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enricobuehler 7df321f459 Merge pull request '0.28.0' (#203) from worktree-release-0280 into main
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2026-08-13 16:20:00 +00:00
enricobuehler c7d0fd2e03 release: 0.28.0 — version bump, notes, CHANGELOG, Play notes
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180 commits since v0.27.0. Cut from origin/main 9c133350.

THE NUMBER: 0.28.0, not 0.27.1. The CHANGELOG's in-development section was
titled "v0.27.1", which the release does not support — 17 `feat(...)` commits,
a packager-visible default flip (GameStream opt-in on every route), the
edition-2024 MSRV rise, and now a genuinely BREAKING host change (the built-in
library scanners are deleted). `scripts/ci/pf-version.sh`'s canary rule agrees
independently: CI already stamps canaries `0.28.<run>`.

TWO DEFECTS FOUND AND FIXED WHILE PREPARING, both pre-existing on main:

1. C ABI_VERSION was stale at 18. Two exported symbols landed since v0.27.0
   without a bump — punktfunk_connection_note_frame_index_ex and
   punktfunk_reanchor_gate_arm_expecting_drops (72 -> 74 declarations in
   include/punktfunk_core.h). The constant's own doc history makes the rule
   explicit: v17 and v18 each bumped for adding exactly one symbol. Bumped to 19
   with its doc entry; the header is regenerated (cbindgen, CI-gated) and the
   C ABI harness passes printing abi_version=19.

2. docs-site/public/openapi.json had drifted to 0.21.0 against api/openapi.json,
   missing five endpoints. The copy is a documented manual step that nothing in
   CI enforces (CONTRIBUTING.md says so outright). Re-synced — and then it
   DRIFTED AGAIN inside this same cycle when the scanner-removal regen updated
   api/openapi.json alone, so it is re-synced a second time and the CHANGELOG
   now says to treat the copy as part of regenerating, not a follow-up.

 The final docs batch also invalidated a line in this CHANGELOG: the identity
section still said the P-256 key was "generated by ring via rcgen", which contradicted
this same document's "ring is gone from the tree entirely". Corrected to "rcgen on the
workspace's aws-lc-rs backend", matching 92db6651.

api/openapi.json stays stamped 0.27.0: it cannot be regenerated here
(punktfunk-host does not compile on macOS) and does not need to be — the drift
test normalizes info.version, so only the SURFACE is gated, and the surface is
current.

CHANGELOG: retitled to v0.28.0, gained the version table (wire 2 unchanged; C
ABI 18->19; edition 2021->2024 and MSRV 1.82->1.85; driver protocol 6 and
gamepad channel 3 unchanged; plugin-kit 0.4.0->0.4.1), a breaking-changes
section, and ~29 topics the in-development text predated — including the four
that landed last: the scanner->plugin migration, the Mutter rebuild
serialization, the KWin <=60 Hz readback, and the Apple/Android de-prime fuse.

 THE BREAKING ONE, stated plainly in both halves: the six built-in library
scanners are DELETED and the library is assembled entirely by plugins. There is
deliberately no migration — a plugin claims its store and republishes each title
under the same `<store>:<external_id>` id, so entry ids, GameStream app ids, art
caches, Moonlight pins, per-source toggles and per-entry hides all keep working.
The one visible consequence, and the whole upgrade note: a host with NO library
plugins installed has an empty grid.

 The Mutter two-client segfault this release now fixes (a5c9b7b8) is the one
found during THIS release's on-glass validation: chaining two clients through a
kept display killed gnome-shell in meta_monitor_manager_rebuild. It was A/B'd on
.21 against the released 0.27.0 and shown byte-identical there, so it was never
a 0.28.0 regression — and the fix's own commit message cites that A/B.

GATES RUN, all green on this commit (re-run after the rebase onto 86cbbea0):
  cargo fmt --all --check            clean
  cargo metadata --locked            OK against the new dependency tree
  Cargo.lock                         versions-only vs origin/main, 36/36 lines
  cargo test -p punktfunk-core       210 passed
  c_abi harness                      PASS, abi_version=19 (needs LIBRARY_PATH
                                     for opus on macOS; a link path, not a defect)
  docs-site build                    exit 0 (bun install --frozen-lockfile + build)
  Play notes gate                    440/500 CHARACTERS, not byte-identical to
                                     any other release (`•` is 3 bytes — count
                                     characters, as the gate does)
  notes voice check                  0 hits above `## For developers`; TL;DR at
                                     6 bullets (README caps it at six)

ON-GLASS (against the canary of 14425716, code-identical bar ABI_VERSION):
Windows .173 0.28.13309 + Android and iPad, Linux .21 0.28.0-0.00013300 +
iPhone — both PASS. The idle sleep-blocker fix is proven before/after on .173
(`powercfg /requests` SYSTEM: the mic devnode -> "Keine."), and the GameStream
flip is proven at the socket level on .21 (47984/47989/47999 absent by default,
restored by PUNKTFUNK_GAMESTREAM=1). Old-client compat holds: Android 0.26.0
streams against the 0.28.0 host.

 NOT re-validated: the Mutter fix itself. .21 (VM 103) is stopped — it and
home-bazzite-2 (VM 119, currently running) share one passed-through GPU, so
bringing .21 up would stop the other VM. Owed once .21 is free; the repro is
iPhone 2868x1320 -> SIGTERM -> Android 2800x1260, and the marker to confirm the
build carries the fix is the string "mutter: waited out a monitor-topology
rebuild before releasing the lock".

NOT INCLUDED: the 14 unpushed pf-capture/pf-vdisplay sweep commits on the local
main. Never through CI; pushing them is the user's call.
2026-08-13 18:06:18 +02:00
enricobuehler 9c13335089 Merge pull request 'docs(host): the identity comments still named ring after the aws-lc-rs move' (#202) from worktree-identity-doc-aws-lc into main
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2026-08-13 16:00:03 +00:00
enricobuehler 92db66514b docs(host): the identity comments still named ring after the aws-lc-rs move
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PR #192 (79d755cd) moved rustls, quinn, rcgen and tokio-rustls to aws-lc-rs,
but two comments in identity.rs still credited ring:

  * the module doc credited the P-256 key to "ring via rcgen" — rcgen now
    selects `aws_lc_rs` (punktfunk-host/Cargo.toml:135, punktfunk-core/Cargo.toml:80);
  * the legacy-RSA fallback claimed "rustls/ring can SERVE an existing RSA cert".
    The substance still holds under aws-lc-rs; only the provider name was wrong.

4903c9d3 fixed the `generate()` doc but missed the module doc, whose phrase wraps
across two lines ("generated by" / "ring via rcgen"), so a line-based grep never
matched it.

Comment-only: every changed line is a comment, cargo fmt clean.
2026-08-13 17:58:45 +02:00
enricobuehler 86cbbea020 Merge pull request 'The de-prime fuse was a callback count, so an iPad gave up 3x sooner than a Mac' (#200) from worktree-apple-audio-jitter-probe into main
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Reviewed-on: #200
2026-08-13 15:19:54 +00:00
enricobuehler 3d5d8e2d76 Merge pull request 'The six built-in library scanners become plugins — M6/WP6.4' (#199) from worktree-remove-builtin-scanners into main
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Reviewed-on: #199
2026-08-13 15:19:43 +00:00
enricobuehler 8f6eb1494d fix(audio): the de-prime fuse was a callback count, so an iPad gave up 3x sooner than a Mac
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Three defects behind the residual Apple audio jitter, found while chasing a field
report that survived both the PLC fix (#82) and the jitter-policy fix (#111).

1. `JitterTuning::deprime_after` counted CALLBACKS, and a callback is not a unit of
   time. The same `4` was ~44 ms of starvation slack on a Mac's ~11 ms quantum and
   20 ms on iOS, whose session asks for a short IO buffer — the shortest fuse of any
   client, on the one with the burstiest transport. A 100 ms Wi-Fi delivery stall
   therefore de-primed the Apple ring on every bunching cycle while the identical
   policy rode it out everywhere else. It is now `deprime_ms`, measured in starved
   audio, with a `MIN_DEPRIME_CALLBACKS` floor so a large-quantum device keeps real
   hysteresis instead of de-priming on the first short read. Android was latently
   exposed too (AAudio's low-latency burst is ~4-5 ms, so its `5` was also ~20 ms).

   Driving the real policy through a simulated link (100 ms stall / 5 s, -30 ppm,
   10 min) at a 5 ms quantum: 120 audible gaps and 690 ms of dead air before, 2 gaps
   and 60 ms after.

2. iOS asked for a 5 ms IO buffer that bought the uplink nothing. The mic tap
   installs with `bufferSize: 480` and the encoder consumes whole 10 ms
   `framesPerPacket` chunks, so at 5 ms the tap simply fired twice per packet for the
   same packet latency — while halving the render callback's deadline and, through
   (1), the ring's starvation hysteresis. Now 10 ms, matching the framing we already
   use. On the harsh link above that takes the residual from 2 gaps to 1.

   The granted `ioBufferDuration`/sample rate/route are now logged at activation:
   both asks are best-effort, and without the granted value an audio-jitter report
   arrives with no way to tell a 10 ms session from a 5 ms one.

3. The hard-cap trim spliced RAW, on the reasoning that a ring which blew its ceiling
   "is already a discontinuity". That describes the arrivals, not the samples either
   side of the seam, which are ordinary continuous audio — and it is the drop that
   actually fires: the same link above trims 120 times per 10 minutes where drift
   sheds a handful. The gentle path that almost never runs was the one being faded.
   Both kinds fade now, told apart by a new `JitterStep::hard_trim` rather than by
   the fade length. `crossfade_drop` lost its `Vec` in the process — it blends in
   place in one ascending pass, which it must, now that it runs on every trim inside
   a realtime callback.

Fixes 1 and 3 live in the shared `JitterPolicy`, so Windows, Linux and Android get
them without change (all three already pass `step.crossfade` into `crossfade_drop`).
The Swift mirror in `AudioRing` is kept in step, including the generalised
`dropFront(_:)` the cap trim now shares with the drift shed.

Gates: 210 core tests, 288 Swift tests, clippy --all-features --all-targets, fmt,
plus an iOS-triple typecheck for the `#if os(iOS)` session change. Both new fuse
tests were plant-the-defect verified: restoring a fixed count reproduces
20/32/40/64/84 ms across the quanta (a 4.2x spread) and fails them loudly.

Not fixed here: drift correction is still one-directional, so a host clock running
SLOW is corrected only by starving and re-priming. That is the remaining periodic
gap on a clean link and it needs rate adaptation — designed separately.
2026-08-13 17:14:47 +02:00
enricobuehler 362d532d25 chore(api): regenerate openapi.json for the scanner-removal doc changes
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`mgmt::tests::openapi_document_is_complete_and_checked_in` compares the served
document against the checked-in snapshot, so the endpoint doc edits in the
scanner removal made it stale and failed `ci / rust`.

Regenerated with `cargo run -p punktfunk-host -- openapi > api/openapi.json`.
The diff is 11 lines, all descriptions — no path, operationId or schema shape
moved. In particular `SourceOrigin` still enumerates ["builtin", "plugin"]:
the variant was kept deliberately so the console, which ships as its own
package and drives an N-1 host that still reports builtin sources, does not
have its generated union narrowed out from under that pairing.
2026-08-13 17:06:15 +02:00
enricobuehler b2a9b281f0 Merge pull request #198 from unom/worktree-console-plugin-update-all
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feat(web-console): "Update all" on the plugins screen
2026-08-13 14:55:49 +00:00
enricobuehler e568513f74 fix(web): retry the console image's dependency install once
ci / bun-nix (pull_request) Successful in 23s
apple / swift (pull_request) Successful in 2m6s
apple / distribute (pull_request) Skipped
apple / screenshots (pull_request) Skipped
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ci / rust (pull_request) Failing after 9m57s
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android / android (pull_request) Canceled after 13m12s
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nix / flake (pull_request) Canceled after 12m40s
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A single failed tarball kills `bun install` and takes the whole image build with
it. Seen in CI as:

    error: Fail extracting tarball for "@rolldown/binding-linux-x64-musl"

— a 7.7 MB optional binding that bun fetches on any linux-x64 host (the lockfile
records `os`/`cpu` but no libc, so the musl and glibc bindings are equally
eligible) and that had arrived truncated.

The lockfile is NOT at fault, which is worth recording because it is the obvious
suspect: `bun install --frozen-lockfile` accepts it, regenerating it with bun
1.3.14 — the version in the failing log — is byte-identical, the tarball
downloads and extracts cleanly, and this exact layer builds green for
`--platform linux/amd64` with `--no-cache`.

So this is a transient-download guard, not a lockfile fix: two attempts with a
pause, then fail for real. It recovers a truncated download and deliberately does
NOT paper over a runner that is out of disk, which fails identically every time.
2026-08-13 16:52:12 +02:00
enricobuehler 7403450a8d feat(host/library)!: the six built-in scanners become plugins — M6/WP6.4
The host no longer scans any launcher itself. `library/{steam,epic,gog,heroic,
lutris,xbox}.rs` and the `scanner_defs()` table are gone; `GET /library/scanners`
now lists exactly what the operator installed, every row `origin: "plugin"`.

This is the end of the migration whose bridge half shipped in v0.26.0. The
plugins have been published and index-pinned since 2026-08-08, so the
replacement has been in the field for the whole bridge window.

A host with no library plugins installed has an empty grid — that is the upgrade
note. The console's one-click install per source (the D9 nudge) is unchanged and
still never auto-installs.

Nothing about a title changes when its plugin takes over, and that is why this
could be a deletion rather than a rewrite: a plugin CLAIMS its store (D2), and a
claimed entry surfaces under the deterministic `<store>:<external_id>` id the
scanner used to produce. Entry ids, GameStream FNV-1a app ids, client art
caches, Moonlight pins, the per-source toggles and the per-entry hides all key on
that id and none of them move. `library-scanners.json` keeps its name, shape and
contents: an operator who had `steam` off still has it off, with no migration.

Kept deliberately:

* `launch.rs` in full. Launch is host-owned by design D1 — a plugin publishes a
  validated value, the host builds the command — so every typed kind survives.
  `xbox_pfn()` MOVED here out of the deleted `xbox.rs`: resolving a package
  Identity to its PackageFamilyName needs `AppRepository` enumeration, readable
  by the host (LocalSystem) and denied to the plugin runner (LocalService). That
  measured asymmetry is the whole reason the `xbox` launch kind exists, so the
  resolver is launch vocabulary, not scanner vocabulary.
* `SourceOrigin::Builtin`. No host build emits it, but the console ships as its
  own package and drives an N-1 host that still does, so the variant stays in the
  schema and the console keeps its `builtin` handling.
* A store-label table, so a source row does not rename itself from "Steam" to
  `steam` the day its plugin takes over.

Removed with the scanners: the background cover-art warmer and its on-disk cache
(they existed only for GOG and Xbox, the two sources that had to ask a network
catalog what a cover was — a plugin resolves art while it scans), the legacy
`steam:` branch of the art proxy, and `GameMeta::pc()`. The host now makes no
outbound HTTP request to build a library at all.

Dependency audit, as WP6.4 required: `rusqlite` (with its bundled, cc-compiled
SQLite) and `roxmltree` leave the graph — verified no other users. `winreg`
stays: `launch.rs`, `procscan/windows.rs` and two `audio/windows/` modules need
it. `base64`/`ureq` stay, exactly as the plan predicted.

A stale `library-art-cache.json` from an older host is ignored, not migrated.
2026-08-13 16:51:19 +02:00
enricobuehler 141c04cd6b feat(web-console): "Update all" on the plugins screen
ci / bun-nix (pull_request) Successful in 29s
ci / web (pull_request) Successful in 1m8s
ci / docs-site (pull_request) Successful in 2m39s
ci / rust-arm64 (pull_request) Successful in 3m16s
ci / rust (pull_request) Successful in 7m55s
The Installed tab could only update one plugin at a time, one dialog and one
watched job each. This adds the bulk action beside the list it acts on — the
same place Sources keeps "Refresh all" — plus a count badge on the Installed
tab trigger, because Browse is the tab the page opens on and a control nobody
passes is a control nobody finds.

The host takes ONE package operation at a time (409 otherwise: bun operations
share a lockfile and a node_modules tree), so this is a queue the console works
through job by job, driven by each job settling rather than by a timer. The run
carries its own copy of what is left: every finished install invalidates the
installed list, and a queue that re-derived itself would change shape underneath
a run the operator already confirmed.

Trust rules are unchanged, only taken once instead of N times. If any entry in
the run comes from an operator-added source the whole dialog wears the external
treatment and names those catalogs — a bulk action must not be a way to wave
through, in one click, a warning each package would have shown on its own. The
dialog lists every version change rather than a count, and names what it will
not attempt: an update with no catalog entry, or one this host would refuse
(400 on incompatible, blocked entries) never enters the queue, so the button's
count still adds up on screen.

A failure ends the run. The failed job's card is the only record of what went
wrong, and starting the next install would replace it with a fresh spinner; the
toast says what was applied and what was not, and the rows are still there to
retry from.

Also fixed, because this change leans on it: disabled buttons were invisible.
AnimatedButton is a motion element and its mount animation settles as an inline
`opacity: 1`, which outranks the `disabled:opacity-50` class the library also
ships — measured `opacity: 1` on a disabled button, console-wide. Only
`pointer-events: none` landed, so every disabled control in the app looked live
and silently ignored the click. Corrected in the components/ui wrapper layer
like the other @unom/ui adaptations.

Verified: tsc, biome, `bun test server/`, production build, i18n check (650
messages, en + de). Storybook stories added for the list header and the confirm
dialog; both rendered headless in light and dark, with the disabled states
asserted on the DOM rather than by eye.
2026-08-13 16:43:05 +02:00
enricobuehler 0a53457cb7 Merge pull request 'feat(android): drop the in-stream mic control from the stream overlay' (#197) from worktree-android-remove-mic-button into main
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2026-08-13 14:03:27 +00:00
enricobuehler e7af5a5274 feat(android): drop the in-stream mic control from the stream overlay
ci / rust-arm64 (pull_request) Successful in 2m2s
ci / docs-site (pull_request) Successful in 1m53s
ci / bun-nix (pull_request) Successful in 24s
ci / web (pull_request) Successful in 7m24s
ci / rust (pull_request) Successful in 15m22s
android / android (pull_request) Failing after 1m3s
The mic element sat in the top-right corner of every stream that opened a
capture — a standing button on touch, a Muted badge on TV. It goes for now;
the on-screen overlay UI being built will carry mute as one of its controls,
and re-introducing it there is the right moment to decide how it looks.

Mute itself is untouched: `micRunning`, `micMuted` and `setMicMuted` still
back the Select + Y chord, which is now the whole of the control, and
`MicChordHint` is now its only on-screen feedback (its doc updated to say so
rather than pointing at the badge that no longer exists).
2026-08-13 16:01:55 +02:00
enricobuehler 155cced56b Merge pull request 'fix(flatpak): pin the skia-binaries archive to 0.99.0 — #193 bumped the crate and left the tarball at 0.87' (#196) from worktree-flatpak-skia-099-pin into main
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2026-08-13 13:53:18 +00:00
enricobuehler 8f66fafb90 Merge pull request 'fix(pf-vdisplay): verify the size KWin actually built the virtual output at (≤60 Hz path)' (#194) from worktree-moonlight-4k60-dims into main
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Reviewed-on: #194
2026-08-13 13:52:29 +00:00
enricobuehler 6fe53fff2b Merge pull request 'Serialize Mutter monitor rebuilds end-to-end — the two-client chain no longer segfaults gnome-shell' (#195) from worktree-mutter-rebuild-serialization into main
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Reviewed-on: #195
2026-08-13 13:51:48 +00:00
enricobuehler 1679275272 fix(flatpak): pin the skia-binaries archive to 0.99.0 — #193 bumped the crate and left the tarball at 0.87
ci / bun-nix (pull_request) Successful in 26s
ci / docs-site (pull_request) Successful in 1m19s
ci / rust-arm64 (pull_request) Successful in 1m47s
ci / web (pull_request) Successful in 3m23s
android / android (pull_request) Successful in 5m16s
windows-client / client (x64, , x86_64-pc-windows-msvc, C:\t) (pull_request) Successful in 7m3s
windows-client / client (arm64, --no-default-features, aarch64-pc-windows-msvc, C:\t-a64) (pull_request) Successful in 2m57s
ci / rust (pull_request) Successful in 8m51s
The dependency currency wave took skia-safe/skia-bindings 0.87.0 -> 0.99.0 in
crates/pf-console-ui/Cargo.toml, but packaging/flatpak/io.unom.Punktfunk.yml still
pinned the 0.87.0 prebuilt archive, so every flatpak leg since the merge dies with

    error[E0599]: no variant, associated function, or constant named `Default`
                  found for enum `SkPathFillType`   (and `SkPathDirection`)
    --> cargo/vendor/skia-bindings-0.99.0/src/defaults.rs:57

Nothing about that message points at the manifest, so it reads like a crate bug. It
isn't. `SKIA_BINARIES_URL: file://…` makes skia-bindings unpack the pinned tarball
verbatim into target/…/build/skia-bindings-*/out/skia/ — *including the bindings.rs
it was generated with*. Those two `Default`s are associated consts emitted INTO
bindings.rs, so they travel with the archive, not with the crate: 0.99.0's
src/defaults.rs was compiling against 0.87.0-era bindings. Verified directly — the
0.99.0 archive carries `impl SkPathFillType { pub const Default = Winding }` and
`impl SkPathDirection { pub const Default = CW }` on both x86_64 and aarch64.

Because the URL is file://, the fetch can never fail, so there is no download error
to notice — the only symptom is a compile error deep in a vendored crate.

The asset name changed across the bump: `jpeg` entered skia-safe's defaults at 0.99,
so the resolved-feature key went `pdf-textlayout-vulkan` -> `jpegd-jpege-pdf-textlayout-vulkan`.
Confirmed against each archive's own key.txt/tag.txt (tag 0.99.0, key
a25a0fdb7d90429aa2d1-<target>-jpegd-jpege-pdf-textlayout-vulkan), and libskparagraph.a
plus the Vulkan backend symbols are present, so the feature set still matches what
pf-console-ui resolves.

Everything else in the offline chain (Cargo.lock, cargo-sources.json) is regenerated
from the lock and self-corrects; this tarball is the single hand-maintained pin, which
is exactly why it was the thing left behind. Both bump sites now carry a pointer to
the other so the next one can't split-brain the same way.
2026-08-13 15:48:48 +02:00
enricobuehler a5c9b7b865 fix(pf-vdisplay): serialize Mutter monitor rebuilds end-to-end, not just our D-Bus calls
ci / web (pull_request) Successful in 1m17s
ci / bun-nix (pull_request) Successful in 1m24s
ci / docs-site (pull_request) Successful in 1m27s
android / android (pull_request) Successful in 4m36s
ci / rust-arm64 (pull_request) Successful in 6m14s
ci / rust (pull_request) Successful in 33m50s
Chaining two clients through a kept (keep-alive) Mutter display segfaults
gnome-shell in meta_monitor_manager_rebuild (libmutter-18) and takes the whole
desktop down; every later session then fails RemoteDesktop.CreateSession:
ServiceUnknown until GDM restarts. A/B'd on .21: byte-identical on released
0.27.0 and the 0.28.0 RC, so it was never a regression — the trigger has been
there all along.

TOPOLOGY_LOCK already serialized every topology-mutating D-Bus call, but two
gaps still let Mutter's REBUILDS overlap:

- Teardown was fire-and-forget: StopGuard::drop set a flag and returned, and
  the session thread only noticed on its ≤200 ms park tick. The A2 dead-reuse
  path (reused kept display dead on first frame → mark_failed → re-create)
  therefore issued its fresh RecordVirtual with the doomed monitor's removal
  still pending — the fresh session could even win the lock BEFORE the old
  thread had woken to take it, adding a monitor while the dead one still stood.
  The drop now waits (bounded, 20 s) for the session thread to finish.

- The lock was released while the shell was still rebuilding: Stop /
  RecordVirtual / ApplyMonitorsConfig all return mid-rebuild, and a temporary
  (APPLY_TEMPORARY) config auto-reverts asynchronously on top. Every locked
  mutation section now ends with settle_topology() — poll GetCurrentState
  until a removed connector is actually gone and the config serial holds still
  across two consecutive reads — before the guard drops. Bounded at 4 s and
  best-effort (a read error means the shell is gone; a hotplug storm must not
  park sessions), degrading to exactly the old behavior.

Cost when Mutter is already quiet: one confirming read plus one 150 ms recheck
per setup/teardown. The live_mutter_create_drop harness sheds its grace sleep —
the synchronous drop IS the teardown confirmation now.

Not fixed here, documented on TOPOLOGY_LOCK: the mid-stream mode-switch rebuild
is create-before-drop by design (H2), so its RecordVirtual still lands while
the superseded monitor exists; the settle makes Mutter quiescent at that point
but cannot remove the coexistence itself.
2026-08-13 15:41:43 +02:00
enricobuehler 6237e3d0a3 fix(pf-vdisplay): the KWin ≤60 Hz path never checked what KWin actually built, and the log reported the request as if it were a readback
ci / bun-nix (pull_request) Successful in 37s
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ci / rust (pull_request) Successful in 25m8s
A 4K60 GameStream session captured 1920x1080. `create()` asked KWin for
3840x2160, KWin built something else, and nothing compared the two: only the
>60 Hz arm read anything back, and it gets that for free because it installs a
custom mode. The ≤60 Hz arm installs nothing, which is exactly why it never
noticed.

The line that should have caught it was the one that hid it. `spawn_vout`
returns a node id, never a size, so

    tracing::info!(node_id, width, height, "KWin virtual output ready")

was echoing the REQUEST — the field log stated 3840x2160 while the output was
1080p, and the first pass at diagnosing this was done against that number. It
now logs `requested_w`/`requested_h`, and the readback sits under it.

Unverified, the mismatch was silent and total. `final_dims` carried the request
forward, so `apply_topology`, `clear_replication_source` and
`resolve_kscreen_addr` — all of which resolve by dims — quietly missed their own
output, leaving the stream neither primary nor de-mirrored; and the encoder
opened at the captured size, handing the client a bitstream that disagreed with
the resolution it had configured its decoder from.

Suspected trigger is KWin restoring per-output mode/scale from
kwinoutputconfig.json, which is keyed by output NAME — and ours is deliberately
stable across sessions so KDE reapplies that client's scaling (Stage 3). The
feature and the failure are the same mechanism.

- `kwin_output_mgmt::actual_dims()` reads the output's real mode + scale.
  Resolution is by name alone, so it declines unless EXACTLY one output carries
  our prefix: two means a supersede is in flight, and the dims filter is the
  only thing that can tell the replacement from the predecessor whose name it
  reuses. Failing closed keeps this a pure addition.
- On a mismatch, re-assert the requested mode through the same
  `set_custom_mode` install+select the sacrificial birth already uses (an output
  at a size we don't want, moved to one we do) and arm `expect_exact_dims` so
  the capturer holds frames until the screencast renegotiates. 60 Hz is
  requested, not `mode.refresh_hz`: only the size is wrong here, and asking for
  the client's rate would install a 30 Hz mode for a 30 fps client.
- If KWin refuses the correction, report the size that is REALLY there rather
  than the request, so the dims-keyed resolves and the encoder key on reality,
  and say in the log how to clear the stored entry.
- Scale is logged, never corrected — a non-unity scale here is the Stage 3
  feature working, not a fault.
- `mode_satisfies()` extracts the acceptance predicate both arms now share, so
  they cannot drift into disagreeing about what "we got what we asked for"
  means. Tested: a restored 1080p does not pass for a 4K request, a CVT-aligned
  width does, and the slack is bounded, one-sided and width-only.

The stream-side warning is reworded but deliberately still NOT fatal: mirroring
a pinned monitor streams a size the client never negotiated BY DESIGN (§7.3 — a
panel runs at the mode its owner set and the client scales), so refusing the
mismatch would break every mirror session. It now names both causes and states
what the client actually does with the stream.

Does not claim to close the Xbox Moonlight disconnect it was found through: that
client's IDR storm begins ~4.6 s after the first frame, which a decoder simply
unable to handle the size would not do. The 1080p-instead-of-4K is a real defect
on its own terms and is what this fixes.
2026-08-13 15:26:35 +02:00
enricobuehler 14425716e5 Merge pull request 'Dependency currency wave: skia-safe 0.99, the RustCrypto digest-0.11 family, jni 0.22 and ten more — plus the notices they invalidated' (#193) from worktree-dep-currency-wave into main
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Reviewed-on: #193
2026-08-13 12:41:54 +00:00
enricobuehler 4903c9d3b5 docs(host): the P-256 identity comment still named ring's backend
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#192 moved rcgen to aws-lc-rs and removed ring from the tree, but this comment
still explained the P-256 path in terms of "rcgen's ring backend". It also
cross-references gamestream::cert's note, which this branch already corrected —
so leaving it made the two contradict each other.

The substance is unchanged and still load-bearing: rcgen generates EC keys
directly, while RSA has to be generated by the `rsa` crate and handed to rcgen
to self-sign, because no rcgen backend will generate an RSA key.
2026-08-13 14:34:43 +02:00
enricobuehler a4af1ee8bd chore(deps): regenerate third-party notices for the currency wave
Covers all five generated files, not just the root one: the four per-client
copies are scoped to the binaries their package installs, so they move
independently of the workspace-wide file.

Root: 571 -> 575 crates, reflecting this wave (skia-safe 0.99, the RustCrypto
digest-0.11 family, jni 0.22, x11rb 0.14, reis 0.7, xkbcommon 0.9, wasapi 0.24,
windows-service 0.8.1, x509-parser 0.18, rand 0.9, base64 0.23, libloading 0.9,
mdns-sd 0.21 + if-addrs 0.15, rcgen 0.14, criterion 0.8, android_logger 0.15).

The per-client diffs are much larger than the wave alone explains, because they
were never regenerated after #192: all four still attributed `ring` and named no
aws-lc-rs at all. Since #192 removed ring from the tree entirely, the shipped
Acknowledgements screens have been crediting a crypto library the clients do not
carry while omitting the one they do. They now catch up on both changes at once.
(`ring` still appears via the generator's deliberate `--all-features`
over-approximation, which sees quinn-proto's wasm-only edge; that is by design —
listing an unlinked crate is untidy, omitting a linked one is the failure the
file exists to prevent.)

Also stops gen-third-party-notices.sh preferring `cargo about` for the root file.
That preference was silently destructive: cargo-about only sees CARGO
dependencies, so it drops every VENDORED_TREES entry -- pyrowave, the Granite
subset, volk, Vulkan-Headers, the Font Awesome brand icons, Simple Icons -- which
are third-party sources shipped inside first-party crates under their own
licences. Measured today: cargo-about emitted 7,274 lines / ~514 crates with zero
mentions of volk, Vulkan-Headers or Font Awesome, against the python generator's
17,324 / 575 with all of them. Merely having cargo-about on PATH was enough to
degrade the file, so anyone regenerating after this commit would have undone it.
cargo-about remains what the CI licence gate runs -- that job asks a different
question (is every licence in the about.toml allowlist) and writes to /dev/null.

Both licence-gate legs pass: `cargo about generate about.hbs --fail` and the
drivers-workspace leg, RC=0.
2026-08-13 14:27:15 +02:00
enricobuehler 5cd4da4b46 Merge branch 'worktree-agent-a3a9cb8eda476b361' into worktree-dep-currency-wave
# Conflicts:
#	Cargo.lock
#	crates/punktfunk-host/Cargo.toml
2026-08-13 14:22:36 +02:00
enricobuehler 59346b46dc Merge branch 'worktree-agent-acec77fec2148a724' into worktree-dep-currency-wave 2026-08-13 14:19:25 +02:00
enricobuehler 76b80cffb5 Merge branch 'worktree-agent-aaab7ab43ea5de9c8' into worktree-dep-currency-wave 2026-08-13 14:19:21 +02:00
enricobuehler 9e492bfec3 Merge branch 'worktree-agent-a5cf35a576dde87f5' into worktree-dep-currency-wave 2026-08-13 14:19:16 +02:00
enricobuehler 692bfbaa4f Merge branch 'worktree-agent-a220ca550d5f8734b' into worktree-dep-currency-wave 2026-08-13 14:19:11 +02:00
enricobuehler f9932e0873 Merge branch 'worktree-agent-a61772a0f20a2e4f1' into worktree-dep-currency-wave 2026-08-13 14:19:07 +02:00
enricobuehler bd987d373e chore(deps): criterion 0.5 -> 0.8 (dev-only, benches)
Dev-dependency of punktfunk-core only — it ships in nothing. `default-features =
false, features = ["cargo_bench_support"]` carries over unchanged; that feature
still exists in 0.8 and still keeps plotters/rayon out of a headless CI run.

One source change, and it is a lint issue rather than an API one.
`criterion::black_box` survives in 0.8 but is `#[deprecated]` — it now just
forwards to `std::hint::black_box` — and benches ARE compiled by
`cargo clippy --workspace --all-targets -- -D warnings`, so keeping the criterion
import would have turned a deprecation warning into a failed lint gate. The
bench imports the std one directly.

What CI actually consumes from criterion is the on-disk result layout, so that
was checked rather than assumed: 0.8 still writes
`target/criterion/<group>/<id>/new/estimates.json`, and the key
scripts/bench/compare.py reads — `median.point_estimate` — is still there:

  $ cargo bench -p punktfunk-core --bench pipeline -- --warm-up-time 1 --measurement-time 3
  ... 12/12 benchmarks reported, e.g. pipeline/gf16/1048576  thrpt: [537 MiB/s 540 MiB/s 542 MiB/s]
  $ find target/criterion -name estimates.json | wc -l
  24
  $ python3 -c 'import json; print(json.load(open(".../crypto/seal/new/estimates.json"))["median"]["point_estimate"])'
  817.96

Verified on CachyOS (rustc 1.96.0):
  cargo clippy -p punktfunk-core --all-targets --locked -- -D warnings   OK  (this is what compiles the bench)
  cargo clippy --workspace --all-targets --locked -- -D warnings         OK
  cargo bench -p punktfunk-core --bench pipeline --locked -- --test      12/12 Success
  cargo bench -p punktfunk-core --bench pipeline --locked -- --warm-up-time 1 --measurement-time 3   OK  (CI's exact line)
  cargo test -p punktfunk-core --locked   210 + 8 + 1 passed, 0 failed
  cargo fmt --all --check                 clean
2026-08-13 14:14:25 +02:00
enricobuehler deb83ecc48 chore(deps): rcgen 0.13 -> 0.14 in core and the host
Both declarations keep `default-features = false, features = ["aws_lc_rs",
"pem"]`, which stays load-bearing in 0.14: `ring` is still in rcgen's DEFAULT
feature set, so dropping `default-features = false` would drag the backend this
tree deliberately left back in. Verified after the bump — `cargo tree -i ring`
finds nothing on x86_64-unknown-linux-gnu, x86_64-pc-windows-msvc,
aarch64-apple-darwin or aarch64-linux-android.

One breaking change reached us. `CertifiedKey`'s key field was renamed
`key_pair` -> `signing_key` (the struct is now generic, `CertifiedKey<S:
SigningKey>`), which hits the two `generate_simple_self_signed` callers in
core's quic/endpoint.rs — the dev/test server endpoint and `generate_identity`.
Both are a field rename; `KeyPair` still provides `serialize_der`/`serialize_pem`.

Everything the GAMESTREAM identity depends on survives unchanged, which is what
this bump's precondition was about: `KeyPair::from_pkcs8_pem_and_sign_algo`,
`PKCS_RSA_SHA256`, `CertificateParams::new`, `date_time_ymd`, `self_signed`,
`Certificate::pem`. The split in gamestream/cert.rs is therefore untouched — the
RSA-2048 key is still minted by the `rsa` crate and handed to rcgen only to load
and self-sign, because rcgen cannot generate an RSA key on the backend we use.
That path is asserted, not assumed:

  cargo test -p punktfunk-host --bins --locked gamestream::cert    3 passed, 0 failed
    generate_mints_a_loadable_rsa2048_identity          ok   (fresh-install keygen)
    moonlight_shaped_peer_completes_a_tls12_mutual_handshake   ok
    tls13_negotiates_the_post_quantum_group             ok   (X25519MLKEM768 by name)

Verified on CachyOS (rustc 1.96.0):
  cargo clippy --workspace --all-targets --locked -- -D warnings        OK
  cargo clippy -p punktfunk-host -p punktfunk-core --locked -- -D warnings   OK  (shipping build)
  cargo test --workspace --locked      78 test binaries, all ok, 0 failed
  cargo fmt --all --check              clean
2026-08-13 14:10:10 +02:00
enricobuehler 2718b7d4bd chore(deps): mdns-sd 0.20 -> 0.21 and if-addrs 0.13 -> 0.15, together
One commit because splitting them accomplishes nothing: mdns-sd 0.20 ALREADY
depends on if-addrs 0.15, so while our own five crates declared 0.13 the tree
carried both copies no matter which of the two moved first. Moving them together
is what collapses it:

    $ cargo tree -d | grep '^if-addrs'
    (no output)

Neither needed a source change. mdns-sd 0.21's public API is purely additive
over 0.20.3 — the sole new item is `ServiceDaemon::set_max_packet_size`, and
`ServiceInfo`'s surface is byte-identical — so `ServiceDaemon`/`ServiceInfo`/
`ServiceEvent`/`ResolvedService` behave as before at all six call sites
(host discovery + gamestream mdns, pf-client-core, and the Android, Windows and
probe clients). if-addrs 0.15 keeps 0.13's `Interface`/`IfAddr` shape, and we
only ever read those.

The one real change is a FEATURE, not a version. if-addrs has `link-local`, and
mdns-sd declares if-addrs with it on. Once our crates share that single copy,
unification turns it on for our calls too — meaning `get_if_addrs()` now also
reports fe80:: interfaces (and, on Windows, 169.254.x.x). Rather than inherit
that silently, punktfunk-core and punktfunk-host now NAME the feature. Two
reasons: it is what every real build gets anyway, so a standalone `cargo test -p
punktfunk-core` should not enumerate a different set of NICs than the host does;
and for the consumer here — Wake-on-LAN — it is the behaviour we want, since a
NIC is wake-capable whether or not it currently holds a routable address.

Verified on CachyOS (rustc 1.96.0):
  cargo clippy --workspace --all-targets --locked -- -D warnings   OK
  cargo test --workspace --locked                                  OK, 0 failed
  cargo test -p punktfunk-host --bins --locked      501 passed, 0 failed, 2 ignored
  cargo test ... gamestream::cert                   3 passed
  cargo fmt --all --check                           clean

(One `cargo test --workspace` attempt failed with E0463 "can't find crate for
pf_frame" in a doc-test. That is the target dir having only clippy's .rmeta for
a crate a doc-test wants to LINK, not anything in this change; a plain re-run
after cargo test built the rlibs was green.)
2026-08-13 14:10:10 +02:00
enricobuehler 99c3a47bbf chore(deps): libloading 0.8 -> 0.9 across the five crates that dlopen
All five declarations move together (pf-encode twice — Linux and Windows —
plus pf-client-core, pf-zerocopy and punktfunk-host), because a split would
have compiled two copies of a crate whose whole job is holding a process-wide
dlopen handle.

No source changes. 0.9 replaces the concrete parameter types with sealed traits
— `Library::new(impl AsFilename)` and `Library::get(impl AsSymbolName)` — and
both cover what our 16 call sites already pass: `&str` literals for the sonames
(`libnvidia-encode.so.1`, `libva.so.2`, `libnvidia-ml.so.1`, `libcuda.so.1`) and
`&[u8; N]` NUL-terminated byte literals for the symbols, which 0.9 implements
explicitly alongside `&[u8]`. MSRV rises to 1.88; the workspace pins 1.96.

libloading 0.8 does not leave the lock, and shouldn't: what remains is
`clang-sys` under `bindgen`, reached only as a BUILD-dependency of
ffmpeg-sys-next / libspa-sys / pyrowave-sys. That copy runs at build time and is
linked into nothing we ship.

Verified on CachyOS (rustc 1.96.0):
  cargo clippy --workspace --all-targets --locked -- -D warnings                 OK
  cargo clippy -p pf-encode --all-targets --locked --features nvenc,vulkan-encode,pyrowave -- -D warnings   OK
      (the only leg that compiles enc/linux/nvenc_cuda.rs, where the `lib.get(b"…\0")` calls live)
  cargo clippy -p punktfunk-host -p pf-encode -p pf-zerocopy -p pf-client-core --locked -- -D warnings   OK  (shipping build)
  cargo test -p punktfunk-host --bins --locked    501 passed, 0 failed, 2 ignored
  cargo test -p pf-encode --locked                33 passed, 5 ignored
  cargo test -p pf-zerocopy --locked              40 passed
  cargo fmt --all --check                         clean
2026-08-13 14:10:10 +02:00
enricobuehler 677b8ceb41 chore(deps): base64 0.22 -> 0.23 in the host and pf-update-check
ureq 3 already pulls 0.23, so the tree compiled both minors purely because our
two direct declarations named the older one. The API we use — `Engine`,
`engine::general_purpose::STANDARD`, `encode`/`decode` — is unchanged in 0.23;
no source edits.

Both are declared `default-features = false, features = ["std"]` rather than
taking the defaults. 0.23 added `simd-unsafe` (hand-written AVX2/NEON engines)
as a DEFAULT-ON feature, and ureq declares base64 with default features off, so
today that code is not in the tree. Accepting the defaults here would unify the
feature on and quietly add an unsafe SIMD engine to every artifact as a side
effect of a currency bump. Whether to enable it is a perf question deserving a
measurement and its own commit; this one changes versions, not exposure. `std`
covers every call site (encode to `String`, decode to `Vec`).

base64 0.22 does NOT leave the tree: `rcgen` -> `pem` 3.0.6 is now its sole
remaining consumer, and it stays one after the rcgen 0.14 bump later in this
batch — 0.14 still depends on `pem` "3.0.2", which resolves to the same 3.0.6,
which still uses base64 0.22. Clearing that last copy is upstream's move (a
`pem` release on 0.23), not ours.

Verified on CachyOS (rustc 1.96.0):
  cargo clippy -p punktfunk-host -p pf-update-check --locked --all-targets -- -D warnings   OK
  cargo clippy -p punktfunk-host -p pf-update-check --locked -- -D warnings                 OK  (shipping build)
  cargo test -p punktfunk-host --bins --locked    501 passed, 0 failed, 2 ignored
  cargo test -p pf-update-check --locked          32 passed, 0 failed
  cargo fmt --all --check                         clean
2026-08-13 14:10:10 +02:00
enricobuehler 4358261387 chore(deps): rand 0.8 -> 0.9 in the host, the last crate speaking the old major
punktfunk-core and pf-client-core were already on 0.9; the host sat on 0.8 by
drift, not by decision, so every build compiled two rand majors to satisfy six
call sites. Mechanical at five of them (`thread_rng()` -> `rng()`,
`gen_range` -> `random_range`); the sixth is the interesting one.

`RsaPrivateKey::new` is bounded on rand_core **0.6**'s `CryptoRngCore`. rand
0.9's `ThreadRng` implements rand_core 0.9's traits — same names, different
crate — so the RSA-2048 keygen in gamestream/cert.rs stopped satisfying the
bound the moment the version moved. It now draws from `rsa::rand_core::OsRng`:
rsa's own re-export, which is by construction the traits rsa compiled against,
so the two rand_core majors never have to meet in our source. That needs
`features = ["getrandom"]` on rsa (not one of its defaults) — and it must be
declared HERE rather than left to feature unification, because dropping our own
rand 0.8 also dropped the `std` feature that used to switch `rand_core/getrandom`
on as a side effect.

What this does and does not clear. The GAMESTREAM host keeps rand 0.8 +
rand_chacha 0.3 — `rsa` drags them in through `num-bigint-dig`, which is not
ours to move:

    $ cargo tree -i rand@0.8.7
    rand v0.8.7
    └── num-bigint-dig v0.8.6
        └── rsa v0.9.10
            └── punktfunk-host

The NATIVE-ONLY host (--no-default-features, no rsa) now sheds both entirely —
`cargo tree -p punktfunk-host --no-default-features --features pyrowave -i
rand@0.8.7` and the same for rand_chacha@0.3.1 both report no match. rand_core
0.6 stays in every flavour regardless: `crypto-common` (under aes-gcm) needs it,
which no rand bump can change.

`windows/install.rs`'s `random_password` is the one site a Linux box cannot
type-check; the edit there is the identical `thread_rng()` -> `rng()` the five
compiled sites took.

Verified on CachyOS (rustc 1.96.0):
  cargo clippy -p punktfunk-host --locked --all-targets -- -D warnings   OK
  cargo clippy -p punktfunk-host --locked -- -D warnings                 OK  (shipping build: no --all-targets)
  cargo clippy -p punktfunk-host --no-default-features --features pyrowave --all-targets --locked -- -D warnings   OK
  cargo test -p punktfunk-host --bins --locked      501 passed, 0 failed, 2 ignored
  cargo test ... gamestream::cert                   3 passed (incl. the fresh-install RSA-2048 keygen)
  cargo fmt --all --check                           clean
2026-08-13 14:02:12 +02:00
enricobuehler 8020fb6711 chore(deps): x509-parser 0.16 -> 0.18, and thiserror 1.0 leaves the host graph
x509-parser 0.16 pinned the old asn1-rs 0.6 / der-parser 9 / oid-registry 0.7
chain, and every one of those still depended on thiserror 1.0. It was the ONLY
thing doing so — so the host compiled two thiserror majors (and two
thiserror-impl proc macros) for one crate's error types. 0.18 moves the chain to
asn1-rs 0.7 + thiserror 2, which is the same major the rest of the tree already
uses, and the 1.0 half disappears — for the host, on every target and including
dev-dependencies:

    $ cargo tree -p punktfunk-host --target all -e normal,build,dev -i thiserror@1
    error: package ID specification `thiserror@1` did not match any packages

Scope that claim honestly: this clears the HOST graph, not the workspace.
thiserror 1.0 is still built, reached by `jni` 0.21 AND by the vendored
`ndk` 0.9.0, both under punktfunk-client-android. That is a different graph
and a different bump.

No source change was needed. The one API shift that could have reached us —
asn1-rs 0.7 making `BitString::data` a `Cow<[u8]>` instead of a `&[u8]` — lands
on `x509.signature_value.data.to_vec()` in gamestream/cert.rs and
gamestream/pairing.rs, and `to_vec()` goes through Deref either way. Both are
Moonlight pairing-hash inputs, so they are covered by the gamestream::cert
tests rather than taken on faith. nom 7 and nom 8 were already both in the lock;
this adds no new duplicate.

Verified on CachyOS (rustc 1.96.0):
  cargo clippy -p punktfunk-host --locked --all-targets -- -D warnings   OK
  cargo clippy -p punktfunk-host --locked -- -D warnings                 OK  (shipping build: no --all-targets)
  cargo clippy -p punktfunk-host --no-default-features --features pyrowave --all-targets --locked -- -D warnings   OK
  cargo test -p punktfunk-host --bins --locked      501 passed, 0 failed, 2 ignored
  cargo test ... gamestream::cert                   3 passed
  cargo tree -i ring                                nothing to print
2026-08-13 14:02:12 +02:00
enricobuehler 49a8f4f1d1 chore(deps): xkbcommon 0.8 -> 0.9
Version currency for the virtual-keyboard keymap in pf-inject's wlroots path
(`inject/linux/wlr.rs`), the crate's only consumer.

Additive on the Rust side: one new wrapper, `Keymap::key_get_mods_for_level`,
and the `extern` declaration behind it. Nothing we call changed shape -- we use
`Context::new`, `Keymap::new_from_names`, `get_as_string`, `State::new`,
`Keycode::new`, `KeyDirection` and the `serialize_mods`/`serialize_layout` pair,
all untouched. The feature set is unchanged too: `default = ["wayland"]` in both
releases, so `x11` -- the feature that would pull `as-raw-xcb-connection` -- stays
off and this links only `libxkbcommon`, exactly as before.

The one thing worth writing down is the new symbol's floor. On .25's
libxkbcommon 1.13.1 it reads
`xkb_keymap_key_get_mods_for_level@@V_1.0.0`, so the declaration wants
libxkbcommon >= 1.0.0 (2020) if it is ever referenced. Nothing in the workspace
calls the wrapper, so no relocation for it reaches our binaries -- and every ship
target clears 1.0 by years regardless (Ubuntu 22.04 is 1.4, Debian 12 is 1.5,
Debian 13 is 1.7). pf-inject's test binary, which unlike the rlib actually links,
builds and runs clean.

Two internal fixes come along, both in constructors we do not use:
`new_from_string` passes the Rust string's pointer + length to
`xkb_keymap_new_from_buffer` instead of round-tripping through a `CString`
(whose `unwrap()` panicked on an interior NUL), and `new_from_fd` passes the
full mapped `size` rather than `size - 1`.

Verified on .25 (Ubuntu 26.04, `CARGO_BUILD_JOBS=2`), all rc=0:

    cargo build  -p pf-inject --locked
    cargo clippy -p pf-inject --locked -- -D warnings
    cargo clippy -p pf-inject --all-targets --locked -- -D warnings
    cargo test   -p pf-inject --locked    127 passed, 0 failed, 8 ignored
                                          + motion_contract: 7 passed, 0 failed
    cargo check  -p punktfunk-host --locked
    cargo clippy -p punktfunk-host --locked -- -D warnings
    cargo fmt --all --check

Clippy is run BOTH ways because host CI lints without `--all-targets`.
`cargo tree -i ring` stays empty.
2026-08-13 14:00:05 +02:00
enricobuehler 72c7c3b17f chore(deps): reis 0.6.1 -> 0.7.1
Version currency for the libei path. pf-inject is the only consumer -- reis is a
pure-Rust implementation of the EI wire protocol, so this links nothing new and
still needs no libei on the host. The release tracks libei protocol 1.5.0 ->
1.6.0.

**Nothing in our API surface moved.** `ei::Context::new`, `handshake_tokio`,
`reis::tokio::EiConvertEventStream` and `reis::event::{Device, DeviceCapability,
EiEvent, Region}` all keep their shape; `Region`'s six fields are byte-identical.
The two enums grew variants for libei 1.6's `ei_text` (`EiEvent::TextKeysym` /
`TextUtf8`, `DeviceCapability::Text`), which compiles because `handle_ei`'s match
ends in `_ => {}` and the capability set we bind is written out explicitly. The
handshake now ADVERTISES `ei_text` as a supported interface, so a 1.6 EIS may
offer one; we never bind it and never emit on it.

**Behaviour we inherit, all of it upstream bug fixes:**

- Frames now commit per device. 0.6 held one global pending queue, so an
  `ei_device.frame` from device A committed device B's timestamped events under
  A's timestamp. Inert for us -- we are an EI *sender*, and the events we
  receive are device lifecycle plus `KeyboardModifiers`, none of which are the
  timestamped kind that queue -- but strictly more correct.
- `Device::interface()` now forgets an interface when the server sends its
  `destroyed` event, and `DeviceRemoved` un-registers the device's interfaces
  from the converter's reverse map. Our `slot.interface::<ei::Button>()` and
  friends therefore stop handing back a proxy for a torn-down interface instead
  of emitting into a dead object.
- `Device`, `Seat` and `Object` now hash consistently with their `PartialEq`.
  Both were already `Arc::ptr_eq`; `Hash` used the protocol object id, which is
  a broken pair. We keep devices in a `Vec` and compare with `==`/`!=`, so this
  changes nothing here.
- The wire backend rejects a header length above libei's 1 MiB `max_msglen`
  BEFORE waiting for that many bytes, so a malformed length no longer parks the
  reader until the connection dies.

**The host graph loses the `futures` facade crate.** reis's `tokio` feature
depended on `futures`; 0.7 depends on `futures-util` directly, which pf-inject
already declares. `cargo tree --target all -i futures` now names only relm4 (the
GTK Linux client), and `futures` + `futures-executor` are gone from
punktfunk-host's Linux tree (`futures-task` stays, under futures-util). Lockfile
delta is one package: `reis` 0.6.1 -> 0.7.1 with `futures` -> `futures-util` in
its dep list; the workspace package SET is unchanged, since relm4 and glib still
need those crates for the GTK client.

Verified on .25 (Ubuntu 26.04, `CARGO_BUILD_JOBS=2`), all rc=0:

    cargo build  -p pf-inject --locked
    cargo clippy -p pf-inject --locked -- -D warnings
    cargo clippy -p pf-inject --all-targets --locked -- -D warnings
    cargo test   -p pf-inject --locked    127 passed, 0 failed, 8 ignored
                                          + motion_contract: 7 passed, 0 failed
    cargo check  -p punktfunk-host --locked
    cargo clippy -p punktfunk-host --locked -- -D warnings
    cargo fmt --all --check

Clippy is run BOTH ways because host CI lints without `--all-targets`.
`cargo tree -i ring` stays empty.
2026-08-13 13:58:20 +02:00
enricobuehler d73bdcdcc1 chore(deps): jni 0.21 → 0.22 for the Android JNI bridge
Version currency, but a real API migration rather than a version-number edit — and the
payoff is bigger than "one crate is newer", because jni 0.22 was ALREADY in this .so:
`rustls-platform-verifier` (via quinn-proto, for Android cert verification) depends on it,
so pinning 0.21 here compiled two complete jni copies into one library. Matching the
version collapses them.

Eliminated, measured as the delta in THIRD-PARTY-NOTICES.txt (582 → 571 crates, nothing
added): jni 0.21.1, its `cesu8`, and — because jni 0.21 was the SOLE consumer of
windows-sys 0.45.0, the oldest crate in the tree — that whole windows-rs 0.42 generation:
windows-sys 0.45.0, windows-targets 0.42.2 and its seven per-arch import libraries. Eleven
crates, carried for a `cfg(windows)` dependency of an Android-only bridge.

NOT eliminated, contrary to what the sweep expected — recorded in the manifest so the next
person does not re-derive it. thiserror 1.0 and the jni-sys 0.3/0.4 split both survive,
because jni was never their only source:

  thiserror 1.0.69  ← vendor/ndk 0.9.0 (+ asn1-rs/x509-parser, host side)
  jni-sys 0.3.1     ← vendor/ndk 0.9.0 AND crates.io ndk-sys 0.6

jni's share of both is gone; the remainder is the ndk stack. jni-sys 0.3.1 is itself a
facade crate over 0.4.1, so the split cannot close until ndk and ndk-sys move, and `ndk` is
vendored for a one-line visibility patch — changing its dependency versions would mean
rewriting the vendored snapshot instead of reading it as a diff against upstream. Left
alone deliberately.

The migration itself, across 66 native methods in 10 files:

  * `JNIEnv` split into `EnvUnowned` (the FFI-safe native-method argument) and `Env` (where
    the JNI calls live). The 41 methods that never touched the environment are a type
    rename; the 22 that do now acquire an `Env` inside `EnvUnowned::with_env` and map the
    outcome with an `ErrorPolicy`.
  * `LogErrorAndDefault` everywhere, chosen to PRESERVE behaviour: the old code swallowed
    JNI errors and returned a default, and this logs and returns the same default. The
    throwing policy would have been a behaviour change (new Java exceptions out of methods
    that previously failed quietly), which is not what a currency bump should do.
  * `with_env` also catches panics, which is exactly what the crate's own `jni_guard` did,
    so the guard is folded into it where the two would have nested. It stays on the methods
    that take no `Env`. ONE exception, marked at the call site: `nativeNextHidout` returns
    -1 as its failure sentinel, and every error policy resolves to `T::default()` — which
    for `jint` is 0, a *valid* byte count. That method keeps `jni_guard(-1, …)` outside and
    uses `with_env_no_catch` inside so the sentinel survives the panic path unchanged.
  * `jboolean` is `bool` in jni-sys 0.4, not `u8` — a type change, not a rename, and the
    reason for most of the mechanical diff (`down != 0` → `down`, `return 0` → `false`).
  * `Env::get_string` is deprecated in favour of `JString::try_to_string`, and CI runs
    clippy with `-D warnings`, so the call sites moved rather than being left to warn.
    Likewise `set_/get_*_array_region` → `JPrimitiveArray::set_region`/`get_region`.
  * `Env::get_native_interface()` is now `Env::get_raw()` — the raw pointer handed to
    `ndk::NativeWindow::from_surface`. The `as *mut _` cast next to it was already commented
    as bridging jni-sys skew between `jni` and `ndk`; that skew is now real (0.4 vs 0.3)
    rather than hypothetical, so the comment says so.
  * Return types moved from raw `jni::sys::jstring`/`jdoubleArray`/`jintArray` to
    `JString`/`JDoubleArray`/`JIntArray`, because `resolve()` requires `T: Default` and raw
    pointers have no `Default`. All three are `#[repr(transparent)]` over the same
    `jobject`, so the exported ABI is unchanged and `Default` IS the null reference the old
    code returned explicitly.

Kotlin and Gradle needed NO changes, checked rather than assumed: every affected
`external fun` in NativeBridge.kt already declares `Boolean` / `String?` / `IntArray?` /
`DoubleArray?`, which is what these signatures still present to the JVM, and the Gradle
side only shells out to cargo-ndk without naming a jni version.

Verified on NDK 30.0.14904198, both shipping ABIs, using the environment
clients/android/kit/build.gradle.kts hands cargo-ndk:

  cargo clippy -p punktfunk-client-android --all-targets -- -D warnings   → ok (host)
  cargo test   -p punktfunk-client-android                                → 20 passed
  cargo ndk -t arm64-v8a   --platform 28 clippy … -- -D warnings          → ok
  cargo ndk -t armeabi-v7a --platform 28 clippy … -- -D warnings          → ok
  cargo ndk -t arm64-v8a -t armeabi-v7a --platform 28 build               → both .so LINKED
  scripts/ci/check-android-jni-imports.sh … 28    → 2 ABI(s) clean at the API-28 floor

That last one matters for this change specifically: a cdylib links with dangling undefined
symbols, so the floor check is the only thing that would catch jni 0.22 hard-importing an
NDK entry point above minSdk 28 — the shape of the 0.9.0 `System.loadLibrary` regression.
It is clean.

`cargo tree -i ring` stays empty on host and on aarch64-linux-android.
2026-08-13 13:58:08 +02:00
enricobuehler 93b4c725a6 chore(deps): x11rb 0.13 -> 0.14
Version currency for the three crates that speak core X11: pf-capture's XFixes
cursor source, pf-vdisplay's gamescope splash client, and pf-client-core's
gamescope overlay watcher. Nothing outside the workspace pulls x11rb, so all
three move together and no two versions coexist in the lock.

**The no-libxcb property survives, which is the whole reason those manifests
say `default-features = false`.** 0.14 declares no `default` feature either, so
that flag is still the belt to the braces; `libc` and `as-raw-xcb-connection`
are still optional and still reachable only through `allow-unsafe-code`, and
`dl-libxcb` still requires it too. `cargo tree -e features -i x11rb -p
pf-capture` resolves to exactly `xfixes` -> `render` + `shape` and nothing else,
and neither `as-raw-xcb-connection` nor any other libxcb-linking crate appears
in Cargo.lock. `RustConnection` remains the only connection type, so no host or
client package gains a C dependency.

**One upstream behaviour change does land**, and it is why the `SessionBind` doc
in gamescope.rs moved. 0.14 removed the abstract-unix-socket attempt from
`rust_connection::stream` -- `ConnectAddress::Socket` is now documented as
"Connect to this Unix socket by path" -- so `@/tmp/.X11-unix/X<n>` is no longer
tried ahead of the filesystem path. That doc asserted the ATTACH route's XFixes
cursor reader reached the display over the abstract socket; it now records what
is actually load-bearing. On ATTACH the session belongs to
`gamescope-session-plus`, we arm no bind, its `/tmp` is the real one, and
`punktfunk-host.service` sets no `PrivateTmp` (nor does the NixOS host unit), so
`/tmp/.X11-unix/X<n>` is exactly where `DISPLAY` says it is. The two conditions
that would have needed the abstract fallback still cannot coincide: the bind
only arms for a resolved `punktfunk-gamescope`, whose patch level 2+ makes
`SessionPlan::gamescope_cursor` false and the reader is never spawned. The
splash client is gamescope's own nested child, inside the namespace, and reads
the bound directory directly. If those ever do have to coexist the reader logs
and retries forever and the stream runs without a composited pointer -- the doc
now says so instead of promising a fallback that no longer exists.

The rest of the 0.13.2 -> 0.14.0 delta is inert here: `AtomEnum::CUT_BUFFE_Rn`
was respelled `CUT_BUFFERn` (unused), the optional `raw-window-handle` went
0.5 -> 0.6 and `libloading`'s range widened (both features off), and the MSRV
moved 1.64 -> 1.68 against a 1.96 toolchain.

Verified on .25 (Ubuntu 26.04, `CARGO_BUILD_JOBS=2`), all rc=0:

    cargo build  -p pf-capture -p pf-client-core -p pf-vdisplay --locked
    cargo clippy -p pf-capture -p pf-client-core -p pf-vdisplay --locked -- -D warnings
    cargo clippy -p pf-capture -p pf-client-core -p pf-vdisplay --all-targets --locked -- -D warnings
    cargo test   -p pf-capture  --locked        68 passed, 0 failed
    cargo test   -p pf-vdisplay --locked       210 passed, 0 failed, 3 ignored
    cargo check  -p punktfunk-host --locked
    cargo fmt --all --check

Clippy is run BOTH ways on purpose: host CI lints without `--all-targets`, so a
`#[cfg(test)]`-only import would pass the local run and fail the shipping build.
`cargo tree -i ring` stays empty.
2026-08-13 13:52:54 +02:00
enricobuehler c814340607 build: drop the aarch64 --cfg aes_armv8 / polyval_armv8 flags, measured obsolete
aes 0.9 runtime-detects the ARMv8-Crypto backend on aarch64 via `cpufeatures` and polyval 0.7
picks its armv8 PMULL intrinsics by target_arch, so neither cfg exists any more — passing them
is inert. That retires a real footgun rather than tidying a file: a RUSTFLAGS env var overrides
config rustflags ENTIRELY, so every aarch64 lane that set its own (cargo-ndk does so internally
for every Android arm64-v8a build) silently dropped both and ran SOFTWARE AES on the per-packet
decrypt path.

Measured before deleting, `crypto/open_in_place` (1408-byte MTU shard, AES-128-GCM, single core,
Mac15,14 M3 Ultra, four runs back to back under identical background load):

    aes 0.8 + both cfgs      2.19 GiB/s
    aes 0.8, cfgs stripped     225 MiB/s   ~10x cliff — reproduces the recorded ~240 MiB/s
    aes 0.9 + both cfgs      5.28 GiB/s
    aes 0.9, cfgs stripped   5.28 GiB/s    identical to 4 s.f.

The ChaCha20-Poly1305 series of the same bench was the control and moved 0.07% across the cfg
toggle at both versions, so the toggle demonstrably reached only the AES path. A final run with
the flags actually deleted (not merely RUSTFLAGS-overridden) reproduced 5.29 GiB/s.

.cargo/config.toml is kept as a tombstone carrying that table so the flags are not reintroduced.
The two CI comments that warned about losing these cfgs to a RUSTFLAGS override are updated —
mold in ci/cargo-config-mold.toml is now the only thing such an override can cost.
2026-08-13 13:46:51 +02:00
enricobuehler 1fb081a1f0 chore(deps): move pf-console-ui from skia-safe 0.87 to 0.99
Twelve skia-safe releases (0.88 … 0.99), carrying Skia milestones 140 through
150, every one of them breaking under 0.x semver. Only three of those changes
actually reach this crate — the Vulkan surface/backend-texture path, the
textlayout/paragraph typography and RuntimeEffect all came through untouched:

* m143 (skia-safe 0.91) DELETED SkPath's mutating API. `Path::new()` followed by
  `move_to`/`line_to`/`arc_to`/`close` no longer compiles at all — geometry is
  built through `PathBuilder` now and frozen with `snapshot()`/`detach()`. That
  is the entire error list: 34 E0599s over eight call sites (the hint-bar
  triangles and the PlayStation triangle in `glyphs.rs`, the chevron / space /
  backspace / check icons in `widgets.rs`, the padlock shackle in
  `screens/home.rs`). Each becomes a `PathBuilder` detached at the draw call, so
  the path is still built and thrown away once per draw exactly as before.

* 0.93 deprecated the `gradient_shader` module in favour of `gradient`. Only a
  warning, but the Format/clippy gate runs `-D warnings`, so it is a hard break
  for us. The three gradients — the panel stroke in `theme.rs`, the
  connect-overlay vignette in `shell/overlays.rs`, the host monogram in
  `screens/home.rs` — now build a `gradient::Gradient` from
  `gradient::Colors::new_evenly_spaced` plus `Interpolation::default()`. That
  default (unpremul interpolation, destination colour space, shorter hue) is
  what the old `flags: None` argument mapped to, so the pixels do not move. The
  new API takes `Color4f` directly, which drops the `.to_color()` 8-bit
  round-trip the old signature forced.

* 0.98 deprecated `vk::BackendContext::new` in favour of a builder (upstream
  #1292). `skia_overlay.rs` now calls
  `BackendContext::new_builder(...)` + `build()`, passing `max_api_version:
  None` so Skia keeps deriving its cap from `vkEnumerateInstanceVersion()` —
  bit-for-bit what `new()` passed. `build()` is the unsafe half, so the SAFETY
  proof moved down onto it.

`ash` is untouched and stays on the workspace's exact `=0.38.0+1.3.281` pin:
skia-safe lists ash only as a DEV dependency, so the bump cannot reach it.

The prebuilt-binary assumption still holds — verified from the build log, not
from the release page: skia-bindings printed `DOWNLOAD AND INSTALL SUCCEEDED`
for
`skia-binaries-a25a0fdb7d90429aa2d1-x86_64-unknown-linux-gnu-jpegd-jpege-pdf-textlayout-vulkan`,
so no CI leg compiles Skia from source. The asset name DID change: `jpeg` joined
skia-safe's default feature set between 0.87 and 0.99, so `jpegd-jpege` is now
in the name. We take defaults, so the JPEG codecs came along — which is a fix in
disguise, since `screens/library.rs` hands host poster art straight to
`Image::from_encoded`, and JPEG posters used to fall out as "undecodable". The
Cargo.toml comment now records the verified asset names and the silent-source-
build trap for the next bump.

Verified on 192.168.1.21, x86_64-unknown-linux-gnu, toolchain 1.96.0:
  cargo build  -p pf-console-ui                              exit 0
  cargo clippy -p pf-console-ui --all-targets -- -D warnings  exit 0
  cargo test   -p pf-console-ui                              82 passed, 1 ignored
  cargo fmt --all --check                                    exit 0
2026-08-13 13:40:50 +02:00
enricobuehler 2b13b6353a deps: move the RustCrypto wave to aes 0.9 / aes-gcm 0.11 / sha2 0.11 / hmac 0.13 / cbc 0.2 / chacha20poly1305 0.11
These six share the `crypto-common` and `digest` traits, so they move as ONE change — a
partial bump leaves crates on incompatible trait generations that cannot interoperate.

The point is to delete a footgun, not for version hygiene. `aes` 0.8 only enabled ARMv8
hardware AES on aarch64 behind `--cfg aes_armv8`, and `polyval` 0.6 gated its PMULL GHASH
path behind `--cfg polyval_armv8`. A RUSTFLAGS env var OVERRIDES config rustflags
ENTIRELY, so any aarch64 lane that sets its own (cargo-ndk does this internally for every
Android build) silently dropped both and fell back to software AES on the per-packet
decrypt path. `aes` 0.9 runtime-detects via `cpufeatures` on aarch64 and `polyval` 0.7
selects its armv8 intrinsics backend by target_arch, so neither cfg exists any more.

API changes this generation forces:
  - `AeadInPlace` -> `AeadInOut`; `{encrypt,decrypt}_in_place_detached` ->
    `{encrypt,decrypt}_inout_detached` taking an `InOutBuf`.
  - `generic-array` -> `hybrid-array`: `Array::from_slice` is deprecated in favour of the
    infallible `&[u8; N] -> &Array<u8, UN>` reference cast, or `TryFrom` for runtime slices.
  - `Mac::new_from_slice` moved to `KeyInit::new_from_slice`.
  - `BlockEncrypt`/`BlockDecrypt` -> `BlockCipherEncrypt`/`BlockCipherDecrypt`;
    `BlockEncryptMut` -> `BlockModeEncrypt`; `encrypt_padded_vec_mut` -> `encrypt_padded_vec`.

`rsa` 0.9 is the one crate that cannot come along: it is built on `digest` 0.10 and its
0.10 line is still release-candidate only, which is not something the Moonlight pairing
ceremony should ride. Its `sha2` feature re-exports the digest its own traits speak, so the
three sites where a digest appears as an `rsa` TYPE PARAMETER (cert.rs, pairing.rs, tls.rs)
now take `rsa::sha2::Sha256` explicitly; everything else in the crate is on sha2 0.11.

The GameStream wire formats are untouched — AES-128-ECB no-padding, the CBC audio path, and
the GCM control-stream seal all keep their exact byte behaviour; only the type plumbing moved.
2026-08-13 13:39:09 +02:00
enricobuehler dfde5080cc chore(deps): windows-service 0.7 -> 0.8 (host + tray), removing the last windows-sys 0.52 in the tree
Version currency for the SCM plumbing behind `punktfunk-host service` (the
dispatcher, control handler and ServiceManager install) and the tray's
unprivileged QUERY_STATUS probe. No code changed in either crate.

The payoff is dependency unification, not the API. `windows-service 0.7` was the
ONLY crate in the workspace still pulling `windows-sys 0.52`, so it alone kept a
fourth windows-sys major compiling. It resolves to 0.8.1, which moves to
`windows-sys 0.61` — a version the tree already builds — and the duplicate
disappears:

  cargo tree -d --target x86_64-pc-windows-msvc | grep '^windows-sys v'
    before: 0.45.0, 0.52.0, 0.59.0, 0.61.2
    after:  0.45.0,         0.59.0, 0.61.2

Note 0.8.0 would NOT have been enough — it lands on windows-sys 0.59. 0.8.1 is
the release that reaches 0.61, hence the `"0.8"` caret plus the comment pinning
the reasoning to the manifest.

The 0.7 -> 0.8 delta is tiny and touches nothing this tree calls: `ServiceAccess`
gains READ_CONTROL / WRITE_DAC / WRITE_OWNER (additive), and `Service::raw_handle`
changes return type from `Security::SC_HANDLE` to `Services::SC_HANDLE` as a
consequence of the windows-sys bump — we never call it. `ScHandle` is crate-private
upstream. No enum gained variants, and the service control handler's match already
ends in a `_ =>` arm, so the `#[non_exhaustive]` types stay safe.

What remains duplicated (deliberately out of scope here): windows-sys 0.45 via
`jni`, and 0.59 via `punktfunk-core` + `if-addrs`.
2026-08-13 13:35:30 +02:00
enricobuehler 00245499e0 chore(deps): android_logger 0.14 → 0.15
Version currency for the Android client's only `log` backend. No code change: 0.15 is
almost entirely an internal refactor (the single `lib.rs` split into `config`/`arrays`/
`id`/`platform_log_writer`/`tests`), and the surface this crate uses — `init_once`,
`Config::default`, `with_max_level`, `with_tag` — is untouched. The lockfile delta is the
version and checksum alone: no dependency was added, removed or re-resolved, and the
third-party crate count stays at 582.

The one thing 0.15 adds that we must NOT take is recorded next to the dependency: the new
opt-in `android-api-30` feature filters levels through `__android_log_is_loggable_len` so
logcat's `setprop log.tag.*` overrides are honoured, but it HARD-LINKS that API-30 symbol.
Against our minSdk-28 floor that is a `System.loadLibrary` failure on Android 9/10 — the
identical shape of the ndk 0.9.0 `AMediaCodec_setOnFrameRenderedCallback` break the manifest
already warns about a few lines further down. Default features keep it off; the comment
explains why so nobody "completes" the upgrade by enabling it.

Verified with cargo-ndk (NDK 30.0.14904198), which is the only way to exercise this crate at
all — `android_logger` sits behind `cfg(target_os = "android")`, so the host workspace build
never compiles it:

  cargo ndk -t arm64-v8a   check -p punktfunk-client-android   → ok
  cargo ndk -t armeabi-v7a check -p punktfunk-client-android   → ok

Checked, not built: these are `cargo check` runs, not a linked `.so` and not an APK.
2026-08-13 13:34:19 +02:00
enricobuehler 94e3629905 chore(deps): wasapi 0.23 -> 0.24 (Windows audio), and correct the five comments that still describe its fixed GetDevice bug
Version currency for the crate behind the host's WASAPI loopback capture and
virtual mic, and the Windows client's render/capture path. No behavior change.

The 0.23 -> 0.24 API delta is almost entirely additive (device-change
notification callbacks, `AudioMeterInformation`, `HardwareSupport`, `DeviceState:
Clone + Copy`). The single removal is `AudioClient::get_bufferframecount`,
deprecated since 0.17 in favour of `get_buffer_size` — this tree never called it,
so no call site moved.

0.24 also fixes upstream the dangling-`PCWSTR` bug this tree routes around in
five places: `DeviceEnumerator::get_device` used to build its argument as
`PCWSTR::from_raw(HSTRING::from(id).as_ptr())`, dropping the `HSTRING` at the end
of that statement so `GetDevice` read freed memory. Those five comments asserted
the bug in the PRESENT tense and are now wrong, so they are corrected here rather
than left to mislead. The workarounds themselves STAY: `open_wasapi_device` is
still the one resolution path whose errors name the endpoint id and whose
`IMMDevice` `probe_activation` needs, and `device_by_id` additionally filters to
ACTIVE endpoints (`EnumAudioEndpoints(dir, DEVICE_STATE_ACTIVE)`), which the
crate's `get_device` does not. Removing them is a behavior change, not currency.

⚠ This does NOT collapse the duplicate windows-rs. wasapi 0.24 still depends on
`windows ^0.62` / `windows-core ^0.62` exactly as 0.23 did, so the crates.io
`windows 0.62.2` still sits alongside the pinned git copy that `clients/windows`
uses. That duplicate costs build time and binary size, not correctness, and the
blanket `[patch.crates-io] windows` that would collapse it stays ruled out — the
pinned rev uses header-named features while a dozen manifests still use the old
`Win32_*` namespace features.
2026-08-13 13:30:15 +02:00
enricobuehler 2d037aa443 test(gamestream): cover the TLS 1.2 Moonlight handshake and pin the post-quantum group
PR #192 moved the rustls backend to aws-lc-rs and merged before CI reported.
Two of the things it changed here shipped with no assertion behind them.

`generate()` mints the RSA-2048 host identity and runs ONLY when no cert
exists, so no upgraded box ever re-executes it — a fresh install is the
only thing that would have found a regression. It was reached by other
tests via `ServerIdentity::ephemeral()`, but purely as a fixture: nothing
checked that what came back was still RSA-2048, which is the one property
Moonlight requires. The handshake behaviour had no coverage at all, and
the GameStream TLS path is the single place a legacy peer meets the new
backend.

Three tests:

  - generate_mints_a_loadable_rsa2048_identity — the fresh-install path,
    asserting the cert signature is 256 bytes (RSA-2048) rather than
    depending on an `rsa` accessor that could change shape.
  - moonlight_shaped_peer_completes_a_tls12_mutual_handshake — a peer that
    pins out of band, as Moonlight does, presenting an RSA-2048 client cert
    against the real `tls::server_config`.
  - tls13_negotiates_the_post_quantum_group — pins X25519MLKEM768 by name,
    so a provider or feature regression that silently drops ML-KEM back to
    a classical curve fails here instead of in the field.

Also corrects the comment on `generate()`. It opened by asserting the
workspace is ring-only because aws-lc-sys breaks Windows CI, and explained
that rcgen's *ring* backend is what loads the RSA key. Both are now false:
rcgen is on aws_lc_rs and loads and self-signs the key fine — verified, not
assumed. rcgen still cannot GENERATE an RSA key on either backend, which is
the part of the comment that remains true and load-bearing.

Verified on Linux (Ubuntu 26.04, x86_64): 3/3 pass, clippy clean both with
and without --all-targets (host CI lints without it), and the native-only
`--no-default-features --features pyrowave` build still checks clean — the
whole module is gamestream-gated, so it compiles out there.
2026-08-13 13:15:02 +02:00
enricobuehler c95db8eebc Merge pull request 'Move TLS to aws-lc-rs with post-quantum key exchange, drop ring via ureq 3, and fix the dependency defects behind it' (#192) from worktree-aws-lc-rs-migration into main
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Reviewed-on: #192
2026-08-13 10:43:33 +00:00
enricobuehler 6202543b21 Merge pull request 'ci: cache the C/C++ half, link with mold, fix the debug/release cache collision, consolidate the Apple and Windows-client workflows' (#191) from worktree-ci-optimization into main
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Reviewed-on: #191
2026-08-13 10:41:54 +00:00
enricobuehler d0a7b262d2 chore(deps): regenerate notices + make audit.yml's header match what it now scans
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THIRD-PARTY-NOTICES regenerated after the dependency changes (582 crates).

audit.yml's header claimed to cover "EVERY dependency tree the project ships"; it now
actually does, so the note spells out that each Rust lockfile needs its own `--file` —
a bare `cargo audit` reads only the root one, which is how the drivers lock stayed
unscanned while already sitting in this job's `paths:` filter. Also corrected "BOTH
Rust workspaces" for the licence gate, which covers the host + driver workspaces.

Both cargo-about legs re-run after the dependency removals: RC=0.
2026-08-13 12:41:47 +02:00
enricobuehler 51a005dd43 fix(deps): close the audit gaps, drop unused declarations, declare what is used
Acting on the 2026-08-13 dependency sweep. Every claim below was re-verified against
the tree before acting on it (greps carry a positive control; the advisories were
re-checked with cargo audit 0.22.2).

SECURITY
- event-listener 5.4.1 -> 5.4.2 (RUSTSEC-2026-0221, unsound Send/Sync on StackSlot;
  reaches the tray via zbus and the host via ashpd). This sat unnoticed because
  `cargo audit` reports unsoundness as a WARNING and the job fails only on
  vulnerabilities — audit.toml now says so out loud.
- spin 0.9.8 -> 0.9.9. 0.9.8 is YANKED and was genuinely compiled (flume via mdns-sd
  and relm4, plus lazy_static).
- wayland-scanner 0.31.10 -> 0.31.11, which moves quick-xml 0.39 -> 0.41. That is the
  exact trigger audit.toml documented for RUSTSEC-2026-0194/0195, so both ignores are
  deleted rather than left as permanent exceptions. Only RUSTSEC-2023-0071 (rsa
  Marvin, still unfixed upstream) remains.
- Corrected audit.toml's claim that `paste` arrives "via utoipa-axum": rav1d pulls it
  too, so every client has it through the decode path and dropping utoipa-axum would
  not have cleared it.

TWO CI GATES THAT SCANNED NOTHING
- `cargo audit` only ever reads the ROOT Cargo.lock. The drivers lock was already in
  this job's `paths:` filter, so edits to it triggered a run that then ignored them.
  All four secondary workspaces now get an explicit `--file` (verified: clean, bar the
  known `paste` warning in drivers).
- packaging/windows/pf-vkhdr-layer had NO lockfile at all while shipping as a DLL in
  the host installer, so every build resolved fresh and neither cargo-audit nor
  cargo-about ever saw it. Lockfile generated and committed, and added to `paths:`.

UNUSED / DUPLICATE DECLARATIONS
- punktfunk-host: removed 13 dependencies it never references — the Wayland stack
  (client, protocols{,-wlr,-misc}, scanner, backend), xkbcommon, reis, khronos-egl,
  ash, usbip-sim, parking_lot, bytemuck. The code moved to pf-inject and pf-zerocopy
  in the subsystem extraction and those crates declare them; only the manifest entries
  and their now-false comments stayed. Also dropped four redundant re-declarations
  (tokio/serde_json/futures-util in the Linux block, tower in dev-deps).
- Removed genuinely unused: bytes (punktfunk-core), anyhow (pf-win-display),
  tracing (clients/cli), anyhow (clients/session), serde (clients/windows).
- Removed the high-level `wdk` crate from all five driver crates and the drivers
  workspace: none of them ever referenced `wdk::` (62 `wdk_sys::` uses; pf-umdf-util
  is a full WDF crate that never declared it). `tracing`/`tracing-subscriber` remain
  in that lock afterwards but ONLY as wdk-sys build-dependencies, not in the DLLs.
- pf-win-display took punktfunk-core with `quic` for one type (`Mode`) that lives in
  the ungated `config` module; now `default-features = false`, which keeps
  quinn/tokio/rcgen/opus out of a leaf crate's declared closure.
- pf-encode declared the windows-rs feature `Wdk_Graphics_Direct3D` for a call that
  lives in pf-frame and is resolved via GetProcAddress on gdi32.

LATENT BREAKAGE (compiled only by feature unification)
- pf-inject uses `tokio::select!` without declaring `macros` (borrowed from
  punktfunk-core's quic feature); pf-capture uses `tokio::sync::oneshot` without
  declaring `sync` (borrowed from ashpd->zbus); pf-client-core uses the `minwindef`
  and `winnt` windows-rs headers without declaring them (borrowed from
  clients/windows). Each now declares what it uses, so an unrelated crate changing its
  features cannot break them.
- pf-console-ui took pf-client-core WITHOUT `default-features = false`, unlike every
  other consumer. That default is `pyrowave`, which compiles the vendored PyroWave C++
  — "fatal on Windows ARM64". Only safe today because the ARM64 leg passes
  --no-default-features (which also drops `ui`).

CORRECTED A FALSE INVARIANT
- clients/windows claimed "the workspace builds ONE windows-rs". It does not: wasapi
  pulls the crates.io windows 0.62.2 beside the git-rev copy. The invariant that DOES
  hold is narrower (reactor and that crate share one rev, which is what makes the
  IDXGISwapChain1 hand-off type-check). Comment rewritten, with a warning against
  "fixing" it via a blanket [patch.crates-io] — this rev uses header-named features
  while a dozen other manifests use the old Win32_* namespace ones.

Plus the safe in-compat `cargo update` sweep (no manifest edits).

Verified on macOS: punktfunk-core 385, pf-update-check 32, c_abi 1 (with
LIBRARY_PATH=/opt/homebrew/opt/opus/lib), cargo audit clean bar the two known
unmaintained warnings. Linux and Windows legs follow.
2026-08-13 12:41:47 +02:00
enricobuehler b84d37b5a0 test(host): make two socket stubs survive ureq 3 / Windows
Both failures found running the store + plugin-launch tests on the Windows runner
after the ureq 3 port. Neither is a production defect — the request/response round
trip and the 304 semantics both hold — but both tests were resting on assumptions
that ureq 2 happened to tolerate.

catalog::ureq_returns_304_as_ok: the stub answered without ever reading the request.
Closing a socket that still holds unread received data makes Windows send an RST
rather than a FIN, which discards the response already written, so the client saw a
transport error (os error 10053) instead of the 304 the test exists to pin. The stub
now drains the request first. The pinned behaviour is unchanged and still true:
ureq 3 turns only `is_client_error() || is_server_error()` into Err, so 304 arrives
as Ok exactly as before.

plugin_launch::asks_the_registered_plugin_and_takes_its_answer: hardcoded a cwd of
`/opt/emu`, which has no drive letter and is therefore NOT `Path::is_absolute` on
Windows, so `validate_reply` refused the recipe. This test could never have passed
on Windows, with either ureq version — its sibling
`a_working_directory_must_be_absolute` already had the `cfg!(windows)` split and this
one was simply missed. Confirmed by diagnostic before touching it: the body came back
over ureq 3 byte-perfect, so everything up to validation was working.
2026-08-13 12:41:47 +02:00
enricobuehler 9ec8350fc3 chore(licenses): retire ring's licence exception now that ring is gone
`about.toml` carried `OpenSSL` in the global accepted list and a `[ring]` per-crate
acceptance, both there solely because ring's licence is an AND that includes the
OpenSSL terms. The ureq 2 -> 3 upgrade removed ring from every target we build, and
aws-lc-sys 0.44's SPDX (ISC AND (Apache-2.0 OR ISC) AND Apache-2.0 AND MIT AND
BSD-3-Clause AND ... MIT-0) carries no OpenSSL clause, so neither entry has anything
left to permit.

Note about.toml sets no `targets`, so cargo-about still walks quinn-proto's wasm-only
ring edge — removing the exception is safe not because ring is invisible but because
ring 0.17.14 declares `Apache-2.0 AND ISC`, and both are globally accepted already.

Verified by running the gate itself, both legs of what audit.yml runs:
  cargo about generate about.hbs --fail                                    -> 0
  cargo about generate -m packaging/windows/drivers/Cargo.toml -c ...      -> 0
and proved non-vacuous with a negative control: dropping "ISC" from the accepted
list makes the first leg exit 1.

THIRD-PARTY-NOTICES regenerated: 601 -> 580 crates (ureq 3 pulls a smaller tree than
ureq 2 + ring), now listing ureq 3.4.0.
2026-08-13 12:41:47 +02:00
enricobuehler 3ccfd01699 feat(deps): upgrade ureq 2 -> 3, removing ring from the tree entirely
The aws-lc-rs move left `ring` compiled in for one reason: ureq 2 names
`features = ["ring", ...]` inside its own `[dependencies.rustls]` block, and cargo
features are additive, so no dependent could switch it off. ureq 3 declares rustls
with `default-features = false` and selects no backend, which finally makes the
choice ours.

`cargo tree -i ring` is now empty for macOS, Windows and Linux. The one remaining
hit under `--target all` is quinn-proto's wasm-only dependency
(`cfg(all(target_family = "wasm", target_os = "unknown"))`), a target we never build.

⚠ The dependency must be spelled `features = ["rustls-no-provider",
"rustls-webpki-roots"]`. ureq 3's convenience `rustls` feature expands to include
`_ring` — the same shape of trap as rustls's own `features = ["ring"]`, and the
reason punktfunk-webos still carries both backends today.

Ported 9 files. The two pinning call sites (the desktop client's library fetch and
the tray's status poll) needed a custom ureq Connector, because ureq 3's `TlsConfig`
exposes roots/client-cert/off-switch but no hook for a custom ServerCertVerifier.
That glue lives once in punktfunk-core behind a new off-by-default `ureq-tls`
feature rather than being hand-rolled twice on a trust boundary; the Apple/Android
cdylib embedders do not enable it and pull no HTTP stack. The connector is modelled
on ureq's own crate-private RustlsConnector and is transport glue only.

Two behaviour changes worth noting, both improvements:
- Body caps are enforced by the reader, so an over-cap response is now an Err rather
  than ureq 2's silent truncation — which used to surface as a signature failure
  pointing at the wrong thing.
- A pin mismatch matches ureq 3's typed `Error::Rustls(..)` instead of sniffing a
  substring out of a transport message, which could also fire on unrelated cert
  errors.
Conditional requests are unchanged: 304 still arrives as Ok (only 4xx/5xx are Err),
which the existing `ureq_returns_304_as_ok` socket test still pins.

Also removed four now-dead `std::io::Read` imports. One of them (plugin_launch) is
still needed by its test module, so it moved there rather than being deleted: host
CI lints without `--all-targets`, so a top-level import used only under cfg(test)
fails the shipping build.

Verified on macOS: punktfunk-core (quic + ureq-tls) checks clean, pf-update-check
32/32, cargo fmt clean.
2026-08-13 12:41:47 +02:00
enricobuehler 79d755cd98 feat(crypto): move the rustls backend from ring to aws-lc-rs, with PQ key exchange
The workspace pinned `ring` everywhere because aws-lc-sys 0.41.0 failed to C-compile
on the Windows CI runner. Re-tested on that runner (.133) with aws-lc-sys 0.44.0: the
`params.c` cl.exe failure does not reproduce under MSVC 14.44, and rustls's `aws_lc_rs`
feature turns on `aws-lc-rs/prebuilt-nasm`, so no NASM is needed on the box either.

That unblocks post-quantum TLS: `prefer-post-quantum` offers X25519MLKEM768 first on
every TLS 1.3 handshake (mgmt API, native control plane, QUIC), which ring cannot do —
it has no ML-KEM. Classical curves stay in the list, so older clients still connect.

rustls, quinn, rcgen and tokio-rustls each select a backend independently, so all four
had to move together; a single dissenter pulls a second crypto stack in via feature
unification. The direct `ring` users (ed25519 in pf-update-check, SHA-256 in the Windows
updater) moved to aws-lc-rs, whose API is ring-compatible.

`ring` does NOT leave the tree: ureq 2 names `features = ["ring"]` in its own rustls
dependency line and cargo features are additive, so no dependent can switch it off. Two
backends compiled in means rustls refuses to infer one, and anything built via
`ClientConfig::builder()` panics instead of picking — which is what ureq's default agent
does on its first HTTPS request. `tls::install_default_provider()` makes the choice
explicit; it runs at each binary's entry point and defensively in pf-client-core, which
several binaries link. Dropping ring entirely needs the ureq 2 -> 3 upgrade (36 call
sites), deliberately left out of this change.

Verified on macOS: pf-update-check 32, punktfunk-core 385, c_abi 1 (the last with
LIBRARY_PATH=/opt/homebrew/opt/opus/lib) — aws-lc-sys links into the C ABI harness, so
the Swift/Kotlin embedders keep working. cargo fmt --all --check clean.
2026-08-13 12:41:47 +02:00
enricobuehler 5fbf04f56d Ship punktfunk-gamescope on apt, support Debian 13, and state the real host floor (#190)
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2026-08-13 10:21:52 +00:00
enricobuehler 85980b425e docs: state the real host floor — Ubuntu 26.04+ / Debian 13+ — and name Debian everywhere
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The floor that matters is the DESKTOP, not the package: 24.04 installs
punktfunk-host and then has no compositor over the version floors and no
gamescope, which reads as a bug rather than an unsupported base. The
requirements page now leads with a per-release table separating 'package
installs' from 'can actually host', and install.md carries the same
caveat next to the apt row.

Debian was already a supported target after the previous commits but was
still invisible at the entry points — README's install table, the docs
index cards, and the 'what you need' list all said Ubuntu only. All three
now name Debian and carry the version floor.
2026-08-13 12:20:33 +02:00
enricobuehler 107fa3472d docs: Linux Mint 22.x cannot host, and 24.04 gives the host no compositor
Measured on a real linuxmintd/mint22-amd64 image and on Ubuntu 24.04. The
package installs on both, which is exactly what makes this easy to miss —
nothing on the box can then produce a stream:

  * Cinnamon cannot host a virtual display (Muffin has no RecordVirtual).
  * gamescope is absent from 24.04 and cannot be built for it: the tree needs
    wayland >= 1.23.1 (has 1.22.0), libinput >= 1.26 (1.25), libavif >= 1.2.1
    (1.0.4), pixman >= 0.44 (0.42), plus libdisplay-info2 and libxcb-errors0,
    neither of which 24.04 packages at all.
  * Switching desktop does not rescue it — 24.04 has KWin 5.27 (floor 6.5.6)
    and GNOME Shell 46 (floor 48). Only sway 1.9 is even a candidate.

So the gamescope route documented for Cinnamon holds for LMDE 7 (Debian 13,
verified end to end) but NOT for Linux Mint 22.x — which is every mainstream
Mint until Mint 23 lands on a 26.04 base in December 2026. Both the Debian and
Ubuntu pages now say so, and the Debian page carries a per-edition table.

Also states what Debian 13 itself can drive: GNOME 48.7 and sway 1.10 are above
the floors; its KWin 6.3.6 is below.
2026-08-13 12:12:52 +02:00
enricobuehler 0bfc7fe913 ci: fold release.yml into apple.yml and the two Windows client workflows into one
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Two merges, both of which exist to express an ordering Gitea cannot express across
files, and both of which delete a duplicated build.

release.yml -> apple.yml (as the `distribute` job)
  The name described neither what it did (Apple only — every other platform's release
  is its own packaging workflow attaching to the same Gitea release on a v* tag, with
  announce.yml as the manual "go") nor anything a reader would guess. The name was the
  smaller problem. Gitea has no cross-workflow `needs`, so nothing sequenced it against
  apple.yml's tests: a canary main push uploaded iOS, macOS and tvOS builds to
  TestFlight even when `swift test` had just failed on that same commit. It is now
  `needs: swift`, which is only expressible in one file.

  The two files' paths: filters had also drifted — apple.yml watched crates/**,
  release.yml watched crates/punktfunk-core/**. The merged filter takes the NARROW one,
  because that is the correct one: everything on this runner is built from
  punktfunk-core via build-xcframework.sh, and punktfunk-core's only path dependency is
  its own vendored fec-rs. That is checkable in one command, and the header says so, and
  says to widen it if that ever stops being true. Net effect on the shared mac mini:
  pushes that touch host-side crates no longer build or upload anything Apple.

windows.yml + windows-msix.yml -> windows-client.yml
  The pair built the same three crates FOUR times per client push on ONE runner: debug
  x64 + arm64 for lint/test, release x64 + arm64 for packaging. windows-host.yml already
  records why a second (debug) dep tree on this machine is a liability rather than a
  cost — it re-runs openh264-sys2's vendored C++ through cc-rs's cl.exe fan-out and tips
  the runner into C1069, which is disk exhaustion wearing a compiler error's clothes. So
  there is one release build per arch now and clippy/fmt/test run against it, exactly as
  windows-host.yml does. The paths list went from three copies to one; PRs get the
  build/lint/test signal and stop before packaging.

The rename is safe, and this is worth recording because the GitHub instinct is wrong
here: `github.run_number` is REPO-WIDE in Gitea, not per-workflow — consecutive runs of
DIFFERENT workflows get consecutive numbers (verified against the API: android 13226,
apple 13227, arch 13228, ci 13229, deb 13230). The canary MSIX version <minor>.<run>.0
and Apple's CURRENT_PROJECT_VERSION therefore keep climbing across a rename. On GitHub
the same rename would reset both to 1, sorting every new canary below the published ones
and getting the TestFlight uploads rejected outright.

25 workflows, down from 27, and every `name:` now matches its filename. Cross-references
in windows-host.yml, windows-drivers.yml, android.yml, flatpak.yml, sbom.yml, the
provisioning scripts, gitea-release.sh and clients/windows/packaging/README.md updated.
2026-08-13 12:10:36 +02:00
enricobuehler 3f7fbf1061 ci: build the web console once per push instead of once per packaging job
The Nitro console bundle is a pure function of web/ and sdk/, and it was being built
six times on every push: ci.yml, deb, both RPM legs (f43 + f44), arch, and the docker
app image, at roughly 2.5 min each. windows-host.yml has cached it on exactly this
shape for a while — this extends the same arrangement to the Linux packaging legs,
sharing one key family so whichever job builds it first warms the others.

The bun version is part of the key. Each builder image runs the bun.sh installer at
image-build time, so rust-ci, fedora-rpm and arch-ci can drift apart; keying on it
means they share while they agree and simply stop sharing when they do not, rather
than one image's bun silently producing the bundle another image ships.

Each packaging path needed a different hand-off:

  * deb  — build-web-deb.sh already builds only if web/.output is missing, so the
           restore alone is enough; the workflow's build+smoke step is now gated on
           the miss.
  * arch — makepkg builds with PF_SRCDIR pointing at the workspace, so a restored
           bundle is already where it needs to be. PKGBUILD gains the same
           build-if-missing guard the deb script has.
  * rpm  — neither direction works by default. build-rpm.sh packages a `git archive`
           tarball and web/.output is gitignored, so a bundle in the workspace is
           invisible to rpmbuild; and the spec's own build lands in rpmbuild's
           %{_topdir}, which build-rpm.sh mktemps and removes on EXIT, so a console
           built there is gone before the cache's post step and the cache would never
           populate — every run a miss that quietly rebuilt. So the workflow builds it,
           and hands it over by absolute path through a new optional `pf_prebuilt_web`
           macro. Undefined (plain rpmbuild, COPR) takes the original build path.

Every path asserts the bundle exists and carries the Bun.serve marker, on cache hits
too. A cache is one more place a wrong artifact can come from, and the packaging
scripts' build-if-missing behaviour — correct for a local build — would otherwise turn
a broken restore into either a silent rebuild or, with the build step skipped, a
package with no console in it. That is not hypothetical: windows-host.yml shipped
0.22.1 and 0.22.2 with no console because an unset path variable was handled by a
single Write-Host, which is why its equivalent step throws.
2026-08-13 12:01:09 +02:00
enricobuehler f1dc6c9f94 ci: cache the C/C++ half, link with mold, and split the debug/release target caches
Three independent reasons Rust CI stayed slow despite sccache, fixed together because
they share the same measurement.

1. sccache only ever covered RUSTC. Every C/C++ dependency in the tree — aws-lc-sys,
   openh264-sys2's vendored C++, the CMake-built libopus behind audiopus_sys — was
   compiled from scratch on every job of every workflow. CMAKE_{C,CXX}_COMPILER_LAUNCHER
   plus CC_/CXX_x86_64_unknown_linux_gnu route both build-script styles (cc-rs and
   cmake-rs) through the same shared cache.

   The CC_* vars are JOB-scoped in ci.yml and deb.yml, never workflow-scoped: the
   arm64 cross image sets its own CC_x86_64_unknown_linux_gnu=pf-host-cc, the wrapper
   that keeps ffmpeg-sys-next's host probe off the arm64 include dirs. Overwriting it
   would surface as a header mismatch rather than as a CI config error.

2. Linking is cacheable by nothing, and these jobs relink the host, client, session,
   cli, worker and tray on every run — twice per push for rpm (f43 + f44). The four
   Linux builder images now install mold and carry a $CARGO_HOME/config.toml that uses
   it for x86_64. aarch64 is deliberately left alone (cross driver, already-fast legs).
   Each image asserts `mold --version` in its build, so an image can never ship the
   flag without the linker: docker.yml goes red and :latest stays on the last good one.

3. THE EXPENSIVE ONE. ci.yml (debug) and deb.yml (release) named a byte-identical
   target-cache key, under a comment claiming the release build reused ci.yml's
   artifacts. It never could. actions/cache is first-saver-wins on an exact key and
   ci.yml is the faster job, so the shared key always held a debug-only target/ — and,
   worse, deb.yml could then never save its own, because the key was taken. Every
   canary .deb has been a from-scratch release build for as long as both keys existed.
   Same collision on the arm64 pair, and a third participant in
   linux-client-screenshots.yml. Split into -debug-/-release- key families; that job
   reads deb's tree via restore-keys but keeps its own exact key so it can never win
   the save race and replace a full tree with its single-crate one.

Also: one scripts/ci/ensure-sccache.sh replaces ten copy-pasted bootstrap blocks that
had already drifted into two dialects (GNU tar --wildcards vs bsdtar), every Rust job
now ends with --show-stats so a cache regression is visible instead of just "CI got
slower", and deb.yml's web install joins every other CI install on --ignore-scripts.

No behaviour change to any artifact: same compilers, same flags, same outputs.
2026-08-13 11:57:13 +02:00
enricobuehler 5d8682d7b7 feat(vdisplay): explain a cinnamon/muffin compositor pin instead of listing backends
PUNKTFUNK_COMPOSITOR=cinnamon is the first thing a Mint or LMDE user
reaches for, and the bare list of accepted values invites the
next-closest guess — 'mutter', since Muffin is a Mutter fork — which
starts a session that fails deep inside an org.gnome.Mutter.ScreenCast
call Muffin does not serve. No value of the variable can work, so say
that and name headless gamescope, which needs no desktop compositor.
2026-08-13 11:50:05 +02:00
enricobuehler 030bc8a1c2 docs(debian): use deb822 sources for non-free, not apt-add-repository
software-properties-common is not available in Debian 13, so the
apt-add-repository line could not have worked. Debian 13 keeps its
sources in deb822 format; edit Components there instead (verified in a
trixie container — the NVIDIA driver it then offers is 550, above our
535 floor).
2026-08-13 11:47:20 +02:00
enricobuehler 346385bad8 fix(deb): ship punktfunk-gamescope on apt at last, and support Debian 13
`punktfunk-gamescope` had never been published to the apt registry — not in any
release. It was built inside the host job's Ubuntu 24.04 image, where it cannot
build: our pin vendors wlroots 0.19.3, which floors `wayland-server` at 1.23.1,
and noble ships 1.22.0 (it also lacks libxcb-errors-dev and has only
libdisplay-info 0.1.1). Every rung of that path was a `::warning::` returning 0
and the one hard gate ran last by design, so v0.26.0 and v0.27.0 both released
with the package missing while docs-site told apt users to install it. The same
tags shipped it fine for Arch, Fedora 44 and Bazzite.

It now builds in its own job on Debian 13 (ci/gamescope-trixie.Dockerfile), the
oldest apt base the tree configures on. One package serves Debian 13 AND Ubuntu
26.04 — measured by installing and running it on both — because the build also
vendors libdisplay-info via the new `--extra-fallback` option: linked against
the distro copy it demands `libdisplay-info2` on trixie, which Ubuntu 26.04 does
not have (it carries libdisplay-info3). The option is opt-in, so the
Arch/Fedora/nix outputs are byte-for-byte unchanged. Ubuntu 24.04 gets no
gamescope package and cannot — its wayland is too old to run one however built.

Debian 13 is now a documented host target. That needed no packaging change at
all: the host .deb's glibc-2.39 floor and bundled FFmpeg already made it
installable, and it had been working for a long time while docs-site said Debian
was unsupported and unverified. Verified by installing: host, web console and
plugin runner install, resolve every soname and run. The desktop client stays
Ubuntu-26.04-only (built there, floors at `libc6 >= 2.43`; Debian 13 has 2.41).

Compositor detection now answers Cinnamon (Mint, LMDE) with the route that works
instead of advice that cannot help. Muffin forked from Mutter 3.36:
`org.cinnamon.Muffin.ScreenCast` has only RecordMonitor/RecordWindow, never
RecordVirtual, and xdg-desktop-portal-xapp implements no ScreenCast — so no
value of PUNKTFUNK_COMPOSITOR makes a Cinnamon desktop host a virtual display.
The error names headless gamescope, which needs no desktop compositor. The XDG
sniff moved into a pure function so those branches are testable; Cinnamon is
matched before GNOME, since it is a GNOME derivative and the generic arm would
otherwise hand it the Mutter backend (caught by the new test).

New `smoke-install` job installs every published package from the registry in
pristine ubuntu:24.04, ubuntu:26.04 and debian:trixie images, asserts each
binary resolves its libraries and runs, and insists the version served is the
one this run built. Nothing in deb.yml had ever installed a package it produced,
which is how both of the above survived unnoticed.

⚠ Bootstrap: seed `punktfunk-gamescope-trixie:latest` into the LAN registry once
(docker.yml builds it thereafter) or the new job cannot start.
2026-08-13 11:43:54 +02:00
enricobuehler 0026143164 Merge pull request 'fix(bazzite): the shipped template pinned ATTACH, so Game Mode mirrored the box's screen instead of giving the client its own display' (#189) from worktree-no-attach-default into main
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Reviewed-on: #189
2026-08-13 09:24:21 +00:00
enricobuehler ba16237c35 fix(bazzite): the shipped template pinned ATTACH, so Game Mode mirrored the box's screen instead of giving the client its own display
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Field report: "on Bazzite when using gaming mode it is mirroring the main display
instead of giving the client its own." It is our own template that does it.

`packaging/bazzite/host.env` set `PUNKTFUNK_GAMESCOPE_ATTACH=1`, and every install
path — rpm, deb, Arch, nix — ships that file as `/usr/share/punktfunk/host.env.bazzite`
with the docs telling people to copy it verbatim. So the recommended Bazzite setup
turned the attach override ON for everyone.

That override is rung 2 of `pick_gamescope_mode`, ABOVE `dedicated_launch` at rung 3.
The rung comment calls the operator overrides a debug/CI escape hatch, which is right —
but we were shipping one as a distro default, so on a Bazzite box the managed takeover
and the dedicated game session were both unreachable. A game launched from a client's
library could not get a session of its own either, which is the case the dedicated
route exists for. With a physical display connected, attach then takes the
`physical_display_connected()` arm and streams the box's own head at the box's own
mode: the mirror the reporter saw.

The template now forces nothing and lets the per-connect detection answer, which on a
box with `gamescope-session-plus` is MANAGED. Attach stays available, documented as the
opt-in it is, with the mirror and the dedicated-session cost stated. Because managed
depends on the `punktfunk` group to stop the display manager, the template now says so
where someone choosing a model will read it, rather than only in the distro guide.

Also fixes the off-switch. Both overrides were read with `var_os(..).is_some()`, so
`PUNKTFUNK_GAMESCOPE_ATTACH=0` meant ATTACH ON — the opposite of what the line says,
and of every other knob on this host. They now use the shared `env_on` grammar, so
`0|false|off|no` disable and a bare `=1` keeps working. Anyone who "turned attach off"
in an older host.env had it on the whole time.

Note an upgrade never rewrites an existing `~/.config/punktfunk/host.env`, so boxes set
up from an older template keep the pin until the line is deleted by hand; the Bazzite
and HDR pages now say that.

Verified: `scripts/xcheck.sh linux` check + clippy `-D warnings` clean, pf-vdisplay
206/0 under rust:1.96, `cargo fmt --all --check` clean. Gate proved non-vacuous against
a planted `compile_error!` in routing.rs.
2026-08-13 09:45:52 +02:00
enricobuehler 981f32b8f6 Merge pull request 'Gamescope streams could tear pink at 120 fps — zero-copy handed the capture buffer back while the VCN was still reading it' (#188) from worktree-gamescope-tear-race into main
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Reviewed-on: #188
2026-08-13 07:24:07 +00:00
enricobuehler a9a1b923a2 fix(pf-capture): withhold zero-copy buffers from the producer until the encoder is done reading them
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The raw-dmabuf passthrough handed the SPA buffer back to gamescope at
.process return while the encode thread had not yet imported - let alone
read - its dmabuf, and nothing ordered the producer's writes against the
consumer's read (no explicit sync; the implicit-fence wait measures
NoFence on every compositor x vendor pairing we have). On the direct-VCN
arms (native NV12, RGB-direct EFC) the captured buffer IS the encode
source for the whole ring-2-deep encode plus the phase-lock hold, so at
120 fps gamescope cycles back into the buffer mid-encode and the stream
ships torn frames: luma/chroma desync (magenta tint) plus block
corruption propagating through the P-chain until the next intra. Field
report: Nobara, gamescope mode at 120 fps - KDE sessions were clean
because cursor_blend routes them to the compute-CSC copy arm whose read
window is microseconds.

The fix defers the requeue: a published passthrough frame carries a
FrameHold (new on DmabufFrame), and the buffer rejoins the producer's
pool only when the last clone drops. The Vulkan encoder clones the hold
into the ring slot at submit and releases it when the slot's fence
retires (poll/backpressure/reset), extending "the producer must not
rewrite this" across exactly the GPU read. The host loop's repeat path
is fixed by the same mechanism: a re-submitted frame now aliases a
buffer the producer never got back, instead of whatever gamescope last
composited into it.

Bookkeeping lives in a per-stream HoldBook (loop-thread mutations only):
holds release through a pw channel onto the loop thread, a generation
tag keeps a stale release from requeueing a renegotiated pool's reused
address, and at most pool_depth - HOLD_POOL_RESERVE buffers are ever
withheld - a pool at the old floor of 2 cannot spare any and falls back
(with one warn) to the previous racy contract. PUNKTFUNK_ZEROCOPY_HOLD=0
restores the old behavior outright for field bisects.

Gates (.25): cargo check + clippy --all-targets -D warnings on
pf-frame/pf-capture/pf-encode/punktfunk-host; pf-capture 68/68 (4 new
HoldBook tests), pf-encode 75/75 (+15 ignored, host-feature set);
workspace cargo fmt --check clean. punktfunk-host's
hooks::prep_runs_do_in_order_and_undo_in_reverse fails on that box on
pristine main too (pre-existing; crate untouched here).
2026-08-13 09:00:23 +02:00
enricobuehler 124cb66324 Merge pull request 'Wake-on-LAN: support WoWLAN so Wi-Fi hosts wake like wired ones' (#187) from worktree-wowlan-support into main
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2026-08-12 22:51:57 +00:00
enricobuehler 6774c4e7a2 feat(wol): support WoWLAN so Wi-Fi hosts wake like wired ones
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The host's arming check asked `ethtool` about every NIC, which is the wrong
question for Wi-Fi: the magic-packet trigger lives in nl80211's WoWLAN state,
and most wireless drivers print `Wake-on: d` whether or not it is armed. An
armed Wi-Fi host was therefore told it was NOT armed, and handed an
`ethtool -s wlan0 wol g` its driver rejects. A NIC with an nl80211 phy
(`/sys/class/net/<i>/phy80211`) is now asked `iw phy <phy> wowlan show`
instead, and the warning carries WoWLAN-correct guidance — `iw ... wowlan
enable magic-packet`, plus the NetworkManager
`802-11-wireless.wake-on-wlan magic` that survives a reconnect. Two fallbacks
for when `iw` can't answer (missing binary, driver without the command, or
privilege the user-level host service lacks): a POSITIVE ethtool reading
counts (brcmfmac & co do report there), a negative one never does, and sysfs
`device/power/wakeup` reading `disabled` is conclusive in the negative.

The client sender now emits from a socket bound to EACH non-loopback
interface's own address rather than leaving the path to the routing table. A
station in WoWLAN sleep stays associated and its AP buffers broadcast frames
for it until the next DTIM beacon — but only if the datagram reaches the
wireless segment at all, and with a VPN or mesh interface holding the default
route `255.255.255.255` never did. A failed bind falls back to the routed
socket, so no segment is lost.

Tests: `iw`/`ethtool` output parsing split from the commands so both are unit-
tested on any platform, and a new end-to-end test asserts a real listener
receives the 102 magic-packet bytes.

Verified on Linux (Ubuntu 26.04, 12 interfaces): `cargo fmt --all --check`,
`cargo clippy -p punktfunk-core -p punktfunk-host --all-targets --locked
-- -D warnings`, and both wol test sets green. NOT yet exercised against real
Wi-Fi hardware — no Wi-Fi Linux box was reachable.
2026-08-13 00:49:21 +02:00
enricobuehler f06b84be63 Merge pull request 'plugin-kit 0.4.1 — publish the icon field, without which no plugin can name its mark' (#186) from worktree-launcher-icon-kit-release into main
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2026-08-12 22:30:11 +00:00
enricobuehler d6dbb391d6 chore(plugin-kit): 0.4.1 — publish the icon field, without which no plugin can name its mark
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`ProviderEntry.icon` landed in f62a48d4 along with the token's whole
supporting cast: the host-side shape guard, the seven masters, six client
renderers, the SDK and the OpenAPI. What it did not get was a version
bump, and the kit had cut 0.4.0 the day before.

So the registry's 0.4.0 is the tarball WITHOUT the field, and it is the
newest thing any plugin can resolve. A plugin that emits `icon` on a
launcher entry therefore fails `tsc --noEmit` — "Object literal may only
specify known properties, and 'icon' does not exist" — which is a CI gate
in every plugin repo. That is why the three plugins that were supposed to
carry the token never shipped it: the edits could not be committed
against a kit that had no field to fill.

Nothing but the version moves here. The only plugin-kit change since
0.4.0 was published is f62a48d4 itself, so 0.4.1 is exactly that commit's
kit surface — one optional string on an existing struct, additive, and
inert for a plugin that never sets it.
2026-08-13 00:29:26 +02:00
enricobuehler 907080f92b Merge pull request 'The Windows host could tank a local game's 1% lows — mint retries broadcast PnP device changes at the whole box, and session tuning never reverted' (#185) from worktree-audio-stutter-fixes into main
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Reviewed-on: #185
2026-08-12 22:03:47 +00:00
enricobuehler 9425c6d40a docs(changelog): audio no longer costs local-game frame time on Windows hosts
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2026-08-12 22:38:35 +02:00
enricobuehler ab8c7ec37c fix(audio/windows): stop the mint retry path from broadcasting PnP device changes at the whole box, and revert session tuning when streaming ends
Field report (2026-08-12): Punktfunk's audio devices tank Helldivers 2 to
1% lows of 2-5 FPS; uninstalling restores performance. Two host-side
mechanisms can plausibly do that, both fixed here.

The mint retry storm: minted::ensure_blocking() ran a FULL provisioning
pass on every mic-pump open with no cooldown, no in-flight guard, and no
give-up - and ensure_role() reached UpdateDriverForPlugAndPlayDevicesW
even when the devnode already existed. On a box where minting never
latches, the pump's reopen backoff (capped 60 s) turned that into a PnP
driver rebind + system-wide device-change broadcast roughly once a
minute, forever - and games rebuild their audio graph on each broadcast.
Now:

* ensure_role() gets a steady-state fast path: a marker devnode whose
  endpoints are all live resolves without touching PnP or the
  default-device policy.
* ensure_blocking() waits on an in-flight pass instead of racing a
  second SetupAPI sweep against it (the dead-mic-air deploy race),
  honours RETRY_COOLDOWN after a failed pass (first-ever resolve still
  blocks, per the cold-boot mint contract), and
* five unlatched passes stop minting for the host lifetime (a service
  restart re-arms) - counted across the worker and the blocking path.

The never-reverted session tuning: pf-frame's tune_process_once() put
the whole host at HIGH_PRIORITY_CLASS with timeBeginPeriod(1) and DWM
MMCSS on the first hot stream thread and documented 'reverts at process
exit' - but the host is a 24/7 service, so after one stream it competed
at HIGH class with a 1 ms global timer against whatever the user played
locally, forever. The process-wide tuning is now refcounted across the
hot threads via a TLS guard: the first hot thread applies it, the last
one's exit reverts it (timeEndPeriod, DwmEnableMMCSS(0), NORMAL class) -
the same thread-exit lifetime the MMCSS and execution-state effects
already ride. Every on_hot_thread() call site is a session-scoped
thread (capture/encode, packetizer, send, NVENC retrieve), so the
revert lands at session teardown.
2026-08-12 22:29:54 +02:00
enricobuehler 64e2af17c5 Merge pull request 'fix(decky): duplicate shortcut minted every boot + toast noise cut' (#184) from worktree-decky-shortcut-dup into main
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2026-08-12 20:25:57 +00:00
enricobuehler 72189b29ec Merge branch 'main' into worktree-decky-shortcut-dup
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2026-08-12 22:24:34 +02:00
enricobuehler 339a1d70f9 fix(decky): stop toasting on every launch and every failed panel refresh
Field complaint: the plugin toasts too much. Inventory of all 14 toast
sites says almost all are rare, explicit-tap feedback (pairing, update
buttons, recovery actions) — but two were routine-volume offenders:

  * startStream toasted "Starting stream — <host>" on EVERY successful
    launch, i.e. the overwhelming majority of all toasts the plugin ever
    shows. It repeats the button the user just pressed, and lands ON TOP
    of the starting stream after the QAM closes. Gone; launch FAILURES
    still toast (the QAM may already be closed, so inline state would go
    unseen).
  * useHosts.refresh() toasted "Couldn't list hosts" from its catch —
    and the panel remounts (and refreshes) on every QAM open, so a broken
    backend nagged on each open. It's now a third inline `problem` row
    ("Couldn't scan for hosts"), sitting next to the Refresh button that
    retries it, like the client-unavailable/client-outdated states
    already did.

The update-flow, pairing, trust and recovery toasts stay: each is a rare,
single, information-carrying response to an explicit tap (or, for the
request-access hint, the only warning that the connect is about to park).

Verified: tsc --noEmit and the rollup bundle pass.
2026-08-12 22:05:16 +02:00
enricobuehler 79dba7f95a fix(decky): a boot race minted a new library shortcut on every plugin load
Field report: each Steam start added another visible "Punktfunk" entry
(spotted in the desktop client, where the pile is plain to see).

Mechanism: db063792 made shortcutStillExists() actually answer for the
first time — and its callers treat a null overview as "the user deleted
the shortcut" and AddShortcut a replacement. But the plugin mounts while
Steam is still starting up, BEFORE appStore has registered its overviews,
so the remembered (perfectly live) appId looks up as null on every boot:
mint a duplicate, remember the new id, orphan yesterday's. One new entry
per load, forever.

The deleted verdict now has to be earned, and creation is a last resort:

  * shortcutStillExists() only believes "absent" once the store is
    demonstrably hydrated: wait out App.WaitForServicesInitialized (raced
    against the poll budget so a wedged signal can't hang the guard),
    poll until allApps is non-empty, then one grace recheck — overview
    registration can trail the bulk hydration. Unverifiable within budget
    answers true: a false "alive" merely no-ops until the next ask, a
    false "dead" duplicates forever.
  * On a genuinely lost id, both ensure paths first ADOPT an existing
    same-named shortcut (excluding the other role's) instead of minting
    an N+1th — which also heals installs the old builds already littered.
  * Both ensures are single-flight: mount's fire-and-forget can now be
    mid-wait when a QAM press arrives, and two ensures racing past the
    liveness check would each AddShortcut.
  * "Recreate library shortcut" additionally sweeps surplus "Punktfunk"
    shortcuts (RemoveShortcut) and toasts the count — cleanup for piles
    already minted. Deliberately button-only, never mount: automatic
    library deletion at boot is a bigger hazard than the mess.

Verified: tsc --noEmit and the rollup bundle both pass; the launch paths
(launchStream / launchGamepadUi) hit the fast path unchanged — a live
overview answers the first query and nothing waits.
2026-08-12 21:54:06 +02:00
enricobuehler d7430fe2bd Merge pull request 'fix(ci): gate C counts comments, and a comment named the env mutators verbatim' (#183) from fix/gate-c-comment-token into main
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2026-08-12 16:57:38 +00:00
enricobuehler 6f81ec24ba fix(ci): gate C counts comments, and a comment named the env mutators verbatim
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55a3d8b9 (#181) added the edition-2024 lint-level rationale to the session
bin's header naming std::env::set_var/remove_var — gate C's grep counts
comments by contract, so main went red at 5 mentions against the 4-call-site
baseline. Reword the comment instead of raising the baseline: a baseline of 5
with one comment inside would hide the next real call site.

Verified: scripts/ci/check-unsafe-hygiene.sh clean, cargo fmt clean.
2026-08-12 18:57:07 +02:00
enricobuehler 539236de91 Merge pull request 'feat(pad-audio): Linux hosts stream pad audio — the per-pad PipeWire sink (WP3)' (#182) from worktree-linux-pad-audio into main
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2026-08-12 16:55:06 +00:00
enricobuehler 118758ff0b fix(pad-audio): the Linux pad sink speaks GE-Proton's AUX0-3 channel shape
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A field report (GE-Proton 11-5, real DualSense on-host) surfaced the missing
constraint: haptics only work when the pad's card runs the Pro Audio profile —
because GE's route opens the node through its bundled pipewire-alsa plugin
with aux_channels=1, and its pulse fallback forces a PA AUX0..3 map with
stream.dont-remix (proton-ds5-haptic patches 0013/0115/0116: "the hidden
PipeWire parent for a DualSense output exposes AUX0 through AUX3"). A
positioned FL FR RL RR sink puts those writers through position channelmix
instead of index passthrough.

The sink now advertises AUX0..AUX3. Proven on the box: an AUX-mapped
rear-pair-only tone captures index-exact (speaker pair 0.0000, coil pair
0.3662); a positioned stray stream folds into the speaker pair and never
excites the coils. The devtest reports per-pair peaks so exactly this class
of remix bug is visible.

Also confirmed from the GE patch set while here: device matching is
device.bus/vendor.id/product.id + the Sony/Wireless_Controller name
substrings (both of which the sink carries), and the MMDevice container is
now synthesized from the wine-side HID USB parent (patch 0112) — the old
pure-PW-node GUID_NULL concern no longer applies on GE >= 11-4.
2026-08-12 18:53:35 +02:00
enricobuehler dcde856178 feat(pad-audio): Linux hosts stream pad audio — the per-pad PipeWire sink (WP3)
The 0xD1 plane was Windows-host-only: host_cap() answered false and spawn()
was a stub everywhere else, so an Android tier-A client against a Linux host
negotiated the cap off and stayed on wire rumble. The whole downstream
machinery (framer, silence gate, lanes, 0xD1 send) was already capture-
agnostic — only the capturer was WASAPI.

- audio/linux/pad_sink.rs: one Audio/Sink stream node per DualSense-family
  pad, minted with the identity the matchers read (ALSA-style node.name with
  the pad's pairing MAC, description "Wireless Controller", bus/vendor/
  product/form-factor proplist, per-pad serial), 4-ch F32 48 kHz FL FR RL RR,
  no default-sink claim, priority.session 50. The process() callback IS the
  capture. PUNKTFUNK_PAD_SINK_NAME/_DESC override the strings for field
  debugging ({pad}/{mac} expand).
- native/pad_audio.rs: the shared logic and lanes compile on Linux;
  pad_audio_thread is generic over the capturer (open-with-backoff kept);
  host_cap() Linux arm = client asked + PUNKTFUNK_PAD_AUDIO + a reachable
  PipeWire socket; spawn() Linux arm mints the sink lazily in the streamer
  thread. spawn() gains an edge flag (Edge identity; ignored on Windows).
- devtest pad-sink-test: mint one sink and capture from it, no client — the
  WP3 on-glass gate. Verified on a Bazzite 44 host: identity served through
  pipewire-pulse, rear-pair (voice-coil) tone captured bit-exact over both
  the native and pulse legs.
- docs: PUNKTFUNK_PAD_AUDIO{,_SLOTS} are no longer (Windows); the roadmap
  non-goal narrows to Bluetooth client pads.

Gates (fedora:44 container, natively on the .41 box): cargo build --release
--locked (nvenc+vulkan-encode), clippy --all-targets -D warnings, cargo test
pad_audio+pad_sink 11/11, cargo fmt.
2026-08-12 18:53:35 +02:00
enricobuehler 77918674c3 Merge pull request 'An over-declared HEVC level no longer demotes native Vulkan decode, and the Windows client legs build again' (#181) from worktree-vk-level-gate-clamp into main
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2026-08-12 16:48:56 +00:00
enricobuehler faefbae830 fix(pf-presenter): spell MAKEINTRESOURCE(1) as ptr::without_provenance — clippy 1.96's manual_dangling_ptr reads the integer-ordinal cast as a dangling pointer and fails the Windows -D warnings gate (masked on main by the client bins failing to build first)
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ci / rust (pull_request) Failing after 2m21s
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2026-08-12 18:47:45 +02:00
enricobuehler 44fa12a298 test(pf-vkdecode): bind the PTL level reads so the SAFETY comments precede their unsafe blocks (clippy::undocumented_unsafe_blocks counts nothing inside macro arguments) 2026-08-12 18:47:45 +02:00
enricobuehler 55a3d8b919 fix(clients/session): the edition-2024 session bin cannot build on Windows
The half of the #177 fallout #180's follow-up could not reach: WP20 wrapped
the session bin's single-threaded-startup env writes in the `unsafe {}`
blocks edition 2024 requires — under `#![forbid(unsafe_code)]`, which no
inner attribute can override, so `punktfunk-client-session` fails with two
hard errors on every Windows leg (main push runs 17615/17616 red at Build;
verified on .173). Same resolution as #180 gave the GTK shell: `forbid`
becomes `deny`, and the three documented SAFETY sites carry the localized
`#[allow(unsafe_code)]` pf-update models.
2026-08-12 18:47:45 +02:00
enricobuehler a02014ec19 fix(pf-vkdecode): treat an over-declared stream level as a clamp, not a refusal
A 2026-08-12 field report (RTX 5060 client): every HEVC session demoted to
D3D11VA with 81 "outside device caps: stream level (Std code point 12) above
the device's maxLevelIdc (H.265 Std level 11)" refusals — the host's AMF
encoder stamps general_level_idc 6.2 (the codec maximum) on a 4K120 stream
that needs 5.2, and NVIDIA's driver caps H.265 decode at 6.1. The hardware
decodes the actual stream trivially; only the declaration was oversized.
AV1 passed the same gate, which is why "native-vulkan runs only with AV1".

The declared level is a claim, and the stream's real demands are enforced
where they are physical facts — coded extent and DPB depth, both checked at
session build. So the up-front level gate (H.264 + H.265) now warns once and
proceeds, and every SPS/VPS handed to the Vulkan parameters object has its
level clamped to the device ceiling (a set above maxLevelIdc is invalid
usage). AV1's gate is untouched: its code space is the bitstream's own and
no over-declaration has been seen in the field.

Verified on .173 (RTX 4090, driver 610.88): HEVC and AV1 both decode on the
native Vulkan rung at 60 fps against an NVENC host; unit tests pin the clamp
(lowers, only lowers, mutates the driver-visible block in place).
2026-08-12 18:46:57 +02:00
enricobuehler 5f55b820bc Merge pull request 'Edition-2024 follow-up: the three gates only the PR's own CI could reach' (#180) from worktree-edition-2024 into main
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2026-08-12 16:34:13 +00:00
enricobuehler 57703fe31c Merge remote-tracking branch 'origin/main' into worktree-edition-2024
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2026-08-12 18:30:50 +02:00
enricobuehler 90a3304c2b Merge pull request 'The Windows host no longer blocks system sleep while idle' (#179) from worktree-win-sleep-blockers into main
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Reviewed-on: #179
2026-08-12 16:30:11 +00:00
enricobuehler 017867f211 fix(ci): the gates the PR run reaches and the boxes could not
ci / rust-arm64 (pull_request) Failing after 1m43s
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- adl_emul.rs adl_malloc: panic-free (a reachable expect in an extern fn is an
  abort — gate B; the Err arm is unreachable, ADL treats null as failure)
- punktfunk-host main.rs: reword the carve-out comments so gate C's textual
  count stays at its baseline (comments count)
- clients/linux: forbid(unsafe_code) -> deny with two named allows — the SDL
  device-filter clear and the spawn test's HOME scoping are unsafe calls in
  edition 2024 (caught by the aarch64 leg, the only one with glib)
2026-08-12 17:44:15 +02:00
enricobuehler ef0af3b558 docs(changelog): the Windows host no longer blocks system sleep while idle
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2026-08-12 17:41:08 +02:00
enricobuehler 535e95c4c0 fix(punktfunk-host): idle-stop the virtual-mic stream so a Windows host can sleep
The mic pump's WASAPI backend rendered silence into the virtual mic's
render endpoint (typically the Steam Streaming Microphone) for the whole
host lifetime. A RUNNING stream makes the Windows audio stack hold a
kernel power request ("An audio stream is currently in use", visible in
powercfg /requests), so every idle Punktfunk host blocked system sleep
forever — field-reported 2026-08-12 ("doesn't go to sleep anymore since
installing punktfunk; powercfg shows the Steam Streaming Microphone").

Stop the render stream (IAudioClient::Stop — client stays initialized,
the mic endpoint keeps existing) after 10 s of silence-only output at an
unchanged queue length, and park the render thread on a condvar the
producer notifies on the empty->non-empty edge, so the next mic frame
resumes the stream within one device period — well under the jitter
buffer's prime depth, so nothing audible changes. Keying the idle window
on the queue LENGTH (not emptiness) also covers a sub-prime tail a
vanished client left behind, while any fresh burst moves the length and
resets the window instead of being dropped.

During a session the box stays awake through the session's own
DisplayWakeRequest (pf-frame), never through this silence.
PUNKTFUNK_MIC_ALWAYS_ON=1 restores the old always-running stream in case
a virtual audio driver misbehaves while its render side is paused.
2026-08-12 17:39:22 +02:00
enricobuehler b385f0a031 Merge pull request 'Rust edition 2024: the whole tree, with the env-mutation class made visible (WP20)' (#177) from worktree-edition-2024 into main
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Reviewed-on: #177
2026-08-12 15:38:22 +00:00
enricobuehler 7528fd48a9 Merge pull request 'A stats tier picked between streams reached nothing until the app was restarted' (#178) from worktree-console-stats-tier-relatch into main
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Reviewed-on: #178
2026-08-12 15:38:03 +00:00
enricobuehler c68e0be688 Merge remote-tracking branch 'origin/main' into worktree-edition-2024
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2026-08-12 17:27:27 +02:00
enricobuehler 71c1970b93 fix(client/console): a stats tier picked between streams reached nothing until a restart
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Field report: "no matter what I select the stats overlay is stuck showing as
detailed" on the Deck, cured by restarting the client app.

The console (Gaming Mode, and therefore Decky) builds its window and its run loop
ONCE and streams every session through them, and the loop took its stats tier from
the settings snapshot read at process start. Its own settings screen writes the
chosen tier to the file and redraws its row, so the choice looked taken while every
stream kept the tier the process happened to start on — Detailed for anyone who had
been on Detailed. Only a restart re-read it. The desktop shells were never affected:
they spawn a session process per stream, which resolves settings for itself.

The tier now rides `SessionParams` per launch, so browse mode adopts what THIS launch
resolved and the start-of-process value only seeds the loop until the first stream.
Two things fall out of resolving per launch rather than per process: a profile bound
to a host can finally move the tier in console mode (part of the documented P4 gap),
and the adoption sits in the `Start` arm rather than `StreamState::new`, so the
codec-fallback retry can't snap the overlay back and undo an in-stream cycle.

The `--stats` rule (a floor that lifts Off to Normal and demotes nothing) was written
out three times and is now one tested helper. The rest of the console's latched
presentation tier — touch and mouse model, shortcut inhibit, match-window, render
scale — is unchanged and still needs the models rebuilt per launch.

Gate: clippy --all-targets -D warnings, plain build, and tests for pf-client-core,
pf-presenter and punktfunk-client-session, all green in pf-lxcheck2 (linux/amd64);
clippy proven non-vacuous by touching the four edited files. cargo fmt --all --check
clean.
2026-08-12 17:26:33 +02:00
enricobuehler f373dffb5e chore: migrate the main workspace and pf-vkhdr-layer to edition 2024 (WP20)
The safety half of the rust-safety programme's §8.4: `std::env::set_var`/`remove_var` are
`unsafe fn` in edition 2024, converting the class of bug the programme found the hard way
(the 972af299 environ data race lived in a file with ZERO occurrences of the word
`unsafe`) from invisible to counted and compiler-enforced.

Manifests: [workspace.package] edition 2021→2024, rust-version 1.82→1.85 (the pinned
toolchain is 1.96.0, so no toolchain bump — only the declared floor rises); the 13 crates
pinning `edition = "2021"` literally now inherit it (Trap 1: the root bump alone reaches
only `edition.workspace = true` crates and would have left pf-encode/pf-capture/pf-inject
et al. on 2021 while reading as complete); pf-driver-proto's stale rust-version 1.82 pin
now inherits; pf-vkhdr-layer (a separate workspace, inherits nothing) bumped to 2024. The
four vendored crates (fec-rs, cros-codecs, usbip-sim, the patched ndk) stay on 2021
deliberately — upstream code stays pristine. The excluded usbip-poc standalone PoC is
untouched.

Mechanical, done textually across ALL cfg branches so no platform's half is left behind
(Trap 3 — 44% of the host's unsafe is Windows-only and a one-platform `cargo fix` misses
it): 148 `#[no_mangle]` → `#[unsafe(no_mangle)]` (83 in abi.rs); 12 bare extern blocks →
`unsafe extern`; `gen` is a reserved keyword, so pf-vdisplay's generation stamps
(registry.rs, windows/manager.rs) and the WinUI shell's animation counters rename
gen → generation (internal identifiers only, no serde/wire surface); two
match-ergonomics patterns take the compiler's suggested reference form.

env mutation: every `set_var`/`remove_var` site (20 files) now sits in an `unsafe` block
whose SAFETY comment states the real serialization argument (pf-vdisplay's ENV_LOCK,
CONFIG_DIR_TEST_LOCK, ART_ROOTS_LOCK, vkdecode's gpu_lock, the `--test-threads=1`
contracts of the hardware spikes, or single-threaded startup). Two genuine hazards
surfaced en route — exactly the WP3b-class finds this migration exists to make visible —
and are fixed here:
- windows/service.rs spawned the network-profile warner thread BEFORE `load_host_env()`,
  so a child-spawning thread (child spawn snapshots the env block) was live while
  `set_var` ran in a loop; the load now precedes the spawn.
- pf-console-ui's `fake_home()` re-set HOME outside its OnceLock on EVERY call, so two
  parallel tests could race the write; the set now happens exactly once inside
  `get_or_init`.

cbindgen (Trap 2): 0.29.4 parses `#[unsafe(no_mangle)]` — verified empirically; the
header regenerates byte-identical. The ci.yml drift check could never catch "failed to
regenerate" (build.rs demotes a cbindgen failure to a warning and writes nothing, leaving
the checked-in header untouched and the diff clean), so the step now first asserts the
"punktfunk-core: wrote" line and the absence of "cbindgen failed" (sh -e safe: no `!`
pipeline, no tee-masked exit).

rustfmt: style_edition pinned to 2021 at the root — edition 2024 would otherwise flip the
style edition and reformat ~370 untouched files inside this same commit, burying the
migration diff. The drivers workspace pins its already-current 2024 style. Adopting the
2024 style tree-wide is its own future one-line-plus-reformat commit.

Census: the primary metric moves UP BY DESIGN — 2435 → 2453 operations, unsafe blocks
1534 → 1577, and env_set_var is now a counted category (45 ops). The newly counted env
sites are a truer number, not a regression; baseline snapshot saved as punktfunk-planning
design/rust-safety-census-baseline-2026-08-12-edition-2024.txt. Gate C's env ratchet is
now compiler-enforced (the hygiene-script header says so); the two shrunk file counts
(nvenc_cuda 49→2 via the test helpers, shell/tests 2→1) are lowered in the same commit
per the gate's own rule.

Drop order (the semantic change most likely to bite this codebase): the migration lint
`-W tail-expr-drop-order` reports zero findings on the macOS-visible halves of
pf-encode / pf-zerocopy / pf-capture / pf-frame; the Linux and Windows halves run the
same lint on the gate boxes. The four #[ignore]d alloc/drop-cycle tests on the hardware
boxes remain owed, as before this change.
2026-08-12 16:12:35 +02:00
enricobuehler 28b6633058 Merge pull request 'feat(display): edid_lock policy axis — pin AMD connector EDID emulation while streaming' (#176) from worktree-edid-lock-toggle into main
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2026-08-12 13:12:11 +00:00
enricobuehler c58217e403 Merge pull request 'fix(client): stop the double-arm race re-freezing RFI-healed streams' (#174) from worktree-gate-double-arm-fix into main
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2026-08-12 13:11:51 +00:00
enricobuehler 23f9b1130e Merge pull request 'Black-stream fixes: CCD restore snapshot pruning, iOS silent-black recovery, devnode journal retention' (#175) from worktree-black-stream-fixes into main
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2026-08-12 13:11:29 +00:00
enricobuehler c2c71f0ac5 Merge pull request 'fix(vdisplay/driver,pf-frame): no punktfunk process holds REALTIME GPU priority by default' (#173) from worktree-rt-gpu-priority-defaults into main
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2026-08-12 13:11:02 +00:00
enricobuehler 6a506a8fa9 fix(vdisplay/driver,pf-frame): no punktfunk process holds REALTIME GPU priority by default
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The RX 9070 XT field A/B (2026-08-11/12 logs) convicted BOTH of our REALTIME
GPU-scheduling levers of generating the metronomic capture-stall class the
stall program has chased for weeks — compose-silence holes of 150-800 ms in
which ETW shows NO process presenting while the GPU stays responsive:

- the vdisplay driver's IddCxSetRealtimeGPUPriority raise beat at ~1.75-1.78 s
  (PFVD_NO_RT_GPU=1 alone removed that metronome: ~0.35 stalls/s metronomic ->
  10 sparse aperiodic over 3.9 min);
- the host auto-gate's HIGH->REALTIME upgrade (pf-frame dxgi.rs, T2.3) beat at
  ~3.58 s in the AV1 sessions where it promoted (vram_pct=1, 12:59:26); pinning
  PUNKTFUNK_GPU_PRIORITY_CLASS=high removed that residual too (13:45 session:
  zero metronomic, stall rate at the clean-run baseline).

Neither period matches any punktfunk clock: the full periodic-actor census
(driver: event-paced drain + 16 ms E_PENDING wait, 33 ms cursor poll, 3 s
watchdog reap; host: 250 ms descriptor poll, 5/50/100 ms probes + ~2 s scanline
retarget, 2 s VRAM gate, 2 s exclusive re-assert, 3.33 s pinger, 1 s stats,
~1 Hz phase-lock, fps/2 LTR marks) has nothing in the 1.69-2.29 s band, and
every host-side actor ran unchanged in the A/B that killed the fast metronome.
The periodicity is emergent from holding an unreachable-priority queue against
the WDDM scheduler on this AMD family (the period even differs by which of our
processes holds REALTIME); it is not a punktfunk cadence being amplified, so
there is nothing punktfunk-periodic to fix - the fix is to stop holding
REALTIME by default, which is also canonical parity (no shipping IDD raises
it, and HIGH was the class that delivered the original Sunshine-parity encode
win).

- Driver: PFVD_NO_RT_GPU (default-ON, opt-OUT) becomes the PFVD_RT_GPU ladder,
  default OFF on every vendor: unset = no raise (canonical IDD behavior);
  =thread = SetGPUThreadPriority(+7), a graduated in-band middle rung for field
  A/B (not default: unmeasured here, and the host measured the same call as "no
  help" for its own starvation case); anything else = the old REALTIME DDI.
  PFVD_NO_RT_GPU stays recognized and WINS over the opt-in, so the field boxes
  that carry it through the default-ON era keep meaning OFF. Both directions
  remain A/B-able without a rebuild (machine env + device restart). The CPU
  half of the original branch-2 hardening (MMCSS / TIME_CRITICAL) is untouched
  - it addressed the delivery holes that were actually observed.
- Host: PUNKTFUNK_GPU_PRIORITY_CLASS default auto -> high. `auto` (the gated
  REALTIME upgrade) stays available as an explicit opt-in, `realtime` still
  pins; unrecognized values now land on the HIGH default instead of silently
  opting into the gate - a typo must not buy the hazard. The VRAM/HAGS gate
  machinery is unchanged for `auto`; it guards the NVENC-hang hazard but cannot
  see this one.
- stall.rs: the no-OS-event METRONOMIC warning now carries rt_gpu_driver /
  rt_gpu_host fields (the machine-env state of both levers) and names clearing
  them as the FIRST cure, ahead of the display-hardware suspects - a field log
  self-answers the triage question this program just spent a week on.

No console policy axis for the driver knob: the lever is default-safe now, the
driver reads config at WUDFHost scope where machine env already matches the
device-restart lifecycle, and a policy axis would need pf-driver-proto churn
(or a device-key registry write) for an experimental lever that only exists to
be A/B-ed. If the `thread` rung ever proves out as a default-worthy raise,
that is the moment to revisit.
2026-08-12 13:57:20 +02:00
enricobuehler f4e39a442b feat(display): edid_lock policy axis — pin AMD connector EDID emulation while streaming
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Productizes the adl-emul probe (the prior commit) as the display-policy axis its
PR promised: the ADL FFI moves to pf_win_display::adl_emul (one surface shared by
the probe tool and the host, so a reporter's probe and the console's toggle
exercise byte-identical driver calls), and an EXPERIMENTAL edid_lock axis joins
ddc_power_off/pnp_disable_monitors — orthogonal to presets, off by default.

At the first Exclusive isolate the host pins each occupied AMD connector's live
EDID + ADL_EMUL_MODE_ALWAYS (the software HPD dummy) BEFORE the physicals
deactivate; last-member teardown unlocks. Pinned emulation outlives the process,
so a crash journal (edid-lock-active.json) unlocks on the next host start,
mirroring the pnp_disable_monitors recovery. Inert without an AMD driver.

The console shows the toggle ONLY when the GPU inventory lists an AMD adapter —
the lever exists nowhere else, and a toggle that can never act is the 'saved and
then did nothing' trap the enforced-axes list exists to prevent.
2026-08-12 08:47:42 +02:00
enricobuehler a0577cb86e feat(tools/display-disturb): adl-emul — AMD connector-emulation probe (software HPD dummy)
The standby-sink stall program's §3 dead-end list marked ADL EmulationMode
'likely Pro-gated' on field hearsay, with 'probe once, log rc' as the owed
falsification — never run. Three RX 9070 XT field cases later (ASUS
VG32VQ1B/DP, Odyssey G60SD/DP, LG UltraGear 32GS95UE/HDMI), this is that
probe, shippable to reporters: read-only caps/board-layout/connection-state
walk by default, --lock pins the live EDID + ADL_EMUL_MODE_ALWAYS on
occupied connectors (the software HPD-holding dummy), --unlock restores.
Every call prints the bench's epoch_ms correlation line with the decoded
ADL rc — ADL_ERR_NOT_SUPPORTED(-8) vs ADL_OK on consumer Adrenalin is the
Pro-gating answer, and a --lock run during a stream with the sink asleep
is the direct A/B for the metronomic stall class.

atiadlxx.dll is bound dynamically (absent = clean exit 2), structs mirror
adl_structures.h verbatim, and the probe touches only connectors the
board-layout walk enumerated. Gates: check/clippy -D warnings (msvc
cross-target) + fmt clean; native stub unaffected.
2026-08-12 08:16:33 +02:00
enricobuehler 2a62fe7857 fix(client): stop the double-arm race re-freezing RFI-healed streams
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Every unrecoverable loss armed the client's freeze gate twice: instantly at
frame-index-gap detection (which fires the RFI), and ~120 ms later when the
reassembler ages the lost frame into frames_dropped and poll() re-armed
unconditionally. An LTR-RFI recovery anchor lands in ~60 ms — between the two
signals — so the stale climb re-froze a bit-exact-healed stream, the host
swallowed the re-ask as an RFI echo, and the picture stayed frozen until the
overdue backstop extracted a full IDR: the field 'H265 freezes on every loss,
AV1 fine' signature on AMD hosts (AMF is the only LTR-RFI backend; the slower
IDR path usually lands after the climb and dodged the race).

The gap-arm now pre-credits the expected climb (ReanchorGate::arm_expecting_drops;
credit expires after DROP_CREDIT_WINDOW so a straggler-filled gap can't mask a
later real loss), and poll() consumes credited climbs instead of re-arming.
Plumbed through every embedder: pf-client-core's session pump, Android's
sync/async loops (note_frame_index now returns the gap width), and the Swift
client via new ABI exports punktfunk_connection_note_frame_index_ex +
punktfunk_reanchor_gate_arm_expecting_drops (additive; the bool ABI stays).
2026-08-12 08:11:35 +02:00
288 changed files with 23344 additions and 12515 deletions
+19 -19
View File
@@ -4,12 +4,21 @@
# or an accepted, documented risk. Keep this list TIGHT and justify every entry — an ignore here
# means the audit job stops flagging it, so the reasoning must hold up.
#
# NOTE: `cargo audit` (no `--deny warnings`) fails only on *vulnerabilities*, not on the
# `unmaintained` warnings (audiopus_sys via opus, paste via utoipa-axum). Both are transitive, at
# their latest published version with no successor, so there's nothing to bump — left visible on
# purpose so we keep getting the maintenance signal; they do not fail CI. (rustls-pemfile was dropped
# 2026-06-29 by removing axum-server's unused tls-rustls feature + moving our own PEM parsing to
# rustls-pki-types; memmap2's unsoundness was fixed by the 0.9.11 bump.)
# NOTE: `cargo audit` (no `--deny warnings`) fails only on *vulnerabilities* — `unmaintained` AND
# `unsound` advisories are warnings that do NOT fail CI. That is deliberate for the two unmaintained
# crates below, but it does mean an unsoundness can sit here unnoticed: RUSTSEC-2026-0221
# (event-listener) did exactly that until the 2026-08-13 sweep. Read the job's warnings, not just
# its exit code.
#
# The two unmaintained ones, both transitive with no successor to bump to, left visible on purpose
# so we keep getting the maintenance signal:
# * audiopus_sys via opus (opus itself IS maintained; only its -sys layer is stuck).
# * paste via BOTH utoipa-axum (host) and rav1d (client decode path) — an earlier version of this
# note named only utoipa-axum, which would have made dropping utoipa-axum look like it cleared
# paste. It would not: every client pulls it through rav1d.
# (rustls-pemfile was dropped 2026-06-29 by removing axum-server's unused tls-rustls feature +
# moving our own PEM parsing to rustls-pki-types; memmap2's unsoundness was fixed by the 0.9.11
# bump.)
[advisories]
ignore = [
@@ -34,17 +43,8 @@ ignore = [
# a constant-time rsa ships (then drop this), the host ever signs an attacker-chosen message with
# this key, or any RSA decryption / key-transport using the private key is added.
"RUSTSEC-2023-0071",
# quick-xml DoS advisories (RUSTSEC-2026-0194 quadratic-time duplicate-attribute check;
# RUSTSEC-2026-0195 unbounded namespace-declaration allocation in NsReader). Both are
# exploited by feeding attacker-controlled XML to a running parser. In this tree quick-xml is
# a BUILD-TIME-ONLY, transitive dependency of `wayland-scanner` (a proc-macro that parses the
# TRUSTED wayland protocol XML files shipped with the wayland-rs crates at compile time). It is
# never linked into any shipped binary and never parses runtime/attacker-controlled input, so
# neither DoS is reachable. There is no fix to bump to: wayland-scanner 0.31.10 (latest) pins
# `quick-xml ^0.39`, and the fixes only exist in quick-xml >=0.41. Revisit (drop these) when
# wayland-scanner releases against quick-xml >=0.41, or if quick-xml is ever pulled onto a
# runtime path that parses untrusted XML.
"RUSTSEC-2026-0194",
"RUSTSEC-2026-0195",
# The quick-xml DoS pair (RUSTSEC-2026-0194/0195) used to be ignored here, with the note
# "revisit when wayland-scanner releases against quick-xml >=0.41". It has: wayland-scanner
# 0.31.11 moved to `quick-xml ^0.41` and the lock is on 0.41.0 as of 2026-08-13, so both
# entries were dropped rather than left as permanent exceptions.
]
+36 -15
View File
@@ -1,18 +1,39 @@
# Workspace-wide build flags.
#
# aes_armv8: RustCrypto's `aes` 0.8.x enables ARMv8-Crypto hardware AES on aarch64 only behind
# this cfg (x86_64 AES-NI is runtime-detected with no flag; the 0.9 line will make aarch64
# automatic too). Without it every aarch64 client (all Apple + virtually all Android) ran
# SOFTWARE AES on the per-packet decrypt path — measured 2026-07-14 on an M3 Ultra at
# ~240 MiB/s/core (~7 µs per 1.4 KB datagram), which single-handedly capped receive throughput
# at ~1.57 Gbps wire. The cfg still runtime-detects via `cpufeatures`, so a chip without the
# extensions falls back safely.
# THERE ARE DELIBERATELY NONE. This file is kept as a tombstone so the aarch64 AES cfgs are not
# reintroduced — read this before adding rustflags here.
#
# NOTE: a RUSTFLAGS environment variable OVERRIDES config rustflags entirely — build scripts /
# CI lanes that set RUSTFLAGS for aarch64 targets (cargo-ndk, xcframework) must carry
# `--cfg aes_armv8` themselves.
# polyval_armv8: same story for GCM's other half — `polyval` 0.6.x gates its PMULL (carry-less
# multiply) GHASH path behind this cfg on aarch64. AES alone took open_in_place from 240 to
# ~790 MiB/s on the M3 Ultra; software GHASH still dominated until this flag joined it.
[target.'cfg(target_arch = "aarch64")']
rustflags = ["--cfg", "aes_armv8", "--cfg", "polyval_armv8"]
# Until 2026-08-13 this file carried:
#
# [target.'cfg(target_arch = "aarch64")']
# rustflags = ["--cfg", "aes_armv8", "--cfg", "polyval_armv8"]
#
# because RustCrypto's `aes` 0.8.x enabled the ARMv8-Crypto hardware AES backend on aarch64 ONLY
# behind `--cfg aes_armv8`, and `polyval` 0.6.x gated its PMULL (carry-less multiply) GHASH path
# behind `--cfg polyval_armv8`. That was a live footgun, not just boilerplate: a RUSTFLAGS
# ENVIRONMENT VARIABLE OVERRIDES CONFIG RUSTFLAGS ENTIRELY — it does not merge and does not
# append — so every aarch64 lane that set its own RUSTFLAGS silently dropped both and fell back to
# SOFTWARE AES on the per-packet decrypt path. cargo-ndk sets RUSTFLAGS internally for its linker
# configuration, which means every Android arm64-v8a build was hitting exactly that.
#
# `aes` 0.9 removed the cfg: on aarch64 it runtime-detects with `cpufeatures::new!(features_aes,
# "aes")` (lib.rs), the same way x86_64 AES-NI always did. `polyval` 0.7 likewise selects
# `backend/intrinsics/armv8.rs` by `target_arch` alone. Neither cfg exists any more — passing them
# is inert.
#
# Measured here before deleting them, `crypto/open_in_place` from benches/pipeline.rs (one 1408-byte
# MTU shard, AES-128-GCM, single core, Mac15,14 M3 Ultra, all four runs back to back under the same
# background load):
#
# aes 0.8 + both cfgs 2.19 GiB/s <- what the cfgs bought
# aes 0.8, cfgs stripped 225 MiB/s <- the footgun: ~10x slower, software AES
# aes 0.9 + both cfgs 5.28 GiB/s
# aes 0.9, cfgs stripped 5.28 GiB/s <- identical to 4 s.f.; the cfgs do nothing
#
# The ChaCha20-Poly1305 series of the same bench was the control: it moved 0.07% across the cfg
# toggle at both versions, confirming the toggle reached only the AES path.
#
# So 0.9 without the cfgs is not merely as fast as 0.8 with them — it is ~2.4x faster, and ~24x
# the software fallback. Do not re-add these flags; if a future aarch64 slowdown is suspected,
# re-run `cargo bench -p punktfunk-core --bench pipeline -- in_place` and compare against the
# table above rather than reaching for a cfg.
+10 -1
View File
@@ -63,6 +63,15 @@ env:
SCCACHE_REGION: home-central
AWS_ACCESS_KEY_ID: ${{ secrets.SCCACHE_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.SCCACHE_SECRET_ACCESS_KEY }}
# The C/C++ half of the cache. The one that pays here is the CMake-built vendored libopus
# (audiopus_sys), which kit/build.gradle.kts drives through cargo-ndk once per ABI — three
# from-scratch libopus builds per run until now. The per-ABI compilers come from the NDK via
# cargo-ndk's own CC_<android-triple> vars, which this does not touch; CC_x86_64_unknown_linux_gnu
# covers only the HOST build scripts and proc macros.
CMAKE_C_COMPILER_LAUNCHER: sccache
CMAKE_CXX_COMPILER_LAUNCHER: sccache
CC_x86_64_unknown_linux_gnu: sccache cc
CXX_x86_64_unknown_linux_gnu: sccache c++
# sccache and incremental compilation are mutually exclusive; CI wants the shared
# cache, dev boxes keep incremental.
CARGO_INCREMENTAL: "0"
@@ -265,7 +274,7 @@ jobs:
retention-days: 30
# Publish BEFORE the Play upload so artifacts land even while the Play step is still failing.
# Generic registry is public for reads — matches windows-msix.yml / deb.yml (REGISTRY_TOKEN, user enricobuehler).
# Generic registry is public for reads — matches windows-client.yml / deb.yml (REGISTRY_TOKEN, user enricobuehler).
# main = canary store + `canary/` sideload alias; a `vX.Y.Z` tag = `latest/` alias + attached
# to the unified Gitea Release.
- name: Publish to generic registry + attach to Gitea release
+579 -41
View File
@@ -1,12 +1,86 @@
# Apple client CI runs on the self-hosted macOS runner (home-mac-mini-1, host mode;
# see scripts/ci/setup-macos-runner.sh). Builds the Rust core into
# PunktfunkCore.xcframework, then builds + tests the Swift package. Network-dependent
# tests (RemoteFirstLightTests) self-skip without PUNKTFUNK_REMOTE_HOST.
# Apple client CI **and** distribution — everything that runs on the self-hosted macOS runner
# (home-mac-mini-1, host mode; see scripts/ci/setup-macos-runner.sh), in dependency order:
#
# A second job (`screenshots`) captures the App Store Connect screenshots of the REAL UI
# (mac window + iOS/iPad/tvOS Simulators, see clients/apple/tools/screenshots.sh) and attaches
# them to the run as a single zip artifact (`punktfunk-appstore-screenshots`). It is isolated
# from the build/test job and best-effort, so a capture gap never reds the core signal.
# swift — build the Rust core into PunktfunkCore.xcframework, then build + test the Swift
# package. Network-dependent tests (RemoteFirstLightTests) self-skip without
# PUNKTFUNK_REMOTE_HOST. Runs on pushes, tags AND pull requests.
# distribute — needs: swift. The signed/notarized artifacts:
# macOS (Developer ID) -> sandboxed, signed, notarized + stapled .dmg, attached
# to the Gitea release on tag pushes
# macOS (App Store) -> archive + upload to TestFlight (App Store Connect)
# iOS -> archive + upload to TestFlight, plus an exported .ipa
# tvOS -> archive + upload to TestFlight (Rust core built from tier-3 targets,
# nightly -Zbuild-std, in build-xcframework.sh)
# screenshots — needs: swift. App Store Connect screenshots of the REAL UI, attached to the run
# as a zip artifact. Best-effort, so a capture gap never reds the core signal.
#
# ⚠ WHY THIS FILE IS ONE FILE. `distribute` used to live in its own workflow called `release.yml` —
# a name that described neither what it did (Apple only) nor how releases actually work here (every
# platform's packaging workflow attaches to the same Gitea release on a v* tag, and announce.yml is
# the manual "go"). The name was the smaller problem. The real one: Gitea has no cross-workflow
# `needs`, so nothing sequenced it against apple.yml's tests — a canary main push uploaded iOS,
# macOS and tvOS builds to TestFlight even when `swift test` had just failed on the same commit,
# and the two files' `paths:` filters had already drifted apart, so it was possible for one to fire
# without the other. Merging is what makes `needs: swift` expressible. Do not split them again.
#
# The trigger list is deliberately NARROW on crates/: everything here is built from
# `crates/punktfunk-core` (via scripts/build-xcframework.sh) and nothing else in the workspace.
# VERIFY THAT BEFORE WIDENING OR TRUSTING IT — punktfunk-core's only path dependency is its own
# vendored fec-rs, under crates/punktfunk-core/vendor/:
# sed -n '/^\[dependencies\]/,/^\[/p' crates/punktfunk-core/Cargo.toml | grep path
# If punktfunk-core ever gains a path dep on a sibling crate, add that crate here. Cargo.lock is a
# partial safety net (it moves when the dep is ADDED) but not a complete one — later edits to that
# crate would not fire this workflow. This is the same class of gap flatpak.yml documents.
#
# ── Signing / distribution notes (all of these belong to `distribute`) ────────────────────────────
#
# One App Store listing for all platforms (universal purchase): every target shares the
# bundle ID io.unom.punktfunk.
#
# The macOS app is App-SANDBOXED for both channels (Config/Punktfunk-macOS.entitlements —
# app-sandbox + network client/server + audio-input + bluetooth/usb device access; the
# shared Config/Punktfunk.entitlements stays iOS/tvOS-only, where app-sandbox is invalid).
# The Developer ID DMG is codesigned with the SAME macOS entitlements as the App Store build,
# BUT it must ALSO embed a Developer ID provisioning profile: keychain-access-groups is a
# MANAGED entitlement that AMFI only honors when an embedded profile authorizes it. A DMG
# without one is SIGKILLed at spawn ("Launchd job spawn failed", POSIX errno 163) even though
# it is validly signed AND notarized. ⌘R hides this (Xcode embeds a development profile); the
# raw Developer ID codesign path does NOT, so ⌘R is NOT equivalent to the shipped DMG here.
#
# macOS App Store prerequisites (one-time, Apple portal — NOT done by this workflow; the
# step is continue-on-error until they exist):
# * App Store Connect: add the macOS platform to the io.unom.punktfunk app record
# (universal purchase).
# * A "Punktfunk macOS App Store Distribution" provisioning profile installed on the
# runner (under ~/Library/Developer/Xcode/UserData/Provisioning Profiles/).
# * The "3rd Party Mac Developer Installer" (Mac Installer Distribution) certificate in
# the runner's login keychain, in addition to "Apple Distribution" — the App Store
# .pkg is installer-signed with it.
#
# macOS Developer ID (DMG) prerequisite (one-time, Apple portal — the DMG step embeds it):
# * A "Punktfunk macOS Developer ID" provisioning profile (Distribution -> Developer ID,
# App ID io.unom.punktfunk, with the Keychain Sharing capability) installed on the runner
# under ~/Library/Developer/Xcode/UserData/Provisioning Profiles/. It authorizes the
# managed keychain-access-groups entitlement; without it the DMG is SIGKILLed at launch
# (errno 163). If it is missing the DMG step warns and strips that entitlement (the app
# then uses ClientIdentityStore's legacy file-keychain fallback) so the build still ships
# a launchable app.
#
# Signing setup (NOT secret-based anymore): the runner is a LaunchAgent in the user's
# logged-in Aqua session, so it uses the **login keychain** directly. Install the signing
# identities there once via Xcode (Settings -> Accounts -> Manage Certificates): Developer
# ID Application + Apple Distribution, with the WWDR intermediate present (so they show as
# *valid*). xcodebuild/codesign then sign exactly like a local build — no throwaway keychain.
# One-time, to avoid headless "codesign wants to use the key" prompts, grant codesign access:
# security set-key-partition-list -S apple-tool:,apple:,codesign: -s -k <login-pw> \
# ~/Library/Keychains/login.keychain-db
#
# Secrets: only ASC_API_KEY_P8 / ASC_API_KEY_ID / ASC_API_ISSUER_ID (App Store Connect API
# key — notarization, TestFlight upload, automatic-signing profile fetch).
#
# Needs a RELEASE Xcode on the runner (App Store rejects beta-SDK builds); the workflow
# picks the first non-beta /Applications/Xcode*.app and only falls back to a beta with a
# loud warning.
name: apple
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
@@ -19,30 +93,39 @@ concurrency:
on:
push:
# Canary: a relevant main push builds + tests, then uploads the iOS + macOS + tvOS builds to
# TestFlight (Apple's own canary channel) — no notarized DMG (that's stable-only; see the
# per-step gates). Heavy on the shared mac-mini runner, hence the tight paths filter.
branches: [main]
# Scope canary builds to what this artifact is built FROM — a docs-only or
# web-only push should not light up the whole fleet. Applies to branch pushes;
# tag runs are matched by `tags:` (proven by flatpak/windows-msix releases).
paths:
- 'crates/**'
- 'crates/punktfunk-core/**'
- 'clients/apple/**'
- 'scripts/build-xcframework.sh'
- 'scripts/ci/**'
- 'Cargo.toml'
- 'Cargo.lock'
- 'rust-toolchain.toml'
- 'scripts/ci/**'
- '.gitea/workflows/apple.yml'
# Stable: a `vX.Y.Z` tag is THE release — notarized DMG attached to the unified Gitea Release
# + macOS/iOS/tvOS to TestFlight for manual promotion to the App Store. Tag runs are matched by
# `tags:` and are NOT subject to the paths filter above.
tags: ['v*']
pull_request:
paths:
- 'crates/**'
- 'crates/punktfunk-core/**'
- 'clients/apple/**'
- 'scripts/build-xcframework.sh'
- 'scripts/ci/**'
- 'Cargo.toml'
- 'Cargo.lock'
- 'rust-toolchain.toml'
- 'scripts/ci/**'
- '.gitea/workflows/apple.yml'
workflow_dispatch:
inputs:
testflight:
description: "Upload the iOS/macOS/tvOS builds to TestFlight (true/false)"
required: false
default: "true"
# Shared compile cache: sccache -> RustFS S3 (storage.unom.io — the mini resolves it via
# the router, i.e. the hairpin path whose TLS always validated). Covers every cargo/rustc
@@ -61,11 +144,11 @@ env:
jobs:
# SECURITY: builds/tests PULL-REQUEST code on the host-mode, persistent `macos-arm64` runner shared
# with the release-signing job (release.yml, which loads the App Store Connect key). Untrusted PR
# code could persist on it or harvest signing material. Definitive fix is server-side: enable Gitea's
# "require approval for PRs from outside collaborators/forks", and/or isolate PR CI on ephemeral
# runners. The `if:` is a fail-open backstop — it skips fork PRs where Gitea reports the fork flag and
# still runs same-repo PRs (and where the flag is absent), so it never blocks internal PR CI.
# with the release-signing job below (which loads the App Store Connect key). Untrusted PR code could
# persist on it or harvest signing material. Definitive fix is server-side: enable Gitea's "require
# approval for PRs from outside collaborators/forks", and/or isolate PR CI on ephemeral runners. The
# `if:` is a fail-open backstop — it skips fork PRs where Gitea reports the fork flag and still runs
# same-repo PRs (and where the flag is absent), so it never blocks internal PR CI.
swift:
runs-on: macos-arm64
if: >-
@@ -85,17 +168,10 @@ jobs:
dirname "$RUSTUP" >> "$GITHUB_PATH"
"$RUSTUP" target add aarch64-apple-darwin x86_64-apple-darwin
# Shared compile cache. ~/.local/bin is on the runner daemon's PATH; GITHUB_PATH is
# belt-and-braces. bsdtar (macOS) globs by default — no --wildcards.
# Shared compile cache. The script handles the macOS side (user-prefix install +
# GITHUB_PATH, bsdtar globbing) — see scripts/ci/ensure-sccache.sh.
- name: sccache (self-healing install)
run: |
if ! command -v sccache >/dev/null; then
mkdir -p "$HOME/.local/bin"
curl -fsSL https://github.com/mozilla/sccache/releases/download/v0.10.0/sccache-v0.10.0-aarch64-apple-darwin.tar.gz \
| tar -xz --strip-components=1 -C "$HOME/.local/bin" '*/sccache'
fi
echo "$HOME/.local/bin" >> "$GITHUB_PATH"
sccache --version
run: sh scripts/ci/ensure-sccache.sh
# `punktfunk-core` now decodes Opus in-core for the Apple client (surround), pulling
# `audiopus_sys`, which builds a vendored static libopus via CMake when pkg-config can't find a
@@ -127,6 +203,475 @@ jobs:
working-directory: clients/apple
run: swift test
- name: sccache stats (visibility only)
if: always()
run: sccache --show-stats
# ── Distribution ────────────────────────────────────────────────────────────────────────────────
# `needs: swift` is the entire reason this lives here rather than in its own file: it is what makes
# a failed `swift test` stop a TestFlight upload. Never demote it to a parallel job.
distribute:
needs: swift
# Pushes to main (canary), v* tags (stable) and manual dispatch — never pull requests.
if: gitea.event_name != 'pull_request'
runs-on: macos-arm64
timeout-minutes: 120
env:
TEAM_ID: F4H37KF6WC
PROJECT: clients/apple/Punktfunk.xcodeproj
steps:
- uses: actions/checkout@v4
- name: Select release Xcode
run: |
DEV_DIR=""
for app in /Applications/Xcode.app /Applications/Xcode_*.app /Applications/Xcode-*.app; do
case "$app" in *beta*|*Beta*) continue;; esac
[ -x "$app/Contents/Developer/usr/bin/xcodebuild" ] && DEV_DIR="$app/Contents/Developer" && break
done
if [ -z "$DEV_DIR" ]; then
for app in /Applications/Xcode*.app; do
[ -x "$app/Contents/Developer/usr/bin/xcodebuild" ] && DEV_DIR="$app/Contents/Developer" && break
done
echo "::warning::No release Xcode found — using $DEV_DIR. TestFlight/App Store REJECTS beta-SDK builds."
fi
[ -n "$DEV_DIR" ] || { echo "no usable Xcode found" >&2; exit 1; }
# Scoped to xcodebuild steps only (XCODE_DEV_DIR, not DEVELOPER_DIR): cargo must
# keep the system-default linker — a newer-than-OS Xcode's ld produces dylibs the
# running dyld rejects, killing proc-macro loads (see build-xcframework.sh).
echo "XCODE_DEV_DIR=$DEV_DIR" >> "$GITHUB_ENV"
DEVELOPER_DIR="$DEV_DIR" xcodebuild -version
- name: Version from tag
run: |
eval "$(bash scripts/ci/pf-version.sh)" # -> PF_BASE, PF_CHANNEL, PF_STABLE_TAG (single source of truth)
case "$GITHUB_REF" in
refs/tags/v*) V="${GITHUB_REF_NAME#v}"; V="${V%%-*}" ;; # App Store marketing version is numeric X.Y.Z (drop -rc)
*) V="$PF_BASE" ;; # canary marketing version = one minor ahead of the latest stable tag; the build number disambiguates
esac
echo "VERSION=$V" >> "$GITHUB_ENV"
# GITHUB_RUN_NUMBER is REPO-WIDE in Gitea (not per-workflow as on GitHub): consecutive runs
# of different workflows get consecutive numbers. That is why folding the old release.yml
# into this file could not reset the build number and strand TestFlight, which rejects a
# non-increasing CFBundleVersion. It also means this climbs by ~8 per push rather than by 1
# — monotonic either way, which is all App Store Connect asks.
echo "BUILD_NUM=$GITHUB_RUN_NUMBER" >> "$GITHUB_ENV"
echo "version $V build $GITHUB_RUN_NUMBER (channel $PF_CHANNEL, latest stable ${PF_STABLE_TAG})"
- name: Rust toolchain (mac + iOS + tvOS slices)
run: |
RUSTUP="$(command -v rustup || echo "$HOME/.cargo/bin/rustup")"
dirname "$RUSTUP" >> "$GITHUB_PATH"
"$RUSTUP" target add aarch64-apple-darwin x86_64-apple-darwin \
aarch64-apple-ios aarch64-apple-ios-sim x86_64-apple-ios
# tvOS targets are tier-3 (no prebuilt std) — build-xcframework.sh compiles them with
# nightly + -Zbuild-std, so ensure nightly + rust-src are present.
"$RUSTUP" toolchain install nightly --profile minimal
"$RUSTUP" component add rust-src --toolchain nightly
# The in-core Opus decode (surround) pulls audiopus_sys, which builds a vendored static libopus
# via CMake — keep the xcframework self-contained (no runtime libopus.dylib on end-user devices).
- name: CMake (for the vendored libopus audiopus_sys builds)
run: |
# Runner steps run with `bash --noprofile --norc`, so Homebrew's bin dir isn't on PATH —
# locate brew explicitly, install cmake if missing, and export its bin dir to GITHUB_PATH so
# the xcframework build step (audiopus_sys → vendored libopus) finds `cmake`.
for B in /opt/homebrew/bin/brew /usr/local/bin/brew; do [ -x "$B" ] && BREW="$B" && break; done
if [ -z "$BREW" ]; then echo "::error::Homebrew not found on the runner"; exit 1; fi
BREW_BIN="$(dirname "$BREW")"; export PATH="$BREW_BIN:$PATH"
command -v cmake >/dev/null || "$BREW" install cmake
echo "$BREW_BIN" >> "$GITHUB_PATH"
# Homebrew's CMake 4 dropped compatibility with the vendored libopus's pre-3.5
# `cmake_minimum_required`; treat 3.5 as the policy minimum (the cmake crate's child cmake
# inherits this from the env during the xcframework build).
echo "CMAKE_POLICY_VERSION_MINIMUM=3.5" >> "$GITHUB_ENV"
# Shared compile cache. The script handles the macOS side — see scripts/ci/ensure-sccache.sh.
- name: sccache (self-healing install)
run: sh scripts/ci/ensure-sccache.sh
- name: Pin + prune Xcode DerivedData
# Without -derivedDataPath, xcodebuild derives its DerivedData directory name from the
# PROJECT'S ABSOLUTE PATH — and act_runner rotates its workspace
# (~/.cache/act/<hash>/hostexecutor), so each rotation minted a brand new ~760 MB tree
# under ~/Library that nothing ever collected. 31 of them piled up in three days
# (~32 GB with the shared ModuleCache), filled the runner's boot volume, and failed
# v0.16.0's xcframework build with "No space left on device". Pinning one path makes the
# tree REUSED instead of multiplied — it also keeps the module cache warm between runs.
#
# The directory is still named `release` after the workflow this job used to live in. Left
# alone deliberately: renaming it would orphan a warm ~760 MB tree and buy nothing.
run: |
DD="$HOME/ci/derived-data/release"
mkdir -p "$DD"
echo "DERIVED_DATA=$DD" >> "$GITHUB_ENV"
# Safety net for trees the pin does not own: the legacy per-path ones from before this
# change, and anything another job leaves in the default root. Untouched for a week ⇒ gone.
if [ -d "$HOME/Library/Developer/Xcode/DerivedData" ]; then
find "$HOME/Library/Developer/Xcode/DerivedData" -mindepth 1 -maxdepth 1 \
-mtime +7 -exec rm -rf {} + 2>/dev/null || true
fi
echo "disk after prune:"; df -h /System/Volumes/Data | tail -1
- name: Build PunktfunkCore.xcframework (mac + iOS + tvOS)
# tvOS is a tier-3 target (nightly -Zbuild-std): slow on the first build, then cached on
# the self-hosted runner. Built on canary too so the tvOS archive/upload below runs on the
# same track as iOS/macOS (the nightly toolchain is installed unconditionally above).
#
# This repeats the `swift` job's mac-slice build, and that is the intended trade: the two
# jobs share the runner's sccache and DerivedData, so the overlap is cheap, whereas passing
# an xcframework between jobs would mean uploading/downloading it through Gitea's artifact
# backend (the one that already forces upload-artifact@v3) on every run.
run: BUILD_IOS=1 BUILD_TVOS=1 bash scripts/build-xcframework.sh
- name: Stage App Store Connect API key
env:
ASC_P8: ${{ secrets.ASC_API_KEY_P8 }}
run: |
printf '%s' "$ASC_P8" > "$RUNNER_TEMP/asc.p8"
chmod 600 "$RUNNER_TEMP/asc.p8"
- name: macOS — archive, codesign Developer ID, notarize, DMG
# Stable releases only — the notarized DMG is a Gatekeeper/direct-download artifact, not
# relevant to TestFlight testers (the canary channel). Skipped on canary main pushes.
if: startsWith(gitea.ref, 'refs/tags/v')
run: |
# Archive UNSIGNED, then codesign with the Developer ID Application identity from the
# login keychain. Unsigned archive sidesteps Xcode's keychain-access-groups
# provisioning-profile gate at archive time; we re-assert that authorization below by
# EMBEDDING a Developer ID profile before codesign (see the keychain note further down).
# Bundle is a single static binary.
DEVELOPER_DIR="$XCODE_DEV_DIR" xcodebuild archive \
-project "$PROJECT" -scheme Punktfunk \
-destination 'generic/platform=macOS' \
-archivePath "$RUNNER_TEMP/Punktfunk-macos.xcarchive" \
-derivedDataPath "$DERIVED_DATA" \
-skipMacroValidation -skipPackagePluginValidation \
MARKETING_VERSION="$VERSION" CURRENT_PROJECT_VERSION="$BUILD_NUM" \
CODE_SIGNING_ALLOWED=NO
APP="$RUNNER_TEMP/Punktfunk-macos.xcarchive/Products/Applications/Punktfunk.app"
# Sandboxed Developer ID: sign with the SAME macOS entitlements the App Store build
# uses. codesign won't expand $(AppIdentifierPrefix) — resolve it to the team prefix.
RESOLVED="$RUNNER_TEMP/macos.entitlements"
sed "s/\$(AppIdentifierPrefix)/${TEAM_ID}./g" \
clients/apple/Config/Punktfunk-macOS.entitlements > "$RESOLVED"
# keychain-access-groups is a MANAGED (restricted) entitlement: App Sandbox and the
# network/device keys are self-asserted for Developer ID, but a keychain access group
# must be AUTHORIZED by an embedded provisioning profile. Without one, AMFI refuses to
# spawn the sandboxed process at launch — "Launchd job spawn failed" (POSIX errno 163),
# SIGKILL before main() — even though the bundle is validly signed and notarized. Embed
# a "Developer ID" distribution profile for io.unom.punktfunk (Keychain Sharing) so its
# entitlements authorize the access group, exactly like the App Store build's profile
# does. Located by profile Name among the profiles installed on the runner (see header).
DEVID_PROFILE_NAME="Punktfunk macOS Developer ID"
PROFILE_SRC=""
for p in "$HOME/Library/Developer/Xcode/UserData/Provisioning Profiles/"*.provisionprofile \
"$HOME/Library/MobileDevice/Provisioning Profiles/"*.provisionprofile; do
[ -e "$p" ] || continue
NAME=$(security cms -D -i "$p" 2>/dev/null | plutil -extract Name raw - 2>/dev/null || true)
[ "$NAME" = "$DEVID_PROFILE_NAME" ] && PROFILE_SRC="$p" && break
done
if [ -n "$PROFILE_SRC" ]; then
# Must land BEFORE codesign so it's sealed into the bundle.
cp "$PROFILE_SRC" "$APP/Contents/embedded.provisionprofile"
echo "embedded Developer ID profile: $PROFILE_SRC"
else
# Fallback so a missing/expired profile NEVER reships the errno-163 brick: drop the
# managed entitlement and let ClientIdentityStore fall back to the legacy file keychain
# (its errSecMissingEntitlement path). Degraded (one Keychain prompt) but launchable.
echo "::warning::Developer ID profile '$DEVID_PROFILE_NAME' not installed on the runner — stripping keychain-access-groups so the DMG still launches (legacy file keychain). Create it in the Apple portal + install it on the runner to restore the no-prompt data-protection keychain."
/usr/libexec/PlistBuddy -c "Delete :keychain-access-groups" "$RESOLVED" 2>/dev/null || true
fi
codesign --force --options runtime --timestamp \
--entitlements "$RESOLVED" \
--sign "Developer ID Application" "$APP"
codesign --verify --strict --verbose=2 "$APP"
# Notarized DMG.
STAGE="$RUNNER_TEMP/dmg-stage"
mkdir -p "$STAGE"
cp -R "$APP" "$STAGE/"
ln -s /Applications "$STAGE/Applications"
DMG="$RUNNER_TEMP/Punktfunk-$VERSION.dmg"
hdiutil create -volname "Punktfunk" -srcfolder "$STAGE" -ov -format UDZO "$DMG"
DEVELOPER_DIR="$XCODE_DEV_DIR" xcrun notarytool submit "$DMG" --wait \
--key "$RUNNER_TEMP/asc.p8" \
--key-id "${{ secrets.ASC_API_KEY_ID }}" \
--issuer "${{ secrets.ASC_API_ISSUER_ID }}"
DEVELOPER_DIR="$XCODE_DEV_DIR" xcrun stapler staple "$DMG"
echo "DMG=$DMG" >> "$GITHUB_ENV"
- name: Attach DMG to the Gitea release (stable tags only)
if: startsWith(gitea.ref, 'refs/tags/v')
env:
GITEA_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
. scripts/ci/gitea-release.sh
RID=$(ensure_release "$GITHUB_REF_NAME" "$GITHUB_REF_NAME" auto)
upsert_asset "$RID" "$DMG" "Punktfunk-$VERSION.dmg"
- name: macOS App Store — archive + upload to TestFlight
if: gitea.event_name != 'workflow_dispatch' || inputs.testflight == 'true'
# Best-effort until the App Store Connect record has the macOS platform + the
# "Punktfunk macOS App Store Distribution" profile and the "3rd Party Mac Developer
# Installer" cert are on the runner (see the header). The macOS app is sandboxed
# (Config/Punktfunk-macOS.entitlements) — mandatory for the Mac App Store.
continue-on-error: true
run: |
# Separate archive from the Developer ID one above: App Store needs a signed, entitled
# archive that -exportArchive can re-sign for distribution, not the unsigned-then-codesign
# DMG path. Archive with AUTOMATIC signing (development). Why not a manually-specified
# profile (as this step used to do): the in-app license screens added a SwiftPM resource
# bundle (PunktfunkKit_PunktfunkKit), and a resource bundle is a product type that cannot
# carry a provisioning profile — a global PROVISIONING_PROFILE_SPECIFIER (here) or an
# sdk-scoped one (iOS/tvOS) lands on it and fails the archive ("does not support
# provisioning profiles"). Automatic signing assigns a profile only to the app and leaves
# the resource bundle (and the macOS-host macro plugins) alone, and bakes the sandbox
# entitlements in. -allowProvisioningUpdates lets Xcode sync the App ID capabilities and
# regenerate the managed *development* profile — needed because the App Groups capability
# (group.io.unom.punktfunk, in Config/Punktfunk-macOS.entitlements) invalidated the cached
# one. This is DEVELOPMENT signing against the Apple Development cert already in the
# keychain, so the App-Manager ASC key suffices. DISTRIBUTION signing happens in the export
# step below
# (manual, via the plist). Quit Xcode so it can't prune the manually-installed App Store
# distribution profile that export needs.
osascript -e 'tell application "Xcode" to quit' >/dev/null 2>&1 || true
pkill -x Xcode 2>/dev/null || true
PROFILE="Punktfunk macOS App Store Distribution"
DEVELOPER_DIR="$XCODE_DEV_DIR" xcodebuild archive \
-project "$PROJECT" -scheme Punktfunk \
-destination 'generic/platform=macOS' \
-archivePath "$RUNNER_TEMP/Punktfunk-macos-appstore.xcarchive" \
-derivedDataPath "$DERIVED_DATA" \
-skipMacroValidation -skipPackagePluginValidation \
-allowProvisioningUpdates \
-authenticationKeyPath "$RUNNER_TEMP/asc.p8" \
-authenticationKeyID "${{ secrets.ASC_API_KEY_ID }}" \
-authenticationKeyIssuerID "${{ secrets.ASC_API_ISSUER_ID }}" \
MARKETING_VERSION="$VERSION" CURRENT_PROJECT_VERSION="$BUILD_NUM" \
CODE_SIGN_STYLE=Automatic \
DEVELOPMENT_TEAM="$TEAM_ID"
cat > "$RUNNER_TEMP/export-macos-appstore.plist" <<EOF
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>method</key><string>app-store-connect</string>
<key>destination</key><string>upload</string>
<key>teamID</key><string>$TEAM_ID</string>
<key>signingStyle</key><string>manual</string>
<key>signingCertificate</key><string>Apple Distribution</string>
<key>installerSigningCertificate</key><string>3rd Party Mac Developer Installer</string>
<key>provisioningProfiles</key>
<dict><key>io.unom.punktfunk</key><string>$PROFILE</string></dict>
</dict>
</plist>
EOF
DEVELOPER_DIR="$XCODE_DEV_DIR" xcodebuild -exportArchive \
-archivePath "$RUNNER_TEMP/Punktfunk-macos-appstore.xcarchive" \
-exportOptionsPlist "$RUNNER_TEMP/export-macos-appstore.plist" \
-exportPath "$RUNNER_TEMP/export-macos-appstore" \
-authenticationKeyPath "$RUNNER_TEMP/asc.p8" \
-authenticationKeyID "${{ secrets.ASC_API_KEY_ID }}" \
-authenticationKeyIssuerID "${{ secrets.ASC_API_ISSUER_ID }}"
- name: iOS — archive + upload to TestFlight
if: gitea.event_name != 'workflow_dispatch' || inputs.testflight == 'true'
# Best-effort until the App Store Connect app record for io.unom.punktfunk exists.
continue-on-error: true
run: |
# Archive with AUTOMATIC signing (development) — see the macOS App Store step for the full
# rationale. The SwiftPM resource bundle (PunktfunkKit_PunktfunkKit, added with the in-app
# license screens) builds for iphoneos, so even the sdk-scoped PROVISIONING_PROFILE_SPECIFIER
# this step used to set matched it and failed the archive ("does not support provisioning
# profiles"). Automatic signing profiles only the app and leaves the resource bundle (and
# the macOS-host macro plugins) alone. -allowProvisioningUpdates lets Xcode sync the App ID
# capabilities and regenerate the managed *development* profiles for both io.unom.punktfunk
# AND the embedded io.unom.punktfunk.widgets — needed because adding the App Groups
# capability (group.io.unom.punktfunk, shared with the Widget/Live-Activity extension)
# invalidated the cached managed dev profile, which had no widgets profile at all. This is
# DEVELOPMENT signing against the Apple Development cert already in the keychain — no cert
# creation, so the App-Manager ASC key is sufficient (it only manages App IDs/dev profiles).
# DISTRIBUTION signing is the export step below (manual, via the plist) and is unaffected.
# A running Xcode.app prunes unrecognized profiles — quit it so the manually-installed
# App Store distribution profile survives for export.
osascript -e 'tell application "Xcode" to quit' >/dev/null 2>&1 || true
pkill -x Xcode 2>/dev/null || true
PROFILE="Punktfunk iOS App Store Distribution"
# The embedded PunktfunkWidgetsExtension (bundle io.unom.punktfunk.widgets) is a second
# distribution artifact in the .ipa, so manual signing must map its App ID to its own
# App Store profile too — else exportArchive fails ("no profile for io.unom.punktfunk.widgets").
WIDGET_PROFILE="Punktfunk iOS Widgets App Store Distribution"
DEVELOPER_DIR="$XCODE_DEV_DIR" xcodebuild archive \
-project "$PROJECT" -scheme Punktfunk-iOS \
-destination 'generic/platform=iOS' \
-archivePath "$RUNNER_TEMP/Punktfunk-ios.xcarchive" \
-derivedDataPath "$DERIVED_DATA" \
-skipMacroValidation -skipPackagePluginValidation \
-allowProvisioningUpdates \
-authenticationKeyPath "$RUNNER_TEMP/asc.p8" \
-authenticationKeyID "${{ secrets.ASC_API_KEY_ID }}" \
-authenticationKeyIssuerID "${{ secrets.ASC_API_ISSUER_ID }}" \
MARKETING_VERSION="$VERSION" CURRENT_PROJECT_VERSION="$BUILD_NUM" \
CODE_SIGN_STYLE=Automatic \
DEVELOPMENT_TEAM="$TEAM_ID"
cat > "$RUNNER_TEMP/export-appstore.plist" <<EOF
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>method</key><string>app-store-connect</string>
<key>destination</key><string>upload</string>
<key>teamID</key><string>$TEAM_ID</string>
<key>signingStyle</key><string>manual</string>
<key>signingCertificate</key><string>Apple Distribution</string>
<key>provisioningProfiles</key>
<dict>
<key>io.unom.punktfunk</key><string>$PROFILE</string>
<key>io.unom.punktfunk.widgets</key><string>$WIDGET_PROFILE</string>
</dict>
</dict>
</plist>
EOF
DEVELOPER_DIR="$XCODE_DEV_DIR" xcodebuild -exportArchive \
-archivePath "$RUNNER_TEMP/Punktfunk-ios.xcarchive" \
-exportOptionsPlist "$RUNNER_TEMP/export-appstore.plist" \
-exportPath "$RUNNER_TEMP/export-appstore" \
-authenticationKeyPath "$RUNNER_TEMP/asc.p8" \
-authenticationKeyID "${{ secrets.ASC_API_KEY_ID }}" \
-authenticationKeyIssuerID "${{ secrets.ASC_API_ISSUER_ID }}"
- name: iOS — export .ipa (Gitea release + run artifact)
# The TestFlight step above uploads straight to App Store Connect (destination=upload) and
# leaves NO .ipa on disk. Re-export the SAME archive with destination=export to get an
# App Store distribution-signed .ipa for the Gitea release + the run artifacts. Same gate as
# that archive; a warn+skip (never fails the best-effort iOS leg) if the archive is absent,
# e.g. a workflow_dispatch with testflight=false. NOTE: an App Store-signed .ipa installs
# only via TestFlight/App Store, not by direct sideload — it's a release/archival artifact.
if: gitea.event_name != 'workflow_dispatch' || inputs.testflight == 'true'
id: ios_ipa
run: |
ARCHIVE="$RUNNER_TEMP/Punktfunk-ios.xcarchive"
if [ ! -d "$ARCHIVE" ]; then
echo "::warning::iOS archive not found — skipping .ipa export"
exit 0
fi
PROFILE="Punktfunk iOS App Store Distribution"
WIDGET_PROFILE="Punktfunk iOS Widgets App Store Distribution"
# destination=export writes the .ipa to -exportPath; otherwise identical manual signing to
# the upload plist (both profiles, Apple Distribution). No ASC key needed — no network.
cat > "$RUNNER_TEMP/export-appstore-ipa.plist" <<EOF
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>method</key><string>app-store-connect</string>
<key>destination</key><string>export</string>
<key>teamID</key><string>$TEAM_ID</string>
<key>signingStyle</key><string>manual</string>
<key>signingCertificate</key><string>Apple Distribution</string>
<key>provisioningProfiles</key>
<dict>
<key>io.unom.punktfunk</key><string>$PROFILE</string>
<key>io.unom.punktfunk.widgets</key><string>$WIDGET_PROFILE</string>
</dict>
</dict>
</plist>
EOF
DEVELOPER_DIR="$XCODE_DEV_DIR" xcodebuild -exportArchive \
-archivePath "$ARCHIVE" \
-exportOptionsPlist "$RUNNER_TEMP/export-appstore-ipa.plist" \
-exportPath "$RUNNER_TEMP/export-ipa"
SRC=$(ls "$RUNNER_TEMP/export-ipa/"*.ipa 2>/dev/null | head -1)
[ -n "$SRC" ] || { echo "::warning::no .ipa was produced by export"; exit 0; }
mkdir -p "$GITHUB_WORKSPACE/dist"
IPA="$GITHUB_WORKSPACE/dist/Punktfunk-$VERSION.ipa"
mv "$SRC" "$IPA"
echo "IPA=$IPA" >> "$GITHUB_ENV"
echo "ipa=dist/Punktfunk-$VERSION.ipa" >> "$GITHUB_OUTPUT"
echo "exported $IPA"
- name: Attach .ipa to the workflow run
if: steps.ios_ipa.outputs.ipa != ''
# v3, not v4: Gitea's artifact backend identifies as GHES, which upload-artifact@v4 refuses
# (same reason as android.yml / the screenshots job below). Download is a zip of the .ipa.
uses: actions/upload-artifact@v3
with:
name: punktfunk-ios-ipa
path: ${{ steps.ios_ipa.outputs.ipa }}
if-no-files-found: warn
retention-days: 30
- name: Attach .ipa to the Gitea release (stable tags only)
if: startsWith(gitea.ref, 'refs/tags/v') && steps.ios_ipa.outputs.ipa != ''
env:
GITEA_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
. scripts/ci/gitea-release.sh
RID=$(ensure_release "$GITHUB_REF_NAME" "$GITHUB_REF_NAME" auto)
upsert_asset "$RID" "$IPA" "Punktfunk-$VERSION.ipa"
- name: tvOS — archive + upload to TestFlight
# Canary + stable, the same track as iOS/macOS — the tvOS xcframework slice is now built
# on every apple push (above), so this matches the iOS step's gate exactly.
if: gitea.event_name != 'workflow_dispatch' || inputs.testflight == 'true'
# Needs tvOS added to the App Store Connect app record + the tvOS platform installed
# on the runner (xcodebuild -downloadPlatform tvOS).
continue-on-error: true
run: |
# Archive with AUTOMATIC signing (development) — see the macOS App Store step. The SwiftPM
# resource bundle (PunktfunkKit_PunktfunkKit) builds for appletvos and rejected the
# sdk-scoped profile this step used to set; Automatic signing profiles only the app and
# leaves the resource bundle + the macOS-host macro plugins (OnceMacro/SwizzlingMacro/
# AssociationMacro) alone. -allowProvisioningUpdates lets Xcode sync the App ID capabilities
# and regenerate the managed *development* profile — the tvOS app carries the App Groups key
# (group.io.unom.punktfunk) too, which invalidated the cached one. DEVELOPMENT signing against
# the Apple Development cert already in the keychain, so the App-Manager ASC key suffices.
# DISTRIBUTION signing is the export step below (manual, plist).
osascript -e 'tell application "Xcode" to quit' >/dev/null 2>&1 || true
pkill -x Xcode 2>/dev/null || true
PROFILE="Punktfunk tvOS App Store Distribution"
DEVELOPER_DIR="$XCODE_DEV_DIR" xcodebuild archive \
-project "$PROJECT" -scheme Punktfunk-tvOS \
-destination 'generic/platform=tvOS' \
-archivePath "$RUNNER_TEMP/Punktfunk-tvos.xcarchive" \
-derivedDataPath "$DERIVED_DATA" \
-skipMacroValidation -skipPackagePluginValidation \
-allowProvisioningUpdates \
-authenticationKeyPath "$RUNNER_TEMP/asc.p8" \
-authenticationKeyID "${{ secrets.ASC_API_KEY_ID }}" \
-authenticationKeyIssuerID "${{ secrets.ASC_API_ISSUER_ID }}" \
MARKETING_VERSION="$VERSION" CURRENT_PROJECT_VERSION="$BUILD_NUM" \
CODE_SIGN_STYLE=Automatic \
DEVELOPMENT_TEAM="$TEAM_ID"
cat > "$RUNNER_TEMP/export-tvos.plist" <<EOF
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>method</key><string>app-store-connect</string>
<key>destination</key><string>upload</string>
<key>teamID</key><string>$TEAM_ID</string>
<key>signingStyle</key><string>manual</string>
<key>signingCertificate</key><string>Apple Distribution</string>
<key>provisioningProfiles</key>
<dict><key>io.unom.punktfunk</key><string>$PROFILE</string></dict>
</dict>
</plist>
EOF
DEVELOPER_DIR="$XCODE_DEV_DIR" xcodebuild -exportArchive \
-archivePath "$RUNNER_TEMP/Punktfunk-tvos.xcarchive" \
-exportOptionsPlist "$RUNNER_TEMP/export-tvos.plist" \
-exportPath "$RUNNER_TEMP/export-tvos" \
-authenticationKeyPath "$RUNNER_TEMP/asc.p8" \
-authenticationKeyID "${{ secrets.ASC_API_KEY_ID }}" \
-authenticationKeyIssuerID "${{ secrets.ASC_API_ISSUER_ID }}"
- name: sccache stats (visibility only)
if: always()
run: sccache --show-stats
# App Store screenshots of the real UI, zipped and attached to the run as a build artifact.
# Skipped on PRs (cost); runs on main pushes + manual dispatch. Needs the build/test job green
# first, and is a separate job so a capture hiccup can never red the core signal.
@@ -155,17 +700,10 @@ jobs:
"$RUSTUP" target add aarch64-apple-darwin x86_64-apple-darwin \
aarch64-apple-ios aarch64-apple-ios-sim x86_64-apple-ios
# Shared compile cache. ~/.local/bin is on the runner daemon's PATH; GITHUB_PATH is
# belt-and-braces. bsdtar (macOS) globs by default — no --wildcards.
# Shared compile cache. The script handles the macOS side (user-prefix install +
# GITHUB_PATH, bsdtar globbing) — see scripts/ci/ensure-sccache.sh.
- name: sccache (self-healing install)
run: |
if ! command -v sccache >/dev/null; then
mkdir -p "$HOME/.local/bin"
curl -fsSL https://github.com/mozilla/sccache/releases/download/v0.10.0/sccache-v0.10.0-aarch64-apple-darwin.tar.gz \
| tar -xz --strip-components=1 -C "$HOME/.local/bin" '*/sccache'
fi
echo "$HOME/.local/bin" >> "$GITHUB_PATH"
sccache --version
run: sh scripts/ci/ensure-sccache.sh
# See the swift job: audiopus_sys (via the in-core Opus decode) builds vendored libopus with CMake.
- name: CMake (for the vendored libopus audiopus_sys builds)
@@ -183,7 +721,7 @@ jobs:
# inherits this from the env during the xcframework build).
echo "CMAKE_POLICY_VERSION_MINIMUM=3.5" >> "$GITHUB_ENV"
- name: Pin + prune DerivedData (same disease release.yml already cures)
- name: Pin + prune DerivedData (same disease the distribute job already cures)
# screenshots.sh builds into a throwaway mktemp DerivedData per invocation — two
# fresh ~1 GB trees per run, zero reuse. Pin one stable root (PF_SHOT_DERIVED_DATA,
# honored by the script) so repeat runs are incremental, and GC anything a week old
+52
View File
@@ -81,6 +81,14 @@ env:
SCCACHE_REGION: home-central
AWS_ACCESS_KEY_ID: ${{ secrets.SCCACHE_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.SCCACHE_SECRET_ACCESS_KEY }}
# The C/C++ half of the cache (aws-lc-sys, vendored libopus, openh264's C++). Safe at workflow
# level — no cross-compiling job here (see ci.yml's `rust` job for that trap). NOTE these ALSO
# have to be named in the makepkg step's `sudo -u builder env …` list: sudo's env_reset drops
# everything not listed, which is why the sccache vars are already spelled out there.
CMAKE_C_COMPILER_LAUNCHER: sccache
CMAKE_CXX_COMPILER_LAUNCHER: sccache
CC_x86_64_unknown_linux_gnu: sccache cc
CXX_x86_64_unknown_linux_gnu: sccache c++
CARGO_INCREMENTAL: "0"
jobs:
@@ -220,6 +228,39 @@ jobs:
echo "REPO=$REPO" >> "$GITHUB_ENV"
echo "pacman $V-$R -> repo '$REPO'"
# ── The web console, built once per (web+sdk content, bun) instead of once per job ─────────
# Shares deb.yml's key family — see the fuller note there. Unlike the RPM leg this needs no
# hand-off macro: makepkg builds with PF_SRCDIR pointing at this workspace, so a restored
# web/.output is already exactly where PKGBUILD's build-if-missing guard looks for it.
#
# Built here as root, BEFORE the makepkg step's `chown -R builder:` sweeps the tree, so the
# bundle ends up owned like everything else the builder user is handed.
- name: Web console cache key
run: echo "bunver=$(bun --version 2>/dev/null || echo none)" >> "$GITHUB_ENV"
- name: Cache the built web console
id: webconsole
uses: actions/cache@v4
with:
path: web/.output
key: web-console-linux-bun${{ env.bunver }}-${{ hashFiles('web/**', 'sdk/**') }}
- name: Build the web console (cache miss only)
if: steps.webconsole.outputs.cache-hit != 'true'
run: |
cd web
bun install --frozen-lockfile --ignore-scripts
bun run build
- name: The console must exist (cache hit or fresh build)
run: |
if [ ! -f web/.output/server/index.mjs ]; then
echo "::error::web/.output is missing — neither the cache restore nor the build produced it"
exit 1
fi
grep -q 'Bun\.serve' web/.output/server/index.mjs || {
echo "::error::web/.output is not a bun bundle (wrong nitro preset)"; exit 1; }
echo "web console present: $(du -sh web/.output | cut -f1)"
- name: Build packages (makepkg)
run: |
git config --global --add safe.directory "$PWD"
@@ -252,8 +293,19 @@ jobs:
SCCACHE_BUCKET="$SCCACHE_BUCKET" SCCACHE_ENDPOINT="$SCCACHE_ENDPOINT" \
SCCACHE_REGION="$SCCACHE_REGION" \
AWS_ACCESS_KEY_ID="$AWS_ACCESS_KEY_ID" AWS_SECRET_ACCESS_KEY="$AWS_SECRET_ACCESS_KEY" \
CMAKE_C_COMPILER_LAUNCHER="$CMAKE_C_COMPILER_LAUNCHER" \
CMAKE_CXX_COMPILER_LAUNCHER="$CMAKE_CXX_COMPILER_LAUNCHER" \
CC_x86_64_unknown_linux_gnu="$CC_x86_64_unknown_linux_gnu" \
CXX_x86_64_unknown_linux_gnu="$CXX_x86_64_unknown_linux_gnu" \
makepkg -f -d --holdver
ls -lh "$GITHUB_WORKSPACE/dist"
# Visibility only. The stats have to be read as the SAME user that ran the compiles —
# sccache keeps its stats in a per-user server process, so a root `--show-stats` here
# would report an idle server and zero everything.
sudo -u builder env SCCACHE_BUCKET="$SCCACHE_BUCKET" SCCACHE_ENDPOINT="$SCCACHE_ENDPOINT" \
SCCACHE_REGION="$SCCACHE_REGION" \
AWS_ACCESS_KEY_ID="$AWS_ACCESS_KEY_ID" AWS_SECRET_ACCESS_KEY="$AWS_SECRET_ACCESS_KEY" \
sccache --show-stats || true
# The host must ship a VERSIONED libav soname dep, and nothing else in this pipeline proves
# it. packaging/arch/PKGBUILD lists bare `libavcodec.so` etc. and relies on makepkg rewriting
+19 -4
View File
@@ -2,6 +2,9 @@
# license-allowlist gate (CRA Annex I Part II: know your components; catch a bad dep the moment
# it lands).
# * cargo-audit → the (network-facing, crypto-heavy) Rust tree, against the RustSec advisory DB.
# ⚠ ALL FIVE Rust lockfiles, each named with its own `--file`: a bare `cargo audit`
# reads only the root one, which is how the drivers lock went unscanned for so
# long despite already being in this job's `paths:` filter.
# * bun audit → each Bun-managed tree that ships or publishes: web (the mgmt console BFF —
# login gate, session sealing, mgmt bearer token), sdk (@punktfunk/host),
# plugin-kit (@punktfunk/plugin-kit).
@@ -11,7 +14,7 @@
# build chain (node-tar, brace-expansion); clearing them needs coordinated bumps
# verified against the LIVE site (the docs don't build standalone) — tracked in
# punktfunk-planning design/cra-readiness.md. Flip to blocking once clean.
# * cargo-about → license-allowlist gate over BOTH Rust workspaces (about.toml `accepted`);
# * cargo-about → license-allowlist gate over the host + driver workspaces (about.toml `accepted`);
# fails if any crate carries a license outside the allowlist — the regression
# guard about.toml always promised. (The Android Gradle tree has no lockfile, so
# nothing scans it — see the CRA roadmap.)
@@ -47,6 +50,9 @@ on:
paths:
- 'Cargo.lock'
- 'packaging/windows/drivers/Cargo.lock'
- 'packaging/windows/pf-vkhdr-layer/Cargo.lock'
- 'tools/win-input-matrix/Cargo.lock'
- 'tools/hid-descriptor-dump/Cargo.lock'
- 'web/bun.lock'
- 'docs-site/bun.lock'
- 'sdk/bun.lock'
@@ -83,7 +89,15 @@ jobs:
run: |
git config --global --add safe.directory "$PWD"
command -v cargo-audit >/dev/null 2>&1 || cargo install --locked cargo-audit
# Bare `cargo audit` scans ONLY the root Cargo.lock. The other three Rust workspaces are
# separate locks and were silently never scanned — the drivers one despite already being
# in this job's `paths:` filter, so edits to it triggered a run that then ignored it.
# Each needs its own `--file`. `pf-vkhdr-layer` had no lockfile at all until 2026-08-13.
cargo audit
cargo audit --file packaging/windows/drivers/Cargo.lock
cargo audit --file packaging/windows/pf-vkhdr-layer/Cargo.lock
cargo audit --file tools/win-input-matrix/Cargo.lock
cargo audit --file tools/hid-descriptor-dump/Cargo.lock
bun-audit:
strategy:
@@ -355,9 +369,10 @@ jobs:
# way — Miri does not implement it — so the gfni branch is simply not covered here.
#
# ⚠ x86_64 ONLY, and it must stay that way. A RUSTFLAGS env var OVERRIDES config rustflags
# ENTIRELY (.cargo/config.toml:11-13 says so), and that config carries `--cfg aes_armv8` /
# `--cfg polyval_armv8` for aarch64 — worth a measured ~3x decrypt-throughput cliff if
# dropped. Harmless here because this job pins ubuntu-24.04/x86_64; fatal on mac-mini-1.
# ENTIRELY — it does not merge. That used to cost the aarch64 `--cfg aes_armv8` /
# `--cfg polyval_armv8` decrypt flags; the aes 0.9 / polyval 0.7 bump retired those cfgs
# (see the tombstone in .cargo/config.toml), so there is nothing left for an override to
# drop here. Keep the pin anyway: these target-features are meaningless off x86_64.
# Narrow selection is mandatory, not an optimisation: see the punktfunk-core note above.
- name: miri — punktfunk-core fec::gf8, taking the real AVX2/SSSE3 branches
env:
+2 -7
View File
@@ -38,14 +38,9 @@ jobs:
- uses: actions/checkout@v4
# Shared compile cache (sccache -> RustFS S3 over the LAN). Baked into the builder
# images; this fetch keeps the job green while the running :latest predates the bake.
# images; this heals the job while the running :latest predates the bake.
- name: sccache (no-op once the image bakes it)
run: |
command -v sccache >/dev/null 2>&1 || {
curl -fsSL https://github.com/mozilla/sccache/releases/download/v0.10.0/sccache-v0.10.0-x86_64-unknown-linux-musl.tar.gz \
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache'
}
sccache --version
run: sh scripts/ci/ensure-sccache.sh
- name: Prep
run: |
+67 -19
View File
@@ -23,6 +23,12 @@ on:
# Shared compile cache: sccache -> RustFS S3 (storage.unom.io, LAN-pinned via ci-core's
# unbound). Keys include compiler hash + target + flags, so cross-OS/arch entries can
# never collide; every Rust job on every host feeds and reads one warm cache.
#
# RUSTC_WRAPPER covers RUST compilations and nothing else. The C/C++ half of this workspace —
# aws-lc-sys, openh264-sys2's vendored C++, the CMake-built libopus behind audiopus_sys, pyrowave —
# was paid in full on every run until the CMAKE_*_COMPILER_LAUNCHER / CC_* wiring below existed.
# Linking is the third phase and is cacheable by nothing: that one is addressed in the builder
# images with mold (ci/cargo-config-mold.toml).
env:
RUSTC_WRAPPER: sccache
SCCACHE_BUCKET: unom-ci-sccache
@@ -30,6 +36,11 @@ env:
SCCACHE_REGION: home-central
AWS_ACCESS_KEY_ID: ${{ secrets.SCCACHE_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.SCCACHE_SECRET_ACCESS_KEY }}
# Route CMake-driven C/C++ through the same cache. Safe at workflow level: it names no
# triple, and cmake-rs overrides it per-invocation with a `-D` flag when cc-rs reports a
# wrapper, so the two can never double-wrap into `sccache sccache cc`.
CMAKE_C_COMPILER_LAUNCHER: sccache
CMAKE_CXX_COMPILER_LAUNCHER: sccache
# sccache and incremental compilation are mutually exclusive; CI wants the shared
# cache, dev boxes keep incremental.
CARGO_INCREMENTAL: "0"
@@ -40,18 +51,25 @@ jobs:
container:
image: 192.168.1.58:5010/punktfunk-rust-ci:latest
timeout-minutes: 90
env:
# cc-rs recognises `sccache` as a compiler wrapper when it leads CC/CXX, and cmake-rs then
# forwards it as -DCMAKE_C_COMPILER_LAUNCHER, so this covers both build-script styles.
#
# ⚠ JOB-scoped, NOT workflow-scoped, and it must stay that way: the `rust-arm64` job below
# runs in the cross image, which sets CC_x86_64_unknown_linux_gnu=/usr/local/bin/pf-host-cc
# (ci/rust-ci-arm64cross.Dockerfile) — a wrapper that strips arm64 include dirs off
# HOST-targeted compiles so ffmpeg-sys-next's probe resolves against the amd64 headers.
# Setting this at workflow level would silently overwrite that wrapper and break the cross
# build in a way that looks like a header mismatch, not a CI config error.
CC_x86_64_unknown_linux_gnu: sccache cc
CXX_x86_64_unknown_linux_gnu: sccache c++
steps:
- uses: actions/checkout@v4
# Shared compile cache (sccache -> RustFS S3 over the LAN). Baked into the builder
# images; this fetch keeps the job green while the running :latest predates the bake.
# images; this heals the job while the running :latest predates the bake.
- name: sccache (no-op once the image bakes it)
run: |
command -v sccache >/dev/null 2>&1 || {
curl -fsSL https://github.com/mozilla/sccache/releases/download/v0.10.0/sccache-v0.10.0-x86_64-unknown-linux-musl.tar.gz \
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache'
}
sccache --version
run: sh scripts/ci/ensure-sccache.sh
# punktfunk-client-linux link deps. Also baked into rust-ci.Dockerfile — but ci.yml
# runs against the image from the PREVIOUS push (docker.yml bootstrap note), so this
@@ -105,8 +123,17 @@ jobs:
# out of disk mid-build and actions/cache saved a truncated target/ (a dep's .rmeta
# went missing -> E0463 "can't find crate"). A suffix bump wouldn't help — restore-keys
# would fall back to the poisoned prefix — so the prefix itself is versioned.
key: cargo-target-v3-${{ env.rustc }}-${{ hashFiles('Cargo.lock') }}
restore-keys: cargo-target-v3-${{ env.rustc }}-
#
# `-debug-`: THIS JOB BUILDS DEBUG. deb.yml builds RELEASE and used to share this exact
# key, with a comment claiming the release build "reuses ci.yml's clean artifacts" — it
# never could. actions/cache is first-saver-wins on an exact key and this job is the
# faster of the two, so what landed under the shared key was always a debug-only target/
# (target/debug, no target/release). deb.yml restored a tree containing nothing it could
# use and, because the key was already taken, never got to save its own — so every
# release build re-linked from scratch, forever. Splitting the profiles into separate key
# families is the fix; do not merge them again, however tempting the dedupe looks.
key: cargo-target-debug-v3-${{ env.rustc }}-${{ hashFiles('Cargo.lock') }}
restore-keys: cargo-target-debug-v3-${{ env.rustc }}-
- name: Format
run: cargo fmt --all --check
@@ -187,7 +214,17 @@ jobs:
- name: Verify generated header is committed & up to date
run: |
cargo build -p punktfunk-core --locked
cargo build -p punktfunk-core --locked >/tmp/core-build.log 2>&1 \
|| { cat /tmp/core-build.log; exit 1; }
cat /tmp/core-build.log
# build.rs demotes a cbindgen failure to a warning and then writes NOTHING — the
# checked-in header stays untouched and the drift check below stays green while the
# header is silently stale. So first assert the regeneration actually happened.
# (cargo replays build-script warnings from cache, so this holds on cached builds too.)
grep -q "punktfunk-core: wrote" /tmp/core-build.log
if grep -q "cbindgen failed" /tmp/core-build.log; then
echo "cbindgen failed to parse the ABI surface — header NOT regenerated" && exit 1
fi
git config --global --add safe.directory "$PWD"
git diff --exit-code include/punktfunk_core.h \
|| (echo "include/punktfunk_core.h is stale — commit the regenerated header" && exit 1)
@@ -210,14 +247,9 @@ jobs:
- uses: actions/checkout@v4
# Shared compile cache (sccache -> RustFS S3 over the LAN). Baked into the builder
# images; this fetch keeps the job green while the running :latest predates the bake.
# images; this heals the job while the running :latest predates the bake.
- name: sccache (no-op once the image bakes it)
run: |
command -v sccache >/dev/null 2>&1 || {
curl -fsSL https://github.com/mozilla/sccache/releases/download/v0.10.0/sccache-v0.10.0-x86_64-unknown-linux-musl.tar.gz \
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache'
}
sccache --version
run: sh scripts/ci/ensure-sccache.sh
- name: Cache keys
run: echo "rustc=$(rustc --version | cut -d' ' -f2)" >> "$GITHUB_ENV"
@@ -232,8 +264,16 @@ jobs:
with:
path: target
# Its OWN prefix: aarch64 artifacts must never share the amd64 jobs' target cache.
key: cargo-target-arm64-v1-${{ env.rustc }}-${{ hashFiles('Cargo.lock') }}
restore-keys: cargo-target-arm64-v1-${{ env.rustc }}-
#
# `-debug-` in the name is load-bearing. This job builds DEBUG (clippy + a
# `cargo build`), while deb.yml's arm64 leg builds RELEASE into the same
# target/aarch64-unknown-linux-gnu tree. They used to share this exact key, and
# actions/cache is first-saver-wins on an exact key: this job finishes in ~1.5 min and
# saved a debug-only tree, so the .deb leg's release artifacts were NEVER persisted and
# it re-linked everything from sccache on every run. Same disease as the amd64 pair —
# see the note on deb.yml's `cargo-target-release-v1-` key.
key: cargo-target-arm64-debug-v1-${{ env.rustc }}-${{ hashFiles('Cargo.lock') }}
restore-keys: cargo-target-arm64-debug-v1-${{ env.rustc }}-
- name: Clippy for aarch64 (deny warnings)
run: |
@@ -249,6 +289,14 @@ jobs:
cargo build --release --target aarch64-unknown-linux-gnu --locked \
-p punktfunk-client-session --no-default-features
# Visibility only — but the ONLY way to tell a warm cache from a cold one after the fact.
# Every Rust job in this repo ends with this line for that reason; a hit rate that quietly
# collapses (a toolchain bump, a flag change, an S3 outage) is otherwise invisible and just
# looks like "CI got slower".
- name: sccache stats (visibility only)
if: always()
run: sccache --show-stats
web:
runs-on: ubuntu-24.04
container:
+288 -131
View File
@@ -1,6 +1,6 @@
# Build the punktfunk .debs and publish them to Gitea's Debian package registry, so Ubuntu
# boxes get new builds via `apt update && apt upgrade`. Three jobs, all publishing to the same
# apt distribution/component:
# Build the punktfunk .debs and publish them to Gitea's Debian package registry, so Debian and
# Ubuntu boxes get new builds via `apt update && apt upgrade`. Five jobs; the four builders all
# publish to the same apt distribution/component, and the fifth checks the result:
#
# build-publish — client + web + scripting, on the Ubuntu 26.04 rust-ci image (the client
# needs 24.04-absent libs: SDL3, GTK4 ≥ 4.20).
@@ -11,8 +11,17 @@
# build-publish-host — the HOST, on the Ubuntu 24.04 rust-ci-noble image with a from-source
# FFmpeg 8 BUNDLED into the .deb. This lowers the host's glibc floor to 2.39
# and removes the hard `Depends: libavcodec62`, so the ONE host .deb installs
# on Ubuntu 24.04 LTS through 26.04. (A 26.04-built host .deb is uninstallable
# on 24.04 — the reason this job exists; see packaging/debian/README.md.)
# on Ubuntu 24.04 LTS through 26.04 — and, for free, on Debian 13.
# (A 26.04-built host .deb is uninstallable on 24.04 — the reason this job
# exists; see packaging/debian/README.md.)
# build-publish-gamescope
# — the patched `punktfunk-gamescope`, on DEBIAN 13. It lived in the host job
# until 2026-08 and never once succeeded there: noble's wayland is 1.22.0
# and the vendored wlroots floors it at 1.23.1, so v0.26.0 and v0.27.0 both
# shipped without the package while the docs told apt users to install it.
# smoke-install — installs what was just published, from the registry, in pristine
# ubuntu:24.04 / ubuntu:26.04 / debian:trixie images. Nothing here used to
# install a package it built, which is how both of the above survived.
#
# Both compute VERSION identically (scripts/ci/pf-version.sh is deterministic per commit), so the
# host and client packages always share a version line. The release-attach helpers are race-safe
@@ -70,6 +79,11 @@ env:
SCCACHE_REGION: home-central
AWS_ACCESS_KEY_ID: ${{ secrets.SCCACHE_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.SCCACHE_SECRET_ACCESS_KEY }}
# CMake-driven C/C++ through the same cache (aws-lc-sys, the vendored libopus). Workflow level
# is safe — it names no triple; the CC_*/CXX_* half is per-job below, because the arm64 leg's
# image needs its own CC_x86_64 wrapper. See ci.yml's `rust` job for the full note.
CMAKE_C_COMPILER_LAUNCHER: sccache
CMAKE_CXX_COMPILER_LAUNCHER: sccache
# sccache and incremental compilation are mutually exclusive; CI wants the shared
# cache, dev boxes keep incremental.
CARGO_INCREMENTAL: "0"
@@ -80,18 +94,18 @@ jobs:
container:
image: 192.168.1.58:5010/punktfunk-rust-ci:latest
timeout-minutes: 90
env:
# ⚠ Job-scoped, never workflow-scoped: build-publish-client-arm64 runs in the cross image,
# whose own CC_x86_64_unknown_linux_gnu=pf-host-cc must survive. See ci.yml's `rust` job.
CC_x86_64_unknown_linux_gnu: sccache cc
CXX_x86_64_unknown_linux_gnu: sccache c++
steps:
- uses: actions/checkout@v4
# Shared compile cache (sccache -> RustFS S3 over the LAN). Baked into the builder
# images; this fetch keeps the job green while the running :latest predates the bake.
# images; this heals the job while the running :latest predates the bake.
- name: sccache (no-op once the image bakes it)
run: |
command -v sccache >/dev/null 2>&1 || {
curl -fsSL https://github.com/mozilla/sccache/releases/download/v0.10.0/sccache-v0.10.0-x86_64-unknown-linux-musl.tar.gz \
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache'
}
sccache --version
run: sh scripts/ci/ensure-sccache.sh
- name: Version + channel
# vX.Y.Z tag -> X.Y.Z, published to the `stable` apt distribution (a real release).
@@ -129,7 +143,9 @@ jobs:
apt-get install -y --no-install-recommends dpkg-dev python3 \
libgtk-4-dev libadwaita-1-dev libsdl3-dev
# Share ci.yml's cache keys so the release build reuses its registry + target artifacts.
# The cargo-home (registry/git) cache IS shared with ci.yml — those are pure downloads,
# profile-independent, and deduping them across the fleet is the whole point. The target
# cache is NOT; see below.
- name: Cache keys
run: echo "rustc=$(rustc --version | cut -d' ' -f2)" >> "$GITHUB_ENV"
- uses: actions/cache@v4
@@ -142,10 +158,20 @@ jobs:
- uses: actions/cache@v4
with:
path: target
# -v3-: bypass a target cache poisoned by a disk-full build (see ci.yml). Shares the
# key with ci.yml so the release build reuses its clean artifacts.
key: cargo-target-v3-${{ env.rustc }}-${{ hashFiles('Cargo.lock') }}
restore-keys: cargo-target-v3-${{ env.rustc }}-
# -v3-: bypass a target cache poisoned by a disk-full build (see ci.yml).
#
# `-release-`, and NOT ci.yml's key. This step used to read
# `cargo-target-v3-<rustc>-<lock>` — byte-identical to ci.yml's — under a comment saying
# the release build "reuses its clean artifacts". It never did, and could not: ci.yml
# builds DEBUG, this job builds RELEASE, and actions/cache is first-saver-wins on an
# exact key. ci.yml's `rust` job finishes in ~6 min against this job's ~7-8, so ci.yml
# always won the save, this job always restored a target/ with an empty target/release,
# and — the expensive half — its own release artifacts were then never persisted,
# because the key it would have saved under was already taken. Every canary .deb has
# therefore been a from-scratch release build (sccache-assisted, but every link and
# every build script re-run) for as long as both keys have existed.
key: cargo-target-release-v3-${{ env.rustc }}-${{ hashFiles('Cargo.lock') }}
restore-keys: cargo-target-release-v3-${{ env.rustc }}-
- name: Build release clients
env:
@@ -163,7 +189,31 @@ jobs:
cargo build --release --locked \
-p punktfunk-client-linux -p punktfunk-client-session -p punktfunk-cli -p pf-update
# ── The web console, built ONCE per (web+sdk content, bun) rather than once per job ────────
# This bundle was being rebuilt six times on every push — ci.yml, here, both RPM legs, arch,
# and the docker app image — at ~2.5 min each, for output that is a pure function of web/ and
# sdk/. windows-host.yml has cached it this way for a while; this is the same arrangement for
# the Linux packaging legs, sharing one key family so a hit in one warms the others.
#
# The bun version is IN THE KEY. Each builder image installs its own bun (rust-ci, fedora-rpm
# and arch-ci each run the bun.sh installer at image-build time), so without it a bundle built
# by one image's bun could be shipped by a job running a different one. They are usually the
# same version and do share; when they diverge, they simply stop sharing instead of silently
# mixing.
- name: Web console cache key
run: echo "bunver=$(bun --version 2>/dev/null || echo none)" >> "$GITHUB_ENV"
- name: Cache the built web console
id: webconsole
uses: actions/cache@v4
with:
path: web/.output
key: web-console-linux-bun${{ env.bunver }}-${{ hashFiles('web/**', 'sdk/**') }}
- name: Build + smoke-boot web console (bun preset)
# Skipped when the cache already holds this exact (web+sdk, bun) bundle — the assertion step
# below is what makes that safe. The bundle in the cache was smoke-booted by the run that
# produced it, and ci.yml's `web` job still builds and tests the console on every push.
if: steps.webconsole.outputs.cache-hit != 'true'
# Gate the .deb on a real bun boot: the punktfunk-web .deb runs the Nitro `bun` preset
# (our Bun.serve TLS entry), so prove the build IS a bun bundle and serves /login.
# No TLS env here, so the custom entry binds plain HTTP — the smoke curl stays simple.
@@ -176,7 +226,12 @@ jobs:
}
export PATH="$HOME/.bun/bin:$PATH"
cd web
bun install --frozen-lockfile
# --ignore-scripts, like every other web install in CI (ci.yml, web-screenshots.yml,
# windows-host.yml, the SDK installs). This was the ONE site still running lifecycle
# scripts, and web's `postinstall` is `bun2nix -o bun.nix` — a Nix codegen step this job
# neither consumes nor commits, whose only effect here is to make the install depend on
# bun2nix resolving. `build` re-runs its own `prebuild` codegen regardless.
bun install --frozen-lockfile --ignore-scripts
bun run build
if ! grep -q 'Bun\.serve' .output/server/index.mjs; then
echo "ERROR: web build is not a bun bundle — need the 'bun' preset + custom entry"; exit 1
@@ -188,6 +243,22 @@ jobs:
echo "web console smoke: /login -> $code"
[ "$code" = 200 ] || { echo "ERROR: web console failed to boot under bun"; exit 1; }
# ⚠ NOT optional, and it must run on BOTH paths (cache hit and fresh build). The packaging
# scripts treat a missing web/.output as "build it yourself", which is right for a local run
# and wrong here: it would silently turn a broken cache restore into a slow, quiet rebuild, or
# — with the build step skipped and the restore empty — into a package with no console at all.
# windows-host.yml shipped exactly that in 0.22.1/0.22.2 (an unset WEB_OUTPUT_DIR behind a
# single Write-Host), which is why its equivalent step throws too. Fail loudly instead.
- name: The console must exist (cache hit or fresh build)
run: |
if [ ! -f web/.output/server/index.mjs ]; then
echo "::error::web/.output is missing — neither the cache restore nor the build produced it"
exit 1
fi
grep -q 'Bun\.serve' web/.output/server/index.mjs || {
echo "::error::web/.output is not a bun bundle (wrong nitro preset)"; exit 1; }
echo "web console present: $(du -sh web/.output | cut -f1)"
- name: Build .debs
run: |
export PATH="$HOME/.bun/bin:$PATH"
@@ -198,6 +269,13 @@ jobs:
# The plugin/script runner (bun-bundled Effect SDK) — same vendored-bun mechanics.
VERSION="$VERSION" BUN_BIN="$(command -v bun || true)" bash packaging/debian/build-scripting-deb.sh
# Visibility only. With the target cache now actually saving release artifacts (see the
# cache key note above), this is how a regression in that arrangement becomes visible:
# a run that suddenly reports thousands of misses is a cache that stopped restoring.
- name: sccache stats (visibility only)
if: always()
run: sccache --show-stats
- name: Publish to the Gitea apt registry
env:
TOKEN: ${{ secrets.REGISTRY_TOKEN }}
@@ -242,18 +320,17 @@ jobs:
container:
image: 192.168.1.58:5010/punktfunk-rust-ci-noble:latest
timeout-minutes: 90
env:
# ⚠ Job-scoped — see build-publish above and ci.yml's `rust` job.
CC_x86_64_unknown_linux_gnu: sccache cc
CXX_x86_64_unknown_linux_gnu: sccache c++
steps:
- uses: actions/checkout@v4
# Shared compile cache (sccache -> RustFS S3 over the LAN). Baked into the builder
# images; this fetch keeps the job green while the running :latest predates the bake.
# images; this heals the job while the running :latest predates the bake.
- name: sccache (no-op once the image bakes it)
run: |
command -v sccache >/dev/null 2>&1 || {
curl -fsSL https://github.com/mozilla/sccache/releases/download/v0.10.0/sccache-v0.10.0-x86_64-unknown-linux-musl.tar.gz \
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache'
}
sccache --version
run: sh scripts/ci/ensure-sccache.sh
- name: Version + channel
run: |
@@ -289,9 +366,12 @@ jobs:
with:
path: target
# Own key: this target dir is built against 24.04's glibc/toolchain and must NOT share
# ci.yml's 26.04 target cache (mixing would poison both).
key: cargo-target-noble-v1-${{ env.rustc }}-${{ hashFiles('Cargo.lock') }}
restore-keys: cargo-target-noble-v1-${{ env.rustc }}-
# ci.yml's 26.04 target cache (mixing would poison both). It is also the only job using
# this prefix, so — unlike the amd64/arm64 pairs above — it has always been able to save
# and restore its own release artifacts. `-release-` is spelled out anyway so the whole
# file reads consistently and nobody "unifies" it back into a shared key later.
key: cargo-target-noble-release-v1-${{ env.rustc }}-${{ hashFiles('Cargo.lock') }}
restore-keys: cargo-target-noble-release-v1-${{ env.rustc }}-
- name: Build release host
env:
@@ -326,6 +406,12 @@ jobs:
run: |
VERSION="$VERSION" BUNDLE_FFMPEG=1 bash packaging/debian/build-deb.sh
# Visibility only — placed here, right after the last compile, rather than at the end of the
# job: the gamescope gate below must stay the final step (see its own note).
- name: sccache stats (visibility only)
if: always()
run: sccache --show-stats
# Read the capability matrix out of the BUILT .deb before it is published. dpkg carries no
# capability metadata — the postinst applies them — so this reads the postinst that will
# actually run on a user's box, plus the payload. 0.26.0-1 granted the host cap_sys_nice=ep
@@ -337,82 +423,6 @@ jobs:
bash scripts/ci/assert-cap-matrix.sh --self-test
bash scripts/ci/assert-cap-matrix.sh dist/punktfunk-host_*.deb
# punktfunk-gamescope for apt. Same reasoning as the RPM leg in rpm.yml: without a packaged
# build, a Debian/Ubuntu box has no route to the patched gamescope except compiling it, and a
# stock gamescope streams SDR, cursorless, and tells every game its display is 60 Hz.
#
# CACHED on packaging/gamescope/** alone — it depends on nothing else in this repo, so a
# normal push restores a binary instead of spending ~10 minutes on someone else's tree.
- uses: actions/cache@v4
id: gamescope
with:
path: gs-cache
key: punktfunk-gamescope-noble-${{ hashFiles('packaging/gamescope/**') }}
- name: Build the patched gamescope
if: steps.gamescope.outputs.cache-hit != 'true'
# Best-effort, exactly like rpm.yml: the host packages above are the primary delivery and
# work without this binary, so a hiccup building an unrelated tree must not fail the job.
# `build-dep gamescope` resolves the distro's much older packaged version, so it can come up
# short — that is what the `|| true`s absorb, and the marker check downstream is what makes
# a half-built result impossible to ship.
run: |
set -x
apt-get update
apt-get install -y --no-install-recommends meson ninja-build glslc git || true
apt-get build-dep -y gamescope || true
# NOT best-effort. `build-dep gamescope` resolves the distro's much older packaged
# gamescope — where noble has one at all — so it misses what the master tree needs, and
# wayland-protocols is the gap that actually stops the build: meson dies in
# protocol/meson.build with "Neither a subproject directory nor a wayland-protocols.wrap
# file was found", because the tree has no wrap fallback for it. That is what happened on
# the v0.26.0 tag: the step warned and skipped, the job stayed green, and the release
# shipped with no gamescope .deb while the notes said it had one.
apt-get install -y --no-install-recommends wayland-protocols
# The remaining Arch makedepends the older packaged gamescope does not necessarily pull.
# Best-effort: meson falls back or does without, and a name that moves between Ubuntu
# releases should not fail the job. (No libstdc++ static package is needed here — g++
# ships libstdc++.a, which is why only Fedora tripped the sanity check.)
# `build-dep gamescope` gives noble almost nothing — the distro has no comparable package
# — so the tree's real dependency set has to be named outright. One `apt-get` per name on
# purpose: a single transaction aborts wholesale on one unknown package, which would
# install NOTHING and hide the real gap behind a name typo. Best-effort per package, with
# the missing one named; the end-of-job gate below is what actually decides.
for p in libxdamage-dev libxcomposite-dev libxrender-dev libxext-dev libxxf86vm-dev \
libxtst-dev libx11-dev libxres-dev libxmu-dev libxcursor-dev libxi-dev \
libxfixes-dev libxkbcommon-dev libxkbcommon-x11-dev libcap-dev libdrm-dev \
libinput-dev libudev-dev libpipewire-0.3-dev libseat-dev libsdl2-dev \
libluajit-5.1-dev libavif-dev libdecor-0-dev hwdata libglm-dev libbenchmark-dev \
glslang-tools libvulkan-dev libwayland-dev libxcb1-dev libxcb-composite0-dev \
libxcb-xfixes0-dev libxcb-res0-dev libxcb-ewmh-dev libxcb-icccm4-dev \
libxcb-errors-dev libpixman-1-dev libdisplay-info-dev libgbm-dev libegl-dev \
cmake xwayland; do
apt-get install -y --no-install-recommends "$p" \
|| echo "::warning::no such noble package: $p (gamescope may still build without it)"
done
if bash packaging/gamescope/build-punktfunk-gamescope.sh \
--destdir "$PWD/gs-stage" --prefix /usr --jobs "$(nproc)"; then
install -Dm0755 gs-stage/usr/bin/punktfunk-gamescope gs-cache/punktfunk-gamescope
else
# Warn only, even on a tag. The hard gate moved to the END of this job: failing HERE
# skips the host .deb's own publish + release-attach steps below, which is how the
# v0.26.0 release ended up still carrying the pre-CAP_SYS_NICE host .deb from an
# earlier tag commit — a KDE-breaking artifact withheld from replacement by a gate
# meant to protect the release. Never let a missing EXTRA stop a good artifact
# shipping; go red afterwards instead.
echo "::warning::punktfunk-gamescope failed to build on noble — no .deb this run (gamescope sessions stay SDR)"
fi
- name: Build punktfunk-gamescope .deb
# Picked up by the publish loop below, which globs dist/*.deb.
run: |
if [ -x gs-cache/punktfunk-gamescope ] && gs-cache/punktfunk-gamescope --version >/dev/null 2>&1; then
bash packaging/debian/build-gamescope-deb.sh --binary gs-cache/punktfunk-gamescope
else
# Warn only — see the note on the build step. The gate is the last step of this job.
echo "::warning::no usable punktfunk-gamescope — skipping its .deb"
fi
- name: Publish to the Gitea apt registry
env:
TOKEN: ${{ secrets.REGISTRY_TOKEN }}
@@ -440,25 +450,109 @@ jobs:
upsert_asset "$RID" "$DEB"
done
# A release must not be able to make a claim its own CI silently dropped: v0.26.0's notes and
# docs-site said the patched gamescope was apt-installable while no .deb had ever been built,
# because every failure on this path was a `::warning::` that returned 0.
#
# ⚠ LAST step on purpose. The first version of this gate failed at the build step instead, and
# that skipped the host .deb's own publish + attach below — so the release kept the PREVIOUS
# tag commit's host .deb, which still carried the CAP_SYS_NICE postinst that breaks KDE. A
# gate protecting the release withheld the fix for it. Everything good ships first; the job
# goes red afterwards.
- name: A stable tag must ship the gamescope .deb
if: startsWith(gitea.ref, 'refs/tags/v')
# ---------------------------------------------------------------------------------------------
# `punktfunk-gamescope` for apt — the patched build that gives a gamescope session HDR, a cursor,
# and the client's real refresh rate instead of a hardcoded 60 Hz. Same reasoning as the RPM leg
# in rpm.yml: without a package, a Debian/Ubuntu box has no route to it except compiling by hand.
#
# ⚠ THIS IS ITS OWN JOB, ON DEBIAN 13, BECAUSE THE NOBLE BUILD COULD NEVER HAVE WORKED.
# It used to be a few best-effort steps inside build-publish-host (Ubuntu 24.04), where it failed
# every single time:
# wlroots| Dependency wayland-server found: NO found 1.22.0 but need: '>=1.23.1'
# Our pin vendors wlroots 0.19.3, which floors wayland-server at 1.23.1; noble ships 1.22.0 and
# always will. v0.26.0 AND v0.27.0 both shipped with no gamescope .deb — while the release notes
# and docs-site told apt users to install it — because every rung of that path was a `::warning::`
# that returned 0, and the one hard gate ran last by design (so good artifacts still publish) and
# was simply never acted on. Moving it to trixie makes the build possible; making it a job of its
# own makes its failure visible instead of a footnote in someone else's log.
#
# Debian 13 is the OLDEST apt distro the tree configures on (wayland 1.23.1, libxcb-errors,
# libdisplay-info 0.2). The binary it produces needs GLIBC_2.38 and links no libstdc++, so what
# actually bounds it is wayland: Debian 13 and Ubuntu 26.04 YES, Ubuntu 24.04 NO — and 24.04
# could not run this binary however it was built, so nothing was lost by leaving noble.
build-publish-gamescope:
runs-on: ubuntu-24.04
container:
image: 192.168.1.58:5010/punktfunk-gamescope-trixie:latest
timeout-minutes: 90
steps:
- uses: actions/checkout@v4
# Byte-identical to the other jobs' version step (pf-version.sh is deterministic per commit)
# — but only DISTRIBUTION is used here. The package version is the gamescope upstream
# version + our patch level, which build-gamescope-deb.sh derives itself; it deliberately
# does NOT follow the punktfunk version line, because this package moves on its own cadence.
- name: Channel
run: |
shopt -s nullglob
built=(dist/punktfunk-gamescope_*.deb)
if [ ${#built[@]} -eq 0 ]; then
echo "::error::no punktfunk-gamescope .deb was built — a stable tag must not ship without it (the release notes and docs-site say it is apt-installable). Everything else in this job published normally; see the gamescope build step above for the meson error."
exit 1
fi
echo "gamescope .deb present: ${built[*]}"
git config --global --add safe.directory "$PWD"
case "$GITHUB_REF" in
refs/tags/v*) DIST=stable ;;
*) DIST=canary ;;
esac
echo "DISTRIBUTION=$DIST" >> "$GITHUB_ENV"
echo "gamescope -> apt distribution '$DIST'"
# CACHED on packaging/gamescope/** alone — it depends on nothing else in this repo, so a
# normal push restores a binary instead of spending ~10 minutes on someone else's tree.
# Keyed `-trixie-` so the noble cache entries (which only ever held misses) can't be hit.
- uses: actions/cache@v4
id: gamescope
with:
path: gs-cache
key: punktfunk-gamescope-trixie-${{ hashFiles('packaging/gamescope/**') }}
# NOT best-effort, unlike the noble version of this step. Every dependency now comes from the
# image (which asserts the wayland floor at build time), so a failure here is a real
# regression in the tree or the pin — exactly the thing the previous arrangement hid.
- name: Build the patched gamescope
if: steps.gamescope.outputs.cache-hit != 'true'
# `--extra-fallback libdisplay-info` is what makes ONE .deb serve both Debian 13 and
# Ubuntu 26.04. Built against the distro's copy, the package picks up
# `Depends: libdisplay-info2 (>= 0.2.0)` on trixie — and Ubuntu 26.04 carries
# libdisplay-info **3** (0.3.0), so apt refuses it there ("Depends libdisplay-info2 …" —
# measured, not predicted). gamescope vendors the library as a submodule, so linking the
# vendored copy drops the dependency entirely. Same reasoning the build script already
# applies to wlroots: a binary we SHIP must not follow the build host's shared libraries.
run: |
bash packaging/gamescope/build-punktfunk-gamescope.sh \
--destdir "$PWD/gs-stage" --prefix /usr --jobs "$(nproc)" \
--extra-fallback libdisplay-info
install -Dm0755 gs-stage/usr/bin/punktfunk-gamescope gs-cache/punktfunk-gamescope
# The binary must RUN, not merely link: `--version` is what the old job used as its ship
# gate, and it is the cheapest proof that the static-libstdc++ trick and the vendored wlroots
# actually produced a working compositor.
- name: Build the .deb
run: |
gs-cache/punktfunk-gamescope --version
bash packaging/debian/build-gamescope-deb.sh --binary gs-cache/punktfunk-gamescope
- name: Publish to the Gitea apt registry
env:
TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
for DEB in dist/punktfunk-gamescope_*.deb; do
echo "uploading $DEB"
NAME=$(dpkg-deb -f "$DEB" Package)
VER=$(dpkg-deb -f "$DEB" Version)
ARCH=$(dpkg-deb -f "$DEB" Architecture)
curl -fsS -o /dev/null --user "enricobuehler:$TOKEN" -X DELETE \
"https://$REGISTRY/api/packages/$OWNER/debian/pool/$DISTRIBUTION/$COMPONENT/$NAME/$VER/$ARCH" || true
curl -fsS --user "enricobuehler:$TOKEN" --upload-file "$DEB" \
"https://$REGISTRY/api/packages/$OWNER/debian/pool/$DISTRIBUTION/$COMPONENT/upload"
done
echo "published gamescope to $OWNER/debian $DISTRIBUTION/$COMPONENT"
- name: Attach the gamescope .deb to the Gitea release (stable tags only)
if: startsWith(gitea.ref, 'refs/tags/v')
env:
GITEA_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
. scripts/ci/gitea-release.sh
RID=$(ensure_release "$GITHUB_REF_NAME" "$GITHUB_REF_NAME" auto)
for DEB in dist/punktfunk-gamescope_*.deb; do
upsert_asset "$RID" "$DEB"
done
# ---------------------------------------------------------------------------------------------
# The aarch64 CLIENT .deb. Cross-compiled on the ordinary amd64 runner in the
@@ -476,14 +570,14 @@ jobs:
- uses: actions/checkout@v4
# Shared compile cache (sccache -> RustFS S3 over the LAN). Baked into the builder
# images; this fetch keeps the job green while the running :latest predates the bake.
# images; this heals the job while the running :latest predates the bake.
#
# NOTE this job deliberately sets no CC_x86_64_unknown_linux_gnu: the cross image already
# points it at /usr/local/bin/pf-host-cc, which is what keeps ffmpeg-sys-next's HOST probe
# from picking up arm64 include dirs. The target-side compiles go through
# CC_aarch64_unknown_linux_gnu (also set by the image) and are not sccache-wrapped.
- name: sccache (no-op once the image bakes it)
run: |
command -v sccache >/dev/null 2>&1 || {
curl -fsSL https://github.com/mozilla/sccache/releases/download/v0.10.0/sccache-v0.10.0-x86_64-unknown-linux-musl.tar.gz \
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache'
}
sccache --version
run: sh scripts/ci/ensure-sccache.sh
# Byte-identical to build-publish's version step (pf-version.sh is deterministic per
# commit), so the arm64 package always shares the amd64 version line.
@@ -520,8 +614,13 @@ jobs:
path: target
# Its OWN key — these are aarch64 artifacts under target/aarch64-unknown-linux-gnu/
# and must never share the amd64 jobs' target cache.
key: cargo-target-arm64-v1-${{ env.rustc }}-${{ hashFiles('Cargo.lock') }}
restore-keys: cargo-target-arm64-v1-${{ env.rustc }}-
#
# `-release-`: this key was previously identical to ci.yml's `rust-arm64` key, which
# builds DEBUG (clippy) and finishes in ~1.5 min against this job's ~5. Exactly the
# amd64 collision described on the release key above — ci.yml won every save, this job
# restored a tree with no release artifacts and could never persist its own.
key: cargo-target-arm64-release-v1-${{ env.rustc }}-${{ hashFiles('Cargo.lock') }}
restore-keys: cargo-target-arm64-release-v1-${{ env.rustc }}-
- name: Build the arm64 client .deb
env:
@@ -534,6 +633,10 @@ jobs:
readelf -h target/aarch64-unknown-linux-gnu/release/punktfunk-session \
| grep -q AArch64 || { echo "ERROR: session binary is not AArch64"; exit 1; }
- name: sccache stats (visibility only)
if: always()
run: sccache --show-stats
- name: Publish to the Gitea apt registry
env:
TOKEN: ${{ secrets.REGISTRY_TOKEN }}
@@ -560,3 +663,57 @@ jobs:
for DEB in dist/*.deb; do
upsert_asset "$RID" "$DEB"
done
# ---------------------------------------------------------------------------------------------
# Does the thing we just published actually INSTALL? Nothing in this repo asked that before, and
# the cost of not asking was two independent, long-lived facts nobody knew:
# * `punktfunk-host` has installed cleanly on Debian 13 for a long time — while docs-site said
# "Debian isn't a supported target … nobody has verified it".
# * `punktfunk-gamescope` was missing from apt entirely across two releases.
# Both are exactly what a five-minute install check catches, so it is now a job.
#
# It runs on the RUNNER (no `container:`) and drives docker directly — the same access
# docker.yml's image builds use — because the check must happen in a pristine distro image, not
# in a builder image with the deps already present.
#
# It installs FROM THE REGISTRY, after the publish jobs, rather than from a local .deb: that
# exercises the real path a user takes (repo key, apt distribution, dependency resolution against
# the distro's own package set), and it matches this workflow's established order — publish the
# good artifacts first, go red afterwards, never let a gate withhold a shipping fix.
smoke-install:
needs: [build-publish, build-publish-host, build-publish-gamescope]
# `needs` for ORDER only — this must still run when a builder went red, or the failure that
# matters most (a package that did not publish) is exactly the one that skips its own check and
# leaves the run looking merely "partly red" instead of saying what a user would hit.
if: ${{ !cancelled() }}
runs-on: ubuntu-24.04
timeout-minutes: 30
steps:
- uses: actions/checkout@v4
# Recomputes the SAME version string the builder jobs stamped — pf-version.sh is
# deterministic per commit and GITHUB_RUN_NUMBER is shared across a run's jobs — so the check
# below can insist the registry is serving THIS run's build. Without that, a smoke job that
# beats the index regeneration installs the previous build, passes, and proves nothing.
- name: Channel + expected version
run: |
git config --global --add safe.directory "$PWD"
eval "$(bash scripts/ci/pf-version.sh)"
SHORT=$(echo "$GITHUB_SHA" | cut -c1-8)
case "$GITHUB_REF" in
refs/tags/v*) V="${GITHUB_REF_NAME#v}"; DIST=stable ;;
*) V="${PF_BASE}~ci${GITHUB_RUN_NUMBER}.g${SHORT}"; DIST=canary ;;
esac
echo "DISTRIBUTION=$DIST" >> "$GITHUB_ENV"
echo "EXPECT_VERSION=$V" >> "$GITHUB_ENV"
echo "expecting $V in apt distribution '$DIST'"
# The support matrix, asserted rather than asserted-in-prose. Each row names the packages
# that MUST install on that distro; anything absent from the row is expected not to and is
# not checked here (the client's glibc 2.43 floor keeps it off 24.04 and Debian 13 —
# see docs-site/content/docs/debian.md).
- name: Install from the apt registry on every supported distro
run: bash scripts/ci/deb-install-smoke.sh
env:
PF_APT_DISTRIBUTION: ${{ env.DISTRIBUTION }}
PF_EXPECT_VERSION: ${{ env.EXPECT_VERSION }}
+6
View File
@@ -96,6 +96,12 @@ jobs:
# (rust-ci's 26.04 build is uninstallable there). Consumed by deb.yml's build-publish-host job.
- image: punktfunk-rust-ci-noble
dockerfile: ci/rust-ci-noble.Dockerfile
# Debian 13 gamescope builder. The gamescope .deb used to be built in the noble image
# and NEVER once succeeded there — noble's wayland is 1.22.0 and the vendored wlroots
# 0.19.3 floors it at 1.23.1, so two releases shipped without the package. trixie is the
# oldest apt distro the tree configures on. Consumed by deb.yml's build-publish-gamescope.
- image: punktfunk-gamescope-trixie
dockerfile: ci/gamescope-trixie.Dockerfile
- image: punktfunk-fedora-rpm
dockerfile: ci/fedora-rpm.Dockerfile
# Fedora 44 builder (Fedora KDE spin): same Dockerfile, newer base → libavcodec.so.62.
+2 -2
View File
@@ -7,7 +7,7 @@
# Gitea has NO flatpak/ostree registry, so the bundle lives in the generic registry:
# PUT https://git.unom.io/api/packages/unom/generic/punktfunk-client-flatpak/<version>/<file>
# GET https://git.unom.io/api/packages/unom/generic/punktfunk-client-flatpak/<version>/<file>
# On tags the bundle is ALSO attached to the Gitea release (mirrors release.yml's DMG).
# On tags the bundle is ALSO attached to the Gitea release (mirrors apple.yml's DMG).
#
# PRIVILEGED-BUILD CONSTRAINT: flatpak-builder runs bubblewrap, which needs user namespaces.
# In a Gitea/act_runner Docker executor that means the job container must be --privileged
@@ -37,7 +37,7 @@ on:
# binary's dependency closure must be listed here — including the native decode rungs, or a
# commit that only touches the decoder never rebuilds the bundle and the Deck canary quietly
# stops tracking it. pf-dxvadec is absent on purpose: it is `cfg(windows)` in pf-client-core
# and never enters the Linux closure (windows.yml / windows-msix.yml carry it instead).
# and never enters the Linux closure (windows-client.yml carries it instead).
paths:
- 'clients/linux/**'
- 'clients/session/**'
+24 -10
View File
@@ -29,6 +29,12 @@ env:
SCCACHE_REGION: home-central
AWS_ACCESS_KEY_ID: ${{ secrets.SCCACHE_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.SCCACHE_SECRET_ACCESS_KEY }}
# The C/C++ half of the cache — same wiring as ci.yml/deb.yml. Safe at workflow level: no
# cross-compiling job here.
CMAKE_C_COMPILER_LAUNCHER: sccache
CMAKE_CXX_COMPILER_LAUNCHER: sccache
CC_x86_64_unknown_linux_gnu: sccache cc
CXX_x86_64_unknown_linux_gnu: sccache c++
# sccache and incremental compilation are mutually exclusive; CI wants the shared
# cache, dev boxes keep incremental.
CARGO_INCREMENTAL: "0"
@@ -45,14 +51,9 @@ jobs:
- uses: actions/checkout@v4
# Shared compile cache (sccache -> RustFS S3 over the LAN). Baked into the builder
# images; this fetch keeps the job green while the running :latest predates the bake.
# images; this heals the job while the running :latest predates the bake.
- name: sccache (no-op once the image bakes it)
run: |
command -v sccache >/dev/null 2>&1 || {
curl -fsSL https://github.com/mozilla/sccache/releases/download/v0.10.0/sccache-v0.10.0-x86_64-unknown-linux-musl.tar.gz \
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache'
}
sccache --version
run: sh scripts/ci/ensure-sccache.sh
# Client link deps (baked into the image; kept here so the job is green across image
# rebuilds — a no-op once present) PLUS the headless-render extras: a virtual X server,
@@ -67,7 +68,8 @@ jobs:
libgl1-mesa-dri mesa-vulkan-drivers \
adwaita-icon-theme fonts-cantarell fonts-dejavu-core
# Reuse the workspace cargo caches (same keys as ci.yml/deb.yml).
# Reuse the workspace cargo caches. The cargo-home (download) cache is shared verbatim —
# it is profile-independent.
- name: Cache keys
run: echo "rustc=$(rustc --version | cut -d' ' -f2)" >> "$GITHUB_ENV"
- uses: actions/cache@v4
@@ -80,8 +82,20 @@ jobs:
- uses: actions/cache@v4
with:
path: target
key: cargo-target-v3-${{ env.rustc }}-${{ hashFiles('Cargo.lock') }}
restore-keys: cargo-target-v3-${{ env.rustc }}-
# This job builds RELEASE (see the build step) in the same image and target layout as
# deb.yml's `build-publish`, so it wants THAT tree — it used to name ci.yml's key, which
# holds a debug build and gave it nothing. (Third participant in the collision documented
# on ci.yml's `cargo-target-debug-v3-` key.)
#
# Its OWN exact key with deb's prefix as a FALLBACK restore-key, deliberately: both
# workflows run on a v* tag, and an exact-key match would make them race for the single
# save slot — this job builds one crate, so if it won that race it would replace deb's
# full release tree with a nearly empty one for the rest of the lockfile's life. This way
# it always READS the warm tree and never blocks the job that fills it.
key: cargo-target-shots-release-v1-${{ env.rustc }}-${{ hashFiles('Cargo.lock') }}
restore-keys: |
cargo-target-shots-release-v1-${{ env.rustc }}-
cargo-target-release-v3-${{ env.rustc }}-
- name: Build client
run: cargo build --release -p punktfunk-client-linux --locked
-555
View File
@@ -1,555 +0,0 @@
# Production Apple client builds — runs on the macos-arm64 runner (home-mac-mini-1).
#
# Tag v* (or workflow_dispatch):
# macOS (Developer ID) -> sandboxed, signed, notarized + stapled .dmg, attached to a
# Gitea release on tag pushes
# macOS (App Store) -> archive + upload to TestFlight (App Store Connect)
# iOS -> archive + upload straight to TestFlight (App Store Connect)
# tvOS -> archive + upload to TestFlight (Rust core built from tier-3 targets,
# nightly -Zbuild-std, in build-xcframework.sh)
#
# One App Store listing for all platforms (universal purchase): every target shares the
# bundle ID io.unom.punktfunk.
#
# The macOS app is App-SANDBOXED for both channels (Config/Punktfunk-macOS.entitlements —
# app-sandbox + network client/server + audio-input + bluetooth/usb device access; the
# shared Config/Punktfunk.entitlements stays iOS/tvOS-only, where app-sandbox is invalid).
# The Developer ID DMG is codesigned with the SAME macOS entitlements as the App Store build,
# BUT it must ALSO embed a Developer ID provisioning profile: keychain-access-groups is a
# MANAGED entitlement that AMFI only honors when an embedded profile authorizes it. A DMG
# without one is SIGKILLed at spawn ("Launchd job spawn failed", POSIX errno 163) even though
# it is validly signed AND notarized. ⌘R hides this (Xcode embeds a development profile); the
# raw Developer ID codesign path does NOT, so ⌘R is NOT equivalent to the shipped DMG here.
#
# macOS App Store prerequisites (one-time, Apple portal — NOT done by this workflow; the
# step is continue-on-error until they exist):
# * App Store Connect: add the macOS platform to the io.unom.punktfunk app record
# (universal purchase).
# * A "Punktfunk macOS App Store Distribution" provisioning profile installed on the
# runner (under ~/Library/Developer/Xcode/UserData/Provisioning Profiles/).
# * The "3rd Party Mac Developer Installer" (Mac Installer Distribution) certificate in
# the runner's login keychain, in addition to "Apple Distribution" — the App Store
# .pkg is installer-signed with it.
#
# macOS Developer ID (DMG) prerequisite (one-time, Apple portal — the DMG step embeds it):
# * A "Punktfunk macOS Developer ID" provisioning profile (Distribution -> Developer ID,
# App ID io.unom.punktfunk, with the Keychain Sharing capability) installed on the runner
# under ~/Library/Developer/Xcode/UserData/Provisioning Profiles/. It authorizes the
# managed keychain-access-groups entitlement; without it the DMG is SIGKILLed at launch
# (errno 163). If it is missing the DMG step warns and strips that entitlement (the app
# then uses ClientIdentityStore's legacy file-keychain fallback) so the build still ships
# a launchable app.
#
# Signing setup (NOT secret-based anymore): the runner is a LaunchAgent in the user's
# logged-in Aqua session, so it uses the **login keychain** directly. Install the signing
# identities there once via Xcode (Settings -> Accounts -> Manage Certificates): Developer
# ID Application + Apple Distribution, with the WWDR intermediate present (so they show as
# *valid*). xcodebuild/codesign then sign exactly like a local build — no throwaway keychain.
# One-time, to avoid headless "codesign wants to use the key" prompts, grant codesign access:
# security set-key-partition-list -S apple-tool:,apple:,codesign: -s -k <login-pw> \
# ~/Library/Keychains/login.keychain-db
#
# Secrets: only ASC_API_KEY_P8 / ASC_API_KEY_ID / ASC_API_ISSUER_ID (App Store Connect API
# key — notarization, TestFlight upload, automatic-signing profile fetch).
#
# Needs a RELEASE Xcode on the runner (App Store rejects beta-SDK builds); the workflow
# picks the first non-beta /Applications/Xcode*.app and only falls back to a beta with a
# loud warning.
name: release
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
# cancel each other). Keeps a busy push cadence from piling ~10 queued runs per commit onto the
# runner fleet. Gitea honors this for push triggers (PR triggers: see gitea#35933).
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
on:
push:
# Canary: a relevant main push uploads the iOS + macOS + tvOS builds to TestFlight (Apple's
# own canary channel) — no notarized DMG (that's stable-only; see the per-step gates).
# Heavy on the shared mac-mini runner, so paths-filtered; the TestFlight steps are
# continue-on-error until the App Store Connect record exists, so this no-ops until then.
branches: [main]
paths:
- 'clients/apple/**'
- 'crates/punktfunk-core/**'
- 'scripts/build-xcframework.sh'
- 'Cargo.lock'
- '.gitea/workflows/release.yml'
# Stable: a `vX.Y.Z` tag is THE release — notarized DMG attached to the unified Gitea Release
# + macOS/iOS/tvOS to TestFlight for manual promotion to the App Store.
tags: ['v*']
workflow_dispatch:
inputs:
testflight:
description: "Upload the iOS build to TestFlight (true/false)"
required: false
default: "true"
# Shared compile cache: sccache -> RustFS S3 (storage.unom.io — the mini resolves it via
# the router, i.e. the hairpin path whose TLS always validated). Covers every cargo/rustc
# invocation build-xcframework.sh makes, incl. the tvOS -Zbuild-std std builds; the Swift
# side stays on DerivedData (sccache doesn't cache swiftc).
env:
RUSTC_WRAPPER: sccache
SCCACHE_BUCKET: unom-ci-sccache
SCCACHE_ENDPOINT: https://storage.unom.io
SCCACHE_REGION: home-central
AWS_ACCESS_KEY_ID: ${{ secrets.SCCACHE_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.SCCACHE_SECRET_ACCESS_KEY }}
# sccache and incremental compilation are mutually exclusive; the shared cache makes the
# runner's persistent target/ disposable instead of precious.
CARGO_INCREMENTAL: "0"
jobs:
apple:
runs-on: macos-arm64
timeout-minutes: 120
env:
TEAM_ID: F4H37KF6WC
PROJECT: clients/apple/Punktfunk.xcodeproj
steps:
- uses: actions/checkout@v4
- name: Select release Xcode
run: |
DEV_DIR=""
for app in /Applications/Xcode.app /Applications/Xcode_*.app /Applications/Xcode-*.app; do
case "$app" in *beta*|*Beta*) continue;; esac
[ -x "$app/Contents/Developer/usr/bin/xcodebuild" ] && DEV_DIR="$app/Contents/Developer" && break
done
if [ -z "$DEV_DIR" ]; then
for app in /Applications/Xcode*.app; do
[ -x "$app/Contents/Developer/usr/bin/xcodebuild" ] && DEV_DIR="$app/Contents/Developer" && break
done
echo "::warning::No release Xcode found — using $DEV_DIR. TestFlight/App Store REJECTS beta-SDK builds."
fi
[ -n "$DEV_DIR" ] || { echo "no usable Xcode found" >&2; exit 1; }
# Scoped to xcodebuild steps only (XCODE_DEV_DIR, not DEVELOPER_DIR): cargo must
# keep the system-default linker — a newer-than-OS Xcode's ld produces dylibs the
# running dyld rejects, killing proc-macro loads (see build-xcframework.sh).
echo "XCODE_DEV_DIR=$DEV_DIR" >> "$GITHUB_ENV"
DEVELOPER_DIR="$DEV_DIR" xcodebuild -version
- name: Version from tag
run: |
eval "$(bash scripts/ci/pf-version.sh)" # -> PF_BASE, PF_CHANNEL, PF_STABLE_TAG (single source of truth)
case "$GITHUB_REF" in
refs/tags/v*) V="${GITHUB_REF_NAME#v}"; V="${V%%-*}" ;; # App Store marketing version is numeric X.Y.Z (drop -rc)
*) V="$PF_BASE" ;; # canary marketing version = one minor ahead of the latest stable tag; the build number disambiguates
esac
echo "VERSION=$V" >> "$GITHUB_ENV"
echo "BUILD_NUM=$GITHUB_RUN_NUMBER" >> "$GITHUB_ENV"
echo "version $V build $GITHUB_RUN_NUMBER (channel $PF_CHANNEL, latest stable ${PF_STABLE_TAG})"
- name: Rust toolchain (mac + iOS + tvOS slices)
run: |
RUSTUP="$(command -v rustup || echo "$HOME/.cargo/bin/rustup")"
dirname "$RUSTUP" >> "$GITHUB_PATH"
"$RUSTUP" target add aarch64-apple-darwin x86_64-apple-darwin \
aarch64-apple-ios aarch64-apple-ios-sim x86_64-apple-ios
# tvOS targets are tier-3 (no prebuilt std) — build-xcframework.sh compiles them with
# nightly + -Zbuild-std, so ensure nightly + rust-src are present.
"$RUSTUP" toolchain install nightly --profile minimal
"$RUSTUP" component add rust-src --toolchain nightly
# The in-core Opus decode (surround) pulls audiopus_sys, which builds a vendored static libopus
# via CMake — keep the xcframework self-contained (no runtime libopus.dylib on end-user devices).
- name: CMake (for the vendored libopus audiopus_sys builds)
run: |
# Runner steps run with `bash --noprofile --norc`, so Homebrew's bin dir isn't on PATH —
# locate brew explicitly, install cmake if missing, and export its bin dir to GITHUB_PATH so
# the xcframework build step (audiopus_sys → vendored libopus) finds `cmake`.
for B in /opt/homebrew/bin/brew /usr/local/bin/brew; do [ -x "$B" ] && BREW="$B" && break; done
if [ -z "$BREW" ]; then echo "::error::Homebrew not found on the runner"; exit 1; fi
BREW_BIN="$(dirname "$BREW")"; export PATH="$BREW_BIN:$PATH"
command -v cmake >/dev/null || "$BREW" install cmake
echo "$BREW_BIN" >> "$GITHUB_PATH"
# Homebrew's CMake 4 dropped compatibility with the vendored libopus's pre-3.5
# `cmake_minimum_required`; treat 3.5 as the policy minimum (the cmake crate's child cmake
# inherits this from the env during the xcframework build).
echo "CMAKE_POLICY_VERSION_MINIMUM=3.5" >> "$GITHUB_ENV"
# Shared compile cache. ~/.local/bin is on the runner daemon's PATH; GITHUB_PATH is
# belt-and-braces. bsdtar (macOS) globs by default — no --wildcards.
- name: sccache (self-healing install)
run: |
if ! command -v sccache >/dev/null; then
mkdir -p "$HOME/.local/bin"
curl -fsSL https://github.com/mozilla/sccache/releases/download/v0.10.0/sccache-v0.10.0-aarch64-apple-darwin.tar.gz \
| tar -xz --strip-components=1 -C "$HOME/.local/bin" '*/sccache'
fi
echo "$HOME/.local/bin" >> "$GITHUB_PATH"
sccache --version
- name: Pin + prune Xcode DerivedData
# Without -derivedDataPath, xcodebuild derives its DerivedData directory name from the
# PROJECT'S ABSOLUTE PATH — and act_runner rotates its workspace
# (~/.cache/act/<hash>/hostexecutor), so each rotation minted a brand new ~760 MB tree
# under ~/Library that nothing ever collected. 31 of them piled up in three days
# (~32 GB with the shared ModuleCache), filled the runner's boot volume, and failed
# v0.16.0's xcframework build with "No space left on device". Pinning one path makes the
# tree REUSED instead of multiplied — it also keeps the module cache warm between runs.
run: |
DD="$HOME/ci/derived-data/release"
mkdir -p "$DD"
echo "DERIVED_DATA=$DD" >> "$GITHUB_ENV"
# Safety net for trees the pin does not own: the legacy per-path ones from before this
# change, and anything another job leaves in the default root. Untouched for a week ⇒ gone.
if [ -d "$HOME/Library/Developer/Xcode/DerivedData" ]; then
find "$HOME/Library/Developer/Xcode/DerivedData" -mindepth 1 -maxdepth 1 \
-mtime +7 -exec rm -rf {} + 2>/dev/null || true
fi
echo "disk after prune:"; df -h /System/Volumes/Data | tail -1
- name: Build PunktfunkCore.xcframework (mac + iOS + tvOS)
# tvOS is a tier-3 target (nightly -Zbuild-std): slow on the first build, then cached on
# the self-hosted runner. Built on canary too so the tvOS archive/upload below runs on the
# same track as iOS/macOS (the nightly toolchain is installed unconditionally above).
run: BUILD_IOS=1 BUILD_TVOS=1 bash scripts/build-xcframework.sh
- name: Stage App Store Connect API key
env:
ASC_P8: ${{ secrets.ASC_API_KEY_P8 }}
run: |
printf '%s' "$ASC_P8" > "$RUNNER_TEMP/asc.p8"
chmod 600 "$RUNNER_TEMP/asc.p8"
- name: macOS — archive, codesign Developer ID, notarize, DMG
# Stable releases only — the notarized DMG is a Gatekeeper/direct-download artifact, not
# relevant to TestFlight testers (the canary channel). Skipped on canary main pushes.
if: startsWith(gitea.ref, 'refs/tags/v')
run: |
# Archive UNSIGNED, then codesign with the Developer ID Application identity from the
# login keychain. Unsigned archive sidesteps Xcode's keychain-access-groups
# provisioning-profile gate at archive time; we re-assert that authorization below by
# EMBEDDING a Developer ID profile before codesign (see the keychain note further down).
# Bundle is a single static binary.
DEVELOPER_DIR="$XCODE_DEV_DIR" xcodebuild archive \
-project "$PROJECT" -scheme Punktfunk \
-destination 'generic/platform=macOS' \
-archivePath "$RUNNER_TEMP/Punktfunk-macos.xcarchive" \
-derivedDataPath "$DERIVED_DATA" \
-skipMacroValidation -skipPackagePluginValidation \
MARKETING_VERSION="$VERSION" CURRENT_PROJECT_VERSION="$BUILD_NUM" \
CODE_SIGNING_ALLOWED=NO
APP="$RUNNER_TEMP/Punktfunk-macos.xcarchive/Products/Applications/Punktfunk.app"
# Sandboxed Developer ID: sign with the SAME macOS entitlements the App Store build
# uses. codesign won't expand $(AppIdentifierPrefix) — resolve it to the team prefix.
RESOLVED="$RUNNER_TEMP/macos.entitlements"
sed "s/\$(AppIdentifierPrefix)/${TEAM_ID}./g" \
clients/apple/Config/Punktfunk-macOS.entitlements > "$RESOLVED"
# keychain-access-groups is a MANAGED (restricted) entitlement: App Sandbox and the
# network/device keys are self-asserted for Developer ID, but a keychain access group
# must be AUTHORIZED by an embedded provisioning profile. Without one, AMFI refuses to
# spawn the sandboxed process at launch — "Launchd job spawn failed" (POSIX errno 163),
# SIGKILL before main() — even though the bundle is validly signed and notarized. Embed
# a "Developer ID" distribution profile for io.unom.punktfunk (Keychain Sharing) so its
# entitlements authorize the access group, exactly like the App Store build's profile
# does. Located by profile Name among the profiles installed on the runner (see header).
DEVID_PROFILE_NAME="Punktfunk macOS Developer ID"
PROFILE_SRC=""
for p in "$HOME/Library/Developer/Xcode/UserData/Provisioning Profiles/"*.provisionprofile \
"$HOME/Library/MobileDevice/Provisioning Profiles/"*.provisionprofile; do
[ -e "$p" ] || continue
NAME=$(security cms -D -i "$p" 2>/dev/null | plutil -extract Name raw - 2>/dev/null || true)
[ "$NAME" = "$DEVID_PROFILE_NAME" ] && PROFILE_SRC="$p" && break
done
if [ -n "$PROFILE_SRC" ]; then
# Must land BEFORE codesign so it's sealed into the bundle.
cp "$PROFILE_SRC" "$APP/Contents/embedded.provisionprofile"
echo "embedded Developer ID profile: $PROFILE_SRC"
else
# Fallback so a missing/expired profile NEVER reships the errno-163 brick: drop the
# managed entitlement and let ClientIdentityStore fall back to the legacy file keychain
# (its errSecMissingEntitlement path). Degraded (one Keychain prompt) but launchable.
echo "::warning::Developer ID profile '$DEVID_PROFILE_NAME' not installed on the runner — stripping keychain-access-groups so the DMG still launches (legacy file keychain). Create it in the Apple portal + install it on the runner to restore the no-prompt data-protection keychain."
/usr/libexec/PlistBuddy -c "Delete :keychain-access-groups" "$RESOLVED" 2>/dev/null || true
fi
codesign --force --options runtime --timestamp \
--entitlements "$RESOLVED" \
--sign "Developer ID Application" "$APP"
codesign --verify --strict --verbose=2 "$APP"
# Notarized DMG.
STAGE="$RUNNER_TEMP/dmg-stage"
mkdir -p "$STAGE"
cp -R "$APP" "$STAGE/"
ln -s /Applications "$STAGE/Applications"
DMG="$RUNNER_TEMP/Punktfunk-$VERSION.dmg"
hdiutil create -volname "Punktfunk" -srcfolder "$STAGE" -ov -format UDZO "$DMG"
DEVELOPER_DIR="$XCODE_DEV_DIR" xcrun notarytool submit "$DMG" --wait \
--key "$RUNNER_TEMP/asc.p8" \
--key-id "${{ secrets.ASC_API_KEY_ID }}" \
--issuer "${{ secrets.ASC_API_ISSUER_ID }}"
DEVELOPER_DIR="$XCODE_DEV_DIR" xcrun stapler staple "$DMG"
echo "DMG=$DMG" >> "$GITHUB_ENV"
- name: Attach DMG to the Gitea release (stable tags only)
if: startsWith(gitea.ref, 'refs/tags/v')
env:
GITEA_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
. scripts/ci/gitea-release.sh
RID=$(ensure_release "$GITHUB_REF_NAME" "$GITHUB_REF_NAME" auto)
upsert_asset "$RID" "$DMG" "Punktfunk-$VERSION.dmg"
- name: macOS App Store — archive + upload to TestFlight
if: gitea.event_name != 'workflow_dispatch' || inputs.testflight == 'true'
# Best-effort until the App Store Connect record has the macOS platform + the
# "Punktfunk macOS App Store Distribution" profile and the "3rd Party Mac Developer
# Installer" cert are on the runner (see the header). The macOS app is sandboxed
# (Config/Punktfunk-macOS.entitlements) — mandatory for the Mac App Store.
continue-on-error: true
run: |
# Separate archive from the Developer ID one above: App Store needs a signed, entitled
# archive that -exportArchive can re-sign for distribution, not the unsigned-then-codesign
# DMG path. Archive with AUTOMATIC signing (development). Why not a manually-specified
# profile (as this step used to do): the in-app license screens added a SwiftPM resource
# bundle (PunktfunkKit_PunktfunkKit), and a resource bundle is a product type that cannot
# carry a provisioning profile — a global PROVISIONING_PROFILE_SPECIFIER (here) or an
# sdk-scoped one (iOS/tvOS) lands on it and fails the archive ("does not support
# provisioning profiles"). Automatic signing assigns a profile only to the app and leaves
# the resource bundle (and the macOS-host macro plugins) alone, and bakes the sandbox
# entitlements in. -allowProvisioningUpdates lets Xcode sync the App ID capabilities and
# regenerate the managed *development* profile — needed because the App Groups capability
# (group.io.unom.punktfunk, in Config/Punktfunk-macOS.entitlements) invalidated the cached
# one. This is DEVELOPMENT signing against the Apple Development cert already in the
# keychain, so the App-Manager ASC key suffices. DISTRIBUTION signing happens in the export
# step below
# (manual, via the plist). Quit Xcode so it can't prune the manually-installed App Store
# distribution profile that export needs.
osascript -e 'tell application "Xcode" to quit' >/dev/null 2>&1 || true
pkill -x Xcode 2>/dev/null || true
PROFILE="Punktfunk macOS App Store Distribution"
DEVELOPER_DIR="$XCODE_DEV_DIR" xcodebuild archive \
-project "$PROJECT" -scheme Punktfunk \
-destination 'generic/platform=macOS' \
-archivePath "$RUNNER_TEMP/Punktfunk-macos-appstore.xcarchive" \
-derivedDataPath "$DERIVED_DATA" \
-skipMacroValidation -skipPackagePluginValidation \
-allowProvisioningUpdates \
-authenticationKeyPath "$RUNNER_TEMP/asc.p8" \
-authenticationKeyID "${{ secrets.ASC_API_KEY_ID }}" \
-authenticationKeyIssuerID "${{ secrets.ASC_API_ISSUER_ID }}" \
MARKETING_VERSION="$VERSION" CURRENT_PROJECT_VERSION="$BUILD_NUM" \
CODE_SIGN_STYLE=Automatic \
DEVELOPMENT_TEAM="$TEAM_ID"
cat > "$RUNNER_TEMP/export-macos-appstore.plist" <<EOF
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>method</key><string>app-store-connect</string>
<key>destination</key><string>upload</string>
<key>teamID</key><string>$TEAM_ID</string>
<key>signingStyle</key><string>manual</string>
<key>signingCertificate</key><string>Apple Distribution</string>
<key>installerSigningCertificate</key><string>3rd Party Mac Developer Installer</string>
<key>provisioningProfiles</key>
<dict><key>io.unom.punktfunk</key><string>$PROFILE</string></dict>
</dict>
</plist>
EOF
DEVELOPER_DIR="$XCODE_DEV_DIR" xcodebuild -exportArchive \
-archivePath "$RUNNER_TEMP/Punktfunk-macos-appstore.xcarchive" \
-exportOptionsPlist "$RUNNER_TEMP/export-macos-appstore.plist" \
-exportPath "$RUNNER_TEMP/export-macos-appstore" \
-authenticationKeyPath "$RUNNER_TEMP/asc.p8" \
-authenticationKeyID "${{ secrets.ASC_API_KEY_ID }}" \
-authenticationKeyIssuerID "${{ secrets.ASC_API_ISSUER_ID }}"
- name: iOS — archive + upload to TestFlight
if: gitea.event_name != 'workflow_dispatch' || inputs.testflight == 'true'
# Best-effort until the App Store Connect app record for io.unom.punktfunk exists.
continue-on-error: true
run: |
# Archive with AUTOMATIC signing (development) — see the macOS App Store step for the full
# rationale. The SwiftPM resource bundle (PunktfunkKit_PunktfunkKit, added with the in-app
# license screens) builds for iphoneos, so even the sdk-scoped PROVISIONING_PROFILE_SPECIFIER
# this step used to set matched it and failed the archive ("does not support provisioning
# profiles"). Automatic signing profiles only the app and leaves the resource bundle (and
# the macOS-host macro plugins) alone. -allowProvisioningUpdates lets Xcode sync the App ID
# capabilities and regenerate the managed *development* profiles for both io.unom.punktfunk
# AND the embedded io.unom.punktfunk.widgets — needed because adding the App Groups
# capability (group.io.unom.punktfunk, shared with the Widget/Live-Activity extension)
# invalidated the cached managed dev profile, which had no widgets profile at all. This is
# DEVELOPMENT signing against the Apple Development cert already in the keychain — no cert
# creation, so the App-Manager ASC key is sufficient (it only manages App IDs/dev profiles).
# DISTRIBUTION signing is the export step below (manual, via the plist) and is unaffected.
# A running Xcode.app prunes unrecognized profiles — quit it so the manually-installed
# App Store distribution profile survives for export.
osascript -e 'tell application "Xcode" to quit' >/dev/null 2>&1 || true
pkill -x Xcode 2>/dev/null || true
PROFILE="Punktfunk iOS App Store Distribution"
# The embedded PunktfunkWidgetsExtension (bundle io.unom.punktfunk.widgets) is a second
# distribution artifact in the .ipa, so manual signing must map its App ID to its own
# App Store profile too — else exportArchive fails ("no profile for io.unom.punktfunk.widgets").
WIDGET_PROFILE="Punktfunk iOS Widgets App Store Distribution"
DEVELOPER_DIR="$XCODE_DEV_DIR" xcodebuild archive \
-project "$PROJECT" -scheme Punktfunk-iOS \
-destination 'generic/platform=iOS' \
-archivePath "$RUNNER_TEMP/Punktfunk-ios.xcarchive" \
-derivedDataPath "$DERIVED_DATA" \
-skipMacroValidation -skipPackagePluginValidation \
-allowProvisioningUpdates \
-authenticationKeyPath "$RUNNER_TEMP/asc.p8" \
-authenticationKeyID "${{ secrets.ASC_API_KEY_ID }}" \
-authenticationKeyIssuerID "${{ secrets.ASC_API_ISSUER_ID }}" \
MARKETING_VERSION="$VERSION" CURRENT_PROJECT_VERSION="$BUILD_NUM" \
CODE_SIGN_STYLE=Automatic \
DEVELOPMENT_TEAM="$TEAM_ID"
cat > "$RUNNER_TEMP/export-appstore.plist" <<EOF
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>method</key><string>app-store-connect</string>
<key>destination</key><string>upload</string>
<key>teamID</key><string>$TEAM_ID</string>
<key>signingStyle</key><string>manual</string>
<key>signingCertificate</key><string>Apple Distribution</string>
<key>provisioningProfiles</key>
<dict>
<key>io.unom.punktfunk</key><string>$PROFILE</string>
<key>io.unom.punktfunk.widgets</key><string>$WIDGET_PROFILE</string>
</dict>
</dict>
</plist>
EOF
DEVELOPER_DIR="$XCODE_DEV_DIR" xcodebuild -exportArchive \
-archivePath "$RUNNER_TEMP/Punktfunk-ios.xcarchive" \
-exportOptionsPlist "$RUNNER_TEMP/export-appstore.plist" \
-exportPath "$RUNNER_TEMP/export-appstore" \
-authenticationKeyPath "$RUNNER_TEMP/asc.p8" \
-authenticationKeyID "${{ secrets.ASC_API_KEY_ID }}" \
-authenticationKeyIssuerID "${{ secrets.ASC_API_ISSUER_ID }}"
- name: iOS — export .ipa (Gitea release + run artifact)
# The TestFlight step above uploads straight to App Store Connect (destination=upload) and
# leaves NO .ipa on disk. Re-export the SAME archive with destination=export to get an
# App Store distribution-signed .ipa for the Gitea release + the run artifacts. Same gate as
# that archive; a warn+skip (never fails the best-effort iOS leg) if the archive is absent,
# e.g. a workflow_dispatch with testflight=false. NOTE: an App Store-signed .ipa installs
# only via TestFlight/App Store, not by direct sideload — it's a release/archival artifact.
if: gitea.event_name != 'workflow_dispatch' || inputs.testflight == 'true'
id: ios_ipa
run: |
ARCHIVE="$RUNNER_TEMP/Punktfunk-ios.xcarchive"
if [ ! -d "$ARCHIVE" ]; then
echo "::warning::iOS archive not found — skipping .ipa export"
exit 0
fi
PROFILE="Punktfunk iOS App Store Distribution"
WIDGET_PROFILE="Punktfunk iOS Widgets App Store Distribution"
# destination=export writes the .ipa to -exportPath; otherwise identical manual signing to
# the upload plist (both profiles, Apple Distribution). No ASC key needed — no network.
cat > "$RUNNER_TEMP/export-appstore-ipa.plist" <<EOF
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>method</key><string>app-store-connect</string>
<key>destination</key><string>export</string>
<key>teamID</key><string>$TEAM_ID</string>
<key>signingStyle</key><string>manual</string>
<key>signingCertificate</key><string>Apple Distribution</string>
<key>provisioningProfiles</key>
<dict>
<key>io.unom.punktfunk</key><string>$PROFILE</string>
<key>io.unom.punktfunk.widgets</key><string>$WIDGET_PROFILE</string>
</dict>
</dict>
</plist>
EOF
DEVELOPER_DIR="$XCODE_DEV_DIR" xcodebuild -exportArchive \
-archivePath "$ARCHIVE" \
-exportOptionsPlist "$RUNNER_TEMP/export-appstore-ipa.plist" \
-exportPath "$RUNNER_TEMP/export-ipa"
SRC=$(ls "$RUNNER_TEMP/export-ipa/"*.ipa 2>/dev/null | head -1)
[ -n "$SRC" ] || { echo "::warning::no .ipa was produced by export"; exit 0; }
mkdir -p "$GITHUB_WORKSPACE/dist"
IPA="$GITHUB_WORKSPACE/dist/Punktfunk-$VERSION.ipa"
mv "$SRC" "$IPA"
echo "IPA=$IPA" >> "$GITHUB_ENV"
echo "ipa=dist/Punktfunk-$VERSION.ipa" >> "$GITHUB_OUTPUT"
echo "exported $IPA"
- name: Attach .ipa to the workflow run
if: steps.ios_ipa.outputs.ipa != ''
# v3, not v4: Gitea's artifact backend identifies as GHES, which upload-artifact@v4 refuses
# (same reason as android.yml / apple.yml). Download is a zip of the .ipa.
uses: actions/upload-artifact@v3
with:
name: punktfunk-ios-ipa
path: ${{ steps.ios_ipa.outputs.ipa }}
if-no-files-found: warn
retention-days: 30
- name: Attach .ipa to the Gitea release (stable tags only)
if: startsWith(gitea.ref, 'refs/tags/v') && steps.ios_ipa.outputs.ipa != ''
env:
GITEA_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
. scripts/ci/gitea-release.sh
RID=$(ensure_release "$GITHUB_REF_NAME" "$GITHUB_REF_NAME" auto)
upsert_asset "$RID" "$IPA" "Punktfunk-$VERSION.ipa"
- name: tvOS — archive + upload to TestFlight
# Canary + stable, the same track as iOS/macOS — the tvOS xcframework slice is now built
# on every apple push (above), so this matches the iOS step's gate exactly.
if: gitea.event_name != 'workflow_dispatch' || inputs.testflight == 'true'
# Needs tvOS added to the App Store Connect app record + the tvOS platform installed
# on the runner (xcodebuild -downloadPlatform tvOS).
continue-on-error: true
run: |
# Archive with AUTOMATIC signing (development) — see the macOS App Store step. The SwiftPM
# resource bundle (PunktfunkKit_PunktfunkKit) builds for appletvos and rejected the
# sdk-scoped profile this step used to set; Automatic signing profiles only the app and
# leaves the resource bundle + the macOS-host macro plugins (OnceMacro/SwizzlingMacro/
# AssociationMacro) alone. -allowProvisioningUpdates lets Xcode sync the App ID capabilities
# and regenerate the managed *development* profile — the tvOS app carries the App Groups key
# (group.io.unom.punktfunk) too, which invalidated the cached one. DEVELOPMENT signing against
# the Apple Development cert already in the keychain, so the App-Manager ASC key suffices.
# DISTRIBUTION signing is the export step below (manual, plist).
osascript -e 'tell application "Xcode" to quit' >/dev/null 2>&1 || true
pkill -x Xcode 2>/dev/null || true
PROFILE="Punktfunk tvOS App Store Distribution"
DEVELOPER_DIR="$XCODE_DEV_DIR" xcodebuild archive \
-project "$PROJECT" -scheme Punktfunk-tvOS \
-destination 'generic/platform=tvOS' \
-archivePath "$RUNNER_TEMP/Punktfunk-tvos.xcarchive" \
-derivedDataPath "$DERIVED_DATA" \
-skipMacroValidation -skipPackagePluginValidation \
-allowProvisioningUpdates \
-authenticationKeyPath "$RUNNER_TEMP/asc.p8" \
-authenticationKeyID "${{ secrets.ASC_API_KEY_ID }}" \
-authenticationKeyIssuerID "${{ secrets.ASC_API_ISSUER_ID }}" \
MARKETING_VERSION="$VERSION" CURRENT_PROJECT_VERSION="$BUILD_NUM" \
CODE_SIGN_STYLE=Automatic \
DEVELOPMENT_TEAM="$TEAM_ID"
cat > "$RUNNER_TEMP/export-tvos.plist" <<EOF
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>method</key><string>app-store-connect</string>
<key>destination</key><string>upload</string>
<key>teamID</key><string>$TEAM_ID</string>
<key>signingStyle</key><string>manual</string>
<key>signingCertificate</key><string>Apple Distribution</string>
<key>provisioningProfiles</key>
<dict><key>io.unom.punktfunk</key><string>$PROFILE</string></dict>
</dict>
</plist>
EOF
DEVELOPER_DIR="$XCODE_DEV_DIR" xcodebuild -exportArchive \
-archivePath "$RUNNER_TEMP/Punktfunk-tvos.xcarchive" \
-exportOptionsPlist "$RUNNER_TEMP/export-tvos.plist" \
-exportPath "$RUNNER_TEMP/export-tvos" \
-authenticationKeyPath "$RUNNER_TEMP/asc.p8" \
-authenticationKeyID "${{ secrets.ASC_API_KEY_ID }}" \
-authenticationKeyIssuerID "${{ secrets.ASC_API_ISSUER_ID }}"
+63 -8
View File
@@ -51,6 +51,14 @@ env:
SCCACHE_REGION: home-central
AWS_ACCESS_KEY_ID: ${{ secrets.SCCACHE_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.SCCACHE_SECRET_ACCESS_KEY }}
# The C/C++ half of the cache (aws-lc-sys, the vendored libopus, openh264's C++). Safe at
# workflow level here: unlike ci.yml/deb.yml this workflow has no cross-compiling job whose
# image sets its own CC_x86_64_unknown_linux_gnu. See ci.yml's `rust` job for that trap.
# This matters twice per push — the f43 and f44 legs are the two longest jobs in the fleet.
CMAKE_C_COMPILER_LAUNCHER: sccache
CMAKE_CXX_COMPILER_LAUNCHER: sccache
CC_x86_64_unknown_linux_gnu: sccache cc
CXX_x86_64_unknown_linux_gnu: sccache c++
# sccache and incremental compilation are mutually exclusive; CI wants the shared
# cache, dev boxes keep incremental.
CARGO_INCREMENTAL: "0"
@@ -80,14 +88,9 @@ jobs:
- uses: actions/checkout@v4
# Shared compile cache (sccache -> RustFS S3 over the LAN). Baked into the builder
# images; this fetch keeps the job green while the running :latest predates the bake.
# images; this heals the job while the running :latest predates the bake.
- name: sccache (no-op once the image bakes it)
run: |
command -v sccache >/dev/null 2>&1 || {
curl -fsSL https://github.com/mozilla/sccache/releases/download/v0.10.0/sccache-v0.10.0-x86_64-unknown-linux-musl.tar.gz \
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache'
}
sccache --version
run: sh scripts/ci/ensure-sccache.sh
# rpmbuild + git archive need the checkout trusted; cache the crates download.
# The client link deps are also baked into the fedora-rpm image, but this job runs
@@ -145,11 +148,63 @@ jobs:
echo "GROUP=$GROUP" >> "$GITHUB_ENV"
echo "rpm $V-$R -> group '$GROUP'"
# ── The web console, built once per (web+sdk content, bun) instead of once per leg ─────────
# Two legs run here (f43 + f44) and each built its own identical copy of a bundle that is a
# pure function of web/ and sdk/ — see the fuller note in deb.yml, whose key family this
# shares, so whichever job builds it first warms the rest of the fleet.
#
# ⚠ The build has to happen HERE, in the workspace, rather than being left to the spec. Two
# reasons, and both are load-bearing:
# * build-rpm.sh packages a `git archive` tarball and web/.output is gitignored, so a
# bundle sitting in the workspace is invisible to rpmbuild — it must be handed over by
# absolute path (PF_PREBUILT_WEB_OUTPUT -> the spec's pf_prebuilt_web macro).
# * the reverse direction is worse: the spec builds into rpmbuild's %{_topdir}, which
# build-rpm.sh creates with mktemp and removes on EXIT. A console built in there is gone
# before actions/cache's post step runs, so the cache would never populate and every run
# would be a miss that quietly rebuilt — the cache would look present and do nothing.
- name: Web console cache key
run: echo "bunver=$(bun --version 2>/dev/null || echo none)" >> "$GITHUB_ENV"
- name: Cache the built web console
id: webconsole
uses: actions/cache@v4
with:
path: web/.output
key: web-console-linux-bun${{ env.bunver }}-${{ hashFiles('web/**', 'sdk/**') }}
- name: Build the web console (cache miss only)
if: steps.webconsole.outputs.cache-hit != 'true'
run: |
cd web
bun install --frozen-lockfile --ignore-scripts
bun run build
# Same mandatory assertion as deb.yml — a missing or wrong-preset bundle must fail here, not
# become a quietly console-less RPM. The spec re-checks the marker on whatever it packages.
- name: The console must exist (cache hit or fresh build)
run: |
if [ ! -f web/.output/server/index.mjs ]; then
echo "::error::web/.output is missing — neither the cache restore nor the build produced it"
exit 1
fi
grep -q 'Bun\.serve' web/.output/server/index.mjs || {
echo "::error::web/.output is not a bun bundle (wrong nitro preset)"; exit 1; }
echo "web console present: $(du -sh web/.output | cut -f1)"
- name: Build RPM
# PF_WITH_WEB=1 / PF_WITH_SCRIPTING=1 → also build the punktfunk-web console + the
# punktfunk-scripting runner subpackages (the publish loop globs them in; the host RPM
# Recommends both). Both need bun (ensured in Prep).
run: PF_VERSION="$PF_VERSION" PF_RELEASE="$PF_RELEASE" PF_WITH_WEB=1 PF_WITH_SCRIPTING=1 bash packaging/rpm/build-rpm.sh
run: |
PF_VERSION="$PF_VERSION" PF_RELEASE="$PF_RELEASE" \
PF_WITH_WEB=1 PF_WITH_SCRIPTING=1 \
PF_PREBUILT_WEB_OUTPUT="$GITHUB_WORKSPACE/web/.output" \
bash packaging/rpm/build-rpm.sh
# Visibility only — the two RPM legs are the longest jobs in the fleet, so a cache
# regression here is the most expensive one to leave undetected.
- name: sccache stats (visibility only)
if: always()
run: sccache --show-stats
# Signs with packages@unom.io (org secret) and self-verifies before publish. On a v* tag a
# missing key FAILS the build rather than publishing unsigned RPMs into a gpgcheck=1 repo.
+1 -1
View File
@@ -67,7 +67,7 @@ jobs:
. scripts/ci/gitea-release.sh
RID=$(ensure_release "$GITHUB_REF_NAME" "$GITHUB_REF_NAME" auto)
upsert_asset "$RID" "$SBOM_FILE"
# v3, not v4: Gitea's artifact backend rejects upload-artifact@v4 (see release.yml).
# v3, not v4: Gitea's artifact backend rejects upload-artifact@v4 (see apple.yml).
- name: Upload artifact (non-tag runs)
if: "!startsWith(github.ref, 'refs/tags/')"
uses: actions/upload-artifact@v3
+318
View File
@@ -0,0 +1,318 @@
# Windows CLIENT — build, lint, test and package, on a self-hosted windows-amd64 runner (host mode;
# the generic runner + MSVC/WinUI toolchain come from unom/infra's windows-runner/, punktfunk's own
# extras — WDK, Inno Setup, the ARM64 rustup target — self-provision via the "Ensure Windows
# toolchain" step, a fast no-op once present, so any runner with that label works).
#
# Covers BOTH client binaries: the WinUI 3 shell (windows-reactor + WASAPI + SDL3) and the
# punktfunk-session Vulkan client (pf-presenter/pf-client-core/pf-console-ui — every stream runs in
# it, spawned by the shell), plus punktfunk-cli, whose `punktfunk.exe` alias the MSIX manifest
# references.
#
# ⚠ WHY THIS IS ONE FILE. This was `windows.yml` (build+lint+test, DEBUG, x64 + arm64) and
# `windows-msix.yml` (build+package, RELEASE, x64 + arm64) — four full compiles of the same crates
# per client push, on ONE runner, from three copies of the same `paths:` list that had already
# started to drift. windows-host.yml learned the hard way that debug trees on this machine are pure
# liability: a second dep tree tips it into `cabac_decoder.cpp: fatal error C1069` building
# openh264-sys2's vendored C++, which is disk/temp exhaustion, not a source error. So there is now
# ONE release build per arch, and clippy/fmt/test run against it. Do not reintroduce a debug leg.
#
# Renamed from windows-msix.yml deliberately, and safely: `github.run_number` is REPO-WIDE in Gitea
# (consecutive runs of DIFFERENT workflows get consecutive numbers), so the canary MSIX version
# `<minor>.<run>.0` keeps climbing across the rename — on GitHub, where run_number is per-workflow,
# this same rename would have reset it to 1 and made every canary sort below the published ones.
#
# Two architectures from ONE x64 runner: x86_64-pc-windows-msvc natively and aarch64-pc-windows-msvc
# by cross-compiling. The x64 MSVC toolset ships an ARM64 cross compiler
# (VC\Tools\MSVC\<ver>\bin\Hostx64\arm64\cl.exe) and aarch64-pc-windows-msvc is a tier-2 Rust target
# with host tools, so no ARM64 runner is needed — the cc/cmake crates pick the ARM64 compiler from
# the target triple (SDL3 + libopus build-from-source cross-compile fine). The one thing the aarch64
# build can't do is *run* on the x64 host, so fmt + test run only for x64.
#
# ARM64 note: rust-skia publishes no aarch64-pc-windows-msvc prebuilt binaries, so the session builds
# --no-default-features there (no Skia console UI; streaming is unaffected) — flip when
# skia-binaries adds the target.
#
# NO FFmpeg here since M10 (design/client-native-decode.md §6): the client decodes with
# pf-vkdecode / pf-dxvadec / openh264+rav1d and links no libav* at all, so this workflow sets
# no FFMPEG_DIR, no PF_FFVK_VULKAN_INCLUDE and prepends nothing to PATH. The provisioning
# script still fetches the FFmpeg trees because the HOST keeps FFmpeg — windows-host.yml's
# `amf-qsv` leg link-imports them.
#
# The MSVC/WinUI toolchain (cargo/rustup on ASCII paths, NASM, CMake, LLVM, CARGO_HOME,
# CMAKE_POLICY_VERSION_MINIMUM, …) is baked into the runner's daemon env. Per-checkout / per-arch
# vars are set in a step:
# - CARGO_TARGET_DIR=C:\t… the runner's host workdir is buried deep under
# C:\Windows\System32\config\systemprofile\.cache\act\<hash>\hostexecutor\,
# so the default target\ path blows past Windows' MAX_PATH (260) inside the
# CMake-from-source builds (audiopus_sys / SDL3) — MSBuild's tracker then
# can't create its .tlog (DirectoryNotFoundException -> MSB6003). A short
# root keeps every nested path well under the limit (per-arch so the two
# matrix legs don't share a target dir).
#
# Steps use `shell: pwsh` (PowerShell 7) deliberately: Windows PowerShell 5.1's
# `Out-File -Encoding utf8` prepends a UTF-8 BOM that corrupts the first GITHUB_ENV line (that
# var silently never gets set). pwsh writes no BOM.
# The runner's daemon wrapper puts C:\Program Files\PowerShell\7 on PATH so the job finds pwsh.
#
# ── Packaging (the `Pack + sign MSIX` step onward; skipped on pull requests) ──────────────────────
#
# Publishes signed MSIX packages (x64 + ARM64) to Gitea's generic package registry, so Windows boxes
# can install a real package (Start tile, clean install/uninstall) instead of a loose exe.
#
# Registry (public, unom org): https://git.unom.io/unom/-/packages (generic group)
# Packaging internals: clients/windows/packaging/README.md.
#
# Versioning — single project version; MSIX requires a strictly 4-part numeric version, so:
# vX.Y.Z tag -> X.Y.Z.0 (THE release; any -rc/+meta pre-release suffix is dropped for MSIX).
# Published to the generic registry + the stable `latest/` alias + attached to the
# unified Gitea Release alongside every other platform's artifact.
# main push / dispatch -> <next-minor>.<run_number>.0 (canary; base is one minor ahead of the
# latest stable tag via scripts/ci/pf-version.ps1, run number climbs monotonically).
# Both arches share the version; artifacts are arch-suffixed (..._x64.msix / ..._arm64.msix).
#
# Signing (clients/windows/packaging/pack-msix.ps1): if the MSIX_CERT_PFX_B64 / MSIX_CERT_PASSWORD
# Actions secrets are set (a real or shared code-signing .pfx whose subject DN == Publisher), the
# package is signed with them. Otherwise an ephemeral self-signed cert is generated and its public
# .cer is published next to the .msix (users import it to Trusted People before install).
#
# That fallback is for canary/CI ONLY. On a v* tag the pack script FAILS CLOSED — a missing secret
# aborts the build instead of quietly shipping a release signed by a per-build throwaway cert that
# no one can pin. Nothing to opt into here: the script reads GITHUB_REF itself.
name: windows-client
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
# cancel each other). Keeps a busy push cadence from piling ~10 queued runs per commit onto the
# runner fleet. Gitea honors this for push triggers (PR triggers: see gitea#35933).
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
on:
push:
branches: [main]
# ONE list now, not three. The old windows.yml + windows-msix.yml pair carried this same set
# three times (push, pull_request, and the second file), which is exactly how a crate goes
# missing from one copy — windows-host.yml documents the "Cargo.lock luck" gap that produced.
paths:
- 'clients/windows/**'
- 'clients/session/**'
- 'crates/punktfunk-core/**'
- 'crates/pf-client-core/**'
- 'crates/pf-presenter/**'
- 'crates/pf-console-ui/**'
- 'crates/pf-bitstream/**'
- 'crates/pf-vkdecode/**'
- 'crates/pf-dxvadec/**'
- 'Cargo.lock'
- 'Cargo.toml'
- '.gitea/workflows/windows-client.yml'
tags: ['v*']
pull_request:
paths:
- 'clients/windows/**'
- 'clients/session/**'
- 'crates/punktfunk-core/**'
- 'crates/pf-client-core/**'
- 'crates/pf-presenter/**'
- 'crates/pf-console-ui/**'
- 'crates/pf-bitstream/**'
- 'crates/pf-vkdecode/**'
- 'crates/pf-dxvadec/**'
- 'Cargo.lock'
- 'Cargo.toml'
- '.gitea/workflows/windows-client.yml'
workflow_dispatch:
# Shared compile cache: sccache -> RustFS S3 (storage.unom.io, LAN-pinned via ci-core's
# unbound). Keys include compiler hash + target + flags, so cross-OS/arch entries can
# never collide; every Rust job on every host feeds and reads one warm cache.
#
# NOTE the C/C++ launcher wiring the Linux workflows carry (CMAKE_*_COMPILER_LAUNCHER, CC_*) is
# deliberately NOT set here. This runner's failure mode under extra compiler processes is the
# C1069 disk/temp exhaustion documented in windows-host.yml, so sccache-for-MSVC is its own
# change, to be made with a measurement rather than folded into a reorganisation.
env:
REGISTRY: git.unom.io
OWNER: unom
PKG: punktfunk-client-windows
RUSTC_WRAPPER: sccache
SCCACHE_BUCKET: unom-ci-sccache
SCCACHE_ENDPOINT: https://storage.unom.io
SCCACHE_REGION: home-central
AWS_ACCESS_KEY_ID: ${{ secrets.SCCACHE_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.SCCACHE_SECRET_ACCESS_KEY }}
# sccache and incremental compilation are mutually exclusive; CI wants the shared
# cache, dev boxes keep incremental.
CARGO_INCREMENTAL: "0"
jobs:
# SECURITY: this job builds PULL-REQUEST code (attacker-controllable build.rs / cargo build) on the
# host-mode, persistent `windows-amd64` runner that the release-SIGNING steps below and
# windows-host.yml (which decrypt MSIX_CERT_PFX_B64 + REGISTRY_TOKEN to disk) also run on. Untrusted
# PR code could therefore persist on that machine or harvest signing material a later job exposes.
# The DEFINITIVE fix is operational and lives outside this file: enable Gitea's "require approval to
# run workflows for PRs from outside collaborators/forks", and/or route PR CI to isolated ephemeral
# runners. The `if:` below is only a backstop — it skips fork PRs where Gitea reports the fork flag,
# and FAILS OPEN (still runs) for same-repo PRs and on Gitea versions that don't populate it, so it
# never blocks internal PR CI.
client:
runs-on: windows-amd64
if: >-
github.event_name != 'pull_request' ||
github.event.pull_request.head.repo.fork != true
timeout-minutes: 90
strategy:
fail-fast: false
matrix:
include:
- arch: x64
target: x86_64-pc-windows-msvc
td: C:\t
session_flags: ''
- arch: arm64
target: aarch64-pc-windows-msvc
td: C:\t-a64
# No skia-binaries prebuilt for aarch64-pc-windows-msvc: the session ships
# without the Skia console UI on ARM64 (streaming unaffected) — flip when
# rust-skia adds the target.
session_flags: '--no-default-features'
steps:
- uses: actions/checkout@v4
- name: Ensure Windows toolchain (WDK, Inno Setup, ARM64 target)
shell: pwsh
run: ./scripts/ci/ensure-windows-toolchain.ps1
- name: Configure + version
shell: pwsh
run: |
# CARGO_TARGET_DIR (per-arch, short) dodges the MAX_PATH wall in the CMake-from-source
# crates (see this file's header). No FFMPEG_DIR: nothing in this package links libav*
# (M10), and pack-msix.ps1 no longer copies runtime DLLs from one.
"CARGO_TARGET_DIR=${{ matrix.td }}" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
rustup target add ${{ matrix.target }}
rustc --version
cargo --version
$pf = & "$env:GITHUB_WORKSPACE/scripts/ci/pf-version.ps1" # single source of truth: base is one minor ahead of the latest stable tag
$parts = if ($env:GITHUB_REF -like 'refs/tags/v*') {
# MSIX needs a purely-numeric 4-part version: drop any -rc/+meta pre-release suffix.
(($env:GITHUB_REF_NAME -replace '^v', '') -replace '[-+].*$', '').Split('.')
} else {
# Canary: <major>.<minor>.<run>.0 — major.minor track one minor ahead of stable, run climbs monotonically.
@($pf.PF_MAJOR, $pf.PF_MINOR, $env:GITHUB_RUN_NUMBER)
}
while ($parts.Count -lt 4) { $parts += '0' }
$v = ($parts[0..3] -join '.')
"MSIX_VERSION=$v" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
Write-Output "MSIX version $v arch ${{ matrix.arch }} target ${{ matrix.target }} target-dir ${{ matrix.td }}"
# All three client binaries, ONCE, in release. The shell spawns punktfunk-session.exe (a
# package sibling) for every stream, and punktfunk-cli builds the `punktfunk.exe` the manifest
# aliases and pack-msix.ps1 requires (bf981027 added the requirement without the build — the
# same gap 90c84ef4 closed for deb). --no-default-features on ARM64 is a no-op for the shell.
#
# Release, not debug, even for the lint/test legs below: a debug build here would compile the
# whole dep tree into a SECOND target dir and re-run openh264-sys2's vendored C++ through
# cc-rs's cl.exe fan-out, which is what tips this runner into C1069 (see the header).
- name: Build (release)
shell: pwsh
run: cargo build --release -p punktfunk-client-windows -p punktfunk-client-session -p punktfunk-cli ${{ matrix.session_flags }} --target ${{ matrix.target }}
- name: Clippy (-D warnings)
shell: pwsh
run: |
# Every crate in the `paths:` trigger above is named here: `cargo clippy -p X` BUILDS a
# dependency but only LINTS the packages it is given, so a decode crate that starts the
# run but is missing from this list would be gated by nothing.
$pkgs = @('-p','punktfunk-client-windows','-p','punktfunk-client-session','-p','punktfunk-cli','-p','pf-client-core','-p','pf-presenter','-p','pf-bitstream','-p','pf-vkdecode','-p','pf-dxvadec')
$sf = @()
if ('${{ matrix.target }}' -eq 'aarch64-pc-windows-msvc') { $sf = @('--no-default-features') } else { $pkgs += @('-p','pf-console-ui') }
cargo clippy --release @pkgs --all-targets @sf --target ${{ matrix.target }} -- -D warnings
if ($LASTEXITCODE) { throw "clippy" }
- name: Rustfmt check
if: matrix.arch == 'x64'
shell: pwsh
run: |
cargo fmt -p punktfunk-client-windows -p punktfunk-client-session -p punktfunk-cli -p pf-client-core -p pf-presenter -p pf-console-ui -p pf-dxvadec -- --check
if ($LASTEXITCODE) { throw "rustfmt" }
- name: Test
# x64 only: the aarch64 binaries cross-compile here but cannot RUN on this host.
if: matrix.arch == 'x64'
shell: pwsh
run: |
cargo test --release -p punktfunk-client-windows -p punktfunk-client-session -p punktfunk-cli -p pf-client-core -p pf-presenter -p pf-console-ui -p pf-dxvadec --target ${{ matrix.target }}
if ($LASTEXITCODE) { throw "tests" }
- name: sccache stats (visibility only)
if: always()
shell: pwsh
run: sccache --show-stats
# ── Packaging: pushes, tags and dispatch only. A PR gets the build/lint/test signal above and
# stops there — packing would sign with a throwaway cert and publish nothing.
- name: Pack + sign MSIX
if: github.event_name != 'pull_request'
shell: pwsh
env:
MSIX_CERT_PFX_B64: ${{ secrets.MSIX_CERT_PFX_B64 }}
MSIX_CERT_PASSWORD: ${{ secrets.MSIX_CERT_PASSWORD }}
run: |
& clients/windows/packaging/pack-msix.ps1 `
-Version $env:MSIX_VERSION -Arch ${{ matrix.arch }} `
-TargetDir ${{ matrix.td }}\${{ matrix.target }}\release -OutDir ${{ matrix.td }}\msix
- name: Publish to Gitea generic registry
if: github.event_name != 'pull_request'
shell: pwsh
env:
REGISTRY_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
$PSNativeCommandUseErrorActionPreference = $false
$base = "https://$($env:REGISTRY)/api/packages/$($env:OWNER)/generic/$($env:PKG)"
# stable release -> `latest/` alias; canary main build -> `canary/` alias.
$alias = if ($env:GITHUB_REF -like 'refs/tags/v*') { 'latest' } else { 'canary' }
# version-less, arch-suffixed alias names so each channel keeps one predictable URL.
$aliasNames = @{
"$($env:MSIX_PATH)" = "$($env:PKG)_${{ matrix.arch }}.msix"
"$($env:MSIX_CER_PATH)" = "$($env:PKG)_${{ matrix.arch }}.cer"
}
$files = @($env:MSIX_PATH, $env:MSIX_CER_PATH) | Where-Object { $_ -and (Test-Path $_) }
if (-not $files) { throw "pack produced no artifacts to publish" }
function Put($f, $url) {
# The generic registry makes a versioned path immutable and 409s a re-upload, so a tag
# re-run re-publishing the identical artifact must be tolerated as a no-op. (The channel
# alias below is delete-then-reuploaded and never 409s.) No curl -f, so we can read the
# status code instead of aborting on it.
$code = [int](curl.exe -sS -o NUL -w "%{http_code}" --user "enricobuehler:$($env:REGISTRY_TOKEN)" --upload-file "$f" "$url")
if ($LASTEXITCODE -ne 0) { throw "upload failed (curl exit $LASTEXITCODE): $url" }
if ($code -eq 409) { Write-Output "already published (409, immutable): $url"; return }
if ($code -lt 200 -or $code -ge 300) { throw "upload failed (HTTP $code): $url" }
Write-Output "published ($code): $url"
}
foreach ($f in $files) {
$name = Split-Path $f -Leaf
# 1) immutable, versioned path
Put $f "$base/$($env:MSIX_VERSION)/$name"
# 2) channel alias (delete-then-reupload; the generic registry 409s on an existing file)
$an = $aliasNames["$f"]
curl.exe -fsS -o NUL --user "enricobuehler:$($env:REGISTRY_TOKEN)" -X DELETE "$base/$alias/$an" 2>$null
Put $f "$base/$alias/$an"
}
# On a real release, also attach the MSIX (+ its .cer) to the unified Gitea Release. Both
# arch legs attach to the same release concurrently — the helper's create-or-fetch handles
# the race, and x64/arm64 filenames differ so the assets don't collide.
- name: Attach MSIX to the Gitea release (stable tags only)
if: startsWith(gitea.ref, 'refs/tags/v')
shell: pwsh
env:
GITEA_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
. scripts/ci/gitea-release.ps1
$rid = Ensure-GiteaRelease -Tag $env:GITHUB_REF_NAME -Name $env:GITHUB_REF_NAME -Prerelease 'auto'
foreach ($f in @($env:MSIX_PATH, $env:MSIX_CER_PATH)) {
if ($f -and (Test-Path $f)) { Upsert-GiteaAsset -ReleaseId $rid -File $f }
}
+4 -4
View File
@@ -9,7 +9,7 @@
# only live NVENC encode does, which defers to the RTX box.
#
# shell: pwsh deliberately (PowerShell 5.1's Out-File -Encoding utf8 prepends a BOM that corrupts the
# first GITHUB_ENV line — see windows.yml).
# first GITHUB_ENV line — see windows-client.yml).
name: windows-drivers
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
@@ -39,7 +39,7 @@ on:
jobs:
# SECURITY: builds PULL-REQUEST code on the host-mode, persistent `windows-amd64` runner shared with
# the release-signing jobs (windows-host.yml / windows-msix.yml). See windows.yml for the full
# the release-signing jobs (windows-host.yml / windows-client.yml). See windows-client.yml for the full
# rationale. Definitive fix is server-side (Gitea outside-collaborator approval + isolated PR
# runners); the `if:` is a fail-open backstop that never blocks internal PR CI.
probe-and-proto:
@@ -111,7 +111,7 @@ jobs:
- name: Build + test pf-driver-proto (MSVC)
run: |
# Short target dir to dodge MAX_PATH inside the deep act host workdir (see windows.yml).
# Short target dir to dodge MAX_PATH inside the deep act host workdir (see windows-client.yml).
$env:CARGO_TARGET_DIR = "C:\t\drv"
cargo build -p pf-driver-proto
cargo test -p pf-driver-proto
@@ -144,7 +144,7 @@ jobs:
steps:
- uses: actions/checkout@v4
- name: Ensure Windows toolchain (WDK, FFmpeg, Inno Setup, ARM64 target)
# Shared self-provision step (also used by windows.yml/windows-msix.yml/windows-host.yml) so
# Shared self-provision step (also used by windows-client.yml/windows-host.yml) so
# driver-build is self-sufficient on any windows-amd64 runner and never races a manually
# dispatched provisioning workflow landing on a different one. Path is relative to the job
# working-directory (packaging/windows/drivers). Near-noop once the toolchain is present.
+2 -2
View File
@@ -3,7 +3,7 @@
# pf-vdisplay virtual-display driver + the web management console + the opt-in plugin/script runner,
# run by scheduled tasks on a bundled bun) from one signed setup.exe. Runs on a self-hosted
# windows-amd64 runner
# (host mode; same MSVC/Windows-SDK/LLVM env as windows.yml — generic from unom/infra's
# (host mode; same MSVC/Windows-SDK/LLVM env as windows-client.yml — generic from unom/infra's
# windows-runner/, FFmpeg/Inno Setup self-provision via the "Ensure Windows toolchain" step below).
#
# Why an installer and not MSIX (like the client): the host installs a LocalSystem SCM service that
@@ -143,7 +143,7 @@ jobs:
"CMAKE_POLICY_VERSION_MINIMUM=3.5" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
# FFMPEG_DIR: the BtbN lgpl-shared x64 tree, provisioned by
# scripts/ci/provision-windows-punktfunk-extras.ps1. The CLIENT used to link it too; since M10
# it links no libav* at all (windows.yml sets no FFMPEG_DIR), so this tree is the HOST's alone
# it links no libav* at all (windows-client.yml sets no FFMPEG_DIR), so this tree is the HOST's alone
# and the provisioning step keeps fetching it for that reason. The host's AMD/Intel AMF/QSV encode backend
# (--features amf-qsv) link-imports avcodec/avutil/swscale from it; pack-host-installer.ps1
# then bundles its bin\*.dll into the installer. LIBCLANG_PATH is in the runner daemon env.
-196
View File
@@ -1,196 +0,0 @@
# Build the punktfunk Windows client as signed MSIX packages (x64 + ARM64) and publish them to
# Gitea's generic package registry, so Windows boxes can download + install a real package (Start
# tile, clean install/uninstall) instead of a loose exe. Runs on a self-hosted windows-amd64
# runner (host mode; the MSVC/WinUI toolchain comes from unom/infra's windows-runner/, the rest
# self-provisions via the "Ensure Windows toolchain" step below, same as windows.yml) — the
# Windows SDK's makeappx/signtool are baked into the runner's daemon env.
#
# Both arches come off the ONE x64 runner: x86_64 natively, aarch64 cross-compiled (the x64 MSVC
# toolset has the ARM64 cross compiler). See windows.yml for the cross-build rationale + the
# BOM/MAX_PATH runner gotchas.
#
# NO FFmpeg since M10 (design/client-native-decode.md §6): the client decodes natively, so the
# package carries no libav* DLLs and this workflow sets no FFMPEG_DIR. The host installer
# (windows-host.yml) is unchanged.
#
# Registry (public, unom org): https://git.unom.io/unom/-/packages (generic group)
# Packaging internals: clients/windows/packaging/README.md.
#
# Versioning — single project version; MSIX requires a strictly 4-part numeric version, so:
# vX.Y.Z tag -> X.Y.Z.0 (THE release; any -rc/+meta pre-release suffix is dropped for MSIX).
# Published to the generic registry + the stable `latest/` alias + attached to the
# unified Gitea Release alongside every other platform's artifact.
# main push / dispatch -> <next-minor>.<run_number>.0 (canary; base is one minor ahead of the
# latest stable tag via scripts/ci/pf-version.ps1, run number climbs monotonically).
# Published to the generic registry + the `canary/` alias.
# Both arches share the version; artifacts are arch-suffixed (..._x64.msix / ..._arm64.msix).
#
# Signing (clients/windows/packaging/pack-msix.ps1): if the MSIX_CERT_PFX_B64 / MSIX_CERT_PASSWORD
# Actions secrets are set (a real or shared code-signing .pfx whose subject DN == Publisher), the
# package is signed with them. Otherwise an ephemeral self-signed cert is generated and its public
# .cer is published next to the .msix (users import it to Trusted People before install).
#
# That fallback is for canary/CI ONLY. On a v* tag the pack script FAILS CLOSED — a missing secret
# aborts the build instead of quietly shipping a release signed by a per-build throwaway cert that
# no one can pin. Nothing to opt into here: the script reads GITHUB_REF itself.
name: windows-msix
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
# cancel each other). Keeps a busy push cadence from piling ~10 queued runs per commit onto the
# runner fleet. Gitea honors this for push triggers (PR triggers: see gitea#35933).
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
on:
push:
branches: [main]
paths:
- 'clients/windows/**'
- 'clients/session/**'
- 'crates/punktfunk-core/**'
- 'crates/pf-client-core/**'
- 'crates/pf-presenter/**'
- 'crates/pf-console-ui/**'
- 'crates/pf-bitstream/**'
- 'crates/pf-vkdecode/**'
- 'crates/pf-dxvadec/**'
- 'Cargo.lock'
- 'Cargo.toml'
- '.gitea/workflows/windows-msix.yml'
tags: ['v*']
workflow_dispatch:
env:
REGISTRY: git.unom.io
OWNER: unom
PKG: punktfunk-client-windows
RUSTC_WRAPPER: sccache
SCCACHE_BUCKET: unom-ci-sccache
SCCACHE_ENDPOINT: https://storage.unom.io
SCCACHE_REGION: home-central
AWS_ACCESS_KEY_ID: ${{ secrets.SCCACHE_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.SCCACHE_SECRET_ACCESS_KEY }}
# sccache and incremental compilation are mutually exclusive; CI wants the shared
# cache, dev boxes keep incremental.
CARGO_INCREMENTAL: "0"
jobs:
package:
runs-on: windows-amd64
timeout-minutes: 90
strategy:
fail-fast: false
matrix:
include:
- arch: x64
target: x86_64-pc-windows-msvc
td: C:\t
session_flags: ''
- arch: arm64
target: aarch64-pc-windows-msvc
td: C:\t-a64
# No skia-binaries prebuilt for aarch64-pc-windows-msvc: the session ships
# without the Skia console UI on ARM64 (streaming unaffected) — flip when
# rust-skia adds the target.
session_flags: '--no-default-features'
steps:
- uses: actions/checkout@v4
- name: Ensure Windows toolchain (WDK, Inno Setup, ARM64 target)
shell: pwsh
run: ./scripts/ci/ensure-windows-toolchain.ps1
- name: Configure + version
shell: pwsh
run: |
# CARGO_TARGET_DIR (per-arch, short) dodges the MAX_PATH wall in the CMake-from-source
# crates (see windows.yml). No FFMPEG_DIR: nothing in this package links libav* (M10),
# and pack-msix.ps1 no longer copies runtime DLLs from one.
"CARGO_TARGET_DIR=${{ matrix.td }}" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
rustup target add ${{ matrix.target }}
$pf = & "$env:GITHUB_WORKSPACE/scripts/ci/pf-version.ps1" # single source of truth: base is one minor ahead of the latest stable tag
$parts = if ($env:GITHUB_REF -like 'refs/tags/v*') {
# MSIX needs a purely-numeric 4-part version: drop any -rc/+meta pre-release suffix.
(($env:GITHUB_REF_NAME -replace '^v', '') -replace '[-+].*$', '').Split('.')
} else {
# Canary: <major>.<minor>.<run>.0 — major.minor track one minor ahead of stable, run climbs monotonically.
@($pf.PF_MAJOR, $pf.PF_MINOR, $env:GITHUB_RUN_NUMBER)
}
while ($parts.Count -lt 4) { $parts += '0' }
$v = ($parts[0..3] -join '.')
"MSIX_VERSION=$v" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
Write-Output "MSIX version $v arch ${{ matrix.arch }} target ${{ matrix.target }}"
# All three client binaries — the shell spawns punktfunk-session.exe (a package
# sibling) for every stream, and punktfunk-console.exe is the couch Start-menu tile's
# hand-off shim. --no-default-features on ARM64 is a no-op for the shell.
- name: Build (release)
shell: pwsh
# punktfunk-cli builds the `punktfunk.exe` the manifest aliases and pack-msix.ps1
# requires (bf981027 added the requirement without the build — same gap 90c84ef4
# closed for deb).
run: cargo build --release -p punktfunk-client-windows -p punktfunk-client-session -p punktfunk-cli ${{ matrix.session_flags }} --target ${{ matrix.target }}
- name: Pack + sign MSIX
shell: pwsh
env:
MSIX_CERT_PFX_B64: ${{ secrets.MSIX_CERT_PFX_B64 }}
MSIX_CERT_PASSWORD: ${{ secrets.MSIX_CERT_PASSWORD }}
run: |
& clients/windows/packaging/pack-msix.ps1 `
-Version $env:MSIX_VERSION -Arch ${{ matrix.arch }} `
-TargetDir ${{ matrix.td }}\${{ matrix.target }}\release -OutDir ${{ matrix.td }}\msix
- name: Publish to Gitea generic registry
shell: pwsh
env:
REGISTRY_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
$PSNativeCommandUseErrorActionPreference = $false
$base = "https://$($env:REGISTRY)/api/packages/$($env:OWNER)/generic/$($env:PKG)"
# stable release -> `latest/` alias; canary main build -> `canary/` alias.
$alias = if ($env:GITHUB_REF -like 'refs/tags/v*') { 'latest' } else { 'canary' }
# version-less, arch-suffixed alias names so each channel keeps one predictable URL.
$aliasNames = @{
"$($env:MSIX_PATH)" = "$($env:PKG)_${{ matrix.arch }}.msix"
"$($env:MSIX_CER_PATH)" = "$($env:PKG)_${{ matrix.arch }}.cer"
}
$files = @($env:MSIX_PATH, $env:MSIX_CER_PATH) | Where-Object { $_ -and (Test-Path $_) }
if (-not $files) { throw "pack produced no artifacts to publish" }
function Put($f, $url) {
# The generic registry makes a versioned path immutable and 409s a re-upload, so a tag
# re-run re-publishing the identical artifact must be tolerated as a no-op. (The channel
# alias below is delete-then-reuploaded and never 409s.) No curl -f, so we can read the
# status code instead of aborting on it.
$code = [int](curl.exe -sS -o NUL -w "%{http_code}" --user "enricobuehler:$($env:REGISTRY_TOKEN)" --upload-file "$f" "$url")
if ($LASTEXITCODE -ne 0) { throw "upload failed (curl exit $LASTEXITCODE): $url" }
if ($code -eq 409) { Write-Output "already published (409, immutable): $url"; return }
if ($code -lt 200 -or $code -ge 300) { throw "upload failed (HTTP $code): $url" }
Write-Output "published ($code): $url"
}
foreach ($f in $files) {
$name = Split-Path $f -Leaf
# 1) immutable, versioned path
Put $f "$base/$($env:MSIX_VERSION)/$name"
# 2) channel alias (delete-then-reupload; the generic registry 409s on an existing file)
$an = $aliasNames["$f"]
curl.exe -fsS -o NUL --user "enricobuehler:$($env:REGISTRY_TOKEN)" -X DELETE "$base/$alias/$an" 2>$null
Put $f "$base/$alias/$an"
}
# On a real release, also attach the MSIX (+ its .cer) to the unified Gitea Release. Both
# arch legs attach to the same release concurrently — the helper's create-or-fetch handles
# the race, and x64/arm64 filenames differ so the assets don't collide.
- name: Attach MSIX to the Gitea release (stable tags only)
if: startsWith(gitea.ref, 'refs/tags/v')
shell: pwsh
env:
GITEA_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
. scripts/ci/gitea-release.ps1
$rid = Ensure-GiteaRelease -Tag $env:GITHUB_REF_NAME -Name $env:GITHUB_REF_NAME -Prerelease 'auto'
foreach ($f in @($env:MSIX_PATH, $env:MSIX_CER_PATH)) {
if ($f -and (Test-Path $f)) { Upsert-GiteaAsset -ReleaseId $rid -File $f }
}
-169
View File
@@ -1,169 +0,0 @@
# Windows client CI — runs on a self-hosted windows-amd64 runner (host mode; the generic runner +
# toolchain come from unom/infra's windows-runner/; punktfunk's own extras - WDK, Inno Setup,
# the ARM64 rustup target - self-provision via the "Ensure Windows toolchain" step below, a fast
# no-op once already present, so any runner with that label works with no manual dispatch step
# first). Build + clippy + fmt + test BOTH client binaries: the WinUI 3 shell
# (windows-reactor + WASAPI + SDL3) and the punktfunk-session Vulkan client
# (pf-presenter/pf-client-core/pf-console-ui — every stream runs in it, spawned by the
# shell). ARM64 note: rust-skia publishes no aarch64-pc-windows-msvc prebuilt binaries, so the
# session builds --no-default-features there (no Skia console UI; streaming is unaffected) —
# flip when skia-binaries adds the target.
#
# NO FFmpeg here since M10 (design/client-native-decode.md §6): the client decodes with
# pf-vkdecode / pf-dxvadec / openh264+rav1d and links no libav* at all, so this workflow sets
# no FFMPEG_DIR, no PF_FFVK_VULKAN_INCLUDE and prepends nothing to PATH. The provisioning
# script still fetches the FFmpeg trees because the HOST keeps FFmpeg — windows-host.yml's
# `amf-qsv` leg link-imports them.
#
# Two architectures from ONE x64 runner: x86_64-pc-windows-msvc natively and
# aarch64-pc-windows-msvc by cross-compiling. The x64 MSVC toolset ships an ARM64 cross compiler
# (VC\Tools\MSVC\<ver>\bin\Hostx64\arm64\cl.exe) and aarch64-pc-windows-msvc is a tier-2 Rust
# target with host tools, so no ARM64 runner is needed — the cc/cmake crates pick the ARM64
# compiler from the target triple (SDL3 + libopus build-from-source cross-compile fine). The one
# thing the aarch64 build can't do is *run* on the x64 host, so fmt + test run only for x64.
#
# The MSVC/WinUI toolchain (cargo/rustup on ASCII paths, NASM, CMake, LLVM, CARGO_HOME,
# CMAKE_POLICY_VERSION_MINIMUM, …) is baked into the runner's daemon env. Per-checkout
# / per-arch vars are set in a step:
# - CARGO_TARGET_DIR=C:\t… the runner's host workdir is buried deep under
# C:\Windows\System32\config\systemprofile\.cache\act\<hash>\hostexecutor\,
# so the default target\ path blows past Windows' MAX_PATH (260) inside the
# CMake-from-source builds (audiopus_sys / SDL3) — MSBuild's tracker then
# can't create its .tlog (DirectoryNotFoundException -> MSB6003). A short
# root keeps every nested path well under the limit (per-arch so the two
# matrix legs don't share a target dir).
#
# Steps use `shell: pwsh` (PowerShell 7) deliberately: Windows PowerShell 5.1's
# `Out-File -Encoding utf8` prepends a UTF-8 BOM that corrupts the first GITHUB_ENV line (that
# var silently never gets set). pwsh writes no BOM.
# The runner's daemon wrapper puts C:\Program Files\PowerShell\7 on PATH so the job finds pwsh.
name: windows
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
# cancel each other). Keeps a busy push cadence from piling ~10 queued runs per commit onto the
# runner fleet. Gitea honors this for push triggers (PR triggers: see gitea#35933).
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
on:
push:
branches: [main]
paths:
- 'clients/windows/**'
- 'clients/session/**'
- 'crates/punktfunk-core/**'
- 'crates/pf-client-core/**'
- 'crates/pf-presenter/**'
- 'crates/pf-console-ui/**'
- 'crates/pf-bitstream/**'
- 'crates/pf-vkdecode/**'
- 'crates/pf-dxvadec/**'
- 'Cargo.lock'
- 'Cargo.toml'
- '.gitea/workflows/windows.yml'
pull_request:
paths:
- 'clients/windows/**'
- 'clients/session/**'
- 'crates/punktfunk-core/**'
- 'crates/pf-client-core/**'
- 'crates/pf-presenter/**'
- 'crates/pf-console-ui/**'
- 'crates/pf-bitstream/**'
- 'crates/pf-vkdecode/**'
- 'crates/pf-dxvadec/**'
- 'Cargo.lock'
- 'Cargo.toml'
- '.gitea/workflows/windows.yml'
workflow_dispatch:
# Shared compile cache: sccache -> RustFS S3 (storage.unom.io, LAN-pinned via ci-core's
# unbound). Keys include compiler hash + target + flags, so cross-OS/arch entries can
# never collide; every Rust job on every host feeds and reads one warm cache.
env:
RUSTC_WRAPPER: sccache
SCCACHE_BUCKET: unom-ci-sccache
SCCACHE_ENDPOINT: https://storage.unom.io
SCCACHE_REGION: home-central
AWS_ACCESS_KEY_ID: ${{ secrets.SCCACHE_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.SCCACHE_SECRET_ACCESS_KEY }}
# sccache and incremental compilation are mutually exclusive; CI wants the shared
# cache, dev boxes keep incremental.
CARGO_INCREMENTAL: "0"
jobs:
# SECURITY: this job builds PULL-REQUEST code (attacker-controllable build.rs / cargo build) on the
# host-mode, persistent `windows-amd64` runner that the release-SIGNING jobs (windows-host.yml /
# windows-msix.yml, which decrypt MSIX_CERT_PFX_B64 + REGISTRY_TOKEN to disk) also run on. Untrusted
# PR code could therefore persist on that machine or harvest signing material a later job exposes.
# The DEFINITIVE fix is operational and lives outside this file: enable Gitea's "require approval to
# run workflows for PRs from outside collaborators/forks", and/or route PR CI to isolated ephemeral
# runners. The `if:` below is only a backstop — it skips fork PRs where Gitea reports the fork flag,
# and FAILS OPEN (still runs) for same-repo PRs and on Gitea versions that don't populate it, so it
# never blocks internal PR CI.
build:
runs-on: windows-amd64
if: >-
github.event_name != 'pull_request' ||
github.event.pull_request.head.repo.fork != true
timeout-minutes: 90
strategy:
fail-fast: false
matrix:
target: [x86_64-pc-windows-msvc, aarch64-pc-windows-msvc]
steps:
- uses: actions/checkout@v4
- name: Ensure Windows toolchain (WDK, Inno Setup, ARM64 target)
shell: pwsh
run: ./scripts/ci/ensure-windows-toolchain.ps1
- name: Configure + toolchain versions
shell: pwsh
run: |
# Per-arch short target root (dodges MAX_PATH; keeps the two legs from sharing target\).
$td = if ('${{ matrix.target }}' -eq 'aarch64-pc-windows-msvc') { 'C:\t-a64' } else { 'C:\t' }
"CARGO_TARGET_DIR=$td" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
# No FFMPEG_DIR / PF_FFVK_VULKAN_INCLUDE / PATH prepend: the client links no libav*
# since M10 (see this file's header), so nothing here needs import libs or runtime DLLs.
# The HOST still does — windows-host.yml sets them for its amf-qsv leg.
rustup target add ${{ matrix.target }}
rustc --version
cargo --version
Write-Output "target ${{ matrix.target }} target-dir $td"
# Both client binaries. ARM64: no skia-binaries prebuilt for the target, so the session
# drops its `ui` feature there (pf-console-ui excluded; --no-default-features is a no-op
# for the shell, which has no features).
# punktfunk-cli is in every gate: windows-msix.yml ships its `punktfunk.exe` alias, so
# a CLI that only the release workflow compiles is a release-day surprise. Its tests
# RUN the binary (help contract), as the session's contract_smoke runs the session —
# the gate class that catches a compiling-but-wrong binary (the 0.22.0 clobber).
- name: Build
shell: pwsh
run: |
$sf = @(); if ('${{ matrix.target }}' -eq 'aarch64-pc-windows-msvc') { $sf = @('--no-default-features') }
cargo build -p punktfunk-client-windows -p punktfunk-client-session -p punktfunk-cli @sf --target ${{ matrix.target }}
- name: Clippy (-D warnings)
shell: pwsh
run: |
# Every crate in the `paths:` trigger above is named here: `cargo clippy -p X` BUILDS a
# dependency but only LINTS the packages it is given, so a decode crate that starts the
# run but is missing from this list would be gated by nothing.
$pkgs = @('-p','punktfunk-client-windows','-p','punktfunk-client-session','-p','punktfunk-cli','-p','pf-client-core','-p','pf-presenter','-p','pf-bitstream','-p','pf-vkdecode','-p','pf-dxvadec')
$sf = @()
if ('${{ matrix.target }}' -eq 'aarch64-pc-windows-msvc') { $sf = @('--no-default-features') } else { $pkgs += @('-p','pf-console-ui') }
cargo clippy @pkgs --all-targets @sf --target ${{ matrix.target }} -- -D warnings
- name: Rustfmt check
if: matrix.target == 'x86_64-pc-windows-msvc'
shell: pwsh
run: cargo fmt -p punktfunk-client-windows -p punktfunk-client-session -p punktfunk-cli -p pf-client-core -p pf-presenter -p pf-console-ui -p pf-dxvadec -- --check
- name: Test
if: matrix.target == 'x86_64-pc-windows-msvc'
shell: pwsh
run: cargo test -p punktfunk-client-windows -p punktfunk-client-session -p punktfunk-cli -p pf-client-core -p pf-presenter -p pf-console-ui -p pf-dxvadec --target ${{ matrix.target }}
+681 -2
View File
@@ -12,7 +12,109 @@ with the version table of the release you are moving to, then read **Breaking ch
---
## v0.27.1 — in development
## v0.28.0
180 commits since v0.27.0.
### Versions
| | v0.27.0 | v0.28.0 | Notes |
|---|---|---|---|
| Wire protocol | 2 | **2** | unchanged |
| C ABI | 18 | **19** | `punktfunk_connection_note_frame_index_ex` + `punktfunk_reanchor_gate_arm_expecting_drops` **added**; nothing removed, nothing widened |
| Rust edition | 2021 | **2024** | the whole tree bar four vendored crates |
| MSRV (`rust-version`) | 1.82 | **1.85** | the *declared floor* only — the pinned toolchain is unchanged |
| Workspace crate dirs | 27 | **27** | unchanged (39 members; two `tools/` crates still deliberately *excluded*) |
| Virtual-display driver protocol | 6 | **6** | unchanged (minimum accepted still 3) |
| Windows virtual-gamepad channel | 3 | **3** | unchanged |
| Plugin index schema | 1 | **1** | unchanged |
| `api/openapi.json` | 0.25.0 | **0.27.0** | the management API **did** change this release (below); the file was regenerated mid-cycle, so it carries the then-current stamp, not `0.28.0` |
| gamescope patch level (`+pfhdrN`) | 5 | **6** | 7 patches → 8 (`GAMESCOPE_NO_FOCUS`); no new capability |
| `@punktfunk/host` (SDK) | 0.1.4 | **0.1.4** | unchanged |
| `@punktfunk/plugin-kit` | 0.4.0 | **0.4.1** | publishes the `icon` field |
**`crates/pf-driver-proto` changed again**, as it did in v0.27.0 — but *not* in its contract. The
wire bytes, `PROTOCOL_VERSION` (6) and `MIN_DRIVER_PROTOCOL_VERSION` (3) are all untouched; what
moved is the manifest (`edition`/`rust-version` now inherit from the workspace) and one test that
was reading a `[u8; 40]` through `bytemuck::from_bytes` — an alignment assumption a favourable
stack slot had been hiding, and the kind of thing Miri exists to catch (below). If you ship the
driver or the gamepad channel, this release needs no re-integration.
**`api/openapi.json` is still not gated by CI** — nothing regenerates or diffs it in a workflow.
A unit test (`openapi_document_is_complete_and_checked_in`) does compare the checked-in copy against
the served document, with `info.version` normalized on both sides, so the *surface* is protected
even though the stamp drifts. The docs-site copy is a plain file copy and was **not** protected:
see the note under **Documentation** below.
### ⚠ Breaking changes
**None on the wire, and none that break an embedder at runtime.** Wire protocol 2 is unchanged, so
existing pairings and every shipped client keep working; the C ABI moves by addition only. What
follows changes what the **host itself does**, how you **build**, and what a **stock package does by
default**.
- 🛑 **The host no longer scans any launcher itself — the six built-in library scanners are
deleted and replaced by plugins.** This is the only change here that can leave a working install
visibly emptier: **a host with no library plugins installed has an empty grid.** Full detail and
the (deliberately absent) migration below.
- **Rust edition 2024, MSRV floor 1.85.** If you vendor or patch any workspace crate, your toolchain
must be ≥ 1.85. Our pinned toolchain did not move — only the declared floor.
- **Building from source now needs a working C compiler**, because `aws-lc-sys` compiles AWS-LC.
No CMake, Go or NASM for the default (non-FIPS) build. Detail under the TLS section below.
- **GameStream is opt-in on every route.** A packaged host that served Moonlight by default becomes
native-only until the operator sets `PUNKTFUNK_GAMESTREAM=1`. Full detail below.
- **No punktfunk process holds REALTIME GPU priority any more.** Both levers (the driver's
`IddCxSetRealtimeGPUPriority` raise and the host's `HIGH → REALTIME` auto-upgrade) default OFF;
the ladders that re-enable them are new opt-ins. This is a field-convicted stall fix, below.
- **The shipped Bazzite `host.env` template no longer pins `PUNKTFUNK_GAMESCOPE_ATTACH=1`.** If you
copied it verbatim — which the docs told you to — Game Mode was mirroring the box's screen. Below.
### The six built-in library scanners are gone — every game source is a plugin (⚠ operator-visible)
The host no longer scans any launcher itself. `library/{steam,epic,gog,heroic,lutris,xbox}.rs` and
the `scanner_defs()` table are deleted; `GET /library/scanners` now lists exactly what the operator
has installed, and every row reports `origin: "plugin"`. This is M6/WP6.4, the end of the migration
whose bridge half shipped in v0.26.0 — the plugins have been published and index-pinned since
2026-08-08.
**A host with no library plugins installed has an empty grid.** That is the upgrade note: the
console's Library page offers one-click install per source (the D9 nudge, still there and still
never auto-installing), and nothing about a title changes when its plugin takes over.
Why that last part is true, and why this was safe to do as a deletion rather than a rewrite: a
plugin **claims** its store (D2), and a claimed entry surfaces under the deterministic
`<store>:<external_id>` id the scanner used to produce. Entry ids, GameStream FNV-1a app ids,
client-side art caches, Moonlight pins, the operator's per-source toggles and their per-entry hides
are all keyed on that id and none of them move. `library-scanners.json` keeps its name, its shape
and its contents — an operator who had `steam` switched off still has it switched off, with no
migration step.
What survives the scanners, deliberately:
- **`launch.rs` in full.** Launch is host-owned by design D1 — a plugin publishes a validated
*value* and the host builds the command — so every typed kind (`steam_appid`, `steam_ui`,
`launcher_ui`, `epic`, `gog`, `aumid`, `xbox`, `lutris_id`, `playnite`) stays exactly as it was.
`xbox_pfn()` moved here from the deleted `xbox.rs`: resolving a package Identity to its
PackageFamilyName needs `AppRepository` enumeration, which is readable by the host (LocalSystem)
and denied to the plugin runner (LocalService), and that measured asymmetry is the entire reason
the `xbox` launch kind exists.
- **`SourceOrigin::Builtin`.** No host build emits it, but the web console ships as its own package
and is expected to drive an N-1 host that still does, so the variant stays in the schema and the
console keeps its `builtin` handling.
- **The store-label table.** Six ids keep their display names (`steam` → "Steam", …) so a source row
does not rename itself to a bare id the day its plugin takes over.
Removed with them: the background cover-art warmer and its on-disk cache (they existed only for the
GOG and Xbox scanners, the two sources that had to ask a network catalog what a cover was — a
plugin resolves art while it scans), the legacy `steam:` branch of the art proxy, and the
`GameMeta::pc()` helper. **The host now makes no outbound HTTP request to build a library at all.**
**Dependency drop (packager-visible):** `rusqlite` (with its bundled, `cc`-compiled SQLite) and
`roxmltree` leave the host's dependency graph — they had no other users. `winreg` stays: `launch.rs`,
`procscan/windows.rs` and the two `audio/windows/` modules still need it. `base64`/`ureq` stay, as
the M6 plan predicted.
A stale `library-art-cache.json` from an older host is ignored, not migrated.
### GameStream is now opt-in on EVERY route (⚠ packager-visible default change)
@@ -32,6 +134,47 @@ pairing + the legacy GCM path, security-review #5/#9) are enabled only by an exp
the old flag is still accepted as explicit-off).
- Windows was already opt-in (unchecked installer task) and is unchanged.
### TLS moved to aws-lc-rs, with post-quantum key exchange (⚠ build-visible for packagers/embedders)
The rustls backend across the whole workspace — host, tray, clients and `punktfunk-core` — is now
**aws-lc-rs** instead of `ring`, which enables rustls's `prefer-post-quantum`: every TLS 1.3
handshake (management API, the native `punktfunk/1` control plane, QUIC) now offers the
**X25519MLKEM768** hybrid key exchange first. Ring has no ML-KEM, which is why the backend had to
move. This is negotiation-only and additive — the classical curves stay in the list, so any client
that does not implement ML-KEM connects exactly as before, and no wire format, ABI or pairing
record changes. The session AEAD (AES-128-GCM / ChaCha20-Poly1305) is a separate mechanism and is
untouched.
**Building from source now needs a working C compiler**, because `aws-lc-sys` compiles AWS-LC.
No CMake, Go, or NASM is required for the default (non-FIPS) build — on Windows x86_64 rustls turns
on `aws-lc-rs/prebuilt-nasm`, so no NASM has to be installed. If you add a crate that depends on
`aws-lc-rs` *directly*, name `features = ["prebuilt-nasm"]` on it: a package selection that pulls
`aws-lc-rs` without also enabling rustls's `aws_lc_rs` feature otherwise fails on Windows.
`punktfunk-core` gains an off-by-default **`ureq-tls`** feature (`tls::ureq_agent`) that builds a
blocking HTTP agent around a caller-supplied `rustls::ClientConfig` — the only way to install the
fingerprint-pinning verifier, since ureq's own `TlsConfig` has no hook for one. The desktop client
and the tray enable it; the Apple/Android cdylib embedders do not, and pull no HTTP stack.
**`ring` is gone from the tree entirely** — aws-lc-rs is now the only crypto backend on every
target we ship. Getting there needed the `ureq 2 → 3` upgrade in the same change, because ureq 2
named `rustls/ring` inside its own dependency declaration where no dependent could switch it off.
ureq 3 declares rustls with `default-features = false` and picks no backend, so the choice is
finally ours. ⚠ Spell that dependency `features = ["rustls-no-provider", "rustls-webpki-roots"]`:
ureq 3's convenience `rustls` feature pulls `_ring` and would quietly restore the second backend.
The ureq upgrade is otherwise internal, but two behaviours are worth knowing. Response size caps
are now enforced by the body reader, so an over-cap response is an **error** instead of ureq 2's
silent truncation (which used to surface as a confusing signature failure). And a fingerprint
mismatch is now matched on ureq 3's typed `Error::Rustls(..)` rather than by sniffing a substring
out of a transport error message — the old test could also fire on unrelated certificate errors.
Conditional requests are unchanged: ureq 3 still returns 304 as `Ok`, only 4xx/5xx become `Err`.
**Embedders of `punktfunk-core` that build their own rustls configs** should still call
`punktfunk_core::tls::install_default_provider()` at startup, or use `builder_with_provider`. With
one backend present rustls can infer it, so this is now insurance rather than a requirement — but
it is what stops a future second backend from turning config construction into a panic.
### The ENet control port now exists only while a pairing does (rust-safety WP0)
`rusty_enet` — a c2rust-style transpile of C ENet, and the host's only pre-auth-reachable unsafe
@@ -79,7 +222,8 @@ The checked-in `api/openapi.json` remains the default-features document.
One RSA-2048 identity historically served every plane, because Moonlight mandates RSA and the
planes grew out of the GameStream host. The native punktfunk/1 QUIC plane and the management API
now share a separate **ECDSA P-256** identity (`native-cert.pem`/`native-key.pem`): generated by
ring via rcgen, browser-compatible (Ed25519 server certs are not), carrying real SANs
rcgen on the workspace's aws-lc-rs backend, browser-compatible (Ed25519 server certs are not),
carrying real SANs
(localhost, loopback, the machine hostname — the legacy cert had none), and free of the accepted
`rsa`-crate Marvin advisory. The GameStream plane keeps the RSA identity untouched.
@@ -96,6 +240,34 @@ grant covers both. ⚠ A plugin bundling an **older** `@punktfunk/host` SDK on a
(P-256) host trusts the wrong cert — set `PUNKTFUNK_MGMT_CA=<config>/native-cert.pem` in its
environment or rebuild against the current SDK.
**It is ECDSA P-256, not Ed25519 — deliberately.** rcgen can generate either, and Ed25519 would
be the obvious modern pick, but **no mainstream browser accepts an Ed25519 server certificate** and
an operator opens `/api/docs` in one. P-256 is the strongest curve that keeps the management API
reachable from a browser.
#### 🗓 Deprecation: the legacy-identity fallback goes away on **1 October 2026**
The fallback in `load_or_adopt` — "an upgraded host with live native pairings keeps presenting the
legacy RSA cert those clients pinned" — is a **migration aid, not a permanent branch**. From
**2026-10-01** the host stops taking it: a host that still holds only `cert.pem`/`key.pem` will mint
the P-256 identity and its native clients will have to re-pair once.
**Scope, precisely** — this affects the **native punktfunk/1 plane and the management API only**:
- **The GameStream/Moonlight plane is NOT deprecated and keeps its RSA identity permanently.**
Moonlight mandates RSA and its pairing hashes bind the cert's X.509 signature bytes, so that
identity cannot move without breaking every Moonlight client. Nothing about that changes on any
date.
- Operators who want the split **today** need no new release: unpair all native clients, restart the
host, re-pair. The host already logs exactly this.
- Fresh installs since v0.28.0 are already on P-256 and are unaffected.
**This date is a published commitment**, tracked as
[#201](https://git.unom.io/unom/punktfunk/issues/201) (due 2026-10-01), which carries the arm to
delete, the three identity-following consumers to re-check, and the test that has to invert. Without
it the notes would have promised something that silently never happens — the same shape as the
v0.22.3 notes describing a feature that release never contained.
### Memory-safety, compiler-enforced (embedder-visible lint tightening)
`punktfunk-core` now carries `#![deny(unsafe_code)]` crate-wide: everything that parses network
@@ -184,6 +356,513 @@ but latches nothing; only the full-length attempts that follow hand down negotia
classification is a pure function with tests
(`pf_capture::linux::first_frame_timeout_tests`).
### Windows host — an idle box can sleep again (virtual-mic stream idle-stop)
🛑 **Installing the host blocked system sleep forever, client connected or not.** The
host-lifetime mic pump kept a WASAPI render stream RUNNING on the virtual-mic device
(typically the Steam Streaming Microphone), writing silence 24/7 — and any running stream makes
the Windows audio stack hold a kernel power request ("An audio stream is currently in use" in
`powercfg /requests`, attributed to that device) that vetoes sleep. The render loop now stops
the stream (`IAudioClient::Stop`; the client stays initialized and the mic *endpoint* keeps
existing for apps to bind) after 10 s of silence-only output and resumes on the next mic frame
within one device period — below the jitter buffer's prime depth, so nothing is audible.
Streaming sessions still hold the box awake through their own `PowerRequest` assertions, as
before. New knob: `PUNKTFUNK_MIC_ALWAYS_ON=1` restores the old always-running stream in case a
third-party virtual audio driver misbehaves while its render side is paused.
### Windows host — audio no longer costs local-game frame time
🛑 **The host could tank a locally-played game's frame lows** (field-reported 2026-08-12:
Helldivers 2 at 1% lows of 25 FPS, cured by uninstalling). Two mechanisms, both fixed:
- **The minted-endpoint retry storm.** The virtual-mic resolve ran a FULL provisioning pass on
every reopen with no cooldown, no in-flight guard, and no give-up — and the pass reached
`UpdateDriverForPlugAndPlayDevicesW` even over an already-existing devnode. On a box where
minting cannot converge, the pump's reopen backoff (capped 60 s) turned that into a SetupAPI
sweep + PnP driver re-bind + default-device writes roughly once a minute, forever — each
raising the system-wide device-change broadcast games service by rebuilding their audio
graphs. Provisioning now short-circuits to a no-PnP fast path while the minted devices are
healthy, waits on an in-flight pass instead of racing a second one, honours the 60 s retry
cooldown from the blocking path too, and stops for the host lifetime after five unlatched
passes (a service restart re-arms minting).
- **Session tuning never reverted.** The first streaming session put the whole host process at
HIGH priority class with a 1 ms global timer (`timeBeginPeriod`) and DWM MMCSS, documented as
"reverts at process exit" — but the host is a 24/7 service, so after one stream it competed
at HIGH priority against whatever the user played locally, forever. The process-wide tuning
is now refcounted across the hot stream threads and reverts when the last one exits
(= session teardown), the same lifetime the per-thread MMCSS effects already ride.
### Debian 13 is a supported target, and `punktfunk-gamescope` reaches apt for the first time
🛑 **The `punktfunk-gamescope` .deb had never been published — not once, in any release.** It was
built inside the host job's Ubuntu 24.04 image, where it cannot build: our pin vendors wlroots
0.19.3, which floors `wayland-server` at 1.23.1, and noble ships 1.22.0 (it also has no
`libxcb-errors-dev` and only libdisplay-info 0.1.1). Every rung of that path was a `::warning::`
returning 0, and the one hard gate ran last by design so good artifacts still shipped — so
**v0.26.0 and v0.27.0 both released with the package missing** while the release notes and
docs-site told Debian/Ubuntu users to `apt install` it. The same tag shipped it fine for Arch,
Fedora 44 and Bazzite; apt was the only platform affected.
It now has its own job on **Debian 13** (`ci/gamescope-trixie.Dockerfile`), the oldest apt base the
tree configures on. One package serves Debian 13 **and** Ubuntu 26.04 — verified by installing and
running it on both — because the build additionally vendors libdisplay-info
(`build-punktfunk-gamescope.sh --extra-fallback libdisplay-info`, opt-in so the Arch/Fedora/nix
outputs are unchanged): linked against the distro copy it would demand `libdisplay-info2` on trixie,
which Ubuntu 26.04 does not have (it carries `libdisplay-info3`). **Ubuntu 24.04 gets no gamescope
package** — its wayland is too old to run one, however it is built.
**Debian 13 is now a documented, CI-tested host target** ([docs](https://docs.punktfunk.unom.io/docs/debian)).
It required no packaging change: the host .deb's glibc-2.39 floor and bundled FFmpeg already made
it installable, and it had been working for a long time while docs-site said Debian was unsupported
and unverified. The desktop **client** remains Ubuntu-26.04-only (built there, floors at
`libc6 >= 2.43`; Debian 13 has 2.41).
**Cinnamon (Linux Mint, LMDE) cannot host a virtual display**, and compositor detection now says
so instead of advising a `PUNKTFUNK_COMPOSITOR` value that cannot help. Muffin forked from Mutter
3.36: `org.cinnamon.Muffin.ScreenCast` has only `RecordMonitor`/`RecordWindow`, never
`RecordVirtual`, and `xdg-desktop-portal-xapp` implements no ScreenCast at all. The error names the
route that does work on those boxes — a headless gamescope, which needs no desktop compositor.
New CI job **`smoke-install`** installs every published package from the registry in pristine
`ubuntu:24.04`, `ubuntu:26.04` and `debian:trixie` images and asserts the version served is the one
the run just built. Nothing in `deb.yml` had ever installed a package it produced, which is how
both facts above survived for so long.
### 🛑 The six built-in library scanners become plugins (M6/WP6.4 — breaking)
The host no longer scans any launcher. `library/{steam,epic,gog,heroic,lutris,xbox}.rs` and the
`scanner_defs()` table are **gone**; `GET /library/scanners` now lists exactly what the operator
installed, every row `origin: "plugin"`. This ends the migration whose bridge half shipped in
v0.26.0 — the plugins have been published and index-pinned since 2026-08-08, so the replacement has
been in the field for the whole bridge window.
⚠ **The upgrade note is the whole of it: a host with no library plugins installed has an empty
grid.** The console's one-click install per source is unchanged and still never auto-installs.
⭐ **There is no migration, by construction, and that is why this could be a deletion rather than a
rewrite.** A plugin *claims* its store (D2), and a claimed entry surfaces under the same
deterministic `<store>:<external_id>` id the scanner used to produce. Entry ids, GameStream FNV-1a
app ids, client art caches, Moonlight pins, the per-source toggles and the per-entry hides all key
on that id and **none of them move**. `library-scanners.json` keeps its name, shape and contents —
an operator who had `steam` off still has it off.
Kept deliberately:
- **`launch.rs` in full.** Launch is host-owned by design (D1): a plugin publishes a validated
value, the host builds the command, so every typed kind survives. `xbox_pfn()` **moved here** out
of the deleted `xbox.rs` — resolving a package Identity to its PackageFamilyName needs
`AppRepository` enumeration, readable by the host (LocalSystem) and **denied to the plugin runner**
(LocalService). That measured asymmetry is the entire reason the `xbox` launch kind exists, so the
resolver is launch vocabulary, not scanner vocabulary.
- **`SourceOrigin::Builtin`.** No host build emits it any more, but the console ships as its own
package and drives an N-1 host that still does, so the variant stays in the schema.
- **A store-label table**, so a source row does not rename itself from "Steam" to `steam` the day
its plugin takes over.
Removed with the scanners: the background cover-art warmer and its on-disk cache (they existed only
for GOG and Xbox, the two sources that had to ask a network catalog what a cover was — a plugin
resolves art while it scans), the legacy `steam:` branch of the art proxy, and `GameMeta::pc()`.
### Mutter monitor rebuilds are serialized end to end — the two-client chain no longer kills GNOME
🛑 **Chaining two clients through a kept (keep-alive) Mutter display segfaulted gnome-shell in
`meta_monitor_manager_rebuild` (libmutter-18) and took the whole desktop down**; every later session
then failed `RemoteDesktop.CreateSession: ServiceUnknown` until GDM restarted, so the client just sat
black. ⭐ **A/B'd on .21 during this release's validation: byte-identical on the released 0.27.0 and
on the 0.28.0 RC — it was never a regression, the trigger had been there all along.**
`TOPOLOGY_LOCK` already serialized every topology-mutating D-Bus call, but two gaps let Mutter's
*rebuilds* overlap:
- **Teardown was fire-and-forget.** `StopGuard::drop` set a flag and returned; the session thread
only noticed on its ≤200 ms park tick. The dead-reuse path (reused kept display dead on first
frame → `mark_failed` → re-create) therefore issued its fresh `RecordVirtual` with the doomed
monitor's removal still pending — the fresh session could even win the lock *before* the old
thread had woken to take it, adding a monitor while the dead one still stood. The drop now waits
(bounded, 20 s) for the session thread to finish.
- **The lock was released while the shell was still rebuilding.** `Stop` / `RecordVirtual` /
`ApplyMonitorsConfig` all return mid-rebuild, and an `APPLY_TEMPORARY` config auto-reverts
asynchronously on top. Every locked mutation now ends with `settle_topology()` — poll
`GetCurrentState` until a removed connector is actually gone and the config serial holds still
across two consecutive reads — before the guard drops. Bounded at 4 s and best-effort (a read
error means the shell is gone; a hotplug storm must not park sessions), degrading to exactly the
old behaviour.
Cost when Mutter is already quiet: one confirming read plus one 150 ms recheck per setup/teardown.
### KWin ≤60 Hz — the virtual output's real size is finally read back
🛑 **A 4K60 GameStream session captured 1920×1080.** `create()` asked KWin for 3840×2160, KWin built
something else, and nothing compared the two: only the >60 Hz arm read anything back, and it gets
that for free because it installs a custom mode. The ≤60 Hz arm installs nothing, which is exactly
why it never noticed.
**The line that should have caught it was the one that hid it.** `spawn_vout` returns a node id,
never a size, so `tracing::info!(node_id, width, height, "KWin virtual output ready")` was echoing
the **request** — the field log stated 3840×2160 while the output was 1080p, and the first pass at
diagnosing this was done against that number. It now logs `requested_w`/`requested_h` with the
readback beneath it.
### Apple/Android audio — the de-prime fuse counted callbacks, not time
🛑 **An iPad gave up on its audio ring three times sooner than a Mac**, which is the residual Apple
jitter that survived both the PLC fix (#82) and the jitter-policy fix (#111).
`JitterTuning::deprime_after` counted **callbacks**, and a callback is not a unit of time: the same
`4` was ~44 ms of starvation slack on a Mac's ~11 ms quantum and **20 ms on iOS**, whose session asks
for a short IO buffer — the shortest fuse of any client, on the one with the burstiest transport. A
100 ms Wi-Fi delivery stall therefore de-primed the Apple ring on every bunching cycle while the
identical policy rode it out everywhere else. It is now **`deprime_ms`**, measured in starved audio,
with a `MIN_DEPRIME_CALLBACKS` floor so a large-quantum device keeps real hysteresis instead of
de-priming on the first short read. ⚠ **Android was latently exposed too** — AAudio's low-latency
burst is ~45 ms, so its `5` was also ~20 ms.
Measured by driving the real policy through a simulated link (100 ms stall / 5 s, 30 ppm, 10 min)
at a 5 ms quantum: **120 audible gaps and 690 ms of dead air before, 2 gaps and 60 ms after.**
### Console — "Update all" on the plugins screen
The Installed tab could only update one plugin at a time, one dialog and one watched job each. The
bulk action now sits beside the list it acts on, plus a count badge on the Installed tab trigger
(Browse is the tab the page opens on, and a control nobody passes is a control nobody finds).
**The host takes ONE package operation at a time** — 409 otherwise, because bun operations share a
lockfile and a `node_modules` tree — so this is a queue the console works through job by job, driven
by each job settling rather than by a timer, carrying its own copy of what is left.
### Android — the in-stream mic control leaves the stream overlay
The mic element sat in the top-right of every stream that opened a capture (a standing button on
touch, a Muted badge on TV). It is gone for now; the on-screen overlay UI being built will carry
mute as one of its controls. **Mute itself is untouched**`micRunning`/`micMuted`/`setMicMuted`
still back the Select + Y chord, which is now the whole of the control, and `MicChordHint` is its
only on-screen feedback.
### ⚠ Flatpak — the currency wave's one loose end
🛑 **Every flatpak leg died after #193.** The dependency currency wave took skia-safe/skia-bindings
0.87.0 → 0.99.0 in `crates/pf-console-ui/Cargo.toml`, but `packaging/flatpak/io.unom.Punktfunk.yml`
still pinned the **0.87.0** prebuilt archive, so the build failed with
`no variant … named 'Default' found for enum 'SkPathFillType'` inside
`skia-bindings-0.99.0/src/defaults.rs`. Nothing in that message points at the manifest, so it reads
like a crate bug — it is not: `SKIA_BINARIES_URL: file://…` makes skia-bindings unpack the pinned
tarball verbatim, **including its `bindings.rs`**. Archive pinned to 0.99.0.
**If you bump `skia-safe`, bump the flatpak archive in the same commit.**
### Rust edition 2024 across the tree (MSRV floor 1.85)
The whole main workspace and `pf-vkhdr-layer` move to **edition 2024**; `[workspace.package]`
declares `edition = "2024"` and `rust-version = "1.85"`. The pinned toolchain did not move — only
the declared floor — but if you vendor or patch a workspace crate, 1.85 is now the minimum.
This is the safety half of the rust-safety programme's §8.4, not a tidy-up: in edition 2024
`std::env::set_var`/`remove_var` are **`unsafe fn`**, which converts an entire bug class from
invisible to counted. The environ data race the programme found the hard way lived in a file
containing zero occurrences of the word `unsafe`; every one of the 20 files that mutate the
environment now carries an `unsafe` block with a SAFETY comment naming the actual serialization
argument (a named lock, or a `--test-threads=1` contract, or single-threaded startup).
What a downstream integrator sees:
- The 13 crates that pinned `edition = "2021"` **literally** now inherit from the workspace. A root
bump alone would have reached only the `edition.workspace = true` crates and left `pf-encode`,
`pf-capture`, `pf-inject` and friends on 2021 while reading as complete.
- 148 `#[no_mangle]``#[unsafe(no_mangle)]` (83 of them in `abi.rs`), and 12 bare `extern` blocks
`unsafe extern`. Done textually across **all** `cfg` branches, because 44% of the host's unsafe
is Windows-only and a one-platform `cargo fix` silently misses it.
- `gen` is a reserved keyword in 2024, so `pf-vdisplay`'s generation stamps and the WinUI shell's
animation counters rename `gen``generation`. **Internal identifiers only — no serde field, no
wire name and no API surface changed.**
- The four **vendored** crates (`fec-rs`, `cros-codecs`, `usbip-sim`, the patched `ndk`) stay on
2021 deliberately: upstream code stays pristine.
### No punktfunk process holds REALTIME GPU priority by default (⚠ default change)
🛑 **Both of our REALTIME GPU-scheduling levers were convicted of *generating* the metronomic
capture-stall class the stall program has chased for weeks** — compose-silence holes of 150800 ms
in which ETW shows no process presenting while the GPU stays responsive. From the RX 9070 XT field
A/B: the virtual-display driver's `IddCxSetRealtimeGPUPriority` raise beat at ~1.751.78 s, and the
host's `HIGH → REALTIME` auto-upgrade beat at ~3.58 s in the sessions where it promoted. Disabling
each removed its own metronome; pinning both left the stall rate at the clean-run baseline.
Neither period matches **any** punktfunk clock — the full periodic-actor census (driver drain,
16 ms `E_PENDING` wait, 33 ms cursor poll, 3 s watchdog; host descriptor poll, VRAM gate, exclusive
re-assert, pinger, stats, phase-lock, LTR marks) has nothing in the 1.692.29 s band, and the period
even differs by *which* of our processes holds REALTIME. The periodicity is emergent from holding an
unreachable-priority queue against the WDDM scheduler on this AMD family. There is therefore no
punktfunk cadence to fix; the fix is to stop holding REALTIME, which is also canonical parity — no
shipping IDD raises it, and HIGH is the class that delivered the original encode win.
- **Driver:** the old `PFVD_NO_RT_GPU` opt-**out** (default ON) becomes the **`PFVD_RT_GPU` ladder,
default OFF on every vendor**. Unset = no raise = canonical IDD behaviour.
- **Host:** the `pf-frame` auto-gate no longer upgrades to REALTIME. `PUNKTFUNK_GPU_PRIORITY_CLASS`
still pins a class explicitly.
### The reanchor gate learns gap WIDTH — two new C ABI exports (ABI 19)
🛑 **Every unrecoverable loss armed the client's freeze gate twice**, and on AMD hosts the second arm
re-froze a stream that had already healed. The two signals are the frame-index gap (instant, and what
fires the RFI) and the reassembler ageing the lost frame into `frames_dropped` (~120 ms later, which
re-armed unconditionally). An LTR-RFI recovery anchor lands in ~60 ms — *between* them — so the stale
climb re-froze a bit-exact-healed picture, the host swallowed the re-ask as an RFI echo, and the
stream stayed frozen until the overdue backstop extracted a full IDR. This is the field
"H.265 freezes on every loss, AV1 fine" signature: AMF is the only LTR-RFI backend, and the slower
IDR path usually lands after the climb and dodged the race.
The gap-arm now **pre-credits** the climb it knows is coming (`ReanchorGate::arm_expecting_drops`;
the credit expires after `DROP_CREDIT_WINDOW` so a straggler-filled gap cannot mask a later real
loss), and `poll()` consumes credited climbs instead of re-arming. Plumbed through every embedder:
`pf-client-core`'s session pump, Android's sync and async loops (`note_frame_index` now returns the
gap width), and the Swift client via the two new exports —
**`punktfunk_connection_note_frame_index_ex`** and **`punktfunk_reanchor_gate_arm_expecting_drops`**.
Both originals keep their signatures and their behaviour, so an embedder that adopts neither is
unchanged; it simply keeps the race. Nothing new goes on the wire.
### ⚠ `punktfunk_send_input` now rejects an unrecognized event kind
`punktfunk_send_input` and `punktfunk_connection_send_input` **validate `ev->kind` before forming a
reference** and return `InvalidArg` for a value that is not a recognized `InputKind`. Previously the
byte was transmuted into an enum, which is UB for an out-of-range discriminant — a caller passing an
uninitialized or garbage `kind` had undefined behaviour rather than an error return. The safety
contract in the header relaxes correspondingly: `ev` need only point to *a readable
`InputEvent`-sized allocation*, not to an already-valid `InputEvent`. **If you build an event by
zeroing a struct and setting fields, nothing changes.** If you relied on an unknown kind being
silently forwarded, it is now an error.
### Linux hosts stream pad audio — the per-pad PipeWire sink (WP3)
The 0xD1 per-gamepad audio plane (DualSense haptics + speaker) was **Windows-host-only**:
`host_cap()` answered false everywhere else and `spawn()` was a stub, so a tier-A Android client
against a Linux host negotiated the capability off and fell back to wire rumble. The downstream
machinery — framer, silence gate, lanes, 0xD1 send — was already capture-agnostic; only the capturer
was WASAPI.
Linux hosts now mint **one PipeWire Audio/Sink node per DualSense-family pad**, carrying the identity
the game-side matchers read (ALSA-style `node.name` with the pad's pairing MAC, description
"Wireless Controller", bus/vendor/product/form-factor proplist, per-pad serial), 4-channel F32
48 kHz FL/FR/RL/RR, claiming no default sink, `priority.session 50`. The `process()` callback *is*
the capture. `host_cap()` on Linux = client asked **and** `PUNKTFUNK_PAD_AUDIO` **and** a reachable
PipeWire socket; the sink is minted lazily in the streamer thread. `PUNKTFUNK_PAD_SINK_NAME` /
`_DESC` override the strings for field debugging (`{pad}`/`{mac}` expand).
`PUNKTFUNK_PAD_AUDIO{,_SLOTS}` are no longer documented as Windows-only. Verified on a Bazzite 44
host: identity served through `pipewire-pulse`, rear-pair voice-coil tone captured bit-exact over
both the native and Pulse legs. The Linux sink speaks GE-Proton's AUX03 channel shape.
### Wake-on-LAN now works over Wi-Fi (WoWLAN)
The host's arming check asked **`ethtool`** about every NIC, which is the wrong question for
wireless: the magic-packet trigger lives in nl80211's WoWLAN state, and most Wi-Fi drivers print
`Wake-on: d` whether or not it is armed. An armed Wi-Fi host was therefore reported as *not* armed
and handed an `ethtool -s wlan0 wol g` its driver rejects. A NIC with an nl80211 phy
(`/sys/class/net/<i>/phy80211`) is now asked `iw phy <phy> wowlan show`, and the warning carries
WoWLAN-correct guidance (`iw … wowlan enable magic-packet`, plus the NetworkManager
`802-11-wireless.wake-on-wlan magic` that survives a reconnect). Two fallbacks for when `iw` cannot
answer: a **positive** ethtool reading counts (brcmfmac and friends do report there), a negative one
never does, and sysfs `device/power/wakeup` reading `disabled` is conclusive in the negative.
The **client sender** now emits from a socket bound to each non-loopback interface's own address
instead of leaving the choice to the routing table. A station in WoWLAN sleep stays associated and
its AP buffers broadcast frames until the next DTIM beacon — but only if the datagram reaches the
wireless segment at all, and with a VPN or mesh interface holding the default route
`255.255.255.255` never did. A failed bind falls back to the routed socket, so no segment is lost.
### Zero-copy capture withholds buffers until the encoder has finished reading
🛑 **Gamescope streams could tear pink at 120 fps.** The raw-dmabuf passthrough handed the SPA buffer
back to gamescope at `.process` return while the encode thread had not yet imported — let alone read
— its dmabuf, and nothing ordered the producer's writes against the consumer's read (there is no
explicit sync, and the implicit-fence wait measures `NoFence` on every compositor × vendor pairing we
have). On the direct-VCN arms (native NV12, RGB-direct EFC) the captured buffer *is* the encode
source for the whole 2-deep encode ring plus the phase-lock hold, so at 120 fps gamescope cycles back
into the buffer mid-encode: luma/chroma desync (the magenta tint) plus block corruption propagating
through the P-chain until the next intra. KDE sessions were clean because `cursor_blend` routes them
to the compute-CSC copy arm, whose read window is microseconds.
A published passthrough frame now carries a **`FrameHold`**, and the buffer rejoins the producer's
pool only when the last clone drops. The Vulkan encoder clones the hold into the ring slot at submit
and releases it when that slot's fence retires, extending "the producer must not rewrite this" across
exactly the GPU read. The host loop's repeat path is fixed by the same mechanism.
### Bazzite Game Mode no longer mirrors the box's screen (⚠ shipped-template default)
🛑 **Our own template caused it.** `packaging/bazzite/host.env` set
`PUNKTFUNK_GAMESCOPE_ATTACH=1`, and every install path — rpm, deb, Arch, nix — ships that file as
`/usr/share/punktfunk/host.env.bazzite` with the docs telling people to copy it verbatim. So the
*recommended* Bazzite setup turned the attach override on for everyone.
That override is **rung 2** of `pick_gamescope_mode`, above `dedicated_launch` at rung 3. The rung
comment calls the operator overrides a debug/CI escape hatch — correct, but we were shipping one as
a distro default, so on a Bazzite box the managed takeover and the dedicated game session were both
unreachable, and a game launched from a client's library could not get a session of its own. With a
physical display connected, attach then takes the `physical_display_connected()` arm and streams the
box's own head at the box's own mode: the mirror the field report described.
The template now forces nothing and lets per-connect detection answer, which on a box with
`gamescope-session-plus` is MANAGED. Attach stays available, documented as the opt-in it is, with the
mirror and the dedicated-session cost stated.
### `edid_lock` — pin AMD connector EDID emulation while streaming (EXPERIMENTAL)
A new display-policy axis beside `ddc_power_off` / `pnp_disable_monitors`, orthogonal to presets and
**off by default**. At the first Exclusive isolate the host pins each occupied AMD connector's live
EDID plus `ADL_EMUL_MODE_ALWAYS` — the software equivalent of an HPD-holding dummy plug — **before**
the physicals deactivate, so an awake sink answers its own live-EDID read; last-member teardown
unlocks. It targets the standby-sink stall class at its source: with emulation pinned the kernel-mode
driver stops servicing the sleeping sink's HPD/DDC/link.
Pinned emulation outlives the process, so a crash journal (`edid-lock-active.json`) unlocks on the
next host start, mirroring the `pnp_disable_monitors` recovery. Inert without an AMD driver
(`atiadlxx.dll` absent) and on non-Windows. The ADL FFI lives once in `pf_win_display::adl_emul`, so
the new **`display-disturb adl-emul`** probe and the host exercise byte-identical driver calls. The
console shows the toggle **only** when the GPU inventory lists an AMD adapter — a toggle that can
never act is exactly the "saved, then did nothing" trap the enforced-axes list exists to prevent.
### An over-declared stream level no longer demotes native Vulkan decode
A HEVC stream whose declared level exceeds what the device advertises is now treated as a **clamp**
rather than a refusal, so native Vulkan decode survives an encoder that over-declares. The Windows
client legs also build again: the edition-2024 `clients/session` binary could not compile on Windows,
and `pf-presenter` now spells `MAKEINTRESOURCE(1)` as `ptr::without_provenance` — clippy 1.96's
`manual_dangling_ptr` reads the integer-ordinal cast as a dangling pointer and fails the Windows
`-D warnings` gate, which was masked on main by the client bins failing to build first.
### Library, launcher marks and plugin-kit 0.4.1
- **Launcher tiles carry their launcher's mark.** A brand **token** goes on the wire (`steam`,
`heroic` — never bytes, never a URL) and each client draws the vector it already ships. `icon`
joins `GameEntry` and `CustomEntry` in the management API, and is hand-settable for the same
reason `role` is: an operator's own "Steam" tile should be able to look like one.
- **`@punktfunk/plugin-kit` 0.4.1 publishes the `icon` field.** The kit had shipped the field
without a version bump, so no plugin could name its mark.
- **Every pinned card gets a library, and it launches with that card's profile.**
### Decky: one library shortcut, not one per boot
🛑 A boot race minted a **new** Steam library shortcut on every plugin load, so the library
accumulated duplicates indefinitely. Fixed, and the plugin no longer toasts on every launch and every
failed panel refresh.
### A stats tier picked between streams now applies without a restart
The console latched the stats tier at stream start, so a tier chosen between two streams reached
nothing until the app was restarted.
### Miri, sanitizers, and the lint ratchets
- **Miri** now interprets the FFI-free leaf crates, one of them at **MSVC layout**. It immediately
earned its place: `pf-driver-proto`'s legacy-`AddRequest` test read a `[u8; 40]` (align 1) through
`bytemuck::from_bytes`, which takes a *reference into* the buffer and panics unless that buffer
happens to be 8-aligned — as a stack array usually is. Now `pod_read_unaligned`.
- **ASAN + LSAN over the C ABI boundary**: a `c-abi-asan` job in `audit.yml` runs the harness under
both, weekly and on demand, behind a `PF_SAN` sanitizer gate.
- **Two soundness fixes**: `InputKind` is validated before a `&InputEvent` is formed (above), and the
Windows `TOKEN_USER` buffer is properly aligned with `EqualSid` made to fail closed.
- **WP4**: `AvFrame`/`AvSwsContext` are RAII across all three libav backends in `pf-encode`.
- **The lint ratchets (WP2b + WP2c)**: crate-level gaps closed, the unsafe lints hoisted into the
workspace tables across all three workspaces, and three blocking unsafe-hygiene grep gates in
`ci.yml`. The two bindings-only `sys` crates are explicitly exempted from the hoisted deny.
### Dependencies, audit and licences
The 2026-08-13 dependency sweep, acted on in full:
- **Security:** `event-listener` 5.4.1 → 5.4.2 (RUSTSEC-2026-0221, unsound `Send`/`Sync`);
`spin` 0.9.8 → 0.9.9 (0.9.8 is **yanked** and was genuinely compiled); `wayland-scanner`
0.31.10 → 0.31.11, which moves `quick-xml` 0.39 → 0.41 and lets **both** RUSTSEC-2026-0194/0195
ignores be deleted rather than left as permanent exceptions. Only RUSTSEC-2023-0071 (`rsa` Marvin,
still unfixed upstream) remains.
-**Two CI gates that scanned nothing.** `cargo audit` only ever reads the **root** `Cargo.lock`,
so the drivers lock was in the job's `paths:` filter while being ignored; all four secondary
workspaces now get an explicit `--file`. And `packaging/windows/pf-vkhdr-layer` had **no lockfile
at all** while shipping as a DLL in the host installer, so neither cargo-audit nor cargo-about had
ever seen it — lockfile generated, committed, and added to `paths:`. `audit.toml` now also says out
loud that `cargo audit` reports unsoundness as a *warning* and the job fails only on
vulnerabilities, which is why the `event-listener` advisory sat unnoticed.
- **13 unused dependencies removed from `punktfunk-host`** (the Wayland stack, xkbcommon, reis,
khronos-egl, ash, usbip-sim, parking_lot, bytemuck) — the code moved to `pf-inject`/`pf-zerocopy`
in the subsystem extraction and those crates declare them; only the manifest entries and their
now-false comments stayed. Plus unused `bytes`, `anyhow`, `tracing`, `serde` in five other crates,
and the high-level `wdk` crate from all five driver crates.
- **Latent breakage fixed** — crates that compiled only through feature unification now declare what
they use: `pf-inject` (`tokio` `macros`), `pf-capture` (`tokio` `sync`), `pf-client-core` (two
windows-rs headers). `pf-console-ui` took `pf-client-core` **without** `default-features = false`,
unlike every other consumer; that default compiles the vendored PyroWave C++, which is fatal on
Windows ARM64 and only safe today because that leg passes `--no-default-features`.
- **Licences:** `ring`'s `OpenSSL` exception and its per-crate acceptance are retired now that ring
is gone. THIRD-PARTY-NOTICES regenerated — 601 → 580 → 582 crates across the sweep.
### The dependency currency wave — thirteen majors, and a silently-disabled AES path
The currency half the sweep above deferred, landed as one wave. Most of it is version hygiene, but
one item is a real defect and one changes a build flag you may be carrying.
🛑 **Hardware AES was silently off on every Android build.** `aes` 0.8 enabled the ARMv8 AES
instructions on aarch64 only behind `--cfg aes_armv8`, and `polyval` 0.6 gated its PMULL GHASH path
behind `--cfg polyval_armv8` — both set in `.cargo/config.toml`. A `RUSTFLAGS` environment variable
**overrides config rustflags entirely**, and `cargo-ndk` sets its own for every Android build, so
those two cfgs vanished and the per-packet decrypt path fell back to **software AES**. `aes` 0.9
runtime-detects through `cpufeatures` and `polyval` 0.7 selects its armv8 backend by `target_arch`,
so neither cfg exists any more and the flags are **deleted** from `.cargo/config.toml`. If you carry
a fork of that file, drop them: they are dead, and keeping them costs nothing but confusion.
- **The RustCrypto family moves as ONE change** — `aes` 0.9, `aes-gcm` 0.11, `sha2` 0.11, `hmac` 0.13,
`cbc` 0.2, `chacha20poly1305` 0.11. They share the `crypto-common`/`digest` traits, so a partial
bump strands crates on trait generations that cannot interoperate. The API generation forces
`AeadInPlace``AeadInOut` (`{encrypt,decrypt}_inout_detached` over `InOutBuf`), `generic-array`
`hybrid-array`, `Mac::new_from_slice``KeyInit::new_from_slice`, and the `BlockCipher*`/
`BlockMode*` renames. ⚠ **The GameStream wire formats are untouched** — AES-128-ECB no-padding, the
CBC audio path and the GCM control-stream seal all keep their exact byte behaviour; only type
plumbing moved.
-**`rsa` 0.9 cannot come along**: it is built on `digest` 0.10, whose 0.11 line is release-candidate
only — not something the Moonlight pairing ceremony should ride. The three sites where a digest is
an `rsa` *type parameter* now name `rsa::sha2::Sha256` explicitly; everything else is on sha2 0.11.
- **`skia-safe` 0.87 → 0.99** in `pf-console-ui` — twelve releases carrying Skia milestones 140150.
Only three reach us: m143 **deleted `SkPath`'s mutating API** (geometry is built through
`PathBuilder` and frozen with `snapshot()`/`detach()`; 34 errors over eight call sites), 0.93
deprecated `gradient_shader` for `gradient` (a warning, but the gate runs `-D warnings`), and the
Vulkan surface path came through untouched.
- **`wasapi` 0.23 → 0.24.** ⭐ 0.24 fixes upstream the dangling-`PCWSTR` bug this tree routes around
in five places — `DeviceEnumerator::get_device` built its argument as
`PCWSTR::from_raw(HSTRING::from(id).as_ptr())`, dropping the `HSTRING` at the end of that statement
so `GetDevice` read freed memory. The five comments asserting that bug in the present tense are
corrected. ⚠ **The workarounds stay**`open_wasapi_device` is still the one resolution path whose
errors name the endpoint id, and `device_by_id` additionally filters to ACTIVE endpoints, which the
crate's `get_device` does not. Removing them would be a behaviour change, not currency.
- **Ten more**: `jni` 0.21 → 0.22 (the Android bridge), `rcgen` 0.13 → 0.14, `rand` 0.8 → 0.9 (the
host was the last crate on the old major), `base64` 0.22 → 0.23, `x509-parser` 0.16 → 0.18 — which
takes `thiserror` 1.0 out of the host graph entirely — `libloading` 0.8 → 0.9 across the five crates
that `dlopen`, `mdns-sd` 0.20 → 0.21 with `if-addrs` 0.13 → 0.15 (together, they share types),
`x11rb` 0.13 → 0.14, `xkbcommon` 0.8 → 0.9, `reis` 0.6.1 → 0.7.1, `windows-service` 0.7 → 0.8
(removing the last `windows-sys` 0.52 in the tree), `android_logger` 0.14 → 0.15, and `criterion`
0.5 → 0.8 (dev-only, benches).
- **New test coverage**: the TLS 1.2 Moonlight handshake, and the post-quantum group is pinned by a
test so a backend change cannot silently drop it.
- THIRD-PARTY-NOTICES regenerated across every client and the host for the wave.
### Documentation and the docs site
**`docs-site/public/openapi.json` had drifted far behind `api/openapi.json`** — it was stamped
`0.21.0` against the checked-in spec's `0.27.0`, and was missing five endpoints (`/library/hidden/{id}`, `/plugins/logs`, and all
three `/update/*` routes), so the published API reference described a host nobody was running. The
copy is a documented manual step (`cp api/openapi.json docs-site/public/openapi.json`) that nothing
in CI enforces, and it had simply been skipped. Re-synced for this release; the two files are now
byte-identical.
**It drifted again within the same release cycle** — the scanner-removal regen updated
`api/openapi.json` and not the docs-site copy, which is the failure mode repeating in miniature.
Re-synced a second time. **Until something gates it, treat `cp api/openapi.json
docs-site/public/openapi.json` as part of regenerating the spec, not a follow-up.**
### CI
- The C/C++ half of the build is cached and links with **mold**; the debug/release target caches no
longer collide.
- `release.yml` folds into `apple.yml`, and the two Windows-client workflows consolidate into one.
- The web console builds **once per push** instead of once per packaging job.
- The `smoke-install` job (see the Debian section) installs every published package from the registry
in pristine `ubuntu:24.04`, `ubuntu:26.04` and `debian:trixie` images and asserts the served
version is the one the run just built.
- ⚠ Gate C counted **comments**: a comment that named the env mutators verbatim satisfied the gate it
was documenting.
## v0.27.0
87 commits since v0.26.0.
Generated
+848 -1151
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+3 -3
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@@ -65,9 +65,9 @@ exclude = [
ndk = { path = "clients/android/native/vendor/ndk" }
[workspace.package]
version = "0.27.0"
edition = "2021"
rust-version = "1.82"
version = "0.28.0"
edition = "2024"
rust-version = "1.85"
license = "MIT OR Apache-2.0"
authors = ["unom"]
repository = "https://git.unom.io/unom/punktfunk"
+1 -1
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@@ -100,7 +100,7 @@ installer (all-vendor: NVIDIA, AMD, Intel).
| Platform | Install | Guide |
|--------|---------|-------|
| **Ubuntu / Debian** (apt) | `sudo apt install punktfunk-host` *(after adding the repo)* | [Ubuntu / Debian](https://docs.punktfunk.unom.io/docs/ubuntu) · [packaging/debian](packaging/debian/README.md) |
| **Ubuntu 26.04+ / Debian 13+** (apt) | `sudo apt install punktfunk-host` *(after adding the repo)* | [Ubuntu](https://docs.punktfunk.unom.io/docs/ubuntu) · [Debian](https://docs.punktfunk.unom.io/docs/debian) · [packaging/debian](packaging/debian/README.md) |
| **Bazzite / Fedora Atomic** (systemd-sysext) | `curl -fsSLO https://git.unom.io/unom/punktfunk/raw/branch/main/packaging/bazzite/punktfunk-sysext.sh && sudo bash punktfunk-sysext.sh install` *(no layering, no reboot; rpm-ostree + bootc also supported)* | [Bazzite](https://docs.punktfunk.unom.io/docs/bazzite) |
| **Fedora** (dnf) | `sudo dnf install punktfunk` *(after adding the repo; the console comes with it)* | [Fedora](https://docs.punktfunk.unom.io/docs/fedora) · [packaging/rpm](packaging/rpm/README.md) |
| **Arch / CachyOS** (pacman) | `sudo pacman -Syu punktfunk-host` *(binary repo — always a full `-Syu`)* | [Arch Linux](https://docs.punktfunk.unom.io/docs/arch) · [packaging/arch](packaging/arch/README.md) |
+1835 -1304
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+5 -5
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@@ -40,7 +40,6 @@ accepted = [
"CC0-1.0",
"Unlicense",
"WTFPL",
"OpenSSL",
]
# cbindgen is MPL-2.0 but it is a BUILD-ONLY codegen tool that never links into a shipped artifact
@@ -57,7 +56,8 @@ ignore-dev-dependencies = true
# accepted arm on its own (MIT/Apache-2.0 are globally accepted), so it needs no entry. (It is
# also UEFI-target-gated out of every shipped build.)
#
# ring's license is an AND of permissive terms including the OpenSSL license; accept the
# OpenSSL/ISC parts for this crate only, not globally.
[ring]
accepted = ["OpenSSL", "ISC"]
# There is deliberately NO per-crate entry here any more. `ring` used to need one (its licence is an
# AND that includes the OpenSSL licence, which was accepted for that crate alone), but the crypto
# backend moved to aws-lc-rs and the ureq 2 → 3 upgrade removed ring from every target we build.
# aws-lc-sys 0.44's SPDX is an AND of ISC / Apache-2.0 / MIT / BSD-3-Clause / MIT-0 — all globally
# accepted above — and carries no OpenSSL clause, so `OpenSSL` left the global list with ring.
+15 -11
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@@ -997,7 +997,7 @@
"library"
],
"summary": "List the game library",
"description": "Every installed-store title (Steam, read from the host's local files — no Steam API key)\nmerged with the user's custom entries, sorted by title. Artwork fields are URLs the client\nfetches directly (the public Steam CDN for Steam titles). `?provider=` narrows to the\nentries a given external provider owns; `?platform=` to one platform (case-insensitive —\ninstalled-store titles are `PC`, custom/provider entries carry whatever was authored).\n\n**The operator's own lane additionally sees the titles they have HIDDEN**, each carrying\n`hidden: true`; every other lane gets them filtered out upstream and cannot tell they exist. The\nconsole needs them to offer \"un-hide\", and it is the only surface that does.",
"description": "Every title this host knows about, sorted by title: the entries each installed library plugin\nhas synced (Steam, Lutris, Heroic, Epic, GOG, Xbox, Playnite, ROM managers, …) plus the user's\nown custom entries. Artwork fields are URLs the client fetches directly, except local files on\nthe host, which are rewritten to this API's own art proxy. `?provider=` narrows to the entries a\ngiven external provider owns; `?platform=` to one platform (case-insensitive — whatever the\nsource authored, conventionally `PC` for desktop stores).\n\n**The operator's own lane additionally sees the titles they have HIDDEN**, each carrying\n`hidden: true`; every other lane gets them filtered out upstream and cannot tell they exist. The\nconsole needs them to offer \"un-hide\", and it is the only surface that does.",
"operationId": "getLibrary",
"parameters": [
{
@@ -1052,7 +1052,7 @@
"library"
],
"summary": "Fetch one cover-art image for a library entry",
"description": "Resolves `kind` (`portrait` | `hero` | `logo` | `header`) for the given library id and streams\nthe image bytes. Any id stored in the host's catalog (manual entries, provider-synced entries,\nand a library plugin's claimed-store entries) serves its local art file. A Steam title falls back\nto the in-host scanner's resolver: the host's own local Steam cache first (exact — it's what the\nuser's Steam client already shows for it), the public Steam CDN's flat URL convention second\n(newer titles' CDN assets can live at a per-asset-hash path the host can't predict, in which case\nthis 404s and the client falls through to its next art candidate).",
"description": "Resolves `kind` (`portrait` | `hero` | `logo` | `header`) for the given library id and streams\nthe image bytes. Any id stored in the host's catalog (manual entries, provider-synced entries,\nand a library plugin's claimed-store entries) serves its local art file; anything else 404s and\nthe client falls through to its next art candidate.\n\nThe host fetches nothing here. Art a plugin published as an `http(s)` URL is fetched by the\nclient directly — this proxy exists for the *local* files a plugin finds on the host's own disk\n(a launcher's cover cache), which a client has no way to read.",
"operationId": "getLibraryArt",
"parameters": [
{
@@ -1380,7 +1380,7 @@
"library"
],
"summary": "Replace a provider's library entries (declarative reconcile)",
"description": "Atomically replaces the full entry set owned by `{provider}` (RFC §8): the payload is the\nprovider's desired list, keyed by its own stable `external_id` — the host diffs, keeps each\nsurviving title's host id stable across reconciles, drops orphans, and never touches manual\nentries or other providers'. An empty array removes everything the provider owns. Emits\n`library.changed` with the provider as `source`.\n\n`?store=` additionally **claims** that store for the provider: its entries then surface with\ndeterministic `<store>:<external_id>` ids and the store's own badge, instead of opaque\n`custom:<id>` ones — which is what lets a library plugin reproduce the entries an in-host scanner\nused to produce, right down to the GameStream app ids and client-side art caches. One provider\nper store; a second claimant gets 409. While a claim is held the matching built-in scanner is\nsuppressed, so the two never double-list. The claim is released by `DELETE`, not by an empty\nreconcile (a store can legitimately have zero installed titles).",
"description": "Atomically replaces the full entry set owned by `{provider}` (RFC §8): the payload is the\nprovider's desired list, keyed by its own stable `external_id` — the host diffs, keeps each\nsurviving title's host id stable across reconciles, drops orphans, and never touches manual\nentries or other providers'. An empty array removes everything the provider owns. Emits\n`library.changed` with the provider as `source`.\n\n`?store=` additionally **claims** that store for the provider: its entries then surface with\ndeterministic `<store>:<external_id>` ids and the store's own badge, instead of opaque\n`custom:<id>` ones — which is what let a library plugin reproduce the entries the in-host scanner\nused to produce, right down to the GameStream app ids and client-side art caches, and is why\nremoving those scanners changed nothing downstream. One provider per store; a second claimant\ngets 409. The claim is released by `DELETE`, not by an empty reconcile (a store can legitimately\nhave zero installed titles).",
"operationId": "reconcileProviderEntries",
"parameters": [
{
@@ -1538,8 +1538,8 @@
"tags": [
"library"
],
"summary": "List the library scanners",
"description": "The installed-store scanners this host supports — the list is platform-dependent (Steam\neverywhere; Lutris + Heroic on Linux; Epic, GOG, and Xbox/Game Pass on Windows), so the console\nrenders a toggle only for scanners that can do anything here. Scanners default to enabled;\ndisabling one hides its titles from every library surface from the next read. The user-curated\ncustom store is not a scanner and is always on.",
"summary": "List the library sources",
"description": "Every game source on this host with its enable state — one row per installed library plugin\n(Steam, Lutris, Heroic, Epic, GOG, Xbox, Playnite, ROM managers, …), so the list reflects what\nthe operator has actually installed rather than what this build happens to support. Sources\ndefault to enabled; disabling one hides its titles from every library surface from the next\nread. The user-curated custom store is not a source and is always on.\n\nOlder hosts (≤ v0.27.x) also listed the six scanners built into the host binary, with\n`origin: \"builtin\"`. Those are gone; every row now reports `origin: \"plugin\"`.",
"operationId": "listLibraryScanners",
"responses": {
"200": {
@@ -1573,8 +1573,8 @@
"tags": [
"library"
],
"summary": "Enable or disable a library scanner",
"description": "Persists the toggle and applies it from the next library read (no restart). Disabling a scanner\nhides its titles everywhere — the console grid, native clients, and the GameStream app list —\nand re-enabling brings them straight back (nothing is deleted; the scan just runs again). Emits\n`library.changed` with the scanner id as `source` when the state changed.",
"summary": "Enable or disable a library source",
"description": "Persists the toggle and applies it from the next library read (no restart). Disabling a source\nhides its titles everywhere — the console grid, native clients, and the GameStream app list —\nand re-enabling brings them straight back. Nothing is deleted: the plugin may keep reconciling\nwhile its source is off, and those entries simply aren't surfaced. Emits `library.changed` with\nthe source id as `source` when the state changed.",
"operationId": "setLibraryScanner",
"parameters": [
{
@@ -4753,6 +4753,10 @@
"type": "boolean",
"description": "EXPERIMENTAL (Windows): command physical monitors' panels off over DDC/CI (VCP 0xD6 →\nDPMS off) right before an `Exclusive` isolate deactivates them, and back on at restore.\nTargets the \"connected-but-dark head\" periodic-stutter class (monitor standby\nauto-input-scan / DP link churn while the virtual display is the sole active display) at\nthe monitor-firmware level. Best-effort — monitors without DDC/CI (or with it disabled in\nthe OSD) are skipped. Orthogonal to `preset` (like `game_session`): preserved across\npreset changes; `#[serde(default)]` = off so existing `display-settings.json` files are\nuntouched."
},
"edid_lock": {
"type": "boolean",
"description": "**EXPERIMENTAL, AMD-only in effect: pin connector EDID emulation while streaming** — the\nsoftware equivalent of an HPD-holding dummy plug (`pf_win_display::adl_emul`). Locked at\nthe first Exclusive isolate BEFORE the physicals deactivate (an awake sink answers its\nlive-EDID read), unlocked at last-member teardown, crash-journaled so a dead host unlocks\non its next start. Targets the standby-sink stall class at its SOURCE: with emulation\npinned the KMD stops servicing the sleeping sink's HPD/DDC/link. Inert without an AMD\ndriver (`atiadlxx.dll` absent) and on non-Windows. Orthogonal to `preset` (like\n`game_session`); `#[serde(default)]` = off."
},
"game_session": {
"$ref": "#/components/schemas/GameSession",
"description": "How a game-launching session is served (`design/gamemode-and-dedicated-sessions.md` §5.2).\nOrthogonal to `preset`/lifecycle — preserved across preset changes; `#[serde(default)]` = `Auto`\nso existing `display-settings.json` files are untouched."
@@ -5393,7 +5397,7 @@
"string",
"null"
],
"description": "The external provider owning this entry (custom-store entries synced by a provider\nplugin, RFC §8) — `None` for installed-store titles and manual custom entries. The\nconsole uses it for attribution; `GET /library?provider=` filters on it."
"description": "The external provider owning this entry (entries synced by a provider plugin, RFC §8) —\n`None` only for the manual entries the operator typed in. The console uses it for\nattribution; `GET /library?provider=` filters on it."
},
"role": {
"$ref": "#/components/schemas/GameRole",
@@ -7139,7 +7143,7 @@
},
"origin": {
"$ref": "#/components/schemas/SourceOrigin",
"description": "Where the source comes from: `builtin` (a scanner in this host build) or `plugin`."
"description": "Where the source comes from. Always `plugin` from this host build onward — see\n[`SourceOrigin`]."
},
"provider": {
"type": [
@@ -7159,7 +7163,7 @@
"properties": {
"enabled": {
"type": "boolean",
"description": "Whether the scanner should run on this host."
"description": "Whether this source should contribute titles on this host."
}
}
},
@@ -7954,7 +7958,7 @@
},
{
"name": "library",
"description": "Game library: installed-store titles (Steam) plus user-curated custom entries"
"description": "Game library: the titles each installed library plugin syncs, plus user-curated custom entries"
},
{
"name": "stats",
+18
View File
@@ -48,6 +48,11 @@ RUN pacman -Syu --noconfirm --needed \
hwdata luajit seatd sdl2-compat vulkan-icd-loader \
xcb-util-errors xcb-util-wm xorg-xwayland \
meson glm wayland-protocols benchmark libxcursor \
# mold: link-phase accelerator (sccache cannot cache linking). makepkg links the release
# host, client, worker and tray on every arch.yml run. Wired via cargo-config-mold.toml
# below. It does NOT affect the gamescope companion leg — that is meson + its own linker,
# and its `-static-libstdc++` link is untouched.
mold \
&& pacman -Scc --noconfirm
# bun builds the punktfunk-web console + the punktfunk-scripting runner AND is vendored
@@ -64,3 +69,16 @@ ARG SCCACHE_VERSION=0.10.0
RUN curl -fsSL "https://github.com/mozilla/sccache/releases/download/v${SCCACHE_VERSION}/sccache-v${SCCACHE_VERSION}-x86_64-unknown-linux-musl.tar.gz" \
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache' \
&& sccache --version
# CARGO_HOME is declared here only so this image agrees with what arch.yml already sets at job
# level (and so `cargo` finds the config below when the image is used by hand). The workflow still
# passes CARGO_HOME explicitly across the `sudo -u builder env …` boundary, which strips ambient
# env — that is why the C/C++ sccache wiring has to be re-exported there by name while THIS file,
# being a file, crosses the boundary for free.
ENV CARGO_HOME=/usr/local/cargo
RUN mkdir -p /usr/local/cargo && chmod -R a+w /usr/local/cargo
# Link x86_64 with mold — see cargo-config-mold.toml's header for the rustflags traps, and
# rust-ci.Dockerfile for why the `mold --version` assertion sits next to the COPY.
COPY cargo-config-mold.toml /usr/local/cargo/config.toml
RUN mold --version && test -r /usr/local/cargo/config.toml
+41
View File
@@ -0,0 +1,41 @@
# Installed as $CARGO_HOME/config.toml in every Linux CI builder image (ci/*.Dockerfile).
#
# WHAT: link the x86_64 Linux targets with mold instead of GNU ld. Linking is the one phase of a
# Rust build that sccache CANNOT cache — every job relinks punktfunk-host, punktfunk-client-linux,
# punktfunk-client-session, punktfunk-cli, pf-update and punktfunk-encode-worker from scratch on
# every run, and the packaging legs (deb/rpm/arch) do it for release binaries with full debug info.
# mold is the only lever that touches that phase.
#
# ⚠ THE TRAP THIS FILE HAS TO STAY CLEAR OF — read before editing, and before adding rustflags
# anywhere else in this repo:
#
# 1. A `RUSTFLAGS` ENVIRONMENT VARIABLE OVERRIDES CONFIG RUSTFLAGS ENTIRELY. It does not merge
# and it does not append. Any job that sets RUSTFLAGS silently loses mold here — it still
# builds, just with the default linker. Never "simplify" this file into a RUSTFLAGS export.
# (This trap used to be far worse: the workspace .cargo/config.toml carried aarch64
# `--cfg aes_armv8` / `--cfg polyval_armv8`, worth ~10x on the decrypt path, and an override
# dropped those too. The RustCrypto aes 0.9 / polyval 0.7 bump retired both cfgs — see the
# tombstone in .cargo/config.toml — so today only mold is at stake here.)
#
# 2. CONFIG FILES MERGE PER KEY, HIGHEST-PRECEDENCE FILE WINS — they do not concatenate. The
# workspace's .cargo/config.toml outranks this one ($CARGO_HOME is the LOWEST precedence).
# Today that is harmless because the workspace file defines NO rustflags at all and this one
# defines only `target.x86_64-unknown-linux-gnu.rustflags`. But the moment someone adds an
# x86_64 rustflags entry to the workspace .cargo/config.toml, IT WINS and mold silently stops
# being used here. If that ever happens, move the link-arg into that file instead of
# duplicating it.
#
# 3. aarch64 IS DELIBERATELY NOT WIRED. The cross image links with aarch64-linux-gnu-gcc against a
# multiarch sysroot (ci/rust-ci-arm64cross.Dockerfile); pointing that driver at mold is a
# separate thing to prove, and those legs are already the fast ones (~1.5 min of clippy, ~5 min
# for the arm64 .deb). Add it only with a measurement, and in a commit of its own.
#
# Requires GCC >= 12.1 (or clang) for `-fuse-ld=mold`; every base here ships far newer. mold itself
# is installed in the same Dockerfile layer that copies this file, so an image can never carry the
# flag without the linker — see the `mold --version` assertion there.
#
# NOTE this affects the HOST-targeted compiles of build scripts and proc macros too (they are
# x86_64-unknown-linux-gnu), which is exactly what we want: those link constantly and are pure
# overhead.
[target.x86_64-unknown-linux-gnu]
rustflags = ["-C", "link-arg=-fuse-ld=mold"]
+11
View File
@@ -22,6 +22,12 @@ RUN dnf -y install \
rpm-build rpmdevtools systemd-rpm-macros git tar gzip nodejs unzip \
# build toolchain + bindgen
gcc gcc-c++ clang clang-devel cmake nasm pkgconf-pkg-config curl ca-certificates \
# mold: link-phase accelerator (sccache cannot cache linking). This image links the release
# host, client, worker and tray on every rpm.yml run, TWICE per push (f43 + f44). Wired via
# cargo-config-mold.toml below. Note the linker DRIVER is unchanged — still gcc, so Fedora's
# default `-Wl,--build-id` still reaches the link and rpmbuild's debuginfo extraction (which
# hard-requires a build-id) behaves exactly as before; mold implements --build-id natively.
mold \
# ffmpeg (NVENC), capture/audio/display link deps
ffmpeg-devel pipewire-devel wayland-devel libxkbcommon-devel opus-devel \
mesa-libGL-devel mesa-libgbm-devel \
@@ -76,3 +82,8 @@ ARG SCCACHE_VERSION=0.10.0
RUN curl -fsSL "https://github.com/mozilla/sccache/releases/download/v${SCCACHE_VERSION}/sccache-v${SCCACHE_VERSION}-x86_64-unknown-linux-musl.tar.gz" \
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache' \
&& sccache --version
# Link x86_64 with mold — see cargo-config-mold.toml's header for the rustflags traps, and
# rust-ci.Dockerfile for why the `mold --version` assertion sits next to the COPY.
COPY cargo-config-mold.toml /usr/local/cargo/config.toml
RUN mold --version && test -r /usr/local/cargo/config.toml
+68
View File
@@ -0,0 +1,68 @@
# Builder for the `punktfunk-gamescope` .deb — Debian 13 (trixie).
#
# WHY THIS EXISTS, AND WHY IT IS NOT THE NOBLE IMAGE:
# The gamescope .deb was built in the host job's Ubuntu 24.04 (noble) image, and it has NEVER once
# succeeded there — v0.26.0 and v0.27.0 both shipped with no gamescope package while the release
# notes and docs-site said it was apt-installable. The failure is structural, not a flaky dep:
#
# wlroots| Dependency wayland-server found: NO found 1.22.0 but need: '>=1.23.1'
# subprojects/wlroots/meson.build:96:17: ERROR: Dependency 'wayland-server' is required but not found
#
# Our gamescope pin vendors wlroots 0.19.3, which floors wayland-server at 1.23.1. Noble ships
# 1.22.0 and will never ship more — so no amount of `apt-get install` in that image can fix it.
# Noble also has no `libxcb-errors-dev` at all and only libdisplay-info 0.1.1 (the tree wants 0.2).
#
# Debian 13 ships wayland 1.23.1 exactly, libxcb-errors 1.0.1 and libdisplay-info 0.2.0 — the
# oldest apt distro the tree actually builds on. Building HERE rather than on Ubuntu 26.04
# (wayland 1.24, libdisplay-info 0.3) is deliberate twice over: it keeps the glibc floor low, and
# it stays on the libdisplay-info 0.2 line the pin was developed against.
#
# WHAT THE RESULTING BINARY RUNS ON — verified by building it and reading the ELF:
# * glibc floor GLIBC_2.38 (the C++ runtime is linked statically by
# build-punktfunk-gamescope.sh, so libstdc++ never enters the NEEDED list)
# * NEEDED libwayland-server.so.0 / libwayland-client.so.0 — wlroots 0.19 calls symbols
# added in 1.23.1, so THAT, not glibc, is the real floor.
# ⇒ Debian 13 (1.23.1) and Ubuntu 26.04 (1.24.0) YES; Ubuntu 24.04 (1.22.0) NO — and 24.04
# could not run this binary however it was built, so nothing is lost by moving off noble.
#
# Rebuilt+pushed by .gitea/workflows/docker.yml (matrix: punktfunk-gamescope-trixie); consumed by
# the `build-publish-gamescope` job in .gitea/workflows/deb.yml. Bootstrap: like rust-ci-noble, the
# first deb.yml run after this image is added needs the image to already exist — seed it once by
# hand (docker build -f ci/gamescope-trixie.Dockerfile -t <registry>/punktfunk-gamescope-trixie:latest ci
# && docker push …) before that job can run.
FROM debian:trixie
ENV DEBIAN_FRONTEND=noninteractive
# nodejs is not optional: the Gitea runner executes the JS actions (checkout/cache) INSIDE this
# container, so an image without it fails before the first `run:` step ever starts.
RUN apt-get update && apt-get install -y --no-install-recommends \
build-essential pkg-config cmake meson ninja-build git curl ca-certificates nodejs \
# .deb assembly (dpkg-shlibdeps computes the runtime Depends from the built binary)
dpkg-dev \
# shader compilers gamescope's meson looks for
glslc glslang-tools \
# wayland + protocols. libwayland-dev 1.23.1 is the whole reason this image is Debian.
libwayland-dev wayland-protocols \
# gamescope's own dependency set. `apt-get build-dep gamescope` is useless here — Debian has
# no gamescope package to derive it from — so the tree's needs are named outright, exactly as
# the noble job had to. Kept as ONE transaction on purpose: in an image build a missing name
# SHOULD fail loudly at build time, unlike the workflow's per-package best-effort loop where a
# rename would have silently dropped a dep into a warning nobody reads.
libxdamage-dev libxcomposite-dev libxrender-dev libxext-dev libxxf86vm-dev \
libxtst-dev libx11-dev libxres-dev libxmu-dev libxcursor-dev libxi-dev \
libxfixes-dev libxkbcommon-dev libxkbcommon-x11-dev libcap-dev libdrm-dev \
libinput-dev libudev-dev libpipewire-0.3-dev libseat-dev libsdl2-dev \
libluajit-5.1-dev libavif-dev libdecor-0-dev hwdata libglm-dev libbenchmark-dev \
libvulkan-dev libxcb1-dev libxcb-composite0-dev libxcb-xfixes0-dev libxcb-res0-dev \
libxcb-ewmh-dev libxcb-icccm4-dev libxcb-errors-dev libxcb-shape0-dev \
libpixman-1-dev libdisplay-info-dev libgbm-dev libegl-dev xwayland \
&& rm -rf /var/lib/apt/lists/*
# Assert the ONE version that decides whether this image can do its job, so a future Debian base
# bump that regressed it fails HERE (loudly, at image build) instead of in a deb.yml run whose
# gamescope failure has historically been a `::warning::` nobody saw.
RUN set -eux; \
have="$(pkg-config --modversion wayland-server)"; \
pkg-config --atleast-version=1.23.1 wayland-server \
|| { echo "wayland-server $have < 1.23.1 — the vendored wlroots will not configure" >&2; exit 1; }; \
echo "wayland-server $have — OK"
+10
View File
@@ -26,6 +26,9 @@ ENV DEBIAN_FRONTEND=noninteractive
RUN apt-get update && apt-get install -y --no-install-recommends \
# toolchain + bindgen; nodejs runs the JS actions (checkout/cache); unzip for the rustup installer's deps
build-essential clang libclang-dev pkg-config cmake git curl ca-certificates nodejs unzip \
# mold: link-phase accelerator (sccache cannot cache linking). This image links the release
# host + encode worker on every deb.yml run. Wired via cargo-config-mold.toml below.
mold \
# .deb assembly: dpkg-shlibdeps/dpkg-deb; patchelf repoints the binary's rpath at the bundled FFmpeg
dpkg-dev patchelf \
# FFmpeg 8 build deps: nasm (asm), VAAPI (libva/libdrm) so the built libav* keep the AMD/Intel
@@ -99,3 +102,10 @@ ARG SCCACHE_VERSION=0.10.0
RUN curl -fsSL "https://github.com/mozilla/sccache/releases/download/v${SCCACHE_VERSION}/sccache-v${SCCACHE_VERSION}-x86_64-unknown-linux-musl.tar.gz" \
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache' \
&& sccache --version
# Link x86_64 with mold — see cargo-config-mold.toml's header for the rustflags traps, and
# rust-ci.Dockerfile for why the `mold --version` assertion sits next to the COPY.
# ⚠ This does NOT touch the from-source FFmpeg built above: that is a plain ./configure && make in
# an earlier layer, linked by GNU ld exactly as before. Only cargo's links move to mold.
COPY cargo-config-mold.toml /usr/local/cargo/config.toml
RUN mold --version && test -r /usr/local/cargo/config.toml
+12
View File
@@ -13,6 +13,9 @@ ENV DEBIAN_FRONTEND=noninteractive
RUN apt-get update && apt-get install -y --no-install-recommends \
# toolchain + bindgen; nodejs runs the JS actions (checkout/cache); unzip is for the bun installer
build-essential clang libclang-dev pkg-config cmake git curl ca-certificates nodejs unzip \
# mold: the link-phase accelerator. Linking is the one thing sccache cannot cache, and this
# image relinks the whole workspace on every job. Wired via cargo-config-mold.toml below.
mold \
# ffmpeg-next 9, built against whatever libav* 26.04 ships (FFmpeg 8 / libavcodec 62 today).
# The crate major is a CEILING — ffmpeg-sys-next 9 spans libavcodec 56..63 — so this image does
# not need to move in lockstep with Arch's FFmpeg 9; it just links what the distro has.
@@ -61,3 +64,12 @@ ARG SCCACHE_VERSION=0.10.0
RUN curl -fsSL "https://github.com/mozilla/sccache/releases/download/v${SCCACHE_VERSION}/sccache-v${SCCACHE_VERSION}-x86_64-unknown-linux-musl.tar.gz" \
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache' \
&& sccache --version
# Link x86_64 with mold (see the file's own header for the rustflags-precedence traps).
#
# The assertion is the point: an image carrying the flag but NOT the linker would fail every cargo
# invocation in every consuming job, which is a catastrophic way to find out that a base image
# renamed the package. `mold --version` fails the docker build instead, so nothing is pushed and
# `:latest` keeps pointing at the previous working image — consumers never see it.
COPY cargo-config-mold.toml /usr/local/cargo/config.toml
RUN mold --version && test -r /usr/local/cargo/config.toml
File diff suppressed because it is too large Load Diff
@@ -32,20 +32,12 @@ import androidx.compose.animation.core.LinearEasing
import androidx.compose.animation.core.animateFloatAsState
import androidx.compose.animation.core.tween
import androidx.compose.foundation.background
import androidx.compose.foundation.clickable
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.aspectRatio
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.layout.width
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.material.icons.Icons
import androidx.compose.material.icons.filled.Mic
import androidx.compose.material.icons.filled.MicOff
import androidx.compose.material3.Icon
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.DisposableEffect
@@ -57,7 +49,6 @@ import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.alpha
import androidx.compose.ui.draw.clip
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.input.pointer.pointerInput
import androidx.compose.ui.platform.LocalContext
@@ -130,12 +121,12 @@ fun StreamScreen(session: ActiveSession, onSessionEnded: (SessionEndReason) -> U
// it, and survives the same recreate because the composition outlives the surface.
var micMuted by remember(handle) { mutableStateOf(false) }
// Whether a capture is actually RUNNING, not merely wanted — set from surfaceCreated on what
// nativeMicActive reports. A device that refused every AAudio input rung gets no mute control
// rather than one that lies about a mic being heard.
// nativeMicActive reports. A device that refused every AAudio input rung gets no mute chord and
// no chord line in the start banner, rather than an offer to mute a mic nobody is hearing.
var micRunning by remember(handle) { mutableStateOf(false) }
// Transient confirmation of a mic-chord toggle (null = nothing showing). Only the gamepad path
// needs it: the touch button confirms itself by changing under the finger, but a chord has no
// on-screen state of its own, and "did that register?" is exactly the doubt to answer.
// Transient confirmation of a mic-chord toggle (null = nothing showing). With no standing mic
// element on screen, this is mute's only feedback: a chord has no on-screen state of its own,
// and "did that register?" is exactly the doubt to answer.
var micHint by remember { mutableStateOf<String?>(null) }
LaunchedEffect(micHint) {
if (micHint != null) {
@@ -413,9 +404,9 @@ fun StreamScreen(session: ActiveSession, onSessionEnded: (SessionEndReason) -> U
// Show a "hold to quit" hint the moment the chord completes (the router debounces the actual
// exit); it clears when the buttons release early or the hold elapses. Runs on the main thread.
router.onExitArmed = { armed -> exitArming = armed }
// Select + Y toggles the mic — the couch reach for the on-screen mute button, which a
// gamepad/TV user has no pointer for. Ignored when no capture is running (there is nothing
// to mute, and claiming otherwise would be the lie the control exists to avoid).
// Select + Y toggles the mic — with no on-screen mute element, this chord is the whole of
// the control. Ignored when no capture is running (there is nothing to mute, and a hint
// saying "Microphone muted" over a mic nobody opened would be a lie).
// A captured Sony pad whose motion this session cannot carry. Fires once per pad, at the
// moment it is claimed, on the main thread.
router.onMotionUnreachable = { motionHint = true }
@@ -981,19 +972,12 @@ fun StreamScreen(session: ActiveSession, onSessionEnded: (SessionEndReason) -> U
}
},
)
// Mic mute, LAST in the stack — the one in-stream control, so unlike the purely visual
// overlays above it has to sit on top of the gesture layer to receive its own taps (it
// costs the stream that small corner of touch area, which is why it exists only while a
// capture actually runs). On TV it is the indicator alone: the Select + Y chord is the
// control there, and a focusable button would fight the game for the D-pad.
if (micRunning && (micMuted || !isTv)) {
MicMuteControl(
muted = micMuted,
onToggle = if (isTv) null else ({ setMicMuted(!micMuted) }),
modifier = Modifier.align(Alignment.TopEnd).padding(12.dp),
)
}
// Chord confirmation (gamepad/TV) — the counterpart to the button changing under a finger.
// No standing mic element here: the in-stream mute control is deliberately absent until the
// on-screen overlay UI lands and can carry it as one of its controls. Mute itself is intact
// — the Select + Y chord toggles it, and the hint below is what confirms the toggle.
// Chord confirmation (gamepad/TV) — mute has no standing indicator, so this is the whole
// of its feedback: a toggle that showed nothing at all would be indistinguishable from one
// that never registered.
micHint?.let { MicChordHint(it, Modifier.align(Alignment.TopCenter).padding(top = 16.dp)) }
// Bottom, not top: this can coincide with a mic-chord confirmation or the exit cue, and a
// notice landing on top of one of those would cost the user both.
@@ -1030,47 +1014,8 @@ private fun releaseMicEffects(effects: MutableList<AudioEffect>) {
}
/**
* The in-stream mic control and its muted indicator, in one element: a dim mic glyph while the
* uplink is live, a red **Muted** badge while it isn't so the state that matters is the loud one,
* readable at couch distance and impossible to mistake for the stream's own picture.
*
* [onToggle] `null` makes it a pure indicator (the TV/gamepad surface, where the Select + Y chord
* is the control); non-null makes the badge itself the touch target. Rendering it at all is the
* caller's decision it means a capture is genuinely running.
*/
@Composable
private fun MicMuteControl(muted: Boolean, onToggle: (() -> Unit)?, modifier: Modifier = Modifier) {
val shape = RoundedCornerShape(10.dp)
Row(
modifier = modifier
.clip(shape)
.background(if (muted) Color(0xE0B3261E) else Color.Black.copy(alpha = 0.45f))
.then(if (onToggle != null) Modifier.clickable(onClick = onToggle) else Modifier)
.padding(horizontal = 12.dp, vertical = 10.dp),
verticalAlignment = Alignment.CenterVertically,
) {
Icon(
imageVector = if (muted) Icons.Filled.MicOff else Icons.Filled.Mic,
// Spoken state first, then the action — a talkback user needs to know they are muted
// before they need to know how to stop being muted.
contentDescription = if (muted) {
"Microphone muted. Activate to unmute."
} else {
"Microphone live. Activate to mute."
},
tint = Color.White,
modifier = Modifier.size(20.dp),
)
if (muted) {
Spacer(Modifier.width(6.dp))
Text("Muted", color = Color.White, fontSize = 14.sp)
}
}
}
/**
* Transient confirmation that the mic chord (Select + Y) registered. The badge above already says
* *muted*, but nothing on screen says *un*muted and "did that press do anything?" is the whole
* Transient confirmation that the mic chord (Select + Y) registered. Nothing else on screen says
* *muted* or *un*muted, so this pill carries both "did that press do anything?" is the whole
* doubt a chord with no button under the finger creates. Same pill vocabulary as the other
* in-stream cues; the caller clears it after a beat.
*/
+23 -4
View File
@@ -15,22 +15,41 @@ crate-type = ["cdylib"]
[dependencies]
# The whole protocol/transport/FEC/crypto + the embeddable NativeClient connector. `quic` pulls
# the punktfunk/1 control plane (now ring-only — no aws-lc, see punktfunk-core/Cargo.toml).
# the punktfunk/1 control plane, whose TLS runs on aws-lc-rs (see punktfunk-core/Cargo.toml)
# aws-lc-sys cross-compiles for all three ABIs with the NDK clang cargo-ndk already exports.
punktfunk-core = { path = "../../../crates/punktfunk-core", features = ["quic"] }
jni = "0.21"
# 0.22, NOT 0.21 — and the version is load-bearing beyond currency: `rustls-platform-verifier`
# (via quinn-proto, for Android cert verification) already depends on jni 0.22, so pinning 0.21
# here compiled TWO jni copies into the one .so. Matching it collapses them and, with them, the
# whole windows-rs 0.42 generation jni 0.21 dragged in behind `cfg(windows)` (windows-sys 0.45 —
# the oldest crate in the tree — plus windows-targets 0.42.2 and its seven per-arch import libs)
# and jni 0.21's `cesu8`: 11 crates, for a dependency that never even builds on Android.
#
# NOTE for whoever next tries to retire thiserror 1.0 or the jni-sys 0.3/0.4 split: jni is no
# longer why they are here. Both now come solely from `vendor/ndk` 0.9.0 (thiserror 1.0.23,
# jni-sys 0.3) and the crates.io `ndk-sys` 0.6 (jni-sys 0.3). jni-sys 0.3.1 is itself a facade
# over 0.4.1, so the "split" cannot close until ndk + ndk-sys move — and ndk is vendored for one
# visibility patch, so bumping its deps would mean rewriting the vendor rather than a version edit.
jni = "0.22"
log = "0.4"
# LAN host discovery: browse the host's `_punktfunk._udp` mDNS advert — the SAME crate + service the
# Linux/Windows clients use (`crates/pf-client-core/src/discovery.rs`), replacing Android's per-OEM
# `NsdManager` system daemon with one tested browse path. Pure Rust (socket2/if-addrs/mio), so it
# cross-compiles to the Android targets AND builds on the host (the JNI seam links into
# `cargo build --workspace`). Kotlin keeps only the Wi-Fi `MulticastLock` + permission UX.
mdns-sd = "0.20"
mdns-sd = "0.21"
# Android-only deps. Gated so `cargo build --workspace` on the Linux/macOS dev boxes + CI still
# compiles this crate (as a host cdylib) — the Android-framework glue (logging, AMediaCodec + AAudio
# via `ndk`, the Opus codec) is only pulled in for the real `*-linux-android` targets.
[target.'cfg(target_os = "android")'.dependencies]
android_logger = "0.14"
# Default features only, DELIBERATELY: 0.15 added an opt-in `android-api-30` feature that routes
# level filtering through `__android_log_is_loggable_len` so logcat's system-wide/process-wide
# level overrides (`setprop log.tag.*`) are honoured. That symbol is API 30 and the feature
# HARD-LINKS it — on our minSdk-28 floor (Android 9/10) `System.loadLibrary` would fail outright,
# the same way ndk 0.9.0 hard-linking `AMediaCodec_setOnFrameRenderedCallback` broke every
# pre-Android-13 device (see the `ndk-sys` note below). Do not enable it while minSdk is 28.
android_logger = "0.15"
# Feature bridge, no code here: punktfunk-core logs through `tracing`, but this client only
# installs `android_logger` (a `log` backend). Core transport warnings (e.g. "UDP socket buffer
# capped well below target") reach logcat only via tracing's "log" feature, which forwards events
@@ -43,10 +43,12 @@ struct OutputReady {
/// internal looper thread) push the codec ones; the feeder thread pushes `Au`. Each carries only
/// owned/`Copy` data so the callback closures satisfy the `Send` bound and never touch the codec.
enum DecodeEvent {
/// A received access unit from the feeder, ready to queue into the decoder. The `bool` is the
/// feeder's [`NativeClient::note_frame_index`] verdict — `true` when this AU revealed a forward
/// frame-index gap, so the loop arms the freeze gate (the feeder already fired the RFI request).
Au(Frame, bool),
/// A received access unit from the feeder, ready to queue into the decoder. The `u32` is the
/// feeder's [`NativeClient::note_frame_index`] verdict — the forward frame-index gap's WIDTH
/// (0 = none), so the loop arms the freeze gate with the same signal and pre-credits the
/// reassembler's later `frames_dropped` climb for the loss (the feeder already fired the RFI
/// request).
Au(Frame, u32),
/// An input buffer slot freed (index) — we can queue an AU into it.
InputAvailable(usize),
/// A decoded frame is ready (buffer index + echoed pts + the callback-time `decoded` stamp).
@@ -603,7 +605,11 @@ fn feeder_loop(
// AU's first piece (or a whole delivery), so the RFI gap detector keeps
// counting AUs.
let au_first = frame.part.is_none_or(|p| p.first);
let gap = au_first && client.note_frame_index(frame.frame_index);
let gap = if au_first {
client.note_frame_index(frame.frame_index)
} else {
0
};
// Park the receipt stamp (keyed by the pts the codec echoes) whenever the `decode`
// stage is consumed: the HUD, or the ABR decode signal (`measure_decode`). The
// HUD-only `received` point + host/network split stay gated on the overlay.
@@ -691,9 +697,12 @@ fn dispatch_event(
match ev {
DecodeEvent::Au(f, gap) => {
// A forward frame-index gap arms the freeze; park this AU's flags for the present side to
// fold `on_decoded` (keyed by the pts the codec will echo).
if gap {
gate.arm(Instant::now());
// fold `on_decoded` (keyed by the pts the codec will echo). Credited arm: the gap width
// pre-covers the reassembler's ~120 ms-later `frames_dropped` climb for the same loss,
// so a fast RFI anchor that heals in between isn't re-frozen by it (the double-arm
// race — see `ReanchorGate::arm_expecting_drops`).
if gap > 0 {
gate.arm_expecting_drops(Instant::now(), u64::from(gap));
}
// One entry per AU (parts share the pts): the completing delivery carries it.
if f.complete {
@@ -222,8 +222,13 @@ pub(super) fn run_sync(
// recovers with a cheap clean P-frame instead of a full IDR. The same forward gap
// arms the freeze gate so the decoder's concealment is held off the screen until the
// recovery re-anchors. The frames_dropped keyframe path below stays the backstop.
if client.note_frame_index(frame.frame_index) {
gate.arm(Instant::now());
// Credited arm: the gap width pre-covers the reassembler's ~120 ms-later
// `frames_dropped` climb for the same loss, so a fast RFI anchor that heals in
// between isn't re-frozen by it (the double-arm race — see
// `ReanchorGate::arm_expecting_drops`).
let gap = client.note_frame_index(frame.frame_index);
if gap > 0 {
gate.arm_expecting_drops(Instant::now(), u64::from(gap));
}
// Park this AU's re-anchor flags for the present side (keyed by the pts the codec
// echoes on the output buffer) — unconditional, unlike the HUD's `in_flight` map.
+16 -14
View File
@@ -16,9 +16,10 @@
//! wrong, and 1 Hz is plenty for a host picker.
use crate::session::jni_guard;
use jni::objects::JObject;
use jni::errors::LogErrorAndDefault;
use jni::objects::{JObject, JString};
use jni::sys::jlong;
use jni::JNIEnv;
use jni::EnvUnowned;
use mdns_sd::{ResolvedService, ServiceDaemon, ServiceEvent};
use std::collections::HashMap;
use std::sync::{Arc, Mutex};
@@ -200,9 +201,9 @@ fn resolve(info: &ResolvedService) -> Option<Host> {
/// hold the Wi-Fi `MulticastLock` for the browse lifetime.
///
/// [`nativeDiscoveryStop`]: Java_io_unom_punktfunk_kit_NativeBridge_nativeDiscoveryStop
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeDiscoveryStart(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
) -> jlong {
jni_guard(0, || match Discovery::start() {
@@ -214,13 +215,16 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeDiscoverySt
/// `NativeBridge.nativeDiscoveryPoll(handle): String` — the current resolved-host snapshot,
/// newline-joined records of `key␟name␟addr␟port␟fp␟pair␟mac␟os` (`␟` = U+001F). Empty string = no hosts /
/// `0` handle. Poll ~1 Hz from the UI thread (cheap: a mutex lock + string build).
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeDiscoveryPoll<'local>(
env: JNIEnv<'local>,
mut env: EnvUnowned<'local>,
_this: JObject<'local>,
handle: jlong,
) -> jni::sys::jstring {
jni_guard(std::ptr::null_mut(), || {
) -> JString<'local> {
// `with_env` subsumes the `jni_guard` this used to carry: it catches panics at the boundary and
// `LogErrorAndDefault` logs then yields `JString::default()` — the null reference the old
// `std::ptr::null_mut()` default returned. Kotlin still sees a null String on failure.
env.with_env(|env| -> jni::errors::Result<JString<'local>> {
let out = if handle == 0 {
String::new()
} else {
@@ -229,11 +233,9 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeDiscoveryPo
let d = unsafe { &*(handle as *const Discovery) };
d.snapshot()
};
match env.new_string(out) {
Ok(s) => s.into_raw(),
Err(_) => std::ptr::null_mut(),
}
env.new_string(out)
})
.resolve::<LogErrorAndDefault>()
}
/// `NativeBridge.nativeDiscoveryStop(handle)` — stop the browse, shut the daemon down and join its
@@ -245,9 +247,9 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeDiscoveryPo
///
/// [`nativeDiscoveryStart`]: Java_io_unom_punktfunk_kit_NativeBridge_nativeDiscoveryStart
/// [`nativeDiscoveryPoll`]: Java_io_unom_punktfunk_kit_NativeBridge_nativeDiscoveryPoll
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeDiscoveryStop(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
) {
+90 -80
View File
@@ -8,9 +8,10 @@
//! compile on the host build too (parity with the input shims in [`crate::session`]).
use crate::session::{jni_guard, SessionHandle};
use jni::errors::LogErrorAndDefault;
use jni::objects::{JByteBuffer, JObject};
use jni::sys::{jint, jlong};
use jni::JNIEnv;
use jni::EnvUnowned;
use punktfunk_core::quic::HidOutput;
use std::time::Duration;
@@ -60,9 +61,9 @@ const TAG_HID_RAW: u8 = 0x05;
/// closed (all packed values are positive, so `-1` stays unambiguous). Kotlin routes the command
/// back to the controller holding that wire `pad` index (multi-pad rumble). Run from a Kotlin
/// poll thread.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeNextRumble(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
) -> jlong {
@@ -99,96 +100,105 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeNextRumble(
/// PlayerLeds → `[pad][0x02][bits]` (len 3)
/// Trigger → `[pad][0x03][which][effect…]` (len 3 + effect.len())
/// Returns the byte count written, or `-1` on timeout / session closed / buffer too small.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeNextHidout(
env: JNIEnv,
mut env: EnvUnowned,
_this: JObject,
handle: jlong,
buf: JByteBuffer,
) -> jint {
// Runs on a Kotlin poll thread, so a panic here would abort the process; guard the boundary.
//
// Deliberately `with_env_no_catch` INSIDE `jni_guard`, not the usual `with_env`: every error
// policy resolves a failure to `T::default()`, and `jint::default()` is 0 — a *valid* byte
// count — whereas this method's contract says -1. Letting the panic travel out to `jni_guard`
// keeps the -1 sentinel exact. Every non-panic failure path below likewise returns `Ok(-1)`
// rather than `Err`, so the policy's default is unreachable by construction.
jni_guard(-1, || {
if handle == 0 {
return -1;
}
// SAFETY: live handle per the contract; next_hidout is &self on the Sync connector.
let h = unsafe { &*(handle as *const SessionHandle) };
let ev = match h.client.next_hidout(PULL_TIMEOUT) {
Ok(ev) => ev,
Err(_) => return -1, // timeout or closed — Kotlin loops
};
env.with_env_no_catch(|env| -> jni::errors::Result<jint> {
if handle == 0 {
return Ok(-1);
}
// SAFETY: live handle per the contract; next_hidout is &self on the Sync connector.
let h = unsafe { &*(handle as *const SessionHandle) };
let ev = match h.client.next_hidout(PULL_TIMEOUT) {
Ok(ev) => ev,
Err(_) => return Ok(-1), // timeout or closed — Kotlin loops
};
// The caller passes a direct ByteBuffer (allocateDirect) so we write its backing store directly.
let cap = match env.get_direct_buffer_capacity(&buf) {
Ok(c) => c,
Err(_) => return -1,
};
let ptr = match env.get_direct_buffer_address(&buf) {
Ok(p) if !p.is_null() => p,
_ => return -1,
};
// SAFETY: `ptr`/`cap` describe the direct ByteBuffer's backing store, valid for this call.
let out = unsafe { std::slice::from_raw_parts_mut(ptr, cap) };
// The caller passes a direct ByteBuffer (allocateDirect) so we write its backing store directly.
let cap = match env.get_direct_buffer_capacity(&buf) {
Ok(c) => c,
Err(_) => return Ok(-1),
};
let ptr = match env.get_direct_buffer_address(&buf) {
Ok(p) if !p.is_null() => p,
_ => return Ok(-1),
};
// SAFETY: `ptr`/`cap` describe the direct ByteBuffer's backing store, valid for this call.
let out = unsafe { std::slice::from_raw_parts_mut(ptr, cap) };
// out[0] = wire pad index; out[1] = kind tag; the rest is the per-kind payload.
let n = match ev {
HidOutput::Led { pad, r, g, b } => {
if cap < 5 {
return -1;
// out[0] = wire pad index; out[1] = kind tag; the rest is the per-kind payload.
let n = match ev {
HidOutput::Led { pad, r, g, b } => {
if cap < 5 {
return Ok(-1);
}
out[0] = pad;
out[1] = TAG_LED;
out[2] = r;
out[3] = g;
out[4] = b;
5
}
out[0] = pad;
out[1] = TAG_LED;
out[2] = r;
out[3] = g;
out[4] = b;
5
}
HidOutput::PlayerLeds { pad, bits } => {
if cap < 3 {
return -1;
HidOutput::PlayerLeds { pad, bits } => {
if cap < 3 {
return Ok(-1);
}
out[0] = pad;
out[1] = TAG_PLAYER_LEDS;
out[2] = bits;
3
}
out[0] = pad;
out[1] = TAG_PLAYER_LEDS;
out[2] = bits;
3
}
HidOutput::Trigger { pad, which, effect } => {
let n = 3 + effect.len();
if cap < n {
return -1; // the raw DS5 trigger block is ~11 bytes; Kotlin allocates 64
HidOutput::Trigger { pad, which, effect } => {
let n = 3 + effect.len();
if cap < n {
return Ok(-1); // the raw DS5 trigger block is ~11 bytes; Kotlin allocates 64
}
out[0] = pad;
out[1] = TAG_TRIGGER;
out[2] = which;
out[3..n].copy_from_slice(&effect);
n
}
out[0] = pad;
out[1] = TAG_TRIGGER;
out[2] = which;
out[3..n].copy_from_slice(&effect);
n
}
HidOutput::TrackpadHaptic { .. } => {
// Steam Controller trackpad-coil haptics — no Android equivalent; drop it (motor
// rumble already rides the universal 0xCA plane).
return -1;
}
HidOutput::HidRaw { pad, kind, data } => {
// As-is SC2 passthrough: the host's hidraw consumer (Steam) wrote this report to
// the virtual pad; Kotlin replays it verbatim on the physical controller.
// `[pad][0x05][kind][report…]` — kind 0 = output report, 1 = feature report.
let n = 3 + data.len();
if cap < n {
return -1; // reports are ≤ 64 bytes; Kotlin allocates 128
HidOutput::TrackpadHaptic { .. } => {
// Steam Controller trackpad-coil haptics — no Android equivalent; drop it (motor
// rumble already rides the universal 0xCA plane).
return Ok(-1);
}
out[0] = pad;
out[1] = TAG_HID_RAW;
out[2] = kind;
out[3..n].copy_from_slice(&data);
n
}
HidOutput::AudioCtl { .. } => {
// DS5 pad-audio routing/volumes — no Android replay path yet (the 0xD1 sample
// plane isn't rendered here either); drop it like TrackpadHaptic.
return -1;
}
};
n as jint
HidOutput::HidRaw { pad, kind, data } => {
// As-is SC2 passthrough: the host's hidraw consumer (Steam) wrote this report to
// the virtual pad; Kotlin replays it verbatim on the physical controller.
// `[pad][0x05][kind][report…]` — kind 0 = output report, 1 = feature report.
let n = 3 + data.len();
if cap < n {
return Ok(-1); // reports are ≤ 64 bytes; Kotlin allocates 128
}
out[0] = pad;
out[1] = TAG_HID_RAW;
out[2] = kind;
out[3..n].copy_from_slice(&data);
n
}
HidOutput::AudioCtl { .. } => {
// DS5 pad-audio routing/volumes — no Android replay path yet (the 0xD1 sample
// plane isn't rendered here either); drop it like TrackpadHaptic.
return Ok(-1);
}
};
Ok(n as jint)
})
.resolve::<LogErrorAndDefault>()
})
}
+11 -12
View File
@@ -21,9 +21,10 @@
//! surface, the per-plane pumps (video → AMediaCodec, audio ↔ AAudio, mic uplink), input, and
//! rumble/HID feedback ([`feedback`]). Mode renegotiation is still TODO (see [`session`]).
use jni::objects::JObject;
use jni::errors::LogErrorAndDefault;
use jni::objects::{JObject, JString};
use jni::sys::jint;
use jni::JNIEnv;
use jni::EnvUnowned;
#[cfg(target_os = "android")]
mod adpf;
@@ -54,7 +55,7 @@ mod probe;
/// on via quinn's defaults — forwards them as `log` records since no tracing subscriber is ever
/// installed. Android-only — there is no JVM (and no logcat) on the host build.
#[cfg(target_os = "android")]
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn JNI_OnLoad(
_vm: *mut jni::sys::JavaVM,
_reserved: *mut std::ffi::c_void,
@@ -74,22 +75,20 @@ pub extern "system" fn JNI_OnLoad(
/// `NativeBridge.abiVersion(): Int` — the core's C-ABI version. A non-error return is the
/// scaffold's proof that `System.loadLibrary` found the `.so`, the JNI symbol resolved, and the
/// linked `punktfunk-core` is the one we expect.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_abiVersion(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
) -> jint {
punktfunk_core::ABI_VERSION as jint
}
/// `NativeBridge.coreVersion(): String` — the crate version, proving JNI string marshaling works.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_coreVersion<'local>(
env: JNIEnv<'local>,
mut env: EnvUnowned<'local>,
_this: JObject<'local>,
) -> jni::sys::jstring {
match env.new_string(env!("CARGO_PKG_VERSION")) {
Ok(s) => s.into_raw(),
Err(_) => JObject::null().into_raw(),
}
) -> JString<'local> {
env.with_env(|env| env.new_string(env!("CARGO_PKG_VERSION")))
.resolve::<LogErrorAndDefault>()
}
+11 -14
View File
@@ -5,32 +5,29 @@
//! advertise on mDNS (reached over Tailscale / VPN / another subnet) — the display-side companion
//! to the dial-first connect fix.
use jni::errors::LogErrorAndDefault;
use jni::objects::{JObject, JString};
use jni::sys::{jboolean, jint};
use jni::JNIEnv;
use jni::EnvUnowned;
use punktfunk_core::client::NativeClient;
use std::time::Duration;
/// `NativeBridge.nativeProbe(host, port, timeoutMs): Boolean` — true if `host:port` completed a
/// QUIC handshake within `timeoutMs`. No pin/identity presented (trust-agnostic), mDNS-independent.
/// Blocking (builds its own runtime) — Kotlin runs it on `Dispatchers.IO`, never the main thread.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeProbe<'local>(
mut env: JNIEnv<'local>,
mut env: EnvUnowned<'local>,
_this: JObject<'local>,
host: JString<'local>,
port: jint,
timeout_ms: jint,
) -> jboolean {
let host: String = match env.get_string(&host) {
Ok(s) => s.into(),
Err(_) => return 0,
};
let port = port.clamp(0, u16::MAX as jint) as u16;
let timeout = Duration::from_millis(timeout_ms.max(0) as u64);
if NativeClient::probe(&host, port, timeout) {
1
} else {
0
}
env.with_env(|env| -> jni::errors::Result<bool> {
let host: String = host.try_to_string(env)?;
let port = port.clamp(0, u16::MAX as jint) as u16;
let timeout = Duration::from_millis(timeout_ms.max(0) as u64);
Ok(NativeClient::probe(&host, port, timeout))
})
.resolve::<LogErrorAndDefault>()
}
+67 -59
View File
@@ -15,9 +15,10 @@
use std::time::Duration;
use jni::errors::LogErrorAndDefault;
use jni::objects::{JObject, JString};
use jni::sys::{jboolean, jint, jlong, jstring};
use jni::JNIEnv;
use jni::sys::{jboolean, jint, jlong};
use jni::EnvUnowned;
use punktfunk_core::clipboard::ClipEventCore;
use punktfunk_core::error::PunktfunkError;
use punktfunk_core::quic::{ClipKind, CLIP_FILE_INDEX_NONE, HOST_CAP_CLIPBOARD};
@@ -40,37 +41,35 @@ fn client(handle: jlong) -> Option<&'static SessionHandle> {
}
/// `NativeBridge.nativeClipSupported(handle)` — the host advertised `HOST_CAP_CLIPBOARD`.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeClipSupported(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
) -> jboolean {
client(handle).map_or(0, |h| {
u8::from(h.client.host_caps() & HOST_CAP_CLIPBOARD != 0)
})
client(handle).is_some_and(|h| h.client.host_caps() & HOST_CAP_CLIPBOARD != 0)
}
/// `NativeBridge.nativeClipControl(handle, enabled)` — session-level opt-in/out. Nothing
/// clipboard-related happens on either side until an `enabled: true` crosses.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeClipControl(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
enabled: jboolean,
) {
if let Some(h) = client(handle) {
let _ = h.client.clip_control(enabled != 0, 0);
let _ = h.client.clip_control(enabled, 0);
}
}
/// `NativeBridge.nativeClipOfferText(handle, seq)` — announce "the Android clipboard now holds
/// text" (format list only; bytes cross when the host fetches). `seq` is Kotlin's monotonic
/// counter, newest wins.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeClipOfferText(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
seq: jint,
@@ -88,9 +87,9 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeClipOfferTe
/// `NativeBridge.nativeClipFetchText(handle, seq)` — pull the text of the host's offer `seq`.
/// Returns the transfer id echoed on the matching `data:`/`error:` event, or 1.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeClipFetchText(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
seq: jint,
@@ -106,28 +105,34 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeClipFetchTe
/// `NativeBridge.nativeClipServeText(handle, reqId, text)` — answer a `fetch:` event with the
/// clipboard's current text (the host is pasting our offer).
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeClipServeText(
mut env: JNIEnv,
mut env: EnvUnowned,
_this: JObject,
handle: jlong,
req_id: jint,
text: JString,
) {
let Some(h) = client(handle) else { return };
let Ok(s) = env.get_string(&text) else {
let _ = h.client.clip_cancel(req_id as u32);
return;
};
let _ = h
.client
.clip_serve(req_id as u32, String::from(s).into_bytes(), true);
env.with_env(|env| -> jni::errors::Result<()> {
let Some(h) = client(handle) else {
return Ok(());
};
// An unreadable payload still has to answer the host's `fetch:` — leaving it unanswered
// stalls the paste — so cancel the transfer rather than propagating the error.
let Ok(s) = text.try_to_string(env) else {
let _ = h.client.clip_cancel(req_id as u32);
return Ok(());
};
let _ = h.client.clip_serve(req_id as u32, s.into_bytes(), true);
Ok(())
})
.resolve::<LogErrorAndDefault>()
}
/// `NativeBridge.nativeClipCancel(handle, id)` — abort a transfer (either direction).
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeClipCancel(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
id: jint,
@@ -144,39 +149,42 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeClipCancel(
/// Text payloads ride `data:<xfer_id>:<text>` decoded lossily — safe because the phase-0
/// clipboard task delivers a whole payload in ONE event (`last = true`), so a chunk boundary
/// can never split a UTF-8 sequence.
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeNextClip(
env: JNIEnv,
_this: JObject,
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeNextClip<'local>(
mut env: EnvUnowned<'local>,
_this: JObject<'local>,
handle: jlong,
) -> jstring {
let Some(h) = client(handle) else {
return std::ptr::null_mut();
};
let msg = match h.client.next_clip(Duration::from_millis(250)) {
Ok(ClipEventCore::State { enabled, .. }) => format!("state:{}", u8::from(enabled)),
Ok(ClipEventCore::RemoteOffer { seq, kinds }) => {
let has_text = kinds.iter().any(|k| k.mime.starts_with("text/plain"));
format!("offer:{seq}:{}", u8::from(has_text))
}
Ok(ClipEventCore::FetchRequest { req_id, mime, .. }) => {
if mime.starts_with("text/plain") {
format!("fetch:{req_id}")
} else {
// We only ever offer text; cancel anything else rather than stall the host.
let _ = h.client.clip_cancel(req_id);
return std::ptr::null_mut();
) -> JString<'local> {
// `JString::default()` is the null reference the old `std::ptr::null_mut()` returned, so the
// "null on timeout" contract in the doc comment above is unchanged.
env.with_env(|env| -> jni::errors::Result<JString<'local>> {
let Some(h) = client(handle) else {
return Ok(JString::default());
};
let msg = match h.client.next_clip(Duration::from_millis(250)) {
Ok(ClipEventCore::State { enabled, .. }) => format!("state:{}", u8::from(enabled)),
Ok(ClipEventCore::RemoteOffer { seq, kinds }) => {
let has_text = kinds.iter().any(|k| k.mime.starts_with("text/plain"));
format!("offer:{seq}:{}", u8::from(has_text))
}
}
Ok(ClipEventCore::Data { xfer_id, bytes, .. }) => {
format!("data:{xfer_id}:{}", String::from_utf8_lossy(&bytes))
}
Ok(ClipEventCore::Cancelled { id }) => format!("cancel:{id}"),
Ok(ClipEventCore::Error { id, code }) => format!("error:{id}:{code}"),
Err(PunktfunkError::NoFrame) => return std::ptr::null_mut(),
Err(_) => "closed".into(),
};
env.new_string(msg)
.map(|s| s.into_raw())
.unwrap_or(std::ptr::null_mut())
Ok(ClipEventCore::FetchRequest { req_id, mime, .. }) => {
if mime.starts_with("text/plain") {
format!("fetch:{req_id}")
} else {
// We only ever offer text; cancel anything else rather than stall the host.
let _ = h.client.clip_cancel(req_id);
return Ok(JString::default());
}
}
Ok(ClipEventCore::Data { xfer_id, bytes, .. }) => {
format!("data:{xfer_id}:{}", String::from_utf8_lossy(&bytes))
}
Ok(ClipEventCore::Cancelled { id }) => format!("cancel:{id}"),
Ok(ClipEventCore::Error { id, code }) => format!("error:{id}:{code}"),
Err(PunktfunkError::NoFrame) => return Ok(JString::default()),
Err(_) => "closed".into(),
};
env.new_string(msg)
})
.resolve::<LogErrorAndDefault>()
}
+113 -105
View File
@@ -1,9 +1,10 @@
//! Connect lifecycle + the trust surface: identity mint, connect (TOFU / pinned), close,
//! host-fingerprint read, and the SPAKE2 PIN pairing ceremony.
use jni::errors::LogErrorAndDefault;
use jni::objects::{JObject, JString};
use jni::sys::{jboolean, jint, jlong};
use jni::JNIEnv;
use jni::EnvUnowned;
use punktfunk_core::client::NativeClient;
use punktfunk_core::config::{CompositorPref, GamepadPref, Mode};
use std::sync::{Arc, Mutex};
@@ -36,26 +37,24 @@ fn note_error(e: &punktfunk_core::error::PunktfunkError) {
/// `NativeBridge.nativeTakeLastError(): String` — the machine token of the most recent failed
/// `nativeConnect`/`nativePair`, cleared on read (`""` when none). Call right after a `0`
/// handle / `""` fingerprint.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeTakeLastError<'local>(
env: JNIEnv<'local>,
mut env: EnvUnowned<'local>,
_this: JObject<'local>,
) -> jni::sys::jstring {
) -> JString<'local> {
let token = std::mem::take(&mut *lock_recover(&LAST_ERROR));
match env.new_string(token) {
Ok(s) => s.into_raw(),
Err(_) => JObject::null().into_raw(),
}
env.with_env(|env| env.new_string(token))
.resolve::<LogErrorAndDefault>()
}
/// `NativeBridge.nativeGenerateIdentity(): String` — mint a fresh persistent self-signed identity.
/// Returns `"<certPem>\n-----PUNKTFUNK-KEY-----\n<keyPem>"`, or `""` on failure (logged). Kotlin
/// persists it (Keystore-wrapped) and only calls this again when the store is genuinely empty.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeGenerateIdentity<'local>(
env: JNIEnv<'local>,
mut env: EnvUnowned<'local>,
_this: JObject<'local>,
) -> jni::sys::jstring {
) -> JString<'local> {
let out = match punktfunk_core::quic::endpoint::generate_identity() {
Ok((cert, key)) => format!("{cert}\n-----PUNKTFUNK-KEY-----\n{key}"),
Err(e) => {
@@ -63,10 +62,8 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeGenerateIde
String::new()
}
};
match env.new_string(out) {
Ok(s) => s.into_raw(),
Err(_) => JObject::null().into_raw(),
}
env.with_env(|env| env.new_string(out))
.resolve::<LogErrorAndDefault>()
}
/// `NativeBridge.nativeSetLowLatencyMode(enabled)` — apply the user's "Low-latency mode
@@ -74,13 +71,13 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeGenerateIde
/// the media sockets. Must be called BEFORE `nativeConnect` (the tag is applied at socket
/// creation); Kotlin's one connect choke point (`HostConnect.connectToHost`) does. The rest of the
/// toggle rides explicit per-session parameters (`nativeStartVideo` / `nativeStartAudio`).
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSetLowLatencyMode(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
enabled: jboolean,
) {
punktfunk_core::transport::set_dscp_default(enabled != 0);
punktfunk_core::transport::set_dscp_default(enabled);
}
/// `debug.punktfunk.force_parts` = 1: arm slice-progressive parts delivery even when the
@@ -120,10 +117,10 @@ fn force_parts_sysprop() -> bool {
/// budget: the normal path passes a short value, the no-PIN "request access" path a long one (≥ the
/// host's approval-park window) so a slow operator approval lands on this same parked connection
/// rather than timing the client out first. Returns an opaque handle, or 0 on failure.
#[no_mangle]
#[unsafe(no_mangle)]
#[allow(clippy::too_many_arguments)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeConnect<'local>(
mut env: JNIEnv<'local>,
mut env: EnvUnowned<'local>,
_this: JObject<'local>,
host: JString<'local>,
port: jint,
@@ -147,31 +144,44 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeConnect<'lo
device_name: JString<'local>,
pad_audio_ok: jboolean,
) -> jlong {
let host: String = match env.get_string(&host) {
Ok(s) => s.into(),
Err(_) => return 0,
// Every JNI string this method needs, read up front in the one `Env` scope jni 0.22 grants a
// native method; everything below is pure Rust over owned `String`s. `None` = the mandatory
// `host` could not be read, which is the old `Err(_) => return 0` arm.
type ConnectStrings = Option<(
String,
String,
String,
String,
Option<String>,
Option<String>,
)>;
let strings: ConnectStrings = env
.with_env(|env| -> jni::errors::Result<ConnectStrings> {
let Ok(host) = host.try_to_string(env) else {
return Ok(None);
};
let cert: String = cert_pem.try_to_string(env).unwrap_or_default();
let key: String = key_pem.try_to_string(env).unwrap_or_default();
let pin_hex: String = pin_hex.try_to_string(env).unwrap_or_default();
// A store-qualified library id (`steam:<appid>` / `custom:<id>`) to boot straight into a
// game; null / empty ⇒ None (a plain desktop connect). Rides the Hello as `launch`.
let launch: Option<String> = launch
.try_to_string(env)
.ok()
.filter(|s: &String| !s.is_empty());
// The host's approval-list / trust-store label for this device; null / blank ⇒ None (the
// host falls back to its fingerprint-derived "device abcd1234" placeholder).
let device_name: Option<String> = device_name
.try_to_string(env)
.ok()
.map(|s: String| s.trim().to_string())
.filter(|s| !s.is_empty());
Ok(Some((host, cert, key, pin_hex, launch, device_name)))
})
.resolve::<LogErrorAndDefault>();
let Some((host, cert, key, pin_hex, launch, device_name)) = strings else {
return 0;
};
let cert: String = env
.get_string(&cert_pem)
.map(Into::into)
.unwrap_or_default();
let key: String = env.get_string(&key_pem).map(Into::into).unwrap_or_default();
let pin_hex: String = env.get_string(&pin_hex).map(Into::into).unwrap_or_default();
// A store-qualified library id (`steam:<appid>` / `custom:<id>`) to boot straight into a game;
// null / empty ⇒ None (a plain desktop connect). Rides the Hello as `launch`.
let launch: Option<String> = env
.get_string(&launch)
.map(Into::into)
.ok()
.filter(|s: &String| !s.is_empty());
// The host's approval-list / trust-store label for this device; null / blank ⇒ None (the host
// falls back to its fingerprint-derived "device abcd1234" placeholder).
let device_name: Option<String> = env
.get_string(&device_name)
.map(Into::into)
.ok()
.map(|s: String| s.trim().to_string())
.filter(|s| !s.is_empty());
let identity: Option<(String, String)> = if cert.is_empty() || key.is_empty() {
None
@@ -184,16 +194,16 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeConnect<'lo
// the feature? (`adb shell setprop debug.punktfunk.force_parts 1` + stream restart; a codec
// that can't take parts errors recoverably and the reanchor gate + keyframe path recovers.)
let force_parts = force_parts_sysprop();
let frame_parts = frame_parts_ok != 0 || force_parts;
let frame_parts = frame_parts_ok || force_parts;
// The connect-time capability readout (`adb logcat -s pf.caps`): the P2 slice pipeline is
// inert client-side unless BOTH probes pass — this line is the one place that says which.
log::info!(
target: "pf.caps",
"decoder caps: multi_slice={} partial_frame={}{} hdr={} codec_bits={:#x}",
multi_slice_ok != 0,
frame_parts_ok != 0,
multi_slice_ok,
frame_parts_ok,
if force_parts { " (FORCED by sysprop)" } else { "" },
hdr_enabled != 0,
hdr_enabled,
video_codecs,
);
let pin: Option<[u8; 32]> = if pin_hex.is_empty() {
@@ -229,11 +239,11 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeConnect<'lo
// decoder this device would use (`VideoDecoders.multiSliceTolerant` — Amlogic wedges the
// whole device on multi-slice AUs, the 0.17.0 field regression) and only then may the
// host default to >1 slice per frame (its sub-frame readback / the P2 slice pipeline).
(if hdr_enabled != 0 {
(if hdr_enabled {
punktfunk_core::quic::VIDEO_CAP_10BIT | punktfunk_core::quic::VIDEO_CAP_HDR
} else {
0
}) | (if multi_slice_ok != 0 {
}) | (if multi_slice_ok {
punktfunk_core::quic::VIDEO_CAP_MULTI_SLICE
} else {
0
@@ -274,7 +284,7 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeConnect<'lo
// so declaring a pad's render caps later would have nothing to gate. Gated on the
// settings so a user with pad audio off does not make the host provision endpoints.
punktfunk_core::quic::CLIENT_CAP_PHASE_LOCK
| if pad_audio_ok != 0 {
| if pad_audio_ok {
punktfunk_core::quic::CLIENT_CAP_PAD_AUDIO
} else {
0
@@ -322,9 +332,9 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeConnect<'lo
/// # Safety contract
/// `handle` must be `0` or a live handle from [`Java_io_unom_punktfunk_kit_NativeBridge_nativeConnect`],
/// closed exactly once and not concurrently with other calls on the same handle (Kotlin owns this).
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeClose(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
) {
@@ -344,9 +354,9 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeClose(
/// # Safety contract
/// `handle` must be `0` or a live handle from [`Java_io_unom_punktfunk_kit_NativeBridge_nativeConnect`],
/// not freed / closed concurrently with this call (Kotlin still owns it and closes it via `nativeClose`).
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeDisconnectQuit(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
) {
@@ -363,12 +373,12 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeDisconnectQ
/// `NativeBridge.nativeHostFingerprint(handle): String` — the SHA-256 (64-hex) of the cert the host
/// presented on this connection. Valid after a successful `nativeConnect`; Kotlin pins it on a TOFU
/// connect. `""` on a `0` handle.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeHostFingerprint<'local>(
env: JNIEnv<'local>,
mut env: EnvUnowned<'local>,
_this: JObject<'local>,
handle: jlong,
) -> jni::sys::jstring {
) -> JString<'local> {
let out = if handle == 0 {
String::new()
} else {
@@ -376,10 +386,8 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeHostFingerp
let h = unsafe { &*(handle as *const SessionHandle) };
hex32(&h.client.host_fingerprint)
};
match env.new_string(out) {
Ok(s) => s.into_raw(),
Err(_) => JObject::null().into_raw(),
}
env.with_env(|env| env.new_string(out))
.resolve::<LogErrorAndDefault>()
}
/// `NativeBridge.nativeSessionEnded(handle): Boolean` — has the underlying QUIC session ended?
@@ -388,19 +396,19 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeHostFingerp
/// Kotlin's stream watchdog polls this (~1 Hz) to leave a dead stream and return to the menu (where
/// the user can Wake-on-LAN the host) instead of stranding them on a frozen frame. `false` on a `0`
/// handle. Cheap (one atomic load); safe on the UI thread.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSessionEnded(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
) -> jboolean {
jni_guard(0, || {
jni_guard(false, || {
if handle == 0 {
return 0;
return false;
}
// SAFETY: live handle per the nativeConnect/nativeClose contract.
let h = unsafe { &*(handle as *const SessionHandle) };
jboolean::from(h.client.is_session_ended())
h.client.is_session_ended()
})
}
@@ -413,9 +421,9 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSessionEnde
/// this existed the watchdog worded them identically ("the host may be asleep"), which is wrong for
/// every deliberate ending. `0` (NONE) on a `0` handle or before the session ends. Cheap (one
/// atomic load); safe on the UI thread.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeEndReason(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
) -> jint {
@@ -433,10 +441,10 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeEndReason(
/// ceremony, presenting our persistent identity. On success returns the host's verified fingerprint
/// (64-hex) to persist + pin; on any failure (wrong PIN / MITM / host reject / unreachable) returns
/// `""` (logged). Blocking — Kotlin calls it off the UI thread.
#[no_mangle]
#[unsafe(no_mangle)]
#[allow(clippy::too_many_arguments)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativePair<'local>(
mut env: JNIEnv<'local>,
mut env: EnvUnowned<'local>,
_this: JObject<'local>,
host: JString<'local>,
port: jint,
@@ -444,40 +452,40 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativePair<'local
key_pem: JString<'local>,
pin: JString<'local>,
name: JString<'local>,
) -> jni::sys::jstring {
let g = |e: &mut JNIEnv<'local>, j: &JString<'local>| -> String {
e.get_string(j).map(Into::into).unwrap_or_default()
};
let host = g(&mut env, &host);
let cert = g(&mut env, &cert_pem);
let key = g(&mut env, &key_pem);
let pin = g(&mut env, &pin);
let name = g(&mut env, &name);
) -> JString<'local> {
env.with_env(|env| -> jni::errors::Result<JString<'local>> {
let g = |e: &jni::Env<'local>, j: &JString<'local>| -> String {
j.try_to_string(e).unwrap_or_default()
};
let host = g(env, &host);
let cert = g(env, &cert_pem);
let key = g(env, &key_pem);
let pin = g(env, &pin);
let name = g(env, &name);
let out = if host.is_empty() || cert.is_empty() || key.is_empty() {
log::error!("nativePair: missing host/identity");
String::new()
} else {
match NativeClient::pair(
&host,
port as u16,
(&cert, &key), // borrowed identity
&pin,
&name,
Duration::from_secs(60),
) {
Ok(host_fp) => hex32(&host_fp),
Err(e) => {
// Crypto error == wrong PIN / MITM; anything else == transport/host reject.
// The token lets Kotlin say WHICH (`nativeTakeLastError`).
log::error!("nativePair to {host}:{port} failed: {e}");
note_error(&e);
String::new()
let out = if host.is_empty() || cert.is_empty() || key.is_empty() {
log::error!("nativePair: missing host/identity");
String::new()
} else {
match NativeClient::pair(
&host,
port as u16,
(&cert, &key), // borrowed identity
&pin,
&name,
Duration::from_secs(60),
) {
Ok(host_fp) => hex32(&host_fp),
Err(e) => {
// Crypto error == wrong PIN / MITM; anything else == transport/host reject.
// The token lets Kotlin say WHICH (`nativeTakeLastError`).
log::error!("nativePair to {host}:{port} failed: {e}");
note_error(&e);
String::new()
}
}
}
};
match env.new_string(out) {
Ok(s) => s.into_raw(),
Err(_) => JObject::null().into_raw(),
}
};
env.new_string(out)
})
.resolve::<LogErrorAndDefault>()
}
+145 -132
View File
@@ -6,9 +6,10 @@
//! conventions: buttons 1=left/2=middle/3=right/4=X1/5=X2; scroll axis 0=vertical/1=horizontal,
//! signed 120-unit delta, +=up/right; keys are Windows VK (mapped from KEYCODE_* on the Kotlin side).
use jni::errors::LogErrorAndDefault;
use jni::objects::{JByteBuffer, JFloatArray, JObject, JString};
use jni::sys::{jboolean, jint, jlong};
use jni::JNIEnv;
use jni::EnvUnowned;
use punktfunk_core::input::{InputEvent, InputKind};
use punktfunk_core::quic::{
PenSample, PenTool, RichInput, HID_REPORT_MAX, HOST_CAP_PEN, HOST_CAP_TEXT_INPUT,
@@ -35,9 +36,9 @@ fn send_event(handle: jlong, kind: InputKind, code: u32, x: i32, y: i32, flags:
}
/// `NativeBridge.nativeSendPointerMove(handle, dx, dy)` — relative mouse motion (screen +y down).
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendPointerMove(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
dx: jint,
@@ -51,9 +52,9 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendPointer
/// normalizing against the size packed into `flags` as `(w << 16) | h` and mapping into the output
/// region (it drops the event if that size is zero). This is the touch "direct pointing" path — the
/// cursor jumps to the finger — and matches the Apple client's absolute touch forwarding.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendPointerAbs(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
x: jint,
@@ -68,15 +69,15 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendPointer
/// `NativeBridge.nativeSendPointerButton(handle, button, down)` — one button transition.
/// `button`: GameStream id (1=left, 2=middle, 3=right, 4=X1, 5=X2). `down`: 1=press, 0=release.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendPointerButton(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
button: jint,
down: jboolean,
) {
let kind = if down != 0 {
let kind = if down {
InputKind::MouseButtonDown
} else {
InputKind::MouseButtonUp
@@ -86,9 +87,9 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendPointer
/// `NativeBridge.nativeSendScroll(handle, axis, delta)` — one scroll step. `axis`: 0=vertical,
/// 1=horizontal. `delta`: signed, WHEEL_DELTA(120)-scaled, +=up/right.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendScroll(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
axis: jint,
@@ -103,9 +104,9 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendScroll(
/// surface, whose size rides in `flags` so the host can rescale into the output (identical
/// packing to MouseMoveAbs). On up only the id matters. The host injects a real touch contact
/// (libei touchscreen / wlroots / SendInput).
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendTouch(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
id: jint,
@@ -128,9 +129,9 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendTouch(
/// `NativeBridge.nativeSendKey(handle, vk, down, mods)` — one key transition. `vk`: Windows
/// Virtual-Key code (0 = unmapped → dropped). `down`: 1=press, 0=release. `mods`: VK modifier
/// bitmask (0 for now — the host folds modifiers from the L/R modifier key events themselves).
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendKey(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
vk: jint,
@@ -140,7 +141,7 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendKey(
if vk == 0 {
return;
}
let kind = if down != 0 {
let kind = if down {
InputKind::KeyDown
} else {
InputKind::KeyUp
@@ -151,35 +152,35 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendKey(
/// `NativeBridge.nativeTextInputSupported(handle)` — whether the host advertised
/// `HOST_CAP_TEXT_INPUT` (its inject backend types committed text), so the Kotlin side can pick
/// the real IME `InputConnection` over the TYPE_NULL raw-key fallback. `0` handle → false.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeTextInputSupported(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
) -> jboolean {
if handle == 0 {
return 0;
return false;
}
// SAFETY: live handle per the nativeConnect/nativeClose contract; host_caps is &self.
let h = unsafe { &*(handle as *const SessionHandle) };
u8::from(h.client.host_caps() & HOST_CAP_TEXT_INPUT != 0)
h.client.host_caps() & HOST_CAP_TEXT_INPUT != 0
}
/// `NativeBridge.nativeHostSupportsPen(handle)` — the host advertised `HOST_CAP_PEN`, so the
/// Kotlin side splits stylus pointers out of the touch path onto the pen plane
/// (design/pen-tablet-input.md §7). `0` handle → false.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeHostSupportsPen(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
) -> jboolean {
if handle == 0 {
return 0;
return false;
}
// SAFETY: live handle per the nativeConnect/nativeClose contract; host_caps is &self.
let h = unsafe { &*(handle as *const SessionHandle) };
u8::from(h.client.host_caps() & HOST_CAP_PEN != 0)
h.client.host_caps() & HOST_CAP_PEN != 0
}
/// Floats per sample in the `nativeSendPen` flat array.
@@ -197,89 +198,97 @@ const PEN_JNI_MAX_SAMPLES: usize = PEN_BATCH_MAX * 8;
/// normalized 0..1; `distance`/`tilt_deg`/`azimuth_deg`/`roll_deg` < 0 = unknown. Call only
/// against a [`nativeHostSupportsPen`] host; the client heartbeats the last sample ≤100 ms
/// while in range (Kotlin side — see `StylusStream`).
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendPen(
env: JNIEnv,
mut env: EnvUnowned,
_this: JObject,
handle: jlong,
samples: JFloatArray,
count: jint,
) {
if handle == 0 || count <= 0 {
return;
}
let count = (count as usize).min(PEN_JNI_MAX_SAMPLES);
let mut buf = [0f32; PEN_JNI_MAX_SAMPLES * PEN_JNI_STRIDE];
let flat = &mut buf[..count * PEN_JNI_STRIDE];
if env.get_float_array_region(&samples, 0, flat).is_err() {
return; // short array — a bridge bug, never worth a crash on the input path
}
// SAFETY: live handle per the nativeConnect/nativeClose contract; send_pen is &self.
let h = unsafe { &*(handle as *const SessionHandle) };
let mut batch = [PenSample::default(); PEN_BATCH_MAX];
for run in flat.chunks(PEN_BATCH_MAX * PEN_JNI_STRIDE) {
let n = run.len() / PEN_JNI_STRIDE;
for (slot, s) in batch.iter_mut().zip(run.chunks_exact(PEN_JNI_STRIDE)) {
if !s[2].is_finite() || !s[3].is_finite() {
return; // never forward a NaN coordinate
}
*slot = PenSample {
state: s[0] as u8,
tool: if s[1] as u8 == 1 {
PenTool::Eraser
} else {
PenTool::Pen
},
x: s[2].clamp(0.0, 1.0),
y: s[3].clamp(0.0, 1.0),
pressure: (s[4].clamp(0.0, 1.0) * 65535.0) as u16,
distance: if s[5] < 0.0 {
PEN_DISTANCE_UNKNOWN
} else {
(s[5].clamp(0.0, 1.0) * 65534.0) as u16
},
tilt_deg: if s[6] < 0.0 {
PEN_TILT_UNKNOWN
} else {
(s[6].clamp(0.0, 90.0)) as u8
},
azimuth_deg: if s[7] < 0.0 {
PEN_ANGLE_UNKNOWN
} else {
(s[7] as u16) % 360
},
roll_deg: if s[8] < 0.0 {
PEN_ANGLE_UNKNOWN
} else {
(s[8] as u16) % 360
},
dt_us: s[9].clamp(0.0, 65535.0) as u16,
};
env.with_env(|env| -> jni::errors::Result<()> {
if handle == 0 || count <= 0 {
return Ok(());
}
let _ = h.client.send_pen(&batch[..n]);
}
let count = (count as usize).min(PEN_JNI_MAX_SAMPLES);
let mut buf = [0f32; PEN_JNI_MAX_SAMPLES * PEN_JNI_STRIDE];
let flat = &mut buf[..count * PEN_JNI_STRIDE];
if samples.get_region(env, 0, flat).is_err() {
return Ok(()); // short array — a bridge bug, never worth a crash on the input path
}
// SAFETY: live handle per the nativeConnect/nativeClose contract; send_pen is &self.
let h = unsafe { &*(handle as *const SessionHandle) };
let mut batch = [PenSample::default(); PEN_BATCH_MAX];
for run in flat.chunks(PEN_BATCH_MAX * PEN_JNI_STRIDE) {
let n = run.len() / PEN_JNI_STRIDE;
for (slot, s) in batch.iter_mut().zip(run.chunks_exact(PEN_JNI_STRIDE)) {
if !s[2].is_finite() || !s[3].is_finite() {
return Ok(()); // never forward a NaN coordinate
}
*slot = PenSample {
state: s[0] as u8,
tool: if s[1] as u8 == 1 {
PenTool::Eraser
} else {
PenTool::Pen
},
x: s[2].clamp(0.0, 1.0),
y: s[3].clamp(0.0, 1.0),
pressure: (s[4].clamp(0.0, 1.0) * 65535.0) as u16,
distance: if s[5] < 0.0 {
PEN_DISTANCE_UNKNOWN
} else {
(s[5].clamp(0.0, 1.0) * 65534.0) as u16
},
tilt_deg: if s[6] < 0.0 {
PEN_TILT_UNKNOWN
} else {
(s[6].clamp(0.0, 90.0)) as u8
},
azimuth_deg: if s[7] < 0.0 {
PEN_ANGLE_UNKNOWN
} else {
(s[7] as u16) % 360
},
roll_deg: if s[8] < 0.0 {
PEN_ANGLE_UNKNOWN
} else {
(s[8] as u16) % 360
},
dt_us: s[9].clamp(0.0, 65535.0) as u16,
};
}
let _ = h.client.send_pen(&batch[..n]);
}
Ok(())
})
.resolve::<LogErrorAndDefault>()
}
/// `NativeBridge.nativeSendText(handle, text)` — committed IME text, one `TextInput` event per
/// Unicode scalar (`code` = the scalar; multi-char commits are consecutive events in order).
/// Control characters are skipped — Enter/Backspace/Tab ride the VK key path. Call only when
/// [`Java_io_unom_punktfunk_kit_NativeBridge_nativeTextInputSupported`] returned true.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendText(
mut env: JNIEnv,
mut env: EnvUnowned,
_this: JObject,
handle: jlong,
text: JString,
) {
if handle == 0 {
return;
}
let Ok(s) = env.get_string(&text) else {
return;
};
for ch in String::from(s).chars().filter(|c| !c.is_control()) {
send_event(handle, InputKind::TextInput, ch as u32, 0, 0, 0);
}
env.with_env(|env| -> jni::errors::Result<()> {
if handle == 0 {
return Ok(());
}
let Ok(s) = text.try_to_string(env) else {
return Ok(());
};
for ch in s.chars().filter(|c| !c.is_control()) {
send_event(handle, InputKind::TextInput, ch as u32, 0, 0, 0);
}
Ok(())
})
.resolve::<LogErrorAndDefault>()
}
// ---- Gamepad: Kotlin captures (KeyEvent/MotionEvent) → NativeClient::send_input ---------------
@@ -296,9 +305,9 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendText(
/// `NativeBridge.nativeSendGamepadButton(handle, bit, down, pad)` — one gamepad button transition on
/// wire pad index `pad`. `bit`: a `gamepad::BTN_*` bit (e.g. BTN_A = 0x1000). `down`: 1=press,
/// 0=release. `pad`: wire pad index 0..15 (rides `flags`).
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendGamepadButton(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
bit: jint,
@@ -309,7 +318,7 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendGamepad
handle,
InputKind::GamepadButton,
bit as u32,
i32::from(down != 0),
i32::from(down),
0,
pad as u32,
);
@@ -318,9 +327,9 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendGamepad
/// `NativeBridge.nativeSendGamepadAxis(handle, axisId, value, pad)` — one gamepad axis update on wire
/// pad index `pad`. `axisId`: a `gamepad::AXIS_*` id (LS_X=0..RT=5). `value`: stick i16
/// (32768..32767, +y=up) or trigger 0..255. `pad`: wire pad index 0..15 (rides `flags`).
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendGamepadAxis(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
axis_id: jint,
@@ -343,9 +352,9 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendGamepad
/// index 0..15 (rides `flags`). Sent ONCE when a pad opens, BEFORE any of its input; the core re-sends
/// it a few times against datagram loss, and an older host ignores the unknown tag (that pad then uses
/// the session-default kind from the handshake — the pre-existing single-pad behaviour on pad 0).
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendGamepadArrival(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
pref: jint,
@@ -373,35 +382,35 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendGamepad
///
/// A `0` handle answers `true` — "don't suppress" is the safe answer when we cannot tell, matching
/// the `Auto` rule inside the predicate itself.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativePadMotionReaches(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
declared_pref: jint,
) -> jboolean {
if handle == 0 {
return 1;
return true;
}
// SAFETY: live handle per the nativeConnect/nativeClose contract; both fields are plain Copy
// values read behind `&self`.
let h = unsafe { &*(handle as *const SessionHandle) };
let declared =
punktfunk_core::config::GamepadPref::from_u8(declared_pref.clamp(0, u8::MAX as jint) as u8);
u8::from(punktfunk_core::config::pad_motion_reaches(
punktfunk_core::config::pad_motion_reaches(
declared,
h.client.requested_gamepad,
h.client.resolved_gamepad,
))
)
}
/// `NativeBridge.nativeSendGamepadRemove(handle, pad)` — signal that wire pad index `pad` was
/// unplugged so the host tears its virtual device down. `pad` (rides `flags`) is the only field; the
/// core stamps the per-pad seq (in the snapshot seq space, so a reordered snapshot can't resurrect the
/// pad) and arms a re-send burst against datagram loss. An older host ignores the unknown tag.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendGamepadRemove(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
pad: jint,
@@ -415,38 +424,42 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendGamepad
/// `len` bytes are the report, id byte first (`0x42`/`0x45`/`0x47` state, `0x43` battery, …);
/// `len` is clamped to the 64-byte wire body. Called from the capture thread at the controller's
/// own report rate (~250500 Hz) — the direct-buffer read avoids a JNI array copy per report.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendPadHidReport(
env: JNIEnv,
mut env: EnvUnowned,
_this: JObject,
handle: jlong,
pad: jint,
buf: JByteBuffer,
len: jint,
) {
if handle == 0 || len <= 0 {
return;
}
let cap = match env.get_direct_buffer_capacity(&buf) {
Ok(c) => c,
Err(_) => return,
};
let ptr = match env.get_direct_buffer_address(&buf) {
Ok(p) if !p.is_null() => p,
_ => return,
};
let n = (len as usize).min(cap).min(HID_REPORT_MAX);
let mut data = [0u8; HID_REPORT_MAX];
// SAFETY: `ptr`/`cap` describe the direct ByteBuffer's backing store, valid for this call;
// `n` is bounded by both the buffer capacity and the fixed wire body.
data[..n].copy_from_slice(unsafe { std::slice::from_raw_parts(ptr, n) });
// SAFETY: live handle per the nativeConnect/nativeClose contract; send_rich_input is &self.
let h = unsafe { &*(handle as *const SessionHandle) };
let _ = h.client.send_rich_input(RichInput::HidReport {
pad: (pad as u32 & 0xF) as u8,
len: n as u8,
data,
});
env.with_env(|env| -> jni::errors::Result<()> {
if handle == 0 || len <= 0 {
return Ok(());
}
let cap = match env.get_direct_buffer_capacity(&buf) {
Ok(c) => c,
Err(_) => return Ok(()),
};
let ptr = match env.get_direct_buffer_address(&buf) {
Ok(p) if !p.is_null() => p,
_ => return Ok(()),
};
let n = (len as usize).min(cap).min(HID_REPORT_MAX);
let mut data = [0u8; HID_REPORT_MAX];
// SAFETY: `ptr`/`cap` describe the direct ByteBuffer's backing store, valid for this call;
// `n` is bounded by both the buffer capacity and the fixed wire body.
data[..n].copy_from_slice(unsafe { std::slice::from_raw_parts(ptr, n) });
// SAFETY: live handle per the nativeConnect/nativeClose contract; send_rich_input is &self.
let h = unsafe { &*(handle as *const SessionHandle) };
let _ = h.client.send_rich_input(RichInput::HidReport {
pad: (pad as u32 & 0xF) as u8,
len: n as u8,
data,
});
Ok(())
})
.resolve::<LogErrorAndDefault>()
}
/// `NativeBridge.nativeSendPadTouch(handle, pad, finger, active, x, y)` — one touchpad contact
@@ -455,9 +468,9 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendPadHidR
/// SCREEN convention (+y down — the wire's fixed meaning); `active` 0 lifts the finger. The
/// host's DualSense-family backends scale onto the virtual pad's touch surface. On-change only —
/// the capture diffs, the host holds per-slot state.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendPadTouch(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
pad: jint,
@@ -474,7 +487,7 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendPadTouc
let _ = h.client.send_rich_input(RichInput::Touchpad {
pad: (pad as u32 & 0xF) as u8,
finger: (finger as u32 & 0x1) as u8,
active: active != 0,
active,
x: (x as i64).clamp(0, 65535) as u16,
y: (y as i64).clamp(0, 65535) as u16,
});
@@ -485,10 +498,10 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendPadTouc
/// raw signed-16 values in the pad's own units, passed straight into the host's virtual
/// DualSense report (the wire is a unit passthrough). Called from the capture thread at the
/// controller's report rate.
#[no_mangle]
#[unsafe(no_mangle)]
#[allow(clippy::too_many_arguments)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSendPadMotion(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
pad: jint,
+136 -147
View File
@@ -1,12 +1,10 @@
//! Plane start/stop: video (HEVC decode → Surface), host→client audio, mic uplink — plus the
//! ~1 Hz decode-stats drain for the HUD.
use jni::objects::JObject;
// Used only by the android-gated `nativeStartVideo`; on the host build that fn is cfg'd out.
#[cfg(target_os = "android")]
use jni::objects::JString;
use jni::sys::{jboolean, jdoubleArray, jintArray, jlong, jsize, jstring};
use jni::JNIEnv;
use jni::errors::LogErrorAndDefault;
use jni::objects::{JDoubleArray, JIntArray, JObject, JString};
use jni::sys::{jboolean, jlong};
use jni::EnvUnowned;
use super::{jni_guard, lock_recover, SessionHandle};
@@ -19,9 +17,9 @@ use super::{jni_guard, lock_recover, SessionHandle};
/// presenter's intent (0 = lowest latency / 1 = smoothness; buffer 0 = auto, 1..=3 frames).
/// No-op if already started.
#[cfg(target_os = "android")]
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStartVideo(
mut env: JNIEnv,
mut env: EnvUnowned,
_this: JObject,
handle: jlong,
surface: JObject,
@@ -37,53 +35,58 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStartVideo(
use std::sync::atomic::AtomicBool;
use std::sync::Arc;
if handle == 0 {
return;
}
// The decoder name Kotlin picked (empty string / read failure ⇒ None ⇒ default resolver).
let decoder = env
.get_string(&decoder_name)
.ok()
.map(String::from)
.filter(|s| !s.is_empty());
// SAFETY: live handle per the nativeConnect/nativeClose contract.
let h = unsafe { &*(handle as *const SessionHandle) };
let mut guard = lock_recover(&h.video);
if guard.is_some() {
return; // already streaming
}
// SAFETY: `env`/`surface` are valid JNI pointers for this call. `as *mut _` bridges any
// jni-sys version skew between the `jni` and `ndk` crates (both are raw `*mut _` pointers).
let window = match unsafe {
ndk::native_window::NativeWindow::from_surface(
env.get_native_interface() as *mut _,
surface.as_raw() as *mut _,
)
} {
Some(w) => w,
None => {
log::error!("nativeStartVideo: no ANativeWindow from Surface");
return;
env.with_env(|env| -> jni::errors::Result<()> {
if handle == 0 {
return Ok(());
}
};
let shutdown = Arc::new(AtomicBool::new(false));
let client = h.client.clone();
let sd = shutdown.clone();
let st = h.stats.clone(); // session-lifetime stats (gate survives surface recreate)
let opts = crate::decode::DecodeOptions {
decoder_name: decoder,
ll_feature: ll_feature != 0,
low_latency_mode: low_latency_mode != 0,
is_tv: is_tv != 0,
present_priority,
smooth_buffer,
panel_hz: panel_fps,
};
let join = std::thread::Builder::new()
.name("pf-decode".into())
.spawn(move || crate::decode::run(client, window, sd, st, opts))
.ok();
*guard = Some(VideoThread { shutdown, join });
// The decoder name Kotlin picked (empty string / read failure ⇒ None ⇒ default resolver).
let decoder = decoder_name
.try_to_string(env)
.ok()
.filter(|s| !s.is_empty());
// SAFETY: live handle per the nativeConnect/nativeClose contract.
let h = unsafe { &*(handle as *const SessionHandle) };
let mut guard = lock_recover(&h.video);
if guard.is_some() {
return Ok(()); // already streaming
}
// SAFETY: `env`/`surface` are valid JNI pointers for this call. `as *mut _` bridges any
// jni-sys version skew between the `jni` and `ndk` crates (both are raw `*mut _` pointers)
// — a real skew here, not a hypothetical one: `jni` is on jni-sys 0.4 while the vendored
// `ndk` is still on 0.3.
let window = match unsafe {
ndk::native_window::NativeWindow::from_surface(
env.get_raw() as *mut _,
surface.as_raw() as *mut _,
)
} {
Some(w) => w,
None => {
log::error!("nativeStartVideo: no ANativeWindow from Surface");
return Ok(());
}
};
let shutdown = Arc::new(AtomicBool::new(false));
let client = h.client.clone();
let sd = shutdown.clone();
let st = h.stats.clone(); // session-lifetime stats (gate survives surface recreate)
let opts = crate::decode::DecodeOptions {
decoder_name: decoder,
ll_feature,
low_latency_mode,
is_tv,
present_priority,
smooth_buffer,
panel_hz: panel_fps,
};
let join = std::thread::Builder::new()
.name("pf-decode".into())
.spawn(move || crate::decode::run(client, window, sd, st, opts))
.ok();
*guard = Some(VideoThread { shutdown, join });
Ok(())
})
.resolve::<LogErrorAndDefault>()
}
/// `NativeBridge.nativeVideoMime(handle): String` — the MediaCodec MIME for the codec the host
@@ -91,23 +94,21 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStartVideo(
/// decoders for it before calling [`Java_io_unom_punktfunk_kit_NativeBridge_nativeStartVideo`].
/// Empty string on a `0` handle. Cheap; safe on the UI thread.
#[cfg(target_os = "android")]
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeVideoMime<'local>(
env: JNIEnv<'local>,
mut env: EnvUnowned<'local>,
_this: JObject<'local>,
handle: jlong,
) -> jstring {
jni_guard(std::ptr::null_mut(), || {
) -> JString<'local> {
env.with_env(|env| -> jni::errors::Result<JString<'local>> {
if handle == 0 {
return std::ptr::null_mut();
return Ok(JString::default());
}
// SAFETY: live handle per the nativeConnect/nativeClose contract.
let h = unsafe { &*(handle as *const SessionHandle) };
match env.new_string(crate::decode::codec_mime(h.client.codec)) {
Ok(s) => s.into_raw(),
Err(_) => std::ptr::null_mut(),
}
env.new_string(crate::decode::codec_mime(h.client.codec))
})
.resolve::<LogErrorAndDefault>()
}
/// `NativeBridge.nativeVideoCodecLabel(handle): String` — a short human label for the codec the
@@ -116,23 +117,21 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeVideoMime<'
/// collapses PyroWave onto `video/hevc` and can't name it. Empty string on a `0` handle. Cheap;
/// safe on the UI thread. Android-gated (reads `crate::decode`), matching `nativeVideoMime`.
#[cfg(target_os = "android")]
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeVideoCodecLabel<'local>(
env: JNIEnv<'local>,
mut env: EnvUnowned<'local>,
_this: JObject<'local>,
handle: jlong,
) -> jstring {
jni_guard(std::ptr::null_mut(), || {
) -> JString<'local> {
env.with_env(|env| -> jni::errors::Result<JString<'local>> {
if handle == 0 {
return std::ptr::null_mut();
return Ok(JString::default());
}
// SAFETY: live handle per the nativeConnect/nativeClose contract.
let h = unsafe { &*(handle as *const SessionHandle) };
match env.new_string(crate::decode::codec_label(h.client.codec)) {
Ok(s) => s.into_raw(),
Err(_) => std::ptr::null_mut(),
}
env.new_string(crate::decode::codec_label(h.client.codec))
})
.resolve::<LogErrorAndDefault>()
}
/// `NativeBridge.nativeVideoDecoderLabel(handle): String` — the resolved decoder identity for the
@@ -140,30 +139,28 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeVideoCodecL
/// One-shot (the decoder is fixed for the session); poll once after the HUD appears. Not
/// android-gated — pure `jni` + a lock, so it links on the host build too (Kotlin only calls it on
/// device).
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeVideoDecoderLabel<'local>(
env: JNIEnv<'local>,
mut env: EnvUnowned<'local>,
_this: JObject<'local>,
handle: jlong,
) -> jstring {
jni_guard(std::ptr::null_mut(), || {
) -> JString<'local> {
env.with_env(|env| -> jni::errors::Result<JString<'local>> {
if handle == 0 {
return std::ptr::null_mut();
return Ok(JString::default());
}
// SAFETY: live handle per the nativeConnect/nativeClose contract.
let h = unsafe { &*(handle as *const SessionHandle) };
match env.new_string(h.stats.decoder_label()) {
Ok(s) => s.into_raw(),
Err(_) => std::ptr::null_mut(),
}
env.new_string(h.stats.decoder_label())
})
.resolve::<LogErrorAndDefault>()
}
/// `NativeBridge.nativeStopVideo(handle)` — stop + join the decode thread (without closing the
/// session). No-op on `0`.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStopVideo(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
) {
@@ -210,20 +207,20 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStopVideo(
/// Poll ~1 Hz from the UI; each call
/// resets the measurement window. Not android-gated — pure `jni` + connector reads, so it links on
/// the host build too (Kotlin only ever calls it on device).
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeVideoStats(
env: JNIEnv,
_this: JObject,
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeVideoStats<'local>(
mut env: EnvUnowned<'local>,
_this: JObject<'local>,
handle: jlong,
) -> jdoubleArray {
jni_guard(std::ptr::null_mut(), || {
) -> JDoubleArray<'local> {
env.with_env(|env| -> jni::errors::Result<JDoubleArray<'local>> {
if handle == 0 {
return std::ptr::null_mut();
return Ok(JDoubleArray::default());
}
// SAFETY: live handle per the nativeConnect/nativeClose contract.
let h = unsafe { &*(handle as *const SessionHandle) };
if lock_recover(&h.video).is_none() {
return std::ptr::null_mut(); // not streaming → no stats
return Ok(JDoubleArray::default()); // not streaming → no stats
}
let snap = h
.stats
@@ -294,15 +291,11 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeVideoStats(
h.client.audio_buffer_ms() as f64,
h.client.audio_av_offset_ms() as f64,
];
let arr = match env.new_double_array(buf.len() as jsize) {
Ok(a) => a,
Err(_) => return std::ptr::null_mut(),
};
if env.set_double_array_region(&arr, 0, &buf).is_err() {
return std::ptr::null_mut();
}
arr.into_raw()
let arr = env.new_double_array(buf.len())?;
arr.set_region(env, 0, &buf)?;
Ok(arr)
})
.resolve::<LogErrorAndDefault>()
}
/// `NativeBridge.nativeVideoSize(handle): IntArray?` — the negotiated video mode as
@@ -312,15 +305,15 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeVideoStats(
/// trailing `refreshHz` was appended later — old readers index only 0/1 and never see it. `null`
/// on a `0` handle. Not android-gated — pure `jni` + a connector read, so it links on the host
/// build too. Cheap; safe on the UI thread.
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeVideoSize(
env: JNIEnv,
_this: JObject,
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeVideoSize<'local>(
mut env: EnvUnowned<'local>,
_this: JObject<'local>,
handle: jlong,
) -> jintArray {
jni_guard(std::ptr::null_mut(), || {
) -> JIntArray<'local> {
env.with_env(|env| -> jni::errors::Result<JIntArray<'local>> {
if handle == 0 {
return std::ptr::null_mut();
return Ok(JIntArray::default());
}
// SAFETY: live handle per the nativeConnect/nativeClose contract.
let h = unsafe { &*(handle as *const SessionHandle) };
@@ -330,15 +323,11 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeVideoSize(
mode.height as i32,
mode.refresh_hz as i32,
];
let arr = match env.new_int_array(buf.len() as jsize) {
Ok(a) => a,
Err(_) => return std::ptr::null_mut(),
};
if env.set_int_array_region(&arr, 0, &buf).is_err() {
return std::ptr::null_mut();
}
arr.into_raw()
let arr = env.new_int_array(buf.len())?;
arr.set_region(env, 0, &buf)?;
Ok(arr)
})
.resolve::<LogErrorAndDefault>()
}
/// `NativeBridge.nativeSetVideoStatsEnabled(handle, enabled)` — gate per-frame stats sampling on the
@@ -346,9 +335,9 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeVideoSize(
/// Enabling resets the measurement window so a later show never reports stale data. Sticky for the
/// session (survives video stop/start across surface recreation). No-op on `0`. Not android-gated —
/// pure `jni` + an atomic store, so it links on the host build too.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSetVideoStatsEnabled(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
enabled: jboolean,
@@ -360,7 +349,7 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSetVideoSta
// The current cumulative counters seed the window baselines, so the first snapshot's
// `lost`/`FEC` cover only time the HUD was actually up.
h.stats.set_enabled(
enabled != 0,
enabled,
h.client.frames_dropped(),
h.client.fec_recovered_shards(),
);
@@ -373,9 +362,9 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSetVideoSta
/// routing. No-op if already started or on a `0` handle. Best-effort: a failure leaves video
/// streaming.
#[cfg(target_os = "android")]
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStartAudio(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
low_latency_mode: jboolean,
@@ -389,7 +378,7 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStartAudio(
if guard.is_some() {
return; // already playing
}
match crate::audio::AudioPlayback::start(h.client.clone(), low_latency_mode != 0) {
match crate::audio::AudioPlayback::start(h.client.clone(), low_latency_mode) {
Some(p) => *guard = Some(p),
None => log::error!("nativeStartAudio: playback init failed (video unaffected)"),
}
@@ -398,9 +387,9 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStartAudio(
/// `NativeBridge.nativeStopAudio(handle)` — stop + join the audio thread and close AAudio (without
/// closing the session). No-op on `0`.
#[cfg(target_os = "android")]
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStopAudio(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
) {
@@ -422,9 +411,9 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStopAudio(
/// the running capture's id. Caller MUST hold RECORD_AUDIO; a failure (e.g. no permission) leaves
/// the rest of the session streaming.
#[cfg(target_os = "android")]
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStartMic(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
echo_cancel: jboolean,
@@ -440,7 +429,7 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStartMic(
}
// The capture SHARES the session's mute flag, so one started while muted stays muted (and
// sends nothing) from its very first frame — see `SessionHandle::mic_muted`.
match crate::mic::MicCapture::start(h.client.clone(), echo_cancel != 0, h.mic_muted.clone()) {
match crate::mic::MicCapture::start(h.client.clone(), echo_cancel, h.mic_muted.clone()) {
Some(m) => {
let session_id = m.session_id();
*guard = Some(m);
@@ -457,9 +446,9 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStartMic(
/// stream (without closing the session). No-op on `0`. Leaves the session's mute state alone: a
/// surface recreate stops and restarts the mic, and a user who muted must stay muted through it.
#[cfg(target_os = "android")]
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStopMic(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
) {
@@ -484,10 +473,10 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStopMic(
/// start. A kernel that refuses the interface claim is NOT reported here — the renderer discovers
/// that on its own thread and degrades to tier C, because some OEM kernels refuse and there is no
/// app-side fix worth blocking a session on.
#[no_mangle]
#[unsafe(no_mangle)]
#[cfg(target_os = "android")]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStartPadAudio(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
pad: jni::sys::jint,
@@ -495,9 +484,9 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStartPadAud
haptics: jboolean,
speaker: jboolean,
) -> jboolean {
jni_guard(0, || {
jni_guard(false, || {
if handle == 0 || fd < 0 || !(0..16).contains(&pad) {
return 0;
return false;
}
// SAFETY: live handle per the nativeConnect/nativeClose contract.
let h = unsafe { &*(handle as *const SessionHandle) };
@@ -512,14 +501,14 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStartPadAud
std::sync::Arc::clone(&h.client),
pad as u8,
fd,
haptics != 0,
speaker != 0,
haptics,
speaker,
) {
Some(p) => {
*lock_recover(&h.pad_audio) = Some(p);
1
true
}
None => 0,
None => false,
}
})
}
@@ -530,10 +519,10 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStartPadAud
/// The check a standalone harness cannot make: it owns its descriptor by construction, so it can
/// never reveal that the client handed the renderer a descriptor something else was already
/// driving. Returns sample frames written, or negative on failure (see `pad_audio::SelfTest`).
#[no_mangle]
#[unsafe(no_mangle)]
#[cfg(target_os = "android")]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativePadAudioSelfTest(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
fd: jni::sys::jint,
seconds: jni::sys::jint,
@@ -553,10 +542,10 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativePadAudioSel
///
/// Returns only once the render thread is joined, which is the point: Kotlin may close the
/// `UsbDeviceConnection` as soon as this returns and not before.
#[no_mangle]
#[unsafe(no_mangle)]
#[cfg(target_os = "android")]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStopPadAudio(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
pad: jni::sys::jint,
@@ -594,9 +583,9 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeStopPadAudi
/// One honest consequence of keeping the stream open: the platform's own recording indicator stays
/// lit while muted, because the mic really is still open. What stops is the encode and the send —
/// no captured audio leaves the process.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSetMicMuted(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
muted: jboolean,
@@ -606,7 +595,7 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSetMicMuted
// SAFETY: live handle per the nativeConnect/nativeClose contract.
let h = unsafe { &*(handle as *const SessionHandle) };
h.mic_muted
.store(muted != 0, std::sync::atomic::Ordering::Relaxed);
.store(muted, std::sync::atomic::Ordering::Relaxed);
}
})
}
@@ -617,18 +606,18 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSetMicMuted
/// refused every AAudio input rung (or a missing RECORD_AUDIO grant) shows no control instead of a
/// lie about a mic that is being heard. `false` on a `0` handle. Cheap (one uncontended lock).
#[cfg(target_os = "android")]
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeMicActive(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
) -> jboolean {
jni_guard(0, || {
jni_guard(false, || {
if handle == 0 {
return 0;
return false;
}
// SAFETY: live handle per the nativeConnect/nativeClose contract.
let h = unsafe { &*(handle as *const SessionHandle) };
jboolean::from(lock_recover(&h.mic).is_some())
lock_recover(&h.mic).is_some()
})
}
+21 -23
View File
@@ -10,9 +10,10 @@
//! coroutine on the main thread the way it polls the stats HUD.
use super::{jni_guard, SessionHandle};
use jni::objects::JObject;
use jni::sys::{jboolean, jdoubleArray, jint, jlong};
use jni::JNIEnv;
use jni::errors::LogErrorAndDefault;
use jni::objects::{JDoubleArray, JObject};
use jni::sys::{jboolean, jint, jlong};
use jni::EnvUnowned;
/// The `DoubleArray` [`Java_io_unom_punktfunk_kit_NativeBridge_nativeProbeResult`] returns. Kept in
/// one place because Kotlin indexes it positionally; see the Kotlin doc for the field order.
@@ -23,27 +24,27 @@ const PROBE_RESULT_LEN: usize = 6;
/// **briefly pausing video**. Non-blocking: poll
/// [`Java_io_unom_punktfunk_kit_NativeBridge_nativeProbeResult`] until its `done` element is 1.
/// Starting a probe resets any prior measurement. `false` on a `0` handle or a closed session.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSpeedTest(
_env: JNIEnv,
_env: EnvUnowned,
_this: JObject,
handle: jlong,
target_kbps: jint,
duration_ms: jint,
) -> jboolean {
jni_guard(0, || {
jni_guard(false, || {
if handle == 0 {
return 0;
return false;
}
// SAFETY: live handle per the nativeConnect/nativeClose contract.
let h = unsafe { &*(handle as *const SessionHandle) };
let target = target_kbps.clamp(0, i32::MAX) as u32;
let duration = duration_ms.clamp(0, i32::MAX) as u32;
match h.client.request_probe(target, duration) {
Ok(()) => 1,
Ok(()) => true,
Err(e) => {
log::warn!("speed test: could not ask the host to probe: {e:?}");
0
false
}
}
})
@@ -54,15 +55,17 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSpeedTest(
///
/// Layout (doubles so one array carries both the counts and the percentages):
/// `[done, throughputKbps, lossPct, hostDropPct, elapsedMs, recvBytes]`.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeProbeResult<'local>(
env: JNIEnv<'local>,
mut env: EnvUnowned<'local>,
_this: JObject<'local>,
handle: jlong,
) -> jdoubleArray {
jni_guard(JObject::null().into_raw(), || {
) -> JDoubleArray<'local> {
// `JDoubleArray::default()` is the null reference the old `JObject::null().into_raw()` returned,
// so Kotlin still reads `null` on every failure path.
env.with_env(|env| -> jni::errors::Result<JDoubleArray<'local>> {
if handle == 0 {
return JObject::null().into_raw();
return Ok(JDoubleArray::default());
}
// SAFETY: live handle per the nativeConnect/nativeClose contract.
let h = unsafe { &*(handle as *const SessionHandle) };
@@ -75,14 +78,9 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeProbeResult
f64::from(r.elapsed_ms),
r.recv_bytes as f64,
];
match env.new_double_array(PROBE_RESULT_LEN as i32) {
Ok(arr) => {
if env.set_double_array_region(&arr, 0, &values).is_err() {
return JObject::null().into_raw();
}
arr.into_raw()
}
Err(_) => JObject::null().into_raw(),
}
let arr = env.new_double_array(PROBE_RESULT_LEN)?;
arr.set_region(env, 0, &values)?;
Ok(arr)
})
.resolve::<LogErrorAndDefault>()
}
+20 -23
View File
@@ -3,38 +3,35 @@
//! host has no ARP entry, so the broadcast the core sends is what wakes it, and Kotlin calls this
//! just before connecting to an offline saved host.
use jni::errors::LogErrorAndDefault;
use jni::objects::{JObject, JString};
use jni::JNIEnv;
use jni::EnvUnowned;
/// `NativeBridge.nativeWakeOnLan(macsCsv: String, lastIp: String): Boolean` — send a Wake-on-LAN
/// magic packet. `macsCsv` is comma-separated MACs (`aa:bb:..,cc:dd:..`, learned from the host's
/// mDNS `mac` TXT while it was online); `lastIp` is the host's last-known IPv4 (or empty).
/// Returns true if at least one datagram went out.
#[no_mangle]
#[unsafe(no_mangle)]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeWakeOnLan<'local>(
mut env: JNIEnv<'local>,
mut env: EnvUnowned<'local>,
_this: JObject<'local>,
macs_csv: JString<'local>,
last_ip: JString<'local>,
) -> jni::sys::jboolean {
let macs_csv: String = match env.get_string(&macs_csv) {
Ok(s) => s.into(),
Err(_) => return 0,
};
let last_ip: String = env
.get_string(&last_ip)
.map(Into::<String>::into)
.unwrap_or_default();
let macs: Vec<[u8; 6]> = macs_csv
.split(',')
.filter_map(|s| punktfunk_core::wol::parse_mac(s.trim()))
.collect();
if macs.is_empty() {
return 0;
}
let ip = last_ip.trim().parse::<std::net::Ipv4Addr>().ok();
match punktfunk_core::wol::send_magic_packet(&macs, ip) {
Ok(()) => 1,
Err(_) => 0,
}
env.with_env(|env| -> jni::errors::Result<bool> {
let macs_csv: String = macs_csv.try_to_string(env)?;
// Unlike `macs_csv`, an unreadable `lastIp` is not fatal: the core falls back to the
// subnet broadcast when it has no address, so keep the old lenient default.
let last_ip: String = last_ip.try_to_string(env).unwrap_or_default();
let macs: Vec<[u8; 6]> = macs_csv
.split(',')
.filter_map(|s| punktfunk_core::wol::parse_mac(s.trim()))
.collect();
if macs.is_empty() {
return Ok(false);
}
let ip = last_ip.trim().parse::<std::net::Ipv4Addr>().ok();
Ok(punktfunk_core::wol::send_magic_packet(&macs, ip).is_ok())
})
.resolve::<LogErrorAndDefault>()
}
@@ -39,7 +39,18 @@ final class AudioRing: @unchecked Sendable {
private static let maxTargetMS = 70
private static let headroomMS = 30
private static let hardCapMS = 90
private static let deprimeAfter = 4
/// How long the ring may run short before it goes back to priming, in MILLISECONDS of
/// starvation not a count of callbacks. As a count (it was 4) the hysteresis meant a
/// different span of time on every device, because a callback is not a unit of time: 4 of them
/// is ~44 ms on a Mac's ~11 ms quantum and **20 ms on iOS**, whose session asks for a short IO
/// buffer. A Wi-Fi delivery stall therefore de-primed this ring on every bunching cycle where
/// the same policy rode it out elsewhere measured on the shared Rust policy at 120 audible
/// gaps per 10 minutes at a 5 ms quantum, against 3 at 8 ms and 1 at 16 ms on an identical
/// link. Mirrors `JitterTuning::COREAUDIO.deprime_ms`.
private static let deprimeMS = 60
/// Floor in callbacks under `deprimeMS`, so a large-quantum device keeps real hysteresis
/// instead of de-priming on the first short read. Mirrors `MIN_DEPRIME_CALLBACKS`.
private static let minDeprimeCallbacks = 2
/// The protocol's frame: the shed unit, and the slack added over a large device quantum.
private static let frameMS = 5
/// Depth average must exceed target by this before drift correction fires the middle of the
@@ -93,7 +104,12 @@ final class AudioRing: @unchecked Sendable {
private var writeIdx = 0
private var primed = false
private var renderQuantum = 0
/// Consecutive short reads, and the audio they starved for in interleaved samples. BOTH gate
/// the de-prime (see `deprimeMS`): the run must be at least that long AND at least
/// `minDeprimeCallbacks` callbacks, so the fuse is the same span of time whatever the device's
/// quantum without collapsing to a hair trigger on a large-quantum device.
private var emptyReads = 0
private var emptyRun = 0
private var depthAvg: Double = 0
private var overRun = 0
/// The live target in interleaved samples `targetMS` grown by underrun pressure
@@ -240,8 +256,10 @@ final class AudioRing: @unchecked Sendable {
min(target + Self.headroomMS * perMS, Self.hardCapMS * perMS),
target + renderQuantum)
if writeIdx - readIdx > cap {
readIdx = writeIdx - cap
depthAvg = Double(cap)
// Crossfaded, like the smooth shed see `dropFront`. This is the correction a
// bunching link actually pays, so it is the one that most needs not to click.
dropFront(writeIdx - readIdx - cap)
depthAvg = Double(writeIdx - readIdx)
overRun = 0
}
}
@@ -262,6 +280,7 @@ final class AudioRing: @unchecked Sendable {
if available >= target {
primed = true
emptyReads = 0
emptyRun = 0
// The refill just banked this much: seed the average with it rather than letting
// it climb from wherever the drought left it a freshly-primed ring would
// otherwise read as hollow for the EWMA's whole settling time, and the FIRST
@@ -348,15 +367,23 @@ final class AudioRing: @unchecked Sendable {
if ranShort {
quietRun = 0
emptyReads += 1
emptyRun += count
underrunCount += 1
if emptyReads >= Self.deprimeAfter || hollow {
// The consecutive-empties hysteresis protects a FULL ring from one late packet.
// Starved for `deprimeMS` of audio, over at least `minDeprimeCallbacks` callbacks.
// Both, because either alone is wrong at one end of the quantum range: time alone is a
// hair trigger on a device whose single quantum already exceeds the window, and a
// callback count alone is the device-dependent fuse this replaced.
let starved = emptyRun >= Self.deprimeMS * perMS
&& emptyReads >= Self.minDeprimeCallbacks
if starved || hollow {
// The starvation hysteresis protects a FULL ring from one late packet.
// A hollow ring is the opposite case: the target has been raised but the depth
// never re-banked (growth is a promise; only a re-prime cashes it), and riding
// that out is a click per bunching period, forever. The click just heard has
// already paid for the refill take it now.
primed = false
emptyReads = 0
emptyRun = 0
}
if !restored {
underrunsInWindow += 1
@@ -375,12 +402,14 @@ final class AudioRing: @unchecked Sendable {
// the path above takes over. A near-miss is pressure, not quiet.
quietRun = 0
emptyReads = 0
emptyRun = 0
if !nearMissGrown, !restored {
nearMissGrown = true
targetLive = min(targetLive + Self.growStepMS * perMS, Self.maxTargetMS * perMS)
}
} else {
emptyReads = 0
emptyRun = 0
quietRun += count
// Without a sync request, time is the only evidence that hard-won slack is no longer
// needed, so a grown target waits out the long window. A request for less IS evidence,
@@ -402,13 +431,21 @@ final class AudioRing: @unchecked Sendable {
}
}
/// Drop one protocol frame from the front, linearly crossfading the seam so the correction is
/// inaudible rather than a click. Mirrors `punktfunk_core::audio::crossfade_drop`; caller holds
/// the lock.
private func shedOneFrame() {
let drop = Self.frameMS * perMS
/// Drop one protocol frame from the front the smooth drift correction.
private func shedOneFrame() { dropFront(Self.frameMS * perMS) }
/// Drop `drop` interleaved samples from the front, linearly crossfading the seam so the
/// correction is inaudible rather than a click. Mirrors `punktfunk_core::audio::crossfade_drop`;
/// caller holds the lock.
///
/// Used by BOTH corrections. The hard-cap trim in `write` used to splice raw, on the reasoning
/// that a ring which blew its ceiling is already a discontinuity but that describes the
/// ARRIVALS, not the samples either side of the seam, which are ordinary continuous audio. It
/// is also the drop that actually fires here: a bunching Wi-Fi link trims far more often than
/// drift sheds, so the one path left unfaded was the audible one.
private func dropFront(_ drop: Int) {
let available = writeIdx - readIdx
guard available > drop else { return }
guard drop > 0, available > drop else { return }
let fade = min(Self.crossfadeMS * perMS, min(drop, available - drop))
let capacity = buf.count
if fade > 0 {
@@ -234,11 +234,23 @@ public final class SessionAudio {
try session.setCategory(
.playAndRecord, mode: .default,
options: [.allowBluetoothA2DP, .mixWithOthers])
// Uplink latency: ask for 5 ms IO quanta at the wire rate (the default ~10-23 ms
// Uplink latency: ask for 10 ms IO quanta at the wire rate (the default ~23 ms
// quantum is most of the mic path's burst latency). Best-effort the hardware
// has the final word (a Bluetooth route will ignore both), and whatever quantum
// is actually granted, the capture tap handles the buffers it gets.
try? session.setPreferredIOBufferDuration(0.005)
//
// 10 ms, NOT the 5 ms this used to ask for. The IO buffer duration is a property
// of the whole IO unit, so a shorter quantum is not free to the PLAYBACK side
// and it bought the uplink nothing, because the encoder frames at 10 ms
// (`installMicTap` installs with `bufferSize: 480` and `OpusEncoder` consumes
// whole `framesPerPacket` chunks): at a 5 ms quantum the tap simply fired twice
// per packet, for the same packet latency. What it did buy was a halved deadline
// for the render callback and because the de-prime fuse used to be a callback
// COUNT half the starvation hysteresis in the jitter ring, on the one platform
// whose transport bunches hardest. Both ends of that are fixed now (`AudioRing`
// measures the fuse in ms), but there is still no reason to ask for a quantum
// finer than the packets we send.
try? session.setPreferredIOBufferDuration(0.010)
try? session.setPreferredSampleRate(48_000)
} else {
try session.setCategory(.playback, mode: .default, options: [.mixWithOthers])
@@ -247,6 +259,16 @@ public final class SessionAudio {
try session.setCategory(.playback, mode: .default, options: [.mixWithOthers])
#endif
try session.setActive(true)
// What we were actually GRANTED, not what we asked for. Both are best-effort, and the
// ring's behaviour depends on the quantum it really gets without this, a report of
// audio jitter arrives with no way to tell a 10 ms session from a 5 ms or a 23 ms one,
// which is exactly the gap that made the last round of this take a simulation to close.
log.info("""
AVAudioSession active: io_buffer_ms=\
\(session.ioBufferDuration * 1000, format: .fixed(precision: 2)) \
sample_rate=\(Int(session.sampleRate)) \
route=\(session.currentRoute.outputs.first?.portType.rawValue ?? "none")
""")
#if os(iOS)
// Only the `.playAndRecord` session can land on the earpiece, and only it accepts an
// output override so the mic-off (`.playback`) path deliberately does neither.
@@ -774,12 +774,22 @@ public final class PunktfunkConnection {
/// `noteFrameIndex` (the throttled RFI request); call it for every received AU. Returns false
/// after close.
public func noteFrameIndexGap(_ frameIndex: UInt32) -> Bool {
noteFrameIndexGapWidth(frameIndex) > 0
}
/// Like `noteFrameIndexGap`, but reports the gap's WIDTH how many frames this arrival revealed
/// as missing (0 = none). The post-loss re-anchor gate arms with the width
/// (`ReanchorGate.arm(expectingDrops:)`) so the reassembler's later `framesDropped` climb for
/// the SAME loss cannot re-freeze a stream an RFI anchor already healed (the double-arm race).
/// Same core side effect as `noteFrameIndex` (the throttled RFI request); call it for every
/// received AU. Returns 0 after close.
public func noteFrameIndexGapWidth(_ frameIndex: UInt32) -> UInt32 {
abiLock.lock()
defer { abiLock.unlock() }
guard let h = handle, !closeRequested else { return false }
var gap = false
_ = punktfunk_connection_note_frame_index(h, frameIndex, &gap)
return gap
guard let h = handle, !closeRequested else { return 0 }
var width: UInt32 = 0
_ = punktfunk_connection_note_frame_index_ex(h, frameIndex, &width)
return width
}
/// Cumulative access units the hostclient reassembler dropped as unrecoverable (FEC couldn't
File diff suppressed because it is too large Load Diff
@@ -55,6 +55,16 @@ final class ReanchorGate: @unchecked Sendable {
lock.unlock()
}
/// `arm()` for a loss detected as a frame-index gap of a known width
/// (`PunktfunkConnection.noteFrameIndexGapWidth`). Pre-credits the reassembler's later
/// `framesDropped` climb for the same lost frames, so `poll` doesn't re-freeze a stream an
/// RFI anchor already healed (the double-arm race the Rust gate's docs tell the story).
func arm(expectingDrops: UInt64) {
lock.lock()
punktfunk_reanchor_gate_arm_expecting_drops(ptr, expectingDrops)
lock.unlock()
}
/// Fold one decoded frame. `flags` is the AU's wire `user_flags`. Returns true to PRESENT the
/// frame, false to WITHHOLD it as a post-loss concealment (hold the last good picture). Pass
/// `decoderKeyframe: false` VideoToolbox doesn't flag IDRs, so the wire `FLAG_SOF` covers it.
@@ -923,7 +923,11 @@ public final class Stage2Pipeline {
// recovery above stays the backstop for when the recovery frame itself is lost.
// The same gap is the earliest, most precise signal to ARM the display freeze
// the following concealed frames are withheld until a clean re-anchor.
if connection.noteFrameIndexGap(au.frameIndex) { reanchorGate.arm() }
// Credited arm: the gap width pre-covers the reassembler's ~120 ms-later
// framesDropped climb for the same loss, so a fast RFI anchor that heals in
// between isn't re-frozen by it (the double-arm race).
let gapWidth = connection.noteFrameIndexGapWidth(au.frameIndex)
if gapWidth > 0 { reanchorGate.arm(expectingDrops: UInt64(gapWidth)) }
onFrame?(au)
if let f = connection.videoCodec.formatDescription(fromKeyframe: au.data) {
format = f // refreshed on every IDR (mode changes included)
@@ -100,7 +100,11 @@ final class StreamPump {
// with a cheap clean P-frame instead of a full IDR. The framesDropped-driven
// recovery above stays the backstop for when the recovery frame itself is lost.
// The same gap is the earliest, most precise signal to ARM the display freeze.
if connection.noteFrameIndexGap(au.frameIndex) { gate.arm() }
// Credited arm: the gap width pre-covers the reassembler's ~120 ms-later
// framesDropped climb for the same loss, so a fast RFI anchor that heals in
// between isn't re-frozen by it (the double-arm race).
let gapWidth = connection.noteFrameIndexGapWidth(au.frameIndex)
if gapWidth > 0 { gate.arm(expectingDrops: UInt64(gapWidth)) }
onFrame?(au)
let idrFormat = connection.videoCodec.formatDescription(fromKeyframe: au.data)
if let f = idrFormat {
@@ -106,6 +106,77 @@ final class AudioRingDriftTests: XCTestCase {
"a single short read must not force a full re-prime")
}
/// THE regression that made an iPad crackle where a Mac did not: the de-prime fuse must be the
/// same SPAN OF TIME whatever the device's IO quantum. It used to be a callback COUNT (4), and
/// a callback is not a unit of time the same 4 was ~44 ms on a Mac's ~11 ms quantum and 20 ms
/// on iOS, whose session asked for a 5 ms IO buffer. A Wi-Fi delivery stall therefore de-primed
/// this ring on every bunching cycle where the identical policy rode it out elsewhere (measured
/// on the shared Rust policy: 120 audible gaps per 10 min at a 5 ms quantum against 3 at 8 ms).
/// Plant the defect by restoring a fixed count and the quanta below stop agreeing.
///
/// Mirrors `deprime_fuse_is_a_duration_not_a_callback_count` in `punktfunk_core::audio`.
func testDeprimeFuseIsADurationNotACallbackCount() {
let deprimeMS = 60 // AudioRing.deprimeMS / JitterTuning::COREAUDIO.deprime_ms
let quanta = [5, 8, 10, 16, 21]
var deprimedAt: [Int: Int] = [:]
for quantumMS in quanta {
let ring = AudioRing(capacity: 48_000 * channels, channels: channels)
let want = quantumMS * perMS
var scratch = [Float](repeating: 0, count: want)
// Prime DEEP: the depth average is seeded with the refill, so `hollow` stays false for
// the EWMA's whole settling second and the starvation fuse not the hollow shortcut
// is what this measures.
let big = [Float](repeating: 0.5, count: 80 * perMS)
big.withUnsafeBufferPointer { ring.write($0.baseAddress!, count: big.count) }
scratch.withUnsafeMutableBufferPointer { ring.read(into: $0.baseAddress!, count: want) }
XCTAssertTrue(
scratch.contains { $0 != 0 }, "q=\(quantumMS)ms: must play after priming")
// Starve on a trickle far under what the device takes: every read runs short but still
// carries audio, so an all-zero read can only mean the ring gave up and re-primed.
let trickle = [Float](repeating: 0.5, count: max(perMS, want / 4))
var starvedMS = 0
var deprimedAfterMS: Int?
for _ in 0..<2_000 {
trickle.withUnsafeBufferPointer {
ring.write($0.baseAddress!, count: trickle.count)
}
let short = ring.bufferedSamples < want
scratch.withUnsafeMutableBufferPointer {
ring.read(into: $0.baseAddress!, count: want)
}
if scratch.allSatisfy({ $0 == 0 }) {
deprimedAfterMS = starvedMS
break
}
if short { starvedMS += quantumMS }
}
guard let deprimedAfterMS else {
return XCTFail("q=\(quantumMS)ms: never de-primed at all")
}
deprimedAt[quantumMS] = deprimedAfterMS
}
// Each quantum must give up somewhere around the fuse. The band is wide on purpose: at a
// short quantum the HOLLOW shortcut legitimately fires a little before the fuse does (the
// target has grown, the depth was never re-banked, so the click is taken early and spent
// on a full refill see `deprimeDebtMS`), and that is the policy working, not drift.
for (q, ms) in deprimedAt.sorted(by: { $0.key < $1.key }) {
XCTAssertTrue(
(deprimeMS - 20...deprimeMS + 25).contains(ms),
"q=\(q)ms de-primed after \(ms) ms, nowhere near the \(deprimeMS) ms fuse — "
+ "\(deprimedAt.sorted { $0.key < $1.key })")
}
// ...and THE property: the fuse must not SCALE with the quantum. As a callback count these
// same devices de-primed after 20/32/40/64/84 ms a 4.2x spread, which is exactly why an
// iPad crackled where a Mac did not. Measured in time the spread collapses to ~1.3x.
let spread = Double(deprimedAt.values.max()!) / Double(deprimedAt.values.min()!)
XCTAssertLessThan(
spread, 1.6,
"de-prime time still scales with the IO quantum (\(String(format: "%.2f", spread))x "
+ "across \(deprimedAt.sorted { $0.key < $1.key })) — the fuse is a count again")
}
/// Mirror of the Rust `target_grows_on_underruns_and_relaxes_when_quiet`, updated for
/// near-miss growth: the drain's LAST full read (less than a frame left over) already grows
/// the floor before anything was audible, clustered genuine underruns raise it further, and
-1
View File
@@ -21,7 +21,6 @@ path = "src/main.rs"
pf-client-core = { path = "../../crates/pf-client-core", default-features = false }
punktfunk-core = { path = "../../crates/punktfunk-core", features = ["quic"] }
serde_json = "1"
tracing = "0.1"
tracing-subscriber = { version = "0.3", features = ["env-filter"] }
[lints]
+1
View File
@@ -1389,6 +1389,7 @@ from the config directory for a true factory reset."
#[cfg(any(target_os = "linux", windows))]
fn main() -> std::process::ExitCode {
punktfunk_core::tls::install_default_provider();
// Logs to stderr; stdout is the machine interface (TSV/JSON), exactly like the session
// binary's contract.
tracing_subscriber::fmt()
+12 -4
View File
@@ -215,9 +215,10 @@ export function useHosts() {
const [views, setViews] = useState<HostView[]>([]);
const [scanning, setScanning] = useState(false);
// Why the list is empty, when it is empty for a reason other than an empty LAN. Rendering
// either of these as "No hosts yet" would blame the user's network for the plugin's problem:
// any of these as "No hosts yet" would blame the user's network for the plugin's problem:
// "client-outdated" — the installed client predates `punktfunk discover`
// "client-unavailable" — there is no client installed at all
// "list-failed" — the refresh itself blew up (backend down, call threw)
const [problem, setProblem] = useState<string | null>(null);
const refresh = useCallback(async () => {
@@ -236,7 +237,11 @@ export function useHosts() {
);
setViews(mergeHosts(s.hosts ?? [], d.hosts ?? []));
} catch (e) {
toaster.toast({ title: "Punktfunk", body: `Couldn't list hosts: ${e}` });
// Inline, not a toast: the panel remounts (and refreshes) on every QAM open, so while
// the backend is unhappy a toast here nagged on each open. The panel row also sits next
// to the Refresh button that retries it, which is where the eyes already are.
console.warn("punktfunk: host list refresh failed", e);
setProblem("list-failed");
} finally {
setScanning(false);
}
@@ -454,9 +459,12 @@ export async function startStream(
): Promise<void> {
try {
await launchStream(v.ref, opts);
// No success toast: the user just pressed the button that names this host/card, the QAM
// closes, and Steam's own launch UI takes over — a toast here fired on EVERY launch and
// then sat on top of the starting stream. Failure still toasts (the QAM may already be
// closed, so inline error state would go unseen).
Navigation.CloseSideMenus();
toaster.toast({ title: "Punktfunk", body: `Starting ${label ?? "stream"}${v.name}` });
} catch (e) {
toaster.toast({ title: "Punktfunk", body: `Launch failed: ${e}` });
toaster.toast({ title: "Punktfunk", body: `Launch failed${label ? ` (${label})` : ""}: ${e}` });
}
}
+18 -6
View File
@@ -46,15 +46,23 @@ import { OsMark } from "./os-icon";
import { ensureGamepadUiShortcut, launchGamepadUi, recreateShortcuts, stopStream } from "./steam";
import { TrustSheet } from "./trust";
// Recovery action for "the Punktfunk library entry vanished" — recreates the visible shortcut.
// Recovery action for "the Punktfunk library entry vanished" — recreates the visible shortcut
// and sweeps duplicate entries (the piles a boot race used to mint, one per Steam start).
// Deleting the shortcut (optionally + reinstalling the plugin) leaves a stale appId in Steam's
// CEF localStorage that self-heal fixes on the next mount, but this gives an in-session button
// that works even without a reload. Always ends in a toast so the tap has feedback.
async function recreatePunktfunkShortcut(): Promise<void> {
const appId = await recreateShortcuts();
const { appId, removedDuplicates } = await recreateShortcuts();
toaster.toast({
title: "Punktfunk",
body: appId != null ? "Shortcut restored to your library" : "Couldn't create the shortcut",
body:
appId == null
? "Couldn't create the shortcut"
: removedDuplicates > 0
? `Shortcut restored — removed ${removedDuplicates} duplicate ${
removedDuplicates === 1 ? "entry" : "entries"
}`
: "Shortcut restored to your library",
});
}
@@ -222,12 +230,16 @@ const QamPanel: FC = () => {
label={
problem === "client-unavailable"
? "Punktfunk isnt installed"
: "Update the Punktfunk client"
: problem === "list-failed"
? "Couldnt scan for hosts"
: "Update the Punktfunk client"
}
description={
problem === "client-unavailable"
? "This panel launches the Punktfunk app, which isnt on this Deck yet. Install it in Desktop Mode."
: "This client is too old to find hosts on your network. Saved hosts still work."
: problem === "list-failed"
? "Something went wrong while scanning — Refresh tries again."
: "This client is too old to find hosts on your network. Saved hosts still work."
}
/>
</PanelSectionRow>
@@ -313,7 +325,7 @@ const QamPanel: FC = () => {
<PanelSectionRow>
<ButtonItem
layout="below"
description="Missing the Punktfunk entry in your library? This puts it back."
description="Missing the Punktfunk entry in your library, or seeing several? This puts one back and removes the rest."
onClick={() => void recreatePunktfunkShortcut()}
>
<FaPlus style={{ marginRight: "0.5em" }} />
+220 -39
View File
@@ -44,6 +44,7 @@ declare const SteamClient: {
): Promise<unknown>;
RunGame(gameId: string, _unused: string, _i: number, _j: number): void;
TerminateApp(gameId: string, _b: boolean): void;
RemoveShortcut(appId: number): void;
};
};
@@ -62,29 +63,114 @@ declare const collectionStore:
// that the reuse path below silently repoints (SetShortcut* on a dead id is a no-op), and the
// entry never comes back.
declare const appStore:
| { GetAppOverviewByAppID?: (appId: number) => unknown | null }
| {
GetAppOverviewByAppID?: (appId: number) => unknown | null;
allApps?: SteamAppOverviewLike[];
}
| undefined;
/** True if a remembered appId still maps to a live Steam shortcut. When appStore is unavailable
* we can't tell, so assume it exists better to keep reusing than risk a duplicate library
* entry from a false "missing". A confident null means the shortcut was deleted recreate. */
function shortcutStillExists(appId: number): boolean {
// The overview surface we read when scanning the library — Steam internals, so everything is
// optional and accessed defensively.
interface SteamAppOverviewLike {
appid?: number;
display_name?: string;
BIsShortcut?: () => boolean;
}
// Steam-injected global whose WaitForServicesInitialized resolves once the client's app
// services are up (the MoonDeck-verified readiness signal). Services-init alone doesn't
// guarantee the overview map is populated, so it's paired with the hydration witness below.
declare const App:
| { WaitForServicesInitialized?: () => Promise<boolean> }
| undefined;
const sleep = (ms: number) => new Promise<void>((resolve) => setTimeout(resolve, ms));
let servicesInitialized: Promise<void> | undefined;
function waitForServicesInitialized(): Promise<void> {
servicesInitialized ??= (async () => {
try {
if (typeof App !== "undefined" && App?.WaitForServicesInitialized) {
await App.WaitForServicesInitialized();
}
} catch {
/* no signal — the hydration witness still gates the verdict */
}
})();
return servicesInitialized;
}
/** Has appStore demonstrably finished its initial load? An empty `allApps` means "not yet":
* any account that ever had our shortcut has at least one app, so a populated map is the
* witness that a null overview lookup is an ANSWER rather than a not-loaded-yet. null =
* can't tell (missing global, API drift). */
function appStoreHydrated(): boolean | null {
try {
if (typeof appStore === "undefined" || !appStore) {
return null;
}
const apps = appStore.allApps;
return Array.isArray(apps) ? apps.length > 0 : null;
} catch {
return null;
}
}
/** One overview lookup: true = live, false = absent, null = can't tell. */
function queryShortcutAlive(appId: number): boolean | null {
try {
// Call it as a METHOD on appStore — NEVER as an extracted function. Its implementation
// reads the store's own state (`this.m_mapApps`), so `const get = appStore.GetAppOverview…;
// get(id)` throws on the lost `this`, and the catch below turns that into a permanent
// "true". That is not a stale-data bug but a total one: the guard then answers "still
// exists" for EVERY appId, so a dangling id is never dropped, the reuse path repoints a
// dead shortcut (silent no-ops), and "recreate" reports success having done nothing.
// `typeof` first: `appStore` is a Steam-injected global, and a bare reference to a missing
// one is a ReferenceError that optional chaining does NOT prevent.
// "can't tell". `typeof` first: `appStore` is a Steam-injected global, and a bare
// reference to a missing one is a ReferenceError that optional chaining does NOT prevent.
if (typeof appStore === "undefined" || !appStore?.GetAppOverviewByAppID) {
return true; // no way to verify — preserve the reuse path
return null;
}
return appStore.GetAppOverviewByAppID(appId) != null;
} catch {
return null;
}
}
// How long to wait for the app store before conceding liveness can't be verified. A Deck boot
// hydrates the store within a few seconds of plugin mount; 30 s is comfortably past any real
// boot, and the wait only burns on the absent/unverifiable paths — a live overview answers on
// the first query. Overview registration can trail the bulk hydration by a beat, so a
// "hydrated but absent" verdict gets one grace recheck before it counts as deleted.
const STORE_WAIT_MS = 30_000;
const STORE_POLL_MS = 1_000;
const STORE_GRACE_MS = 2_000;
/** True if a remembered appId still maps to a live Steam shortcut.
*
* The dangerous verdict is FALSE it sends the caller to AddShortcut, so a wrong "deleted"
* mints a duplicate library entry. And a bare null-overview check gets it wrong on EVERY
* boot: the plugin mounts while Steam is still starting up, before appStore has registered
* its overviews, so the remembered (perfectly live) appId looks up as null and each boot
* added another visible "Punktfunk" the field-reported duplicate pile. Absent is therefore
* only believed once the store is demonstrably hydrated; if that can't be established within
* budget the answer is true, because a false "alive" merely no-ops Set-calls until the next
* ask (and the recreate button re-asks when the store IS ready) while a false "dead"
* duplicates forever. */
async function shortcutStillExists(appId: number): Promise<boolean> {
if (queryShortcutAlive(appId) === true) {
return true;
}
// Race the init signal against the same budget the poll loop gets: a signal that never
// resolves must not wedge the guard (the single-flight ensure would stay occupied forever).
await Promise.race([waitForServicesInitialized(), sleep(STORE_WAIT_MS)]);
for (let waited = 0; waited < STORE_WAIT_MS; waited += STORE_POLL_MS) {
if (queryShortcutAlive(appId) === true) {
return true;
}
if (appStoreHydrated() === true) {
await sleep(STORE_GRACE_MS);
return queryShortcutAlive(appId) !== false; // null = unverifiable → reuse
}
await sleep(STORE_POLL_MS);
}
return true; // store never became inspectable — reusing beats duplicating
}
/** Set a shortcut's library visibility (best-effort, deferred the overview registers a moment
@@ -156,6 +242,67 @@ async function applyArtwork(appId: number, isRetry = false): Promise<void> {
// share it so Steam keys them to the SAME controller config (configset key = lowercase name).
const SHORTCUT_NAME = "Punktfunk";
/** Find an existing "Punktfunk" shortcut to ADOPT instead of minting a new library entry the
* healing path for a lost/wiped appId, and for the duplicate piles the boot race left behind
* in the field: rebind one of the existing entries to the role rather than adding an N+1th.
* (The caller rewrites exe/dir/opts/visibility anyway, so any of them serves.) Only overviews
* Steam itself says are shortcuts qualify, and the other role's remembered id is excluded so
* the two roles never collapse onto one shortcut. */
function findAdoptableShortcut(excludeAppId: number | null): number | null {
try {
if (typeof appStore === "undefined" || !Array.isArray(appStore?.allApps)) {
return null;
}
for (const app of appStore.allApps) {
if (
app?.display_name === SHORTCUT_NAME &&
typeof app.appid === "number" &&
app.appid !== excludeAppId &&
app.BIsShortcut?.() === true
) {
return app.appid;
}
}
} catch {
/* Steam internals drifted — AddShortcut is the fallback */
}
return null;
}
/** Remove every "Punktfunk" shortcut beyond the two remembered role ids the cleanup for
* piles already minted by the boot race. Deliberately reachable ONLY from the user-pressed
* recreate button, never from mount: automatic library deletion at boot is a bigger hazard
* than the mess it would tidy. Returns how many entries were removed. */
function removeDuplicateShortcuts(): number {
let removed = 0;
try {
if (typeof appStore === "undefined" || !Array.isArray(appStore?.allApps)) {
return 0;
}
const keep = [recall(STORAGE_KEY_STREAM), recall(STORAGE_KEY_UI)];
// Snapshot before removing — RemoveShortcut mutates the store's list under the iteration.
const surplus = appStore.allApps.filter(
(app) =>
app?.display_name === SHORTCUT_NAME &&
typeof app.appid === "number" &&
!keep.includes(app.appid) &&
app.BIsShortcut?.() === true,
);
for (const app of surplus) {
SteamClient.Apps.RemoveShortcut(app.appid as number);
try {
localStorage.removeItem(artKey(app.appid as number));
} catch {
/* ignore */
}
removed++;
}
} catch (e) {
console.warn("punktfunk: duplicate-shortcut sweep incomplete", e);
}
return removed;
}
// The shortcut's exe is /bin/sh, NOT the script itself: Decky extracts plugin zips without
// preserving the exec bit, and ~/homebrew/plugins is root-owned so the unprivileged plugin
// backend can't chmod it back on. Passing the script as an argument to the always-executable
@@ -223,7 +370,7 @@ async function ensureControllerConfig(): Promise<void> {
* the current runner path. Reuses/repoints the remembered shortcut (the plugin dir can change
* across reinstalls, and pre-two-shortcut installs had this one visible).
*/
async function ensureStreamShortcut(): Promise<{ appId: number; runner: string; clientBin: string }> {
async function doEnsureStreamShortcut(): Promise<{ appId: number; runner: string; clientBin: string }> {
const info = await runnerInfo();
if (!info.exists) {
throw new Error(`launch wrapper missing at ${info.runner}`);
@@ -232,25 +379,38 @@ async function ensureStreamShortcut(): Promise<{ appId: number; runner: string;
void ensureControllerConfig(); // fire-and-forget — never blocks the launch
// Reuse the remembered shortcut only if it still exists — a stale appId (shortcut deleted, key
// outlived it across a reinstall) must fall through to AddShortcut, not be silently repointed.
// outlived it across a reinstall) must fall through, not be silently repointed. On a lost id,
// ADOPT an existing same-named shortcut before AddShortcut so a wiped key never duplicates.
const remembered = recall(STORAGE_KEY_STREAM);
if (remembered != null && shortcutStillExists(remembered)) {
SteamClient.Apps.SetShortcutExe(remembered, SHELL);
SteamClient.Apps.SetShortcutStartDir(remembered, startDir);
SteamClient.Apps.SetShortcutName(remembered, SHORTCUT_NAME);
setShortcutHidden(remembered, true); // migrate pre-two-shortcut installs (were visible)
void applyArtwork(remembered);
return { appId: remembered, runner: info.runner, clientBin: info.client_bin ?? "" };
let appId =
remembered != null && (await shortcutStillExists(remembered)) ? remembered : null;
if (appId == null) {
appId =
findAdoptableShortcut(recall(STORAGE_KEY_UI)) ??
(await SteamClient.Apps.AddShortcut(SHORTCUT_NAME, SHELL, startDir, ""));
remember(STORAGE_KEY_STREAM, appId);
}
const appId = await SteamClient.Apps.AddShortcut(SHORTCUT_NAME, SHELL, startDir, "");
SteamClient.Apps.SetShortcutExe(appId, SHELL);
SteamClient.Apps.SetShortcutStartDir(appId, startDir);
SteamClient.Apps.SetShortcutName(appId, SHORTCUT_NAME);
setShortcutHidden(appId, true);
setShortcutHidden(appId, true); // also migrates pre-two-shortcut installs (were visible)
void applyArtwork(appId);
remember(STORAGE_KEY_STREAM, appId);
return { appId, runner: info.runner, clientBin: info.client_bin ?? "" };
}
// Concurrent ensure calls share one run per role — two ensures racing past the liveness check
// would each AddShortcut, which is exactly the duplicate class this file exists to prevent (and
// the store-readiness wait makes the window real: mount's fire-and-forget ensure can be mid-wait
// when a QAM press arrives). Sequential calls still re-run, so per-launch repointing is kept.
let streamEnsureInFlight: Promise<{ appId: number; runner: string; clientBin: string }> | null =
null;
function ensureStreamShortcut(): Promise<{ appId: number; runner: string; clientBin: string }> {
streamEnsureInFlight ??= doEnsureStreamShortcut().finally(() => {
streamEnsureInFlight = null;
});
return streamEnsureInFlight;
}
/**
* Ensure the GAMEPAD-UI shortcut (visible, stateless) the library-facing "Punktfunk" entry
* that opens the client's console home (bare `--browse`: host picker + pairing + settings).
@@ -258,7 +418,7 @@ async function ensureStreamShortcut(): Promise<{ appId: number; runner: string;
* kept VISIBLE. Idempotent call on plugin mount so the library entry always exists and stays
* repointed to the current plugin dir. Best-effort: returns null on any failure.
*/
export async function ensureGamepadUiShortcut(): Promise<number | null> {
async function doEnsureGamepadUiShortcut(): Promise<number | null> {
try {
const info = await runnerInfo();
if (!info.exists) {
@@ -275,18 +435,20 @@ export async function ensureGamepadUiShortcut(): Promise<number | null> {
const launchOpts = `${clientBin}PF_BROWSE=1 %command% "${info.runner}"`;
// Reuse the remembered entry only if it still exists; a stale appId (deleted shortcut whose
// localStorage key survived a plugin reinstall) falls through to AddShortcut so the visible
// library entry actually comes back instead of repointing a dead id.
// localStorage key survived a plugin reinstall) falls through so the visible library entry
// actually comes back instead of repointing a dead id. On a lost id, ADOPT an existing
// same-named shortcut (a boot-race duplicate, or the entry whose key was wiped) before
// AddShortcut — creation is the last resort, never the response to a mere lookup miss.
let appId = recall(STORAGE_KEY_UI);
if (appId != null && shortcutStillExists(appId)) {
SteamClient.Apps.SetShortcutExe(appId, SHELL);
SteamClient.Apps.SetShortcutStartDir(appId, startDir);
SteamClient.Apps.SetShortcutName(appId, SHORTCUT_NAME);
} else {
appId = await SteamClient.Apps.AddShortcut(SHORTCUT_NAME, SHELL, startDir, "");
SteamClient.Apps.SetShortcutName(appId, SHORTCUT_NAME);
if (appId == null || !(await shortcutStillExists(appId))) {
appId =
findAdoptableShortcut(recall(STORAGE_KEY_STREAM)) ??
(await SteamClient.Apps.AddShortcut(SHORTCUT_NAME, SHELL, startDir, ""));
remember(STORAGE_KEY_UI, appId);
}
SteamClient.Apps.SetShortcutExe(appId, SHELL);
SteamClient.Apps.SetShortcutStartDir(appId, startDir);
SteamClient.Apps.SetShortcutName(appId, SHORTCUT_NAME);
SteamClient.Apps.SetAppLaunchOptions(appId, launchOpts);
setShortcutHidden(appId, false); // the visible library entry
void applyArtwork(appId);
@@ -297,18 +459,32 @@ export async function ensureGamepadUiShortcut(): Promise<number | null> {
}
}
// Same single-flight rule as the stream role (see ensureStreamShortcut).
let uiEnsureInFlight: Promise<number | null> | null = null;
export function ensureGamepadUiShortcut(): Promise<number | null> {
uiEnsureInFlight ??= doEnsureGamepadUiShortcut().finally(() => {
uiEnsureInFlight = null;
});
return uiEnsureInFlight;
}
/**
* Force the visible "Punktfunk" library entry back into existence the recovery button for
* "my shortcut disappeared". Drops any remembered appId that no longer maps to a live shortcut
* (so it can't shadow a fresh AddShortcut), then re-ensures. Safe to press anytime: a shortcut
* that still exists is left in place (no duplicate); a missing one is recreated. Covers the case
* self-heal-on-mount can't deleting the shortcut WITHOUT reinstalling (no mount no ensure).
* Returns the (new or existing) visible appId, or null on failure.
* Also sweeps surplus "Punktfunk" entries (the piles the boot race minted before the store-
* readiness gate existed) the button is where that cleanup lives, never mount. Returns the
* (new or existing) visible appId (null on failure) plus how many duplicates were removed.
*/
export async function recreateShortcuts(): Promise<number | null> {
export async function recreateShortcuts(): Promise<{
appId: number | null;
removedDuplicates: number;
}> {
for (const key of [STORAGE_KEY_STREAM, STORAGE_KEY_UI]) {
const id = recall(key);
if (id != null && !shortcutStillExists(id)) {
if (id != null && !(await shortcutStillExists(id))) {
try {
localStorage.removeItem(artKey(id)); // stale art marker for the dead appId
localStorage.removeItem(key);
@@ -317,8 +493,13 @@ export async function recreateShortcuts(): Promise<number | null> {
}
}
}
// Recreate the visible entry now; the hidden stream shortcut re-registers lazily on next launch.
return ensureGamepadUiShortcut();
// Recreate the visible entry now; the hidden stream shortcut re-registers lazily on next
// launch. Sweep AFTER the ensure so the remembered ids are fresh — and only when the ensure
// succeeded: on a failed ensure the "keep" list can't be trusted, and deleting candidates a
// later ensure would adopt could leave the library with no entry at all.
const appId = await ensureGamepadUiShortcut();
const removedDuplicates = appId != null ? removeDuplicateShortcuts() : 0;
return { appId, removedDuplicates };
}
/** Launch the stateless gamepad-UI shortcut (console home) from the plugin, e.g. a QAM button. */
File diff suppressed because it is too large Load Diff
+18 -9
View File
@@ -870,6 +870,23 @@ fn deliver_deep_link(url: String) {
}
}
/// The crate's one runtime env mutation, isolated so `main.rs`'s `deny(unsafe_code)` covers
/// everything else and the exemption is a named function rather than a whole call site.
#[allow(unsafe_code)]
fn clear_steam_sdl_device_filter() {
for var in [
"SDL_GAMECONTROLLER_IGNORE_DEVICES",
"SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT",
] {
if let Ok(v) = std::env::var(var) {
tracing::info!(var, value = %v, "clearing Steam's SDL device filter");
// SAFETY: called at the top of `run()`, before GTK init or any other thread
// exists in this process — nothing reads the environment concurrently.
unsafe { std::env::remove_var(var) };
}
}
}
pub fn run() -> glib::ExitCode {
tracing_subscriber::fmt()
.with_env_filter(
@@ -879,15 +896,7 @@ pub fn run() -> glib::ExitCode {
// Steam launches its shortcuts with SDL_GAMECONTROLLER_IGNORE_DEVICES naming every
// physical pad Steam Input has virtualized; the Settings controller list needs the
// real devices (same rationale as the session binary).
for var in [
"SDL_GAMECONTROLLER_IGNORE_DEVICES",
"SDL_GAMECONTROLLER_IGNORE_DEVICES_EXCEPT",
] {
if let Ok(v) = std::env::var(var) {
tracing::info!(var, value = %v, "clearing Steam's SDL device filter");
std::env::remove_var(var);
}
}
clear_steam_sdl_device_filter();
// Headless paths (no GTK window).
if let Some(pin) = crate::cli::arg_value("--pair") {
return crate::cli::headless_pair(&pin);
+5 -1
View File
@@ -3,7 +3,10 @@
//! Hosts, pairing/trust, settings, and the desktop library page; every stream (and the
//! console game library) runs in the spawned `punktfunk-session` Vulkan binary — the
//! shell never touches video (punktfunk-planning `linux-client-rearchitecture.md`).
#![forbid(unsafe_code)]
// `deny`, not `forbid`, since edition 2024: clearing Steam's SDL device filter and the spawn
// test's `HOME` scoping mutate the process env, which is now an unsafe call. Both carry a named
// `#[allow(unsafe_code)]` with the proof at the site; everything else stays compiler-refused.
#![deny(unsafe_code)]
// The UI-agnostic plumbing lives in `pf-client-core`, shared with the session binary.
// Root re-exports keep every `crate::trust`-style path resolving unchanged.
@@ -30,6 +33,7 @@ mod ui_trust;
#[cfg(target_os = "linux")]
fn main() -> gtk::glib::ExitCode {
punktfunk_core::tls::install_default_provider();
app::run()
}
+6 -1
View File
@@ -128,6 +128,8 @@ mod tests {
/// that is merely capped. One test, one `HOME` — the stores are read from it, so this
/// deliberately does not split into several that would race over the same env var.
#[test]
// The crate's one test env mutation (the `HOME` scoping below) — see main.rs's deny note.
#[allow(unsafe_code)]
fn the_plan_carries_resolved_settings_not_defaults() {
use pf_client_core::profiles::{ProfilesFile, SettingsOverlay, StreamProfile};
use pf_client_core::trust::{KnownHost, KnownHosts, Settings};
@@ -135,7 +137,10 @@ mod tests {
let home = std::env::temp_dir().join(format!("pf-spawn-test-{}", std::process::id()));
let cfg = home.join(".config/punktfunk");
std::fs::create_dir_all(&cfg).unwrap();
std::env::set_var("HOME", &home);
// SAFETY: the only env-mutating test in this binary (see the doc above — one test, one
// `HOME`, deliberately not split). Parallel tests may `getenv` concurrently; glibc keeps
// replaced environ storage alive, and every reader tolerates either value.
unsafe { std::env::set_var("HOME", &home) };
// A device whose owner has set a bitrate, and a host bound to a profile that raises it
// further — the two layers the spec has to carry.
+9 -2
View File
@@ -10,14 +10,21 @@ repository.workspace = true
[dependencies]
punktfunk-core = { path = "../../crates/punktfunk-core", features = ["quic"] }
quinn = "0.11"
# Backend features mirror punktfunk-core's quinn exactly (see its Cargo.toml).
quinn = { version = "0.11", default-features = false, features = [
"log",
"platform-verifier",
"runtime-tokio",
"rustls-aws-lc-rs",
"bloom",
] }
tokio = { version = "1", features = ["rt-multi-thread", "net", "time", "macros"] }
anyhow = "1"
tracing = "0.1"
tracing-subscriber = { version = "0.3", features = ["env-filter"] }
# LAN host discovery (`--discover`): browse the native `_punktfunk._udp` mDNS service the host
# advertises (same crate/version the host advertises with).
mdns-sd = "0.20"
mdns-sd = "0.21"
# Opus: multistream DECODE of the host's audio plane (the surround validator) + `--mic-test`'s
# encoder. libopus is already in the graph via `punktfunk-core`'s quic feature; this exposes the
# name directly. Cross-platform (cmake-vendored), so the probe builds + validates everywhere.
-1
View File
@@ -37,7 +37,6 @@ pf-client-core = { path = "../../crates/pf-client-core", default-features = fals
punktfunk-core = { path = "../../crates/punktfunk-core", features = ["quic"] }
# The fake-library dev hook (`PUNKTFUNK_FAKE_LIBRARY`, browse mode) parses GameEntry JSON.
serde_json = { version = "1", optional = true }
anyhow = "1"
tracing = "0.1"
tracing-subscriber = { version = "0.3", features = ["env-filter"] }
+15 -11
View File
@@ -13,7 +13,7 @@
//! (portrait paths starting with `/` load from disk), the GPU-only dev path.
use crate::session_main::{
arg_flag, arg_value, fullscreen_mode, parse_host_port, session_params, window_pos,
arg_flag, arg_value, fullscreen_mode, parse_host_port, session_params, stats_tier, window_pos,
};
use pf_client_core::gamepad::is_steam_deck;
use pf_client_core::{discovery, library, trust, wol};
@@ -141,11 +141,18 @@ pub fn run(target: Option<&str>) -> u8 {
let json_status = arg_flag("--json-status");
let settings_at_start = trust::Settings::load();
// The console's window and its input models are built ONCE, from the global defaults, and
// live across every launch — so the presentation-tier fields below (stats tier, touch and
// mouse model, shortcut inhibit, match-window, render scale) are latched here and a per-host
// profile cannot move them in this mode. Everything the HOST is told (mode, bitrate, codec,
// audio, pad) is re-resolved per launch and does honor the binding. Closing that gap means
// rebuilding the presenter's models per launch — profiles P4 territory, not P0.
// live across every launch — so the presentation-tier fields below (touch and mouse model,
// shortcut inhibit, match-window, render scale) are latched here and a per-host profile
// cannot move them in this mode. Everything the HOST is told (mode, bitrate, codec, audio,
// pad) is re-resolved per launch and does honor the binding. Closing the rest of that gap
// means rebuilding the presenter's models per launch — profiles P4 territory, not P0.
//
// ⚠ The STATS TIER used to be latched here too, and that was a bug people hit: the console's
// own settings screen writes the tier to the file and redraws its row, so the choice looked
// taken while every stream kept the tier the process started on — "no matter what I select
// the overlay is stuck on Detailed", cured only by restarting the app. It now rides
// `SessionParams` per launch (`stats_verbosity`), so the value below only seeds the loop
// until the first stream. Anything else moved off this snapshot has to travel the same way.
let latched_mouse = settings_at_start.mouse_mode();
// Request-access hand-off: the launch handler stamps this when it starts a delegated-approval
@@ -162,11 +169,8 @@ pub fn run(target: Option<&str>) -> u8 {
),
fullscreen: fullscreen_mode(),
window_pos: window_pos(),
// `--stats` forces the overlay visible without demoting a richer chosen tier.
stats_verbosity: match settings_at_start.stats_verbosity() {
trust::StatsVerbosity::Off if arg_flag("--stats") => trust::StatsVerbosity::Normal,
v => v,
},
// Seeds the loop only — every launch carries its own freshly resolved tier.
stats_verbosity: stats_tier(&settings_at_start),
touch_mode: settings_at_start.touch_mode(),
mouse_mode: settings_at_start.mouse_mode(),
invert_scroll: settings_at_start.invert_scroll,
+88 -11
View File
@@ -13,7 +13,13 @@
//! the first presented frame, `stats:` lines per 1 s window, one `{"error": …}` /
//! `{"ended": …}` JSON line on the way out. Logs go to stderr. Exit codes: 0 clean end,
//! 2 connect failed, 3 trust rejected / pairing required, 4 presenter init failed.
#![forbid(unsafe_code)]
// `deny`, not `forbid`: edition 2024 makes the std process-environment mutators unsafe
// (WP20 — the env-mutation class made visible; named-API mentions here would count against
// the unsafe-hygiene gate C baseline, which tracks this file's real call sites), and this
// bin's three single-threaded-startup env writes carry documented SAFETY comments under
// localized `#[allow(unsafe_code)]` (the pf-update idiom). A `forbid` cannot be overridden
// at those sites and refuses the file.
#![deny(unsafe_code)]
#[cfg(all(any(target_os = "linux", windows), feature = "ui"))]
mod console;
@@ -116,6 +122,28 @@ mod session_main {
std::env::args().any(|a| a == flag)
}
/// The stats-overlay tier a session starts on: the resolved setting, except that
/// `--stats` (tooling/debug runs) forces the overlay VISIBLE without demoting an
/// explicitly chosen richer tier.
///
/// One helper because three callers need the identical rule — both run modes' presenter
/// options and the per-launch [`session_params`] — and a fourth reading of it would be
/// the bug this is here to prevent.
pub(crate) fn stats_tier(settings: &trust::Settings) -> trust::StatsVerbosity {
stats_tier_with(settings.stats_verbosity(), arg_flag("--stats"))
}
/// [`stats_tier`]'s rule, with argv lifted out so it is testable.
pub(crate) fn stats_tier_with(
chosen: trust::StatsVerbosity,
stats_flag: bool,
) -> trust::StatsVerbosity {
match chosen {
trust::StatsVerbosity::Off if stats_flag => trust::StatsVerbosity::Normal,
v => v,
}
}
/// Running under Gaming Mode (a Deck, or any gamescope session): the environment
/// where the local Steam UI owns the physical Steam/QAM buttons — the system-button
/// "auto" policy keys off this.
@@ -420,6 +448,12 @@ mod session_main {
connect_timeout: connect_timeout(),
force_software,
profile,
// Presentation-tier, carried per launch rather than read once by the run loop:
// the console streams many sessions through ONE loop, so this is the only way a
// tier the user picked between streams (or one a host's profile carries) reaches
// the overlay before the app is restarted. Single mode passes the same value its
// presenter options already hold, so it changes nothing there.
stats_verbosity: stats_tier(settings),
// Phase-locked capture (design/phase-locked-capture.md, Apple/Android parity):
// advertised only when the presenter has real on-glass latch stamps
// (VK_KHR_present_wait) — without them there is no latch grid to report. The
@@ -505,12 +539,18 @@ mod session_main {
/// initialises, so a call placed after them leaves the triage tool describing a device
/// that cannot decode while the streaming path decodes on it.
#[cfg(target_os = "linux")]
#[allow(unsafe_code)] // the two SAFETY-commented single-threaded-startup env writes below
fn enable_radv_video_decode() {
const TOKEN: &str = "video_decode";
match std::env::var("RADV_PERFTEST") {
Ok(v) if v.split(',').any(|t| t == TOKEN) => return,
Ok(v) if !v.is_empty() => std::env::set_var("RADV_PERFTEST", format!("{v},{TOKEN}")),
_ => std::env::set_var("RADV_PERFTEST", TOKEN),
// SAFETY: called at the very top of `run()`, before this process creates any
// thread — the Vulkan loader, SDL, and the session runtime all start later.
Ok(v) if !v.is_empty() => unsafe {
std::env::set_var("RADV_PERFTEST", format!("{v},{TOKEN}"))
},
// SAFETY: as above — single-threaded startup.
_ => unsafe { std::env::set_var("RADV_PERFTEST", TOKEN) },
}
tracing::info!(
radv_perftest = %std::env::var("RADV_PERFTEST").unwrap_or_default(),
@@ -804,7 +844,13 @@ mod session_main {
("PUNKTFUNK_AUDIO_SOURCE", &s.mic_device),
] {
if std::env::var_os(var).is_none() && !value.is_empty() {
std::env::set_var(var, value);
// SAFETY: still the single-threaded startup stretch of `run()` — the
// early-exit probes above return out of the process, and everything that
// spawns threads (the session, the console, SDL) only starts below.
#[allow(unsafe_code)]
unsafe {
std::env::set_var(var, value)
};
}
}
}
@@ -818,7 +864,12 @@ mod session_main {
] {
if let Ok(v) = std::env::var(var) {
tracing::info!(var, value = %v, "clearing Steam's SDL device filter");
std::env::remove_var(var);
// SAFETY: as the settings block above — single-threaded startup, before SDL
// (the reader of these variables) or any other thread exists.
#[allow(unsafe_code)]
unsafe {
std::env::remove_var(var)
};
}
}
@@ -926,12 +977,7 @@ mod session_main {
window_title: format!("Punktfunk · {title}"),
fullscreen,
window_pos: window_pos(),
// `--stats` forces the overlay visible (tooling/debug runs) without
// demoting an explicitly chosen richer tier.
stats_verbosity: match settings.stats_verbosity() {
trust::StatsVerbosity::Off if arg_flag("--stats") => trust::StatsVerbosity::Normal,
v => v,
},
stats_verbosity: stats_tier(&settings),
touch_mode: settings.touch_mode(),
mouse_mode: settings.mouse_mode(),
invert_scroll: settings.invert_scroll,
@@ -1000,6 +1046,37 @@ mod session_main {
}
}
}
#[cfg(test)]
mod tests {
use super::*;
use trust::StatsVerbosity as V;
/// `--stats` is a floor, never a ceiling: it lifts Off to Normal and leaves every
/// richer chosen tier alone. Both run modes' presenter options AND the per-launch
/// params read this one rule, which is the point of having it.
#[test]
fn the_stats_flag_lifts_off_and_demotes_nothing() {
assert_eq!(stats_tier_with(V::Off, true), V::Normal);
assert_eq!(stats_tier_with(V::Off, false), V::Off);
for chosen in [V::Compact, V::Normal, V::Detailed] {
assert_eq!(stats_tier_with(chosen, true), chosen);
assert_eq!(stats_tier_with(chosen, false), chosen);
}
}
/// The console reads the file ONCE for its window, so a tier changed between streams
/// can only reach the overlay by riding the launch. Guards the wiring the field exists
/// for: whatever settings a launch resolved is what the params carry.
#[test]
fn a_launch_carries_the_tier_its_settings_resolved() {
let mut s = trust::Settings::default();
for chosen in [V::Off, V::Compact, V::Normal, V::Detailed] {
s.set_stats_verbosity(chosen);
assert_eq!(stats_tier_with(s.stats_verbosity(), false), chosen);
}
}
}
}
#[cfg(any(target_os = "linux", windows))]
+11 -5
View File
@@ -3,7 +3,7 @@ name = "punktfunk-client-windows"
description = "Native Windows punktfunk/1 client — WinUI 3 (windows-reactor) shell, SDL3 gamepads; streaming runs in the spawned punktfunk-session binary"
version.workspace = true
edition.workspace = true
# Not workspace-inherited (1.82): windows-reactor at the pinned rev declares rust-version 1.95+
# Not workspace-inherited (1.85): windows-reactor at the pinned rev declares rust-version 1.95+
# and edition 2024. rust-toolchain.toml pins 1.96, so this records reality rather than raising it.
rust-version = "1.96"
license.workspace = true
@@ -47,8 +47,15 @@ pf-client-core = { path = "../../crates/pf-client-core", default-features = fals
# Unpublished (version 0.0.0) and fast-moving, so pinned to a verified commit. Pin bumped
# 2026-07-29 (from the 2026-07-01 rev) for: reconciler keyed-child-order fix (#4728), widget
# validation (#4727), DPI collision fix (#4751), icon elements (#4736), multi-window (#4730),
# scroll virtualization (#4710). All three windows-rs deps here MUST share this rev, and it
# must match pf-client-core's `windows` pin, so the workspace builds ONE windows-rs.
# scroll virtualization (#4710). All three windows-rs deps here MUST share this rev, and it must
# match pf-client-core's `windows` pin — that is what makes the `IDXGISwapChain1` handed to reactor
# satisfy reactor's own `windows_core::Interface`.
# ⚠ This is NOT "the workspace builds ONE windows-rs", which an earlier version of this note
# claimed. `wasapi` (via pf-client-core) pulls the crates.io `windows 0.62.2` alongside this git
# copy, so both are in the lock and both compile. That costs build time and binary size, not
# correctness. ⛔ Do NOT try to collapse it with a blanket `[patch.crates-io] windows`: this rev
# uses header-named features (`dxgi`, `combaseapi`) while a dozen other manifests still use the
# old `Win32_*` namespace features, and the patch would break every one of them.
windows-reactor = { git = "https://github.com/microsoft/windows-rs", rev = "acb5a1a7441033d9312b16842af02eb0c2b403dc" }
# Win32 / DXGI for the GPU picker and the shell's window plumbing. Pulled from the SAME
# windows-rs commit as windows-reactor so their `windows-core` unifies — the `IDXGISwapChain1`
@@ -82,9 +89,8 @@ windows = { git = "https://github.com/microsoft/windows-rs", rev = "acb5a1a74410
# (see the `gamepad` field in app/); the spawned punktfunk-session does the actual forwarding. SDL3
# itself (built from source via the bundled CMake on Windows) is pulled transitively by
# pf-client-core with the same `build-from-source,hidapi` features, so it is not a direct dep here.
mdns-sd = "0.20"
mdns-sd = "0.21"
async-channel = "2"
serde = { version = "1", features = ["derive"] }
serde_json = "1"
tracing = "0.1"
tracing-subscriber = { version = "0.3", features = ["env-filter"] }
File diff suppressed because it is too large Load Diff
+2 -2
View File
@@ -2,7 +2,7 @@
The Windows client ships as **signed MSIX** packages so Windows boxes get a real package (Start
tile, clean install/uninstall) instead of a loose exe. CI builds + publishes them from
[`.gitea/workflows/windows-msix.yml`](../../../.gitea/workflows/windows-msix.yml) to Gitea's
[`.gitea/workflows/windows-client.yml`](../../../.gitea/workflows/windows-client.yml) to Gitea's
**generic** package registry (`https://git.unom.io/unom/-/packages`), on every `main` push that
touches the client (canary) and on `vX.Y.Z` release tags (stable) — see
[Release Channels](https://punktfunk.unom.io/docs/channels).
@@ -14,7 +14,7 @@ package links FFmpeg, so neither arch needs a per-arch `FFMPEG_DIR` tree staged
one less thing the ARM64 leg can be missing). Artifacts are arch-suffixed
(`..._x64.msix` / `..._arm64.msix`, each with its matching `.cer`); `pack-msix.ps1 -Arch x64|arm64`
stamps the manifest `ProcessorArchitecture` and names the output. See
[`windows.yml`](../../../.gitea/workflows/windows.yml) for the cross-build rationale.
[`windows-client.yml`](../../../.gitea/workflows/windows-client.yml) for the cross-build rationale.
## What's in the package
+10 -10
View File
@@ -318,10 +318,10 @@ fn edit_editor(
if !addr.is_empty() {
h.addr = addr;
}
if let Ok(p) = port_draft.borrow().trim().parse::<u16>() {
if p != 0 {
h.port = p;
}
if let Ok(p) = port_draft.borrow().trim().parse::<u16>()
&& p != 0
{
h.port = p;
}
let mac = mac_draft.borrow().trim().to_string();
h.mac = if mac.is_empty() {
@@ -1094,12 +1094,12 @@ pub(crate) fn hosts_page(props: &HostsProps, cx: &mut RenderCx) -> Element {
.close_button_text("Cancel")
.is_open(pending.is_some())
.on_closed(move |r: ContentDialogResult| {
if r == ContentDialogResult::Primary {
if let Some((fp, _)) = &pending {
let mut known = KnownHosts::load();
known.remove_by_fp(fp);
let _ = known.save();
}
if r == ContentDialogResult::Primary
&& let Some((fp, _)) = &pending
{
let mut known = KnownHosts::load();
known.remove_by_fp(fp);
let _ = known.save();
}
sf.call(None); // re-renders the page; the row is gone on the next load
})
+40 -37
View File
@@ -515,35 +515,37 @@ fn root(cx: &mut RenderCx, ctx: &Arc<AppCtx>) -> Element {
move || {
std::thread::Builder::new()
.name("pf-probe".into())
.spawn(move || loop {
// A spawned session/browse child is running: the shell is hidden
// (nobody sees the pips) and one of these hosts is mid-stream —
// probing it is pure noise. Sleep through and sweep after it ends.
if shared.session.lock().unwrap().is_running() {
std::thread::sleep(Duration::from_secs(12));
continue;
}
let handles: Vec<_> = KnownHosts::load()
.hosts
.into_iter()
.filter(|h| !h.addr.is_empty())
.map(|h| {
std::thread::spawn(move || {
(
h.fp_hex,
NativeClient::probe(
&h.addr,
h.port,
Duration::from_millis(2500),
),
)
.spawn(move || {
loop {
// A spawned session/browse child is running: the shell is hidden
// (nobody sees the pips) and one of these hosts is mid-stream —
// probing it is pure noise. Sleep through and sweep after it ends.
if shared.session.lock().unwrap().is_running() {
std::thread::sleep(Duration::from_secs(12));
continue;
}
let handles: Vec<_> = KnownHosts::load()
.hosts
.into_iter()
.filter(|h| !h.addr.is_empty())
.map(|h| {
std::thread::spawn(move || {
(
h.fp_hex,
NativeClient::probe(
&h.addr,
h.port,
Duration::from_millis(2500),
),
)
})
})
})
.collect();
let map: HashMap<String, bool> =
handles.into_iter().filter_map(|h| h.join().ok()).collect();
set_probed.call(map);
std::thread::sleep(Duration::from_secs(12));
.collect();
let map: HashMap<String, bool> =
handles.into_iter().filter_map(|h| h.join().ok()).collect();
set_probed.call(map);
std::thread::sleep(Duration::from_secs(12));
}
})
.ok();
}
@@ -560,14 +562,15 @@ fn root(cx: &mut RenderCx, ctx: &Arc<AppCtx>) -> Element {
let anim_gen = cx.use_ref(std::sync::Arc::new(std::sync::atomic::AtomicU64::new(0)));
let (anim, set_anim) = cx.use_async_state((Option::<Screen>::None, 1.0f64));
cx.use_effect(screen.clone(), {
let (s, set_anim, gen) = (screen.clone(), set_anim.clone(), anim_gen.borrow().clone());
let (s, set_anim, generation) =
(screen.clone(), set_anim.clone(), anim_gen.borrow().clone());
move || {
use std::sync::atomic::Ordering::SeqCst;
let mine = gen.fetch_add(1, SeqCst) + 1;
let mine = generation.fetch_add(1, SeqCst) + 1;
std::thread::spawn(move || {
const STEPS: u32 = 14;
for i in 0..=STEPS {
if gen.load(SeqCst) != mine {
if generation.load(SeqCst) != mine {
return; // a newer navigation superseded this tween
}
let p = f64::from(i) / f64::from(STEPS);
@@ -593,18 +596,18 @@ fn root(cx: &mut RenderCx, ctx: &Arc<AppCtx>) -> Element {
let nav_gen = cx.use_ref(std::sync::Arc::new(std::sync::atomic::AtomicU64::new(0)));
let (nav_anim, set_nav_anim) = cx.use_async_state((String::new(), 1.0f64));
cx.use_effect(settings_nav.clone(), {
let (s, set_nav_anim, gen) = (
let (s, set_nav_anim, generation) = (
settings_nav.clone(),
set_nav_anim.clone(),
nav_gen.borrow().clone(),
);
move || {
use std::sync::atomic::Ordering::SeqCst;
let mine = gen.fetch_add(1, SeqCst) + 1;
let mine = generation.fetch_add(1, SeqCst) + 1;
std::thread::spawn(move || {
const STEPS: u32 = 14;
for i in 0..=STEPS {
if gen.load(SeqCst) != mine {
if generation.load(SeqCst) != mine {
return; // a newer section switch superseded this tween
}
let p = f64::from(i) / f64::from(STEPS);
@@ -628,10 +631,10 @@ fn root(cx: &mut RenderCx, ctx: &Arc<AppCtx>) -> Element {
let add_gen = cx.use_ref(std::sync::Arc::new(std::sync::atomic::AtomicU64::new(0)));
let (add_anim, set_add_anim) = cx.use_async_state(0.0f64);
cx.use_effect(show_add, {
let (set_add_anim, gen) = (set_add_anim.clone(), add_gen.borrow().clone());
let (set_add_anim, generation) = (set_add_anim.clone(), add_gen.borrow().clone());
move || {
use std::sync::atomic::Ordering::SeqCst;
let mine = gen.fetch_add(1, SeqCst) + 1;
let mine = generation.fetch_add(1, SeqCst) + 1;
if !show_add {
set_add_anim.call(0.0);
return;
@@ -639,7 +642,7 @@ fn root(cx: &mut RenderCx, ctx: &Arc<AppCtx>) -> Element {
std::thread::spawn(move || {
const STEPS: u32 = 12;
for i in 0..=STEPS {
if gen.load(SeqCst) != mine {
if generation.load(SeqCst) != mine {
return; // reopened/closed mid-tween — a newer run owns the value
}
let p = f64::from(i) / f64::from(STEPS);
+6 -4
View File
@@ -58,6 +58,7 @@ fn main() {
let _ = AttachConsole(ATTACH_PARENT_PROCESS);
}
set_app_user_model_id();
punktfunk_core::tls::install_default_provider();
// Everything logs to stderr AND `%LOCALAPPDATA%\punktfunk\logs\client.log` (see [`logfile`]):
// a GUI/MSIX launch has no console, so without the file the client side of any field report
@@ -82,10 +83,11 @@ fn main() {
// where the user's hosts already are. A hand-off that finds nobody falls through and this
// process becomes the shell that opens it, so the link is never simply lost.
let link = deeplink::positional_url(&args);
if let Some(url) = &link {
if !deeplink::claim_primary() && deeplink::forward_to_primary(url) {
return;
}
if let Some(url) = &link
&& !deeplink::claim_primary()
&& deeplink::forward_to_primary(url)
{
return;
}
if flag("--discover") {
+5 -3
View File
@@ -7,7 +7,7 @@
[package]
name = "pf-capture"
version.workspace = true
edition = "2021"
edition.workspace = true
rust-version.workspace = true
license = "MIT OR Apache-2.0"
description = "punktfunk host frame capture: Linux PipeWire portal + Windows IDD direct-push capturers behind one Capturer trait."
@@ -29,13 +29,15 @@ ashpd = { version = "0.13", features = ["screencast", "remote_desktop"] }
pipewire = "0.9"
libc = "0.2"
# ashpd 0.13 uses the tokio runtime for the one-time portal handshake (control plane).
tokio = { version = "1", features = ["rt", "rt-multi-thread", "net", "time"] }
# `sync` is for the `tokio::sync::oneshot` quit channels in the portal/linux capture paths. It used
# to be absent and compile anyway, borrowed from ashpd→zbus via feature unification.
tokio = { version = "1", features = ["rt", "rt-multi-thread", "net", "time", "sync"] }
# XFixes cursor source for gamescope (remote-desktop-sweep Phase C): gamescope paints no
# `SPA_META_Cursor`, so the pointer never reaches the PipeWire node. We read the shape/hotspot/
# visibility from gamescope's nested Xwayland via XFixes instead and feed the existing cursor slot.
# `RustConnection` is the pure-Rust default (no libxcb link → no new C dependency on the host); the
# `xfixes` feature (auto-pulls `render` + `shape`) is what exposes GetCursorImage/SelectCursorInput.
x11rb = { version = "0.13", default-features = false, features = ["xfixes"] }
x11rb = { version = "0.14", default-features = false, features = ["xfixes"] }
[target.'cfg(target_os = "windows")'.dependencies]
# The host<->driver wire contract for the sealed frame channel (control IOCTL structs + frame header).
+318 -25
View File
@@ -96,6 +96,10 @@ struct UserData {
/// into the first-frame-timeout retry loop; the promised renegotiation normally lands
/// within a frame or two).
gate_since: Option<std::time::Instant>,
/// Deferred requeue of raw-passthrough buffers (see [`DeferredRequeue`]): the encode thread
/// reads the dmabuf long after `.process` returns, so the buffer must not rejoin the
/// producer's pool until the frame's [`BufferHold`] drops.
defer: std::sync::Arc<DeferredRequeue>,
}
impl UserData {
@@ -113,6 +117,46 @@ impl UserData {
}
let _ = self.wake.try_send(());
}
/// Withhold the raw-passthrough buffer from the producer's pool until the returned hold
/// drops — the deferred requeue that closes the rewrite-while-the-encoder-reads race.
/// `None` (pool too shallow, or `PUNKTFUNK_ZEROCOPY_HOLD=0`) falls back to the immediate
/// `.process`-epilogue requeue, i.e. the old racy contract; said once per session.
fn try_defer(&mut self, pw_buf: *mut pw::sys::pw_buffer) -> Option<pf_frame::FrameHold> {
if !zerocopy_hold_enabled() {
return None;
}
let buf = pw_buf as usize;
let pool_live = self.pool.live;
let generation = self.defer.book.lock().ok()?.try_hold(buf, pool_live);
let Some(generation) = generation else {
if !self.defer.logged_shallow.swap(true, Ordering::Relaxed) {
tracing::warn!(
pool_depth = pool_live,
reserve = HOLD_POOL_RESERVE,
"zero-copy: the producer's buffer pool cannot spare a buffer to hold across \
the encode falling back to the immediate requeue, which the producer may \
rewrite mid-encode (torn/discolored frames under load); PUNKTFUNK_FORCE_SHM=1 \
trades CPU for a race-free capture if artifacts appear"
);
}
return None;
};
if !self.defer.logged_active.swap(true, Ordering::Relaxed) {
tracing::info!(
pool_depth = pool_live,
reserve = HOLD_POOL_RESERVE,
"zero-copy: withholding each published buffer from the producer until the \
encoder releases it (deferred requeue the producer can no longer rewrite a \
frame mid-encode); PUNKTFUNK_ZEROCOPY_HOLD=0 restores the immediate requeue"
);
}
Some(std::sync::Arc::new(BufferHold {
defer: self.defer.clone(),
buf,
generation,
}))
}
}
/// Everything the zero-copy negotiation decision depends on, gathered at ONE point in time.
@@ -510,11 +554,12 @@ impl FenceWaitStats {
/// PW5 stage 1: how many buffers the producer actually allocated for this stream.
///
/// **Nothing in this codebase had ever counted them.** The zero-copy path dups the dmabuf fd and
/// publishes the frame while the SPA buffer is handed straight back to the producer at `.process`
/// return — so the only thing keeping capture untorn is that the producer round-robins a pool
/// deeper than our import+encode window. That depth was an unmeasured assumption; this makes it a
/// logged number, on every producer, before anything is built on it.
/// **Nothing in this codebase had ever counted them.** The zero-copy path used to hand the SPA
/// buffer straight back to the producer at `.process` return, leaving pool depth as the only
/// thing keeping capture untorn. The deferred requeue ([`DeferredRequeue`]) now withholds
/// published buffers until the consumer is done, but the depth still matters twice over: it is
/// the budget `HoldBook::try_hold` spends (a pool of ≤ [`HOLD_POOL_RESERVE`] cannot defer at
/// all and runs the old race), and for un-deferred frames it remains the race window.
///
/// `live` is maintained by the `add_buffer`/`remove_buffer` stream callbacks, which PipeWire fires
/// on the loop thread as the pool is allocated (and again, remove-then-add, on a renegotiation that
@@ -586,6 +631,104 @@ impl PassthroughFallbacks {
/// short streak of dropped frames the capturer fails loudly and the session renegotiates.
const IMPORT_FAIL_POISON: u32 = 3;
/// Buffers the deferred requeue always leaves in the producer's pool. One for the frame the
/// producer is rendering right now, one in transit — withholding past that would make the
/// producer skip frames whenever our holds are at their worst (host frame + up to two encoder
/// ring slots), which is a pacing hiccup, not corruption, but there is no reason to court it.
const HOLD_POOL_RESERVE: u32 = 2;
/// `PUNKTFUNK_ZEROCOPY_HOLD=0` restores the immediate `.process`-return requeue (the racy
/// pre-hold behavior) — a field bisect lever, not a tuning knob. `env_on` grammar like every
/// other capture knob (a bare `== "0"` compare is the trap `PUNKTFUNK_FORCE_SHM` already fell in).
fn zerocopy_hold_enabled() -> bool {
static ON: std::sync::OnceLock<bool> = std::sync::OnceLock::new();
*ON.get_or_init(|| pf_host_config::env_on("PUNKTFUNK_ZEROCOPY_HOLD").unwrap_or(true))
}
/// Pure bookkeeping for the deferred requeue: which buffers are currently withheld from the
/// producer, each under a per-hold generation so a pointer-value reuse across a pool
/// renegotiation can never satisfy a stale hold's release (see `complete`).
///
/// Threading contract (what makes the single-requeue invariant hold with no atomics): entries are
/// INSERTED (`try_hold`) and REMOVED (`complete` via the requeue channel's callback, `purge` via
/// `remove_buffer`) only on the PipeWire loop thread; a dropping [`BufferHold`] on any other
/// thread only *sends* the release message. So between a hold's creation and the loop servicing
/// its release, `contains` is stable — which is exactly what the `.process` epilogue relies on to
/// decide "requeue now" vs "the hold owns the requeue".
#[derive(Default)]
struct HoldBook {
/// Withheld buffers: `*mut pw_buffer` as usize → the generation of the hold that owns it.
out: std::collections::HashMap<usize, u64>,
/// Last issued hold generation (monotonic per stream).
last_gen: u64,
}
impl HoldBook {
/// Withhold `buf` if the pool can spare it: at most `pool_live - HOLD_POOL_RESERVE` buffers
/// out at once. Returns the generation to release with, or `None` (pool too shallow / buffer
/// somehow already out — the caller falls back to the immediate requeue).
fn try_hold(&mut self, buf: usize, pool_live: u32) -> Option<u64> {
let cap = pool_live.saturating_sub(HOLD_POOL_RESERVE) as usize;
if self.out.len() >= cap || self.out.contains_key(&buf) {
return None;
}
self.last_gen += 1;
self.out.insert(buf, self.last_gen);
Some(self.last_gen)
}
/// A hold released: take `buf` out of the book iff this generation still owns it. `true` ⇒
/// the caller must requeue the buffer; `false` ⇒ the entry was purged (pool renegotiated —
/// the pointer may even be a NEW buffer under a reused address) and the buffer must NOT be
/// touched.
fn complete(&mut self, buf: usize, generation: u64) -> bool {
match self.out.get(&buf) {
Some(&g) if g == generation => {
self.out.remove(&buf);
true
}
_ => false,
}
}
/// `remove_buffer`: the buffer is being freed under us (renegotiation/teardown) — forget it.
/// Its hold's later release finds the generation gone and becomes a no-op.
fn purge(&mut self, buf: usize) {
self.out.remove(&buf);
}
fn contains(&self, buf: usize) -> bool {
self.out.contains_key(&buf)
}
}
/// Shared between the loop thread ([`HoldBook`] ops) and the [`BufferHold`] guards riding
/// published frames to the encode thread.
struct DeferredRequeue {
book: std::sync::Mutex<HoldBook>,
/// Wakes the loop to requeue `(buffer, generation)`. Send failure = the loop (and with it
/// the stream and every buffer) is gone — nothing to release.
tx: pw::channel::Sender<(usize, u64)>,
/// One-per-session lines: the first successful defer, and the shallow-pool fallback.
logged_active: std::sync::atomic::AtomicBool,
logged_shallow: std::sync::atomic::AtomicBool,
}
/// The concrete [`pf_frame::FrameHold`]: releases its buffer back to the producer when the last
/// clone drops. Send-only from the dropping thread — the actual `pw_stream_queue_buffer` runs in
/// the requeue channel's loop-thread callback.
struct BufferHold {
defer: std::sync::Arc<DeferredRequeue>,
buf: usize,
generation: u64,
}
impl Drop for BufferHold {
fn drop(&mut self) {
let _ = self.defer.tx.send((self.buf, self.generation));
}
}
/// Log a frame-drop reason once per process (the process callback runs per frame; a stuck
/// pipeline must say why without flooding).
fn warn_once(msg: &'static str) {
@@ -644,7 +787,14 @@ impl Drop for DmabufMap {
/// `.process` callback with the NEWEST drained buffer (latest-frame-only). `datas` is sourced
/// via the same transparent cast libspa's `Buffer::datas_mut` performs, so the safe `Data`
/// accessors (`.type_()`, `.chunk()`, `.data()`, `.fd()`, `.as_raw()`) keep working.
fn consume_frame(ud: &mut UserData, spa_buf: *mut spa::sys::spa_buffer) {
///
/// `pw_buf` is the buffer's `pw_buffer` handle (`spa_buf`'s owner), used only as the identity a
/// raw-passthrough publish withholds via [`UserData::try_defer`] — never dereferenced here.
fn consume_frame(
ud: &mut UserData,
spa_buf: *mut spa::sys::spa_buffer,
pw_buf: *mut pw::sys::pw_buffer,
) {
// No active stream: release the buffer without the (expensive at 5K) de-pad.
if !ud.signals.active.load(Ordering::Relaxed) {
return;
@@ -822,8 +972,11 @@ fn consume_frame(ud: &mut UserData, spa_buf: *mut spa::sys::spa_buffer) {
None
};
// dup the fd so it survives the SPA buffer recycle — the encode thread
// imports it. Content stability across the brief import/encode window relies
// on the compositor's buffer-pool depth, like any zero-copy capture.
// imports it. Content stability across the read window comes from the deferred
// requeue below (`try_defer` — the producer does not get this buffer back until
// the frame's hold drops); with no hold (shallow pool / PUNKTFUNK_ZEROCOPY_HOLD=0)
// it falls back to the compositor's pool depth outrunning the encode, the old
// racy contract.
// SAFETY: `datas[0].fd()` is the dmabuf fd owned by the live PipeWire buffer (valid
// for this callback). `fcntl(fd, F_DUPFD_CLOEXEC, 0)` reads only the integer fd,
// touches no Rust memory, and returns a fresh independent CLOEXEC duplicate (or -1).
@@ -836,6 +989,7 @@ fn consume_frame(ud: &mut UserData, spa_buf: *mut spa::sys::spa_buffer) {
.duration_since(UNIX_EPOCH)
.map(|d| d.as_nanos() as u64)
.unwrap_or(0);
let hold = ud.try_defer(pw_buf);
ud.publish(CapturedFrame {
width: w as u32,
height: h as u32,
@@ -852,6 +1006,7 @@ fn consume_frame(ud: &mut UserData, spa_buf: *mut spa::sys::spa_buffer) {
offset,
stride,
plane1,
hold,
}),
// Cursor-as-metadata is blended only by RGB→NV12 backends. Gamescope
// embeds its pointer in the produced pixels, so native NV12 has none.
@@ -1434,6 +1589,18 @@ pub fn pipewire_thread(
);
}
// Deferred requeue (the rewrite-while-encoding fix): holds riding published frames release
// their buffers through this channel from whatever thread drops them last; the receiver —
// attached to the loop below, after the stream exists — is the single place a withheld
// buffer rejoins the producer's pool.
let (requeue_tx, requeue_rx) = pw::channel::channel::<(usize, u64)>();
let defer = std::sync::Arc::new(DeferredRequeue {
book: std::sync::Mutex::new(HoldBook::default()),
tx: requeue_tx,
logged_active: std::sync::atomic::AtomicBool::new(false),
logged_shallow: std::sync::atomic::AtomicBool::new(false),
});
let data = UserData {
info: VideoInfoRaw::default(),
format: None,
@@ -1459,6 +1626,7 @@ pub fn pipewire_thread(
},
gate_skips: 0,
gate_since: None,
defer: defer.clone(),
};
let stream = pw::stream::StreamBox::new(
@@ -1562,10 +1730,18 @@ pub fn pipewire_thread(
}
})
// PW5 stage 1 — the pool census. PipeWire fires these on the loop thread as it allocates
// (and, on a renegotiation, frees then re-allocates) the stream's buffers. Counting only:
// the buffer pointer is not touched, so no lifetime question arises here.
// (and, on a renegotiation, frees then re-allocates) the stream's buffers. The census only
// counts; `remove_buffer` additionally purges the buffer from the deferred-requeue book —
// the buffer is being freed under any hold still riding a frame, so that hold's later
// release must become a no-op (the generation check in `HoldBook::complete` also covers
// the freed address being reused by a new pool's buffer).
.add_buffer(|_stream, ud, _buf| ud.pool.add())
.remove_buffer(|_stream, ud, _buf| ud.pool.remove())
.remove_buffer(|_stream, ud, buf| {
ud.pool.remove();
if let Ok(mut book) = ud.defer.book.lock() {
book.purge(buf as usize);
}
})
.process(|stream, ud| {
// Latest-frame-only (OBS pattern): Mutter delivers buffers in bursts and recycles its
// pool; an older queued buffer carries a STALE frame. Drain all queued buffers, requeue
@@ -1598,19 +1774,19 @@ pub fn pipewire_thread(
// value. MEASURED, not requested: `build_dmabuf_buffers` asks for a range and the
// producer picks — this line is the only place the picked number is visible.
//
// Why it matters beyond curiosity: `stream.queue_raw_buffer(newest)` at the end of this
// callback hands the buffer back while the encode thread may still be importing and
// reading its dmabuf, so content stability rests entirely on the producer not cycling
// back to this buffer before we are done with it. That window is `pool_depth` buffer
// periods wide. A pool of 2 has essentially none.
// Why it matters beyond curiosity: the depth is the budget the deferred requeue
// (`HoldBook::try_hold`) spends withholding published buffers from the producer
// while the encoder reads them. A pool of ≤ HOLD_POOL_RESERVE cannot defer at all —
// those sessions run the old contract, where a requeued buffer may be rewritten
// mid-encode and only pool depth keeps frames untorn.
if let Some(depth) = ud.pool.note_frame() {
tracing::info!(
pool_depth = depth,
high_water = ud.pool.high_water,
drained,
"pipewire buffer pool negotiated — this is the producer's ACTUAL count \
(add_buffer/remove_buffer), the window in which a buffer we handed back may \
be rewritten while the encoder still reads it"
"pipewire buffer pool negotiated — the producer's ACTUAL count \
(add_buffer/remove_buffer): the deferred-requeue budget, and the rewrite \
window for any frame published without a hold"
);
}
// Sacrificial-mode gate (kwin.rs `create`): until the producer renegotiates to the
@@ -1766,14 +1942,30 @@ pub fn pipewire_thread(
return;
}
consume_frame(ud, spa_buf);
consume_frame(ud, spa_buf, newest);
}));
// Hand `newest` back to the stream exactly once, on EVERY path — normal, corrupted-skip,
// or a caught panic in the closure above. This single requeue is what keeps the fixed
// buffer pool from draining.
// SAFETY: all reads of `spa_buf`/`newest` (update_cursor_meta, consume_frame) completed
// inside the closure above; `newest` was dequeued from this stream and not yet requeued.
unsafe { stream.queue_raw_buffer(newest) };
// or a caught panic in the closure above — UNLESS a raw-passthrough publish withheld it
// (`try_defer` put it in the hold book): then the requeue duty belongs to the frame's
// `BufferHold`, and requeueing here too would hand the producer the same buffer twice.
// The book is stable across this check: only this thread removes entries (the requeue
// channel's callback / `remove_buffer`), and neither can run inside `.process` — a
// consumer racing the frame to its drop merely queues the release message. A panic
// AFTER the publish leaves the hold live on the published frame, so skipping the
// immediate requeue remains correct on that path too.
let withheld = ud
.defer
.book
.lock()
.map(|b| b.contains(newest as usize))
.unwrap_or(false);
if !withheld {
// SAFETY: all reads of `spa_buf`/`newest` (update_cursor_meta, consume_frame)
// completed inside the closure above; `newest` was dequeued from this stream,
// not yet requeued, and — per the `withheld` check — carries no hold that would
// requeue it a second time.
unsafe { stream.queue_raw_buffer(newest) };
}
if outcome.is_err() {
// In the per-frame `.process` callback: a deterministic panic (e.g. a bad
// format) would fire this every frame, so power-of-two throttle it — enough to
@@ -1789,6 +1981,34 @@ pub fn pipewire_thread(
.register()
.context("register stream listener")?;
// The deferred-requeue service. A `BufferHold` dropping on any thread only *sends*
// `(buffer, generation)`; this callback — on the loop thread, like every other stream op —
// is where a withheld buffer actually rejoins the producer's pool. `HoldBook::complete`
// makes a release for a renegotiated-away buffer (or a freed address reused by a new
// pool's buffer) a no-op, so a stale hold can never queue somebody else's buffer.
let defer_cb = defer.clone();
let stream_ptr = stream.as_raw_ptr() as usize;
let _requeue_attach = requeue_rx.attach(mainloop.loop_(), move |(buf, generation)| {
let requeue = defer_cb
.book
.lock()
.map(|mut b| b.complete(buf, generation))
.unwrap_or(false);
if requeue {
// SAFETY: `complete` returned true ⇒ this buffer was withheld by exactly this hold
// and no `remove_buffer` has freed it since (that purges the book), so the pointer
// is a live buffer of this stream that we own (dequeued, never requeued). The
// stream outlives this attached receiver (declared after it, dropped before it),
// and the loop stops dispatching once `run()` returns.
let _ = unsafe {
pw::sys::pw_stream_queue_buffer(
stream_ptr as *mut pw::sys::pw_stream,
buf as *mut pw::sys::pw_buffer,
)
};
}
});
// Debug knob: offer a single fixed format (PUNKTFUNK_PW_FIXED_POD="WxH") to bisect
// negotiation failures against a producer's exact EnumFormat (e.g. gamescope).
let fixed_pod: Option<(u32, u32)> = std::env::var("PUNKTFUNK_PW_FIXED_POD")
@@ -2479,4 +2699,77 @@ mod tests {
assert_eq!(p.note_frame(), Some(0));
assert_eq!(p.high_water, 0);
}
use super::{HoldBook, HOLD_POOL_RESERVE};
/// The book must always leave [`HOLD_POOL_RESERVE`] buffers with the producer: an 8-pool
/// spares 6, and the pools at or below the reserve spare NOTHING — those sessions must fall
/// back to the immediate requeue rather than starve the compositor of render targets.
#[test]
fn hold_book_spends_at_most_pool_minus_reserve() {
let mut b = HoldBook::default();
for i in 0..6 {
assert!(
b.try_hold(0x1000 + i, 8).is_some(),
"hold {i} within budget"
);
}
assert!(
b.try_hold(0x2000, 8).is_none(),
"7th of 8 exceeds the budget"
);
assert!(
HoldBook::default()
.try_hold(0x1000, HOLD_POOL_RESERVE)
.is_none(),
"a pool of exactly the reserve cannot spare a buffer"
);
assert!(
HoldBook::default()
.try_hold(0x1000, HOLD_POOL_RESERVE + 1)
.is_some(),
"one past the reserve spares exactly one"
);
}
/// One hold ⇒ one requeue: the first `complete` releases, a duplicate release (a bug shape,
/// but also the benign stale-message case) must NOT requeue a second time — handing the
/// producer the same buffer twice corrupts its pool.
#[test]
fn hold_book_releases_exactly_once() {
let mut b = HoldBook::default();
let g = b.try_hold(0x1000, 8).unwrap();
assert!(b.complete(0x1000, g), "first release requeues");
assert!(!b.complete(0x1000, g), "second release is a no-op");
assert!(!b.contains(0x1000));
}
/// The renegotiation hazard the generation exists for: the pool is replaced (`remove_buffer`
/// purges), a NEW buffer lands on the SAME address and is withheld, and only then does the
/// OLD hold's release arrive. Matching by pointer alone would requeue the new tenant while
/// its own hold is still out — the mid-encode rewrite race, reintroduced by the fix itself.
#[test]
fn hold_book_generation_outlives_an_address_reuse() {
let mut b = HoldBook::default();
let old = b.try_hold(0x1000, 8).unwrap();
b.purge(0x1000); // remove_buffer: pool renegotiated away under the hold
assert!(!b.complete(0x1000, old), "purged hold releases nothing");
let new = b.try_hold(0x1000, 8).unwrap(); // new pool's buffer, same address
assert!(
!b.complete(0x1000, old),
"the OLD hold cannot release the NEW tenant"
);
assert!(b.contains(0x1000), "new tenant still withheld");
assert!(b.complete(0x1000, new), "its own hold releases it");
}
/// A buffer already out cannot be withheld again (one requeue duty per buffer): `.process`
/// can only re-see an address after its requeue, so a duplicate try_hold means state
/// confusion — refuse it and let the epilogue requeue immediately.
#[test]
fn hold_book_refuses_a_buffer_already_out() {
let mut b = HoldBook::default();
b.try_hold(0x1000, 8).unwrap();
assert!(b.try_hold(0x1000, 8).is_none());
}
}
+8 -6
View File
@@ -322,12 +322,14 @@ pub(super) fn build_shm_only_buffers() -> Result<Vec<u8>> {
/// PW5 stage 2: the buffer-pool depth we ASK for on the zero-copy path, as a Choice range.
///
/// The zero-copy path hands the SPA buffer back to the producer at `.process` return, while the
/// encode thread still holds a dup of its dmabuf fd and has not yet imported, let alone read, the
/// contents. Nothing bounds that window — see the `queue_raw_buffer` comment in `pipewire.rs` — so
/// the only thing that keeps capture untorn is the producer round-robining a pool deeper than our
/// import+encode latency. Until PW5 stage 1 nobody had ever counted what that pool was; we never
/// even asked for a size (`build_dmabuf_buffers` set `dataType` and nothing else).
/// The raw-passthrough arm now WITHHOLDS each published buffer from the producer until the
/// consumer's hold drops (`DeferredRequeue` in `pipewire.rs` — the fix for the producer
/// rewriting a buffer mid-encode), spending up to `pool - HOLD_POOL_RESERVE` buffers of this
/// depth. A pool at the old floor of 2 has nothing to spend and falls back to the racy
/// immediate requeue, where only the producer round-robining a pool deeper than our
/// import+encode latency keeps capture untorn. Until PW5 stage 1 nobody had ever counted what
/// that pool was; we never even asked for a size (`build_dmabuf_buffers` set `dataType` and
/// nothing else).
///
/// A **range**, deliberately, not a fixed count: SPA intersects the consumer's and producer's
/// Buffers params, so a fixed 8 against a producer that can only afford 4 empties the intersection
+1 -1
View File
@@ -64,7 +64,7 @@ pub(crate) fn hybrid_hook_hits() -> u64 {
// on the main thread but DXGI runs the hooked export from the encode/worker thread (possibly a
// different core), so the "same-thread, no flush needed" assumption was wrong.
#[link(name = "kernel32")]
extern "system" {
unsafe extern "system" {
fn FlushInstructionCache(h: *mut c_void, base: *const c_void, size: usize) -> i32;
fn GetCurrentProcess() -> *mut c_void;
}
@@ -533,14 +533,47 @@ impl StallWatch {
suspects)"
);
} else {
// The two REALTIME GPU-priority opt-ins, as configured in THIS process's
// environment (machine env; the WUDFHost driver process resolves the PFVD pair
// the same way, so this read mirrors what the driver decided — modulo a machine
// env edited after either process started, which a restart heals). The RX 9070
// XT field A/B (2026-08-12) convicted EXACTLY this warning's signature twice
// over: the driver's swap-chain REALTIME raise beat at ~1.8 s, the host
// auto-gate's REALTIME upgrade at ~3.6 s — so a log carrying this warning must
// say whether either lever is engaged before anyone chases display hardware.
let rt_gpu_driver = if std::env::var_os("PFVD_NO_RT_GPU").is_some() {
"off (PFVD_NO_RT_GPU)"
} else {
match std::env::var_os("PFVD_RT_GPU") {
None => "off (default)",
Some(v) if v.eq_ignore_ascii_case("thread") => "gpu-thread (+7)",
Some(_) => "REALTIME (PFVD_RT_GPU)",
}
};
let rt_gpu_host = match std::env::var("PUNKTFUNK_GPU_PRIORITY_CLASS")
.ok()
.as_deref()
{
Some("off") => "off",
Some("normal") => "normal",
Some("realtime") => "REALTIME (pinned)",
Some("auto") => "auto (gated REALTIME upgrade)",
_ => "high (default)",
};
tracing::warn!(
period_s = format!("{:.2}", period.as_secs_f64()),
os_correlated = correlated,
connected_inactive = %suspects,
rt_gpu_driver,
rt_gpu_host,
verdicts = %verdict_tally,
classes = %class_tally,
"capture stalls are METRONOMIC with NO coinciding OS display event — \
the disturbance is BELOW Windows: the GPU driver servicing a \
the disturbance is BELOW Windows. FIRST: if rt_gpu_driver or \
rt_gpu_host shows a REALTIME opt-in, clear it (unset PFVD_RT_GPU / \
set PUNKTFUNK_GPU_PRIORITY_CLASS=high) a punktfunk process holding \
REALTIME GPU priority is the field-proven amplifier of exactly this \
signature on AMD. Otherwise: the GPU driver servicing a \
connected-but-asleep sink (standby HPD/DDC/link probing), \
display-poller software (the SteelSeries-GG/SignalRGB class \
correlate 'slow display-descriptor poll' lines), or the DWM present \
+21 -8
View File
@@ -14,7 +14,7 @@ repository.workspace = true
# the old main.rs. Audio is the one per-OS swap: PipeWire on Linux, WASAPI on Windows
# (same public surface — see lib.rs).
[target.'cfg(any(target_os = "linux", windows))'.dependencies]
punktfunk-core = { path = "../punktfunk-core", features = ["quic"] }
punktfunk-core = { path = "../punktfunk-core", features = ["quic", "ureq-tls"] }
# Native Vulkan Video decode (WP-C of the native-decode program, HEVC added by M3
# WP-2, AV1 by M7): auto's TOP rung on both desktop OSes since M9 — for every codec it
# speaks, AV1 included — also pinnable via `PUNKTFUNK_DECODER=native-vulkan` —
@@ -89,7 +89,7 @@ libc = "0.2"
# with libavcodec (`pf-encode`); nothing in this crate does.
opus = "0.3"
mdns-sd = "0.20"
mdns-sd = "0.21"
# PyroWave decode (the opt-in wired-LAN wavelet codec, design/pyrowave-codec-plan.md
# §4.5) — pure Vulkan compute on the presenter's shared device, so it builds wherever the
@@ -101,11 +101,19 @@ ash = { version = "0.38", optional = true }
# Game-library fetch from the host's management API over mTLS + fingerprint pinning.
# `ureq` is small + sync (the host uses it too) and its rustls unifies with the
# workspace's (quinn's) 0.23; the pinning verifier mirrors core's private `PinVerify`.
ureq = "2"
# ⚠ `rustls-no-provider`, NEVER the default `rustls` feature: that one pulls `_ring`, which would
# put the ring backend back into a tree that has moved to aws-lc-rs. Same spelling everywhere.
ureq = { version = "3", default-features = false, features = [
"rustls-no-provider",
"rustls-webpki-roots",
"gzip",
] }
# Signed update-manifest fetch/verify + the install-kind ladder, shared with the host so one
# trust rule serves both (crates/pf-update-check).
pf-update-check = { path = "../pf-update-check" }
rustls = { version = "0.23", default-features = false, features = ["ring", "logging", "std", "tls12"] }
# aws-lc-rs backend + PQ hybrid key exchange, matching punktfunk-core (see its Cargo.toml for
# why every crate that names a rustls backend has to name the same one).
rustls = { version = "0.23", default-features = false, features = ["aws_lc_rs", "prefer-post-quantum", "logging", "std", "tls12"] }
serde = { version = "1", features = ["derive"] }
serde_json = "1"
anyhow = "1"
@@ -133,16 +141,16 @@ pf-vaadec = { path = "../pf-vaadec" }
# libva itself is dlopen'd, never linked (see `video_vaapi_native`'s module docs): the
# container can then compile and clippy the whole rung without `libva-dev`, and a machine
# without a VAAPI runtime gets a clean refusal instead of a packaging dependency.
libloading = "0.8"
libloading = "0.9"
# The gamescope overlay watcher (`overlay_focus`): read two CARDINAL properties off a
# gamescope root window and block on PropertyNotify. `default-features = false` keeps the
# pure-Rust `RustConnection` — no libxcb link, so no new C dependency on any client package
# — the same stance pf-capture and pf-vdisplay already take on this crate. No extension
# features: root-window properties and an event mask are core X11.
x11rb = { version = "0.13", default-features = false }
x11rb = { version = "0.14", default-features = false }
[target.'cfg(windows)'.dependencies]
wasapi = "0.23"
wasapi = "0.24"
# Native D3D11VA decode (M5 of the native-decode program): the hand-declared DXVA buffer
# layouts and the AuPlan → picparams/qmatrix/slice-control conversion that video_d3d11_native
# submits. Windows-only because the rung is; the crate itself is cross-platform CPU code so
@@ -166,6 +174,11 @@ windows = { git = "https://github.com/microsoft/windows-rs", rev = "acb5a1a74410
"handleapi",
# RECT/HMONITOR for DXGI_OUTPUT_DESC1 (the display-HDR volume query).
"windef",
# HGLOBAL (clipboard.rs) + HINSTANCE (video_d3d11.rs), and the NT `HANDLE` the shared-surface
# hand-off uses. Both headers were used without being declared — they resolved only because
# clients/windows enables them on the same pinned rev, so this crate did not build standalone.
"minwindef",
"winnt",
# IDXGIResource1::CreateSharedHandle takes an optional SECURITY_ATTRIBUTES.
"minwinbase",
# The GlobalAlloc block the clipboard takes ownership of (clipboard.rs).
@@ -185,7 +198,7 @@ windows = { git = "https://github.com/microsoft/windows-rs", rev = "acb5a1a74410
# for `video_d3d11_native::parity`, now `cfg(linux)` as well for
# `video_vaapi_native::parity`. A DEV dependency, so no shipped binary gains anything —
# which is also part of why the VAAPI readback cannot reach the production video path.
sha2 = "0.10"
sha2 = "0.11"
[features]
# PyroWave client decode ships in every default build (flatpak included; pyrowave-sys is a
+8 -6
View File
@@ -100,12 +100,14 @@ pub fn devices() -> Result<(Vec<AudioDevice>, Vec<AudioDevice>)> {
/// audio keeps working, like the PipeWire twin's `target.object` behavior.
/// Resolve an active endpoint by id WITHOUT `DeviceEnumerator::get_device`.
///
/// That helper builds its argument as `PCWSTR::from_raw(HSTRING::from(id).as_ptr())` — the
/// `HSTRING` is a temporary, dropped at the end of that statement, so `GetDevice` reads freed
/// memory and misses ids that are perfectly valid. Scanning the active collection touches only
/// safe crate APIs, so it cannot regress the same way. (`punktfunk-host` fixes the same bug with
/// raw COM instead; this crate cannot, because it pins a different `windows` revision than
/// `wasapi` does, making the two `IMMDevice` types incompatible.)
/// Through `wasapi 0.23` that helper built its argument as
/// `PCWSTR::from_raw(HSTRING::from(id).as_ptr())` — the `HSTRING` was a temporary, dropped at the
/// end of that statement, so `GetDevice` read freed memory and missed ids that are perfectly valid.
/// `wasapi 0.24` fixed that upstream. Scanning the active collection touches only safe crate APIs,
/// so it cannot regress the same way, and it additionally filters to ACTIVE endpoints — which is
/// why it stays. (`punktfunk-host` routes around the same bug with raw COM instead; this crate
/// cannot, because it pins a different `windows` revision than `wasapi` does, making the two
/// `IMMDevice` types incompatible.)
pub(crate) fn device_by_id(
enumerator: &DeviceEnumerator,
direction: &Direction,
+39 -31
View File
@@ -7,7 +7,6 @@
use serde::Deserialize;
use std::collections::VecDeque;
use std::io::Read;
use std::sync::{Arc, Mutex};
use std::time::Duration;
@@ -171,9 +170,9 @@ pub fn agent(
use rustls::pki_types::pem::PemObject;
let bad =
|what: &str, e: &dyn std::fmt::Display| LibraryError::Unreachable(format!("{what}: {e}"));
// The ring provider, explicitly — the same one core's QUIC endpoints install, so the
// The aws-lc-rs provider, explicitly — the same one core's QUIC endpoints install, so the
// process never mixes rustls crypto providers.
let provider = Arc::new(rustls::crypto::ring::default_provider());
let provider = Arc::new(rustls::crypto::aws_lc_rs::default_provider());
let builder = rustls::ClientConfig::builder_with_provider(provider)
.with_safe_default_protocol_versions()
.map_err(|e| bad("tls config", &e))?
@@ -186,11 +185,15 @@ pub fn agent(
let cfg = builder
.with_client_auth_cert(vec![cert], key)
.map_err(|e| bad("client auth", &e))?;
Ok(ureq::AgentBuilder::new()
.tls_config(Arc::new(cfg))
.timeout_connect(Duration::from_secs(5))
.timeout(Duration::from_secs(10))
.build())
// ureq's own `TlsConfig` has no hook for a custom verifier, so the agent is built around this
// `ClientConfig` verbatim (punktfunk-core owns that glue — see `tls::ureq_agent`).
Ok(punktfunk_core::tls::ureq_agent::agent(
Arc::new(cfg),
ureq::Agent::config_builder()
.timeout_connect(Some(Duration::from_secs(5)))
.timeout_global(Some(Duration::from_secs(10)))
.build(),
))
}
/// Fetch the host's unified library. Errors are pre-classified for the UI (401/403 →
@@ -204,8 +207,9 @@ pub fn fetch_games(
let agent = agent(identity, pin)?;
let url = format!("{}/api/v1/library", base_url(addr, mgmt_port));
let body = match agent.get(&url).call() {
Ok(resp) => resp
.into_string()
Ok(mut resp) => resp
.body_mut()
.read_to_string()
.map_err(|e| LibraryError::Unreachable(format!("read body: {e}")))?,
Err(e) => return Err(classify(e)),
};
@@ -221,18 +225,26 @@ const ART_MAX_BYTES: u64 = 16 * 1024 * 1024;
/// a public CDN URL on a custom entry — uses ureq's default agent with normal webpki
/// trust and no client cert (Apple's `LibraryTLSDelegate` does the same split).
pub fn fetch_art(pinned: &ureq::Agent, base: &str, url: &str) -> Result<Vec<u8>, LibraryError> {
let resp = if url.starts_with(base) {
let mut resp = if url.starts_with(base) {
pinned.get(url).call()
} else {
ureq::get(url).timeout(Duration::from_secs(10)).call()
// ureq's default agent builds its own rustls config from the process-default provider.
// Installed here rather than trusting the binary, since several link this crate.
punktfunk_core::tls::install_default_provider();
ureq::get(url)
.config()
.timeout_global(Some(Duration::from_secs(10)))
.build()
.call()
}
.map_err(classify)?;
let mut bytes = Vec::new();
resp.into_reader()
.take(ART_MAX_BYTES)
.read_to_end(&mut bytes)
.map_err(|e| LibraryError::Unreachable(format!("read image: {e}")))?;
Ok(bytes)
// `limit` replaces the old `take()` — ureq 3 caps body reads itself, and its default cap is
// lower than the largest legitimate hero asset.
resp.body_mut()
.with_config()
.limit(ART_MAX_BYTES)
.read_to_vec()
.map_err(|e| LibraryError::Unreachable(format!("read image: {e}")))
}
/// Concurrent poster fetches — a handful is plenty for a LAN art proxy without turning a
@@ -288,19 +300,15 @@ pub fn spawn_art_fetch(
fn classify(e: ureq::Error) -> LibraryError {
match e {
ureq::Error::Status(401 | 403, _) => LibraryError::NotPaired,
ureq::Error::Status(code, _) => LibraryError::Http(code),
ureq::Error::Transport(t) => {
// A pin rejection surfaces as a TLS alert wrapped in a transport error; the
// verifier's error kind survives in the message.
let msg = t.to_string();
if msg.contains("ApplicationVerificationFailure") || msg.contains("InvalidCertificate")
{
LibraryError::PinMismatch
} else {
LibraryError::Unreachable(msg)
}
}
ureq::Error::StatusCode(401 | 403) => LibraryError::NotPaired,
ureq::Error::StatusCode(code) => LibraryError::Http(code),
// Exactly the rejection `PinVerify` raises on a fingerprint mismatch. ureq 3 carries the
// typed `rustls::Error`, so this is a real match instead of the substring sniff the 2.x
// `Transport(t)` string forced — which would also have fired on unrelated cert errors.
ureq::Error::Rustls(rustls::Error::InvalidCertificate(
rustls::CertificateError::ApplicationVerificationFailure,
)) => LibraryError::PinMismatch,
other => LibraryError::Unreachable(other.to_string()),
}
}
+4 -4
View File
@@ -164,10 +164,10 @@ fn read_appid(conn: &RustConnection, root: Window, atom: Atom) -> Option<u32> {
.ok()?
.reply()
.ok()?;
// Bound rather than returned inline: the iterator borrows `reply`, and as a tail
// expression its temporary would outlive it.
let id = reply.value32()?.next();
id
// Inline is sound since edition 2024: tail-expression temporaries now drop BEFORE the
// block's locals, so the iterator borrowing `reply` no longer outlives it (the 2021 rule
// forced a `let` binding here).
reply.value32()?.next()
}
/// The whole decision, separated from X so it can be tested: an overlay is up exactly when
+4 -3
View File
@@ -920,9 +920,10 @@ fn pad_render_thread(
let res = (|| -> anyhow::Result<()> {
const BLOCK_ALIGN: usize = PAD_CHANNELS * 4; // f32 interleaved
let enumerator = wasapi::DeviceEnumerator::new().context("DeviceEnumerator")?;
// Not `get_device`: that helper resolves through a freed string — see
// [`crate::audio::device_by_id`] (audio_wasapi.rs, mounted as `crate::audio` on
// Windows by lib.rs's `#[path]` swap — there is no `audio_wasapi` module name).
// Not `get_device`: that helper resolved through a freed string through wasapi 0.23, and
// this path additionally wants the ACTIVE-only filter — see [`crate::audio::device_by_id`]
// (audio_wasapi.rs, mounted as `crate::audio` on Windows by lib.rs's `#[path]` swap —
// there is no `audio_wasapi` module name).
let device = crate::audio::device_by_id(&enumerator, &Direction::Render, endpoint_id)
.map_err(|e| anyhow!("correlated endpoint not found: {e:#}"))?;
let mut audio_client = device.get_iaudioclient().context("IAudioClient")?;
+19 -1
View File
@@ -104,6 +104,19 @@ pub struct SessionParams {
/// above; it rides along so the stats overlay can answer "which profile am I on?" without
/// re-reading any store (design/client-settings-profiles.md §5.2).
pub profile: Option<String>,
/// The stats-overlay tier THIS launch resolved to — the globals, or the profile bound to
/// this host. Presentation-tier, like [`profile`](Self::profile): the session controller
/// never reads it, it rides along so the presenter can adopt it when a browse-mode launch
/// starts.
///
/// That adoption is the whole point. The console (Gaming Mode / Decky) builds its window
/// and its run loop ONCE and streams many sessions through them, so a tier taken only from
/// the loop's start-of-process options could never change again — a user picking a tier in
/// the console's settings screen saw the row move, the file updated, and every stream keep
/// the old overlay until the app was restarted. Carrying it per launch is what lets the
/// choice land on the next stream, and it makes a profile's `stats_verbosity` reach the
/// console too. The in-stream cycle chord still wins for the rest of the stream it moved.
pub stats_verbosity: crate::trust::StatsVerbosity,
/// Advertise `quic::CLIENT_CAP_PHASE_LOCK`: this embedder's presenter has REAL on-glass
/// latch stamps (`VK_KHR_present_wait`) and will feed [`latch_grid`](Self::latch_grid),
/// so the pump sends the ~1 Hz `PhaseReport`s the host phase-locks its capture tick to
@@ -885,7 +898,12 @@ fn pump(
Some(exp) => {
if let Some(gap) = index_gap(exp, frame.frame_index) {
let now = Instant::now();
gate.arm(now);
// Credited arm: the reassembler books these same lost frames into
// `frames_dropped` up to ~120 ms from now; the credit keeps that
// delayed climb from re-freezing a stream the RFI anchor healed in
// between (the double-arm race — see
// `ReanchorGate::arm_expecting_drops`).
gate.arm_expecting_drops(now, u64::from(gap));
next_expected_index = Some(frame.frame_index.wrapping_add(1));
// The gap carries the PRECISE lost range — [first missing, newest
// received - 1] — so this is the one recovery signal that can drive true
@@ -2241,7 +2241,7 @@ mod parity {
// `desc.Height` rows at `RowPitch` and the chroma plane follows at byte
// offset `RowPitch * desc.Height`, so `total` below is exactly the mapped
// extent and every sub-slice read is inside it. `Unmap` pairs the `Map`.
let out = unsafe {
unsafe {
let src: ID3D11Resource = pool.cast().expect("pool -> resource");
let dst: ID3D11Resource = staging.cast().expect("staging -> resource");
self.ctx
@@ -2268,8 +2268,7 @@ mod parity {
}
self.ctx.Unmap(&staging, 0);
out
};
out
}
}
}
+10 -2
View File
@@ -8,7 +8,7 @@
[package]
name = "pf-clipboard"
version.workspace = true
edition = "2021"
edition.workspace = true
rust-version.workspace = true
license = "MIT OR Apache-2.0"
description = "punktfunk host shared clipboard: per-OS session-clipboard backends behind one HostClipboard + the QUIC clipboard-plane coordinator."
@@ -18,7 +18,15 @@ publish = false
punktfunk-core = { path = "../punktfunk-core", features = ["quic"] }
anyhow = "1"
tracing = "0.1"
quinn = "0.11"
# Backend features mirror punktfunk-core's quinn exactly — quinn's default `rustls-ring` would
# drag a second crypto stack into every build that links this crate.
quinn = { version = "0.11", default-features = false, features = [
"log",
"platform-verifier",
"runtime-tokio",
"rustls-aws-lc-rs",
"bloom",
] }
tokio = { version = "1", features = ["rt", "rt-multi-thread", "sync", "time", "macros"] }
# CF_DIB <-> PNG conversion (winfmt) - most Windows apps paste bitmaps, not the "PNG" format.
# Unconditional (not windows-gated) so winfmt's pure-conversion unit tests run on every host.
+23 -2
View File
@@ -12,13 +12,34 @@ repository.workspace = true
[target.'cfg(any(target_os = "linux", windows))'.dependencies]
pf-presenter = { path = "../pf-presenter" }
# MenuEvent/MenuPulse (the gamepad service's menu mode drives the library).
pf-client-core = { path = "../pf-client-core" }
# `default-features = false` like every other consumer (pf-presenter, cli, session, clients/windows):
# pf-client-core's default is `pyrowave`, which compiles the vendored PyroWave C++ — fatal on
# Windows ARM64. Whether that backend is on is the session binary's call (it forwards a `pyrowave`
# feature); this crate needs none of it, and taking defaults here quietly turned it on.
pf-client-core = { path = "../pf-client-core", default-features = false }
# Skia on the presenter's VkDevice (`vulkan`); `textlayout` = skparagraph/harfbuzz for
# the typography the console library needs (~15 MB stripped, prebuilt binaries exist for
# this feature set on x86_64-unknown-linux-gnu AND x86_64-pc-windows-msvc — a source
# build is never triggered on either).
skia-safe = { version = "0.87", features = ["vulkan", "textlayout"] }
#
# The prebuilt-binary claim is the whole reason this dep is affordable, so re-verify it on
# EVERY bump: the build log must say `DOWNLOAD AND INSTALL SUCCEEDED`. skia-bindings does not
# fail when no matching asset exists — it silently falls back to a gn/ninja build of Skia from
# source, which turns a 2-minute CI leg into a multi-hour one. Verified at 0.99.0, both targets:
# skia-binaries-a25a0fdb7d90429aa2d1-<target>-jpegd-jpege-pdf-textlayout-vulkan.tar.gz
# ⚠ The asset name CHANGED across this bump — at 0.87 it was `<target>-pdf-textlayout-vulkan`,
# because `jpeg` was not yet in skia-safe's DEFAULT feature set (0.87: binary-cache, embed-icudtl,
# pdf; 0.99: + jpeg). We take defaults, so the JPEG codecs came along with the bump. That is a
# feature here rather than bloat: `screens/library.rs` feeds host poster art straight to
# `Image::from_encoded`, which silently returned `None` for JPEG posters before.
#
# 🛑 BUMPING THIS LINE IS ONLY HALF THE BUMP. packaging/flatpak/io.unom.Punktfunk.yml pins the
# archive above by URL + sha256 BY HAND (the offline sandbox can't fetch it) and nothing derives
# that pin from this file. Leave it stale and the flatpak leg unpacks the OLD archive's
# pre-generated bindings.rs under the NEW crate, failing with `no variant, associated function,
# or constant named 'Default' found for enum SkPathFillType`. That is exactly how #193 shipped.
skia-safe = { version = "0.99", features = ["vulkan", "textlayout"] }
ash = { version = "0.38", features = ["loaded"] }
anyhow = "1"
+9 -9
View File
@@ -7,7 +7,7 @@
use crate::theme::{fg, Fonts, W};
use punktfunk_core::config::GamepadPref;
use skia_safe::{Canvas, Paint, Path, Point, RRect, Rect};
use skia_safe::{Canvas, Paint, PathBuilder, Point, RRect, Rect};
#[derive(Clone, Copy, PartialEq, Eq, Debug)]
pub(crate) enum GlyphStyle {
@@ -294,12 +294,12 @@ fn draw_glyph(
let r = BADGE_D * k / 2.0;
let (cx, cyf) = ((x + r) as f32, cy as f32);
let (tw, th) = ((5.5 * k) as f32, (4.5 * k) as f32);
let mut up = Path::new();
let mut up = PathBuilder::new();
up.move_to((cx, cyf - th));
up.line_to((cx - tw, cyf + th));
up.line_to((cx + tw, cyf + th));
up.close();
canvas.draw_path(&up, &Paint::new(fg(0.85), None));
canvas.draw_path(&up.detach(), &Paint::new(fg(0.85), None));
}
Resolved::Adjust => {
// ◀ ▶ — two small solid triangles.
@@ -308,18 +308,18 @@ fn draw_glyph(
let (tw, th) = ((4.5 * k) as f32, (5.5 * k) as f32);
let gap = (2.6 * k) as f32;
let paint = Paint::new(fg(0.85), None);
let mut left = Path::new();
let mut left = PathBuilder::new();
left.move_to((cx - gap, cyf - th));
left.line_to((cx - gap - tw, cyf));
left.line_to((cx - gap, cyf + th));
left.close();
canvas.draw_path(&left, &paint);
let mut right = Path::new();
canvas.draw_path(&left.detach(), &paint);
let mut right = PathBuilder::new();
right.move_to((cx + gap, cyf - th));
right.line_to((cx + gap + tw, cyf));
right.line_to((cx + gap, cyf + th));
right.close();
canvas.draw_path(&right, &paint);
canvas.draw_path(&right.detach(), &paint);
}
Resolved::Key(text) => {
let w = keycap_w(fonts, text, k);
@@ -377,12 +377,12 @@ fn draw_ps_shape(canvas: &Canvas, face: Face, center: Point, r: f32, stroke: f32
}
Face::Y => {
// △
let mut tri = Path::new();
let mut tri = PathBuilder::new();
tri.move_to((cx, cy - r * 1.2));
tri.line_to((cx + r * 1.15, cy + r * 0.85));
tri.line_to((cx - r * 1.15, cy + r * 0.85));
tri.close();
canvas.draw_path(&tri, &p);
canvas.draw_path(&tri.detach(), &p);
}
}
}
+13 -11
View File
@@ -13,7 +13,7 @@ use crate::pointer::{Pointer, PointerKind};
use crate::screens::{ConnectIntent, Ctx, Outbox, Screen};
use crate::theme::{accent, fg, Fonts, PanelStroke, ONLINE_GREEN, W};
use pf_client_core::gamepad::{MenuDir, MenuEvent, MenuPulse};
use skia_safe::{Canvas, Color4f, MaskFilter, Paint, Path, Point, RRect, Rect};
use skia_safe::{Canvas, Color4f, MaskFilter, Paint, PathBuilder, Point, RRect, Rect};
const TILE_W: f64 = 340.0;
const TILE_H: f64 = 224.0;
@@ -526,18 +526,20 @@ fn draw_monogram(canvas: &Canvas, fonts: &Fonts, name: &str, filled: bool, x: f6
let rr = RRect::new_rect_xy(badge, (15.0 * k) as f32, (15.0 * k) as f32);
if filled {
let mut p = Paint::default();
p.set_shader(skia_safe::gradient_shader::linear(
let colors = [accent(1.0), accent(0.68)];
p.set_shader(skia_safe::gradient::shaders::linear_gradient(
(
Point::new(badge.left, badge.top),
Point::new(badge.left, badge.bottom),
),
skia_safe::gradient_shader::GradientShaderColors::Colors(&[
accent(1.0).to_color(),
accent(0.68).to_color(),
]),
None,
skia_safe::TileMode::Clamp,
None,
&skia_safe::gradient::Gradient::new(
skia_safe::gradient::Colors::new_evenly_spaced(
&colors,
skia_safe::TileMode::Clamp,
None,
),
skia_safe::gradient::Interpolation::default(),
),
None,
));
canvas.draw_rrect(rr, &p);
@@ -586,7 +588,7 @@ fn draw_lock(canvas: &Canvas, x: f64, y: f64, k: f64) {
p.set_style(skia_safe::PaintStyle::Stroke);
p.set_stroke_width((1.6 * k) as f32);
p.set_anti_alias(true);
let mut shackle = Path::new();
let mut shackle = PathBuilder::new();
let (cx, r) = (x + body_w / 2.0, 3.2 * k);
shackle.move_to(((cx - r) as f32, body_top as f32));
shackle.arc_to(
@@ -600,7 +602,7 @@ fn draw_lock(canvas: &Canvas, x: f64, y: f64, k: f64) {
180.0,
false,
);
canvas.draw_path(&shackle, &p);
canvas.draw_path(&shackle.detach(), &p);
}
#[cfg(test)]
+8 -4
View File
@@ -382,13 +382,13 @@ impl SettingsScreen {
}
ListMsg::Adjust(_) => Some(MenuPulse::Boundary),
ListMsg::None => pulse,
}
};
}
RowId::NoProfiles => {
return match msg {
ListMsg::Adjust(_) | ListMsg::Activate => Some(MenuPulse::Boundary),
ListMsg::None => pulse,
}
};
}
_ => {}
}
@@ -1054,12 +1054,16 @@ mod tests {
fn fake_home() {
use std::sync::OnceLock;
static HOME: OnceLock<std::path::PathBuf> = OnceLock::new();
let dir = HOME.get_or_init(|| {
HOME.get_or_init(|| {
let dir = std::env::temp_dir().join(format!("pf-settings-test-{}", std::process::id()));
std::fs::create_dir_all(&dir).unwrap();
// SAFETY: runs at most once, inside `get_or_init` — concurrent `fake_home` callers
// block until it returns, and nothing else in this binary mutates `HOME`. (The old
// set after the closure ran on EVERY call, so two parallel tests could race the
// write; setting once under the OnceLock is what makes this sound.)
unsafe { std::env::set_var("HOME", &dir) };
dir
});
std::env::set_var("HOME", dir);
}
/// Render the screen once so its strip and list carry real geometry, then hand back a
+11 -11
View File
@@ -3,7 +3,7 @@
use crate::anim::{approach, ease_out_cubic};
use crate::glyphs::{hint_bar, Hint, HintKey};
use crate::theme::{fg, Fonts, PanelStroke, W};
use skia_safe::{gradient_shader, Canvas, Paint, Point, Rect, TileMode};
use skia_safe::{gradient, Canvas, Paint, Point, Rect, TileMode};
use super::{Shell, BOTTOM_BAND};
@@ -170,16 +170,16 @@ impl Shell {
// A soft pool of shade under the centre seats the text against a bright field —
// dark on a dark palette, light on a pale one, so it always separates.
let mut vignette = Paint::default();
vignette.set_shader(gradient_shader::radial(
Point::new(cx as f32, (h / 2.0) as f32),
(w.max(h) * 0.42) as f32,
gradient_shader::GradientShaderColors::Colors(&[
crate::theme::shade(0.5).to_color(),
crate::theme::shade(0.0).to_color(),
]),
None,
TileMode::Clamp,
None,
let shades = [crate::theme::shade(0.5), crate::theme::shade(0.0)];
vignette.set_shader(gradient::shaders::radial_gradient(
(
Point::new(cx as f32, (h / 2.0) as f32),
(w.max(h) * 0.42) as f32,
),
&gradient::Gradient::new(
gradient::Colors::new_evenly_spaced(&shades, TileMode::Clamp, None),
gradient::Interpolation::default(),
),
None,
));
canvas.draw_rect(Rect::from_wh(w as f32, h as f32), &vignette);
+7 -4
View File
@@ -49,13 +49,16 @@ fn motion_matches_the_shared_vectors() {
fn fake_home() {
use std::sync::OnceLock;
static HOME: OnceLock<std::path::PathBuf> = OnceLock::new();
let dir = HOME.get_or_init(|| {
HOME.get_or_init(|| {
let dir = std::env::temp_dir().join(format!("pf-console-test-{}", std::process::id()));
std::fs::create_dir_all(&dir).unwrap();
std::env::set_var("HOME", &dir);
dir.clone()
// SAFETY: runs at most once, inside `get_or_init` — concurrent `fake_home` callers
// block until it returns, and nothing else in this binary mutates `HOME`. (The old
// re-set after the closure ran on EVERY call, so two parallel tests could race the
// write; setting once under the OnceLock is what makes this sound.)
unsafe { std::env::set_var("HOME", &dir) };
dir
});
std::env::set_var("HOME", dir);
}
fn hosts() -> Vec<HostRow> {
+16 -12
View File
@@ -236,21 +236,25 @@ impl Overlay for SkiaOverlay {
}
}
};
let backend_builder = skvk::BackendContext::new_builder(
shared.instance.handle().as_raw() as _,
shared.physical_device.as_raw() as _,
shared.device.handle().as_raw() as _,
(
shared.queue.as_raw() as _,
shared.queue_family_index as usize,
),
&get_proc,
// `None` leaves Skia's `fMaxAPIVersion` at its `0` sentinel, so it caps entry-point
// validation at whatever `vkEnumerateInstanceVersion()` reports — byte-for-byte what
// the (now removed) `BackendContext::new` did. The presenter owns the instance and its
// `VkApplicationInfo`, so pinning a version here would just duplicate its choice.
None,
);
// SAFETY: the instance/physical-device/device handles come from `shared`, which owns them
// and outlives this backend context, and `get_proc` above resolves through those same
// handles. Skia stores them but does not take ownership — teardown stays ours.
let backend = unsafe {
skvk::BackendContext::new(
shared.instance.handle().as_raw() as _,
shared.physical_device.as_raw() as _,
shared.device.handle().as_raw() as _,
(
shared.queue.as_raw() as _,
shared.queue_family_index as usize,
),
&get_proc,
)
};
let backend = unsafe { backend_builder.build() };
let mut context = gpu::direct_contexts::make_vulkan(&backend, None)
.ok_or_else(|| anyhow!("Skia DirectContext over the shared device"))?;
context.set_resource_cache_limit(RESOURCE_CACHE_BYTES);
+8 -10
View File
@@ -10,8 +10,8 @@ use skia_safe::textlayout::{
FontCollection, ParagraphBuilder, ParagraphStyle, TextAlign, TextStyle, TypefaceFontProvider,
};
use skia_safe::{
gradient_shader, Canvas, Color4f, Font, FontMgr, FontStyle, MaskFilter, Paint, PathEffect,
Point, RRect, Rect, TileMode, Typeface,
gradient, Canvas, Color4f, Font, FontMgr, FontStyle, MaskFilter, Paint, PathEffect, Point,
RRect, Rect, TileMode, Typeface,
};
// --- Ink ----------------------------------------------------------------------------------
@@ -166,18 +166,16 @@ pub(crate) fn panel(
sp.set_color4f(accent(alpha), None);
}
PanelStroke::Gradient | PanelStroke::GradientDashed => {
sp.set_shader(gradient_shader::linear(
let colors = [fg(0.22), fg(0.04)];
sp.set_shader(gradient::shaders::linear_gradient(
(
Point::new(rect.left, rect.top),
Point::new(rect.left, rect.bottom),
),
gradient_shader::GradientShaderColors::Colors(&[
fg(0.22).to_color(),
fg(0.04).to_color(),
]),
None,
TileMode::Clamp,
None,
&gradient::Gradient::new(
gradient::Colors::new_evenly_spaced(&colors, TileMode::Clamp, None),
gradient::Interpolation::default(),
),
None,
));
if matches!(stroke, PanelStroke::GradientDashed) {
+9 -9
View File
@@ -9,7 +9,7 @@ use crate::library::{BUMP_C, BUMP_K};
use crate::pointer::{Pointer, PointerKind};
use crate::theme::{accent, fg, Fonts, PanelStroke, W};
use pf_client_core::gamepad::{MenuDir, MenuEvent, MenuPulse};
use skia_safe::{Canvas, Paint, Path, RRect, Rect};
use skia_safe::{Canvas, Paint, PathBuilder, RRect, Rect};
// --- Menu list -----------------------------------------------------------------------------
@@ -479,11 +479,11 @@ fn chevron(canvas: &Canvas, x: f64, cy: f64, r: f64, left: bool, alpha: f32) {
p.set_stroke_width((1.8 * r / 4.0) as f32);
p.set_stroke_cap(skia_safe::PaintCap::Round);
p.set_anti_alias(true);
let mut path = Path::new();
let mut path = PathBuilder::new();
path.move_to(((x - dir * r / 2.0) as f32, (cy - r) as f32));
path.line_to(((x + dir * r / 2.0) as f32, cy as f32));
path.line_to(((x - dir * r / 2.0) as f32, (cy + r) as f32));
canvas.draw_path(&path, &p);
canvas.draw_path(&path.detach(), &p);
}
// --- On-screen keyboard ----------------------------------------------------------------------
@@ -785,12 +785,12 @@ fn draw_space_icon(canvas: &Canvas, cx: f64, cy: f64, k: f64, ink: skia_safe::Co
// ⎵ — an underline bracket.
let (w, h) = (16.0 * k, 5.0 * k);
let p = stroke_paint(ink, (1.6 * k) as f32);
let mut path = Path::new();
let mut path = PathBuilder::new();
path.move_to(((cx - w / 2.0) as f32, (cy - h / 2.0) as f32));
path.line_to(((cx - w / 2.0) as f32, (cy + h / 2.0) as f32));
path.line_to(((cx + w / 2.0) as f32, (cy + h / 2.0) as f32));
path.line_to(((cx + w / 2.0) as f32, (cy - h / 2.0) as f32));
canvas.draw_path(&path, &p);
canvas.draw_path(&path.detach(), &p);
}
fn draw_backspace_icon(canvas: &Canvas, cx: f64, cy: f64, k: f64, ink: skia_safe::Color4f) {
@@ -799,14 +799,14 @@ fn draw_backspace_icon(canvas: &Canvas, cx: f64, cy: f64, k: f64, ink: skia_safe
let nose = 6.0 * k;
let p = stroke_paint(ink, (1.6 * k) as f32);
let (l, r, t, b) = (cx - w / 2.0, cx + w / 2.0, cy - h / 2.0, cy + h / 2.0);
let mut path = Path::new();
let mut path = PathBuilder::new();
path.move_to(((l + nose) as f32, t as f32));
path.line_to((r as f32, t as f32));
path.line_to((r as f32, b as f32));
path.line_to(((l + nose) as f32, b as f32));
path.line_to((l as f32, cy as f32));
path.close();
canvas.draw_path(&path, &p);
canvas.draw_path(&path.detach(), &p);
let (xc, xr) = (cx + nose / 2.0, 2.6 * k);
canvas.draw_line(
((xc - xr) as f32, (cy - xr) as f32),
@@ -823,11 +823,11 @@ fn draw_backspace_icon(canvas: &Canvas, cx: f64, cy: f64, k: f64, ink: skia_safe
fn draw_check(canvas: &Canvas, cx: f64, cy: f64, k: f64, ink: skia_safe::Color4f) {
let p = stroke_paint(ink, (1.8 * k) as f32);
let r = 5.0 * k;
let mut path = Path::new();
let mut path = PathBuilder::new();
path.move_to(((cx - r) as f32, cy as f32));
path.line_to(((cx - r * 0.25) as f32, (cy + r * 0.7) as f32));
path.line_to(((cx + r) as f32, (cy - r * 0.7) as f32));
canvas.draw_path(&path, &p);
canvas.draw_path(&path.detach(), &p);
}
#[cfg(test)]
+2 -2
View File
@@ -9,8 +9,8 @@
[package]
name = "pf-driver-proto"
version = "0.0.1"
edition = "2021"
rust-version = "1.82"
edition.workspace = true
rust-version.workspace = true
license = "MIT OR Apache-2.0"
description = "Shared host<->driver binary contract for the punktfunk pf-vdisplay virtual display (control IOCTLs + IDD-push frame transport)."
publish = false
+6 -6
View File
@@ -6,7 +6,7 @@
[package]
name = "pf-encode"
version.workspace = true
edition = "2021"
edition.workspace = true
rust-version.workspace = true
license = "MIT OR Apache-2.0"
description = "punktfunk host video encode: NVENC/VAAPI/AMF/QSV/Vulkan-Video/PyroWave/openh264 backends behind one Encoder trait."
@@ -54,7 +54,7 @@ libc = "0.2"
# the dep stays unconditional to mirror the host's Linux target — unused-but-declared is harmless).
ash = "0.38"
# `libnvidia-encode.so.1` is dlopen'd at runtime for the direct-SDK NVENC/CUDA backend.
libloading = "0.8"
libloading = "0.9"
# Direct-SDK NVENC (raw `sys::nvEncodeAPI` types; entry points resolved at runtime). `ci-check` =
# vendored bindings, no CUDA toolkit at build.
nvidia-video-codec-sdk = { version = "0.4", features = ["ci-check"], optional = true }
@@ -67,7 +67,7 @@ nvidia-video-codec-sdk = { version = "0.4", features = ["ci-check"], optional =
# AMD (AMF) + Intel (QSV) hardware encode via libavcodec (behind `amf-qsv`; link-imports FFmpeg).
ffmpeg-next = { version = "9", optional = true }
# `libnvidia-encode`/`nvEncodeAPI64.dll` resolved at runtime; the NVENC status→cause table dlopen.
libloading = "0.8"
libloading = "0.9"
# Native Intel QSV (VPL): vendored static MIT dispatcher + bindgen'd C API, only under `qsv`.
libvpl-sys = { path = "../libvpl-sys", optional = true }
# PyroWave (opt-in wired-LAN wavelet codec) — vendored codec + bindgen'd C API, only under
@@ -84,9 +84,9 @@ windows = { version = "0.62", features = [
"Win32_Storage_FileSystem",
"Win32_System_LibraryLoader",
"Win32_System_Threading",
# D3DKMTSetProcessSchedulingPriorityClass — raise the host's WDDM GPU scheduling priority
# above a running game so PyroWave's compute-shader encode isn't starved (enc/windows/pyrowave.rs).
"Wdk_Graphics_Direct3D",
# ("Wdk_Graphics_Direct3D" used to be here for D3DKMTSetProcessSchedulingPriorityClass. That
# call lives in pf-frame's dxgi.rs and is resolved via GetProcAddress on gdi32 because
# windows-rs has no stable binding for it — so nothing in this crate ever used the feature.)
] }
[features]
+74 -58
View File
@@ -1652,7 +1652,7 @@ impl NvencCudaEncoder {
return Err(nvenc_status::call_err(
"register_resource (CUDADEVICEPTR)",
e,
))
));
}
}
self.ring.push(RingSlot {
@@ -2779,6 +2779,20 @@ mod tests {
use pf_frame::{CapturedFrame, FramePayload, PixelFormat};
use pf_zerocopy::cuda::DeviceBuffer;
/// Env knob for the `#[ignore]`d hardware spikes, which every caller's doc says to run ALONE
/// with `--test-threads=1` (they mutate process env and own the GPU).
fn set_env(key: &str, val: impl AsRef<std::ffi::OsStr>) {
// SAFETY: only reached from the manually-run `--test-threads=1` hardware tests, so no
// other thread exists in this process to read or write the environment concurrently.
unsafe { std::env::set_var(key, val) };
}
/// [`set_env`]'s companion; the same single-threaded-run contract.
fn remove_env(key: &str) {
// SAFETY: as `set_env` — single-threaded manual test run, no concurrent env access.
unsafe { std::env::remove_var(key) };
}
/// The 10-bit input mapping is load-bearing in a way a smoke test can't reach: pick the wrong
/// NVENC format for a packed 2:10:10:10 capture and the encoder reads the words as 8-bit
/// `ARGB` — a picture that decodes, looks *almost* right, and is silently 8-bit with the
@@ -3315,8 +3329,8 @@ mod tests {
// Isolate the split variable: sub-frame off, and open explicitly split-DISABLED so the
// switch below is a real change rather than a no-op.
std::env::set_var("PUNKTFUNK_NVENC_SUBFRAME", "0");
std::env::set_var("PUNKTFUNK_SPLIT_ENCODE", "0");
set_env("PUNKTFUNK_NVENC_SUBFRAME", "0");
set_env("PUNKTFUNK_SPLIT_ENCODE", "0");
pf_zerocopy::cuda::make_current().expect("shared CUDA context current");
let mut enc = NvencCudaEncoder::open(
@@ -3428,8 +3442,8 @@ mod tests {
}
enc.flush().ok();
std::env::remove_var("PUNKTFUNK_SPLIT_ENCODE");
std::env::remove_var("PUNKTFUNK_NVENC_SUBFRAME");
remove_env("PUNKTFUNK_SPLIT_ENCODE");
remove_env("PUNKTFUNK_NVENC_SUBFRAME");
}
/// ON-HARDWARE — **spike S1b**, the other half of S1: an in-place `splitEncodeMode` change that
@@ -3468,7 +3482,7 @@ mod tests {
const SETTLE: u32 = 16;
let two = M::NV_ENC_SPLIT_TWO_FORCED_MODE as u32;
std::env::set_var("PUNKTFUNK_NVENC_SUBFRAME", "0");
set_env("PUNKTFUNK_NVENC_SUBFRAME", "0");
// Separate buffers rotated per frame, so identical content can't let the encoder
// skip-code everything and erase the difference we are trying to measure.
@@ -3482,7 +3496,7 @@ mod tests {
// Returns (early-half p50 µs, late-half p50 µs, median bytes/AU).
let run_leg = |open_split: &str, switch_to: Option<u32>| -> (u128, u128, usize) {
std::env::set_var("PUNKTFUNK_SPLIT_ENCODE", open_split);
set_env("PUNKTFUNK_SPLIT_ENCODE", open_split);
let mut enc = NvencCudaEncoder::open(
Codec::H265,
PixelFormat::Nv12,
@@ -3554,9 +3568,15 @@ mod tests {
println!("S1b @ {W}x{H}@60 HEVC 8-bit, {} Mbps CBR:", BPS / 1_000_000);
println!(" (early = first half of the measured window, late = second half)");
println!(" A fresh DISABLE : early {a_early:>6} late {a_late:>6} us/frame, {a_bytes:>8} B/AU");
println!(" B fresh TWO_FORCED : early {b_early:>6} late {b_late:>6} us/frame, {b_bytes:>8} B/AU");
println!(" C DISABLE→TWO in situ: early {c_early:>6} late {c_late:>6} us/frame, {c_bytes:>8} B/AU");
println!(
" A fresh DISABLE : early {a_early:>6} late {a_late:>6} us/frame, {a_bytes:>8} B/AU"
);
println!(
" B fresh TWO_FORCED : early {b_early:>6} late {b_late:>6} us/frame, {b_bytes:>8} B/AU"
);
println!(
" C DISABLE→TWO in situ: early {c_early:>6} late {c_late:>6} us/frame, {c_bytes:>8} B/AU"
);
if c_early > c_late + c_late / 8 {
println!(
" ⇒ leg C SETTLES ({c_early} → {c_late} us): the in-place switch is not \
@@ -3583,8 +3603,8 @@ mod tests {
}
);
std::env::remove_var("PUNKTFUNK_SPLIT_ENCODE");
std::env::remove_var("PUNKTFUNK_NVENC_SUBFRAME");
remove_env("PUNKTFUNK_SPLIT_ENCODE");
remove_env("PUNKTFUNK_NVENC_SUBFRAME");
let _ = (a_bytes, b_bytes, c_bytes);
}
@@ -3618,8 +3638,8 @@ mod tests {
// Open split-DISABLED, and leave sub-frame at its Linux default (ON where the GPU
// advertises SUBFRAME_READBACK) — that is the fleet shape the arbitration starts from.
std::env::set_var("PUNKTFUNK_SPLIT_ENCODE", "0");
std::env::remove_var("PUNKTFUNK_NVENC_SUBFRAME");
set_env("PUNKTFUNK_SPLIT_ENCODE", "0");
remove_env("PUNKTFUNK_NVENC_SUBFRAME");
pf_zerocopy::cuda::make_current().expect("shared CUDA context current");
let mut enc = NvencCudaEncoder::open(
@@ -3664,7 +3684,7 @@ mod tests {
"S1c SKIPPED: sub-frame is off at open on this GPU/driver, so there is no pair to \
flip the arbitration reduces to S1a's plain split switch here."
);
std::env::remove_var("PUNKTFUNK_SPLIT_ENCODE");
remove_env("PUNKTFUNK_SPLIT_ENCODE");
return;
}
@@ -3715,7 +3735,7 @@ mod tests {
}
enc.flush().ok();
std::env::remove_var("PUNKTFUNK_SPLIT_ENCODE");
remove_env("PUNKTFUNK_SPLIT_ENCODE");
}
/// ON-HARDWARE — **the D5 confirm** (design §2 defect D5), the one claim in that list that was
@@ -3755,12 +3775,12 @@ mod tests {
// produced a spurious "D5 REFUTED" on the first run of this test.
let run = |split: Option<&str>, subframe: Option<&str>| -> (u128, bool) {
match split {
Some(v) => std::env::set_var("PUNKTFUNK_SPLIT_ENCODE", v),
None => std::env::remove_var("PUNKTFUNK_SPLIT_ENCODE"),
Some(v) => set_env("PUNKTFUNK_SPLIT_ENCODE", v),
None => remove_env("PUNKTFUNK_SPLIT_ENCODE"),
}
match subframe {
Some(v) => std::env::set_var("PUNKTFUNK_NVENC_SUBFRAME", v),
None => std::env::remove_var("PUNKTFUNK_NVENC_SUBFRAME"),
Some(v) => set_env("PUNKTFUNK_NVENC_SUBFRAME", v),
None => remove_env("PUNKTFUNK_NVENC_SUBFRAME"),
}
let mut enc = NvencCudaEncoder::open(
Codec::H265,
@@ -3841,8 +3861,8 @@ mod tests {
}
);
std::env::remove_var("PUNKTFUNK_SPLIT_ENCODE");
std::env::remove_var("PUNKTFUNK_NVENC_SUBFRAME");
remove_env("PUNKTFUNK_SPLIT_ENCODE");
remove_env("PUNKTFUNK_NVENC_SUBFRAME");
}
/// ON-HARDWARE — **what is the real split ceiling on this GPU?** Feeds WP1.1: we want to use
@@ -3870,13 +3890,13 @@ mod tests {
const WARMUP: u32 = 8;
const MEASURED: u32 = 24;
std::env::set_var("PUNKTFUNK_NVENC_SUBFRAME", "0");
set_env("PUNKTFUNK_NVENC_SUBFRAME", "0");
pf_zerocopy::cuda::make_current().expect("shared CUDA context current");
let frames: Vec<CapturedFrame> = (0..4).map(|i| nv12_frame(W, H, i)).collect();
// → (requested mode, mode actually opened, p50 µs, engines the driver reports)
let run = |split: &str| -> (u32, u128, i32) {
std::env::set_var("PUNKTFUNK_SPLIT_ENCODE", split);
set_env("PUNKTFUNK_SPLIT_ENCODE", split);
let mut enc = NvencCudaEncoder::open(
Codec::H265,
PixelFormat::Nv12,
@@ -3940,11 +3960,7 @@ mod tests {
};
println!(
" req {label} → opened_mode={opened:<2} {} {us:>6} us/frame{vs} [engines={engines}]",
if honoured {
"HONOURED"
} else {
"FELL BACK"
}
if honoured { "HONOURED" } else { "FELL BACK" }
);
}
println!(
@@ -3952,8 +3968,8 @@ mod tests {
HONOURED but no faster than DISABLE was accepted and did nothing."
);
std::env::remove_var("PUNKTFUNK_SPLIT_ENCODE");
std::env::remove_var("PUNKTFUNK_NVENC_SUBFRAME");
remove_env("PUNKTFUNK_SPLIT_ENCODE");
remove_env("PUNKTFUNK_NVENC_SUBFRAME");
}
/// ON-HARDWARE — the live split arbitration end to end (WP3). Opens a 4K session that the
@@ -3975,9 +3991,9 @@ mod tests {
const H: u32 = 2160;
let disable = nv::NV_ENC_SPLIT_ENCODE_MODE::NV_ENC_SPLIT_DISABLE_MODE as u32;
std::env::set_var("PUNKTFUNK_NVENC_SPLIT_ARBITRATE", "1");
std::env::set_var("PUNKTFUNK_NVENC_SUBFRAME", "0");
std::env::remove_var("PUNKTFUNK_SPLIT_ENCODE");
set_env("PUNKTFUNK_NVENC_SPLIT_ARBITRATE", "1");
set_env("PUNKTFUNK_NVENC_SUBFRAME", "0");
remove_env("PUNKTFUNK_SPLIT_ENCODE");
pf_zerocopy::cuda::make_current().expect("shared CUDA context current");
let frames: Vec<CapturedFrame> = (0..4).map(|i| nv12_frame(W, H, i)).collect();
@@ -4045,8 +4061,8 @@ mod tests {
max_forced_split_mode(enc_engines)
);
std::env::remove_var("PUNKTFUNK_NVENC_SPLIT_ARBITRATE");
std::env::remove_var("PUNKTFUNK_NVENC_SUBFRAME");
remove_env("PUNKTFUNK_NVENC_SPLIT_ARBITRATE");
remove_env("PUNKTFUNK_NVENC_SUBFRAME");
// The verdict cache is process-global: leaving this session's result in it would steer
// every later test that opens the same config with the split env unset (the D5 legs do
// exactly that).
@@ -4086,14 +4102,14 @@ mod tests {
})
.unwrap_or((3840, 2160, 60));
std::env::set_var("PUNKTFUNK_NVENC_SUBFRAME", "0");
set_env("PUNKTFUNK_NVENC_SUBFRAME", "0");
pf_zerocopy::cuda::make_current().expect("shared CUDA context current");
// 10-bit input: the packed 2:10:10:10 PQ path is how a Main10 session is actually fed here
// (`bit_depth`/`hdr` are DERIVED from the input format, never trusted from the args).
let frames: Vec<CapturedFrame> = (0..4).map(|i| rgb10_frame(w, h, i)).collect();
let run = |split: &str| -> (u128, u8, usize) {
std::env::set_var("PUNKTFUNK_SPLIT_ENCODE", split);
set_env("PUNKTFUNK_SPLIT_ENCODE", split);
let mut enc = NvencCudaEncoder::open(
Codec::H265,
PixelFormat::X2Rgb10,
@@ -4157,8 +4173,8 @@ mod tests {
}
);
std::env::remove_var("PUNKTFUNK_SPLIT_ENCODE");
std::env::remove_var("PUNKTFUNK_NVENC_SUBFRAME");
remove_env("PUNKTFUNK_SPLIT_ENCODE");
remove_env("PUNKTFUNK_NVENC_SUBFRAME");
}
/// ON-HARDWARE — **THE BITS/FRAME CURVE**, the measurement this whole programme has been blind
@@ -4190,7 +4206,7 @@ mod tests {
})
.unwrap_or((3840, 2160, 60));
std::env::set_var("PUNKTFUNK_NVENC_SUBFRAME", "0");
set_env("PUNKTFUNK_NVENC_SUBFRAME", "0");
pf_zerocopy::cuda::make_current().expect("shared CUDA context current");
// Sweep CONTENT DETAIL, not nominal bitrate. Pure noise is incompressible, so a low
// bitrate target simply overshoots (measured: 719 KB/AU against a 104 KB quota) and every
@@ -4207,7 +4223,7 @@ mod tests {
let frames: Vec<CapturedFrame> =
(0..4).map(|i| noise_nv12_frame(w, h, i, block)).collect();
let run = |split: &str| -> (u128, usize) {
std::env::set_var("PUNKTFUNK_SPLIT_ENCODE", split);
set_env("PUNKTFUNK_SPLIT_ENCODE", split);
let mut enc = NvencCudaEncoder::open(
Codec::H265,
PixelFormat::Nv12,
@@ -4250,8 +4266,8 @@ mod tests {
);
}
std::env::remove_var("PUNKTFUNK_SPLIT_ENCODE");
std::env::remove_var("PUNKTFUNK_NVENC_SUBFRAME");
remove_env("PUNKTFUNK_SPLIT_ENCODE");
remove_env("PUNKTFUNK_NVENC_SUBFRAME");
}
/// A pre-session RFI request and nonsense ranges all correctly decline (→ caller forces IDR).
@@ -4658,12 +4674,12 @@ mod tests {
struct EnvGuard;
impl Drop for EnvGuard {
fn drop(&mut self) {
std::env::remove_var("PUNKTFUNK_NVENC_SLICES");
std::env::remove_var("PUNKTFUNK_NVENC_SUBFRAME");
remove_env("PUNKTFUNK_NVENC_SLICES");
remove_env("PUNKTFUNK_NVENC_SUBFRAME");
}
}
std::env::set_var("PUNKTFUNK_NVENC_SLICES", "4");
std::env::set_var("PUNKTFUNK_NVENC_SUBFRAME", "1");
set_env("PUNKTFUNK_NVENC_SLICES", "4");
set_env("PUNKTFUNK_NVENC_SUBFRAME", "1");
let _guard = EnvGuard;
pf_zerocopy::cuda::make_current().expect("shared CUDA context current");
@@ -4770,8 +4786,8 @@ mod tests {
const W: u32 = 1920;
const H: u32 = 1080;
// Defaults under test — make sure another test's knobs aren't leaking in.
std::env::remove_var("PUNKTFUNK_NVENC_SLICES");
std::env::remove_var("PUNKTFUNK_NVENC_SUBFRAME");
remove_env("PUNKTFUNK_NVENC_SLICES");
remove_env("PUNKTFUNK_NVENC_SUBFRAME");
pf_zerocopy::cuda::make_current().expect("shared CUDA context current");
let mut enc = NvencCudaEncoder::open(
@@ -4866,8 +4882,8 @@ mod tests {
const W: u32 = 1920;
const H: u32 = 1080;
// The ceiling under test is the negotiated one, not the operator override.
std::env::remove_var("PUNKTFUNK_NVENC_SLICES");
std::env::remove_var("PUNKTFUNK_NVENC_SUBFRAME");
remove_env("PUNKTFUNK_NVENC_SLICES");
remove_env("PUNKTFUNK_NVENC_SUBFRAME");
pf_zerocopy::cuda::make_current().expect("shared CUDA context current");
let mut enc = NvencCudaEncoder::open(
Codec::H265,
@@ -4911,16 +4927,16 @@ mod tests {
struct EnvGuard;
impl Drop for EnvGuard {
fn drop(&mut self) {
std::env::remove_var("PUNKTFUNK_NVENC_SLICES");
std::env::remove_var("PUNKTFUNK_NVENC_SUBFRAME");
remove_env("PUNKTFUNK_NVENC_SLICES");
remove_env("PUNKTFUNK_NVENC_SUBFRAME");
}
}
let _guard = EnvGuard;
pf_zerocopy::cuda::make_current().expect("shared CUDA context current");
// Escape 1: explicit single slice — no boundaries to cut, chunked poll disarmed.
std::env::set_var("PUNKTFUNK_NVENC_SLICES", "1");
std::env::remove_var("PUNKTFUNK_NVENC_SUBFRAME");
set_env("PUNKTFUNK_NVENC_SLICES", "1");
remove_env("PUNKTFUNK_NVENC_SUBFRAME");
let mut enc = open_h265();
let frame = nv12_frame(W, H, 0);
enc.submit_indexed(&frame, 0).expect("submit");
@@ -4943,8 +4959,8 @@ mod tests {
// Escape 2: sub-frame readback vetoed — slices stay (default 4) but chunked poll
// disarms and the plain poll path carries the session.
std::env::remove_var("PUNKTFUNK_NVENC_SLICES");
std::env::set_var("PUNKTFUNK_NVENC_SUBFRAME", "0");
remove_env("PUNKTFUNK_NVENC_SLICES");
set_env("PUNKTFUNK_NVENC_SUBFRAME", "0");
let mut enc = open_h265();
let frame = nv12_frame(W, H, 0);
enc.submit_indexed(&frame, 0).expect("submit");

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