fix(core/packet): a slice-streamed frame costs its own size, not the whole frame ceiling
The 0.23.0 slice wire flushes a block every MIN_STREAM_BLOCK_SHARDS, so every ordinary access unit is now opened by a SENTINEL — a header with no totals. The reassembler sized those frames at `max_frame_bytes`, which the QUIC handshake clamps to 8-64 MiB. That was survivable while sentinels were rare (the streamed path emitted one only for an AU exceeding a whole FEC block, ~281 KB); it is not survivable now that every frame is one. Two consequences, both measured: each access unit allocated and ZEROED a multi-megabyte buffer, and the in-flight budget (IN_FLIGHT_BUF_FACTOR x max_frame_bytes) was spent after ~3 concurrent frames — with production geometry, 12 ordinary AUs in flight lost 9 of them outright, every packet dropped before it could be placed. On a link with normal reorder that is a permanent loss storm: frames never complete, the re-anchor gate freezes the picture, and the client begs for keyframes. Only clients advertising VIDEO_CAP_MULTI_SLICE reach this path — Android and the Linux/Windows session client; Apple and the Windows in-process client never did, which is why it read as a platform-specific "video pipeline" fault in the field. A sentinel carries no total but does pin its own block's extent: a slice sentinel by its wire base, a legacy one by its full-K position. Size the buffer to that and grow as later blocks (or the final block's totals) reveal more. The budget is re-checked on growth for the same reason it is checked at open. The same flush also drained `pending` to empty whenever the AU's length was an exact multiple of the shard payload, leaving `finish_streamed` to seal a final block of one zero-padded FILLER shard. Its derived base overlapped the block flushed a moment earlier, retro-validation correctly read that as a lying header, and the whole AU died — one frame in every 1408 on a 1500-MTU link, ~12 s apart at 120 fps, each costing a freeze and a recovery keyframe. A flush now keeps one whole shard back, restoring the invariant `StreamedAu::pending` already documented. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -73,9 +73,9 @@ pub struct StreamedAu {
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pts_ns: u64,
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user_flags: u32,
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/// Bytes not yet sealed into a block: the sub-shard remainder plus anything below the
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/// slice-flush threshold. The final block always has ≥ 1 byte (flushes emit only whole
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/// shards and never drain to empty on a slice that ends the AU — `finish_streamed` seals
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/// whatever remains).
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/// slice-flush threshold. The final block always has ≥ 1 byte — flushes emit only whole
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/// shards, and a flush that WOULD empty this keeps one shard back (see `push_streamed`),
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/// so `finish_streamed` always has something real to seal.
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pending: Vec<u8>,
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/// Sentinel blocks already emitted.
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blocks_out: u16,
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@@ -418,7 +418,18 @@ impl Packetizer {
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"streamed AU exceeds the negotiated max_frame_bytes",
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));
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}
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let k = whole.min(self.fec.max_data_per_block as usize);
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// Never drain `pending` to EMPTY. [`finish_streamed`] must have bytes left to seal,
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// or the final block degenerates to a single zero-padded filler shard whose derived
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// base (`total_data − 1`) overlaps the block flushed just now — which the receiver's
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// retro-validation correctly reads as a lying header and kills the whole AU. It bites
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// exactly when the AU's length is a multiple of `shard_payload` (~1 in 1408 frames on
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// a 1500-MTU link), and only on the slice arm: the legacy `must_flush` is a strict
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// `>`, so its remainder is never empty. Keeping one whole shard back costs nothing —
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// it rides out in the final block, which has to exist regardless.
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let mut k = whole.min(self.fec.max_data_per_block as usize);
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if k > 1 && k == whole && au.pending.len() == whole * payload {
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k -= 1;
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}
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let sof = !au.opened;
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let (bi, pts, uf) = (au.blocks_out, au.pts_ns, au.user_flags);
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let fi = au.frame_index;
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@@ -467,14 +467,33 @@ impl Reassembler {
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return Ok(None);
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}
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// First packet of a frame allocates its whole (zeroed) buffer, budget-gated; later
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// packets must agree with its geometry. A sentinel-opened (streamed) frame allocates at
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// the limits' maximum — its real size doesn't exist yet.
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let buf_len = if sentinel {
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total_data_max * shard_bytes
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// How many shards of frame buffer THIS packet proves the frame needs. A sentinel carries
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// no total, but it does pin its own block's extent — a slice sentinel by its wire base,
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// a legacy one by its full-K position — and that is what the buffer must cover to place
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// the shard. The frame grows as later blocks reveal more, and the final (non-sentinel)
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// block's totals settle it.
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//
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// ⚠ NOT `total_data_max` (= the negotiated `max_frame_bytes`, 8-64 MiB): that shape
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// shipped in 0.23.0 and was survivable only while sentinels were rare — the streamed
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// path emitted one solely for an AU exceeding a whole FEC block (~281 KB). The slice
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// wire flushes at `MIN_STREAM_BLOCK_SHARDS`, so EVERY ordinary AU became sentinel-opened
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// and every one of them committed the full ceiling: a multi-megabyte zeroed allocation
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// per access unit, and an in-flight budget (`IN_FLIGHT_BUF_FACTOR × max_frame_bytes`)
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// exhausted after ~3 concurrent frames — beyond which every packet of every further
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// frame was dropped outright. On a jittery link that is a permanent loss storm.
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let need_shards = if sentinel && slice_stream {
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frame_bytes / shard_bytes + data_shards
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} else if sentinel {
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// Legacy sentinels are full-K uniform blocks (firewall-enforced), so the block's
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// index alone gives its end.
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(block_idx + 1).saturating_mul(lim.max_data_shards)
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} else {
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total_data * shard_bytes
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};
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total_data
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}
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.min(total_data_max);
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// First packet of a frame allocates its (zeroed) buffer, budget-gated; later packets must
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// agree with its geometry.
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let buf_len = need_shards * shard_bytes;
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let frame = match win.frames.entry(hdr.frame_index) {
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std::collections::hash_map::Entry::Occupied(e) => e.into_mut(),
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std::collections::hash_map::Entry::Vacant(e) => {
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@@ -602,6 +621,21 @@ impl Reassembler {
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drop(stats);
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return Ok(None);
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}
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// Grow to this packet's proven extent. A streamed frame opens at whichever block arrived
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// first and learns its real size from the final block's totals (or a later, higher
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// sentinel base) — reorder means either can come first, so the buffer is sized by
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// whatever the frame has proven so far. Never shrinks: the totals only settle the frame's
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// END, and completion truncates to `frame_bytes` anyway. The budget is re-checked here
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// for exactly the reason it is checked at open — growth commits memory too.
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if buf_len > frame.buf.len() {
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let delta = buf_len - frame.buf.len();
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if *in_flight_bytes + delta > IN_FLIGHT_BUF_FACTOR * lim.max_frame_bytes {
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drop(stats);
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return Ok(None);
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}
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*in_flight_bytes += delta;
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frame.buf.resize(buf_len, 0);
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}
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let FrameBuf {
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buf,
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blocks,
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@@ -941,8 +941,9 @@ fn slice_config() -> Config {
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/// Slice chunks chosen to exercise every packetizer path: an exact-shard slice, a slice with
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/// a sub-shard remainder, a slice below [`MIN_STREAM_BLOCK_SHARDS`] that must accumulate,
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/// and a finish tail. 1023 B total → blocks (K, base-shard): (20, 0), (25, 20), (18, 45),
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/// final (1, 63) with block_count 4.
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/// and a finish tail. 1023 B total → blocks (K, base-shard): (19, 0), (26, 19), (18, 45),
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/// final (1, 63) with block_count 4. Chunk 0 is an exact 20-shard multiple and flushes 19:
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/// a flush never drains `pending` to empty, so `finish_streamed` always seals real bytes.
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fn slice_chunks() -> Vec<Vec<u8>> {
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[320usize, 403, 100, 200]
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.iter()
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@@ -1007,7 +1008,8 @@ fn slice_streamed_wire_shape_and_roundtrip() {
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assert_eq!(src.len(), 1023);
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// (block_index, K, base bytes) — chunk 2 (100 B) accumulated instead of flushing (6
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// whole shards < MIN_STREAM_BLOCK_SHARDS) and rode into block 2 with chunk 3's bytes.
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let expect = [(0u16, 20u16, 0u32), (1, 25, 320), (2, 18, 720)];
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// Block 0 keeps one shard back (chunk 0 is an exact multiple), which rides into block 1.
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let expect = [(0u16, 19u16, 0u32), (1, 26, 304), (2, 18, 720)];
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for p in &pkts {
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let h = PacketHeader::read_from_bytes(&p[..HEADER_LEN]).unwrap();
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assert_ne!(
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@@ -1478,15 +1480,24 @@ fn parts_flow_for_legacy_streamed_frames() {
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assert!(got.last().unwrap().complete);
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}
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/// A sentinel first-packet commits a MAX-sized frame buffer, so the in-flight budget must
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/// bite after IN_FLIGHT_BUF_FACTOR frames — the amplification bound for one-datagram opens.
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/// A one-datagram open commits only the buffer its OWN header proves it needs, and the
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/// in-flight budget still bounds the ones that claim a lot.
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///
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/// Both halves matter. A sentinel that claims little must cost little: sizing every
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/// sentinel-opened frame at `max_frame_bytes` (the 0.23.0 shape) was survivable only while
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/// sentinels were rare, and the slice wire made every ordinary AU one — after which the budget
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/// was spent on ~3 frames and everything else on the link was dropped. A sentinel that claims a
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/// lot must still be bounded: its wire base can point near the frame ceiling, which is the
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/// amplification this budget exists for.
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#[test]
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fn streamed_open_amplification_is_budget_bounded() {
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let mut r = Reassembler::new(limits());
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fn streamed_open_commits_its_own_extent_and_stays_bounded() {
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let coder = coder_for(FecScheme::Gf8);
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// limits(): shard 16 B, max_data_shards 8, max_frame_bytes 4096 → budget = 4 × 4096.
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// Modest legacy sentinels (block 0, full K = 8 → 128 B each): far more than
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// IN_FLIGHT_BUF_FACTOR of them must fit, because none of them claims the ceiling.
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let mut r = Reassembler::new(limits());
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let stats = StatsCounters::default();
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// limits(): max_frame_bytes 4096 → each sentinel open commits 4096 B; budget = 4×4096.
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for fi in 0..5u32 {
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for fi in 0..32u32 {
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let mut h = base_header();
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h.block_count = 0;
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h.frame_bytes = 0;
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@@ -1498,10 +1509,35 @@ fn streamed_open_amplification_is_budget_bounded() {
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.unwrap()
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.is_none());
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}
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assert_eq!(
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stats.snapshot().packets_dropped,
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0,
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"ordinary one-datagram opens must not exhaust the in-flight budget"
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);
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// A SLICE sentinel whose wire base sits just under the ceiling really does commit a
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// max-sized frame (base 3968 B + K 8 = 256 shards = 4096 B) — four fit the budget, the
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// fifth must be refused.
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let mut r = Reassembler::new(limits());
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let stats = StatsCounters::default();
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for fi in 0..5u32 {
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let mut h = base_header();
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h.user_flags = USER_FLAG_SLICE_STREAM;
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h.block_count = 0;
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h.frame_bytes = 4096 - 8 * 16;
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h.block_index = 1;
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h.data_shards = 8;
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h.recovery_shards = 0;
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h.frame_index = fi;
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assert!(r
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.push(&packet(h), coder.as_ref(), &stats)
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.unwrap()
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.is_none());
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}
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assert_eq!(
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stats.snapshot().packets_dropped,
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1,
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"the fifth max-sized open must be refused by the in-flight budget"
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"the fifth ceiling-claiming open must be refused by the in-flight budget"
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);
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}
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@@ -1612,3 +1648,124 @@ fn streamed_second_final_with_different_totals_is_rejected() {
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.expect("frame completes under the first pinned totals");
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assert_eq!(got.data.len(), 160);
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}
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/// Production-shaped slice geometry: a 1500-MTU shard payload and the smallest frame ceiling
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/// the QUIC handshake ever negotiates (`max_frame_bytes` is clamped to ≥ 8 MiB there).
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fn prod_slice_config() -> Config {
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use crate::config::{FecConfig, ProtocolPhase, Role};
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Config {
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role: Role::Host,
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phase: ProtocolPhase::P2Punktfunk,
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fec: FecConfig {
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scheme: FecScheme::Gf16,
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fec_percent: 20,
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max_data_per_block: 200,
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},
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shard_payload: crate::config::mtu1500_shard_payload(),
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max_frame_bytes: 8 << 20,
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encrypt: false,
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key: SessionKey::Aes128Gcm([0u8; 16]),
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salt: [0u8; 4],
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loopback_drop_period: 0,
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}
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}
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/// Packetize one streamed AU of `chunks`, each chunk an encoder slice boundary.
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fn streamed_packets_with(
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cfg: &Config,
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frame_index: u32,
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pts_ns: u64,
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slice: bool,
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chunks: &[usize],
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) -> (Vec<Vec<u8>>, Vec<u8>) {
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let coder = coder_for(cfg.fec.scheme);
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let mut pk = Packetizer::new(cfg);
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let uf = if slice { USER_FLAG_SLICE_STREAM } else { 0 };
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let mut au = pk.begin_streamed(pts_ns, uf, Some(frame_index));
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let (mut pkts, mut src) = (Vec::new(), Vec::new());
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let sink = |pkts: &mut Vec<Vec<u8>>, h: &PacketHeader, b: &[u8]| {
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let mut p = Vec::with_capacity(HEADER_LEN + b.len());
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p.extend_from_slice(h.as_bytes());
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p.extend_from_slice(b);
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pkts.push(p);
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};
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for (c, &n) in chunks.iter().enumerate() {
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let data: Vec<u8> = (0..n).map(|i| (c * 57 + i * 131 + 7) as u8).collect();
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src.extend_from_slice(&data);
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pk.push_streamed(&mut au, &data, true, coder.as_ref(), |h, b| {
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sink(&mut pkts, h, b);
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Ok(())
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})
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.unwrap();
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}
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pk.finish_streamed(au, coder.as_ref(), |h, b| {
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sink(&mut pkts, h, b);
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Ok(())
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})
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.unwrap();
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(pkts, src)
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}
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/// An AU whose length is an exact multiple of the shard payload must still reassemble.
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///
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/// Regression: the slice flush drained `pending` to empty, so `finish_streamed` sealed a final
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/// block of one zero-padded FILLER shard. Its derived base (`total_data − 1`) overlapped the
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/// sentinel block flushed a moment earlier, the receiver's retro-validation read that as a lying
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/// header, and the whole AU was destroyed — one frame in every `shard_payload` (~12 s at 120 fps),
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/// each costing a re-anchor freeze and a recovery keyframe.
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#[test]
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fn slice_streamed_exact_shard_multiple_completes() {
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let cfg = prod_slice_config();
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let coder = coder_for(FecScheme::Gf16);
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let payload = cfg.shard_payload;
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for shards in [16usize, 29, 30, 64] {
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let (pkts, src) = streamed_packets_with(&cfg, 1, 1000, true, &[shards * payload]);
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// Whatever the block split, the final block must carry real bytes — never a lone
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// zero-pad shard sitting on top of the previous block's range.
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let mut r = Reassembler::new(ReassemblerLimits::from_config(&cfg));
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let stats = StatsCounters::default();
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let f = push_all(&mut r, coder.as_ref(), &stats, &pkts)
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.unwrap_or_else(|| panic!("{shards}-shard AU (exact multiple) must complete"));
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assert_eq!(f.data, src, "{shards}-shard AU must be byte-identical");
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}
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// ...and the sweep around one of them, so an off-by-one in the keep-back can't hide.
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for extra in 0..3usize {
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let n = 30 * payload + extra;
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let (pkts, src) = streamed_packets_with(&cfg, 2, 2000, true, &[n]);
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let mut r = Reassembler::new(ReassemblerLimits::from_config(&cfg));
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let stats = StatsCounters::default();
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let f = push_all(&mut r, coder.as_ref(), &stats, &pkts)
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.unwrap_or_else(|| panic!("{n}-byte AU must complete"));
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assert_eq!(f.data, src);
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}
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}
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/// A slice-streamed frame must cost the reassembler its OWN size, not the negotiated ceiling.
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///
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/// Regression: sentinel-opened frames allocated `max_frame_bytes` (8-64 MiB) each. Since the
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/// slice wire makes every ordinary AU sentinel-opened, the in-flight budget
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/// (`IN_FLIGHT_BUF_FACTOR × max_frame_bytes`) was spent after ~3 concurrent frames and every
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/// packet of every further frame was dropped outright — a permanent loss storm on any link with
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/// normal reorder, plus a multi-megabyte zeroing per access unit.
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#[test]
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fn slice_streamed_in_flight_budget_matches_legacy() {
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let cfg = prod_slice_config();
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let coder = coder_for(FecScheme::Gf16);
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// A normal 40 KB access unit, opened but not completed — the shape a link with reorder
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// holds several of at once.
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for slice in [false, true] {
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let mut r = Reassembler::new(ReassemblerLimits::from_config(&cfg));
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let stats = StatsCounters::default();
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for i in 0..12u32 {
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let (pkts, _) = streamed_packets_with(&cfg, i, 1_000_000 * i as u64, slice, &[40_000]);
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r.push(&pkts[0], coder.as_ref(), &stats).unwrap();
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}
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assert_eq!(
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stats
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.packets_dropped
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.load(std::sync::atomic::Ordering::Relaxed),
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0,
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"slice={slice}: 12 ordinary AUs in flight must fit the in-flight budget"
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);
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}
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}
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Reference in New Issue
Block a user