Findings from the post-implementation review of design/audio-quality-and-latency.md. **The bandwidth gap (highest).** Tier `High` (256 kbps) and the redundant `0xD2` plane were added separately, each costed as "~1 % of the video budget", and nobody added them together: 256 kbps sent twice is 512 kbps — ~2.5 % of a 20 Mbps session but ~10 % of a 5 Mbps one. Audio rides QUIC datagrams, OUTSIDE the ABR loop, so ABR could neither see that nor reclaim it; a constrained link quietly handed a tenth of its bandwidth to audio while ABR carefully managed the rest. `plan_audio_budget` now makes tier and redundancy ONE decision against the session's resolved video bitrate, ordered by preference rather than cost — transparent audio beats redundant audio, since the field report was about quality and redundancy only pays under loss, so `High` alone outranks `Standard`+redundancy even though they cost the same. It can lower what the operator asked for, never raise it, and never goes below `Low`: a stream with unintelligible audio is worse than one spending a few percent more. **The Linux host kept the exact defect fixed on Windows.** `let _ = tx.try_send(samples)` — silent, uncounted data loss, where the encoder concatenates across the hole, so every drop is a click AND a permanent shift of everything after it. WP0.2 turned out to be Windows-only and had not said so. Linux now shares `capture_policy::CaptureStats`: drops counted and warned, plus per-window peak/RMS/delivered%. A Linux audio report was until now exactly as un-triageable as the Windows one was on 2026-08-03. **Apple's WP0.3 was half-done** — `bufferedMS` was added and wired to nothing. The drain thread now logs buffer/target/underruns/sheds like the other three, from one locked snapshot so the numbers in a line describe the same instant. Also: the Linux "audio format negotiated" line now says WHICH mode produced it, because that changes what it is worth — in stream-sink mode the host owns the sink so the mix cannot have been narrowed upstream, but in legacy monitor mode a 16 kHz Bluetooth sink would still be reported as a clean 48 kHz through PipeWire's resampler, the same way WASAPI's autoconvert hid it on Windows. Reading the monitored node's own rate needs a registry lookup this stream does not do; recorded as an open gap rather than implied to be covered. Two stale docs: `audio_wasapi.rs` cited `clients/windows/src/audio.rs` (deleted) and still described the pre-shared-policy "prime to ~3 quanta" behaviour. And the Apple ring's `prefill:` parameter, dead since the depth moved into the ring, is gone. Verified: clippy --all-targets -D warnings on Linux (docker) AND Windows (runner .133, forced clean rebuild of punktfunk-host + pf-client-core); core 167 tests; host 57 audio tests on Windows; Android clippy count identical to pristine (6, all documented arm64 artifacts); Apple ring re-simulated. The host suite's `gamestream::stream::tests::sender_delivers_batches` fails under qemu — the recorded environmental flake, unrelated to audio, green on the earlier less-loaded run. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
punktfunk-core
The shared protocol core — the one place where punktfunk's transport, forward error correction, and crypto live. It's linked into the host and every native client, so there's exactly one implementation of the wire format everywhere.
Written in Rust with no async on the per-frame path (native threads only). It exposes both a normal Rust API and a stable, versioned C ABI, so the Swift and Kotlin clients — and any C embedder — link the same code as the Rust ones.
What's in here
- Transport & session (
session.rs,transport/,packet.rs) — thepunktfunk/1data plane over raw UDP: packetization, reassembly (with attacker-bounded limits), pacing, and socket tuning. - FEC (
fec/) — the wall-breaker. Two codes:- GF(2⁸) classic Reed–Solomon with the Cauchy generator matrix — byte-identical to the
nanorslibrary Moonlight uses, so our parity is decodable by a stock Moonlight client. - GF(2¹⁶) Leopard-RS (SIMD, O(n log n)) — up to 65535 shards/block, which removes the ~1 Gbps
FEC ceiling.
punktfunk/1negotiates this one.
- GF(2⁸) classic Reed–Solomon with the Cauchy generator matrix — byte-identical to the
- Crypto (
crypto.rs) — AES-128-GCM session encryption with per-direction nonce salts and sequence-as-AAD; SPAKE2 PIN pairing lives behind thequicfeature. - QUIC control plane (
quic.rs,client.rs, featurequic) — the Hello/Welcome/Start handshake, cert pinning/TOFU, reverse audio, and the embeddableNativeClientconnector. This is the only placetokio/quinnare allowed; the feature is off by default so the core stays runtime-free. - C ABI (
abi.rs) — the versioned surface (punktfunk_abi_version(),PunktfunkConfigcarrying its ownstruct_size) that generatesinclude/punktfunk_core.hvia cbindgen at build time.
Build outputs
The crate builds three ways at once (crate-type = ["lib", "cdylib", "staticlib"]):
| Output | Used by |
|---|---|
lib (rlib) |
the host, probe, and tools link it as a normal Rust crate |
cdylib (.so/.dylib) |
the Swift / Kotlin clients via the C ABI |
staticlib (.a) |
the C test harness and static embedding |
Test
cargo test -p punktfunk-core # unit + proptest + loopback
cargo run -p loss-harness # FEC loss-resilience sweep (no network needed)
bash crates/punktfunk-core/tests/c/run.sh # standalone C-ABI link + round-trip proof
Design invariants (do not regress)
- One core, linked everywhere — protocol/FEC/crypto live only here, behind the stable C ABI.
- No async on the hot path — the per-frame pipeline is native threads only;
quic(tokio/quinn) is control-plane only, feature-gated, off by default. - Security hardening stays intact — the reassembler bounds attacker-controlled fields before
allocating; AES-GCM keeps per-direction nonce salts + seq-as-AAD; the ABI checks
struct_size. Regression tests exist — keep them green.
Related
punktfunk-host— the streaming host built on this core- Clients — the apps that link this core over the C ABI (or directly, in Rust)
- punktfunk-planning:
implementation-plan.md(internal planning repo) — why GF(2¹⁶) FEC, the latency budget, and the architecture thesis