in 30s
apple / swift (push) Successful in 1m13s
ci / bench (push) Successful in 1m39s
ci / web (push) Successful in 30s
ci / rust (push) Successful in 2m3s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 2m24s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m46s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m23s
Add punktfunk_connection_compositor() (mirrors punktfunk_connection_gamepad): a
client getter for the compositor the host actually resolved for the session, read
from Welcome.compositor and threaded through NativeClient.resolved_compositor. The
Apple/Linux clients use it to enable the client-side cursor by default on gamescope
sessions, whose PipeWire capture carries no cursor (verified upstream). Header
regenerated.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 11:58:37 +00:00
enricobuehler c548155dd9 feat(packaging/arch): Arch + SteamOS install target (PKGBUILD + sysext)
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 31s
apple / swift (push) Successful in 1m17s
ci / rust (push) Successful in 2m8s
ci / bench (push) Successful in 1m35s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
deb / build-publish (push) Successful in 2m17s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m48s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m22s
Add packaging/arch: a PKGBUILD mirroring the rpm/deb artifact set (binary, udev
rule, 32MB sysctl, systemd USER units with ExecStart rewritten, headless helpers,
env templates, openapi), a pacman .install scriptlet, a systemd-sysext builder for
immutable SteamOS, and a README. Builds the working tree via PF_SRCDIR (CI/dev) or
a git tag (AUR). Arch's stock ffmpeg already ships NVENC, so deps collapse to ~10
packages with nvidia-utils/compositors as optdepends (never hard-depend on the
driver, same invariant as rpm/deb).

SteamOS delivery is a **systemd-sysext** (overlays /usr read-only from writable
/var/lib/extensions/, survives A/B OS updates, no steamos-readonly disable) —
pacman/distrobox/flatpak are all unsuitable for a host that needs uinput/uhid, the
host PipeWire socket, the GPU node, and to spawn a compositor.

KNOWN GAP, documented prominently: encode is NVENC-only (src/encode/linux.rs has no
VAAPI backend), so this works on Arch+NVIDIA (and bazzite-deck-nvidia) but an AMD
Steam Deck installs yet cannot encode until a hevc_vaapi backend is written — a code
change, not packaging.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 11:43:48 +00:00
enricobuehler abc057fbfe fix(ci/apple): scope iOS/tvOS archive signing to the device SDK
ci / web (push) Successful in 28s
ci / docs-site (push) Successful in 31s
apple / swift (push) Successful in 1m15s
ci / rust (push) Successful in 2m4s
ci / bench (push) Successful in 1m37s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
deb / build-publish (push) Successful in 2m21s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m47s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m23s
A global PROVISIONING_PROFILE_SPECIFIER on the xcodebuild command line is
applied to every target in the graph, including the shared SwiftPM compiler-
plugin macros (OnceMacro/SwizzlingMacro/AssociationMacro). Those build for the
macOS host and reject a provisioning profile, so the iOS/tvOS device archives
failed at build-description time with "<macro> does not support provisioning
profiles". (The macOS archive is immune: its host-SDK macros carry
CODE_SIGNING_ALLOWED=NO, so the global specifier is silently ignored there.)

Move the signing settings into a generated -xcconfig and condition the profile
+ identity on the device SDK ([sdk=iphoneos*] / [sdk=appletvos*]). xcconfig
conditionals are honored and a command-line -xcconfig outranks target settings,
whereas a CLI "SETTING[sdk=..]=val" is mis-parsed — both verified via
xcodebuild -showBuildSettings against the real project. The profile now lands on
the app/framework slices only; the macosx-host macros get nothing.

macOS App Store archive is unchanged (already green; installer cert now present
on the runner). tvOS upload may still need tvOS on the App Store Connect record,
but that step is continue-on-error.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 12:58:23 +02:00
enricobuehler 8425cd0826 fix(encode): probe each GPU's real max bitrate instead of failing (or blind-capping)
ci / web (push) Successful in 28s
ci / docs-site (push) Successful in 31s
apple / swift (push) Successful in 1m16s
ci / rust (push) Successful in 2m5s
ci / bench (push) Successful in 1m40s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 1m57s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m10s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 8m49s
Root cause of the Mac "session ended" at 880 Mbps / 1.3 Gbps: the host requests a
bitrate NVENC can't express at any codec level and `avcodec_open2` returns EINVAL
("Invalid argument"), so the pipeline build fails after 4 identical retries and the
session dies at encoder init — before a single video packet (which is why the
client's UDP counters never moved). The ceiling is GPU/driver-specific: an RTX 4090
caps HEVC at ~800 Mbps (Level 6.2 High tier) and rejects above it, while an RTX
5070 Ti accepts 1.3 Gbps.

Rather than hard-cap every build to a conservative guess (which would needlessly
throttle capable cards), open_video now PROBES: open at the requested bitrate, and
step down (codec spec ceiling, then 0.75x to a 50 Mbps floor) ONLY when this GPU
returns EINVAL. Each GPU runs at its own real maximum — the 5070 Ti keeps 1.3 Gbps,
the 4090 lands at 800 Mbps and streams instead of dying. Non-EINVAL failures (no
GPU, bad mode, OOM) still surface immediately rather than being masked by retries.
Codec::max_bitrate_bps is now just the first step-down candidate, not a clamp.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 09:58:42 +00:00
enricobuehler 9f92dc505b fix(client/pkg): ship 32MB UDP recv-buffer sysctl with the Linux client
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 31s
apple / swift (push) Successful in 1m16s
ci / rust (push) Successful in 2m6s
ci / bench (push) Successful in 1m36s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 2m19s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m51s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m24s
The client asks the kernel for a 32 MB SO_RCVBUF, but the kernel silently clamps
it to net.core.rmem_max — whose default is far too small. A too-small recv buffer
is the dominant client-side wall above ~1 Gbps. Measured live (Fedora host -> two
clients, real 2.5G LAN, GSO off): a client capped at 4 MB rmem_max dropped 31.6%
of a 2 Gbps stream at the receiver, while a 32 MB client delivered the same
2 Gbps at 0.0% loss. The host already shipped this tuning; the client packages
didn't (the RPM's %post even referenced the host-only file), so a client-only
install streamed lossy at high bitrate.

Add scripts/99-punktfunk-client-net.conf (rmem/wmem = 32 MB, distinct filename so
host+client can coexist) and ship+apply it from both the .deb (build-client-deb.sh)
and the RPM client subpackage (install, %files client, %post client).

For reference the full ladder (punktfunk speed-test): 0% loss to 1.5 Gbps on a
4 MB client; 31.6% at 2 Gbps on 4 MB vs 0% at 2 Gbps on 32 MB. iperf3 put the raw
link at ~2.35 Gbps TCP / ~2.4 Gbps UDP, so the stack now tracks the wire given a
big enough recv buffer.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 08:45:19 +00:00
enricobuehler 4d26f61e40 fix(net/gso): fall back to sendmmsg on EMSGSIZE instead of tearing down
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 30s
apple / swift (push) Successful in 1m15s
ci / rust (push) Successful in 2m6s
ci / bench (push) Successful in 1m35s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 2m22s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m56s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m23s
Enabling PUNKTFUNK_GSO on a host whose egress MTU is below our UDP segment size
made every GSO send return EMSGSIZE (code 90, "Message too long") — the kernel
validates each GSO segment against the device MTU at send time, which plain
sendmmsg does not. EMSGSIZE wasn't in gso_unsupported() (nor is_transient_io), so
it propagated as a fatal "send failed — stopping stream" and instantly killed
every session the moment GSO was on (observed live: connection fails instantly /
speed-test 0 Mbps).

Add EMSGSIZE to gso_unsupported() so it latches GSO off for the process and
finishes via sendmmsg — the standard "GSO not usable on this path" fallback.
Measured after: the same host+path does 1 Gbps at 0.0% loss over the real LAN via
sendmmsg (and the host send path sustains a 2 Gbps probe with send_dropped=0), so
GSO is a >2 Gbps optimization, not required for 1 Gbps.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 01:06:41 +00:00
enricobuehler 16ccc7c876 fix(net): don't tear the stream down on a connected-UDP ICMP blip (ECONNREFUSED)
ci / web (push) Successful in 25s
ci / docs-site (push) Successful in 30s
apple / swift (push) Successful in 1m15s
ci / rust (push) Successful in 2m7s
ci / bench (push) Successful in 1m36s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 2m17s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m50s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m22s
Root cause of the Mac "session ended" at higher bitrates. The video data plane is
a *connected* UDP socket; with data-plane hole-punching the path can blip and the
kernel surfaces an asynchronous ICMP port-unreachable/reset as ECONNREFUSED /
ECONNRESET on a later send or recv. Both the host send loop and the client
poll_frame treated that as fatal and tore the session down:

    ERROR punktfunk_host::m3: send failed — stopping stream
      error=send_sealed: Io(ConnectionRefused, code 111)   <-- observed live

That also cascades: a transient ICMP makes the client's poll_frame bail and close
its data socket, which makes the host's next send get a *real* ECONNREFUSED, which
tears the host side down too — exactly the "broke at 500 Mbps+" report.

Fix: classify ECONNREFUSED/ECONNRESET alongside WouldBlock as transient (a lossy
drop / "no data this poll"), never a teardown, at every data-path send/recv site
(send, send_batch, send_gso, recv, recv_batch x2, recv_batch_x). FEC + the next
frame/RFI recover; if the peer is genuinely gone the QUIC control plane's
conn.closed() ends the session cleanly (no infinite "stream into the void").
This is the standard connected-UDP rule that ICMP errors are advisory — doubly
true with hole-punching. Adds is_transient_io() + a unit test.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 00:54:10 +00:00
enricobuehler b140cd6837 feat(apple/macos): App Sandbox + entitlements, wire Mac App Store TestFlight
ci / bench (push) Successful in 1m33s
apple / swift (push) Successful in 1m15s
ci / web (push) Successful in 31s
ci / docs-site (push) Successful in 30s
ci / rust (push) Successful in 2m5s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 3s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 18s
deb / build-publish (push) Successful in 2m1s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m5s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m7s
docker / deploy-docs (push) Successful in 17s
The Mac App Store requires App Sandbox, which the macOS app didn't declare.
App Sandbox is macOS-only (invalid on iOS/tvOS, fails upload validation), so
the macOS target now uses a dedicated Config/Punktfunk-macOS.entitlements while
iOS/tvOS keep the shared Config/Punktfunk.entitlements (unchanged). The single
macOS app is sandboxed for BOTH channels — the Developer ID DMG is codesigned
with the same file — so the local build equals what App Store users get.

Entitlement set (verified against the code + Apple docs):
- app-sandbox, network.client.
- network.server: NOT optional despite the client being outbound-only — the
  sandbox gates the bind() syscall as network-bind, and quinn (quic.rs) + the
  raw-UDP plane (transport/udp.rs) both bind explicitly, so host->client
  datagrams never arrive without it (the classic QUIC-under-sandbox trap).
- device.audio-input (mic uplink), device.bluetooth + device.usb (Xbox/DualSense
  controllers over BT/USB via GameController), keychain-access-groups (existing).
Omitted: device.hid (undocumented), files.user-selected.* (no pickers),
networking.multicast (Bonjour browse is exempt; requesting it breaks signing).

CI (release.yml): add a macOS App Store archive+upload-to-TestFlight step
mirroring the iOS lane (manual Apple Distribution signing + the 'Punktfunk macOS
App Store Distribution' profile, app-store-connect/upload, installer-signed pkg),
continue-on-error until the portal prereqs exist; point the Developer ID DMG
codesign at the sandboxed entitlements. Docs (ci.md) + clients/apple README
updated; the runner additionally needs the macOS platform on the App Store
Connect record + the '3rd Party Mac Developer Installer' cert.

Verified: signed Debug build embeds exactly the intended entitlements
(codesign -d --entitlements), swift build green against the rebuilt xcframework.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 02:39:06 +02:00
enricobuehler c2ae40ef9e feat(net/mac): default-on recvmsg_x batched Mac recv + GSO host + longer probe
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 31s
ci / rust (push) Successful in 2m6s
ci / bench (push) Successful in 1m35s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
apple / swift (push) Successful in 1m17s
docker / deploy-docs (push) Successful in 17s
deb / build-publish (push) Successful in 2m18s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m50s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m27s
The Mac/iOS client's wall around ~380 Mbps on a 2.5 G path is the receive
drain, not the transport: a loopback speed-test pushes 380/600/1000 Mbps at
0.0% loss, but Darwin has no recvmmsg(2), so the macOS client was doing one
recv() syscall per packet — ~40-90k syscalls/s on one core. When the recv loop
can't drain fast enough the kernel socket buffer backs up and drops, which the
client sees as a sustained stream stalling/freezing in the 300-400 Mbps range
(and an immediate "session ended" when a 500 Mbps+ first keyframe bursts in).

- core/transport: flip recvmsg_x (the batched Darwin recv, ~30x fewer syscalls)
  from opt-in to default ON, opt-out via PUNKTFUNK_RECVMSG_X=0. Keeps the
  auto-fallback to the scalar loop on any unexpected syscall error. The Apple CI
  swift-test loopback now exercises this path by default.
- packaging/kde host.env: enable PUNKTFUNK_GSO=1 — UDP segmentation offload on
  the host send path (one sendmsg per ~64 packets), the dominant lever above
  ~1 Gbps. Already wired (send_sealed -> send_gso) with sendmmsg auto-fallback.
- apple SpeedTestSheet: lengthen the bandwidth probe 2 s -> 5 s so the measured
  number stops swinging wildly (50 vs 900 Mbps on the same link) — long enough
  for steady-state send + recv drain to settle. Matches host MAX_PROBE_MS.
- host capture: PUNKTFUNK_SYNTH_NOISE synthetic high-entropy source for
  reproducible throughput testing of the encode->FEC->send->recv path.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-14 00:35:26 +00:00
enricobuehler c7c08b2855 fix(ci/release): skip Swift macro/plugin validation in archives
apple / swift (push) Successful in 1m16s
ci / web (push) Successful in 33s
ci / rust (push) Successful in 2m3s
ci / docs-site (push) Successful in 28s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
ci / bench (push) Successful in 1m34s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
deb / build-publish (push) Successful in 2m2s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m5s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m2s
docker / deploy-docs (push) Failing after 9s
tvOS archive failed 'Macro AssociationMacro/SwizzlingMacro/OnceMacro must be
enabled before it can be used' — Xcode 15+ requires interactive trust for SPM
Swift macros (objc-runtime-tools, swift-once-macro via swiftui-navigation-
transitions), which a headless build can't grant. Add -skipMacroValidation
-skipPackagePluginValidation to all three archive commands so CI never hits the
trust prompt.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 23:36:36 +00:00
enricobuehler 5bc257f1ae fix(headless/kde): virtual Punktfunk speaker + restart host with the session
ci / web (push) Successful in 27s
ci / rust (push) Successful in 2m7s
apple / swift (push) Successful in 1m14s
ci / docs-site (push) Successful in 31s
ci / bench (push) Successful in 1m36s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 2m19s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m50s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m25s
docker / deploy-docs (push) Successful in 18s
Audio: a headless host has no speakers, and on a LAN with AirPlay devices PipeWire picks a random
HomePod as default — so desktop audio (which the host captures from the default sink's monitor)
went to a HomePod over AirPlay instead of to the client, and there was no "Punktfunk" output to
select. Ship a `punktfunk-sink.conf` (a `support.null-audio-sink` adapter — NOT the non-existent
module-null-sink, which makes pipewire refuse to start) with high priority.session so it's the
default; run-headless-kde.sh installs it and restarts pipewire once on first install. The host then
captures its monitor and streams it. (Disable AirPlay sinks out of band: `dnf remove
pipewire-config-raop`.)

Input: the host's libei portal D-Bus connection goes stale when the compositor session restarts the
portal under it, and the in-process reopen loop can't recover it (EIS setup keeps timing out) — only
a full restart does. Add PartOf=punktfunk-kde-session.service so the host restarts with the session.

Both verified live on the Fedora 44 KDE box.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 23:30:36 +00:00
enricobuehler 9c23ad5303 feat(ci/release): add tvOS TestFlight build + use renamed iOS profile
ci / web (push) Successful in 29s
apple / swift (push) Successful in 1m12s
ci / docs-site (push) Successful in 33s
ci / rust (push) Successful in 2m2s
ci / bench (push) Successful in 1m34s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
deb / build-publish (push) Successful in 2m4s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m59s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m4s
tvOS is scaffolded (Punktfunk-tvOS target/scheme + build-xcframework BUILD_TVOS).
Wire it: install nightly + rust-src (tier-3 -Zbuild-std), build the xcframework
with BUILD_TVOS=1, and add a tvOS archive+export+upload step mirroring iOS
(manual signing with the 'Punktfunk tvOS App Store Distribution' profile, since
the App-Manager ASC key can't cloud-sign). Also point iOS at the renamed
'Punktfunk iOS App Store Distribution' profile. macOS App Store/TestFlight still
pending (needs App Sandbox entitlements). Needs tvOS on the App Store Connect
app record + the tvOS platform installed on the runner.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 23:23:01 +00:00
enricobuehler d78bbdffe2 fix(headless/kde): start Xwayland + detect its display so X11 apps work
ci / web (push) Successful in 26s
ci / docs-site (push) Successful in 31s
apple / swift (push) Successful in 1m19s
ci / rust (push) Successful in 2m4s
ci / bench (push) Successful in 1m41s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
deb / build-publish (push) Successful in 2m21s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m49s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m27s
X11/Electron apps (Discord — "Missing X Server or $DISPLAY", Steam, many launchers) failed in the
headless KWin session: `kwin_wayland --virtual` starts NO X server unless asked, and even with one
KWin reserves the X11 display + starts Xwayland *on demand* (no Xwayland process or "Using public
X11 display" log line until the first client connects) — so the old detection (pgrep the Xwayland
process) found nothing and never exported DISPLAY. Two fixes: pass `--xwayland`, and detect the
display from the reserved /tmp/.X11-unix/X<N> socket (with the log + process checks as fallbacks).
Verified live on the Fedora 44 KDE box: DISPLAY=:0 lands in plasmashell + the activation env and
xdpyinfo responds, so menu-launched X11 apps open a display.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 23:17:56 +00:00
enricobuehler 5c1aa453c1 fix(ci/release): quit Xcode before iOS build so it can't prune the profile
apple / swift (push) Successful in 1m20s
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 33s
ci / rust (push) Successful in 2m6s
ci / bench (push) Successful in 1m40s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
deb / build-publish (push) Successful in 2m22s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m50s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m23s
A running Xcode.app manages ~/Library/Developer/Xcode/UserData/Provisioning
Profiles/ and deletes manually-installed (unrecognized) distribution profiles —
which is why the App Store profile vanishes. Quit Xcode at the start of the iOS
step so the manually-installed 'Punktfunk App Store Distribution' profile
survives for manual signing; headless xcodebuild doesn't need the GUI app.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 22:02:44 +00:00
enricobuehler 53e3f1e4e6 fix(ci/release): iOS manual App Store signing (App-Manager key can't cloud-sign)
ci / docs-site (push) Successful in 31s
ci / web (push) Successful in 29s
apple / swift (push) Successful in 1m19s
ci / rust (push) Successful in 2m8s
ci / bench (push) Successful in 1m36s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 2m22s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m56s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m23s
macOS Developer ID + notarize + DMG now works with the clean login-keychain
workflow. iOS export failed with 'Cloud signing permission error' — with
-allowProvisioningUpdates Xcode forces cloud-managed signing, which the
App-Manager-role ASC key can't authorize. Switch iOS to MANUAL signing with the
local (valid) Apple Distribution identity + the 'Punktfunk App Store
Distribution' provisioning profile; ASC key stays only for the upload. Profile
must be installed via Xcode -> Accounts -> Download Manual Profiles.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 21:52:50 +00:00
enricobuehler 31b04a2ab8 refactor(ci/release): xcodebuild-native signing via login keychain
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 31s
ci / rust (push) Successful in 2m8s
ci / bench (push) Successful in 1m38s
apple / swift (push) Successful in 1m34s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 2m19s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m0s
docker / deploy-docs (push) Successful in 19s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m32s
The runner now runs as a user LaunchAgent in the logged-in Aqua session, so it
uses the login keychain directly, where Developer ID Application + Apple
Distribution are installed and VALID (the missing WWDR intermediate — the real
root cause of the whole iOS saga — is now present). Delete all the throwaway-
keychain / secret-cert-import / raw-keychain-plumbing / Xcode-quit / diagnostic
machinery: macOS = archive-unsigned + a single Developer ID codesign + notarize/
DMG; iOS = standard xcodebuild archive + export with -allowProvisioningUpdates
(automatic signing manages the App Store cert + profile). Only ASC_API_KEY_*
secrets remain; DEVID_CERT_*/IOS_DIST_CERT_*/IOS_PROFILE_B64 no longer needed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 21:42:47 +00:00
enricobuehler e4b10f057a fix(headless/kde): make libei input work headlessly — portal + pre-seeded RemoteDesktop grant
ci / web (push) Successful in 27s
ci / bench (push) Successful in 1m41s
ci / docs-site (push) Successful in 31s
apple / swift (push) Successful in 1m31s
ci / rust (push) Successful in 2m5s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 2m17s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m56s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m25s
On a headless KDE appliance, libei input injection silently failed: the EIS socket comes from the
xdg RemoteDesktop portal, which never came up, and even up it would pop an unanswerable "Allow
remote control?" dialog. Three fixes in run-headless-kde.sh, all idempotent + safe on the dev box:
- Reach graphical-session.target: xdg-desktop-portal is ordered behind it and its start job fails
  without it, but a headless linger session never gets there and Fedora's target has
  RefuseManualStart=yes — drop that in once, then start the target.
- Start the portal with `start` (the old `try-restart` is a no-op when inactive — the first-boot
  case), so it actually comes up.
- Pre-seed the RemoteDesktop grant: vendor the `kde-authorized` permission-store GVariant DB and
  copy it to ~/.local/share/flatpak/db/ (never clobbering an existing one), so the portal grants
  RemoteDesktop without a dialog. Shipped by the RPM + .deb.

Diagnosed + fixed live on the Fedora 44 KDE box: libei devices RESUME and emit (MouseMove/keys).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 21:22:20 +00:00
enricobuehler fb1443650b style: rustfmt the kwin virtual-primary helpers
apple / swift (push) Successful in 1m35s
ci / web (push) Successful in 29s
ci / docs-site (push) Successful in 31s
ci / rust (push) Successful in 2m5s
ci / bench (push) Successful in 1m39s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 3s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
deb / build-publish (push) Successful in 2m15s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m52s
docker / deploy-docs (push) Successful in 6s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m29s
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 21:05:01 +00:00
enricobuehler a3a3dfc85b fix(vdisplay/kwin): make the streamed output the sole desktop (PUNKTFUNK_KWIN_VIRTUAL_PRIMARY)
ci / web (push) Successful in 28s
ci / rust (push) Failing after 42s
ci / docs-site (push) Successful in 29s
apple / swift (push) Successful in 1m38s
ci / bench (push) Successful in 1m35s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
deb / build-publish (push) Successful in 2m0s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m9s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m5s
docker / deploy-docs (push) Successful in 18s
On a headless KDE appliance the session has two outputs — run-headless-kde.sh's `kwin --virtual`
bootstrap (where plasmashell draws by default) and our per-session streamed output — so the client
saw only the wallpaper of an empty extended output (the KWin analogue of the GNOME/Mutter
VIRTUAL_PRIMARY issue). New opt-in PUNKTFUNK_KWIN_VIRTUAL_PRIMARY: after creating the virtual
output, set it primary via kscreen-doctor (KWin then re-homes the desktop onto it and disables the
bootstrap), then belt-and-suspenders disable anything still enabled. The keepalive re-enables the
bootstrap on teardown — though KWin also auto-re-enables it when our output is reclaimed, so there's
never a zero-output window. Set in packaging/kde/host.env. Verified live on the Fedora 44 KDE box:
mid-session the streamed output is the sole desktop at 0,0; post-session the bootstrap is back.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 21:04:29 +00:00
enricobuehler 822988029c diag(ci/release): sign iOS by identity hash + max-verbose codesign
ci / web (push) Successful in 29s
ci / docs-site (push) Successful in 36s
ci / rust (push) Successful in 2m2s
ci / bench (push) Successful in 1m35s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
apple / swift (push) Successful in 1m20s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 2m2s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m57s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m1s
The throwaway-keychain codesign still fails 'unable to build chain to self-signed
root / errSecInternalComponent' despite cert/chain/key all verifying. Sign by the
Apple Distribution identity's SHA-1 hash (eliminates name-matching ambiguity, a
known cause) and run codesign --verbose=4 + print valid/matching identities at
sign time, to surface the exact failure on the next run.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 20:29:45 +00:00
enricobuehler 596c92f785 fix(ci/release): re-set key partition list + stage full chain before iOS codesign
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
ci / web (push) Successful in 28s
ci / docs-site (push) Successful in 31s
apple / swift (push) Successful in 1m18s
ci / rust (push) Successful in 2m6s
ci / bench (push) Successful in 1m37s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 2m15s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m49s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m28s
iOS codesign still failed with 'unable to build chain to self-signed root /
errSecInternalComponent' after the keychain re-assert. verify-cert proves the
chain is trusted, so this is the private-key ACL (errSecInternalComponent is
classically that) and/or codesign not finding the chain certs in the identity's
keychain. Right before the iOS codesign: re-run set-key-partition-list (re-grant
codesign access to the key) and import the WWDR G3 intermediate + Apple Root CA
into the throwaway keychain so the full leaf->WWDR->root chain is present there.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 20:22:27 +00:00
enricobuehler ecfef43040 fix(ci/release): re-assert keychain before the iOS codesign
apple / swift (push) Successful in 1m16s
ci / web (push) Successful in 29s
ci / docs-site (push) Successful in 36s
ci / rust (push) Successful in 2m7s
ci / bench (push) Successful in 1m33s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 4s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 3s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 3s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
deb / build-publish (push) Successful in 2m12s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m51s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m37s
The iOS archive SUCCEEDS now (raw-codesign path), but codesign failed with
'unable to build chain to self-signed root / errSecInternalComponent'. Cause:
xcodebuild archive (run in the same step, just before codesign) resets the user
keychain search list, so codesign can no longer find the WWDR intermediate that
lives only in the throwaway keychain. The macOS sign avoids this by running in a
separate step after its re-assert. Re-assert the search list + default keychain
(and unlock, via KEYCHAIN_PASS now exported to GITHUB_ENV, masked) immediately
before the iOS codesign.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 20:08:56 +00:00
enricobuehler 9338a8797d style: rustfmt the connect_via_punch match guard
ci / web (push) Successful in 29s
apple / swift (push) Successful in 1m21s
ci / docs-site (push) Successful in 33s
ci / rust (push) Successful in 2m4s
ci / bench (push) Successful in 1m39s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
deb / build-publish (push) Successful in 2m18s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m53s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m28s
cargo fmt --all --check failed CI on the long match-arm guard in UdpTransport::connect_via_punch;
apply the formatter's wrapping. No behavior change.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 19:56:25 +00:00
enricobuehler 97d4300d50 feat(ci/release): iOS — raw codesign + altool upload (bypass xcodebuild)
ci / web (push) Successful in 29s
ci / rust (push) Failing after 44s
ci / docs-site (push) Successful in 31s
apple / swift (push) Successful in 1m17s
ci / bench (push) Successful in 1m36s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 2m0s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m3s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m2s
docker / deploy-docs (push) Successful in 18s
xcodebuild's signing-identity selection enforces an online revocation/OCSP check
that excludes the freshly-minted Apple Distribution cert (find-identity -v drops
it) even though verify-cert confirms it's valid and codesign signs with it fine.
So sign iOS the same way as the macOS DMG: archive CODE_SIGNING_ALLOWED=NO, embed
the profile, raw 'codesign --keychain' with the profile's entitlements (extracted
via plutil), package the .ipa, and upload with 'xcrun altool --upload-app'. Drops
the xcodebuild manual-signing path entirely — no profile-dir install, no
Xcode-quit, no provisioning-profile discovery.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 19:53:14 +00:00
enricobuehler b547b9d92f fix(ci/release): quit Xcode.app so it stops pruning the iOS profile
apple / swift (push) Successful in 1m16s
ci / rust (push) Failing after 42s
ci / web (push) Successful in 30s
ci / docs-site (push) Successful in 31s
ci / bench (push) Successful in 1m35s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
deb / build-publish (push) Successful in 2m0s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m9s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m8s
docker / deploy-docs (push) Successful in 9s
Root cause of 'No profile matching Punktfunk App Store Distribution': the GUI
Xcode.app was running on the runner and actively manages
~/Library/Developer/Xcode/UserData/Provisioning Profiles, pruning our
manually-installed App Store profile from the exact dir xcodebuild reads, right
before signing (the legacy ~/Library/MobileDevice copy survives but Xcode 26's
xcodebuild doesn't read it). Quit Xcode.app at the top of the iOS signing block;
xcodebuild runs independently and headless CI doesn't need the GUI app.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 19:25:33 +00:00
enricobuehler ec617f9c6b bench(ci): report-only regression harness — Tier-1/2 in CI + Tier-3 GPU runner
ci / rust (push) Failing after 47s
ci / web (push) Successful in 26s
ci / docs-site (push) Successful in 27s
ci / bench (push) Successful in 1m34s
apple / swift (push) Successful in 1m19s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
deb / build-publish (push) Successful in 2m13s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m49s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m36s
docker / deploy-docs (push) Failing after 17s
- scripts/bench/compare.py: diff criterion medians (target/criterion/**/estimates.json) vs a
  committed baseline, print a markdown table to the job summary, flag >threshold regressions, always
  exit 0 (shared CI hardware is too noisy to gate on). --update rewrites the baseline.
- ci.yml `bench` job: runs Tier-1 (criterion) + Tier-2 (loss-harness FEC recovery) GPU-free in the
  rust-ci container, then compare.py — report-only visibility per push/PR.
- scripts/bench/gpu-stream.sh + bench-gpu.yml: Tier-3 real pipeline (virtual output → zero-copy →
  NVENC → punktfunk/1 → reassemble) on a self-hosted GPU runner; captures encode_us/tx_mbps/
  send_dropped + client capture→reassembled latency, compares to gpu-baseline.json (20% threshold).
  Needs the dev box registered as a `[self-hosted, gpu]` act_runner (one-time, see the workflow
  header) — the dedicated hardware makes its absolute baseline meaningful, unlike shared CI.
- baseline.json: dev-box Tier-1 numbers.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 19:24:52 +00:00
enricobuehler 2976daf2e3 diag(ci/release): dump provisioning-profile dirs around the iOS archive
ci / web (push) Successful in 29s
ci / rust (push) Failing after 36s
ci / docs-site (push) Successful in 29s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 6s
apple / swift (push) Successful in 1m17s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 7s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 6s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m16s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m25s
deb / build-publish (push) Successful in 7m0s
iOS manual signing fails 'No profile matching Punktfunk App Store Distribution'
despite the profile being installed (content verified: right name/team/iOS/app-id).
The profile is in ~/Library/MobileDevice but Xcode 26 reads
~/Library/Developer/Xcode/UserData/Provisioning Profiles, which is empty. Print
both dirs before the archive and again at failure to confirm whether Xcode
regenerates/prunes the UserData copy during the build.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 19:23:16 +00:00
enricobuehler 71f26083a6 bench(core): Tier-1 criterion microbenchmarks for the punktfunk/1 hot path
GPU-free, so they run in normal CI. Two layers: crypto/{seal,seal_in_place,open} on one MTU shard,
and pipeline/{gf8,gf16}/{64KB,1MB} — a whole frame through the real per-frame path end to end over
the loopback transport (FEC encode → AES-GCM seal → packetize → reassemble → FEC decode → open).
Baselines on the dev box (RTX 5070 Ti VM): AES-GCM ~1.57 GiB/s/shard; gf16 ~418 MiB/s at 1 MB vs
gf8 ~23 MiB/s (the GF(2^8) O(n^2) ceiling the GF(2^16) Leopard wall-breaker removes — exactly the
kind of regression this should catch). The GPU capture/NVENC path is out of scope here (Tier 3).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 19:18:40 +00:00
enricobuehler 46572b4a25 fix(ci/release): robust iOS provisioning-profile extraction + diagnostics
ci / web (push) Successful in 27s
ci / rust (push) Failing after 46s
apple / swift (push) Successful in 1m16s
ci / docs-site (push) Successful in 1m3s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 6s
deb / build-publish (push) Successful in 3m29s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m2s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m19s
The profile-name/UUID read used 'security cms -D ... || true' which masked a
failed decode, then PlistBuddy printed 'Error Reading File' to stdout and that
got captured as the UUID, producing a garbage cp path. Now: check the extracted
plist is non-empty, fall back to 'openssl smime' if 'security cms' fails,
validate the UUID is actually hex+dashes, and print the decoded byte count +
decoder stderr + first bytes so a bad IOS_PROFILE_B64 is obvious in-log. Still
non-fatal (skips iOS, never blocks the macOS release).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 19:05:35 +00:00
enricobuehler 7ec91aec2d feat(punktfunk/1): cross-VLAN/NAT video via data-plane hole-punching
ci / web (push) Successful in 29s
ci / rust (push) Failing after 38s
ci / docs-site (push) Successful in 30s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 6s
apple / swift (push) Successful in 1m17s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 6s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 6s
deb / build-publish (push) Successful in 3m6s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m58s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m17s
The video data plane is a raw UDP socket separate from the QUIC control connection. On a flat LAN
the host can send straight to the client, but across NAT or a stateful inter-VLAN firewall the
unsolicited host→client video is rejected (ICMP port-unreachable → the session dies immediately,
while control/audio/input keep working since they ride the client-initiated QUIC). Observed live:
a client on 192.168.6.2 streaming from a host on 192.168.1.48.

Fix: client-initiated hole-punching. The client sends PUNCH_MAGIC datagrams from its data socket
to the host's advertised data port (Welcome.udp_port); that opens the firewall/NAT return path and
lets the host learn the client's OBSERVED source (the NAT-translated address, not the client's
reported private one). The host (UdpTransport::connect_via_punch) waits ≤2.5s for the first punch
and streams there, falling back to the client-reported address for clients that don't punch
(flat-LAN behaviour unchanged). The client keeps a low-rate keepalive so a stateful firewall's idle
timeout can't close the path during a static, low-bitrate scene. Wired into client-rs and the
NativeClient connector (covers the Linux + Apple clients; the Apple app needs an xcframework rebuild
to pick up the new core).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 18:46:15 +00:00
enricobuehler 268733f968 fix(headless/kde): find the probe binary on PATH for packaged installs
apple / swift (push) Successful in 1m16s
ci / rust (push) Successful in 1m25s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 30s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 7s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 6s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 6s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
deb / build-publish (push) Successful in 3m2s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m54s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m19s
run-headless-kde.sh gated KWin readiness on `$ROOT/target/release/punktfunk-host
probe-compositor`, else `cargo run`. On an RPM/.deb install ROOT resolves to /usr/share (no
target/ tree) and there's no Cargo.toml either, so the probe could never succeed: the session
unit hit its 30s readiness timeout, exited, and systemd restart-looped it forever — KWin never
reached the plasmashell step, so the streamed virtual output was an empty black desktop.
Add a `command -v punktfunk-host` branch (the packaged /usr/bin binary) between the source-tree
and cargo-run fallbacks. Verified live on the Fedora 44 KDE host: session goes stable
(NRestarts 0), plasmashell comes up, and a client streams the real desktop.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 18:21:31 +00:00
enricobuehler 0fc3012954 feat(ci/release): iOS App Store manual distribution signing + profile
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 30s
apple / swift (push) Successful in 1m17s
ci / rust (push) Successful in 1m27s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 6s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
deb / build-publish (push) Successful in 3m7s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m54s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m18s
Automatic signing during the iOS archive resolved to App *Development* (wanted
an Apple Development cert + tried to revoke the account's orphaned one, and no
dev profile) — wrong for App Store. Switch to MANUAL distribution signing:
import an App Store provisioning profile from IOS_PROFILE_B64, read its
Name/UUID, install it, and archive with CODE_SIGN_STYLE=Manual + Apple
Distribution + that profile; export with manual signingStyle +
provisioningProfiles map. Step self-skips until IOS_PROFILE_B64 is set.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 17:09:46 +00:00
enricobuehler 6aa57ffd7b fix(ci/release): gate iOS signing on matching identity, not find-identity -v
apple / swift (push) Successful in 1m16s
ci / rust (push) Successful in 1m22s
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 28s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 6s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 6s
deb / build-publish (push) Successful in 3m2s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m55s
docker / deploy-docs (push) Successful in 6s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m19s
The Apple Distribution identity has its key + intermediate + valid dates (it's
in 'Matching identities') but stayed out of 'Valid identities only' — a trust
strictness (most likely a pending online revocation check on an hour-old cert)
that codesign/xcodebuild do NOT enforce. Gate the iOS step on the MATCHING list
so the archive actually attempts signing, and print 'security verify-cert -p
codeSign' in the import step so the exact trust verdict shows if it still balks.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 16:30:57 +00:00
enricobuehler eb5d282936 fix(ci/release): retry Apple intermediate fetch + chain/clock diagnostic
apple / swift (push) Successful in 1m17s
ci / web (push) Successful in 29s
ci / docs-site (push) Successful in 31s
ci / rust (push) Successful in 1m30s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 7s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 6s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 7s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
deb / build-publish (push) Successful in 2m57s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 4m59s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 4m19s
docker / deploy-docs (push) Successful in 18s
The iOS Apple Distribution identity imported WITH its private key (it's a
'Matching identity') but was dropped from find-identity -v — i.e. an untrusted
chain: the WWDR G3 intermediate it chains through didn't land, while Developer
ID's DeveloperIDG2CA did. The fetch was a single 'curl || warn' with no retry, so
a transient miss silently breaks iOS only. Retry each intermediate 3x, and print
the runner UTC date + whether the WWDR intermediate is present, to separate a
chain miss from the cert's notBefore being ahead of the runner clock.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 16:22:32 +00:00
enricobuehler 59e91820eb ci+docs: Fedora 44 RPM channel + reproducible Fedora KDE host guide
ci / web (push) Successful in 29s
ci / docs-site (push) Successful in 31s
apple / swift (push) Successful in 1m17s
ci / rust (push) Successful in 1m24s
deb / build-publish (push) Successful in 2m36s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 2m41s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 20s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 5m22s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 5m21s
docker / deploy-docs (push) Successful in 18s
- docker.yml: build the punktfunk-fedora44-rpm builder image (parameterized Dockerfile,
  FEDORA_VERSION=44) alongside the F43/Bazzite one.
- rpm.yml: matrix the build/publish over both channels — fedora-fedora-rpm→bazzite (F43,
  libavcodec.so.61) and fedora44-rpm→fedora-44 (F44, libavcodec.so.62). fail-fast:false so one
  channel's break doesn't sink the other. (Bootstrap: the F44 builder image must be pushed by
  docker.yml once before rpm.yml's fedora-44 job can pull it — same dance as the other images.)
- fedora-kde.md: rewrite as the reproducible RPM-install guide validated live on a Fedora 44
  KDE box (RTX 4090): RPM Fusion + akmod-nvidia + the ffmpeg-free→RPM-Fusion swap for NVENC +
  Secure Boot MOK enroll; the fedora-44 dnf repo + `dnf install punktfunk`; and the headless
  punktfunk-kde-session.service (kwin --virtual with NO_PERMISSION_CHECKS — an interactive
  Plasma session won't hand its privileged zkde_screencast protocol to an external client).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 16:20:40 +00:00
enricobuehler ef13c0fa97 fix(ci/release): self-diagnosing iOS cert import + non-fatal validity gate
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 31s
apple / swift (push) Successful in 1m17s
ci / rust (push) Successful in 1m23s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 6s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 6s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 6s
deb / build-publish (push) Successful in 3m2s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (push) Successful in 4m19s
The iOS Apple Distribution cert imported (1 identity imported) but never
appeared in find-identity -v, and the iOS step then silently skipped. Make the
import step explain itself without exposing secrets or blocking the macOS
release: print secret byte-lengths + decoded p12 size + import rc, strip
stray whitespace/newlines before base64 -d, and after the partition-list warn
(not fail) with the likely cause + an incl-invalid identity list when the iOS
secret is set but yields no valid Apple Distribution identity. The shared import
step must not hard-fail on an iOS-cert problem — that would also block the
proven macOS DMG path.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 16:14:12 +00:00
enricobuehler 38b7507440 packaging(rpm): Fedora 44 build + ship the KDE session unit & host.env
Three changes to make a reproducible Fedora KDE host install:
- ci/fedora-rpm.Dockerfile: parameterize the Fedora base (ARG FEDORA_VERSION, default 43) so the
  same builder produces the Bazzite (F43, libavcodec.so.61) and Fedora 44 (libavcodec.so.62) RPMs.
  A binary RPM is soname-coupled to its base, so each target Fedora needs its own build/channel.
- spec: install punktfunk-kde-session.service (was in the tree but never packaged) with its
  ExecStart repointed from the dev source tree to the installed run-headless-kde.sh. This is the
  headless `kwin --virtual` session (KWIN_WAYLAND_NO_PERMISSION_CHECKS=1) the kwin backend needs —
  an interactive Plasma session refuses to hand its privileged zkde_screencast protocol to an
  external client, so a dedicated session is required. Not enabled by default (kwin hosts opt in).
- ship packaging/kde/host.env as host.env.kde — the ready KWin appliance config (wayland-kde).

Validated live on a Fedora 44 KDE box (RTX 4090): KWin virtual output + zero-copy dmabuf->CUDA->NVENC.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 16:08:10 +00:00
enricobuehler afed2206ab feat(ci/release): wire iOS App Store signing via an Apple Distribution secret
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 31s
apple / swift (push) Successful in 1m16s
ci / rust (push) Successful in 1m25s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
release / apple (push) Successful in 3m7s
deb / build-publish (push) Successful in 3m18s
docker / deploy-docs (push) Successful in 19s
rpm / build-publish (push) Successful in 4m43s
Prepares the iOS/TestFlight path. The runner has the iOS 26.5 SDK but no
signing identities, so import an Apple Distribution cert+key from
IOS_DIST_CERT_P12_B64 / IOS_DIST_CERT_PASSWORD into the same throwaway keychain
(the WWDR intermediates already fetched chain it). The iOS archive uses
automatic signing (-allowProvisioningUpdates + the ASC key creates/downloads the
App Store profile against the present cert, so no keychain-write that would hit
the macOS -61). Re-assert the keychain on the search list like the macOS sign
step. Until the secret is set the step self-skips with a warning, so it stays
green. Still needs an App Store Connect app record for io.unom.punktfunk to
upload.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 15:09:56 +00:00
enricobuehler 39a49da567 fix(ci/release): skip iOS archive cleanly when the iOS SDK is absent
ci / web (push) Successful in 27s
ci / docs-site (push) Successful in 29s
apple / swift (push) Successful in 1m17s
ci / rust (push) Successful in 1m25s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 6s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 6s
deb / build-publish (push) Successful in 3m3s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (push) Successful in 4m21s
The macOS Developer ID DMG path is green (signed + notarized + stapled). The
iOS/TestFlight step (already best-effort + continue-on-error) was failing on
this runner with 'iOS 26.5 is not installed' — the iOS platform SDK is a
separate Xcode component that isn't installed. Guard the step on
`xcodebuild -showsdks | grep iphoneos` and exit 0 with a warning when it's
missing, so runs are unambiguously green. Install on the runner with
`xcodebuild -downloadPlatform iOS` when iOS goes live.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 14:51:09 +00:00
enricobuehler e64aefa25c fix(ci/release): scope codesign to the throwaway keychain (--keychain)
ci / web (push) Successful in 26s
ci / docs-site (push) Successful in 31s
apple / swift (push) Successful in 1m18s
ci / rust (push) Successful in 1m25s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 6s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
deb / build-publish (push) Successful in 3m2s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (push) Successful in 4m21s
codesign --sign 'Developer ID Application' reported 'no identity found' even
though the import step's find-identity saw it: the bare lookup relies on the
default keychain search list, which doesn't reliably carry the throwaway
keychain across steps on this runner. Re-assert the search list + default
keychain in the signing step and pass --keychain "$KEYCHAIN" so the identity
search is scoped to it (it stays unlocked with a codesign-allowed partition
list from the import step, so no password is needed). Adds a find-identity
diagnostic right before signing.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 14:43:33 +00:00
enricobuehler 4d93eb24ff fix(ci/release): archive unsigned + codesign Developer ID directly
ci / web (push) Successful in 26s
ci / docs-site (push) Successful in 29s
apple / swift (push) Successful in 1m18s
ci / rust (push) Successful in 1m24s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 7s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 6s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
deb / build-publish (push) Successful in 3m2s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (push) Successful in 4m19s
xcodebuild's archive gate demands a provisioning profile for the app's
keychain-access-groups entitlement (the 'Keychain Sharing' capability) under
both automatic AND manual signing — even though a Developer ID app honours that
team-prefixed entitlement at runtime with no profile. So manual signing just
traded the -61 keychain error for 'requires a provisioning profile'.

Sidestep the gate: archive with CODE_SIGNING_ALLOWED=NO, then codesign the app
bundle directly with the Developer ID identity, hardened runtime and a secure
timestamp, applying the entitlements via --entitlements (with $(AppIdentifierPrefix)
resolved to the team prefix, which codesign won't expand). Safe because the
bundle is a single statically-linked binary — static PunktfunkCore.xcframework,
SPM static products, macOS 14 target, no Embed-Frameworks phase — so there is no
nested code to sign inside-out. No Apple Developer portal profile or new secret
needed. iOS App Store path unchanged.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 14:35:16 +00:00
enricobuehler 3c617f655e fix(ci/release): sign the macOS archive with Developer ID, not auto dev signing
ci / web (push) Successful in 26s
apple / swift (push) Successful in 1m15s
ci / rust (push) Successful in 1m25s
ci / docs-site (push) Successful in 29s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 7s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 6s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 6s
deb / build-publish (push) Successful in 2m42s
docker / deploy-docs (push) Successful in 20s
rpm / build-publish (push) Successful in 5m6s
The cert import now yields a valid 'Developer ID Application' identity, but
the macOS `xcodebuild archive` step still inherited the project's automatic
'Apple Development' signing via -allowProvisioningUpdates. That made Xcode try
to mint an Apple Development cert (install fails in the CI keychain,
DVTSecErrorDomain -61 'Write permissions error') and locate a 'Mac App
Development' provisioning profile for io.unom.punktfunk (none exists) —
** ARCHIVE FAILED ** before signing even happened.

A Developer ID DMG needs neither: pin CODE_SIGN_STYLE=Manual + the Developer ID
identity + no profile, mirroring what the export step already does. The app is
non-sandboxed and its only entitlement (keychain-access-groups, team-prefixed)
is authorized by the Developer ID team, so no provisioning profile is required.
ENABLE_HARDENED_RUNTIME=YES is already set, so notarization stays happy.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 13:46:00 +00:00
enricobuehler 7f18b3dcd0 fix(ci): install ca-certificates in the bun web/docs-site jobs
apple / swift (push) Successful in 1m16s
ci / rust (push) Successful in 1m23s
ci / web (push) Successful in 25s
ci / docs-site (push) Successful in 28s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 6s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 8s
deb / build-publish (push) Successful in 2m44s
docker / deploy-docs (push) Successful in 20s
rpm / build-publish (push) Successful in 5m6s
The oven/bun:1 image is Debian-slim and ships no CA bundle, so
actions/checkout's git-over-HTTPS fetch died with 'Problem with the SSL
CA cert (path? access rights?)' — curl error 77 (no CA bundle file),
not an untrusted cert; git.unom.io serves a public Let's Encrypt cert.
The rust/deb/rpm builder images already install ca-certificates; do the
same in the two slim bun jobs.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 13:36:22 +00:00
enricobuehler 8970cfe188 style(vdisplay/mutter): drop trailing blank line (rustfmt --check)
The stray blank line after build_primary_config tripped cargo fmt --all
--check in CI. Formatting only, no code change.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 13:36:22 +00:00
enricobuehler 263eab31e3 fix(m3): release held mouse buttons/keys when a session ends (stuck-click after reconnect)
ci / rust (push) Failing after 34s
ci / web (push) Failing after 46s
ci / docs-site (push) Failing after 38s
apple / swift (push) Successful in 1m18s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 7s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
deb / build-publish (push) Successful in 2m42s
docker / deploy-docs (push) Successful in 21s
rpm / build-publish (push) Successful in 5m17s
The pointer/keyboard injector is host-lifetime (one EIS connection for every punktfunk/1
session), so its existing release_all only fires on EIS disconnect — never when a *client*
session ends. A button still down at an abrupt client disconnect therefore stayed latched in
the compositor: Mutter keeps the destroyed press's implicit pointer grab, so after reconnect a
stuck left-button-down turns every motion into a drag (windows move, text selects) while a
fresh click's press is swallowed — clicking buttons and text inputs does nothing. Only the one
held button is affected; keyboard and the other buttons are fine, exactly as reported.

Fix: input_thread now tracks the buttons/keys the client holds and, when the session ends,
synthesizes the matching up-events through the host-lifetime injector (whose EIS connection —
and the dangling grab — outlive the session). Backend-agnostic (normal inject path), so it
covers libei/EIS, wlr and uinput alike.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 13:31:15 +00:00
enricobuehler 7ecf2d8dfd fix(inject/libei): emit the continuous scroll axis so small scrolls register
ci / rust (push) Failing after 40s
ci / web (push) Failing after 37s
apple / swift (push) Successful in 1m23s
ci / docs-site (push) Failing after 41s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 7s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 6s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
deb / build-publish (push) Successful in 3m0s
docker / deploy-docs (push) Successful in 19s
rpm / build-publish (push) Successful in 4m18s
The libei backend forwarded mouse wheel only via scroll_discrete (120-per-detent).
Mutter floors a sub-detent delta — a trackpad, a precise/high-res wheel, or a
fractional smooth-scroll event — to zero whole clicks, so small scrolls never land and
you have to spin the wheel a lot before anything moves. Emit the continuous `scroll`
axis (logical px, ~15 px/detent) alongside the discrete steps, matching the wlroots
backend's 15-px/notch behaviour, so every delta moves proportionally while full
detents still drive line/page scrolling.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 12:37:07 +00:00
enricobuehler 55dfb4800f fix(vdisplay/mutter): stop the teardown layout-restore from SIGSEGVing gnome-shell
After a session ends, the Mutter backend (with PUNKTFUNK_MUTTER_VIRTUAL_PRIMARY=1)
re-asserted the physical monitor layout with an explicit ApplyMonitorsConfig. On
Mutter 50 + NVIDIA that monitor reconfig — issued while the just-removed high-refresh
virtual output is still tearing down — SIGSEGVs gnome-shell. Observed live on
home-worker-3: the teardown ApplyMonitorsConfig returns "recipient disconnected from
message bus" (the shell died mid-call), GDM's crash-loop guard then drops to the
greeter and STAYS there, so org.gnome.Mutter.RemoteDesktop/DisplayConfig vanish and
every subsequent reconnect fails with RemoteDesktop.CreateSession ServiceUnknown —
i.e. "after a disconnect I can't reconnect anymore."

make_virtual_primary applies an APPLY_TEMPORARY config, which Mutter reverts on its
own once the virtual output disappears and our DisplayConfig connection closes. So the
explicit restore was both redundant and the crash trigger: drop it, drop the dc_pre
connection at teardown, and let Mutter revert the temporary config itself. Setup is
unchanged (the virtual output is still made primary so the desktop lands on the
streamed surface). Removes the now-unused to_apply_logicals/apply_config helpers.

Verified live on home-worker-3 (5120x1440@240, VIRTUAL_PRIMARY=1): 6/6 back-to-back
connect/disconnect cycles streamed cleanly with gnome-shell holding the same PID
throughout (previously it crashed within the first few disconnects).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 12:37:07 +00:00
enricobuehler 47112f44b7 feat(apple): surface host online status on the home grid
ci / web (push) Failing after 36s
ci / docs-site (push) Failing after 39s
ci / rust (push) Successful in 1m19s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
apple / swift (push) Successful in 1m24s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
deb / build-publish (push) Successful in 2m52s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (push) Successful in 5m25s
Saved host cards now show a presence dot — green when the host is advertising on
the LAN right now, grey when not seen. Cross-references each StoredHost against the
live mDNS discovery set (HostDiscovery). No host changes: the host already
advertises _punktfunk._udp with a stable id + cert fingerprint, which the client
already browses.

- StoredHost.matches(DiscoveredHost): fingerprint-first (survives a DHCP address
  change), address:port fallback. The discovered-section dedup now uses the same
  match, so a saved host whose IP changed no longer also shows up as a stranger.
- HostCardView gains an isOnline presence dot (accessibility-labelled).
- HomeView.isOnline recomputes on every @Published discovery change, so the dot
  tracks hosts joining/leaving the network live.

Online detection is LAN-scoped by design: a remote/cross-subnet host that doesn't
advertise here shows grey ("not seen"), not a false "offline". Swift-only.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 14:32:57 +02:00
enricobuehler dad5a08c1f chore(capture): tidy the GNOME flash diagnostic — it's the CORRUPTED skip
ci / docs-site (push) Failing after 40s
apple / swift (push) Successful in 1m17s
ci / rust (push) Successful in 1m20s
ci / web (push) Failing after 34s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
deb / build-publish (push) Successful in 2m52s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (push) Successful in 5m12s
Live confirmation on worker-3: the flash was Mutter's CORRUPTED, size-0
cursor-update buffers (chunk_flags=CORRUPTED) carrying recycled old frames —
drained=1 always, so latest-frame-only draining wasn't the lever, the CORRUPTED
skip was (OBS issue 8630). Demote the verbose drain diagnostic to a rate-limited
debug line and document the root cause inline. Validated: zero-copy back on GNOME
(dmabuf->CUDA, 5120x1440) AND flash-free with FORCE_SHM off.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 11:28:11 +00:00
enricobuehler d8da12bbbd fix(capture/mutter): latest-frame-only dequeue (the real GNOME flash fix)
ci / web (push) Failing after 39s
apple / swift (push) Successful in 1m18s
ci / rust (push) Successful in 1m22s
ci / docs-site (push) Failing after 44s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 3m17s
docker / deploy-docs (push) Successful in 19s
rpm / build-publish (push) Successful in 4m42s
Deep research (OBS Studio's linux-pipewire, Mutter bug tracker) found the GNOME
stale-frame flash is a buffer-RECYCLING race, not damage (Mutter sends whole
frames, no SPA_META_VideoDamage) and not buffer count. OBS's proven fix is
latest-frame-only dequeue: each process callback, drain ALL queued PipeWire
buffers, requeue the older ones, and consume only the NEWEST — plus skip
CORRUPTED buffers. Our code dequeued one buffer per callback (oldest-first) and
the bounded channel dropped the NEWEST when full, so during Mutter's bursty
delivery the encoder got stale frames → the flash.

Switch the process callback to raw dequeue_raw_buffer + drain-to-newest (requeue
older), extract the consume logic into consume_frame(spa_buf) sourcing datas via
the transparent Data cast, skip SPA_META_HEADER_FLAG_CORRUPTED / CORRUPTED-chunk
buffers (size-0 skip kept SHM-only so dmabuf isn't regressed), and remove the
earlier content-hash drop heuristic (it couldn't tell stale re-deliveries from
legit repeating content). Diagnostic logs drain depth + chunk/header flags.
Reverts none of the FORCE_SHM / dmabuf_fence work.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 11:15:01 +00:00
enricobuehler 79508b2666 fix(capture/mutter): drop stale re-delivered frames (the GNOME flash)
ci / web (push) Failing after 40s
apple / swift (push) Successful in 1m17s
ci / docs-site (push) Failing after 37s
ci / rust (push) Successful in 1m20s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 2m53s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (push) Successful in 5m11s
Instrumented worker-3: even on the ordered FORCE_SHM download path, Mutter
re-delivers COMPLETE OLD pool buffers — 655 frames in a 15 s session whose content
exactly matched an earlier frame (not damage-incremental; full old frames, in
runs, ~45% during motion). NVIDIA gives no fence to prevent it, so the producer
delivery can't be made clean from our side.

Detect it and drop it: hash a spatial sample of each captured frame; a frame whose
content equals an EARLIER distinct frame (vs the current one, whose duplicates pass
through) is a stale re-delivery — skip it so the encoder never emits the flash
(try_latest re-sends the last good frame; brief hold instead of a backward jump).
Runs on the CPU/SHM path (where Mutter+NVIDIA capture lives); never triggers on
static content or non-Mutter compositors (no reverts). PUNKTFUNK_KEEP_STALE=1
disables it for A/B.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 10:46:27 +00:00
enricobuehler 340cbcfe22 fix(packaging): point the packaged systemd unit at /usr/bin/punktfunk-host
ci / web (push) Failing after 46s
apple / swift (push) Successful in 1m17s
ci / rust (push) Successful in 1m19s
ci / docs-site (push) Failing after 42s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 2m53s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (push) Successful in 5m17s
scripts/punktfunk-host.service is dev-oriented — its ExecStart references the
source tree (%h/punktfunk/target/release/punktfunk-host). When the deb/rpm ship
it to /usr/lib/systemd/user, a fresh install with no hand-rolled unit would try
to run a binary that isn't there. Rewrite the ExecStart to the installed
/usr/bin/punktfunk-host during packaging (sed in build-deb.sh + the spec); the
source unit stays as-is for from-source dev. Hosts with a custom ~/.config unit
(which shadows the packaged one) are unaffected.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 10:25:30 +00:00
enricobuehler 4098b252bc fix(abi): exclude internal Apple recvmsg_x FFI from the C header
ci / web (push) Failing after 46s
apple / swift (push) Successful in 1m17s
ci / docs-site (push) Failing after 32s
ci / rust (push) Successful in 1m20s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 3m16s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (push) Successful in 4m43s
cbindgen swept transport/udp.rs's `recvmsg_x` foreign import and its `MsghdrX`
#[repr(C)] struct into the generated C header — they're internal Apple-only FFI,
not part of the public C ABI, and reference socklen_t/ssize_t/iovec which the C
ABI harness doesn't include, so c_abi_harness_round_trips failed to compile.
Add them to cbindgen.toml export.exclude and regenerate the header.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 09:44:03 +00:00
enricobuehler f9b857aac2 feat(capture): true SHM path (PUNKTFUNK_FORCE_SHM) for race-free Mutter+NVIDIA
ci / web (push) Failing after 37s
apple / swift (push) Failing after 1m3s
ci / rust (push) Failing after 1m11s
ci / docs-site (push) Failing after 43s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
deb / build-publish (push) Successful in 2m55s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (push) Successful in 5m17s
Empirically, Mutter+NVIDIA dmabuf capture has NO working GPU sync — confirmed on
worker-3: explicit sync fails buffer alloc (EINVAL, no cogl sync_fd), and the
dmabuf carries no implicit fence (EXPORT_SYNC_FILE waited=false). So any dmabuf
read — zero-copy import OR mmap — races Mutter's render and flashes the buffer's
previous frame. The prior "CPU fallback" still listed DmaBuf in its buffer types,
so Mutter kept handing dmabufs and it never fixed anything (got worse).

PUNKTFUNK_FORCE_SHM=1 offers MemPtr+MemFd ONLY (no DmaBuf), forcing Mutter to
glReadPixels-download into mappable memory — which orders against its render, so
the frame is complete + current by construction (race-free). Costs the download
(~3 ms) + zero-copy; correct at 1080p/4K60. KWin/gamescope are unaffected (they
blit into the buffer, no read-before-render race) and keep zero-copy.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 09:35:28 +00:00
enricobuehler 92c6da9546 fix(capture/mutter): restore zero-copy + sync via dmabuf implicit fence
ci / web (push) Failing after 42s
apple / swift (push) Failing after 1m5s
ci / rust (push) Failing after 1m10s
ci / docs-site (push) Failing after 44s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
deb / build-publish (push) Successful in 2m54s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (push) Successful in 5m13s
The previous attempt (8531135) dropped zero-copy on Mutter+NVIDIA for a sticky
CPU/SHM fallback that (a) still listed SPA_DATA_DmaBuf in its buffer types, so
Mutter kept handing dmabufs that got mmap-read UNsynced — making the flashing
worse, not better — and (b) hinged on producer explicit sync, which Mutter+NVIDIA
cannot do (`error alloc buffers` / no cogl sync_fd, confirmed in worker-3 logs).

Revert the capture restructure to the original zero-copy dmabuf path, and fix the
NVIDIA stale-frame race the RIGHT way for a producer that can't do explicit sync:
the consumer snapshots the dmabuf's implicit fence (DMA_BUF_IOCTL_EXPORT_SYNC_FILE)
and waits the producer's render before sampling (new dmabuf_fence module, ioctl
number unit-tested). Covers the GPU import and the CPU mmap read. Logs once whether
a render was actually in flight (waited=true → the driver fences and the race is
closed; false → no implicit fence, so we learn zero-copy still needs SHM here).

drm_sync (the explicit-sync primitive) is kept and verified but marked unused —
no targeted compositor produces a usable sync_fd today; ready to wire in when one
does. The Bug-2 input fix (held-key release on disconnect) from 8531135 is kept.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 09:28:17 +00:00
enricobuehler 8531135bb7 fix(capture/mutter): stale-frame flashes + stuck input after disconnect on GNOME
ci / web (push) Failing after 49s
apple / swift (push) Failing after 1m4s
ci / rust (push) Failing after 1m9s
ci / docs-site (push) Failing after 42s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 6s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 6s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
deb / build-publish (push) Successful in 2m58s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (push) Successful in 4m17s
Deep dive into the two GNOME-only host bugs (KWin/gamescope clean):

1. Stale-frame flashes (windows at old positions, typed text reverting):
   Mutter renders its virtual monitors DIRECTLY into the PipeWire buffer
   pool, and NVIDIA has no implicit dmabuf fencing — our zero-copy
   import raced the render and encoded each pool buffer's PREVIOUS
   contents. Fix, in order of preference:
   - Consumer-side PipeWire explicit sync (SPA_META_SyncTimeline): new
     drm_sync module (DRM timeline-syncobj wait/signal via raw ioctls,
     unit-tested incl. a live signal->wait round trip); announced
     post-format via update_params (the OBS pattern — at connect time
     the meta makes producers fail allocation, observed on KWin), with
     a blocks=3 Buffers filter so the producer's sync pod wins; acquire
     point awaited before any read (GPU import or CPU mmap), release
     point signaled on every path.
   - Where the producer can't do explicit sync (Mutter on NVIDIA today:
     no cogl sync_fd, "error alloc buffers"), a sticky fallback flips
     the capture to the synchronous CPU/shm path — Mutter's glReadPixels
     download orders against its render, so frames are correct by
     construction. First session pays one ~10 s probe+retry; later
     sessions go straight there. Validated live on home-worker-3
     (GNOME 50 + RTX 4090): clean fallback, 30 MB HEVC streamed.
   - Sync is only announced on Mutter sessions (new VirtualOutput.mutter
     tag): KWin+NVIDIA fails allocation when merely asked, and doesn't
     need it (verified unchanged: zero-copy CUDA import + 1.1 MB/10 s).
   PUNKTFUNK_EXPLICIT_SYNC=0 disables the probe outright.

2. Clicks wedged in the focused app after disconnect+reconnect: a client
   vanishing mid-press left keys/buttons latched in the compositor —
   Mutter keeps the destroyed EIS device's implicit grab and the focused
   app stops taking clicks until restarted. EiState now tracks held
   keys/buttons/touches (wire codes) and synthesizes releases through
   the normal inject path before the EIS connection goes away.

GNOME hosts on NVIDIA temporarily lose zero-copy (correctness over
throughput); the moment Mutter+driver gain working explicit sync, the
sync path engages automatically and zero-copy returns.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-13 00:34:42 +00:00
enricobuehler 2ebffe3457 perf(core): recvmsg_x batched receive on Apple (macOS client)
apple / swift (push) Failing after 1m2s
ci / rust (push) Failing after 1m11s
ci / web (push) Failing after 39s
ci / docs-site (push) Failing after 41s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
deb / build-publish (push) Successful in 3m5s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (push) Successful in 4m30s
macOS/iOS have no recvmmsg(2), so the Mac client did one recv() syscall per
packet (non-allocating after the earlier fix, but still a syscall each — a
single-core wall at line rate that Moonlight avoids). Add the Darwin recvmsg_x(2)
batched-receive path (the recv counterpart of Linux recvmmsg): one syscall drains
up to RECV_BATCH datagrams into the reused ring. struct msghdr_x + the extern
aren't in the libc crate, so declared here (cfg target_vendor=apple).

Opt-in via PUNKTFUNK_RECVMSG_X (it's FFI we can't exercise off-Apple) with
auto-fallback to the tested scalar recv-loop on any unexpected error. Linux
recvmmsg + the non-Apple scalar loop are unchanged; apple.yml compiles the path.

Re GRO: Linux recv already batches via recvmmsg (32/syscall), so UDP GRO is only a
marginal add there and needs a recv-path redesign to split coalesced buffers —
deferred as low-ROI vs the Mac, which had no batching at all.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 23:52:39 +00:00
enricobuehler 9c86f667ca perf(core): in-place AES-GCM seal + reused wire-buffer pool (host send)
ci / web (push) Failing after 39s
ci / docs-site (push) Failing after 33s
apple / swift (push) Successful in 1m16s
ci / rust (push) Successful in 1m20s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
deb / build-publish (push) Successful in 3m3s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (push) Successful in 4m35s
The host sealed every packet with ~3 heap allocations: aes-gcm's convenience
encrypt() allocates the ciphertext Vec, seal_for_wire allocates the seq||ct||tag
wire Vec, and seal_frame allocated a fresh Vec<Vec<u8>> per frame. At line rate
(~250k–500k pkt/s for 2.5–5 Gbps) that's the single-core allocator wall.

- SessionCrypto::seal_in_place uses AeadInPlace::encrypt_in_place_detached to
  encrypt into the caller's buffer and write the detached tag at the end —
  byte-identical to seal's ciphertext||tag, no allocation (unit-tested for byte
  equality + decrypt).
- Session keeps a wire_pool the caller returns via reclaim_wires; seal_frame
  seals each packet in place into the reused buffers (clear() keeps capacity), so
  after warmup there's no per-packet ciphertext/wire allocation. paced_submit and
  submit_frame reclaim the pool after sending.

End-to-end encrypted/lossless multi-frame tests stay green (validates the pool
reuse doesn't corrupt across frames). Next: write packetize directly into a
contiguous send buffer (kills the remaining shard allocs + GSO's coalescing copy).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 23:47:38 +00:00
enricobuehler 448986f41c perf(core): UDP GSO send path (the multi-Gbps lever)
apple / swift (push) Successful in 1m16s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / rust (push) Successful in 1m31s
deb / build-publish (push) Successful in 2m36s
ci / web (push) Failing after 36s
ci / docs-site (push) Failing after 32s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m42s
rpm / build-publish (push) Successful in 4m38s
docker / deploy-docs (push) Successful in 17s
sendmmsg already batches syscalls but still builds one sk_buff per datagram —
the kernel-side wall above ~1 Gbps. UDP Generic Segmentation Offload hands the
kernel one big buffer it splits into gso_size datagrams, building ~1 GSO skb per
≤64 segments. Research (LWN/Cloudflare/Tailscale) measures ~2.4x throughput at
equal CPU and 17-44x fewer syscalls, and that sendmmsg batching alone is
insufficient — you need true segmentation offload.

Adds Transport::send_gso (default = send_batch) + a UdpTransport Linux override:
coalesces a frame's equal-size wire packets (shards are zero-padded to a constant
size, so a whole frame is one gso_size) into ≤64-segment sendmsg(UDP_SEGMENT)
calls. seal/send routes through it. Opt-in via PUNKTFUNK_GSO (new unsafe hot-path
code) with automatic fallback to sendmmsg on any GSO error (unsupported kernel/
path), latched per process. Loopback unit test validates the cmsg segmentation;
full session over loopback streams clean (0% loss). Linux-only; loopback/non-Linux
keep sendmmsg/scalar.

Next levers: in-place AES-GCM seal (kill per-packet allocs), UDP GRO on recv,
drop the sleep-pacing in favor of the kernel qdisc, jumbo MTU.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 23:29:51 +00:00
enricobuehler 4b1bbfdf0e feat(client-linux): VAAPI hardware decode — zero-copy dmabuf into GraphicsOffload
ci / docs-site (push) Failing after 45s
ci / web (push) Failing after 32s
apple / swift (push) Successful in 1m16s
ci / rust (push) Failing after 1m18s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 7s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 7s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
docker / deploy-docs (push) Has been skipped
deb / build-publish (push) Failing after 1m38s
rpm / build-publish (push) Successful in 4m10s
Stage 1.5: on Intel/AMD clients libavcodec's VAAPI hwaccel decodes on
the GPU; frames map to DRM-PRIME dmabufs (av_hwframe_map, zero copy)
and reach GTK as GdkDmabufTexture (BT.709 limited CICP color state —
GDK's dmabuf default is BT.601). Inside GtkGraphicsOffload that is the
decoder-to-subsurface path, direct-scanout eligible when fullscreen.

Fallback ladder, live-verified on the NVIDIA dev box: no VAAPI device
-> software decode at session start (logged reason); a mid-session
VAAPI error (e.g. broken nvidia-vaapi-driver) demotes to software and
the host's IDR/RFI recovery resynchronizes; a rejected dmabuf import
logs and the stream continues. PUNKTFUNK_DECODER=software|vaapi
overrides; the first-frame log now names the active path.

The hwaccel path is raw ffmpeg-sys FFI (ffmpeg-next wraps none of it):
hw device ctx + get_format pinned to AV_PIX_FMT_VAAPI (NONE on
mismatch so cpu-fallback never silently engages inside libavcodec),
thread_count=1, LOW_DELAY. Surface lifetime rides DrmFrameGuard into
the texture's release func — GDK runs it on both success and failure.

Needs an Intel/AMD client box (Steam Deck/Bazzite) to live-verify the
hardware path; the software path is unchanged and revalidated.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 23:26:59 +00:00
enricobuehler b5c30dff4f perf(host): lift bitrate cap to 8G, raise MTU to 1452, FEC env knob
Groundwork for multi-Gbps (2.5G link here, 5G to the Mac Studio). The encoder is
pixel-rate bound, not bitrate bound, so these unblock the transport:
- MAX_BITRATE_KBPS 2G -> 8G, MAX_PROBE_KBPS 3G -> 10G (the cap was policy, not a
  hardware limit — NVENC emits multi-Gbps trivially with the 2-way split).
- Welcome shard_payload 1200 -> 1452: fills a 1500 MTU, ~17% fewer packets for
  free (even size, FEC-safe; negotiated so the client follows).
- PUNKTFUNK_FEC_PCT env overrides the 20% FEC default — a clean wired LAN can drop
  it (every recovery shard is wire bytes+packets); 0 disables FEC.

Next: UDP GSO (the dominant lever — research shows ~2.4x throughput / ~40x fewer
syscalls; sendmmsg batching alone is insufficient) + in-place AES-GCM seal.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 23:20:46 +00:00
enricobuehler aac48408fd Merge remote-tracking branch 'origin/main'
ci / web (push) Failing after 44s
apple / swift (push) Successful in 1m16s
ci / rust (push) Failing after 1m17s
ci / docs-site (push) Failing after 44s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 1s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 29s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 3s
deb / build-publish (push) Failing after 47s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
docker / deploy-docs (push) Has been skipped
rpm / build-publish (push) Failing after 1m5s
2026-06-12 23:18:12 +00:00
enricobuehler 4ff6f447a8 ci(packaging): punktfunk-client .deb + RPM subpackage
Hook the Linux client into the existing packaging CI:

- deb.yml builds both binaries and publishes punktfunk-host AND
  punktfunk-client to the Gitea apt registry; new
  packaging/debian/build-client-deb.sh mirrors the host script
  (shlibdeps auto-Depends — GTK4/libadwaita/SDL3/FFmpeg/PipeWire
  sonames; no NVIDIA filter, the client links no CUDA). Built and
  inspected locally on Ubuntu 26.04.
- punktfunk.spec gains a "client" subpackage (binary + desktop entry +
  udev rule); rpm.yml's publish loop picks it up unchanged.
- New shared assets: packaging/linux/io.unom.Punktfunk.desktop and
  scripts/70-punktfunk-client.rules — DualSense hidraw uaccess (USB +
  Bluetooth, steam-devices style) so SDL's HIDAPI driver gets
  touchpad/motion/lightbar/triggers instead of degrading to evdev.
- Builder images learn the client link deps (rust-ci already had
  them; fedora-rpm adds gtk4/libadwaita/SDL3-devel) with idempotent
  install steps in deb.yml/rpm.yml since jobs run against the
  previous push's image.

Workspace check CI (build/clippy/test) already covers the crate since
f09def4.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 23:18:12 +00:00
enricobuehler 11fc3be726 fix(core): libc is a unix-wide dep — unbreak iOS/tvOS xcframework slices
ci / web (push) Failing after 37s
ci / docs-site (push) Failing after 36s
apple / swift (push) Successful in 1m17s
deb / build-publish (push) Failing after 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Failing after 1s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 1s
ci / rust (push) Failing after 1m22s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / deploy-docs (push) Has been skipped
rpm / build-publish (push) Failing after 56s
6b5ee9f added a libc-based batched recv_batch for the Apple/BSD targets
(cfg(all(unix, not(target_os = "linux")))) but left libc declared only under
cfg(target_os = "linux"). The macOS host build pulls libc in transitively so it
compiled, but the iOS/tvOS cross-compiles (no transitive libc, dev-deps off) failed
with E0433 "cannot find crate libc", breaking the full xcframework build. Widen the
gate to cfg(unix): libc is now used by sendmmsg/recvmmsg on Linux AND recv() on the
other unix (Apple/BSD) targets.

Verified: cargo build --release -p punktfunk-core --features quic for
aarch64-apple-ios, x86_64-apple-ios, and aarch64-apple-tvos (-Z build-std) all link.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 01:12:56 +02:00
enricobuehler 67a32711b3 chore(apple): Xcode 27 project upgrade + hardened runtime
apple / swift (push) Failing after 27s
ci / web (push) Failing after 9s
ci / docs-site (push) Failing after 44s
ci / rust (push) Failing after 1m15s
deb / build-publish (push) Failing after 17s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 3s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 36s
docker / deploy-docs (push) Has been skipped
rpm / build-publish (push) Failing after 57s
Applied via Xcode's recommended-settings upgrade and distribution prep:
- LastUpgradeCheck / scheme LastUpgradeVersion 2650 -> 2700.
- DEVELOPMENT_TEAM (F4H37KF6WC) hoisted to the project-level build configs; the
  now-redundant per-target copies are dropped (all targets inherit it).
- ENABLE_HARDENED_RUNTIME = YES on the macOS app target (required for Developer ID
  notarization). Signing stays Apple Development + Config/Punktfunk.entitlements.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 01:09:16 +02:00
enricobuehler 4be993df87 fix(apple/stage2): disable layer vsync wait to kill fullscreen stutter
apple / swift (push) Failing after 28s
ci / web (push) Failing after 47s
ci / rust (push) Failing after 1m19s
ci / docs-site (push) Failing after 33s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 12s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
docker / deploy-docs (push) Has been skipped
rpm / build-publish (push) Failing after 13s
deb / build-publish (push) Failing after 44s
The experimental stage-2 presenter (CAMetalLayer + display link) stuttered badly
in fullscreen but ran fine windowed. render() runs on the display-link / MAIN
thread and calls layer.nextDrawable(), which blocks that thread until a drawable
frees. With the layer's own displaySyncEnabled left on (default), present also
waits for the hardware vsync, so the block serializes the main thread to the
display — windowed, the WindowServer's looser compositing hides it; fullscreen's
tighter, more-direct path exposes it as judder. (Apple dev-forum guidance:
displaySync off measurably reduces nextDrawable() blocking.)

- displaySyncEnabled = false (macOS-only): the display link is already the per-
  vsync pacing source, so the layer's redundant vsync wait only adds the stall.
- maximumDrawableCount = 3 (explicit): more in-flight headroom before
  nextDrawable() has to block on the main thread.

Swift-only (no core/ABI change → no xcframework rebuild). Validated: swift build;
swift test (39 passed, 0 failures).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 01:07:57 +02:00
enricobuehler 6b5ee9f47b perf(core): batched non-allocating recv on Apple targets (macOS client wall)
apple / swift (push) Failing after 28s
ci / rust (push) Failing after 1m18s
ci / web (push) Failing after 47s
ci / docs-site (push) Failing after 35s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 6s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
docker / deploy-docs (push) Has been skipped
rpm / build-publish (push) Failing after 16s
deb / build-publish (push) Failing after 43s
The batched `recvmmsg` recv path was Linux-only; macOS fell back to the trait
default, which calls the scalar `recv` — a fresh `vec![0u8; 2049]` allocation
(plus zeroing and a copy) PER PACKET on the single receive thread. At line rate
that alloc/free churn, not the syscall, was the single-core wall: measured the
real Mac client topping out ~315 Mbps and dropping the session at 800, while a
Linux client (recvmmsg) held a clean 1 Gbps against the same host, and Moonlight
(batched recv) does 900 on the same Mac.

Add a `cfg(all(unix, not(linux)))` `recv_batch` that drains up to RECV_BATCH
datagrams per call with `libc::recv(MSG_DONTWAIT)` straight into the caller's
reused ring buffers — no per-packet allocation or copy. Still one syscall per
datagram (a future `recvmsg_x` batch would cut that too), but it removes the
dominant cost. Linux recvmmsg path and the Windows/loopback default unchanged.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 23:05:54 +00:00
enricobuehler c56b1b455a feat(punktfunk/1): request-IDR recovery for a wedged client decode
apple / swift (push) Successful in 1m17s
ci / rust (push) Failing after 31s
ci / web (push) Failing after 42s
ci / docs-site (push) Failing after 40s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Failing after 10s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 6s
docker / deploy-docs (push) Has been skipped
rpm / build-publish (push) Failing after 15s
deb / build-publish (push) Failing after 43s
Fixes the intermittent first-connect freeze. The host streams infinite GOP — one
opening IDR, then P-frames only (recovery keyframes just on loss) — so when the
client's decoder wedges on the cold first session (a lost/corrupt opening IDR, a
bad early P-frame) the picture stays frozen until the far-off next keyframe. The
client had no way to ask for one; now it does.

Add a RequestKeyframe control message (client -> host, reliable control stream),
mirroring Reconfigure:
- core: quic.rs RequestKeyframe (type 0x03) + roundtrip test; client.rs
  CtrlRequest::Keyframe + NativeClient::request_keyframe; abi.rs
  punktfunk_connection_request_keyframe (header regenerated).
- host: m3.rs decodes it in the control loop and signals the encode loop, which
  coalesces a burst and calls enc.request_keyframe() — wiring the existing
  NvencEncoder hook (force_kf -> next frame pict_type=I), the same recovery the
  GameStream path already had via force_idr.
- apple: PunktfunkConnection.requestKeyframe(); StreamPump (stage-1) requests on
  layer.status==.failed; Stage2Pipeline (stage-2) on a sync submit failure and on
  the async decode-error callback via a thread-safe KeyframeRecovery. All
  throttled to <=1/250ms (the decode stays wedged for several frames until the IDR
  lands, so per-frame requests would flood the control stream).

Self-healing: a lost recovery IDR is re-requested after the throttle; the host
coalesces bursts into a single IDR.

Validated: cargo fmt + clippy clean; core + host test suites green (incl. new
request_keyframe_roundtrip); swift build + test (39 passed); xcframework rebuilt
(all 5 slices), header regenerated with no unrelated drift.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-13 00:48:24 +02:00
enricobuehler 71d6b64f81 fix(ci): POSIX shell in deb/rpm Version step (dash "Bad substitution")
ci / docs-site (push) Failing after 43s
ci / rust (push) Failing after 2m13s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
ci / web (push) Failing after 47s
apple / swift (push) Successful in 1m17s
deb / build-publish (push) Successful in 2m48s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m10s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
rpm / build-publish (push) Failing after 30s
docker / deploy-docs (push) Successful in 17s
deb.yml runs in the Ubuntu rust-ci image whose /bin/sh is dash, where the bash
substring `${GITHUB_SHA::8}` is a "Bad substitution" — the deb build failed at the
Version step every run. Compute the short SHA with `cut` instead. (rpm.yml ran fine
because the Fedora image's /bin/sh is bash, but fix it the same way for robustness.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 22:48:12 +00:00
enricobuehler 0b1322d1c6 fix(packaging): ship the UDP socket-buffer sysctl in the .deb and .rpm
ci / web (push) Failing after 46s
apple / swift (push) Successful in 1m16s
ci / docs-site (push) Failing after 38s
ci / rust (push) Failing after 1m52s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 7s
deb / build-publish (push) Failing after 2m6s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m47s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (push) Failing after 3m4s
The host requests a 32 MB SO_SNDBUF, but the kernel clamps it to net.core.wmem_max
(~416 KB on a stock box) — so high-bitrate frames overflow the socket buffer and
the host drops a large fraction of packets on send (measured 28.5% loss / 54k
dropped at 1 Gbps to a clean LAN client on a fresh Bazzite box). scripts/99-punktfunk-net.conf
fixes it (32 MB caps) but the packages never installed it. Ship it to
/usr/lib/sysctl.d/ (auto-applied at boot by systemd-sysctl) and apply it in the
deb/rpm postinst. This is the dominant cause of the sub-Gbps ceiling on an
untuned host.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 22:41:45 +00:00
enricobuehler 06346e5037 docs(rpm): use repo_gpgcheck for the unsigned Gitea RPMs
ci / web (push) Failing after 40s
ci / rust (push) Successful in 1m8s
apple / swift (push) Successful in 1m17s
ci / docs-site (push) Failing after 48s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 6s
deb / build-publish (push) Failing after 2m21s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m25s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m24s
docker / deploy-docs (push) Successful in 17s
rpm / build-publish (push) Successful in 3m45s
Gitea GPG-signs the repo metadata but not the individual packages, while its
auto-served bazzite.repo sets gpgcheck=1 — so `rpm-ostree install` fails with
"could not be verified" on our unsigned RPMs. Document writing the repo
explicitly with gpgcheck=0 + repo_gpgcheck=1 (verify the signed metadata, which
carries each package checksum) instead of curling the served .repo. Note the
TLS-only fallback and that per-package signing is future hardening.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 22:07:42 +00:00
enricobuehler 58cb416abb ci(rpm): publish punktfunk-host RPM to the Gitea registry (Bazzite)
ci / web (push) Failing after 44s
ci / rust (push) Successful in 1m7s
apple / swift (push) Successful in 1m16s
ci / docs-site (push) Failing after 38s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
deb / build-publish (push) Failing after 2m20s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 2m21s
docker / deploy-docs (push) Successful in 18s
rpm / build-publish (push) Successful in 3m57s
Mirrors the apt pipeline for Fedora Atomic / Bazzite. New `rpm` workflow builds
the host RPM in a Fedora 43 builder image (ci/fedora-rpm.Dockerfile — matches
Bazzite's libavcodec.so.61, with a self-contained 16-symbol libcuda link stub so
no NVIDIA packages are needed in CI) and uploads to Gitea's public RPM registry
(group "bazzite") on every main push (rolling 0.0.1-0.ciN.<sha>) and v* tag
(clean X.Y.Z-1). Bazzite hosts then track it with `rpm-ostree upgrade`.

- packaging/rpm/build-rpm.sh: git-archive tarball + rpmbuild (--nodeps, since the
  toolchain is rustup + dnf, not RPMs); copies to dist/, asserts no cuda/nvidia leak.
- punktfunk.spec: overridable pf_version/pf_release for CI snapshots; exclude
  libcuda.so from auto-Requires (NVENC/EGL come from the driver, out of band) —
  same NVIDIA filter as the .deb; fix a bogus changelog weekday.
- docker.yml builds+pushes the new fedora-rpm image; packaging README + rpm/README
  document the rpm-ostree install/update path (recommended option).

Builder image seeded to the registry so rpm.yml's first run finds it. RPM build +
clean-Requires verified locally in the image (libavcodec.so.61 / libavutil.so.59,
no cuda).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 21:32:46 +00:00
enricobuehler e2257a6158 fix(apple): persist Keychain trust — sign macOS + data-protection keychain
ci / web (push) Failing after 34s
ci / rust (push) Successful in 1m8s
ci / docs-site (push) Failing after 40s
apple / swift (push) Successful in 1m17s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 6s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 5s
docker / deploy-docs (push) Successful in 19s
deb / build-publish (push) Failing after 2m19s
The client identity prompted for Keychain access on every launch/rebuild. Root
cause: the macOS app target was ad-hoc signed (CODE_SIGN_IDENTITY = "-"), and
the identity lived in the file keychain whose "Always Allow" ACL is bound to the
app's exact code signature (cdhash for ad-hoc). Every rebuild changed the binary
-> changed the cdhash -> the ACL no longer matched -> re-prompt.

- Sign the macOS target with Apple Development (team already set) instead of
  ad-hoc, so the designated requirement is identity-based and stable across
  rebuilds.
- Move the identity to the data-protection keychain (kSecUseDataProtectionKeychain)
  gated by a team-scoped keychain-access-group entitlement — access is granted by
  the app's entitlement, not a per-binary ACL, so it's prompt-free and survives
  rebuilds. Add Config/Punktfunk.entitlements and wire CODE_SIGN_ENTITLEMENTS into
  all six app configs (macOS/iOS/tvOS).
- Unsigned / ad-hoc builds (e.g. `swift run`) lack the entitlement
  (errSecMissingEntitlement) — fall back to the legacy file keychain so they still
  work (with the old prompt), no hard failure.

macOS re-mints the identity on first run (the old file-keychain copy isn't in the
data-protection keychain) -> one re-pair, which is acceptable. iOS keeps its
identity (the explicit access group equals the prior default).

Validated: swift build; swift test (39 passed, 0 failures); xcodebuild
-showBuildSettings confirms Apple Development + Config/Punktfunk.entitlements.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 23:25:51 +02:00
enricobuehler dfed90bff2 ci(deb): publish punktfunk-host .deb to the Gitea apt registry
ci / web (push) Failing after 49s
ci / rust (push) Successful in 1m6s
apple / swift (push) Successful in 1m18s
ci / docs-site (push) Failing after 40s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 6s
docker / deploy-docs (push) Successful in 20s
deb / build-publish (push) Failing after 2m17s
Wires up the half-built Debian packaging: build-deb.sh existed but nothing
invoked or published it. Adds a `deb` workflow that builds the release host in
the Ubuntu 26.04 rust-ci image, packages it (dpkg-shlibdeps-resolved Depends,
NVIDIA driver filtered out), and uploads to Gitea's public Debian registry on
every main push (rolling 0.0.1~ciN.<sha>) and v* tag (clean X.Y.Z). Ubuntu hosts
then track it with `apt update && apt upgrade`.

Also: box-setup docs (packaging/debian/README.md), a pointer from the packaging
README, ignore dist/, and drop backticks from the package Description (the
unquoted control heredoc ran them as a command substitution).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 21:14:40 +00:00
enricobuehler 184f94e867 Merge remote-tracking branch 'origin/main'
ci / web (push) Failing after 36s
ci / rust (push) Successful in 1m8s
ci / docs-site (push) Failing after 34s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
apple / swift (push) Successful in 1m17s
docker / deploy-docs (push) Successful in 16s
2026-06-12 21:12:02 +00:00
enricobuehler a95984bb4f feat(client-linux): feature parity with the Swift client
Everything the macOS app does that stage 1 lacked, before any new
feature work (user directive):

- Input capture is now a deliberate, reversible STATE (Moonlight-
  style): engaged on stream start and click-into-video (the engaging
  click is suppressed), released by Ctrl+Alt+Shift+Q (toggles) or
  focus loss; held keys/buttons are flushed host-side on release;
  cursor hiding + shortcut inhibition follow the state; HUD hint when
  released. Per-session window handlers disconnect with the page.
- Gamepads: app-lifetime SDL service (GamepadManager parity) — pad
  list + "Forwarded controller" pin in Settings (auto = most recent),
  "Automatic" pad TYPE resolves from the physical pad at connect;
  DualSense touchpad contacts + ~250 Hz motion samples on the 0xCC
  plane (Swift GamepadWire scale constants); feedback grows adaptive-
  trigger replay and player LEDs via raw DS5 effects packets (the
  wire's 11-byte blocks drop into SDL_SendGamepadEffect verbatim);
  held pad state zeroed on pad switch/detach. sdl3 "hidapi" feature.
- Microphone uplink: PipeWire capture -> Opus 20 ms -> 0xCB datagrams
  (validated live: host received 711 mic packets), Settings toggle.
- Speed test per saved host (Swift's "Test Network Speed…"): 2 s
  probe burst, goodput/loss + recommended ~70 % bitrate, one-tap apply.
- Settings: host compositor preference (sent in the Hello), native-
  display resolution/refresh resolved from the window's monitor at
  connect (new default), bitrate ceiling to 3 Gbit/s.
- Hosts page: saved/trusted hosts section for direct pinned reconnect
  (mDNS not required), rebuilt on every page return.

Deliberately not ported: audio device pickers (PipeWire routing owns
this on Linux), resize-to-request_mode (not wired in Swift either),
pointer-lock relative mouse (stage-2 presenter, needs raw Wayland).
DualSense fidelity needs a physical pad to live-verify.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 21:11:52 +00:00
enricobuehler dea749186d fix(quic/apple): QUIC keep-alive + reconnect input re-engage
ci / rust (push) Failing after 36s
ci / web (push) Failing after 51s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / docs-site (push) Failing after 40s
apple / swift (push) Successful in 1m16s
docker / deploy-docs (push) Successful in 17s
Three native-client bugs isolated against a stock Moonlight client (which
stays connected / keeps input working under the same actions):

- Connection drops mid-stream: the quinn endpoints (host + client) ran with
  default transport config, so keep_alive_interval was OFF. Any quiet stretch
  (no input, audio muted/stalled, a capture hiccup, a mode change) let the
  idle timer expire and quinn closed the session -> next_au=Closed -> "Session
  ended". Moonlight's ENet sends keepalive pings; we sent nothing. Add a shared
  TransportConfig (keep-alive 4s under an explicit 20s idle timeout) to both
  endpoint::server_from_der and endpoint::client_pinned_with_identity.

- Reconnect input dead (macOS): the session-start auto-capture one-shot was
  consumed even when engageCapture(fromClick:false) was refused (window not key
  yet at the instant of reconnect), with no retry -> capture stayed off and
  input never forwarded. Clear the one-shot only on a successful engage, and
  retry on NSWindow.didBecomeKey. Stays scoped to session start, so it does not
  resurrect the rejected auto-grab-on-activation behavior.

- Reconnect input dead (iOS): wasCapturedOnResign leaked stale state across
  sessions and the foreground-restore could fire before this session's
  InputCapture was wired (setForwarding no-ops on nil). Reset it per session in
  start() and guard the didBecomeActive restore on inputCapture != nil.

Validated: cargo build -p punktfunk-core --features quic; swift build;
swift test (39 passed, 0 failures); xcframework rebuilt (all 5 slices), no
ABI/header drift.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 23:07:54 +02:00
enricobuehler a8a6224fd8 fix(encode): bound per-frame size with a tight VBV buffer
ci / rust (push) Failing after 36s
ci / web (push) Failing after 36s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
docker / deploy-docs (push) Successful in 17s
ci / docs-site (push) Failing after 39s
apple / swift (push) Successful in 1m16s
NVENC ran CBR (bit_rate == max_bit_rate, rc=cbr) but never set rc_buffer_size,
so it used a loose default VBV. A high-motion P-frame was then allowed to spike
to many times the average frame size; the extra packets overflow the depth-2
send queue (newest frame dropped) and the kernel UDP buffer (WouldBlock drops),
which the client sees as framedrops/jitter — and on the infinite-GOP GameStream
path as old/stale frames flashing until the next RFI.

Set a tight ~1-frame VBV (rc_buffer_size = bitrate/fps) so the encoder holds
frame size roughly constant and absorbs motion as a momentary QP/quality dip
instead — the Sunshine/Moonlight low-latency model. Tunable via
PUNKTFUNK_VBV_FRAMES (default 1.0); larger trades burst tolerance for motion
quality. Fixes both the punktfunk/1 and GameStream paths (shared encoder).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 20:58:46 +00:00
enricobuehler 5f088c6f56 fix(client-linux): absolute mouse was dropped — pack the surface size in flags
ci / web (push) Failing after 45s
ci / rust (push) Successful in 1m1s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
apple / swift (push) Successful in 1m18s
ci / docs-site (push) Failing after 42s
docker / deploy-docs (push) Successful in 17s
The MouseMoveAbs wire contract packs the client coordinate-space size
as (width << 16) | height in `flags` (same as touch); injectors
normalize against it and drop the event when it is zero. The GTK
client sent flags=0, so KWin's libei path refused every motion
(`emitted=false`) — found via the first real user test from
home-worker-3.

- ui_stream: send_abs() packs the negotiated mode into flags for
  motion + click-position events.
- core input.rs: document the contract on MouseMoveAbs itself (it was
  only implied by TouchDown's doc).
- client-rs --input-test: add a MouseMoveAbs sweep so the absolute
  path stays covered — Moonlight and the Mac client only send relative
  motion, which is why this gap survived every prior live test.

Validated live against serve --native: kind=MouseMoveAbs emitted=true.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 20:50:53 +00:00
enricobuehler f09def4138 ci: GTK4/libadwaita/SDL3 dev packages for punktfunk-client-linux
ci / web (push) Failing after 38s
apple / swift (push) Successful in 1m14s
ci / docs-site (push) Failing after 42s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m11s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / deploy-docs (push) Successful in 17s
ci / rust (push) Successful in 5m38s
Baked into the rust-ci image, plus an idempotent apt step in the rust
job itself — ci.yml runs against the previous push's image (docker.yml
bootstrap note), so the image change alone would leave this push and
the next one red.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 20:17:54 +00:00
enricobuehler 96a35ca84c feat(client-linux): native GTK4 client — stage 1, first light at 1080p60
ci / rust (push) Failing after 29s
ci / web (push) Failing after 35s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 3s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 18s
ci / docs-site (push) Failing after 38s
apple / swift (push) Successful in 1m15s
docker / deploy-docs (push) Successful in 17s
New crate crates/punktfunk-client-linux (binary punktfunk-client), the
native Linux client on the Option A architecture (2026-06-12 research):

- GTK4/libadwaita shell linking punktfunk-core directly (no C ABI):
  mDNS host list, TOFU fingerprint prompt, SPAKE2 PIN pairing dialog,
  preferences (mode/bitrate/gamepad/shortcut capture), stats overlay,
  --connect host[:port] for scripting.
- Video: FFmpeg software HEVC decode (LOW_DELAY, slice threads) ->
  RGBA -> GdkMemoryTexture inside GtkGraphicsOffload (the dmabuf
  subsurface path lights up when VAAPI lands; black-background keeps
  fullscreen scanout-eligible).
- Audio: Opus -> PipeWire playback stream, the host virtual-mic's
  adaptive jitter ring inverted.
- Input: keyboard as the exact inverse of the host VK table (evdev
  keycodes, layout-independent; unit-tested), absolute mouse through
  the Contain-fit transform, WHEEL_DELTA(120) scroll, compositor
  shortcut inhibition while streaming, Ctrl+Alt+Shift+Q release chord,
  F11 fullscreen. SDL3 gamepad capture (single pad-0 model) + rumble
  and DualSense lightbar feedback on the same thread.
- Session pump owns video+audio pulls; the gamepad thread owns
  rumble+hidout — possible because NativeClient's plane receivers are
  now mutexed, making it Sync (Arc-shared, compiler-verified per-plane
  contract instead of the ABI's manual assertion).
- Linux-gated deps + a stub main keep cargo build --workspace green on
  macOS.

Validated live against serve --native on this box: 1920x1080@60,
locked 60 fps, capture->decoded p50 ~6.4 ms (software decode, debug
build). Teardown keys off AdwNavigationPage::hidden — NavigationView
push fires a transient unmap/map cycle that must not end the session.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 20:16:30 +00:00
enricobuehler 99b4de32ee feat(pairing): delegated approval (§8b-1) — approve an unpaired device from the console
ci / web (push) Failing after 40s
ci / rust (push) Successful in 1m6s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 13s
apple / swift (push) Successful in 1m20s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
ci / docs-site (push) Failing after 46s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 18s
docker / deploy-docs (push) Successful in 16s
An identified-but-unpaired device that knocks on a pairing-required host is now
held as a pending request the operator approves from the web console — pairing it
with no PIN fetched out of band — instead of a flat reject.

- core: Hello gains an optional trailing device name (len u8 || UTF-8, ≤64,
  same trailing-back-compat pattern as compositor/gamepad/bitrate). client-rs
  --name sends it; the connector sends None (fingerprint-derived label).
- native_pairing: in-memory pending queue (note_pending dedups by fingerprint,
  evicts the least-recently-active past a 32 cap, 10-min TTL); approve_pending
  pins the fingerprint, deny drops it. Names are sanitized (strip control/ANSI/
  bidi — untrusted wire input); add()/remove() roll back in-memory on a persist
  failure; pairing clears any stale pending knock.
- m3: the require_pairing gate records the knock (sanitized label) before
  rejecting; anonymous (certless) clients record nothing.
- mgmt: GET /native/pending, POST /native/pending/{id}/approve (optional {name})
  and /deny; OpenAPI + tests; docs/api/openapi.json regenerated.
- web: a "Waiting for approval" section on the Pairing page (live-poll, Approve/
  Deny, error-surfaced via QueryState); en+de strings.
- Also completes an in-progress NativeClient Sync refactor (receivers behind
  per-plane mutexes) that was left half-applied in the tree.

Adversarially reviewed (4 lenses + 3-vote verify); the confirmed findings are
fixed here. Validated live on the GNOME box: knock (with a wire name, and a
malicious ANSI/bidi name that got neutralized) → pending → approve → the same
identity streams real video. Full workspace tests + clippy + fmt green; web tsc
clean. Roadmap §8b-1 marked done; §8b-2 (peer-push approval) is the client
follow-up. See docs-site pairing page.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 19:14:05 +00:00
enricobuehler 9758751a4d ci(release): make the throwaway keychain the default keychain
ci / web (push) Failing after 44s
ci / rust (push) Successful in 54s
apple / swift (push) Successful in 1m19s
ci / docs-site (push) Failing after 42s
docker / deploy-docs (push) Successful in 6s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 3s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
release / apple (push) Failing after 2m34s
exportArchive's signing lookup consults the default keychain; search
list membership alone leaves the (valid) identity invisible to it.
Restored to login.keychain in cleanup.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 16:06:04 +00:00
enricobuehler 343cb544d9 ci(release): manual Developer ID export — cloud signing has no fallback
ci / web (push) Failing after 34s
ci / rust (push) Successful in 55s
ci / docs-site (push) Failing after 34s
apple / swift (push) Successful in 1m18s
docker / deploy-docs (push) Failing after 14s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 3s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
release / apple (push) Failing after 2m35s
With -allowProvisioningUpdates, exportArchive prefers cloud-managed
Developer ID signing; the App-Manager API key can't ("Cloud signing
permission error") and the valid local identity is never tried.
signingStyle=manual + explicit signingCertificate, cloud flags off
this step (archive keeps them for profile fetch).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 16:01:12 +00:00
enricobuehler 6b49279c32 ci(release): stage Apple intermediate CAs in the signing keychain
ci / web (push) Failing after 34s
ci / rust (push) Successful in 55s
ci / docs-site (push) Failing after 32s
apple / swift (push) Successful in 1m19s
docker / deploy-docs (push) Successful in 12s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 3s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 3s
release / apple (push) Failing after 2m43s
Fresh boxes lack the Developer ID / WWDR intermediates; without the
issuing chain the imported identity is invalid and xcodebuild says
"No signing certificate Developer ID Application found".

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 15:55:09 +00:00
enricobuehler d0f8896570 fix(web): mobile navigation — add a bottom tab bar + top bar
ci / web (push) Failing after 49s
ci / rust (push) Successful in 55s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 13s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
apple / swift (push) Successful in 1m19s
ci / docs-site (push) Failing after 37s
docker / deploy-docs (push) Successful in 16s
The app shell's only navigation was the desktop sidebar (`hidden … sm:flex`), so
on phones (< sm) it was hidden with no replacement — you couldn't navigate at all.

Add a responsive mobile layout shown only below `sm`: a top bar (brand + language
switcher) and a fixed bottom tab bar with the five nav items (icon + label). The
desktop sidebar is unchanged. Page content gets bottom padding so the fixed bar
doesn't cover it, and the bar respects the iOS `safe-area-inset-bottom`.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 14:59:54 +00:00
enricobuehler 02bcf41803 ci(release): TestFlight upload best-effort until the ASC app record exists
ci / web (push) Failing after 41s
ci / rust (push) Successful in 56s
ci / docs-site (push) Failing after 35s
apple / swift (push) Successful in 1m19s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
docker / deploy-docs (push) Successful in 16s
release / apple (push) Failing after 2m44s
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 14:39:19 +00:00
enricobuehler 0733eae361 Merge remote-tracking branch 'origin/main'
ci / web (push) Failing after 37s
ci / rust (push) Successful in 54s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
ci / docs-site (push) Failing after 36s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 17s
docker / deploy-docs (push) Successful in 17s
apple / swift (push) Successful in 1m18s
2026-06-12 14:34:45 +00:00
enricobuehler 57e7f9fe25 feat(release): production Apple builds — notarized macOS dmg + iOS TestFlight
release.yml (v* tags / dispatch, macos-arm64 runner): universal mac +
iOS xcframework -> xcodebuild archive -> Developer ID export ->
notarytool + staple -> dmg on the Gitea release; iOS archive uploads
to TestFlight (app-store-connect/upload). Per-run throwaway keychain;
ASC API key authenticates notarization, upload, and automatic-signing
profile fetch. macOS App Store lane deferred (needs App Sandbox);
tvOS deferred (tier-3 Rust targets).

All app targets now share bundle ID io.unom.punktfunk — ONE App Store
listing with universal purchase (decided pre-submission; effectively
unchangeable after). ITSAppUsesNonExemptEncryption=false declared
(standard-algorithm AES-GCM, exempt).

build-xcframework.sh resolves Apple toolchains itself: cargo's HOST
artifacts (proc-macros, build scripts) are loaded by the running OS,
and a newer-than-OS beta Xcode ld emits LINKEDIT layouts dyld rejects
("mis-aligned LINKEDIT string pool" -> misleading E0463) — so prefer
a non-beta Xcode for everything, fall back to CLT for mac-only slices
(env untouched: an explicit DEVELOPER_DIR=<CLT> trips xcrun's license
check), refuse iOS/tvOS without a real Xcode (CLT has no iOS SDK).
The runner plist no longer injects DEVELOPER_DIR for the same reason.

punktfunk_Logo.icon: dropped the Xcode-27-beta-only Icon Composer
features (refractivity, specular-location) — 26.5's actool crashes on
them, and store builds must use release Xcode. Visual delta is the
refraction/specular nuance only; re-author when 27 ships.

Validated on home-mac-mini-1 with Xcode 26.5: mac+iOS xcframework
slices, unified bundle IDs, signing-free app build.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 14:34:45 +00:00
enricobuehler 9291568ce0 refactor(apple): decompose ContentView (735 -> 272 lines)
ci / web (push) Failing after 35s
ci / rust (push) Successful in 54s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 3s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / docs-site (push) Failing after 40s
docker / deploy-docs (push) Successful in 16s
apple / swift (push) Successful in 1m20s
Split the monolithic ContentView into focused view files — a pure structural refactor
with no behavior change (verified: builds macOS/iOS/tvOS, the test suite is green, and a
fidelity review against the original found no discrepancies):

- ContentView (272): the coordinator — owns the session model / host store / discovery,
  switches home<->session, holds the connect logic (it reads @AppStorage) + the dev
  hooks, and the stream builder (whose stable identity across awaiting-trust->streaming
  must NOT move — it stays here).
- HomeView (251): the hosts grid + navigation + toolbar + sheets + "On this network"
  discovery section + empty state.
- HostCards (158): HostCardView + DiscoveredCardView, sharing a CardMetrics struct
  (dedupes the platform-tuned sizing the two cards had copy-pasted).
- TrustCardView (80): the TOFU prompt + fingerprint formatting.
- StreamHUDView (67): the streaming overlay HUD.

State flows idiomatically: @StateObject (ContentView) -> @ObservedObject in subviews,
@State -> @Binding; the connect logic is passed as closures. Sheet placement is
preserved — the pairing/speed-test sheets stay on the outer body so they survive the
trust->home transition.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 16:30:34 +02:00
enricobuehler 9e8135ccec refactor(apple): code-quality pass — audit fixes + centralized defaults keys
A 6-agent adversarial audit of the client (11 confirmed of 39 findings, the rest
filtered) drove these:

- fix: SessionAudio ring buffer — guard a write larger than the ring (would push
  readIdx past writeIdx and corrupt the buffer; never happens, but guard not corrupt).
- fix: CADisplayLink retain cycle (stage-2 presenter) — a weak-target DisplayLinkProxy
  so the view can deallocate (the link retains its target); stage-2 teardown added to
  both StreamView/StreamViewController deinits as a safety net.
- fix: GamepadFeedback deinit { flag.stop() } — the drain thread holds the connection
  strongly and self weakly, so an abrupt teardown without stop() would leak it.
- refactor: centralize the 12 UserDefaults/@AppStorage key literals (scattered across
  8 files) into one DefaultsKey enum — a typo silently splits a setting's reader from
  its writer.
- docs: RumbleRenderer @unchecked Sendable invariant; the HID digit-row table; the
  stage-2 layer compositing.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 16:30:34 +02:00
enricobuehler c8099c0125 fix(vdisplay/mutter): stop screencast before monitor reconfig — fixes >60Hz teardown crash
ci / web (push) Failing after 45s
ci / rust (push) Successful in 57s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / docs-site (push) Failing after 29s
docker / deploy-docs (push) Successful in 16s
apple / swift (push) Successful in 1m19s
The high-refresh teardown SIGSEGV was caused by ApplyMonitorsConfig disabling the
still-actively-captured high-refresh virtual output. Reorder teardown: Stop the screencast
FIRST (Mutter removes the virtual + auto-reverts the temporary config), then re-assert the
physical layout once the virtual is gone. Never reconfigure a live virtual CRTC.

With this, PUNKTFUNK_MUTTER_VIRTUAL_REFRESH=1 is stable: validated at 5120x1440@240 on
Mutter 50 + NVIDIA — virtual output Meta-0@240, real 240fps, gnome-shell survives back-to-back
sessions + teardowns, physical (HDMI-1) restored each time.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 14:08:05 +00:00
enricobuehler 91d5874e94 docs: user-facing docs revamp — structured product docs + per-platform setup
ci / web (push) Failing after 47s
ci / rust (push) Successful in 54s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 3s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 17s
ci / docs-site (push) Failing after 37s
docker / deploy-docs (push) Successful in 17s
apple / swift (push) Successful in 1m19s
Replace the dev/agent-log pages with a proper user-facing doc set:

- Getting Started: Introduction (rewritten), How It Works, Quick Start.
- Host Setup: Requirements, then clean per-platform guides — Ubuntu GNOME,
  Ubuntu KDE, Fedora KDE (new), Bazzite (rewritten) — plus Running as a Service
  (desktop / headless GNOME / headless KDE).
- Connecting: Clients overview, Moonlight, Pairing & Trust.
- Configuration: host.env reference, Host CLI, Troubleshooting.
- The dev/design notes (architecture, roadmap, the deferred design specs, CI)
  move to a clearly-separated "Project & Internals" nav section.

Removes the superseded box-specific pages (gnome-box, headless-box, linux-setup,
overview). status.md (the internal progress tracker, with box IPs) is kept as a
file but dropped from the public nav. Site builds clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 14:01:19 +00:00
enricobuehler 015f2ee47b fix(vdisplay/mutter): gate >60Hz virtual mode behind an env flag (teardown SIGSEGV)
ci / web (push) Failing after 34s
ci / rust (push) Successful in 55s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / docs-site (push) Failing after 41s
docker / deploy-docs (push) Successful in 17s
apple / swift (push) Successful in 1m20s
Pinning the virtual output to a high client refresh via RecordVirtual "modes" works
mid-stream, but a high-refresh virtual CRTC SIGSEGVs gnome-shell on session TEARDOWN
(observed at 5120x1440@240) — taking down the whole GNOME session, so subsequent connects
fail with RemoteDesktop ServiceUnknown.

Gate it behind PUNKTFUNK_MUTTER_VIRTUAL_REFRESH, default OFF — Mutter then derives the
virtual monitor's refresh from the PipeWire framerate (60Hz, stable). The >60Hz path stays
in-tree for investigation; re-enable once the teardown crash is understood.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 13:59:29 +00:00
enricobuehler ecb4e6e1d5 Merge remote-tracking branch 'origin/main'
ci / web (push) Failing after 48s
ci / rust (push) Successful in 55s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 17s
ci / docs-site (push) Failing after 36s
docker / deploy-docs (push) Successful in 17s
apple / swift (push) Successful in 1m19s
2026-06-12 13:45:29 +00:00
enricobuehler f6a7f3c12d feat(vdisplay/mutter): pin the virtual output to the client's refresh (>60 Hz)
RecordVirtual without a "modes" property makes Mutter derive the virtual monitor's refresh
from the PipeWire stream framerate and default to 60 Hz — so a 240 Hz client mode rendered
at 60 (the encoder just padded to 240 with duplicate frames). Pass an explicit "modes" entry
(size + refresh-rate + is-preferred) so Mutter creates the virtual monitor at the client's
exact WxH@Hz. Mutter >= 47; older Mutter ignores the unknown key (60 Hz fallback, no regression).

Confirmed first via raw D-Bus on the box, then validated end-to-end: the virtual output
Meta-0 reports 1920x1080@240.00 and the host encodes 480 *immediate* (real, not paced)
frames per 2 s.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 13:45:29 +00:00
enricobuehler fa407700e0 docs(roadmap): gamescope multi-user research (deferred); render->capture parked
Document the gamescope multi-user (independent-desktops) research and defer it:
the current shared host-lifetime input/audio/mic vs the per-session plumbing it
would need — per-instance EIS sockets + a per-session injector + per-session
null-sink audio routing + per-session mic — and why it's not worth it now (a large
multi-file refactor for the niche multi-user-on-one-box case, while the common
multi-device scenario is already covered by the shared-desktop multi-view
concurrency that landed). New gamescope-multiuser.md + roadmap section 14
(concurrent sessions: multi-view done, multi-user deferred).

Also park render->capture in section 12: pipewire-rs 0.9.2 exposes no
buffer-meta / raw-pointer / stream-timing API, so reading SPA_META_Header.pts
would need raw spa_sys FFI into the working capture hot path — disproportionate
for the smallest glass-to-glass term; g2g is effectively complete as
capture->present (the stage-2 presenter measures it).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 13:45:23 +00:00
enricobuehler 7b10714b62 feat(apple): stage-2 presenter — explicit decode + Metal present + glass-to-glass
ci / web (push) Failing after 38s
ci / rust (push) Successful in 53s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 16s
ci / docs-site (push) Failing after 39s
docker / deploy-docs (push) Successful in 16s
apple / swift (push) Successful in 1m17s
Opt-in (Settings -> Presenter; `punktfunk.presenter`, default stage-1). Stage-1's
AVSampleBufferDisplayLayer decodes AND presents internally with no per-frame
callback, so neither decode nor present can be stamped or hand-paced. Stage-2
takes explicit control:

- VideoDecoder: VTDecompressionSession, async output callback stamps
  decode-completion, session rebuilt on every IDR / format change. Unit-tested
  (testVideoDecoderAsyncCallbackDeliversPixels).
- MetalVideoPresenter: CAMetalLayer + CVMetalTextureCache + a runtime-compiled
  BT.709 limited-range NV12->RGB shader, present at the next vsync. The
  CVMetalTextures + pixel buffer are held until the GPU completes.
- Stage2Pipeline: pump thread -> decoder -> newest-ready 1-slot ring; the hosting
  view's display link drains it once per vsync and stamps capture->present
  (the display-link target time projected into CLOCK_REALTIME).
- LatencyMeter gains record(ptsNs:atNs:offsetNs:); the HUD shows a capture->present
  (glass-to-glass, modulo host render->capture) line, skew-corrected via
  clockOffsetNs. Measured live ~11 ms p50 vs ~2.2 ms capture->client.
- StreamView / StreamViewIOS host the CAMetalLayer as a sublayer + a CADisplayLink
  (NSView.displayLink on macOS) when stage-2; input capture + HUD unchanged. The
  session-active gates switch from `pump != nil` to `connection != nil` so capture
  engages without a StreamPump.

Validated: builds macOS/iOS/tvOS; the decode half is unit-tested; the Metal
present is live-validated on glass (correct image + the capture->present number).
Colorspace is BT.709 SDR for now; 10-bit/HDR + a pacing policy are later.
Plan: docs-site/content/docs/apple-stage2-presenter.md.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 15:29:23 +02:00
enricobuehler 848738ed00 docs(site): status log — CI + automatic docs deployment landed
ci / web (push) Failing after 35s
ci / rust (push) Successful in 54s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 3s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
ci / docs-site (push) Failing after 39s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 16s
docker / deploy-docs (push) Successful in 17s
apple / swift (push) Successful in 1m18s
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 13:21:21 +00:00
enricobuehler 2226031577 fix(ci): deploy target is unom-1, not home-main-2
ci / web (push) Failing after 36s
ci / rust (push) Successful in 54s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 5s
ci / docs-site (push) Failing after 37s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 16s
docker / deploy-docs (push) Successful in 16s
apple / swift (push) Successful in 1m18s
website/cms deploy to the unom-1 DMZ VM (192.168.50.50) — the
website README's home-main-2 mention is stale. Caddy upstream fixed
in unom/reverse-proxy 6ae79b8, firewall port in unom/infra 9670aa8.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 13:15:16 +00:00
enricobuehler 2ed755f0c3 fix(vdisplay/mutter): make the virtual output the SOLE display, not primary + secondary
ci / web (push) Failing after 38s
ci / rust (push) Successful in 55s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 3s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 3s
ci / docs-site (push) Failing after 43s
docker / deploy-docs (push) Successful in 16s
apple / swift (push) Successful in 1m13s
Keeping the physical monitor enabled as a secondary let the cursor, windows, and keyboard
focus land on it — relative pointer motion wandered off the streamed surface, so on the
client the cursor "disappeared" and clicks/keys went nowhere visible. Omit the physical
outputs from ApplyMonitorsConfig so Mutter disables them for the session; everything is
confined to the streamed virtual output. Restored on teardown.

Validated on-box: mid-session DisplayConfig shows only the virtual output (Meta-0) as the
sole primary; the physical (HDMI-1) is restored after the session ends.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 13:05:02 +00:00
enricobuehler 1293b7e001 feat(ci): deploy the docs site to home-main-2 (docs.punktfunk.unom.io)
ci / web (push) Failing after 29s
ci / rust (push) Successful in 53s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 3s
ci / docs-site (push) Failing after 44s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 17s
docker / deploy-docs (push) Successful in 9s
apple / swift (push) Successful in 1m14s
docker.yml gains a deploy-docs job after the image pushes: scp
compose.production.yml to ~/punktfunk-docs on home-main-2, then
docker compose pull + up over SSH — the unom/website / unom/cms
deploy pattern, same DEPLOY_* secret set (unom-ci-deploy key). Docs
bind host port 3220; the docs.punktfunk.unom.io vhost lives in
unom/reverse-proxy (306d9c0).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 13:03:16 +00:00
enricobuehler 0c4cfa40be fix(inject/mutter): GNOME input via Mutter's direct EIS, not the xdg portal
ci / rust (push) Successful in 56s
ci / web (push) Failing after 35s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 3s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 4s
ci / docs-site (push) Failing after 38s
apple / swift (push) Successful in 1m15s
On a headless GNOME host the xdg-desktop-portal RemoteDesktop Start() blocks on an
interactive "Allow remote control?" approval nobody can click, so libei input timed out
("EIS setup timed out") and neither mouse nor keyboard worked — even though video worked
(it uses Mutter's direct RemoteDesktop API).

Add EiSource::MutterEis: obtain the EIS fd from
org.gnome.Mutter.RemoteDesktop.Session.ConnectToEIS (CreateSession → Start → ConnectToEIS),
no portal and no approval. Selected for GNOME/Mutter; KWin keeps the RemoteDesktop portal,
gamescope keeps its own EIS socket.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 12:45:10 +00:00
enricobuehler 94552331ef feat(host): concurrent punktfunk/1 sessions (bounded by --max-concurrent)
ci / web (push) Failing after 32s
ci / docs-site (push) Failing after 34s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 4s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 17s
ci / rust (push) Successful in 5m25s
apple / swift (push) Successful in 1m23s
The accept loop no longer awaits each session inline — it spawns each onto a
JoinSet, bounded by a semaphore (--max-concurrent, default 4: a NVENC session
bound; overflow clients wait in QUIC's accept backlog until a slot frees). The
QUIC handshake stays in the accept loop so a failed handshake (e.g. a pin
mismatch where the client aborts) doesn't consume a session slot or block
accepting the next client; the slow part (control handshake, pairing, the
capture/encode pipeline) runs in the spawned task.

Each session already had its own virtual output + NVENC encoder; the
host-lifetime input/audio/mic services stay shared — the natural "multiple
devices viewing/controlling the same desktop" semantic on kwin/mutter/wlroots.
gamescope's independent-desktops (per-session input/audio) isolation is a
follow-up. New M3Options.max_concurrent + the `--max-concurrent` CLI flag.

Validated live (GNOME box): two clients connected at once -> two independent
Mutter virtual outputs (720p60 + 1080p60) streaming simultaneously (39 MB +
48 MB). All 61 host tests green (the c_abi/pairing tests exercise the new loop +
the failed-handshake-doesn't-count semantics).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 12:42:09 +00:00
enricobuehler 47a69a0063 fix(ci): match real runner labels + survivable Mac runner daemon
ci / web (push) Failing after 51s
ci / docs-site (push) Failing after 34s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 15s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m8s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 20s
ci / rust (push) Successful in 6m23s
apple / swift (push) Successful in 1m24s
runs-on: ubuntu-24.04 (the label the existing Linux runner actually
advertises — ubuntu-latest queued forever). Mac runner: strip the
docker:// default labels generate-config seeds (they override the
host-mode registration labels and make the daemon demand a Docker
engine), and ship the service as a root LaunchDaemon — macOS Local
Network privacy silently blocks LAN dials from unbundled CLI binaries
in gui/user launchd domains ("no route to host"), system daemons are
exempt. Without sudo the script leaves an interim nohup daemon. CI
surface documented in CLAUDE.md + docs-site ci.md.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 12:40:36 +00:00
enricobuehler f1af74b403 feat(ci): Gitea Actions — dockerized web/docs/rust-ci images, Apple client CI, Mac runner
apple / swift (push) Failing after 3s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Has been cancelled
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Has been cancelled
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Has been cancelled
ci / docs-site (push) Has been cancelled
ci / web (push) Has been cancelled
ci / rust (push) Has been cancelled
Three workflows: ci.yml (Rust workspace inside the punktfunk-rust-ci
builder image + web/docs-site build+typecheck), docker.yml (build+push
punktfunk-web, punktfunk-docs, punktfunk-rust-ci to git.unom.io — host
and native clients stay un-dockerized by design), apple.yml (host-mode
macos-arm64 runner: Rust core -> PunktfunkCore.xcframework ->
swift build + swift test).

ci/rust-ci.Dockerfile: Ubuntu 26.04 with the workspace's link deps
(FFmpeg 8, PipeWire, Opus, GL/EGL/GBM, xkbcommon, libcuda via the
580-server userspace as a link stub) + pinned rustup + node for the JS
actions. Verified end to end in-container: build, 141/141 tests, C ABI
harness; all three images seeded to the registry manually.

scripts/ci/setup-macos-runner.sh provisions the Mac (rustup + darwin
targets, Node tarball, gitea-runner 1.0.8 host mode, LaunchAgent with
DEVELOPER_DIR auto-detect for sudo-free Xcode selection). Docs in
docs-site/content/docs/ci.md.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 12:28:13 +00:00
enricobuehler 60ccbfdcf7 style: cargo fmt --all under rustfmt 1.9 (Rust 1.96)
Comment reflow only — the pinned "stable" channel moved and CI checks
formatting with the current toolchain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 12:28:13 +00:00
enricobuehler 7f234420c7 docs(apple): pickup-ready stage-2 presenter implementation plan
ci / rust (push) Has been cancelled
Stage-2 was a one-line "next" in the README. Add a full, actionable spec
(docs-site apple-stage2-presenter.md) a Mac agent can execute: VTDecompressionSession
decode (with decode-completion stamping) -> CAMetalLayer + display-link present, the
exact integration points against the existing StreamPump/StreamView/AnnexB/LatencyMeter,
the three-stage measurement wiring (capture->decoded / decode->present / capture->present
= glass-to-glass, using the already-wired PunktfunkConnection.clockOffsetNs), a cheaper
decode-only intermediate, validation, and gotchas. Link it from the Apple README's
Stage 2 item. (meta.json nav entry left in the working tree to land with the CI docs WIP.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 12:21:08 +00:00
enricobuehler bdcc88f5fc Merge remote-tracking branch 'origin/main'
ci / rust (push) Has been cancelled
2026-06-12 12:18:32 +00:00
enricobuehler 9fe7b7877f feat(vdisplay/mutter): optional virtual-output-as-primary for monitored GNOME hosts
PUNKTFUNK_MUTTER_VIRTUAL_PRIMARY=1: after RecordVirtual, promote the per-session
virtual output to the primary monitor (physical kept on, secondary) via
org.gnome.Mutter.DisplayConfig.ApplyMonitorsConfig, restoring on teardown.

Without it, a GNOME host that also has a physical monitor attached keeps the physical
primary, so the virtual output is an empty extended desktop — the client streams only
the wallpaper. (The backend was validated on headless GNOME, where the virtual output
is the only display.)

Best-effort + opt-in: default behavior is unchanged; any DisplayConfig failure just
logs and streaming continues. method=temporary, so nothing is written to monitors.xml
and Mutter auto-reverts the layout when the virtual output is torn down.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 12:18:32 +00:00
enricobuehler 8f596ba6c5 fix(apple): latency HUD — interpolate the (same-host) suffix, don't concat
ci / rust (push) Has been cancelled
The capture->client latency line concatenated a String onto a LocalizedStringKey
(Text("...\(x, specifier:)..." + (cond ? "" : "...")), which doesn't type-check:
the specifier: interpolation makes the literal a LocalizedStringKey, which has no
'+'. Fold the conditional suffix into the interpolation instead — the Apple
client didn't build on the latency-HUD commit (e04328f).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 14:11:45 +02:00
enricobuehler 6d3ff37d9e feat(client): cross-target input handling + LAN mDNS discovery
Input handling, building on macOS/iOS/tvOS:
- macOS recapture after navigating out: engageCapture no longer latches
  captured=true when the cursor grab is refused mid app-activation (which left
  a free cursor that no later click could re-grab); cursorCapture.capture() now
  reports success. + canBecomeKeyView.
- iOS/iPadOS recapture: restore the prior capture on didBecomeActive (nothing
  re-grabbed mouse/keyboard on return before).
- iPad indirect pointer (no lock) is forwarded as an absolute MOUSE (move +
  buttons + scroll via hover / UITouch.indirectPointer), not as touch, with the
  local cursor visible; GCMouse owns the locked regime, gated so the two never
  double-send. Adds the MouseMoveAbs wire helper.
- Trackpad scroll on iOS (was entirely missing): GCMouse scroll dpad when
  locked + a scroll-only UIPanGestureRecognizer otherwise.
- tvOS: no focusable control during play (a focusable Disconnect button ate the
  controller's A in the focus engine); Siri Remote Menu disconnects.
- Don't leak touch to the host under the TOFU trust prompt (gate on
  captureEnabled).

LAN discovery: HostDiscovery (NWBrowser over _punktfunk._udp, the host's
crate::discovery advert) resolves each service to IP:port and parses the TXT
(fp advisory, pair, id); an "On this network" section in the grid (tap to save
+ connect, or pair if required). iOS/tvOS get NSBonjourServices via a merged
Config/Info.plist. Integration-tested end to end against a fake NWListener advert.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 14:08:19 +02:00
enricobuehler 6b4de5d738 feat(client/speedtest): request the host's full 3 Gbps probe ceiling
The Apple speed test asked for only 400 Mbps, capping the measured throughput
there and hiding the link's real headroom. Request the host's full
MAX_PROBE_KBPS (3 Gbps) instead, and raise the recommended-bitrate clamp from
500 Mbps to the host's 2 Gbps session ceiling so a fast measurement yields a
usable recommendation.

Also fix the stale caps left when the host clamps were raised (b8a33e2): the
resolved-bitrate range and the probe doc comments (abi.rs, client.rs,
regenerated header), plus the section 9 roadmap copy, now read 3 Gbps probe /
2 Gbps session.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 14:08:19 +02:00
enricobuehler 1c94f46be8 style(quic): format-stable clock test assert (message to comment)
ci / rust (push) Has been cancelled
The clock_offset test's assert_eq! carried an inline message that newer rustfmt
wants to wrap while the repo's committed style keeps such asserts on one line.
Move the message to a comment and use bare assert_eq! so it formats identically
under any rustfmt version — no new fmt-check ambiguity from this addition.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 12:01:56 +00:00
enricobuehler e04328f086 feat(apple): capture->client latency HUD (skew-corrected) via the connect offset
ci / rust (push) Has been cancelled
The Apple client now consumes the connector's clock offset. PunktfunkConnection
reads punktfunk_connection_clock_offset_ns into clockOffsetNs at connect; a new
LatencyMeter (PunktfunkKit, NSLock + percentiles, mirrors FrameMeter) records each
AU's capture->client-receipt latency = now(CLOCK_REALTIME) + offset - pts_ns, and
SessionModel drains p50/p95 into the macOS HUD ("capture->client N/N ms p50/p95",
"(same-host)" when the host didn't answer the skew handshake). Wired at the
existing onFrame hook in ContentView — additive, no change to the decode/present
path. Unit test for the meter (percentiles, skew flag, absurd-value guard).

This is the first cross-machine latency the real Apple client reports. SCOPE:
stage-1 AVSampleBufferDisplayLayer decodes+presents compressed samples internally
with no per-frame callback, so this excludes decode+present; true decode->present
needs the stage-2 presenter (VTDecompressionSession + CAMetalLayer). Rebuild
PunktfunkCore.xcframework (for the new C getter) before swift build/test on a Mac.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 11:58:54 +00:00
enricobuehler 7eb9a927cf feat(connector): expose host clock offset over the C ABI for glass-to-glass
ci / rust (push) Has been cancelled
Factor the client-side skew handshake into a shared core helper (quic::clock_sync
-> ClockSkew) so both the reference client and the embeddable connector use one
implementation. NativeClient now runs the handshake at connect (right after Start,
before the control task takes the stream) and stores the host-client offset; it's
read over the C ABI via punktfunk_connection_clock_offset_ns (i64 ns, host minus
client; 0 = no correction / old host).

This is the substrate the Apple client needs for the decode->present (glass-to-
glass) term: stamp present time, add the offset to express it in the host's
capture clock, subtract the AU pts_ns. client-rs drops its local clock_sync copy
and uses the shared helper (behavior unchanged; validated locally).

Regenerates include/punktfunk_core.h. Roadmap section 12 + status updated.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 11:44:54 +00:00
enricobuehler e586961e0b docs(site): make docs-site the knowledge base — status tracker + setup guides
ci / rust (push) Has been cancelled
Per the new docs workflow (docs-site = KB layer; repo docs/ keeps design notes):
- Add a canonical Status & Progress tracker (status.md): milestones, per-box live
  state, and a dated progress log — the go-forward place to track progress.
- Add setup guides: GNOME/Mutter host (gnome-box — Secure Boot MOK enroll, the
  libnvidia-gl EGL fix, autologin, screen-lock disable, appliance unit), headless
  KDE box, and Bazzite host (ujust input group, gamescope session, gotchas).
- Roadmap is now canonical in docs-site (synced the skew-handshake section 12
  update); removed the repo docs/roadmap.md copy and repointed README to docs-site.
- Nav (meta.json) + landing cards updated; site builds (bun run build).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 11:33:39 +00:00
enricobuehler 05bc9ab22c feat(latency): wall-clock skew handshake for cross-machine latency measurement
ci / rust (push) Has been cancelled
ClockProbe/ClockEcho on the QUIC control stream — 8 NTP-style rounds right after
Start; the min-RTT sample gives the host-client clock offset (clock_offset_ns
estimator in punktfunk-core). The client adds the offset to its receive instant
before differencing against the AU pts_ns, so the capture->reassembled latency
percentiles are valid across machines (skew_corrected=true), not just same-host.
Back-compat: an old host that doesn't answer the probe times out and the client
falls back to a shared-clock assumption (skew_corrected=false).

Host adds one ClockProbe dispatch arm in the control task; the client runs
clock_sync after Start, before the --remode/--speed-test tasks take the stream.

Validated cross-LAN (GNOME box -> dev box): offset ~ -1.57 ms (reproducible),
rtt ~140 us, p50 1.30 ms skew-corrected capture->reassembled — the offset is
exactly the systematic error the handshake removes. Unit tests for the message
codecs and the min-RTT offset estimator.

Roadmap §12: skew handshake done; remaining for true glass-to-glass is the Apple
client present-stamp (decode->present) plus the host render->capture term.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 11:20:20 +00:00
enricobuehler 50c9db785a docs(site): Fumadocs documentation site on TanStack Start
ci / rust (push) Has been cancelled
New standalone app at docs-site/ — Fumadocs (fumadocs-core/ui 16, fumadocs-mdx
15) on TanStack Start (Vite 7 + nitro-v2 bun preset, React 19, Tailwind 4),
mirroring the web/ console stack but with no auth/i18n/orval — docs stay public.

- catch-all docs route (routes/docs/$.tsx), Orama search (routes/api/search.ts),
  RootProvider shell, MDX component map, shared nav, custom 404
- content/docs/: hand-written index.mdx + meta.json nav, plus 7 pages imported
  from repo docs/ + README (leading H1 stripped, YAML frontmatter added; kept as
  .md so existing </{ don't trip MDX JSX). Content is a one-time snapshot.
- mdx() is plugins[0]; tsconfig collections/* -> ./.source/*; SSR search variant;
  @source for fumadocs-ui classes. Generated .source/routeTree/dist/.output ignored.

Verified: bun run build (client+SSR+nitro) green, tsc clean, dev + prod servers
serve all routes 200 with SSR content + nav, search returns hits, 404 works.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 11:17:59 +00:00
enricobuehler 4fff4641bb feat(discovery): native-protocol LAN auto-discovery over mDNS
ci / rust (push) Has been cancelled
Both the unified host (serve --native) and standalone m3-host now advertise the
native punktfunk/1 service over mDNS (_punktfunk._udp) — the analogue of the
GameStream _nvstream._tcp advert. TXT records carry proto, the host cert
fingerprint (fp, the value clients pin), the pairing requirement
(pair=required|optional), and the host id. New crate::discovery module, wired
into m3::serve so both host entry points get it; best-effort, never blocks
streaming (--connect always works).

Client gains `punktfunk-client-rs --discover [SECS]`: browses the LAN and prints
each host (name, addr:port, pairing, fingerprint), then exits. Apple clients
browse the same service natively via NWBrowser (service type + TXT keys are the
contract).

Validated cross-LAN: the dev box discovered the GNOME-box appliance
(pair=required) and a standalone synthetic host (pair=optional); fingerprint and
pairing state correct in both.

Also refresh the now-stale sendmmsg caveat in the bitrate doc (batched/paced send
landed + validated to 1 Gbps) and mark the encode|send thread split done in §12.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 10:37:12 +00:00
enricobuehler a9e974d50d docs(host.env): GNOME/Mutter example for an Ubuntu desktop host
ci / rust (push) Has been cancelled
Prep for a third (Ubuntu) test host: document the Mutter backend env — wayland-0
(not wayland-kde), XDG_CURRENT_DESKTOP=GNOME, PUNKTFUNK_COMPOSITOR=mutter, virtual
source via RecordVirtual, libei input via the RemoteDesktop portal.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 09:43:18 +00:00
enricobuehler b295a5b7a9 perf(latency): encode|send thread split on the native path
ci / rust (push) Has been cancelled
Bigger-bet #1 from the latency plan. virtual_stream ran capture+encode+seal+
paced-send on ONE thread, so frame N+1's capture/encode couldn't start until
frame N's entire paced tail had left the wire — the pacing budget (~0.9×interval)
was serialized in front of the next encode. Port GameStream's spawn_sender model
to the native path:

- A dedicated send thread (`send_loop`) owns the WHOLE Session (so no socket
  clone or shared/Arc stats needed — `seal_frame` mutates the nonce, `send_sealed`
  + the probe bursts all live there) and does FEC+seal + microburst-paced send.
- The encode thread captures+encodes + handles reconfig and hands each AU over a
  bounded sync_channel(3) as a FrameMsg (data, capture_ns, flags, deadline,
  encode_us). It BLOCKS on backpressure if the send falls behind — frames slow
  down rather than a dropped frame freezing the infinite-GOP stream (we don't
  drop). Clean shutdown: drop the channel → send thread drains/exits → join.
- Probes (run_probe_burst) move to the send thread since they need the Session; a
  burst naturally pauses video (the encode thread blocks on the full channel).
- Per-frame encode_us/pace_us histogram moved to the send thread (carries
  encode_us in the FrameMsg) and now reflects the overlap.

Removes the encode↔paced-tail serialization (~2-8 ms @60-120 fps), independent of
the pacing policy, no quality cost. Substrate for the future NVENC slice wrapper.

Verified live on this box (appliance restarted onto it): a client streamed the
KWin desktop (1.49 MB H.265, clean, no panic) and a 200 Mbps speed-test probe
completed through the send thread (0 drops). Build + clippy + fmt green.
Real-NIC sustained soak (reconfig under load, line-rate, mode switches) pending
the Ubuntu third host.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-12 09:42:16 +00:00
enricobuehler 86f463cf71 fix(housekeeping): unaligned read UB + recv-drop parity; dedup mmsghdr; doc fixes
ci / rust (push) Has been cancelled
From a bug-hunt + unsafe-audit pass (4 reviewers + adversarial verify). It
confirmed ZERO real bugs in the recent batched/paced data-plane work — these are
the surfaced cleanups + one genuine soundness fix:

- SOUNDNESS (reduce unsafe): inject/gamepad.rs::pump_ff did `ptr::read` of an
  InputEventRaw (align 8, holds a timeval) out of a 1-aligned [u8; N] buffer — UB
  per the reference (x86_64 tolerates it, but it can miscompile under LTO). Use
  ptr::read_unaligned + a SAFETY note. Zero behavior change.
- recv parity: recv_batch (recvmmsg) didn't drop an oversized/truncated datagram
  the way scalar recv does — poll_frame now skips a message whose len fills the
  buffer (> MAX_DATAGRAM_BYTES), matching recv's `n >= RECV_BUF` drop. (AEAD
  already rejected these on encrypted sessions; this restores the documented
  invariant on the batched path.)
- dedup unsafe FFI: factor the identical mmsghdr-from-iovec construction out of
  send_batch + recv_batch into one `mmsghdrs()` helper — the raw-pointer
  scaffolding + its lifetime SAFETY note now live in one place.
- docs: TARGET_SOCKBUF no longer calls paced sending future work (it landed,
  m3.rs::paced_submit); gamescope.rs input is no longer "(TODO)" (wired +
  live-validated); the PUNKTFUNK_PERF `wire_mbps` field is renamed `tx_mbps` and
  noted as attempted/sealed bytes (send_dropped shows what didn't reach the wire).

Full suite (35 + loopback round-trip + 6) + clippy + fmt green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 23:04:23 +00:00
enricobuehler 761ccace25 docs(roadmap): §12 glass-to-glass latency — quick wins landed, bigger bets scoped
ci / rust (push) Has been cancelled
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 22:54:30 +00:00
enricobuehler 99f60b5b08 perf(latency): microburst-cap pacing + per-frame latency histogram
ci / rust (push) Has been cancelled
From the latency investigation: the freeze-fix pacing (paced_submit) was the
single biggest software-controllable latency term — it unconditionally spread
EVERY multi-chunk frame over ~90% of the frame interval, adding up to ~7.5 ms
@120 / ~15 ms @60 to a frame's last packet even when the frame was small or the
link idle. Recover that on the common case while keeping the freeze fix:

- Microburst-cap pacing: a frame whose sealed size is <= a cap (default 128 KB,
  PUNKTFUNK_PACE_BURST_KB) goes out in ONE immediate burst — no pacing latency.
  Only the OVERFLOW of a bigger frame (IDR / sustained high bitrate, the bursts
  that actually overran the tx buffer and froze) is spread. 128 KB is well under
  the ~150 Mbps@60 frame size where drops began, so the default is safe; raise it
  after confirming send_dropped stays 0 on a given link. Still never slower than
  unpaced (budget collapses to 0 with no slack). seal-once/in-order nonce
  preserved — chunks are split, never reordered or re-sealed.
- Per-frame instrumentation (PUNKTFUNK_PERF, zero-cost off): encode_us +
  pace_us (the pacing tail) p50/p99/max histograms + immediate-vs-paced frame
  counts in the periodic perf line, so the pacing tail is finally visible and the
  cap is tunable against real numbers.

Host builds + clippy + fmt green. NOT yet deployed to the running hosts (still on
the safe full-pacing A+B build) — needs the user's LAN soak to validate the cap
doesn't reintroduce send_dropped before raising it. Deferred bigger bets (need
real-NIC/GPU/Mac validation): encode|send thread split on the native path,
CUDA stream+event (one redundant sync), NVENC slice wrapper, stage-2 Apple
presenter, glass-to-glass probe — see docs/roadmap.md.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 22:53:52 +00:00
enricobuehler 2f4f92a804 feat(1gbps): batched client recv via recvmmsg (increment C)
ci / rust (push) Has been cancelled
Final increment of the 1 Gbps data-plane rework — the recv counterpart of the
sendmmsg work. The client recv path did one recvfrom + one Vec allocation per
packet (and the pump's 300µs idle sleep could let packets pile up at line rate).

- Transport gains recv_batch(&mut [Vec<u8>], &mut [usize]) -> count; default is
  a single scalar recv into out[0] (loopback + non-Linux).
- UdpTransport overrides it on Linux with recvmmsg (MSG_DONTWAIT) draining up to
  N datagrams per syscall into the caller's reused buffers — no per-packet alloc.
- Session::poll_frame owns a lazily-allocated recv ring (RECV_BATCH=32) and
  consumes it one packet at a time across calls, refilling with one recvmmsg when
  drained. Encapsulated: the punktfunk-client-rs + NativeClient pumps are
  unchanged, and draining a batch per syscall means the 300µs sleep no longer
  underdrains. Added UdpTransport::local_addr (used by the test, generally handy).

~125k → ~4k recv syscalls/sec at line rate, zero per-packet recv allocation.
Verified: new recv_batch_drains_over_loopback test (50 datagrams drained intact
via recvmmsg) + the existing loopback round-trip now runs through the batched
poll_frame; full suite (35 + round-trip + 6) + clippy + fmt green.

Decode-in-place (kill the per-packet open_from_wire alloc) is a separate later
optimization. With A (sendmmsg) + B (paced send) + C (recvmmsg), the native data
plane is batched + paced end to end.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 22:39:51 +00:00
enricobuehler 10a932d013 feat(1gbps): pace per-frame sends so high-bitrate frames don't burst-drop
ci / rust (push) Has been cancelled
Increment B of the send-path rework — the actual fix for "freezes get more
common over ~150 Mbps, no image at all at 400 Mbps" on the native path. Cause:
the encoder emits a frame and submit_frame blasted ALL its packets at once into
the NIC; a real link drops the line-rate burst (host send buffer EAGAINs), and
under infinite GOP one dropped frame freezes the decode until the next keyframe.
(The speed-test probe showed 0 drops at 400 Mbps because the probe is self-paced;
real video wasn't.)

Adaptive pacing, no extra thread, no regression:
- Session splits into seal_frame (FEC + packetize + seal → wire packets, no
  send) and send_sealed (one batched sendmmsg of a chunk, counts drops);
  submit_frame is now their composition (synthetic + probe paths unchanged).
- virtual_stream's paced_submit seals a frame then sends it in 16-packet chunks
  spread over ~90% of the time until the next frame is due. At 60 fps desktop
  (fast encode → lots of slack) the frame spreads across the interval → no NIC
  burst → no freeze. At 240 fps@5K (encode ≈ interval → ~0 slack) the budget
  collapses and every chunk goes out immediately → never slower than before.

Core suite (34 + loopback round-trip + 6) + clippy + fmt green. The seal/send
split is covered by the existing loopback tests; the pacing is host timing,
verified by review (live-test needs a real NIC — your Mac at a raised bitrate).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 22:15:52 +00:00
enricobuehler c70db56115 build: lock libc (sendmmsg dep from the previous commit)
ci / rust (push) Has been cancelled
Cargo.lock update for the Linux-only `libc` dependency added in c24b571
(batched sendmmsg send). Keeps the lockfile in sync with Cargo.toml.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 21:55:40 +00:00
enricobuehler c24b571e37 feat(1gbps): batched send via sendmmsg (Transport::send_batch)
ci / rust (push) Has been cancelled
First increment of the 1 Gbps send-path rework (the measured bottleneck): the
native data plane did one send() syscall per packet — at ~125k pkt/s (1 Gbps
wire) that burns a core on syscalls. Port the proven GameStream sendmmsg path
into the core Transport seam.

- Transport gains `send_batch(&[&[u8]]) -> usize` (count handed to the kernel;
  caller counts the rest as send-buffer drops). Default = the scalar send loop
  (loopback transport + non-Linux).
- UdpTransport overrides it on Linux with `sendmmsg` (64 datagrams/syscall);
  the connected socket needs no per-message address. Non-blocking-aware: a full
  send buffer yields a short count / EAGAIN, and we stop + report what went out
  rather than block or retry (same lossy, FEC-protected contract as send()).
- Session::submit_frame seals every shard then hands the whole frame to
  send_batch in ONE call instead of looping send() — ~64x fewer syscalls per
  frame on the native + GameStream-over-core paths; send_dropped accounting
  preserved (total - sent).

~125k → ~2k syscalls/sec at 1 Gbps line rate. Verified: new loopback-UDP test
send_batch_delivers_over_loopback (100 batched packets arrive intact, datagram
boundaries preserved); full core suite + clippy + fmt green.

Next increments: a paced send thread (microburst shaping so a real NIC doesn't
drop line-rate bursts) and recvmmsg on the client.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 21:55:22 +00:00
enricobuehler e1242546f2 fix(headless-kde): don't let set -e abort the session when Xwayland isn't up yet
ci / rust (push) Has been cancelled
The Xwayland-DISPLAY poll did `d=$(pgrep -a Xwayland | grep … | head -1)`, but
under `set -euo pipefail` pgrep/grep exit non-zero when Xwayland isn't running,
so the command substitution failed and `set -e` aborted the WHOLE script —
killing KWin with it — on the loop's first iteration instead of polling.

It only ever worked when launched from an interactive shell where Xwayland
happened to already be up (so pgrep matched on try 1). Under the systemd boot
appliance (punktfunk-kde-session.service) Xwayland isn't up that early, so the
session crash-looped (restart counter climbing, KWin never staying), the host
had no compositor, and clients couldn't connect.

Append `|| true` to the substitution so the loop polls as intended and a session
with no Xwayland at all still proceeds (DISPLAY just stays unset → warn).
Verified live: the unit now stays active (0 restarts), KWin + the wayland-kde
socket persist, probe-compositor reports ready, and a real client session
captured 4.8 MB of H.265 off the running serve --native host.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 21:25:28 +00:00
enricobuehler 8c58afa2ac feat(headless): boot-appliance systemd units (KDE session + host, no login)
ci / rust (push) Has been cancelled
Make a headless box a self-contained streaming appliance: after boot, with no
display manager / login / manual script, the headless KWin Plasma session and
the punktfunk host both come up so a client can just connect and stream the
desktop.

- New scripts/punktfunk-kde-session.service: a Type=simple user unit that runs
  run-headless-kde.sh (kwin --virtual on wayland-kde + Plasma + portals + a
  supervised plasmashell). The script foregrounds on `wait $KWIN_PID`, so
  Restart=always keeps the desktop alive across a KWin crash.
- scripts/punktfunk-host.service: ExecStart now `serve --native` (the unified
  GameStream + punktfunk/1 host, matching how it's actually run), After= the
  kde-session unit (soft ordering — the host listens immediately and only needs
  the compositor per session, so a missing unit on the gamescope backend is
  harmless), and appliance install docs (kwin vs gamescope backend).

Boot still requires `sudo loginctl enable-linger $USER` (the one thing that
starts user units without a login) — documented in both unit headers.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 21:16:12 +00:00
enricobuehler 2557ce1ee5 docs(roadmap): §11 1 Gbps+ data plane — foundation landed, batched send next
ci / rust (push) Has been cancelled
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 20:47:36 +00:00
enricobuehler b8a33e21a2 feat(1gbps): raise bitrate/probe clamps + socket buffers, count send-buffer drops
ci / rust (push) Has been cancelled
First step of 1 Gbps+ readiness (the whole point of the GF(2^16) Leopard FEC):
make 1 Gbps configurable and its dominant failure mode observable, before the
real transport work (sendmmsg + paced encode|send split) lands.

Investigation (6-way) verdict: we're ~halfway, and it's mostly clamps plus one
real piece of work. The integer/type path, FEC (a 1 Gbps frame is only a few
hundred shards in one GF(2^16) block, far under the 65535 ceiling), AES-GCM
(AES-NI, ~10-25x headroom), and the M1 reassembler bounds (fully derived from
the negotiated FecConfig) are ALL already 1 Gbps-ready and untouched.

This commit (the configurable + observable foundation):
- m3.rs: MAX_BITRATE_KBPS 500_000 -> 2_000_000 (2 Gbps headroom over the 1 Gbps+
  target); MAX_PROBE_KBPS 1_000_000 -> 3_000_000 (probe can demonstrate headroom
  ABOVE the session cap so a client can confidently pick a 1 Gbps+ bitrate).
- transport/udp.rs: TARGET_SOCKBUF 8 MB -> 32 MB (a multi-MB IDR keyframe burst
  no longer fills the buffer); scripts/99-punktfunk-net.conf bumped to match.
- Observability: Transport::send now returns Ok(true|false) (false = WouldBlock
  send-buffer drop, previously a silent Ok(())). Session counts these as a new
  `packets_send_dropped` stat (distinct from recv-side packets_dropped) — in
  Stats, the C ABI PunktfunkStats (header regenerated), a PUNKTFUNK_PERF periodic
  wire-Mbps + drop dump in virtual_stream, and the speed-test probe completion
  log. This is the dominant 1 Gbps+ loss mode and was invisible.

Loopback-verified: a probe now runs at 1.2 Gbps target (no longer truncated to
1 Gbps) with the drop counter live. NOT yet a sustained-1-Gbps proof — the
single-send()-per-packet native path is the next, real piece of work (port the
proven GameStream sendmmsg + paced send thread into the core Transport).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 20:45:49 +00:00
enricobuehler 902cc162f7 docs(bazzite): join the input group via ujust add-user-to-input-group
ci / rust (push) Has been cancelled
On Bazzite (atomic rpm-ostree) `sudo usermod -aG input $USER` doesn't stick —
/etc/group is managed declaratively, so the change is dropped or reverted on
the next update. The supported path is the `ujust add-user-to-input-group`
recipe, which edits the group the immutable-OS-correct way. Update the bazzite
README + the packaging quickstart + the troubleshooting note (which also now
points at the host's "virtual gamepad/DualSense created" vs "creation failed"
log as the unambiguous signal).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 20:32:55 +00:00
enricobuehler d39ad478bb docs(roadmap): §9 speed test + bitrate — host/protocol/ABI done, client UI left
ci / rust (push) Has been cancelled
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 18:52:07 +00:00
enricobuehler 7cac1eb663 feat(host): log virtual DualSense pad creation (match the X-Box path)
ci / rust (push) Has been cancelled
The uinput X-Box 360 backend logs "virtual gamepad created" on success, but
the UHID DualSense backend logged only on failure — so a working DualSense
session was silent and indistinguishable in the logs from one where no pad
was ever created. Add the matching success log.

This makes a DualSense-not-working report self-diagnosing: the host now logs
either "virtual DualSense created (UHID hid-playstation)" or the existing
"virtual DualSense creation failed — controller input disabled" (which fires
when /dev/uhid isn't writable — i.e. the 60-punktfunk.rules uhid rule isn't
installed or the user isn't in the 'input' group).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 18:51:23 +00:00
enricobuehler 74819b1be8 feat(punktfunk/1): negotiable encoder bitrate + bandwidth speed-test probe
ci / rust (push) Has been cancelled
Two related additions to the native protocol, host-side (the client side of
each is exposed over the C ABI so the platform clients can wire it up).

Bitrate negotiation
- Hello/Welcome carry `bitrate_kbps` (appended trailing-byte field, back-compat:
  old peers decode 0 = host default). The client requests a rate; the host
  clamps it to [500 kbps, 500 Mbps] (or its 20 Mbps default when 0) and echoes
  the resolved value in Welcome. Replaces the hardcoded 20 Mbps NVENC bitrate in
  m3.rs — threaded through virtual_stream → build_pipeline → open_video, applied
  on the initial mode and every reconfigure rebuild.
- C ABI: punktfunk_connect_ex3(..., bitrate_kbps, ...) (ex2 delegates with 0);
  punktfunk_connection_bitrate() reads the resolved value.

Speed test (bandwidth probe)
- New typed control messages ProbeRequest{target_kbps,duration_ms} (0x20) /
  ProbeResult{bytes_sent,packets_sent,duration_ms} (0x21), plus a FLAG_PROBE
  packet flag. The client asks the host to burst zero-filled, FLAG_PROBE-tagged
  access units over the data plane at a target goodput for a duration (clamped
  ≤ 1 Gbps / ≤ 5 s), pacing by a bytes-allowed budget; video pauses for the
  burst. The host reports what it actually sent; the client measures received
  bytes + window → goodput and loss. Probe filler is never fed to the decoder
  (diverted in the connector pump and the reference client's poll loop).
- The host control task now multiplexes Reconfigure + ProbeRequest (inbound)
  and ProbeResult (outbound) over select!; a probe channel reaches the
  data-plane thread (both virtual and synthetic sources).
- Connector: NativeClient::request_probe()/probe_result() with an internal
  accumulator; C ABI punktfunk_connection_speed_test() +
  punktfunk_connection_probe_result() → PunktfunkProbeResult.
- punktfunk-client-rs gains `--bitrate KBPS` and `--speed-test KBPS:MS` (its own
  loop measures + logs goodput/loss) for loopback verification.

Validated on loopback (synthetic source): a 20 Mbps / 2 s probe measured
20050 kbps at 0% loss, bitrate negotiated (0→20000 and 50000→50000), and the
interleaved probe AUs were correctly excluded from frame verification
(mismatched=0). Wire codecs + trailing-byte back-compat have unit tests. C
header regenerated.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 18:44:47 +00:00
enricobuehler dcb2850c7c fix(apple): drive macOS keyboard from NSEvent (GCKeyboard unreliable)
ci / rust (push) Has been cancelled
macOS GCKeyboard delivery is flaky — the same GameController quirk that
killed GCMouse motion (e414ec0). Keyboard input intermittently failed to
reach the host (e.g. typing in a gamescope game). Switch the macOS key
source to NSEvent, mirroring the mouse fix:

- StreamLayerView.keyDown/keyUp map NSEvent.keyCode (Carbon virtual
  keycode) → Windows VK via the new InputCapture.keyCodeToVK table and
  forward through InputCapture.sendKey, then consume the event (no beep).
- flagsChanged drives InputCapture.handleFlagsChanged, which diffs the raw
  modifier flags to recover each L/R modifier down/up (modifiers never fire
  keyDown/keyUp on macOS) and emits the same L/R VKs hidToVK already does.
- The macOS GCKeyboard keyChangedHandler is disabled (#if !os(macOS)) so it
  can't double-send; iOS keeps the GCKeyboard path unchanged.

sendKey honors the ⌘⎋ capture-toggle suppressedVK latch and tracks into
pressedVKs so releaseAll()/blur flushes anything still held. The emitted
VKs are identical to the existing HID path, so the host (vk_to_evdev)
needs no change.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 18:10:13 +00:00
enricobuehler 6425f9995f docs(roadmap): §10 HDR parked (upstream compositor blocker) + Bazzite dynamic-resolution landed
ci / rust (push) Has been cancelled
§10: HDR/10-bit is blocked at the capture source, not our stack — gamescope's PipeWire
node is hardcoded 8-bit (BGRx/NV12; confirmed in src/pipewire.cpp on the box's c31743d
build), issue #2126 open+unstarted; PipeWire >=1.6 needs Fedora 44 (Bazzite F44 is
testing-only with a confirmed NVIDIA Game-Mode crash, so a rebase clears only the
PipeWire wall). The realistic route is KWin MR !8293 (HDR PipeWire capture, draft),
i.e. the desktop path. Records the settled constraints (NVENC 10-bit max, HDR⟹HEVC
Main10, AV1 can't HDR on VideoToolbox) + the ready-to-build downstream design.

Also notes the landed Bazzite dynamic-resolution work (host-managed gamescope-session
at the client's exact res+refresh, c894c6f) + the macOS/iPad input and 4K/5K UDP-buffer
freeze fixes in the Done summary.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 17:52:57 +00:00
enricobuehler c894c6f897 feat(host): host-managed gamescope session at the client's mode (dynamic res + refresh)
ci / rust (push) Has been cancelled
Nested games on the Bazzite host saw the wrong display: refresh capped at 60 Hz,
the box's connected TV's EDID modes leaking in (DOOM landed on 2560×1440@60), and
the resolution fixed at whatever the always-on session was launched at — the
client's requested mode never reached the game. Root causes: the session-plus
gamescope command has no --nested-refresh (Xwayland advertises 59.96 Hz for every
mode), --prefer-output HDMI-A-1 makes gamescope read the TV EDID, and the ATTACH
model launches one fixed-resolution session.

New vdisplay path: PUNKTFUNK_GAMESCOPE_SESSION=<client> — the host LAUNCHES
gamescope-session-plus headless AT THE CLIENT'S mode and relaunches it when the
mode changes. Injected via a host-written GAMESCOPE_BIN wrapper (--nested-refresh
$PF_HZ, the flag session-plus doesn't expose) + DRM_MODE=cvt (gamescope generates
clean CVT modes at that refresh instead of the TV's EDID). The session runs as a
transient `systemd-run --user` unit (clean cgroup teardown of the Steam tree);
state lives in a host-lifetime static (MANAGED_SESSION), NOT in GamescopeDisplay
(which is per-client-session) — so a same-mode reconnect REUSES the running
session instantly (no Steam restart) while a different mode RELAUNCHES it (games
can't change output mode live; a game/Steam restart on a mode change is
unavoidable and acceptable). Reuses the existing node + EIS auto-discovery
(find_gamescope_node / find_gamescope_eis_socket, factored into
point_injector_at_eis) and the existing mid-stream Reconfigure → vd.create(mode)
machinery — no protocol or m3 control-flow change.

Validated live on bazzite (RTX 4090): games' Xwayland now advertises 5120×1440 @
239.90 Hz as the preferred mode (was 59.96), the TV's 3840×2160/4096×2160@60 modes
are gone, frames stream; reconnect at 1920×1080@120 relaunches and games see that;
same-mode reconnect reuses with no restart and frames flow instantly.

scripts: host.env.example documents PUNKTFUNK_GAMESCOPE_SESSION (mutually exclusive
with the legacy NODE=auto attach); punktfunk-steam-session.service marked
deprecated (superseded — must not run alongside the host-managed path).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 16:14:10 +00:00
enricobuehler 76d5e41dc5 chore(web): check in the inlang project_id
ci / rust (push) Has been cancelled
Machine-generated on first open of the web console; inlang's tooling expects
it committed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 16:28:33 +02:00
enricobuehler 1d605fb781 feat(gamepad): controller discovery + client-negotiated pad type + rich DualSense end to end
The Apple client grows full gamepad support and punktfunk/1 learns to negotiate
the virtual pad type:

- Protocol: Hello carries a GamepadPref byte (offset 21, the same trailing-byte
  back-compat pattern as the compositor; echoed resolved in Welcome at 54).
  Host precedence: explicit client choice > PUNKTFUNK_GAMEPAD env > Xbox 360,
  DualSense (UHID) only where available. ABI: punktfunk_connect_ex2 +
  punktfunk_connection_gamepad (connect_ex delegates; ABI_VERSION stays 2 — the
  trailing byte IS the compat mechanism). punktfunk-client-rs gets --gamepad.

- Swift client: GamepadManager (app-lifetime discovery + selection — Settings
  lists every controller with capabilities/battery/"In use"; exactly ONE pad
  forwards as pad 0, auto = most recently connected, or pinned), GamepadCapture
  (snapshot-diff button/axis events, DualSense touchpad + ~250 Hz motion on the
  rich-input plane, held state released on switch/deactivate/stop),
  GamepadFeedback (rumble → CoreHaptics per-handle engines; lightbar →
  GCDeviceLight; player LEDs → playerIndex; adaptive-trigger blocks → the
  table-driven DualSenseTriggerEffect parser → GCDualSenseAdaptiveTrigger,
  exact for the 10-zone positional modes). The pad type auto-resolves from the
  physical controller at connect time, user-overridable in Settings.

- Host DualSense fixes surfaced by adversarial review against hid-playstation /
  SDL / Nielk1 ground truth: input-report sensor/touch offsets were off by one
  (the kernel read garbage motion + phantom touches), the L2/R2 trigger blocks
  were swapped (the report is right-trigger-first), feedback now gates on the
  report's valid-flags (a plain rumble write no longer blanks lightbar/
  triggers), and the touchpad rescale clamps to the advertised ABS_MT extents.

- Tests: Hello/Welcome trailing-byte back-compat, pick_gamepad precedence,
  byte-exact input-report layout, valid-flag gating, per-mode trigger-parser
  table (incl. packed 3-bit zones), wire conversions, and a scripted loopback
  feedback burst (PUNKTFUNK_TEST_FEEDBACK=1) asserted through the xcframework
  on the rumble + HID-output planes.

Validated: cargo test/clippy/fmt green on macOS + Linux (61 host tests), swift
build/test green, test-loopback.sh green, tvOS/iOS targets compile. DualSense
motion sign/scale is derived from the calibration blob, not yet live-verified
(constants isolated in GamepadWire).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 16:28:33 +02:00
enricobuehler d86896da16 chore(appliance): sysctl drop-in for larger UDP buffers (4K/5K host send headroom)
ci / rust (push) Has been cancelled
The host warns when its UDP socket-buffer grant is small (Linux caps SO_SNDBUF at
net.core.wmem_max, ~208 KB by default). Validated zero-loss at 5K even at that cap,
but raising it gives send-side headroom for higher bitrates / concurrent sessions.
Referenced from the headless-Steam appliance setup. macOS clients need no tuning.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 13:28:55 +00:00
enricobuehler 0f333460ec fix(core): grow UDP socket buffers — fixes 4K/5K video freezing on one frame
The data-plane UDP sockets used the OS default buffer (~208 KB on Linux, similar
on macOS), which is smaller than a single high-resolution frame burst: a
5120×1440 keyframe is ~130 packets the encode|send thread hands to sendmmsg at
once. The burst overflows the buffer — EAGAIN on the host send (now dropped, was
fatal) or a silent drop on the client recv — and because the data plane runs
infinite-GOP, one lost frame breaks every subsequent reference and the decode
freezes on the last good frame until an RFI refresh that may never catch up.
Symptom: connect at 5120×1440, see ONE frame, then a frozen image (audio + input
keep working — those ride QUIC, not this socket).

Set SO_SNDBUF/SO_RCVBUF to 8 MB (clamped by the OS to net.core.{w,r}mem_max on
Linux / kern.ipc.maxsockbuf on macOS); warn if the grant lands far below target so
an undersized host is diagnosable. The client side matters most — the SAME
UdpTransport backs the Apple client's data plane via the C ABI, and macOS grants
multi-MB buffers without any sysctl, so a rebuilt client stops losing frames.

Validated live, bazzite→client at 5120×1440: was 1319/1500 frames (12% loss →
freeze), now 1500/1500 @60 and 5279/5279 @240 (split-encode active), zero
mismatches, p50 1.9–3.4 ms. Host send buffer was still capped at 416 KB and lost
nothing — the loss was purely the client recv buffer.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 13:28:02 +00:00
enricobuehler 634d87ba6c Merge origin/main (tvOS client work) with host EIS/attach + macOS-input fixes
ci / rust (push) Has been cancelled
2026-06-11 13:05:02 +00:00
enricobuehler 9128bc3836 feat(host): attach to a running gamescope session (Bazzite headless Steam)
Bazzite (and SteamOS-like hosts) run Steam Big Picture inside their OWN
gamescope-session-plus session. Nesting a second gamescope+Steam can't work — the
second Steam sees the first and exits, taking the nested gamescope down with it
(crash in its exit handlers), killing both video and input. The robust model is to
let punktfunk OWN that session: run gamescope-session-plus headless at the client's
resolution (full Steam Deck UI polish: MangoApp, VRR, controller config) and have
the host ATTACH to it rather than spawn its own.

The video half already existed (PUNKTFUNK_GAMESCOPE_NODE=<id> attaches to a
PipeWire node). This finishes it:
- PUNKTFUNK_GAMESCOPE_NODE=auto discovers the gamescope Video/Source node, so the
  (dynamic) node id needn't be hand-wired.
- The attach path now also points the libei injector at the running session's EIS
  socket: find_gamescope_eis_socket() scans XDG_RUNTIME_DIR for gamescope-<N>-ei,
  connect()-probes each (stale dead-session sockets refuse), and writes the newest
  live one to the relay file the injector reads. So input reaches the attached
  session with zero manual config.

scripts/punktfunk-steam-session.service: a systemd --user unit that runs
gamescope-session-plus headless at a configured resolution, with the one-time
headless-appliance setup (linger + multi-user.target) documented inline.

Validated live on bazzite (RTX 4090): the full Steam Big Picture session streams
(1499 frames, p50 ~1ms) with mouse/keyboard injected into it (device resumed, all
caps, emitted=true), node + EIS socket both auto-detected.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 12:55:12 +00:00
enricobuehler b6f4164454 fix(core): drop video packets on a full UDP send buffer, don't fail the session
UdpTransport sockets are non-blocking, so a momentarily-full kernel send buffer
makes socket.send return WouldBlock (EAGAIN). submit_frame propagated that as a
fatal error, tearing the whole punktfunk/1 session down — observed when attaching
to an already-running source (a headless Steam session) that emits frames at full
rate the instant capture connects: the first burst saturates the tx queue and the
session dies before a single frame reaches the client.

The data plane is lossy + Leopard-FEC-protected and runs infinite-GOP with RFI
keyframes, so the real-time-correct response to a full tx queue is to DROP the
packet (the next frame / FEC recovers) — exactly what the recv path already does
for WouldBlock. Blocking would queue stale frames and add latency. Loopback/M1
paths are unaffected (LoopbackTransport never blocks; M1 tests stay green).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 12:55:12 +00:00
enricobuehler a17997bb01 fix(apple): pairing copy points at the web console for the PIN
ci / rust (push) Has been cancelled
The PIN now surfaces in the host's web admin UI (port 3000 → Pairing), which is where
users will actually read it — the pairing sheet's footer, field prompts, the tvOS
keyboard title, and the wrong-PIN/failure errors all reference the console instead of
the host log / --allow-pairing flag (the log mention stays in the README as the
secondary path).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 14:31:24 +02:00
enricobuehler e414ec0895 fix(apple): drive macOS mouse motion/buttons from NSEvent; fix iPad pointer lock
Host-side logs proved the macOS client sent keyboard + scroll but ZERO relative
mouse-motion and ZERO button events for an entire session — the user was moving
the mouse the whole time. Root cause is client-side: GCMouse's
mouseMovedHandler/pressedChangedHandler silently never fired on the live Mac
(a documented GameController quirk) while GCKeyboard worked and scroll already
rode NSEvent. So motion/buttons were the only input on a GCMouse-only path, and
that path was dead.

macOS: stop relying on GCMouse for motion/buttons (compiled out with
#if !os(macOS)); drive them from a local NSEvent monitor installed only while
captured — the same channel scrollWheel already uses successfully. Under
CGAssociateMouseAndMouseCursorPosition(false) the mouseMoved/dragged deltaX/deltaY
ARE the relative motion (OS-acceleration-applied, exactly what Moonlight's macOS
client ships). All four motion event types are covered so motion keeps flowing
during a button-held drag; buttons map left/right/middle/X1/X2 through the
existing engage-click-suppression + release-on-blur logic. NSEvent deltaY is
already screen-space (+y down) so, unlike the GCMouse path, it is NOT negated.

iPad: the input failure there was a different cause — GCMouse only delivers
relative deltas while the scene holds a true pointer LOCK, which the system grants
only to a full-screen, frontmost iPad scene and which UIHostingController doesn't
consult for children. Gate prefersPointerLocked to iPad + captured, add
childViewControllerForPointerLock so a reparenting container forwards the lock
decision to this VC, and log the resolved lock state. Touch remains the
unconditional fallback.

Adds a PUNKTFUNK_INPUT_DEBUG=1 switch (os.Logger, throttled) so motion/buttons
being SENT is verifiable on-device without host-side logs. iOS GCMouse path
otherwise unchanged; GCKeyboard unchanged on both. Researched + adversarially
reviewed; Swift builds only on a Mac, so this is unverified-compiled here.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 12:30:19 +00:00
enricobuehler ea42fcf15a fix(apple/tvOS): spring-driven slide transition
ci / rust (push) Has been cancelled
The slide now runs on UISpringTimingParameters (stiffness 300, damping 30 — a ~0.87
damping ratio: settles quickly with a hint of life, no overshoot ping-pong) via the
transition library's .interpolatingSpring animation.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 14:28:08 +02:00
enricobuehler 7655c36f34 fix(apple/tvOS): hand-rolled selection screens — kills the black-text flash in pickers
ci / rust (push) Has been cancelled
The navigationLink Picker's INTERNAL destination list renders its rows in the focused
(dark-text) style while the push animates — black text over the dark backdrop until
focus settles (present under the old fade too; a SwiftUI-on-tvOS quirk we don't
control). Settings now uses its own primitives instead:

- TVSelectionRow: label + current value, pushes…
- TVSelectionList: a Settings-app-style option list (plain button rows + checkmark,
  selecting pops back) — ordinary button chrome, no focused-style pre-rendering.

The stream-mode and compositor pickers are gone on tvOS; the Settings screen itself is
a plain scroll of rows + footer (no Form), matching the rest of the tv UI.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 14:19:54 +02:00
enricobuehler 92933ef46b fix(apple/tvOS): system-style slide for in-stack pushes (swiftui-navigation-transitions)
ci / rust (push) Has been cancelled
SwiftUI's NavigationStack on tvOS animates pushes as a bare crossfade with no public
customization — the system Settings app slides. The home stack now applies
.customNavigationTransition(.slide) on tvOS via davdroman/swiftui-navigation-transitions
(MIT, tvOS 13+), covering the top-level routes AND the settings pickers' drill-ins.

The dependency is referenced by the Xcode PROJECT only and linked solely by the
Punktfunk-tvOS target: its manifest (no macOS platform declared vs 10.15 deps) breaks
SwiftPM whole-graph validation for plain `swift build`, and the #if os(tvOS) import
never compiles in the macOS-only SwiftPM dev shell anyway. Headless builds need
xcodebuild -skipMacroValidation (the lib pulls Swift macro packages; in the Xcode UI
it's a one-time Trust & Enable prompt).

iOS/macOS keep their untouched system navigation animations.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 14:12:04 +02:00
enricobuehler f01b07a973 fix(apple/tvOS): pushed routes instead of modal covers — the Settings-app navigation feel
ci / rust (push) Has been cancelled
Add Host, Settings and PIN pairing were fullScreenCover overlays, which is why
navigating felt unlike the system Settings app (no push animation, no Menu-pops-a-level
semantics). They are now navigationDestination ROUTES pushed inside the home
NavigationStack:

- the system push/pop animation and Menu-button back navigation come for free;
- the Settings pickers' navigationLink pushes reuse the same stack (its inner
  NavigationStack wrapper is gone, as is the tvOS Done row — Menu pops, like Settings);
- Add Host is a real full-screen page (system navigation title, Settings-style rows on
  the standard backdrop) instead of a floating dialog, same for the pairing page;
- the thickMaterial cover backdrops became unnecessary and are gone. The system
  keyboard entries stay as covers — that presentation is system-owned either way.

iOS/macOS keep their sheets. Verified by screenshot: Add Host renders as a pushed
full-screen route with the title top-center.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 14:03:10 +02:00
enricobuehler 6e1097da4f fix(inject): self-heal a stale/hung EIS connection + per-kind injection diagnostics
The host-lifetime libei injector could connect to a gamescope EIS socket whose
listen socket exists but whose server never drives the EI handshake — a stale
socket left by a SIGKILLed prior session, or one created early in a new
gamescope's startup before its libei server is ready. `UnixStream::connect` to a
socket *file* succeeds the moment the path exists, so the worker sailed past the
connect and then hung forever in `handshake_tokio` (or sat connected with no
device ever resumed). Because `LibeiInjector::inject` only enqueues onto a
channel (the !Send worker owns the connection), the send never errors, so
InjectorService never noticed the dead worker and never reopened — every input
event for the whole session was silently swallowed. The 30s setup timeout didn't
help: a typical session ends first, so input just died with no error logged.
Reconnecting made it worse (more stale sockets to land on).

Two self-heal bounds, both paths (gamescope socket + KWin/GNOME portal):
- Bound the EI handshake at 8s — a non-responding EIS server now errors instead
  of hanging, so the worker exits and the next inject() reopens.
- Watchdog: if no input device resumes within 5s of connecting, treat the
  connection as dead-on-arrival and exit (same reopen path). Healthy servers
  add+resume a device within a beat of the handshake.

Verified on-box: clean gamescope + KWin paths connect/resume/emit unchanged; a
stale listener that accepts-but-never-handshakes now errors in 8s; two
back-to-back gamescope sessions both inject (session 2 reopens against the fresh
socket). Independently confirmed end-to-end delivery on KWin — a focused wev got
the injected motions/keys/buttons — i.e. injection itself was never broken, only
its recovery from a bad connection.

Also adds permanent low-volume diagnostics so the next "input dead" report is
instantly triageable: log each EIS device's capabilities on resume, the first of
each InputKind a client sends + whether it emitted, and no-resumed-device drops.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 11:57:09 +00:00
enricobuehler 06a2d5e0ca fix(apple/tvOS): system fullscreen keyboard for all text entry — no inline fields
ci / rust (push) Has been cancelled
SwiftUI's inline TextField on tvOS is structurally wrong for television: it grows when
activated, shows a full-width editing surface behind the pill, and floats labels
off-center — none of it stylable into the Settings-app look. Per Apple's tvOS text
input guidance, real tvOS apps never edit inline: a field is a value ROW, and pressing
it raises the SYSTEM fullscreen keyboard.

- TVTextEntry (UIViewControllerRepresentable): a UITextField that becomesFirstResponder
  on appear, presenting the standard tvOS fullscreen keyboard with the field's prompt;
  done/dismiss commits the text. TVFieldRow is the Settings-style label+value lozenge.
- Add Host and PIN pairing on tvOS now use rows + keyboard covers exclusively (the
  port row also fixes the off-center value text for good — it's a Text, not a field);
  the port input validates 1...65535.
- No SwiftUI TextField remains in any tvOS code path.

Verified by screenshot: the dialog rows render exactly like the Settings app, and the
address row raises the system linear keyboard with prompt + done.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 13:56:39 +02:00
enricobuehler f292b3fe3a fix(apple/tvOS): focus-native home grid, separated actions, Form-free dialogs
ci / rust (push) Has been cancelled
Three more tvOS-isms, all the same lesson — let the focus engine own the chrome:

- Host cards drew their own material platter + accent ring INSIDE the .card button
  style, muting the native grow/tilt focus motion. On tvOS the card style now owns the
  platter outright (material/ring stay on the pointer platforms), and the grid gets
  48 pt spacing so the focused card swells without overlapping siblings.
- Add Host and Settings no longer sit in the hosts row: they're a compact button row
  below the grid (and the empty state gains a Settings button, since tvOS has no
  toolbar).
- The Add Host and pairing dialogs drop Form entirely on tvOS — list rows added a
  full-width focus fill plus a row platter behind every field's own pill (the
  "second outer pill"). As standalone fields in a centered dialog over the dimmed
  home, each input is exactly one pill with vertically centered text.

Verified by screenshot in the Apple TV simulator (home grid + Add Host dialog).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 13:47:27 +02:00
enricobuehler 9e57a5a1ff fix(apple/tvOS): native form controls — pushed pickers, single-pill fields, centered values
ci / rust (push) Has been cancelled
The inline iOS form widgets fought the tvOS focus system at every turn: focused fields
showed nested pills, rows darkened oddly and grew on activation, the Compositor picker
was not even focusable, and prefilled fields (port, client name) floated their label
inside the pill, shoving the value off-center.

- Settings is now a fully tv-native screen: NO inline text entry — the stream mode is
  a preset picker (This TV native / 720p / 1080p / 4K, plus a Custom entry preserving
  a mode set on another platform) and both pickers use .navigationLink style (pushed
  selection lists, exactly like the system Settings app — and properly focusable; the
  cover wraps in a NavigationStack for the pushes).
- Where text entry is unavoidable (Add Host, PIN pairing), the fields keep their stock
  single-pill chrome (the grouped form style stays off tvOS — its row platters were
  one of the nested pills) and prefilled fields hide their floating label so values
  center vertically.
- All earlier row-clearing experiments reverted.

Verified by screenshot in the Apple TV simulator: Settings rows render as single
focus lozenges with chevrons; the Add Host pills are uniform with centered text.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 13:38:37 +02:00
enricobuehler f7ed87e97f fix(apple/tvOS): opaque material backdrop behind the full-screen covers
ci / rust (push) Has been cancelled
tvOS forms/lists have CLEAR backgrounds and a fullScreenCover only shows what the
presented view paints, so Settings/Add Host/pairing rendered transparently over the
hosts grid. All three covers now sit on .thickMaterial edge to edge — the standard
tvOS blur-over-content panel look (verified in the Apple TV simulator).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 13:26:48 +02:00
enricobuehler 7dd479f9e4 fix(apple/tvOS): television-idiomatic chrome — grid action tiles + full-screen covers
ci / rust (push) Has been cancelled
The iOS chrome half-worked on tvOS: toolbar items rendered tiny with clipped labels
and could not even be focused (which is why "+" never opened the add-host form), and
sheet presentations are not a tvOS idiom (the Settings form looked broken).

- The toolbar is gone on tvOS. Add Host and Settings live IN the hosts grid as
  full-size, focus-native tiles (.card style, same geometry as the host cards) — the
  natural way actions work on television.
- Every modal (Add Host, Settings, PIN pairing) presents as a fullScreenCover on tvOS;
  Settings gains a tvOS-only Done button (covers don't dismiss themselves).
- iOS/macOS keep their existing toolbar + sheets untouched.

Verified in the Apple TV simulator: title, host card and both action tiles render
full-size and focusable.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 13:22:18 +02:00
enricobuehler 75396c20c2 feat(apple/tvOS): parallax app icon + top shelf images from the brand layers
ci / rust (push) Has been cancelled
Icon Composer doesn't cover tvOS — tvOS app icons are the older parallax format:
flat layers in an asset-catalog "App Icon & Top Shelf Image" brand asset. Generated
from the same Affinity layer exports the Icon Composer .icon uses, mirroring its
composition (violet automatic-gradient background → light circle → dark circle →
blob in front), via scripts/render-tvos-icon.swift (checked in for regeneration):

- App Icon.imagestack 400×240 @1x/@2x + App Icon - App Store.imagestack 1280×768,
  four layers each so the focus engine gets real parallax depth.
- Top Shelf Image (1920×720) + Wide (2320×720) @1x/@2x as flat composites.
- ASSETCATALOG_COMPILER_APPICON_NAME = "App Icon & Top Shelf Image" on the tvOS
  configs; verified on the Apple TV simulator home screen.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 13:19:15 +02:00
enricobuehler 4781933507 docs(roadmap): §9 client→host network speed test (bitrate prerequisite)
ci / rust (push) Has been cancelled
A bandwidth probe over the punktfunk/1 data path so a user-settable bitrate can be
informed by what the network actually sustains (throughput/loss/jitter), surfaced in
the client UI + web console. Reuses the existing Session/FEC plumbing.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 11:14:06 +00:00
enricobuehler 609136cd2d fix(inject): make the gamescope EIS injector reconnect robustly across sessions
ci / rust (push) Has been cancelled
Root cause of "input doesn't work" on the unified host: a single fresh session
injects fine (EIS connects, "Gamescope Virtual Input" device added), but the
host-lifetime injector reused a STALE per-session EIS socket across sessions →
"connect EIS socket …: Connection refused". (Headless gamescope is EIS-only — it
ignores uinput — so libei/EIS is the one input path for both gamescope and KWin;
no second path needed.)

- connect_socket_file: re-READ the relay file and RETRY the connect on
  refused/missing (the live gamescope's EIS appears shortly), bounded at 15s,
  instead of connecting once and bubbling ECONNREFUSED.
- GamescopeProc::drop: clear the relayed EIS socket name on teardown so a dead
  session can't hand a stale path to the next reconnect.

Validated: two sessions back-to-back each reconnect (EIS connected + device added).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 11:12:13 +00:00
enricobuehler 25b4d4783f docs(apple): README — tvOS target, tier-3 slice build instructions
ci / rust (push) Has been cancelled
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 13:11:10 +02:00
enricobuehler bfd8c7be93 feat(apple): tvOS client — third app target, first-lit in the Apple TV simulator
ci / rust (push) Has been cancelled
The same app now runs on tvOS (target Punktfunk-tvOS, bundle io.unom.punktfunk.tvos),
validated live against the box: vkcube at 1280x720@60, 60 fps in the Apple TV 4K
simulator, glass HUD with a focusable Disconnect button.

- PunktfunkCore.xcframework grows tvOS device + universal-simulator slices. These are
  TIER-3 Rust targets (no prebuilt std): BUILD_TVOS=1 builds them with nightly and
  -Zbuild-std from rust-src — the full quic stack (quinn/rustls-ring/tokio) compiles
  for tvOS unchanged.
- The UIKit stream view covers iOS AND tvOS, with pointer interaction, pointer lock,
  touch forwarding and InputCapture gated to iOS — tvOS is view-only until gamepad
  capture lands (the natural tvOS input).
- SessionAudio on tvOS: .playback session, no mic (no app-accessible microphone).
- App chrome gates: keyboardShortcut/textSelection/controlSize/statusBarHidden are
  iOS/macOS-only; host cards use the focus-native .card button style on tvOS; the
  Audio settings section hides (system-routed); mode seeding works from the TV screen
  (1920x1080@60).
- Package platforms += .tvOS(.v17); new Xcode target + shared scheme
  (TARGETED_DEVICE_FAMILY 3, local-network usage description included).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 13:10:40 +02:00
enricobuehler ee12e535ee feat(apple): styling pass — dark-mode accent, recent-host state, glass HUD, security-sheet polish
ci / rust (push) Has been cancelled
Working through the brand-color follow-ups:

- AccentColor gains a dark-appearance variant (#8678F5 — the brand violet lifted one
  step toward the icon's light periwinkle) so tinted controls keep contrast on dark.
- Host cards remember sessions: StoredHost.lastConnected (set when a session reaches
  streaming) renders as a "Connected … ago" relative-time line, and the most recent
  host's card carries a subtle accent ring — the grid finally has hierarchy.
- The HUD swaps the pre-glass black-50% rectangle for .regularMaterial with an accent
  live-dot; hint lines use semantic .secondary instead of opacity.
- Security moments: the trust card's lock.shield and the pairing sheet's header take
  the brand tint; the PIN field is larger monospaced and uses the number pad on iOS.

Icon ↔ accent decision: the accent stays the exact brand #6656F2; the Icon Composer
layers keep their adjacent palette (#6C5BF3 family) — close enough to read as one
brand, and the icon remains the design-tool source of truth.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 12:59:55 +02:00
enricobuehler b7a6670b4a feat(apple): brand accent color (#6656F2) via the asset catalog
ci / rust (push) Has been cancelled
AccentColor color set + ASSETCATALOG_COMPILER_GLOBAL_ACCENT_COLOR_NAME on all four app
configurations — the platform-sanctioned global tint, so the host-card icons, prominent
buttons, toggles, pickers and links all carry the brand violet on macOS and iOS without
any per-view styling.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 12:56:20 +02:00
enricobuehler 0b735ac632 fix(apple/iOS): larger host cards — touch-first sizing
ci / rust (push) Has been cancelled
The 160 pt grid minimum packed five small cards per iPad row. iOS columns now use a
280 pt minimum (one full-width card on iPhone portrait, 3–4 generous cards on iPad)
and the card content scales with it: 56 pt icon, title3 name, taller padding. macOS
keeps its compact 180–240 pt cards.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 12:52:45 +02:00
enricobuehler bce820ec67 fix(apple): title the app "Punktfunkempfänger" — navigation title + window title
ci / rust (push) Has been cancelled
Matches the bundle display name; was the lowercase project name "punktfunk" in the
home navigation title (iOS large title / macOS titlebar) and the WindowGroup title.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 12:49:17 +02:00
enricobuehler 154da2dc58 fix(apple/iOS): immersive streaming — edge-to-edge, no status bar, hidden cursor, native default mode
ci / rust (push) Has been cancelled
Streaming on iPad left the status bar up and the video boxed inside the safe areas, on
top of a 16:9 default mode letterboxing on the 4:3 screen, with the iPadOS cursor
hovering over the video. The session view is now immersive on iOS:

- .ignoresSafeArea + .statusBarHidden + .persistentSystemOverlays(.hidden) for the
  session only (home gets its chrome back on disconnect).
- First run seeds the stream mode from the device's native screen
  (UIScreen.nativeBounds + maximumFramesPerSecond) instead of 1920×1080 — verified
  live: a fresh install negotiated the iPad's 2752×2064 with the host. macOS keeps the
  1080p default (a desktop window is not the screen).
- The iPadOS cursor hides while over the video (UIPointerInteraction .hidden(),
  re-resolved on capture toggles) — the host renders its own cursor from our deltas;
  true pointer lock through UIHostingController remains the documented gap.

Found along the way (host-side, not fixed here): at very high modes a keyframe burst
can fill the UDP send buffer and m3 treats the sendmmsg WouldBlock as fatal
("session ended with error: submit_frame: WouldBlock") instead of backpressuring.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 12:44:37 +02:00
enricobuehler 57f7e32c24 docs(roadmap): §8a done (mandatory pairing); split §8b into host+web / peer layers
ci / rust (push) Has been cancelled
§8a (require native pairing by default, serve --open) shipped + deployed. §8b
(delegated approval) refined into §8b-1 (host pending-requests + mgmt endpoints +
web Approve/Deny — achievable now) and §8b-2 (peer push to a paired Device A —
needs the native/Apple client UI).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 10:28:39 +00:00
enricobuehler 9a6058cd20 feat(host): §8a — require native pairing by default (serve --open to disable)
ci / rust (push) Has been cancelled
An open punktfunk/1 host any LAN device can trust-on-first-use and stream from is
insecure. The unified host now gates native sessions on pairing by DEFAULT: a client
must complete the SPAKE2 PIN ceremony (armed from the web console) before it's
admitted; paired devices persist. `serve --open` keeps the old TOFU behavior for
trusted single-user setups.

native_serve_opts now takes a NativeServe { port, require_pairing }; parse_serve
builds it with require_pairing = !--open. GameStream pairing (separate) is unchanged.
The require_pairing gate + ceremony are already covered by m3::pairing_ceremony_and_gate.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 10:23:08 +00:00
enricobuehler dbd5c0c105 chore(apple): rebuild app icon from artboard-rect-free layer SVGs
ci / rust (push) Has been cancelled
Icon Composer re-import after stripping the Affinity artboard rects (full-canvas
fill:none rects the exporter adds per layer) that caused rendering artifacts.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 12:21:20 +02:00
enricobuehler f8c2ecf85f feat(web): "Pair a device" card — native pairing from the console
ci / rust (push) Has been cancelled
Completes the web-UI native (punktfunk/1) pairing flow the unified host backs.
The Pairing page now leads with a native card that arms a window via the mgmt API
and DISPLAYS the host PIN (the SPAKE2 ceremony is host-mints / client-enters) with
a live countdown + Cancel, plus a paired-devices list with unpair — no journalctl.
The existing Moonlight PIN-submit moves into its own section below.

Uses the orval-generated `native` hooks (regenerated from the committed OpenAPI on
build) + en/de strings. Validated end-to-end through the web server's proxy + cookie
auth: login → status → arm (PIN shown) → clients. tsc + production build clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 10:03:33 +00:00
enricobuehler 3faec8415a fix(apple/iOS): stock header + edge-aligned host grid — drop the custom title mode
ci / rust (push) Has been cancelled
The "title looks off" report traced to the GRID, not the title: the Mac-tuned
adaptive(180–240) columns yielded a single max-width card, centered, so nothing aligned
with the leading large title. The header is now entirely stock primitives — default
.navigationTitle large-title behavior (the inlineLarge experiment is gone), default
.padding() so content sits on the system 16 pt margins — and the grid columns are
platform-tuned: iOS drops the max so columns FILL the width and the cards stay
edge-aligned with the title; macOS keeps the 180–240 cap (huge windows shouldn't grow
huge cards).

Verified in the iPhone 17 simulator with seeded hosts: pill top-right, large title at
system metrics, two full-width-filling cards flush with the title's leading edge.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 11:59:05 +02:00
enricobuehler 12cf2e4e16 docs: refresh README/CLAUDE status; roadmap pairing-hardening + SudoVDA Windows
ci / rust (push) Has been cancelled
- README: replace the stale M0/M2-in-flight status with reality — M1 hardened, M2
  GameStream host live to stock Moonlight, M3 punktfunk/1 validated, M4 Apple first
  light, web console + unified host; FFmpeg 7/8; Bazzite-deployed. Layout adds
  web/, packaging/, native_pairing, dualsense.
- CLAUDE: protocol-growth item now reflects the unified host + web-console native
  pairing (done) and flags the next steps; layout updated.
- roadmap §7 Windows: de-risked via SudoVDA (the Sunshine Virtual Display Adapter) —
  no self-signed kernel IDD needed; the virtual-display backend drops XL→M.
- roadmap §8 (new) Pairing & trust hardening: mandatory PIN pairing by default
  (TOFU-open is insecure on a LAN) + delegated pairing approval (an already-paired
  device approves a new one, no out-of-band PIN).
- windows-host.md: SudoVDA path throughout (status, table, phasing, effort M not L).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 09:55:30 +00:00
enricobuehler 19666ba57e feat(host): unified host + native pairing over the management API
`serve --native` now runs the GameStream host AND the native punktfunk/1 (QUIC)
host in ONE process, sharing a single NativePairing handle with the management API
— so native pairing is operable from the web console instead of journalctl.

- gamestream::serve gains a native_port: spawns crate::m3::serve in the same
  runtime and passes the shared NativePairing to mgmt::run. Validated live: one
  process binds both RTSP 48010 and QUIC 9777.
- mgmt API: new `native` endpoints — GET /native/pair (status), POST
  /native/pair/arm (mint a fresh, time-limited PIN to DISPLAY), DELETE /native/pair
  (disarm), GET/DELETE /native/clients (list/unpair). GameStream-only hosts report
  enabled:false. OpenAPI regenerated (checked-in doc + drift test).
- main.rs: serve --native / --native-port flags.

The native host arms pairing on demand (the operator reads the PIN from the
console; the SPAKE2 ceremony is host-shows-PIN). New mgmt + native_pairing tests.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 09:55:30 +00:00
enricobuehler 5ca860533e refactor(native-pairing): extract shared on-demand arming state
Groundwork for web-UI-driven native (punktfunk/1) pairing. Replaces m3's fixed
startup PIN + local paired store with a shared `NativePairing` (new module):
arm-on-demand with a fresh, time-limited PIN (`arm(ttl)`), `current_pin()` read
per ceremony so a lapsed window stops pairing, plus the trust store (list/add/
remove/is_paired) and a `status()` snapshot. The management API (next commit) and
the QUIC accept loop share one handle. CLI `--allow-pairing`/`--require-pairing`
still arm at startup (no expiry, PIN logged) — back-compat. m3 pairing ceremony +
gate and the C-ABI roundtrip stay green; new unit tests for arm/expire/pair.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 09:55:30 +00:00
enricobuehler fa553b1e2a fix(apple/iOS): action buttons back into one shared glass pill
ci / rust (push) Has been cancelled
The ToolbarSpacer split into separate circles was the wrong read — with the
inline-large title row in place, the expected header is the single grouped pill
(the system default for adjacent trailing items). Dropped the spacer and the
availability fork; the two trailing items now share one pill next to the title.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 11:55:26 +02:00
enricobuehler 1d35df201c fix(apple/iOS): inline-large header — title and action circles share the bar row
ci / rust (push) Has been cancelled
The home screen stacked the toolbar row above the large title; the modern (iOS 26
Liquid Glass) header puts the large title leading and the glass action circles trailing
on the SAME row. That's exactly .toolbarTitleDisplayMode(.inlineLarge) — applied on iOS
only, macOS keeps its window chrome untouched.

Verified in the iPhone 17 simulator: "punktfunk" large title left, gear/+ circles
right, one row.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 11:53:56 +02:00
enricobuehler 7c24832ad0 fix(apple/iOS): touch-first control sizing — toolbar circles + large sheet buttons
ci / rust (push) Has been cancelled
The iOS chrome inherited macOS dialog sizing and read as undersized on a phone:

- Toolbar: the two trailing actions shared one compact glass pill; on iOS 26+ each now
  gets its own full-size circle (explicit .topBarTrailing placements split by a fixed
  ToolbarSpacer — the system-app look, e.g. Files), with the grouped-pill fallback on
  iOS 17–18. The buttons are extracted so macOS keeps SettingsLink + .help untouched.
- Sheets and CTAs (AddHostSheet, PairSheet, trust card, empty-state Add Host) get
  .controlSize(.large) on iOS — proper touch targets instead of macOS dialog buttons.

Verified in the iPhone 17 simulator: two ~44 pt glass circles matching the Files app's
toolbar sizing; macOS suite and app build unchanged.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 11:47:30 +02:00
enricobuehler e1af4d57c6 feat(apple): iOS/iPadOS client — touch, pointer lock, shared SwiftUI shell
ci / rust (push) Has been cancelled
The whole client now runs on iPadOS/iOS from the same sources, first-lit live in the
iPad simulator against the real host at 1280x720@60 (60 fps on the HUD, capture state
machine active, mic permission flow shown).

- PunktfunkCore.xcframework grows iOS device + universal-simulator slices
  (BUILD_IOS=1; rustup targets aarch64-apple-ios{,-sim} + x86_64-apple-ios).
- The decode pump is extracted into a shared StreamPump (identical IDR re-gate logic on
  both platforms); the iOS StreamView (StreamViewIOS.swift) has the same name/signature
  as the macOS one, so ContentView & co. are byte-identical across platforms — hosted
  in a UIViewController for prefersPointerLocked (the iPadOS cursor capture; see README
  note 9 for the UIHostingController forwarding caveat).
- Touch is always forwarded: per-finger wire ids, coordinates mapped through the
  aspect-fit letterbox into LIVE host-mode pixels (surface == host mode, identity
  rescale host-side; follows mid-stream requestMode switches).
- InputCapture is cross-platform: GC works the same on iPadOS, ⌘⎋ is detected from the
  HID stream there; stale-⌘ tracking after focus loss fixed on both platforms
  (releaseAll now drops the modifier/latch state — a ⌘ released in another app
  otherwise hijacked Esc forever).
- SessionAudio: AVAudioSession on iOS (.playAndRecord + .defaultToSpeaker — without it
  iPhones route host audio to the EARPIECE; deactivated with
  notifyOthersOnDeactivation on stop so interrupted background audio resumes); HAL
  device pinning + the Settings pickers stay macOS-only.
- New Punktfunk-iOS app target (shared synchronized sources, generated Info.plist with
  mic + local-network usage descriptions — QUIC to a LAN host trips local network
  privacy on real devices — scene manifest + indirect input events for Stage Manager /
  external displays), shared scheme, macOS min-window frames gated off iOS.

For the iPad-on-an-external-screen idea: with multiple scenes + indirect input enabled,
Stage Manager iPads can drag the punktfunk window onto the external display and drive
the PC with keyboard/mouse/touch. Known gaps (README note 9): the pointer-lock
preference isn't consulted through UIHostingController (relative mouse works, the local
cursor just stays visible) and AVAudioSession interruptions don't auto-restart audio.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 11:18:25 +02:00
enricobuehler 136390514d build: support FFmpeg 7.x and 8.x; fix RPM spec GPU link deps
ci / rust (push) Has been cancelled
punktfunk-host builds unchanged against either FFmpeg 7.x (libavcodec 61) or 8.x
(libavcodec 62) — ffmpeg-sys-next auto-detects the system version, and the host's
ffmpeg FFI only touches long-stable APIs. Confirmed by building + running live on a
Bazzite F43 box (FFmpeg 7.1.3): full gamescope capture → zero-copy dmabuf→CUDA →
NVENC H.265 at 1280x720x60, p50 ~0.96 ms. Just doc/spec accuracy, no code change:

- encode/linux.rs + CLAUDE.md: drop the "FFmpeg 8 only" claim; note 7.x/8.x both work.
- rpm spec: add the missing zero-copy GPU build deps the link actually needs —
  pkgconfig(gl) + pkgconfig(gbm) (mesa) — and document that -lcuda needs libcuda.so at
  link time (NVIDIA host, or the CUDA toolkit stub on a headless COPR/koji builder).
  Tracked for a proper fix: make the cuda/gbm/GL FFI dlopen-based like khronos-egl so
  the RPM builds on a GPU-less host.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 09:12:59 +00:00
enricobuehler 12b047b0ae docs(packaging): add end-to-end Bazzite setup guide
ci / rust (push) Has been cancelled
A step-by-step walkthrough for running the host on Bazzite (the immutable
Fedora-Atomic gaming distro): the two install paths (rpm-ostree layering vs the
bootc image), udev + the `input` group, host.env knobs (gamescope-default), the
systemd --user service, firewall ports, verification, and troubleshooting — all
grounded in the packaging/ files. Flags the operator-run COPR, the loopback-only
mgmt port, and that the bundled unit runs the GameStream `serve` host (not m3-host).
Linked from packaging/README.md.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 08:40:16 +00:00
enricobuehler 59edeedf07 feat(dualsense): Phase C/D/E — virtual DualSense routing + 0xCC/0xCD planes + C ABI
ci / rust (push) Has been cancelled
PUNKTFUNK_GAMEPAD=dualsense now routes a session's gamepad through a real virtual
DualSense (UHID + hid-playstation) end to end:

- host: a `PadBackend` enum (m3.rs) selects `GamepadManager` (uinput xpad, default)
  or the new `DualSenseManager` (dualsense.rs) per session. The manager keeps each
  pad's full DsState so touchpad + motion (rich-input plane) persist across
  button/stick frames, and services the !Send /dev/uhid fd only on the input thread
  (which cycles <=4ms, so the GET_REPORT init handshake completes).
- feedback: `service()` now returns `DsFeedback { hidout, rumble }`. Motor rumble
  stays on the universal 0xCA plane (so non-DualSense clients still feel it; manager
  dedups change); lightbar / player LEDs / adaptive-trigger effects ride the new
  0xCD HID-output plane (host->client) as `HidOutput`.
- rich input: touchpad contacts + motion ride the 0xCC plane (client->host) as
  `RichInput`, applied via `DualSenseManager::apply_rich` (merged with button state;
  touch normalized 0..65535 -> the touchpad resolution).
- connector + C ABI: `NativeClient::next_hidout` / `send_rich_input`, exported as
  `punktfunk_connection_next_hidout` (-> PunktfunkHidOutput) and
  `punktfunk_connection_send_rich_input` (<- PunktfunkRichInput); header regenerated.
- reference client: `--rich-input-test` drives the DualSense touchpad + motion and
  logs the 0xCD feedback that comes back.

Validated live on-box: a synthetic-source m3-host + client-rs created the real
kernel DualSense, drove 0xCC, and decoded 12 live 0xCD events (the kernel's actual
lightbar/trigger init reports) with the data plane unaffected (600/600 frames).
Adversarial review fixes folded in: the input loop no longer skips the rich drain +
feedback pump on a dropped gamepad event, and the touch contact id is clamped to its
slot. Remaining: the Apple client renders triggers/rumble on a real DualSense.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 08:36:12 +00:00
enricobuehler e5b15353c7 docs: scope advanced (audio-driven) DualSense haptics — NO-GO for now
ci / rust (push) Has been cancelled
4-agent feasibility read converged on three independent walls, any one fatal:
- host capture needs a kernel rebuild (CONFIG_USB_DUMMY_HCD off → no UDC for an
  f_uac2 composite gadget; everything else for the gadget IS present);
- near-zero Linux supply (only ~5-10 Proton titles via custom Wine patches emit
  it; hid-playstation/Steam-Input/RPCS3 don't);
- Apple client can't faithfully replay PCM haptics (CoreHaptics is discrete
  pattern-based; no public CoreAudio channel-3/4 routing).

Advanced haptics ride the DualSense USB *audio* interface, not HID, so the UHID
backend structurally can't carry them. Defer; the reachable 80% ("real DualSense
feel") is adaptive triggers over the HID 0x02 path we already parse + two-motor
rumble. New docs/dualsense-haptics.md records the walls + conditions for a future
go; roadmap §5 updated (HID DualSense backend built & live-validated).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 07:52:40 +00:00
enricobuehler b26f138699 feat(apple): session audio — host playback + mic uplink, device pickers in Settings
ci / rust (push) Has been cancelled
Both directions of the audio plane, on CoreAudio's built-in Opus codec
(kAudioFormatOpus — no bundled libopus; OpusCodec.swift, round trip unit-tested):

- Playback: a drain thread pulls nextAudio() packets, decodes, and writes a priming
  jitter ring feeding an AVAudioSourceNode (~20 ms prefill, adaptive to the device's
  render quantum so large-buffer devices don't oscillate prime/dropout; a high-water
  clamp sheds stall backlog so one network hiccup can't permanently lag audio behind
  video; underrun re-primes — one dip, not sustained crackle).
- Mic: a second engine taps the input device, resamples to 48 kHz stereo, Opus-encodes
  20 ms chunks and sendMic()s them into the host's virtual PipeWire source. Permission
  via AVCaptureDevice (NSMicrophoneUsageDescription added to the Xcode target).
- Settings: Speaker + Microphone pickers (CoreAudio HAL enumeration, persisted by
  device UID — "System default" leaves the engine unpinned so it follows macOS device
  changes) and a "Send microphone" toggle (default on). Applies from the next session.
- Audio starts with streaming, never during the trust prompt (no host sound — and no
  mic uplink — before the user trusted the host); teardown stops audio before close().

Adversarial-review fixes baked in: stop() and the dangling mic-permission callback
share one lock+flag protocol (no hot mic with no owner), the connect-success handler
bails when the attempt was abandoned mid-handshake (no session/mic for a dead window),
SessionAudio gets a deinit backstop (a dropped instance can't pin the connection via
its drain thread), and the render scratch buffer is block-owned (was leaked per
session).

Verified live against the box: remote test decodes 100 host Opus packets to PCM and
the host opens its virtual mic on the first uplinked frame ("punktfunk/1 virtual mic
ready"); on-glass session runs with both engines up.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 09:39:15 +02:00
enricobuehler 2372b02620 feat(host): virtual DualSense via UHID (hid-playstation) — device + report mapping
ci / rust (push) Has been cancelled
Roadmap #5 (rich DualSense). A UHID device presents a real Sony DualSense to the kernel's
hid-playstation driver (matched by VID 054C/PID 0CE6), which exposes the full controller —
gamepad, motion sensors, touchpad, lightbar/player LEDs, adaptive triggers — unlike the
uinput X-Box-360 pad.

- inject/dualsense.rs: hand-rolled /dev/uhid codec (no bindgen) mirroring the uinput style;
  the canonical inputtino 232-byte USB HID report descriptor + the feature-report replies
  (calibration 0x05 / pairing 0x09 / firmware 0x20) — answering hid-playstation's GET_REPORTs
  during init is REQUIRED or it creates no input devices. DsState::from_gamepad maps a
  GameStream/XInput frame → the DualSense input report (buttons/sticks/triggers/dpad, +
  touchpad/motion fields); service() answers GET_REPORTs and parses HID OUTPUT (rumble /
  lightbar RGB / player LEDs / adaptive triggers) into quic::HidOutput.
- scripts/60-punktfunk.rules: grant /dev/uhid to the 'input' group (like /dev/uinput).
- `punktfunk-host dualsense-test`: standalone validation (no streaming session).

Validated live: `dualsense-test` → hid-playstation binds + loads ff_memless + led_class_
multicolor; the kernel creates "Punktfunk DualSense 0" (event/js gamepad + Motion Sensors +
Touchpad + Headset Jack) at VID 054c/PID 0ce6, plus the lightbar at /sys/class/leds/
input*:rgb:indicator; js shows the Cross button firing + the left-stick sweep. Clippy/fmt
clean, workspace tests green. Wiring into the session (pad-type select, touchpad/motion
routing, HID-output back-channel) is the next commit.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 07:27:28 +00:00
enricobuehler 3a51551f97 feat(apple): mic uplink + touch events in PunktfunkKit
ci / rust (push) Has been cancelled
Adopts the new ABI surface (still v2, additive):

- PunktfunkConnection.sendMic(_:seq:ptsNs:) — Opus mic frames (48 kHz) to the host's
  virtual PipeWire source; enqueue-only, empty data = DTX silence. Wiring the actual
  Mac microphone (AVAudioEngine input → Opus) into the app is the follow-up, alongside
  audio playback (README note 5).
- PunktfunkInputEvent.touchDown/touchMove/touchUp — absolute pixels + surface size in
  flags, host injects via libei ei_touchscreen. Built for the iOS variant; nothing on
  macOS emits them yet.
- Loopback round trip now also sends touch events and mic frames (incl. a DTX frame)
  through the wrapper.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 09:08:04 +02:00
enricobuehler 6575dddac7 fix: keep the workspace green on macOS after the mic/touch/rich-input batch
The new features were Linux-built only and broke the documented macOS gate
(cargo build/test/clippy --workspace) four ways, all fixed following the existing
platform-gating conventions:

- m3.rs: mic_service_thread split into the Linux worker and a non-Linux stub that
  drains and drops (sessions still count the datagrams) — opus/PipeWire are
  Linux-gated deps, same pattern as audio_thread.
- punktfunk-client-rs: the new `opus` dependency moved into the Linux target table and
  --mic-test gated with a warn-and-skip stub (only the synthetic-tone test rig needs
  the encoder; the mic uplink itself is portable).
- gamestream/audio.rs: SAMPLE_RATE import gated to any(linux, test) (the frame_sizing
  test uses it everywhere, the data plane only on Linux).
- tests/c_abi.rs: the harness's macOS link flags gained Security + CoreFoundation —
  the quic feature now pulls rustls's platform verifier into the staticlib.

Also: two clippy match-ref-pats lints in the new rich-input/HID-output decoders
(clippy -D warnings is the repo gate), the regenerated punktfunk_core.h committed (the
checked-in copy predated the rich-input/HID-output constants — CI fails on drift), and
web's inlang cache dir gitignored.

cargo build/test/clippy/fmt --workspace: green on macOS, 122 tests passing.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 09:07:48 +02:00
enricobuehler 5f6d2cb88b feat(proto): variable-length rich-input (0xCC) + HID-output (0xCD) datagrams
ci / rust (push) Has been cancelled
Foundation for rich DualSense support (roadmap #5). The fixed 18-byte InputEvent (0xC8) can't
hold the DualSense touchpad/motion or HID feedback, so two new variable-length, kind-tagged
datagram families join the side-plane (mouse/keyboard/gamepad/touch keep the fixed InputEvent):

- RICH_INPUT_MAGIC 0xCC, client→host: `[0xCC][kind][fields]`
    Touchpad{pad,finger,active,x,y}  (x/y normalized 0..65535; host scales to the pad)
    Motion{pad, gyro[3], accel[3]}   (raw i16, straight into the DualSense report)
- HIDOUT_MAGIC 0xCD, host→client: `[0xCD][kind][pad][fields]` — the rich analog of the 0xCA
  rumble datagram (rumble stays on 0xCA):
    Led{rgb}  PlayerLeds{bits}  Trigger{which, effect}  (adaptive-trigger params to replay)

`RichInput`/`HidOutput` enums with encode/decode; unknown kinds + truncation decode to None
(forward-compatible). +2 round-trip/disjointness tests; quic suite green, clippy/fmt clean.
Wiring (host UHID device, capture, C ABI, client) lands in following commits.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-11 06:55:04 +00:00
enricobuehler dc375668ee feat: touch input — TouchDown/Move/Up + host libei ei_touchscreen injection
ci / rust (push) Has been cancelled
Roadmap #5 (touch, ahead of the XL UHID DualSense work). Touch fits the existing 18-byte
InputEvent: code = touch id, x/y = client pixels, flags = (w<<16)|h — the same absolute
mapping as MouseMoveAbs.

- core: InputKind::{TouchDown=9, TouchMove=10, TouchUp=11} + from_u8 + roundtrip test.
- host inject/libei.rs: request the RemoteDesktop Touchscreen device type, bind the Touch
  capability, and inject ei_touchscreen down/motion/up (one event = one frame, per the
  protocol rule), mapping coordinates into the device region like the abs pointer. wlroots
  has no virtual-touch protocol wired — no-ops there.
- client-rs --touch-test: drags a synthetic finger (touch id 0) in a circle.

Validated live on headless KWin: the portal GRANTS the Touchscreen device type
(Keyboard|Pointer|Touchscreen), proving the request path — but KWin's EIS server creates no
touchscreen *device*, so touch currently no-ops on this KWin (now logged once, not silent).
The injection code is correct and will land on a backend that exposes ei_touchscreen
(gamescope / a newer compositor / the real touch-client path). Workspace green, clippy/fmt
clean, +1 unit test.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 22:38:44 +00:00
enricobuehler e07e359b6d docs: scope Windows-as-host (deferred) + update roadmap status
ci / rust (push) Has been cancelled
A 4-agent read of the host crate: a Windows host is an "add a backend" job, not a parallel
port — ~95% reuse (core/protocol/FEC/crypto/C-ABI, QUIC, GameStream, mgmt, m3/pipeline are all
platform-agnostic and already cfg-isolated). New cfg(windows) backends behind the existing
traits: DXGI Desktop Duplication (capture), Media Foundation / NVENC-SDK (encode), SendInput +
ViGEm (input), WASAPI loopback + virtual mic (audio). The blocker is the virtual-display
feature — no user-mode Windows API; it needs a signed kernel-mode IDD driver (XL).

docs/windows-host.md records the per-subsystem effort + a phased plan (Phase 0 = a "basic
Windows host" capturing an existing monitor, smallest surface). Deferred: large and unbuildable
on the Linux dev box, per the request to only take it on if manageable. roadmap.md marks
#1/#2/#4 done, #3 packaged, and adds #7 Windows.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 22:29:01 +00:00
enricobuehler 23bb814bac feat(packaging): Fedora/Bazzite packaging — COPR RPM, bootc image, gamescope-default config
Roadmap #3 (install on other devices). Bazzite already ships gamescope + PipeWire + the
NVIDIA stack, so the host slots in with minimal new deps (ffmpeg-libs from RPM Fusion + opus
+ libei).

- packaging/rpm/punktfunk.spec — builds punktfunk-host from source (cargo), installs the
  binary + udev rule + systemd user unit + headless helpers; Requires/Recommends mapped from
  the Ubuntu bootstrap deps to Fedora.
- packaging/bootc/Containerfile — layer punktfunk into a bazzite-nvidia bootc image for
  atomic, image-based installs.
- packaging/bazzite/host.env — gamescope-default appliance config (spawned per session).
- packaging/copr/ + packaging/README.md — COPR build-from-SCM settings + install docs
  (rpm-ostree and bootc paths), and why not Flatpak.
- LICENSE-MIT + LICENSE-APACHE — materialize the declared `MIT OR Apache-2.0` (was unfiled);
  the RPM ships them.

Not buildable on the Ubuntu dev box (no rpm tooling) — the COPR/Fedora build is operator-run;
all spec-referenced files verified present and the cargo build is green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 22:29:01 +00:00
enricobuehler 0755c823a5 feat: mic passthrough — client microphone → host virtual PipeWire source
ci / rust (push) Has been cancelled
The inverse of the host→client audio path: the client's mic, Opus-encoded, rides a
new 0xCB QUIC datagram to the host, which decodes it into a virtual PipeWire
Audio/Source its apps can record from (voice chat, etc.).

Protocol (punktfunk-core):
- MIC_MAGIC 0xCB + encode/decode_mic_datagram (mirror of the 0xC9 audio datagram).
- NativeClient::send_mic(seq, pts_ns, opus) over a new outbound channel + worker task
  (mirror of send_input); C ABI punktfunk_connection_send_mic for native clients.

Host:
- audio::VirtualMic + PwMicSource: a PipeWire output stream tagged media.class=
  Audio/Source (Direction::Output) — a recordable microphone node, fed decoded PCM.
- MicService: host-lifetime owner of the source + Opus decoder (mirror of
  InjectorService / the audio capturer slot); lazily opened, persists across sessions,
  self-heals. The per-session datagram reader now demuxes 0xCB→mic / 0xC8→input over a
  single read_datagram loop (two loops would race).
- Adaptive jitter buffer in the producer: primes to ~3 consumer quanta before emitting,
  so the 5 ms push / N ms pull clock skew never underruns — without it ~58% of output
  was silence; with it, glitch-free across consumer quanta.

Client: punktfunk-client-rs --mic-test streams a synthetic 440 Hz Opus tone as the mic
uplink (opus dep added) for end-to-end validation without a real microphone.

Validated live on headless KWin: client tone → host source → pw-record shows the
punktfunk-mic Audio/Source node, 440 Hz dominant (Goertzel power 20.7 vs <0.001
elsewhere), RMS 0.179 ≈ the ideal 0.177, 0.3–0.4% silence at both 256 ms and 10 ms
consumer quanta. Tests +1 (mic datagram roundtrip); workspace green, clippy/fmt clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 22:15:07 +00:00
enricobuehler f3ff5f648a fix(headless-kde): complete the bare session — export DISPLAY, polkit agent, supervise plasmashell
ci / rust (push) Has been cancelled
A full Plasma login starts several pieces our bare headless session was missing, which
surfaced as three separate failures while streaming the KDE desktop:

- Steam (and other X11 apps) failed "can't open display": Xwayland runs, but KWin only
  sets DISPLAY for its own children — apps launched via the plasma menu / D-Bus activation
  never saw it. Detect the Xwayland display after KWin is ready and export it into the
  systemd/D-Bus activation environment.
- Discover / PackageKit couldn't install apps: polkitd (the policy engine) was running but
  no authentication *agent* (the prompt) was — so privileged installs got no authorization.
  Start polkit-kde-authentication-agent-1 (forcing the Qt Wayland platform, or it exits).
- The streamed desktop showed app windows but no wallpaper/panels: plasmashell had crashed
  and the old unsupervised `plasmashell &` never brought it back. Supervise it — restart for
  as long as KWin lives, so the desktop shell self-heals.

Validated live on this box: DISPLAY=:0 now in the --user environment (xdpyinfo on :0 works),
the polkit agent registers ("Listener online"), and plasmashell stays up under the supervisor.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 21:44:33 +00:00
enricobuehler a03aae891e fix(m3): persistent host-lifetime input injector — end the RemoteDesktop portal churn
ci / rust (push) Has been cancelled
Under rapid client reconnects, KWin's libei/EIS input setup intermittently wedged
with "EIS setup timed out", causing total input loss for affected sessions. Root
cause: each punktfunk/1 session opened (and tore down) its own RemoteDesktop-portal
CreateSession for pointer/keyboard injection, and back-to-back reconnects raced a
prior session's portal teardown before it settled.

LibeiInjector is only a Send channel handle to a worker thread that owns the portal
session, so the injector can live for the whole host run instead of per session.
Adds InjectorService: one host-lifetime thread owns the (!Send) injector, opened
ONCE (lazily, on the first event) and reused across every session — the portal grant
is established a single time and held. Sessions forward pointer/keyboard events to it
over a clonable Send channel; gamepads stay per-session (uinput, no portal). The
service self-heals — reopen after a 2s backoff if open fails or the backend worker
dies (covers a gamescope EIS socket that respawns with its nested session).

Mirrors the existing host-lifetime audio-capturer slot; the audio capturer is Send
(a slot works), the injector is !Send (needs the owning thread + channel).

Validated live on headless KWin: 8 rapid back-to-back input sessions →
"input injector ready (host-lifetime)" exactly once, ZERO "EIS setup timed out",
8/8 sessions injected input. Tests green, clippy/fmt clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 21:31:11 +00:00
enricobuehler a730ca8557 fix(apple): scroll from trackpads/Magic Mouse — forward NSEvent scrollWheel, drop GC scroll
ci / rust (push) Has been cancelled
Scroll was wired to GCMouse's scroll dpad, which only fires for plain HID wheel
deltas — trackpad and Magic Mouse scrolling are gesture events that never reach
GameController, so scrolling was dead on the default Mac setups. The stream view now
overrides scrollWheel (while captured the cursor is parked mid-view, so it receives
every scroll event) and feeds InputCapture.sendScroll: precise gesture deltas are
pixels (~0.1 notch/px, SDL's factor → ×12 for WHEEL_DELTA(120)), classic wheels are
lines (×120), fractional remainders accumulate, and the GC scroll handler is gone so
wheel mice can't double-deliver. Signs pass through as-is, preserving the local
(natural-)scrolling preference.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-10 23:17:23 +02:00
enricobuehler a9d1c16067 feat(apple): client-selectable compositor in the macOS client
ci / rust (push) Has been cancelled
Adopts punktfunk_connect_ex from the compositor-selection batch: a Compositor enum on
PunktfunkConnection (auto/kwin/wlroots/mutter/gamescope, with the host's name aliases
for env parsing), a "Host compositor" picker in Settings (default Automatic — a
concrete choice is honored only if that backend is available host-side), and
PUNKTFUNK_COMPOSITOR / PUNKTFUNK_REMOTE_COMPOSITOR pass-throughs for the autoconnect
dev hook and the remote first-light test. The wire change is backward-compatible
(optional trailing byte), so no behavior changes at the default.

Validated live against the box: host with no compositor env (auto-detect = KWin)
logged "honoring client compositor request compositor=gamescope" and streamed 60/60
decoded frames from the spawned gamescope.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-10 22:51:42 +02:00
enricobuehler 6fdf7d1511 feat: client-selectable compositor (protocol → host → client → C ABI → mgmt → web)
A client can now request which compositor backend the host drives its virtual
output on (gamescope/KWin/Mutter/wlroots). The host honors the request if that
backend is available, else falls back to auto-detect and reports the resolved
choice back — wire-compatible both directions (no ABI bump).

Protocol (punktfunk-core):
- New CompositorPref (config.rs): Auto|Kwin|Wlroots|Mutter|Gamescope with
  u8/name mappings. Appended as one optional byte to Hello (client preference)
  and Welcome (host's resolved choice). Both decoders already tolerate trailing
  bytes, so old↔new interop is preserved — ABI_VERSION stays 2. Round-trip +
  back-compat (truncated-message) tests.
- C ABI: punktfunk_connect_ex(compositor) + PUNKTFUNK_COMPOSITOR_* constants;
  punktfunk_connect delegates with AUTO, so the existing symbol is unchanged.
  NativeClient::connect / worker_main thread the preference through.

Host:
- vdisplay::available() enumerates usable backends via cheap, side-effect-free
  probes (KWin zkde global, gamescope binary+version, GNOME/Sway env), plus
  Compositor id/label/as_pref/from_pref/all helpers.
- m3 handshake resolves the preference to a concrete backend during the
  handshake (pick_compositor pure + resolved logging), reports it in Welcome,
  and threads it into virtual_stream (replacing the unconditional detect()).
- mgmt GET /v1/compositors lists every backend with availability + the
  auto-detected default (OpenAPI regenerated).

Client:
- punktfunk-client-rs --compositor NAME; logs the host's resolved choice from
  the Welcome ("session offer … compositor=…").

Web console:
- Host page gains a Compositors card (availability + default badges) via the
  codegen'd useListCompositors hook; en/de strings added.

Also fixes a pre-existing, env-dependent test-isolation bug:
mgmt::tests::paired_clients_list_and_unpair seeded the real
~/.config/punktfunk/paired.json (AppState::new loads it), so a real
GameStream-paired client leaked into body[0] on a dev box — now cleared first.

Live-validated against headless KWin: --compositor kwin honored, --compositor
mutter falls back to kwin (available=[kwin, gamescope]), resolved choice
round-trips to the client. Tests: +6 (wire/back-compat, resolution precedence,
endpoint); workspace green, clippy/fmt clean, C ABI harness PASS at abi_version=2,
web typecheck + build clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 22:45:41 +02:00
enricobuehler 75eb8fa0d6 feat(host): KDE-reliability phase 2 — pipeline retry, graceful capture teardown, refresh reconcile
Hardens the virtual-display → capture → encode bring-up against the transient
failures that surfaced as black screens / wrong refresh on cold KDE sessions.

- m3: build_pipeline_with_retry wraps the initial vd.create() + first-frame with
  bounded exponential backoff (4 attempts, 500ms→2s). is_permanent_build_error
  classifies config/version/missing-tool failures so they fail fast instead of
  burning the retry budget. Encoder + frame clock now pace to the *achieved*
  refresh reported in VirtualOutput::preferred_mode, not the requested rate.
- capture/linux: PortalCapturer::Drop sends a pipewire channel quit and joins the
  thread, so a dropped/failed/retried capturer releases its PipeWire thread + EGL/
  CUDA context promptly instead of leaking it to process exit. First-frame timeout
  now reports the node id and distinguishes "format never negotiated" from
  "negotiated but no buffers arrived" via a negotiated flag set in param_changed.
- vdisplay/kwin: set_custom_refresh reads back the active mode from kscreen-doctor
  and returns the refresh KWin actually gave us (a rejected custom mode silently
  leaves the output at 60Hz); create() carries it into preferred_mode.
- vdisplay/gamescope: find_gamescope_node requires the Video/Source object (the
  node.name=gamescope tag is on two objects; the other wedges the link); a version
  check warns on <3.16.22 (the PipeWire-1.6 capture-deadlock signature).

Live-validated against headless KWin: 720p120 build with requested=120 achieved=120,
zero-copy CUDA frames, and no per-session thread accumulation across back-to-back
sessions. Tests: +3 unit (retry classifier, gamescope version parse); 49 host tests
green, clippy/fmt clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 22:45:41 +02:00
enricobuehler a4eacabecd feat(apple): explicit input-capture state machine — no more cursor grabs on window chrome
ci / rust (push) Has been cancelled
Capture used to engage whenever the app became active, so the click that activates the
window — on the title bar (a drag) or a resize edge — got the cursor warped away
mid-gesture, and raw deltas kept streaming to the host while the user fought the window.
Reworked Moonlight-style, with capture as a deliberate, reversible state owned by
StreamLayerView:

- Engage: automatically once when the stream starts / trust is confirmed (one-shot, can
  never fire surprisingly later), or by clicking into the video (that click's
  press/release are suppressed toward the host; acceptsFirstMouse makes it one click
  from another app). NEVER on app re-activation.
- Release: ⌘⎋ (toggles, key-window-scoped), focus loss — now including same-app window
  switches (⌘, / ⌘N / ⌘M resign key without resigning the app; previously the new
  window inherited a hidden frozen cursor and its typing was double-delivered to the
  host) — and disconnect.
- While released: nothing is forwarded (InputCapture.forwarding gates the GC handlers;
  held keys/buttons are flushed host-side so nothing sticks), the cursor is free, and
  the HUD (now showing the capture state) is clickable.
- The no-beep behavior moved from the NSEvent monitor to first-responder key
  consumption — swallowing at the monitor risked starving GC's own delivery (the
  "input broken altogether" report). The monitor now only intercepts ⌘⎋.
- Adversarial-review fixes: a second session preempts the previous one cleanly instead
  of leaving it captured with dead GC handlers (onPreempted); the engage click's
  suppression latch can't outlive the click (mouseUp backstop); ⌘⎋'s physical Esc can't
  type into the host in either toggle direction (suppressedVK latch + Esc-while-⌘
  guard); capture callbacks defer out of the SwiftUI update pass.

Validated live against the box: 16185 input datagrams injected during a captured
session (gamescope EIS), title-bar drag/resize free while released, and visible
cursor + typing on a streamed KWin desktop, all user-confirmed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-10 22:42:44 +02:00
enricobuehler acf44eed5f fix(apple): stop the macOS beep on every keystroke while streaming
ci / rust (push) Has been cancelled
GCKeyboard reads the HID state directly, so the key NSEvents kept traveling the
responder chain unhandled — and an unhandled keyDown makes NSWindow play the
"invalid input" sound on every keystroke. InputCapture now installs a local event
monitor for its lifetime that swallows key events, except ⌘-combos, which still
reach the local app (the HUD's ⌘D disconnect, ⌘Q) in addition to the host.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-10 22:03:56 +02:00
enricobuehler 0494e0200a feat(apple): adapt the macOS client to ABI v2 — client identity + SPAKE2 PIN pairing
ci / rust (push) Has been cancelled
The pairing/renegotiation batch bumped the punktfunk/1 ABI to v2 and the host now
hard-rejects v1 Hellos (m3.rs), so streaming from the Mac was dead until the bundled
PunktfunkCore.xcframework is rebuilt — it is gitignored, so that is a per-checkout step:
bash scripts/build-xcframework.sh. The Swift wrapper itself was already adapted upstream;
this lands the app on top of it.

- ClientIdentityStore: persistent client identity in the login Keychain, presented on
  every connect so paired hosts recognize this Mac. Keychain access failure throws
  instead of regenerating (a fresh identity would silently un-pair this Mac from every
  --require-pairing host); a lost first-run race resolves toward the stored identity;
  pairing uses the strict loadForPairing() so a memory-only identity can't strand a
  ceremony.
- PairSheet: the SPAKE2 PIN ceremony, reachable from a host card's context menu and from
  the trust prompt's "Pair with PIN instead…" (which drops the live session first — the
  host's accept loop is sequential). Success pins the verified fingerprint and connects;
  an in-flight ceremony self-discards when the sheet is dismissed, so a late success
  can't pin + auto-connect behind the user's back. Wrong PIN and Keychain failures get
  distinct, actionable error text.
- Tests: identity unit tests; the full pairing ceremony + --require-pairing gate on
  loopback (test-loopback.sh arms a second host, parses its PIN from the log, and gives
  both hosts throwaway config homes — no more writes to the real ~/.config/punktfunk);
  remote pairing + pinned stream over the LAN (PUNKTFUNK_REMOTE_PIN, _PORT).

Validated live against the box: SPAKE2 ceremony with the host's arming PIN → verified
fingerprint → pinned + identified 720p60 session (host persisted the client identity);
first light 60/60 AUs decoded to pixels; vkcube on glass through the app.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-10 21:49:43 +02:00
enricobuehler 49d31b9cad fix(headless-kde): --no-block the portal restart so bring-up isn't blocked ~30s
ci / rust (push) Has been cancelled
A synchronous systemctl try-restart of the portal chain (xdg-desktop-portal is Type=dbus,
waits for its bus name) blocked the script ~30-40s before plasmashell started. --no-block
queues the restart and returns immediately — the portal only needs to be ready before the
first client streams (seconds later), not before plasmashell. Validated: plasmashell up in
1s (was ~30s); a virtual capture session against the fresh session streamed 720/720 frames
@720p120, zero-copy CUDA, no black screen.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 19:33:54 +00:00
enricobuehler 9fdc3c3246 feat(headless-kde): reliable bring-up — readiness probe, fix portal ordering/env (roadmap #1 phase 1)
ci / rust (push) Has been cancelled
Headless KDE startup was a chain of timing-sensitive handoffs gated by a blind `sleep 2`,
the dominant source of black screens. Phase-1 fixes:

- New `punktfunk-host probe-compositor` subcommand: exits 0 iff the detected compositor is
  up AND ready to create a virtual output now. KWin gets a real check (connect + registry
  roundtrip + the privileged zkde_screencast global must be advertised — what the backend
  needs); gamescope/Mutter/wlroots create on demand so the probe just confirms Linux.
  (vdisplay::probe dispatcher + kwin::probe; reuses kwin.rs's existing roundtrip path.)
- run-headless-kde.sh: replace `sleep 2` with an active readiness wait (poll probe-compositor
  until ready, 30s deadline, and bail with kwin's log if kwin_wayland exits during init).
  Move the portal restart to AFTER readiness, and precede it with `systemctl --user
  import-environment` + `dbus-update-activation-environment` (the missing env import — the
  Sway script does this; without it a restarted portal inherits a stale/empty WAYLAND_DISPLAY,
  which is the "streams but eats no input/audio" failure). kwin's stderr → a log file.

Validated: probe-compositor exits 0 "Kwin ready" against the live session, exit 1 with a
clear diagnostic when the compositor is absent. 114 tests green, clippy/fmt clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 19:25:52 +00:00
enricobuehler aa5cee57bd docs: next-goals roadmap (KDE reliability → options → mic → Bazzite → touch → UHID DualSense)
ci / rust (push) Has been cancelled
Research-grounded sequence + per-goal approach/effort. Decisions: start with KDE startup
reliability; Bazzite via COPR RPM then bootc image; commit to full UHID DualSense.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 19:22:03 +00:00
enricobuehler c9ad74a620 fix(web): harden BFF auth — adversarial-review fixes
ci / rust (push) Has been cancelled
Multi-agent security review of 9856c04 (4 dimensions, 2-skeptic verification):

- CRITICAL functional+security: the session cookie inherited h3's Secure=true default;
  browsers DROP Secure cookies over plain http://, so login silently failed on a LAN HTTP
  client (worked only on localhost, a secure context — which is why the live test passed).
  Now set the cookie attributes explicitly: HttpOnly + SameSite=Lax + Path=/, and Secure
  only when PUNKTFUNK_UI_SECURE=1 (behind TLS). Verified: Set-Cookie no longer has Secure.
- Gate bypass: isPublicPath allowlisted any path ending in .json/.css/.png/etc., so
  /api/v1/openapi.json (served unauthenticated on the mgmt side too) leaked the whole API
  schema through the token-injecting proxy. Now /api is ALWAYS gated and the generic
  extension allowlist is gone (client assets are all under /assets/, still allowlisted).
  Verified: /api/v1/openapi.json and /api/v1/status.json → 401.
- Session lifetime: added maxAge (7d) — bounds a stolen cookie (cookie Max-Age + iron seal
  TTL); previously never expired.
- Open redirect: the post-login `next` accepted protocol-relative `//evil.com`. Hardened
  client + added safeNextPath() (same-origin path only).

Re-validated end to end: login assets public (200), /api/openapi.json gated (401), authed
/api/v1/status (200), unauth /→302. tsc + build green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 18:55:41 +00:00
enricobuehler 9856c04b75 feat(web): login-gated BFF auth — sealed session cookie + server-side token injection
ci / rust (push) Has been cancelled
Single-user, LAN-reachable-but-gated. The web server is a backend-for-frontend:

- Login: POST /_auth/login {password} checks PUNKTFUNK_UI_PASSWORD (constant-time) and
  sets a SEALED session cookie (h3 useSession / AES-GCM). server/middleware/auth.ts gates
  every request — pages 302 → /login, /api → 401 — and FAILS CLOSED (503) when
  PUNKTFUNK_UI_PASSWORD is unset, so a misconfigured LAN-exposed server admits no one.
- The management API stays loopback-only + token (never LAN-exposed). The proxy
  (server/routes/api/[...].ts) injects PUNKTFUNK_MGMT_TOKEN server-side and drops the
  browser's cookie before forwarding — the token never reaches the browser, which only
  holds the session cookie.

Nitro doesn't auto-scan a server/ dir, so the Nitro plugin gets an explicit scanDirs to
pick up middleware + routes. Client: removed the localStorage token (server injects it);
the fetcher bounces to /login on 401; new /login page (bare, no shell); Settings drops the
token field and gains a Sign-out button; en/de strings.

Validated live end to end: unauth /→302, /api→401; wrong pw→401; right pw→200+cookie;
authed /api/v1/status→200 (proxied, mgmt token injected — the host required it); logout→
session cleared→401. tsc + build green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 18:43:14 +00:00
enricobuehler 7e4ae05944 refactor(web): switch to Bun + Nitro v2 (bun preset) — proper TanStack Start deploy
ci / rust (push) Has been cancelled
The earlier "render the shell with a custom script" was a hack. The real issues were a
version matrix and a missing server target:

- TanStack Start's start-plugin-core peer-requires Vite >= 7; on Vite 6 the build's
  prerender/post-build buildApp plugin hook silently doesn't run (Vite 6 lets a
  config-level builder.buildApp suppress plugin buildApp hooks; Vite 7 runs both). Pinned
  Vite ^7 + @vitejs/plugin-react ^5 (v5 ↔ Vite 7; v6 needs Vite 8 / vite/internal).
- Added @tanstack/nitro-v2-vite-plugin with the `bun` preset — the server/deploy target.
  `bun run build` → .output/ (bun-runnable server + .output/public). `bun run start` =
  `bun run .output/server/index.mjs`.
- Full SSR instead of SPA mode: SPA-shell prerender points its preview server at the old
  dist/server/server.js path that Nitro relocates, breaking the build. The Nitro server
  renders the shell per request; React Query fetches client-side after hydration.
- Nitro routeRules proxy /api/** → PUNKTFUNK_MGMT_URL (default 127.0.0.1:47990), so the
  browser stays same-origin (bearer token rides along, no CORS).

Toolchain is now Bun (package manager + runtime): bun.lock replaces pnpm-lock.yaml;
scripts/prepare/start use bun. Validated live: bun build → .output, bun server SSR-renders
the console on :3000 and proxies the API (health/host return through it). tsc clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 17:46:47 +00:00
enricobuehler 381b059852 fix(web): add @vitejs/plugin-react — dev mode needs the React Refresh runtime
ci / rust (push) Has been cancelled
TanStack Start's dev server requires a React Refresh plugin; without it `/@react-refresh`
404s, the client entry 500s, and nothing hydrates (blank screen — the production build was
unaffected since rollup handles JSX there). Pinned to the v4 line: plugin-react 6 imports
`vite/internal` (Vite 7 only) and we're on Vite 6. Must sit after tanstackStart() in the
plugin list.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 17:08:43 +00:00
enricobuehler e0b166ad60 feat(web): management console — TanStack Start + orval + shadcn + Paraglide
ci / rust (push) Has been cancelled
Browser UI for the host's management REST API (mgmt.rs / docs/api/openapi.json).

Stack, exactly as specified:
- TanStack Start (Vite, SPA mode) — file-based routes, SSR shell + client hydration.
- React Query via orval codegen from the checked-in OpenAPI spec: a custom fetch mutator
  (src/api/fetcher.ts) centralizes the base URL, the bearer token (Settings → localStorage),
  JSON, and a throwing ApiError; the query client skips retries on 4xx. orval returns the
  response body directly (includeHttpResponseReturnType:false) so a query's `.data` is the
  typed payload; GET→useQuery, POST/DELETE→useMutation by method.
- shadcn/ui on Tailwind v4 (CSS-first tokens, dark-first) — button/card/badge/input/label/
  table/skeleton primitives hand-authored from the canonical source.
- Paraglide i18n (en + de) with a reactive useLocale() hook and a language switcher.

Pages: dashboard (live status — video/audio/session/stream, stop-session + request-IDR,
2s polling), host (identity/codecs/ports), clients (paired list + unpair), pairing (PIN
submit, polls pin_pending), settings (API token + language).

Dev server proxies /api → 127.0.0.1:47990 (same-origin, no CORS; PUNKTFUNK_MGMT_URL to
override). Generated code (orval client, paraglide runtime, routeTree) is gitignored and
reproduced by `pnpm codegen` (prepare/pre* scripts). Validated live against `serve`: API
shapes match, dev proxy works, SSR shell renders the localized nav, build + tsc green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 17:00:12 +00:00
enricobuehler ff4fe197be fix(punktfunk/1): adversarial-review fixes — SPAKE2 pairing, renegotiation hardening, +more
ci / rust (push) Has been cancelled
Triaged the multi-agent review of the renegotiation + pairing + Sway + AV1/surround batch
(1 critical, 11 major/minor confirmed). Fixes:

CRITICAL — PIN pairing was offline-brute-forceable. The HMAC-of-PIN proof let an active
MITM who terminates the TOFU ceremony recover the 4-digit PIN by offline dictionary search
(all other inputs observable) and forge a correctly-bound proof. Replaced with **SPAKE2**
(balanced PAKE, `spake2` crate) + key-confirmation MACs, binding both cert fingerprints as
the SPAKE2 identities: an attacker gets exactly ONE online guess, no offline search, and
mismatched cert views (a real MITM) never reach a shared key. Also reworked the UX to an
"arming PIN" — one PIN per arming window shown at host startup (the SPAKE2 client needs the
PIN to build its first message, so it can't be minted per-connection). Validated live:
wrong PIN rejected in 0.1s, right PIN pairs + persists + the paired identity streams.

Pairing hardening: `--allow-pairing`/`--require-pairing` must arm pairing (default rejects
unsolicited ceremonies); per-host cooldown bounds online guessing; the client flushes its
CONNECTION_CLOSE so a refused ceremony can't wedge the sequential host for the full timeout;
atomic (temp+rename) paired-store writes.

Protocol: control/pairing messages use a distinct CTL_MAGIC (PKFc) — fully disjoint from
the positional Hello namespace (a future abi_version can't be misparsed as a control
message); all typed decodes are length-exact. ABI_VERSION → 2 (punktfunk_connect signature
gained the identity params; header regenerated).

Renegotiation: drain the reconfig channel to the NEWEST mode (one rebuild, not one per
stale step); validate refresh_hz; build the new pipeline BEFORE dropping the old so a
rebuild failure keeps the session on its current mode instead of killing it.

GameStream: packetDuration snaps to {5,10} (an in-between value isn't a legal Opus frame
size and would kill audio). Sway: chooser file moved to $XDG_RUNTIME_DIR (was a fixed
world-writable /tmp path — DoS / capture-misdirection by another local user).

Swift: fixed two compile breakers in the new pairing/identity APIs (Int32 status .rawValue,
UInt cap cast). New SPAKE2 + namespace-disjointness + pairing-roundtrip unit tests; the
in-process pairing test now also exercises the arming PIN + cooldown. 114 tests green,
clippy -D warnings clean (both feature sets), fmt, C-ABI harness.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 16:26:48 +00:00
enricobuehler 429bd1e6ac Merge branch 'worktree-agent-a6fe98c40d55fd284' into m1-lumen-core
# Conflicts:
#	CLAUDE.md
2026-06-10 15:42:48 +00:00
enricobuehler 4d26ac5c85 feat: punktfunk/1 — mid-stream mode renegotiation + PIN pairing ceremony
Renegotiation (no reconnect on resize): the handshake bi-stream stays open; the client
sends Reconfigure{mode} (typed post-handshake message), the host validates + acks
Reconfigured and rebuilds capture/encoder/virtual output at the new mode while the data
plane (keys, ports, FEC) runs untouched — the first new-mode AU is an IDR with in-band
parameter sets. NativeClient::request_mode / punktfunk_connection_request_mode; mode()
reflects the active mode. Validated live on KWin: one continuous stream, 225 frames
@1280x720 then 395 @1920x1080, ~90 ms pipeline rebuild (ffprobe shows both resolutions).

PIN pairing (mutual trust, kills TOFU MITM): clients get persistent self-signed
identities presented via QUIC client auth (generate_identity / client auth offered but
optional server-side — legacy clients still connect). Ceremony on the control stream:
PairRequest{name} → host shows a 4-digit PIN (log) + PairChallenge{salt} → client proves
with HMAC-SHA256(PIN‖salt, client_fp‖host_fp) — binding both certs means a MITM can't
forward a proof, single attempt per PIN, constant-time compare → PairResult; host
persists the fingerprint (~/.config/punktfunk/punktfunk1-paired.json), client pins the
host's. m3-host --require-pairing gates sessions on the paired set.
NativeClient::pair + punktfunk_pair/punktfunk_generate_identity in the ABI; reference
client: --pair PIN --name LABEL + auto-generated persistent identity, --remode for live
renegotiation testing. Swift wrapper: ClientIdentity/generateIdentity()/pair(),
requestMode()/currentMode(); README handoff updated.

Tested: reconfigure/pairing wire roundtrips, C-ABI mode switch ack, full in-process
ceremony (wrong PIN → Crypto, anonymous-vs-gate rejection, success → pinned session);
live wrong-PIN ceremony against the serving host (PIN logged, proof rejected).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 15:42:29 +00:00
enricobuehler 3cc3c02b42 feat(gamestream): AV1 negotiation + 5.1/7.1 surround audio
Codec negotiation (M2 polish):
- ServerCodecModeSupport now advertises what we encode: H264|HEVC|AV1_MAIN8
  = 65793 (flags verified against moonlight-common-c Limelight.h). The old
  placeholder 3843 wrongly claimed HEVC Main10 + 4:4:4 and no AV1. Main10
  bits stay off on purpose: Moonlight ties 10-bit to HDR, and capture is
  8-bit SDR BGRx with no HDR metadata path (av1_nvenc -highbitdepth was
  validated working for later).
- RTSP ANNOUNCE: bitStreamFormat 0/1/2 -> H264/HEVC/AV1 (already plumbed to
  av1_nvenc; validated e2e via `m0 --codec av1` + ffprobe av01), and a
  dynamicRangeMode!=0 request now logs + falls back to 8-bit SDR.

Surround audio (M2 polish):
- ANNOUNCE x-nv-audio.surround.{numChannels,AudioQuality} +
  x-nv-aqos.packetDuration -> per-session AudioParams; DESCRIBE advertises
  all six Opus configs (normal before HQ per channel count). Normal-quality
  mappings are pre-rotated for the client's GFE-order LFE swap
  (RtspConnection.c, verified verbatim) so its derived decoder mapping
  equals our encoder mapping — including 7.1, where Sunshine's rotate only
  covers [3,6) and scrambles LFE/SL/SR.
- 5.1/7.1 encode via libopus multistream (audiopus_sys, the sys layer the
  opus crate already links) with Sunshine's layouts/bitrates, RAII wrapper;
  the live-validated stereo wire is byte-identical (plain Opus, no FEC).
- Surround sessions add Sunshine-style RS(4,2) audio FEC (packetType 127 +
  AUDIO_FEC_HEADER, the OpenFEC parity matrix both ends hardcode, nanors
  gemm semantics verified from nanors/rs.c).
- PipeWire capture generalized to the negotiated channel count with explicit
  FL FR FC LFE RL RR [SL SR] positions; missing sink channels are zero-
  filled by the channel-mixer. PwAudioCapturer now tears down cleanly on
  Drop (pipewire channel -> loop quit), so a channel-count change can
  reopen without leaking a capture stream.

Tests: serverinfo mask, RTSP codec/audio param parsing, DESCRIBE contents,
surround-params strings + client-swap round trip, FEC parity self-recovery
and packet layout, real-codec 5.1 channel-identity round trip, and an
ignored live test (ran green against a 6ch null sink monitor).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 15:41:15 +00:00
enricobuehler 7381ba8218 feat(vdisplay): wlroots/Sway backend — swaymsg headless output + xdpw chooser
The fourth VirtualDisplay backend: `swaymsg create_output` adds a HEADLESS-N
output (name found by diffing get_outputs), `output <NAME> mode --custom
WxH@HzHz` sets the client's exact mode (and the refresh clock a fresh headless
output needs to produce frames at all), and the PipeWire node comes from the
ScreenCast portal. Headless output selection is non-interactive via
xdg-desktop-portal-wlr's chooser hook: a managed config (chooser_type=simple,
chooser_cmd cats /tmp/punktfunk-xdpw-output; portal try-restarted when the
config changes) plus a per-session `Monitor: <NAME>` written to that file.
Teardown is RAII: drop ends the portal thread (zbus connection drop ends the
cast) then `swaymsg output <NAME> unplug`. swaymsg commands go after `--` so
tokens like `--custom` reach sway instead of swaymsg's getopt.

Validated live on headless sway 1.11 (gles2-on-NVIDIA, xdpw 0.8.1), zero-copy
dmabuf→CUDA on both runs: 720p60 257 frames p50 0.77 ms, 1080p60 480/480
frames p50 1.18 ms, output unplugged with the session both times. The
checked-in xdpw.config sample now matches the managed config (the old
chooser_type=none/HEADLESS-1 form would pin capture to the wrong output).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 15:23:28 +00:00
enricobuehler 977c792b4b fix: keep the stream view's identity stable across the trust prompt
ci / rust (push) Has been cancelled
The awaiting-trust and streaming phases rendered StreamView in different switch
branches, so confirming trust dismantled and recreated the NSView — the fresh pump had
already missed the opening IDR (infinite GOP: no other keyframe ever comes) and decoded
nothing. One session branch now hosts a single StreamView; the trust card is an overlay
on the blurred stream and only the capturesCursor flag flips on confirmation.

Verified live against the box (gamescope+vkcube at 720p60, 11.7 Mb/s on glass). Note for
host runs: without PUNKTFUNK_COMPOSITOR=gamescope + PUNKTFUNK_GAMESCOPE_APP, m3-host
auto-picks KWin and streams its (black, empty) session — looks identical to a client
bug but isn't one.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-10 16:44:59 +02:00
enricobuehler 187c173e01 fix(headless-kde): restart xdg-desktop-portal after kwin comes up
ci / rust (push) Has been cancelled
The portal processes bind to the compositor that existed when they started; after a kwin
restart the stale instances point at a dead socket and RemoteDesktop/EIS input injection
times out ("EIS setup timed out"). Hit live: a fresh session streamed fine but ate no
mouse/keyboard until the portals were restarted.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 14:29:31 +00:00
enricobuehler 5e77731da0 feat: hosts grid + trust-on-first-use UX + settings pane
ci / rust (push) Has been cancelled
The app grows from a dev connect form into a real client shell:

- Home is a grid of saved hosts (UserDefaults-persisted; context menu: Remove / Forget
  Identity), "+" in the toolbar opens the add-host sheet, the stream mode moved into
  Settings (⌘, / gear) — native resolution stays the only mode, no scaling.
- Trust is now explicit: the protocol always supported certificate pinning, but the app
  passed no pin and discarded the observed fingerprint — silently trusting any host.
  First connect now shows the host's SHA-256 fingerprint (compare with the "clients pin
  this fingerprint" line in the host log) over the live-but-blurred stream; the stream
  must pump immediately (the opening IDR is the only guaranteed one), so StreamView gains
  a capturesCursor switch to keep the cursor free while the prompt needs clicking, and
  input capture starts only after confirmation. Trusting pins the fingerprint per host;
  a changed host identity then refuses to connect.
- PUNKTFUNK_AUTOCONNECT keeps working (auto-trusts, doesn't touch the saved hosts).

Host→client authorization (pairing PIN) remains a punktfunk-core roadmap item — the host
still accepts any client that can reach its port.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-10 16:15:37 +02:00
enricobuehler dc42d6a375 feat: app icon (Icon Composer) + Xcode project settings for it
punktfunk_Logo.icon (Icon Composer 2.0) in App/, ASSETCATALOG_COMPILER_APPICON_NAME set.
Compiles with Xcode 27 beta's actool; Xcode 26.5's actool crashes on EVERY .icon file
(known regression, Apple FB20183399, expo/expo#46121) — build with the beta (or 26.4.1)
until a 26.x fix lands. The icon itself is fine.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-10 16:15:15 +02:00
enricobuehler b21fffc3d1 feat: Xcode app project for the macOS client (Punktfunk.app)
ci / rust (push) Has been cancelled
clients/apple was a bare Swift package — fine for swift run/test, but app icons, a real
bundle (Info.plist, signing identity, TCC), and the normal Xcode build/run flow need an
app target. Punktfunk.xcodeproj (synchronized-folder format) wraps the SAME sources as
the CLI dev shell (Sources/PunktfunkClient) plus App/Assets.xcassets, and links
PunktfunkKit from the local package — no source duplication, both flows stay green:
swift build / swift test / swift run PunktfunkClient, and xcodebuild -scheme Punktfunk.

The asset catalog ships an empty AppIcon slot ready for the Icon Composer .icon
(drag in + set as App Icon + drop the placeholder; see README — including the actool
crash observed with the current icon bundle). Package tests on ⌘U need one GUI step
(Edit Scheme → Test → +); a hand-written package-test scheme reference doesn't resolve
headlessly.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-10 15:50:50 +02:00
enricobuehler 9aa2d71f49 fix: hide + freeze the local cursor while streaming
ci / rust (push) Has been cancelled
The host renders its own cursor from our raw deltas, so the local macOS cursor both
stays visible and drifts away from the remote one — and it can wander out of the window,
where a click focuses another app. While the stream has focus, do what Moonlight does:
warp the cursor mid-view, disconnect it from mouse movement
(CGAssociateMouseAndMouseCursorPosition(false) — GCMouse still delivers raw HID deltas),
and hide it. Released on app deactivation (Cmd+Tab is the escape hatch), view teardown,
and disconnect; re-captured when the stream regains focus. The HUD's Disconnect gains ⌘D
since a hidden, frozen cursor can't click it.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-10 15:38:03 +02:00
enricobuehler bfd64ce871 rename: lumen → punktfunk, everywhere
ci / rust (push) Has been cancelled
Full project rename, decided 2026-06-10:
- Crates/binaries: punktfunk-core / punktfunk-host / punktfunk-client-rs.
- C ABI: punktfunk_* symbols, Punktfunk* types, include/punktfunk_core.h,
  PUNKTFUNK_FEATURE_QUIC guard (header regenerated; cbindgen renames updated, incl.
  PUNKTFUNK_BTN_*/PUNKTFUNK_AXIS_* wire constants).
- Protocol: punktfunk/1 — control-plane magic LMN1 → PKF1, nonce salt lmn1 → pkf1.
  WIRE BREAK: clients must be rebuilt from this revision.
- Env knobs: PUNKTFUNK_VIDEO_SOURCE / PUNKTFUNK_COMPOSITOR / PUNKTFUNK_ZEROCOPY / ….
- Host config dir: ~/.config/punktfunk (the box's dir was migrated in place — the
  persistent identity is unchanged, pinned fingerprints stay valid).
- Swift package: PunktfunkKit + PunktfunkCore.xcframework + PunktfunkConnection
  (Sources/PunktfunkClient app + tests renamed with it); build-xcframework.sh updated.
- scripts/: 60-punktfunk.rules, punktfunk-host.service; OpenAPI doc regenerated.

Also: scripts/headless/run-headless-kde.sh — full headless Plasma bringup. Root cause of
"desktop but no apps/settings" over the stream: plasmashell launched without
XDG_MENU_PREFIX=plasma-, so the launcher resolved a nonexistent applications.menu and
rendered an empty menu. The script sets the complete KDE session env (menu prefix,
KDE_FULL_SESSION, session version) and rebuilds ksycoca before starting plasmashell.

Gate: 97/97 tests, clippy -D warnings (both feature sets), fmt, C-ABI harness PASS,
zero lumen references left outside .git.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 13:11:59 +00:00
enricobuehler b8b23c8fb2 docs: box setup complete — Mutter + system gamescope + gamepads all live-validated
ci / rust (push) Has been cancelled
- Mutter backend validated on headless GNOME Shell 50.1: RecordVirtual virtual monitor at
  the client's mode, 360/360 frames @1080p60, p50 1.28 ms, tiled-dmabuf zero-copy. All
  three VirtualDisplay backends (KWin/gamescope/Mutter) are now proven live.
- gamescope 3.16.22 system install validated (720/720 @720p120 via /usr/local/bin, the
  PATH override is retired from the docs).
- Gamepads validated live over lumen/1: client datagrams -> uinput "Microsoft X-Box 360
  pad" created (event9/js1), destroyed with the session (udev rule + input group active).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 12:54:18 +00:00
enricobuehler bf8a974e8b feat: M4 stage 1 — the SwiftUI client is real: compiles, tested, first light on glass
ci / rust (push) Has been cancelled
The clients/apple scaffold is now a working macOS client, validated live against this
repo's host across the LAN: gamescope virtual output → NVENC HEVC → lumen/1 (GF(2¹⁶) FEC +
AES-GCM over UDP, QUIC control) → VideoToolbox → AVSampleBufferDisplayLayer at 720p60,
mouse/keyboard flowing back as QUIC datagrams into the host's gamescope EIS injector
(~3.7k events injected in one session).

LumenKit:
- LumenConnection: the predicted cbindgen compile fixes (C17 header spells the typedefs as
  integers while the enum constants import as a distinct Swift type — bridge by rawValue);
  close() is now safe from any thread (a close flag + pumpLock held across the blocking
  poll enforce the C contract "never close with a next_au in flight"; flag prevents
  lock-starvation by back-to-back polls).
- StreamView: per-pump cancellation token (reconnects can't double-pump), flush + re-gate
  on the next in-band parameter sets when the layer fails, no stale enqueue after restart.
- InputCapture: fractional-delta accumulation (sub-pixel motion isn't truncated away),
  pressed-state tracking with release-all on focus loss and stop() (nothing sticks down
  host-side), global-singleton ownership guard (GC has one handler slot per process),
  X1/X2 buttons, horizontal scroll, full keypad/CapsLock/ISO-102nd/PrintScreen/Menu VKs.
- LumenClient app shell (swift run LumenClient): connect form, fps/Mb-s HUD,
  LUMEN_AUTOCONNECT/LUMEN_MODE for scripted first-light runs.
- Tests: Annex-B byte-level units; real-codec round trip (VTCompressionSession-encoded
  HEVC rebuilt as the host's wire shape → AnnexB → VTDecompressionSession → pixels);
  test-loopback.sh (Swift client vs a real local m3-host over loopback — the Swift twin of
  c_abi_connection_roundtrip); RemoteFirstLightTests (full pipeline over the LAN).

Host/build fixes that fell out:
- The workspace builds on non-Linux again: gamestream audio (opus) and sendmmsg batching
  are now platform-gated with stubs/fallback, per the crate's "compiles everywhere" rule.
- Horizontal scroll was inverted end-to-end: the injectors negated BOTH axes onto the
  ei/wl axes, but GameStream's horizontal convention is positive = right
  (moonlight-qt/Sunshine pass it through unnegated) — only vertical flips now. This also
  un-inverts real Moonlight clients.
- AnnexB drops all zeros preceding a start code (trailing_zero_8bits padding), ffmpeg's
  policy, instead of leaking them into the preceding NAL.
- build-xcframework.sh: deployment targets pinned to the package floor + an otool guard —
  cargo does not fingerprint MACOSX_DEPLOYMENT_TARGET, so warm caches can silently ship
  too-new minos objects.

Adversarially reviewed (5-dimension multi-agent pass, every finding refutation-verified):
14 confirmed findings, all fixed above; the send-while-polling core-contract gap flagged
here is closed by the lumen/1 session-planes work (&self pulls + per-plane borrow slots).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-10 14:46:45 +02:00
enricobuehler 520d7342dd feat: M3 — full lumen/1 session planes: audio, gamepads+rumble, pinned trust, persistent listener
ci / rust (push) Has been cancelled
m3-host is now a real host, not a one-shot demo. Everything validated live on this box
(two back-to-back sessions, pinned + TOFU, ~200 audio pkts/s, p50 0.84 ms at 720p60).

lumen-core:
- quic.rs: QUIC-datagram side planes demuxed by first byte — Opus audio 0xC9
  ([magic][u32 seq][u64 pts_ns][opus], host→client) and rumble 0xCA ([magic][pad][low][high]).
- Trust: endpoint::server_with_identity (persistent PEM identity) and
  endpoint::client_pinned — SHA-256 cert-fingerprint pinning with TOFU (observed
  fingerprint reported back for persisting). The verifier checks the TLS 1.3
  CertificateVerify signature for real (an MITM replaying the host's public cert without
  its key is rejected; cert pinning alone would not prove key possession).
- client.rs: NativeClient gains pin + host_fingerprint, audio/rumble receivers
  (next_audio / next_rumble); pull methods take &self so the C ABI's per-plane threads
  never alias a &mut (per-plane mutexed borrow slots in abi.rs).
- abi.rs: lumen_connect(pin_sha256, observed_sha256_out) + lumen_connection_next_audio /
  next_rumble. input.rs: documented gamepad wire contract (GameStream buttonFlags bits,
  XInput axis conventions, +y = up) — exported as LUMEN_BTN_*/LUMEN_AXIS_* (bare BTN_*
  collides with <linux/input-event-codes.h> at different values).

lumen-host (m3):
- Persistent accept loop: sessions back to back on one endpoint (--max-sessions, 0 =
  forever); per-session failures log and the loop keeps serving; 10 s handshake deadline
  so a silent client can't wedge the sequential accept queue; teardown on every exit path
  (stop flag → conn.close → join audio+input threads).
- Audio plane: desktop PipeWire capture → Opus 48 kHz stereo 5 ms CBR → datagrams; ONE
  capturer reused across sessions via an AudioCapSlot (PipeWire streams have no cheap
  teardown — per-session opens would leak a thread + core connection + live node each).
- Gamepad routing: incremental GamepadButton/GamepadAxis datagrams accumulate into
  per-pad state feeding the uinput xpad manager; force feedback returns as rumble
  datagrams, with current state re-sent every 500 ms (idempotent-state healing for the
  lossy channel). QUIC endpoint serves the persistent ~/.config/lumen identity and logs
  the pinnable fingerprint.

lumen-client-rs: --pin (malformed values abort — never silently downgrade to TOFU),
TOFU fingerprint logging, audio/rumble datagram counters, gamepad events in --input-test.

clients/apple: scaffold synced — pinSHA256/hostFingerprint (wrong-size pin throws,
fail-closed), nextAudio/nextRumble, gamepad event constructors; README handoff updated
(persistent listener, audio decode notes, trust UX).

Adversarially reviewed (5-dimension multi-agent pass over the diff, 2-skeptic
verification): fixed the MITM signature-check gap, a Y-axis contract inversion, header
macro collisions, ABI aliasing UB, the PipeWire per-session leak, the missing handshake
deadline, fail-open pin parsing, and teardown-on-error paths.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 12:26:18 +00:00
enricobuehler 3ea096ace9 feat: M4 groundwork — lumen/1 client connector in the C ABI + SwiftUI client scaffold
ci / rust (push) Has been cancelled
The shared-core architecture pays off: platform clients now link ONE Rust library that
does the entire lumen/1 protocol, and only add decode/present/input on top.

lumen-core:
- client.rs (quic feature): NativeClient — QUIC handshake + UDP data plane + input
  datagrams on internal threads; embedder surface = connect / next_frame / send_input.
- abi.rs: lumen_connect / lumen_connection_next_au (borrow-until-next-call, matching
  lumen_client_poll_frame semantics) / lumen_connection_send_input / lumen_connection_mode /
  lumen_connection_close. Guarded in the generated header by LUMEN_FEATURE_QUIC (cbindgen
  [defines] mapping), so the checked-in header is stable across feature sets.
- error.rs: append-only LumenStatus additions Timeout (-9) and Closed (-10).
- TESTED end-to-end through the C ABI: in-process lumen/1 host, lumen_connect pulls 25
  byte-verified frames, sends input, closes (m3.rs::c_abi_connection_roundtrip).

Apple client (clients/apple — SCAFFOLD, written on Linux, first Xcode build pending):
- scripts/build-xcframework.sh: cargo per Apple target → universal staticlib + header
  (LUMEN_FEATURE_QUIC pre-defined) + modulemap → LumenCore.xcframework.
- Package.swift (LumenKit) + Swift sources: LumenConnection (ABI wrapper), AnnexB
  (in-band VPS/SPS/PPS → CMVideoFormatDescription, Annex-B → AVCC CMSampleBuffers with
  DisplayImmediately), StreamView (SwiftUI over AVSampleBufferDisplayLayer — stage-1
  presenter that hardware-decodes compressed HEVC itself), InputCapture (GCMouse raw
  deltas + GCKeyboard HID→VK).
- README.md is the full handoff for the next (Mac-side) agent: build steps, ABI contract,
  first-light test recipe against the Linux host, stage-2 (VT+Metal pacing) plan, and the
  known host-side gaps (single-session m3-host, no lumen/1 audio yet, gamepad kinds not
  yet routed in m3's injector, seed-stage trust).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 07:28:41 +00:00
enricobuehler 2b4ffc3518 docs: bring CLAUDE.md up to date (M2 working, M3 validated, what's-left roadmap)
ci / rust (push) Has been cancelled
Status: M2 streams to a stock Moonlight client at native client resolution/refresh across
KWin/gamescope (Mutter pending validation) with zero-copy + split-encode + gamepads; M3
lumen/1 validated (QUIC control plane, GF(2^16)+AES-GCM, datagram input, p50 0.83ms
pipeline latency). What's-left: M4 client decode/present, NVENC-SDK sub-frame pipelining,
lumen/1 trust model, M2 polish, native clients, plus this box's pending one-time setup.
Layout/invariants/run instructions refreshed (26.04 box, vdisplay/zerocopy/inject trees,
PipeWire consumer discipline, pkill caution).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 07:10:59 +00:00
enricobuehler 68f2b19cca Merge main (management REST API) into m1-lumen-core
ci / rust (push) Has been cancelled
Resolutions: serve() keeps main's AppState::new() with our persisted-pairing load folded
into it; main.rs keeps both the m3 and mgmt modules; mgmt's test LaunchSessions gain the
new appid field; Cargo.lock re-resolved. Full gate green (92 tests, clippy, fmt).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 07:03:41 +00:00
enricobuehler 5b0d84acd0 feat: M3 — lumen/1 native streaming: real video at client mode + input over QUIC datagrams
The native protocol now does the real thing, end to end:

- Hello carries the client's requested mode; the host creates a NATIVE virtual output at
  exactly that size/refresh (same vdisplay backends as the GameStream path) and streams
  NVENC HEVC through the M1 Session (GF(2^16) Leopard FEC + AES-GCM, QUIC-negotiated).
- Input rides QUIC DATAGRAMS — encrypted, congestion-managed, no ENet retransmission
  spikes — decoded into lumen_core InputEvents and fed to the session's input injector.
- Frames are stamped with the capture wall clock; the reference client computes per-frame
  capture→reassembled latency percentiles and writes a playable .h265.
- m3-host gains --source synthetic|virtual + --seconds; the client gains --mode WxHxFPS,
  --out, --input-test (scripted mouse/keyboard datagrams).

VALIDATED live (gamescope session, xev nested): client requested 1280x720@120 → host
created gamescope at that mode → 1680/1680 frames over 14s, zero loss, valid HEVC;
pipeline latency p50 0.83ms / p95 1.2ms / p99 1.3ms (capture→encode→FEC→crypto→UDP→
reassembled, same-host clock); 176 input datagrams sent → injector (GamescopeEi) → 164
X events observed inside the nested session.

Known follow-on: slice-level sub-frame pipelining needs the NVENC SDK directly (libavcodec
emits whole AUs only) — the next big latency lever.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-10 06:56:47 +00:00
enricobuehler de3123038f feat: M3 seed — the lumen/1 native protocol: QUIC control plane + reference client (Phase 5)
The first end-to-end run of lumen's own protocol, past the GameStream compatibility layer.

- lumen-core/src/quic.rs (behind the `quic` feature): the lumen/1 handshake — Hello/Welcome/
  Start as length-prefixed LE binary on one QUIC bi-stream. Welcome carries the COMPLETE
  data-plane Config: mode, FEC scheme incl. GF(2^16) Leopard (inexpressible in GameStream),
  shard sizing, AES-GCM key + per-direction salt, data UDP port. Plus quinn endpoint helpers
  (self-signed server; accepts-any client — pinning lands with the trust model) and framed
  async IO. Round-trip unit-tested.
- lumen-host m3-host: serves one lumen/1 session — QUIC handshake, then a NATIVE thread
  (no async on the frame path — design invariant) streams deterministic 64KB test frames
  through the hardened M1 Session over UdpTransport.
- lumen-client-rs: from scaffold to working reference client — connects, negotiates, brings
  up the client Session over UDP, reassembles + FEC-recovers + byte-verifies every frame.

VALIDATED END-TO-END on localhost: 300/300 frames verified, 0 mismatches, through
QUIC-negotiated GF(2^16) FEC + AES-GCM over real UDP sockets. M4 (decode+present) builds on
this exact client skeleton.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 23:33:40 +00:00
enricobuehler 1eeb35a723 feat: M2 — host productionization: app catalog, persistent pairing, quit semantics, systemd (Phase 4)
- gamestream/apps.rs: an app catalog (loaded from ~/.config/lumen/apps.json, with defaults:
  Desktop + gamescope entries when gamescope/steam/vkcube are installed). /applist renders
  it; /launch?appid=N selects the entry; RTSP PLAY resolves it and the stream honors the
  app's compositor + nested command — so a Moonlight client picks "Steam" and gets a
  gamescope session at its native resolution, or "Desktop" for the KWin/GNOME desktop.
- Persistent pairing: the paired-client cert allow-list now survives restarts
  (~/.config/lumen/paired.json), saved on each successful pairing, loaded at boot.
- Quit semantics: /cancel now actually stops the media threads (streaming/audio flags),
  tearing down the per-session virtual output / gamescope process via the capturer's RAII.
- scripts/lumen-host.service (systemd user unit) + scripts/host.env.example (config file
  consumed by it) — the host runs as a managed service instead of an SSH shell.

Smoke-tested: serve boots, /applist serves the catalog (Desktop + vkcube gamescope entry
auto-detected on this box). GNOME backend validation still pending gnome-shell install;
wlroots vdisplay backend deliberately deferred (not in the priority compositor trio).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 23:23:53 +00:00
enricobuehler 826da9968e feat: M2 — Vulkan bridge: TRUE zero-copy for gamescope's LINEAR dmabufs (Phase 3)
The missing zero-copy path is closed. NVIDIA's EGL won't sample LINEAR and the CUDA driver
rejects raw dmabuf fds — but Vulkan imports dmabufs (VK_EXT_external_memory_dma_buf) and
exports OPAQUE_FD memory that CUDA officially imports. zerocopy/vulkan.rs (ash):

  dmabuf fd → VkBuffer (import cached per fd) → vkCmdCopyBuffer (GPU) →
  exportable VkBuffer → vkGetMemoryFdKHR(OPAQUE_FD) → cuImportExternalMemory → CUdeviceptr

The exportable buffer + CUDA mapping are per-resolution; per frame it's one GPU buffer copy
(fence-waited) + one pitched CUDA copy into the encoder's pool. No CPU touches pixels.
EglImporter::import_linear now routes through the bridge (lazy init; any failure still falls
back to the CPU mmap path). cuda::ExternalDmabuf gained import_owned_fd for the
Vulkan-exported fd.

Validated live: gamescope 720p120 → "Vulkan→CUDA exportable staging buffer ready
size=3686400" (exactly 1280*720*4), full-rate 122.7 fps, decoded frame pixel-correct
(vkcube). KWin's tiled EGL path regression-tested intact. NV12 negotiation dropped — moot
now that BGRx is fully zero-copy.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 23:18:38 +00:00
enricobuehler c39615d7d1 perf: M2 — split the data plane into encode | send threads with batched, paced sends (Phase 2)
stream_body no longer sends: each frame's packet batch goes over a depth-2 bounded queue to a
dedicated send thread, so a send spike can never stall capture/encode (a full queue drops the
NEWEST batch — FEC/RFI covers the client — rather than ever blocking). The sender ships packets
with sendmmsg (≤64/syscall: ~375 syscalls/s instead of ~24k at 5K@240) in 16-packet chunks
paced across ~3/4 of the frame interval — microburst shaping for real links without per-packet
sleep jitter. Client-gone detection moved to the sender (clears `running`); the LUMEN_VIDEO_DROP
FEC test knob moved with the send path. Loopback-tested: batches arrive complete and
byte-identical through the paced sendmmsg path.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 23:13:34 +00:00
enricobuehler 6521146abc feat: M2 — gamepad input: uinput virtual X-Box pads + rumble back-channel (Phase 1)
Full controller path for the SteamOS-like session, mirroring Sunshine byte-for-byte
(wire formats verified against moonlight-common-c + Sunshine source; ioctl numbers and
struct layouts verified by compiling against this box's <linux/uinput.h>, locked in with
const asserts):

- gamestream/gamepad.rs: decode MULTI_CONTROLLER (magic 0x0C, mixed BE-size/LE-body) incl.
  the Sunshine buttonFlags2 extension (paddles/touchpad/Misc — our appversion already
  advertises Sunshine, so clients send it) and CONTROLLER_ARRIVAL (0x55000004); build the
  0x010B rumble plaintext (with the mandatory 4-byte filler). Unit-tested.
- inject/gamepad.rs: VirtualPad clones the kernel xpad identity ("Microsoft X-Box 360 pad",
  045e:028e, exact button/axis codes + absinfo) so SDL/Steam/Proton match their built-in
  mapping with zero config. GamepadManager creates/destroys pads from activeGamepadMask
  (hotplug), emits button transitions + axes (+Y-up → evdev +Y-down negation, D-pad as
  HAT0X/Y) per frame. Rumble: non-blocking FF pump answers UI_BEGIN/END_FF_UPLOAD/ERASE
  (games block in EVIOCSFF until answered), tracks effects with replay expiry + FF_GAIN,
  mixes to (low, high) motor levels, dedups.
- control.rs: channel_limit 8 → 0x30 — Moonlight sends gamepad input on ENet channel
  0x10+n, so the old limit silently discarded ALL controller input. Gamepad events route to
  the manager; rumble is sealed with the client's detected GCM scheme direction-flipped
  (V2 marker 'H?', own seq counter) and sent on the control peer every service tick.
- scripts/60-lumen.rules: udev rule (Sunshine-style) granting the input group /dev/uinput.

Live validation needs the udev rule installed (root-only /dev/uinput on this box) + a
Moonlight client with a controller; everything else is gated and unit/static-checked.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 23:09:16 +00:00
enricobuehler be18a782b1 feat: M2 — GNOME/Mutter virtual-display backend (RecordVirtual) + preferred-mode negotiation
Third compositor on the VirtualDisplay seam, via Mutter's direct D-Bus APIs (the
gnome-remote-desktop headless model, no portal grant): RemoteDesktop.CreateSession →
ScreenCast.CreateSession({remote-desktop-session-id}) → Session.RecordVirtual (creates a
virtual monitor) → Start → PipeWireStreamAdded(node_id). A keepalive thread owns the zbus
connection (sessions die with it — RAII teardown); select with LUMEN_COMPOSITOR=mutter or
XDG_CURRENT_DESKTOP=GNOME.

Mutter sizes its virtual monitor FROM the PipeWire format negotiation, so VirtualOutput
gains preferred_mode (w, h, refresh_hz), threaded into the consumer's format pods as the
default size/framerate. KWin/gamescope set it too (their outputs are already exact-size;
the preference just confirms it) — both regression-tested intact.

Compile/clippy/test clean; live validation needs gnome-shell installed (then
`gnome-shell --headless` + m0 --source kwin-virtual with LUMEN_COMPOSITOR=mutter).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 22:48:53 +00:00
enricobuehler 751789f932 feat: M2 — LINEAR-dmabuf CUDA import attempt + graceful zero-copy fallback (gamescope)
gamescope only offers LINEAR dmabufs, which the EGL/GL interop path can't handle (NVIDIA's
EGL lists no LINEAR modifier for sampling). Attempt a direct CUDA external-memory import
(cuImportExternalMemory OPAQUE_FD, cached per buffer fd, one DtoD copy per frame into the
pooled buffer): the FFI + plumbing are in place, and LINEAR(0) is now advertised alongside
the tiled EGL modifiers (tiled first, so KWin still prefers it — regression-tested).

Empirically the 595 desktop driver rejects raw dmabuf fds as OPAQUE_FD (CUDA_ERROR_UNKNOWN),
matching the documented limitation — true LINEAR GPU import needs a Vulkan interop bridge
(import dmabuf via VK_EXT_external_memory_dma_buf, GPU-copy into an exportable allocation,
hand that to CUDA), noted as future work. So the importer now degrades instead of dying:
on GPU-import failure it logs once, disables itself, and falls through to the CPU mmap path.
Validated: gamescope + LUMEN_ZEROCOPY=1 runs full-rate (122.9 fps @720p120, valid HEVC) via
the fallback; KWin keeps real zero-copy.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 22:43:35 +00:00
enricobuehler 7f3897e0d3 feat: M2 — gamescope input via its EIS socket (SteamOS-like input path)
gamescope runs its own EIS server and exports the socket to its children as LIBEI_SOCKET —
no portal involved. The gamescope backend now launches the nested app through a tiny shell
wrapper that relays that value to /tmp/lumen-gamescope-ei; the libei injector gains an
EiSource enum (Portal | SocketPathFile) and connects a UnixStream directly to gamescope's
socket (polling until the app has started), then runs the identical reis sender flow.
Backend::GamescopeEi is auto-selected when LUMEN_COMPOSITOR=gamescope
(LUMEN_INPUT_BACKEND=gamescope overrides).

Validated end-to-end: input-test against a headless gamescope running xev — 129
MotionNotify/KeyPress/ButtonPress events delivered into the nested X app ("Gamescope
Virtual Input" device bound, sender handshake + emulation working).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 22:34:48 +00:00
enricobuehler c8f9032dec feat: M2 — harden gamescope capture path (blocked on gamescope ≥3.16.22 upstream fix)
Deep investigation (gdb + daemon traces) proved the gamescope capture stall is a gamescope
3.16.20 bug, not ours: it calls pw_loop_iterate() without pw_loop_enter()/leave(), and under
PipeWire 1.6's loop locking its main thread permanently holds the loop mutex — the pw thread
deadlocks, gamescope never acks the daemon's port_set_param(Format), and the link parks in
"negotiating" silently. Stock gst pipewiresrc fails identically. Fixed upstream by gamescope
commit e3ed1ea7 ("pipewire: Fix pipewire loop locking", pipewire#5148); first release 3.16.22.
Ubuntu 26.04 ships 3.16.20 (built ten days before the fix) — patch/upgrade required.

Consumer-side improvements from the investigation (all verified correct vs gamescope's pods,
and needed once the producer is fixed):
- discover the node from gamescope's own "stream available on node ID: N" log line (its
  node.name appears on two objects; the advertised id is authoritative); pw-dump fallback
- CPU path accepts mappable dmabufs: Buffers param now offers MemPtr|MemFd|DmaBuf (gamescope
  counter-offers exactly DmaBuf when its modifier pod wins, never MemPtr), mmap the fd
  ourselves when MAP_BUFFERS didn't (Vulkan-exported dmabufs aren't flagged mappable), and
  treat chunk.size==0 as the computed span
- warn_once on every silent frame-drop path in the process callback
- node.dont-reconnect on our capture streams: an orphaned stream re-targeted by wireplumber
  onto a fresh node wedges it — and a stuck link head-blocks the daemon's shared work queue,
  stalling ALL new link negotiation system-wide (this poisoned whole test sessions)
- LUMEN_GAMESCOPE_NODE (attach to an existing gamescope) + LUMEN_PW_FIXED_POD (negotiation
  bisection) debug knobs

KWin path regression-tested (zero-copy intact). gamescope end-to-end validation pending the
patched gamescope build.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 22:16:53 +00:00
enricobuehler bd25f5e02f fix: M2 — harden the management API after adversarial review
ci / rust (push) Has been cancelled
Five confirmed findings from a 46-agent review panel:
- Empty --mgmt-token no longer satisfies the non-loopback token gate
  (critical: 'Bearer ' with an empty token authenticated; parse_serve now
  bails on blank tokens and mgmt::run treats blank as none)
- axum's built-in body rejections (400/415/422) now wear the documented
  ApiError envelope via an ApiJson extractor, and the spec documents them
- GET /health carries security([{}]) in the spec, matching the server's
  auth exemption
- unpairClient's description no longer claims revocation the TLS layer
  doesn't enforce yet (gamestream/tls.rs accepts any cert — known gap)
- CLAUDE.md/README.md no longer reference the deleted web.rs

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 22:00:22 +00:00
enricobuehler a339a0466e feat: M2 — management REST API with OpenAPI doc (control-pane groundwork)
A versioned control-plane REST API (/api/v1) on its own port (default
127.0.0.1:47990) serving host info, runtime status, paired-client
management, the pairing PIN flow, and session control (stop / force-IDR).
The OpenAPI 3.1 document is generated from the handlers by utoipa, served
live at /api/v1/openapi.json (+ Scalar docs at /api/docs), printable via
`lumen-host openapi`, and checked in at docs/api/openapi.json for client
codegen — a test fails if it drifts, mirroring the cbindgen header rule.

Auth: optional bearer token (--mgmt-token / LUMEN_MGMT_TOKEN), enforced on
everything but /health, and mandatory for non-loopback binds. PinGate
gains a waiter count so the API can report pin_pending; logs moved to
stderr so stdout stays machine-readable. Supersedes the web.rs stub.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 21:35:43 +00:00
enricobuehler 20bd76ae50 feat: M2 — gamescope virtual-display backend (spawn headless, capture its PipeWire node)
Third compositor on the VirtualDisplay seam. gamescope's model differs from KWin/Mutter: it's
not a runtime protocol but a micro-compositor we spawn — `gamescope --backend headless -W -H -r
-- <app>` — which composites at the client's size AND refresh natively (so no separate
refresh step), runs the app nested, and exports a built-in PipeWire node named "gamescope".
The backend spawns it, discovers that node via pw-dump, and returns a VirtualOutput whose
keepalive owns the process (drop = kill = teardown). App via LUMEN_GAMESCOPE_APP. Select with
LUMEN_COMPOSITOR=gamescope; m0's virtual source now honors LUMEN_COMPOSITOR so any backend is
testable without a client. Input (gamescope's libei/EIS socket) is a follow-up.

Builds/clippy/fmt clean. Needs gamescope installed to validate; headless capture on the
proprietary NVIDIA driver is plausible-by-architecture but unproven — validate empirically.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 21:23:52 +00:00
enricobuehler 22a982a1cb feat: M2 — drive KWin virtual output above 60Hz (custom mode at the client's refresh)
KWin creates virtual outputs at a hardcoded 60 Hz and zkde stream_virtual_output has no
refresh argument, so the *source* composited at 60 Hz even when the client asked for 120/240
(confirmed live: stream paced a stable 240 fps but only ~60 unique frames/s). KWin 6.6+ allows
custom modes on virtual outputs, so after creating the output we install + select a mode at the
client's refresh, before capture connects PipeWire. First cut shells out to kscreen-doctor
(output is "Virtual-<name>"); the in-process kde_output_management_v2 client is a follow-up.
Best-effort — failure leaves the source at 60 Hz (stream still works). Verified the mode is
applied (Virtual-lumen -> 1280x720@120). Empirically de-risked that this headless QEMU VM's
software vsync accepts >60 Hz.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 21:14:16 +00:00
enricobuehler 37ae26b4be perf: M2 — auto 2-way NVENC split-encode for high pixel rates (5K@240)
GB203 has two NVENC engines. A single HEVC p1 session tops out ~1 Gpix/s, so 5120x1440@240
(1.77 Gpix/s) is encoder-bound on one engine; split-frame encode runs it across both (~1.8x,
latency-neutral, output is standard HEVC the client decodes normally). NVENC's AUTO split
won't engage below ~2112px height, so force split_encode_mode=2 when the pixel rate exceeds
~1 Gpix/s (HEVC/AV1 only — not H.264). Below that (e.g. 5K@120) stay single-engine to avoid
the ~2% BD-rate cost. Override with LUMEN_SPLIT_ENCODE. Verified: engages at 240, not at 120.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 20:42:41 +00:00
enricobuehler a473f4a926 perf: M2 — amortize per-frame zero-copy overhead (pool buffers + register once)
The zero-copy import did real per-frame GPU churn that capped high-fps throughput: a fresh
~29MB cuMemAllocPitch + cuMemFree, a cuGraphicsGLRegisterImage/unregister, and a map of the
*same* persistent blit texture — every frame. Two fixes:

- BufferPool: a recycled free-list of pitched device buffers per resolution. DeviceBuffer
  returns its allocation to the pool on drop (after the encoder synchronized) instead of
  freeing — kills the per-frame 29MB alloc/free that took the device allocator lock and
  serialized against the GPU.
- RegisteredTexture: register the (reused) GL_RGBA8 blit destination with CUDA ONCE when the
  GlBlit is built; each frame only maps → copies the array → unmaps, instead of
  registering/unregistering every frame.

This is the "zero-copy should be overhead-free" cleanup. Verified the import still produces
correct frames; the remaining per-frame cuCtxSynchronize pair (shared-context coupling) is
the next step (CUDA stream + events). lumen-host builds, clippy/fmt/tests clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 20:38:26 +00:00
enricobuehler 0e1853e070 fix: M2 — eliminate the periodic high-res stream freeze (infinite GOP + single-deadline pacing)
At 5120x1440 the stream froze on a ~2s cadence. Two compounding causes (confirmed by a
profiling pass + adversarial review):

1. Periodic IDR every 2s (set_gop(fps*2)). A keyframe at 5K is ~20-40x a P-frame — a
   recurring multi-millisecond encode+packetize+send spike. Fix: infinite GOP (gop_size=-1),
   one IDR at stream start, P-frames only; forced-idr makes a client recovery request (RFI via
   request_keyframe) emit an IDR on demand — the Moonlight/Sunshine low-latency model.

2. Two pacing timers summing on the capture/encode thread: a per-packet thread::sleep pacer
   (spread a frame's packets across a whole frame interval) PLUS a backstop sleep on top, so
   every frame cost 1-2x the interval and the big IDR blew through it (the 2->120 oscillation).
   Fix: delete both; send at line rate and drive cadence from a single absolute deadline.
   (Proper microburst pacing belongs on a dedicated send thread — a follow-up.)

Also: honor the client's fps (pacing clamp 60->240) and add an env-gated (LUMEN_PERF)
per-stage timing log (enc/pkt/send µs + unique-vs-reencoded frames + max packet burst) for
diagnosing the remaining throughput ceiling. Verified live: freeze gone at 5120x1440.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 20:29:48 +00:00
enricobuehler 669d40ae21 build: migrate to ffmpeg-next 8 (FFmpeg 8.x / libavcodec 62)
Ubuntu 26.04 ships FFmpeg 8.0 (libavcodec 62); bump ffmpeg-next 7.1 -> 8.1 to bind it
as the intended pairing. No source changes needed — the encode API surface we use
(avcodec_send_frame, hwframe contexts, AV_PIX_FMT_CUDA, av_log) is stable across 7->8.
Workspace builds + all tests green; clippy/fmt clean. Refresh the 7.x doc references.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 18:13:40 +00:00
enricobuehler 7d08e43c16 feat: M2 — KWin virtual-output backend behind a VirtualDisplay trait (native client resolution)
Honor the client's requested resolution by rendering a compositor virtual output at
exactly that size — native, headless, no scaling. There is no cross-compositor Wayland
protocol for this, so it's a per-compositor backend behind the (previously stubbed)
VirtualDisplay trait.

- vdisplay.rs: VirtualDisplay::create(mode) now returns a live VirtualOutput
  { node_id, remote_fd: Option<OwnedFd>, keepalive } with RAII teardown (drop releases
  the output) instead of an inert OutputHandle + explicit destroy. Add compositor
  detect() (LUMEN_COMPOSITOR / XDG_CURRENT_DESKTOP).
- vdisplay/kwin.rs: the KWin backend — the zkde_screencast_unstable_v1 stream_virtual_output
  client (vendored protocol XML + wayland-scanner codegen). Creates a WxH output, returns
  its PipeWire node (default daemon, remote_fd=None); a keepalive thread holds the Wayland
  connection until dropped. (Moved here from capture/kwin.rs — it's a vdisplay backend, not
  capture.)
- capture: generalize the PipeWire consumer to Option<OwnedFd> (portal remote vs. default
  daemon) and add capture_virtual_output(vout), compositor-agnostic, owning the keepalive.
- gamestream/stream.rs: LUMEN_VIDEO_SOURCE=virtual creates a virtual display sized to the
  client's cfg and captures it (self-contained, not pooled — a reconnect at a new
  resolution gets a fresh output).
- m0: --source kwin-virtual goes through the trait.

Verified end-to-end against the running headless KWin: the request reaches the compositor
and is handled cleanly. Native creation needs a backend implementing createVirtualOutput —
the DRM backend, or the VirtualBackend since KWin 6.5.6; on this box's --virtual 6.4.5 it
returns "Could not find output" (expected; validates after the KWin upgrade). wlroots/Mutter
backends are the next ones to land on the same seam.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 17:30:02 +00:00
enricobuehler 6508980564 feat: M2 — validate client-requested video mode (codec dimension guards)
Clients pick the resolution via mode=WxHxFPS / RTSP clientViewportWd-Ht, so the
host must bound attacker/typo-controlled dimensions before allocating buffers or
opening NVENC. Add encode::validate_dimensions: reject zero, odd, and over-limit
modes (H.264 ≤ 4096px/side; HEVC/AV1 ≤ 8192) with a clear message instead of a
buffer-math overflow or an opaque NVENC open failure. Gate both the stream path
(before any allocation) and open_video (also covers m0). Unit-tested.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 16:40:56 +00:00
enricobuehler aa91485008 feat: M2 — complete zero-copy dmabuf→NVENC capture path (EGL/GL→CUDA)
The PipeWire dmabuf now reaches NVENC with no CPU touch. Verified live against
headless KWin: a tiled BGRx dmabuf is imported and encoded to a pixel-correct
H.265 stream (decoded frame matches the captured desktop — no tiling artifacts,
no colour swap). The CPU-copy path stays the default and the runtime fallback.

Capture side (zerocopy::egl): desktop NVIDIA can't register a dmabuf EGLImage
with CUDA directly (cuGraphicsEGLRegisterImage is Tegra-only; cuGraphicsGLRegisterImage
rejects EGLImage-backed textures), so we follow OBS/Sunshine — bind the EGLImage
to a GL texture, render it through a fullscreen-triangle shader into an immutable
GL_RGBA8 texture (de-tiling + .bgra swizzle to the BGRx the encoder wants), then
register that texture with CUDA and copy it device-to-device into an owned buffer
so the dmabuf returns to the compositor immediately.

Encode side (encode/linux::submit_cuda): take a *pooled* CUDA surface via
av_hwframe_get_buffer and device→device-copy our imported buffer into it, instead
of wrapping our own pointer in a bare AVFrame. A bare frame is rejected with
EINVAL (NVENC ignores frames with null buf[0]; the encode path's av_frame_ref
needs a refcounted buffer), and a fresh device pointer every frame would thrash
NVENC's bounded resource-registration cache — the pool recycles a small set.

Also: gate FFmpeg AV_LOG_DEBUG behind LUMEN_FFMPEG_DEBUG for diagnosing
hw-frame rejects, and refresh the now-accurate module docs.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 16:28:29 +00:00
enricobuehler e3876c0d8a feat: M2 zero-copy — PipeWire dmabuf negotiation + EGL device-platform import (WIP)
Wire the capture side of zero-copy (LUMEN_ZEROCOPY=1):

- EGL importer now opens the headless EGLDisplay on the NVIDIA EGL device
  (EGL_PLATFORM_DEVICE_EXT) and queries its importable DRM modifiers
  (eglQueryDmaBufModifiersEXT).
- The PipeWire stream advertises a BGRx dmabuf format with those modifiers as a
  mandatory enum Choice + a dmabuf-only Buffers param; the compositor fixates an
  importable tiled modifier. param_changed reads the negotiated modifier; the
  process callback imports the dmabuf (eglCreateImage with explicit LO/HI
  modifier) and would copy it into a CUDA buffer for the encoder.

Validated against headless KWin (Plasma 6.4): negotiation succeeds (13 NVIDIA
modifiers advertised, KWin fixates one, stream reaches Streaming with a real
tiled dmabuf) and `eglCreateImage` succeeds. The remaining blocker is
`cuGraphicsEGLRegisterImage` returning CUDA_ERROR_INVALID_VALUE on the
dmabuf-imported EGLImage — the likely fix is to bind the EGLImage to a GL
texture (glEGLImageTargetTexture2DOES) and register that via
cuGraphicsGLRegisterImage (OBS/Sunshine's path), which needs a GL context.

The CPU-copy path stays the default and is unaffected (regression-checked: real
KWin capture → HEVC). LUMEN_ZEROCOPY is opt-in/experimental until the CUDA
registration lands.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 15:41:31 +00:00
enricobuehler 16a00563a8 feat: M2 zero-copy foundation — EGL→CUDA import + NVENC CUDA-frame path
Scaffolding for dmabuf zero-copy (plan §9), opt-in via LUMEN_ZEROCOPY:

- src/zerocopy/{cuda,egl}.rs: hand-rolled CUDA Driver-API FFI (no Rust crate
  exposes the EGL-interop calls / CUeglFrame) with a shared process-wide
  CUcontext + pitched device buffers; an EGL importer (GBM platform on the
  NVIDIA render node) that turns a dmabuf into an EGLImage, registers it with
  CUDA, and copies it device-to-device into an owned buffer. `zerocopy-probe`
  subcommand validates the FFI/linking/GPU access — confirmed on the box
  (driver 595, EGL_EXT_image_dma_buf_import + modifiers).
- CapturedFrame gains a FramePayload enum (Cpu(Vec<u8>) | Cuda(DeviceBuffer));
  the encoder branches: CPU keeps the expand+upload path, CUDA wraps the device
  buffer in an AV_PIX_FMT_CUDA frame fed straight to hevc_nvenc (sharing our
  CUcontext via a hand-declared AVCUDADeviceContext, since ffmpeg-sys doesn't
  bind hwcontext_cuda.h). open_video/the encoder take a `cuda` flag derived from
  the first frame's payload.

The capture-side dmabuf negotiation (which produces the Cuda frames) is the
next step; the CPU path is unchanged and remains the default + fallback. Builds
clean, clippy clean, tests pass.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 15:13:05 +00:00
enricobuehler b64be1dc33 fix: m0 portal capture — activate the capturer so frames are delivered
The M2 teardown work added an `active` gate to the PipeWire capture callback
(idle by default so reconnects stay cheap, with the stream path calling
set_active(true) on PLAY). The `m0` subcommand was never updated, so its portal
capturer stayed inactive and the callback dropped every frame — `m0 --source
portal` failed with "no PipeWire frame within 10s" on every compositor. Call
set_active(true) before the capture loop.

Validated on headless KWin (Plasma 6.4) via the RemoteDesktop-anchored ScreenCast
session: real desktop frames flow (shm BGRx 1920x1080) and encode to valid H.265.

(Also folds in a rustfmt reflow of the input-test log line.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 14:24:09 +00:00
enricobuehler 0a79a8209b feat: M2 — RemoteDesktop-anchored ScreenCast capture for KWin/GNOME
On RemoteDesktop-capable desktops (KWin, GNOME), select the ScreenCast source on
a session created via the RemoteDesktop portal and start it through RemoteDesktop,
so a single grant — pre-authorized headlessly via the `kde-authorized` permission,
exactly like the libei input path — also covers screen capture. Standalone
ScreenCast has no such bypass and would raise an un-clickable dialog on a headless
box. wlroots/Sway has no RemoteDesktop portal, so it keeps the plain ScreenCast
session; the choice keys off inject::default_backend(). The PipeWire consumer is
unchanged — the anchored session yields the same fd + node id.

Validated on headless KWin (Plasma 6.4): the portal grants the session with no
dialog and PipeWire negotiates the format (1920x1080 BGRx, Streaming). Frame
delivery on KWin still pends dmabuf import — KWin hands GPU dmabuf buffers and the
M0 consumer is CPU-copy/shm only (plan §9, zero-copy) — so it's the next step;
the CPU-copy path remains correct on wlroots.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 14:09:19 +00:00
enricobuehler 03a6a67354 feat: M2 P1.7 — libei input backend (portable to KWin/GNOME)
Add a second input-injection backend that works on compositors implementing
the org.freedesktop.portal.RemoteDesktop interface (KWin, GNOME/Mutter), where
the wlroots virtual-input protocols are absent. Uses ashpd 0.13 to open a
RemoteDesktop session + EIS fd and reis 0.6.1 to drive it as an EI sender:
bind pointer/keyboard/scroll/button capabilities and, per device,
start_emulating → emit → frame. Runs on a dedicated thread with its own tokio
runtime (the portal session + EIS connection must stay alive and the event
stream must be polled continuously); open() returns immediately so a slow or
denied portal can never freeze the ENet control thread, with events enqueued
over an unbounded channel until devices resume.

Backend now auto-selects per session (inject::default_backend): wlr on Sway,
libei on KDE/GNOME; LUMEN_INPUT_BACKEND overrides. Refactor inject.rs into the
inject/{wlr,libei}.rs layout matching the capture/encode convention. Keyboard
codes are evdev (the same space our VK→evdev table produces) and the compositor
supplies the keymap, so no keymap upload and no modifier serialization — pressing
the modifier keys Moonlight sends is enough.

Add a `lumen-host input-test` subcommand that injects a scripted mouse+keyboard
pattern through the session backend, so input injection can be validated without
a Moonlight client.

Live-validated on headless KWin (Plasma 6.4): mouse motion, left click, and the
'A' key inject correctly and are delivered to the focused client.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 13:58:41 +00:00
enricobuehler 6de09fd822 feat: M2 teardown — persistent capturers for clean reconnects
Disconnect/reconnect now works reliably. Previously each stream spawned its own
portal+PipeWire (and PipeWire audio) capture threads and never stopped them, so a
reconnect opened a SECOND screencast session that conflicted with the leaked
first one ("no PipeWire frame within 10s" → black screen on reconnect).

- The screen capturer and audio capturer are now persistent, held in AppState and
  reused across streams (created on the first stream). One screencast session for
  the host's lifetime → no conflict, and instant reconnect (no re-handshake).
  Verified live: 3 stream cycles, 1 create + 2 "reusing capturer", clean every time.
- Capturer::set_active gates the (5K, ~1.3 GB/s) de-pad copy to active streams, so
  the persistent video capturer is nearly free while idle between streams.
- AudioCapturer::drain discards buffered chunks on reuse so the client never hears
  stale audio captured while idle.
- stream.rs / gamestream/audio.rs split into a borrow-the-capturer wrapper + the
  encode/send body, so the capturer is always returned to its slot on exit.

This holds whether the client reconnects via /resume (Moonlight's "running →
play/continue") or a fresh /launch — both re-run RTSP PLAY → a new stream cycle.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 12:35:10 +00:00
enricobuehler af4360c930 feat: M2 P1.5 robustness — IDR-on-request, send pacing, min-parity floor
Graceful FEC behavior on a lossy link: at a realistic 2% packet loss the stream
is now steady 0% (was spiking 40-60%). Verified live.

- IDR/RFI handling: the control thread recognizes the client's recovery requests
  (0x0301 invalidate-reference-frames, 0x0302 request-IDR, 0x0305) and sets a
  shared force_idr flag; the video thread forces an NVENC keyframe on the next
  frame (Encoder::request_keyframe → input frame pict_type = I). Without this, a
  frame that exceeds the FEC budget broke the reference chain until the next GOP
  IDR (~2s), cascading to most of the stream being undecodable.
- Min-parity floor: honor the client's x-nv-vqos[0].fec.minRequiredFecPackets
  (it asks for 2). Small P-frames previously got m=ceil(k*20/100)=1 parity — a
  single loss broke them; flooring m>=2 (capped so k+m<=255, wire pct recomputed)
  protects them. This is what turned the 2% spikes into steady 0%.
- Send pacing: spread each frame's packets evenly across the frame interval
  instead of blasting them at line rate (a real link drops microbursts), matching
  Sunshine's rate-controlled sends; sub-500us sleeps skipped (unreliable).

Note: sustained ~8% uniform loss still degrades — that exceeds 20% FEC for
reference-frame video and real Sunshine degrades there too; real networks are
<1% or bursty, which this now handles cleanly.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 12:14:59 +00:00
enricobuehler 72f8c05aa3 feat: M2 P1.5 (FEC) — nanors-exact Reed-Solomon recovery for the video stream
Moonlight now reconstructs lost video shards from our parity (verified live:
under induced packet loss the picture recovers cleanly instead of failing with
"network connection too bad"; 0% added loss in normal operation).

The decisive finding: Moonlight's nanors uses a CAUCHY generator matrix
(M[j][i] = inv[(m+i)^j], GF(2^8) poly 0x1d), while reed-solomon-erasure is
Vandermonde — so its parity was NOT Moonlight-decodable, despite the old
gf8.rs comment claiming equivalence.

lumen-core:
- Swap the GF(2^8) backend from reed-solomon-erasure to a vendored fec-rs
  (vendor/fec-rs, BSD-2), which builds the byte-identical Cauchy matrix. Pure
  Rust, no FFI — keeps the "one core" hot path. This makes both lumen's own
  protocol and the GameStream parity nanors-compatible.
- Lock it with a regression test against real nanors vectors
  (k=4,m=2 [10,20,30,40] -> parity [136,0]) + an independent matrix-derived
  cross-check + an erase/recover round-trip. Existing FEC/loopback tests stay
  green, so lumen's own protocol is unaffected.

lumen-host video.rs:
- Generate m = ceil(k*pct/100) parity shards per FEC block via Gf8Coder; stamp
  fecInfo with the recomputed wire pct (100*m/k) so the client derives the same
  count; cap per-block data to 255*100/(100+pct) so k+m <= 255.
- CRITICAL byte-exactness: RS runs over the whole `blocksize` shard (Moonlight
  decodes packetSize+16 bytes from the datagram start and PACKET_RECOVERY_FAILUREs
  on a bad reconstructed `flags` byte). So the NV header fields RS must reproduce
  (streamPacketIndex/frameIndex/flags/multiFec*) are written into data shards
  BEFORE encode, and only the transport fields (RTP header/seq/timestamp +
  fecInfo) are stamped AFTER — leaving the flags byte RS-covered. Matches
  Sunshine stream.cpp. Unit-tested incl. flags recovery.
- fec_percentage wired from stream.rs (Sunshine default 20, LUMEN_FEC_PCT
  override; 0 = data-only). LUMEN_VIDEO_DROP injects loss to test recovery.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 11:34:27 +00:00
enricobuehler 278a6330de feat: M2 P1.6 — audio (Opus + AES-CBC) and steady-rate video pacing
A stock Moonlight client now gets video + full input + AUDIO from the
from-scratch GameStream host (verified live end-to-end on a macOS client).

Audio (audio.rs, audio/linux.rs, gamestream/audio.rs):
- Capture the default PipeWire sink's monitor (system output) as interleaved
  f32 stereo @ 48kHz via stream.capture.sink, on its own thread.
- Opus-encode 5ms/240-sample stereo frames (RESTRICTED_LOWDELAY, CBR) and send
  as GameStream RTP audio: 12-byte BE RTP_PACKET (packetType 97, seq+1/pkt,
  timestamp += packetDuration, ssrc 0) on UDP 48000, after learning the client
  endpoint from its port-learning ping.
- Encrypt the Opus payload with AES-128-CBC (PKCS7), key = launch rikey, IV =
  BE32(rikeyid + seq) in [0..4]. Like the control stream, modern Moonlight
  always decrypts audio regardless of the negotiated flags — plaintext makes it
  log "Failed to decrypt audio packet" and play silence (diagnosed from the
  client log). RTP header stays in the clear. Scheme cross-checked against
  Sunshine stream.cpp/crypto.cpp + moonlight AudioStream.c.
- Pace each frame to its 5ms slot (PipeWire delivers ~1024-frame buffers) to
  avoid bursts the client's jitter buffer hears as glitches. LUMEN_AUDIO_GAIN
  applies optional linear gain for quiet sources.
- DESCRIBE SDP advertises the stereo Opus config (a=fmtp:97 surround-params).

Video (stream.rs): pace at a steady ≤60fps, re-encoding the last captured frame
when the compositor produces none. wlroots only emits on damage, so a static or
slow-updating desktop previously starved the client into a "network too slow"
abort; an unchanged frame costs a near-empty P-frame. Adds a non-blocking
Capturer::try_latest (portal drains to the freshest queued frame).

Misc: serialize pipewire init across the video + audio capture threads
(pwinit.rs, std::sync::Once) to avoid a concurrent pw_init race. Deps: opus,
cbc; libopus-dev in bootstrap-ubuntu.sh.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 10:39:22 +00:00
enricobuehler 4c2c41acba feat: M2 P1.4 — control-stream decryption + input injection (mouse/keyboard live)
A stock Moonlight client can now drive the headless Sway desktop: mouse
movement, buttons, scroll, and keyboard all inject through the streamed
session (verified live end-to-end — typing, clicking, window management).

Control stream (gamestream/control.rs):
- Moonlight encrypts the ENet control stream with AES-128-GCM even though we
  negotiate no media encryption (it detects our Sunshine `state` and turns it
  on). Decrypt per-packet under the /launch `rikey`.
- The exact GCM scheme is auto-detected on the first authenticating packet
  (nonce construction × key byte-order × tag position × AAD) since GCM gives no
  partial credit. Our client uses the legacy 16-byte nonce (`iv[0]=seq&0xff`)
  because we advertise no encryption; the 12-byte SS_ENC_CONTROL_V2 nonce is
  also supported. Key/IV/tag layout cross-checked against Sunshine stream.cpp +
  crypto.cpp and moonlight-common-c ControlStream.c.

Input decode (gamestream/input.rs):
- Decrypted control messages (`[u16 type][u16 len][NV_INPUT packet]`, type
  0x0206) decode into lumen_core::input::InputEvent: relative/abs mouse, buttons,
  vert/horiz scroll, keyboard down/up. Struct layout from moonlight Input.h
  (size BE, magic LE, body BE; keyCode LE masked to the low-byte VK), dispatch
  per Sunshine input.cpp (Gen5+). Unit-tested against real captured bytes.

Injection (inject.rs):
- WlrootsInjector: connects to Sway as a Wayland client and injects via the
  wlroots virtual-pointer + virtual-keyboard protocols (uinput is invisible to a
  compositor running WLR_LIBINPUT_NO_DEVICES=1). Uploads an evdev/US xkb keymap,
  tracks modifier state, and maps Windows VK → Linux evdev (full table).

Deps: aes-gcm, wayland-client, wayland-protocols-{wlr,misc}, xkbcommon (+
libxkbcommon-dev in bootstrap-ubuntu.sh).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 08:56:19 +00:00
enricobuehler c8491af893 feat(m2): real desktop capture in the video stream (portal → Moonlight)
Wire M0's portal desktop capture into the GameStream video plane: with
LUMEN_VIDEO_SOURCE=portal the stream captures the headless wlroots desktop
(PipeWire RGB) instead of the synthetic pattern, opens NVENC from the first
captured frame's format/size, and streams it. Verified live: a stock Moonlight
client shows the real 5120×1440 desktop at ~42 fps (release build).

- capture.rs: FastSyntheticCapturer (cheap fill pattern, real-time at 5K) so both
  sources share the Capturer trait
- stream.rs: source select (portal | synthetic), encoder opened from the first
  frame, wall-clock 90 kHz RTP timestamps (correct under a variable capture rate)

Note: the CPU-copy RGB→rgb0 path caps ~42 fps at 5K (single-threaded); dmabuf
zero-copy is the deferred optimization (plan §9).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 07:51:49 +00:00
enricobuehler de60650ed3 feat(m2): live video to stock Moonlight — ENet control + video data plane
A stock Moonlight client now decodes H.265 from the lumen host end-to-end
(verified at 5120×1440@120 on RTX 5070 Ti):
- control.rs: ENet control host on UDP 47999 (rusty_enet). Moonlight starts the
  control stream before video (STAGE_CONTROL_STREAM_START precedes _VIDEO_), so it
  must be up first — this was the blocker behind the earlier "error 35".
- stream.rs: video data plane — on RTSP PLAY, learn the client endpoint from its
  ping, NVENC-encode at the negotiated mode, packetize (GameStream RTP/NV/FEC),
  send over UDP 47998; stops when the client disconnects.
- rtsp.rs: ANNOUNCE → StreamConfig (resolution/fps/packetSize/bitrate/codec), PLAY
  starts the stream, TEARDOWN stops it; PairStatus=1 over the mutual-TLS port.

P1.3 uses a synthetic test pattern + data-shards-only FEC (clean-LAN). Next: real
portal desktop capture, input injection (decode control → uinput), nanors-exact FEC,
encryption, audio.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 07:39:14 +00:00
enricobuehler ab6dda2e5f feat: M0 capture→encode pipeline + M2 GameStream host (pairing, RTSP, video)
M0 (lumen-host) — verified on NVIDIA RTX 5070 Ti / Ubuntu 25.10:
headless wlroots → xdg ScreenCast portal → PipeWire → NVENC HEVC → playable file,
with each access unit round-tripped through a lumen_core host↔client Session
(FEC + packetize + reassemble), 0 mismatches.
- capture.rs: SyntheticCapturer + portal capture (ashpd 0.13 + pipewire 0.9), format-aware
- encode/linux.rs: NVENC via ffmpeg-next 7 (BGRx/RGB → rgb0, no host-side swscale)
- m0.rs: capture→encode→file + lumen-core loopback verification

M2 P1 (lumen-host gamestream/) — a stock Moonlight client pairs + launches, verified live:
- mDNS _nvstream._tcp + nvhttp /serverinfo (HTTP 47989, mutual-TLS HTTPS 47984)
- 4-phase pairing: PIN→AES-128-ECB / SHA-256 / RSA-PKCS1v15 / X.509, custom rustls
  ClientCertVerifier for the mutual-TLS pairchallenge
- /applist, /launch (rikey/rikeyid/mode), hand-rolled RTSP (OPTIONS/DESCRIBE/SETUP×3/
  ANNOUNCE/PLAY, one-request-per-TCP-connection per moonlight-common-c's read-to-EOF)
- video.rs: GameStream RTP + NV_VIDEO_PACKET wire packetizer, data-shards-only (0% FEC,
  clean-LAN), unit-tested (single/multi-block)

Docs: docs/m2-plan.md (phased plan) + docs/research/ (ground-truth protocol spec).
Bootstrap/setup updated for the verified path (libnvidia-gl, render/video groups, GPU
EGL, pipewire 0.9). Workspace clippy-clean, tests green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 07:14:59 +00:00
enricobuehler 8b0172d793 docs: VM handoff — CLAUDE.md, Ubuntu bootstrap, headless-Sway setup for M0
Prepares the move to the NVIDIA-GPU Ubuntu VM where M0/M2 run (macOS can't drive the
Wayland/GPU stack). The repo carries the context, since Claude Code sessions are
machine-local and don't transfer.

- CLAUDE.md: project state + design invariants + don't-regress security notes. Auto-loads
  every session, so a fresh session on the VM continues from here.
- scripts/bootstrap-ubuntu.sh: verifies the (already-installed) NVIDIA/NVENC stack,
  installs rustup + PipeWire/portal/wlroots/Sway + DRM/EGL/GBM/VA dev deps; GATES the
  FFmpeg -dev headers so apt can't clobber a custom NVENC build; checks nvidia-drm.modeset.
- scripts/headless/: headless-Sway + xdg-desktop-portal-wlr config templates, the
  NVIDIA-wlroots env workarounds, run-headless-sway.sh, and a wf-recorder->hevc_nvenc
  capture smoke test (proves capture->NVENC with no Rust).
- docs/linux-setup.md: M0 walkthrough + verified gotchas (modeset, headless backend,
  vGPU NVENC licensing, dmabuf->NVENC CPU-copy fallback, FFmpeg-dev gate, crate versions).

Ubuntu 24.04 package names/versions verified against the live archive; scripts pass
shellcheck and `bash -n`.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 00:21:20 +02:00
enricobuehler a913042367 feat: M1 lumen-core (FEC/crypto/packet/session + C ABI) and workspace scaffold
Ground-up low-latency streaming stack per docs/implementation-plan.md. M1 is
complete and tested; Linux host backends are cfg-gated stubs to be filled in on
real hardware (M0/M2).

lumen-core (built + tested on macOS/aarch64 — 21 tests):
- fec: ErasureCoder over GF(2^8) (reed-solomon-erasure, Moonlight-compatible)
  and GF(2^16) Leopard-RS (reed-solomon-simd, the >1 Gbps wall-breaker); proptested
- packet: zero-copy #[repr(C)] framing, multi-block, FEC-aware reassembly
- crypto: AES-128-GCM with per-direction nonce salts + sequence-as-AAD
- session: host submit / client poll hot paths + input; loopback & UDP transports
- abi: opaque handles, versioned LumenConfig, panic guards; cbindgen-generated header
- acceptance: Rust loopback+proptest and a C harness that links the staticlib

Scaffold (compiles green on all platforms): lumen-host (vdisplay/capture/encode/
inject/web/pipeline seams under cfg(linux)), lumen-client-rs, tools/{loss-harness,
latency-probe}, Apple/Android client stubs, Gitea CI, docs.

Hardened against a multi-agent adversarial review (13 verified findings fixed,
regression-tested): reassembler memory-DoS bounds + block-consistency validation,
GCM nonce-reuse direction separation, ABI struct_size guard + range checks, FEC
shard-length guards, shard_payload datagram bound, key zeroization + Debug redaction.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 00:02:52 +02:00
695 changed files with 150931 additions and 1 deletions
+20
View File
@@ -0,0 +1,20 @@
# cargo-audit configuration — consumed by `.gitea/workflows/audit.yml` (`cargo audit`).
#
# Silence only advisories that are KNOWN-UNFIXABLE and either not applicable to how we use the crate
# or an accepted, documented risk. Keep this list TIGHT and justify every entry — an ignore here
# means the audit job stops flagging it, so the reasoning must hold up.
#
# NOTE: `cargo audit` (no `--deny warnings`) fails only on *vulnerabilities*, not on the
# `unmaintained` warnings (audiopus_sys / paste / rustls-pemfile). Those are left visible on purpose
# so we keep getting the maintenance signal — they do not fail CI.
[advisories]
ignore = [
# rsa "Marvin Attack" — a timing sidechannel in RSA *decryption* (PKCS#1 v1.5 padding oracle).
# There is NO fixed rsa release (the constant-time rewrite is still unreleased upstream), and rsa
# is required for GameStream/Moonlight pairing. Crucially, the host uses rsa ONLY for PKCS#1 v1.5
# SIGNING / VERIFYING (gamestream/cert.rs + gamestream/pairing.rs: SigningKey / VerifyingKey /
# Signer / Verifier) — it never performs RSA decryption, which is the operation Marvin targets.
# So the vulnerable code path is not exercised. Revisit if a fixed rsa ships or we add RSA decrypt.
"RUSTSEC-2023-0071",
]
+11
View File
@@ -0,0 +1,11 @@
# Root build context is used only by web/Dockerfile, which needs web/ and
# api/openapi.json. Allowlist those; keep everything else (target/, .git, crates)
# out of the context upload.
*
!web
!api/openapi.json
web/node_modules
web/.output
web/dist
web/src/api/gen
web/src/paraglide
+153
View File
@@ -0,0 +1,153 @@
# Android client CI (Gitea Actions). Builds the Rust JNI core (clients/android/native) via
# cargo-ndk for both shipping ABIs and assembles the debug APK (clients/android). Mirrors apple.yml
# but on a Linux runner — the NDK is cross-platform, so no self-hosted host is needed.
#
# Prereq: the runner needs ~6 GB free + internet (it pulls the Android SDK/NDK and the Gradle
# distribution in-job). If android-actions/setup-android is not mirrored on this Gitea instance,
# replace that step with a manual cmdline-tools download, or bake an `android-ci` image like
# ci/rust-ci.Dockerfile. Emulator instrumentation tests are deferred until a KVM-capable runner
# exists (they self-skip otherwise, like apple.yml's RemoteFirstLightTests).
name: android
on:
push:
branches: [main]
# Single project version: a `vX.Y.Z` tag is THE release (uploads to Play's `alpha` closed
# track for manual promotion + attaches the .aab/.apk to the unified Gitea Release). A main
# push is canary (Play `internal`).
tags: ['v*']
pull_request:
workflow_dispatch:
jobs:
android:
runs-on: ubuntu-24.04
timeout-minutes: 60
steps:
- uses: actions/checkout@v4
- name: JDK 21 (AGP 9.2 runs on JDK 1721, not the host default)
uses: actions/setup-java@v4
with:
distribution: temurin
java-version: "21"
- name: Rust toolchain + Android targets (self-healing on a fresh runner)
run: |
if ! command -v rustup >/dev/null && [ ! -x "$HOME/.cargo/bin/rustup" ]; then
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs \
| sh -s -- -y --no-modify-path --profile minimal
fi
RUSTUP="$(command -v rustup || echo "$HOME/.cargo/bin/rustup")"
dirname "$RUSTUP" >> "$GITHUB_PATH"
"$RUSTUP" target add aarch64-linux-android x86_64-linux-android
- name: Android SDK
uses: android-actions/setup-android@v3
- name: NDK r30 + platform 36 + build-tools + CMake (libopus cross-build)
# cmake;3.22.1 installs cmake + ninja under $ANDROID_SDK/cmake/3.22.1/bin — the exact path
# kit/build.gradle.kts prepends to PATH for cargo-ndk's audiopus_sys (libopus) CMake build.
# Note: platforms;android-37 is sometimes missing from standard channels; AGP will
# auto-download it if needed during the build.
run: sdkmanager "platform-tools" "platforms;android-36" "build-tools;37.0.0" "ndk;30.0.14904198" "cmake;3.22.1"
- name: Caches (cargo + gradle)
uses: actions/cache@v4
with:
path: |
~/.cargo/registry
~/.cargo/git
~/.gradle/caches
~/.gradle/wrapper
target
key: android-${{ hashFiles('Cargo.lock', 'clients/android/**/*.gradle.kts') }}
restore-keys: android-
- name: cargo-ndk
run: command -v cargo-ndk >/dev/null || cargo install cargo-ndk
- name: assembleDebug (cargo-ndk → jniLibs → APK)
working-directory: clients/android
env:
VERSION_CODE: ${{ github.run_number }}
run: ./gradlew :app:assembleDebug --stacktrace
# Single source of the version name + the Play track for the release steps below. versionCode
# stays github.run_number (monotonic across both tracks; Play rejects a regressed code).
- name: Version + channel
if: github.event_name == 'push' && (github.ref == 'refs/heads/main' || startsWith(github.ref, 'refs/tags/v'))
run: |
case "$GITHUB_REF" in
refs/tags/v*) VN="${GITHUB_REF_NAME#v}"; TRACK="alpha" ;; # alpha = built-in closed testing
*) VN="0.3.0-ci${GITHUB_RUN_NUMBER}"; TRACK="internal" ;;
esac
echo "VERSION_NAME=$VN" >> "$GITHUB_ENV"
echo "PLAY_TRACK=$TRACK" >> "$GITHUB_ENV"
echo "android version $VN -> Play track '$TRACK'"
- name: Build Release (signed AAB + universal APK)
if: github.event_name == 'push' && (github.ref == 'refs/heads/main' || startsWith(github.ref, 'refs/tags/v'))
working-directory: clients/android
env:
VERSION_CODE: ${{ github.run_number }} # VERSION_NAME comes from the Version+channel step (GITHUB_ENV)
RELEASE_KEYSTORE_FILE: "../release.jks"
RELEASE_KEYSTORE_PASSWORD: ${{ secrets.RELEASE_KEYSTORE_PASSWORD }}
RELEASE_KEY_ALIAS: ${{ secrets.RELEASE_KEY_ALIAS }}
RELEASE_KEY_PASSWORD: ${{ secrets.RELEASE_KEY_PASSWORD }}
run: |
echo "${{ secrets.RELEASE_KEYSTORE_BASE64 }}" | base64 -d > release.jks
# AAB for Play; a universal APK (both ABIs) for direct sideload/testing — same upload key.
./gradlew :app:bundleRelease :app:assembleRelease --stacktrace
# Publish BEFORE the Play upload so artifacts land even while the Play step is still failing.
# Generic registry is public for reads — matches windows-msix.yml / deb.yml (REGISTRY_TOKEN, user enricobuehler).
# main = canary store + `canary/` sideload alias; a `vX.Y.Z` tag = `latest/` alias + attached
# to the unified Gitea Release.
- name: Publish to generic registry + attach to Gitea release
if: github.event_name == 'push' && (github.ref == 'refs/heads/main' || startsWith(github.ref, 'refs/tags/v'))
env:
REGISTRY: git.unom.io
OWNER: unom
PKG: punktfunk-android
VERSION: ${{ github.run_number }}
REGISTRY_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
GITEA_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
AAB=clients/android/app/build/outputs/bundle/release/app-release.aab
APK=clients/android/app/build/outputs/apk/release/app-release.apk
base="https://$REGISTRY/api/packages/$OWNER/generic/$PKG"
# 1) immutable, run-number-versioned store (sideload + provenance)
curl -fsS --user "enricobuehler:$REGISTRY_TOKEN" --upload-file "$AAB" "$base/$VERSION/punktfunk-android-r$VERSION.aab"
curl -fsS --user "enricobuehler:$REGISTRY_TOKEN" --upload-file "$APK" "$base/$VERSION/punktfunk-android-r$VERSION.apk"
echo "published store version $VERSION (versionCode)"
# 2) channel alias for a predictable sideload URL: stable -> latest/, canary -> canary/
case "$GITHUB_REF" in refs/tags/v*) ALIAS=latest ;; *) ALIAS=canary ;; esac
curl -fsS -o /dev/null --user "enricobuehler:$REGISTRY_TOKEN" -X DELETE "$base/$ALIAS/punktfunk-android.apk" || true
curl -fsS --user "enricobuehler:$REGISTRY_TOKEN" --upload-file "$APK" "$base/$ALIAS/punktfunk-android.apk"
echo "sideload alias: $base/$ALIAS/punktfunk-android.apk"
# 3) on a real release, attach the .aab + .apk to the unified Gitea Release (X.Y.Z names)
case "$GITHUB_REF" in
refs/tags/v*)
. scripts/ci/gitea-release.sh
RID=$(ensure_release "$GITHUB_REF_NAME" "$GITHUB_REF_NAME" auto)
upsert_asset "$RID" "$AAB" "punktfunk-${VERSION_NAME}.aab"
upsert_asset "$RID" "$APK" "punktfunk-${VERSION_NAME}.apk"
;;
esac
# Direct Publishing-API upload instead of r0adkll/upload-google-play — that action hides the
# real API error behind "Unknown error occurred."; this prints it. stdlib + openssl only (no
# pip), reuses SERVICE_ACCOUNT_JSON (raw JSON or base64), auto-handles changesNotSentForReview.
# Track: canary main -> `internal`; a vX.Y.Z release -> `alpha` (closed testing) for manual
# promotion to production in the Play console.
- name: Upload to Google Play
if: github.event_name == 'push' && (github.ref == 'refs/heads/main' || startsWith(github.ref, 'refs/tags/v'))
env:
SERVICE_ACCOUNT_JSON: ${{ secrets.SERVICE_ACCOUNT_JSON }}
run: |
echo "uploading to Play track '$PLAY_TRACK'"
python3 clients/android/ci/play-upload.py \
--package io.unom.punktfunk \
--aab clients/android/app/build/outputs/bundle/release/app-release.aab \
--track "$PLAY_TRACK" --status completed
+96
View File
@@ -0,0 +1,96 @@
# Apple client CI — runs on the self-hosted macOS runner (home-mac-mini-1, host mode;
# see scripts/ci/setup-macos-runner.sh). Builds the Rust core into
# PunktfunkCore.xcframework, then builds + tests the Swift package. Network-dependent
# tests (RemoteFirstLightTests) self-skip without PUNKTFUNK_REMOTE_HOST.
#
# A second job (`screenshots`) captures the App Store Connect screenshots of the REAL UI
# (mac window + iOS/iPad/tvOS Simulators, see clients/apple/tools/screenshots.sh) and attaches
# them to the run as a single zip artifact (`punktfunk-appstore-screenshots`). It is isolated
# from the build/test job and best-effort, so a capture gap never reds the core signal.
name: apple
on:
push:
branches: [main]
pull_request:
workflow_dispatch:
jobs:
swift:
runs-on: macos-arm64
timeout-minutes: 60
steps:
- uses: actions/checkout@v4
- name: Rust toolchain (self-healing on a fresh runner)
run: |
if ! command -v rustup >/dev/null && [ ! -x "$HOME/.cargo/bin/rustup" ]; then
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs \
| sh -s -- -y --no-modify-path --profile minimal
fi
RUSTUP="$(command -v rustup || echo "$HOME/.cargo/bin/rustup")"
dirname "$RUSTUP" >> "$GITHUB_PATH"
"$RUSTUP" target add aarch64-apple-darwin x86_64-apple-darwin
- name: Build PunktfunkCore.xcframework
run: bash scripts/build-xcframework.sh
- name: Build (PunktfunkKit + PunktfunkClient app shell)
working-directory: clients/apple
run: swift build
- name: Test (unit + real-codec round trip; remote tests self-skip)
working-directory: clients/apple
run: swift test
# App Store screenshots of the real UI, zipped and attached to the run as a build artifact.
# Skipped on PRs (cost); runs on main pushes + manual dispatch. Needs the build/test job green
# first, and is a separate job so a capture hiccup can never red the core signal.
#
# Scope = the two REQUIRED iOS sizes (iPhone 6.9" + iPad 13"), captured on the Simulator
# (`simctl io screenshot`, no Screen Recording grant needed). macOS and tvOS are deliberately
# NOT in CI: the self-hosted runner is headless (no window-server session), so the mac window
# capture can't run there; tvOS needs the Tier-3 build-std slice. Generate those two locally on
# a GUI Mac with `clients/apple/tools/screenshots.sh macos tvos`.
screenshots:
needs: swift
if: gitea.event_name != 'pull_request'
runs-on: macos-arm64
timeout-minutes: 75
steps:
- uses: actions/checkout@v4
- name: Rust toolchain + iOS Simulator targets
run: |
if ! command -v rustup >/dev/null && [ ! -x "$HOME/.cargo/bin/rustup" ]; then
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs \
| sh -s -- -y --no-modify-path --profile minimal
fi
RUSTUP="$(command -v rustup || echo "$HOME/.cargo/bin/rustup")"
dirname "$RUSTUP" >> "$GITHUB_PATH"
"$RUSTUP" target add aarch64-apple-darwin x86_64-apple-darwin \
aarch64-apple-ios aarch64-apple-ios-sim x86_64-apple-ios
- name: Build PunktfunkCore.xcframework (mac + iOS slices)
run: BUILD_IOS=1 bash scripts/build-xcframework.sh
- name: Capture screenshots (iPhone 6.9" + iPad 13"; auto-creates the Simulators)
working-directory: clients/apple
env:
SETTLE: "8" # Simulators settle slower than a local run
run: |
# Independent invocations: one platform failing skips it, not the other.
bash tools/screenshots.sh ios || echo "::warning::iOS (iPhone 6.9\") screenshots skipped"
bash tools/screenshots.sh ipad || echo "::warning::iPad 13\" screenshots skipped"
echo "Produced:"; ls -la screenshots || true
- name: Upload screenshots (zip artifact)
if: always()
# v3, not v4: Gitea's artifact backend identifies as GHES, which @actions/artifact v2+
# (upload-artifact@v4) refuses. v3 uses the older API Gitea supports; download is still a zip.
uses: actions/upload-artifact@v3
with:
name: punktfunk-appstore-screenshots
path: clients/apple/screenshots
if-no-files-found: warn
retention-days: 30
+33
View File
@@ -0,0 +1,33 @@
# Supply-chain advisory scan for the (network-facing, crypto-heavy) Rust dependency tree.
# Runs `cargo audit` against the RustSec advisory DB: weekly (catch newly-disclosed CVEs in
# pinned deps), on every Cargo.lock change (catch a bad dep the moment it lands), and on demand.
# To silence a known-unfixable advisory, add it to `.cargo/audit.toml` ([advisories] ignore = [...]).
name: audit
on:
schedule:
- cron: '0 6 * * 1' # Mondays 06:00 UTC
push:
branches: [main]
paths: ['Cargo.lock', '.gitea/workflows/audit.yml']
workflow_dispatch:
jobs:
cargo-audit:
runs-on: ubuntu-24.04
container:
image: git.unom.io/unom/punktfunk-rust-ci:latest
timeout-minutes: 30
steps:
- uses: actions/checkout@v4
# Cache /usr/local/cargo so the cargo-audit binary (and the advisory DB clone) persist.
- uses: actions/cache@v4
with:
path: /usr/local/cargo
key: cargo-audit-${{ hashFiles('Cargo.lock') }}
restore-keys: cargo-audit-
- name: cargo audit
run: |
git config --global --add safe.directory "$PWD"
command -v cargo-audit >/dev/null 2>&1 || cargo install --locked cargo-audit
cargo audit
+32
View File
@@ -0,0 +1,32 @@
# Tier-3 real-world GPU benchmark — the actual capture → zero-copy → NVENC → punktfunk/1 → reassemble
# pipeline, measuring encode time / throughput / end-to-end latency. The GPU-less CI containers
# (ci.yml `bench` job) can only run the Tier-1/2 GPU-free benchmarks; this runs on a SELF-HOSTED GPU
# runner — a dev box with an NVIDIA GPU + a KWin session.
#
# Runner setup (one-time, on the GPU box): register a Gitea act_runner with the labels below, e.g.
# act_runner register --instance https://git.unom.io --token <REPO_RUNNER_TOKEN> \
# --labels gpu:host --name <box>-gpu
# It runs jobs directly on the host (no container) so it can reach the GPU, PipeWire and the
# compositor. A persistent KWin session helps (else the script brings up a headless one).
#
# Report-only: the script flags regressions vs scripts/bench/gpu-baseline.json but never fails the
# job. Refresh the baseline on the runner with `scripts/bench/gpu-stream.sh <mode> <secs> --update`.
name: bench-gpu
on:
workflow_dispatch:
inputs:
mode:
description: "stream mode WxHxHz"
default: "1920x1080x120"
schedule:
- cron: "0 6 * * *" # nightly
jobs:
gpu-stream:
runs-on: [self-hosted, gpu]
timeout-minutes: 20
steps:
- uses: actions/checkout@v4
- name: Tier-3 GPU stream benchmark
run: bash scripts/bench/gpu-stream.sh "${{ inputs.mode || '1920x1080x120' }}" 12
+143
View File
@@ -0,0 +1,143 @@
# CI for punktfunk (Gitea Actions). Linux jobs run on the `ubuntu-latest` runner; the Rust
# job runs inside the prebuilt builder image (ci/rust-ci.Dockerfile — system FFmpeg 8,
# PipeWire, GL/GBM, libcuda link stub, pinned-channel rustup) so the workspace links the
# same libs as the dev boxes. Apple client CI lives in apple.yml (macOS runner).
name: ci
on:
push:
branches: [main]
pull_request:
jobs:
rust:
runs-on: ubuntu-24.04
container:
image: git.unom.io/unom/punktfunk-rust-ci:latest
timeout-minutes: 90
steps:
- uses: actions/checkout@v4
# punktfunk-client-linux link deps. Also baked into rust-ci.Dockerfile — but ci.yml
# runs against the image from the PREVIOUS push (docker.yml bootstrap note), so this
# keeps the job green across image-content changes; a no-op once the image has them.
- name: GTK4/libadwaita/SDL3 dev packages
run: |
apt-get update
apt-get install -y --no-install-recommends libgtk-4-dev libadwaita-1-dev libsdl3-dev
# Best-effort caches (act_runner's built-in cache server). Keyed on Cargo.lock:
# registry/git are download caches, target/ the incremental build. The target key
# carries the rustc version — rust-toolchain.toml pins the floating "stable"
# channel, so the file alone wouldn't invalidate stale incremental state.
- name: Cache keys
run: echo "rustc=$(rustc --version | cut -d' ' -f2)" >> "$GITHUB_ENV"
- uses: actions/cache@v4
with:
path: |
/usr/local/cargo/registry
/usr/local/cargo/git
key: cargo-home-${{ hashFiles('Cargo.lock') }}
restore-keys: cargo-home-
- uses: actions/cache@v4
with:
path: target
# -v3-: the prior `cargo-target-<rustc>-*` cache was poisoned when the runner ran
# out of disk mid-build and actions/cache saved a truncated target/ (a dep's .rmeta
# went missing -> E0463 "can't find crate"). A suffix bump wouldn't help — restore-keys
# would fall back to the poisoned prefix — so the prefix itself is versioned.
key: cargo-target-v3-${{ env.rustc }}-${{ hashFiles('Cargo.lock') }}
restore-keys: cargo-target-v3-${{ env.rustc }}-
- name: Format
run: cargo fmt --all --check
- name: Clippy (deny warnings)
run: cargo clippy --workspace --all-targets --locked -- -D warnings
- name: Build
run: cargo build --workspace --locked
- name: Test (unit + loopback + proptest + C ABI harness)
run: cargo test --workspace --locked
- name: C ABI harness (standalone link proof)
run: bash crates/punktfunk-core/tests/c/run.sh
- name: Verify generated header is committed & up to date
run: |
cargo build -p punktfunk-core --locked
git config --global --add safe.directory "$PWD"
git diff --exit-code include/punktfunk_core.h \
|| (echo "include/punktfunk_core.h is stale — commit the regenerated header" && exit 1)
web:
runs-on: ubuntu-24.04
container:
image: oven/bun:1
timeout-minutes: 30
defaults:
run:
working-directory: web
steps:
# oven/bun ships neither git nor a real node (only a bun shim) — actions/checkout
# needs both. The slim Debian base also lacks ca-certificates, so without it git's
# HTTPS fetch of the repo dies with "Problem with the SSL CA cert (path? access
# rights?)" — no CA bundle to validate git.unom.io's (public) Let's Encrypt cert.
- name: Install git + node + CA certs
working-directory: /
run: apt-get update && apt-get install -y --no-install-recommends ca-certificates git nodejs
- uses: actions/checkout@v4
- name: Install dependencies
run: bun install --frozen-lockfile --ignore-scripts
# Build first: it generates the orval API client + paraglide messages that
# typechecking imports.
- name: Build
run: bun run build
- name: Typecheck
run: bun run lint
docs-site:
runs-on: ubuntu-24.04
container:
image: oven/bun:1
timeout-minutes: 30
defaults:
run:
working-directory: docs-site
steps:
# ca-certificates: the slim Debian base lacks a CA bundle, so actions/checkout's
# HTTPS fetch otherwise fails with "Problem with the SSL CA cert" (see web job).
- name: Install git + CA certs
working-directory: /
run: apt-get update && apt-get install -y --no-install-recommends ca-certificates git
- uses: actions/checkout@v4
- name: Install dependencies
run: bun install --frozen-lockfile --ignore-scripts
# Build first: fumadocs-mdx emits the .source typegen the typecheck imports.
- name: Build
run: bun run build
- name: Typecheck
run: bun run lint
bench:
# Tier-1 (criterion microbenchmarks) + Tier-2 (FEC loss recovery) — GPU-free, so they run here.
# Report-only: prints the numbers + a diff vs the committed baseline to the job summary and never
# fails the build (shared CI hardware is too noisy to gate on). The tight regression gate + the
# real encode/stream path live on the self-hosted GPU runner (Tier 3, bench-gpu.yml).
runs-on: ubuntu-24.04
container:
image: git.unom.io/unom/punktfunk-rust-ci:latest
timeout-minutes: 30
steps:
- uses: actions/checkout@v4
- name: Prep
run: |
git config --global --add safe.directory "$PWD"
command -v python3 >/dev/null || { apt-get update && apt-get install -y --no-install-recommends python3; }
- name: Tier-1 microbenchmarks (criterion)
run: cargo bench -p punktfunk-core --bench pipeline -- --warm-up-time 1 --measurement-time 3
- name: Tier-2 FEC loss recovery (loss-harness)
run: cargo run -q -p loss-harness
- name: Compare vs baseline (report-only)
run: python3 scripts/bench/compare.py --threshold 0.5
+144
View File
@@ -0,0 +1,144 @@
# Build the punktfunk-host and punktfunk-client .debs and publish them to Gitea's Debian
# package registry, so Ubuntu boxes get new builds via `apt update && apt upgrade`. Runs
# inside the same Ubuntu 26.04 rust-ci builder image as ci.yml, so dpkg-shlibdeps pins the
# runtime lib package names (libavcodec62, libpipewire-0.3-0t64, …) to exactly what the
# target boxes run.
#
# Registry (public, unom org): https://git.unom.io/unom/-/packages
# Box setup (once): see packaging/debian/README.md
#
# REGISTRY_TOKEN: repo Actions secret, a PAT with write:package scope (shared with docker.yml).
name: deb
on:
push:
branches: [main]
# Single project version: a `vX.Y.Z` tag is THE release for every platform (see
# docs-site channels.md). The old version-shadow (a client tag shipping a host package
# that outranked rolling builds) is now structurally impossible — main publishes to the
# `canary` apt distribution, tags to `stable`, so the two never share a version line.
tags: ['v*']
workflow_dispatch:
env:
REGISTRY: git.unom.io
OWNER: unom
COMPONENT: main
jobs:
build-publish:
runs-on: ubuntu-24.04
container:
image: git.unom.io/unom/punktfunk-rust-ci:latest
timeout-minutes: 90
steps:
- uses: actions/checkout@v4
- name: Version + channel
# vX.Y.Z tag -> X.Y.Z, published to the `stable` apt distribution (a real release).
# A main push -> 0.3.0~ciN.g<sha>, published to the `canary` distribution: the '~' sorts
# below the eventual 0.3.0 tag, it climbs monotonically by run number, and the canary base
# stays one minor AHEAD of the latest stable so a stable->canary box re-point still moves
# forward (see channels.md). Computed BEFORE the build so it's stamped into the binary
# (PUNKTFUNK_BUILD_VERSION -> build.rs -> --version).
run: |
SHORT=$(echo "$GITHUB_SHA" | cut -c1-8)
case "$GITHUB_REF" in
refs/tags/v*) V="${GITHUB_REF_NAME#v}"; DIST=stable ;;
*) V="0.3.0~ci${GITHUB_RUN_NUMBER}.g${SHORT}"; DIST=canary ;;
esac
echo "VERSION=$V" >> "$GITHUB_ENV"
echo "DISTRIBUTION=$DIST" >> "$GITHUB_ENV"
echo "package version $V -> apt distribution '$DIST'"
# dpkg-shlibdeps (Depends resolution) + dpkg-deb live in dpkg-dev. The client's link
# deps are also baked into the rust-ci image, but this job runs against the image
# from the PREVIOUS push (docker.yml bootstrap note) — keep it green across image
# changes; a no-op once the image has them.
- name: dpkg-dev + client link deps
run: |
apt-get update
# python3 is used by scripts/ci/gitea-release.sh for the stable-tag release attach.
apt-get install -y --no-install-recommends dpkg-dev python3 \
libgtk-4-dev libadwaita-1-dev libsdl3-dev
# Share ci.yml's cache keys so the release build reuses its registry + target artifacts.
- name: Cache keys
run: echo "rustc=$(rustc --version | cut -d' ' -f2)" >> "$GITHUB_ENV"
- uses: actions/cache@v4
with:
path: |
/usr/local/cargo/registry
/usr/local/cargo/git
key: cargo-home-${{ hashFiles('Cargo.lock') }}
restore-keys: cargo-home-
- uses: actions/cache@v4
with:
path: target
# -v3-: bypass a target cache poisoned by a disk-full build (see ci.yml). Shares the
# key with ci.yml so the release build reuses its clean artifacts.
key: cargo-target-v3-${{ env.rustc }}-${{ hashFiles('Cargo.lock') }}
restore-keys: cargo-target-v3-${{ env.rustc }}-
- name: Build release host + client
env:
PUNKTFUNK_BUILD_VERSION: ${{ env.VERSION }} # stamped into the binary (build.rs)
run: |
git config --global --add safe.directory "$PWD"
cargo build --release -p punktfunk-host -p punktfunk-client-linux --locked
- name: Build + smoke-boot web console (node-server preset)
# Gate the .deb on a real node boot: the punktfunk-web .deb runs `node .output/server`,
# so prove the node-server build exists, isn't a bun bundle, and actually serves /login.
run: |
# bun builds the console. It's baked into the rust-ci image, but bootstrap it here too so
# the job stays green against the PREVIOUS image (docker.yml bootstrap lag).
command -v bun >/dev/null || {
apt-get install -y --no-install-recommends unzip
curl -fsSL https://bun.sh/install | bash
}
export PATH="$HOME/.bun/bin:$PATH"
cd web
bun install --frozen-lockfile
bun run build
if grep -q 'Bun\.serve' .output/server/index.mjs; then
echo "ERROR: web build is a bun bundle (Bun.serve) — need the node-server preset"; exit 1
fi
PORT=3009 HOST=127.0.0.1 PUNKTFUNK_UI_PASSWORD=ci node .output/server/index.mjs &
NP=$!; sleep 3
code=$(curl -s -o /dev/null -w '%{http_code}' http://127.0.0.1:3009/login || echo 000)
kill "$NP" 2>/dev/null || true
echo "web console smoke: /login -> $code"
[ "$code" = 200 ] || { echo "ERROR: web console failed to boot under node"; exit 1; }
- name: Build .debs
run: |
VERSION="$VERSION" bash packaging/debian/build-deb.sh
VERSION="$VERSION" bash packaging/debian/build-client-deb.sh
VERSION="$VERSION" bash packaging/debian/build-web-deb.sh
- name: Publish to the Gitea apt registry
env:
TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
for DEB in dist/*.deb; do
echo "uploading $DEB"
# PAT owner (enricobuehler), not the push actor — matches docker.yml's registry login.
curl -fsS --user "enricobuehler:$TOKEN" --upload-file "$DEB" \
"https://$REGISTRY/api/packages/$OWNER/debian/pool/$DISTRIBUTION/$COMPONENT/upload"
done
echo "published to $OWNER/debian $DISTRIBUTION/$COMPONENT"
# On a real release, also attach the .debs to the unified Gitea Release so they're on the
# downloads page next to every other platform's artifact (canary builds live in the apt
# `canary` distribution above — no release page for those).
- name: Attach .debs to the Gitea release (stable tags only)
if: startsWith(gitea.ref, 'refs/tags/v')
env:
GITEA_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
. scripts/ci/gitea-release.sh
RID=$(ensure_release "$GITHUB_REF_NAME" "$GITHUB_REF_NAME" auto)
for DEB in dist/*.deb; do
upsert_asset "$RID" "$DEB"
done
+123
View File
@@ -0,0 +1,123 @@
# Build the punktfunk Decky Loader plugin (Gaming-Mode QAM launcher) into a distribution zip
# and publish it to Gitea's GENERIC package registry, giving Decky's "install from URL" a
# stable link. On tags the zip is ALSO attached to the Gitea release.
#
# PUT/GET https://git.unom.io/api/packages/unom/generic/punktfunk-decky/<version>/punktfunk.zip
#
# The plugin backend is PURE PYTHON (clients/decky/main.py — no compiled binary), so we do NOT
# need the Decky CLI (which requires Docker + rust-nightly only to compile native backends).
# We build the frontend with pnpm and assemble the store-layout zip by hand:
#
# punktfunk.zip
# punktfunk/ <- single top-level dir == plugin.json "name"
# plugin.json [required]
# package.json [required]
# main.py [required: python backend]
# dist/index.js [required: rollup output]
# README.md (recommended)
# LICENSE [required by the plugin store]
#
# REGISTRY_TOKEN: repo Actions secret, a PAT with write:package scope (shared with deb/rpm/docker).
name: decky
on:
push:
branches: [main]
tags: ['v*']
workflow_dispatch:
env:
REGISTRY: git.unom.io
OWNER: unom
PACKAGE: punktfunk-decky # generic-registry package name
PLUGIN: punktfunk # plugin.json "name" == zip top-level dir
jobs:
build-publish:
runs-on: ubuntu-24.04
timeout-minutes: 30
container:
image: node:22-bookworm # node + corepack(pnpm); matches the @decky toolchain
defaults:
run:
working-directory: clients/decky
steps:
- uses: actions/checkout@v4
- name: pnpm
run: |
corepack enable
# The repo's pnpm-lock.yaml + package.json devDeps target pnpm 9 (the version the
# @decky toolchain and the local build use). Pin it so --frozen-lockfile holds.
corepack prepare pnpm@9 --activate
- name: Build frontend
run: |
pnpm install --frozen-lockfile
pnpm run build # rollup -> clients/decky/dist/index.js
- name: Version + channel
# Tag vX.Y.Z -> X.Y.Z (stable `latest/` alias + Gitea Release); main push -> 0.3.0-ciN.g<sha>
# (`canary/` alias). Used for the registry version path + the zip name (the plugin.json
# version is the source of truth Decky reads after install — bump it in the release commit).
working-directory: ${{ gitea.workspace }}
run: |
SHORT=$(echo "$GITHUB_SHA" | cut -c1-8)
case "$GITHUB_REF" in
refs/tags/v*) V="${GITHUB_REF_NAME#v}"; ALIAS=latest ;;
*) V="0.3.0-ci${GITHUB_RUN_NUMBER}.g${SHORT}"; ALIAS=canary ;;
esac
echo "VERSION=$V" >> "$GITHUB_ENV"
echo "ALIAS=$ALIAS" >> "$GITHUB_ENV"
echo "decky version $V -> alias '$ALIAS'"
- name: Assemble store-layout zip
working-directory: ${{ gitea.workspace }}
run: |
apt-get update && apt-get install -y --no-install-recommends zip >/dev/null
STAGE="$RUNNER_TEMP/decky"
DEST="$STAGE/$PLUGIN"
rm -rf "$STAGE"; mkdir -p "$DEST/dist" "$DEST/bin"
cp clients/decky/plugin.json "$DEST/"
cp clients/decky/package.json "$DEST/"
cp clients/decky/main.py "$DEST/"
cp clients/decky/dist/index.js "$DEST/dist/"
cp clients/decky/README.md "$DEST/"
# The stream-launch wrapper (target of the Steam shortcut); keep it executable
# (runner_info() also re-chmods at runtime in case the zip/extract drops the bit).
cp clients/decky/bin/punktfunkrun.sh "$DEST/bin/"
chmod 0755 "$DEST/bin/punktfunkrun.sh"
# Store requires a LICENSE in the plugin root; the project is MIT OR Apache-2.0.
cp LICENSE-MIT "$DEST/LICENSE"
( cd "$STAGE" && zip -r "$RUNNER_TEMP/punktfunk.zip" "$PLUGIN" )
ls -lh "$RUNNER_TEMP/punktfunk.zip"
unzip -l "$RUNNER_TEMP/punktfunk.zip"
- name: Publish to the Gitea generic registry
working-directory: ${{ gitea.workspace }}
env:
TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
BASE="https://$REGISTRY/api/packages/$OWNER/generic/$PACKAGE"
# 1) Immutable, versioned URL.
curl -fsS --user "enricobuehler:$TOKEN" --upload-file "$RUNNER_TEMP/punktfunk.zip" \
"$BASE/$VERSION/punktfunk.zip"
echo "published $BASE/$VERSION/punktfunk.zip"
# 2) Channel alias (stable release -> latest/, canary main build -> canary/) — the link
# to paste into Decky's "install from URL". The generic registry rejects re-uploading
# an existing version/file (409), so delete the prior alias first (ignore 404 on run #1).
curl -fsS -o /dev/null --user "enricobuehler:$TOKEN" -X DELETE \
"$BASE/$ALIAS/punktfunk.zip" || true
curl -fsS --user "enricobuehler:$TOKEN" --upload-file "$RUNNER_TEMP/punktfunk.zip" \
"$BASE/$ALIAS/punktfunk.zip"
echo "install-from-URL link: $BASE/$ALIAS/punktfunk.zip"
- name: Attach zip to the Gitea release (stable tags only)
if: startsWith(gitea.ref, 'refs/tags/v')
working-directory: ${{ gitea.workspace }}
env:
GITEA_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
. scripts/ci/gitea-release.sh
RID=$(ensure_release "$GITHUB_REF_NAME" "$GITHUB_REF_NAME" auto)
upsert_asset "$RID" "$RUNNER_TEMP/punktfunk.zip" "punktfunk-${VERSION}.zip"
+115
View File
@@ -0,0 +1,115 @@
# Build + push the dockerized pieces to the Gitea container registry:
# punktfunk-web — management console (web/Dockerfile, repo-root context)
# punktfunk-docs — documentation site (docs-site/Dockerfile)
# punktfunk-rust-ci — Rust CI builder image consumed by ci.yml
# punktfunk-fedora-rpm — Fedora 43 builder image consumed by rpm.yml (Bazzite RPM)
# Host and clients are intentionally NOT containerized (see CLAUDE.md "What's left").
#
# REGISTRY_TOKEN: repo Actions secret, a PAT with write:package scope.
#
# Bootstrap note: ci.yml's rust job pulls punktfunk-rust-ci:latest from the registry, so
# this workflow (or a manual push) must have succeeded once before that job can run; on
# the same push, ci.yml builds against the PREVIOUS image. All three were seeded manually
# on 2026-06-12.
name: docker
on:
push:
branches: [main]
tags: ['v*']
workflow_dispatch:
env:
REGISTRY: git.unom.io
OWNER: unom
jobs:
build-push:
runs-on: ubuntu-24.04
timeout-minutes: 45
strategy:
matrix:
include:
- image: punktfunk-web
dockerfile: web/Dockerfile
context: .
- image: punktfunk-docs
dockerfile: docs-site/Dockerfile
context: docs-site
- image: punktfunk-rust-ci
dockerfile: ci/rust-ci.Dockerfile
context: ci
- image: punktfunk-fedora-rpm
dockerfile: ci/fedora-rpm.Dockerfile
context: ci
# Fedora 44 builder (Fedora KDE spin): same Dockerfile, newer base → libavcodec.so.62.
- image: punktfunk-fedora44-rpm
dockerfile: ci/fedora-rpm.Dockerfile
context: ci
buildargs: --build-arg FEDORA_VERSION=44
steps:
- uses: actions/checkout@v4
- name: Login to registry
# Username must be the owner of the REGISTRY_TOKEN PAT, not the push actor.
run: |
echo "${{ secrets.REGISTRY_TOKEN }}" \
| docker login "$REGISTRY" -u enricobuehler --password-stdin
- name: Build
run: |
# On a release tag, also tag the image vX.Y.Z so a release pins reproducible web/docs images.
EXTRA=""
case "$GITHUB_REF" in refs/tags/v*) EXTRA="-t $REGISTRY/$OWNER/${{ matrix.image }}:${GITHUB_REF_NAME}" ;; esac
docker build --pull ${{ matrix.buildargs }} \
-f "${{ matrix.dockerfile }}" \
-t "$REGISTRY/$OWNER/${{ matrix.image }}:latest" \
-t "$REGISTRY/$OWNER/${{ matrix.image }}:sha-${GITHUB_SHA::8}" \
$EXTRA \
"${{ matrix.context }}"
- name: Push
run: |
docker push "$REGISTRY/$OWNER/${{ matrix.image }}:sha-${GITHUB_SHA::8}"
docker push "$REGISTRY/$OWNER/${{ matrix.image }}:latest"
case "$GITHUB_REF" in refs/tags/v*) docker push "$REGISTRY/$OWNER/${{ matrix.image }}:${GITHUB_REF_NAME}" ;; esac
# Deploy the docs site to unom-1, the DMZ services VM website/cms also deploy to
# (docs.punktfunk.unom.io via Caddy on home-reverse-proxy-1 -> :3220). Same secret set
# as unom/website's deploy: DEPLOY_HOST/DEPLOY_USER/DEPLOY_PORT/DEPLOY_SSH_KEY (the
# unom-ci-deploy key).
deploy-docs:
runs-on: ubuntu-24.04
needs: build-push
timeout-minutes: 10
steps:
- uses: actions/checkout@v4
- name: Sync compose file
uses: appleboy/scp-action@v0.1.7
with:
host: ${{ secrets.DEPLOY_HOST }}
username: ${{ secrets.DEPLOY_USER }}
port: ${{ secrets.DEPLOY_PORT }}
key: ${{ secrets.DEPLOY_SSH_KEY }}
source: "compose.production.yml"
target: "~/punktfunk-docs"
overwrite: true
- name: Pull and start docs
uses: appleboy/ssh-action@v1.2.5
env:
REGISTRY_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
with:
host: ${{ secrets.DEPLOY_HOST }}
username: ${{ secrets.DEPLOY_USER }}
port: ${{ secrets.DEPLOY_PORT }}
key: ${{ secrets.DEPLOY_SSH_KEY }}
# Token enters via env, never the script text (keeps it out of run logs).
envs: REGISTRY_TOKEN
script: |
set -euo pipefail
printf '%s' "$REGISTRY_TOKEN" | docker login git.unom.io -u enricobuehler --password-stdin
cd ~/punktfunk-docs
docker compose -f compose.production.yml pull docs
docker compose -f compose.production.yml up -d --no-build docs
+237
View File
@@ -0,0 +1,237 @@
# Build the native punktfunk Linux CLIENT as a single-file Flatpak bundle and publish it to
# Gitea's GENERIC package registry, so the Steam Deck (and any flatpak distro) installs it
# the SteamOS-native, update-survivable way: `flatpak install --user <downloaded>.flatpak`.
# (The HOST stays an RPM/deb — it needs unsandboxed /dev/uinput + zero-copy NVENC; only the
# CLIENT is sandbox-friendly. See packaging/README.md and packaging/flatpak/README.md.)
#
# Gitea has NO flatpak/ostree registry, so the bundle lives in the generic registry:
# PUT https://git.unom.io/api/packages/unom/generic/punktfunk-client-flatpak/<version>/<file>
# GET https://git.unom.io/api/packages/unom/generic/punktfunk-client-flatpak/<version>/<file>
# On tags the bundle is ALSO attached to the Gitea release (mirrors release.yml's DMG).
#
# PRIVILEGED-BUILD CONSTRAINT: flatpak-builder runs bubblewrap, which needs user namespaces.
# In a Gitea/act_runner Docker executor that means the job container must be --privileged
# (the same runner already runs `docker build` in docker.yml, so its Docker daemon allows it).
# If your runner CANNOT grant --privileged, this job will fail at `flatpak-builder` with
# "Creating new namespace failed: Operation not permitted" — see the fallback in
# packaging/flatpak/README.md (build on the Deck via org.flatpak.Builder, or on a Linux box,
# then upload with the curl line below).
#
# REGISTRY_TOKEN: repo Actions secret, a PAT with write:package scope (shared with deb/rpm/docker).
name: flatpak
on:
push:
branches: [main]
# The flatpak is the CLIENT — only rebuild when the client/core/manifest change, not on every
# design/host push (this is a heavy flatpak-builder run). Tags (v*, the client release) build too.
paths:
- 'clients/linux/**'
- 'crates/punktfunk-core/**'
- 'packaging/flatpak/**'
- 'Cargo.lock'
- '.gitea/workflows/flatpak.yml'
tags: ['v*']
workflow_dispatch:
env:
REGISTRY: git.unom.io
OWNER: unom
APP_ID: io.unom.Punktfunk
MANIFEST: packaging/flatpak/io.unom.Punktfunk.yml
PACKAGE: punktfunk-client-flatpak # generic-registry package name
REPO_URL: https://flatpak.unom.io # shared unom OSTree repo (reusable across unom apps)
DEPLOY_DIR: unom-flatpak # ~/<dir> on unom-1 (compose + ./site tree)
jobs:
build-publish:
runs-on: ubuntu-24.04
timeout-minutes: 120
container:
# Fedora ships a recent flatpak + flatpak-builder + the kernel userns support.
# --privileged is required for bubblewrap inside the Docker executor (see header).
image: fedora:43
options: --privileged
steps:
# fedora:43 has no node, but actions/checkout (a JS action) needs it. A plain `run:` step
# executes via the container shell (no node needed), so install node BEFORE checkout.
- name: node for the JS actions
run: dnf -y install nodejs
- uses: actions/checkout@v4
- name: Tooling
run: |
# flatpak-cargo-generator.py (master) needs aiohttp + tomlkit (NOT the old `toml`).
# gnupg2/rsync/openssh-clients: sign the OSTree repo + rsync it to unom-1 (see the deploy step).
dnf -y install flatpak flatpak-builder git python3 python3-aiohttp python3-tomlkit curl jq \
gnupg2 rsync openssh-clients
# Flathub provides the GNOME runtime/SDK + the rust-stable + ffmpeg-full extensions.
flatpak remote-add --user --if-not-exists flathub \
https://dl.flathub.org/repo/flathub.flatpakrepo
git config --global --add safe.directory "$PWD"
- name: Version + channel
# Tag vX.Y.Z -> X.Y.Z on the OSTree `stable` branch (a real release); a main push ->
# 0.3.0-ciN.g<sha> on the `canary` branch. The two branches live side-by-side in one repo
# (rsync runs without --delete), each tracked by its own .flatpakref, so `flatpak update`
# on a stable box never jumps to a canary build. The generic-registry version string allows
# letters/dots/hyphens.
run: |
SHORT=$(echo "$GITHUB_SHA" | cut -c1-8)
case "$GITHUB_REF" in
refs/tags/v*) V="${GITHUB_REF_NAME#v}"; BRANCH=stable; ALIAS=latest ;;
*) V="0.3.0-ci${GITHUB_RUN_NUMBER}.g${SHORT}"; BRANCH=canary; ALIAS=canary ;;
esac
echo "VERSION=$V" >> "$GITHUB_ENV"
echo "BUNDLE=punktfunk-client-${V}.flatpak" >> "$GITHUB_ENV"
echo "FLATPAK_BRANCH=$BRANCH" >> "$GITHUB_ENV"
echo "ALIAS=$ALIAS" >> "$GITHUB_ENV"
echo "flatpak version $V -> branch '$BRANCH' alias '$ALIAS'"
- name: Generate offline cargo sources
# flatpak builds with no network; vendor every crate from Cargo.lock into
# cargo-sources.json next to the manifest (referenced by the manifest's
# punktfunk-client module).
#
# Prune the microsoft/windows-rs git crates first: they belong to
# punktfunk-client-windows, which the flatpak never builds, and leaving them in makes
# flatpak-builder full-clone that multi-GB repo at build time → "No space left on
# device" (see packaging/flatpak/prune-windows-lock.py). The committed Cargo.lock is
# untouched; cargo --offline only needs sources for the crates it compiles.
run: |
curl -fsSL -o /tmp/flatpak-cargo-generator.py \
https://raw.githubusercontent.com/flatpak/flatpak-builder-tools/master/cargo/flatpak-cargo-generator.py
python3 packaging/flatpak/prune-windows-lock.py Cargo.lock /tmp/Cargo.flatpak.lock
python3 /tmp/flatpak-cargo-generator.py /tmp/Cargo.flatpak.lock \
-o packaging/flatpak/cargo-sources.json
- name: Build the flatpak (install deps from Flathub, offline build)
run: |
# --install-deps-from=flathub pulls everything the manifest declares: the GNOME 50
# runtime/SDK + the rust-stable (//25.08, rustc 1.96) and llvm20 SDK extensions, plus
# the runtime's auto codecs-extra (HEVC libavcodec). --disable-rofiles-fuse is the
# container-safe path (no FUSE).
# --default-branch=$FLATPAK_BRANCH pins the ref to app/io.unom.Punktfunk/x86_64/<branch>
# (canary or stable) so the matching hosted .flatpakref resolves deterministically
# (manifest sets no branch).
flatpak-builder --user --force-clean --disable-rofiles-fuse \
--default-branch="$FLATPAK_BRANCH" \
--install-deps-from=flathub \
--repo="$PWD/repo" \
"$PWD/build-dir" "$MANIFEST"
- name: Export single-file bundle
run: |
# Branch must be passed explicitly (matches --default-branch above); build-bundle
# otherwise defaults to `master` and errors "Refspec … not found".
flatpak build-bundle "$PWD/repo" "$BUNDLE" "$APP_ID" "$FLATPAK_BRANCH"
ls -lh "$BUNDLE"
- name: Publish to the Gitea generic registry
env:
TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
BASE="https://$REGISTRY/api/packages/$OWNER/generic/$PACKAGE"
# 1) Immutable, versioned URL.
curl -fsS --user "enricobuehler:$TOKEN" --upload-file "$BUNDLE" \
"$BASE/$VERSION/$BUNDLE"
echo "published $BASE/$VERSION/$BUNDLE"
# 2) Channel alias (stable release -> latest/, canary main build -> canary/) for the
# Decky fallback + scripts. The generic registry rejects re-uploading an existing
# version/file (409), so delete the prior alias file first (ignore 404 on run #1).
curl -fsS -o /dev/null --user "enricobuehler:$TOKEN" -X DELETE \
"$BASE/$ALIAS/punktfunk-client.flatpak" || true
curl -fsS --user "enricobuehler:$TOKEN" --upload-file "$BUNDLE" \
"$BASE/$ALIAS/punktfunk-client.flatpak"
echo "published $BASE/$ALIAS/punktfunk-client.flatpak"
# Sign the OSTree repo flatpak-builder already produced and publish it to flatpak.unom.io on
# unom-1, so users get `flatpak update` (the single-file bundle above has no remote). Mirrors
# docker.yml's deploy-docs (DEPLOY_* = the unom-ci-deploy key). No-ops cleanly until the GPG
# secret + DEPLOY_* exist, so the bundle build stays green during setup.
- name: Sign + deploy the OSTree repo to unom-1 (flatpak.unom.io)
env:
FLATPAK_GPG_PRIVATE_KEY: ${{ secrets.FLATPAK_GPG_PRIVATE_KEY }}
DEPLOY_HOST: ${{ secrets.DEPLOY_HOST }}
DEPLOY_USER: ${{ secrets.DEPLOY_USER }}
DEPLOY_PORT: ${{ secrets.DEPLOY_PORT }}
DEPLOY_SSH_KEY: ${{ secrets.DEPLOY_SSH_KEY }}
run: |
set -euo pipefail
if [ -z "${FLATPAK_GPG_PRIVATE_KEY:-}" ] || [ -z "${DEPLOY_HOST:-}" ]; then
echo "::warning::FLATPAK_GPG_PRIVATE_KEY/DEPLOY_* not set — skipping repo deploy (bundle still published)."
exit 0
fi
# 1) Import the signing key into a throwaway keyring; sign the repo.
export GNUPGHOME="$(mktemp -d)"; chmod 700 "$GNUPGHOME"
echo "$FLATPAK_GPG_PRIVATE_KEY" | base64 -d | gpg --batch --import
KEYID="$(gpg --list-keys --with-colons | awk -F: '/^fpr:/{print $10; exit}')"
# build-sign signs the COMMIT objects; build-update-repo signs the SUMMARY. Both are
# required — clients with gpg-verify=true verify the commit, so summary-only signing
# fails the pull with "GPG verification enabled, but no signatures found".
flatpak build-sign "$PWD/repo" "$APP_ID" "$FLATPAK_BRANCH" \
--gpg-sign="$KEYID" --gpg-homedir="$GNUPGHOME"
flatpak build-update-repo --generate-static-deltas \
--gpg-sign="$KEYID" --gpg-homedir="$GNUPGHOME" "$PWD/repo"
# 2) Build the install descriptors (GPGKey = the committed public key, base64).
GPGKEY="$(base64 -w0 packaging/flatpak/unom-flatpak.gpg)"
rm -rf site && mkdir -p site
cat > site/unom.flatpakrepo <<EOF
[Flatpak Repo]
Title=unom
Url=$REPO_URL/repo/
Homepage=https://punktfunk.unom.io
Comment=unom Flatpak applications
GPGKey=$GPGKEY
EOF
# Two refs, one per channel — both regenerated every run and rsync'd without --delete, so
# the server always offers both (the stable ref only resolves once a release has built the
# `stable` branch). A box installs ONE; `flatpak update` then tracks that channel's branch.
write_ref() { # <filename> <branch> <title>
cat > "site/$1" <<EOF
[Flatpak Ref]
Name=$APP_ID
Branch=$2
Url=$REPO_URL/repo/
Title=$3
Homepage=https://punktfunk.unom.io
IsRuntime=false
GPGKey=$GPGKEY
RuntimeRepo=https://dl.flathub.org/repo/flathub.flatpakrepo
EOF
}
write_ref "${APP_ID}.flatpakref" stable "Punktfunk"
write_ref "${APP_ID}.Canary.flatpakref" canary "Punktfunk (Canary)"
cat > site/index.html <<EOF
<!doctype html><meta charset=utf-8><title>unom flatpak repo</title>
<h1>unom Flatpak repository</h1>
<p>Install the Punktfunk Linux client (auto-adds Flathub for the GNOME runtime, then tracks updates).</p>
<p><b>Stable</b> (recommended — only moves on releases):</p>
<pre>flatpak install --user $REPO_URL/${APP_ID}.flatpakref
flatpak run $APP_ID</pre>
<p><b>Canary</b> (latest main build, unstable):</p>
<pre>flatpak install --user $REPO_URL/${APP_ID}.Canary.flatpakref</pre>
<p>Or add the whole remote: <code>flatpak remote-add --user --if-not-exists unom $REPO_URL/unom.flatpakrepo</code></p>
EOF
# 3) Ship to unom-1 and (re)start the static server. rsync WITHOUT --delete keeps old
# objects so clients mid-update aren't broken; the fresh signed summary advertises latest.
install -d -m700 ~/.ssh
printf '%s\n' "$DEPLOY_SSH_KEY" > ~/.ssh/deploy; chmod 600 ~/.ssh/deploy
SSH="ssh -i $HOME/.ssh/deploy -p ${DEPLOY_PORT:-22} -o StrictHostKeyChecking=accept-new"
DEST="${DEPLOY_USER}@${DEPLOY_HOST}"
$SSH "$DEST" "mkdir -p ~/$DEPLOY_DIR/site/repo"
rsync -az --info=stats1 -e "$SSH" repo/ "$DEST:$DEPLOY_DIR/site/repo/"
rsync -az -e "$SSH" site/unom.flatpakrepo "site/${APP_ID}.flatpakref" "site/${APP_ID}.Canary.flatpakref" site/index.html "$DEST:$DEPLOY_DIR/site/"
rsync -az -e "$SSH" packaging/flatpak/server/compose.production.yml packaging/flatpak/server/Caddyfile "$DEST:$DEPLOY_DIR/"
$SSH "$DEST" "cd ~/$DEPLOY_DIR && docker compose -f compose.production.yml up -d"
echo "deployed → $REPO_URL/${APP_ID}.flatpakref"
- name: Attach bundle to the Gitea release (stable tags only)
if: startsWith(gitea.ref, 'refs/tags/v')
env:
GITEA_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
. scripts/ci/gitea-release.sh
RID=$(ensure_release "$GITHUB_REF_NAME" "$GITHUB_REF_NAME" auto)
upsert_asset "$RID" "$BUNDLE"
+346
View File
@@ -0,0 +1,346 @@
# Production Apple client builds — runs on the macos-arm64 runner (home-mac-mini-1).
#
# Tag v* (or workflow_dispatch):
# macOS (Developer ID) -> sandboxed, signed, notarized + stapled .dmg, attached to a
# Gitea release on tag pushes
# macOS (App Store) -> archive + upload to TestFlight (App Store Connect)
# iOS -> archive + upload straight to TestFlight (App Store Connect)
# tvOS -> archive + upload to TestFlight (Rust core built from tier-3 targets,
# nightly -Zbuild-std, in build-xcframework.sh)
#
# One App Store listing for all platforms (universal purchase): every target shares the
# bundle ID io.unom.punktfunk.
#
# The macOS app is App-SANDBOXED for both channels (Config/Punktfunk-macOS.entitlements —
# app-sandbox + network client/server + audio-input + bluetooth/usb device access; the
# shared Config/Punktfunk.entitlements stays iOS/tvOS-only, where app-sandbox is invalid).
# The Developer ID DMG is codesigned with the SAME macOS entitlements, so what we test
# locally equals what App Store users get.
#
# macOS App Store prerequisites (one-time, Apple portal — NOT done by this workflow; the
# step is continue-on-error until they exist):
# * App Store Connect: add the macOS platform to the io.unom.punktfunk app record
# (universal purchase).
# * A "Punktfunk macOS App Store Distribution" provisioning profile installed on the
# runner (under ~/Library/Developer/Xcode/UserData/Provisioning Profiles/).
# * The "3rd Party Mac Developer Installer" (Mac Installer Distribution) certificate in
# the runner's login keychain, in addition to "Apple Distribution" — the App Store
# .pkg is installer-signed with it.
#
# Signing setup (NOT secret-based anymore): the runner is a LaunchAgent in the user's
# logged-in Aqua session, so it uses the **login keychain** directly. Install the signing
# identities there once via Xcode (Settings -> Accounts -> Manage Certificates): Developer
# ID Application + Apple Distribution, with the WWDR intermediate present (so they show as
# *valid*). xcodebuild/codesign then sign exactly like a local build — no throwaway keychain.
# One-time, to avoid headless "codesign wants to use the key" prompts, grant codesign access:
# security set-key-partition-list -S apple-tool:,apple:,codesign: -s -k <login-pw> \
# ~/Library/Keychains/login.keychain-db
#
# Secrets: only ASC_API_KEY_P8 / ASC_API_KEY_ID / ASC_API_ISSUER_ID (App Store Connect API
# key — notarization, TestFlight upload, automatic-signing profile fetch).
#
# Needs a RELEASE Xcode on the runner (App Store rejects beta-SDK builds); the workflow
# picks the first non-beta /Applications/Xcode*.app and only falls back to a beta with a
# loud warning.
name: release
on:
push:
# Canary: a relevant main push uploads the iOS + macOS + tvOS builds to TestFlight (Apple's
# own canary channel) — no notarized DMG (that's stable-only; see the per-step gates).
# Heavy on the shared mac-mini runner, so paths-filtered; the TestFlight steps are
# continue-on-error until the App Store Connect record exists, so this no-ops until then.
branches: [main]
paths:
- 'clients/apple/**'
- 'crates/punktfunk-core/**'
- 'scripts/build-xcframework.sh'
- 'Cargo.lock'
- '.gitea/workflows/release.yml'
# Stable: a `vX.Y.Z` tag is THE release — notarized DMG attached to the unified Gitea Release
# + macOS/iOS/tvOS to TestFlight for manual promotion to the App Store.
tags: ['v*']
workflow_dispatch:
inputs:
testflight:
description: "Upload the iOS build to TestFlight (true/false)"
required: false
default: "true"
jobs:
apple:
runs-on: macos-arm64
timeout-minutes: 120
env:
TEAM_ID: F4H37KF6WC
PROJECT: clients/apple/Punktfunk.xcodeproj
steps:
- uses: actions/checkout@v4
- name: Select release Xcode
run: |
DEV_DIR=""
for app in /Applications/Xcode.app /Applications/Xcode_*.app /Applications/Xcode-*.app; do
case "$app" in *beta*|*Beta*) continue;; esac
[ -x "$app/Contents/Developer/usr/bin/xcodebuild" ] && DEV_DIR="$app/Contents/Developer" && break
done
if [ -z "$DEV_DIR" ]; then
for app in /Applications/Xcode*.app; do
[ -x "$app/Contents/Developer/usr/bin/xcodebuild" ] && DEV_DIR="$app/Contents/Developer" && break
done
echo "::warning::No release Xcode found — using $DEV_DIR. TestFlight/App Store REJECTS beta-SDK builds."
fi
[ -n "$DEV_DIR" ] || { echo "no usable Xcode found" >&2; exit 1; }
# Scoped to xcodebuild steps only (XCODE_DEV_DIR, not DEVELOPER_DIR): cargo must
# keep the system-default linker — a newer-than-OS Xcode's ld produces dylibs the
# running dyld rejects, killing proc-macro loads (see build-xcframework.sh).
echo "XCODE_DEV_DIR=$DEV_DIR" >> "$GITHUB_ENV"
DEVELOPER_DIR="$DEV_DIR" xcodebuild -version
- name: Version from tag
run: |
case "$GITHUB_REF" in
refs/tags/v*) V="${GITHUB_REF_NAME#v}"; V="${V%%-*}" ;; # App Store marketing version is numeric X.Y.Z (drop -rc)
*) V="0.3.0" ;; # canary marketing version; the build number disambiguates
esac
echo "VERSION=$V" >> "$GITHUB_ENV"
echo "BUILD_NUM=$GITHUB_RUN_NUMBER" >> "$GITHUB_ENV"
echo "version $V build $GITHUB_RUN_NUMBER"
- name: Rust toolchain (mac + iOS + tvOS slices)
run: |
RUSTUP="$(command -v rustup || echo "$HOME/.cargo/bin/rustup")"
dirname "$RUSTUP" >> "$GITHUB_PATH"
"$RUSTUP" target add aarch64-apple-darwin x86_64-apple-darwin \
aarch64-apple-ios aarch64-apple-ios-sim x86_64-apple-ios
# tvOS targets are tier-3 (no prebuilt std) — build-xcframework.sh compiles them with
# nightly + -Zbuild-std, so ensure nightly + rust-src are present.
"$RUSTUP" toolchain install nightly --profile minimal
"$RUSTUP" component add rust-src --toolchain nightly
- name: Build PunktfunkCore.xcframework (mac + iOS + tvOS)
# tvOS is a tier-3 target (nightly -Zbuild-std): slow on the first build, then cached on
# the self-hosted runner. Built on canary too so the tvOS archive/upload below runs on the
# same track as iOS/macOS (the nightly toolchain is installed unconditionally above).
run: BUILD_IOS=1 BUILD_TVOS=1 bash scripts/build-xcframework.sh
- name: Stage App Store Connect API key
env:
ASC_P8: ${{ secrets.ASC_API_KEY_P8 }}
run: |
printf '%s' "$ASC_P8" > "$RUNNER_TEMP/asc.p8"
chmod 600 "$RUNNER_TEMP/asc.p8"
- name: macOS — archive, codesign Developer ID, notarize, DMG
# Stable releases only — the notarized DMG is a Gatekeeper/direct-download artifact, not
# relevant to TestFlight testers (the canary channel). Skipped on canary main pushes.
if: startsWith(gitea.ref, 'refs/tags/v')
run: |
# Archive UNSIGNED, then codesign with the Developer ID Application identity from the
# login keychain. Unsigned archive sidesteps Xcode's keychain-access-groups
# provisioning-profile gate; codesign just needs the (now valid) identity + the
# team-prefixed entitlements, no profile (App Sandbox + the network/device
# capabilities are self-asserted for Developer ID — no profile entry needed).
# Bundle is a single static binary.
DEVELOPER_DIR="$XCODE_DEV_DIR" xcodebuild archive \
-project "$PROJECT" -scheme Punktfunk \
-destination 'generic/platform=macOS' \
-archivePath "$RUNNER_TEMP/Punktfunk-macos.xcarchive" \
-skipMacroValidation -skipPackagePluginValidation \
MARKETING_VERSION="$VERSION" CURRENT_PROJECT_VERSION="$BUILD_NUM" \
CODE_SIGNING_ALLOWED=NO
APP="$RUNNER_TEMP/Punktfunk-macos.xcarchive/Products/Applications/Punktfunk.app"
# Sandboxed Developer ID: sign with the SAME macOS entitlements the App Store build
# uses. codesign won't expand $(AppIdentifierPrefix) — resolve it to the team prefix.
RESOLVED="$RUNNER_TEMP/macos.entitlements"
sed "s/\$(AppIdentifierPrefix)/${TEAM_ID}./g" \
clients/apple/Config/Punktfunk-macOS.entitlements > "$RESOLVED"
codesign --force --options runtime --timestamp \
--entitlements "$RESOLVED" \
--sign "Developer ID Application" "$APP"
codesign --verify --strict --verbose=2 "$APP"
# Notarized DMG.
STAGE="$RUNNER_TEMP/dmg-stage"
mkdir -p "$STAGE"
cp -R "$APP" "$STAGE/"
ln -s /Applications "$STAGE/Applications"
DMG="$RUNNER_TEMP/Punktfunk-$VERSION.dmg"
hdiutil create -volname "Punktfunk" -srcfolder "$STAGE" -ov -format UDZO "$DMG"
DEVELOPER_DIR="$XCODE_DEV_DIR" xcrun notarytool submit "$DMG" --wait \
--key "$RUNNER_TEMP/asc.p8" \
--key-id "${{ secrets.ASC_API_KEY_ID }}" \
--issuer "${{ secrets.ASC_API_ISSUER_ID }}"
DEVELOPER_DIR="$XCODE_DEV_DIR" xcrun stapler staple "$DMG"
echo "DMG=$DMG" >> "$GITHUB_ENV"
- name: Attach DMG to the Gitea release (stable tags only)
if: startsWith(gitea.ref, 'refs/tags/v')
env:
GITEA_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
. scripts/ci/gitea-release.sh
RID=$(ensure_release "$GITHUB_REF_NAME" "$GITHUB_REF_NAME" auto)
upsert_asset "$RID" "$DMG" "Punktfunk-$VERSION.dmg"
- name: macOS App Store — archive + upload to TestFlight
if: gitea.event_name != 'workflow_dispatch' || inputs.testflight == 'true'
# Best-effort until the App Store Connect record has the macOS platform + the
# "Punktfunk macOS App Store Distribution" profile and the "3rd Party Mac Developer
# Installer" cert are on the runner (see the header). The macOS app is sandboxed
# (Config/Punktfunk-macOS.entitlements) — mandatory for the Mac App Store.
continue-on-error: true
run: |
# Separate archive from the Developer ID one above: App Store needs a profile-signed
# archive (manual signing), not the unsigned-then-codesign DMG path. Same App-Manager
# ASC-key constraint as iOS/tvOS — MANUAL signing, NOT -allowProvisioningUpdates
# (cloud signing the key can't do). Quit Xcode so it can't prune the dropped profile.
osascript -e 'tell application "Xcode" to quit' >/dev/null 2>&1 || true
pkill -x Xcode 2>/dev/null || true
PROFILE="Punktfunk macOS App Store Distribution"
DEVELOPER_DIR="$XCODE_DEV_DIR" xcodebuild archive \
-project "$PROJECT" -scheme Punktfunk \
-destination 'generic/platform=macOS' \
-archivePath "$RUNNER_TEMP/Punktfunk-macos-appstore.xcarchive" \
MARKETING_VERSION="$VERSION" CURRENT_PROJECT_VERSION="$BUILD_NUM" \
CODE_SIGN_STYLE=Manual \
CODE_SIGN_IDENTITY="Apple Distribution" \
DEVELOPMENT_TEAM="$TEAM_ID" \
PROVISIONING_PROFILE_SPECIFIER="$PROFILE"
cat > "$RUNNER_TEMP/export-macos-appstore.plist" <<EOF
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>method</key><string>app-store-connect</string>
<key>destination</key><string>upload</string>
<key>teamID</key><string>$TEAM_ID</string>
<key>signingStyle</key><string>manual</string>
<key>signingCertificate</key><string>Apple Distribution</string>
<key>installerSigningCertificate</key><string>3rd Party Mac Developer Installer</string>
<key>provisioningProfiles</key>
<dict><key>io.unom.punktfunk</key><string>$PROFILE</string></dict>
</dict>
</plist>
EOF
DEVELOPER_DIR="$XCODE_DEV_DIR" xcodebuild -exportArchive \
-archivePath "$RUNNER_TEMP/Punktfunk-macos-appstore.xcarchive" \
-exportOptionsPlist "$RUNNER_TEMP/export-macos-appstore.plist" \
-exportPath "$RUNNER_TEMP/export-macos-appstore" \
-authenticationKeyPath "$RUNNER_TEMP/asc.p8" \
-authenticationKeyID "${{ secrets.ASC_API_KEY_ID }}" \
-authenticationKeyIssuerID "${{ secrets.ASC_API_ISSUER_ID }}"
- name: iOS — archive + upload to TestFlight
if: gitea.event_name != 'workflow_dispatch' || inputs.testflight == 'true'
# Best-effort until the App Store Connect app record for io.unom.punktfunk exists.
continue-on-error: true
run: |
# MANUAL App Store signing: the local (valid) Apple Distribution identity + the App
# Store provisioning profile. NOT -allowProvisioningUpdates — with an App-Manager-role
# ASC key that forces Xcode's CLOUD-managed signing, which the role can't do ("Cloud
# signing permission error"). The profile must be installed on the runner under
# ~/Library/Developer/Xcode/UserData/Provisioning Profiles/ (install it once with
# Xcode.app quit, or it prunes the manually-dropped distribution profile).
# A running Xcode.app prunes unrecognized profiles from that dir — quit it so the App
# Store profile survives this build; headless xcodebuild doesn't need the GUI app.
osascript -e 'tell application "Xcode" to quit' >/dev/null 2>&1 || true
pkill -x Xcode 2>/dev/null || true
PROFILE="Punktfunk iOS App Store Distribution"
# Scope signing to the iOS device SDK via an xcconfig — see the tvOS step below for the
# full rationale. A global (CLI) profile specifier would also be forced onto the shared
# macOS-host SwiftPM macro plugins, which reject it and fail the archive; [sdk=iphoneos*]
# in an xcconfig lands it on the app/framework slices only.
SIGN_XCCONFIG="$RUNNER_TEMP/sign-ios.xcconfig"
cat > "$SIGN_XCCONFIG" <<XCCONF
CODE_SIGN_STYLE = Manual
DEVELOPMENT_TEAM = $TEAM_ID
CODE_SIGN_IDENTITY[sdk=iphoneos*] = Apple Distribution
PROVISIONING_PROFILE_SPECIFIER[sdk=iphoneos*] = $PROFILE
XCCONF
DEVELOPER_DIR="$XCODE_DEV_DIR" xcodebuild archive \
-project "$PROJECT" -scheme Punktfunk-iOS \
-destination 'generic/platform=iOS' \
-archivePath "$RUNNER_TEMP/Punktfunk-ios.xcarchive" \
-skipMacroValidation -skipPackagePluginValidation \
-xcconfig "$SIGN_XCCONFIG" \
MARKETING_VERSION="$VERSION" CURRENT_PROJECT_VERSION="$BUILD_NUM"
cat > "$RUNNER_TEMP/export-appstore.plist" <<EOF
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>method</key><string>app-store-connect</string>
<key>destination</key><string>upload</string>
<key>teamID</key><string>$TEAM_ID</string>
<key>signingStyle</key><string>manual</string>
<key>signingCertificate</key><string>Apple Distribution</string>
<key>provisioningProfiles</key>
<dict><key>io.unom.punktfunk</key><string>$PROFILE</string></dict>
</dict>
</plist>
EOF
DEVELOPER_DIR="$XCODE_DEV_DIR" xcodebuild -exportArchive \
-archivePath "$RUNNER_TEMP/Punktfunk-ios.xcarchive" \
-exportOptionsPlist "$RUNNER_TEMP/export-appstore.plist" \
-exportPath "$RUNNER_TEMP/export-appstore" \
-authenticationKeyPath "$RUNNER_TEMP/asc.p8" \
-authenticationKeyID "${{ secrets.ASC_API_KEY_ID }}" \
-authenticationKeyIssuerID "${{ secrets.ASC_API_ISSUER_ID }}"
- name: tvOS — archive + upload to TestFlight
# Canary + stable, the same track as iOS/macOS — the tvOS xcframework slice is now built
# on every apple push (above), so this matches the iOS step's gate exactly.
if: gitea.event_name != 'workflow_dispatch' || inputs.testflight == 'true'
# Needs tvOS added to the App Store Connect app record + the tvOS platform installed
# on the runner (xcodebuild -downloadPlatform tvOS).
continue-on-error: true
run: |
# Same manual App Store signing as iOS (the App-Manager ASC key can't cloud-sign).
osascript -e 'tell application "Xcode" to quit' >/dev/null 2>&1 || true
pkill -x Xcode 2>/dev/null || true
PROFILE="Punktfunk tvOS App Store Distribution"
# Scope signing to the tvOS device SDK via an xcconfig. A global (CLI) profile specifier
# hits EVERY target, including the shared SwiftPM macro plugins (OnceMacro/SwizzlingMacro/
# AssociationMacro) which build for the macOS host and reject a provisioning profile
# ("<macro> does not support provisioning profiles"), failing the archive. Conditionals
# work only in an xcconfig (xcodebuild mis-parses a CLI "SETTING[sdk=..]=val"), and a
# command-line -xcconfig outranks target settings, so [sdk=appletvos*] puts the profile on
# the app/framework slices only — the macosx-host macros get nothing. (The macOS archive
# above is immune: its host-SDK macros are CODE_SIGNING_ALLOWED=NO, so a global specifier
# is ignored there.)
SIGN_XCCONFIG="$RUNNER_TEMP/sign-tvos.xcconfig"
cat > "$SIGN_XCCONFIG" <<XCCONF
CODE_SIGN_STYLE = Manual
DEVELOPMENT_TEAM = $TEAM_ID
CODE_SIGN_IDENTITY[sdk=appletvos*] = Apple Distribution
PROVISIONING_PROFILE_SPECIFIER[sdk=appletvos*] = $PROFILE
XCCONF
DEVELOPER_DIR="$XCODE_DEV_DIR" xcodebuild archive \
-project "$PROJECT" -scheme Punktfunk-tvOS \
-destination 'generic/platform=tvOS' \
-archivePath "$RUNNER_TEMP/Punktfunk-tvos.xcarchive" \
-skipMacroValidation -skipPackagePluginValidation \
-xcconfig "$SIGN_XCCONFIG" \
MARKETING_VERSION="$VERSION" CURRENT_PROJECT_VERSION="$BUILD_NUM"
cat > "$RUNNER_TEMP/export-tvos.plist" <<EOF
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>method</key><string>app-store-connect</string>
<key>destination</key><string>upload</string>
<key>teamID</key><string>$TEAM_ID</string>
<key>signingStyle</key><string>manual</string>
<key>signingCertificate</key><string>Apple Distribution</string>
<key>provisioningProfiles</key>
<dict><key>io.unom.punktfunk</key><string>$PROFILE</string></dict>
</dict>
</plist>
EOF
DEVELOPER_DIR="$XCODE_DEV_DIR" xcodebuild -exportArchive \
-archivePath "$RUNNER_TEMP/Punktfunk-tvos.xcarchive" \
-exportOptionsPlist "$RUNNER_TEMP/export-tvos.plist" \
-exportPath "$RUNNER_TEMP/export-tvos" \
-authenticationKeyPath "$RUNNER_TEMP/asc.p8" \
-authenticationKeyID "${{ secrets.ASC_API_KEY_ID }}" \
-authenticationKeyIssuerID "${{ secrets.ASC_API_ISSUER_ID }}"
+125
View File
@@ -0,0 +1,125 @@
# Build the punktfunk-host RPM and publish it to Gitea's RPM package registry, so Bazzite /
# Fedora Atomic hosts layer + update it with rpm-ostree. Counterpart to deb.yml (apt). Runs in
# the Fedora 43 builder image (ci/fedora-rpm.Dockerfile) so the RPM's auto library Requires
# (libavcodec.so.NN, …) match the target's sonames.
#
# Registry (public, unom org), group "bazzite":
# repo file https://git.unom.io/api/packages/unom/rpm/bazzite.repo
# Box setup (once): see packaging/rpm/README.md
#
# REGISTRY_TOKEN: repo Actions secret, a PAT with write:package scope (shared with docker.yml).
name: rpm
on:
push:
branches: [main]
# Single project version: a `vX.Y.Z` tag is THE release. main publishes to the `*-canary` rpm
# groups, tags to the base groups (`bazzite`/`fedora-44`) — separate repos, so the old
# version-shadow (a release outranking rolling builds in one group) is structurally gone.
tags: ['v*']
workflow_dispatch:
env:
REGISTRY: git.unom.io
OWNER: unom
jobs:
build-publish:
runs-on: ubuntu-24.04
# One RPM per target whose ffmpeg soname must match (a binary RPM is soname-coupled to its
# base): Fedora 43 == Bazzite (libavcodec.so.61), Fedora 44 == the Fedora KDE spin (.so.62).
# Each builds in its matching builder image and publishes to its own registry group.
strategy:
fail-fast: false
matrix:
include:
- image: punktfunk-fedora-rpm # Fedora 43 == Bazzite base
group: bazzite
- image: punktfunk-fedora44-rpm # Fedora 44 == Fedora KDE spin
group: fedora-44
container:
image: git.unom.io/unom/${{ matrix.image }}:latest
timeout-minutes: 90
env:
CARGO_HOME: /usr/local/cargo
steps:
- uses: actions/checkout@v4
# rpmbuild + git archive need the checkout trusted; cache the crates download.
# The client link deps are also baked into the fedora-rpm image, but this job runs
# against the image from the PREVIOUS push (docker.yml bootstrap note) — keep it
# green across image changes; a no-op once the image has them.
- name: Prep
run: |
git config --global --add safe.directory "$PWD"
dnf -y install gtk4-devel libadwaita-devel SDL3-devel
# bun builds the punktfunk-web console (--with web). Baked into the image; install it
# here too so the job stays green against the PREVIOUS image (docker.yml bootstrap note).
command -v bun >/dev/null || {
dnf -y install unzip
curl -fsSL https://bun.sh/install | bash
install -m0755 "$HOME/.bun/bin/bun" /usr/local/bin/bun
}
bun --version
- uses: actions/cache@v4
with:
path: /usr/local/cargo/registry
key: cargo-home-${{ hashFiles('Cargo.lock') }}
restore-keys: cargo-home-
- name: Version + channel
# vX.Y.Z tag -> X.Y.Z-1 in the base group (a real release); main push -> 0.3.0-0.ciN.g<sha>
# in the `<base>-canary` group, whose "0." release sorts below the eventual 0.3.0-1 yet
# climbs by run number. The canary base stays one minor ahead of the latest stable so a
# stable->canary box re-point still moves forward. The spec %build stamps
# PUNKTFUNK_BUILD_VERSION from these macros into the binary (--version provenance).
run: |
SHORT=$(echo "$GITHUB_SHA" | cut -c1-8)
case "$GITHUB_REF" in
refs/tags/v*) V="${GITHUB_REF_NAME#v}"; R="1"; GROUP="${{ matrix.group }}" ;;
*) V="0.3.0"; R="0.ci${GITHUB_RUN_NUMBER}.g${SHORT}"; GROUP="${{ matrix.group }}-canary" ;;
esac
echo "PF_VERSION=$V" >> "$GITHUB_ENV"
echo "PF_RELEASE=$R" >> "$GITHUB_ENV"
echo "GROUP=$GROUP" >> "$GITHUB_ENV"
echo "rpm $V-$R -> group '$GROUP'"
- name: Build RPM
# PF_WITH_WEB=1 → also build the noarch punktfunk-web subpackage (the publish loop below
# globs it in; the host RPM Recommends it). Needs bun (ensured in Prep).
run: PF_VERSION="$PF_VERSION" PF_RELEASE="$PF_RELEASE" PF_WITH_WEB=1 bash packaging/rpm/build-rpm.sh
- name: Sign RPMs (dormant until RPM_GPG_PRIVATE_KEY is set — see packaging/rpm/README.md)
env:
RPM_GPG_PRIVATE_KEY: ${{ secrets.RPM_GPG_PRIVATE_KEY }}
RPM_GPG_PASSPHRASE: ${{ secrets.RPM_GPG_PASSPHRASE }}
run: bash packaging/rpm/sign-rpms.sh
- name: Publish to the Gitea RPM registry
env:
TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
# Publish only the main package (skip -debuginfo/-debugsource subpackages).
for rpm in dist/*.rpm; do
case "$rpm" in *debuginfo*|*debugsource*) echo "skip $rpm"; continue;; esac
echo "uploading $rpm"
curl -fsS --user "enricobuehler:$TOKEN" --upload-file "$rpm" \
"https://$REGISTRY/api/packages/$OWNER/rpm/$GROUP/upload"
done
echo "published to $OWNER/rpm/$GROUP"
# On a real release, also attach the .rpms to the unified Gitea Release. Both Fedora bases
# (bazzite=F43, fedora-44) build the SAME filename, so suffix the asset with the base to keep
# both on the release; canary builds live in the `*-canary` rpm groups (no release page).
- name: Attach .rpms to the Gitea release (stable tags only)
if: startsWith(gitea.ref, 'refs/tags/v')
env:
GITEA_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
. scripts/ci/gitea-release.sh
RID=$(ensure_release "$GITHUB_REF_NAME" "$GITHUB_REF_NAME" auto)
for rpm in dist/*.rpm; do
case "$rpm" in *debuginfo*|*debugsource*) continue;; esac
base="$(basename "$rpm" .rpm)"
upsert_asset "$RID" "$rpm" "${base}.${{ matrix.group }}.rpm"
done
@@ -0,0 +1,27 @@
# One-shot provisioning of the WDK + cargo-wdk onto the persistent self-hosted windows-amd64 runner, so
# the all-Rust UMDF drivers can build there (design/windows-host-rewrite.md, M0). The runner has the base
# Windows SDK + MSVC + LLVM + Rust but NOT the WDK (no km/wdf/iddcx headers) or cargo-wdk.
#
# Dispatch manually (workflow_dispatch). Idempotent: re-running is a near no-op once provisioned. The
# install persists on the runner (real box, not an ephemeral container), so this runs once, not per build.
name: windows-drivers-provision
on:
workflow_dispatch:
push:
branches: [main]
paths:
- 'scripts/ci/provision-windows-wdk.ps1'
- '.gitea/workflows/windows-drivers-provision.yml'
jobs:
provision:
runs-on: windows-amd64
timeout-minutes: 60
defaults:
run:
shell: pwsh
steps:
- uses: actions/checkout@v4
- name: Install WDK + cargo-wdk on the runner
run: ./scripts/ci/provision-windows-wdk.ps1
+150
View File
@@ -0,0 +1,150 @@
# Windows driver workspace CI — runs on the self-hosted Windows runner (home-windows-1, host mode;
# label windows-amd64). Part of the Windows-host rewrite (design/windows-host-rewrite.md, M0).
#
# Stage 1 (this file): PROBE the runner's driver toolchain (WDK / EWDK / cargo-make / LLVM / the
# inf2cat/stampinf/devgen/signtool tools) so we know what's provisioned BEFORE writing driver code,
# and build+test the owned ABI crate (pf-driver-proto) on MSVC to prove it compiles cross-OS and the
# CI wiring works. The runner has no RTX GPU — that's fine: builds, the IddCx bindgen/link, the
# /INTEGRITYCHECK self-sign-load, and (later) IDD-push frame flow on the basic display do not need one;
# only live NVENC encode does, which defers to the RTX box.
#
# shell: pwsh deliberately (PowerShell 5.1's Out-File -Encoding utf8 prepends a BOM that corrupts the
# first GITHUB_ENV line — see windows.yml).
name: windows-drivers
on:
workflow_dispatch:
push:
branches: [main]
paths:
- '.gitea/workflows/windows-drivers.yml'
- 'crates/pf-driver-proto/**'
- 'packaging/windows/drivers/**'
pull_request:
paths:
- '.gitea/workflows/windows-drivers.yml'
- 'crates/pf-driver-proto/**'
- 'packaging/windows/drivers/**'
# Driver builds need the WDK on the runner (provision once via windows-drivers-provision.yml).
jobs:
probe-and-proto:
runs-on: windows-amd64
timeout-minutes: 30
defaults:
run:
shell: pwsh
steps:
- uses: actions/checkout@v4
- name: Probe driver toolchain (informational — never fails the job)
continue-on-error: true
run: |
$ErrorActionPreference = 'Continue'
function head($t) { Write-Host ""; Write-Host "===== $t =====" }
head "Windows Kits roots"
$kits = @('C:\Program Files (x86)\Windows Kits\10', 'C:\Program Files\Windows Kits\10')
foreach ($k in $kits) { if (Test-Path $k) { Write-Host "found: $k" } }
head "SDK Include versions (um vs km — km => WDK present)"
foreach ($k in $kits) {
$inc = Join-Path $k 'Include'
if (Test-Path $inc) {
Get-ChildItem $inc -Directory | ForEach-Object {
$hasUm = Test-Path (Join-Path $_.FullName 'um')
$hasKm = Test-Path (Join-Path $_.FullName 'km')
$wdf = Test-Path (Join-Path $_.FullName 'km\wdf\umdf\2.31')
$iddcx = (Get-ChildItem (Join-Path $_.FullName 'um\iddcx') -Directory -ErrorAction SilentlyContinue | ForEach-Object { $_.Name }) -join ','
Write-Host ("{0,-16} um={1,-5} km={2,-5} wdf2.31={3,-5} iddcx=[{4}]" -f $_.Name, $hasUm, $hasKm, $wdf, $iddcx)
}
}
}
head "Driver tooling (inf2cat / stampinf / signtool / devgen / InfVerif)"
foreach ($tool in 'inf2cat.exe','stampinf.exe','signtool.exe','devgen.exe','InfVerif.exe','makecat.exe') {
$hits = @()
foreach ($k in $kits) {
$hits += Get-ChildItem -Path $k -Filter $tool -Recurse -ErrorAction SilentlyContinue |
Where-Object { $_.FullName -match '\\x64\\' } | Select-Object -First 1 -ExpandProperty FullName
}
$hits = $hits | Where-Object { $_ } | Select-Object -First 1
Write-Host ("{0,-14} -> {1}" -f $tool, ($(if ($hits) { $hits } else { 'NOT FOUND' })))
}
head "EWDK"
Write-Host ("EWDKROOT = " + ($env:EWDKROOT ?? '<unset>'))
head "LLVM / clang (bindgen 0.72 builds on the runner default clang)"
Write-Host ("LIBCLANG_PATH = " + ($env:LIBCLANG_PATH ?? '<unset>'))
$clang = Get-Command clang -ErrorAction SilentlyContinue
if ($clang) { & clang --version } else { Write-Host "clang: NOT on PATH" }
head "cargo-make (the gamepad drivers' build driver)"
$cm = & cargo make --version 2>&1; Write-Host $cm
head "Rust + targets"
& rustc -V; & cargo -V
Write-Host "installed targets:"; & rustup target list --installed
head "Env knobs the WDK build cares about"
Write-Host ("Version_Number = " + ($env:Version_Number ?? '<unset>'))
Write-Host ("CARGO_HOME = " + ($env:CARGO_HOME ?? '<unset>'))
Write-Host ("CARGO_TARGET_DIR (daemon) = " + ($env:CARGO_TARGET_DIR ?? '<unset>'))
- name: Build + test pf-driver-proto (MSVC)
run: |
# Short target dir to dodge MAX_PATH inside the deep act host workdir (see windows.yml).
$env:CARGO_TARGET_DIR = "C:\t\drv"
cargo build -p pf-driver-proto
cargo test -p pf-driver-proto
cargo clippy -p pf-driver-proto --all-targets -- -D warnings
cargo fmt -p pf-driver-proto -- --check
# Build the UMDF driver workspace (wdk-probe) on windows-drivers-rs: proves wdk-sys bindgen/link works
# on the runner's WDK + LLVM, that pf-driver-proto path-deps into a driver, and exposes the produced
# DLL's FORCE_INTEGRITY (/INTEGRITYCHECK) bit — the M0 self-signed-load question.
driver-build:
runs-on: windows-amd64
timeout-minutes: 45
defaults:
run:
shell: pwsh
# In-tree target dir on purpose: wdk-build's find_top_level_cargo_manifest() walks UP from OUT_DIR
# to the first ancestor with a Cargo.lock, so a relocated CARGO_TARGET_DIR (C:\t\…) hides the
# workspace lock and it panics. The driver deps have no deep CMake-from-source crates, so the
# default in-tree target stays well under MAX_PATH (unlike the SDL3/audiopus client build).
working-directory: packaging/windows/drivers
env:
# wdk-build otherwise picks 10.0.28000.0 (no km/crt) and bindgen fails — pin the WDK SDK version.
Version_Number: '10.0.26100.0'
# No LIBCLANG_PATH pin: the vendored bindgen 0.72 builds clean on the runner's default clang 22
# (the shipping pack proves it). A 0.71-era layout-test overflow once needed LLVM 21; the 0.72 bump
# retired that — see design/windows-build-and-packaging.md.
steps:
- uses: actions/checkout@v4
- name: Ensure WDK + cargo-wdk (idempotent self-provision)
# Run the provisioning script here too so driver-build is self-sufficient and never races a
# separate provision run on the single runner. Path is relative to the job working-directory
# (packaging/windows/drivers). Near-noop once the toolchain is present.
run: ../../../scripts/ci/provision-windows-wdk.ps1
- name: cargo build the driver workspace (wdk-probe + wdk-iddcx + pf-vdisplay)
# Whole workspace: wdk-probe (toolchain/surface-assert probe) + wdk-iddcx (DDI wrappers) +
# pf-vdisplay (the real IddCx driver). pf-vdisplay linking proves the IddCx call sites resolve
# against IddCxStub end-to-end (M1 step 2 gate).
run: cargo build -v
- name: Inspect /INTEGRITYCHECK (before) — expect FORCE_INTEGRITY set by wdk-build
run: |
# explicit --target (.cargo/config.toml) -> output under the triple subdir.
$dll = "target\x86_64-pc-windows-msvc\debug\pf_vdisplay.dll"
if (-not (Test-Path $dll)) { throw "pf_vdisplay.dll not produced at $dll" }
$b = [IO.File]::ReadAllBytes($dll)
$pe = [BitConverter]::ToInt32($b, 0x3c)
$dllchar = [BitConverter]::ToUInt16($b, $pe + 0x5e) # OptionalHeader.DllCharacteristics
Write-Host ("pf_vdisplay.dll built OK ({0:N0} bytes)" -f (Get-Item $dll).Length)
Write-Host ("BEFORE: DllCharacteristics = 0x{0:X4}; FORCE_INTEGRITY = {1}" -f $dllchar, (($dllchar -band 0x0080) -ne 0))
- name: Clear FORCE_INTEGRITY (self-signed-load fix) + verify
# wdk-build sets /INTEGRITYCHECK unconditionally -> a self-signed driver won't load. Clear the PE
# bit deterministically (the reusable packaging step; signing/.cat happen later for real drivers).
run: ../clear-force-integrity.ps1 -Path target\x86_64-pc-windows-msvc\debug\pf_vdisplay.dll
+234
View File
@@ -0,0 +1,234 @@
# Build the punktfunk Windows HOST as a signed Inno Setup installer and publish it to Gitea's generic
# package registry, so a Windows GPU box can install the streaming host (SYSTEM service + bundled
# pf-vdisplay virtual-display driver + the web management console, run by a scheduled task on a bundled
# bun) from one signed setup.exe. Runs on the self-hosted Windows runner
# (host mode; scripts/ci/setup-windows-runner.ps1) — same MSVC/Windows-SDK/LLVM env as windows.yml.
#
# Why an installer and not MSIX (like the client): the host installs a LocalSystem SCM service that
# CreateProcessAsUserW's into the interactive session for secure-desktop capture, and bundles a
# kernel/IDD driver — neither is expressible in MSIX's sandbox. The real install logic already lives
# in `punktfunk-host service install` (crates/punktfunk-host/src/service.rs); the installer just lays
# the exe down and calls it elevated. Packaging internals: packaging/windows/README.md.
#
# Registry (public reads, unom org): https://git.unom.io/unom/-/packages (generic group)
#
# Versioning (free-form; not MSIX's 4-part rule) — single project version:
# vX.Y.Z tag -> X.Y.Z (THE release; published + stable `latest/` alias + attached to the
# unified Gitea Release).
# main push / dispatch -> 0.3.<run_number> (canary; `canary/` alias; climbs by run number).
#
# Signing reuses the client's MSIX_CERT_PFX_B64 / MSIX_CERT_PASSWORD secrets (CN=unom). Without them
# an ephemeral self-signed cert is generated and its public .cer published next to the installer
# (import once to LocalMachine\TrustedPublisher). See packaging/windows/pack-host-installer.ps1.
#
# GPU backends: the host builds with --features nvenc,amf-qsv = all three vendors in one installer.
# - NVENC (NVIDIA, direct SDK): the only link need is nvencodeapi.lib, synthesised from a 2-export
# .def with llvm-dlltool (no GPU/SDK at build time).
# - AMF/QSV (AMD/Intel, libavcodec): link-imports the FFmpeg libs from FFMPEG_DIR (the BtbN gpl-shared
# tree the client uses; includes the *_amf/*_qsv encoders) and bundles its DLLs into the installer.
# CI never launches the exe, so no GPU is needed here — this is build + Windows clippy coverage only.
name: windows-host
on:
push:
branches: [main]
paths:
- 'crates/punktfunk-host/**'
- 'crates/punktfunk-core/**'
- 'packaging/windows/**'
- 'scripts/windows/**'
- 'web/**'
- 'Cargo.lock'
- 'Cargo.toml'
- '.gitea/workflows/windows-host.yml'
tags: ['v*']
workflow_dispatch:
env:
REGISTRY: git.unom.io
OWNER: unom
PKG: punktfunk-host-windows
jobs:
package:
runs-on: windows-amd64
timeout-minutes: 90
steps:
- uses: actions/checkout@v4
- name: Locale-safety gate (installer-run scripts must be ASCII)
shell: pwsh
# The installer runs these via powershell.exe (Windows PowerShell 5.1) and cmd.exe on the END
# USER's box. PS 5.1 reads a BOM-less script in the active ANSI codepage, so on a non-UTF-8 locale
# (e.g. German Windows-1252) a stray em-dash mis-decodes into a curly quote and the script aborts
# with "unterminated string" - exactly how the pf-vdisplay driver install silently failed in the
# field. Keep every installer-run script pure ASCII (matches install-gamepad-drivers.ps1).
run: |
$bad = Get-ChildItem packaging/windows/*.ps1, scripts/windows/*.ps1, scripts/windows/*.cmd -ErrorAction SilentlyContinue |
Where-Object { [IO.File]::ReadAllText($_.FullName) -match '[^\x00-\x7F]' }
if ($bad) {
$bad.FullName | ForEach-Object { Write-Output "::error::non-ASCII in installer-run script: $_" }
throw "installer-run scripts must be pure ASCII (PS 5.1 mis-parses them on non-UTF-8 locales)"
}
Write-Output "installer-run scripts are ASCII-clean"
- name: Configure + version
shell: pwsh
run: |
# CARGO_TARGET_DIR=C:\t dodges the MAX_PATH wall in the CMake-from-source crates (aws-lc,
# opus) the host pulls; CARGO_WORKSPACE_DIR mirrors the client workflows. Both via GITHUB_ENV
# (pwsh Out-File utf8 = no BOM, unlike Windows PowerShell 5.1 — keeps the first line clean).
"CARGO_TARGET_DIR=C:\t" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
"CARGO_WORKSPACE_DIR=$env:GITHUB_WORKSPACE" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
# FFMPEG_DIR: the same BtbN gpl-shared x64 tree the Windows CLIENT links against (provisioned
# by scripts/ci/setup-windows-runner.ps1). The host's AMD/Intel AMF/QSV encode backend
# (--features amf-qsv) link-imports avcodec/avutil/swscale from it; pack-host-installer.ps1
# then bundles its bin\*.dll into the installer. LIBCLANG_PATH is in the runner daemon env.
if (-not $env:FFMPEG_DIR) {
"FFMPEG_DIR=C:\Users\Public\ffmpeg" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
}
$v = if ($env:GITHUB_REF -like 'refs/tags/v*') {
$env:GITHUB_REF_NAME -replace '^v', ''
} else {
"0.3.$($env:GITHUB_RUN_NUMBER)"
}
"HOST_VERSION=$v" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
"PUNKTFUNK_BUILD_VERSION=$v" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
Write-Output "host version $v"
- name: Generate NVENC import lib
shell: pwsh
run: |
& packaging/windows/nvenc/gen-nvenc-importlib.ps1 -OutDir C:\t\nvenc
"PUNKTFUNK_NVENC_LIB_DIR=C:\t\nvenc" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
- name: Build (release, nvenc + amf-qsv)
shell: pwsh
# All-vendor host: NVENC (NVIDIA, direct SDK) + AMF/QSV (AMD/Intel, libavcodec via FFMPEG_DIR).
run: cargo build --release -p punktfunk-host --features nvenc,amf-qsv
- name: Clippy (host, Windows)
shell: pwsh
# First-ever Windows lint coverage for the host (Linux CI never lints the windows-cfg code).
run: cargo clippy -p punktfunk-host --features nvenc,amf-qsv -- -D warnings
- name: Build + lint the HDR Vulkan layer (pf-vkhdr-layer)
shell: pwsh
# Standalone cdylib (own [workspace]) the installer bundles + registers (it lets Vulkan games
# like Doom use HDR on the virtual display). Lint here so a regression fails CI instead of
# silently shipping the host without the layer (pack-host-installer.ps1 builds it non-fatally).
# Windows-only FFI (user32 + the vk_layer loader glue) → can't be linted on the Linux CI.
run: |
Push-Location packaging/windows/pf-vkhdr-layer
cargo fmt --check; if ($LASTEXITCODE) { throw "pf-vkhdr-layer rustfmt" }
cargo clippy --release -- -D warnings; if ($LASTEXITCODE) { throw "pf-vkhdr-layer clippy" }
Pop-Location
- name: Ensure Inno Setup
shell: pwsh
run: |
if (-not (Test-Path 'C:\Program Files (x86)\Inno Setup 6\ISCC.exe') -and -not (Get-Command iscc -ErrorAction SilentlyContinue)) {
Write-Output "installing Inno Setup via choco"
choco install innosetup -y --no-progress
}
- name: Fetch portable bun runtime (build tool + bundled to run the console)
shell: pwsh
run: |
# ONE pinned bun, used both to BUILD the console and shipped in the installer to RUN it. The
# .output is self-contained (Nitro noExternals — deps bundled + tree-shaken, no node_modules),
# so the installer ships just bun + a ~75-file .output instead of node + a node_modules forest.
$ver = 'bun-v1.3.14'
$url = "https://github.com/oven-sh/bun/releases/download/$ver/bun-windows-x64.zip"
New-Item -ItemType Directory -Force -Path C:\t | Out-Null
$zip = 'C:\t\bun.zip'; $dst = 'C:\t\bundist'
Invoke-WebRequest -Uri $url -OutFile $zip
if (Test-Path $dst) { Remove-Item $dst -Recurse -Force }
Expand-Archive -Path $zip -DestinationPath $dst -Force
$bun = (Get-ChildItem -Path $dst -Recurse -Filter bun.exe | Select-Object -First 1).FullName
if (-not $bun) { throw "bun.exe not found in $url" }
"BUN_EXE=$bun" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
& $bun --version
- name: Build + smoke-boot web console (bun)
shell: pwsh
env:
# PAT with read access to the unom org packages — the @unom npm registry needs auth to BUILD.
REGISTRY_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
# The bun fetched above builds the Nitro server AND runs it. noExternals (vite.config) makes the
# output self-contained, so there's no .output/server install — the installer ships bun + the
# ~75-file .output. The runner is SYSTEM with no ~/.npmrc, so supply the private @unom token in
# the SYSTEM home .npmrc to BUILD (kept OUT of the shipped bundle — web\.npmrc has only the
# registry mapping, and nothing copies it into .output).
run: |
$bun = $env:BUN_EXE
if ($env:REGISTRY_TOKEN) {
$rc = Join-Path $env:USERPROFILE '.npmrc'
Add-Content -Path $rc -Value '@unom:registry=https://git.unom.io/api/packages/unom/npm/'
Add-Content -Path $rc -Value "//git.unom.io/api/packages/unom/npm/:_authToken=$env:REGISTRY_TOKEN"
}
Push-Location web
& $bun install --frozen-lockfile; if ($LASTEXITCODE) { throw "bun install failed ($LASTEXITCODE)" }
& $bun run build; if ($LASTEXITCODE) { throw "web build failed ($LASTEXITCODE)" }
if (Select-String -Path .output\server\index.mjs -Pattern 'Bun\.serve' -Quiet) {
throw "web build is a bun bundle (Bun.serve) - need the node-server preset"
}
Pop-Location
# Gate the installer on a real boot under the BUNDLED bun (the runtime it ships), serving /login.
$env:PORT = '3009'; $env:HOST = '127.0.0.1'; $env:PUNKTFUNK_UI_PASSWORD = 'ci'
$server = (Resolve-Path 'web\.output\server\index.mjs').Path
$p = Start-Process -FilePath $bun -ArgumentList $server -PassThru -WindowStyle Hidden
Start-Sleep -Seconds 4
try { $code = (Invoke-WebRequest -Uri 'http://127.0.0.1:3009/login' -UseBasicParsing -TimeoutSec 10).StatusCode } catch { $code = 0 }
Stop-Process -Id $p.Id -Force -ErrorAction SilentlyContinue
Write-Output "web console smoke (bun): /login -> $code"
if ($code -ne 200) { throw "web console failed to boot under bun" }
"WEB_OUTPUT_DIR=$((Resolve-Path 'web\.output').Path)" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
- name: Pack + sign installer
shell: pwsh
env:
MSIX_CERT_PFX_B64: ${{ secrets.MSIX_CERT_PFX_B64 }}
MSIX_CERT_PASSWORD: ${{ secrets.MSIX_CERT_PASSWORD }}
run: |
& packaging/windows/pack-host-installer.ps1 `
-Version $env:HOST_VERSION -TargetDir C:\t\release -OutDir C:\t\out
- name: Publish to Gitea generic registry
shell: pwsh
env:
REGISTRY_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
# Check curl's exit code ourselves — a best-effort DELETE (404 on first run) must not abort.
$PSNativeCommandUseErrorActionPreference = $false
function Publish-File($f, $url) {
curl.exe -fsS --user "enricobuehler:$($env:REGISTRY_TOKEN)" --upload-file "$f" "$url"
if ($LASTEXITCODE -ne 0) { throw "upload failed ($LASTEXITCODE): $url" }
Write-Output "published $url"
}
$files = @($env:HOST_SETUP_PATH, $env:HOST_CER_PATH) | Where-Object { $_ -and (Test-Path $_) }
if (-not $files) { throw "pack produced no artifacts to publish" }
$base = "https://$($env:REGISTRY)/api/packages/$($env:OWNER)/generic/$($env:PKG)"
foreach ($f in $files) { Publish-File $f "$base/$($env:HOST_VERSION)/$(Split-Path $f -Leaf)" }
# Refresh the channel alias (delete-then-reupload, like flatpak.yml/decky.yml) for a
# predictable download URL: stable release -> `latest/`, canary main build -> `canary/`.
$alias = if ($env:GITHUB_REF -like 'refs/tags/v*') { 'latest' } else { 'canary' }
$aliasNames = @{ $env:HOST_SETUP_PATH = 'punktfunk-host-setup.exe'; $env:HOST_CER_PATH = 'punktfunk-host-windows.cer' }
foreach ($f in $files) {
$an = $aliasNames[$f]; if (-not $an) { continue }
curl.exe -fsS -o NUL --user "enricobuehler:$($env:REGISTRY_TOKEN)" -X DELETE "$base/$alias/$an" 2>$null
Publish-File $f "$base/$alias/$an"
}
# On a real release, also attach the signed installer (+ its .cer) to the unified Gitea Release.
- name: Attach host installer to the Gitea release (stable tags only)
if: startsWith(gitea.ref, 'refs/tags/v')
shell: pwsh
env:
GITEA_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
. scripts/ci/gitea-release.ps1
$rid = Ensure-GiteaRelease -Tag $env:GITHUB_REF_NAME -Name $env:GITHUB_REF_NAME -Prerelease 'auto'
foreach ($f in @($env:HOST_SETUP_PATH, $env:HOST_CER_PATH)) {
if ($f -and (Test-Path $f)) { Upsert-GiteaAsset -ReleaseId $rid -File $f }
}
+145
View File
@@ -0,0 +1,145 @@
# Build the punktfunk Windows client as signed MSIX packages (x64 + ARM64) and publish them to
# Gitea's generic package registry, so Windows boxes can download + install a real package (Start
# tile, clean install/uninstall) instead of a loose exe. Runs on the self-hosted Windows runner
# (host mode; scripts/ci/setup-windows-runner.ps1) — the MSVC/WinUI/FFmpeg toolchain + the Windows
# SDK's makeappx/signtool are baked into the runner's daemon env, same as windows.yml.
#
# Both arches come off the ONE x64 runner: x86_64 natively, aarch64 cross-compiled (the x64 MSVC
# toolset has the ARM64 cross compiler; the matrix points FFMPEG_DIR at the ARM64 FFmpeg tree). See
# windows.yml for the cross-build rationale + the BOM/MAX_PATH runner gotchas.
#
# Registry (public, unom org): https://git.unom.io/unom/-/packages (generic group)
# Packaging internals: clients/windows/packaging/README.md.
#
# Versioning — single project version; MSIX requires a strictly 4-part numeric version, so:
# vX.Y.Z tag -> X.Y.Z.0 (THE release; any -rc/+meta pre-release suffix is dropped for MSIX).
# Published to the generic registry + the stable `latest/` alias + attached to the
# unified Gitea Release alongside every other platform's artifact.
# main push / dispatch -> 0.3.<run_number>.0 (canary; climbs monotonically by run number).
# Published to the generic registry + the `canary/` alias.
# Both arches share the version; artifacts are arch-suffixed (..._x64.msix / ..._arm64.msix).
#
# Signing (packaging/pack-msix.ps1): if the MSIX_CERT_PFX_B64 / MSIX_CERT_PASSWORD Actions secrets
# are set (a real or shared code-signing .pfx whose subject DN == Publisher), the package is signed
# with them. Otherwise an ephemeral self-signed cert is generated and its public .cer is published
# next to the .msix (users import it to Trusted People before install). Drop in a real cert later
# with no workflow change — just add the secrets (+ pass -Publisher if its subject differs).
name: windows-msix
on:
push:
branches: [main]
paths:
- 'clients/windows/**'
- 'crates/punktfunk-core/**'
- 'Cargo.lock'
- 'Cargo.toml'
- '.gitea/workflows/windows-msix.yml'
tags: ['v*']
workflow_dispatch:
env:
REGISTRY: git.unom.io
OWNER: unom
PKG: punktfunk-client-windows
jobs:
package:
runs-on: windows-amd64
timeout-minutes: 90
strategy:
fail-fast: false
matrix:
include:
- arch: x64
target: x86_64-pc-windows-msvc
ffmpeg: C:\Users\Public\ffmpeg
td: C:\t
- arch: arm64
target: aarch64-pc-windows-msvc
ffmpeg: C:\Users\Public\ffmpeg-arm64
td: C:\t-a64
steps:
- uses: actions/checkout@v4
- name: Configure + version
shell: pwsh
run: |
# windows-reactor's build.rs unwraps CARGO_WORKSPACE_DIR; CARGO_TARGET_DIR (per-arch, short)
# dodges the MAX_PATH wall in the CMake-from-source crates (see windows.yml). FFMPEG_DIR
# selects the arch's import libs + is read by pack-msix.ps1 for the runtime DLLs. All via
# GITHUB_ENV.
"CARGO_WORKSPACE_DIR=$env:GITHUB_WORKSPACE" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
"CARGO_TARGET_DIR=${{ matrix.td }}" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
"FFMPEG_DIR=${{ matrix.ffmpeg }}" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
rustup target add ${{ matrix.target }}
$parts = if ($env:GITHUB_REF -like 'refs/tags/v*') {
# MSIX needs a purely-numeric 4-part version: drop any -rc/+meta pre-release suffix.
(($env:GITHUB_REF_NAME -replace '^v', '') -replace '[-+].*$', '').Split('.')
} else {
@('0', '3', $env:GITHUB_RUN_NUMBER)
}
while ($parts.Count -lt 4) { $parts += '0' }
$v = ($parts[0..3] -join '.')
"MSIX_VERSION=$v" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
Write-Output "MSIX version $v arch ${{ matrix.arch }} target ${{ matrix.target }}"
- name: Build (release)
shell: pwsh
run: cargo build --release -p punktfunk-client-windows --target ${{ matrix.target }}
- name: Pack + sign MSIX
shell: pwsh
env:
MSIX_CERT_PFX_B64: ${{ secrets.MSIX_CERT_PFX_B64 }}
MSIX_CERT_PASSWORD: ${{ secrets.MSIX_CERT_PASSWORD }}
run: |
& clients/windows/packaging/pack-msix.ps1 `
-Version $env:MSIX_VERSION -Arch ${{ matrix.arch }} `
-TargetDir ${{ matrix.td }}\${{ matrix.target }}\release -OutDir ${{ matrix.td }}\msix
- name: Publish to Gitea generic registry
shell: pwsh
env:
REGISTRY_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
$PSNativeCommandUseErrorActionPreference = $false
$base = "https://$($env:REGISTRY)/api/packages/$($env:OWNER)/generic/$($env:PKG)"
# stable release -> `latest/` alias; canary main build -> `canary/` alias.
$alias = if ($env:GITHUB_REF -like 'refs/tags/v*') { 'latest' } else { 'canary' }
# version-less, arch-suffixed alias names so each channel keeps one predictable URL.
$aliasNames = @{
"$($env:MSIX_PATH)" = "$($env:PKG)_${{ matrix.arch }}.msix"
"$($env:MSIX_CER_PATH)" = "$($env:PKG)_${{ matrix.arch }}.cer"
}
$files = @($env:MSIX_PATH, $env:MSIX_CER_PATH) | Where-Object { $_ -and (Test-Path $_) }
if (-not $files) { throw "pack produced no artifacts to publish" }
function Put($f, $url) {
curl.exe -fsS --user "enricobuehler:$($env:REGISTRY_TOKEN)" --upload-file "$f" "$url"
if ($LASTEXITCODE -ne 0) { throw "upload failed ($LASTEXITCODE): $url" }
Write-Output "published $url"
}
foreach ($f in $files) {
$name = Split-Path $f -Leaf
# 1) immutable, versioned path
Put $f "$base/$($env:MSIX_VERSION)/$name"
# 2) channel alias (delete-then-reupload; the generic registry 409s on an existing file)
$an = $aliasNames["$f"]
curl.exe -fsS -o NUL --user "enricobuehler:$($env:REGISTRY_TOKEN)" -X DELETE "$base/$alias/$an" 2>$null
Put $f "$base/$alias/$an"
}
# On a real release, also attach the MSIX (+ its .cer) to the unified Gitea Release. Both
# arch legs attach to the same release concurrently — the helper's create-or-fetch handles
# the race, and x64/arm64 filenames differ so the assets don't collide.
- name: Attach MSIX to the Gitea release (stable tags only)
if: startsWith(gitea.ref, 'refs/tags/v')
shell: pwsh
env:
GITEA_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
. scripts/ci/gitea-release.ps1
$rid = Ensure-GiteaRelease -Tag $env:GITHUB_REF_NAME -Name $env:GITHUB_REF_NAME -Prerelease 'auto'
foreach ($f in @($env:MSIX_PATH, $env:MSIX_CER_PATH)) {
if ($f -and (Test-Path $f)) { Upsert-GiteaAsset -ReleaseId $rid -File $f }
}
+95
View File
@@ -0,0 +1,95 @@
# Windows client CI — runs on the self-hosted Windows runner (home-windows-1, host mode; see
# scripts/ci/setup-windows-runner.ps1). Build + clippy + fmt + test the WinUI 3 client
# (windows-reactor + D3D11/SwapChainPanel + WASAPI + SDL3).
#
# Two architectures from ONE x64 runner: x86_64-pc-windows-msvc natively and
# aarch64-pc-windows-msvc by cross-compiling. The x64 MSVC toolset ships an ARM64 cross compiler
# (VC\Tools\MSVC\<ver>\bin\Hostx64\arm64\cl.exe) and aarch64-pc-windows-msvc is a tier-2 Rust
# target with host tools, so no ARM64 runner is needed — the cc/cmake crates pick the ARM64
# compiler from the target triple (SDL3 + libopus build-from-source cross-compile fine). The one
# arch-specific external dep is FFmpeg's import libs: the runner keeps an x64 tree at
# C:\Users\Public\ffmpeg and an ARM64 tree at C:\Users\Public\ffmpeg-arm64 (both FFmpeg 7.x /
# avcodec-61); the matrix points FFMPEG_DIR at the right one. aarch64 can't *run* on the x64 host,
# so fmt + test run only for x64.
#
# The MSVC/WinUI/FFmpeg toolchain (cargo/rustup on ASCII paths, NASM, CMake, LLVM, the x64 FFmpeg,
# CARGO_HOME, CMAKE_POLICY_VERSION_MINIMUM, …) is baked into the runner's daemon env. Per-checkout
# / per-arch vars are set in a step:
# - CARGO_WORKSPACE_DIR windows-reactor's build.rs unwraps it + stages the Win App SDK
# NuGets/winmd under it (from GITHUB_WORKSPACE).
# - CARGO_TARGET_DIR=C:\t… the runner's host workdir is buried deep under
# C:\Windows\System32\config\systemprofile\.cache\act\<hash>\hostexecutor\,
# so the default target\ path blows past Windows' MAX_PATH (260) inside the
# CMake-from-source builds (audiopus_sys / SDL3) — MSBuild's tracker then
# can't create its .tlog (DirectoryNotFoundException -> MSB6003). A short
# root keeps every nested path well under the limit (per-arch so the two
# matrix legs don't share a target dir).
# - FFMPEG_DIR per-arch FFmpeg import libs (x64 vs arm64 tree).
#
# Steps use `shell: pwsh` (PowerShell 7) deliberately: Windows PowerShell 5.1's
# `Out-File -Encoding utf8` prepends a UTF-8 BOM that corrupts the first GITHUB_ENV line (the
# CARGO_WORKSPACE_DIR var silently never gets set -> reactor build.rs panics). pwsh writes no BOM.
# The runner's daemon wrapper puts C:\Program Files\PowerShell\7 on PATH so the job finds pwsh.
name: windows
on:
push:
branches: [main]
paths:
- 'clients/windows/**'
- 'crates/punktfunk-core/**'
- 'Cargo.lock'
- 'Cargo.toml'
- '.gitea/workflows/windows.yml'
pull_request:
paths:
- 'clients/windows/**'
- 'crates/punktfunk-core/**'
- 'Cargo.lock'
- 'Cargo.toml'
- '.gitea/workflows/windows.yml'
workflow_dispatch:
jobs:
build:
runs-on: windows-amd64
timeout-minutes: 90
strategy:
fail-fast: false
matrix:
target: [x86_64-pc-windows-msvc, aarch64-pc-windows-msvc]
steps:
- uses: actions/checkout@v4
- name: Configure + toolchain versions
shell: pwsh
run: |
"CARGO_WORKSPACE_DIR=$env:GITHUB_WORKSPACE" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
# Per-arch short target root (dodges MAX_PATH; keeps the two legs from sharing target\).
$td = if ('${{ matrix.target }}' -eq 'aarch64-pc-windows-msvc') { 'C:\t-a64' } else { 'C:\t' }
"CARGO_TARGET_DIR=$td" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
# Per-arch FFmpeg import libs (the runner provisions both — setup-windows-runner.ps1).
$ff = if ('${{ matrix.target }}' -eq 'aarch64-pc-windows-msvc') { 'C:\Users\Public\ffmpeg-arm64' } else { 'C:\Users\Public\ffmpeg' }
"FFMPEG_DIR=$ff" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
rustup target add ${{ matrix.target }}
rustc --version
cargo --version
Write-Output "target ${{ matrix.target }} target-dir $td ffmpeg $ff"
- name: Build
shell: pwsh
run: cargo build -p punktfunk-client-windows --target ${{ matrix.target }}
- name: Clippy (-D warnings)
shell: pwsh
run: cargo clippy -p punktfunk-client-windows --all-targets --target ${{ matrix.target }} -- -D warnings
- name: Rustfmt check
if: matrix.target == 'x86_64-pc-windows-msvc'
shell: pwsh
run: cargo fmt -p punktfunk-client-windows -- --check
- name: Test
if: matrix.target == 'x86_64-pc-windows-msvc'
shell: pwsh
run: cargo test -p punktfunk-client-windows --target ${{ matrix.target }}
+32
View File
@@ -0,0 +1,32 @@
/target
**/*.rs.bk
*.pdb
.DS_Store
# generated C header is checked in (see include/), build artifacts are not
/crates/*/target
/tools/*/target
node_modules/
dist/
# Swift package build artifacts + the locally-built xcframework (rebuild via scripts/build-xcframework.sh)
clients/apple/.build/
clients/apple/PunktfunkCore.xcframework/
clients/apple/.swiftpm/
# Generated App Store screenshots (tools/screenshots.sh output; uploaded as a CI artifact)
clients/apple/screenshots/
# Xcode per-user state
xcuserdata/
# Debian package build output
/dist/
# Windows App SDK staging by windows-reactor build.rs
/temp/
/winmd/
# Client crate build artifacts (clients moved out of crates/ -> clients/ 2026-06-18)
/clients/*/target
/clients/*/*/target
# Python bytecode (e.g. clients/android/ci tooling)
__pycache__/
*.pyc
+24
View File
@@ -0,0 +1,24 @@
{
"configurations": [
{
"type": "swift",
"request": "launch",
"args": [],
"cwd": "${workspaceFolder:punktfunk}/clients/apple",
"name": "Debug PunktfunkClient (clients/apple)",
"target": "PunktfunkClient",
"configuration": "debug",
"preLaunchTask": "swift: Build Debug PunktfunkClient (clients/apple)"
},
{
"type": "swift",
"request": "launch",
"args": [],
"cwd": "${workspaceFolder:punktfunk}/clients/apple",
"name": "Release PunktfunkClient (clients/apple)",
"target": "PunktfunkClient",
"configuration": "release",
"preLaunchTask": "swift: Build Release PunktfunkClient (clients/apple)"
}
]
}
+357
View File
@@ -0,0 +1,357 @@
# CLAUDE.md — punktfunk
Low-latency desktop/game streaming stack, Linux-first, with a shared Rust protocol core
(`punktfunk-core`) exposed over a C ABI and native clients per platform. Full design:
[`design/implementation-plan.md`](design/implementation-plan.md). Status table: `README.md`.
## Where the work stands
- **Core (`punktfunk-core` + C ABI): complete and hardened.** FEC recovery, loopback-under-loss,
proptests, C ABI harness all green; 13 adversarial-review findings fixed +
regression-tested (`a913042`).
- **GameStream host: working end-to-end with a stock Moonlight client.** Validated live
on this box: pairing (persists across restarts), serverinfo/applist (app catalog from
`~/.config/punktfunk/apps.json` → each entry picks a compositor + nested command), RTSP, ENet
control, audio, and video at the **client's native resolution and refresh** — the host
creates a per-session virtual output via per-compositor `VirtualDisplay` backends:
**KWin** (`zkde_screencast stream_virtual_output`, needs KWin ≥ 6.5.6 headless; >60 Hz via
custom modes), **gamescope** (spawned headless at WxH@Hz, its PipeWire node captured, needs
gamescope ≥ 3.16.22 — older deadlocks on PipeWire ≥ 1.6), **Mutter** (D-Bus
`RecordVirtual` virtual monitor; validated live on headless GNOME Shell 50, zero-copy),
**Sway/wlroots** (`swaymsg create_output` + custom mode, xdpw portal capture with a
managed chooser config; validated live on sway 1.11, zero-copy).
Performance work landed and measured: GPU **zero-copy** on all paths (tiled dmabuf →
EGL/GL → CUDA; LINEAR dmabuf → **Vulkan bridge** → CUDA → NVENC), auto 2-way NVENC
split-encode above ~1 Gpix/s (5K@240), infinite GOP + RFI keyframes (killed the periodic
freeze), encode|send thread split with `sendmmsg` batching. Stable 240 fps at 5120×1440.
Input: mouse/keyboard (libei via RemoteDesktop portal on KWin/GNOME, gamescope's own EIS
socket, wlr protocols on Sway) and **gamepads** (uinput X-Box-360 pads + rumble
back-channel; validated live — pad created/destroyed with the session). Management REST API +
checked-in OpenAPI doc (`mgmt.rs`). **Web-console performance capture** (`stats_recorder.rs`,
design: [`design/stats-capture-plan.md`](design/stats-capture-plan.md)): the operator arms stats
recording from the web console, plays, stops, and reviews the run as graphs (per-stage latency
breakdown · fps new/repeat · goodput · loss/FEC). A shared `Arc<StatsRecorder>` ring (the hot-path
gate is a runtime `AtomicBool`, replacing the startup-only `PUNKTFUNK_PERF`) is fed by **both** the
native `virtual_stream` and the GameStream encode loop at their existing ~2 s/~1 s aggregation
boundary, and finished captures are saved as on-disk recordings
(`~/.config/punktfunk/captures/*.json`) browsable/exportable from the console's **Performance** page
(recharts). Endpoints `/api/v1/stats/*` (bearer-only). *Implemented; not yet on-glass validated.*
- **Native protocol (`punktfunk/1`): full session planes, validated live.** QUIC
control plane (`punktfunk-core` `quic` feature: Hello{mode}/Welcome{full Config}/Start), data
plane = the hardened core `Session` over raw UDP with **GF(2¹⁶) Leopard FEC + AES-GCM**
(inexpressible in GameStream), host creates the native virtual output at the client's
requested mode. `punktfunk1-host` is a **persistent listener** (sessions back to back;
`--max-sessions`). QUIC datagrams carry the side planes, demuxed by first byte: input
0xC8 (incl. **gamepads** — incremental events accumulated into the uinput xpad), **Opus
audio** 0xC9 (48 kHz stereo, 5 ms, host→client), **rumble** 0xCA (host→client). **Trust:**
host serves its persistent identity (`~/.config/punktfunk/cert.pem`, shared with GameStream
pairing) and logs the SHA-256 fingerprint; clients pin it, established by a **SPAKE2 PIN pairing
ceremony** (host arms pairing and displays a 4-digit PIN; a PAKE binds both cert fingerprints so an
attacker gets one online guess, no offline dictionary attack) — PIN pairing is the default for new
hosts. **TOFU on first connect** (`endpoint::client_pinned`) stays as an explicit host opt-in
(`punktfunk1-host --allow-tofu` / `serve --open`, advertised as `pair=optional`) for fully trusted LANs;
clients only offer the TOFU "Trust" path for a host that advertised `pair=optional`, route every
other new host straight to the PIN ceremony, and on a pinned-fingerprint change force re-pairing
(no re-TOFU shortcut). Clients present persistent identities via QUIC client auth, the host stores
paired fingerprints (`punktfunk1-paired.json`) and gates sessions with `--require-pairing` (the
default; `--allow-tofu`/`--open` accept unpaired clients).
**LAN auto-discovery**: both `serve` and `punktfunk1-host` advertise the native service over
mDNS (`_punktfunk._udp`, `crate::discovery`) with TXT `proto`/`fp`(cert fingerprint to
pin)/`pair`(required|optional)/`id`; `punktfunk-probe --discover` lists hosts, Apple clients
browse the same service via NWBrowser (validated cross-LAN 2026-06-12).
**Mid-stream mode renegotiation**: `Reconfigure` on the still-open control stream — the
host rebuilds output+encoder at the new mode in ~90 ms while the data plane runs on
(validated live: one .h265 with 720p and 1080p segments). Measured on-box at 720p120: 1680/1680 frames, **p50 0.83 ms**
capture→…→reassembled; audio measured live (~200 pkts/s). A **wall-clock skew handshake**
(`ClockProbe`/`ClockEcho`, 8 NTP rounds after `Start`, `clock_offset_ns`) aligns the client to the
host clock, so that latency is now valid **cross-machine** (`skew_corrected=true`) — measured GNOME
box → dev box over the LAN: **p50 1.30 ms** (the 1.57 ms inter-box clock offset removed).
`punktfunk-probe` is the
working reference client (`--pin`, datagram counters, `--input-test` incl. gamepad).
The embeddable connector (`NativeClient`) exposes it all over the C ABI: `punktfunk_connect`
(pin/TOFU) + `next_au`/`next_audio`/`next_rumble`/`next_hidout`/`send_input`/
`send_rich_input`. **Client-negotiated virtual pad type**: the Hello carries a gamepad
preference byte (same trailing-byte back-compat pattern as the compositor), the Welcome
echoes the resolved backend — precedence: explicit client choice > `PUNKTFUNK_GAMEPAD`
env > uinput Xbox 360. Backends: **Xbox 360** (uinput / ViGEm), **Xbox One/Series** (the same
XInput backend with the One/Series USB identity for matching glyphs — no extra game-visible
capability; impulse-trigger rumble is unreachable through a virtual pad), and the UHID
`hid-playstation` pads — **DualSense** (adaptive triggers, lightbar, touchpad, motion) and
**DualShock 4** (lightbar, touchpad, motion, rumble; DualSense minus adaptive triggers / player
LEDs / mute). DualSense and DualShock 4 each have a Linux (UHID `hid-playstation`) **and a Windows
(UMDF minidriver)** backend — `inject/dualsense_windows.rs` + `inject/dualshock4_windows.rs`, one
driver serving either identity per a `device_type` byte the host stamps into shared memory (the DS4
reuses the same SwDeviceCreate game-detection identity fix as the DualSense). One/Series stays
Linux-only and folds into Xbox 360 off it. Clients auto-resolve the type from the physical controller
(DS5→DualSense, DS4→DualShock 4, Xbox One→Xbox One). **Windows uses ZERO external gamepad
dependencies — ViGEmBus is gone.** Xbox 360 (XInput) runs on a UMDF2 **XUSB companion** driver
(`packaging/windows/xusb-driver/`, `inject/gamepad_windows.rs`) that registers `GUID_DEVINTERFACE_XUSB`
and answers the buffered XInput IOCTLs from a shared section, so classic `XInputGetState`/`SetState`
work with no kernel bus driver (validated live: slot connected, state + rumble round-trip; Xbox One
folds to this 360 path). All three UMDF drivers (DualSense/DS4 + XUSB) are bundled + pnputil-installed
by the Inno Setup installer (`packaging/windows/gamepad-drivers/` + `install-gamepad-drivers.ps1`).
**Multi-pad ready**: the host stamps each pad's index into the device Location (`pszDeviceLocation`),
the driver reads it (`WdfDeviceAllocAndQueryProperty`) to map its own `*-shm-<index>`, and
`UmdfHostProcessSharing=ProcessSharingDisabled` gives each pad its own host (per-pad statics) —
validated live with 2 distinct XInput slots + 2 DualSense pads. (Client-side multi-pad forwarding is
the remaining piece.)
- **Windows host: implemented and shipping (all-vendor, x64-only).** `#[cfg(windows)]` backends
behind the same traits as Linux — DXGI Desktop Duplication capture (`capture/dxgi.rs`), **SudoVDA**
virtual display per session (`vdisplay/sudovda.rs`), GPU encode (NVENC `--features nvenc`; AMD/Intel
`--features amf-qsv`), SendInput + **ViGEm** gamepads (`inject/gamepad_windows.rs`), WASAPI loopback
+ virtual mic (`audio/wasapi_*`). Ships as a **signed Inno Setup installer** that registers a
`LocalSystem` SCM service launching into the interactive session for secure-desktop (UAC/lock-screen)
capture (`service.rs`), bundles the SudoVDA driver + the FFmpeg DLLs, and is published by
`windows-host.yml`. **Encoder is GPU-aware** (`encode.rs` `open_video` + `windows_resolved_backend`):
`PUNKTFUNK_ENCODER=auto` (the host.env default) detects the DXGI adapter vendor → **NVENC** (NVIDIA,
direct SDK, `encode/nvenc.rs`), **AMF** (AMD) / **QSV** (Intel) via libavcodec
(`encode/ffmpeg_win.rs`, the Windows analogue of the Linux VAAPI backend — `WinVendor{Amf,Qsv}`,
system-memory NV12/P010 readback default + opt-in zero-copy D3D11 behind `PUNKTFUNK_ZEROCOPY` with a
system fallback), or software H.264 (`encode/sw.rs`, GPU-less). GameStream codec advertisement is
probed per-GPU on AMF/QSV (`windows_codec_support``serverinfo`, AV1 gated). **HDR (10-bit)**: WGC
captures the HDR desktop as FP16/Rgb10a2 (DDA FP16 for the secure desktop), the encoder forces HEVC
Main10 + BT.2020 PQ (NVENC ABGR10/P010; AMF/QSV P010 + a swscale Rgb10a2→P010 fallback), the client
auto-detects PQ from the HEVC VUI — gated by `PUNKTFUNK_10BIT` + client `VIDEO_CAP_10BIT`; **Windows
host only** (the Linux host stays 8-bit, blocked upstream). **Vulkan-game HDR over the virtual
display**: NVIDIA/AMD Vulkan ICDs refuse to *advertise* an HDR color space for a surface on an IddCx
indirect display (so Vulkan games — Doom: The Dark Ages, id Tech, etc. — say "device does not support
HDR"), even though the ICD happily *accepts + presents* a forced HDR swapchain there. A tiny always-on
Vulkan **implicit layer** (`packaging/windows/pf-vkhdr-layer/`, `VK_LAYER_PUNKTFUNK_hdr_inject`)
injects the `HDR10_ST2084`/scRGB surface formats into `vkGetPhysicalDeviceSurfaceFormats[2]KHR`,
self-gated on the display's actual advanced-color state (no-op on SDR / real monitors); bundled +
HKLM-registered by the installer. **Live-validated: Doom: The Dark Ages enables HDR over the virtual
display.** **AMF/QSV is CI-green but not yet on-glass validated** (no AMD/Intel Windows box in the
lab); NVENC is live-validated. Newer/less battle-tested than the Linux host. Packaging: `packaging/windows/`.
## What's left
1. **Native clients — decode + present: macOS stage 1 done, first light achieved
(2026-06-10).** PunktfunkKit compiles and is tested on macOS (AnnexB → VideoToolbox →
`AVSampleBufferDisplayLayer`, GCMouse/GCKeyboard capture, `PunktfunkClient` app shell);
validated live Mac ↔ this box at 720p60 — vkcube on glass, input injected via gamescope
EIS. The app speaks the full ABI v2 trust surface: Keychain-persisted client identity
presented on every connect, SPAKE2 PIN pairing UI (host-card context menu + the trust
prompt's "Pair with PIN instead…"), TOFU fingerprint prompt. **Gamepads (2026-06-11):**
controller discovery + selection in Settings (`GamepadManager` — exactly one pad
forwarded as pad 0, auto or pinned; pad TYPE auto-resolves from the physical
controller, user-overridable), capture incl. DualSense touchpad/motion
(`GamepadCapture`/`GamepadWire`), feedback rendering (rumble → CoreHaptics; lightbar /
player LEDs / adaptive triggers → `GCDeviceLight`/`playerIndex`/
`GCDualSenseAdaptiveTrigger` via the table-driven `DualSenseTriggerEffect` parser).
Loopback-tested end to end (`PUNKTFUNK_TEST_FEEDBACK=1` scripted burst); DualSense
motion sign/scale derived, not yet live-verified. Tests: `swift test` in
`clients/apple` (unit + real-codec round trip),
`test-loopback.sh` (Swift client vs synthetic punktfunk1-hosts on loopback — runs on macOS;
includes the pairing ceremony + `--require-pairing` gate),
`RemoteFirstLightTests` (full pipeline over the LAN). See
[`clients/apple/README.md`](clients/apple/README.md). **Stage 2 presenter**
(`VTDecompressionSession` + `CAMetalLayer`) is built and live-validated on glass behind the opt-in
`punktfunk.presenter` flag (~11 ms p50 capture→present), to become the default after a few
resolution/HDR checks. Next: make stage 2 the default, glass-to-glass numbers via
`tools/latency-probe`, iOS/iPadOS/tvOS variants.
**Linux stage 1 done, first light 2026-06-12** (`clients/linux`, binary
`punktfunk-client`): GTK4/libadwaita shell linking `punktfunk-core` directly (no C ABI;
`NativeClient` is now `Sync` — mutexed plane receivers), mDNS host list, TOFU + SPAKE2
PIN dialogs (identity shared with client-rs), FFmpeg software HEVC decode (LOW_DELAY,
slice threads) → `GtkGraphicsOffload`-wrapped picture, PipeWire playback (mic-player
jitter ring inverted), SDL3 gamepad capture + rumble/lightbar feedback, keyboard via
exact inverse of the host VK table, absolute mouse + 120-unit scroll. Validated live
against `serve` on this box: 1080p60, steady 60 fps, capture→decoded p50
≈6.4 ms (debug build). `--connect host[:port]` for scripting. **Swift-parity batch +
stage 1.5 (2026-06-12 evening)**: capture state machine (click-to-capture,
Ctrl+Alt+Shift+Q / focus-loss release, held-state flush), app-lifetime SDL gamepad
service (pad pin UI, auto type from the physical pad, DualSense touchpad/motion 0xCC +
raw-DS5-effects trigger/player-LED replay — needs a physical pad to live-verify), mic
uplink (validated live), per-host speed test, compositor pref, native-display mode
default, saved-hosts list, .deb + RPM-subpackage CI (deb.yml/rpm.yml). **VAAPI decode
→ DRM-PRIME dmabuf → `GdkDmabufTexture`** (BT.709 color state; Tier-1 zero-copy on
Intel/AMD, `PUNKTFUNK_DECODER=software|vaapi` override) with a proven fallback ladder —
no VAAPI device (NVIDIA) or mid-session VAAPI error → software decode. **First AMD test
(Steam Deck) hit a green-screen bug, fixed:** FFmpeg's VAAPI export uses
`SEPARATE_LAYERS`, so NV12 arrives as two single-plane layers (R8 luma + GR88 chroma,
one shared fd); the mapper took `layers[0]` only → GTK got a luma-only R8 texture, chroma
read as 0 → green field / red whites. Fix derives the combined fourcc from the decoder
`sw_format` (→ `DRM_FORMAT_NV12`) and flattens all planes across all layers (mpv's
pattern); a first-frame descriptor dump logs the real layout. Awaiting Steam Deck
reconfirm. Next: the stage-2 raw-Wayland
presenter (wp_presentation feedback, tearing-control, Vulkan Video on NVIDIA) —
**wgpu/winit rejected** (no dmabuf import / presentation feedback / shortcuts-inhibit).
**Windows stage 1 done 2026-06-15** (`clients/windows`, binary
`punktfunk-client`): pure-Rust **WinUI 3** UI via **windows-reactor** (a declarative React-like
framework backed by WinUI; PR #4499 added the `SwapChainPanel` widget + `set_swap_chain`). The
video is a **`SwapChainPanel`** bound to a **D3D11 composition swapchain** (WARP fallback for
the GPU-less dev box; runtime-compiled fullscreen-triangle shaders, Contain-fit letterbox),
driven by reactor's per-frame `on_rendering`. **FFmpeg HEVC decode with a D3D11VA
zero-copy hardware path** (`gpu.rs` shares one D3D11 device — hardware+`VIDEO_SUPPORT`, WARP
fallback, multithread-protected — between the decoder and presenter; the decoder outputs
NV12/P010 `ID3D11Texture2D` array slices with `BIND_SHADER_RESOURCE` and the presenter samples
them via per-plane SRVs + YUV→RGB shaders — NV12/BT.709, P010/BT.2020-PQ; **software CPU decode
stays as the robust fallback**, auto-selected with a `DecoderPref` override). **HDR10**: the
client advertises 10-bit/HDR (Settings toggle), detects PQ in-band (`transfer == SMPTE2084`),
and flips the swapchain to `R10G10B10A2` + ST.2084 with HDR10 metadata. **WASAPI** render + mic
capture, **SDL3** gamepads (rumble/lightbar/DualSense), `mdns-sd` discovery, and the full trust
surface — all **in-app**: a polished WinUI shell (host cards w/ monogram + status pills,
`InfoBar` errors/hints, `ToggleSwitch` settings, status-chip stream HUD showing GPU/CPU decode +
HDR), host list (live mDNS + saved + manual), settings (resolution/refresh/decoder/bitrate/HDR/
mic), SPAKE2 PIN pairing screen, TOFU, pinned-fp-mismatch re-pair. **(D3D11VA + HDR present + the
GUI polish are written against the windows-rs/reactor APIs but not yet on-glass validated — the
dev VM is headless/WARP; needs the RTX box.)** **Stream input** is Win32 low-level hooks (`WH_KEYBOARD_LL`/`WH_MOUSE_LL`) — reactor
exposes no raw key/pointer events; native Windows VK + absolute mouse (client-rect Contain-fit) +
wheel, Ctrl+Alt+Shift+Q capture toggle. `--headless`/`--discover` keep CLI paths. Builds + clippy
+ fmt green on **`x86_64-pc-windows-msvc` and `aarch64-pc-windows-msvc`** — the latter
**cross-compiled off the one x64 runner** (no ARM64 runner; the x64 MSVC toolset's ARM64 cross
compiler + a per-arch `FFMPEG_DIR` ARM64 tree, SDL3/libopus build-from-source cross-compile
cleanly), and both ship as signed MSIX (`windows-msix.yml` matrix → `..._x64.msix`/`..._arm64.msix`,
verified: ARM64 binaries + manifest arch). **windows-reactor is unpublished** (git
dep pinned to commit `b4129fcc`; `windows` pinned to the SAME commit so `IDXGISwapChain1` unifies
with `set_swap_chain`); its `build.rs` downloads the Win App SDK NuGets + needs `CARGO_WORKSPACE_DIR`
set (in the VM build env; `/temp`+`/winmd` gitignored). Gotcha: `CARGO_HOME` must be an ASCII path
— the `ü` in the dev box's username breaks SDL3's MSVC precompiled-header build. Next: **on-glass
validation** of the D3D11VA decode + HDR present + GUI on the RTX box (the dev VM is
headless/Session-0/WARP → the WinUI window + hardware decode need a real display+GPU: RDP or the
RTX box), then RAWINPUT relative-mouse pointer-lock and a per-host speed test in the UI.
**Android stage 1 done** (`clients/android`, Kotlin app + `native/` Rust JNI core linking
`punktfunk-core`; phone + Android TV): NDK `AMediaCodec` hardware HEVC decode → `SurfaceView` incl.
**HDR10** (Main10/BT.2020 PQ) with low-latency tuning + a live stats HUD (`decode.rs`/`stats.rs`),
Opus/Oboe audio + mic uplink (`audio.rs`/`mic.rs`), gamepad input with rumble/HID feedback
(`feedback.rs`), **native `mdns-sd` mDNS discovery** (`discovery.rs`, polled over JNI — the same
browse the Linux/Windows clients use, replacing the flaky per-OEM `NsdManager`; Kotlin keeps only
the `MulticastLock` + permission UX), SPAKE2 PIN pairing + TOFU (Keystore identity +
known-host store), Compose UI (Connect/Settings/Stream) with D-pad/controller focus nav. Built for
`arm64-v8a` + `x86_64`; published to Google Play (Internal Testing) via `android.yml`
(`ci/play-upload.py`). Next: real-device gamepad/HDR live-verify, presenter/latency polish.
2. **Sub-frame pipelining**: overlap encode and transmit within a frame. Requires a direct
NVENC SDK wrapper (libavcodec only emits whole AUs) — the next big latency lever (~24 ms
at high res).
3. **punktfunk/1 protocol growth.** **Done:** unified host (`serve --gamestream` runs GameStream + the
punktfunk/1 QUIC host in one process; bare `serve` is the secure native-only default — GameStream is
opt-in, trusted-LAN only, security-review #5/#9) with native pairing driven over the mgmt API /
web console (`mod native_pairing`: arm-on-demand → display PIN, paired-device list).
**Done:** PIN pairing is the default, host-gated — the host requires pairing and advertises
`pair=required` unless opted out with `--allow-tofu`/`--open` (then `pair=optional`, accepts
unpaired clients); clients render TOFU only for a `pair=optional` host and force re-pairing on a
fingerprint change. **Done:** concurrent sessions — the accept loop spawns each session
(`--max-concurrent`, default 4, an NVENC bound), each with its own virtual output + encoder, sharing
the host-lifetime input/audio/mic services (shared-desktop multi-view on kwin/mutter/wlroots).
**Done:** delegated pairing approval (§8b-1) — an unpaired device shows up as a pending request in
the web console, one click approves + pins it. Next (see roadmap): gamescope multi-user isolation
(per-session input/audio = independent desktops); §8b-2 peer-push approval from a paired device's
own app.
4. **GameStream host polish**: HDR/10-bit (needs HDR capture + metadata plumbing; `av1_nvenc
-highbitdepth 1` already encodes Main10 from 8-bit input on this box),
reconnect-at-new-mode robustness. AV1 negotiation and surround audio are implemented
and unit/live-capture tested — both still need a live Moonlight confirmation (select
AV1 in a stock client; a real 5.1/7.1 listen incl. FEC under loss).
Box one-time setup is complete: udev rule + `input` group (gamepads validated live),
gamescope 3.16.22 installed system-wide (no PATH override), gnome-shell installed (Mutter
backend validated live). All three compositor backends are live-validated.
## Build / test / run
```sh
cargo build --workspace # green on Linux and macOS
cargo test --workspace # unit + loopback + proptest + C ABI harness (~100 tests)
cargo clippy --workspace --all-targets -- -D warnings
cargo fmt --all --check
cargo run -p loss-harness # FEC loss-resilience sweep (no network needed)
bash crates/punktfunk-core/tests/c/run.sh # standalone C-ABI link + round-trip proof
```
Generated artifacts are **checked in** and CI fails on drift: `include/punktfunk_core.h`
(cbindgen from `punktfunk-core/src/abi.rs`) and `api/openapi.json` (regenerate with
`cargo run -p punktfunk-host -- openapi > api/openapi.json`; spec lives in `mgmt.rs`).
CI is Gitea Actions (`.gitea/workflows/`, guide: docs-site `ci.md`): `ci.yml` runs the
workspace checks inside the `git.unom.io/unom/punktfunk-rust-ci` image plus web/docs-site
build+typecheck; `docker.yml` builds+pushes the web/docs/rust-ci images (host and native
clients are deliberately NOT containerized); `apple.yml` builds the xcframework and runs
`swift build`/`swift test` on the `macos-arm64` host-mode runner (home-mac-mini-1,
provisioned by `scripts/ci/setup-macos-runner.sh`). Per-client/host release workflows:
`deb.yml`/`rpm.yml`/`flatpak.yml` (Linux client), `android.yml` (Google Play), `windows-msix.yml`
(Windows client), `windows-host.yml` (Windows host installer), `release.yml` (Apple notarized DMG +
TestFlight), `decky.yml` (Steam Deck plugin); Windows builds run on a self-hosted Windows runner.
## Layout
```
crates/punktfunk-core/ protocol · FEC · crypto · quic (punktfunk/1 control plane, feature-gated)
crates/punktfunk-host/
gamestream/ Moonlight compat: nvhttp · pairing · rtsp · control · stream · gamepad · apps
vdisplay/{kwin,gamescope,mutter,wlroots}.rs per-compositor client-sized virtual outputs
zerocopy/{egl,cuda,vulkan}.rs dmabuf → CUDA → NVENC (tiled via EGL/GL, LINEAR via Vulkan)
inject/{libei,wlr,gamepad,dualsense}.rs input backends (uinput xpad + UHID DualSense)
encode/{nvenc,linux,vaapi,ffmpeg_win,sw}.rs per-GPU encoders (NVENC · Linux NVENC/CUDA · VAAPI · AMF/QSV · openh264)
capture.rs · encode.rs · audio.rs · spike.rs · punktfunk1.rs · mgmt.rs · native_pairing.rs · stats_recorder.rs
clients/probe/ punktfunk/1 reference/probe client (headless test/measurement tool)
clients/linux/ native Linux client (GTK4/libadwaita · FFmpeg · PipeWire · SDL3)
clients/windows/ native Windows client (WinUI 3 via windows-reactor · D3D11 · WASAPI · SDL3)
clients/apple/ native macOS/iOS/tvOS client (Swift · VideoToolbox · GameController)
clients/android/ native Android client (Kotlin app + native/ Rust JNI core over punktfunk-core)
clients/decky/ Steam Deck Decky plugin
crates/punktfunk-host/src/{capture/dxgi,vdisplay/sudovda,encode/ffmpeg_win,inject/gamepad_windows,audio/wasapi_*,service}.rs Windows host backends
web/ TanStack web console over the mgmt API (status · devices · pairing · performance graphs)
packaging/ apt(deb) · RPM/COPR · Arch/sysext · Flatpak · Bazzite bootc · Windows host installer (per-dir READMEs)
tools/{loss-harness,latency-probe}/ measurement (plan §10)
scripts/ 60-punktfunk.rules · punktfunk-host.service · host.env.example · headless/
include/punktfunk_core.h generated C header
```
## Design invariants — do not regress
- **One core, linked everywhere.** Protocol/FEC/crypto live only in `punktfunk-core`, behind a
stable, versioned C ABI. `tokio`/`quinn` exist only behind the `quic` feature (control
plane); **no async on the per-frame path** — native threads only.
- **Native client resolution, no scaling.** A session gets a virtual output at exactly the
client's WxH@Hz via the `VirtualDisplay` trait (`create(mode) → VirtualOutput { node_id,
remote_fd, preferred_mode, keepalive }`, RAII teardown). There is no cross-compositor
protocol for this — each compositor keeps its own backend.
- **FEC is the wall-breaker.** GF(2⁸) (≤255 shards/block, Moonlight-compatible) and GF(2¹⁶)
Leopard (≤65535 shards/block) — punktfunk/1 negotiates the latter, removing the ~1 Gbps
ceiling.
- **Core security hardening stays intact**: reassembler bounds attacker-controlled fields
before allocating (`ReassemblerLimits`); AES-GCM per-direction nonce salts + seq-as-AAD;
ABI `struct_size` checks. Regression tests exist — keep them green.
- **PipeWire consumer discipline**: our capture streams set `node.dont-reconnect` and tear
down promptly on negotiation timeout — one wedged link head-blocks the daemon's shared
work queue system-wide.
## Running on this box
Headless QEMU VM (Ubuntu 26.04, kernel 7.0), passthrough RTX 5070 Ti (driver 595 **open**
module — a kernel update silently drops it; reinstall `nvidia-driver-595-open`), no KMS
scanout → KWin `--drm` impossible; everything renders offscreen via `renderD128`.
```sh
# compositor session (shell 1, or the systemd unit in scripts/): full headless Plasma.
# The script sets XDG_MENU_PREFIX=plasma- & co. — without it plasmashell runs but the
# launcher menu is EMPTY (no apps, no System Settings).
bash scripts/headless/run-headless-kde.sh 1920x1080
# host (shell 2): bare `serve` is native-only (secure default); add --gamestream for Moonlight compat.
WAYLAND_DISPLAY=wayland-kde XDG_CURRENT_DESKTOP=KDE PUNKTFUNK_VIDEO_SOURCE=virtual \
PUNKTFUNK_ZEROCOPY=1 cargo run -rp punktfunk-host -- serve --gamestream
# punktfunk/1 native loopback test (no Moonlight needed; same env as serve, listener persists
# across sessions — bound it with --max-sessions):
cargo run -rp punktfunk-host -- punktfunk1-host --source virtual --seconds 10 --max-sessions 1
cargo run -rp punktfunk-probe -- --mode 1280x720x120 --out /tmp/a.h265 --input-test # + --pin HEX
```
Pinned crate facts: `ashpd` 0.13 + `pipewire` 0.9 (must match ashpd's) + `ffmpeg-next` 8.x
(`ffmpeg-sys-next` auto-detects the system FFmpeg, so it builds against **FFmpeg 7.x/libavcodec 61
or 8.x/libavcodec 62** — validated live on Ubuntu 26.04 (8) and Bazzite F43 (7.1); the zero-copy
FFI also link-needs `libGL`/`libgbm`/`libcuda` at build time). Env knobs: `PUNKTFUNK_VIDEO_SOURCE=virtual|portal`,
`PUNKTFUNK_COMPOSITOR=kwin|gamescope|mutter`, `PUNKTFUNK_ZEROCOPY=1`, `PUNKTFUNK_GAMESCOPE_APP=...`,
`PUNKTFUNK_INPUT_BACKEND=...`, `PUNKTFUNK_PERF=1` (per-stage timing), `PUNKTFUNK_VIDEO_DROP=N` (FEC
test), `PUNKTFUNK_FEC_PCT=N`, `PUNKTFUNK_DSCP=1` (opt-in DSCP/SO_PRIORITY media QoS on the data +
GameStream video/audio sockets; no-op on the wire on Windows without a qWAVE policy).
## Conventions
- Rust 2021, `rustfmt` + `clippy -D warnings` clean before commit.
- Match the surrounding code's comment density and naming.
- Commit messages end with the Co-Authored-By trailer (see `git log`).
- `pkill` caution on this box: match exact comm names (`pkill -x gamescope-wl`,
`pkill -x punktfunk-host`) — `pkill -f` self-matches the invoking shell.
Generated
+5544
View File
File diff suppressed because it is too large Load Diff
+35
View File
@@ -0,0 +1,35 @@
[workspace]
resolver = "2"
members = [
"crates/punktfunk-core",
"crates/punktfunk-host",
"crates/pf-driver-proto",
"clients/probe",
"clients/linux",
"clients/windows",
"clients/android/native",
"tools/latency-probe",
"tools/loss-harness",
]
[workspace.package]
version = "0.0.1"
edition = "2021"
rust-version = "1.82"
license = "MIT OR Apache-2.0"
authors = ["unom"]
repository = "https://git.unom.io/unom/punktfunk"
[profile.release]
opt-level = 3
lto = "thin"
codegen-units = 1
# NOTE: deliberately NOT `panic = "abort"`. punktfunk-core ships as a cdylib/staticlib into
# third-party apps (Swift/Kotlin/C) and its C ABI catches panics at the boundary
# (`catch_unwind` → `PunktfunkStatus::Panic`). `panic = "abort"` would make that guard a
# no-op and let a stray panic abort the embedding application. Unwinding keeps the
# documented isolation guarantee real.
# The per-frame hot path must stay fast even in dev builds.
[profile.dev.package."*"]
opt-level = 2
+201
View File
@@ -0,0 +1,201 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or Derivative
Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "[]"
replaced with your own identifying information. (Don't include
the brackets!) The text should be enclosed in the appropriate
comment syntax for the file format. We also recommend that a
file or class name and description of purpose be included on the
same "printed page" as the copyright notice for easier
identification within third-party archives.
Copyright 2026 unom
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
+21
View File
@@ -0,0 +1,21 @@
MIT License
Copyright (c) 2026 unom
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
+157 -1
View File
@@ -1,2 +1,158 @@
# lumen
<p align="center">
<img src="assets/punktfunk-logo.svg" alt="punktfunk" width="320" />
</p>
<p align="center"><b>Low-latency desktop and game streaming with first-class Linux and Windows hosts.</b></p>
Run the host on a Linux machine or a Windows PC, connect from a Mac, PC, phone, tablet, or TV, and
stream your desktop or games — each device at its **own native resolution and refresh rate**, over
your local network.
📖 **Documentation: [docs.punktfunk.unom.io](https://docs.punktfunk.unom.io)** — start with
[How It Works](https://docs.punktfunk.unom.io/docs/how-it-works) or the
[Quick Start](https://docs.punktfunk.unom.io/docs/quickstart).
💬 **Community: [Discord](https://discord.gg/kaPNvzMuGU)** — chat, support, and **Android beta
access** · **[r/Punktfunk](https://www.reddit.com/r/Punktfunk/)**.
punktfunk pairs a **virtual-display streaming host** with native clients on every platform. It speaks
the existing **GameStream** protocol, so any [Moonlight](https://moonlight-stream.org/) client works
day one — and adds its own faster **`punktfunk/1`** protocol that breaks the ~1 Gbps FEC wall with a
**GF(2¹⁶) Leopard-RS** transport. A single shared **Rust core** (`punktfunk-core`) holds the
protocol, FEC, and crypto, linked into the host and every client over a stable C ABI.
## What makes it different
- **Your device's exact mode.** For each client that connects, the host spins up a virtual display
sized to that device — 1080p60 to a laptop, 1440p120 to a desktop, 4K to a TV, all at once. No
letterboxing, no scaling, no rearranging your real monitors.
- **A real virtual display on Windows, too.** On Linux the host uses per-compositor virtual outputs;
on Windows you get the same on-the-fly virtual display — at the client's exact mode, no physical
monitor or dummy HDMI plug, even on the secure desktop (UAC / lock screen). It also has **its own
indirect display driver (IDD)** the host pushes finished frames straight into, rather than scraping
a screen — tight, push-based integration that's unusual for a Windows streaming host.
- **Low latency, GPU end to end.** Frames go straight from the compositor to the NVENC encoder with
zero CPU copies (dmabuf → CUDA/Vulkan → NVENC), over a transport tuned for responsiveness rather
than throughput. Stable 240 fps at 5120×1440; sub-millisecond capture-to-reassembly on a LAN.
- **Works with what you already have.** Any Moonlight/Artemis client connects over GameStream — and
native apps for macOS, Linux, Windows, and Android use the lower-latency `punktfunk/1` protocol.
- **Secure by default.** Hosts require a one-time SPAKE2 **PIN pairing**; after that, devices
reconnect on a pinned identity. No accounts, no cloud. Hosts auto-advertise over mDNS, so clients
find them on the network without typing an IP.
## Status
| Component | State |
|-----------|-------|
| **Core**`punktfunk-core` + C ABI (protocol · FEC · crypto · QUIC) | ✅ Complete & hardened |
| **GameStream host** → stock Moonlight | ✅ Live end-to-end: pairing, RTSP, audio, per-client virtual output at native resolution, GPU zero-copy NVENC, gamepads |
| **Native protocol**`punktfunk/1` | ✅ Validated live: QUIC control + GF(2¹⁶) FEC/AES-GCM data plane, PIN pairing, mDNS discovery, mid-stream mode renegotiation |
| **Windows host** (x64) | 🟡 Implemented & shipping as a signed installer: DXGI/WGC capture · its own all-Rust IddCx **virtual display** (secure-desktop capable) · GPU encode (NVENC on NVIDIA, AMF/QSV on AMD/Intel) · WASAPI audio · bundled virtual-gamepad drivers (no ViGEmBus) · HDR incl. Vulkan-game HDR. NVIDIA live-validated; AMD/Intel CI-green |
| **macOS / iOS / tvOS client** (`clients/apple`) | ✅ Streaming live: VideoToolbox decode, controllers incl. DualSense, discovery, pairing, speed test |
| **Linux client** (`clients/linux`, GTK4) | ✅ Streaming live: FFmpeg + VAAPI zero-copy decode, PipeWire audio, SDL3 controllers; ships as Flatpak/apt/rpm/Arch |
| **Android client** (`clients/android`, phone + TV) | ✅ Streaming live: AMediaCodec decode + HDR10, Oboe audio, controllers, discovery, pairing |
| **Windows client** (`clients/windows`, WinUI 3) | 🟡 Stage 1 complete, ships as signed MSIX (x64 + ARM64); D3D11VA decode + HDR present pending on-glass validation |
| **Web console + management API** (`web/`) | ✅ TanStack console over the OpenAPI mgmt API: host status, paired devices, on-demand PIN pairing |
The **GameStream host works with a stock Moonlight client** — validated live on NVIDIA hardware
(RTX 5070 Ti, RTX 4090): PIN pairing that persists across restarts, an app catalog, RTSP/ENet/audio,
and **video at the client's exact resolution and refresh** via a per-session virtual output (KWin,
gamescope, Mutter, and Sway/wlroots backends), encoded with GPU **zero-copy** (dmabuf → CUDA/Vulkan →
NVENC) up to 5120×1440@240. The native **`punktfunk/1`** protocol adds a QUIC control plane and a
GF(2¹⁶) Leopard-FEC + AES-GCM data plane (p50 ~0.8 ms capture→reassembled at 720p120), with
mid-stream mode renegotiation and a wall-clock skew handshake so latency stays valid across machines.
Both run from **one process**: bare `punktfunk-host serve` is the **secure native-only default**
(`punktfunk/1` + the management API/web console), and `serve --gamestream` additionally enables the
GameStream/Moonlight-compat planes (opt-in, trusted-LAN only — GameStream has inherent on-path
weaknesses). The host is managed through a REST API and web console. Builds against FFmpeg 7 or 8.
Full milestone status: **[docs.punktfunk.unom.io/docs/status](https://docs.punktfunk.unom.io/docs/status)** ·
roadmap: **[/docs/roadmap](https://docs.punktfunk.unom.io/docs/roadmap)**.
## Install the host
Pick your platform and install from its package registry — the per-platform guide covers adding the
repo, first run, and the web console. The Linux host is the primary, most battle-tested path; a
Windows host also ships as a signed installer (all-vendor: NVIDIA, AMD, Intel).
| Platform | Install | Guide |
|--------|---------|-------|
| **Ubuntu / Debian** (apt) | `sudo apt install punktfunk-host` *(after adding the repo)* | [Ubuntu — GNOME](https://docs.punktfunk.unom.io/docs/ubuntu-gnome) · [KDE](https://docs.punktfunk.unom.io/docs/ubuntu-kde) |
| **Fedora / Bazzite** (rpm-ostree) | `rpm-ostree install punktfunk punktfunk-web` *(or the bootc image)* | [Fedora — KDE](https://docs.punktfunk.unom.io/docs/fedora-kde) · [Bazzite](https://docs.punktfunk.unom.io/docs/bazzite) |
| **Arch / Steam Deck** (PKGBUILD / sysext) | `makepkg -si` *(Arch)* · sysext `.raw` *(SteamOS)* | [packaging/arch](packaging/arch/README.md) |
| **Windows** (x64) | signed `setup.exe` from the package registry | [Windows Host](https://docs.punktfunk.unom.io/docs/windows-host) |
`punktfunk-host` is the streaming host; `punktfunk-web` is the browser console (pairing + status).
After install, run `punktfunk-host serve` inside your desktop session (the secure native default;
add `--gamestream` on a trusted LAN if you also want stock Moonlight clients), then pair from the web
console. Full instructions: **[docs.punktfunk.unom.io/docs/install](https://docs.punktfunk.unom.io/docs/install)**.
## Connect a client
| Streaming to… | Use |
|---|---|
| Mac, iPhone, iPad, Apple TV | The **Apple app** (`clients/apple`) — also on TestFlight |
| Linux desktop / laptop, Steam Deck | **`punktfunk-client`** (Flatpak / apt / rpm / Arch) |
| Android phone or TV | The **Android app** (`clients/android`) |
| Windows | Native **`punktfunk-client`** (signed MSIX) or **Moonlight** |
| Anything else (browser, old phone, smart TV) | **Moonlight** over GameStream |
Each client discovers hosts on the network automatically and does a one-time
[PIN pairing](https://docs.punktfunk.unom.io/docs/pairing). Per-device install steps:
**[/docs/install-client](https://docs.punktfunk.unom.io/docs/install-client)**.
## Build & test (from source)
For development, or as an install fallback where no package is available:
```sh
cargo build --workspace # the Rust core, host, Linux client, and probe (Linux & macOS)
cargo test --workspace # unit + loopback + proptest + C ABI harness
cargo clippy --workspace --all-targets -- -D warnings
cargo fmt --all --check
cargo run -p loss-harness # FEC loss-resilience sweep (no network needed)
bash crates/punktfunk-core/tests/c/run.sh # standalone C-ABI link + round-trip proof
```
The C header regenerates from `crates/punktfunk-core/src/abi.rs` on every build (cbindgen via
`build.rs`) into `include/punktfunk_core.h`. The Apple, Android, and Windows clients have their own
toolchains (Xcode/`swift build`, Gradle, and `cargo` on the MSVC target) — see each client's README
and the [docs site](https://docs.punktfunk.unom.io).
## Layout
```
crates/
punktfunk-core/ protocol · FEC · pacing · crypto · QUIC control plane — the C ABI (lib + cdylib + staticlib)
punktfunk-host/ the host (Linux + Windows): virtual displays · capture · encode · input · GameStream · punktfunk/1 · mgmt
clients/
apple/ macOS / iOS / tvOS app (Swift · VideoToolbox · Metal · GameController)
linux/ Linux desktop app (Rust · GTK4/libadwaita · FFmpeg/VAAPI · PipeWire · SDL3)
windows/ Windows desktop app (Rust · WinUI 3 · D3D11 · WASAPI · SDL3)
android/ Android phone + TV app (Kotlin · Rust JNI core · AMediaCodec · Oboe)
probe/ headless reference / measurement client for punktfunk/1
decky/ Steam Deck Decky plugin
web/ web console (TanStack) over the management API — status · devices · pairing
packaging/ apt · rpm / COPR · Arch · Flatpak · Bazzite bootc image
docs-site/ public documentation site (Fumadocs) — https://docs.punktfunk.unom.io
design/ design notes & deep-dive plans (index: design/README.md)
include/punktfunk_core.h cbindgen-generated C header (checked in)
tools/ latency-probe · loss-harness (measurement)
```
## Design invariants
- **One core, linked everywhere.** Protocol, FEC, and crypto live in `punktfunk-core` exactly once,
exposed over a stable, versioned C ABI (`punktfunk_abi_version()`, `PunktfunkConfig` carries its own
`struct_size`). Every native client links the same core.
- **No async on the hot path.** The per-frame pipeline uses native threads only; `tokio`/`quinn` are
gated behind the off-by-default `quic` feature (control plane only).
- **Native client resolution, no scaling.** Each session gets a virtual output at exactly the
client's WxH@Hz; each compositor keeps its own backend behind a shared `VirtualDisplay` trait.
- **FEC is the wall-breaker.** GF(2⁸) (≤255 shards/block) for Moonlight compatibility; GF(2¹⁶)
(≤65535 shards/block, SIMD, O(n log n)) for `punktfunk/1` to push past ~1 Gbps.
## License
MIT OR Apache-2.0.
+2229
View File
File diff suppressed because it is too large Load Diff
+33
View File
@@ -0,0 +1,33 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg width="100%" height="100%" viewBox="0 0 579 298" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xml:space="preserve" style="fill-rule:evenodd;clip-rule:evenodd;stroke-linejoin:round;stroke-miterlimit:2;">
<style>
/* Theme-adaptive so the logo stays readable on both light and dark README
backgrounds: deep violet (the brand-mark palette) on light, the original
light violet on dark. Evaluated by the viewer's color scheme. */
.pf-wm { fill: #6c5bf3; }
.pf-back { fill: #a79ff8; }
.pf-deep { fill: #6c5bf3; }
@media (prefers-color-scheme: dark) {
.pf-wm { fill: #cec9fb; }
.pf-back { fill: #f2f1fe; }
.pf-deep { fill: #8c7ef5; }
}
</style>
<g>
<g>
<path class="pf-wm" style="fill-rule:nonzero;" d="M21.144,176.635l0,102.687l31.253,0l0,-35.563l73.436,0l0,-23.555l-73.436,0l0,-19.398l77.285,0l0,-24.171l-108.537,0Z"/>
<path class="pf-wm" style="fill-rule:nonzero;" d="M136.148,176.635l0,47.264c0.154,16.627 0.154,16.627 0.308,20.014c0.77,15.087 2.463,21.4 7.544,26.634c7.698,8.16 20.014,10.315 59.272,10.315c23.863,0 34.178,-0.616 43.415,-2.463c11.7,-2.463 19.552,-10.623 21.246,-22.323c0.924,-7.236 1.078,-8.929 1.54,-32.176l0,-47.264l-31.253,0l0,47.264c0,2.155 -0.154,7.082 -0.308,10.623c-0.462,9.699 -1.232,12.47 -3.695,15.087c-3.387,3.695 -9.853,4.619 -31.407,4.619c-26.634,0 -32.638,-1.693 -34.332,-9.853c-0.77,-4.157 -0.77,-4.311 -1.078,-20.476l0,-47.264l-31.253,0Z"/>
<path class="pf-wm" style="fill-rule:nonzero;" d="M275.938,176.527l0,102.687l31.868,0l-0.77,-76.669l3.387,0l54.038,76.669l54.346,0l0,-102.687l-31.868,0l0.77,76.515l-3.233,0l-53.73,-76.515l-54.808,0Z"/>
<path class="pf-wm" style="fill-rule:nonzero;" d="M425.273,176.527l0,102.687l31.253,0l0,-39.258l17.089,0l46.032,39.258l47.418,0l-64.353,-52.344l59.426,-50.959l-47.88,0l-40.644,37.873l-17.089,0l0,-37.257l-31.253,0Z"/>
</g>
<path class="pf-back" style="fill-rule:nonzero;" d="M65.442,150.143c24.514,0 44.298,-19.784 44.298,-44.298c0,-24.514 -19.784,-44.298 -44.298,-44.298c-24.514,0 -44.298,19.784 -44.298,44.298c0,24.514 19.784,44.298 44.298,44.298Z"/>
<path class="pf-deep" style="fill-rule:nonzero;" d="M141.063,92.871c17.334,-17.334 17.334,-45.312 0,-62.647c-17.334,-17.334 -45.312,-17.334 -62.647,-0c-17.334,17.334 -17.334,45.312 0,62.647c17.334,17.334 45.312,17.334 62.647,-0Z"/>
<path style="fill:url(#_Linear1);" d="M121.228,104.359c-14.777,3.965 -31.187,0.136 -42.811,-11.488c-11.624,-11.624 -15.453,-28.034 -11.488,-42.811c14.777,-3.965 31.187,-0.136 42.811,11.488c11.624,11.624 15.453,28.034 11.488,42.811Z"/>
</g>
<defs>
<linearGradient id="_Linear1" x1="0" y1="0" x2="1" y2="0" gradientUnits="userSpaceOnUse" gradientTransform="matrix(31.323323,-31.323323,31.323323,31.323323,78.416832,92.870811)">
<stop offset="0" style="stop-color:#cec9fb;stop-opacity:0"/>
<stop offset="1" style="stop-color:#fcfcff;stop-opacity:1"/>
</linearGradient>
</defs>
</svg>

After

Width:  |  Height:  |  Size: 3.0 KiB

+64
View File
@@ -0,0 +1,64 @@
# CI builder for the punktfunk RPM. The Fedora version is parameterized so one Dockerfile
# serves every target whose ffmpeg soname must match: Fedora 43 == Bazzite's base (group
# "bazzite"), Fedora 44 == the Fedora KDE spin (group "fedora-44"). The RPM's auto-generated
# library Requires (e.g. libavcodec.so.NN) pin to exactly what the chosen base — and thus the
# target — ships. Used by .gitea/workflows/rpm.yml; built+pushed by .gitea/workflows/docker.yml.
#
# docker build --build-arg FEDORA_VERSION=43 -f ci/fedora-rpm.Dockerfile -t punktfunk-fedora-rpm ci
# docker build --build-arg FEDORA_VERSION=44 -f ci/fedora-rpm.Dockerfile -t punktfunk-fedora44-rpm ci
#
# Mirrors ci/rust-ci.Dockerfile (the Ubuntu workspace builder) for the rpmbuild side.
ARG FEDORA_VERSION=43
FROM fedora:${FEDORA_VERSION}
# RPM Fusion (free + nonfree) provides the NVENC-capable ffmpeg-devel the host links against.
RUN dnf -y install \
"https://mirrors.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm" \
"https://mirrors.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-$(rpm -E %fedora).noarch.rpm" \
&& dnf -y install \
# rpmbuild + source-tarball tooling; nodejs runs the Gitea Actions JS (checkout/cache)
# AND the punktfunk-web .output at runtime; unzip is for the bun installer below.
rpm-build rpmdevtools systemd-rpm-macros git tar gzip nodejs unzip \
# build toolchain + bindgen
gcc gcc-c++ clang clang-devel cmake nasm pkgconf-pkg-config curl ca-certificates \
# ffmpeg (NVENC), capture/audio/display link deps
ffmpeg-devel pipewire-devel wayland-devel libxkbcommon-devel opus-devel \
mesa-libGL-devel mesa-libgbm-devel \
# punktfunk-client link deps (GTK4 shell + SDL3 gamepads)
gtk4-devel libadwaita-devel SDL3-devel \
&& dnf clean all
# bun — the build tool for the punktfunk-web console (`bun run build` -> the node-server .output
# the punktfunk-web RPM ships and runs with plain node). Not in Fedora repos; install the official
# standalone binary to a system PATH dir so the rpmbuild `%build` (run as any uid) finds it.
RUN curl -fsSL https://bun.sh/install | bash \
&& install -m0755 /root/.bun/bin/bun /usr/local/bin/bun \
&& bun --version
# libcuda link stub — the zerocopy path links a fixed set of cuXxx driver symbols, but CI has
# no GPU and never RUNS CUDA. Rather than drag in the NVIDIA userspace stack, synthesize a stub
# libcuda.so.1 that just defines those symbols (the SAME approach the Ubuntu image takes with the
# real driver lib, minus the driver). On Bazzite the real driver provides libcuda.so.1 at runtime.
# The symbol list is `nm -D --undefined-only` of the built host binary; a new cu* call would fail
# the link with a clear "undefined reference", flagging this list to update.
RUN set -eux; : > /tmp/cuda_stub.c; \
for s in cuCtxCreate_v2 cuCtxSetCurrent cuCtxSynchronize cuDestroyExternalMemory \
cuDeviceGet cuExternalMemoryGetMappedBuffer cuGraphicsGLRegisterImage \
cuGraphicsMapResources cuGraphicsSubResourceGetMappedArray cuGraphicsUnmapResources \
cuGraphicsUnregisterResource cuImportExternalMemory cuInit cuMemAllocPitch_v2 \
cuMemcpy2D_v2 cuMemFree_v2; do \
echo "int $s(void){return 0;}" >> /tmp/cuda_stub.c; \
done; \
gcc -shared -fPIC -Wl,-soname,libcuda.so.1 -o /usr/lib64/libcuda.so.1 /tmp/cuda_stub.c; \
ln -sf libcuda.so.1 /usr/lib64/libcuda.so; \
rm -f /tmp/cuda_stub.c; ldconfig; test -e /usr/lib64/libcuda.so
# Rustup (not Fedora's packaged rust) so rust-toolchain.toml's pinned channel resolves, matching
# the Ubuntu builder. Shared location so jobs running as any uid can use it.
ENV RUSTUP_HOME=/usr/local/rustup \
CARGO_HOME=/usr/local/cargo \
PATH=/usr/local/cargo/bin:$PATH
RUN curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs \
| sh -s -- -y --no-modify-path --profile minimal \
&& chmod -R a+w "$RUSTUP_HOME" "$CARGO_HOME" \
&& rustc --version && cargo --version
+50
View File
@@ -0,0 +1,50 @@
# CI builder for the Rust workspace — Ubuntu 26.04 to match the dev/host boxes
# (FFmpeg 8 / libavcodec 62, PipeWire 1.6). Used by .gitea/workflows/ci.yml as the job
# container; rebuilt+pushed by .gitea/workflows/docker.yml.
#
# docker build -f ci/rust-ci.Dockerfile -t punktfunk-rust-ci ci
#
# The workspace links real system libs at build time (CLAUDE.md "Pinned crate facts"):
# FFmpeg, PipeWire, Opus, GL/EGL/GBM — and libcuda, which has no real driver here; the
# zerocopy path only needs the symbols at link time, so a driver userspace package plus a
# libcuda.so -> libcuda.so.1 symlink stands in for it (CI never executes the CUDA path).
FROM ubuntu:26.04
ENV DEBIAN_FRONTEND=noninteractive
RUN apt-get update && apt-get install -y --no-install-recommends \
# toolchain + bindgen; nodejs runs the JS actions (checkout/cache); unzip is for the bun installer
build-essential clang libclang-dev pkg-config cmake git curl ca-certificates nodejs unzip \
# ffmpeg-next 8 (system FFmpeg 8 / libavcodec 62 on 26.04)
libavcodec-dev libavformat-dev libavutil-dev libswscale-dev libavfilter-dev \
libavdevice-dev \
# capture / audio / display stacks (+xkbcommon for the wlr input backend)
libpipewire-0.3-dev libopus-dev libwayland-dev libxkbcommon-dev \
# zerocopy link deps (GL via libglvnd, EGL, GBM)
libgl-dev libegl-dev libgbm-dev \
# punktfunk-client-linux (GTK4/libadwaita shell, SDL3 gamepads)
libgtk-4-dev libadwaita-1-dev libsdl3-dev \
&& rm -rf /var/lib/apt/lists/*
# bun — builds the punktfunk-web console in deb.yml (which runs the web build in THIS image).
# ci.yml's web/docs jobs use the oven/bun image instead, so this is only for the deb job.
RUN curl -fsSL https://bun.sh/install | bash \
&& install -m0755 /root/.bun/bin/bun /usr/local/bin/bun \
&& bun --version
# libcuda link stub: the NVIDIA userspace library (no kernel module needed) provides
# every cuXxx symbol. On 26.04 the package already ships the libcuda.so dev symlink;
# -sf keeps this idempotent if a future package drops it again.
RUN apt-get update \
&& apt-get install -y --no-install-recommends libnvidia-compute-580-server \
&& rm -rf /var/lib/apt/lists/* \
&& ln -sf libcuda.so.1 /usr/lib/x86_64-linux-gnu/libcuda.so \
&& test -e /usr/lib/x86_64-linux-gnu/libcuda.so.1
# Toolchain shared across CI users (jobs may run as different uids).
ENV RUSTUP_HOME=/usr/local/rustup \
CARGO_HOME=/usr/local/cargo \
PATH=/usr/local/cargo/bin:$PATH
RUN curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs \
| sh -s -- -y --no-modify-path --profile minimal \
--component rustfmt,clippy \
&& chmod -R a+w "$RUSTUP_HOME" "$CARGO_HOME" \
&& rustc --version && cargo clippy --version && cargo fmt --version
+9
View File
@@ -0,0 +1,9 @@
# Punktfunk Android Release Secrets
# Copy this file to .env and fill in the values.
# DO NOT COMMIT THE .env FILE!
RELEASE_KEYSTORE_FILE=../punktfunk-release.jks
RELEASE_KEYSTORE_PASSWORD=
RELEASE_KEY_ALIAS=punktfunk-key
RELEASE_KEY_PASSWORD=
VERSION_CODE=1
+15
View File
@@ -0,0 +1,15 @@
# Gradle / Android build artifacts
.gradle/
build/
local.properties
*.iml
.idea/
captures/
.cxx/
# Native libraries produced by cargo-ndk — regenerated by the :kit cargoNdk* tasks.
**/src/main/jniLibs/
# Secrets
.env
*.jks
+83
View File
@@ -0,0 +1,83 @@
# punktfunk Android client
Native Android client for **punktfunk/1**, targeting **phone + TV** (Compose, D-pad + touch).
## Architecture — Rust-heavy (like the Linux client, not thin-native like Apple)
Kotlin cannot `import` the cbindgen C header the way Swift can, so a native bridge is unavoidable.
We write it in **Rust** and link `punktfunk-core` directly — so the Android client reuses the Linux
client's orchestration (audio jitter ring, VK keymap inverse, latency/skew math, capture state
machine, trust logic) instead of re-porting it into Kotlin.
| Side | Owns |
|------|------|
| **Rust** (`clients/android/native``libpunktfunk_android.so`) | the JNI seam, `NativeClient` (QUIC control + UDP data plane), AnnexB→`AMediaCodec` decode, Opus+Oboe audio, VK keymap, latency math, trust/pairing, **mDNS discovery** (`mdns-sd`, the same browse the Linux/Windows clients use) |
| **Kotlin** (`clients/android`) | Compose UI (host grid / settings / stream), `SurfaceView` lifecycle, input capture, the Wi-Fi `MulticastLock` + permission UX, Keystore identity, permissions |
The single seam is `io.unom.punktfunk.kit.NativeBridge``Java_io_unom_punktfunk_kit_NativeBridge_*`.
## Layout
```
clients/android/native/ Rust cdylib (workspace member) — links punktfunk-core directly
src/lib.rs JNI seam (connect/pair, input, plane getters, abi/core version)
src/session.rs session lifecycle + plane pumps
src/decode.rs AnnexB → AMediaCodec HEVC hardware decode → SurfaceView (incl. HDR10)
src/audio.rs · src/mic.rs Opus + Oboe playback / mic uplink (jitter ring)
src/feedback.rs rumble + HID output (lightbar / adaptive triggers)
src/stats.rs live video stats
clients/android/ Gradle project (this dir)
settings.gradle.kts · build.gradle.kts · gradle.properties · gradlew
app/ :app — Compose UI: Connect / Settings / Stream screens (phone + TV)
kit/ :kit — NativeBridge · discovery (native mdns-sd, polled) · Gamepad · Keymap ·
security (Keystore identity + known-host store) · cargo-ndk build
```
## Prerequisites
- Android SDK + **NDK r30** (`30.0.14904198`), `platforms;android-37.0`, `build-tools;37.0.0`,
**`cmake;3.22.1`** (`sdkmanager "cmake;3.22.1"` — the `cmake` crate builds libopus with it)
- **JDK 21** for Gradle/AGP (AGP 9.2 runs on JDK 1721, *not* a newer default JDK like 25)
- Rust + `rustup target add aarch64-linux-android x86_64-linux-android` + `cargo install cargo-ndk`
Toolchain pinned: AGP 9.2.0 · Gradle 9.4.1 · Kotlin 2.3.21 · Compose BOM 2026.05.01 ·
compileSdk 37 · targetSdk 36 · minSdk 31 · ABIs arm64-v8a + x86_64.
## Build & run
**Android Studio:** open `clients/android` — it uses its bundled JBR 21 automatically. The
`cargoNdk*` task builds the `.so` as part of the normal build.
**CLI** (point Gradle at a JDK 21 if your machine default is newer, e.g. JDK 25):
```sh
# Adoptium/Temurin 21 (installed by the Android Studio setup, or `brew install temurin@21`):
export JAVA_HOME="$(/usr/libexec/java_home -v 21)"
cd clients/android
./gradlew :app:assembleDebug # cargo-ndk cross-compiles libpunktfunk_android.so first
./gradlew :app:installDebug # onto a running emulator/device
# Emulators (created during env setup): emulator -avd pf_phone | emulator -avd pf_tv
```
The debug APK lands in `app/build/outputs/apk/debug/`. Launch it, pick a host from the list, pair,
and stream.
## Status
A working native client (phone + Android TV), at parity with the Linux and Apple apps for the core
streaming experience:
- **Video** — `AMediaCodec` hardware HEVC decode → `SurfaceView`, including **HDR10** (Main10 /
BT.2020 PQ), with low-latency decode tuning and a live stats HUD.
- **Audio** — Opus + Oboe playback with a jitter ring, plus mic uplink to the host.
- **Input** — game controllers (buttons + axes) with rumble and HID feedback; D-pad /
game-controller focus navigation for the couch (TV + phone).
- **Discovery & trust** — native `mdns-sd` mDNS host list (polled over JNI; the same browse the
Linux/Windows clients use, not `NsdManager`), SPAKE2 PIN pairing and TOFU, with a
Keystore-wrapped client identity and a known-host store.
- **UI** — Compose host list / settings / stream screens, Material You theming.
- **Shipping** — built for `arm64-v8a` + `x86_64`; published to Google Play (Internal Testing).
`crates/punktfunk-core` uses the `ring` `rcgen` backend so the client `.so` is aws-lc-free.
+102
View File
@@ -0,0 +1,102 @@
import org.jetbrains.kotlin.gradle.dsl.JvmTarget
import java.util.Properties
plugins {
id("com.android.application")
// AGP 9 built-in Kotlin: NO org.jetbrains.kotlin.android. The Compose compiler plugin is
// supplied by AGP, so it's applied without a version.
id("org.jetbrains.kotlin.plugin.compose")
}
android {
namespace = "io.unom.punktfunk"
compileSdk = 37 // Android 17 — required by androidx.core 1.19.0; targetSdk stays 36 for now.
defaultConfig {
// Load from .env if it exists (local dev), otherwise from System.getenv (CI)
val envFile = project.rootProject.file(".env")
val props = Properties()
if (envFile.exists()) {
envFile.inputStream().use { props.load(it) }
}
applicationId = "io.unom.punktfunk"
minSdk = 31
targetSdk = 36
val vCode = (props.getProperty("VERSION_CODE") ?: System.getenv("VERSION_CODE"))
versionCode = vCode?.toInt() ?: 1
// versionName is the single project version, threaded from CI (a vX.Y.Z release or a
// canary string). versionCode stays the monotonic run number (Play rejects regressions).
versionName = (props.getProperty("VERSION_NAME") ?: System.getenv("VERSION_NAME")) ?: "0.0.2"
ndk { abiFilters += listOf("arm64-v8a", "x86_64") }
}
signingConfigs {
create("release") {
// Load from .env if it exists (local dev), otherwise from System.getenv (CI)
val envFile = project.rootProject.file(".env")
val props = Properties()
if (envFile.exists()) {
envFile.inputStream().use { props.load(it) }
}
val ksFile = props.getProperty("RELEASE_KEYSTORE_FILE") ?: System.getenv("RELEASE_KEYSTORE_FILE")
if (ksFile != null) {
storeFile = file(ksFile)
storePassword = props.getProperty("RELEASE_KEYSTORE_PASSWORD") ?: System.getenv("RELEASE_KEYSTORE_PASSWORD")
keyAlias = props.getProperty("RELEASE_KEY_ALIAS") ?: System.getenv("RELEASE_KEY_ALIAS")
keyPassword = props.getProperty("RELEASE_KEY_PASSWORD") ?: System.getenv("RELEASE_KEY_PASSWORD")
}
}
}
buildTypes {
release {
isMinifyEnabled = true
isShrinkResources = true
proguardFiles(getDefaultProguardFile("proguard-android-optimize.txt"), "proguard-rules.pro")
signingConfig = signingConfigs.getByName("release")
}
}
buildFeatures { compose = true }
compileOptions {
sourceCompatibility = JavaVersion.VERSION_21
targetCompatibility = JavaVersion.VERSION_21
}
packaging {
jniLibs {
useLegacyPackaging = false
// punktfunk-core is statically linked into libpunktfunk_android.so (rlib). Its standalone
// cdylib (built because the core crate also declares crate-type = cdylib) is never loaded
// by Kotlin — drop it from the APK rather than ship ~59 MB of dead code.
excludes += "**/libpunktfunk_core.so"
}
}
}
kotlin { compilerOptions { jvmTarget.set(JvmTarget.JVM_21) } }
dependencies {
implementation(project(":kit"))
val composeBom = platform("androidx.compose:compose-bom:2026.05.01")
implementation(composeBom)
implementation("androidx.core:core-ktx:1.19.0")
implementation("androidx.activity:activity-compose:1.13.0")
implementation("androidx.lifecycle:lifecycle-runtime-ktx:2.10.0")
implementation("androidx.compose.ui:ui")
implementation("androidx.compose.ui:ui-tooling-preview")
implementation("androidx.compose.foundation:foundation")
implementation("androidx.compose.material3:material3")
implementation("androidx.compose.material:material-icons-core") // bottom-bar tab icons
debugImplementation("androidx.compose.ui:ui-tooling")
// Android TV components (we target phone + TV) land in the TV-UI milestone:
// implementation("androidx.tv:tv-material:1.1.0")
// The manifest already declares leanback so the scaffold installs on TV.
}
+17
View File
@@ -0,0 +1,17 @@
# Punktfunk ProGuard Rules
# Keep the Native Bridge and its methods for JNI
-keep class io.unom.punktfunk.kit.NativeBridge { *; }
-keepclasseswithmembernames class * {
native <methods>;
}
# Keep the models that might be serialized or accessed via JNI
-keep class io.unom.punktfunk.models.** { *; }
-keep class io.unom.punktfunk.kit.discovery.** { *; }
-keep class io.unom.punktfunk.kit.security.** { *; }
# Compose rules are usually handled by the plugin, but we can add more if needed
-keepclassmembers class **.R$* {
public static <fields>;
}
@@ -0,0 +1,51 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<!-- punktfunk/1 QUIC/UDP data plane. -->
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<!-- mDNS discovery of _punktfunk._udp on the LAN (native mdns-sd browse). Requested
opportunistically — raw multicast reception needs only the MulticastLock, not this. -->
<uses-permission
android:name="android.permission.NEARBY_WIFI_DEVICES"
android:usesPermissionFlags="neverForLocation" />
<!-- HostDiscovery holds a MulticastLock while the native mDNS browse runs — raw multicast
reception needs it (also an OEM Wi-Fi power-save hedge). -->
<uses-permission android:name="android.permission.CHANGE_WIFI_MULTICAST_STATE" />
<uses-permission android:name="android.permission.ACCESS_WIFI_STATE" />
<!-- Enforced from Android 17 (SDK 37) for ALL local-network traffic incl. the QUIC socket.
Harmless to declare on earlier releases. -->
<uses-permission android:name="android.permission.ACCESS_LOCAL_NETWORK" />
<!-- Mic uplink to the host's virtual microphone (requested at runtime). -->
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<!-- Gamepad rumble feedback. -->
<uses-permission android:name="android.permission.VIBRATE" />
<!-- We target phone + TV from day one: keep the app installable on TV (no touchscreen) and on
devices without a gamepad. -->
<uses-feature android:name="android.hardware.touchscreen" android:required="false" />
<uses-feature android:name="android.software.leanback" android:required="false" />
<uses-feature android:name="android.hardware.gamepad" android:required="false" />
<application
android:allowBackup="false"
android:icon="@mipmap/ic_launcher"
android:roundIcon="@mipmap/ic_launcher_round"
android:label="@string/app_name"
android:supportsRtl="true"
android:theme="@style/Theme.PunktfunkAndroid">
<activity
android:name=".MainActivity"
android:exported="true"
android:configChanges="orientation|screenSize|keyboardHidden|screenLayout|density|navigation"
android:theme="@style/Theme.PunktfunkAndroid">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
<!-- TV launcher entry. -->
<category android:name="android.intent.category.LEANBACK_LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
@@ -0,0 +1,91 @@
package io.unom.punktfunk
import androidx.compose.animation.AnimatedContent
import androidx.compose.animation.AnimatedVisibility
import androidx.compose.animation.ExperimentalAnimationApi
import androidx.compose.animation.fadeIn
import androidx.compose.animation.fadeOut
import androidx.compose.animation.scaleIn
import androidx.compose.animation.scaleOut
import androidx.compose.animation.slideInHorizontally
import androidx.compose.animation.slideOutHorizontally
import androidx.compose.animation.togetherWith
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.padding
import androidx.compose.material3.Icon
import androidx.compose.material3.NavigationBar
import androidx.compose.material3.NavigationBarItem
import androidx.compose.material3.Scaffold
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableLongStateOf
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Modifier
import androidx.compose.ui.platform.LocalContext
import io.unom.punktfunk.models.Tab
@Composable
fun App() {
val context = LocalContext.current
val settingsStore = remember { SettingsStore(context) }
var settings by remember { mutableStateOf(settingsStore.load()) }
var streamHandle by remember { mutableLongStateOf(0L) } // 0 = not streaming
var tab by remember { mutableStateOf(Tab.Connect) }
AnimatedContent(
targetState = streamHandle != 0L,
transitionSpec = {
fadeIn() togetherWith fadeOut()
},
label = "StreamTransition"
) { isStreaming ->
if (isStreaming) {
// Immersive: the stream takes the whole screen, no bottom bar.
StreamScreen(streamHandle, micEnabled = settings.micEnabled, onDisconnect = { streamHandle = 0L })
} else {
Scaffold(
bottomBar = {
NavigationBar {
Tab.entries.forEach { t ->
NavigationBarItem(
selected = tab == t,
onClick = { tab = t },
icon = { Icon(t.icon, contentDescription = t.label) },
label = { Text(t.label) },
)
}
}
},
) { innerPadding ->
Box(Modifier.fillMaxSize().padding(innerPadding)) {
AnimatedContent(
targetState = tab,
transitionSpec = {
if (targetState.ordinal > initialState.ordinal) {
slideInHorizontally { it } + fadeIn() togetherWith
slideOutHorizontally { -it } + fadeOut()
} else {
slideInHorizontally { -it } + fadeIn() togetherWith
slideOutHorizontally { it } + fadeOut()
}
},
label = "TabTransition"
) { targetTab ->
when (targetTab) {
Tab.Connect -> ConnectScreen(settings = settings, onConnected = { streamHandle = it })
Tab.Settings -> SettingsScreen(
initial = settings,
onChange = { settings = it; settingsStore.save(it) },
onBack = { tab = Tab.Connect },
)
}
}
}
}
}
}
}
@@ -0,0 +1,592 @@
package io.unom.punktfunk
import android.Manifest
import android.content.Context
import android.content.pm.PackageManager
import android.os.Build
import androidx.activity.compose.rememberLauncherForActivityResult
import androidx.activity.result.contract.ActivityResultContracts
import androidx.compose.animation.AnimatedVisibility
import androidx.compose.animation.fadeIn
import androidx.compose.animation.fadeOut
import androidx.compose.animation.scaleIn
import androidx.compose.animation.scaleOut
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.PaddingValues
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.layout.width
import androidx.compose.foundation.lazy.grid.GridCells
import androidx.compose.foundation.lazy.grid.GridItemSpan
import androidx.compose.foundation.lazy.grid.LazyVerticalGrid
import androidx.compose.foundation.lazy.grid.items
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.text.KeyboardOptions
import androidx.compose.foundation.verticalScroll
import androidx.compose.material.icons.Icons
import androidx.compose.material.icons.filled.Add
import androidx.compose.material3.AlertDialog
import androidx.compose.material3.Button
import androidx.compose.material3.CircularProgressIndicator
import androidx.compose.material3.ExperimentalMaterial3Api
import androidx.compose.material3.ExtendedFloatingActionButton
import androidx.compose.material3.Icon
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.ModalBottomSheet
import androidx.compose.material3.OutlinedTextField
import androidx.compose.material3.Surface
import androidx.compose.material3.Text
import androidx.compose.material3.TextButton
import androidx.compose.material3.rememberModalBottomSheetState
import androidx.compose.runtime.Composable
import androidx.compose.runtime.DisposableEffect
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.rememberCoroutineScope
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.platform.LocalContext
import androidx.compose.ui.text.input.KeyboardType
import androidx.compose.ui.text.style.TextAlign
import androidx.compose.ui.unit.dp
import androidx.core.content.ContextCompat
import io.unom.punktfunk.components.EmptyHostsState
import io.unom.punktfunk.components.HostCard
import io.unom.punktfunk.components.SectionLabel
import io.unom.punktfunk.kit.Gamepad
import io.unom.punktfunk.kit.NativeBridge
import io.unom.punktfunk.kit.discovery.DiscoveredHost
import io.unom.punktfunk.kit.discovery.HostDiscovery
import io.unom.punktfunk.kit.security.ClientIdentity
import io.unom.punktfunk.kit.security.IdentityStore
import io.unom.punktfunk.kit.security.KnownHost
import io.unom.punktfunk.kit.security.KnownHostStore
import io.unom.punktfunk.kit.security.obtainIdentity
import io.unom.punktfunk.models.HostStatus
import io.unom.punktfunk.models.PendingTrust
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
@OptIn(ExperimentalMaterial3Api::class)
@Composable
fun ConnectScreen(settings: Settings, onConnected: (Long) -> Unit) {
val scope = rememberCoroutineScope()
val context = LocalContext.current
var host by remember { mutableStateOf("") }
var hostName by remember { mutableStateOf("") }
var port by remember { mutableStateOf("9777") }
var connecting by remember { mutableStateOf(false) }
var status by remember { mutableStateOf<String?>(null) }
// The host streams at exactly this mode; "Native" settings resolve from the device display.
val (w, h, hz) = settings.effectiveMode(context)
// mDNS discovery scoped to this screen, via the native mdns-sd browse (HostDiscovery) — its
// onChange fires on the main thread, so it can set Compose state directly. (Emulator SLIRP drops
// multicast → empty; that's the network, not the API.) Raw multicast reception only needs the
// Wi-Fi MulticastLock (HostDiscovery holds it), NOT NEARBY_WIFI_DEVICES — that gated the old
// NsdManager path. We still request NEARBY_WIFI_DEVICES opportunistically (some OEMs filter
// multicast without it; harmless where it isn't), but never block discovery on the grant — a
// denial used to leave discovery dead forever.
val discovery = remember { HostDiscovery(context) }
var discovered by remember { mutableStateOf<List<DiscoveredHost>>(emptyList()) }
val nearbyLauncher = rememberLauncherForActivityResult(
ActivityResultContracts.RequestPermission(),
) { _ -> /* best-effort hint; discovery runs regardless of the result */ }
LaunchedEffect(Unit) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.TIRAMISU && !hasNearbyPermission(context)) {
nearbyLauncher.launch(Manifest.permission.NEARBY_WIFI_DEVICES)
}
}
DisposableEffect(Unit) {
discovery.onChange = { discovered = it }
discovery.start()
onDispose {
discovery.onChange = null
discovery.stop()
}
}
val identityStore = remember { IdentityStore(context) }
val knownHostStore = remember { KnownHostStore(context) }
var savedHosts by remember { mutableStateOf(knownHostStore.all()) }
// Mint-once on genuine first run; an Unrecoverable store (decrypt failure) surfaces here and
// refuses to connect — never silently shadow-minting a new identity (which would force re-pair).
var identity by remember { mutableStateOf<ClientIdentity?>(null) }
LaunchedEffect(Unit) {
runCatching { withContext(Dispatchers.IO) { obtainIdentity(identityStore) } }
.onSuccess { identity = it }
.onFailure { status = "Identity unavailable: ${it.message} — re-pair may be required" }
}
// A trust decision awaiting the user (first-connect TOFU / fp changed / PIN pairing).
var pendingTrust by remember { mutableStateOf<PendingTrust?>(null) }
// A saved host whose label is being edited (the Rename dialog).
var renameTarget by remember { mutableStateOf<KnownHost?>(null) }
// Discovered hosts not already saved — a saved host (paired or TOFU) belongs in "Saved hosts",
// not also in "Discovered", so we hide the overlap (matched by fingerprint when both carry it, so
// it survives a DHCP address change; else by address:port). Mirrors the Apple client.
val discoveredUnsaved = discovered.filter { dh -> savedHosts.none { it.matches(dh) } }
// Issue the actual connect with identity + (optional) pin. On a TOFU connect (pinHex null),
// pin the fingerprint the host presented (as an unpaired known host) so the next connect goes
// straight through and it appears in the saved-hosts list.
fun doConnect(targetHost: String, targetPort: Int, name: String, pinHex: String?) {
val id = identity
if (id == null) {
status = "Identity not ready yet — try again in a moment"
return
}
connecting = true
status = "Connecting to $targetHost:$targetPort"
discovery.stop() // free the Wi-Fi radio before the stream session
scope.launch {
// Advertise HDR only when this device's display can present it (else the host sends a
// proper SDR stream rather than PQ the panel would mis-tone-map).
val hdrEnabled = displaySupportsHdr(context)
// "Automatic" resolves to a concrete pad type from the connected controller's VID/PID
// (Android exposes no controller-type enum) — parity with the Linux/Apple clients. An
// explicit choice is passed through unchanged.
val gamepadPref = Gamepad.resolvePref(settings.gamepad)
val handle = withContext(Dispatchers.IO) {
NativeBridge.nativeConnect(
targetHost, targetPort, w, h, hz,
id.certPem, id.privateKeyPem, pinHex ?: "",
settings.bitrateKbps, settings.compositor, gamepadPref,
hdrEnabled,
)
}
connecting = false
if (handle != 0L) {
if (pinHex == null) { // TOFU: pin what we observed (unpaired)
val fp = NativeBridge.nativeHostFingerprint(handle)
if (fp.isNotEmpty()) {
knownHostStore.save(KnownHost(targetHost, targetPort, name, fp, paired = false))
}
}
onConnected(handle)
} else {
status = "Connection failed — check host/port, PIN, and logcat"
discovery.start()
}
}
}
// Decide pinned-reconnect vs fp-changed vs TOFU vs PIN pairing before connecting. Trust state is
// keyed by address:port, so a discovered and a manually-typed connection to the same host share
// one record. Trust-on-first-use is permitted ONLY when the host advertised pair=optional; a
// pair=required host, or a manual/unknown-policy host, must pair by PIN.
fun connect(
targetHost: String,
targetPort: Int,
dh: DiscoveredHost? = null,
manualName: String? = null,
) {
val known = knownHostStore.get(targetHost, targetPort)
val adv = dh?.fingerprint?.lowercase()
// Label precedence: a saved host keeps its (possibly user-renamed) name; else the discovered
// mDNS name; else the name typed in the Add-host sheet; else the bare address.
val name = known?.name ?: dh?.name ?: manualName?.trim()?.takeIf { it.isNotEmpty() } ?: targetHost
when {
// Known host whose advertised fp still matches the pin → silent pinned reconnect.
known != null && (adv == null || adv == known.fpHex) ->
doConnect(targetHost, targetPort, known.name, known.fpHex)
// Known host whose fp changed → force re-pairing (no silent re-trust shortcut).
known != null -> pendingTrust =
PendingTrust(targetHost, targetPort, known.name, adv, PendingTrust.Kind.FP_CHANGED)
// Host explicitly advertised pair=optional → trust-on-first-use is permitted (offer it,
// clearly labeled, alongside PIN pairing). Smart-cast: this branch ⇒ dh != null.
dh?.pairingRequired == false -> pendingTrust =
PendingTrust(targetHost, targetPort, name, dh.fingerprint, PendingTrust.Kind.TRUST_NEW)
// pair=required, or a manual/unknown-policy host → PIN pairing is mandatory.
else -> pendingTrust =
PendingTrust(targetHost, targetPort, name, adv, PendingTrust.Kind.PAIR)
}
}
val sheetState = rememberModalBottomSheetState()
var showManualSheet by remember { mutableStateOf(false) }
Box(Modifier.fillMaxSize()) {
LazyVerticalGrid(
columns = GridCells.Adaptive(minSize = 160.dp),
modifier = Modifier.fillMaxSize(),
contentPadding = PaddingValues(horizontal = 16.dp, vertical = 16.dp),
horizontalArrangement = Arrangement.spacedBy(8.dp),
verticalArrangement = Arrangement.spacedBy(8.dp),
) {
item(span = { GridItemSpan(maxLineSpan) }) {
Column(horizontalAlignment = Alignment.CenterHorizontally) {
Spacer(Modifier.height(8.dp))
Text("Punktfunk", style = MaterialTheme.typography.headlineLarge)
Text(
"stream a remote desktop",
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
Spacer(Modifier.height(24.dp))
status?.let {
// While connecting it's progress (spinner, neutral); otherwise it's a
// result/error (red). Previously every status showed in error-red, so a
// normal "Connecting…" looked like a failure.
if (connecting) {
Row(
verticalAlignment = Alignment.CenterVertically,
horizontalArrangement = Arrangement.spacedBy(8.dp),
) {
CircularProgressIndicator(
modifier = Modifier.size(16.dp),
strokeWidth = 2.dp,
)
Text(
it,
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
} else {
// Result/error: a filled error container reads as a real failure banner,
// not just red text lost in the layout.
Surface(
color = MaterialTheme.colorScheme.errorContainer,
shape = MaterialTheme.shapes.medium,
modifier = Modifier.fillMaxWidth(),
) {
Text(
it,
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onErrorContainer,
textAlign = TextAlign.Center,
modifier = Modifier.padding(horizontal = 16.dp, vertical = 12.dp),
)
}
}
Spacer(Modifier.height(16.dp))
}
}
}
if (savedHosts.isEmpty() && discoveredUnsaved.isEmpty()) {
item(span = { GridItemSpan(maxLineSpan) }) {
EmptyHostsState()
}
}
if (savedHosts.isNotEmpty()) {
item(span = { GridItemSpan(maxLineSpan) }) {
SectionLabel("Saved hosts")
}
items(savedHosts, key = { "saved-${it.address}-${it.port}" }) { kh ->
HostCard(
name = kh.name,
address = "${kh.address}:${kh.port}",
status = if (kh.paired) HostStatus.PAIRED else HostStatus.TOFU,
enabled = !connecting,
onConnect = { connect(kh.address, kh.port) },
onForget = {
knownHostStore.remove(kh.address, kh.port)
savedHosts = knownHostStore.all()
},
onRename = { renameTarget = kh },
)
}
}
if (discoveredUnsaved.isNotEmpty()) {
item(span = { GridItemSpan(maxLineSpan) }) {
Spacer(Modifier.height(12.dp))
SectionLabel("Discovered on the network")
}
items(discoveredUnsaved, key = { "disc-${it.host}-${it.port}" }) { dh ->
HostCard(
name = dh.name,
address = "${dh.host}:${dh.port}",
status = if (dh.pairingRequired) HostStatus.PAIRING else HostStatus.TOFU,
enabled = !connecting,
onConnect = { connect(dh.host, dh.port, dh) },
onForget = null,
)
}
}
// Active-discovery hint: discovery runs whenever this screen is up, so while it's
// scanning but nothing's turned up yet (and we're not mid-connect), show it's working
// rather than looking idle/empty.
if (!connecting && discovered.isEmpty()) {
item(span = { GridItemSpan(maxLineSpan) }) {
Row(
modifier = Modifier.fillMaxWidth().padding(vertical = 12.dp),
horizontalArrangement = Arrangement.Center,
verticalAlignment = Alignment.CenterVertically,
) {
CircularProgressIndicator(modifier = Modifier.size(16.dp), strokeWidth = 2.dp)
Spacer(Modifier.width(8.dp))
Text(
"Searching the local network…",
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
}
}
item(span = { GridItemSpan(maxLineSpan) }) {
Spacer(Modifier.height(96.dp))
}
}
AnimatedVisibility(
visible = true, // Static for now, could be based on scroll if needed
enter = scaleIn() + fadeIn(),
exit = scaleOut() + fadeOut(),
modifier = Modifier
.align(Alignment.BottomEnd)
.padding(20.dp)
) {
ExtendedFloatingActionButton(
onClick = { showManualSheet = true },
icon = { Icon(Icons.Filled.Add, contentDescription = null) },
text = { Text("Add host") },
expanded = !connecting,
)
}
}
if (showManualSheet) {
ModalBottomSheet(
onDismissRequest = { showManualSheet = false },
sheetState = sheetState,
) {
Column(
modifier = Modifier
.fillMaxWidth()
.padding(horizontal = 24.dp)
.padding(bottom = 32.dp),
) {
Text("Add a host", style = MaterialTheme.typography.titleLarge)
Spacer(Modifier.height(4.dp))
Text(
"Enter its address. You'll pair with the host's PIN on first connect.",
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
Spacer(Modifier.height(20.dp))
OutlinedTextField(
value = hostName,
onValueChange = { hostName = it },
label = { Text("Name (optional)") },
placeholder = { Text("e.g. Living Room") },
singleLine = true,
modifier = Modifier.fillMaxWidth(),
)
Spacer(Modifier.height(16.dp))
OutlinedTextField(
value = host,
onValueChange = { host = it },
label = { Text("Host") },
singleLine = true,
modifier = Modifier.fillMaxWidth(),
)
Spacer(Modifier.height(16.dp))
OutlinedTextField(
value = port,
onValueChange = { v -> port = v.filter { it.isDigit() }.take(5) },
label = { Text("Port") },
singleLine = true,
keyboardOptions = KeyboardOptions(keyboardType = KeyboardType.Number),
modifier = Modifier.fillMaxWidth(),
)
Spacer(Modifier.height(20.dp))
Button(
enabled = !connecting && host.isNotBlank() && port.isNotBlank(),
onClick = {
val h = host.trim()
val p = port.toIntOrNull() ?: 9777
val n = hostName
scope.launch { sheetState.hide() }.invokeOnCompletion {
showManualSheet = false
connect(h, p, manualName = n)
}
},
modifier = Modifier.fillMaxWidth(),
) { Text("Connect ($w×$h@$hz)") }
}
}
}
pendingTrust?.let { pt ->
when (pt.kind) {
PendingTrust.Kind.TRUST_NEW -> AlertDialog(
onDismissRequest = { pendingTrust = null },
title = { Text("Trust this host?") },
text = {
Column {
Text("First connection to ${pt.host}:${pt.port}.")
pt.advertisedFp?.let { Text("Fingerprint ${it.take(16)}") }
Text(
"This host allows trust-on-first-use, but that can't tell an impostor " +
"from the real host. Pairing with a PIN is stronger — it proves both sides.",
)
}
},
confirmButton = {
TextButton({ pendingTrust = null; doConnect(pt.host, pt.port, pt.name, null) }) {
Text("Trust (TOFU)")
}
},
dismissButton = {
Row {
TextButton({ pendingTrust = pt.copy(kind = PendingTrust.Kind.PAIR) }) {
Text("Pair with PIN…")
}
TextButton({ pendingTrust = null }) { Text("Cancel") }
}
},
)
PendingTrust.Kind.FP_CHANGED -> AlertDialog(
onDismissRequest = { pendingTrust = null },
title = { Text("Host identity changed") },
text = {
Text(
"The pinned fingerprint for ${pt.host} no longer matches what it now " +
"advertises. This can mean a host reinstall — or an impostor. Re-pair " +
"with the host's PIN to continue.",
)
},
confirmButton = {
TextButton({ pendingTrust = pt.copy(kind = PendingTrust.Kind.PAIR) }) { Text("Re-pair") }
},
dismissButton = {
TextButton({ pendingTrust = null }) { Text("Cancel") }
},
)
PendingTrust.Kind.PAIR -> {
var pin by remember(pt) { mutableStateOf("") }
var name by remember(pt) { mutableStateOf(Build.MODEL ?: "Android") }
var pairing by remember(pt) { mutableStateOf(false) }
var err by remember(pt) { mutableStateOf<String?>(null) }
AlertDialog(
onDismissRequest = { if (!pairing) pendingTrust = null },
title = { Text("Pair with PIN") },
text = {
Column {
Text("Enter the 4-digit PIN shown on the host.")
OutlinedTextField(
value = pin,
onValueChange = { v -> pin = v.filter { it.isDigit() }.take(4) },
label = { Text("PIN") },
singleLine = true,
keyboardOptions = KeyboardOptions(keyboardType = KeyboardType.Number),
)
OutlinedTextField(
value = name,
onValueChange = { name = it },
label = { Text("This device") },
singleLine = true,
)
err?.let { Text(it, color = MaterialTheme.colorScheme.error) }
}
},
confirmButton = {
TextButton(
enabled = !pairing && pin.length == 4 && identity != null,
onClick = {
val id = identity
if (id != null) {
pairing = true
err = null
scope.launch {
val fp = withContext(Dispatchers.IO) {
NativeBridge.nativePair(
pt.host, pt.port, id.certPem, id.privateKeyPem, pin, name,
)
}
pairing = false
if (fp.isNotEmpty()) {
// Verified host fp — save as a paired known host.
knownHostStore.save(
KnownHost(pt.host, pt.port, pt.name, fp, paired = true),
)
savedHosts = knownHostStore.all()
pendingTrust = null
doConnect(pt.host, pt.port, pt.name, fp)
} else {
err = "Pairing failed — wrong PIN, or the host isn't armed."
}
}
}
},
) { Text(if (pairing) "Pairing…" else "Pair") }
},
dismissButton = {
TextButton(enabled = !pairing, onClick = { pendingTrust = null }) { Text("Cancel") }
},
)
}
}
}
// Rename a saved host's label (discovered hosts are named by mDNS; this is how you give one a
// friendly name like "Living Room" after pairing). Keyed by the host so reopening resets the field.
renameTarget?.let { kh ->
var newName by remember(kh) { mutableStateOf(kh.name) }
AlertDialog(
onDismissRequest = { renameTarget = null },
title = { Text("Rename host") },
text = {
OutlinedTextField(
value = newName,
onValueChange = { newName = it },
label = { Text("Name") },
placeholder = { Text(kh.address) },
singleLine = true,
)
},
confirmButton = {
TextButton(
enabled = newName.isNotBlank(),
onClick = {
knownHostStore.rename(kh.address, kh.port, newName.trim())
savedHosts = knownHostStore.all()
renameTarget = null
},
) { Text("Save") }
},
dismissButton = {
TextButton(onClick = { renameTarget = null }) { Text("Cancel") }
},
)
}
}
/**
* Whether NEARBY_WIFI_DEVICES is held (API 33+; not applicable below). We request it opportunistically
* as a multicast-reception hedge on OEMs that filter multicast without it, but discovery (raw mDNS via
* the native core + MulticastLock) does not depend on it.
*/
fun hasNearbyPermission(context: Context): Boolean =
Build.VERSION.SDK_INT < Build.VERSION_CODES.TIRAMISU ||
ContextCompat.checkSelfPermission(context, Manifest.permission.NEARBY_WIFI_DEVICES) ==
PackageManager.PERMISSION_GRANTED
/**
* True when a saved host and a discovered advert are the same machine — matched by certificate
* fingerprint when both carry it (so it survives a DHCP address change), else by address:port.
* Mirrors the Apple client's `StoredHost.matches`; de-dupes "Discovered" against "Saved hosts".
*/
private fun KnownHost.matches(dh: DiscoveredHost): Boolean {
val advFp = dh.fingerprint?.lowercase()
if (!advFp.isNullOrEmpty() && fpHex.isNotEmpty() && fpHex.lowercase() == advFp) return true
return address == dh.host && port == dh.port
}
@@ -0,0 +1,134 @@
package io.unom.punktfunk
import android.os.Bundle
import android.view.InputDevice
import android.view.KeyEvent
import android.view.MotionEvent
import androidx.activity.ComponentActivity
import androidx.activity.SystemBarStyle
import androidx.activity.compose.setContent
import androidx.activity.enableEdgeToEdge
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.material3.Surface
import androidx.compose.ui.Modifier
import io.unom.punktfunk.kit.Gamepad
import io.unom.punktfunk.kit.Keymap
import io.unom.punktfunk.kit.NativeBridge
class MainActivity : ComponentActivity() {
/**
* The active stream session handle (0 = not streaming). Set by [StreamScreen] while it's shown.
* `dispatchKeyEvent` is the earliest, most reliable key hook — above Compose's focus system —
* so hardware keys are forwarded to the host regardless of which view holds focus.
*/
var streamHandle: Long = 0L
/** Joystick-axis state mapper for the active session (built/reset by StreamScreen). */
var axisMapper: Gamepad.AxisMapper? = null
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
// Dark, transparent system bars regardless of the system theme — our UI is always dark, so
// the status/nav bars blend with our surface and get light icons. (The no-arg edge-to-edge
// picks the *system* light/dark, which left a black status bar over our dark background.)
enableEdgeToEdge(
statusBarStyle = SystemBarStyle.dark(android.graphics.Color.TRANSPARENT),
navigationBarStyle = SystemBarStyle.dark(android.graphics.Color.TRANSPARENT),
)
setContent {
PunktfunkTheme {
Surface(modifier = Modifier.fillMaxSize()) { App() }
}
}
}
override fun dispatchKeyEvent(event: KeyEvent): Boolean {
val handle = streamHandle
if (handle != 0L) {
// Gamepad buttons (incl. DPAD only when truly from a gamepad — else KEYCODE_DPAD_* are
// keyboard arrows and belong to the VK path below).
if (event.isFromSource(InputDevice.SOURCE_GAMEPAD)) {
val bit = Gamepad.buttonBit(event.keyCode)
if (bit != 0) {
when (event.action) {
// repeatCount guard: don't re-send a held button as auto-repeat.
KeyEvent.ACTION_DOWN ->
if (event.repeatCount == 0) NativeBridge.nativeSendGamepadButton(handle, bit, true)
KeyEvent.ACTION_UP -> NativeBridge.nativeSendGamepadButton(handle, bit, false)
}
return true // consumed
}
}
when (event.keyCode) {
// Leave these to the system even while streaming.
KeyEvent.KEYCODE_BACK, // → BackHandler leaves the stream
KeyEvent.KEYCODE_VOLUME_UP,
KeyEvent.KEYCODE_VOLUME_DOWN,
KeyEvent.KEYCODE_VOLUME_MUTE,
KeyEvent.KEYCODE_POWER -> {}
else -> {
val down = when (event.action) {
KeyEvent.ACTION_DOWN -> true
KeyEvent.ACTION_UP -> false
else -> return super.dispatchKeyEvent(event)
}
val vk = Keymap.toVk(event.keyCode)
if (vk != 0) {
NativeBridge.nativeSendKey(handle, vk, down, 0)
return true // consumed — don't let the system also act on it
}
}
}
} else if (event.isFromSource(InputDevice.SOURCE_GAMEPAD)) {
// Not streaming: a game controller drives the Compose UI (TV + phone). Map the face
// buttons to the navigation keys the focus system understands; D-pad *keys* already move
// focus on their own, so they fall through to super untouched.
val mapped = when (event.keyCode) {
KeyEvent.KEYCODE_BUTTON_A -> KeyEvent.KEYCODE_DPAD_CENTER // activate focused element
KeyEvent.KEYCODE_BUTTON_B -> KeyEvent.KEYCODE_BACK // back / dismiss
else -> 0
}
if (mapped != 0) return super.dispatchKeyEvent(KeyEvent(event.action, mapped))
}
return super.dispatchKeyEvent(event)
}
/** Last D-pad direction synthesised from a stick/HAT — edge detection (one focus move per push). */
private var lastNavDir = 0
override fun dispatchGenericMotionEvent(event: MotionEvent): Boolean {
if (streamHandle != 0L) {
if (axisMapper?.onMotion(event) == true) return true
return super.dispatchGenericMotionEvent(event)
}
// Not streaming: turn the gamepad HAT / left stick into discrete D-pad focus moves, so a
// controller navigates the menus even when its D-pad reports as axes (not key events) and
// for stick-based navigation. Edge-detected so a held direction moves focus exactly once.
if (event.isFromSource(InputDevice.SOURCE_JOYSTICK) ||
event.isFromSource(InputDevice.SOURCE_GAMEPAD)
) {
val x = event.getAxisValue(MotionEvent.AXIS_HAT_X)
.let { if (it != 0f) it else event.getAxisValue(MotionEvent.AXIS_X) }
val y = event.getAxisValue(MotionEvent.AXIS_HAT_Y)
.let { if (it != 0f) it else event.getAxisValue(MotionEvent.AXIS_Y) }
val dir = when {
x <= -0.5f -> KeyEvent.KEYCODE_DPAD_LEFT
x >= 0.5f -> KeyEvent.KEYCODE_DPAD_RIGHT
y <= -0.5f -> KeyEvent.KEYCODE_DPAD_UP
y >= 0.5f -> KeyEvent.KEYCODE_DPAD_DOWN
else -> 0
}
if (dir != lastNavDir) {
lastNavDir = dir
if (dir != 0) {
super.dispatchKeyEvent(KeyEvent(KeyEvent.ACTION_DOWN, dir))
super.dispatchKeyEvent(KeyEvent(KeyEvent.ACTION_UP, dir))
return true
}
} else if (dir != 0) {
return true // already moved for this push; swallow until the stick returns to centre
}
}
return super.dispatchGenericMotionEvent(event)
}
}
@@ -0,0 +1,161 @@
package io.unom.punktfunk
import android.content.Context
import android.view.Display
/**
* User-tunable stream settings, persisted in `SharedPreferences`. A `0` resolution/refresh means
* "native display mode" (resolved at connect time from [nativeDisplayMode]); `0` bitrate means the
* host's default. [compositor]/[gamepad] are the `CompositorPref`/`GamepadPref` wire bytes the host
* understands (0 = Auto). Mirrors the Linux/Apple clients' settings.
*/
data class Settings(
val width: Int = 0,
val height: Int = 0,
val hz: Int = 0,
val bitrateKbps: Int = 0,
val compositor: Int = 0,
val gamepad: Int = 0,
val micEnabled: Boolean = false,
/** Show the live stats overlay (FPS / throughput / latency) during a stream. */
val statsHudEnabled: Boolean = true,
/**
* Touch input model. `true` (default) = trackpad: the cursor stays put on touch-down and moves
* by the finger's relative delta (swipe to nudge, lift and re-swipe to walk it across), tap to
* click where it is. `false` = direct pointing: the cursor jumps to the finger (the old behaviour).
*/
val trackpadMode: Boolean = true,
)
/** Loads/saves [Settings] in the app-private `punktfunk_settings` prefs. */
class SettingsStore(context: Context) {
private val prefs =
context.applicationContext.getSharedPreferences("punktfunk_settings", Context.MODE_PRIVATE)
fun load(): Settings = Settings(
width = prefs.getInt(K_W, 0),
height = prefs.getInt(K_H, 0),
hz = prefs.getInt(K_HZ, 0),
bitrateKbps = prefs.getInt(K_BITRATE, 0),
compositor = prefs.getInt(K_COMPOSITOR, 0),
gamepad = prefs.getInt(K_GAMEPAD, 0),
micEnabled = prefs.getBoolean(K_MIC, false),
statsHudEnabled = prefs.getBoolean(K_HUD, true),
trackpadMode = prefs.getBoolean(K_TRACKPAD, true),
)
fun save(s: Settings) {
prefs.edit()
.putInt(K_W, s.width)
.putInt(K_H, s.height)
.putInt(K_HZ, s.hz)
.putInt(K_BITRATE, s.bitrateKbps)
.putInt(K_COMPOSITOR, s.compositor)
.putInt(K_GAMEPAD, s.gamepad)
.putBoolean(K_MIC, s.micEnabled)
.putBoolean(K_HUD, s.statsHudEnabled)
.putBoolean(K_TRACKPAD, s.trackpadMode)
.apply()
}
private companion object {
const val K_W = "width"
const val K_H = "height"
const val K_HZ = "hz"
const val K_BITRATE = "bitrate_kbps"
const val K_COMPOSITOR = "compositor"
const val K_GAMEPAD = "gamepad"
const val K_MIC = "mic_enabled"
const val K_HUD = "stats_hud_enabled"
const val K_TRACKPAD = "trackpad_mode"
}
}
/**
* The device's native display mode as a landscape `(width, height, hz)` — the long edge is the
* width, since we stream a desktop. Falls back to 1920×1080@60 if the display can't be read.
* [context] must be a visual (Activity) context.
*/
fun nativeDisplayMode(context: Context): Triple<Int, Int, Int> {
// getDisplay() throws on a non-visual context rather than returning null — guard it.
val display = runCatching { context.display }.getOrNull() ?: return Triple(1920, 1080, 60)
val mode = display.mode
val w = mode.physicalWidth
val h = mode.physicalHeight
val hz = mode.refreshRate.toInt().coerceAtLeast(1)
return Triple(maxOf(w, h), minOf(w, h), hz)
}
/**
* True when this device's display can actually present HDR10, so we should advertise HDR to the
* host. On an SDR panel we advertise `0` instead — the host then sends a proper 8-bit BT.709 stream
* rather than BT.2020 PQ the panel would mis-tone-map (the washed-out/dark failure). Mirrors the
* capability gate the Apple/Windows clients apply.
*/
fun displaySupportsHdr(context: Context): Boolean {
val display = runCatching { context.display }.getOrNull() ?: return false
@Suppress("DEPRECATION") // hdrCapabilities is the supported query on minSdk 31
val caps = display.hdrCapabilities ?: return false
return caps.supportedHdrTypes.any {
it == Display.HdrCapabilities.HDR_TYPE_HDR10 || it == Display.HdrCapabilities.HDR_TYPE_HDR10_PLUS
}
}
/** Resolve [Settings] (with its 0=native placeholders) to the concrete mode to request. */
fun Settings.effectiveMode(context: Context): Triple<Int, Int, Int> {
val native = nativeDisplayMode(context)
val w = if (width > 0) width else native.first
val h = if (height > 0) height else native.second
val hz = if (hz > 0) hz else native.third
return Triple(w, h, hz)
}
// ---- UI option tables (value, label). The first entry is always the "auto/native" default. ----
/** (width, height, label). `(0,0)` = native display. */
val RESOLUTION_OPTIONS = listOf(
Triple(0, 0, "Native display"),
Triple(1280, 720, "1280 × 720"),
Triple(1920, 1080, "1920 × 1080"),
Triple(2560, 1440, "2560 × 1440"),
Triple(3840, 2160, "3840 × 2160"),
)
/** (hz, label). `0` = native refresh. */
val REFRESH_OPTIONS = listOf(
0 to "Native",
30 to "30 Hz",
60 to "60 Hz",
90 to "90 Hz",
120 to "120 Hz",
144 to "144 Hz",
165 to "165 Hz",
240 to "240 Hz",
)
/** (kbps, label). `0` = host default. */
val BITRATE_OPTIONS = listOf(
0 to "Automatic",
10_000 to "10 Mbps",
20_000 to "20 Mbps",
50_000 to "50 Mbps",
100_000 to "100 Mbps",
)
/** index = CompositorPref wire byte. */
val COMPOSITOR_OPTIONS = listOf(
"Automatic",
"KWin (KDE Plasma)",
"wlroots (Sway / Hyprland)",
"Mutter (GNOME)",
"gamescope",
)
/** index = GamepadPref wire byte (0=Auto 1=Xbox360 2=DualSense 3=XboxOne 4=DualShock4). */
val GAMEPAD_OPTIONS = listOf(
"Automatic",
"Xbox 360",
"DualSense",
"Xbox One",
"DualShock 4",
)
@@ -0,0 +1,219 @@
package io.unom.punktfunk
import android.Manifest
import android.content.pm.PackageManager
import androidx.activity.compose.BackHandler
import androidx.activity.compose.rememberLauncherForActivityResult
import androidx.activity.result.contract.ActivityResultContracts
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.ColumnScope
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.verticalScroll
import androidx.compose.material3.DropdownMenuItem
import androidx.compose.material3.ExperimentalMaterial3Api
import androidx.compose.material3.ExposedDropdownMenuBox
import androidx.compose.material3.ExposedDropdownMenuAnchorType
import androidx.compose.material3.ExposedDropdownMenuDefaults
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.OutlinedCard
import androidx.compose.material3.OutlinedTextField
import androidx.compose.material3.Switch
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.platform.LocalContext
import androidx.compose.ui.unit.dp
import androidx.core.content.ContextCompat
/**
* Stream settings, grouped into Display / Host / Audio / Overlay cards. Edits are persisted
* immediately via [onChange]; [onBack] returns to the connect screen. Resolution/refresh "Native"
* resolve from the device display at connect time.
*/
@Composable
fun SettingsScreen(initial: Settings, onChange: (Settings) -> Unit, onBack: () -> Unit) {
var s by remember { mutableStateOf(initial) }
val context = LocalContext.current
fun update(next: Settings) {
s = next
onChange(next)
}
BackHandler(onBack = onBack)
// Mic uplink — turning it on requests RECORD_AUDIO; if denied, the toggle stays off.
val micLauncher = rememberLauncherForActivityResult(
ActivityResultContracts.RequestPermission(),
) { granted -> update(s.copy(micEnabled = granted)) }
Column(
modifier = Modifier
.fillMaxSize()
.verticalScroll(rememberScrollState())
.padding(horizontal = 20.dp, vertical = 24.dp),
verticalArrangement = Arrangement.spacedBy(24.dp),
) {
Text("Settings", style = MaterialTheme.typography.headlineMedium)
val (nw, nh, nhz) = nativeDisplayMode(context)
SettingsGroup("Display") {
SettingDropdown(
label = "Resolution",
options = RESOLUTION_OPTIONS.map { (w, h, lbl) ->
(w to h) to (if (w == 0) "$lbl ($nw × $nh)" else lbl)
},
selected = s.width to s.height,
) { (w, h) -> update(s.copy(width = w, height = h)) }
SettingDropdown(
label = "Refresh rate",
options = REFRESH_OPTIONS.map { (hz, lbl) -> hz to (if (hz == 0) "$lbl ($nhz Hz)" else lbl) },
selected = s.hz,
) { hz -> update(s.copy(hz = hz)) }
SettingDropdown(
label = "Bitrate",
options = BITRATE_OPTIONS,
selected = s.bitrateKbps,
) { kbps -> update(s.copy(bitrateKbps = kbps)) }
}
SettingsGroup("Host") {
SettingDropdown(
label = "Compositor",
options = COMPOSITOR_OPTIONS.mapIndexed { i, lbl -> i to lbl },
selected = s.compositor,
) { c -> update(s.copy(compositor = c)) }
SettingDropdown(
label = "Controller type",
options = GAMEPAD_OPTIONS.mapIndexed { i, lbl -> i to lbl },
selected = s.gamepad,
) { g -> update(s.copy(gamepad = g)) }
}
SettingsGroup("Audio") {
ToggleRow(
title = "Microphone",
subtitle = "Send your mic to the host's virtual microphone",
checked = s.micEnabled,
onCheckedChange = { on ->
when {
!on -> update(s.copy(micEnabled = false))
ContextCompat.checkSelfPermission(context, Manifest.permission.RECORD_AUDIO) ==
PackageManager.PERMISSION_GRANTED -> update(s.copy(micEnabled = true))
else -> micLauncher.launch(Manifest.permission.RECORD_AUDIO)
}
},
)
}
SettingsGroup("Pointer") {
ToggleRow(
title = "Trackpad mode",
subtitle = "Relative cursor like a laptop touchpad — swipe to nudge, tap to click. " +
"Off = the cursor jumps to your finger.",
checked = s.trackpadMode,
onCheckedChange = { on -> update(s.copy(trackpadMode = on)) },
)
}
SettingsGroup("Overlay") {
ToggleRow(
title = "Stats overlay",
subtitle = "Show FPS, throughput and latency while streaming (3-finger tap toggles it live)",
checked = s.statsHudEnabled,
onCheckedChange = { on -> update(s.copy(statsHudEnabled = on)) },
)
}
}
}
/** A titled group of settings rendered inside an outlined card. */
@Composable
private fun SettingsGroup(title: String, content: @Composable ColumnScope.() -> Unit) {
Column(verticalArrangement = Arrangement.spacedBy(10.dp)) {
Text(
title,
style = MaterialTheme.typography.titleSmall,
color = MaterialTheme.colorScheme.primary,
modifier = Modifier.padding(start = 4.dp),
)
OutlinedCard(modifier = Modifier.fillMaxWidth()) {
Column(
modifier = Modifier.padding(16.dp),
verticalArrangement = Arrangement.spacedBy(16.dp),
content = content,
)
}
}
}
/** A title + subtitle on the left, a Switch on the right. */
@Composable
private fun ToggleRow(
title: String,
subtitle: String,
checked: Boolean,
onCheckedChange: (Boolean) -> Unit,
) {
Row(modifier = Modifier.fillMaxWidth(), verticalAlignment = Alignment.CenterVertically) {
Column(Modifier.weight(1f)) {
Text(title, style = MaterialTheme.typography.bodyLarge)
Text(
subtitle,
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
Switch(checked = checked, onCheckedChange = onCheckedChange)
}
}
/** A labelled read-only dropdown over [options] (value → label); calls [onSelect] on a pick. */
@OptIn(ExperimentalMaterial3Api::class)
@Composable
private fun <T> SettingDropdown(
label: String,
options: List<Pair<T, String>>,
selected: T,
onSelect: (T) -> Unit,
) {
var expanded by remember { mutableStateOf(false) }
val selectedLabel = options.firstOrNull { it.first == selected }?.second
?: options.firstOrNull()?.second.orEmpty()
ExposedDropdownMenuBox(expanded = expanded, onExpandedChange = { expanded = it }) {
OutlinedTextField(
value = selectedLabel,
onValueChange = {},
readOnly = true,
label = { Text(label) },
trailingIcon = { ExposedDropdownMenuDefaults.TrailingIcon(expanded = expanded) },
modifier = Modifier
.menuAnchor(ExposedDropdownMenuAnchorType.PrimaryNotEditable)
.fillMaxWidth(),
)
ExposedDropdownMenu(expanded = expanded, onDismissRequest = { expanded = false }) {
options.forEach { (value, lbl) ->
DropdownMenuItem(
text = { Text(lbl) },
onClick = {
onSelect(value)
expanded = false
},
)
}
}
}
}
@@ -0,0 +1,359 @@
package io.unom.punktfunk
import android.Manifest
import android.content.pm.PackageManager
import android.view.SurfaceHolder
import android.view.SurfaceView
import android.view.WindowManager
import androidx.activity.compose.BackHandler
import androidx.compose.foundation.background
import androidx.compose.foundation.gestures.awaitEachGesture
import androidx.compose.foundation.gestures.awaitFirstDown
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.DisposableEffect
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.input.pointer.pointerInput
import androidx.compose.ui.platform.LocalContext
import androidx.compose.ui.text.font.FontFamily
import androidx.compose.ui.unit.dp
import androidx.compose.ui.unit.sp
import androidx.compose.ui.viewinterop.AndroidView
import androidx.core.content.ContextCompat
import androidx.core.view.WindowCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.WindowInsetsControllerCompat
import io.unom.punktfunk.kit.Gamepad
import io.unom.punktfunk.kit.GamepadFeedback
import io.unom.punktfunk.kit.NativeBridge
import java.util.concurrent.atomic.AtomicBoolean
import kotlinx.coroutines.delay
import kotlin.math.abs
import kotlin.math.hypot
import kotlin.math.roundToInt
// Touch-gesture tuning (px / ms). TAP_SLOP: movement under this still counts as a tap, not a drag.
// TAP_DRAG_MS: a new touch within this long after a tap starts a left-button drag. SCROLL_DIV: px of
// two-finger pan per wheel notch (smaller = faster scroll).
private const val TAP_SLOP = 12f
private const val TAP_DRAG_MS = 250L
private const val SCROLL_DIV = 4f
// Trackpad-mode pointer ballistics (relative one-finger motion). POINTER_SENS: base finger-px →
// host-px gain (~1:1, never twitchy). The rest is mild acceleration so a flick crosses the screen
// while a slow drag stays precise: above ACCEL_SPEED_FLOOR px/ms the gain ramps by ACCEL_GAIN per
// px/ms, capped at ACCEL_MAX (so a fast swipe can't fling the cursor uncontrollably).
private const val POINTER_SENS = 1.3f
private const val ACCEL_GAIN = 0.6f
private const val ACCEL_SPEED_FLOOR = 0.3f
private const val ACCEL_MAX = 3.0f
@Composable
fun StreamScreen(handle: Long, micEnabled: Boolean, onDisconnect: () -> Unit) {
val context = LocalContext.current
val activity = context as? MainActivity
val window = activity?.window
val controller = remember(window) {
window?.let { WindowCompat.getInsetsController(it, it.decorView) }
}
// Start mic only if the user enabled it AND granted RECORD_AUDIO (else the AAudio input fails).
val micWanted = micEnabled && ContextCompat.checkSelfPermission(
context,
Manifest.permission.RECORD_AUDIO,
) == PackageManager.PERMISSION_GRANTED
// Live decode stats for the HUD. Poll once a second for the whole stream (cheap, and each call
// drains+resets the native window so it never grows unbounded even while the overlay is hidden);
// `showStats` only gates rendering. A 3-finger tap toggles it live; the default comes from Settings.
val initialSettings = remember { SettingsStore(context).load() }
var stats by remember { mutableStateOf<DoubleArray?>(null) }
var showStats by remember { mutableStateOf(initialSettings.statsHudEnabled) }
// Touch model is fixed per session (re-keys the gesture handler below if it ever changes).
val trackpad = initialSettings.trackpadMode
LaunchedEffect(handle) {
while (true) {
delay(1000)
stats = NativeBridge.nativeVideoStats(handle)
}
}
// One-shot teardown guard. Both the SurfaceView callback and DisposableEffect tear down on the
// way out, but `nativeClose` frees the handle — so once it's closed, NO path may touch the handle
// again (use-after-free → SIGSEGV: the consistent back-while-streaming crash). Both run on the
// main thread, so a plain flag is race-free; AtomicBoolean just makes the intent explicit.
val closed = remember { AtomicBoolean(false) }
DisposableEffect(handle) {
window?.addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON)
controller?.let {
it.systemBarsBehavior = WindowInsetsControllerCompat.BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE
it.hide(WindowInsetsCompat.Type.systemBars())
}
activity?.streamHandle = handle // route hardware keys to this session
activity?.axisMapper = Gamepad.AxisMapper(handle) // route joystick axes
// Host→client feedback (rumble + DualSense lightbar/LEDs); poll threads stopped before close.
val feedback = GamepadFeedback(handle).also { it.start() }
onDispose {
closed.set(true) // from here the handle gets freed; surfaceDestroyed must not touch it
feedback.stop() // stop + join the poll threads BEFORE nativeClose frees the handle
activity?.axisMapper?.reset() // release-all so nothing sticks on the host
activity?.axisMapper = null
activity?.streamHandle = 0L
controller?.show(WindowInsetsCompat.Type.systemBars())
window?.clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON)
// Leaving the stream: stop the mic + audio + decode threads and tear down the session.
NativeBridge.nativeStopMic(handle)
NativeBridge.nativeStopAudio(handle)
NativeBridge.nativeStopVideo(handle)
NativeBridge.nativeClose(handle)
}
}
BackHandler { onDisconnect() }
Box(modifier = Modifier.fillMaxSize()) {
AndroidView(
modifier = Modifier.fillMaxSize(),
factory = { ctx ->
SurfaceView(ctx).apply {
holder.addCallback(object : SurfaceHolder.Callback {
override fun surfaceCreated(holder: SurfaceHolder) {
NativeBridge.nativeStartVideo(handle, holder.surface)
NativeBridge.nativeStartAudio(handle)
if (micWanted) NativeBridge.nativeStartMic(handle)
}
override fun surfaceChanged(holder: SurfaceHolder, format: Int, width: Int, height: Int) {}
override fun surfaceDestroyed(holder: SurfaceHolder) {
// Surface gone (backgrounding, or on the way out). Stop the threads that
// render to it — but only while the session is still open. Once
// DisposableEffect has closed it, the handle is freed; dereferencing it
// here is the use-after-free that crashed on back-navigation.
if (!closed.get()) {
NativeBridge.nativeStopMic(handle)
NativeBridge.nativeStopAudio(handle)
NativeBridge.nativeStopVideo(handle)
}
}
})
}
},
)
// Live stats HUD (FPS / throughput / capture→client latency), drawn over the video but
// BEFORE the transparent gesture layer below, so it shows through and never eats touches.
if (showStats) {
stats?.let { StatsOverlay(it, Modifier.align(Alignment.TopStart).padding(12.dp)) }
}
// Touch → mouse. Two models, chosen by the Trackpad-mode setting:
// • trackpad (default): the cursor STAYS where it is on touch-down and moves by the finger's
// relative delta (MouseMove) with mild pointer acceleration — swipe to nudge, lift and
// re-swipe to walk it across, tap to click where it is. This is what makes the cursor
// reachable on a small screen.
// • direct (opt-out): the cursor jumps to the finger and follows it (MouseMoveAbs,
// host-normalized against the overlay size), the old "direct pointing" behaviour.
// Both share the same gesture vocabulary: tap = left click; two-finger tap = right click;
// two-finger drag = scroll; tap-then-press-and-drag = left-drag (text selection / moving
// windows); three-finger tap = toggle the stats HUD.
Box(
Modifier.fillMaxSize().pointerInput(handle, trackpad) {
var lastTapUp = 0L
var lastTapX = 0f
var lastTapY = 0f
fun moveAbs(x: Float, y: Float) {
val sw = size.width
val sh = size.height
if (sw <= 0 || sh <= 0) return
NativeBridge.nativeSendPointerAbs(
handle,
x.coerceIn(0f, (sw - 1).toFloat()).roundToInt(),
y.coerceIn(0f, (sh - 1).toFloat()).roundToInt(),
sw,
sh,
)
}
awaitEachGesture {
val down = awaitFirstDown(requireUnconsumed = false)
val startX = down.position.x
val startY = down.position.y
// A touch landing just after a quick tap nearby = tap-and-drag: hold the left
// button for this whole gesture (laptop-trackpad convention).
val isDrag = down.uptimeMillis - lastTapUp < TAP_DRAG_MS &&
abs(startX - lastTapX) < TAP_SLOP && abs(startY - lastTapY) < TAP_SLOP
lastTapUp = 0L // consume the arming either way
// Direct mode jumps the cursor to the finger; trackpad mode leaves it put (the
// whole point — you nudge it with swipes instead).
if (!trackpad) moveAbs(startX, startY)
if (isDrag) NativeBridge.nativeSendPointerButton(handle, 1, true)
var moved = false
var maxFingers = 1
var scrolling = false
var prevCx = startX
var prevCy = startY
var upTime = down.uptimeMillis
// Trackpad relative-motion state: the tracked finger, its last position/time, and
// the sub-pixel remainder so a slow drag isn't lost to Int truncation.
var trackId = down.id
var prevX = startX
var prevY = startY
var prevT = down.uptimeMillis
var accX = 0f
var accY = 0f
while (true) {
val ev = awaitPointerEvent()
val pressed = ev.changes.filter { it.pressed }
if (pressed.isEmpty()) {
upTime = ev.changes.firstOrNull()?.uptimeMillis ?: upTime
break
}
if (pressed.size > maxFingers) maxFingers = pressed.size
if (pressed.size >= 2) {
// Two fingers → scroll by the centroid delta; never move the cursor.
val cx = (pressed.sumOf { it.position.x.toDouble() } / pressed.size).toFloat()
val cy = (pressed.sumOf { it.position.y.toDouble() } / pressed.size).toFloat()
if (!scrolling) {
scrolling = true
prevCx = cx
prevCy = cy
}
val sy = ((prevCy - cy) / SCROLL_DIV).toInt() // finger up → wheel up
val sx = ((cx - prevCx) / SCROLL_DIV).toInt()
if (sy != 0) {
NativeBridge.nativeSendScroll(handle, 0, sy * 120)
prevCy = cy
moved = true
}
if (sx != 0) {
NativeBridge.nativeSendScroll(handle, 1, sx * 120)
prevCx = cx
moved = true
}
} else if (!scrolling) {
// One finger (skipped once a gesture turned into a scroll, so dropping
// back to one finger doesn't jerk the cursor).
val p = pressed.firstOrNull { it.id == down.id } ?: pressed.first()
if (abs(p.position.x - startX) > TAP_SLOP ||
abs(p.position.y - startY) > TAP_SLOP
) {
moved = true
}
if (trackpad) {
// Relative: move by the finger delta × (sensitivity × acceleration),
// carrying the sub-pixel remainder. Re-anchor (zero delta this frame)
// if the tracked finger changed, so lifting one of several fingers
// never jumps the cursor.
if (p.id != trackId) {
trackId = p.id
prevX = p.position.x
prevY = p.position.y
prevT = p.uptimeMillis
}
val dx = p.position.x - prevX
val dy = p.position.y - prevY
val dt = (p.uptimeMillis - prevT).coerceAtLeast(1L)
prevX = p.position.x
prevY = p.position.y
prevT = p.uptimeMillis
val speed = hypot(dx, dy) / dt // finger px per ms
val accel = (1f + ACCEL_GAIN * (speed - ACCEL_SPEED_FLOOR).coerceAtLeast(0f))
.coerceAtMost(ACCEL_MAX)
accX += dx * POINTER_SENS * accel
accY += dy * POINTER_SENS * accel
val outX = accX.toInt() // truncates toward zero → remainder kept w/ sign
val outY = accY.toInt()
if (outX != 0 || outY != 0) {
NativeBridge.nativeSendPointerMove(handle, outX, outY)
accX -= outX
accY -= outY
}
} else {
moveAbs(p.position.x, p.position.y) // direct: cursor follows the finger
}
}
ev.changes.forEach { it.consume() }
}
if (isDrag) {
NativeBridge.nativeSendPointerButton(handle, 1, false) // end the drag
} else if (!moved) {
when {
maxFingers >= 3 -> showStats = !showStats // in-stream HUD toggle
maxFingers == 2 -> { // two-finger tap → right click
NativeBridge.nativeSendPointerButton(handle, 3, true)
NativeBridge.nativeSendPointerButton(handle, 3, false)
}
else -> { // tap → left click (at the cursor's current spot), arm tap-drag
NativeBridge.nativeSendPointerButton(handle, 1, true)
NativeBridge.nativeSendPointerButton(handle, 1, false)
lastTapUp = upTime
lastTapX = startX
lastTapY = startY
}
}
}
}
},
)
}
}
/**
* The live stats overlay — mirrors the Apple client's HUD. Reads the 10-double layout from
* [NativeBridge.nativeVideoStats]:
* `[fps, mbps, latP50Ms, latP95Ms, latValid, skew, w, h, hz, dropped]`.
*/
@Composable
private fun StatsOverlay(s: DoubleArray, modifier: Modifier = Modifier) {
if (s.size < 10) return
val w = s[6].toInt()
val h = s[7].toInt()
val hz = s[8].toInt()
val latValid = s[4] != 0.0
val skew = s[5] != 0.0
val dropped = s[9].toLong()
Column(
modifier = modifier
.background(Color.Black.copy(alpha = 0.45f), RoundedCornerShape(6.dp))
.padding(horizontal = 8.dp, vertical = 4.dp),
) {
Text(
"$w×$h@$hz ${s[0].roundToInt()} fps ${"%.1f".format(s[1])} Mb/s",
color = Color.White,
fontFamily = FontFamily.Monospace,
fontSize = 12.sp,
)
if (latValid) {
val tag = if (skew) "" else " (same-host)"
Text(
"capture→client ${"%.1f".format(s[2])}/${"%.1f".format(s[3])} ms p50/p95$tag",
color = Color.White,
fontFamily = FontFamily.Monospace,
fontSize = 12.sp,
)
}
if (dropped > 0) {
Text(
"dropped $dropped",
color = Color(0xFFFFB0B0),
fontFamily = FontFamily.Monospace,
fontSize = 12.sp,
)
}
}
}
@@ -0,0 +1,43 @@
package io.unom.punktfunk
import android.os.Build
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.darkColorScheme
import androidx.compose.material3.dynamicDarkColorScheme
import androidx.compose.runtime.Composable
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.platform.LocalContext
// punktfunk brand violets (from the app icon: #6C5BF3 / #A79FF8 / #D2C9FB on a #16132A indigo).
// Used as the fallback dark scheme on pre-Android-12 devices; on 12+ we defer to Material You.
private val BrandDark = darkColorScheme(
primary = Color(0xFFA79FF8),
onPrimary = Color(0xFF1B1442),
primaryContainer = Color(0xFF4C3FB3),
onPrimaryContainer = Color(0xFFE5E0FF),
secondary = Color(0xFFC8C2EC),
onSecondary = Color(0xFF2E2A4D),
tertiary = Color(0xFF8FD0E8),
onTertiary = Color(0xFF053543),
background = Color(0xFF131129),
onBackground = Color(0xFFE5E1F2),
surface = Color(0xFF1A1733),
onSurface = Color(0xFFE5E1F2),
surfaceVariant = Color(0xFF2A2647),
onSurfaceVariant = Color(0xFFC7C2DE),
)
/**
* App theme — always dark (a streaming client reads best on a dark canvas, and the immersive
* stream view assumes it), but uses **Material You** dynamic colour on Android 12+ so the UI
* harmonises with the user's wallpaper, falling back to the punktfunk brand violets below that.
*/
@Composable
fun PunktfunkTheme(content: @Composable () -> Unit) {
val scheme = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
dynamicDarkColorScheme(LocalContext.current)
} else {
BrandDark
}
MaterialTheme(colorScheme = scheme, content = content)
}
@@ -0,0 +1,197 @@
package io.unom.punktfunk.components
import androidx.compose.foundation.background
import androidx.compose.foundation.border
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.layout.width
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.material.icons.Icons
import androidx.compose.material.icons.filled.MoreVert
import androidx.compose.material3.CardDefaults
import androidx.compose.material3.DropdownMenu
import androidx.compose.material3.DropdownMenuItem
import androidx.compose.material3.ElevatedCard
import androidx.compose.material3.Icon
import androidx.compose.material3.IconButton
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clip
import androidx.compose.ui.focus.onFocusChanged
import androidx.compose.ui.text.style.TextAlign
import androidx.compose.ui.text.style.TextOverflow
import androidx.compose.ui.unit.dp
import io.unom.punktfunk.models.HostStatus
/** Left-aligned section header above each block of the connect screen. */
@Composable
fun SectionLabel(text: String) {
Text(
text,
style = MaterialTheme.typography.titleSmall,
color = MaterialTheme.colorScheme.primary,
modifier = Modifier.fillMaxWidth().padding(bottom = 8.dp),
)
}
/**
* A host as an Apple-style card: a colored letter-avatar, name + address, a trust pill, and (for
* saved hosts) an overflow menu with Rename / Forget. Tapping the card connects.
*/
@Composable
fun HostCard(
name: String,
address: String,
status: HostStatus,
enabled: Boolean,
onConnect: () -> Unit,
onForget: (() -> Unit)?,
onRename: (() -> Unit)? = null,
) {
// D-pad / controller focus highlight: a clickable card is focusable, but the default state
// layer is too subtle on a TV across a room — draw a clear primary-colour border when focused.
var focused by remember { mutableStateOf(false) }
ElevatedCard(
onClick = onConnect,
enabled = enabled,
modifier = Modifier
.fillMaxWidth()
.padding(4.dp)
.onFocusChanged { focused = it.isFocused }
.then(
if (focused) {
Modifier.border(2.dp, MaterialTheme.colorScheme.primary, CardDefaults.elevatedShape)
} else {
Modifier
},
),
) {
Box(modifier = Modifier.fillMaxWidth()) {
Column(
modifier = Modifier
.fillMaxWidth()
.padding(16.dp),
horizontalAlignment = Alignment.CenterHorizontally,
) {
HostAvatar(name)
Spacer(Modifier.height(12.dp))
Text(
name,
style = MaterialTheme.typography.titleMedium,
maxLines = 1,
overflow = TextOverflow.Ellipsis,
textAlign = TextAlign.Center,
)
Text(
address,
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
maxLines = 1,
overflow = TextOverflow.Ellipsis,
textAlign = TextAlign.Center,
)
Spacer(Modifier.height(12.dp))
StatusPill(status)
}
if (onForget != null || onRename != null) {
var menu by remember { mutableStateOf(false) }
Box(modifier = Modifier.align(Alignment.TopEnd)) {
IconButton(enabled = enabled, onClick = { menu = true }) {
Icon(
Icons.Filled.MoreVert,
contentDescription = "More",
modifier = Modifier.size(20.dp),
tint = MaterialTheme.colorScheme.onSurfaceVariant.copy(alpha = 0.6f)
)
}
DropdownMenu(expanded = menu, onDismissRequest = { menu = false }) {
if (onRename != null) {
DropdownMenuItem(
text = { Text("Rename") },
onClick = {
menu = false
onRename()
},
)
}
if (onForget != null) {
DropdownMenuItem(
text = { Text("Forget") },
onClick = {
menu = false
onForget()
},
)
}
}
}
}
}
}
}
/** A circular avatar with the host's first letter (Apple-contact style). */
@Composable
fun HostAvatar(name: String) {
val letter = name.trim().firstOrNull()?.uppercaseChar()?.toString() ?: "?"
Box(
modifier = Modifier
.size(44.dp)
.clip(CircleShape)
.background(MaterialTheme.colorScheme.primaryContainer),
contentAlignment = Alignment.Center,
) {
Text(
letter,
style = MaterialTheme.typography.titleMedium,
color = MaterialTheme.colorScheme.onPrimaryContainer,
)
}
}
/** A small colored dot + label for the host's trust state. */
@Composable
fun StatusPill(status: HostStatus) {
val color = when (status) {
HostStatus.PAIRED -> MaterialTheme.colorScheme.primary
HostStatus.PAIRING -> MaterialTheme.colorScheme.tertiary
HostStatus.TOFU -> MaterialTheme.colorScheme.onSurfaceVariant
}
Row(verticalAlignment = Alignment.CenterVertically) {
Box(Modifier.size(8.dp).clip(CircleShape).background(color))
Spacer(Modifier.width(6.dp))
Text(status.label, style = MaterialTheme.typography.labelMedium, color = color)
}
}
/** Shown when there are no saved or discovered hosts. */
@Composable
fun EmptyHostsState() {
Column(
modifier = Modifier.fillMaxWidth().padding(vertical = 56.dp),
horizontalAlignment = Alignment.CenterHorizontally,
) {
Text("No hosts yet", style = MaterialTheme.typography.titleMedium)
Spacer(Modifier.height(8.dp))
Text(
"Hosts on your network show up here automatically.\nTap “Add host” to enter one by address.",
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant,
textAlign = TextAlign.Center,
)
}
}
@@ -0,0 +1,35 @@
package io.unom.punktfunk.models
import androidx.compose.material.icons.Icons
import androidx.compose.material.icons.filled.Home
import androidx.compose.material.icons.filled.Settings
import androidx.compose.ui.graphics.vector.ImageVector
/** Bottom-bar destinations (the immersive stream view is shown full-screen, outside the bar). */
enum class Tab(val label: String, val icon: ImageVector) {
Connect("Connect", Icons.Filled.Home),
Settings("Settings", Icons.Filled.Settings),
}
/**
* A trust decision awaiting the user before a connect proceeds. [name] is the label to save the
* host under. Trust-on-first-use ([Kind.TRUST_NEW]) is only ever offered when the host ADVERTISED
* pair=optional; a pair=required host or a manually-typed/unknown-policy host goes straight to PIN
* pairing ([Kind.PAIR]), and a changed fingerprint forces re-pairing — never a silent re-trust.
*/
data class PendingTrust(
val host: String,
val port: Int,
val name: String,
val advertisedFp: String?,
val kind: Kind,
) {
enum class Kind { TRUST_NEW, FP_CHANGED, PAIR }
}
/** Trust state of a host, shown as a colored pill on its card. */
enum class HostStatus(val label: String) {
PAIRED("Paired"),
PAIRING("PIN pairing"),
TOFU("Trust on first use"),
}
@@ -0,0 +1,27 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Punktfunk mark: two overlapping violet circles (two "Punkte") with a lighter lens, from the
shared brand logo (clients/apple/.../punktfunk_Logo.icon). The source art lives in a 1001x1000
space; the group scales + centers it into the adaptive-icon 108dp safe zone (inner ~66dp circle).
-->
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="108dp"
android:height="108dp"
android:viewportWidth="108"
android:viewportHeight="108">
<group
android:scaleX="0.073"
android:scaleY="0.073"
android:translateX="18.94"
android:translateY="16.03">
<path
android:fillColor="#A79FF8"
android:pathData="M403.037,791.672c107.586,0 194.41,-86.824 194.41,-194.41c0,-107.586 -86.824,-194.41 -194.41,-194.41c-107.586,0 -194.41,86.824 -194.41,194.41c0,107.586 86.824,194.41 194.41,194.41Z" />
<path
android:fillColor="#6C5BF3"
android:pathData="M735.276,540.321c76.075,-76.075 76.075,-198.862 0,-274.937c-76.075,-76.075 -198.862,-76.075 -274.937,0c-76.075,76.075 -76.075,198.862 0,274.937c76.075,76.075 198.862,76.075 274.937,0Z" />
<path
android:fillColor="#D2C9FB"
android:pathData="M647.84,590.737c-64.853,17.403 -136.871,0.597 -187.885,-50.416c-51.013,-51.013 -67.819,-123.032 -50.416,-187.885c64.853,-17.403 136.871,-0.597 187.885,50.416c51.013,51.013 67.819,123.032 50.416,187.885Z" />
</group>
</vector>
@@ -0,0 +1,24 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
Themed-icon (Android 13+/Material You) layer: the Punktfunk silhouette in a single tone — the two
overlapping circles as one shape. The launcher recolors this to match the wallpaper, so the fill
colour here only needs to be opaque. Same geometry/centering as the foreground.
-->
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="108dp"
android:height="108dp"
android:viewportWidth="108"
android:viewportHeight="108">
<group
android:scaleX="0.105"
android:scaleY="0.105"
android:translateX="3.57"
android:translateY="-0.62">
<path
android:fillColor="#1B1B1F"
android:pathData="M403.037,791.672c107.586,0 194.41,-86.824 194.41,-194.41c0,-107.586 -86.824,-194.41 -194.41,-194.41c-107.586,0 -194.41,86.824 -194.41,194.41c0,107.586 86.824,194.41 194.41,194.41Z" />
<path
android:fillColor="#1B1B1F"
android:pathData="M735.276,540.321c76.075,-76.075 76.075,-198.862 0,-274.937c-76.075,-76.075 -198.862,-76.075 -274.937,0c-76.075,76.075 -76.075,198.862 0,274.937c76.075,76.075 198.862,76.075 274.937,0Z" />
</group>
</vector>
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@color/ic_launcher_background" />
<foreground android:drawable="@drawable/ic_launcher_foreground" />
<monochrome android:drawable="@drawable/ic_launcher_monochrome" />
</adaptive-icon>
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@color/ic_launcher_background" />
<foreground android:drawable="@drawable/ic_launcher_foreground" />
<monochrome android:drawable="@drawable/ic_launcher_monochrome" />
</adaptive-icon>
@@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Adaptive-icon background: dark indigo so the violet Punktfunk dots pop. -->
<color name="ic_launcher_background">#16132A</color>
</resources>
@@ -0,0 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">Punktfunk</string>
</resources>
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- The Activity is pure Compose; this platform theme just provides a no-action-bar host.
Compose draws its own Material 3 surfaces over it. -->
<style name="Theme.PunktfunkAndroid" parent="android:Theme.Material.NoActionBar" />
</resources>
+11
View File
@@ -0,0 +1,11 @@
// Root build file. AGP 9.2.0 has BUILT-IN Kotlin support — modules do NOT apply
// org.jetbrains.kotlin.android (it's an error under AGP 9). The Compose compiler plugin is declared
// here (version + apply false) so modules can apply it version-less; its version pins the build's
// Kotlin (compose-compiler and Kotlin release in lockstep), keeping them matched.
// Toolchain: AGP 9.2.0 · Gradle 9.4.1 · Kotlin/Compose-compiler 2.3.21 · JDK 21 · Compose BOM
// 2026.05.01 · compileSdk 37 · targetSdk 36 · minSdk 31.
plugins {
id("com.android.application") version "9.2.1" apply false
id("com.android.library") version "9.2.1" apply false
id("org.jetbrains.kotlin.plugin.compose") version "2.3.21" apply false
}
+142
View File
@@ -0,0 +1,142 @@
#!/usr/bin/env python3
"""Upload a signed AAB to Google Play via the Publishing API — a direct replacement for
r0adkll/upload-google-play, which swallows real API errors into "Unknown error occurred."
Why hand-rolled: stdlib + `openssl` only (no pip on the runner), and it prints Google's actual
error at the stage it fails instead of a catch-all. Reuses the SERVICE_ACCOUNT_JSON secret and
tolerates it being raw JSON *or* base64-encoded JSON.
Usage:
SERVICE_ACCOUNT_JSON='<raw-or-base64 SA key>' \
python3 play-upload.py --package io.unom.punktfunk \
--aab path/to/app-release.aab --track internal --status completed [--no-commit]
--no-commit: do insert -> upload -> track-update -> validate, then delete the edit (publishes
nothing). Use it to dry-run the credentials/AAB without touching the live track.
"""
import argparse, base64, json, os, subprocess, sys, tempfile, time
import urllib.request, urllib.parse, urllib.error
API = "https://androidpublisher.googleapis.com/androidpublisher/v3/applications"
UPLOAD = "https://androidpublisher.googleapis.com/upload/androidpublisher/v3/applications"
class ApiError(Exception):
def __init__(self, code, method, url, body):
super().__init__(f"HTTP {code} from {method} {url}\n{body}")
self.code, self.body = code, body
def _b64url(raw: bytes) -> str:
return base64.urlsafe_b64encode(raw).rstrip(b"=").decode()
def call(method, url, token=None, data=None, content_type=None, want_json=True):
headers = {}
if token:
headers["Authorization"] = f"Bearer {token}"
if content_type:
headers["Content-Type"] = content_type
req = urllib.request.Request(url, data=data, method=method, headers=headers)
try:
with urllib.request.urlopen(req, timeout=300) as r:
body = r.read()
except urllib.error.HTTPError as e:
raise ApiError(e.code, method, url, e.read().decode("utf-8", "replace"))
return json.loads(body) if (want_json and body) else body
def load_sa():
raw = os.environ.get("SERVICE_ACCOUNT_JSON", "")
if not raw.strip():
sys.exit("ERROR: SERVICE_ACCOUNT_JSON env is empty")
try: # raw JSON (what r0adkll expects)
return json.loads(raw)
except json.JSONDecodeError:
try: # or base64-encoded JSON (common mistake)
sa = json.loads(base64.b64decode(raw))
print("note: SERVICE_ACCOUNT_JSON was base64-encoded; decoded it.")
return sa
except Exception:
sys.exit("ERROR: SERVICE_ACCOUNT_JSON is neither valid JSON nor base64-encoded JSON")
def access_token(sa) -> str:
now = int(time.time())
header = _b64url(json.dumps({"alg": "RS256", "typ": "JWT"}).encode())
claims = _b64url(json.dumps({
"iss": sa["client_email"],
"scope": "https://www.googleapis.com/auth/androidpublisher",
"aud": sa["token_uri"], "iat": now, "exp": now + 3600,
}).encode())
signing_input = f"{header}.{claims}".encode()
with tempfile.NamedTemporaryFile("w", suffix=".pem", delete=False) as f:
f.write(sa["private_key"])
keyfile = f.name
try:
sig = subprocess.run(["openssl", "dgst", "-sha256", "-sign", keyfile],
input=signing_input, capture_output=True, check=True).stdout
finally:
os.unlink(keyfile)
jwt = f"{header}.{claims}.{_b64url(sig)}"
tok = call("POST", sa["token_uri"],
data=urllib.parse.urlencode({
"grant_type": "urn:ietf:params:oauth:grant-type:jwt-bearer",
"assertion": jwt}).encode(),
content_type="application/x-www-form-urlencoded")
return tok["access_token"]
def main():
ap = argparse.ArgumentParser()
ap.add_argument("--package", required=True)
ap.add_argument("--aab", required=True)
ap.add_argument("--track", default="internal")
ap.add_argument("--status", default="completed")
ap.add_argument("--no-commit", action="store_true")
a = ap.parse_args()
if not os.path.isfile(a.aab):
sys.exit(f"ERROR: AAB not found: {a.aab}")
sa = load_sa()
tok = access_token(sa)
print(f"authenticated as {sa['client_email']} (project {sa.get('project_id')})")
app = f"{API}/{a.package}"
try:
edit = call("POST", f"{app}/edits", token=tok)["id"]
with open(a.aab, "rb") as f:
blob = f.read()
print(f"uploading {a.aab} ({len(blob)} bytes) ...")
vc = call("POST", f"{UPLOAD}/{a.package}/edits/{edit}/bundles?uploadType=media",
token=tok, data=blob, content_type="application/octet-stream")["versionCode"]
print(f"uploaded versionCode={vc}")
call("PUT", f"{app}/edits/{edit}/tracks/{a.track}", token=tok,
data=json.dumps({"track": a.track,
"releases": [{"status": a.status, "versionCodes": [str(vc)]}]}).encode(),
content_type="application/json")
print(f"assigned versionCode={vc} -> track={a.track} status={a.status}")
if a.no_commit:
call("POST", f"{app}/edits/{edit}:validate", token=tok)
print("validated (dry-run) OK — deleting edit, nothing published")
call("DELETE", f"{app}/edits/{edit}", token=tok, want_json=False)
return
try:
call("POST", f"{app}/edits/{edit}:commit", token=tok)
except ApiError as e:
if "changesNotSentForReview" in e.body:
print("commit needs changesNotSentForReview=true — retrying")
call("POST", f"{app}/edits/{edit}:commit?changesNotSentForReview=true", token=tok)
else:
raise
print(f"COMMITTED: versionCode={vc} live on track '{a.track}' ({a.status})")
except ApiError as e:
print(f"\nPLAY API ERROR:\n{e}", file=sys.stderr)
sys.exit(1)
if __name__ == "__main__":
main()
+16
View File
@@ -0,0 +1,16 @@
org.gradle.jvmargs=-Xmx4g -Dfile.encoding=UTF-8
org.gradle.caching=true
# Configuration cache: off for now — the cargo-ndk Exec task graph is simpler to reason about
# during the scaffold. Enable once the native-build wiring is stable.
org.gradle.configuration-cache=false
android.useAndroidX=true
android.nonTransitiveRClass=true
kotlin.code.style=official
# Gradle/AGP 9.2 must RUN on JDK 1721 — NOT this machine's default JDK 25.
# * Android Studio uses its bundled JBR 21 automatically (no config needed).
# * CLI builds: launch gradlew with JDK 21, e.g.
# JAVA_HOME="$(brew --prefix openjdk@21)/libexec/openjdk.jdk/Contents/Home" ./gradlew assembleDebug
# Intentionally NOT setting org.gradle.java.home here — it would hardcode a machine-specific path.
@@ -0,0 +1,12 @@
#This file is generated by updateDaemonJvm
toolchainUrl.FREE_BSD.AARCH64=https\://api.foojay.io/disco/v3.0/ids/ec7520a1e057cd116f9544c42142a16b/redirect
toolchainUrl.FREE_BSD.X86_64=https\://api.foojay.io/disco/v3.0/ids/4c4f879899012ff0a8b2e2117df03b0e/redirect
toolchainUrl.LINUX.AARCH64=https\://api.foojay.io/disco/v3.0/ids/ec7520a1e057cd116f9544c42142a16b/redirect
toolchainUrl.LINUX.X86_64=https\://api.foojay.io/disco/v3.0/ids/4c4f879899012ff0a8b2e2117df03b0e/redirect
toolchainUrl.MAC_OS.AARCH64=https\://api.foojay.io/disco/v3.0/ids/73bcfb608d1fde9fb62e462f834a3299/redirect
toolchainUrl.MAC_OS.X86_64=https\://api.foojay.io/disco/v3.0/ids/846ee0d876d26a26f37aa1ce8de73224/redirect
toolchainUrl.UNIX.AARCH64=https\://api.foojay.io/disco/v3.0/ids/ec7520a1e057cd116f9544c42142a16b/redirect
toolchainUrl.UNIX.X86_64=https\://api.foojay.io/disco/v3.0/ids/4c4f879899012ff0a8b2e2117df03b0e/redirect
toolchainUrl.WINDOWS.AARCH64=https\://api.foojay.io/disco/v3.0/ids/9482ddec596298c84656d31d16652665/redirect
toolchainUrl.WINDOWS.X86_64=https\://api.foojay.io/disco/v3.0/ids/39701d92e1756bb2f141eb67cd4c660e/redirect
toolchainVersion=21
Binary file not shown.
@@ -0,0 +1,9 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-9.4.1-bin.zip
networkTimeout=10000
retries=0
retryBackOffMs=500
validateDistributionUrl=true
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
Vendored Executable
+248
View File
@@ -0,0 +1,248 @@
#!/bin/sh
#
# Copyright © 2015 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
# SPDX-License-Identifier: Apache-2.0
#
##############################################################################
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/3d91ce3b8caaf77ad09f381f43615b715b53f72c/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done
# This is normally unused
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s\n' "$PWD" ) || exit
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
warn () {
echo "$*"
} >&2
die () {
echo
echo "$*"
echo
exit 1
} >&2
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
esac
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD=$JAVA_HOME/jre/sh/java
else
JAVACMD=$JAVA_HOME/bin/java
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD=java
if ! command -v java >/dev/null 2>&1
then
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
fi
# Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC2039,SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Collect all arguments for the java command:
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
# and any embedded shellness will be escaped.
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
# treated as '${Hostname}' itself on the command line.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-jar "$APP_HOME/gradle/wrapper/gradle-wrapper.jar" \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"
+82
View File
@@ -0,0 +1,82 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@rem SPDX-License-Identifier: Apache-2.0
@rem
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables, and ensure extensions are enabled
setlocal EnableExtensions
set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=.
@rem This is normally unused
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if %ERRORLEVEL% equ 0 goto execute
echo. 1>&2
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
"%COMSPEC%" /c exit 1
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo. 1>&2
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
echo. 1>&2
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
echo location of your Java installation. 1>&2
"%COMSPEC%" /c exit 1
:execute
@rem Setup the command line
@rem Execute Gradle
@rem endlocal doesn't take effect until after the line is parsed and variables are expanded
@rem which allows us to clear the local environment before executing the java command
endlocal & "%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -jar "%APP_HOME%\gradle\wrapper\gradle-wrapper.jar" %* & call :exitWithErrorLevel
:exitWithErrorLevel
@rem Use "%COMSPEC%" /c exit to allow operators to work properly in scripts
"%COMSPEC%" /c exit %ERRORLEVEL%
+104
View File
@@ -0,0 +1,104 @@
import java.io.File
import java.util.Properties
import org.jetbrains.kotlin.gradle.dsl.JvmTarget
plugins {
// AGP 9 built-in Kotlin compiles this module's Kotlin (NativeBridge) — no kotlin.android plugin.
id("com.android.library")
}
val ndkVer = "30.0.14904198" // r30-beta1 — matches the SDK NDK installed for cargo-ndk
android {
namespace = "io.unom.punktfunk.kit"
compileSdk = 37 // Android 17 — align with :app (androidx.core 1.19.0 requires it)
ndkVersion = ndkVer
defaultConfig {
minSdk = 31
ndk { abiFilters += listOf("arm64-v8a", "x86_64") }
}
compileOptions {
sourceCompatibility = JavaVersion.VERSION_21
targetCompatibility = JavaVersion.VERSION_21
}
packaging { jniLibs { useLegacyPackaging = false } } // 16 KB-page friendly
}
kotlin { compilerOptions { jvmTarget.set(JvmTarget.JVM_21) } }
dependencies {
testImplementation("junit:junit:4.13.2") // JVM unit test for the pure TXT parser
}
// ------------------------------------------------------------------------------------------------
// cargo-ndk: cross-compile clients/android/native (punktfunk-client-android) into this module's jniLibs/<abi>/ so the
// resulting libpunktfunk_android.so is packaged into the app (and any AAR this module produces).
// NDK r28+ aligns to 16 KB pages by default — no extra linker flags. Prereqs (see clients/android
// /README.md): `cargo install cargo-ndk` + `rustup target add aarch64-linux-android x86_64-linux-android`.
// ------------------------------------------------------------------------------------------------
val repoRoot = rootDir.parentFile.parentFile // clients/android -> clients -> repo root
val cargoBin = "${System.getProperty("user.home")}/.cargo/bin"
// SDK location without depending on AGP's DSL (sdkDirectory isn't in AGP 9's library extension):
// env first (set by Android Studio and by our CLI shell), then local.properties, then the default.
fun androidSdkDir(): String {
System.getenv("ANDROID_HOME")?.let { return it }
System.getenv("ANDROID_SDK_ROOT")?.let { return it }
val lp = rootProject.file("local.properties")
if (lp.exists()) {
val props = Properties()
lp.inputStream().use { props.load(it) }
props.getProperty("sdk.dir")?.let { return it }
}
return "${System.getProperty("user.home")}/Library/Android/sdk"
}
fun registerCargoNdk(taskName: String, release: Boolean) =
tasks.register<Exec>(taskName) {
group = "rust"
description = "cargo-ndk build of punktfunk-client-android (${if (release) "release" else "debug"})"
workingDir = repoRoot
val sdk = androidSdkDir()
// A GUI Android Studio launch does not source the login shell, so make cargo, the NDK, and
// cmake (libopus builds via the cmake crate) discoverable explicitly — same as a bare CLI.
val cmakeBin = "$sdk/cmake/3.22.1/bin"
environment(
"PATH",
cargoBin + File.pathSeparator + cmakeBin + File.pathSeparator + System.getenv("PATH"),
)
environment("ANDROID_HOME", sdk)
environment("ANDROID_NDK_HOME", "$sdk/ndk/$ndkVer")
// CMake's built-in Android support (used by the cmake crate for libopus) finds the NDK via
// these, and uses Ninja (bundled next to the SDK cmake) since there's no `make`.
environment("ANDROID_NDK_ROOT", "$sdk/ndk/$ndkVer")
environment("ANDROID_NDK", "$sdk/ndk/$ndkVer")
environment("CMAKE_GENERATOR", "Ninja")
// audiopus_sys picks static-vs-dynamic by HOST not target — force the bundled static libopus
// (pure C) so the android .so links it instead of looking for the host's libopus.so.
environment("LIBOPUS_STATIC", "1")
environment("LIBOPUS_NO_PKG", "1")
// Resolve cargo by ABSOLUTE path: Gradle's Exec resolves command[0] via the JVM's
// inherited PATH, NOT the environment("PATH", …) set above (that only reaches the spawned
// child). A GUI Android Studio launch (and any daemon it started) has no ~/.cargo/bin on
// its PATH, so a bare "cargo" fails to start. The env PATH above still lets cargo/cargo-ndk
// find their subtools.
val cmd = mutableListOf(
"$cargoBin/cargo", "ndk",
"-t", "arm64-v8a", "-t", "x86_64",
// Link against the minSdk-31 sysroot so libaaudio (API 26+) is found.
"--platform", "31",
"-o", file("src/main/jniLibs").absolutePath,
"build", "-p", "punktfunk-client-android",
)
if (release) cmd += "--release"
commandLine(cmd)
}
val cargoNdkDebug = registerCargoNdk("cargoNdkDebug", release = false)
val cargoNdkRelease = registerCargoNdk("cargoNdkRelease", release = true)
afterEvaluate {
tasks.named("preDebugBuild").configure { dependsOn(cargoNdkDebug) }
tasks.named("preReleaseBuild").configure { dependsOn(cargoNdkRelease) }
}
@@ -0,0 +1,3 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Library module manifest. The namespace lives in build.gradle.kts (AGP 9). -->
<manifest />
@@ -0,0 +1,211 @@
package io.unom.punktfunk.kit
import android.view.InputDevice
import android.view.KeyEvent
import android.view.MotionEvent
/**
* Android gamepad capture → punktfunk/1 gamepad wire (the `input.rs::gamepad` contract; the host
* accumulates the incremental events into its virtual xpad). The Android analogue of the Linux
* client's `gamepad.rs` (SDL3) and the Apple client's `GamepadCapture.swift` (GameController) — all
* three emit byte-identical events. Single-pad model: exactly one controller forwarded as pad 0.
*
* Buttons arrive as KeyEvents (SOURCE_GAMEPAD); sticks/triggers/HAT arrive as joystick MotionEvents
* (SOURCE_JOYSTICK, ACTION_MOVE). The D-pad is sent as BTN_DPAD_* buttons (no hat axis on the wire),
* decomposed from either KEYCODE_DPAD_* (gamepad source) or AXIS_HAT_X/Y.
*
* Normalization (wire = XInput/Moonlight): sticks i16 ±32767 with **+y = up**; triggers 0..255.
* Android AXIS_Y/AXIS_RZ are +y = down, so Y is negated. No deadzone here — the host/game owns it
* (parity with the Linux/Apple clients).
*/
object Gamepad {
// Button bits — must equal punktfunk-core `input.rs::gamepad::BTN_*`.
const val BTN_DPAD_UP = 0x0001
const val BTN_DPAD_DOWN = 0x0002
const val BTN_DPAD_LEFT = 0x0004
const val BTN_DPAD_RIGHT = 0x0008
const val BTN_START = 0x0010
const val BTN_BACK = 0x0020
const val BTN_LS_CLICK = 0x0040
const val BTN_RS_CLICK = 0x0080
const val BTN_LB = 0x0100
const val BTN_RB = 0x0200
const val BTN_GUIDE = 0x0400
const val BTN_A = 0x1000
const val BTN_B = 0x2000
const val BTN_X = 0x4000
const val BTN_Y = 0x8000
// Axis ids — must equal `input.rs::gamepad::AXIS_*`.
const val AXIS_LS_X = 0
const val AXIS_LS_Y = 1
const val AXIS_RS_X = 2
const val AXIS_RS_Y = 3
const val AXIS_LT = 4
const val AXIS_RT = 5
// GamepadPref wire bytes — must equal punktfunk-core `config.rs::GamepadPref::to_u8`.
const val PREF_AUTO = 0
const val PREF_XBOX360 = 1
const val PREF_DUALSENSE = 2
const val PREF_XBOXONE = 3
const val PREF_DUALSHOCK4 = 4
// USB vendor ids of the controllers we can identify by VID/PID.
private const val VID_SONY = 0x054C
private const val VID_MICROSOFT = 0x045E
// Sony product ids. DualSense (PS5) and DualShock 4 (PS4) map to distinct host pad types.
private val PID_DUALSENSE = setOf(0x0CE6, 0x0DF2)
private val PID_DUALSHOCK4 = setOf(0x05C4, 0x09CC)
// Microsoft Xbox One / Series product ids (wired + the common Bluetooth/dongle revisions). All
// behave like Xbox 360 on the host minus the glyph identity, so they share one pref byte.
private val PID_XBOXONE = setOf(
0x02D1, 0x02DD, 0x02E3, 0x02EA, 0x0B00, 0x0B12, 0x0B13, 0x0B20,
)
/**
* Resolve a connected controller's [GamepadPref] wire byte from its USB VID/PID, mirroring the
* Linux client's `pref_for_type` (SDL3 `GamepadType`) and the Apple client's GameController type
* auto-resolution. Android exposes no controller-type enum, so we match `getVendorId()` /
* `getProductId()`. Used only when the user picked "Automatic" — an explicit choice is honored as
* is. An unrecognized pad (or none) falls back to [PREF_XBOX360], the safe XInput default the
* host always supports. Never returns [PREF_AUTO] (the host would then decide) — once we have a
* physical pad we resolve it concretely, matching the other native clients.
*/
fun prefFor(dev: InputDevice?): Int {
if (dev == null) return PREF_XBOX360
val vid = dev.vendorId
val pid = dev.productId
return when {
vid == VID_SONY && pid in PID_DUALSENSE -> PREF_DUALSENSE
vid == VID_SONY && pid in PID_DUALSHOCK4 -> PREF_DUALSHOCK4
vid == VID_MICROSOFT && pid in PID_XBOXONE -> PREF_XBOXONE
else -> PREF_XBOX360
}
}
/** First connected gamepad/joystick [InputDevice], or null when none is attached. */
fun firstPad(): InputDevice? {
for (id in InputDevice.getDeviceIds()) {
val d = InputDevice.getDevice(id) ?: continue
val s = d.sources
if (s and InputDevice.SOURCE_GAMEPAD == InputDevice.SOURCE_GAMEPAD ||
s and InputDevice.SOURCE_JOYSTICK == InputDevice.SOURCE_JOYSTICK
) {
return d
}
}
return null
}
/**
* The [GamepadPref] wire byte to send for the user's [setting] (the persisted gamepad index). A
* non-Auto setting is passed through unchanged; "Automatic" ([PREF_AUTO]) resolves to a concrete
* type from the first connected controller via [prefFor] (so the host gets the right pad even
* though Android can't tell it the controller type any other way).
*/
fun resolvePref(setting: Int): Int =
if (setting == PREF_AUTO) prefFor(firstPad()) else setting
/**
* Gamepad `KEYCODE_*` → BTN_* bit, or 0 if not a gamepad button we forward. A/B/X/Y are
* positional (Xbox layout; Nintendo relabeling needs device-type detection, deferred).
* `KEYCODE_DPAD_*` are included but must only be routed here when the event is from a gamepad
* (a keyboard's arrow keys share these keycodes and belong to the VK path) — see MainActivity.
* L2/R2 are forwarded as the analog trigger axes, never as buttons.
*/
fun buttonBit(keyCode: Int): Int = when (keyCode) {
KeyEvent.KEYCODE_BUTTON_A -> BTN_A
KeyEvent.KEYCODE_BUTTON_B -> BTN_B
KeyEvent.KEYCODE_BUTTON_X -> BTN_X
KeyEvent.KEYCODE_BUTTON_Y -> BTN_Y
KeyEvent.KEYCODE_BUTTON_L1 -> BTN_LB
KeyEvent.KEYCODE_BUTTON_R1 -> BTN_RB
KeyEvent.KEYCODE_BUTTON_THUMBL -> BTN_LS_CLICK
KeyEvent.KEYCODE_BUTTON_THUMBR -> BTN_RS_CLICK
KeyEvent.KEYCODE_BUTTON_START -> BTN_START
KeyEvent.KEYCODE_BUTTON_SELECT -> BTN_BACK
KeyEvent.KEYCODE_BUTTON_MODE -> BTN_GUIDE
KeyEvent.KEYCODE_DPAD_UP -> BTN_DPAD_UP
KeyEvent.KEYCODE_DPAD_DOWN -> BTN_DPAD_DOWN
KeyEvent.KEYCODE_DPAD_LEFT -> BTN_DPAD_LEFT
KeyEvent.KEYCODE_DPAD_RIGHT -> BTN_DPAD_RIGHT
else -> 0
}
/**
* Maps joystick MotionEvents to axis (+ HAT→dpad) sends for one session, **on change only**.
* Holds the previous axis/hat state so an unchanged frame emits nothing. One instance per
* session; call [reset] on release-all (focus loss / disconnect / session stop) so nothing
* sticks on the host (which has no client-side held-state knowledge).
*/
class AxisMapper(private val handle: Long) {
// Sentinel so the first real value (incl. 0) always sends once after attach (Linux parity).
private val last = IntArray(6) { Int.MIN_VALUE }
private var hatX = 0 // -1 / 0 / +1
private var hatY = 0
/** Returns true if this was a joystick ACTION_MOVE we consumed. */
fun onMotion(event: MotionEvent): Boolean {
if (!event.isFromSource(InputDevice.SOURCE_JOYSTICK)) return false
if (event.actionMasked != MotionEvent.ACTION_MOVE) return false
// Sticks: Android floats 1..1, +y = down → ±32767, negate Y for the wire's +y = up.
sendAxis(AXIS_LS_X, stick(event.getAxisValue(MotionEvent.AXIS_X)))
sendAxis(AXIS_LS_Y, stick(-event.getAxisValue(MotionEvent.AXIS_Y)))
sendAxis(AXIS_RS_X, stick(event.getAxisValue(MotionEvent.AXIS_Z)))
sendAxis(AXIS_RS_Y, stick(-event.getAxisValue(MotionEvent.AXIS_RZ)))
// Triggers: LTRIGGER/RTRIGGER if present, else BRAKE/GAS; 0..1 float → 0..255.
sendAxis(AXIS_LT, trigger(firstNonZero(event, MotionEvent.AXIS_LTRIGGER, MotionEvent.AXIS_BRAKE)))
sendAxis(AXIS_RT, trigger(firstNonZero(event, MotionEvent.AXIS_RTRIGGER, MotionEvent.AXIS_GAS)))
// HAT → dpad button transitions (track previous, emit only the deltas).
val hx = sign(event.getAxisValue(MotionEvent.AXIS_HAT_X))
if (hx != hatX) {
if (hatX < 0) btn(BTN_DPAD_LEFT, false) else if (hatX > 0) btn(BTN_DPAD_RIGHT, false)
if (hx < 0) btn(BTN_DPAD_LEFT, true) else if (hx > 0) btn(BTN_DPAD_RIGHT, true)
hatX = hx
}
val hy = sign(event.getAxisValue(MotionEvent.AXIS_HAT_Y))
if (hy != hatY) {
if (hatY < 0) btn(BTN_DPAD_UP, false) else if (hatY > 0) btn(BTN_DPAD_DOWN, false)
if (hy < 0) btn(BTN_DPAD_UP, true) else if (hy > 0) btn(BTN_DPAD_DOWN, true)
hatY = hy
}
return true
}
/** Release-all: zero every axis and clear the held dpad. */
fun reset() {
for (id in 0..5) sendAxis(id, 0)
if (hatX < 0) btn(BTN_DPAD_LEFT, false) else if (hatX > 0) btn(BTN_DPAD_RIGHT, false)
if (hatY < 0) btn(BTN_DPAD_UP, false) else if (hatY > 0) btn(BTN_DPAD_DOWN, false)
hatX = 0
hatY = 0
}
private fun sendAxis(id: Int, v: Int) {
if (last[id] == v) return
last[id] = v
NativeBridge.nativeSendGamepadAxis(handle, id, v)
}
private fun btn(bit: Int, down: Boolean) = NativeBridge.nativeSendGamepadButton(handle, bit, down)
// 1..1 float → ±32767 i16 (matches the Apple client's 32767 scale).
private fun stick(v: Float): Int = (v.coerceIn(-1f, 1f) * 32767f).toInt()
// 0..1 float → 0..255.
private fun trigger(v: Float): Int = (v.coerceIn(0f, 1f) * 255f).toInt()
private fun sign(v: Float): Int = if (v < -0.5f) -1 else if (v > 0.5f) 1 else 0
private fun firstNonZero(e: MotionEvent, a: Int, b: Int): Float {
val va = e.getAxisValue(a)
return if (va != 0f) va else e.getAxisValue(b)
}
}
}
@@ -0,0 +1,233 @@
package io.unom.punktfunk.kit
import android.graphics.Color
import android.hardware.lights.Light
import android.hardware.lights.LightState
import android.hardware.lights.LightsManager
import android.hardware.lights.LightsRequest
import android.os.Build
import android.os.CombinedVibration
import android.os.VibrationEffect
import android.os.VibratorManager
import android.util.Log
import android.view.InputDevice
import java.nio.ByteBuffer
/**
* Host→client gamepad feedback for one session (single-pad model — pad 0 only). Two daemon poll
* threads drain the blocking native pulls and render in Kotlin: rumble → the controller's
* `VibratorManager`; HID-output → lightbar / player-LED via `LightsManager` (API 33+); adaptive
* triggers are parse-validated and logged (Android has no public adaptive-trigger API).
*
* Mirrors `nativeStartAudio`'s lifecycle: [start]/[stop] driven by the StreamScreen. [stop] flips a
* flag; the ~100 ms native pull timeout lets the threads exit, then they're joined (bounded) — and
* this MUST run before `nativeClose` frees the session handle.
*
* The active pad is resolved from the connected input devices (first gamepad/joystick). With none
* connected (emulator) rumble/lights become logged no-ops — exactly the verification path; the
* `Log.i` receipt lines fire regardless of rendering hardware.
*/
class GamepadFeedback(private val handle: Long) {
private companion object {
const val TAG = "pf.feedback"
const val TAG_LED: Byte = 0x01
const val TAG_PLAYER_LEDS: Byte = 0x02
const val TAG_TRIGGER: Byte = 0x03
}
@Volatile private var running = false
private var rumbleThread: Thread? = null
private var hidoutThread: Thread? = null
private var vm: VibratorManager? = null
private var vibratorIds: IntArray = IntArray(0)
private var amplitudeControlled = false
private var lightsSession: LightsManager.LightsSession? = null
private var rgbLight: Light? = null
private var playerLight: Light? = null
fun start() {
val dev = resolvePad()
bindRumble(dev)
if (Build.VERSION.SDK_INT >= 33) {
bindLights(dev)
} else {
Log.i(TAG, "lights need API 33 (have ${Build.VERSION.SDK_INT}) — lightbar/playerLed no-op")
}
running = true
rumbleThread = Thread({
while (running) {
val ev = NativeBridge.nativeNextRumble(handle)
if (ev < 0L) continue // timeout / closed
renderRumble(((ev ushr 16) and 0xFFFF).toInt(), (ev and 0xFFFF).toInt())
}
}, "pf-rumble").apply { isDaemon = true; start() }
hidoutThread = Thread({
val buf = ByteBuffer.allocateDirect(64)
while (running) {
val n = NativeBridge.nativeNextHidout(handle, buf)
if (n < 0) continue // timeout / closed
dispatchHidout(buf, n)
}
}, "pf-hidout").apply { isDaemon = true; start() }
}
/** Idempotent. Stops + joins the poll threads (must complete before the session handle is freed). */
fun stop() {
running = false
rumbleThread?.interrupt()
hidoutThread?.interrupt()
runCatching { vm?.cancel() } // drop any held rumble immediately
// Join WITHOUT a timeout. These poll threads dereference the native session handle on every
// pull (nativeNextRumble/nativeNextHidout), so they MUST be dead before StreamScreen's
// onDispose reaches nativeClose, which frees that handle. A *bounded* join that times out
// would let a thread survive into the freed handle → use-after-free SIGSEGV (the
// back-while-streaming crash, on the one path the main-thread `closed` guard can't cover).
// Safe to block unbounded: the native pulls are internally time-bounded (PULL_TIMEOUT ~100 ms)
// and rendering is a quick best-effort binder call, so each thread observes running=false and
// exits within ~one timeout — the join returns promptly (well under any ANR threshold).
runCatching { rumbleThread?.join() }
runCatching { hidoutThread?.join() }
rumbleThread = null
hidoutThread = null
runCatching { lightsSession?.close() }
lightsSession = null
rgbLight = null
playerLight = null
vm = null
vibratorIds = IntArray(0)
}
/** First connected gamepad/joystick InputDevice, or null (→ logged no-op on the emulator). */
private fun resolvePad(): InputDevice? = Gamepad.firstPad()
// ---- Rumble ----
private fun bindRumble(dev: InputDevice?) {
if (dev == null) {
Log.i(TAG, "rumble: no controller connected — rumble no-op (emulator path)")
return
}
val m = dev.vibratorManager
val ids = m.vibratorIds
if (ids.isEmpty()) {
Log.i(TAG, "rumble: controller '${dev.name}' has no vibrators — rumble no-op")
return
}
vm = m
vibratorIds = ids
amplitudeControlled = ids.all { m.getVibrator(it).hasAmplitudeControl() }
Log.i(TAG, "rumble: bound ${ids.size} vibrators amplitudeControl=$amplitudeControlled")
}
/** low = heavy/left motor, high = light/right motor; both 0..0xFFFF (the host's u16 amplitudes). */
private fun renderRumble(low: Int, high: Int) {
Log.i(TAG, "rumble low=$low high=$high") // verification line — BEFORE any no-op return
val m = vm ?: return
val lo = toAmplitude(low)
val hi = toAmplitude(high)
if (lo == 0 && hi == 0) {
m.cancel() // (0,0) = stop
return
}
val combo = CombinedVibration.startParallel()
if (amplitudeControlled && vibratorIds.size >= 2) {
// ids[0] = light/right, ids[1] = heavy/left (XInput/Moonlight convention).
if (hi != 0) combo.addVibrator(vibratorIds[0], oneShot(hi))
if (lo != 0) combo.addVibrator(vibratorIds[1], oneShot(lo))
} else {
// Single motor or no amplitude control: blend both into one effect.
val a = (lo * 0.8 + hi * 0.33).toInt().coerceIn(1, 255)
for (id in vibratorIds) combo.addVibrator(id, oneShot(a))
}
runCatching { m.vibrate(combo.combine()) }
}
// 0..0xFFFF → 1..255 (high byte); a nonzero motor never collapses to 0.
private fun toAmplitude(v16: Int): Int {
val a = (v16 ushr 8) and 0xFF
return if (v16 != 0 && a == 0) 1 else a
}
// Long one-shot held until the next packet (the host re-sends ~periodically); cancel on zero.
private fun oneShot(amp: Int): VibrationEffect = VibrationEffect.createOneShot(60_000L, amp)
// ---- HID output ----
private fun dispatchHidout(buf: ByteBuffer, n: Int) {
buf.rewind()
when (buf.get()) { // kind tag
TAG_LED -> {
val r = buf.get().toInt() and 0xFF
val g = buf.get().toInt() and 0xFF
val b = buf.get().toInt() and 0xFF
Log.i(TAG, "hidout Led r=$r g=$g b=$b") // verification line
if (Build.VERSION.SDK_INT >= 33) setLightbar(Color.rgb(r, g, b))
}
TAG_PLAYER_LEDS -> {
val bits = buf.get().toInt() and 0x1F
val player = playerIndexForBits(bits)
Log.i(TAG, "hidout PlayerLeds bits=$bits player=$player") // verification line
if (Build.VERSION.SDK_INT >= 33) setPlayerId(player)
}
TAG_TRIGGER -> {
val which = buf.get().toInt() and 0xFF // 0 = L2, 1 = R2
val effLen = n - 2
val mode = if (effLen > 0) buf.get().toInt() and 0xFF else 0
// No public adaptive-trigger API on Android — parse-validate the mode + log only.
Log.i(
TAG,
"hidout Trigger which=$which effLen=$effLen mode=0x%02x (adaptive triggers unsupported on Android)".format(mode),
)
}
else -> Log.d(TAG, "hidout: unknown kind, dropped")
}
}
/** hid-playstation 5-LED pattern → player index 1..4 (0 = off); falls back to a bit count. */
private fun playerIndexForBits(bits: Int): Int = when (bits and 0x1F) {
0b00000 -> 0
0b00100 -> 1
0b01010 -> 2
0b10101 -> 3
0b11011 -> 4
else -> Integer.bitCount(bits and 0x1F).coerceIn(1, 4)
}
private fun bindLights(dev: InputDevice?) {
if (dev == null) {
Log.i(TAG, "lights: no controller connected — lightbar/playerLed no-op (emulator path)")
return
}
val lm = dev.lightsManager
for (l in lm.lights) {
if (rgbLight == null && l.hasRgbControl()) rgbLight = l
if (playerLight == null && l.type == Light.LIGHT_TYPE_PLAYER_ID) playerLight = l
}
if (rgbLight == null && playerLight == null) {
Log.i(TAG, "lights: controller '${dev.name}' exposes no controllable lights — no-op")
return
}
lightsSession = lm.openSession()
Log.i(TAG, "lights: bound rgb=${rgbLight != null} playerLed=${playerLight != null}")
}
private fun setLightbar(argb: Int) {
val s = lightsSession ?: return
val l = rgbLight ?: return
runCatching {
s.requestLights(LightsRequest.Builder().addLight(l, LightState.Builder().setColor(argb).build()).build())
}
}
private fun setPlayerId(player: Int) {
val s = lightsSession ?: return
val l = playerLight ?: return
runCatching {
s.requestLights(LightsRequest.Builder().addLight(l, LightState.Builder().setPlayerId(player).build()).build())
}
}
}
@@ -0,0 +1,77 @@
package io.unom.punktfunk.kit
import android.view.KeyEvent
/**
* Android `KEYCODE_*` → Windows Virtual-Key code (the punktfunk wire contract; the host maps VK →
* evdev via `inject::vk_to_evdev`). The Android analogue of the Linux client's evdev→VK table
* (`punktfunk-client-linux/src/keymap.rs`) and the Apple client's `hidToVK`. Positional/US-layout —
* we forward the physical key, not the typed character. Unmapped keys → 0 (the Rust side drops them).
* Extend this alongside `punktfunk-host/src/inject.rs::vk_to_evdev` (emit only VKs the host knows).
*/
object Keymap {
fun toVk(keyCode: Int): Int = when (keyCode) {
in KeyEvent.KEYCODE_A..KeyEvent.KEYCODE_Z -> 0x41 + (keyCode - KeyEvent.KEYCODE_A) // AZ
in KeyEvent.KEYCODE_0..KeyEvent.KEYCODE_9 -> 0x30 + (keyCode - KeyEvent.KEYCODE_0) // 09 row
in KeyEvent.KEYCODE_F1..KeyEvent.KEYCODE_F12 -> 0x70 + (keyCode - KeyEvent.KEYCODE_F1) // F1F12
in KeyEvent.KEYCODE_NUMPAD_0..KeyEvent.KEYCODE_NUMPAD_9 ->
0x60 + (keyCode - KeyEvent.KEYCODE_NUMPAD_0) // numpad 09
// Whitespace / editing
KeyEvent.KEYCODE_DEL -> 0x08 // Backspace (Android KEYCODE_DEL == backspace)
KeyEvent.KEYCODE_TAB -> 0x09
KeyEvent.KEYCODE_ENTER, KeyEvent.KEYCODE_NUMPAD_ENTER -> 0x0D
KeyEvent.KEYCODE_ESCAPE -> 0x1B
KeyEvent.KEYCODE_SPACE -> 0x20
KeyEvent.KEYCODE_CAPS_LOCK -> 0x14
KeyEvent.KEYCODE_BREAK -> 0x13 // Pause
KeyEvent.KEYCODE_SYSRQ -> 0x2C // PrintScreen
KeyEvent.KEYCODE_INSERT -> 0x2D
KeyEvent.KEYCODE_FORWARD_DEL -> 0x2E // Delete (forward)
KeyEvent.KEYCODE_NUM_LOCK -> 0x90
KeyEvent.KEYCODE_SCROLL_LOCK -> 0x91
// Navigation
KeyEvent.KEYCODE_PAGE_UP -> 0x21
KeyEvent.KEYCODE_PAGE_DOWN -> 0x22
KeyEvent.KEYCODE_MOVE_END -> 0x23
KeyEvent.KEYCODE_MOVE_HOME -> 0x24
KeyEvent.KEYCODE_DPAD_LEFT -> 0x25
KeyEvent.KEYCODE_DPAD_UP -> 0x26
KeyEvent.KEYCODE_DPAD_RIGHT -> 0x27
KeyEvent.KEYCODE_DPAD_DOWN -> 0x28
// Modifiers (L/R-specific VKs; the host folds the generic ones onto the left variant)
KeyEvent.KEYCODE_SHIFT_LEFT -> 0xA0
KeyEvent.KEYCODE_SHIFT_RIGHT -> 0xA1
KeyEvent.KEYCODE_CTRL_LEFT -> 0xA2
KeyEvent.KEYCODE_CTRL_RIGHT -> 0xA3
KeyEvent.KEYCODE_ALT_LEFT -> 0xA4
KeyEvent.KEYCODE_ALT_RIGHT -> 0xA5 // AltGr
KeyEvent.KEYCODE_META_LEFT -> 0x5B // Super/Win
KeyEvent.KEYCODE_META_RIGHT -> 0x5C
KeyEvent.KEYCODE_MENU -> 0x5D // Application
// Numpad operators
KeyEvent.KEYCODE_NUMPAD_MULTIPLY -> 0x6A
KeyEvent.KEYCODE_NUMPAD_ADD -> 0x6B
KeyEvent.KEYCODE_NUMPAD_SUBTRACT -> 0x6D
KeyEvent.KEYCODE_NUMPAD_DOT -> 0x6E
KeyEvent.KEYCODE_NUMPAD_DIVIDE -> 0x6F
// OEM punctuation (US-layout positional)
KeyEvent.KEYCODE_SEMICOLON -> 0xBA
KeyEvent.KEYCODE_EQUALS -> 0xBB
KeyEvent.KEYCODE_COMMA -> 0xBC
KeyEvent.KEYCODE_MINUS -> 0xBD
KeyEvent.KEYCODE_PERIOD -> 0xBE
KeyEvent.KEYCODE_SLASH -> 0xBF
KeyEvent.KEYCODE_GRAVE -> 0xC0
KeyEvent.KEYCODE_LEFT_BRACKET -> 0xDB
KeyEvent.KEYCODE_BACKSLASH -> 0xDC
KeyEvent.KEYCODE_RIGHT_BRACKET -> 0xDD
KeyEvent.KEYCODE_APOSTROPHE -> 0xDE
else -> 0 // unmapped → Rust drops it
}
}
@@ -0,0 +1,170 @@
package io.unom.punktfunk.kit
/**
* The single JNI seam to `libpunktfunk_android.so` (the Rust-heavy client core).
*
* Symbols are implemented in `clients/android/native`. This object is intentionally thin —
* all protocol logic lives in Rust (`punktfunk-core` + the connector); Kotlin only marshals.
*/
object NativeBridge {
init {
System.loadLibrary("punktfunk_android")
}
/** punktfunk-core C-ABI version. A successful call proves the native library is linked. */
external fun abiVersion(): Int
/** punktfunk-core crate version string. */
external fun coreVersion(): String
/**
* Mint a fresh persistent self-signed identity, returned as
* `"<certPem>\n-----PUNKTFUNK-KEY-----\n<keyPem>"`, or `""` on error. Kotlin persists it
* (Keystore-wrapped via `IdentityStore`) and only calls this again when the store is empty.
*/
external fun nativeGenerateIdentity(): String
/**
* Connect, presenting [certPem]/[keyPem] (both empty = anonymous) and pinning [pinHex] (empty =
* trust-on-first-use — read [nativeHostFingerprint] after; else 64-hex host SHA-256, mismatch →
* `0`). [width]/[height]/[refreshHz] are the requested virtual-output mode (the host streams at
* exactly this); [bitrateKbps] 0 = host default; [compositorPref]/[gamepadPref] are the
* `CompositorPref`/`GamepadPref` wire bytes (0 = Auto). Returns an opaque session handle, or `0`
* on failure. Pair with exactly one [nativeClose].
*/
external fun nativeConnect(
host: String,
port: Int,
width: Int,
height: Int,
refreshHz: Int,
certPem: String,
keyPem: String,
pinHex: String,
bitrateKbps: Int,
compositorPref: Int,
gamepadPref: Int,
hdrEnabled: Boolean,
): Long
/** 64-hex SHA-256 of the cert the host presented on [handle]; valid after a successful connect. */
external fun nativeHostFingerprint(handle: Long): String
/**
* Run the SPAKE2 PIN ceremony, presenting [certPem]/[keyPem]. Returns the host's verified
* fingerprint (64-hex) to persist + pin, or `""` on failure (wrong PIN / MITM / unreachable).
* Blocking — call off the main thread.
*/
external fun nativePair(
host: String,
port: Int,
certPem: String,
keyPem: String,
pin: String,
name: String,
): String
/** Tear down a session handle returned by [nativeConnect]. No-op on `0`. */
external fun nativeClose(handle: Long)
// ---- LAN discovery: mDNS browse of `_punktfunk._udp` in Rust (mdns-sd), polled by Kotlin ----
// Replaces NsdManager. The caller holds the Wi-Fi MulticastLock for the browse lifetime; raw
// multicast *reception* needs it. See io.unom.punktfunk.kit.discovery.HostDiscovery.
/**
* Start browsing `_punktfunk._udp` on the LAN. Returns an opaque discovery handle, or `0` on
* failure. Pair with exactly one [nativeDiscoveryStop]. Cheap + non-blocking (spawns the mDNS
* daemon + a fold thread).
*/
external fun nativeDiscoveryStart(): Long
/**
* The current resolved-host snapshot for [handle]: newline-joined records, each
* `key␟name␟addr␟port␟fp␟pair` (`␟` = U+001F). Empty string = no hosts / `0` handle. Poll ~1 Hz;
* cheap (a lock + string build), safe to call on the main thread.
*/
external fun nativeDiscoveryPoll(handle: Long): String
/** Stop the browse, shut the mDNS daemon down and join its thread. No-op on `0`. */
external fun nativeDiscoveryStop(handle: Long)
/**
* Start the HEVC decode thread rendering onto [surface] (a SurfaceView's surface). Decode runs
* entirely in Rust (NDK AMediaCodec → ANativeWindow) — no per-frame JNI. No-op if already started.
*/
external fun nativeStartVideo(handle: Long, surface: android.view.Surface)
/** Stop + join the decode thread without closing the session. No-op on `0`. */
external fun nativeStopVideo(handle: Long)
/**
* Drain ~1 s of live decode stats for the on-stream HUD, or `null` when no decode thread runs.
* Returns 10 doubles:
* `[fps, mbps, latP50Ms, latP95Ms, latValid, skewCorrected, width, height, refreshHz, framesDropped]`
* (the two flags are 1.0/0.0). Poll ~1 Hz; each call resets the measurement window.
*/
external fun nativeVideoStats(handle: Long): DoubleArray?
/**
* Start host→client audio: Opus decode → jitter ring → AAudio (LowLatency), all in Rust. No-op
* if already started. Best-effort — a failure leaves video streaming.
*/
external fun nativeStartAudio(handle: Long)
/** Stop + join the audio thread and close AAudio, without closing the session. No-op on `0`. */
external fun nativeStopAudio(handle: Long)
/**
* Start mic uplink: AAudio input → Opus (48 kHz stereo, 20 ms) → host (`send_mic` / 0xCB), all in
* Rust. No-op if already running. The caller MUST hold RECORD_AUDIO; otherwise the AAudio input
* stream fails to open and the rest of the session keeps streaming.
*/
external fun nativeStartMic(handle: Long)
/** Stop + join the mic thread and close the AAudio input stream. No-op on `0`. */
external fun nativeStopMic(handle: Long)
// ---- Input: Kotlin captures, Rust forwards to the host (send_input) ----
/** Relative mouse move; dx/dy are device-pixel deltas (screen +y down). */
external fun nativeSendPointerMove(handle: Long, dx: Int, dy: Int)
/**
* Absolute mouse position — the host moves the cursor to (x, y) in a [surfaceWidth]×[surfaceHeight]
* pixel space (it normalizes against that size and maps into the output region). Touch
* "direct pointing": the cursor jumps to the finger. Parity with the Apple client's absolute touch.
*/
external fun nativeSendPointerAbs(handle: Long, x: Int, y: Int, surfaceWidth: Int, surfaceHeight: Int)
/** One mouse-button transition. button: 1=left 2=middle 3=right 4=X1 5=X2. */
external fun nativeSendPointerButton(handle: Long, button: Int, down: Boolean)
/** One scroll step. axis: 0=vertical 1=horizontal. delta: signed, 120-scaled, +=up/right. */
external fun nativeSendScroll(handle: Long, axis: Int, delta: Int)
/** One key transition. vk: Windows VK (0 = dropped by Rust). mods: VK modifier mask (0 for now). */
external fun nativeSendKey(handle: Long, vk: Int, down: Boolean, mods: Int)
// ---- Gamepad: one pad forwarded as pad 0 (Rust hardcodes flags=0) ----
/** One gamepad button transition. bit: a [Gamepad].BTN_* bit. down: press/release. */
external fun nativeSendGamepadButton(handle: Long, bit: Int, down: Boolean)
/** One gamepad axis update. axisId: [Gamepad].AXIS_* (0..5). value: stick i16 (+y=up) / trigger 0..255. */
external fun nativeSendGamepadAxis(handle: Long, axisId: Int, value: Int)
// ---- Host→client gamepad feedback: Rust pulls block ~100ms, Kotlin renders (see GamepadFeedback) ----
/**
* Block up to ~100 ms for the next rumble update. Returns `(low shl 16) or high` (each
* 0..0xFFFF; 0 = stop), or -1 on timeout / session closed. Call from a dedicated poll thread.
*/
external fun nativeNextRumble(handle: Long): Long
/**
* Block up to ~100 ms for the next DualSense HID-output event, written into [buf] (a direct
* ByteBuffer, capacity >= 64) as `[kind][fields…]`: Led=01 r g b, PlayerLeds=02 bits,
* Trigger=03 which effect…. Returns the byte count, or -1 on timeout / session closed.
*/
external fun nativeNextHidout(handle: Long, buf: java.nio.ByteBuffer): Int
}
@@ -0,0 +1,144 @@
package io.unom.punktfunk.kit.discovery
import android.content.Context
import android.net.wifi.WifiManager
import android.os.Handler
import android.os.Looper
import android.util.Log
import io.unom.punktfunk.kit.NativeBridge
private const val TAG = "PunktfunkMdns"
/** One resolved host fit for the picker. [key] is the stable dedup id. */
data class DiscoveredHost(
val key: String,
val name: String,
val host: String,
val port: Int,
val fingerprint: String? = null, // TXT "fp" (host cert SHA-256, advisory — TOFU still verifies)
val pairingRequired: Boolean = false,
)
/** Field separator the native browse uses inside one record (ASCII Unit Separator). */
private const val FIELD_SEP = '\u001F'
/**
* Parse one record from [NativeBridge.nativeDiscoveryPoll] (`key␟name␟addr␟port␟fp␟pair`), or null
* if it's malformed. Pure — unit-tested without Android (see ParseRecordTest). The native side
* already applied the protocol gate and address selection, so this is just field marshaling.
*/
fun parseHostRecord(record: String): DiscoveredHost? {
val f = record.split(FIELD_SEP)
if (f.size < 6) return null
val addr = f[2]
val port = f[3].toIntOrNull() ?: return null
if (addr.isBlank() || port !in 1..65535) return null
return DiscoveredHost(
key = f[0].ifBlank { "$addr:$port" },
name = f[1].ifBlank { addr },
host = addr,
port = port,
fingerprint = f[4].ifBlank { null },
pairingRequired = f[5] == "required",
)
}
/**
* Browses `_punktfunk._udp` for punktfunk/1 hosts via the native `mdns-sd` core (the same browse the
* Linux/Windows clients use), exposed over JNI — *not* `NsdManager`, whose per-OEM system daemon
* made discovery "mostly broken". [start] spins up the native browse and polls it ~1 Hz on the main
* thread, pushing the live host set to [onChange] (also on the main thread, only when it changes);
* [stop] tears it down.
*
* We hold a Wi-Fi [WifiManager.MulticastLock] for the browse lifetime — raw multicast *reception*
* needs it. (The Android emulator's SLIRP NAT drops multicast, so on the emulator discovery starts
* but never finds a LAN host — same as before; that's the network, not the API.)
*/
class HostDiscovery(context: Context) {
private val appCtx = context.applicationContext
/** Invoked on the main thread whenever the resolved host set changes. */
var onChange: ((List<DiscoveredHost>) -> Unit)? = null
private val handler = Handler(Looper.getMainLooper())
private var multicastLock: WifiManager.MulticastLock? = null
private var nativeHandle = 0L
private var running = false
private var last: List<DiscoveredHost> = emptyList()
private val poll = object : Runnable {
override fun run() {
if (!running) return
val hosts = snapshot()
if (hosts != last) {
last = hosts
onChange?.invoke(hosts)
}
handler.postDelayed(this, POLL_MS)
}
}
fun start() {
if (running) return
acquireMulticastLock()
val h = runCatching { NativeBridge.nativeDiscoveryStart() }
.onFailure { Log.e(TAG, "nativeDiscoveryStart threw", it) }
.getOrDefault(0L)
if (h == 0L) {
Log.e(TAG, "native mDNS discovery failed to start")
releaseMulticastLock()
return
}
nativeHandle = h
running = true
last = emptyList()
handler.post(poll)
}
fun stop() {
if (!running && nativeHandle == 0L) return
running = false
handler.removeCallbacks(poll)
val h = nativeHandle
nativeHandle = 0L
if (h != 0L) runCatching { NativeBridge.nativeDiscoveryStop(h) }
.onFailure { Log.e(TAG, "nativeDiscoveryStop threw", it) }
releaseMulticastLock()
last = emptyList()
onChange?.invoke(emptyList())
}
private fun snapshot(): List<DiscoveredHost> {
val h = nativeHandle
if (h == 0L) return emptyList()
// getOrNull (not getOrDefault): the JNI returns a platform String!, so a (near-impossible)
// native null is a *success* value here — coalesce it so the main-thread poll can't NPE.
val blob = runCatching { NativeBridge.nativeDiscoveryPoll(h) }
.onFailure { Log.e(TAG, "nativeDiscoveryPoll threw", it) }
.getOrNull() ?: ""
if (blob.isEmpty()) return emptyList()
return blob.split('\n')
.filter { it.isNotBlank() }
.mapNotNull { parseHostRecord(it) }
.associateBy { it.key } // dedup by stable key (id, or addr:port)
.values
.sortedBy { it.name.lowercase() }
}
private fun acquireMulticastLock() {
val wifi = appCtx.getSystemService(Context.WIFI_SERVICE) as WifiManager
multicastLock = wifi.createMulticastLock("punktfunk-mdns").apply {
setReferenceCounted(true)
runCatching { acquire() }
}
}
private fun releaseMulticastLock() {
multicastLock?.takeIf { it.isHeld }?.let { runCatching { it.release() } }
multicastLock = null
}
private companion object {
const val POLL_MS = 1000L
}
}
@@ -0,0 +1,151 @@
package io.unom.punktfunk.kit.security
import android.content.Context
import android.security.keystore.KeyGenParameterSpec
import android.security.keystore.KeyProperties
import android.security.keystore.StrongBoxUnavailableException
import android.util.Log
import io.unom.punktfunk.kit.NativeBridge
import java.io.File
import java.security.KeyStore
import javax.crypto.Cipher
import javax.crypto.KeyGenerator
import javax.crypto.SecretKey
import javax.crypto.spec.GCMParameterSpec
private const val TAG = "PunktfunkIdentity"
/** The delimiter the JNI uses to join the two PEMs; collision-free (PEM bodies never contain it). */
private const val PEM_DELIM = "\n-----PUNKTFUNK-KEY-----\n"
/** This device's persistent punktfunk identity (presented to hosts via TLS client auth). */
data class ClientIdentity(val certPem: String, val privateKeyPem: String)
/** Result of [IdentityStore.load] — four states so the caller never mints over a *recoverable* error. */
sealed interface IdentityLoad {
data class Ok(val identity: ClientIdentity) : IdentityLoad
/** Genuine first run (no blob on disk) — mint a new identity here, and only here. */
object Absent : IdentityLoad
/** A blob exists but can't be decrypted (Keystore key gone, corruption). NEVER shadow-mint. */
data class Unrecoverable(val reason: String, val cause: Throwable?) : IdentityLoad
}
class IdentityUnrecoverableException(message: String, cause: Throwable?) : Exception(message, cause)
/** Split the JNI's joined "<cert>\n-----PUNKTFUNK-KEY-----\n<key>" blob; `null` if malformed. */
fun splitGenerated(joined: String): ClientIdentity? {
val i = joined.indexOf(PEM_DELIM)
if (i < 0) return null
return ClientIdentity(
certPem = joined.substring(0, i),
privateKeyPem = joined.substring(i + PEM_DELIM.length),
)
}
/**
* Load the device identity, minting *once* on genuine first run. NEVER mints over an error state:
* an [IdentityLoad.Unrecoverable] surfaces as a throw so the UI can tell the user (re-pair) rather
* than silently swapping in a new identity (which would change our fingerprint everywhere).
*/
fun obtainIdentity(store: IdentityStore): ClientIdentity =
when (val r = store.load()) {
is IdentityLoad.Ok -> r.identity
IdentityLoad.Absent -> {
val joined = NativeBridge.nativeGenerateIdentity()
val id = splitGenerated(joined)
?: throw IdentityUnrecoverableException("nativeGenerateIdentity returned empty", null)
store.persist(id)
id
}
is IdentityLoad.Unrecoverable ->
throw IdentityUnrecoverableException(r.reason, r.cause)
}
/**
* Persists the identity PEM blob to app-private storage, wrapped with an AndroidKeyStore AES-256-GCM
* key (never exportable; StrongBox-backed where available, TEE otherwise). On-disk layout:
* `[12-byte IV][GCM ciphertext+tag]`. The wrapping key never leaves the secure element, and Keystore
* keys don't survive backup/restore — so a restored device reads [IdentityLoad.Absent] (the blob is
* excluded from backup; see the manifest) and re-mints, rather than carrying a dead identity.
*/
class IdentityStore(context: Context) {
private val appCtx = context.applicationContext
private val file = File(appCtx.filesDir, "pf_identity.bin")
private val alias = "punktfunk_identity_v1"
fun load(): IdentityLoad {
if (!file.exists()) return IdentityLoad.Absent
return try {
val blob = file.readBytes()
if (blob.size <= IV_LEN) {
return IdentityLoad.Unrecoverable("identity blob truncated (${blob.size} B)", null)
}
val key = (keyStore().getEntry(alias, null) as? KeyStore.SecretKeyEntry)?.secretKey
?: return IdentityLoad.Unrecoverable("blob present but Keystore key missing", null)
val iv = blob.copyOfRange(0, IV_LEN)
val ct = blob.copyOfRange(IV_LEN, blob.size)
val cipher = Cipher.getInstance(TRANSFORM)
cipher.init(Cipher.DECRYPT_MODE, key, GCMParameterSpec(GCM_TAG_BITS, iv))
val plain = String(cipher.doFinal(ct), Charsets.UTF_8)
splitGenerated(plain)?.let { IdentityLoad.Ok(it) }
?: IdentityLoad.Unrecoverable("decrypted identity blob malformed", null)
} catch (e: Exception) {
// Decrypt/Keystore failure: the identity is unrecoverable. Do NOT mint a shadow identity.
Log.e(TAG, "identity load failed", e)
IdentityLoad.Unrecoverable("identity decrypt failed: ${e.javaClass.simpleName}", e)
}
}
fun persist(identity: ClientIdentity) {
val key = getOrCreateKey()
val cipher = Cipher.getInstance(TRANSFORM)
cipher.init(Cipher.ENCRYPT_MODE, key)
val iv = cipher.iv // GCM: a fresh random 12-byte IV per encryption
val plain = (identity.certPem + PEM_DELIM + identity.privateKeyPem).toByteArray(Charsets.UTF_8)
val ct = cipher.doFinal(plain)
// Write to a temp file then rename, so a crash mid-write can't leave a torn (unrecoverable) blob.
val tmp = File(file.parentFile, "${file.name}.tmp")
tmp.writeBytes(iv + ct)
if (!tmp.renameTo(file)) {
file.writeBytes(iv + ct)
tmp.delete()
}
}
private fun keyStore(): KeyStore = KeyStore.getInstance("AndroidKeyStore").apply { load(null) }
private fun getOrCreateKey(): SecretKey {
val ks = keyStore()
(ks.getEntry(alias, null) as? KeyStore.SecretKeyEntry)?.let { return it.secretKey }
// Prefer a StrongBox-backed key; fall back to TEE where StrongBox is absent (e.g. the emulator).
return try {
generateKey(strongBox = true)
} catch (e: StrongBoxUnavailableException) {
Log.i(TAG, "StrongBox unavailable — using TEE-backed key", e)
generateKey(strongBox = false)
}
}
private fun generateKey(strongBox: Boolean): SecretKey {
val spec = KeyGenParameterSpec.Builder(
alias,
KeyProperties.PURPOSE_ENCRYPT or KeyProperties.PURPOSE_DECRYPT,
)
.setBlockModes(KeyProperties.BLOCK_MODE_GCM)
.setEncryptionPaddings(KeyProperties.ENCRYPTION_PADDING_NONE)
.setKeySize(256)
.setIsStrongBoxBacked(strongBox)
.build()
val kg = KeyGenerator.getInstance(KeyProperties.KEY_ALGORITHM_AES, "AndroidKeyStore")
kg.init(spec)
return kg.generateKey()
}
private companion object {
const val TRANSFORM = "AES/GCM/NoPadding"
const val IV_LEN = 12
const val GCM_TAG_BITS = 128
}
}
@@ -0,0 +1,73 @@
package io.unom.punktfunk.kit.security
import android.content.Context
import org.json.JSONObject
/**
* A host the user has trusted (pinned). [fpHex] is the pinned host-cert SHA-256 (64-hex); [paired]
* is true when trust was established via the SPAKE2 PIN ceremony (vs trust-on-first-use).
*/
data class KnownHost(
val address: String,
val port: Int,
val name: String,
val fpHex: String,
val paired: Boolean,
)
/**
* Persists trusted hosts — the pinned-fingerprint store *and* the saved-hosts list — keyed by
* `address:port`. Replaces the old fp-only PinStore so a discovered and a manually-typed connection
* to the same host share one trust record (and so saved hosts can be listed + reconnected). Plain
* `SharedPreferences` in app-private storage: pinned fingerprints are public host identities, not
* secrets; the property we need is integrity, which app sandboxing provides.
*/
class KnownHostStore(context: Context) {
private val prefs =
context.applicationContext.getSharedPreferences("punktfunk_hosts", Context.MODE_PRIVATE)
// The pref key is just a unique id; address/port are also stored in the value so an IPv6
// address (which contains colons) round-trips without parsing the key.
private fun key(address: String, port: Int) = "$address:$port"
/** The trusted record for [address]:[port], or `null` if this host has never been trusted. */
fun get(address: String, port: Int): KnownHost? =
prefs.getString(key(address, port), null)?.let(::parse)
/** Pin (or update) a trusted host — upsert by `address:port`. */
fun save(host: KnownHost) {
val json = JSONObject()
.put("addr", host.address)
.put("port", host.port)
.put("name", host.name)
.put("fp", host.fpHex.lowercase())
.put("paired", host.paired)
prefs.edit().putString(key(host.address, host.port), json.toString()).apply()
}
/** Forget [address]:[port] (the next connect re-pairs / re-TOFUs). */
fun remove(address: String, port: Int) {
prefs.edit().remove(key(address, port)).apply()
}
/** Set a saved host's display name, keeping its pin + paired flag. No-op if not saved. */
fun rename(address: String, port: Int, newName: String) {
val h = get(address, port) ?: return
save(h.copy(name = newName))
}
/** All trusted hosts, name-sorted — backs the saved-hosts list. */
fun all(): List<KnownHost> =
prefs.all.values.mapNotNull { (it as? String)?.let(::parse) }.sortedBy { it.name.lowercase() }
private fun parse(s: String): KnownHost? = runCatching {
val j = JSONObject(s)
KnownHost(
address = j.getString("addr"),
port = j.getInt("port"),
name = j.getString("name"),
fpHex = j.getString("fp"),
paired = j.optBoolean("paired", false),
)
}.getOrNull()
}
@@ -0,0 +1,62 @@
package io.unom.punktfunk.kit.discovery
import org.junit.Assert.assertEquals
import org.junit.Assert.assertNull
import org.junit.Assert.assertTrue
import org.junit.Test
/**
* Pure JVM test of the native-record parser (`key␟name␟addr␟port␟fp␟pair`), the Kotlin half of the
* discovery JNI seam. No Android types. Run: `./gradlew :kit:testDebugUnitTest`.
*/
class ParseRecordTest {
private val s = '\u001F' // field separator (must match the Rust side, discovery.rs FIELD_SEP)
private fun rec(vararg f: String) = f.joinToString(s.toString())
@Test
fun parsesFullRecord() {
val fp = "a".repeat(64)
val h = parseHostRecord(rec("host-123", "home-worker-2", "192.168.1.70", "9777", fp, "required"))!!
assertEquals("host-123", h.key)
assertEquals("home-worker-2", h.name)
assertEquals("192.168.1.70", h.host)
assertEquals(9777, h.port)
assertEquals(fp, h.fingerprint)
assertTrue(h.pairingRequired)
}
@Test
fun optionalPairingAndEmptyFingerprint() {
val h = parseHostRecord(rec("id", "name", "10.0.0.5", "9777", "", "optional"))!!
assertNull(h.fingerprint)
assertEquals(false, h.pairingRequired)
}
@Test
fun emptyKeyFallsBackToAddrPort() {
// Host advertised no `id` TXT → the native side leaves the key blank; we synthesize addr:port.
val h = parseHostRecord(rec("", "name", "10.0.0.5", "9777", "", "required"))!!
assertEquals("10.0.0.5:9777", h.key)
}
@Test
fun emptyNameFallsBackToAddr() {
val h = parseHostRecord(rec("k", "", "10.0.0.5", "9777", "", "optional"))!!
assertEquals("10.0.0.5", h.name)
}
@Test
fun rejectsTooFewFields() {
assertNull(parseHostRecord("only${'\u001F'}three${'\u001F'}fields"))
assertNull(parseHostRecord(""))
}
@Test
fun rejectsBadPortOrAddress() {
assertNull(parseHostRecord(rec("k", "n", "10.0.0.5", "notaport", "", "required")))
assertNull(parseHostRecord(rec("k", "n", "10.0.0.5", "0", "", "required")))
assertNull(parseHostRecord(rec("k", "n", "10.0.0.5", "70000", "", "required")))
assertNull(parseHostRecord(rec("k", "n", "", "9777", "", "required")))
}
}
+43
View File
@@ -0,0 +1,43 @@
[package]
name = "punktfunk-client-android"
description = "punktfunk Android client — JNI bridge ('nativecore') over punktfunk-core (Rust-heavy client model)"
version.workspace = true
edition.workspace = true
rust-version.workspace = true
license.workspace = true
authors.workspace = true
repository.workspace = true
[lib]
# `libpunktfunk_android.so` — loaded by Kotlin via `System.loadLibrary("punktfunk_android")`.
name = "punktfunk_android"
crate-type = ["cdylib"]
[dependencies]
# The whole protocol/transport/FEC/crypto + the embeddable NativeClient connector. `quic` pulls
# the punktfunk/1 control plane (now ring-only — no aws-lc, see punktfunk-core/Cargo.toml).
punktfunk-core = { path = "../../../crates/punktfunk-core", features = ["quic"] }
jni = "0.21"
log = "0.4"
# LAN host discovery: browse the host's `_punktfunk._udp` mDNS advert — the SAME crate + service the
# Linux/Windows clients use (`clients/linux/src/discovery.rs`), replacing Android's per-OEM
# `NsdManager` system daemon with one tested browse path. Pure Rust (socket2/if-addrs/mio), so it
# cross-compiles to the Android targets AND builds on the host (the JNI seam links into
# `cargo build --workspace`). Kotlin keeps only the Wi-Fi `MulticastLock` + permission UX.
mdns-sd = "0.20"
# Android-only deps. Gated so `cargo build --workspace` on the Linux/macOS dev boxes + CI still
# compiles this crate (as a host cdylib) — the Android-framework glue (logging now; AMediaCodec via
# `ndk` and Oboe/Opus audio later) is only pulled in for the real `*-linux-android` targets.
[target.'cfg(target_os = "android")'.dependencies]
android_logger = "0.14"
# NDK bindings. "media" = AMediaCodec/ANativeWindow (video); "audio" = AAudio (audio playback).
# Pure-Rust FFI to libmediandk/libnativewindow/libaaudio — no C++/libc++_shared to bundle. Decode +
# audio run entirely in Rust on native threads (the "no async on the hot path" invariant).
ndk = { version = "0.9", features = ["media", "audio", "nativewindow", "api-level-31"] }
# setpriority/gettid to raise the decode thread toward URGENT_DISPLAY (see decode::boost_thread_priority).
libc = "0.2"
# Opus decode for the host→client audio plane (0xC9: 48 kHz stereo, 5 ms frames). Same crate the
# host + Linux client use. audiopus_sys vendors libopus (pure C) and builds it static via cmake —
# the cargo-ndk build sets LIBOPUS_STATIC=1/LIBOPUS_NO_PKG=1 so it links the bundled lib, not the host's.
opus = "0.3"
+298
View File
@@ -0,0 +1,298 @@
//! Android audio playback (android-only): pull Opus packets from the connector, decode to
//! interleaved f32 stereo, and feed AAudio (LowLatency) via its realtime data callback through a
//! jitter ring. Mirrors [`crate::decode`]: one thread we own (the Opus decode producer) plus a
//! shutdown flag; the realtime callback thread is owned by AAudio.
//!
//! The ring started as a port of `punktfunk-client-linux/src/audio.rs`, but AAudio — unlike
//! PipeWire, which adaptively rate-matches the stream and absorbs a shallow buffer — hands us a raw
//! realtime callback and makes us own the buffer. So this client diverges deliberately to stop the
//! Android-only crackle: (1) the callback is allocation/free-free — decoded buffers are recycled to
//! the producer via a free-list instead of being freed on the audio thread (Android's Scudo `free`
//! has unbounded tail latency); (2) the jitter ring is deeper (~40 ms prime / ~150 ms hard cap) and
//! decoupled from the tiny LowLatency burst size, with de-prime hysteresis so a transient drain
//! doesn't manufacture a silence; (3) the AAudio HW buffer is primed above its 2-burst default and
//! grown on XRuns (Google's anti-glitch technique).
use ndk::audio::{
AudioCallbackResult, AudioDirection, AudioFormat, AudioPerformanceMode, AudioSharingMode,
AudioStream, AudioStreamBuilder,
};
use punktfunk_core::client::NativeClient;
use punktfunk_core::error::PunktfunkError;
use std::collections::VecDeque;
use std::ffi::c_void;
use std::sync::atomic::{AtomicBool, AtomicU64, Ordering};
use std::sync::mpsc::{sync_channel, Receiver, SyncSender, TrySendError};
use std::sync::Arc;
use std::time::Duration;
const CHANNELS: usize = 2;
const SAMPLE_RATE: i32 = 48_000;
/// Decoded-chunk hand-off depth: 64 × 5 ms = 320 ms slack (matches the core's AUDIO_QUEUE).
const RING_CHUNKS: usize = 64;
/// Opus decode scratch: worst-case 120 ms stereo frame (5760 samples/ch × 2 ch).
const PCM_SCRATCH: usize = 5760 * CHANNELS;
// --- Jitter-ring depths, in interleaved-f32 samples (all expressed in ms via `MS`). -----------
// Unlike the Linux client (PipeWire adaptively rate-matches the stream to the graph clock, masking
// host↔DAC drift + a shallow ring), AAudio hands us a raw callback and we own the buffer: drift and
// WiFi power-save bunching land as underruns/overflows = crackle. So Android runs a deliberately
// deeper, smoothly-managed ring than Linux — keep the two clients' depths intentionally divergent.
/// Interleaved f32 samples per millisecond (48 kHz × 2 ch).
const MS: usize = (SAMPLE_RATE as usize / 1000) * CHANNELS; // 96
/// Prime/target floor: fill to ~40 ms before playing (and after a sustained drain). Deep enough to
/// ride out WiFi arrival jitter + clock drift; the dominant Android-only anti-crackle lever.
const PRIME_FLOOR: usize = 40 * MS;
/// Ceiling for the burst-scaled target (so a large quantum can't push the prime depth too high).
const PRIME_CEIL: usize = 80 * MS;
/// Drop-oldest headroom above the target before trimming — a ~80 ms band swallows an arrival burst
/// without overflowing.
const JITTER_HEADROOM: usize = 80 * MS;
/// Hard latency bound: never let the ring exceed ~150 ms (the only thing that caps added latency).
const HARD_CAP: usize = 150 * MS;
/// Re-prime (go silent to refill) only after this many CONSECUTIVE empty callbacks, so one transient
/// drain doesn't manufacture a fresh 40 ms silence (the old `if ring.is_empty()` re-primed instantly).
const DEPRIME_AFTER_CALLBACKS: u32 = 5;
/// Throttle the AAudio XRun-driven HW-buffer grow check (cheap, but no need to poll every quantum).
const XRUN_CHECK_EVERY: u32 = 128;
/// Diagnostics — written by the decode thread + the realtime callback, logged periodically. The
/// audio analogue of the video `fed`/`rendered` counters (we can't "screenshot" sound).
#[derive(Default)]
struct Counters {
opus_decoded: AtomicU64, // Opus packets decoded OK (~200/s at 5 ms frames)
pcm_written: AtomicU64, // PCM frames copied out to AAudio (device clock is pulling)
underruns: AtomicU64, // callbacks that emitted silence (ring not primed / drained)
ring_depth: AtomicU64, // ring sample count at the last callback
}
/// Owned by [`crate::session::SessionHandle`]: the live AAudio stream + the decode thread.
pub struct AudioPlayback {
_stream: AudioStream, // dropping it stops + closes the AAudio stream
shutdown: Arc<AtomicBool>,
join: Option<std::thread::JoinHandle<()>>,
}
impl AudioPlayback {
/// Open AAudio (LowLatency, 48 kHz/stereo/f32) with a realtime callback draining a jitter ring,
/// then spawn the Opus decode thread. `None` on failure (the caller leaves video streaming).
pub fn start(client: Arc<NativeClient>) -> Option<AudioPlayback> {
let counters = Arc::new(Counters::default());
let (tx, rx) = sync_channel::<Vec<f32>>(RING_CHUNKS);
// Recycle free-list: drained PCM buffers go BACK to the decode thread to be refilled, so the
// realtime callback never frees heap (Android's Scudo allocator has unbounded free() tail
// latency — a free on the audio thread is an XRun = a click) and the decode thread rarely
// allocates. Same depth as the data channel.
let (free_tx, free_rx) = sync_channel::<Vec<f32>>(RING_CHUNKS);
// Realtime consumer state, owned by the callback (FnMut) — no lock: AAudio calls it from a
// single high-priority thread, and the decode thread only touches `tx`/`free_rx`.
let cb_counters = counters.clone();
// Pre-reserve the ring so `extend` never reallocates on the realtime thread. Worst transient
// before the trim below = the hard cap plus one full channel of 5 ms (480-f32) frames — the
// punktfunk protocol always sends 5 ms Opus frames (host `audio_thread`); a larger frame
// would force a one-time realloc, asserted (not silently corrupted) in `decode_loop`.
let mut ring: VecDeque<f32> = VecDeque::with_capacity(HARD_CAP + RING_CHUNKS * 5 * MS);
let mut primed = false;
let mut empties: u32 = 0; // consecutive empty callbacks (de-prime hysteresis)
let mut cb_count: u32 = 0; // callbacks since open (throttles the XRun grow check)
let mut last_xrun: i32 = 0; // last AAudio XRun count we grew the buffer for
let callback = move |s: &AudioStream, data: *mut c_void, num_frames: i32| {
let want = num_frames as usize * CHANNELS;
// SAFETY: AAudio provides `num_frames * channel_count` F32 slots at `data`.
let out = unsafe { std::slice::from_raw_parts_mut(data as *mut f32, want) };
// Drain decoded chunks into the ring WITHOUT freeing on the RT thread: `drain(..)` empties
// each Vec but keeps its capacity, then the empty buffer is handed back for reuse. The
// only RT-thread free is the rare case where the recycle channel is momentarily full.
while let Ok(mut chunk) = rx.try_recv() {
ring.extend(chunk.drain(..));
let _ = free_tx.try_send(chunk);
}
// Jitter buffer: prime to ~40 ms (PRIME_FLOOR) before playing and after a sustained drain;
// drop-oldest only above a wide ~120 ms band. Decoupled from the AAudio burst `want` (tiny
// on the LowLatency MMAP path) so the depth doesn't collapse to a single quantum.
let target = (3 * want).clamp(PRIME_FLOOR, PRIME_CEIL);
let hard_cap = (target + JITTER_HEADROOM).min(HARD_CAP);
while ring.len() > hard_cap {
ring.pop_front();
}
if !primed && ring.len() >= target {
primed = true;
}
if primed {
for slot in out.iter_mut() {
*slot = ring.pop_front().unwrap_or(0.0);
}
cb_counters
.pcm_written
.fetch_add(num_frames as u64, Ordering::Relaxed);
} else {
out.fill(0.0);
cb_counters.underruns.fetch_add(1, Ordering::Relaxed);
}
// Re-prime only after a RUN of empty callbacks, not a single transient one — otherwise
// every momentary drain costs a fresh 40 ms silence (the old behaviour, self-inflicted
// crackle on any jitter spike).
if ring.is_empty() {
empties += 1;
if empties >= DEPRIME_AFTER_CALLBACKS {
primed = false;
}
} else {
empties = 0;
}
cb_counters
.ring_depth
.store(ring.len() as u64, Ordering::Relaxed);
// Google's AAudio anti-glitch technique: when the device reports new XRuns, grow the HW
// buffer by one burst (up to capacity). getXRunCount + setBufferSizeInFrames are both
// callback-safe / non-blocking, and set clamps to capacity so it self-limits. Throttled.
cb_count = cb_count.wrapping_add(1);
if cb_count % XRUN_CHECK_EVERY == 0 {
let xr = s.x_run_count();
if xr > last_xrun {
last_xrun = xr;
let burst = s.frames_per_burst().max(1);
let grown =
(s.buffer_size_in_frames() + burst).min(s.buffer_capacity_in_frames());
let _ = s.set_buffer_size_in_frames(grown);
}
}
AudioCallbackResult::Continue
};
let stream = AudioStreamBuilder::new()
.map_err(|e| log::error!("audio: AudioStreamBuilder::new: {e}"))
.ok()?
.direction(AudioDirection::Output)
.sample_rate(SAMPLE_RATE)
.channel_count(CHANNELS as i32)
.format(AudioFormat::PCM_Float)
.performance_mode(AudioPerformanceMode::LowLatency)
.sharing_mode(AudioSharingMode::Shared)
.data_callback(Box::new(callback))
.error_callback(Box::new(|_s, e| {
log::warn!("audio: AAudio error (device reroute/disconnect?): {e:?}");
}))
.open_stream()
.map_err(|e| log::error!("audio: open_stream: {e}"))
.ok()?;
if let Err(e) = stream.request_start() {
log::error!("audio: request_start: {e}");
return None;
}
// Lift the AAudio HW buffer off its brittle ~2-burst LowLatency default so a single late
// callback doesn't immediately underrun; the in-callback XRun loop grows it further if the
// device still glitches. set_buffer_size_in_frames clamps to capacity.
let burst = stream.frames_per_burst().max(1);
let _ =
stream.set_buffer_size_in_frames((burst * 3).min(stream.buffer_capacity_in_frames()));
// perf != LowLatency or rate != 48000 means AAudio silently fell to a resampled legacy path
// (different burst behaviour) — surface it so the field can tell that apart from plain jitter.
log::info!(
"audio: AAudio started rate={} ch={} fmt={:?} perf={:?} share={:?} burst={} buf={}/{}",
stream.sample_rate(),
stream.channel_count(),
stream.format(),
stream.performance_mode(),
stream.sharing_mode(),
stream.frames_per_burst(),
stream.buffer_size_in_frames(),
stream.buffer_capacity_in_frames(),
);
let shutdown = Arc::new(AtomicBool::new(false));
let sd = shutdown.clone();
let join = std::thread::Builder::new()
.name("pf-audio".into())
.spawn(move || decode_loop(client, tx, free_rx, sd, counters))
.ok();
Some(AudioPlayback {
_stream: stream,
shutdown,
join,
})
}
}
impl Drop for AudioPlayback {
fn drop(&mut self) {
self.shutdown.store(true, Ordering::SeqCst);
if let Some(j) = self.join.take() {
let _ = j.join();
}
// `_stream` drops here → AAudio request_stop + close.
}
}
/// Producer: `next_audio` → Opus `decode_float` → push interleaved f32 into the ring channel.
/// Buffers come from (and return to) the realtime callback's recycle free-list so the steady state
/// is allocation-free on both threads.
fn decode_loop(
client: Arc<NativeClient>,
tx: SyncSender<Vec<f32>>,
free_rx: Receiver<Vec<f32>>,
shutdown: Arc<AtomicBool>,
counters: Arc<Counters>,
) {
let mut dec = match opus::Decoder::new(SAMPLE_RATE as u32, opus::Channels::Stereo) {
Ok(d) => d,
Err(e) => {
log::error!("audio: opus decoder init: {e} — audio disabled");
return;
}
};
let mut pcm = vec![0f32; PCM_SCRATCH];
let mut window_peak = 0f32; // loudest |sample| since the last log — tells a tone from silence
while !shutdown.load(Ordering::Relaxed) {
match client.next_audio(Duration::from_millis(5)) {
Ok(pkt) => match dec.decode_float(&pkt.data, &mut pcm, false) {
Ok(samples) => {
let n = samples * CHANNELS;
for &s in &pcm[..n] {
window_peak = window_peak.max(s.abs());
}
// The ring's pre-reservation in `start` assumes the protocol's 5 ms (≤480-f32)
// frames; a larger frame would force a one-time realloc on the RT thread. Catch a
// future host frame-size change here in debug, not as a silent audio glitch.
debug_assert!(
n <= 5 * MS,
"audio frame {n} f32 exceeds the 5 ms ring reserve"
);
let count = counters.opus_decoded.fetch_add(1, Ordering::Relaxed) + 1;
// Reuse a recycled buffer if the callback handed one back; only allocate when the
// free-list is momentarily empty (startup / after a backpressure drop).
let mut buf = free_rx
.try_recv()
.unwrap_or_else(|_| Vec::with_capacity(PCM_SCRATCH));
buf.clear();
buf.extend_from_slice(&pcm[..n]);
match tx.try_send(buf) {
Ok(()) | Err(TrySendError::Full(_)) => {} // drop-newest under backpressure
Err(TrySendError::Disconnected(_)) => break,
}
if count % 600 == 0 {
log::info!(
"audio: opus={count} pcm_frames={} underruns={} ring={} peak={window_peak:.3}",
counters.pcm_written.load(Ordering::Relaxed),
counters.underruns.load(Ordering::Relaxed),
counters.ring_depth.load(Ordering::Relaxed),
);
window_peak = 0.0;
}
}
Err(e) => log::debug!("audio: opus decode: {e}"),
},
Err(PunktfunkError::NoFrame) => {} // timeout
Err(_) => break, // session closed
}
}
log::info!(
"audio: stopped (opus={} pcm_frames={} underruns={})",
counters.opus_decoded.load(Ordering::Relaxed),
counters.pcm_written.load(Ordering::Relaxed),
counters.underruns.load(Ordering::Relaxed),
);
}
+310
View File
@@ -0,0 +1,310 @@
//! Android video decode (android-only): pull HEVC access units from the connector and render them
//! to the SurfaceView via NDK `AMediaCodec` — hardware decode, zero per-frame JNI.
//!
//! One-in/one-out: the host opens every stream with an IDR carrying VPS/SPS/PPS **in-band**, so the
//! decoder needs no out-of-band codec-specific data — we configure with mime + the negotiated
//! WxH (from [`NativeClient::mode`]) and feed each access unit as it arrives. The decode thread owns
//! the codec + window for its whole life; [`crate::session`] signals it to stop via the shared flag.
use ndk::data_space::DataSpace;
use ndk::media::media_codec::{
DequeuedInputBufferResult, DequeuedOutputBufferInfoResult, MediaCodec, MediaCodecDirection,
};
use ndk::media::media_format::MediaFormat;
use ndk::native_window::{FrameRateCompatibility, NativeWindow};
use punktfunk_core::client::NativeClient;
use punktfunk_core::error::PunktfunkError;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
use std::time::{Duration, Instant};
/// The decode loop. Runs on the `pf-decode` thread until `shutdown` is set or the session closes.
pub fn run(
client: Arc<NativeClient>,
window: NativeWindow,
shutdown: Arc<AtomicBool>,
stats: Arc<crate::stats::VideoStats>,
) {
boost_thread_priority();
let mode = client.mode();
let codec = match MediaCodec::from_decoder_type("video/hevc") {
Some(c) => c,
None => {
log::error!("decode: no HEVC decoder on this device");
return;
}
};
let mut format = MediaFormat::new();
format.set_str("mime", "video/hevc");
format.set_i32("width", mode.width as i32);
format.set_i32("height", mode.height as i32);
// Generous input buffer so a large keyframe AU is never truncated.
format.set_i32(
"max-input-size",
(mode.width * mode.height).max(2_000_000) as i32,
);
// Ask for the low-latency decode path where the decoder supports it (no reordering buffer).
format.set_i32("low-latency", 1);
// Advisory low-latency hints (KEY_PRIORITY / KEY_OPERATING_RATE), ignored where unsupported:
// realtime priority + the target frame rate, so vendor decoders (e.g. Qualcomm) run at full
// clocks instead of a power-saving cadence that adds dequeue latency.
format.set_i32("priority", 0); // 0 = realtime
format.set_i32("operating-rate", mode.refresh_hz as i32);
// HDR static metadata (ST.2086 mastering + content light level): when an HDR session was
// negotiated, set KEY_HDR_STATIC_INFO so the display tone-maps from the source's real grade.
// MediaCodec wants it BEFORE configure(), and the host sends a 0xCE right after the handshake,
// so it's typically already queued; wait briefly otherwise. The Surface DataSpace (applied on
// OutputFormatChanged below) carries transfer/primaries regardless — this adds the luminance the
// tone-mapper needs. A non-HDR display still gets sensible SurfaceFlinger tone-mapping.
if client.color.is_hdr() {
match client.next_hdr_meta(Duration::from_millis(250)) {
Ok(meta) => {
format.set_buffer("hdr-static-info", &android_hdr_static_info(&meta));
log::info!("decode: HDR static metadata applied (KEY_HDR_STATIC_INFO)");
}
Err(_) => {
log::info!("decode: HDR session but no mastering metadata yet — DataSpace only")
}
}
}
if let Err(e) = codec.configure(&format, Some(&window), MediaCodecDirection::Decoder) {
log::error!("decode: configure failed: {e}");
return;
}
if let Err(e) = codec.start() {
log::error!("decode: start failed: {e}");
return;
}
log::info!(
"decode: HEVC decoder started at {}x{}",
mode.width,
mode.height
);
// Tell the display the stream's refresh so Android can pick a matching display mode and align
// vsync (no 60-in-120 judder on high-refresh panels). minSdk 31 ≥ API 30, so the underlying
// ANativeWindow_setFrameRate is always present; non-fatal if the platform declines.
if let Err(e) = window.set_frame_rate(mode.refresh_hz as f32, FrameRateCompatibility::Default) {
log::warn!(
"decode: set_frame_rate({} Hz) failed (non-fatal): {e}",
mode.refresh_hz
);
}
let mut fed: u64 = 0;
let mut rendered: u64 = 0;
// Loss recovery: watch the host→client unrecoverable-drop count and ask for an IDR when it
// climbs.
let mut last_dropped = client.frames_dropped();
let mut last_kf_req: Option<Instant> = None;
// Capture→client-receipt latency uses the negotiated host-minus-client clock offset (0 if the
// host didn't answer the skew handshake — then the HUD flags it "same-host").
let clock_offset = client.clock_offset_ns;
// The dataspace we've signalled on the Surface so far (None = default/SDR). Set reactively once
// the decoder reports an HDR stream (see `drain`); avoids re-applying every format event.
let mut applied_ds: Option<DataSpace> = None;
while !shutdown.load(Ordering::Relaxed) {
match client.next_frame(Duration::from_millis(5)) {
Ok(frame) => {
if fed == 0 {
let p = &frame.data;
log::info!(
"decode: first AU {} bytes, head {:02x?}",
p.len(),
&p[..p.len().min(6)]
);
}
fed += 1;
// HUD stat: capture→client-receipt latency = client_now + (hostclient) capture_pts.
let lat_ns = now_realtime_ns() + clock_offset as i128 - frame.pts_ns as i128;
let lat_us =
(lat_ns > 0 && lat_ns < 10_000_000_000).then_some((lat_ns / 1000) as u64);
stats.note(frame.data.len(), lat_us, clock_offset != 0);
feed(&codec, &frame.data, frame.pts_ns / 1000);
}
Err(PunktfunkError::NoFrame) => {} // timeout — still drain output below
Err(_) => break, // session closed
}
rendered += drain(&codec, &window, &mut applied_ds);
// Loss recovery: under infinite GOP the only recovery keyframe is one we request. The
// reassembler drops unrecoverable AUs (frames_dropped); the decoder then conceals the
// reference-missing delta frames that follow and renders them without error, so keying off
// a decode error rarely fires. Request an IDR when the drop count climbs, throttled — the
// decode stays wedged for several frames until the IDR lands, so requesting every frame
// would flood the control stream.
let dropped = client.frames_dropped();
if dropped > last_dropped {
last_dropped = dropped;
let now = Instant::now();
if last_kf_req.is_none_or(|t| now.duration_since(t) >= Duration::from_millis(100)) {
last_kf_req = Some(now);
let _ = client.request_keyframe();
log::debug!("decode: requested keyframe (loss recovery, dropped={dropped})");
}
}
if fed > 0 && fed % 300 == 0 {
log::info!("decode: fed={fed} rendered={rendered}");
}
}
let _ = codec.stop();
log::info!("decode: stopped (fed={fed} rendered={rendered})");
}
/// Wall-clock now in nanoseconds (CLOCK_REALTIME basis), to compare against the host-stamped
/// capture `pts_ns` after the skew offset is applied.
fn now_realtime_ns() -> i128 {
use std::time::{SystemTime, UNIX_EPOCH};
SystemTime::now()
.duration_since(UNIX_EPOCH)
.map(|d| d.as_nanos() as i128)
.unwrap_or(0)
}
/// Best-effort: raise the decode thread toward Android's URGENT_DISPLAY band so background work
/// can't preempt it under load (which shows up as late/dropped frames). Non-fatal if the platform
/// refuses (foreground apps may set their own threads; the exact floor is policy-dependent).
fn boost_thread_priority() {
// SAFETY: `gettid`/`setpriority` on the calling thread are always-safe syscalls. PRIO_PROCESS
// with a TID targets that one task on Linux — the same idiom `Process.setThreadPriority` uses.
unsafe {
let tid = libc::gettid();
if libc::setpriority(libc::PRIO_PROCESS, tid as libc::id_t, -10) != 0 {
log::warn!(
"decode: setpriority(-10) failed (non-fatal): {}",
std::io::Error::last_os_error()
);
}
}
}
/// Copy one access unit into a codec input buffer and queue it.
fn feed(codec: &MediaCodec, au: &[u8], pts_us: u64) {
match codec.dequeue_input_buffer(Duration::from_millis(10)) {
Ok(DequeuedInputBufferResult::Buffer(mut buf)) => {
let n = {
let dst = buf.buffer_mut();
let n = au.len().min(dst.len());
if n < au.len() {
log::warn!(
"decode: AU {} > input buffer {}, truncated",
au.len(),
dst.len()
);
}
for (slot, &b) in dst.iter_mut().zip(&au[..n]) {
slot.write(b);
}
n
};
if let Err(e) = codec.queue_input_buffer(buf, 0, n, pts_us, 0) {
log::warn!("decode: queue_input_buffer: {e}");
}
}
Ok(DequeuedInputBufferResult::TryAgainLater) => {
// No input buffer free right now; the AU is dropped (FEC/keyframes recover).
}
Err(e) => log::warn!("decode: dequeue_input_buffer: {e}"),
}
}
/// Release any ready output buffers to the surface (render = true), latency-first. Returns the
/// number of frames presented. Also reacts to `OutputFormatChanged` to signal HDR on the Surface.
fn drain(codec: &MediaCodec, window: &NativeWindow, applied_ds: &mut Option<DataSpace>) -> u64 {
let mut n = 0;
loop {
match codec.dequeue_output_buffer(Duration::from_millis(0)) {
Ok(DequeuedOutputBufferInfoResult::Buffer(buf)) => {
if let Err(e) = codec.release_output_buffer(buf, true) {
log::warn!("decode: release_output_buffer: {e}");
break;
}
n += 1;
}
Ok(DequeuedOutputBufferInfoResult::OutputFormatChanged) => {
// The decoder has parsed the SPS and now reports the stream's real colour signalling
// (the AMediaCodec analogue of VideoToolbox's format description on the Apple client).
// If it's HDR (BT.2020 PQ/HLG), tell the Surface so the compositor/display switch to
// HDR; SDR streams leave the default dataspace alone. The decoder itself picks a
// Main10 path from the SPS — no profile override needed. Keep looping (buffers follow).
if let Some(ds) = hdr_dataspace(codec) {
if *applied_ds != Some(ds) {
match window.set_buffers_data_space(ds) {
Ok(()) => {
*applied_ds = Some(ds);
log::info!("decode: HDR stream → Surface dataspace {ds}");
}
Err(e) => log::warn!(
"decode: set_buffers_data_space({ds}) failed (non-fatal): {e}"
),
}
}
}
}
// TryAgainLater / OutputBuffersChanged — nothing to render now.
Ok(_) => break,
Err(e) => {
log::warn!("decode: dequeue_output_buffer: {e}");
break;
}
}
}
n
}
/// Map the decoder's reported output colour to a BT.2020 HDR dataspace, or `None` for SDR. The
/// integer values are the Android MediaFormat colour constants the NDK shares: COLOR_TRANSFER
/// ST2084 = 6 (PQ/HDR10), HLG = 7; COLOR_RANGE FULL = 1, LIMITED = 2 (the host encodes limited).
fn hdr_dataspace(codec: &MediaCodec) -> Option<DataSpace> {
let fmt = codec.output_format();
let full_range = fmt.i32("color-range") == Some(1);
match fmt.i32("color-transfer") {
Some(6) => Some(if full_range {
DataSpace::Bt2020Pq
} else {
DataSpace::Bt2020ItuPq
}),
Some(7) => Some(if full_range {
DataSpace::Bt2020Hlg
} else {
DataSpace::Bt2020ItuHlg
}),
_ => None, // SDR (BT.709 / SDR_VIDEO) or unspecified
}
}
/// Serialize [`HdrMeta`](punktfunk_core::quic::HdrMeta) into Android's `KEY_HDR_STATIC_INFO`
/// (`hdr-static-info`) layout: a 25-byte CTA-861.3 / `HDRStaticInfo.Type1` blob — descriptor id 0,
/// then primaries in **R, G, B** order, white point, max/min display luminance, MaxCLL, MaxFALL, all
/// **little-endian** `u16`. Two conversions vs our wire form: HdrMeta stores primaries in ST.2086
/// **G, B, R** order (reorder to R, G, B), and `max_display_mastering_luminance` is in 0.0001-cd/m²
/// units while Android wants **whole nits** (min stays 0.0001-nit). Chromaticities (1/50000) and
/// MaxCLL/MaxFALL (nits) match 1:1.
fn android_hdr_static_info(m: &punktfunk_core::quic::HdrMeta) -> [u8; 25] {
let [g, b_, r] = m.display_primaries; // ST.2086 G, B, R
let max_nits = (m.max_display_mastering_luminance / 10_000).min(u16::MAX as u32) as u16;
let min_units = m.min_display_mastering_luminance.min(u16::MAX as u32) as u16;
let fields: [u16; 12] = [
r[0],
r[1],
g[0],
g[1],
b_[0],
b_[1], // R, G, B primaries
m.white_point[0],
m.white_point[1], // white point
max_nits,
min_units, // max (nits) / min (0.0001-nit) display luminance
m.max_cll,
m.max_fall, // MaxCLL / MaxFALL (nits)
];
let mut out = [0u8; 25]; // out[0] = 0 (Type 1 descriptor id), already zero
for (i, v) in fields.iter().enumerate() {
out[1 + i * 2..3 + i * 2].copy_from_slice(&v.to_le_bytes());
}
out
}
+303
View File
@@ -0,0 +1,303 @@
//! LAN host discovery over mDNS, in Rust via `mdns-sd` — the same crate + service type the
//! Linux/Windows clients use (`clients/linux/src/discovery.rs`), exposed to Kotlin over JNI.
//!
//! Why not `NsdManager`: that API delegates to a per-OEM system mDNS daemon whose reliability
//! varies wildly (the Android client's discovery was "mostly broken"). Browsing in our own Rust
//! core — the crate is already linked for the whole protocol — gives one tested code path across
//! every desktop + mobile client and removes the system-daemon dependency. Kotlin still holds the
//! Wi-Fi `MulticastLock` for the browse lifetime (raw multicast *reception* needs it) and owns the
//! permission UX; this module owns the socket + resolve.
//!
//! Shape: [`Java_io_unom_punktfunk_kit_NativeBridge_nativeDiscoveryStart`] spins up a
//! [`ServiceDaemon`] browsing `_punktfunk._udp.local.` on a background thread that folds
//! resolve/remove events into a shared map; Kotlin polls `nativeDiscoveryPoll` ~1 Hz for a
//! newline-joined snapshot and calls `nativeDiscoveryStop` to tear it down. Polling (not a JVM
//! callback) mirrors `nativeVideoStats`: no `AttachCurrentThread`/global-ref lifecycle to get
//! wrong, and 1 Hz is plenty for a host picker.
use crate::session::jni_guard;
use jni::objects::JObject;
use jni::sys::jlong;
use jni::JNIEnv;
use mdns_sd::{ResolvedService, ServiceDaemon, ServiceEvent};
use std::collections::HashMap;
use std::sync::{Arc, Mutex};
use std::thread::JoinHandle;
/// DNS-SD service type punktfunk hosts advertise (host side: `punktfunk_host::discovery`).
const SERVICE_TYPE: &str = "_punktfunk._udp.local.";
/// Wire protocol id in the `proto` TXT record; a host advertising anything else is skipped.
const PROTO: &str = "punktfunk/1";
/// Field separator inside one serialized record (ASCII Unit Separator — never in a field value).
const FIELD_SEP: char = '\u{1f}';
/// One resolved host, serialized to Kotlin as `key␟name␟addr␟port␟fp␟pair` (`␟` = [`FIELD_SEP`]).
/// Records are newline-joined in a poll snapshot; [`Host::encode`] strips the framing bytes from
/// every field so no value can break it.
#[derive(Clone, PartialEq)]
struct Host {
key: String,
name: String,
addr: String,
port: u16,
fp: String,
pair: String,
}
impl Host {
fn encode(&self) -> String {
// mDNS instance labels + TXT values are arbitrary UTF-8 from an UNauthenticated source, so
// strip the field/record separators: a rogue advert that smuggled '\n'/U+001F could otherwise
// inject or suppress picker rows. (Trust is still gated on connect — this only protects the
// list's integrity.)
fn clean(s: &str) -> String {
s.replace(['\n', '\r', FIELD_SEP], "")
}
format!(
"{}{FIELD_SEP}{}{FIELD_SEP}{}{FIELD_SEP}{}{FIELD_SEP}{}{FIELD_SEP}{}",
clean(&self.key),
clean(&self.name),
clean(&self.addr),
self.port,
clean(&self.fp),
clean(&self.pair),
)
}
}
/// A running browse behind the `jlong` handle: the daemon, the shared resolved-host map keyed by
/// mDNS fullname (stable across re-announce and present on both resolve *and* remove — which fixes
/// the old `NsdManager` key mismatch that leaked stale hosts), and the event-fold thread.
struct Discovery {
daemon: ServiceDaemon,
hosts: Arc<Mutex<HashMap<String, Host>>>,
thread: Option<JoinHandle<()>>,
}
impl Discovery {
fn start() -> Option<Discovery> {
let daemon = match ServiceDaemon::new() {
Ok(d) => d,
Err(e) => {
log::error!("mDNS daemon failed — discovery disabled: {e}");
return None;
}
};
let rx = match daemon.browse(SERVICE_TYPE) {
Ok(r) => r,
Err(e) => {
log::error!("mDNS browse failed — discovery disabled: {e}");
let _ = daemon.shutdown();
return None;
}
};
let hosts: Arc<Mutex<HashMap<String, Host>>> = Arc::new(Mutex::new(HashMap::new()));
let map = hosts.clone();
let spawned = std::thread::Builder::new()
.name("pf-mdns".into())
.spawn(move || {
// Exits when the daemon is shut down (the browse channel closes → recv errors).
while let Ok(event) = rx.recv() {
match event {
ServiceEvent::ServiceResolved(info) => {
if let Some(host) = resolve(&info) {
map.lock()
.unwrap()
.insert(info.get_fullname().to_string(), host);
}
}
ServiceEvent::ServiceRemoved(_ty, fullname) => {
map.lock().unwrap().remove(&fullname);
}
_ => {}
}
}
});
let thread = match spawned {
Ok(t) => t,
Err(e) => {
// The daemon thread + bound :5353 socket outlive a dropped handle (no Drop impl), so
// shut it down explicitly — same cleanup as the browse-failure path above.
log::error!("mDNS fold thread spawn failed: {e}");
let _ = daemon.shutdown();
return None;
}
};
log::info!("native mDNS discovery started ({SERVICE_TYPE})");
Some(Discovery {
daemon,
hosts,
thread: Some(thread),
})
}
/// Current resolved-host set, newline-joined (empty string = none). Sorted for a stable order
/// across polls; Kotlin re-sorts by display name.
fn snapshot(&self) -> String {
let mut records: Vec<String> = self
.hosts
.lock()
.unwrap()
.values()
.map(Host::encode)
.collect();
records.sort();
records.join("\n")
}
fn stop(mut self) {
let _ = self.daemon.shutdown(); // closes the browse channel → the fold thread exits
if let Some(t) = self.thread.take() {
let _ = t.join();
}
}
}
/// Build a [`Host`] from a resolved mDNS record, or `None` if it isn't a usable punktfunk host
/// (incompatible advertised proto, or no IPv4 address). IPv4 only on purpose: the core dials with
/// `format!("{host}:{port}").parse::<SocketAddr>()`, which can't parse a bare/scoped IPv6 literal
/// (it needs the `[addr%scope]:port` form), so surfacing a v6-only host would present a card that
/// fails on every tap. Dropping it shows the honest "not found" instead.
fn resolve(info: &ResolvedService) -> Option<Host> {
let val = |k: &str| info.get_property_val_str(k).unwrap_or("").to_string();
let proto = val("proto");
if !proto.is_empty() && proto != PROTO {
return None; // some other DNS-SD service sharing the type — ignore
}
let addr = info
.get_addresses_v4()
.iter()
.next()
.map(|a| a.to_string())?;
let id = val("id");
let fullname = info.get_fullname();
Some(Host {
key: if id.is_empty() {
fullname.to_string()
} else {
id
},
name: fullname.split('.').next().unwrap_or("?").to_string(),
addr,
port: info.get_port(),
fp: val("fp"),
pair: val("pair"),
})
}
/// `NativeBridge.nativeDiscoveryStart(): Long` — start browsing `_punktfunk._udp`; returns an opaque
/// handle, or `0` on failure (logged). Pair with exactly one [`nativeDiscoveryStop`]. Kotlin must
/// hold the Wi-Fi `MulticastLock` for the browse lifetime.
///
/// [`nativeDiscoveryStop`]: Java_io_unom_punktfunk_kit_NativeBridge_nativeDiscoveryStop
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeDiscoveryStart(
_env: JNIEnv,
_this: JObject,
) -> jlong {
jni_guard(0, || match Discovery::start() {
Some(d) => Box::into_raw(Box::new(d)) as jlong,
None => 0,
})
}
/// `NativeBridge.nativeDiscoveryPoll(handle): String` — the current resolved-host snapshot,
/// newline-joined records of `key␟name␟addr␟port␟fp␟pair` (`␟` = U+001F). Empty string = no hosts /
/// `0` handle. Poll ~1 Hz from the UI thread (cheap: a mutex lock + string build).
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeDiscoveryPoll<'local>(
env: JNIEnv<'local>,
_this: JObject<'local>,
handle: jlong,
) -> jni::sys::jstring {
jni_guard(std::ptr::null_mut(), || {
let out = if handle == 0 {
String::new()
} else {
// SAFETY: live handle per the start/stop contract — Kotlin owns the lifecycle and never
// polls after stop (it nulls the handle first).
let d = unsafe { &*(handle as *const Discovery) };
d.snapshot()
};
match env.new_string(out) {
Ok(s) => s.into_raw(),
Err(_) => std::ptr::null_mut(),
}
})
}
/// `NativeBridge.nativeDiscoveryStop(handle)` — stop the browse, shut the daemon down and join its
/// thread. No-op on `0`.
///
/// # Safety contract
/// `handle` must be `0` or a live handle from [`nativeDiscoveryStart`], stopped exactly once and not
/// concurrently with [`nativeDiscoveryPoll`] (Kotlin owns this; all calls are on the main thread).
///
/// [`nativeDiscoveryStart`]: Java_io_unom_punktfunk_kit_NativeBridge_nativeDiscoveryStart
/// [`nativeDiscoveryPoll`]: Java_io_unom_punktfunk_kit_NativeBridge_nativeDiscoveryPoll
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeDiscoveryStop(
_env: JNIEnv,
_this: JObject,
handle: jlong,
) {
jni_guard((), || {
if handle != 0 {
// SAFETY: live handle from nativeDiscoveryStart, stopped exactly once per the contract.
let d = unsafe { Box::from_raw(handle as *mut Discovery) };
d.stop();
}
})
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn encode_round_trips_all_fields_with_unit_separator() {
let h = Host {
key: "host-123".into(),
name: "home-worker-2".into(),
addr: "192.168.1.70".into(),
port: 9777,
fp: "ab".repeat(32),
pair: "required".into(),
};
let encoded = h.encode();
let fields: Vec<&str> = encoded.split(FIELD_SEP).collect();
assert_eq!(fields.len(), 6);
assert_eq!(fields[0], "host-123");
assert_eq!(fields[1], "home-worker-2");
assert_eq!(fields[2], "192.168.1.70");
assert_eq!(fields[3], "9777");
assert_eq!(fields[4], "ab".repeat(32));
assert_eq!(fields[5], "required");
assert!(
!encoded.contains('\n'),
"a record must never contain the record separator"
);
}
#[test]
fn encode_strips_injected_separators_from_a_hostile_advert() {
// A rogue advert could carry framing bytes in its instance label / TXT; encode must strip
// them so the snapshot stays exactly one record of exactly six fields.
let h = Host {
key: "k\u{1f}injected".into(),
name: "evil\nhost\r".into(),
addr: "10.0.0.5".into(),
port: 9777,
fp: "ab\u{1f}cd".into(),
pair: "required\n".into(),
};
let encoded = h.encode();
assert_eq!(encoded.matches(FIELD_SEP).count(), 5, "exactly six fields");
assert!(!encoded.contains('\n') && !encoded.contains('\r'));
let fields: Vec<&str> = encoded.split(FIELD_SEP).collect();
assert_eq!(fields[0], "kinjected");
assert_eq!(fields[1], "evilhost");
assert_eq!(fields[4], "abcd");
assert_eq!(fields[5], "required");
}
}
+120
View File
@@ -0,0 +1,120 @@
//! Host→client gamepad feedback pulls (Option B): blocking JNI shims that forward to the connector's
//! rumble (0xCA) / HID-output (0xCD) planes and return one decoded event. Kotlin owns the poll
//! threads + the Android Vibrator/Lights rendering (see `GamepadFeedback.kt`) — no JNI upcalls, no
//! `JavaVM` attach, no cached method ids. Mirrors the audio plane's one-thread-per-plane contract,
//! except the thread lives in Kotlin and we just expose the blocking pull.
//!
//! Not android-gated: `next_rumble`/`next_hidout` are pure-Rust on the `quic` feature, so these
//! compile on the host build too (parity with the input shims in [`crate::session`]).
use crate::session::{jni_guard, SessionHandle};
use jni::objects::{JByteBuffer, JObject};
use jni::sys::{jint, jlong};
use jni::JNIEnv;
use punktfunk_core::quic::HidOutput;
use std::time::Duration;
/// Short blocking timeout: long enough not to busy-spin, short enough that the Kotlin poll thread
/// observes its `running=false` flag promptly on teardown.
const PULL_TIMEOUT: Duration = Duration::from_millis(100);
// HID-output kind tags written into the returned ByteBuffer (Kotlin reads them back).
const TAG_LED: u8 = 0x01;
const TAG_PLAYER_LEDS: u8 = 0x02;
const TAG_TRIGGER: u8 = 0x03;
/// `NativeBridge.nativeNextRumble(handle): Long` — block up to ~100 ms for the next rumble update.
/// Returns `(low << 16) | high` (each 0..=0xFFFF; `0` = stop), or `-1` on timeout / session closed.
/// Pad index is dropped (single-pad model). Run from a dedicated Kotlin poll thread.
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeNextRumble(
_env: JNIEnv,
_this: JObject,
handle: jlong,
) -> jlong {
// Runs on a Kotlin poll thread, so a panic here would abort the process; guard the boundary.
jni_guard(-1, || {
if handle == 0 {
return -1;
}
// SAFETY: live handle per the nativeConnect/nativeClose contract; next_rumble is &self on the
// Sync connector — safe alongside the decode/audio/input threads. Kotlin stops these poll
// threads (and joins them — unbounded) before nativeClose frees the handle.
let h = unsafe { &*(handle as *const SessionHandle) };
match h.client.next_rumble(PULL_TIMEOUT) {
Ok((_pad, low, high)) => (jlong::from(low) << 16) | jlong::from(high),
Err(_) => -1, // NoFrame (timeout) or Closed — Kotlin loops on its running flag
}
})
}
/// `NativeBridge.nativeNextHidout(handle, buf): Int` — block up to ~100 ms for the next DualSense
/// HID-output event, written into the caller's direct ByteBuffer as `[kind][fields…]`:
/// Led → `[0x01][r][g][b]` (len 4)
/// PlayerLeds → `[0x02][bits]` (len 2)
/// Trigger → `[0x03][which][effect…]` (len 2 + effect.len())
/// Returns the byte count written, or `-1` on timeout / session closed / buffer too small.
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeNextHidout(
env: JNIEnv,
_this: JObject,
handle: jlong,
buf: JByteBuffer,
) -> jint {
// Runs on a Kotlin poll thread, so a panic here would abort the process; guard the boundary.
jni_guard(-1, || {
if handle == 0 {
return -1;
}
// SAFETY: live handle per the contract; next_hidout is &self on the Sync connector.
let h = unsafe { &*(handle as *const SessionHandle) };
let ev = match h.client.next_hidout(PULL_TIMEOUT) {
Ok(ev) => ev,
Err(_) => return -1, // timeout or closed — Kotlin loops
};
// The caller passes a direct ByteBuffer (allocateDirect) so we write its backing store directly.
let cap = match env.get_direct_buffer_capacity(&buf) {
Ok(c) => c,
Err(_) => return -1,
};
let ptr = match env.get_direct_buffer_address(&buf) {
Ok(p) if !p.is_null() => p,
_ => return -1,
};
// SAFETY: `ptr`/`cap` describe the direct ByteBuffer's backing store, valid for this call.
let out = unsafe { std::slice::from_raw_parts_mut(ptr, cap) };
let n = match ev {
HidOutput::Led { r, g, b, .. } => {
if cap < 4 {
return -1;
}
out[0] = TAG_LED;
out[1] = r;
out[2] = g;
out[3] = b;
4
}
HidOutput::PlayerLeds { bits, .. } => {
if cap < 2 {
return -1;
}
out[0] = TAG_PLAYER_LEDS;
out[1] = bits;
2
}
HidOutput::Trigger { which, effect, .. } => {
let n = 2 + effect.len();
if cap < n {
return -1; // the raw DS5 trigger block is ~11 bytes; Kotlin allocates 64
}
out[0] = TAG_TRIGGER;
out[1] = which;
out[2..n].copy_from_slice(&effect);
n
}
};
n as jint
})
}
+82
View File
@@ -0,0 +1,82 @@
//! punktfunk Android client — the JNI bridge ("nativecore") over `punktfunk-core`.
//!
//! Architecture: the **Rust-heavy** client model (like `punktfunk-client-linux`, *not* the
//! thin-native-over-C-ABI Apple model). This `cdylib` links `punktfunk-core` directly and drives
//! the whole `punktfunk/1` protocol through [`punktfunk_core::client::NativeClient`]; Kotlin owns
//! only the Android-framework surface (Compose UI, `SurfaceView` lifecycle, input capture, the
//! Wi-Fi `MulticastLock` + permission UX, Keystore). The JNI seam below is the one place the two
//! languages meet.
//!
//! Why Rust-heavy: Kotlin cannot `import` the cbindgen C header the way Swift can, so a native
//! bridge is unavoidable. Writing it in Rust lets the Android client reuse the Linux client's
//! orchestration verbatim — audio jitter ring, the VK keymap inverse, latency/skew math, the
//! input capture state machine, trust/pairing logic, **mDNS discovery** ([`discovery`], the same
//! `mdns-sd` browse the Linux/Windows clients use) — instead of re-porting it into Kotlin. Kotlin
//! keeps only the Android-framework surface it must (Compose UI, `SurfaceView`, input capture, the
//! Wi-Fi `MulticastLock` + permission UX, Keystore identity).
//!
//! JNI symbols map to `io.unom.punktfunk.kit.NativeBridge` in the `:kit` Gradle module
//! (`clients/android`). The current surface is the scaffold's native-link proof
//! (`abiVersion`/`coreVersion`) plus the session handle lifecycle in [`session`]; the per-plane
//! pumps (video → AMediaCodec, audio → Oboe), input, audio, pairing and mode renegotiation are
//! the next milestone (see the TODOs in [`session`]).
use jni::objects::JObject;
use jni::sys::jint;
use jni::JNIEnv;
#[cfg(target_os = "android")]
mod audio;
#[cfg(target_os = "android")]
mod decode;
// Ungated: pure `mdns-sd` + `jni`, so the browse + its JNI seam link into the host workspace build
// (and its unit test runs there) exactly like `session`/`stats`. Kotlin only ever calls it on device.
mod discovery;
mod feedback;
#[cfg(target_os = "android")]
mod mic;
mod session;
mod stats;
/// Initialize `android_logger` once when the JVM loads the library. Logs land in logcat under the
/// `punktfunk` tag. Android-only — there is no JVM (and no logcat) on the host build.
#[cfg(target_os = "android")]
#[no_mangle]
pub extern "system" fn JNI_OnLoad(
_vm: *mut jni::sys::JavaVM,
_reserved: *mut std::ffi::c_void,
) -> jint {
android_logger::init_once(
android_logger::Config::default()
.with_max_level(log::LevelFilter::Info)
.with_tag("punktfunk"),
);
log::info!(
"punktfunk_android loaded (core ABI v{})",
punktfunk_core::ABI_VERSION
);
jni::sys::JNI_VERSION_1_6
}
/// `NativeBridge.abiVersion(): Int` — the core's C-ABI version. A non-error return is the
/// scaffold's proof that `System.loadLibrary` found the `.so`, the JNI symbol resolved, and the
/// linked `punktfunk-core` is the one we expect.
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_abiVersion(
_env: JNIEnv,
_this: JObject,
) -> jint {
punktfunk_core::ABI_VERSION as jint
}
/// `NativeBridge.coreVersion(): String` — the crate version, proving JNI string marshaling works.
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_coreVersion<'local>(
env: JNIEnv<'local>,
_this: JObject<'local>,
) -> jni::sys::jstring {
match env.new_string(env!("CARGO_PKG_VERSION")) {
Ok(s) => s.into_raw(),
Err(_) => JObject::null().into_raw(),
}
}
+174
View File
@@ -0,0 +1,174 @@
//! Android microphone uplink (android-only): capture mic PCM via AAudio (LowLatency **input**),
//! Opus-encode 20 ms stereo frames, and push them to the host over the connector's mic plane
//! (`send_mic` → 0xCB datagram). The mirror of [`crate::audio`] in reverse: AAudio's realtime input
//! callback hands captured interleaved f32 to a channel; a worker thread we own does the Opus encode
//! + send (encoding is too heavy for the realtime callback, exactly as decode is on the playback
//! side). Format matches the host decoder + the Linux client: 48 kHz **stereo**, 20 ms, Opus VOIP.
use ndk::audio::{
AudioCallbackResult, AudioDirection, AudioFormat, AudioPerformanceMode, AudioSharingMode,
AudioStream, AudioStreamBuilder,
};
use punktfunk_core::client::NativeClient;
use std::collections::VecDeque;
use std::ffi::c_void;
use std::sync::atomic::{AtomicBool, AtomicU64, Ordering};
use std::sync::mpsc::{sync_channel, Receiver, RecvTimeoutError, TrySendError};
use std::sync::Arc;
use std::time::{Duration, SystemTime, UNIX_EPOCH};
const CHANNELS: usize = 2;
const SAMPLE_RATE: i32 = 48_000;
/// 20 ms per channel @ 48 kHz — the Linux client's frame; the host accepts ≤ 120 ms.
const FRAME_SAMPLES: usize = 960;
/// Captured-chunk hand-off depth (each ~ one burst); drops on overflow (best-effort uplink).
const RING_CHUNKS: usize = 64;
/// Opus VOIP target bitrate (speech; tunable).
const MIC_BITRATE: i32 = 64_000;
/// Owned by [`crate::session::SessionHandle`]: the live AAudio input stream + the encode thread.
pub struct MicCapture {
_stream: AudioStream, // dropping it stops + closes the AAudio input stream
shutdown: Arc<AtomicBool>,
join: Option<std::thread::JoinHandle<()>>,
}
impl MicCapture {
/// Open AAudio (LowLatency, 48 kHz/stereo/f32) for **input** with a realtime callback that
/// forwards captured PCM to a channel, then spawn the Opus encode + uplink thread. `None` on
/// failure (the caller leaves the rest of the session streaming).
pub fn start(client: Arc<NativeClient>) -> Option<MicCapture> {
let (tx, rx) = sync_channel::<Vec<f32>>(RING_CHUNKS);
let captured = Arc::new(AtomicU64::new(0));
let cb_captured = captured.clone();
let callback = move |_s: &AudioStream, data: *mut c_void, num_frames: i32| {
let n = num_frames as usize * CHANNELS;
// SAFETY: for an input stream AAudio provides `num_frames * channel_count` captured F32
// samples at `data` (read-only for us).
let inp = unsafe { std::slice::from_raw_parts(data as *const f32, n) };
match tx.try_send(inp.to_vec()) {
Ok(()) | Err(TrySendError::Full(_)) => {} // drop-newest if the encoder lags
Err(TrySendError::Disconnected(_)) => return AudioCallbackResult::Stop,
}
cb_captured.fetch_add(num_frames as u64, Ordering::Relaxed);
AudioCallbackResult::Continue
};
let stream = AudioStreamBuilder::new()
.map_err(|e| log::error!("mic: AudioStreamBuilder::new: {e}"))
.ok()?
.direction(AudioDirection::Input)
.sample_rate(SAMPLE_RATE)
.channel_count(CHANNELS as i32)
.format(AudioFormat::PCM_Float)
.performance_mode(AudioPerformanceMode::LowLatency)
.sharing_mode(AudioSharingMode::Shared)
.data_callback(Box::new(callback))
.error_callback(Box::new(|_s, e| {
log::warn!("mic: AAudio error (device reroute/disconnect?): {e:?}");
}))
.open_stream()
.map_err(|e| log::error!("mic: open_stream (RECORD_AUDIO granted?): {e}"))
.ok()?;
if let Err(e) = stream.request_start() {
log::error!("mic: request_start: {e}");
return None;
}
log::info!(
"mic: AAudio input started rate={} ch={} fmt={:?}",
stream.sample_rate(),
stream.channel_count(),
stream.format(),
);
let shutdown = Arc::new(AtomicBool::new(false));
let sd = shutdown.clone();
let join = std::thread::Builder::new()
.name("pf-mic".into())
.spawn(move || encode_loop(client, rx, sd, captured))
.ok();
Some(MicCapture {
_stream: stream,
shutdown,
join,
})
}
}
impl Drop for MicCapture {
fn drop(&mut self) {
self.shutdown.store(true, Ordering::SeqCst);
if let Some(j) = self.join.take() {
let _ = j.join();
}
// `_stream` drops here → AAudio request_stop + close.
}
}
/// Consumer: drain captured f32 → accumulate → Opus `encode_float` 20 ms stereo frames → `send_mic`.
fn encode_loop(
client: Arc<NativeClient>,
rx: Receiver<Vec<f32>>,
shutdown: Arc<AtomicBool>,
captured: Arc<AtomicU64>,
) {
let mut enc = match opus::Encoder::new(
SAMPLE_RATE as u32,
opus::Channels::Stereo,
opus::Application::Voip,
) {
Ok(e) => e,
Err(e) => {
log::error!("mic: opus encoder init: {e} — mic disabled");
return;
}
};
let _ = enc.set_bitrate(opus::Bitrate::Bits(MIC_BITRATE));
let frame = FRAME_SAMPLES * CHANNELS;
let mut ring: VecDeque<f32> = VecDeque::with_capacity(frame * 4);
let mut out = vec![0u8; 4000]; // max Opus packet for a 20 ms frame fits easily
let mut seq: u32 = 0;
let mut sent: u64 = 0;
let mut peak = 0f32; // loudest |sample| since the last log — tells speech from silence
while !shutdown.load(Ordering::Relaxed) {
match rx.recv_timeout(Duration::from_millis(100)) {
Ok(chunk) => ring.extend(chunk),
Err(RecvTimeoutError::Timeout) => continue, // wake to re-check shutdown
Err(RecvTimeoutError::Disconnected) => break,
}
while ring.len() >= frame {
let pcm: Vec<f32> = ring.drain(..frame).collect();
for &s in &pcm {
peak = peak.max(s.abs());
}
match enc.encode_float(&pcm, &mut out) {
Ok(len) => {
let pts = SystemTime::now()
.duration_since(UNIX_EPOCH)
.map(|d| d.as_nanos() as u64)
.unwrap_or(0);
let _ = client.send_mic(seq, pts, out[..len].to_vec());
seq = seq.wrapping_add(1);
sent += 1;
if sent % 250 == 0 {
log::info!(
"mic: sent={sent} captured_frames={} peak={peak:.3}",
captured.load(Ordering::Relaxed),
);
peak = 0.0;
}
}
Err(e) => log::debug!("mic: opus encode: {e}"),
}
}
}
log::info!(
"mic: stopped (sent={sent} captured_frames={})",
captured.load(Ordering::Relaxed),
);
}
+732
View File
@@ -0,0 +1,732 @@
//! Session lifecycle + plane wiring over JNI.
//!
//! A connected session is a [`SessionHandle`] — an `Arc<NativeClient>` plus the decode thread it
//! feeds — boxed and handed to Kotlin as an opaque `jlong`. The connector is `Sync`, so the decode
//! thread pulls the video plane (`next_frame`) directly while Kotlin still holds the handle.
//!
//! Wired: connect/close, the video plane (HEVC `next_frame` → NDK AMediaCodec → the SurfaceView's
//! `ANativeWindow`, see [`crate::decode`]), host→client audio ([`crate::audio`]), input
//! (`send_input` — mouse/keyboard/gamepad), rumble/DualSense HID feedback ([`crate::feedback`]),
//! and the trust surface: `nativeGenerateIdentity` (persistent identity, Keystore-wrapped on the
//! Kotlin side), `nativeConnect` with identity + pin (TOFU / pinned), and `nativePair` (SPAKE2 PIN).
//!
//! TODO(M4 Android stage 1): client→host DualSense rich input (`send_rich_input`), mode
//! renegotiation. Port the remaining orchestration from `clients/linux`.
use jni::objects::{JObject, JString};
use jni::sys::{jboolean, jdoubleArray, jint, jlong, jsize};
use jni::JNIEnv;
use punktfunk_core::client::NativeClient;
use punktfunk_core::config::{CompositorPref, GamepadPref, Mode};
use punktfunk_core::input::{InputEvent, InputKind};
use std::panic::AssertUnwindSafe;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Arc, Mutex};
use std::thread::JoinHandle;
use std::time::Duration;
/// Run a JNI body, catching any panic at the FFI boundary and returning `default` instead.
///
/// A panic unwinding out of an `extern "system"` function aborts the whole process on Rust ≥ 1.81 —
/// a hard crash of the embedding Android app with no logcat trace. This mirrors the discipline the C
/// ABI already enforces (`punktfunk_core::abi` wraps every entry point in `catch_unwind`); the
/// `panic = "unwind"` profile in the workspace `Cargo.toml` exists precisely so these guards work.
/// We apply it to the teardown + background-thread shims (the "leaving a stream" path), where an
/// unexpected panic (e.g. a poisoned `Mutex` during concurrent teardown) must degrade to a logged
/// no-op rather than kill the app.
pub(crate) fn jni_guard<T>(default: T, f: impl FnOnce() -> T) -> T {
std::panic::catch_unwind(AssertUnwindSafe(f)).unwrap_or_else(|_| {
log::error!("punktfunk JNI: caught a panic at the FFI boundary (returning default)");
default
})
}
/// A live session behind the `jlong` handle: the connector + the decode thread it feeds.
pub(crate) struct SessionHandle {
// Read only by the android decode path (`nativeStartVideo` → `crate::decode`); on the host
// build (CI's workspace clippy/build) those readers are cfg'd out, so it's intentionally unused.
#[cfg_attr(not(target_os = "android"), allow(dead_code))]
pub client: Arc<NativeClient>,
video: Mutex<Option<VideoThread>>,
#[cfg(target_os = "android")]
audio: Mutex<Option<crate::audio::AudioPlayback>>,
#[cfg(target_os = "android")]
mic: Mutex<Option<crate::mic::MicCapture>>,
}
struct VideoThread {
shutdown: Arc<AtomicBool>,
join: Option<JoinHandle<()>>,
/// Live decode stats, written by the decode thread and drained ~1 Hz by `nativeVideoStats`.
stats: Arc<crate::stats::VideoStats>,
}
impl SessionHandle {
/// Signal the decode thread to stop and join it. Idempotent.
fn stop_video(&self) {
if let Some(mut vt) = self.video.lock().unwrap().take() {
vt.shutdown.store(true, Ordering::SeqCst);
if let Some(j) = vt.join.take() {
let _ = j.join();
}
}
}
/// Stop + close audio playback. Dropping the [`crate::audio::AudioPlayback`] joins its decode
/// thread and closes the AAudio stream. Idempotent.
#[cfg(target_os = "android")]
fn stop_audio(&self) {
let _ = self.audio.lock().unwrap().take();
}
/// Stop mic uplink. Dropping the [`crate::mic::MicCapture`] joins its encode thread and closes
/// the AAudio input stream. Idempotent.
#[cfg(target_os = "android")]
fn stop_mic(&self) {
let _ = self.mic.lock().unwrap().take();
}
}
impl Drop for SessionHandle {
fn drop(&mut self) {
self.stop_video();
#[cfg(target_os = "android")]
self.stop_audio();
#[cfg(target_os = "android")]
self.stop_mic();
}
}
/// SHA-256 fingerprint → 64 lowercase hex chars (matches the host log + client-rs).
fn hex32(fp: &[u8; 32]) -> String {
use std::fmt::Write;
fp.iter().fold(String::with_capacity(64), |mut s, b| {
let _ = write!(s, "{b:02x}");
s
})
}
/// 64-hex → [u8; 32]; `None` on bad length/char.
fn parse_hex32(s: &str) -> Option<[u8; 32]> {
if s.len() != 64 {
return None;
}
let mut out = [0u8; 32];
for (i, b) in out.iter_mut().enumerate() {
*b = u8::from_str_radix(&s[2 * i..2 * i + 2], 16).ok()?;
}
Some(out)
}
/// `NativeBridge.nativeGenerateIdentity(): String` — mint a fresh persistent self-signed identity.
/// Returns `"<certPem>\n-----PUNKTFUNK-KEY-----\n<keyPem>"`, or `""` on failure (logged). Kotlin
/// persists it (Keystore-wrapped) and only calls this again when the store is genuinely empty.
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeGenerateIdentity<'local>(
env: JNIEnv<'local>,
_this: JObject<'local>,
) -> jni::sys::jstring {
let out = match punktfunk_core::quic::endpoint::generate_identity() {
Ok((cert, key)) => format!("{cert}\n-----PUNKTFUNK-KEY-----\n{key}"),
Err(e) => {
log::error!("nativeGenerateIdentity failed: {e}");
String::new()
}
};
match env.new_string(out) {
Ok(s) => s.into_raw(),
Err(_) => JObject::null().into_raw(),
}
}
/// `NativeBridge.nativeConnect(host, port, w, h, hz, certPem, keyPem, pinHex, bitrateKbps,
/// compositorPref, gamepadPref): Long`. `certPem`/`keyPem` empty = anonymous, else presented as the
/// persistent identity. `pinHex` empty = TOFU (read `nativeHostFingerprint` after), else 64-hex
/// SHA-256 to pin the host (mismatch → 0). `bitrateKbps` 0 = host default. `compositorPref`/
/// `gamepadPref` are `CompositorPref`/`GamepadPref` wire bytes (0 = Auto; unknown → Auto).
/// Returns an opaque handle, or 0 on failure (logged).
#[no_mangle]
#[allow(clippy::too_many_arguments)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeConnect<'local>(
mut env: JNIEnv<'local>,
_this: JObject<'local>,
host: JString<'local>,
port: jint,
width: jint,
height: jint,
refresh_hz: jint,
cert_pem: JString<'local>,
key_pem: JString<'local>,
pin_hex: JString<'local>,
bitrate_kbps: jint,
compositor_pref: jint,
gamepad_pref: jint,
hdr_enabled: jboolean,
) -> jlong {
let host: String = match env.get_string(&host) {
Ok(s) => s.into(),
Err(_) => return 0,
};
let cert: String = env
.get_string(&cert_pem)
.map(Into::into)
.unwrap_or_default();
let key: String = env.get_string(&key_pem).map(Into::into).unwrap_or_default();
let pin_hex: String = env.get_string(&pin_hex).map(Into::into).unwrap_or_default();
let identity: Option<(String, String)> = if cert.is_empty() || key.is_empty() {
None
} else {
Some((cert, key))
};
let pin: Option<[u8; 32]> = if pin_hex.is_empty() {
None
} else {
match parse_hex32(&pin_hex) {
Some(fp) => Some(fp),
None => {
log::error!("nativeConnect: bad pin hex (len {})", pin_hex.len());
return 0;
}
}
};
let mode = Mode {
width: width as u32,
height: height as u32,
refresh_hz: refresh_hz as u32,
};
match NativeClient::connect(
&host,
port as u16,
mode,
CompositorPref::from_u8(compositor_pref.clamp(0, u8::MAX as jint) as u8),
GamepadPref::from_u8(gamepad_pref.clamp(0, u8::MAX as jint) as u8),
bitrate_kbps.max(0) as u32, // 0 = host default
// Advertise 10-bit + HDR ONLY when this device's display can actually present it (Kotlin
// checks Display.getHdrCapabilities() and passes the result): the host (e.g. Windows) then
// upgrades to a Main10 / BT.2020 PQ encode. On an SDR display we advertise 0 so the host
// sends a proper 8-bit BT.709 stream rather than PQ the panel would mis-tone-map. AMediaCodec
// decodes Main10 from the SPS and the decode loop signals the Surface HDR dataspace + static
// metadata (see crate::decode).
if hdr_enabled != 0 {
punktfunk_core::quic::VIDEO_CAP_10BIT | punktfunk_core::quic::VIDEO_CAP_HDR
} else {
0
},
None, // launch: default app
pin, // Some → Crypto on host-fp mismatch
identity, // owned (cert, key) PEM, or None (anonymous)
Duration::from_secs(10),
) {
Ok(client) => {
let handle = SessionHandle {
client: Arc::new(client),
video: Mutex::new(None),
#[cfg(target_os = "android")]
audio: Mutex::new(None),
#[cfg(target_os = "android")]
mic: Mutex::new(None),
};
Box::into_raw(Box::new(handle)) as jlong
}
Err(e) => {
log::error!("nativeConnect to {host}:{port} failed: {e}");
0
}
}
}
/// `NativeBridge.nativeClose(handle)` — drop the session (stops the decode thread, then RAII-tears
/// down the connector). No-op on `0`.
///
/// # Safety contract
/// `handle` must be `0` or a live handle from [`Java_io_unom_punktfunk_kit_NativeBridge_nativeConnect`],
/// closed exactly once and not concurrently with other calls on the same handle (Kotlin owns this).
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeClose(
_env: JNIEnv,
_this: JObject,
handle: jlong,
) {
jni_guard((), || {
if handle != 0 {
// SAFETY: per the contract, `handle` is a live `Box<SessionHandle>` pointer.
unsafe { drop(Box::from_raw(handle as *mut SessionHandle)) };
}
})
}
/// `NativeBridge.nativeHostFingerprint(handle): String` — the SHA-256 (64-hex) of the cert the host
/// presented on this connection. Valid after a successful `nativeConnect`; Kotlin pins it on a TOFU
/// connect. `""` on a `0` handle.
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeHostFingerprint<'local>(
env: JNIEnv<'local>,
_this: JObject<'local>,
handle: jlong,
) -> jni::sys::jstring {
let out = if handle == 0 {
String::new()
} else {
// SAFETY: live handle per the nativeConnect/nativeClose contract.
let h = unsafe { &*(handle as *const SessionHandle) };
hex32(&h.client.host_fingerprint)
};
match env.new_string(out) {
Ok(s) => s.into_raw(),
Err(_) => JObject::null().into_raw(),
}
}
/// `NativeBridge.nativePair(host, port, certPem, keyPem, pin, name): String` — run the SPAKE2 PIN
/// ceremony, presenting our persistent identity. On success returns the host's verified fingerprint
/// (64-hex) to persist + pin; on any failure (wrong PIN / MITM / host reject / unreachable) returns
/// `""` (logged). Blocking — Kotlin calls it off the UI thread.
#[no_mangle]
#[allow(clippy::too_many_arguments)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativePair<'local>(
mut env: JNIEnv<'local>,
_this: JObject<'local>,
host: JString<'local>,
port: jint,
cert_pem: JString<'local>,
key_pem: JString<'local>,
pin: JString<'local>,
name: JString<'local>,
) -> jni::sys::jstring {
let g = |e: &mut JNIEnv<'local>, j: &JString<'local>| -> String {
e.get_string(j).map(Into::into).unwrap_or_default()
};
let host = g(&mut env, &host);
let cert = g(&mut env, &cert_pem);
let key = g(&mut env, &key_pem);
let pin = g(&mut env, &pin);
let name = g(&mut env, &name);
let out = if host.is_empty() || cert.is_empty() || key.is_empty() {
log::error!("nativePair: missing host/identity");
String::new()
} else {
match NativeClient::pair(
&host,
port as u16,
(&cert, &key), // borrowed identity
&pin,
&name,
Duration::from_secs(60),
) {
Ok(host_fp) => hex32(&host_fp),
Err(e) => {
// Crypto error == wrong PIN / MITM; anything else == transport/host reject.
log::error!("nativePair to {host}:{port} failed: {e}");
String::new()
}
}
};
match env.new_string(out) {
Ok(s) => s.into_raw(),
Err(_) => JObject::null().into_raw(),
}
}
/// `NativeBridge.nativeStartVideo(handle, surface)` — wrap the SurfaceView's `Surface` as an
/// `ANativeWindow` and start the HEVC decode thread rendering onto it. No-op if already started.
#[cfg(target_os = "android")]
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStartVideo(
env: JNIEnv,
_this: JObject,
handle: jlong,
surface: JObject,
) {
if handle == 0 {
return;
}
// SAFETY: live handle per the nativeConnect/nativeClose contract.
let h = unsafe { &*(handle as *const SessionHandle) };
let mut guard = h.video.lock().unwrap();
if guard.is_some() {
return; // already streaming
}
// SAFETY: `env`/`surface` are valid JNI pointers for this call. `as *mut _` bridges any
// jni-sys version skew between the `jni` and `ndk` crates (both are raw `*mut _` pointers).
let window = match unsafe {
ndk::native_window::NativeWindow::from_surface(
env.get_native_interface() as *mut _,
surface.as_raw() as *mut _,
)
} {
Some(w) => w,
None => {
log::error!("nativeStartVideo: no ANativeWindow from Surface");
return;
}
};
let shutdown = Arc::new(AtomicBool::new(false));
let stats = Arc::new(crate::stats::VideoStats::new());
let client = h.client.clone();
let sd = shutdown.clone();
let st = stats.clone();
let join = std::thread::Builder::new()
.name("pf-decode".into())
.spawn(move || crate::decode::run(client, window, sd, st))
.ok();
*guard = Some(VideoThread {
shutdown,
join,
stats,
});
}
/// `NativeBridge.nativeStopVideo(handle)` — stop + join the decode thread (without closing the
/// session). No-op on `0`.
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStopVideo(
_env: JNIEnv,
_this: JObject,
handle: jlong,
) {
jni_guard((), || {
if handle != 0 {
// SAFETY: live handle per the contract.
let h = unsafe { &*(handle as *const SessionHandle) };
h.stop_video();
}
})
}
/// `NativeBridge.nativeVideoStats(handle): DoubleArray?` — drain ~1 s of decode stats for the HUD.
/// Returns 10 doubles
/// `[fps, mbps, latP50Ms, latP95Ms, latValid, skewCorrected, width, height, refreshHz, framesDropped]`
/// (the two flags are 1.0/0.0), or `null` when no decode thread is running. Poll ~1 Hz from the UI;
/// each call resets the measurement window. Not android-gated — pure `jni` + connector reads, so it
/// links on the host build too (Kotlin only ever calls it on device).
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeVideoStats(
env: JNIEnv,
_this: JObject,
handle: jlong,
) -> jdoubleArray {
jni_guard(std::ptr::null_mut(), || {
if handle == 0 {
return std::ptr::null_mut();
}
// SAFETY: live handle per the nativeConnect/nativeClose contract.
let h = unsafe { &*(handle as *const SessionHandle) };
let snap = match h.video.lock().unwrap().as_ref() {
Some(vt) => vt.stats.drain(),
None => return std::ptr::null_mut(), // not streaming → no stats
};
let mode = h.client.mode();
let buf: [f64; 10] = [
snap.fps,
snap.mbps,
snap.lat_p50_ms,
snap.lat_p95_ms,
if snap.lat_valid { 1.0 } else { 0.0 },
if snap.skew_corrected { 1.0 } else { 0.0 },
mode.width as f64,
mode.height as f64,
mode.refresh_hz as f64,
h.client.frames_dropped() as f64,
];
let arr = match env.new_double_array(buf.len() as jsize) {
Ok(a) => a,
Err(_) => return std::ptr::null_mut(),
};
if env.set_double_array_region(&arr, 0, &buf).is_err() {
return std::ptr::null_mut();
}
arr.into_raw()
})
}
/// `NativeBridge.nativeStartAudio(handle)` — start the Opus→AAudio playback thread. No-op if already
/// started or on a `0` handle. Best-effort: a failure leaves video streaming.
#[cfg(target_os = "android")]
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStartAudio(
_env: JNIEnv,
_this: JObject,
handle: jlong,
) {
if handle == 0 {
return;
}
// SAFETY: live handle per the nativeConnect/nativeClose contract.
let h = unsafe { &*(handle as *const SessionHandle) };
let mut guard = h.audio.lock().unwrap();
if guard.is_some() {
return; // already playing
}
match crate::audio::AudioPlayback::start(h.client.clone()) {
Some(p) => *guard = Some(p),
None => log::error!("nativeStartAudio: playback init failed (video unaffected)"),
}
}
/// `NativeBridge.nativeStopAudio(handle)` — stop + join the audio thread and close AAudio (without
/// closing the session). No-op on `0`.
#[cfg(target_os = "android")]
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStopAudio(
_env: JNIEnv,
_this: JObject,
handle: jlong,
) {
jni_guard((), || {
if handle != 0 {
// SAFETY: live handle per the contract.
let h = unsafe { &*(handle as *const SessionHandle) };
h.stop_audio();
}
})
}
/// `NativeBridge.nativeStartMic(handle)` — start mic capture (AAudio input → Opus → host `send_mic`).
/// No-op if already running or on a `0` handle. Caller MUST hold RECORD_AUDIO; a failure (e.g. no
/// permission) leaves the rest of the session streaming.
#[cfg(target_os = "android")]
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStartMic(
_env: JNIEnv,
_this: JObject,
handle: jlong,
) {
if handle == 0 {
return;
}
// SAFETY: live handle per the nativeConnect/nativeClose contract.
let h = unsafe { &*(handle as *const SessionHandle) };
let mut guard = h.mic.lock().unwrap();
if guard.is_some() {
return; // already capturing
}
match crate::mic::MicCapture::start(h.client.clone()) {
Some(m) => *guard = Some(m),
None => log::error!("nativeStartMic: mic init failed (RECORD_AUDIO? — session unaffected)"),
}
}
/// `NativeBridge.nativeStopMic(handle)` — stop + join the mic thread and close the AAudio input
/// stream (without closing the session). No-op on `0`.
#[cfg(target_os = "android")]
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStopMic(
_env: JNIEnv,
_this: JObject,
handle: jlong,
) {
jni_guard((), || {
if handle != 0 {
// SAFETY: live handle per the contract.
let h = unsafe { &*(handle as *const SessionHandle) };
h.stop_mic();
}
})
}
// ---- Input plane: Kotlin capture → NativeClient::send_input ----------------------------------
// All four are `&self` on the `Sync` connector (send_input is a non-blocking datagram push), safe
// from the Kotlin UI thread. NOT android-gated — send_input exists on the host build too, so these
// compile everywhere (parity with nativeConnect/nativeClose). The wire codes are the GameStream
// conventions: buttons 1=left/2=middle/3=right/4=X1/5=X2; scroll axis 0=vertical/1=horizontal,
// signed 120-unit delta, +=up/right; keys are Windows VK (mapped from KEYCODE_* on the Kotlin side).
/// `NativeBridge.nativeSendPointerMove(handle, dx, dy)` — relative mouse motion (screen +y down).
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendPointerMove(
_env: JNIEnv,
_this: JObject,
handle: jlong,
dx: jint,
dy: jint,
) {
if handle == 0 {
return;
}
// SAFETY: live handle per the nativeConnect/nativeClose contract; send_input is &self.
let h = unsafe { &*(handle as *const SessionHandle) };
let _ = h.client.send_input(&InputEvent {
kind: InputKind::MouseMove,
_pad: [0; 3],
code: 0,
x: dx,
y: dy,
flags: 0,
});
}
/// `NativeBridge.nativeSendPointerAbs(handle, x, y, surfaceWidth, surfaceHeight)` — absolute cursor
/// position: the host moves the pointer to `x`/`y` in a `surfaceWidth`×`surfaceHeight` pixel space,
/// normalizing against the size packed into `flags` as `(w << 16) | h` and mapping into the output
/// region (it drops the event if that size is zero). This is the touch "direct pointing" path — the
/// cursor jumps to the finger — and matches the Apple client's absolute touch forwarding.
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendPointerAbs(
_env: JNIEnv,
_this: JObject,
handle: jlong,
x: jint,
y: jint,
surface_width: jint,
surface_height: jint,
) {
if handle == 0 {
return;
}
// SAFETY: live handle per the contract.
let h = unsafe { &*(handle as *const SessionHandle) };
let w = (surface_width.max(0) as u32) & 0xffff;
let ht = (surface_height.max(0) as u32) & 0xffff;
let _ = h.client.send_input(&InputEvent {
kind: InputKind::MouseMoveAbs,
_pad: [0; 3],
code: 0,
x,
y,
flags: (w << 16) | ht,
});
}
/// `NativeBridge.nativeSendPointerButton(handle, button, down)` — one button transition.
/// `button`: GameStream id (1=left, 2=middle, 3=right, 4=X1, 5=X2). `down`: 1=press, 0=release.
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendPointerButton(
_env: JNIEnv,
_this: JObject,
handle: jlong,
button: jint,
down: jboolean,
) {
if handle == 0 {
return;
}
// SAFETY: live handle per the contract.
let h = unsafe { &*(handle as *const SessionHandle) };
let _ = h.client.send_input(&InputEvent {
kind: if down != 0 {
InputKind::MouseButtonDown
} else {
InputKind::MouseButtonUp
},
_pad: [0; 3],
code: button as u32,
x: 0,
y: 0,
flags: 0,
});
}
/// `NativeBridge.nativeSendScroll(handle, axis, delta)` — one scroll step. `axis`: 0=vertical,
/// 1=horizontal. `delta`: signed, WHEEL_DELTA(120)-scaled, +=up/right.
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendScroll(
_env: JNIEnv,
_this: JObject,
handle: jlong,
axis: jint,
delta: jint,
) {
if handle == 0 {
return;
}
// SAFETY: live handle per the contract.
let h = unsafe { &*(handle as *const SessionHandle) };
let _ = h.client.send_input(&InputEvent {
kind: InputKind::MouseScroll,
_pad: [0; 3],
code: axis as u32,
x: delta,
y: 0,
flags: 0,
});
}
/// `NativeBridge.nativeSendKey(handle, vk, down, mods)` — one key transition. `vk`: Windows
/// Virtual-Key code (0 = unmapped → dropped). `down`: 1=press, 0=release. `mods`: VK modifier
/// bitmask (0 for now — the host folds modifiers from the L/R modifier key events themselves).
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendKey(
_env: JNIEnv,
_this: JObject,
handle: jlong,
vk: jint,
down: jboolean,
mods: jint,
) {
if handle == 0 || vk == 0 {
return;
}
// SAFETY: live handle per the contract.
let h = unsafe { &*(handle as *const SessionHandle) };
let _ = h.client.send_input(&InputEvent {
kind: if down != 0 {
InputKind::KeyDown
} else {
InputKind::KeyUp
},
_pad: [0; 3],
code: vk as u32,
x: 0,
y: 0,
flags: mods as u32,
});
}
// ---- Gamepad: Kotlin captures (KeyEvent/MotionEvent) → NativeClient::send_input ---------------
// Single-pad model: exactly one controller, forwarded as pad 0 (flags = 0). Buttons carry the
// gamepad::BTN_* bit in `code` and pressed/released in `x` (1/0); axes carry the gamepad::AXIS_* id
// in `code` and the value in `x` (sticks i16 32768..32767, +y = up; triggers 0..255). The host
// accumulates the incremental events into its virtual xpad. Wire contract: input.rs::gamepad.
/// `NativeBridge.nativeSendGamepadButton(handle, bit, down)` — one gamepad button transition.
/// `bit`: a `gamepad::BTN_*` bit (e.g. BTN_A = 0x1000). `down`: 1=press, 0=release.
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendGamepadButton(
_env: JNIEnv,
_this: JObject,
handle: jlong,
bit: jint,
down: jboolean,
) {
if handle == 0 {
return;
}
// SAFETY: live handle per the contract.
let h = unsafe { &*(handle as *const SessionHandle) };
let _ = h.client.send_input(&InputEvent {
kind: InputKind::GamepadButton,
_pad: [0; 3],
code: bit as u32,
x: i32::from(down != 0),
y: 0,
flags: 0, // pad index 0 — single-pad model
});
}
/// `NativeBridge.nativeSendGamepadAxis(handle, axisId, value)` — one gamepad axis update.
/// `axisId`: a `gamepad::AXIS_*` id (LS_X=0..RT=5). `value`: stick i16 (32768..32767, +y=up) or
/// trigger 0..255.
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendGamepadAxis(
_env: JNIEnv,
_this: JObject,
handle: jlong,
axis_id: jint,
value: jint,
) {
if handle == 0 {
return;
}
// SAFETY: live handle per the contract.
let h = unsafe { &*(handle as *const SessionHandle) };
let _ = h.client.send_input(&InputEvent {
kind: InputKind::GamepadAxis,
_pad: [0; 3],
code: axis_id as u32,
x: value,
y: 0,
flags: 0, // pad index 0 — single-pad model
});
}
+93
View File
@@ -0,0 +1,93 @@
//! Live decode stats for the on-stream HUD (mirrors the Apple client's stats overlay): FPS,
//! receive throughput, and capture→client-receipt latency (p50/p95). The decode thread is the sole
//! writer (`note` per access unit); the JNI accessor `nativeVideoStats` drains a snapshot ~1 Hz and
//! resets the window. Pure `std` so it compiles on the host build too (the decode thread is
//! android-only, but `VideoThread` holds the shared handle unconditionally).
use std::sync::Mutex;
use std::time::Instant;
/// Rolling per-window accumulator. Rates are computed over the actual elapsed wall-time at drain
/// (robust to poll jitter), so a poll that lands at 0.9 s or 1.1 s still reports the right FPS.
pub struct VideoStats {
inner: Mutex<Inner>,
}
struct Inner {
window_start: Instant,
frames: u64,
bytes: u64,
/// capture→client-receipt latency samples for this window, in microseconds.
lat_us: Vec<u64>,
/// Whether the host answered the clock-skew handshake (latency is cross-machine valid).
skew_corrected: bool,
}
/// A drained, computed view of one window. `lat_valid` is false when no in-range latency sample
/// landed (then p50/p95 are 0 and the HUD hides the latency line, exactly like the Apple client).
pub struct Snapshot {
pub fps: f64,
pub mbps: f64,
pub lat_p50_ms: f64,
pub lat_p95_ms: f64,
pub lat_valid: bool,
pub skew_corrected: bool,
}
impl VideoStats {
// `new`/`note` are driven only by the android-only decode thread; `drain` (the JNI accessor) is
// ungated, so on the host build these two are unreferenced — that's expected, not dead code.
#[cfg_attr(not(target_os = "android"), allow(dead_code))]
pub fn new() -> VideoStats {
VideoStats {
inner: Mutex::new(Inner {
window_start: Instant::now(),
frames: 0,
bytes: 0,
lat_us: Vec::with_capacity(256),
skew_corrected: false,
}),
}
}
/// Record one decoded access unit: its wire size and (if in range) its capture→client latency.
#[cfg_attr(not(target_os = "android"), allow(dead_code))]
pub fn note(&self, bytes: usize, lat_us: Option<u64>, skew_corrected: bool) {
let mut g = self.inner.lock().unwrap();
g.frames += 1;
g.bytes += bytes as u64;
g.skew_corrected = skew_corrected;
if let Some(l) = lat_us {
g.lat_us.push(l);
}
}
/// Compute the window's rates + latency percentiles, then reset for the next window.
pub fn drain(&self) -> Snapshot {
let mut g = self.inner.lock().unwrap();
let elapsed = g.window_start.elapsed().as_secs_f64().max(1e-3);
let fps = g.frames as f64 / elapsed;
let mbps = g.bytes as f64 * 8.0 / 1_000_000.0 / elapsed;
let (p50, p95, valid) = if g.lat_us.is_empty() {
(0.0, 0.0, false)
} else {
g.lat_us.sort_unstable();
let n = g.lat_us.len();
let at = |p: f64| g.lat_us[((n as f64 * p) as usize).min(n - 1)] as f64 / 1000.0;
(at(0.50), at(0.95), true)
};
let skew = g.skew_corrected;
g.window_start = Instant::now();
g.frames = 0;
g.bytes = 0;
g.lat_us.clear();
Snapshot {
fps,
mbps,
lat_p50_ms: p50,
lat_p95_ms: p95,
lat_valid: valid,
skew_corrected: skew,
}
}
}
+17
View File
@@ -0,0 +1,17 @@
pluginManagement {
repositories {
google()
mavenCentral()
gradlePluginPortal()
}
}
dependencyResolutionManagement {
repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
repositories {
google()
mavenCentral()
}
}
rootProject.name = "punktfunk-android"
include(":app", ":kit")
@@ -0,0 +1,38 @@
{
"colors" : [
{
"color" : {
"color-space" : "srgb",
"components" : {
"alpha" : "1.000",
"blue" : "0xF2",
"green" : "0x56",
"red" : "0x66"
}
},
"idiom" : "universal"
},
{
"appearances" : [
{
"appearance" : "luminosity",
"value" : "dark"
}
],
"color" : {
"color-space" : "srgb",
"components" : {
"alpha" : "1.000",
"blue" : "0xF5",
"green" : "0x78",
"red" : "0x86"
}
},
"idiom" : "universal"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
@@ -0,0 +1,13 @@
{
"images": [
{
"filename": "back@1x.png",
"idiom": "tv",
"scale": "1x"
}
],
"info": {
"author": "xcode",
"version": 1
}
}
@@ -0,0 +1,13 @@
{
"images": [
{
"filename": "circle1@1x.png",
"idiom": "tv",
"scale": "1x"
}
],
"info": {
"author": "xcode",
"version": 1
}
}
@@ -0,0 +1,13 @@
{
"images": [
{
"filename": "circle2@1x.png",
"idiom": "tv",
"scale": "1x"
}
],
"info": {
"author": "xcode",
"version": 1
}
}
@@ -0,0 +1,20 @@
{
"layers": [
{
"filename": "Front.imagestacklayer"
},
{
"filename": "Circle2.imagestacklayer"
},
{
"filename": "Circle1.imagestacklayer"
},
{
"filename": "Back.imagestacklayer"
}
],
"info": {
"author": "xcode",
"version": 1
}
}
@@ -0,0 +1,13 @@
{
"images": [
{
"filename": "front@1x.png",
"idiom": "tv",
"scale": "1x"
}
],
"info": {
"author": "xcode",
"version": 1
}
}
@@ -0,0 +1,18 @@
{
"images": [
{
"filename": "back@1x.png",
"idiom": "tv",
"scale": "1x"
},
{
"filename": "back@2x.png",
"idiom": "tv",
"scale": "2x"
}
],
"info": {
"author": "xcode",
"version": 1
}
}
@@ -0,0 +1,6 @@
{
"info": {
"author": "xcode",
"version": 1
}
}
@@ -0,0 +1,18 @@
{
"images": [
{
"filename": "circle1@1x.png",
"idiom": "tv",
"scale": "1x"
},
{
"filename": "circle1@2x.png",
"idiom": "tv",
"scale": "2x"
}
],
"info": {
"author": "xcode",
"version": 1
}
}

Some files were not shown because too many files have changed in this diff Show More