Commit Graph
239 Commits
Author SHA1 Message Date
enricobuehler ec44496285 feat(client): tell clients WHY a session ended, not just that it did
A session ending was a single bit. A player quitting their game, an
operator ending the session from the console, a stop the client itself
asked for, a host crashing and a Wi-Fi drop all arrived as the same
"closed" — so every client had to write one message covering all of
them, and every client picked an error. That is how quitting your own
game came to be reported as trouble on all three.

The information was already there and thrown away: the host closes with
APP_EXITED when a launched game exits, with 0 when it ends the session
cleanly and 1 when it fails, and a link that simply dies never closes at
all. The connection watcher now classifies that into a
PunktfunkEndReason — local, game exited, host ended, host error, lost —
and latches it before the shutdown flag, since the two are read by
different threads and the reason must never arrive second.

Exposed as punktfunk_connection_end_reason. This replaces the
game-exited flag added a moment ago rather than joining it: that
question is one row of this table, and it was never released. Still
additive to any embedder that ignores it, and the host sends the same
bytes either way, so the wire is untouched.

`is_normal()` is the question nearly every caller actually has, so both
the Rust and C surfaces answer it directly rather than making each
client re-derive which of five values are worth alarming a user about.
2026-08-06 14:30:33 +02:00
enricobuehler d4dd5f7a3d feat(client): a game exiting takes you back to its library
Quit a game you launched from a host's library and the stream ended with
"Session ended by <host>." on the host-selection screen — an error
report for something you had just done on purpose, and several taps away
from starting the next title.

The host has always said what happened: it closes the connection with
APP_EXITED when the game it launched for a session exits, and that
code's own documentation describes this feature. Nothing ever read it —
a search across every client found zero consumers. (It also could not
reach anyone until the previous commit, since the close only happens
once the lease declares the game gone.)

The core now records the reason as it observes the close, latched before
the shutdown flag because different threads watch the two, and exposes
it as punktfunk_connection_game_exited. Purely additive: a client that
never asks behaves exactly as before, the host sends identical bytes,
and the wire version is untouched — ABI 17.

The Apple client asks while the connection is still up, then treats a
game exit as the normal finish it is: no error banner, and if the
session began as a library launch it reopens that library so the next
title is one tap away. Any other ending — a stop, the host going away,
network loss — is unchanged. The other clients keep their existing
end-of-session behaviour; the call is there when they want it.
2026-08-06 13:58:57 +02:00
enricobuehler e5ca213339 fix(core/abr): a starved window is never a decode-knee sample
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Stall program T2 (amplification kill), the phantom-latch half. A deciding
window that delivered under a quarter of the target rate (a host-side
capture stall, an outage, a mid-window pause) carries starvation-shaped
distress — a jump-to-live flush, a keyframe-ask burst — that the decode-cap
latch read as decoder evidence: under a periodic capture stall (the RDNA4
standby-sink field cases, one stall every ~5 s) every edge offers another
'backoff' at the SAME rate, and one pair latches a phantom decoder knee at
whatever rate the display driver happened to interrupt. The session then
fights the cap's re-probe ladder (+12.5% per 16-128 clean windows) for
minutes on a decoder that was never the problem.

Starved windows still back off (real damage deserves the safe response) but
take the same 'not a knee sample either way' arm as a draining backoff:
they neither latch a decode cap nor erase the reference a genuine choke
set, so a real knee's pair still finds itself around the interruption. The
¼ bar sits deliberately far under the ×¾ utilization bar climbs require.

Gates: 44 abr tests green (2 new: the stall-cycle no-latch scenario and the
reference-preservation scenario), full core lib suite 346 green
(--features quic), fmt + clippy clean.
2026-08-05 00:28:25 +02:00
enricobuehler d27e62f7c9 fix(pad-audio): close the twelve findings the sweep left open on this branch
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Everything the 2026-08-03 haptics sweep filed against the pad-audio branch (P2 + P3).
Four of them are the difference between a feature that works and one that fails silently.

**B6 — nothing ever un-muted the coils.** Every rumble report asserts `HAPTICS_SELECT`,
which is SDL's "disable audio haptics" bit: the firmware mutes the very voice coils the
0xD1 stream drives. No code anywhere cleared it again, so ONE rumble left tier-A haptics
silent for the rest of that pad's life — no error, nothing in a log, and the host happily
streaming into a muted actuator. `DsDevice.ds5AudioHapticsReport` is the documented undo
(flag0 with both bits clear); written EP0-direct when the stream starts and again after a
rumble stop while a stream is live, because the stop report re-mutes on its way past.

**B10 — the desktop mix could reach a controller's coils.** Pad endpoints were filtered out
inside `plan()` only. The watchdog, Follow mode and the parked default all go through
`judge_default`, which classifies by NAME — and a pad endpoint is deliberately stamped
"DualSense Wireless Controller" so games treat it as the pad's speaker. No name rule could
ever catch one. It now refuses them by identity.

**B27 — an out-of-range pad aliased onto a real slot.** The 0xCD plane's pad is the only u16
index and every consumer narrowed it with `as u8` on an assumption nothing enforced, so wire
pad 256 steered pad 0's speaker volumes. Rejected at the decoder, which makes the narrowings
lossless by construction. An existing test had pinned the bug in place, asserting that wire
pad 513 round-trips; corrected, plus a test for the 256→0 alias specifically.

**B7 — caps that arrived late were never announced.** The renderer commits the tier-A trade
only once its sink opens, which is well past the arrival burst's two 100 ms ticks, and
`set_pad_audio_caps` only stored an atomic. The client believed it had pad audio while the
host emitted nothing. The input task now compares the live registry against what the last
arrival actually carried and re-arms the burst itself — no new plumbing, and no extra traffic
when nothing changed.

The rest: `needs_aeb_kick` is finally ACTED on (R4) — a stored-but-not-served endpoint is
declined rather than opened, because `AUTOCONVERTPCM` makes it succeed and mis-route; a failed
provisioning no longer latches `PROVISIONED` for the process lifetime (R5), and `host_cap`
retries, so a host that started while the audio stack was busy recovers at the next connect
instead of the next reboot; the loopback init timeout reaps its thread instead of detaching one
per ~2 s reopen (R6); kind-change restarts are bounded (R3) since the trigger is a client-sent
arrival; the devtest uses the endpoint's real channel mask (B11) instead of letting wasapi
derive 0x0F against the endpoint's 0x33; the render loop asks `is_session_ended()` rather than
spinning at nice -16 (R12); short writes are counted and reported instead of dropping the tail
in silence (R13); and a frame addressed to another pad is dropped before it can seed the gap
tracker from a foreign sequence space (R14).

Verified: punktfunk-host clippy -D warnings **0 on a real Windows box**; Linux/amd64 clippy 0
with **589 tests** (pf-client-core 114, pf-inject 101, punktfunk-client-android 20,
punktfunk-core 345+1+8); Android :kit: tests + :app: compile green; fmt clean.

Six punktfunk-host tests fail on that Windows box. FIVE fail identically on a tree with no
pad-audio code at all (QUIC `Rejected(SetupFailed)` — the box's network environment); the
sixth passes 3/3 in isolation and only failed under the parallel run, on a locally-bound
ephemeral port. Neither is this change.

Still owed: on-glass. This is a hardware feature and none of it has been on a real DualSense
since the merge.
2026-08-04 23:55:47 +02:00
enricobuehler 0a72959ef7 Merge main into feat/android-pad-audio
86 commits of main, including the whole M1-M12 haptics sweep. Twelve conflicting files;
three of them were more than textual.

**The capability bits collided.** Both branches allocated the SAME wire bits for DIFFERENT
features: `client_caps 0x04` and `host_caps 0x20` are redundant desktop audio on main and
pad audio here. Merged naively, a peer would negotiate one and get the other. Pad audio
moves to the next free bits — `CLIENT_CAP_PAD_AUDIO = 0x08`, `HOST_CAP_PAD_AUDIO = 0x40` —
and the `abi.rs` mirrors move with them (their compile-time equality assertions caught the
mismatch, which is exactly what they are for).

**Both branches also claimed ABI v15.** Main's shipped (the rumble-policy floor), so the
pad-audio surface becomes **v16**.

**`native/input.rs` would have reintroduced a fixed bug.** This branch resets
`rumble_seq[idx]` on pad removal; M1 established that the client's reorder gate is
per-connection with no reset path, so restarting the host counter strands every later
envelope until it climbs back. Took main's seq-preserving `clear_pad_feedback` and kept only
the branch's `pad_streams.stop(idx)`.

The rest: `wiring_plan::plan` now delegates to main's `plan_with_formats`, so the pad-endpoint
filter moved into that body and the predicate behind it is factored out as `is_pad_render`
(also what B10 needs); `Ds5Feedback::AUDIO` derives from main's `REPORT_ID_LEN` like its
siblings; `AudioCtl` joins the explicitly-listed unhandled variants so the guard-false case is
covered rather than swept up by a `_`; `include/punktfunk_core.h` regenerated rather than
hand-merged.
2026-08-04 23:27:06 +02:00
enricobuehler 92f617a989 Merge remote-tracking branch 'origin/main' into worktree-haptics-m12-dry
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# Conflicts:
#	clients/android/kit/src/main/kotlin/io/unom/punktfunk/kit/GamepadFeedback.kt
#	crates/pf-client-core/src/gamepad.rs
2026-08-04 23:11:22 +02:00
enricobuehler 62d35bc4b6 Merge pull request 'fix(core/wire): a truncated trigger datagram stops cancelling the effect it should carry' (#45) from worktree-haptics-m10-wire into main
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2026-08-04 21:07:54 +00:00
enricobuehler ffd5a33598 Merge pull request 'fix(core/rumble): the Deck's keepalive stops being swallowed by its own renewals' (#30) from worktree-haptics-m3-rumble-engine into main
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2026-08-04 21:01:32 +00:00
enricobuehler 42a0dd52be refactor(haptics): one copy of each thing every rumble path was transcribing
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Twelve findings from the sweep's DRY/docs/dead-code tail. Most are small; three found
real defects hiding behind the duplication.

**The UHID event ABI existed five times.** Every UHID gamepad backend — DualSense,
DualShock 4, Switch Pro, Steam Controller, Steam Controller 2 — carried its own verbatim
copy of the kernel's constants plus its own `put_cstr`, and they had already drifted:
`switch_pro` was missing the SET_REPORT pair entirely, and `steam_controller` read a
FIXED 16-byte SET_REPORT window instead of the event's own `size`. That last one is a
bug in both directions — a longer report was truncated, and a shorter one had the parser
reading whatever the reused event buffer still held past the payload, i.e. acting on
rumble values the game never wrote. Now one `uhid_abi` module owns the numbers plus the
two accessors that are easy to get subtly wrong, with tests on exactly that.

**A dead force-feedback id fallback.** ff-core's `input_ff_upload` picks a free effect
slot and writes it into the effect BEFORE uinput forwards the request, so the `id == -1`
branch could never run — and allocating from a local counter would have been the wrong
answer anyway, since the kernel owns that id space. Removed, with a `debug_assert` where
it stood.

**Apple's HID path silently dropped weak rumble.** `hidByte` took the top byte with no
non-zero floor, so every amplitude below 0x0100 rendered as exactly nothing. Android has
always floored it at 1; this was the odd one out. That converter also existed twice
byte-identically inside one Gradle module — now one `wireAmplitudeToByte`.

Also: the DS5 output-report layout gets named offsets (`dualsense_proto::out_report`)
documenting all three transport bases — USB 0, SDL payload −1, Bluetooth +2 — since the
differing bases are transport-forced, not drift. `pf-client-core` cannot import them (it
and `pf-inject` do not depend on each other, and a DualSense layout has no business in
`punktfunk-core`, their only shared crate), so its copy now DERIVES its offsets by
explicit subtraction and a test pins the relationship. `PUNKTFUNK_HID_EFFECT_MAX` sizes
the struct it describes instead of a second literal 11 — the header now emits
`uint8_t effect[PUNKTFUNK_HID_EFFECT_MAX]`. The rumble policy engine's `min_pulse_ms`
and `keepalive_ms` docs stop naming cases nothing implements: no in-tree caller sets
`min_pulse_ms`, and the macOS DualSense-over-BT keepalive the doc cited CANNOT be served
by the quirk, because that renderer skips writes whose levels are unchanged and would
swallow the engine's re-emit — it keeps its own keepalive instead. `TrackpadHaptic` is
marked as staged scaffolding (the tag is on a shipped wire; removing the variant would
not reclaim it). Three ×257-vs-`<<8` doc comments corrected — the scaling itself is fine,
both round-trip to 255. `backstop_ms.max(160)` deleted as unreachable (the engine floors
at 500). New tests for `Ds5Feedback` and for the Android rumble JNI packing on BOTH sides,
with `MAX_PADS <= 16` now a compile-time assertion rather than a comment.

Closes S1-S9, S11, T2, T3 (design/haptics-sweep-2026-08-03.md M12).

S11's second half is NOT a defect and was left alone: `clients/session/src/main.rs`
calls `set_forwarding` unconditionally on every params-build (its own comment explains
why — browse mode reuses one service across launches), so `Ctl::Forwarding` routinely
arrives unchanged and that early-out is what stops a redundant `sync_open` + Valve-HIDAPI
cycle each launch.

Verified: pf-inject clippy -D warnings 0 / 91 tests; pf-client-core + punktfunk-core
clippy 0 / 437 tests (amd64 container); punktfunk-client-android 7 tests; Android :kit:
6 tests; Apple swift build + 189 tests / 0 failures; cargo fmt --all --check clean. Each
new test probed by reverting its fix — the fixed SET_REPORT window fails 3, a broken pack
shift fails 3, dropping the amplitude floor fails 1, and a wrong DS5 offset either fails
the pin or refuses to compile.
2026-08-04 22:52:38 +02:00
enricobuehler 2d43275fcb fix(core/abi)!: stop exporting 149 unprefixed macros into every embedder's namespace
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BREAKING (C header only): constants such as MAX_PADS, TAG_LEN, ABI_VERSION,
INPUT_MAGIC and the whole BTN_/AXIS_ family are now PUNKTFUNK_-prefixed.

cbindgen emits a bare #define per `pub const`, so those names landed in the
namespace of every C program that includes the header. The rename table already
said this was the rule and already carried the handful someone had noticed —
and its own comment spells out why it matters: a clashing #define silently
takes the last definition rather than failing to compile, so the failure mode
is a wrong value, not a build error. This is the remaining 149.

Associated constants are deliberately left alone. cbindgen already qualifies
those with their type name, which is the very property whose absence makes a
bare MAX_PADS dangerous — they are namespaced, just not by us.

Nothing in this repository consumed the unprefixed spellings except one Swift
test, which sat next to lines already using the prefixed form because its
constant happened never to have been added to the table; it is updated here.
The C harness links and runs against the regenerated header.

Scheduled deliberately: the sweep flagged this for a release boundary, and
0.24.0 has shipped. External C embedders using the old spellings must add the
prefix; there is no silent breakage, since the old names simply stop existing.
2026-08-04 20:52:58 +02:00
enricobuehler 77ddd05b13 fix(core/wire): a truncated trigger datagram stops cancelling the effect it should carry
Three wire and ABI faults.

An out-of-range pad index reached one rumble consumer and not the other. It
skipped the reorder gate — the per-pad seq cursor has no slot for it — and was
handed to the legacy queue, while the policy engine discarded it on its own
bounds check, so the comment promising both consumers are fed was false for
exactly these. An embedder draining the queue could be handed an index it would
use to subscript its own per-pad array. The host never emits one, so it is
malformed or hostile either way; both consumers now agree by dropping it before
either sees it.

The adaptive-trigger effect was the only variable-length wire field bounded on
neither side. Encode appended whatever it was handed and decode took the whole
tail, while its sibling raw-report field had been bounded both ways all along;
there is now one constant both sides clamp to. Worse than the missing bound was
the empty case: a body with no effect bytes decoded as an EMPTY effect, and
downstream an empty block is written as an all-zero trigger report, which is
mode 0x00 — release. A truncated datagram could therefore silently cancel the
trigger effect a game was holding. That shape is now rejected outright; a
genuine release is a full-length zero block and still decodes.

The C ABI history had a hole and a symbol nobody versioned. v11 shipped without
its line, and the rumble policy engine's C surface was added while the version
constant still read 7, with no bump at all — so every core since has exported
those symbols while advertising a number that never promised them. A shipped
binary says what it says, so that cannot be corrected backwards; v15 instead
establishes the floor that guarantees the surface, and the v11 line is written
down. No code changed for the bump and nothing moved on the wire.
2026-08-04 20:52:44 +02:00
enricobuehler 9f1f23eb40 Merge pull request 'feat(wire): mid-session shard-payload renegotiation — the black screen heals in seconds, jumbo behind an opt-in' (#41) from worktree-shard-payload-reneg into main
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Reviewed-on: #41
2026-08-04 18:06:41 +00:00
enricobuehler d1c4cb18dd test(core/session): pin the low-MTU chunk-aligned guarantee at clamped shard sizes
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PyroWave sessions are gated out of mid-session renegotiation, so a
constrained path serves them through the leg-1 SESSION-START clamp. This
pins the consistency that guarantee rests on: everything chunk-aligned
derives from the one Welcome::shard_payload number — the host
packetizes at it, the client's C-ABI parse window reads it back, and
partial delivery zero-fills exact windows of it — verified at the two
clamp shapes a constrained path actually produces (1216, the
WARP/Tailscale budget, and the 512 floor) over the sealed loopback wire
with real loss.
2026-08-04 20:00:09 +02:00
enricobuehler 5e319f3b77 Merge pull request 'fix(client/abr): the decode-cap latch fires on the knee's real presentations' (#36) from worktree-abr-decode-cap-latch into main
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Reviewed-on: #36
2026-08-04 17:46:27 +00:00
enricobuehler 34ad3cc611 feat(host/wire): mid-session shard-payload renegotiation, driven by the MTU verdict
Phases 1-2 of design/shard-payload-reneg.md, on top of the Phase 0
per-frame geometry. The leg-1 watcher stops merely diagnosing the
constrained path and heals the CURRENT session; the same machinery,
inverted, takes a proven jumbo LAN up to ~8.9 KB shards.

- Messages: MSG_SHARD_PAYLOAD_CHANGED (0x08, host→client, {shard_payload
  u16}) and MSG_SHARD_PAYLOAD_ACK (0x09, the echo). Asymmetric by
  design: a shrink re-keys the packetizer at the next AU immediately
  after sending (per-frame pinning makes ordering irrelevant; the ack is
  telemetry), a grow emits nothing above the old size until the ack —
  the ack is the gate even though client buffers are statically sized.
- Client: one dispatch arm in the shared pump control task (all client
  families) — validate against the advertised receive bounds, ack;
  out-of-bounds requests get SILENCE, not an ack, so a buggy host can
  never read a granted grow out of garbage.
- Host driver: the wire_mtu watcher grows a ShardReneg arm — on a
  below-ceiling verdict it still records the learned budget (session 2
  starts right) and now also shrinks session 1 at the ~3-10 s verdict
  mark; with the jumbo opt-in (PUNKTFUNK_JUMBO=1, or PUNKTFUNK_WIRE_MTU
  > 1500 — one knob, derived) it sends the ack-gated grow after a
  settled-at-sealed-jumbo proof and then stays alive as the revert
  guard: quinn's blackhole detection lowering current_mtu shrinks the
  wire back through the same path. The QUIC MTUD probe ceiling rises
  from 1472 to the sealed jumbo size with the opt-in (per-ENDPOINT: a
  few extra failed probes toward non-jumbo peers, zero cost otherwise).
- Apply point: Session::set_shard_payload drained in the send loop next
  to the adaptive-FEC target, gated on no open streamed AU (a streamed
  frame's shard-aligned tiling derives from the size it began with).
- Renegotiation is gated OFF for PyroWave sessions: their clients parse
  chunk-aligned AUs in windows of the Welcome value pinned at session
  start (read once over the C ABI), so a mid-stream re-key would corrupt
  the parse — those sessions keep the leg-1 next-session clamp. This
  also settles the plan's open question on the two wire_chunk consumers:
  both are PyroWave-only, so the gate covers them entirely.
- Legacy peers are inert both ways: no Hello advertisement → the host
  never constructs the driver; an old host never sends the message.

core: 296/296 --features quic + clippy -D warnings (macOS), fmt; the
regenerated header carries the new message ids (drift gate).
2026-08-04 19:42:36 +02:00
enricobuehler 290d760ea4 feat(core/wire): per-frame shard geometry, jumbo ceiling, Hello advertisement
Phase 0 of mid-session shard-payload renegotiation (planning
design/shard-payload-reneg.md), stacked on the leg-1 MTU resilience. All
three legs are client-side and forward-compatible: deployed clients that
carry them accept a mid-session shard change the moment a future host
sends one, and nothing changes on the wire until then.

- W0.1 — the reassembler's strict shard_bytes firewall becomes per-frame
  pinning: a frame's first-arriving packet pins that frame's shard size
  (bounds-checked to [min_shard_bytes, max_shard_bytes], even), later
  packets must match the pin, and the per-frame block ceiling derives
  from the pinned size (a session-level cap would reject legitimate
  post-shrink frames). The reorder race between an ordered control
  message and unordered video dies structurally: old-geometry frames in
  flight complete under their own pin while new frames arrive under the
  new one, and no cross-geometry splice can land in one buffer. The
  in-flight budget stays byte-based and exact.
- W0.2 — MAX_DATAGRAM_BYTES 2048 → 9216: every receive path (transport
  RECV_BUF, the recvmmsg ring) now accepts sealed jumbo datagrams
  (9000-MTU LAN ≈ 8908-byte shards). Static buffers over resize-on-ack:
  the ring delta is 128 × ~7 KiB ≈ 896 KiB per client session, lazily
  allocated, hosts unaffected. Grep verdict: no embedder uses the
  constant directly, so no C ABI bump — the regenerated header rides
  along (drift gate).
- W0.3 — trailing Hello field max_shard_payload: u16 (0/absent =
  legacy), the append-with-placeholder discipline of video_caps/
  client_caps. One field is both the renegotiation capability flag and
  the jumbo ceiling; core's pump advertises it for all client families,
  the probe too.
- Host seam for Phase 1, dead until wired: Packetizer::set_shard_payload
  (re-derives the block ceilings; construction delegates to it) +
  Session::set_shard_payload (host-only, Config::validate parity).

Verification (the 0.23.0 lesson — geometry changes breed sizing bugs):
the slice-wire suite re-runs at shard 512/1216/1408/8908 (exact-multiple
sweep, lossy + reversed roundtrips, sentinel path, in-flight budget);
mid-stream shrink→grow→revert delivery; the old-geometry reorder race;
cross-geometry splice rejection; firewall bounds non-vacuous both ways;
a 48-case mixed-geometry reorder-torture proptest asserting per-frame
byte-identical DELIVERY and an exactly-zero final budget; and a sealed
loopback session test (continuous crypto/replay) delivering frames
across live re-keys — every test asserts delivered frames, never the
absence of errors.

core: 294/294 --features quic + clippy -D warnings (macOS), fmt.
2026-08-04 19:27:09 +02:00
enricobuehler 69f1db5ea9 Merge pull request 'feat(host/wire): MTU resilience for the video data plane' (#37) from worktree-wire-mtu-resilience into main
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Reviewed-on: #37
2026-08-04 17:02:01 +00:00
enricobuehler 4bc7eecf05 feat(host/wire): MTU resilience for the video data plane
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Video datagrams are sealed at a shard payload sized for a clean 1500-byte
MTU (1472-byte UDP payloads). A host whose route to the client crosses a
smaller-MTU hop (a VPN/overlay adapter claiming the LAN route, a lowered
NIC MTU) delivers every small flow — QUIC control, hole punch, input,
audio — while 100% of video datagrams die: the client sits on a black
screen reporting zero loss and the host streams into the void with every
gauge green. Field-reported as 'connects fine, black screen forever'.

Three legs, none of which changes a session on a healthy path:

- PUNKTFUNK_WIRE_MTU operator override: shard payload derived from a
  given on-wire IP MTU. Wire-compatible — Welcome::shard_payload is
  already negotiated per session (the v4/v6 split ships two values
  today) and every client follows the negotiated value.
- Detection: the QUIC MTU-discovery probe ceiling moves from quinn's
  stock 1452 to exactly the sealed video-datagram size (1472), so a
  control connection's settled MTU becomes a verdict on the path:
  settled at the ceiling proves it carries video, settled below proves
  it cannot. A per-session watcher samples after the search has settled
  (live-connection guard against mid-search false learns) and logs an
  actionable WARN naming the failure shape and the diagnosis commands.
- Healing: the measured budget is recorded per peer IP; the next
  handshake clamps shard_payload to fit, so a reconnect self-heals. A
  later session that reaches the ceiling erases the record.

Verified: core 286/286 --features quic + clippy -D warnings (macOS);
host clippy -D warnings + native:: tests 44/44 (pf-lxcheck container).
The regenerated C header picks up the new MIN_SHARD_PAYLOAD constant.
2026-08-04 18:30:33 +02:00
enricobuehler 5e19a4611f fix(client/abr): the decode-cap latch fires on the knee's real presentations
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The client-decoder knee latch (decode_cap_kbps) was unreachable in
production — zero "decode cap learned" lines across every field log, while
its own doc named the exact sawtooth it exists to end (the 2026-08-03
1440p120 field trace: 220↔450 Mbps for nine minutes, five knee backoffs,
no latch):

- The ordinary two-bad-window backoff — the knee's most common
  presentation, a standing 15–45 ms decode rise below the severe tier —
  carried no decode evidence at decision time, because evidence was judged
  from the deciding window alone. Worse, the backoff the decode signal
  itself caused then RESET the knee streak. Now the streak carries its own
  attribution (streak_decode_windows): a backoff whose bad windows were
  all decode-flagged is decode evidence.

- A cascade's second backoff can never agree with the first: a live host
  acks the ×0.7 request in ~100 ms, so the second sample always sits at
  the reduced rate — outside the ±1/8 similarity band by construction
  (0.7 < 7/8). The canonical test never acked between its backoffs, which
  is how the premise survived. Now a backoff only samples a rate the
  controller climbed back to (climb_since_backoff, armed by any ack that
  raises the rate); a drain-time backoff neither latches nor erases the
  reference the real knee set.

- A keyframe-ask storm on a clean link (the Steam Deck presentation: the
  overdriven decoder wedges and begs instead of queueing — 14–19 asks at
  ~300 Mbps with loss_ppm=0 in the field traces) is decode evidence too;
  with real loss present the asks stay network-attributed.

The reworked tests model the ack round-trip (choke → ack → re-climb →
choke), including a regression test replaying the field trace's rates and
decode figures, which must latch at its second knee encounter.
2026-08-04 18:08:49 +02:00
enricobuehlerandClaude Opus 5 2cfc82e96c fix(audio): budget the audio plane against the link, and close the review's gaps
Findings from the post-implementation review of design/audio-quality-and-latency.md.

**The bandwidth gap (highest).** Tier `High` (256 kbps) and the redundant `0xD2` plane were
added separately, each costed as "~1 % of the video budget", and nobody added them together:
256 kbps sent twice is 512 kbps — ~2.5 % of a 20 Mbps session but ~10 % of a 5 Mbps one. Audio
rides QUIC datagrams, OUTSIDE the ABR loop, so ABR could neither see that nor reclaim it; a
constrained link quietly handed a tenth of its bandwidth to audio while ABR carefully managed
the rest.

`plan_audio_budget` now makes tier and redundancy ONE decision against the session's resolved
video bitrate, ordered by preference rather than cost — transparent audio beats redundant audio,
since the field report was about quality and redundancy only pays under loss, so `High` alone
outranks `Standard`+redundancy even though they cost the same. It can lower what the operator
asked for, never raise it, and never goes below `Low`: a stream with unintelligible audio is
worse than one spending a few percent more.

**The Linux host kept the exact defect fixed on Windows.** `let _ = tx.try_send(samples)` —
silent, uncounted data loss, where the encoder concatenates across the hole, so every drop is a
click AND a permanent shift of everything after it. WP0.2 turned out to be Windows-only and had
not said so. Linux now shares `capture_policy::CaptureStats`: drops counted and warned, plus
per-window peak/RMS/delivered%. A Linux audio report was until now exactly as un-triageable as
the Windows one was on 2026-08-03.

**Apple's WP0.3 was half-done** — `bufferedMS` was added and wired to nothing. The drain thread
now logs buffer/target/underruns/sheds like the other three, from one locked snapshot so the
numbers in a line describe the same instant.

Also: the Linux "audio format negotiated" line now says WHICH mode produced it, because that
changes what it is worth — in stream-sink mode the host owns the sink so the mix cannot have
been narrowed upstream, but in legacy monitor mode a 16 kHz Bluetooth sink would still be
reported as a clean 48 kHz through PipeWire's resampler, the same way WASAPI's autoconvert hid
it on Windows. Reading the monitored node's own rate needs a registry lookup this stream does
not do; recorded as an open gap rather than implied to be covered.

Two stale docs: `audio_wasapi.rs` cited `clients/windows/src/audio.rs` (deleted) and still
described the pre-shared-policy "prime to ~3 quanta" behaviour. And the Apple ring's `prefill:`
parameter, dead since the depth moved into the ring, is gone.

Verified: clippy --all-targets -D warnings on Linux (docker) AND Windows (runner .133, forced
clean rebuild of punktfunk-host + pf-client-core); core 167 tests; host 57 audio tests on
Windows; Android clippy count identical to pristine (6, all documented arm64 artifacts); Apple
ring re-simulated. The host suite's `gamestream::stream::tests::sender_delivers_batches` fails
under qemu — the recorded environmental flake, unrelated to audio, green on the earlier
less-loaded run.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-04 17:58:17 +02:00
enricobuehlerandClaude Opus 5 a12f1f092c feat(clients/audio): one de-jitter policy for all four rings, and lossless single-packet recovery
Phase 4 + WP3.2 of design/audio-quality-and-latency.md.

**The defect.** Every client ring primed *up* to a target and clamped at a ceiling, and none
walked the depth back *down*. Any transient — a Wi-Fi arrival burst, a host stall, or plain
host-DAC-vs-client-DAC skew of a few dozen ppm — therefore added latency permanently, until
an underrun happened to re-prime. Android, with no shed at all, converged on its 120 ms hard
cap and stayed there for the rest of the session; that is the "audio latency is too high"
report. Apple did shed, 40 ms in one go, which its own comment called "one audible blip".

All four now share `punktfunk_core::audio::JitterPolicy`: depths in MILLISECONDS rather than
device quanta (`3 x quantum` meant 15 ms at a 5 ms quantum and a silent 64 ms at a 20 ms
one), a crossfaded 5 ms shed once the depth average has sat above target for 2 s of consumed
audio, and de-prime hysteresis. Linux and Windows had never had that hysteresis — they still
carried the `if ring.is_empty()` instant re-prime that Android identified as self-inflicted
crackle, where one transient drain manufactured a whole target's worth of silence.

Android's floor drops 40 -> 25 ms: the policy grows the target on the devices that actually
underrun, instead of every device pre-paying for the worst one. The Windows ring moves from
raw bytes to interleaved f32 so it can share the policy and the crossfade helper at all.

Apple is the one client where the policy is hand-written in a second language, so it gets
its own XCTest (`AudioRingDriftTests`). Verified here by compiling `AudioRing.swift`
standalone against a simulation harness — +200 ppm for 5 minutes settles at 30 ms with zero
silent callbacks, where the old ring would have ridden its 80 ms high-water mark.

**WP3.2 — recovery lives in core, not in the clients.** The rebuilt frame is re-inserted into
the demux queue in order, so every embedder (including any C-ABI consumer) gets a complete
stream without knowing the `0xD2` plane exists, and their `AudioGapTracker` simply stops
seeing the gap. `recovery_and_the_gap_tracker_agree` pins exactly that. For the same reason
core advertises CLIENT_CAP_AUDIO_RED itself rather than making four embedders remember to.

Verified: clippy --all-targets -D warnings and the full test suites for punktfunk-core,
pf-client-core, punktfunk-host, pf-host-config under Linux/docker (163 + 61 tests);
punktfunk-client-android `cargo ndk check` for aarch64 with the gate proven non-vacuous by a
planted type error, and its 6 clippy findings confirmed IDENTICAL to the pristine file (all
are the documented arm64-only artifacts); AudioRing.swift type-checked and simulated on
macOS; fmt. The Windows client half (audio_wasapi.rs) is still not compile-verified anywhere.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-04 09:28:01 +02:00
enricobuehlerandClaude Opus 5 3055e29ebb feat(host/audio): make audio observable, fix the endpoint choice, raise the encode quality
Phases 0-3 of design/audio-quality-and-latency.md, host side.

**WP2.1 — the 2026-08-03 root cause.** The client-only loopback preference took Steam's
Streaming *Microphone* render endpoint over real hardware unconditionally, because it is
silent on the host. But that endpoint exists to carry remote VOICE, and nothing checked
whether it could carry music: on the reporter's box it won all 31 loopback opens across 25
sessions while a clean AMD HD Audio endpoint sat idle, and the whole desktop mix went
through it before reaching Opus. A silent sink now has to EARN its preference — if its mix
format narrows the mix it drops below real hardware. It is still taken when nothing better
exists (narrow audio beats no audio), but flagged so the capture side says why.

`plan_with_formats` takes a probe rather than reading WASAPI, so all 26 wiring-plan tests
still run on every platform. An unknown format counts as fine, which is asserted:
`unknown_formats_reproduce_the_formatless_plan` proves a probe failure can never make the
plan worse than it was before formats existed.

**WP0.1 — log the endpoint's ACTUAL mix format.** Everything the old log printed ("48 kHz
f32 channels=2") was our REQUEST; with `autoconvert` WASAPI converts silently from whatever
the endpoint really runs. That is why a 3,600-line log filed over an audio-quality
complaint contained nothing that could diagnose it.

**WP0.2 — count what we drop.** The capture->encode handoff was a silent lossy `try_send`:
a stalled encode thread lost chunks, the encoder concatenated across the hole, and nothing
recorded it — a click plus a permanent shift of everything after. Now counted and warned,
alongside per-window peak/RMS/delivered% so a quiet host, a broken endpoint and a stream we
are damaging ourselves stop looking identical.

**WP2.4 — stop the default-device tug-of-war.** In Assert mode the capture is bound to the
planned endpoint EXPLICITLY, so a hijacked default changes only where apps render — the old
full reopen tore the capture down for nothing. The field log shows the cost: something
re-set the default every ~4 s and each round was a teardown, a wiring pass with
IPolicyConfig writes, and an audible dropout — seven in sixteen seconds, one ending in a
2 s error backoff. Now: put the default back, keep the stream, and after four rounds in
twenty seconds concede for a minute and say so once.

**WP1.1/1.2 — encode quality.** Constrained VBR (the hard-CBR comment justifies itself with
GameStream's audio FEC, which this plane does not have) and `AudioTier::High` by default:
stereo 128 -> 256 kbps, ~1 % of a 20 Mbps session. GameStream's encoder is deliberately
untouched — its FEC really does need fixed-size packets.

**WP3.1 — redundant `0xD2` plane**, sent when the client asked for it.

**WP2.2 — `audio.output_mode`** as a first-class setting (`client_only` / `host_and_client`
/ `follow_default`), superseding the two undocumented env vars, which stay honoured. The
enum lives in pf-host-config, which is deliberately dependency-free, so the tier table stays
in core where the codec knowledge is.

`capture_policy.rs` is split out for the same reason `wiring_plan.rs` is: both encode field
behaviour, so their tests must run on Linux CI, not only on a Windows box. That split
immediately earned itself — `capture_stats_separate_silence_from_signal` caught RMS being
divided by the FRAME count while summed over interleaved SAMPLES, which inflated it by
sqrt(channels) and made a sine report an RMS equal to its own peak.

WP4.5 (open the loopback at the minimum device period) is deliberately NOT done: in shared
mode `IAudioClient::Initialize` cannot change the engine period at all, so it would be a
no-op at best and a new failure path at worst. Recorded in the code. WP2.3 (force the parked
endpoint's volume) is deferred — `wasapi` keeps IMMDevice private, so it needs new raw COM
on a path this tree cannot compile, let alone test; its diagnostic half ships as the RMS
line above.

Verified: punktfunk-host + pf-host-config clippy --all-targets -D warnings and the audio
test suite under Linux/docker (gate proven non-vacuous with a planted type error); 26
wiring-plan tests standalone; fmt. The Windows-only halves of wasapi_cap.rs and
audio_control.rs are NOT compile-verified anywhere yet.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-04 09:02:12 +02:00
enricobuehlerandClaude Opus 5 7077b0a0df feat(core/audio): bitrate tiers, a shared de-jitter policy, and a redundant audio plane
Foundation for the audio quality + latency plan (design/audio-quality-and-latency.md).
All three pieces are pure and unit-tested here so the four client rings and the Windows
host glue that follow stay thin.

**Bitrate tiers** (`AudioTier`). The layout table's `bitrate` becomes the `Standard`
value, so that tier reproduces the pre-tier wire byte-for-byte — the tier machinery is
provably non-regressive. `High` (stereo 256 kbps) is the default: 5 ms Opus frames are
much less efficient than 20 ms ones, so the historical 128 kbps buys roughly what
~100 kbps buys at 20 ms, while the same session carries tens of Mbps of video. Purely a
host-side encoder knob — libopus reads the bitrate out of the packet, so no client
change and no negotiation.

**`JitterPolicy`** — the ms-denominated de-jitter state machine every client will share.
Two defects it exists to fix: (1) each ring computed its target as `3 x quantum`, a sane
15 ms at a 5 ms quantum and a silent 64 ms at a 20 ms one; (2) every ring primed *up* and
clamped at a ceiling, and none walked the depth back *down*, so drift/bursts added latency
permanently — Android, with no shed at all, converged on its 120 ms cap. Here a depth EWMA
that sits above target for 2 s of consumed audio sheds ONE 5 ms frame with a crossfade.
Driven by samples consumed rather than the wall clock: allocation- and syscall-free (safe
in a realtime callback) and deterministic under test.

`every_preset_sheds_before_it_trims` pins the invariant that makes this real rather than
decorative. The first draft had `headroom_ms` <= the shed threshold on all four presets,
so the ring was trimmed back before the average could ever reach the shed point: drift
correction was dead code and the ratchet test passed for the wrong reason (the hard cap
did the work). `a_transient_burst_does_not_shed` caught it. The shed point is now derived
from `headroom_ms` so it cannot invert again.

**`0xD2` redundant audio** — each datagram carries its frame plus a copy of the previous
one, so a single lost packet is reconstructed instead of concealed. Opus in-band FEC
cannot do this job: LBRR is a SILK feature and the desktop encoder is CELT-only
(RESTRICTED_LOWDELAY, 5 ms), so `set_inband_fec` there is a no-op. Costs no latency —
the copy rides the successor, which arrives inside de-jitter slack that already exists.
Gated capable-and-agreed via CLIENT_CAP_AUDIO_RED/HOST_CAP_AUDIO_RED; every other session
keeps the `0xC9` wire unchanged. 0xD1 is left free for the pad-audio program.

cbindgen: prefix the four new exported constants. `FRAME_MS`/`SAMPLE_RATE_HZ` as bare C
macros are the same hazard the BTN_* renames already document — a clashing #define takes
the last definition silently rather than failing to compile.

Verified: 300 core tests, clippy -D warnings, fmt. (`c_abi` fails identically on a
pristine tree — this Mac has no system libopus for the C harness link.)

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-04 08:11:35 +02:00
enricobuehler ec4bf75a6e fix(core/rumble): the Deck's keepalive stops being swallowed by its own renewals
ci / docs-site (pull_request) Successful in 1m14s
apple / swift (pull_request) Successful in 1m28s
apple / screenshots (pull_request) Skipped
ci / web (pull_request) Successful in 2m54s
ci / rust-arm64 (pull_request) Successful in 4m8s
windows / build (x86_64-pc-windows-msvc) (pull_request) Successful in 4m46s
android / android (pull_request) Successful in 5m31s
windows / build (aarch64-pc-windows-msvc) (pull_request) Successful in 4m11s
ci / rust (pull_request) Successful in 9m39s
Three faults in the shared rumble policy engine, all answered by one change of
shape: the free-running jitter phase becomes `last_emit` — the exact value last
handed to an embedder — and every emit routes through one helper. That single
field answers all three live questions: would re-sending this be a no-op device
write, is this stop redundant, and would the nudge invent a stop.

The Steam Deck declares a 40 ms keepalive with a 1-LSB nudge, because an
SDL-class layer discards a write identical to the last one. But the nudge lived
only in the keepalive branch, so every host renewal re-emitted the raw level,
collided with the last jittered write, was discarded, AND re-anchored the
keepalive timer. The gap between distinct device writes stretched to 80 ms at
the 400 ms default TTL and 100 ms at the hatch floor — two to two and a half
times the cadence the quirk exists to guarantee. Nudging on any repeat closes
it: 40 ms throughout.

Level (1, 0) turned that nudge into (0, 0) — the value the engine reserves for
"stop now" — and handed it out with a non-zero backstop, under a live lease.
It is the only such level: high must already be zero, and low ^ 1 == 0 implies
low == 1. The nudge now steps the LSB up instead, so the phase still alternates
and no stop is ever invented.

A zero for a pad the engine already believes silent is now dropped. Under the
legacy hatch the host re-sends zeros for every latched pad every 500 ms for the
rest of the session, which cost Android an unconditional log line and a binder
cancel() at 2 Hz per pad. The deliberate stop-burst heal is untouched, because
a stop that was LOST leaves the pad buzzing, and that is exactly the guard's
pass condition.

The client also now bounds the lease it will honour. RUMBLE_TTL_CEIL_MS is
sender-side only, so a modified or third-party host could stamp a long TTL and
wedge its pump, leaving Apple — whose renderer deliberately keeps no staleness
policy of its own — and a Deck slot buzzing for all of it.

Every new test was proven to fail with its own fix reverted, including the two
that guard against over-reach: a default-quirks pad must still get the level
verbatim, or an off-by-one amplitude would land in Apple's identical-target
comparison and Android's one-shots.

One suspicion from the audit did NOT survive: a v2 envelope carrying ttl_ms 0
cannot take the legacy backstop, because the expiry check preempts the relay
branch. No fix; pinned with a test so that ordering stays load-bearing.

Verified: 17/17 rumble tests, clippy --all-targets --features quic -D warnings
= 0, fmt clean, generated C header unchanged. (`c_abi_harness_round_trips`
fails on this Mac with a linker error, identically on an unmodified tree.)

From the 2026-08-03 force-feedback sweep (B12, B22, R9, T1).
2026-08-04 07:40:19 +02:00
enricobuehler 9a52c279f1 Merge branch 'main' into feat/android-pad-audio
ci / web (pull_request) Successful in 1m24s
android / android (pull_request) Successful in 3m55s
apple / swift (pull_request) Canceled after 0s
apple / screenshots (pull_request) Canceled after 0s
ci / rust (pull_request) Canceled after 5m1s
ci / rust-arm64 (pull_request) Canceled after 3m22s
ci / docs-site (pull_request) Canceled after 1m35s
windows / build (aarch64-pc-windows-msvc) (pull_request) Canceled after 0s
windows / build (x86_64-pc-windows-msvc) (pull_request) Canceled after 0s
2026-08-03 17:39:07 +00:00
enricobuehler 5be494f490 merge: bring main into the pad-audio branch
ci / web (pull_request) Successful in 1m0s
windows / build (x86_64-pc-windows-msvc) (pull_request) Failing after 1m2s
apple / swift (pull_request) Successful in 1m18s
apple / screenshots (pull_request) Skipped
ci / docs-site (pull_request) Successful in 1m51s
windows / build (aarch64-pc-windows-msvc) (pull_request) Failing after 34s
ci / rust-arm64 (pull_request) Successful in 2m48s
android / android (pull_request) Successful in 3m49s
ci / rust (pull_request) Successful in 5m40s
Main had moved 34 commits past the merge-base and 13 files had diverged.
Resolving now rather than later, since the force-feedback sweep work is landing
in the same files.

Five conflicts needed hand resolution. Four were "each side added something
different" and keep both: the Forwarding and PadAudioPrefs control variants with
their handlers and setters (pf-client-core/gamepad.rs), both of the session's
pre-attach declarations (forwarding first, so slots still declare their
pad-audio caps at open time), main's WiredPlan/fingerprint alongside the
branch's pad_render_ids (audio_control.rs), and main's judge_default signature
(wasapi_cap.rs).

wiring_plan.rs was not mechanical. Main's 652abeb3 added a flagged last-resort
loopback tier; the branch had added a fifth `plan` parameter excluding pad
endpoints from every role. Taking either side alone loses the other, and
combining them carelessly is worse than both: the new last-resort tier would
happily select the pad's own speaker endpoint, which is stamped "DualSense
Wireless Controller" with no virtual marker precisely so games read it as the
pad's speaker — routing the entire desktop mix into the controller's voice
coils. The branch's exclusion shadows `renders` before any tier runs, so the
last resort inherits it; `a_pad_is_never_the_last_resort` pins that, including
that a pad-only candidate set stays honestly unsatisfiable rather than falling
back onto the coils.

Verified: clippy -p punktfunk-host -p pf-client-core --all-targets --locked
-D warnings = 0; pf-client-core 93/93; punktfunk-host 387 passed with only the
known-environmental gamestream sender_delivers_batches UDP-loopback flake;
wiring_plan 21/21; fmt clean.

NOT verified: audio_control.rs and wasapi_cap.rs are cfg(windows), so neither
the Linux container nor xcheck.sh compiles them. Those two resolutions have had
review only and need the Windows runner before this merges.
2026-08-03 19:11:26 +02:00
enricobuehler 1ae8b4d4ca fix(client/abr): let the ceiling follow a host-initiated re-target
apple / swift (pull_request) Successful in 1m15s
apple / screenshots (pull_request) Skipped
android / android (pull_request) Successful in 4m8s
ci / web (pull_request) Successful in 2m1s
ci / rust-arm64 (pull_request) Successful in 2m25s
windows / build (aarch64-pc-windows-msvc) (pull_request) Successful in 1m14s
ci / docs-site (pull_request) Successful in 1m14s
windows / build (x86_64-pc-windows-msvc) (pull_request) Successful in 2m44s
ci / rust (pull_request) Successful in 9m9s
Interaction between two fixes in this series. The host now tells the client when
a rebuild re-resolves an Automatic rate, and that rate can legitimately sit ABOVE
the client's climb ceiling — the ceiling is the negotiated start rate until the
capacity probe raises it, while the host's re-resolve answers "what do these
pixels actually need" (a 1080p session mirroring a 4K panel resolves ~3× higher).

Left alone, the client would learn the new rate, notice it was above a stale
ceiling, and step the host straight back down off the rate it had just chosen
for itself. So an ack raises the ceiling to meet it. `set_ceiling` only ever
raises and still clamps to PUNKTFUNK_ABR_MAX_MBPS, which is the one limit that
should bind here. No effect on ordinary acks: a climb is never requested above
the effective ceiling to begin with.
2026-08-03 18:53:02 +02:00
enricobuehler 33ecd8e1a5 fix(client/abr): a granted climb disproves the learned cap
Completing the cap-escape fix. Backing the re-probe clock off to 12 s got the
client asking again quickly, but each ask only LIFTED the cap by +12.5 % — so
even a host that had fully recovered still granted the session its real ceiling
one small step at a time, ~4 minutes from the 20 Mbps default to a 300 Mbps
link. The crawl was never the point; re-learning was.

A request granted IN FULL at or above the cap is the host's own word that the
limit is gone. Drop the cap outright at that point instead of nudging it. A
standing limit is unaffected — it answers the same re-probe with another short
ack, which re-latches it and doubles its clock, exactly as before.

Adds the end-to-end regression the sweep was really about: a session pinned at
20 Mbps by a transient cadence refusal, under a probe-measured 300 Mbps ceiling,
now reaches 150 Mbps in 22 windows (~16 s) where it used to need ~17 minutes.
2026-08-03 18:53:02 +02:00
enricobuehler e9a7373c76 fix(client/abr): measure delivered throughput in media bytes, not wire bytes
The controller's two throughput-driven gates both compare "what the pipeline
carried" against the ENCODER's target: the utilization gate asks whether a clean
window actually tested that target (a calm menu proves nothing), and the
never-decaying proven mark bounds how far every later climb may step.

Both were fed `bytes_received`, which counts every accepted datagram — headers,
FEC parity, probe filler, audio. So the figure rose with the redundancy the host
adds in ANSWER to loss: at 25 % FEC the gate passed with the encoder emitting
~55 % of target, and the proven mark inherited the same inflation permanently.
The signal was weakest exactly on the lossy links it exists for.

Count data-shard payload separately at the reassembler's routing decision — the
same place, and for the same reason, the probe counters are already stamped —
and feed the ABR that. First time both gates are dimensionally honest: a media
rate compared against a media target.
2026-08-03 18:53:02 +02:00
enricobuehler f7a8c2013d fix(client/abr): the controller stops learning the wrong lessons from one window
Six defects found by a sweep of the Automatic-bitrate path, all of them the same
shape: a single window, or a single refusal, taught the controller something it
then treated as permanent.

- Rolling baselines (OWD, client decode, host encode) armed off ONE sample. The
  baseline is a rolling minimum, so one window IS the floor — and `on_ack`
  deliberately clears the encode baseline after every decrease we ourselves
  asked for, re-opening that hole each time. A calm re-seed window followed by
  ordinary motion read as 4 ms of "congestion", backed off, cleared again, and
  ratcheted toward the floor on a link that was never the problem. All three now
  need BASELINE_MIN_WINDOWS of evidence before they may fire, via one shared
  `score_baseline` (the three copies had already drifted apart).

- A mode switch rebased only the encode baseline. Decode and OWD are just as
  mode-scoped: 4K120 decodes slower and puts bigger frames on the wire than
  1080p60, so the old floor was one the new mode cleared on its first window —
  ~30 s of every window scoring bad, i.e. a backoff every other window. A switch
  UP in mode cratered the rate instead of raising it. `proven_kbps` goes with
  them; throughput the old mode's decoder digested is not evidence about this one.

- `proven_kbps` — never decayed, and permanent authority over how far every
  later climb may step — was raised by any window without a decode rise,
  including ones scored SEVERE. The windows that overstate delivered throughput
  are exactly the damaged ones: a stall's backlog draining at once, a flush's
  queue, the FEC surge answering a loss burst. Now only clean windows raise it.

- A learned cap escaped at +12.5 % per ~60 s. The host cannot distinguish a
  durable encoder ceiling from a climb refused while it is transiently behind
  cadence, and the latter routinely latches during slow start at the 20 Mbps
  default — from which crossing the gap to a probe-measured ceiling took upwards
  of twenty minutes. Re-probe after 12 s instead, doubling the interval each time
  the lift is immediately re-learned: a transient is out in one interval, a real
  ceiling settles into a slow poll.

- The decode cap latched AT the rate that choked, authorizing a climb straight
  back into the failure, and a bare jump-to-live flush could teach a "decoder
  knee" from what was a network event. It now latches just under the choke rate
  (inside the ±1/8 band the evidence already required) and only credits a flush
  where the decode signal is absent and cannot speak for itself.

- PUNKTFUNK_ABR_MAX_MBPS bound only probe-learned ceilings, not the negotiated
  start rate — so the one knob an Automatic session gives the operator did
  nothing when the session already started above it. It now binds at
  construction, and a session sitting above its ceiling steps down to it (no
  congestion signal will ever find that: the link is fine, the cap is policy).

Also: a SetBitrate dropped by a full control queue counted toward MAX_UNACKED,
so three of them retired the controller for the session while logging that an
"older host" was at fault. The pump now tells the controller what happened.

Wire format and ABI untouched. 34 abr tests green (3 new).
2026-08-03 18:53:02 +02:00
enricobuehlerandClaude Opus 5 20de58a78a fix(android/present): the panel grid can be wrong in both directions, and the margin listens to the latch
Three defects in the 0.23.0 timeline presenter, all found while root-causing the
field report that turned out to be the slice wire. None of them is that bug; all
three are real, and the first is the one that would still bite once it is fixed.

The panel-period learner could only ever narrow. It is seeded from the display
mode Kotlin asked for — and `preferredDisplayModeId` is a REQUEST the system may
refuse (Smooth Display off, battery saver, thermal, an OEM governor). Ask for
120 Hz on a panel that stays at 60 and the presenter pins an 8.33 ms grid on a
16.67 ms display with no way back, for the rest of the session: it then aims at
instants that never arrive and releases faster than the panel scans. The learner
moves both ways now, and lives in `punktfunk_core::phase::PanelGrid` where it is
host-testable and where the iOS and desktop presenters can share it. The
asymmetry is kept and made explicit — narrowing is immediate (a finer real grid
is always safe to subdivide onto, and it is the per-uid down-rate case the seed
most often gets wrong), widening needs eight consecutive agreeing observations
and then takes the narrowest of them, because one wide sample is a missed
callback and eight in a row is a display that really did slow down.

The glass budget was a prediction with nothing underneath it. `OnFrameRendered`
already reports what actually reached glass, but the budget never consulted it,
so a wrong grid could hand SurfaceFlinger frames indefinitely: BufferQueue fills,
MediaCodec runs out of output buffers, the decoder stalls, and the no-output
backstop starts begging for keyframes. Releases are now counted against their
confirms and the presenter holds back past six outstanding — loose on purpose,
since the callbacks are allowed to arrive batched and a held frame in the
newest-wins slot is a dropped one. It self-clears when the confirms catch up, and
writes the ledger off after the same 100 ms the stale reopen uses, so a platform
that stops confirming can never wedge the stream. `qWait` and `unconfirmed` join
the 1 Hz pf.present line, which is what would have made this visible from a log.

The adaptive latch margin widened on `paced_drops` — the newest-wins store's own
policy evictions, which happen whenever the stream out-runs the panel and say
nothing about SurfaceFlinger's latch lead. On a healthy device that walked the
margin to its 2.5 ms ceiling and re-imposed the display latency the P2e sweep had
just measured away. It now widens on the measured latch exceeding one panel
period plus the live margin, which is what a missed vsync actually looks like.

Also corrects two doc comments that named `display.refreshRate` as the panel_hz
source; it has been the mode table since the A024 down-rate fix.

Gates: 278 punktfunk-core lib tests (7 new PanelGrid cases incl. the refused-mode
regression), clippy -D warnings and fmt clean, cargo ndk check green on arm64 and
armv7. Android clippy reports the same 4 warnings as the base commit and no new
ones. NOT yet confirmed on glass.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-02 20:15:45 +02:00
enricobuehlerandClaude Opus 5 97b2c01ac1 fix(core/packet): a slice-streamed frame costs its own size, not the whole frame ceiling
The 0.23.0 slice wire flushes a block every MIN_STREAM_BLOCK_SHARDS, so every
ordinary access unit is now opened by a SENTINEL — a header with no totals. The
reassembler sized those frames at `max_frame_bytes`, which the QUIC handshake
clamps to 8-64 MiB. That was survivable while sentinels were rare (the streamed
path emitted one only for an AU exceeding a whole FEC block, ~281 KB); it is not
survivable now that every frame is one.

Two consequences, both measured: each access unit allocated and ZEROED a
multi-megabyte buffer, and the in-flight budget (IN_FLIGHT_BUF_FACTOR x
max_frame_bytes) was spent after ~3 concurrent frames — with production geometry,
12 ordinary AUs in flight lost 9 of them outright, every packet dropped before it
could be placed. On a link with normal reorder that is a permanent loss storm:
frames never complete, the re-anchor gate freezes the picture, and the client begs
for keyframes. Only clients advertising VIDEO_CAP_MULTI_SLICE reach this path —
Android and the Linux/Windows session client; Apple and the Windows in-process
client never did, which is why it read as a platform-specific "video pipeline"
fault in the field.

A sentinel carries no total but does pin its own block's extent: a slice sentinel
by its wire base, a legacy one by its full-K position. Size the buffer to that and
grow as later blocks (or the final block's totals) reveal more. The budget is
re-checked on growth for the same reason it is checked at open.

The same flush also drained `pending` to empty whenever the AU's length was an
exact multiple of the shard payload, leaving `finish_streamed` to seal a final
block of one zero-padded FILLER shard. Its derived base overlapped the block
flushed a moment earlier, retro-validation correctly read that as a lying header,
and the whole AU died — one frame in every 1408 on a 1500-MTU link, ~12 s apart at
120 fps, each costing a freeze and a recovery keyframe. A flush now keeps one
whole shard back, restoring the invariant `StreamedAu::pending` already documented.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-02 20:15:45 +02:00
enricobuehlerandClaude Fable 5 48511d1267 fix(abr): probe throughput is measured over the client's receive interval
The capacity probe divided client-side bytes by the HOST's burst
duration — a window wrong on both edges (base snapshotted before the
burst reached the host, frozen only when the ProbeResult landed, while
the host's clock stops the moment ITS send window closes, before the
switch/kernel queue finishes draining toward the client). On a 1 GbE
link a 2 Gbps burst target "measured" 1266 Mbps and set an 886 Mbps
climb ceiling the link could never carry — permanent for the session,
because set_ceiling never lowers.

The reassembler now stamps probe-scoped counters (bytes, packets,
first/last arrival, monotonic ns) at its FLAG_PROBE routing, so video
around the burst contaminates neither numerator nor denominator; the
throughput divisor is the client's first→last arrival interval, with
the host duration kept as the fallback when fewer than two probe
packets arrived. The user-facing speed test shares the corrected
computation (ProbeOutcome/PunktfunkProbeResult layouts unchanged;
elapsed_ms docs updated to the new semantics).

Two guards ride along:
- PUNKTFUNK_ABR_MAX_MBPS clamps inside set_ceiling — the one funnel
  every learned ceiling passes through — so a user cap binds no matter
  what any probe concludes.
- The controller latches decode_cap_kbps when two CONSECUTIVE backoffs
  carry decode-severe evidence (deep decode excursion or jump-to-live
  flush) at a similar pre-backoff rate, mirroring host_cap_kbps for the
  client decoder: a knee below the link ceiling was a permanent 30-60 s
  sawtooth costing a flush + dropped-frame burst per cycle (1440p120
  HEVC field case, knee ~490 Mbps). One spurious flush never latches;
  the cap re-probes on the CAP_REPROBE_WINDOWS clock, so it lifts when
  the decoder recovers.

Also rights the three stale "3 Gbps" probe-clamp comments (the host
constant has been 10 Gbps since MAX_PROBE_KBPS moved).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-02 09:53:36 +02:00
enricobuehlerandClaude Fable 5 ed3d236ab8 feat(pad-audio): DualSense audio haptics + speaker, host->client end to end
The 0xD1 pad-audio plane streams a DualSense's voice-coil haptics (back
channel pair, 5 ms Opus frames) and speaker (front pair, 10 ms) per pad from
a Windows host to the SDL clients, which render them into a USB DualSense's
own 4-channel audio device.

Wire (punktfunk-core, ABI v15): PAD_AUDIO_MAGIC 0xD1 [pad][kind][seq][pts]
[opus]; CLIENT_CAP_PAD_AUDIO 0x04 / HOST_CAP_PAD_AUDIO 0x20; per-pad render
capability rides GamepadArrival flags bits 8/9, sent only toward a host that
advertised its cap so old hosts see byte-identical arrivals; silence is a
frozen seq (mic-mute discipline), loss is a seq gap concealed via
AudioGapTracker. HidOutput::AudioCtl (0xCD kind 0x06) forwards the 0x02
report's audio-control bytes 5..=10 change-only, value-deduped, with a
once-per-pad "title asserted haptics-select" diagnosis log.

Windows host endpoint provider (audio/windows/pad_endpoint.rs): per-pad
render endpoints are additional devnode instances of Valve's Steam Streaming
Speakers driver (SetupDiRegisterDeviceInfo, NOT the class installer - it
needs an interactive window station), stamped with DualSense identity: desc
"Wireless Controller", device name "DualSense Wireless Controller",
ContainerId = the virtual pad's PFDS GUID, 4ch/48k format triplet.
IPropertyStore route first, ACL-repaired registry fallback (the MMDevices
keys deny writes even to SYSTEM; the owner's implicit WRITE_DAC + an ACE for
S-1-5-18 resolved by SID is the way in). Provisioned at host startup
(PUNKTFUNK_PAD_AUDIO, PUNKTFUNK_PAD_AUDIO_SLOTS, default 1), idempotent via
a persisted PunktfunkPadIndex marker; pad endpoints are structurally
ineligible for the mic/loopback wiring plan and guarded against default-
device theft; capture is WASAPI loopback on the stamped endpoint. Devtest:
punktfunk-host pad-endpoint ensure|remove|status.

Host service (native/pad_audio.rs): per-(session,pad) thread, loopback 4ch
-> pair splitter -> per-kind stereo Opus (48k LowDelay CBR 64k) -> per-kind
silence gate (opens at peak>=1e-3, 250 ms hangover, gated = no send + frozen
seq) -> datagrams. Spawned from the native input pump when a DualSense/Edge
arrival carries audio bits and both caps negotiated; idempotent re-arrivals;
reaped on remove and teardown.

Client tier A (pf-client-core/pad_audio.rs): settings pad_haptics (default
on) and pad_speaker (default "pad"); tier A = wired USB DS5/Edge via SDL
connection state with an audio-sibling fallback; correlation maps the SDL
HID path to the pad's own render endpoint (Windows: ContainerId match +
4ch gate via registry; Linux: Sony sink signature); renderer decodes both
kinds into a quad interleave and plays it on the pad's endpoint (WASAPI
autoconvert / PipeWire target.object, 240-2400 frame ring floor,
dont-reconnect so an unplug never re-routes haptics to the desktop
speakers). SDL's DualSense driver sets "disable audio haptics" whenever it
drives rumble emulation, so tier-A pads suppress wire rumble and send one
cleared-enable-bits effects packet to keep the actuators live; AudioCtl
bytes fold back into the effects packet at report-minus-one offsets.

Verification: punktfunk-core 265 tests (macOS) + clippy -D warnings (mac +
Linux docker); pf-inject 85 tests (Linux docker); punktfunk-host cargo
check + clippy + 19 pad tests + 46 audio-module tests (Windows box);
pf-client-core 30 tests + clippy (Linux docker CI image) + cargo check
(Windows box); punktfunk-client-session clippy (Linux) + check (Windows);
cargo fmt --all --check clean on the final tree. NOT yet verified: any
on-glass run (host deploy + real title + physical pad), the stamp-route
split at runtime, exclusive-mode Initialize isolation, Linux-host emission
(the per-pad PipeWire sink is not in this change - Windows hosts only).
Scope excluded deliberately: tier B (Apple CoreHaptics) and tier C
(haptics->rumble derivation), pad_speaker="mix", Android leg, settings UI
surfaces (keys are serde-defaulted), GameStream-plane arrivals (audio_caps
always 0 there).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-01 12:07:06 +02:00
enricobuehler 3c509d48c9 feat(core/abi): report_phase earns its version — C ABI 13 -> 14
`punktfunk_connection_report_phase` (fa822744, coherence tail 1d31e4c5) and the
`PUNKTFUNK_CLIENT_CAP_PHASE_LOCK` mirror const (7cf71dd2) grew the embeddable C
surface without moving ABI_VERSION. Every prior additive entry in that doc list
bumped it — v3's wake_on_lan, v5's next_rumble2, v8's clipboard block, v13's
send_pen — precisely so an embedder can ask punktfunk_abi_version() whether the
function it wants to link is there. Left at 13, the one number that answers that
question said "no report_phase" about a core that has one.

The header was already regenerated with both symbols, so it carried the new
surface under the old number; the regen here changes exactly the #define and its
doc block and nothing else, which also confirms the committed header was
otherwise current.

Additive and capability-gated: the host arms on report receipt, the wire grows
only PhaseReport (0x32) — a control message an old host never reads — and a
strict-prefix append on the 0xCF host-timing tail, so WIRE_VERSION stays 2. No
in-tree caller compares ABI_VERSION against a literal; mgmt/tests.rs asserts
against the symbol.

Verified: cargo build -p punktfunk-core regenerates include/punktfunk_core.h to
exactly this diff; punktfunk-core lib suite 134/134; rustfmt clean. The C ABI
harness cannot run on this Mac (`ld: library 'opus' not found`, the documented
pre-existing local linker gap) — CI's Linux leg is the gate for it.
2026-08-01 00:58:11 +02:00
enricobuehlerandClaude Fable 5 a7143a6510 Merge origin/main into audio/mic-latency-echo
Main moved through the same surfaces while the audio work was in flight, so
three files needed hand-resolution:

- clients/windows/src/app/settings.rs — main gave Windows its speaker and
  microphone endpoint pickers, the gap this branch could only report. Both
  keep their rows: the pickers, then Echo cancellation, and the microphone
  description keeps the sentence naming the mute chord.
- crates/pf-console-ui/src/screens/settings.rs — both sides grew the couch
  row list. Main's seven new rows and Echo cancellation are all reachable
  in Gaming Mode; the count is 22 and the rationale comment names echo
  cancellation among the fields that would otherwise be unreachable there.
- crates/pf-presenter/src/run.rs — both sides added a stats test at the same
  line. Both are kept.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-01 00:04:34 +02:00
enricobuehlerandClaude Fable 5 15392bd707 fix(core/client): the mic queue stops hoarding a second of your voice
MIC_QUEUE claimed 64 was ~320 ms of 5 ms frames; the frames were 20 ms, so
it really allowed 1.28 s — and since a full tokio mpsc can only refuse the
FRESH frame, one worker stall turned the whole backlog into permanent
standing mic latency. The queue shrinks to 12 and the pump's mic task now
sheds oldest-first past a ~60 ms backlog, so a stall costs a short dropout
and heals itself. New per-stage counters (sent / dropped-full /
dropped-stale) surface through NativeClient::mic_stats for the stats HUDs.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 21:46:02 +02:00
enricobuehlerandClaude Fable 5 74863c96b3 feat(client): 4:4:4 can stay on hardware, and the overlay says what you actually got
Two halves of the same honesty problem (client-gaps handoff items 1+2,
done together as the handoff asked).

The presenter learns full chroma: `vkframe_plane_views` accepts the
2-plane 4:4:4 pool formats (8-bit, and the 10-bit 3PACK16 sibling) —
what NVIDIA's Vulkan Video reports for HEVC RExt decode — with the
accepted set extracted into `vkframe_plane_formats` and pinned by a
decision-table test. The CSC shader needed nothing: its 4:2:0 siting
correction already self-disables when the plane widths match. The VAAPI
leg gets the same treatment (NV24 in `drm_fourcc_for` and the dmabuf
import, full-size chroma plane), and the Vulkan decoder's sw-format
gate admits NV24/P410. 3-plane 4:4:4 stays rejected — it needs a third
CSC binding — and demotes cleanly like every other unsupported format.

Design call (the handoff's fork, argued here as requested): (B)+(C),
not (A). No capability probe gates VIDEO_CAP_444 — software decode is
the guaranteed display floor on both OSes (swscale → RGBA), the decoder
ladder demotes on its own, and a probe-gated bit would turn the switch
inert on exactly the boxes that rely on the fallback. What (A) wanted
from a prediction, the overlay now delivers as ground truth:

The Detailed tier prints the encoder's target next to the measured
rate — `19.4 Mb/s · target 20 Mb/s (auto)` — and the resolved chroma,
`4:4:4→4:2:0` when the host declined the ask (mirroring `HDR→SDR`).
The target is live: `NativeClient::current_bitrate_kbps()` mirrors
every BitrateChanged ack, so an Automatic session's ABR re-targets are
visible as they move. This is the figure whose absence let the
settings-drop bug (9c5af8d7) ship four releases — measured goodput
alone cannot distinguish "the encoder is capped at 20" from "my
200 Mb/s grant met a cheap scene".

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 21:21:10 +02:00
enricobuehlerandClaude Fable 5 7cf71dd218 feat(clients): the Apple deadline presenter reports its latch phase
Phase-locked capture had no client half on Apple — the host's v3 controller
(grid-locked submits, coherence-gated engage) shipped with only the Android
reporter feeding it. Now the stage-4 link thread flushes the same v2
circular arrival-phase statistic at ~1 Hz:

- PhaseReporter (Stage2Pipeline): the decode callback deposits per-AU
  reassembly-completion stamps, the CAMetalDisplayLink update deposits the
  latch grid (period = window-min of update spacing), and the flush ports
  punktfunk_core::phase::circular_latch verbatim — a period-smeared Wi-Fi
  link reads coherence ≈ 0 and the host correctly never engages; a wired
  link opens the gate. Binds/unbinds per session like DecodeReport.
- PunktfunkConnection.reportPhase wraps the existing ABI entry point.
- Hello honesty: iOS/tvOS advertise CLIENT_CAP_PHASE_LOCK (macOS stays
  without — the stage-2 arrival presenter has no latch grid), Android now
  sets the bit its reporter already earned, and the ABI grows the
  PUNKTFUNK_CLIENT_CAP_PHASE_LOCK mirror const (header regenerated).
  Advisory in v1: the host arms on report receipt.
- Stage-3 doc comment no longer calls itself the tvOS default (stage-4 took
  that over in the 2026-07 rebuild).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 17:41:46 +02:00
enricobuehlerandClaude Fable 5 86d4b36bfa chore(core): the Apple recv path documents its unsafe blocks
clippy -D warnings only lints this cfg(target_vendor = "apple") file on a
Mac, which CI never does — the three recv/recvmsg_x blocks predate the
undocumented_unsafe_blocks sweep and kept every local Apple-side clippy run
red.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 17:41:15 +02:00
enricobuehlerandClaude Fable 5 f4f83202cb feat(core/client): an AU's prefix reaches the decoder while its tail is on the wire
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Delivery used to be all-or-nothing: the decoder saw byte 0 only after the
last packet of the AU landed, so the whole transmit time sat in front of
decode. With the slice-streamed wire (previous commit) blocks now arrive
addressable, and a client can opt in (connect's new frame_parts) to
receive each AU's newly-contiguous prefix as Frame::part pieces - offset
tiling, first/last marked, the completing push carrying only the suffix.
A PARTIAL_FRAME-capable decoder then chews slices concurrently with the
remaining network transfer.

The reassembler walks a per-frame cursor over successfully-completed
blocks (failed FEC reconstructs don't advance it), coalesces blocks that
finished out of order into one part, keeps probe filler whole, and stops
short of the final block so the zero-padded tail still trims at
completion. Whole-frame consumers see byte-identical behavior - parts
never flow without the opt-in, and never on PyroWave (its newest-wins
draining assumes whole AUs).

Per-AU accounting keeps its units: OWD/ABR feeds, the inter-arrival
series and the clock-based jump-to-live detector only count completing
deliveries, and FrameChannel::depth() counts AUs so a part-rich queue
can't trip jump-to-live at a fraction of the real backlog. The consumer
contract (gap or orphan part = AU lost: abandon, flush, resync on the
next first) is documented on FramePart; the C ABI keeps parts off until
PunktfunkFrame can express them.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 14:14:46 +02:00
enricobuehlerandClaude Fable 5 440cb8d1ec feat(core/wire): streamed AUs cut blocks at slice boundaries, not at 5.5 MB
The streamed-AU path only ever flushed a block when a full FEC block's
worth of bytes accumulated - at real bitrates a frame finished encoding
before that, so every AU degenerated to one tail-heavy send and the
overlap the sentinel wire was built for never happened.

Now a slice boundary flushes every whole shard (floored at
MIN_STREAM_BLOCK_SHARDS so per-block parity stays economical), which
means blocks are variable-size and can no longer be addressed by the
uniform block_index * K_max formula. USER_FLAG_SLICE_STREAM marks such
frames on every packet: sentinel blocks reuse frame_bytes as their
shard-aligned base offset, the final block's base derives from the
totals, and the receiver pins/validates positionally (sentinels must sit
strictly below the final block's base; a mixed-flag or out-of-range
header is dropped before it can place a byte).

The AU's own flag bit gates the wire shape, and the host sets it only
toward clients advertising STREAMED_AU + MULTI_SLICE, so shipped
receivers keep seeing the byte-identical legacy sentinel
(PUNKTFUNK_SLICE_STREAM=0 pins legacy for A/B). Both sides bound the
per-frame block count by the same floored formula, and the flush loop
cuts as many blocks as a chunk completes - a slice bigger than one FEC
block can't leave an oversized final block behind.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 14:14:46 +02:00
enricobuehlerandClaude Fable 5 4457356ee4 test(phase-lock): a closed-loop simulation harness — both on-glass failures become CI regressions
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The controller iterated twice on the user's gaming PC before this existed;
never again. punktfunk_core::phase::circular_latch is extracted from the
Android presenter (shared: iOS reports next, and the harness generates its
synthetic reports through the IDENTICAL statistic the clients ship), with
unit tests including the wrap-straddling cluster an arithmetic mean gets
maximally wrong.

The stream.rs harness models the plant — latch = (base − hold + noise)
mod P, deterministic LCG noise — and drives PhaseController::adjust through
five regimes:
- tight jitter locks into the deadband within ~5 adjusts and stops moving;
- a wrap-side start takes the SHORTEST way (travel < P/2 asserted);
- an incoherent phase never steps (zero hold, ever);
- a v1 pinned-median report trips the travel budget and DECAYS TO ZERO —
  the 2026-07-31 orbit and the parked-hold e2e tax, both as asserts;
- a post-decay regime tightening re-locks.

Gates: host bin suite 344 passed / 1 failed = the documented environmental
qemu UDP-loopback test (clean main fails identically in this container);
core phase tests 4/4; clippy --all-targets -D warnings clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 11:18:30 +02:00
enricobuehlerandClaude Fable 5 1d31e4c565 feat(phase-lock): controller v2 — circular phase, coherence gate, decay-to-zero
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Round-1 on-glass falsified two v1 assumptions in one morning (NP3 ↔ .173):

- A median lead is immovable under period-spanning jitter (uniform mod P),
  so v1 orbited the period at 2 ms/s forever — and the dead-signal freeze
  hotfix never armed, because ±1.5 ms of window sampling noise kept
  resetting its 'error responded' check. Thresholds can't referee noise.
- A HELD hold is not free: it delays sampling after the capture stamp,
  taxing e2e by up to a period (user-measured: ~+4 ms during the orbit).
  The correct failure response is DECAY TO ZERO, never freeze-in-place.

v2, all three layers:
- Wire: PhaseReport grows a length-discriminated coherence tail (27-byte
  form; the u16::MAX sentinel encodes as the byte-identical 25-byte v1 —
  strict-prefix discipline, both forms pinned by tests).
- Client: the reporter sends the CIRCULAR vector-mean latch phase mod the
  panel period + its coherence (‰); pf.present logs circ=/coh=.
- Host: steps only while coherent (floor 300‰; a v1 report bypasses the
  gate), along the signed SHORTEST way around the period, under a
  cumulative 1.25-period travel budget that is noise-immune by construction
  (it integrates applied steps, not reported errors); incoherence or budget
  exhaustion decays the hold to zero and re-arms once flat. Deadband
  convergence resets the budget — tight regimes lock exactly as designed.

report_phase + the C ABI mirror gain the coherence parameter (canary-only
ABI, hours old, sole caller in-tree). Gates: docker amd64 clippy
--all-targets -D warnings (host+core, nvenc) clean; core suite 244/244;
cargo ndk arm64 check clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 10:55:24 +02:00
enricobuehlerandClaude Fable 5 ccf5c922ee fix(core/abi): report_phase joins its siblings behind the quic cfg — the C header parses again
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The new punktfunk_connection_report_phase lacked the #[cfg(feature = "quic")]
its connection-fn siblings carry, so cbindgen emitted it OUTSIDE the guarded
region that declares the opaque PunktfunkConnection — the generated header
stopped compiling as C (CI's harness caught it; my local harness failure was
a pre-existing macOS linker issue that masked this distinct cause — full-suite
comparison attributed the wrong root).

Verified: the harness compiles and passes in the amd64 CI-image container.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 00:38:31 +02:00
enricobuehlerandClaude Fable 5 fa822744ff feat(core/host/android): phase-locked capture — frames arrive on the client's latch schedule
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The host's capture tick and a client's panel vsync are independent ~120 Hz
oscillators; their drifting phase sweeps every frame's wait-for-latch across
a full refresh period (measured on-glass: latch p50 oscillating 5.4-8.9 ms
with a fixed margin) — the beat is the residual judder and the fat p95, and
no client can fix it alone. Design: punktfunk-planning
design/phase-locked-capture.md.

Protocol (punktfunk-core):
- PhaseReport (control 0x32, next to the clock family): the client's next
  display latch ALREADY CONVERTED to host clock (the skew offset lives only
  client-side), panel period, uncertainty, and the measured median
  arrival-lead — the controller's error signal. ~1 Hz, latest-wins.
  CLIENT_CAP_PHASE_LOCK advertises it; CtrlRequest::Phase + report_phase()
  + the C ABI mirror carry it.
- The 0xCF host-timing tail grows a phase ACK (applied_phase_ns, 29-byte
  form) under the same strict-prefix append discipline — old readers parse
  the shorter forms; degradation pinned by tests.

Host engine (arrival-slaved loop — no backend can move the source vsync,
per the tick-ownership audit in the design doc):
- PhaseCtl bridges control task → encode loop (the fec_target pattern,
  multi-field). PhaseController walks a per-frame HOLD before submit toward
  the client's reported lead hitting target = max(2.5 ms, uncertainty+1ms):
  1 Hz adjust, 2 ms max step, 300 µs deadband, period-wrapping (the
  newest-wins capture slot makes a wrapped hold sample fresher content, not
  staler). A loop local, so every mid-stream rebuild keeps the lock; a new
  session re-acquires. PUNKTFUNK_PHASE_LOCK=0 disarms.

Android reporter: the presenter's 1 Hz pf.present flush returns the
window's measured latch p50; the async loop converts the vsync clock's next
timeline monotonic→realtime→host and reports. Inert toward old hosts.

Gates: docker amd64 clippy --all-targets -D warnings (host+core, nvenc)
clean; core suite incl. the new wire tests; cargo ndk arm64 check/clippy
clean. On-glass A/B vs the .173 host owed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-30 23:44:09 +02:00
enricobuehlerandClaude Fable 5 d014cea489 feat(core/abr): a keyframe-begging decoder backs the bitrate off, loss or no loss
The RX-9070 field trace: 14 decode-recovery keyframe requests in 2 s at
~300 Mbps with loss_ppm=0 — and the controller held the rate, because no
loss/OWD/latency signal moved. Repeated keyframe asks ARE the decoder
saying it cannot keep up; now they are an ABR input.

The control task counts outbound CtrlRequest::Keyframe at its send choke
point (the one place every emitter funnels through); the pump drains the
count per 750 ms report window into on_window. Two asks in a window is
ordinary-bad (two-window confirmation, like an OWD rise); four or more is
severe (the emitters throttle at 100 ms, so 4+ means the window was spent
begging) and backs off ×0.7 after one window. RFI asks are deliberately
not counted — they are the routine loss-recovery path and loss_ppm
already prices them in.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-30 23:35:32 +02:00
enricobuehlerandClaude Fable 5 f87c1e6cec fix(encode): gate multi-slice frames on the client's decoder — the 0.17.0 Chromecast crash
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Field report: since 0.17.0 a stream to a Chromecast with Google TV 4K
freezes on the first frame and ~80% of the time crashes + reboots the
DEVICE — with both the Punktfunk app and Moonlight, while an Xbox
Series S is fine. Root cause: LN1 Phase 3 (67b79810) defaulted Linux
direct-NVENC to 4 slices per frame for EVERY session. Amlogic HEVC
decoders wedge on multi-slice AUs — exactly why moonlight-android
requests slicesPerFrame=1 for every hardware decoder (4 only for
software slice-threading) — and our RTSP parser never read the request.
The Phase-3 commit recorded the untested leg ("a live Moonlight re-test
joins the standing owed Moonlight item"); this report is that re-test.

The slicing ceiling now belongs to the CLIENT, threaded as open_video's
new max_slices from both planes:
- GameStream: parse x-nv-video[0].videoEncoderSlicesPerFrame into
  StreamConfig and honor it; absent/out-of-range (pre-auth input) => 1.
- punktfunk/1: new Hello cap VIDEO_CAP_MULTI_SLICE (0x80 — the byte's
  LAST free bit; the next cap needs a second byte + ABI bump).
  SessionPlan.max_slices = 32 with the bit, 1 without, applied to every
  encoder the plan opens so rebuilds can't change the wire shape. The
  desktop session client advertises it (FFmpeg/D3D11VA/Vulkan decode
  stacks are fine); Android/Apple stay off until they can decide
  per-decoder like Moonlight does — the cap is embedder-set decoder
  truth, never OR'd in by the shared pump.
- Linux direct-NVENC clamps its Phase-3 default to the ceiling
  (resolve_slices(codec, 4.min(max_slices))) and logs slices/max_slices
  in the caps-probe line; PUNKTFUNK_NVENC_SLICES stays the explicit
  operator override in both directions. Windows keeps its single-slice
  default untouched.

Also repairs the nvenc_cuda #[ignore] hardware tests: d2c46eaf added
open()'s cursor_blend param without updating them, invisible because CI
never compiles tests with the nvenc feature.

Verified on .21 (RTX 5070 Ti): pf-encode + host check/clippy clean with
nvenc; host unit suite 263/0; rtsp announce tests 7/7 incl. the new
slicesPerFrame coverage; on-hardware smokes — default e2e still 4
chunks/frame, NEW single-slice client-ceiling test clamps + disarms
chunked poll with no env involved, env escape unchanged. rustfmt clean.
Windows leg (prepare_display param) is CI-only.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-30 22:23:42 +02:00
enricobuehlerandClaude Opus 5 940bd0b7ec feat(core/abr): the startup capacity probe's target is configurable
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The Automatic startup probe bursts at a fixed 2 Gbps two seconds into every
session, deliberately far above any plausible link so the burst measures the
link rather than itself. On links the burst DISTURBS, that backfires: on an
LG G5 (webOS 10.3), three back-to-back connects to the same Gamescope host
split two ways — the two where the probe finished in ~1-2 s had video within
2-4 s, while the one that hit the 6 s timeout showed no video for 14 s. Even
a "successful" probe on that link reported send_dropped=20211. The webOS
client already caps its own speed test at 320 Mbps because an unbounded
firehose starves a 2-3 core TV; core then bursts the same hardware at 2 Gbps.

PUNKTFUNK_ABR_PROBE_KBPS now sets that target, so an embedder that caps its
own speed test can cap ours to match. Unset, zero, or unparseable keeps the
2 Gbps default, so every existing session behaves exactly as before. The
existing opt-out (PUNKTFUNK_ABR_PROBE=0) is no substitute: it leaves the
climb ceiling pinned at the negotiated ~20 Mbps.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-30 14:24:57 +02:00
enricobuehlerandClaude Fable 5 9b2404a580 feat(core): every connect introduces the device by name
The wire always had Hello.name and the host always honored it - but the
connect path hardcoded None (only the PIN-pairing ceremony sent a name),
so every no-PIN "request access" knock surfaced as the fingerprint
placeholder "device abcd1234", and approving one without retyping a
name persisted that placeholder into the trust store forever.

NativeClient::connect now takes the device name. The session workers
and the probe connects pass trust::device_name() (the hostname), the C
ABI defaults to the same without a signature change (an ex10 variant
can make it explicit if an embedder wants a custom label), and Android
threads Build.MODEL through nativeConnect - the same convention its
pairing dialogs already use for nativePair.

The host, in turn, resolves the streaming client's display name (trust
store first, so an approval-time rename wins; else the sanitized Hello
name) and exposes it as client_name in GET /api/v1/local/summary for
the tray's connect toast - a deliberate, documented loosening of that
route's "no device names" contract, in the local user's favor: it tells
them who is on their machine. A paired-but-idle device's name still
never appears, which the mgmt tests now pin explicitly. openapi.json,
its docs-site copy, and the SDK bindings regenerate.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 21:32:50 +02:00