Clearing a host's trust store meant clicking the row trash icon once per
device and confirming each time — tedious with a handful of clients, and
easy to leave half-done.
The "Paired devices" card header now carries an "Unpair all" action behind
a single confirmation. It is backed by two new endpoints rather than a loop
over the per-fingerprint deletes:
DELETE /api/v1/clients -> {"unpaired": N}
DELETE /api/v1/native/clients -> {"unpaired": N}
one per pairing plane, because the two planes own separate trust stores
with separate persistence and separate revocation duties. Each empties its
store in ONE persisted write. Doing it as N deletes would rewrite (and
atomically rename) the store once per client, and a failure partway would
leave the operator with a half-emptied store and no way to tell which half.
They are collection deletes, so they carry the single delete's revocation
guarantees across the whole set: a live session owned by any removed
certificate is ended, and on the Moonlight side the ENet control port
closes, because no pairing is left to hold it open.
200 with a count rather than the single delete's 204/404: "unpair
everything" is idempotent, an already-empty store satisfies it, and the
count still tells the operator whether that meant three devices or none.
Both gates match on (method, path), so the roster's plugin-readable GET
does not carry over to emptying it — both new routes are admin-token only,
like every other pairing-administration route, with explicit rows in the
route-classification table.
The console calls only the planes that actually have a row: the native
endpoint answers 503 on a host built without that plane, which would
otherwise report a failure for devices that were never there.
The card led the About tab with the app icon, and on tvOS that icon is a 400x240
rectangle meeting a layout built for square art. Three passes at framing it —
aspect-correct frame, then dropping the zero-radius clip that was cropping it,
then a max frame so it could shrink instead of overflow — and it was still cut
off on real hardware.
So the card goes. A version string answers the only question anyone opens About
to ask, it has no aspect ratio to get wrong, and it belongs under the rows rather
than over them: quiet and centred, reading as a footer instead of a row you
failed to press. `Row.Kind.footer` draws it.
swift build clean on macOS, arm64-apple-ios17.0 and arm64-apple-tvos17.0;
on glass on an Apple TV as 0.29.0 (100004).
Field 2026-08-13, Apple TV vs Bazzite VM host, two sessions minutes apart on
the same wire: hostnet_p50 read 17-21 ms, then a physically impossible
4.4 ms (host-side encode alone is ~4.7). Root causes, each its own defect:
- The client consumed the CONNECT-TIME skew offset and froze it: cached in
a Stage2Pipeline field, in a StreamPump let, and in a ContentView closure
CAPTURE LIST feeding the hostnet meter and the host/network splitter.
The core keeps a live estimate (punktfunk_connection_clock_offset_now_ns,
ABI v10, re-synced every 60 s + on suspected wall-clock steps) and its
own doc says the connect-time value 'silently corrupts every
capture-clock comparison' after an NTP step — a VM host steps. Now
PunktfunkConnection.clockOffsetNs IS the live read (an atomic load
behind the FFI) and every consumer reads it at use: per record, per AU,
per enqueue. The Swift audio plane's AvSync observation gets the live
value through the same property.
- LatencyMeter's impossible-sample guard (≤ 0 after offset correction)
dropped samples SILENTLY, so a wrong offset didn't invalidate a window —
it trimmed the impossible half of the shifted distribution and presented
the surviving tail as a plausible small number ('e2e 0-3 ms p50 /
23 ms p95' on a session whose true hostnet was ~18 ms; also the
historical '0 ms network / 0 ms e2e' readings). The refusals are now
counted and drained separately from Stats — deliberately, because a
fully-poisoned window drains to nil and a count inside Stats would
vanish with it. The HUD shows an orange 'clock offset suspect' line and
the stats line grew skew_trim=N; nonzero means disregard e2e/hostnet.
- Every invalid-field fallback in the 1 Hz stats line was a bare -1: in
the variadic CVarArg context the ternary does NOT unify to Double, the
literal goes in as Int, and %f reads Int64(-1)'s all-ones bit pattern —
which is a quiet NaN. Latent since the line existed; stage-1 (the first
rung with invalid fields while frames flow) printed nan for every one.
All fallbacks are now typed -1.0 / Double()-wrapped.
The 2026-08-13 field ladder closed 'the tvOS two-refresh present floor is
immovable' on the strength of a 'link granted latency 1.00 frames' HUD line.
But that line reads back preferredFrameLatency — a plain read-write float
(CAMetalDisplayLink.h carries no doc contract) that echoes whatever we
stored. A readback is not a grant; the measured vend lead (1.95 refresh
periods) was the only truth-teller, and two levers were never actually
pulled. This commit also carries the ladder instrumentation that run used:
the 1 Hz stats mirror to stdout (the only log channel that exists on an
Apple TV), the PresentLinkInfo HUD plumbing, the stage-4 drawable-pool
clamp to 2, and the tvOS fixed-rate range pin.
- PUNKTFUNK_FRAME_LATENCY makes the ask a lever (float 0...4, default 1) so
an on-device ladder can prove whether the property does ANYTHING on tvOS:
ask=2 growing the vend lead to ~3 means it works and the floor is ~ask+1;
a lead pinned at ~2 means it is inert and the compositor regime is fixed.
ask=0.5 is the in-regime win probe (the property is a float for a reason).
Ask + readback go to the HUD line and the stats line (link_ask/
link_readback) so the ladder reads HUD-off over stdout.
- PUNKTFUNK_PRESENTER=stage1 now resolves on Release builds (env only; the
persisted picker stays DEBUG-gated — an env var is never a leftover, it
takes a devicectl/Xcode launch to exist). Stage-1 presents on the hardware
video plane (AVSampleBufferDisplayLayer + DisplayImmediately) instead of
through the GPU compositor — the only rung that can dodge the two-refresh
regime — and the field A/B silently ran stage-4 because the gate keyed on
build config. The pump gains stage-1's only latency instrument:
capture→enqueue into the e2e meter (offset-corrected, displayed frames
only), so cross-rung runs can pin any felt difference on the present tail.
`cornerRadius: 0` reads as "no rounding", but a RoundedRectangle clip is not a
no-op at zero — it still clips to the layout frame, so any art whose aspect ratio
isn't the frame's loses its ends. The TV's 400x240 icon did exactly that as soon
as there was a real icon to draw instead of the square monogram. The mask now
applies only where it is wanted: iOS, whose icon ships unmasked because the
springboard rounds it at draw time.
The frame goes from fixed to MAX for the same failure one step further out: at a
fixed width the image cannot shrink when its row is tight, so it overflows and is
cropped by whatever is above it. `.fit` inside a max frame gives the whole icon
back, just smaller. And the icon takes layout priority in the identity card — the
tagline beside it is happy to wrap, and a 5:3 icon is what suffers first if the
text is given the width it asks for.
swift build clean on macOS, arm64-apple-ios17.0 and arm64-apple-tvos17.0.
Both found on glass on an Apple TV.
The card was laid out against the SCREEN while everything under it is laid out
against a centred column of `rowMaxWidth` — 920pt against a 1920-wide TV. So it
began a few hundred points to the left of every row it introduced and read as a
separate banner rather than the head of the list. It now takes the same column
and the same inner inset as a row's contents, so the icon sits directly above
the row icons.
And it was drawing the "P" monogram, never the app's mark. That fallback exists
because tvOS ships its icon as a parallax image STACK (Back/Circle1/Circle2/
Front) with no single image to load, so `AppIconView.bundleIcon` returned nil
there and always had. `AboutAppIcon` is those four layers flattened into one
asset, generated from the SAME art the stack uses so the two cannot drift into
being subtly different icons. A TV icon is a 400x240 rectangle rather than a
squircle, so `side` means HEIGHT on tvOS and the width follows the real 5:3 art
— framed square it would have sat in a box two thirds empty.
Verified the asset actually survives compilation (`assetutil` finds AboutAppIcon
in the built Assets.car at both scales) — a missing imageset would silently fall
back to the monogram again, which is exactly the bug being fixed.
swift build clean on macOS, arm64-apple-ios17.0 and arm64-apple-tvos17.0.
Reachable, but wrong: About sat at the bottom of the Interface tab, under the
palette and the overlay position — a page about the app filed among the settings
that change how it looks, found only by scrolling past them.
It is a tab now, trailing the strip beside Profiles. Both are built from
something other than the settings store, and About is where the strip ends
because it is the one section that changes nothing.
The standalone GamepadAboutView goes away with it. Its content is the tab's rows,
its two reading surfaces (shortcuts, licences) are in-place layers like the pin
picker, and the identity card — icon, name, version, tagline — rides in the
header under the tab strip. In the header rather than as a first row so the list
holds no focus stop that does nothing when pressed; laid out sideways rather than
centred like the touch page, because this header already carries a title and a
strip and a centred icon-name-version-tagline stack would leave no room for the
rows under it.
Row grows a `kind`, so the About tab can draw a heading and a block of prose
without every other tab's rows pretending to be one.
swift build clean on macOS, arm64-apple-ios17.0 and arm64-apple-tvos17.0;
288 tests pass.
The gamepad UI could add a host and connect to one, and that was all: a renamed
machine or a fat-fingered address stayed wrong forever, because the only surface
that could edit or remove one was the touch UI. The desktop console and the
Android console have both had a host menu on UP for a while — this is the Apple
port of it, so the three consoles are learned once.
UP on a saved tile opens Wake / Copy link / Edit… / Forget pairing / Remove.
Wiring UP takes the whole vertical axis away from scrolling (down goes inert): a
horizontal carousel has no vertical travel to spend, and one meaning per
direction is what makes the gesture learnable. Remove arms on the first press
and only fires on the second, and disarms if focus wanders off the row — the
touch grid gets a system confirmation dialog, and a thumbstick from across a
room is a good reason to be at least as strict. A pinned profile card offers
only Unpin: it is a shortcut, not a second host.
Edit reuses GamepadAddHostView, seeded from the record and writing a COPY back
through HostStore.update, so the fingerprint, MACs, pins and binding the form
never shows survive a rename. It REPLACES the menu rather than stacking on it,
which keeps the shell's "depth <= 1 by construction" true.
This also retires the start-of-stream shortcut banner. Telling someone the
controls for six seconds, over the stream they have just connected to, answers
the question at the one moment nobody is asking it — and it put a composited
overlay above the stream to do it. The words are now ShortcutsCatalog, rendered
by an About page on BOTH surfaces: the new gamepad one (icon, version, licenses,
shortcuts) and the touch AboutView. The touch half is not a bonus — the banner
fired in touch mode on a Mac too, so deleting it without that would have cost
those users the only place the keys were written down.
Verified: swift build clean on macOS, arm64-apple-ios17.0 and arm64-apple-tvos17.0
(the iOS pass is what typechecks the shell-layer code, which is #if os(iOS));
288 tests pass. NOT verified on glass — screen capture is unavailable in this
environment, so the new screens have been compiled and reasoned about but not
seen.
The host's recovery-cadence detector warns that "client keyframe recoveries are
METRONOMIC — a periodic host/display disturbance (display-topology churn,
display-poller software, virtual-display timing) is the likely cause, not
random network loss". In a 2026-08-13 field log it fired at period_s=2.0 and
sent the investigation at three innocent host subsystems.
2.0 s is `punktfunk_core::client::FLUSH_COOLDOWN`. The client's receive-backlog
guard sheds a standing queue with a flush plus a keyframe request and is
rate-limited to one per cooldown, so a client that cannot sustain the stream
asks for a keyframe at EXACTLY that spacing for as long as it stays behind —
the constant's own doc says it "degrades into a periodic skip + a logged
warning", which is the behaviour the detector then read as physical. Perfect
periodicity argues FOR a fixed software cooldown, not against it.
In the field case the host was blameless and the chain ran the other way: the
client refused the negotiated codec on its Vulkan rung, demoted to a slower
decode path, could not hold 4K120 there, and built the standing queue. Three
layers between the symptom the host reported and the cause.
So the detector now routes: a period on the client's cooldown names the client
and says where to look in ITS log (`receive backlog stopped draining`, and a
demoted decode rung); anything else keeps the display-disturbance wording it
had. The comparison reads FLUSH_COOLDOWN itself — now `pub` for exactly this,
documented as such — rather than a copy of the number, so the two cannot drift.
±10 % absorbs scheduling jitter and the request's trip without being wide
enough to swallow the disturbance cadences the other branch exists to report.
Verified: 18/18 native::stream::tests on linux/amd64 (container), including the
new case, which derives its inputs from FLUSH_COOLDOWN so it survives a retune;
clippy --all-targets -D warnings clean; cargo check clean on the Windows CI
runner.
A 2026-08-13 field host log carried ten "the audio encode thread could not keep
up — captured audio was DROPPED" warnings, the worst reading
dropped_chunks=11251. That reads like catastrophic audio loss. It was not: not
one sample anybody wanted was lost.
PipeWire negotiated a 128-frame quantum, so the plane produces 48000/128 = 375
chunks/s and a 30 s stats window holds exactly 11250 — those windows were a
100 % drop rate, at peak_db=-120.0 (digital silence). Every one of the ten
straddled a session boundary, and across all of them dropped_chunks/375 matches
the seconds with NO live session in that window to within a fraction of a
second (3890/375 = 10.4 s against a 10.5 s gap; 3616/375 = 9.6 s against 9.8 s).
The capturer is host-lifetime: the native and gamestream planes PARK it between
sessions (`AudioCapturer::idle`) rather than dropping it, but the consumer is
the per-session encode thread. The hand-off channel is a bounded
sync_channel(64), so ~170 ms after a session ends it is full and every
try_send fails for as long as the host sits idle — counted as the encode thread
falling behind, and reported with a sentence about a stream that does not
exist. It is the worst kind of false alarm: it names a real failure mode, in a
subsystem with real open audio work, at a volume that demands attention.
So the drop counter now only counts while a session is actually reading, via an
`active` flag shared with the capture thread and toggled by the same
open/drain/idle/Drop transitions that already own the routing claim. A full
channel under a live consumer still means exactly what it used to.
Both backends: the parking call sites are platform-independent, so the WASAPI
half had the identical defect (it had no `idle` at all, and gains one). Only
the Linux half has field evidence.
Verified: punktfunk-host clippy --all-targets -D warnings clean on
linux/amd64 (container) and cargo check clean on the Windows CI runner.
A screen that applies `gamepadPaletteInk()` to its own body sits ABOVE its own copy of the
environment: the modifier covers its descendants, never the body's own `ink.…` references. So
each of these screens read whatever was published above it — and on tvOS, where they are
presented as covers rather than nested in the iOS shell, that is nothing at all. They got the
bare dark default while their CHILD views (the hint bar, the host tiles, the glass) resolved the
real palette, which is why a pale field came out with a white title, white row labels and white
values under correctly-pale glass, with the focus wash still brand violet instead of the
palette's accent. The same trap the `gamepadMetrics` comment already documents, one environment
key over.
Resolve the ink from the stored `ui_palette` instead of the environment in the six screens that
publish it, and in `GamepadScreenBackground` — mounted as their `.background { }`, so it was
reading the parent's ink too and bleaching a pale field's scrim toward white.
Three more of the same family, all tvOS-only:
- the pairing cover drew the system's dark chrome straight over the launcher showing through
it (a tvOS cover has no background of its own): the PIN prompt was white on the bright
aurora. It gets the console field and the palette now, in the launcher's branch only — the
touch route to the same sheet still belongs to the system background.
- the library cover's navigation title is drawn by the NavigationStack, which wraps LibraryView
from outside its own ink, so the shelf's name stayed white over content that had already gone
dark. Fixed on tvOS and on the macOS sheet (gated there — that sheet is both modes').
- the library's loading / error / empty states mounted no backdrop at all; only the coverflow
did. They now take the same field, so the spinner no longer sits on the launcher's own
aurora with the host tiles still visible behind it.
And a contrast bug the same screens made visible: a saved host's badge glyph took `fg`, which is
chosen against the FIELD, while the badge it sits on IS the accent. The two disagree at both ends
of the set — a pale palette put near-black on a deep accent, Graphite (accent luma 0.80) put
white on light grey. It takes `onAccent` now, like the selected settings tab.
Verified on the tvOS 26.5 simulator across Mint, Sunset, Violet and Graphite: launcher, settings,
add-host, pairing and the library's loading state. `swift test` 288 passed / 6 skipped; iOS and
tvOS both build.
The skia-safe 0.87 -> 0.99 move swapped `BackendContext::new` for
`new_builder(..., None)` and recorded the `None` as "byte-for-byte what the
(now removed) `BackendContext::new` did". That is true of the VALUE and false
of the BEHAVIOUR. `None` leaves Skia's `fMaxAPIVersion` at its `0` sentinel,
and the newer Skia acts on that sentinel by falling back to
`vkEnumerateInstanceVersion()` -- the LOADER's ceiling, not ours. The presenter
declares 1.3; a current Mesa answers 1.4 (1.4.321 on SteamOS 3.7, host and
inside the flatpak sandbox alike). Skia then validates a 1.4 function table
against an instance that only ever promised 1.3, `vkGetDeviceProcAddr` returns
null for the entry points in between, validation fails, and `make_vulkan` hands
back `None`. At 0.87 the same sentinel was inert, because that Skia knew nothing
of Vulkan 1.4 -- which is why this surfaced the moment 0.28.0 landed.
`run.rs` makes an overlay that cannot init fatal for `--browse`, so on the Steam
Deck the console home died on update: the Decky panel's button and the
gamepad-UI library shortcut both launch `PF_BROWSE=1`, and neither would open.
In a stream the same failure only warns, so those sessions quietly lost their
stats OSD and capture HUD instead. `pf-presenter`'s `vk` module is
`cfg(any(linux, windows))`, so this was never Deck-specific.
The presenter now publishes the version an overlay may size itself to as
`SharedDevice::api_version`, and `SkiaOverlay::init` passes it instead of `None`.
It is `min(what we declared, what the loader reports)`: taking the loader's
number alone is this bug, and taking ours alone would break the mirror case,
where a 1.1+ loader accepts our 1.3 `apiVersion` as intent even when it cannot
deliver 1.3. Three unit tests pin both directions and the no-answer case. The
three `API_VERSION_1_3` spellings in setup.rs now read the one constant, so the
number the overlay is told can no longer drift from the number we asked for.
Measured on the Deck (RADV VANGOGH, loader 1.4.321) with a standalone repro
against the shipped crate -- the client build is not needed to see it:
vkEnumerateInstanceVersion() -> 1.4.321 ; VkApplicationInfo -> 1.3.0
max_api_version = None => DirectContext NULL
max_api_version = Some(1.3) => DirectContext OK
Verified: cargo fmt --all --check; and in the pf-lxcheck2 x86_64 container,
cargo build + cargo clippy --all-targets -- -D warnings for pf-console-ui and
pf-presenter, plus cargo test -p pf-presenter (46 passed). Note that
`cargo check -p pf-console-ui` on macOS is vacuous -- every mod in that crate is
cfg(linux|windows), so it compiles nothing there.
The branch is based on the commit v0.28.0 points at, so writing the NixOS
runner fix into that section would have credited a released version with
a change it does not contain. Moved to a fresh `v0.28.1 — in development`
section, matching how the v0.28.0 cycle was kept (a `— in development`
heading the release commit renames).
Two tests hardcoded absolute paths into /bin, which on NixOS holds only
`sh` — so `cargo test` failed there for reasons that had nothing to do
with the code under test.
`gamelease` only needs a process that exits quickly and successfully, so
the bare name resolved through PATH is exactly right.
`pyrowave_remote` cannot use a bare name: `spawn_link` pins the binary
with `PinnedExe::open`, so a name that PATH would have resolved fails the
OPEN instead — which takes the spawn-failure rung rather than the
handshake rung the test exists to exercise. It resolves a real path off
PATH first, keeping the test on the rung it names.
On NixOS every plugin PACKAGE op failed with "the plugin runner isn't
installed" on a box where the runner was installed, enabled and running.
`runner_command()` checked FHS locations exclusively — /usr/bin, the
/usr/lib + /usr/share pair behind it, and the ~/.local mirror the SteamOS
installer lays down. Nix ships punktfunk-scripting as a derivation of its
OWN, so its wrapper is neither beside the host binary nor anywhere under
/usr, and no rung could ever match. Service ops go through systemd and
were unaffected, which is what made it read as arbitrary: `plugins
status` said running/enabled while `plugins add` said not installed.
Resolution now matches punktfunk-encode-worker's: PUNKTFUNK_SCRIPTING ->
beside the host binary -> PATH -> /usr -> ~/.local. PATH is the rung Nix
lands on. The /usr rungs stay AFTER it rather than being dropped, because
a systemd unit's PATH need not include /usr/bin. As with the encode
worker the env override is deliberately not existence-checked — a named
path that is wrong should fail naming itself, not fall through to some
other runner. Lifted into a pure injected function so the whole table is
testable, which is also how the regression is pinned: removing the PATH
rung fails the NixOS row specifically.
Second half, and the reason the Rust change alone would not have fixed
the console: the NixOS module now puts the runner on the HOST UNIT's
`path`. The console installs plugins from inside the host service, whose
PATH is exactly that unit list — `environment.systemPackages` only ever
covered an operator's interactive shell. Without it the CLI would have
been fixed and the console would not. module-check.nix gains both the
positive and the negative assertion, so CI's `nix flake check --no-build`
holds the property.
The error text named only apt and SteamOS; it now names NixOS and the
override. The ~/.local/bin symlink workaround is no longer needed.
A 2026-08-13 field report from the same RTX 5060 client as a02014ec: every AV1
session demoted to D3D11VA with "outside device caps: stream level
(seq_level_idx 31) above the device's maxLevel (AV1 Std level 23)" — 4K120,
NVIDIA, the hardware decoding the stream trivially on the D3D11VA rung it fell
through to. a02014ec fixed the H.264/H.265 half of exactly this and left AV1
alone on the premise that "no over-declaration has been seen in the field";
the reporter's own log from that same day already showed otherwise.
seq_level_idx is a 5-bit field. Annex A defines 0…23 (levels 2.0…7.3),
reserves 24…30, and makes 31 the "maximum parameters" level — the spec's own
way of saying the bitstream is NOT constrained to a level. StdVideoAV1Level
stops at 7.3 = 23, so 31 has no Std code point and the index-coded comparison
that holds across 0…23 says nothing here: 31 > 23 is true even of a device
that decodes everything AV1 can name, which is what makes it useless as a
capability test. We write no AV1 level on any host encode path, so whichever
sentinel the vendor's encoder defaults to is what the client must accept.
So the gate warns once and proceeds, like its H.265 sibling. Unlike H.265
there is nothing to clamp: StdVideoAV1SequenceHeader carries no level field,
so the declaration never reaches the driver and cannot be invalid usage. The
stream's real demands stay enforced where they are physical facts — coded
extent and DPB depth, both checked at session build.
Not verified on glass: no RTX 5060 here, and the reporter's box is the only
one that has produced a seq_level_idx 31 stream. The unit test pins the
arithmetic that made the refusal look reasonable.
180 commits since v0.27.0. Cut from origin/main 9c133350.
THE NUMBER: 0.28.0, not 0.27.1. The CHANGELOG's in-development section was
titled "v0.27.1", which the release does not support — 17 `feat(...)` commits,
a packager-visible default flip (GameStream opt-in on every route), the
edition-2024 MSRV rise, and now a genuinely BREAKING host change (the built-in
library scanners are deleted). `scripts/ci/pf-version.sh`'s canary rule agrees
independently: CI already stamps canaries `0.28.<run>`.
TWO DEFECTS FOUND AND FIXED WHILE PREPARING, both pre-existing on main:
1. C ABI_VERSION was stale at 18. Two exported symbols landed since v0.27.0
without a bump — punktfunk_connection_note_frame_index_ex and
punktfunk_reanchor_gate_arm_expecting_drops (72 -> 74 declarations in
include/punktfunk_core.h). The constant's own doc history makes the rule
explicit: v17 and v18 each bumped for adding exactly one symbol. Bumped to 19
with its doc entry; the header is regenerated (cbindgen, CI-gated) and the
C ABI harness passes printing abi_version=19.
2. docs-site/public/openapi.json had drifted to 0.21.0 against api/openapi.json,
missing five endpoints. The copy is a documented manual step that nothing in
CI enforces (CONTRIBUTING.md says so outright). Re-synced — and then it
DRIFTED AGAIN inside this same cycle when the scanner-removal regen updated
api/openapi.json alone, so it is re-synced a second time and the CHANGELOG
now says to treat the copy as part of regenerating, not a follow-up.
⭐ The final docs batch also invalidated a line in this CHANGELOG: the identity
section still said the P-256 key was "generated by ring via rcgen", which contradicted
this same document's "ring is gone from the tree entirely". Corrected to "rcgen on the
workspace's aws-lc-rs backend", matching 92db6651.
api/openapi.json stays stamped 0.27.0: it cannot be regenerated here
(punktfunk-host does not compile on macOS) and does not need to be — the drift
test normalizes info.version, so only the SURFACE is gated, and the surface is
current.
CHANGELOG: retitled to v0.28.0, gained the version table (wire 2 unchanged; C
ABI 18->19; edition 2021->2024 and MSRV 1.82->1.85; driver protocol 6 and
gamepad channel 3 unchanged; plugin-kit 0.4.0->0.4.1), a breaking-changes
section, and ~29 topics the in-development text predated — including the four
that landed last: the scanner->plugin migration, the Mutter rebuild
serialization, the KWin <=60 Hz readback, and the Apple/Android de-prime fuse.
⭐ THE BREAKING ONE, stated plainly in both halves: the six built-in library
scanners are DELETED and the library is assembled entirely by plugins. There is
deliberately no migration — a plugin claims its store and republishes each title
under the same `<store>:<external_id>` id, so entry ids, GameStream app ids, art
caches, Moonlight pins, per-source toggles and per-entry hides all keep working.
The one visible consequence, and the whole upgrade note: a host with NO library
plugins installed has an empty grid.
⭐⭐ The Mutter two-client segfault this release now fixes (a5c9b7b8) is the one
found during THIS release's on-glass validation: chaining two clients through a
kept display killed gnome-shell in meta_monitor_manager_rebuild. It was A/B'd on
.21 against the released 0.27.0 and shown byte-identical there, so it was never
a 0.28.0 regression — and the fix's own commit message cites that A/B.
GATES RUN, all green on this commit (re-run after the rebase onto 86cbbea0):
cargo fmt --all --check clean
cargo metadata --locked OK against the new dependency tree
Cargo.lock versions-only vs origin/main, 36/36 lines
cargo test -p punktfunk-core 210 passed
c_abi harness PASS, abi_version=19 (needs LIBRARY_PATH
for opus on macOS; a link path, not a defect)
docs-site build exit 0 (bun install --frozen-lockfile + build)
Play notes gate 440/500 CHARACTERS, not byte-identical to
any other release (`•` is 3 bytes — count
characters, as the gate does)
notes voice check 0 hits above `## For developers`; TL;DR at
6 bullets (README caps it at six)
ON-GLASS (against the canary of 14425716, code-identical bar ABI_VERSION):
Windows .173 0.28.13309 + Android and iPad, Linux .21 0.28.0-0.00013300 +
iPhone — both PASS. The idle sleep-blocker fix is proven before/after on .173
(`powercfg /requests` SYSTEM: the mic devnode -> "Keine."), and the GameStream
flip is proven at the socket level on .21 (47984/47989/47999 absent by default,
restored by PUNKTFUNK_GAMESTREAM=1). Old-client compat holds: Android 0.26.0
streams against the 0.28.0 host.
⏳ NOT re-validated: the Mutter fix itself. .21 (VM 103) is stopped — it and
home-bazzite-2 (VM 119, currently running) share one passed-through GPU, so
bringing .21 up would stop the other VM. Owed once .21 is free; the repro is
iPhone 2868x1320 -> SIGTERM -> Android 2800x1260, and the marker to confirm the
build carries the fix is the string "mutter: waited out a monitor-topology
rebuild before releasing the lock".
NOT INCLUDED: the 14 unpushed pf-capture/pf-vdisplay sweep commits on the local
main. Never through CI; pushing them is the user's call.
PR #192 (79d755cd) moved rustls, quinn, rcgen and tokio-rustls to aws-lc-rs,
but two comments in identity.rs still credited ring:
* the module doc credited the P-256 key to "ring via rcgen" — rcgen now
selects `aws_lc_rs` (punktfunk-host/Cargo.toml:135, punktfunk-core/Cargo.toml:80);
* the legacy-RSA fallback claimed "rustls/ring can SERVE an existing RSA cert".
The substance still holds under aws-lc-rs; only the provider name was wrong.
4903c9d3 fixed the `generate()` doc but missed the module doc, whose phrase wraps
across two lines ("generated by" / "ring via rcgen"), so a line-based grep never
matched it.
Comment-only: every changed line is a comment, cargo fmt clean.
Three defects behind the residual Apple audio jitter, found while chasing a field
report that survived both the PLC fix (#82) and the jitter-policy fix (#111).
1. `JitterTuning::deprime_after` counted CALLBACKS, and a callback is not a unit of
time. The same `4` was ~44 ms of starvation slack on a Mac's ~11 ms quantum and
20 ms on iOS, whose session asks for a short IO buffer — the shortest fuse of any
client, on the one with the burstiest transport. A 100 ms Wi-Fi delivery stall
therefore de-primed the Apple ring on every bunching cycle while the identical
policy rode it out everywhere else. It is now `deprime_ms`, measured in starved
audio, with a `MIN_DEPRIME_CALLBACKS` floor so a large-quantum device keeps real
hysteresis instead of de-priming on the first short read. Android was latently
exposed too (AAudio's low-latency burst is ~4-5 ms, so its `5` was also ~20 ms).
Driving the real policy through a simulated link (100 ms stall / 5 s, -30 ppm,
10 min) at a 5 ms quantum: 120 audible gaps and 690 ms of dead air before, 2 gaps
and 60 ms after.
2. iOS asked for a 5 ms IO buffer that bought the uplink nothing. The mic tap
installs with `bufferSize: 480` and the encoder consumes whole 10 ms
`framesPerPacket` chunks, so at 5 ms the tap simply fired twice per packet for the
same packet latency — while halving the render callback's deadline and, through
(1), the ring's starvation hysteresis. Now 10 ms, matching the framing we already
use. On the harsh link above that takes the residual from 2 gaps to 1.
The granted `ioBufferDuration`/sample rate/route are now logged at activation:
both asks are best-effort, and without the granted value an audio-jitter report
arrives with no way to tell a 10 ms session from a 5 ms one.
3. The hard-cap trim spliced RAW, on the reasoning that a ring which blew its ceiling
"is already a discontinuity". That describes the arrivals, not the samples either
side of the seam, which are ordinary continuous audio — and it is the drop that
actually fires: the same link above trims 120 times per 10 minutes where drift
sheds a handful. The gentle path that almost never runs was the one being faded.
Both kinds fade now, told apart by a new `JitterStep::hard_trim` rather than by
the fade length. `crossfade_drop` lost its `Vec` in the process — it blends in
place in one ascending pass, which it must, now that it runs on every trim inside
a realtime callback.
Fixes 1 and 3 live in the shared `JitterPolicy`, so Windows, Linux and Android get
them without change (all three already pass `step.crossfade` into `crossfade_drop`).
The Swift mirror in `AudioRing` is kept in step, including the generalised
`dropFront(_:)` the cap trim now shares with the drift shed.
Gates: 210 core tests, 288 Swift tests, clippy --all-features --all-targets, fmt,
plus an iOS-triple typecheck for the `#if os(iOS)` session change. Both new fuse
tests were plant-the-defect verified: restoring a fixed count reproduces
20/32/40/64/84 ms across the quanta (a 4.2x spread) and fails them loudly.
Not fixed here: drift correction is still one-directional, so a host clock running
SLOW is corrected only by starving and re-priming. That is the remaining periodic
gap on a clean link and it needs rate adaptation — designed separately.
`mgmt::tests::openapi_document_is_complete_and_checked_in` compares the served
document against the checked-in snapshot, so the endpoint doc edits in the
scanner removal made it stale and failed `ci / rust`.
Regenerated with `cargo run -p punktfunk-host -- openapi > api/openapi.json`.
The diff is 11 lines, all descriptions — no path, operationId or schema shape
moved. In particular `SourceOrigin` still enumerates ["builtin", "plugin"]:
the variant was kept deliberately so the console, which ships as its own
package and drives an N-1 host that still reports builtin sources, does not
have its generated union narrowed out from under that pairing.
A single failed tarball kills `bun install` and takes the whole image build with
it. Seen in CI as:
error: Fail extracting tarball for "@rolldown/binding-linux-x64-musl"
— a 7.7 MB optional binding that bun fetches on any linux-x64 host (the lockfile
records `os`/`cpu` but no libc, so the musl and glibc bindings are equally
eligible) and that had arrived truncated.
The lockfile is NOT at fault, which is worth recording because it is the obvious
suspect: `bun install --frozen-lockfile` accepts it, regenerating it with bun
1.3.14 — the version in the failing log — is byte-identical, the tarball
downloads and extracts cleanly, and this exact layer builds green for
`--platform linux/amd64` with `--no-cache`.
So this is a transient-download guard, not a lockfile fix: two attempts with a
pause, then fail for real. It recovers a truncated download and deliberately does
NOT paper over a runner that is out of disk, which fails identically every time.
The host no longer scans any launcher itself. `library/{steam,epic,gog,heroic,
lutris,xbox}.rs` and the `scanner_defs()` table are gone; `GET /library/scanners`
now lists exactly what the operator installed, every row `origin: "plugin"`.
This is the end of the migration whose bridge half shipped in v0.26.0. The
plugins have been published and index-pinned since 2026-08-08, so the
replacement has been in the field for the whole bridge window.
A host with no library plugins installed has an empty grid — that is the upgrade
note. The console's one-click install per source (the D9 nudge) is unchanged and
still never auto-installs.
Nothing about a title changes when its plugin takes over, and that is why this
could be a deletion rather than a rewrite: a plugin CLAIMS its store (D2), and a
claimed entry surfaces under the deterministic `<store>:<external_id>` id the
scanner used to produce. Entry ids, GameStream FNV-1a app ids, client art
caches, Moonlight pins, the per-source toggles and the per-entry hides all key on
that id and none of them move. `library-scanners.json` keeps its name, shape and
contents: an operator who had `steam` off still has it off, with no migration.
Kept deliberately:
* `launch.rs` in full. Launch is host-owned by design D1 — a plugin publishes a
validated value, the host builds the command — so every typed kind survives.
`xbox_pfn()` MOVED here out of the deleted `xbox.rs`: resolving a package
Identity to its PackageFamilyName needs `AppRepository` enumeration, readable
by the host (LocalSystem) and denied to the plugin runner (LocalService). That
measured asymmetry is the whole reason the `xbox` launch kind exists, so the
resolver is launch vocabulary, not scanner vocabulary.
* `SourceOrigin::Builtin`. No host build emits it, but the console ships as its
own package and drives an N-1 host that still does, so the variant stays in the
schema and the console keeps its `builtin` handling.
* A store-label table, so a source row does not rename itself from "Steam" to
`steam` the day its plugin takes over.
Removed with the scanners: the background cover-art warmer and its on-disk cache
(they existed only for GOG and Xbox, the two sources that had to ask a network
catalog what a cover was — a plugin resolves art while it scans), the legacy
`steam:` branch of the art proxy, and `GameMeta::pc()`. The host now makes no
outbound HTTP request to build a library at all.
Dependency audit, as WP6.4 required: `rusqlite` (with its bundled, cc-compiled
SQLite) and `roxmltree` leave the graph — verified no other users. `winreg`
stays: `launch.rs`, `procscan/windows.rs` and two `audio/windows/` modules need
it. `base64`/`ureq` stay, exactly as the plan predicted.
A stale `library-art-cache.json` from an older host is ignored, not migrated.
The Installed tab could only update one plugin at a time, one dialog and one
watched job each. This adds the bulk action beside the list it acts on — the
same place Sources keeps "Refresh all" — plus a count badge on the Installed
tab trigger, because Browse is the tab the page opens on and a control nobody
passes is a control nobody finds.
The host takes ONE package operation at a time (409 otherwise: bun operations
share a lockfile and a node_modules tree), so this is a queue the console works
through job by job, driven by each job settling rather than by a timer. The run
carries its own copy of what is left: every finished install invalidates the
installed list, and a queue that re-derived itself would change shape underneath
a run the operator already confirmed.
Trust rules are unchanged, only taken once instead of N times. If any entry in
the run comes from an operator-added source the whole dialog wears the external
treatment and names those catalogs — a bulk action must not be a way to wave
through, in one click, a warning each package would have shown on its own. The
dialog lists every version change rather than a count, and names what it will
not attempt: an update with no catalog entry, or one this host would refuse
(400 on incompatible, blocked entries) never enters the queue, so the button's
count still adds up on screen.
A failure ends the run. The failed job's card is the only record of what went
wrong, and starting the next install would replace it with a fresh spinner; the
toast says what was applied and what was not, and the rows are still there to
retry from.
Also fixed, because this change leans on it: disabled buttons were invisible.
AnimatedButton is a motion element and its mount animation settles as an inline
`opacity: 1`, which outranks the `disabled:opacity-50` class the library also
ships — measured `opacity: 1` on a disabled button, console-wide. Only
`pointer-events: none` landed, so every disabled control in the app looked live
and silently ignored the click. Corrected in the components/ui wrapper layer
like the other @unom/ui adaptations.
Verified: tsc, biome, `bun test server/`, production build, i18n check (650
messages, en + de). Storybook stories added for the list header and the confirm
dialog; both rendered headless in light and dark, with the disabled states
asserted on the DOM rather than by eye.
The mic element sat in the top-right corner of every stream that opened a
capture — a standing button on touch, a Muted badge on TV. It goes for now;
the on-screen overlay UI being built will carry mute as one of its controls,
and re-introducing it there is the right moment to decide how it looks.
Mute itself is untouched: `micRunning`, `micMuted` and `setMicMuted` still
back the Select + Y chord, which is now the whole of the control, and
`MicChordHint` is now its only on-screen feedback (its doc updated to say so
rather than pointing at the badge that no longer exists).
The dependency currency wave took skia-safe/skia-bindings 0.87.0 -> 0.99.0 in
crates/pf-console-ui/Cargo.toml, but packaging/flatpak/io.unom.Punktfunk.yml still
pinned the 0.87.0 prebuilt archive, so every flatpak leg since the merge dies with
error[E0599]: no variant, associated function, or constant named `Default`
found for enum `SkPathFillType` (and `SkPathDirection`)
--> cargo/vendor/skia-bindings-0.99.0/src/defaults.rs:57
Nothing about that message points at the manifest, so it reads like a crate bug. It
isn't. `SKIA_BINARIES_URL: file://…` makes skia-bindings unpack the pinned tarball
verbatim into target/…/build/skia-bindings-*/out/skia/ — *including the bindings.rs
it was generated with*. Those two `Default`s are associated consts emitted INTO
bindings.rs, so they travel with the archive, not with the crate: 0.99.0's
src/defaults.rs was compiling against 0.87.0-era bindings. Verified directly — the
0.99.0 archive carries `impl SkPathFillType { pub const Default = Winding }` and
`impl SkPathDirection { pub const Default = CW }` on both x86_64 and aarch64.
Because the URL is file://, the fetch can never fail, so there is no download error
to notice — the only symptom is a compile error deep in a vendored crate.
The asset name changed across the bump: `jpeg` entered skia-safe's defaults at 0.99,
so the resolved-feature key went `pdf-textlayout-vulkan` -> `jpegd-jpege-pdf-textlayout-vulkan`.
Confirmed against each archive's own key.txt/tag.txt (tag 0.99.0, key
a25a0fdb7d90429aa2d1-<target>-jpegd-jpege-pdf-textlayout-vulkan), and libskparagraph.a
plus the Vulkan backend symbols are present, so the feature set still matches what
pf-console-ui resolves.
Everything else in the offline chain (Cargo.lock, cargo-sources.json) is regenerated
from the lock and self-corrects; this tarball is the single hand-maintained pin, which
is exactly why it was the thing left behind. Both bump sites now carry a pointer to
the other so the next one can't split-brain the same way.
Chaining two clients through a kept (keep-alive) Mutter display segfaults
gnome-shell in meta_monitor_manager_rebuild (libmutter-18) and takes the whole
desktop down; every later session then fails RemoteDesktop.CreateSession:
ServiceUnknown until GDM restarts. A/B'd on .21: byte-identical on released
0.27.0 and the 0.28.0 RC, so it was never a regression — the trigger has been
there all along.
TOPOLOGY_LOCK already serialized every topology-mutating D-Bus call, but two
gaps still let Mutter's REBUILDS overlap:
- Teardown was fire-and-forget: StopGuard::drop set a flag and returned, and
the session thread only noticed on its ≤200 ms park tick. The A2 dead-reuse
path (reused kept display dead on first frame → mark_failed → re-create)
therefore issued its fresh RecordVirtual with the doomed monitor's removal
still pending — the fresh session could even win the lock BEFORE the old
thread had woken to take it, adding a monitor while the dead one still stood.
The drop now waits (bounded, 20 s) for the session thread to finish.
- The lock was released while the shell was still rebuilding: Stop /
RecordVirtual / ApplyMonitorsConfig all return mid-rebuild, and a temporary
(APPLY_TEMPORARY) config auto-reverts asynchronously on top. Every locked
mutation section now ends with settle_topology() — poll GetCurrentState
until a removed connector is actually gone and the config serial holds still
across two consecutive reads — before the guard drops. Bounded at 4 s and
best-effort (a read error means the shell is gone; a hotplug storm must not
park sessions), degrading to exactly the old behavior.
Cost when Mutter is already quiet: one confirming read plus one 150 ms recheck
per setup/teardown. The live_mutter_create_drop harness sheds its grace sleep —
the synchronous drop IS the teardown confirmation now.
Not fixed here, documented on TOPOLOGY_LOCK: the mid-stream mode-switch rebuild
is create-before-drop by design (H2), so its RecordVirtual still lands while
the superseded monitor exists; the settle makes Mutter quiescent at that point
but cannot remove the coexistence itself.
A 4K60 GameStream session captured 1920x1080. `create()` asked KWin for
3840x2160, KWin built something else, and nothing compared the two: only the
>60 Hz arm read anything back, and it gets that for free because it installs a
custom mode. The ≤60 Hz arm installs nothing, which is exactly why it never
noticed.
The line that should have caught it was the one that hid it. `spawn_vout`
returns a node id, never a size, so
tracing::info!(node_id, width, height, "KWin virtual output ready")
was echoing the REQUEST — the field log stated 3840x2160 while the output was
1080p, and the first pass at diagnosing this was done against that number. It
now logs `requested_w`/`requested_h`, and the readback sits under it.
Unverified, the mismatch was silent and total. `final_dims` carried the request
forward, so `apply_topology`, `clear_replication_source` and
`resolve_kscreen_addr` — all of which resolve by dims — quietly missed their own
output, leaving the stream neither primary nor de-mirrored; and the encoder
opened at the captured size, handing the client a bitstream that disagreed with
the resolution it had configured its decoder from.
Suspected trigger is KWin restoring per-output mode/scale from
kwinoutputconfig.json, which is keyed by output NAME — and ours is deliberately
stable across sessions so KDE reapplies that client's scaling (Stage 3). The
feature and the failure are the same mechanism.
- `kwin_output_mgmt::actual_dims()` reads the output's real mode + scale.
Resolution is by name alone, so it declines unless EXACTLY one output carries
our prefix: two means a supersede is in flight, and the dims filter is the
only thing that can tell the replacement from the predecessor whose name it
reuses. Failing closed keeps this a pure addition.
- On a mismatch, re-assert the requested mode through the same
`set_custom_mode` install+select the sacrificial birth already uses (an output
at a size we don't want, moved to one we do) and arm `expect_exact_dims` so
the capturer holds frames until the screencast renegotiates. 60 Hz is
requested, not `mode.refresh_hz`: only the size is wrong here, and asking for
the client's rate would install a 30 Hz mode for a 30 fps client.
- If KWin refuses the correction, report the size that is REALLY there rather
than the request, so the dims-keyed resolves and the encoder key on reality,
and say in the log how to clear the stored entry.
- Scale is logged, never corrected — a non-unity scale here is the Stage 3
feature working, not a fault.
- `mode_satisfies()` extracts the acceptance predicate both arms now share, so
they cannot drift into disagreeing about what "we got what we asked for"
means. Tested: a restored 1080p does not pass for a 4K request, a CVT-aligned
width does, and the slack is bounded, one-sided and width-only.
The stream-side warning is reworded but deliberately still NOT fatal: mirroring
a pinned monitor streams a size the client never negotiated BY DESIGN (§7.3 — a
panel runs at the mode its owner set and the client scales), so refusing the
mismatch would break every mirror session. It now names both causes and states
what the client actually does with the stream.
Does not claim to close the Xbox Moonlight disconnect it was found through: that
client's IDR storm begins ~4.6 s after the first frame, which a decoder simply
unable to handle the size would not do. The 1080p-instead-of-4K is a real defect
on its own terms and is what this fixes.
#192 moved rcgen to aws-lc-rs and removed ring from the tree, but this comment
still explained the P-256 path in terms of "rcgen's ring backend". It also
cross-references gamestream::cert's note, which this branch already corrected —
so leaving it made the two contradict each other.
The substance is unchanged and still load-bearing: rcgen generates EC keys
directly, while RSA has to be generated by the `rsa` crate and handed to rcgen
to self-sign, because no rcgen backend will generate an RSA key.
Covers all five generated files, not just the root one: the four per-client
copies are scoped to the binaries their package installs, so they move
independently of the workspace-wide file.
Root: 571 -> 575 crates, reflecting this wave (skia-safe 0.99, the RustCrypto
digest-0.11 family, jni 0.22, x11rb 0.14, reis 0.7, xkbcommon 0.9, wasapi 0.24,
windows-service 0.8.1, x509-parser 0.18, rand 0.9, base64 0.23, libloading 0.9,
mdns-sd 0.21 + if-addrs 0.15, rcgen 0.14, criterion 0.8, android_logger 0.15).
The per-client diffs are much larger than the wave alone explains, because they
were never regenerated after #192: all four still attributed `ring` and named no
aws-lc-rs at all. Since #192 removed ring from the tree entirely, the shipped
Acknowledgements screens have been crediting a crypto library the clients do not
carry while omitting the one they do. They now catch up on both changes at once.
(`ring` still appears via the generator's deliberate `--all-features`
over-approximation, which sees quinn-proto's wasm-only edge; that is by design —
listing an unlinked crate is untidy, omitting a linked one is the failure the
file exists to prevent.)
Also stops gen-third-party-notices.sh preferring `cargo about` for the root file.
That preference was silently destructive: cargo-about only sees CARGO
dependencies, so it drops every VENDORED_TREES entry -- pyrowave, the Granite
subset, volk, Vulkan-Headers, the Font Awesome brand icons, Simple Icons -- which
are third-party sources shipped inside first-party crates under their own
licences. Measured today: cargo-about emitted 7,274 lines / ~514 crates with zero
mentions of volk, Vulkan-Headers or Font Awesome, against the python generator's
17,324 / 575 with all of them. Merely having cargo-about on PATH was enough to
degrade the file, so anyone regenerating after this commit would have undone it.
cargo-about remains what the CI licence gate runs -- that job asks a different
question (is every licence in the about.toml allowlist) and writes to /dev/null.
Both licence-gate legs pass: `cargo about generate about.hbs --fail` and the
drivers-workspace leg, RC=0.
Dev-dependency of punktfunk-core only — it ships in nothing. `default-features =
false, features = ["cargo_bench_support"]` carries over unchanged; that feature
still exists in 0.8 and still keeps plotters/rayon out of a headless CI run.
One source change, and it is a lint issue rather than an API one.
`criterion::black_box` survives in 0.8 but is `#[deprecated]` — it now just
forwards to `std::hint::black_box` — and benches ARE compiled by
`cargo clippy --workspace --all-targets -- -D warnings`, so keeping the criterion
import would have turned a deprecation warning into a failed lint gate. The
bench imports the std one directly.
What CI actually consumes from criterion is the on-disk result layout, so that
was checked rather than assumed: 0.8 still writes
`target/criterion/<group>/<id>/new/estimates.json`, and the key
scripts/bench/compare.py reads — `median.point_estimate` — is still there:
$ cargo bench -p punktfunk-core --bench pipeline -- --warm-up-time 1 --measurement-time 3
... 12/12 benchmarks reported, e.g. pipeline/gf16/1048576 thrpt: [537 MiB/s 540 MiB/s 542 MiB/s]
$ find target/criterion -name estimates.json | wc -l
24
$ python3 -c 'import json; print(json.load(open(".../crypto/seal/new/estimates.json"))["median"]["point_estimate"])'
817.96
Verified on CachyOS (rustc 1.96.0):
cargo clippy -p punktfunk-core --all-targets --locked -- -D warnings OK (this is what compiles the bench)
cargo clippy --workspace --all-targets --locked -- -D warnings OK
cargo bench -p punktfunk-core --bench pipeline --locked -- --test 12/12 Success
cargo bench -p punktfunk-core --bench pipeline --locked -- --warm-up-time 1 --measurement-time 3 OK (CI's exact line)
cargo test -p punktfunk-core --locked 210 + 8 + 1 passed, 0 failed
cargo fmt --all --check clean
Both declarations keep `default-features = false, features = ["aws_lc_rs",
"pem"]`, which stays load-bearing in 0.14: `ring` is still in rcgen's DEFAULT
feature set, so dropping `default-features = false` would drag the backend this
tree deliberately left back in. Verified after the bump — `cargo tree -i ring`
finds nothing on x86_64-unknown-linux-gnu, x86_64-pc-windows-msvc,
aarch64-apple-darwin or aarch64-linux-android.
One breaking change reached us. `CertifiedKey`'s key field was renamed
`key_pair` -> `signing_key` (the struct is now generic, `CertifiedKey<S:
SigningKey>`), which hits the two `generate_simple_self_signed` callers in
core's quic/endpoint.rs — the dev/test server endpoint and `generate_identity`.
Both are a field rename; `KeyPair` still provides `serialize_der`/`serialize_pem`.
Everything the GAMESTREAM identity depends on survives unchanged, which is what
this bump's precondition was about: `KeyPair::from_pkcs8_pem_and_sign_algo`,
`PKCS_RSA_SHA256`, `CertificateParams::new`, `date_time_ymd`, `self_signed`,
`Certificate::pem`. The split in gamestream/cert.rs is therefore untouched — the
RSA-2048 key is still minted by the `rsa` crate and handed to rcgen only to load
and self-sign, because rcgen cannot generate an RSA key on the backend we use.
That path is asserted, not assumed:
cargo test -p punktfunk-host --bins --locked gamestream::cert 3 passed, 0 failed
generate_mints_a_loadable_rsa2048_identity ok (fresh-install keygen)
moonlight_shaped_peer_completes_a_tls12_mutual_handshake ok
tls13_negotiates_the_post_quantum_group ok (X25519MLKEM768 by name)
Verified on CachyOS (rustc 1.96.0):
cargo clippy --workspace --all-targets --locked -- -D warnings OK
cargo clippy -p punktfunk-host -p punktfunk-core --locked -- -D warnings OK (shipping build)
cargo test --workspace --locked 78 test binaries, all ok, 0 failed
cargo fmt --all --check clean
One commit because splitting them accomplishes nothing: mdns-sd 0.20 ALREADY
depends on if-addrs 0.15, so while our own five crates declared 0.13 the tree
carried both copies no matter which of the two moved first. Moving them together
is what collapses it:
$ cargo tree -d | grep '^if-addrs'
(no output)
Neither needed a source change. mdns-sd 0.21's public API is purely additive
over 0.20.3 — the sole new item is `ServiceDaemon::set_max_packet_size`, and
`ServiceInfo`'s surface is byte-identical — so `ServiceDaemon`/`ServiceInfo`/
`ServiceEvent`/`ResolvedService` behave as before at all six call sites
(host discovery + gamestream mdns, pf-client-core, and the Android, Windows and
probe clients). if-addrs 0.15 keeps 0.13's `Interface`/`IfAddr` shape, and we
only ever read those.
The one real change is a FEATURE, not a version. if-addrs has `link-local`, and
mdns-sd declares if-addrs with it on. Once our crates share that single copy,
unification turns it on for our calls too — meaning `get_if_addrs()` now also
reports fe80:: interfaces (and, on Windows, 169.254.x.x). Rather than inherit
that silently, punktfunk-core and punktfunk-host now NAME the feature. Two
reasons: it is what every real build gets anyway, so a standalone `cargo test -p
punktfunk-core` should not enumerate a different set of NICs than the host does;
and for the consumer here — Wake-on-LAN — it is the behaviour we want, since a
NIC is wake-capable whether or not it currently holds a routable address.
Verified on CachyOS (rustc 1.96.0):
cargo clippy --workspace --all-targets --locked -- -D warnings OK
cargo test --workspace --locked OK, 0 failed
cargo test -p punktfunk-host --bins --locked 501 passed, 0 failed, 2 ignored
cargo test ... gamestream::cert 3 passed
cargo fmt --all --check clean
(One `cargo test --workspace` attempt failed with E0463 "can't find crate for
pf_frame" in a doc-test. That is the target dir having only clippy's .rmeta for
a crate a doc-test wants to LINK, not anything in this change; a plain re-run
after cargo test built the rlibs was green.)
All five declarations move together (pf-encode twice — Linux and Windows —
plus pf-client-core, pf-zerocopy and punktfunk-host), because a split would
have compiled two copies of a crate whose whole job is holding a process-wide
dlopen handle.
No source changes. 0.9 replaces the concrete parameter types with sealed traits
— `Library::new(impl AsFilename)` and `Library::get(impl AsSymbolName)` — and
both cover what our 16 call sites already pass: `&str` literals for the sonames
(`libnvidia-encode.so.1`, `libva.so.2`, `libnvidia-ml.so.1`, `libcuda.so.1`) and
`&[u8; N]` NUL-terminated byte literals for the symbols, which 0.9 implements
explicitly alongside `&[u8]`. MSRV rises to 1.88; the workspace pins 1.96.
libloading 0.8 does not leave the lock, and shouldn't: what remains is
`clang-sys` under `bindgen`, reached only as a BUILD-dependency of
ffmpeg-sys-next / libspa-sys / pyrowave-sys. That copy runs at build time and is
linked into nothing we ship.
Verified on CachyOS (rustc 1.96.0):
cargo clippy --workspace --all-targets --locked -- -D warnings OK
cargo clippy -p pf-encode --all-targets --locked --features nvenc,vulkan-encode,pyrowave -- -D warnings OK
(the only leg that compiles enc/linux/nvenc_cuda.rs, where the `lib.get(b"…\0")` calls live)
cargo clippy -p punktfunk-host -p pf-encode -p pf-zerocopy -p pf-client-core --locked -- -D warnings OK (shipping build)
cargo test -p punktfunk-host --bins --locked 501 passed, 0 failed, 2 ignored
cargo test -p pf-encode --locked 33 passed, 5 ignored
cargo test -p pf-zerocopy --locked 40 passed
cargo fmt --all --check clean
ureq 3 already pulls 0.23, so the tree compiled both minors purely because our
two direct declarations named the older one. The API we use — `Engine`,
`engine::general_purpose::STANDARD`, `encode`/`decode` — is unchanged in 0.23;
no source edits.
Both are declared `default-features = false, features = ["std"]` rather than
taking the defaults. 0.23 added `simd-unsafe` (hand-written AVX2/NEON engines)
as a DEFAULT-ON feature, and ureq declares base64 with default features off, so
today that code is not in the tree. Accepting the defaults here would unify the
feature on and quietly add an unsafe SIMD engine to every artifact as a side
effect of a currency bump. Whether to enable it is a perf question deserving a
measurement and its own commit; this one changes versions, not exposure. `std`
covers every call site (encode to `String`, decode to `Vec`).
base64 0.22 does NOT leave the tree: `rcgen` -> `pem` 3.0.6 is now its sole
remaining consumer, and it stays one after the rcgen 0.14 bump later in this
batch — 0.14 still depends on `pem` "3.0.2", which resolves to the same 3.0.6,
which still uses base64 0.22. Clearing that last copy is upstream's move (a
`pem` release on 0.23), not ours.
Verified on CachyOS (rustc 1.96.0):
cargo clippy -p punktfunk-host -p pf-update-check --locked --all-targets -- -D warnings OK
cargo clippy -p punktfunk-host -p pf-update-check --locked -- -D warnings OK (shipping build)
cargo test -p punktfunk-host --bins --locked 501 passed, 0 failed, 2 ignored
cargo test -p pf-update-check --locked 32 passed, 0 failed
cargo fmt --all --check clean
punktfunk-core and pf-client-core were already on 0.9; the host sat on 0.8 by
drift, not by decision, so every build compiled two rand majors to satisfy six
call sites. Mechanical at five of them (`thread_rng()` -> `rng()`,
`gen_range` -> `random_range`); the sixth is the interesting one.
`RsaPrivateKey::new` is bounded on rand_core **0.6**'s `CryptoRngCore`. rand
0.9's `ThreadRng` implements rand_core 0.9's traits — same names, different
crate — so the RSA-2048 keygen in gamestream/cert.rs stopped satisfying the
bound the moment the version moved. It now draws from `rsa::rand_core::OsRng`:
rsa's own re-export, which is by construction the traits rsa compiled against,
so the two rand_core majors never have to meet in our source. That needs
`features = ["getrandom"]` on rsa (not one of its defaults) — and it must be
declared HERE rather than left to feature unification, because dropping our own
rand 0.8 also dropped the `std` feature that used to switch `rand_core/getrandom`
on as a side effect.
What this does and does not clear. The GAMESTREAM host keeps rand 0.8 +
rand_chacha 0.3 — `rsa` drags them in through `num-bigint-dig`, which is not
ours to move:
$ cargo tree -i rand@0.8.7
rand v0.8.7
└── num-bigint-dig v0.8.6
└── rsa v0.9.10
└── punktfunk-host
The NATIVE-ONLY host (--no-default-features, no rsa) now sheds both entirely —
`cargo tree -p punktfunk-host --no-default-features --features pyrowave -i
rand@0.8.7` and the same for rand_chacha@0.3.1 both report no match. rand_core
0.6 stays in every flavour regardless: `crypto-common` (under aes-gcm) needs it,
which no rand bump can change.
`windows/install.rs`'s `random_password` is the one site a Linux box cannot
type-check; the edit there is the identical `thread_rng()` -> `rng()` the five
compiled sites took.
Verified on CachyOS (rustc 1.96.0):
cargo clippy -p punktfunk-host --locked --all-targets -- -D warnings OK
cargo clippy -p punktfunk-host --locked -- -D warnings OK (shipping build: no --all-targets)
cargo clippy -p punktfunk-host --no-default-features --features pyrowave --all-targets --locked -- -D warnings OK
cargo test -p punktfunk-host --bins --locked 501 passed, 0 failed, 2 ignored
cargo test ... gamestream::cert 3 passed (incl. the fresh-install RSA-2048 keygen)
cargo fmt --all --check clean
x509-parser 0.16 pinned the old asn1-rs 0.6 / der-parser 9 / oid-registry 0.7
chain, and every one of those still depended on thiserror 1.0. It was the ONLY
thing doing so — so the host compiled two thiserror majors (and two
thiserror-impl proc macros) for one crate's error types. 0.18 moves the chain to
asn1-rs 0.7 + thiserror 2, which is the same major the rest of the tree already
uses, and the 1.0 half disappears — for the host, on every target and including
dev-dependencies:
$ cargo tree -p punktfunk-host --target all -e normal,build,dev -i thiserror@1
error: package ID specification `thiserror@1` did not match any packages
Scope that claim honestly: this clears the HOST graph, not the workspace.
thiserror 1.0 is still built, reached by `jni` 0.21 AND by the vendored
`ndk` 0.9.0, both under punktfunk-client-android. That is a different graph
and a different bump.
No source change was needed. The one API shift that could have reached us —
asn1-rs 0.7 making `BitString::data` a `Cow<[u8]>` instead of a `&[u8]` — lands
on `x509.signature_value.data.to_vec()` in gamestream/cert.rs and
gamestream/pairing.rs, and `to_vec()` goes through Deref either way. Both are
Moonlight pairing-hash inputs, so they are covered by the gamestream::cert
tests rather than taken on faith. nom 7 and nom 8 were already both in the lock;
this adds no new duplicate.
Verified on CachyOS (rustc 1.96.0):
cargo clippy -p punktfunk-host --locked --all-targets -- -D warnings OK
cargo clippy -p punktfunk-host --locked -- -D warnings OK (shipping build: no --all-targets)
cargo clippy -p punktfunk-host --no-default-features --features pyrowave --all-targets --locked -- -D warnings OK
cargo test -p punktfunk-host --bins --locked 501 passed, 0 failed, 2 ignored
cargo test ... gamestream::cert 3 passed
cargo tree -i ring nothing to print
Version currency for the virtual-keyboard keymap in pf-inject's wlroots path
(`inject/linux/wlr.rs`), the crate's only consumer.
Additive on the Rust side: one new wrapper, `Keymap::key_get_mods_for_level`,
and the `extern` declaration behind it. Nothing we call changed shape -- we use
`Context::new`, `Keymap::new_from_names`, `get_as_string`, `State::new`,
`Keycode::new`, `KeyDirection` and the `serialize_mods`/`serialize_layout` pair,
all untouched. The feature set is unchanged too: `default = ["wayland"]` in both
releases, so `x11` -- the feature that would pull `as-raw-xcb-connection` -- stays
off and this links only `libxkbcommon`, exactly as before.
The one thing worth writing down is the new symbol's floor. On .25's
libxkbcommon 1.13.1 it reads
`xkb_keymap_key_get_mods_for_level@@V_1.0.0`, so the declaration wants
libxkbcommon >= 1.0.0 (2020) if it is ever referenced. Nothing in the workspace
calls the wrapper, so no relocation for it reaches our binaries -- and every ship
target clears 1.0 by years regardless (Ubuntu 22.04 is 1.4, Debian 12 is 1.5,
Debian 13 is 1.7). pf-inject's test binary, which unlike the rlib actually links,
builds and runs clean.
Two internal fixes come along, both in constructors we do not use:
`new_from_string` passes the Rust string's pointer + length to
`xkb_keymap_new_from_buffer` instead of round-tripping through a `CString`
(whose `unwrap()` panicked on an interior NUL), and `new_from_fd` passes the
full mapped `size` rather than `size - 1`.
Verified on .25 (Ubuntu 26.04, `CARGO_BUILD_JOBS=2`), all rc=0:
cargo build -p pf-inject --locked
cargo clippy -p pf-inject --locked -- -D warnings
cargo clippy -p pf-inject --all-targets --locked -- -D warnings
cargo test -p pf-inject --locked 127 passed, 0 failed, 8 ignored
+ motion_contract: 7 passed, 0 failed
cargo check -p punktfunk-host --locked
cargo clippy -p punktfunk-host --locked -- -D warnings
cargo fmt --all --check
Clippy is run BOTH ways because host CI lints without `--all-targets`.
`cargo tree -i ring` stays empty.
Version currency for the libei path. pf-inject is the only consumer -- reis is a
pure-Rust implementation of the EI wire protocol, so this links nothing new and
still needs no libei on the host. The release tracks libei protocol 1.5.0 ->
1.6.0.
**Nothing in our API surface moved.** `ei::Context::new`, `handshake_tokio`,
`reis::tokio::EiConvertEventStream` and `reis::event::{Device, DeviceCapability,
EiEvent, Region}` all keep their shape; `Region`'s six fields are byte-identical.
The two enums grew variants for libei 1.6's `ei_text` (`EiEvent::TextKeysym` /
`TextUtf8`, `DeviceCapability::Text`), which compiles because `handle_ei`'s match
ends in `_ => {}` and the capability set we bind is written out explicitly. The
handshake now ADVERTISES `ei_text` as a supported interface, so a 1.6 EIS may
offer one; we never bind it and never emit on it.
**Behaviour we inherit, all of it upstream bug fixes:**
- Frames now commit per device. 0.6 held one global pending queue, so an
`ei_device.frame` from device A committed device B's timestamped events under
A's timestamp. Inert for us -- we are an EI *sender*, and the events we
receive are device lifecycle plus `KeyboardModifiers`, none of which are the
timestamped kind that queue -- but strictly more correct.
- `Device::interface()` now forgets an interface when the server sends its
`destroyed` event, and `DeviceRemoved` un-registers the device's interfaces
from the converter's reverse map. Our `slot.interface::<ei::Button>()` and
friends therefore stop handing back a proxy for a torn-down interface instead
of emitting into a dead object.
- `Device`, `Seat` and `Object` now hash consistently with their `PartialEq`.
Both were already `Arc::ptr_eq`; `Hash` used the protocol object id, which is
a broken pair. We keep devices in a `Vec` and compare with `==`/`!=`, so this
changes nothing here.
- The wire backend rejects a header length above libei's 1 MiB `max_msglen`
BEFORE waiting for that many bytes, so a malformed length no longer parks the
reader until the connection dies.
**The host graph loses the `futures` facade crate.** reis's `tokio` feature
depended on `futures`; 0.7 depends on `futures-util` directly, which pf-inject
already declares. `cargo tree --target all -i futures` now names only relm4 (the
GTK Linux client), and `futures` + `futures-executor` are gone from
punktfunk-host's Linux tree (`futures-task` stays, under futures-util). Lockfile
delta is one package: `reis` 0.6.1 -> 0.7.1 with `futures` -> `futures-util` in
its dep list; the workspace package SET is unchanged, since relm4 and glib still
need those crates for the GTK client.
Verified on .25 (Ubuntu 26.04, `CARGO_BUILD_JOBS=2`), all rc=0:
cargo build -p pf-inject --locked
cargo clippy -p pf-inject --locked -- -D warnings
cargo clippy -p pf-inject --all-targets --locked -- -D warnings
cargo test -p pf-inject --locked 127 passed, 0 failed, 8 ignored
+ motion_contract: 7 passed, 0 failed
cargo check -p punktfunk-host --locked
cargo clippy -p punktfunk-host --locked -- -D warnings
cargo fmt --all --check
Clippy is run BOTH ways because host CI lints without `--all-targets`.
`cargo tree -i ring` stays empty.
Version currency, but a real API migration rather than a version-number edit — and the
payoff is bigger than "one crate is newer", because jni 0.22 was ALREADY in this .so:
`rustls-platform-verifier` (via quinn-proto, for Android cert verification) depends on it,
so pinning 0.21 here compiled two complete jni copies into one library. Matching the
version collapses them.
Eliminated, measured as the delta in THIRD-PARTY-NOTICES.txt (582 → 571 crates, nothing
added): jni 0.21.1, its `cesu8`, and — because jni 0.21 was the SOLE consumer of
windows-sys 0.45.0, the oldest crate in the tree — that whole windows-rs 0.42 generation:
windows-sys 0.45.0, windows-targets 0.42.2 and its seven per-arch import libraries. Eleven
crates, carried for a `cfg(windows)` dependency of an Android-only bridge.
NOT eliminated, contrary to what the sweep expected — recorded in the manifest so the next
person does not re-derive it. thiserror 1.0 and the jni-sys 0.3/0.4 split both survive,
because jni was never their only source:
thiserror 1.0.69 ← vendor/ndk 0.9.0 (+ asn1-rs/x509-parser, host side)
jni-sys 0.3.1 ← vendor/ndk 0.9.0 AND crates.io ndk-sys 0.6
jni's share of both is gone; the remainder is the ndk stack. jni-sys 0.3.1 is itself a
facade crate over 0.4.1, so the split cannot close until ndk and ndk-sys move, and `ndk` is
vendored for a one-line visibility patch — changing its dependency versions would mean
rewriting the vendored snapshot instead of reading it as a diff against upstream. Left
alone deliberately.
The migration itself, across 66 native methods in 10 files:
* `JNIEnv` split into `EnvUnowned` (the FFI-safe native-method argument) and `Env` (where
the JNI calls live). The 41 methods that never touched the environment are a type
rename; the 22 that do now acquire an `Env` inside `EnvUnowned::with_env` and map the
outcome with an `ErrorPolicy`.
* `LogErrorAndDefault` everywhere, chosen to PRESERVE behaviour: the old code swallowed
JNI errors and returned a default, and this logs and returns the same default. The
throwing policy would have been a behaviour change (new Java exceptions out of methods
that previously failed quietly), which is not what a currency bump should do.
* `with_env` also catches panics, which is exactly what the crate's own `jni_guard` did,
so the guard is folded into it where the two would have nested. It stays on the methods
that take no `Env`. ONE exception, marked at the call site: `nativeNextHidout` returns
-1 as its failure sentinel, and every error policy resolves to `T::default()` — which
for `jint` is 0, a *valid* byte count. That method keeps `jni_guard(-1, …)` outside and
uses `with_env_no_catch` inside so the sentinel survives the panic path unchanged.
* `jboolean` is `bool` in jni-sys 0.4, not `u8` — a type change, not a rename, and the
reason for most of the mechanical diff (`down != 0` → `down`, `return 0` → `false`).
* `Env::get_string` is deprecated in favour of `JString::try_to_string`, and CI runs
clippy with `-D warnings`, so the call sites moved rather than being left to warn.
Likewise `set_/get_*_array_region` → `JPrimitiveArray::set_region`/`get_region`.
* `Env::get_native_interface()` is now `Env::get_raw()` — the raw pointer handed to
`ndk::NativeWindow::from_surface`. The `as *mut _` cast next to it was already commented
as bridging jni-sys skew between `jni` and `ndk`; that skew is now real (0.4 vs 0.3)
rather than hypothetical, so the comment says so.
* Return types moved from raw `jni::sys::jstring`/`jdoubleArray`/`jintArray` to
`JString`/`JDoubleArray`/`JIntArray`, because `resolve()` requires `T: Default` and raw
pointers have no `Default`. All three are `#[repr(transparent)]` over the same
`jobject`, so the exported ABI is unchanged and `Default` IS the null reference the old
code returned explicitly.
Kotlin and Gradle needed NO changes, checked rather than assumed: every affected
`external fun` in NativeBridge.kt already declares `Boolean` / `String?` / `IntArray?` /
`DoubleArray?`, which is what these signatures still present to the JVM, and the Gradle
side only shells out to cargo-ndk without naming a jni version.
Verified on NDK 30.0.14904198, both shipping ABIs, using the environment
clients/android/kit/build.gradle.kts hands cargo-ndk:
cargo clippy -p punktfunk-client-android --all-targets -- -D warnings → ok (host)
cargo test -p punktfunk-client-android → 20 passed
cargo ndk -t arm64-v8a --platform 28 clippy … -- -D warnings → ok
cargo ndk -t armeabi-v7a --platform 28 clippy … -- -D warnings → ok
cargo ndk -t arm64-v8a -t armeabi-v7a --platform 28 build → both .so LINKED
scripts/ci/check-android-jni-imports.sh … 28 → 2 ABI(s) clean at the API-28 floor
That last one matters for this change specifically: a cdylib links with dangling undefined
symbols, so the floor check is the only thing that would catch jni 0.22 hard-importing an
NDK entry point above minSdk 28 — the shape of the 0.9.0 `System.loadLibrary` regression.
It is clean.
`cargo tree -i ring` stays empty on host and on aarch64-linux-android.
Version currency for the three crates that speak core X11: pf-capture's XFixes
cursor source, pf-vdisplay's gamescope splash client, and pf-client-core's
gamescope overlay watcher. Nothing outside the workspace pulls x11rb, so all
three move together and no two versions coexist in the lock.
**The no-libxcb property survives, which is the whole reason those manifests
say `default-features = false`.** 0.14 declares no `default` feature either, so
that flag is still the belt to the braces; `libc` and `as-raw-xcb-connection`
are still optional and still reachable only through `allow-unsafe-code`, and
`dl-libxcb` still requires it too. `cargo tree -e features -i x11rb -p
pf-capture` resolves to exactly `xfixes` -> `render` + `shape` and nothing else,
and neither `as-raw-xcb-connection` nor any other libxcb-linking crate appears
in Cargo.lock. `RustConnection` remains the only connection type, so no host or
client package gains a C dependency.
**One upstream behaviour change does land**, and it is why the `SessionBind` doc
in gamescope.rs moved. 0.14 removed the abstract-unix-socket attempt from
`rust_connection::stream` -- `ConnectAddress::Socket` is now documented as
"Connect to this Unix socket by path" -- so `@/tmp/.X11-unix/X<n>` is no longer
tried ahead of the filesystem path. That doc asserted the ATTACH route's XFixes
cursor reader reached the display over the abstract socket; it now records what
is actually load-bearing. On ATTACH the session belongs to
`gamescope-session-plus`, we arm no bind, its `/tmp` is the real one, and
`punktfunk-host.service` sets no `PrivateTmp` (nor does the NixOS host unit), so
`/tmp/.X11-unix/X<n>` is exactly where `DISPLAY` says it is. The two conditions
that would have needed the abstract fallback still cannot coincide: the bind
only arms for a resolved `punktfunk-gamescope`, whose patch level 2+ makes
`SessionPlan::gamescope_cursor` false and the reader is never spawned. The
splash client is gamescope's own nested child, inside the namespace, and reads
the bound directory directly. If those ever do have to coexist the reader logs
and retries forever and the stream runs without a composited pointer -- the doc
now says so instead of promising a fallback that no longer exists.
The rest of the 0.13.2 -> 0.14.0 delta is inert here: `AtomEnum::CUT_BUFFE_Rn`
was respelled `CUT_BUFFERn` (unused), the optional `raw-window-handle` went
0.5 -> 0.6 and `libloading`'s range widened (both features off), and the MSRV
moved 1.64 -> 1.68 against a 1.96 toolchain.
Verified on .25 (Ubuntu 26.04, `CARGO_BUILD_JOBS=2`), all rc=0:
cargo build -p pf-capture -p pf-client-core -p pf-vdisplay --locked
cargo clippy -p pf-capture -p pf-client-core -p pf-vdisplay --locked -- -D warnings
cargo clippy -p pf-capture -p pf-client-core -p pf-vdisplay --all-targets --locked -- -D warnings
cargo test -p pf-capture --locked 68 passed, 0 failed
cargo test -p pf-vdisplay --locked 210 passed, 0 failed, 3 ignored
cargo check -p punktfunk-host --locked
cargo fmt --all --check
Clippy is run BOTH ways on purpose: host CI lints without `--all-targets`, so a
`#[cfg(test)]`-only import would pass the local run and fail the shipping build.
`cargo tree -i ring` stays empty.
aes 0.9 runtime-detects the ARMv8-Crypto backend on aarch64 via `cpufeatures` and polyval 0.7
picks its armv8 PMULL intrinsics by target_arch, so neither cfg exists any more — passing them
is inert. That retires a real footgun rather than tidying a file: a RUSTFLAGS env var overrides
config rustflags ENTIRELY, so every aarch64 lane that set its own (cargo-ndk does so internally
for every Android arm64-v8a build) silently dropped both and ran SOFTWARE AES on the per-packet
decrypt path.
Measured before deleting, `crypto/open_in_place` (1408-byte MTU shard, AES-128-GCM, single core,
Mac15,14 M3 Ultra, four runs back to back under identical background load):
aes 0.8 + both cfgs 2.19 GiB/s
aes 0.8, cfgs stripped 225 MiB/s ~10x cliff — reproduces the recorded ~240 MiB/s
aes 0.9 + both cfgs 5.28 GiB/s
aes 0.9, cfgs stripped 5.28 GiB/s identical to 4 s.f.
The ChaCha20-Poly1305 series of the same bench was the control and moved 0.07% across the cfg
toggle at both versions, so the toggle demonstrably reached only the AES path. A final run with
the flags actually deleted (not merely RUSTFLAGS-overridden) reproduced 5.29 GiB/s.
.cargo/config.toml is kept as a tombstone carrying that table so the flags are not reintroduced.
The two CI comments that warned about losing these cfgs to a RUSTFLAGS override are updated —
mold in ci/cargo-config-mold.toml is now the only thing such an override can cost.
Twelve skia-safe releases (0.88 … 0.99), carrying Skia milestones 140 through
150, every one of them breaking under 0.x semver. Only three of those changes
actually reach this crate — the Vulkan surface/backend-texture path, the
textlayout/paragraph typography and RuntimeEffect all came through untouched:
* m143 (skia-safe 0.91) DELETED SkPath's mutating API. `Path::new()` followed by
`move_to`/`line_to`/`arc_to`/`close` no longer compiles at all — geometry is
built through `PathBuilder` now and frozen with `snapshot()`/`detach()`. That
is the entire error list: 34 E0599s over eight call sites (the hint-bar
triangles and the PlayStation triangle in `glyphs.rs`, the chevron / space /
backspace / check icons in `widgets.rs`, the padlock shackle in
`screens/home.rs`). Each becomes a `PathBuilder` detached at the draw call, so
the path is still built and thrown away once per draw exactly as before.
* 0.93 deprecated the `gradient_shader` module in favour of `gradient`. Only a
warning, but the Format/clippy gate runs `-D warnings`, so it is a hard break
for us. The three gradients — the panel stroke in `theme.rs`, the
connect-overlay vignette in `shell/overlays.rs`, the host monogram in
`screens/home.rs` — now build a `gradient::Gradient` from
`gradient::Colors::new_evenly_spaced` plus `Interpolation::default()`. That
default (unpremul interpolation, destination colour space, shorter hue) is
what the old `flags: None` argument mapped to, so the pixels do not move. The
new API takes `Color4f` directly, which drops the `.to_color()` 8-bit
round-trip the old signature forced.
* 0.98 deprecated `vk::BackendContext::new` in favour of a builder (upstream
#1292). `skia_overlay.rs` now calls
`BackendContext::new_builder(...)` + `build()`, passing `max_api_version:
None` so Skia keeps deriving its cap from `vkEnumerateInstanceVersion()` —
bit-for-bit what `new()` passed. `build()` is the unsafe half, so the SAFETY
proof moved down onto it.
`ash` is untouched and stays on the workspace's exact `=0.38.0+1.3.281` pin:
skia-safe lists ash only as a DEV dependency, so the bump cannot reach it.
The prebuilt-binary assumption still holds — verified from the build log, not
from the release page: skia-bindings printed `DOWNLOAD AND INSTALL SUCCEEDED`
for
`skia-binaries-a25a0fdb7d90429aa2d1-x86_64-unknown-linux-gnu-jpegd-jpege-pdf-textlayout-vulkan`,
so no CI leg compiles Skia from source. The asset name DID change: `jpeg` joined
skia-safe's default feature set between 0.87 and 0.99, so `jpegd-jpege` is now
in the name. We take defaults, so the JPEG codecs came along — which is a fix in
disguise, since `screens/library.rs` hands host poster art straight to
`Image::from_encoded`, and JPEG posters used to fall out as "undecodable". The
Cargo.toml comment now records the verified asset names and the silent-source-
build trap for the next bump.
Verified on 192.168.1.21, x86_64-unknown-linux-gnu, toolchain 1.96.0:
cargo build -p pf-console-ui exit 0
cargo clippy -p pf-console-ui --all-targets -- -D warnings exit 0
cargo test -p pf-console-ui 82 passed, 1 ignored
cargo fmt --all --check exit 0
These six share the `crypto-common` and `digest` traits, so they move as ONE change — a
partial bump leaves crates on incompatible trait generations that cannot interoperate.
The point is to delete a footgun, not for version hygiene. `aes` 0.8 only enabled ARMv8
hardware AES on aarch64 behind `--cfg aes_armv8`, and `polyval` 0.6 gated its PMULL GHASH
path behind `--cfg polyval_armv8`. A RUSTFLAGS env var OVERRIDES config rustflags
ENTIRELY, so any aarch64 lane that sets its own (cargo-ndk does this internally for every
Android build) silently dropped both and fell back to software AES on the per-packet
decrypt path. `aes` 0.9 runtime-detects via `cpufeatures` on aarch64 and `polyval` 0.7
selects its armv8 intrinsics backend by target_arch, so neither cfg exists any more.
API changes this generation forces:
- `AeadInPlace` -> `AeadInOut`; `{encrypt,decrypt}_in_place_detached` ->
`{encrypt,decrypt}_inout_detached` taking an `InOutBuf`.
- `generic-array` -> `hybrid-array`: `Array::from_slice` is deprecated in favour of the
infallible `&[u8; N] -> &Array<u8, UN>` reference cast, or `TryFrom` for runtime slices.
- `Mac::new_from_slice` moved to `KeyInit::new_from_slice`.
- `BlockEncrypt`/`BlockDecrypt` -> `BlockCipherEncrypt`/`BlockCipherDecrypt`;
`BlockEncryptMut` -> `BlockModeEncrypt`; `encrypt_padded_vec_mut` -> `encrypt_padded_vec`.
`rsa` 0.9 is the one crate that cannot come along: it is built on `digest` 0.10 and its
0.10 line is still release-candidate only, which is not something the Moonlight pairing
ceremony should ride. Its `sha2` feature re-exports the digest its own traits speak, so the
three sites where a digest appears as an `rsa` TYPE PARAMETER (cert.rs, pairing.rs, tls.rs)
now take `rsa::sha2::Sha256` explicitly; everything else in the crate is on sha2 0.11.
The GameStream wire formats are untouched — AES-128-ECB no-padding, the CBC audio path, and
the GCM control-stream seal all keep their exact byte behaviour; only the type plumbing moved.
Version currency for the SCM plumbing behind `punktfunk-host service` (the
dispatcher, control handler and ServiceManager install) and the tray's
unprivileged QUERY_STATUS probe. No code changed in either crate.
The payoff is dependency unification, not the API. `windows-service 0.7` was the
ONLY crate in the workspace still pulling `windows-sys 0.52`, so it alone kept a
fourth windows-sys major compiling. It resolves to 0.8.1, which moves to
`windows-sys 0.61` — a version the tree already builds — and the duplicate
disappears:
cargo tree -d --target x86_64-pc-windows-msvc | grep '^windows-sys v'
before: 0.45.0, 0.52.0, 0.59.0, 0.61.2
after: 0.45.0, 0.59.0, 0.61.2
Note 0.8.0 would NOT have been enough — it lands on windows-sys 0.59. 0.8.1 is
the release that reaches 0.61, hence the `"0.8"` caret plus the comment pinning
the reasoning to the manifest.
The 0.7 -> 0.8 delta is tiny and touches nothing this tree calls: `ServiceAccess`
gains READ_CONTROL / WRITE_DAC / WRITE_OWNER (additive), and `Service::raw_handle`
changes return type from `Security::SC_HANDLE` to `Services::SC_HANDLE` as a
consequence of the windows-sys bump — we never call it. `ScHandle` is crate-private
upstream. No enum gained variants, and the service control handler's match already
ends in a `_ =>` arm, so the `#[non_exhaustive]` types stay safe.
What remains duplicated (deliberately out of scope here): windows-sys 0.45 via
`jni`, and 0.59 via `punktfunk-core` + `if-addrs`.
Version currency for the Android client's only `log` backend. No code change: 0.15 is
almost entirely an internal refactor (the single `lib.rs` split into `config`/`arrays`/
`id`/`platform_log_writer`/`tests`), and the surface this crate uses — `init_once`,
`Config::default`, `with_max_level`, `with_tag` — is untouched. The lockfile delta is the
version and checksum alone: no dependency was added, removed or re-resolved, and the
third-party crate count stays at 582.
The one thing 0.15 adds that we must NOT take is recorded next to the dependency: the new
opt-in `android-api-30` feature filters levels through `__android_log_is_loggable_len` so
logcat's `setprop log.tag.*` overrides are honoured, but it HARD-LINKS that API-30 symbol.
Against our minSdk-28 floor that is a `System.loadLibrary` failure on Android 9/10 — the
identical shape of the ndk 0.9.0 `AMediaCodec_setOnFrameRenderedCallback` break the manifest
already warns about a few lines further down. Default features keep it off; the comment
explains why so nobody "completes" the upgrade by enabling it.
Verified with cargo-ndk (NDK 30.0.14904198), which is the only way to exercise this crate at
all — `android_logger` sits behind `cfg(target_os = "android")`, so the host workspace build
never compiles it:
cargo ndk -t arm64-v8a check -p punktfunk-client-android → ok
cargo ndk -t armeabi-v7a check -p punktfunk-client-android → ok
Checked, not built: these are `cargo check` runs, not a linked `.so` and not an APK.
Version currency for the crate behind the host's WASAPI loopback capture and
virtual mic, and the Windows client's render/capture path. No behavior change.
The 0.23 -> 0.24 API delta is almost entirely additive (device-change
notification callbacks, `AudioMeterInformation`, `HardwareSupport`, `DeviceState:
Clone + Copy`). The single removal is `AudioClient::get_bufferframecount`,
deprecated since 0.17 in favour of `get_buffer_size` — this tree never called it,
so no call site moved.
0.24 also fixes upstream the dangling-`PCWSTR` bug this tree routes around in
five places: `DeviceEnumerator::get_device` used to build its argument as
`PCWSTR::from_raw(HSTRING::from(id).as_ptr())`, dropping the `HSTRING` at the end
of that statement so `GetDevice` read freed memory. Those five comments asserted
the bug in the PRESENT tense and are now wrong, so they are corrected here rather
than left to mislead. The workarounds themselves STAY: `open_wasapi_device` is
still the one resolution path whose errors name the endpoint id and whose
`IMMDevice` `probe_activation` needs, and `device_by_id` additionally filters to
ACTIVE endpoints (`EnumAudioEndpoints(dir, DEVICE_STATE_ACTIVE)`), which the
crate's `get_device` does not. Removing them is a behavior change, not currency.
⚠ This does NOT collapse the duplicate windows-rs. wasapi 0.24 still depends on
`windows ^0.62` / `windows-core ^0.62` exactly as 0.23 did, so the crates.io
`windows 0.62.2` still sits alongside the pinned git copy that `clients/windows`
uses. That duplicate costs build time and binary size, not correctness, and the
blanket `[patch.crates-io] windows` that would collapse it stays ruled out — the
pinned rev uses header-named features while a dozen manifests still use the old
`Win32_*` namespace features.
PR #192 moved the rustls backend to aws-lc-rs and merged before CI reported.
Two of the things it changed here shipped with no assertion behind them.
`generate()` mints the RSA-2048 host identity and runs ONLY when no cert
exists, so no upgraded box ever re-executes it — a fresh install is the
only thing that would have found a regression. It was reached by other
tests via `ServerIdentity::ephemeral()`, but purely as a fixture: nothing
checked that what came back was still RSA-2048, which is the one property
Moonlight requires. The handshake behaviour had no coverage at all, and
the GameStream TLS path is the single place a legacy peer meets the new
backend.
Three tests:
- generate_mints_a_loadable_rsa2048_identity — the fresh-install path,
asserting the cert signature is 256 bytes (RSA-2048) rather than
depending on an `rsa` accessor that could change shape.
- moonlight_shaped_peer_completes_a_tls12_mutual_handshake — a peer that
pins out of band, as Moonlight does, presenting an RSA-2048 client cert
against the real `tls::server_config`.
- tls13_negotiates_the_post_quantum_group — pins X25519MLKEM768 by name,
so a provider or feature regression that silently drops ML-KEM back to
a classical curve fails here instead of in the field.
Also corrects the comment on `generate()`. It opened by asserting the
workspace is ring-only because aws-lc-sys breaks Windows CI, and explained
that rcgen's *ring* backend is what loads the RSA key. Both are now false:
rcgen is on aws_lc_rs and loads and self-signs the key fine — verified, not
assumed. rcgen still cannot GENERATE an RSA key on either backend, which is
the part of the comment that remains true and load-bearing.
Verified on Linux (Ubuntu 26.04, x86_64): 3/3 pass, clippy clean both with
and without --all-targets (host CI lints without it), and the native-only
`--no-default-features --features pyrowave` build still checks clean — the
whole module is gamestream-gated, so it compiles out there.
THIRD-PARTY-NOTICES regenerated after the dependency changes (582 crates).
audit.yml's header claimed to cover "EVERY dependency tree the project ships"; it now
actually does, so the note spells out that each Rust lockfile needs its own `--file` —
a bare `cargo audit` reads only the root one, which is how the drivers lock stayed
unscanned while already sitting in this job's `paths:` filter. Also corrected "BOTH
Rust workspaces" for the licence gate, which covers the host + driver workspaces.
Both cargo-about legs re-run after the dependency removals: RC=0.
Acting on the 2026-08-13 dependency sweep. Every claim below was re-verified against
the tree before acting on it (greps carry a positive control; the advisories were
re-checked with cargo audit 0.22.2).
SECURITY
- event-listener 5.4.1 -> 5.4.2 (RUSTSEC-2026-0221, unsound Send/Sync on StackSlot;
reaches the tray via zbus and the host via ashpd). This sat unnoticed because
`cargo audit` reports unsoundness as a WARNING and the job fails only on
vulnerabilities — audit.toml now says so out loud.
- spin 0.9.8 -> 0.9.9. 0.9.8 is YANKED and was genuinely compiled (flume via mdns-sd
and relm4, plus lazy_static).
- wayland-scanner 0.31.10 -> 0.31.11, which moves quick-xml 0.39 -> 0.41. That is the
exact trigger audit.toml documented for RUSTSEC-2026-0194/0195, so both ignores are
deleted rather than left as permanent exceptions. Only RUSTSEC-2023-0071 (rsa
Marvin, still unfixed upstream) remains.
- Corrected audit.toml's claim that `paste` arrives "via utoipa-axum": rav1d pulls it
too, so every client has it through the decode path and dropping utoipa-axum would
not have cleared it.
TWO CI GATES THAT SCANNED NOTHING
- `cargo audit` only ever reads the ROOT Cargo.lock. The drivers lock was already in
this job's `paths:` filter, so edits to it triggered a run that then ignored them.
All four secondary workspaces now get an explicit `--file` (verified: clean, bar the
known `paste` warning in drivers).
- packaging/windows/pf-vkhdr-layer had NO lockfile at all while shipping as a DLL in
the host installer, so every build resolved fresh and neither cargo-audit nor
cargo-about ever saw it. Lockfile generated and committed, and added to `paths:`.
UNUSED / DUPLICATE DECLARATIONS
- punktfunk-host: removed 13 dependencies it never references — the Wayland stack
(client, protocols{,-wlr,-misc}, scanner, backend), xkbcommon, reis, khronos-egl,
ash, usbip-sim, parking_lot, bytemuck. The code moved to pf-inject and pf-zerocopy
in the subsystem extraction and those crates declare them; only the manifest entries
and their now-false comments stayed. Also dropped four redundant re-declarations
(tokio/serde_json/futures-util in the Linux block, tower in dev-deps).
- Removed genuinely unused: bytes (punktfunk-core), anyhow (pf-win-display),
tracing (clients/cli), anyhow (clients/session), serde (clients/windows).
- Removed the high-level `wdk` crate from all five driver crates and the drivers
workspace: none of them ever referenced `wdk::` (62 `wdk_sys::` uses; pf-umdf-util
is a full WDF crate that never declared it). `tracing`/`tracing-subscriber` remain
in that lock afterwards but ONLY as wdk-sys build-dependencies, not in the DLLs.
- pf-win-display took punktfunk-core with `quic` for one type (`Mode`) that lives in
the ungated `config` module; now `default-features = false`, which keeps
quinn/tokio/rcgen/opus out of a leaf crate's declared closure.
- pf-encode declared the windows-rs feature `Wdk_Graphics_Direct3D` for a call that
lives in pf-frame and is resolved via GetProcAddress on gdi32.
LATENT BREAKAGE (compiled only by feature unification)
- pf-inject uses `tokio::select!` without declaring `macros` (borrowed from
punktfunk-core's quic feature); pf-capture uses `tokio::sync::oneshot` without
declaring `sync` (borrowed from ashpd->zbus); pf-client-core uses the `minwindef`
and `winnt` windows-rs headers without declaring them (borrowed from
clients/windows). Each now declares what it uses, so an unrelated crate changing its
features cannot break them.
- pf-console-ui took pf-client-core WITHOUT `default-features = false`, unlike every
other consumer. That default is `pyrowave`, which compiles the vendored PyroWave C++
— "fatal on Windows ARM64". Only safe today because the ARM64 leg passes
--no-default-features (which also drops `ui`).
CORRECTED A FALSE INVARIANT
- clients/windows claimed "the workspace builds ONE windows-rs". It does not: wasapi
pulls the crates.io windows 0.62.2 beside the git-rev copy. The invariant that DOES
hold is narrower (reactor and that crate share one rev, which is what makes the
IDXGISwapChain1 hand-off type-check). Comment rewritten, with a warning against
"fixing" it via a blanket [patch.crates-io] — this rev uses header-named features
while a dozen other manifests use the old Win32_* namespace ones.
Plus the safe in-compat `cargo update` sweep (no manifest edits).
Verified on macOS: punktfunk-core 385, pf-update-check 32, c_abi 1 (with
LIBRARY_PATH=/opt/homebrew/opt/opus/lib), cargo audit clean bar the two known
unmaintained warnings. Linux and Windows legs follow.
Both failures found running the store + plugin-launch tests on the Windows runner
after the ureq 3 port. Neither is a production defect — the request/response round
trip and the 304 semantics both hold — but both tests were resting on assumptions
that ureq 2 happened to tolerate.
catalog::ureq_returns_304_as_ok: the stub answered without ever reading the request.
Closing a socket that still holds unread received data makes Windows send an RST
rather than a FIN, which discards the response already written, so the client saw a
transport error (os error 10053) instead of the 304 the test exists to pin. The stub
now drains the request first. The pinned behaviour is unchanged and still true:
ureq 3 turns only `is_client_error() || is_server_error()` into Err, so 304 arrives
as Ok exactly as before.
plugin_launch::asks_the_registered_plugin_and_takes_its_answer: hardcoded a cwd of
`/opt/emu`, which has no drive letter and is therefore NOT `Path::is_absolute` on
Windows, so `validate_reply` refused the recipe. This test could never have passed
on Windows, with either ureq version — its sibling
`a_working_directory_must_be_absolute` already had the `cfg!(windows)` split and this
one was simply missed. Confirmed by diagnostic before touching it: the body came back
over ureq 3 byte-perfect, so everything up to validation was working.
`about.toml` carried `OpenSSL` in the global accepted list and a `[ring]` per-crate
acceptance, both there solely because ring's licence is an AND that includes the
OpenSSL terms. The ureq 2 -> 3 upgrade removed ring from every target we build, and
aws-lc-sys 0.44's SPDX (ISC AND (Apache-2.0 OR ISC) AND Apache-2.0 AND MIT AND
BSD-3-Clause AND ... MIT-0) carries no OpenSSL clause, so neither entry has anything
left to permit.
Note about.toml sets no `targets`, so cargo-about still walks quinn-proto's wasm-only
ring edge — removing the exception is safe not because ring is invisible but because
ring 0.17.14 declares `Apache-2.0 AND ISC`, and both are globally accepted already.
Verified by running the gate itself, both legs of what audit.yml runs:
cargo about generate about.hbs --fail -> 0
cargo about generate -m packaging/windows/drivers/Cargo.toml -c ... -> 0
and proved non-vacuous with a negative control: dropping "ISC" from the accepted
list makes the first leg exit 1.
THIRD-PARTY-NOTICES regenerated: 601 -> 580 crates (ureq 3 pulls a smaller tree than
ureq 2 + ring), now listing ureq 3.4.0.
The aws-lc-rs move left `ring` compiled in for one reason: ureq 2 names
`features = ["ring", ...]` inside its own `[dependencies.rustls]` block, and cargo
features are additive, so no dependent could switch it off. ureq 3 declares rustls
with `default-features = false` and selects no backend, which finally makes the
choice ours.
`cargo tree -i ring` is now empty for macOS, Windows and Linux. The one remaining
hit under `--target all` is quinn-proto's wasm-only dependency
(`cfg(all(target_family = "wasm", target_os = "unknown"))`), a target we never build.
⚠ The dependency must be spelled `features = ["rustls-no-provider",
"rustls-webpki-roots"]`. ureq 3's convenience `rustls` feature expands to include
`_ring` — the same shape of trap as rustls's own `features = ["ring"]`, and the
reason punktfunk-webos still carries both backends today.
Ported 9 files. The two pinning call sites (the desktop client's library fetch and
the tray's status poll) needed a custom ureq Connector, because ureq 3's `TlsConfig`
exposes roots/client-cert/off-switch but no hook for a custom ServerCertVerifier.
That glue lives once in punktfunk-core behind a new off-by-default `ureq-tls`
feature rather than being hand-rolled twice on a trust boundary; the Apple/Android
cdylib embedders do not enable it and pull no HTTP stack. The connector is modelled
on ureq's own crate-private RustlsConnector and is transport glue only.
Two behaviour changes worth noting, both improvements:
- Body caps are enforced by the reader, so an over-cap response is now an Err rather
than ureq 2's silent truncation — which used to surface as a signature failure
pointing at the wrong thing.
- A pin mismatch matches ureq 3's typed `Error::Rustls(..)` instead of sniffing a
substring out of a transport message, which could also fire on unrelated cert
errors.
Conditional requests are unchanged: 304 still arrives as Ok (only 4xx/5xx are Err),
which the existing `ureq_returns_304_as_ok` socket test still pins.
Also removed four now-dead `std::io::Read` imports. One of them (plugin_launch) is
still needed by its test module, so it moved there rather than being deleted: host
CI lints without `--all-targets`, so a top-level import used only under cfg(test)
fails the shipping build.
Verified on macOS: punktfunk-core (quic + ureq-tls) checks clean, pf-update-check
32/32, cargo fmt clean.
The workspace pinned `ring` everywhere because aws-lc-sys 0.41.0 failed to C-compile
on the Windows CI runner. Re-tested on that runner (.133) with aws-lc-sys 0.44.0: the
`params.c` cl.exe failure does not reproduce under MSVC 14.44, and rustls's `aws_lc_rs`
feature turns on `aws-lc-rs/prebuilt-nasm`, so no NASM is needed on the box either.
That unblocks post-quantum TLS: `prefer-post-quantum` offers X25519MLKEM768 first on
every TLS 1.3 handshake (mgmt API, native control plane, QUIC), which ring cannot do —
it has no ML-KEM. Classical curves stay in the list, so older clients still connect.
rustls, quinn, rcgen and tokio-rustls each select a backend independently, so all four
had to move together; a single dissenter pulls a second crypto stack in via feature
unification. The direct `ring` users (ed25519 in pf-update-check, SHA-256 in the Windows
updater) moved to aws-lc-rs, whose API is ring-compatible.
`ring` does NOT leave the tree: ureq 2 names `features = ["ring"]` in its own rustls
dependency line and cargo features are additive, so no dependent can switch it off. Two
backends compiled in means rustls refuses to infer one, and anything built via
`ClientConfig::builder()` panics instead of picking — which is what ureq's default agent
does on its first HTTPS request. `tls::install_default_provider()` makes the choice
explicit; it runs at each binary's entry point and defensively in pf-client-core, which
several binaries link. Dropping ring entirely needs the ureq 2 -> 3 upgrade (36 call
sites), deliberately left out of this change.
Verified on macOS: pf-update-check 32, punktfunk-core 385, c_abi 1 (the last with
LIBRARY_PATH=/opt/homebrew/opt/opus/lib) — aws-lc-sys links into the C ABI harness, so
the Swift/Kotlin embedders keep working. cargo fmt --all --check clean.
The floor that matters is the DESKTOP, not the package: 24.04 installs
punktfunk-host and then has no compositor over the version floors and no
gamescope, which reads as a bug rather than an unsupported base. The
requirements page now leads with a per-release table separating 'package
installs' from 'can actually host', and install.md carries the same
caveat next to the apt row.
Debian was already a supported target after the previous commits but was
still invisible at the entry points — README's install table, the docs
index cards, and the 'what you need' list all said Ubuntu only. All three
now name Debian and carry the version floor.
Measured on a real linuxmintd/mint22-amd64 image and on Ubuntu 24.04. The
package installs on both, which is exactly what makes this easy to miss —
nothing on the box can then produce a stream:
* Cinnamon cannot host a virtual display (Muffin has no RecordVirtual).
* gamescope is absent from 24.04 and cannot be built for it: the tree needs
wayland >= 1.23.1 (has 1.22.0), libinput >= 1.26 (1.25), libavif >= 1.2.1
(1.0.4), pixman >= 0.44 (0.42), plus libdisplay-info2 and libxcb-errors0,
neither of which 24.04 packages at all.
* Switching desktop does not rescue it — 24.04 has KWin 5.27 (floor 6.5.6)
and GNOME Shell 46 (floor 48). Only sway 1.9 is even a candidate.
So the gamescope route documented for Cinnamon holds for LMDE 7 (Debian 13,
verified end to end) but NOT for Linux Mint 22.x — which is every mainstream
Mint until Mint 23 lands on a 26.04 base in December 2026. Both the Debian and
Ubuntu pages now say so, and the Debian page carries a per-edition table.
Also states what Debian 13 itself can drive: GNOME 48.7 and sway 1.10 are above
the floors; its KWin 6.3.6 is below.
Two merges, both of which exist to express an ordering Gitea cannot express across
files, and both of which delete a duplicated build.
release.yml -> apple.yml (as the `distribute` job)
The name described neither what it did (Apple only — every other platform's release
is its own packaging workflow attaching to the same Gitea release on a v* tag, with
announce.yml as the manual "go") nor anything a reader would guess. The name was the
smaller problem. Gitea has no cross-workflow `needs`, so nothing sequenced it against
apple.yml's tests: a canary main push uploaded iOS, macOS and tvOS builds to
TestFlight even when `swift test` had just failed on that same commit. It is now
`needs: swift`, which is only expressible in one file.
The two files' paths: filters had also drifted — apple.yml watched crates/**,
release.yml watched crates/punktfunk-core/**. The merged filter takes the NARROW one,
because that is the correct one: everything on this runner is built from
punktfunk-core via build-xcframework.sh, and punktfunk-core's only path dependency is
its own vendored fec-rs. That is checkable in one command, and the header says so, and
says to widen it if that ever stops being true. Net effect on the shared mac mini:
pushes that touch host-side crates no longer build or upload anything Apple.
windows.yml + windows-msix.yml -> windows-client.yml
The pair built the same three crates FOUR times per client push on ONE runner: debug
x64 + arm64 for lint/test, release x64 + arm64 for packaging. windows-host.yml already
records why a second (debug) dep tree on this machine is a liability rather than a
cost — it re-runs openh264-sys2's vendored C++ through cc-rs's cl.exe fan-out and tips
the runner into C1069, which is disk exhaustion wearing a compiler error's clothes. So
there is one release build per arch now and clippy/fmt/test run against it, exactly as
windows-host.yml does. The paths list went from three copies to one; PRs get the
build/lint/test signal and stop before packaging.
The rename is safe, and this is worth recording because the GitHub instinct is wrong
here: `github.run_number` is REPO-WIDE in Gitea, not per-workflow — consecutive runs of
DIFFERENT workflows get consecutive numbers (verified against the API: android 13226,
apple 13227, arch 13228, ci 13229, deb 13230). The canary MSIX version <minor>.<run>.0
and Apple's CURRENT_PROJECT_VERSION therefore keep climbing across a rename. On GitHub
the same rename would reset both to 1, sorting every new canary below the published ones
and getting the TestFlight uploads rejected outright.
25 workflows, down from 27, and every `name:` now matches its filename. Cross-references
in windows-host.yml, windows-drivers.yml, android.yml, flatpak.yml, sbom.yml, the
provisioning scripts, gitea-release.sh and clients/windows/packaging/README.md updated.
The Nitro console bundle is a pure function of web/ and sdk/, and it was being built
six times on every push: ci.yml, deb, both RPM legs (f43 + f44), arch, and the docker
app image, at roughly 2.5 min each. windows-host.yml has cached it on exactly this
shape for a while — this extends the same arrangement to the Linux packaging legs,
sharing one key family so whichever job builds it first warms the others.
The bun version is part of the key. Each builder image runs the bun.sh installer at
image-build time, so rust-ci, fedora-rpm and arch-ci can drift apart; keying on it
means they share while they agree and simply stop sharing when they do not, rather
than one image's bun silently producing the bundle another image ships.
Each packaging path needed a different hand-off:
* deb — build-web-deb.sh already builds only if web/.output is missing, so the
restore alone is enough; the workflow's build+smoke step is now gated on
the miss.
* arch — makepkg builds with PF_SRCDIR pointing at the workspace, so a restored
bundle is already where it needs to be. PKGBUILD gains the same
build-if-missing guard the deb script has.
* rpm — neither direction works by default. build-rpm.sh packages a `git archive`
tarball and web/.output is gitignored, so a bundle in the workspace is
invisible to rpmbuild; and the spec's own build lands in rpmbuild's
%{_topdir}, which build-rpm.sh mktemps and removes on EXIT, so a console
built there is gone before the cache's post step and the cache would never
populate — every run a miss that quietly rebuilt. So the workflow builds it,
and hands it over by absolute path through a new optional `pf_prebuilt_web`
macro. Undefined (plain rpmbuild, COPR) takes the original build path.
Every path asserts the bundle exists and carries the Bun.serve marker, on cache hits
too. A cache is one more place a wrong artifact can come from, and the packaging
scripts' build-if-missing behaviour — correct for a local build — would otherwise turn
a broken restore into either a silent rebuild or, with the build step skipped, a
package with no console in it. That is not hypothetical: windows-host.yml shipped
0.22.1 and 0.22.2 with no console because an unset path variable was handled by a
single Write-Host, which is why its equivalent step throws.
Three independent reasons Rust CI stayed slow despite sccache, fixed together because
they share the same measurement.
1. sccache only ever covered RUSTC. Every C/C++ dependency in the tree — aws-lc-sys,
openh264-sys2's vendored C++, the CMake-built libopus behind audiopus_sys — was
compiled from scratch on every job of every workflow. CMAKE_{C,CXX}_COMPILER_LAUNCHER
plus CC_/CXX_x86_64_unknown_linux_gnu route both build-script styles (cc-rs and
cmake-rs) through the same shared cache.
The CC_* vars are JOB-scoped in ci.yml and deb.yml, never workflow-scoped: the
arm64 cross image sets its own CC_x86_64_unknown_linux_gnu=pf-host-cc, the wrapper
that keeps ffmpeg-sys-next's host probe off the arm64 include dirs. Overwriting it
would surface as a header mismatch rather than as a CI config error.
2. Linking is cacheable by nothing, and these jobs relink the host, client, session,
cli, worker and tray on every run — twice per push for rpm (f43 + f44). The four
Linux builder images now install mold and carry a $CARGO_HOME/config.toml that uses
it for x86_64. aarch64 is deliberately left alone (cross driver, already-fast legs).
Each image asserts `mold --version` in its build, so an image can never ship the
flag without the linker: docker.yml goes red and :latest stays on the last good one.
3. THE EXPENSIVE ONE. ci.yml (debug) and deb.yml (release) named a byte-identical
target-cache key, under a comment claiming the release build reused ci.yml's
artifacts. It never could. actions/cache is first-saver-wins on an exact key and
ci.yml is the faster job, so the shared key always held a debug-only target/ — and,
worse, deb.yml could then never save its own, because the key was taken. Every
canary .deb has been a from-scratch release build for as long as both keys existed.
Same collision on the arm64 pair, and a third participant in
linux-client-screenshots.yml. Split into -debug-/-release- key families; that job
reads deb's tree via restore-keys but keeps its own exact key so it can never win
the save race and replace a full tree with its single-crate one.
Also: one scripts/ci/ensure-sccache.sh replaces ten copy-pasted bootstrap blocks that
had already drifted into two dialects (GNU tar --wildcards vs bsdtar), every Rust job
now ends with --show-stats so a cache regression is visible instead of just "CI got
slower", and deb.yml's web install joins every other CI install on --ignore-scripts.
No behaviour change to any artifact: same compilers, same flags, same outputs.
PUNKTFUNK_COMPOSITOR=cinnamon is the first thing a Mint or LMDE user
reaches for, and the bare list of accepted values invites the
next-closest guess — 'mutter', since Muffin is a Mutter fork — which
starts a session that fails deep inside an org.gnome.Mutter.ScreenCast
call Muffin does not serve. No value of the variable can work, so say
that and name headless gamescope, which needs no desktop compositor.
software-properties-common is not available in Debian 13, so the
apt-add-repository line could not have worked. Debian 13 keeps its
sources in deb822 format; edit Components there instead (verified in a
trixie container — the NVIDIA driver it then offers is 550, above our
535 floor).
`punktfunk-gamescope` had never been published to the apt registry — not in any
release. It was built inside the host job's Ubuntu 24.04 image, where it cannot
build: our pin vendors wlroots 0.19.3, which floors `wayland-server` at 1.23.1,
and noble ships 1.22.0 (it also lacks libxcb-errors-dev and has only
libdisplay-info 0.1.1). Every rung of that path was a `::warning::` returning 0
and the one hard gate ran last by design, so v0.26.0 and v0.27.0 both released
with the package missing while docs-site told apt users to install it. The same
tags shipped it fine for Arch, Fedora 44 and Bazzite.
It now builds in its own job on Debian 13 (ci/gamescope-trixie.Dockerfile), the
oldest apt base the tree configures on. One package serves Debian 13 AND Ubuntu
26.04 — measured by installing and running it on both — because the build also
vendors libdisplay-info via the new `--extra-fallback` option: linked against
the distro copy it demands `libdisplay-info2` on trixie, which Ubuntu 26.04 does
not have (it carries libdisplay-info3). The option is opt-in, so the
Arch/Fedora/nix outputs are byte-for-byte unchanged. Ubuntu 24.04 gets no
gamescope package and cannot — its wayland is too old to run one however built.
Debian 13 is now a documented host target. That needed no packaging change at
all: the host .deb's glibc-2.39 floor and bundled FFmpeg already made it
installable, and it had been working for a long time while docs-site said Debian
was unsupported and unverified. Verified by installing: host, web console and
plugin runner install, resolve every soname and run. The desktop client stays
Ubuntu-26.04-only (built there, floors at `libc6 >= 2.43`; Debian 13 has 2.41).
Compositor detection now answers Cinnamon (Mint, LMDE) with the route that works
instead of advice that cannot help. Muffin forked from Mutter 3.36:
`org.cinnamon.Muffin.ScreenCast` has only RecordMonitor/RecordWindow, never
RecordVirtual, and xdg-desktop-portal-xapp implements no ScreenCast — so no
value of PUNKTFUNK_COMPOSITOR makes a Cinnamon desktop host a virtual display.
The error names headless gamescope, which needs no desktop compositor. The XDG
sniff moved into a pure function so those branches are testable; Cinnamon is
matched before GNOME, since it is a GNOME derivative and the generic arm would
otherwise hand it the Mutter backend (caught by the new test).
New `smoke-install` job installs every published package from the registry in
pristine ubuntu:24.04, ubuntu:26.04 and debian:trixie images, asserts each
binary resolves its libraries and runs, and insists the version served is the
one this run built. Nothing in deb.yml had ever installed a package it produced,
which is how both of the above survived unnoticed.
⚠ Bootstrap: seed `punktfunk-gamescope-trixie:latest` into the LAN registry once
(docker.yml builds it thereafter) or the new job cannot start.
Field report: "on Bazzite when using gaming mode it is mirroring the main display
instead of giving the client its own." It is our own template that does it.
`packaging/bazzite/host.env` set `PUNKTFUNK_GAMESCOPE_ATTACH=1`, and every install
path — rpm, deb, Arch, nix — ships that file as `/usr/share/punktfunk/host.env.bazzite`
with the docs telling people to copy it verbatim. So the recommended Bazzite setup
turned the attach override ON for everyone.
That override is rung 2 of `pick_gamescope_mode`, ABOVE `dedicated_launch` at rung 3.
The rung comment calls the operator overrides a debug/CI escape hatch, which is right —
but we were shipping one as a distro default, so on a Bazzite box the managed takeover
and the dedicated game session were both unreachable. A game launched from a client's
library could not get a session of its own either, which is the case the dedicated
route exists for. With a physical display connected, attach then takes the
`physical_display_connected()` arm and streams the box's own head at the box's own
mode: the mirror the reporter saw.
The template now forces nothing and lets the per-connect detection answer, which on a
box with `gamescope-session-plus` is MANAGED. Attach stays available, documented as the
opt-in it is, with the mirror and the dedicated-session cost stated. Because managed
depends on the `punktfunk` group to stop the display manager, the template now says so
where someone choosing a model will read it, rather than only in the distro guide.
Also fixes the off-switch. Both overrides were read with `var_os(..).is_some()`, so
`PUNKTFUNK_GAMESCOPE_ATTACH=0` meant ATTACH ON — the opposite of what the line says,
and of every other knob on this host. They now use the shared `env_on` grammar, so
`0|false|off|no` disable and a bare `=1` keeps working. Anyone who "turned attach off"
in an older host.env had it on the whole time.
Note an upgrade never rewrites an existing `~/.config/punktfunk/host.env`, so boxes set
up from an older template keep the pin until the line is deleted by hand; the Bazzite
and HDR pages now say that.
Verified: `scripts/xcheck.sh linux` check + clippy `-D warnings` clean, pf-vdisplay
206/0 under rust:1.96, `cargo fmt --all --check` clean. Gate proved non-vacuous against
a planted `compile_error!` in routing.rs.
The raw-dmabuf passthrough handed the SPA buffer back to gamescope at
.process return while the encode thread had not yet imported - let alone
read - its dmabuf, and nothing ordered the producer's writes against the
consumer's read (no explicit sync; the implicit-fence wait measures
NoFence on every compositor x vendor pairing we have). On the direct-VCN
arms (native NV12, RGB-direct EFC) the captured buffer IS the encode
source for the whole ring-2-deep encode plus the phase-lock hold, so at
120 fps gamescope cycles back into the buffer mid-encode and the stream
ships torn frames: luma/chroma desync (magenta tint) plus block
corruption propagating through the P-chain until the next intra. Field
report: Nobara, gamescope mode at 120 fps - KDE sessions were clean
because cursor_blend routes them to the compute-CSC copy arm whose read
window is microseconds.
The fix defers the requeue: a published passthrough frame carries a
FrameHold (new on DmabufFrame), and the buffer rejoins the producer's
pool only when the last clone drops. The Vulkan encoder clones the hold
into the ring slot at submit and releases it when the slot's fence
retires (poll/backpressure/reset), extending "the producer must not
rewrite this" across exactly the GPU read. The host loop's repeat path
is fixed by the same mechanism: a re-submitted frame now aliases a
buffer the producer never got back, instead of whatever gamescope last
composited into it.
Bookkeeping lives in a per-stream HoldBook (loop-thread mutations only):
holds release through a pw channel onto the loop thread, a generation
tag keeps a stale release from requeueing a renegotiated pool's reused
address, and at most pool_depth - HOLD_POOL_RESERVE buffers are ever
withheld - a pool at the old floor of 2 cannot spare any and falls back
(with one warn) to the previous racy contract. PUNKTFUNK_ZEROCOPY_HOLD=0
restores the old behavior outright for field bisects.
Gates (.25): cargo check + clippy --all-targets -D warnings on
pf-frame/pf-capture/pf-encode/punktfunk-host; pf-capture 68/68 (4 new
HoldBook tests), pf-encode 75/75 (+15 ignored, host-feature set);
workspace cargo fmt --check clean. punktfunk-host's
hooks::prep_runs_do_in_order_and_undo_in_reverse fails on that box on
pristine main too (pre-existing; crate untouched here).
The host's arming check asked `ethtool` about every NIC, which is the wrong
question for Wi-Fi: the magic-packet trigger lives in nl80211's WoWLAN state,
and most wireless drivers print `Wake-on: d` whether or not it is armed. An
armed Wi-Fi host was therefore told it was NOT armed, and handed an
`ethtool -s wlan0 wol g` its driver rejects. A NIC with an nl80211 phy
(`/sys/class/net/<i>/phy80211`) is now asked `iw phy <phy> wowlan show`
instead, and the warning carries WoWLAN-correct guidance — `iw ... wowlan
enable magic-packet`, plus the NetworkManager
`802-11-wireless.wake-on-wlan magic` that survives a reconnect. Two fallbacks
for when `iw` can't answer (missing binary, driver without the command, or
privilege the user-level host service lacks): a POSITIVE ethtool reading
counts (brcmfmac & co do report there), a negative one never does, and sysfs
`device/power/wakeup` reading `disabled` is conclusive in the negative.
The client sender now emits from a socket bound to EACH non-loopback
interface's own address rather than leaving the path to the routing table. A
station in WoWLAN sleep stays associated and its AP buffers broadcast frames
for it until the next DTIM beacon — but only if the datagram reaches the
wireless segment at all, and with a VPN or mesh interface holding the default
route `255.255.255.255` never did. A failed bind falls back to the routed
socket, so no segment is lost.
Tests: `iw`/`ethtool` output parsing split from the commands so both are unit-
tested on any platform, and a new end-to-end test asserts a real listener
receives the 102 magic-packet bytes.
Verified on Linux (Ubuntu 26.04, 12 interfaces): `cargo fmt --all --check`,
`cargo clippy -p punktfunk-core -p punktfunk-host --all-targets --locked
-- -D warnings`, and both wol test sets green. NOT yet exercised against real
Wi-Fi hardware — no Wi-Fi Linux box was reachable.
`ProviderEntry.icon` landed in f62a48d4 along with the token's whole
supporting cast: the host-side shape guard, the seven masters, six client
renderers, the SDK and the OpenAPI. What it did not get was a version
bump, and the kit had cut 0.4.0 the day before.
So the registry's 0.4.0 is the tarball WITHOUT the field, and it is the
newest thing any plugin can resolve. A plugin that emits `icon` on a
launcher entry therefore fails `tsc --noEmit` — "Object literal may only
specify known properties, and 'icon' does not exist" — which is a CI gate
in every plugin repo. That is why the three plugins that were supposed to
carry the token never shipped it: the edits could not be committed
against a kit that had no field to fill.
Nothing but the version moves here. The only plugin-kit change since
0.4.0 was published is f62a48d4 itself, so 0.4.1 is exactly that commit's
kit surface — one optional string on an existing struct, additive, and
inert for a plugin that never sets it.
Field report (2026-08-12): Punktfunk's audio devices tank Helldivers 2 to
1% lows of 2-5 FPS; uninstalling restores performance. Two host-side
mechanisms can plausibly do that, both fixed here.
The mint retry storm: minted::ensure_blocking() ran a FULL provisioning
pass on every mic-pump open with no cooldown, no in-flight guard, and no
give-up - and ensure_role() reached UpdateDriverForPlugAndPlayDevicesW
even when the devnode already existed. On a box where minting never
latches, the pump's reopen backoff (capped 60 s) turned that into a PnP
driver rebind + system-wide device-change broadcast roughly once a
minute, forever - and games rebuild their audio graph on each broadcast.
Now:
* ensure_role() gets a steady-state fast path: a marker devnode whose
endpoints are all live resolves without touching PnP or the
default-device policy.
* ensure_blocking() waits on an in-flight pass instead of racing a
second SetupAPI sweep against it (the dead-mic-air deploy race),
honours RETRY_COOLDOWN after a failed pass (first-ever resolve still
blocks, per the cold-boot mint contract), and
* five unlatched passes stop minting for the host lifetime (a service
restart re-arms) - counted across the worker and the blocking path.
The never-reverted session tuning: pf-frame's tune_process_once() put
the whole host at HIGH_PRIORITY_CLASS with timeBeginPeriod(1) and DWM
MMCSS on the first hot stream thread and documented 'reverts at process
exit' - but the host is a 24/7 service, so after one stream it competed
at HIGH class with a 1 ms global timer against whatever the user played
locally, forever. The process-wide tuning is now refcounted across the
hot threads via a TLS guard: the first hot thread applies it, the last
one's exit reverts it (timeEndPeriod, DwmEnableMMCSS(0), NORMAL class) -
the same thread-exit lifetime the MMCSS and execution-state effects
already ride. Every on_hot_thread() call site is a session-scoped
thread (capture/encode, packetizer, send, NVENC retrieve), so the
revert lands at session teardown.
Field complaint: the plugin toasts too much. Inventory of all 14 toast
sites says almost all are rare, explicit-tap feedback (pairing, update
buttons, recovery actions) — but two were routine-volume offenders:
* startStream toasted "Starting stream — <host>" on EVERY successful
launch, i.e. the overwhelming majority of all toasts the plugin ever
shows. It repeats the button the user just pressed, and lands ON TOP
of the starting stream after the QAM closes. Gone; launch FAILURES
still toast (the QAM may already be closed, so inline state would go
unseen).
* useHosts.refresh() toasted "Couldn't list hosts" from its catch —
and the panel remounts (and refreshes) on every QAM open, so a broken
backend nagged on each open. It's now a third inline `problem` row
("Couldn't scan for hosts"), sitting next to the Refresh button that
retries it, like the client-unavailable/client-outdated states
already did.
The update-flow, pairing, trust and recovery toasts stay: each is a rare,
single, information-carrying response to an explicit tap (or, for the
request-access hint, the only warning that the connect is about to park).
Verified: tsc --noEmit and the rollup bundle pass.
Field report: each Steam start added another visible "Punktfunk" entry
(spotted in the desktop client, where the pile is plain to see).
Mechanism: db063792 made shortcutStillExists() actually answer for the
first time — and its callers treat a null overview as "the user deleted
the shortcut" and AddShortcut a replacement. But the plugin mounts while
Steam is still starting up, BEFORE appStore has registered its overviews,
so the remembered (perfectly live) appId looks up as null on every boot:
mint a duplicate, remember the new id, orphan yesterday's. One new entry
per load, forever.
The deleted verdict now has to be earned, and creation is a last resort:
* shortcutStillExists() only believes "absent" once the store is
demonstrably hydrated: wait out App.WaitForServicesInitialized (raced
against the poll budget so a wedged signal can't hang the guard),
poll until allApps is non-empty, then one grace recheck — overview
registration can trail the bulk hydration. Unverifiable within budget
answers true: a false "alive" merely no-ops until the next ask, a
false "dead" duplicates forever.
* On a genuinely lost id, both ensure paths first ADOPT an existing
same-named shortcut (excluding the other role's) instead of minting
an N+1th — which also heals installs the old builds already littered.
* Both ensures are single-flight: mount's fire-and-forget can now be
mid-wait when a QAM press arrives, and two ensures racing past the
liveness check would each AddShortcut.
* "Recreate library shortcut" additionally sweeps surplus "Punktfunk"
shortcuts (RemoveShortcut) and toasts the count — cleanup for piles
already minted. Deliberately button-only, never mount: automatic
library deletion at boot is a bigger hazard than the mess.
Verified: tsc --noEmit and the rollup bundle both pass; the launch paths
(launchStream / launchGamepadUi) hit the fast path unchanged — a live
overview answers the first query and nothing waits.
55a3d8b9 (#181) added the edition-2024 lint-level rationale to the session
bin's header naming std::env::set_var/remove_var — gate C's grep counts
comments by contract, so main went red at 5 mentions against the 4-call-site
baseline. Reword the comment instead of raising the baseline: a baseline of 5
with one comment inside would hide the next real call site.
Verified: scripts/ci/check-unsafe-hygiene.sh clean, cargo fmt clean.
A field report (GE-Proton 11-5, real DualSense on-host) surfaced the missing
constraint: haptics only work when the pad's card runs the Pro Audio profile —
because GE's route opens the node through its bundled pipewire-alsa plugin
with aux_channels=1, and its pulse fallback forces a PA AUX0..3 map with
stream.dont-remix (proton-ds5-haptic patches 0013/0115/0116: "the hidden
PipeWire parent for a DualSense output exposes AUX0 through AUX3"). A
positioned FL FR RL RR sink puts those writers through position channelmix
instead of index passthrough.
The sink now advertises AUX0..AUX3. Proven on the box: an AUX-mapped
rear-pair-only tone captures index-exact (speaker pair 0.0000, coil pair
0.3662); a positioned stray stream folds into the speaker pair and never
excites the coils. The devtest reports per-pair peaks so exactly this class
of remix bug is visible.
Also confirmed from the GE patch set while here: device matching is
device.bus/vendor.id/product.id + the Sony/Wireless_Controller name
substrings (both of which the sink carries), and the MMDevice container is
now synthesized from the wine-side HID USB parent (patch 0112) — the old
pure-PW-node GUID_NULL concern no longer applies on GE >= 11-4.
The 0xD1 plane was Windows-host-only: host_cap() answered false and spawn()
was a stub everywhere else, so an Android tier-A client against a Linux host
negotiated the cap off and stayed on wire rumble. The whole downstream
machinery (framer, silence gate, lanes, 0xD1 send) was already capture-
agnostic — only the capturer was WASAPI.
- audio/linux/pad_sink.rs: one Audio/Sink stream node per DualSense-family
pad, minted with the identity the matchers read (ALSA-style node.name with
the pad's pairing MAC, description "Wireless Controller", bus/vendor/
product/form-factor proplist, per-pad serial), 4-ch F32 48 kHz FL FR RL RR,
no default-sink claim, priority.session 50. The process() callback IS the
capture. PUNKTFUNK_PAD_SINK_NAME/_DESC override the strings for field
debugging ({pad}/{mac} expand).
- native/pad_audio.rs: the shared logic and lanes compile on Linux;
pad_audio_thread is generic over the capturer (open-with-backoff kept);
host_cap() Linux arm = client asked + PUNKTFUNK_PAD_AUDIO + a reachable
PipeWire socket; spawn() Linux arm mints the sink lazily in the streamer
thread. spawn() gains an edge flag (Edge identity; ignored on Windows).
- devtest pad-sink-test: mint one sink and capture from it, no client — the
WP3 on-glass gate. Verified on a Bazzite 44 host: identity served through
pipewire-pulse, rear-pair (voice-coil) tone captured bit-exact over both
the native and pulse legs.
- docs: PUNKTFUNK_PAD_AUDIO{,_SLOTS} are no longer (Windows); the roadmap
non-goal narrows to Bluetooth client pads.
Gates (fedora:44 container, natively on the .41 box): cargo build --release
--locked (nvenc+vulkan-encode), clippy --all-targets -D warnings, cargo test
pad_audio+pad_sink 11/11, cargo fmt.
The half of the #177 fallout #180's follow-up could not reach: WP20 wrapped
the session bin's single-threaded-startup env writes in the `unsafe {}`
blocks edition 2024 requires — under `#![forbid(unsafe_code)]`, which no
inner attribute can override, so `punktfunk-client-session` fails with two
hard errors on every Windows leg (main push runs 17615/17616 red at Build;
verified on .173). Same resolution as #180 gave the GTK shell: `forbid`
becomes `deny`, and the three documented SAFETY sites carry the localized
`#[allow(unsafe_code)]` pf-update models.
A 2026-08-12 field report (RTX 5060 client): every HEVC session demoted to
D3D11VA with 81 "outside device caps: stream level (Std code point 12) above
the device's maxLevelIdc (H.265 Std level 11)" refusals — the host's AMF
encoder stamps general_level_idc 6.2 (the codec maximum) on a 4K120 stream
that needs 5.2, and NVIDIA's driver caps H.265 decode at 6.1. The hardware
decodes the actual stream trivially; only the declaration was oversized.
AV1 passed the same gate, which is why "native-vulkan runs only with AV1".
The declared level is a claim, and the stream's real demands are enforced
where they are physical facts — coded extent and DPB depth, both checked at
session build. So the up-front level gate (H.264 + H.265) now warns once and
proceeds, and every SPS/VPS handed to the Vulkan parameters object has its
level clamped to the device ceiling (a set above maxLevelIdc is invalid
usage). AV1's gate is untouched: its code space is the bitstream's own and
no over-declaration has been seen in the field.
Verified on .173 (RTX 4090, driver 610.88): HEVC and AV1 both decode on the
native Vulkan rung at 60 fps against an NVENC host; unit tests pin the clamp
(lowers, only lowers, mutates the driver-visible block in place).
- adl_emul.rs adl_malloc: panic-free (a reachable expect in an extern fn is an
abort — gate B; the Err arm is unreachable, ADL treats null as failure)
- punktfunk-host main.rs: reword the carve-out comments so gate C's textual
count stays at its baseline (comments count)
- clients/linux: forbid(unsafe_code) -> deny with two named allows — the SDL
device-filter clear and the spawn test's HOME scoping are unsafe calls in
edition 2024 (caught by the aarch64 leg, the only one with glib)
The mic pump's WASAPI backend rendered silence into the virtual mic's
render endpoint (typically the Steam Streaming Microphone) for the whole
host lifetime. A RUNNING stream makes the Windows audio stack hold a
kernel power request ("An audio stream is currently in use", visible in
powercfg /requests), so every idle Punktfunk host blocked system sleep
forever — field-reported 2026-08-12 ("doesn't go to sleep anymore since
installing punktfunk; powercfg shows the Steam Streaming Microphone").
Stop the render stream (IAudioClient::Stop — client stays initialized,
the mic endpoint keeps existing) after 10 s of silence-only output at an
unchanged queue length, and park the render thread on a condvar the
producer notifies on the empty->non-empty edge, so the next mic frame
resumes the stream within one device period — well under the jitter
buffer's prime depth, so nothing audible changes. Keying the idle window
on the queue LENGTH (not emptiness) also covers a sub-prime tail a
vanished client left behind, while any fresh burst moves the length and
resets the window instead of being dropped.
During a session the box stays awake through the session's own
DisplayWakeRequest (pf-frame), never through this silence.
PUNKTFUNK_MIC_ALWAYS_ON=1 restores the old always-running stream in case
a virtual audio driver misbehaves while its render side is paused.
Field report: "no matter what I select the stats overlay is stuck showing as
detailed" on the Deck, cured by restarting the client app.
The console (Gaming Mode, and therefore Decky) builds its window and its run loop
ONCE and streams every session through them, and the loop took its stats tier from
the settings snapshot read at process start. Its own settings screen writes the
chosen tier to the file and redraws its row, so the choice looked taken while every
stream kept the tier the process happened to start on — Detailed for anyone who had
been on Detailed. Only a restart re-read it. The desktop shells were never affected:
they spawn a session process per stream, which resolves settings for itself.
The tier now rides `SessionParams` per launch, so browse mode adopts what THIS launch
resolved and the start-of-process value only seeds the loop until the first stream.
Two things fall out of resolving per launch rather than per process: a profile bound
to a host can finally move the tier in console mode (part of the documented P4 gap),
and the adoption sits in the `Start` arm rather than `StreamState::new`, so the
codec-fallback retry can't snap the overlay back and undo an in-stream cycle.
The `--stats` rule (a floor that lifts Off to Normal and demotes nothing) was written
out three times and is now one tested helper. The rest of the console's latched
presentation tier — touch and mouse model, shortcut inhibit, match-window, render
scale — is unchanged and still needs the models rebuilt per launch.
Gate: clippy --all-targets -D warnings, plain build, and tests for pf-client-core,
pf-presenter and punktfunk-client-session, all green in pf-lxcheck2 (linux/amd64);
clippy proven non-vacuous by touching the four edited files. cargo fmt --all --check
clean.
The safety half of the rust-safety programme's §8.4: `std::env::set_var`/`remove_var` are
`unsafe fn` in edition 2024, converting the class of bug the programme found the hard way
(the 972af299 environ data race lived in a file with ZERO occurrences of the word
`unsafe`) from invisible to counted and compiler-enforced.
Manifests: [workspace.package] edition 2021→2024, rust-version 1.82→1.85 (the pinned
toolchain is 1.96.0, so no toolchain bump — only the declared floor rises); the 13 crates
pinning `edition = "2021"` literally now inherit it (Trap 1: the root bump alone reaches
only `edition.workspace = true` crates and would have left pf-encode/pf-capture/pf-inject
et al. on 2021 while reading as complete); pf-driver-proto's stale rust-version 1.82 pin
now inherits; pf-vkhdr-layer (a separate workspace, inherits nothing) bumped to 2024. The
four vendored crates (fec-rs, cros-codecs, usbip-sim, the patched ndk) stay on 2021
deliberately — upstream code stays pristine. The excluded usbip-poc standalone PoC is
untouched.
Mechanical, done textually across ALL cfg branches so no platform's half is left behind
(Trap 3 — 44% of the host's unsafe is Windows-only and a one-platform `cargo fix` misses
it): 148 `#[no_mangle]` → `#[unsafe(no_mangle)]` (83 in abi.rs); 12 bare extern blocks →
`unsafe extern`; `gen` is a reserved keyword, so pf-vdisplay's generation stamps
(registry.rs, windows/manager.rs) and the WinUI shell's animation counters rename
gen → generation (internal identifiers only, no serde/wire surface); two
match-ergonomics patterns take the compiler's suggested reference form.
env mutation: every `set_var`/`remove_var` site (20 files) now sits in an `unsafe` block
whose SAFETY comment states the real serialization argument (pf-vdisplay's ENV_LOCK,
CONFIG_DIR_TEST_LOCK, ART_ROOTS_LOCK, vkdecode's gpu_lock, the `--test-threads=1`
contracts of the hardware spikes, or single-threaded startup). Two genuine hazards
surfaced en route — exactly the WP3b-class finds this migration exists to make visible —
and are fixed here:
- windows/service.rs spawned the network-profile warner thread BEFORE `load_host_env()`,
so a child-spawning thread (child spawn snapshots the env block) was live while
`set_var` ran in a loop; the load now precedes the spawn.
- pf-console-ui's `fake_home()` re-set HOME outside its OnceLock on EVERY call, so two
parallel tests could race the write; the set now happens exactly once inside
`get_or_init`.
cbindgen (Trap 2): 0.29.4 parses `#[unsafe(no_mangle)]` — verified empirically; the
header regenerates byte-identical. The ci.yml drift check could never catch "failed to
regenerate" (build.rs demotes a cbindgen failure to a warning and writes nothing, leaving
the checked-in header untouched and the diff clean), so the step now first asserts the
"punktfunk-core: wrote" line and the absence of "cbindgen failed" (sh -e safe: no `!`
pipeline, no tee-masked exit).
rustfmt: style_edition pinned to 2021 at the root — edition 2024 would otherwise flip the
style edition and reformat ~370 untouched files inside this same commit, burying the
migration diff. The drivers workspace pins its already-current 2024 style. Adopting the
2024 style tree-wide is its own future one-line-plus-reformat commit.
Census: the primary metric moves UP BY DESIGN — 2435 → 2453 operations, unsafe blocks
1534 → 1577, and env_set_var is now a counted category (45 ops). The newly counted env
sites are a truer number, not a regression; baseline snapshot saved as punktfunk-planning
design/rust-safety-census-baseline-2026-08-12-edition-2024.txt. Gate C's env ratchet is
now compiler-enforced (the hygiene-script header says so); the two shrunk file counts
(nvenc_cuda 49→2 via the test helpers, shell/tests 2→1) are lowered in the same commit
per the gate's own rule.
Drop order (the semantic change most likely to bite this codebase): the migration lint
`-W tail-expr-drop-order` reports zero findings on the macOS-visible halves of
pf-encode / pf-zerocopy / pf-capture / pf-frame; the Linux and Windows halves run the
same lint on the gate boxes. The four #[ignore]d alloc/drop-cycle tests on the hardware
boxes remain owed, as before this change.
The RX 9070 XT field A/B (2026-08-11/12 logs) convicted BOTH of our REALTIME
GPU-scheduling levers of generating the metronomic capture-stall class the
stall program has chased for weeks — compose-silence holes of 150-800 ms in
which ETW shows NO process presenting while the GPU stays responsive:
- the vdisplay driver's IddCxSetRealtimeGPUPriority raise beat at ~1.75-1.78 s
(PFVD_NO_RT_GPU=1 alone removed that metronome: ~0.35 stalls/s metronomic ->
10 sparse aperiodic over 3.9 min);
- the host auto-gate's HIGH->REALTIME upgrade (pf-frame dxgi.rs, T2.3) beat at
~3.58 s in the AV1 sessions where it promoted (vram_pct=1, 12:59:26); pinning
PUNKTFUNK_GPU_PRIORITY_CLASS=high removed that residual too (13:45 session:
zero metronomic, stall rate at the clean-run baseline).
Neither period matches any punktfunk clock: the full periodic-actor census
(driver: event-paced drain + 16 ms E_PENDING wait, 33 ms cursor poll, 3 s
watchdog reap; host: 250 ms descriptor poll, 5/50/100 ms probes + ~2 s scanline
retarget, 2 s VRAM gate, 2 s exclusive re-assert, 3.33 s pinger, 1 s stats,
~1 Hz phase-lock, fps/2 LTR marks) has nothing in the 1.69-2.29 s band, and
every host-side actor ran unchanged in the A/B that killed the fast metronome.
The periodicity is emergent from holding an unreachable-priority queue against
the WDDM scheduler on this AMD family (the period even differs by which of our
processes holds REALTIME); it is not a punktfunk cadence being amplified, so
there is nothing punktfunk-periodic to fix - the fix is to stop holding
REALTIME by default, which is also canonical parity (no shipping IDD raises
it, and HIGH was the class that delivered the original Sunshine-parity encode
win).
- Driver: PFVD_NO_RT_GPU (default-ON, opt-OUT) becomes the PFVD_RT_GPU ladder,
default OFF on every vendor: unset = no raise (canonical IDD behavior);
=thread = SetGPUThreadPriority(+7), a graduated in-band middle rung for field
A/B (not default: unmeasured here, and the host measured the same call as "no
help" for its own starvation case); anything else = the old REALTIME DDI.
PFVD_NO_RT_GPU stays recognized and WINS over the opt-in, so the field boxes
that carry it through the default-ON era keep meaning OFF. Both directions
remain A/B-able without a rebuild (machine env + device restart). The CPU
half of the original branch-2 hardening (MMCSS / TIME_CRITICAL) is untouched
- it addressed the delivery holes that were actually observed.
- Host: PUNKTFUNK_GPU_PRIORITY_CLASS default auto -> high. `auto` (the gated
REALTIME upgrade) stays available as an explicit opt-in, `realtime` still
pins; unrecognized values now land on the HIGH default instead of silently
opting into the gate - a typo must not buy the hazard. The VRAM/HAGS gate
machinery is unchanged for `auto`; it guards the NVENC-hang hazard but cannot
see this one.
- stall.rs: the no-OS-event METRONOMIC warning now carries rt_gpu_driver /
rt_gpu_host fields (the machine-env state of both levers) and names clearing
them as the FIRST cure, ahead of the display-hardware suspects - a field log
self-answers the triage question this program just spent a week on.
No console policy axis for the driver knob: the lever is default-safe now, the
driver reads config at WUDFHost scope where machine env already matches the
device-restart lifecycle, and a policy axis would need pf-driver-proto churn
(or a device-key registry write) for an experimental lever that only exists to
be A/B-ed. If the `thread` rung ever proves out as a default-worthy raise,
that is the moment to revisit.
enable_instances cleared every requested id from the pnp-disabled-monitors
journal unconditionally — a mid-life re-enable failure erased its own
crash-recovery entry, so neither the running host nor the next start would
ever retry, leaving the operator's monitor disabled (invisible to Windows and
every display listing) until a manual Device Manager fix. Field 2026-08-12
(Android-client host running the pnp_disable_monitors axis): displays gone
from the client after 2-3 sessions, only a full host restart bringing them
back — the restart path only works while the journal still has the entry.
Only successfully re-enabled ids clear now; failures stay journaled (and are
logged with the consequence) so startup_recover retries them.
Both pumps (Stage2Pipeline + the stage-1 StreamPump) dropped every AU in a
silent guard while 'format' was nil — the opening IDR's parameter sets never
arrived or never parsed, and under the host's infinite GOP nothing re-delivers
them unless the client asks. Field 2026-08-12 (iOS, H265): sessions decoding
nothing, requesting nothing, host streaming perfectly — a black stream with
zero recovery requests, randomly self-healing only when some later event
produced a fresh IDR.
While format is nil after the first received AU, the pumps now set awaitingIDR
(routing through the existing 100 ms-throttled recovery.request()) and log the
state once, so a lost/unparsed opening IDR converts to a normal recovery
round-trip instead of a permanent silent black.
A monitor unplugged mid-session left the teardown replaying a snapshot whose
paths reference an absent target — SetDisplayConfig rejects the WHOLE array
with 0x57 ERROR_INVALID_PARAMETER, nothing restores, the desk stays dark, and
the next session snapshots the wreckage (the poisoned-snapshot chain; field
2026-08-12: rc=0x57 across a mid-session unplug, then sessions flipping
between black and working at random, incl. one that genuinely encoded black).
The restore now prunes the snapshot against a live QDC_ALL_PATHS availability
sweep before replaying: stale paths drop, the mode table is rebuilt with only
the entries the survivors reference (an orphaned mode entry is itself an
0x57), and an empty survivor set skips the apply so the dark-desk backstop
decides. Verbatim behavior is unchanged when everything is still attached or
when the availability query itself fails.
Productizes the adl-emul probe (the prior commit) as the display-policy axis its
PR promised: the ADL FFI moves to pf_win_display::adl_emul (one surface shared by
the probe tool and the host, so a reporter's probe and the console's toggle
exercise byte-identical driver calls), and an EXPERIMENTAL edid_lock axis joins
ddc_power_off/pnp_disable_monitors — orthogonal to presets, off by default.
At the first Exclusive isolate the host pins each occupied AMD connector's live
EDID + ADL_EMUL_MODE_ALWAYS (the software HPD dummy) BEFORE the physicals
deactivate; last-member teardown unlocks. Pinned emulation outlives the process,
so a crash journal (edid-lock-active.json) unlocks on the next host start,
mirroring the pnp_disable_monitors recovery. Inert without an AMD driver.
The console shows the toggle ONLY when the GPU inventory lists an AMD adapter —
the lever exists nowhere else, and a toggle that can never act is the 'saved and
then did nothing' trap the enforced-axes list exists to prevent.
The standby-sink stall program's §3 dead-end list marked ADL EmulationMode
'likely Pro-gated' on field hearsay, with 'probe once, log rc' as the owed
falsification — never run. Three RX 9070 XT field cases later (ASUS
VG32VQ1B/DP, Odyssey G60SD/DP, LG UltraGear 32GS95UE/HDMI), this is that
probe, shippable to reporters: read-only caps/board-layout/connection-state
walk by default, --lock pins the live EDID + ADL_EMUL_MODE_ALWAYS on
occupied connectors (the software HPD-holding dummy), --unlock restores.
Every call prints the bench's epoch_ms correlation line with the decoded
ADL rc — ADL_ERR_NOT_SUPPORTED(-8) vs ADL_OK on consumer Adrenalin is the
Pro-gating answer, and a --lock run during a stream with the sink asleep
is the direct A/B for the metronomic stall class.
atiadlxx.dll is bound dynamically (absent = clean exit 2), structs mirror
adl_structures.h verbatim, and the probe touches only connectors the
board-layout walk enumerated. Gates: check/clippy -D warnings (msvc
cross-target) + fmt clean; native stub unaffected.
Every unrecoverable loss armed the client's freeze gate twice: instantly at
frame-index-gap detection (which fires the RFI), and ~120 ms later when the
reassembler ages the lost frame into frames_dropped and poll() re-armed
unconditionally. An LTR-RFI recovery anchor lands in ~60 ms — between the two
signals — so the stale climb re-froze a bit-exact-healed stream, the host
swallowed the re-ask as an RFI echo, and the picture stayed frozen until the
overdue backstop extracted a full IDR: the field 'H265 freezes on every loss,
AV1 fine' signature on AMD hosts (AMF is the only LTR-RFI backend; the slower
IDR path usually lands after the climb and dodged the race).
The gap-arm now pre-credits the expected climb (ReanchorGate::arm_expecting_drops;
credit expires after DROP_CREDIT_WINDOW so a straggler-filled gap can't mask a
later real loss), and poll() consumes credited climbs instead of re-arming.
Plumbed through every embedder: pf-client-core's session pump, Android's
sync/async loops (note_frame_index now returns the gap width), and the Swift
client via new ABI exports punktfunk_connection_note_frame_index_ex +
punktfunk_reanchor_gate_arm_expecting_drops (additive; the bool ABI stays).
Two newtypes beside AvBuffer/AvFilterGraph (same house shape: alloc/from_raw
rejects the allocator's null once, as_ptr lends, Drop frees, no Clone; NonNull
inside so the Options get a niche). 8 av_frame_alloc + 3 sws_getContext sites
converted; all 22 hand-placed av_frame_free and 5 sws_freeContext calls are
gone, and the three hand-written Drop impls (CpuInner, SystemInner,
NvencEncoder) with them.
The live defect this closes: ZeroCopyInner::submit (ffmpeg_win) leaked the
frame AND one pooled hwframe surface on each of three ? exits between the
pool pull and the send — under a SAFETY comment asserting no leak — and with
POOL=8, eight such failures starved the pool and wedged the encoder with no
error naming the cause. Every exit now returns the surface.
Drop-order care (the hidden cost the survey flagged): NvencEncoder's sws_csc
moved to field #1 (its hand-Drop freed it before all fields; this path runs
on every stall-watchdog recovery via *self = fresh); CpuInner's nv12/sws
declaration order flipped to match its hand-Drop; SystemInner's already
agreed. Pinned by FIELD ORDER comments, not offset_of asserts — the survey's
assert suggestion is the wrong tool: offset_of measures repr(Rust) memory
layout, which the compiler may reorder independently of the declaration
order that drop order actually follows.
The dmabuf path keeps its early descriptor release via an explicit drop()
at the exact point the hand-written free sat.
Gates: .25 clippy -D warnings + tests green (nvenc,vulkan-encode,pyrowave);
.133 check --all-targets + clippy --release -D warnings + 80 tests green
(nvenc,amf-qsv,qsv; test step needs ffmpeg\bin on Path — 0xC0000135
otherwise). Owed on hardware: the #[ignore]d alloc/drop cycles on
.136/.116/.173/.47 and the pool-exhaustion assertion (9th submit succeeds
after 8 forced failures).
abi.rs's two send-input entry points built &InputEvent straight out of
caller memory with ev.as_ref(); InputKind is repr(u8) with 16 valid
discriminants, so a C embedder writing ev->kind = 42 was immediate UB the
moment the reference formed — in a file whose stated principle is that
failures become status codes. New read_input_event() checks null, reads
the tag as a raw byte, validates through the same InputKind::from_u8 the
wire path uses, and only then forms the reference; bad tags return
InvalidArg. Every other field is a plain integer, valid for any pattern.
Test stages the event in MaybeUninit storage so the test itself never
holds a reference to the invalid value. 380 lib tests + the C harness
round-trip + clippy -D warnings green on .25; header regenerated.
3c: forming &TOKEN_USER (align 8) out of a bare [u8; 256] (align 1) was UB
by the validity rule whenever the stack slot landed misaligned — shipped
codegen happened to 8-align it, which is luck, not a contract. Fixed with
a repr(align(8)) wrapper that keeps the buffer at 256 BYTES; the comment
records why [u64; 32] is the wrong shape (len() would silently become 32
and misclassify every hand-run host as SYSTEM via ERROR_INSUFFICIENT_BUFFER,
invisibly to a SYSTEM-side test). Length arg now size_of_val.
3d: EqualSid().is_ok() read BOTH 'SIDs differ' and 'EqualSid failed' as
Err, so a genuine failure yielded 'not SYSTEM' — the fail-OPEN direction,
contradicting the documented fail-closed contract. Now split three ways on
the last-error code, with SetLastError(0) cleared first so a stale value
cannot misclassify.
Gate: cargo check -p punktfunk-host + cargo clippy --release -D warnings
both green on .133 (real MSVC, fresh extraction, sentinel-verified).
Same shape as the miri job (dated nightly, own san- cache prefixes,
non-blocking day one via a step-level ::warning::, a proved-it-ran grep).
run.sh gains PF_SAN_TOOLCHAIN so CI can pin its dated nightly — bare
+nightly would ask for the rolling channel the job never installs. Both
the pinned and vanilla paths re-verified green on .25.
PF_SAN=address builds the punktfunk-core staticlib on nightly with
-Zsanitizer/-Zbuild-std and the C harness with clang -fsanitize, so ASAN
instruments both sides of the boundary at once and LSAN (detect_leaks=1)
becomes the first automated check on abi.rs's Box::into_raw/from_raw leak
contract. Verified on the .25 box: green run passes byte-exact; deleting
one punktfunk_session_free() in the harness makes LSAN report the 308
Rust-side allocations behind the handle and the script exit 1.
The harness binary moves from mktemp to target/ — a debug+ASAN static
binary can exceed a tmpfs /tmp (it did, on .25's 3.6G tmpfs).
The tray leg builds punktfunk-core with default-features off, where
lock_recover's only callers (the quic-gated punktfunk_connection_* entry
points) do not exist — dead code under -D warnings. The helper takes the
same feature gate.
In pf-vkhdr-layer, rustfmt had reflowed destroy_surface's lookup into a
multiline closure, leaving the SAFETY comment outside the closure that
contains its unsafe block — the box's clippy rightly stopped accepting the
adjacency. The comment moves inside, directly above the block.
The .25 gate corrected the carve-out: rustc flags `unsafe { u.arm.field = x }`
as unused_unsafe — plain assignment through a union projection is safe
(writing an arm cannot itself be UB; the hazard is the mismatched READ).
The 11 plain writes go back to bare statements under their codec matches.
What stays in per-op unsafe blocks with arm-guard proofs is the real unsafe
surface: union reads, borrows, and the bindgen bitfield-setter calls — which
is exactly the surface the shipped 4:4:4 bug lived on (set_chromaFormatIDC
stamped under a wrong codec).
Linux fallout from the hoist the mac could not see: bindgen emits unsafe
blocks (layout tests/accessors) into OUT_DIR, where nobody hand-writes
SAFETY proofs — pyrowave-sys failed clippy on .25 with 17 of them, and
libvpl-sys would do the same on the Windows leg. Both crates are
bindings-only by charter (the safe wrapper lives with the consumer), so the
allow is crate-wide with the rationale at the crate root; the hand-written
link-sanity tests keep their proofs by convention.
scripts/ci/check-unsafe-hygiene.sh — textual gates for three classes no lint
covers:
A. unsafe fn markers carrying no contract. unsafe_op_in_unsafe_fn forces real
ops into blocks, so an unsafe fn with no `unsafe` in its body is a marker
with no contract (db659809 found two by hand). Contract-deferring fns
(Vec::set_len shape) waive with `// unsafe-fn-no-op-ok: <reason>`; fenced
files and `unsafe extern "ABI" fn` (signature-mandated markers) are
skipped structurally.
B. unwrap/expect/panic! inside extern "C"/"system" bodies — an abort since
Rust 1.81, not linted, not fuzzable (8b98d0b3). catch_unwind bodies are
exempt; `// panic-in-extern-ok: <reason>` waives a deliberate abort.
C. Safe-but-process-global APIs (env::set_var/remove_var, sigaction,
setlocale, set_current_dir) — the 972af299 environ race lived in a file
with zero occurrences of the word `unsafe`. Per-file count ratchet with
the baseline in the script; any increase or new file fails.
Making gate B clean on main surfaced 14 real instances of exactly its class —
`.lock().unwrap()` in unguarded extern fns, where a poisoned mutex aborts the
embedding process: six punktfunk-core abi.rs entry points (poll_frame,
next_au, next_audio, next_audio_pcm, next_cursor_shape, next_clipboard),
seven Android JNI entry points, and the Windows client's deeplink wnd_proc.
All fixed with poison-recovering locks (the slots are last-value caches,
valid whatever a poisoned writer left) and Option::insert for the
set-then-unwrap shape; punktfunk-core's 203 lib tests pass. Gate A's
findings were six genuine contract-deferring fns — waived with reasons, not
fixed, because the markers are correct.
Gate-of-the-gate: all three shown to FAIL on deliberately planted instances
(marker fn, panicking extern callback, env::set_var in an unlisted file) and
to run clean on the tree, before the ci.yml step made them blocking.
undocumented_unsafe_blocks joins unsafe_op_in_unsafe_fn in
[workspace.lints], and the ~100 scattered per-file #![deny(...)] attributes
(85 files) are deleted — a new crate, or a new module in an old one, is now
covered on creation rather than on remembering. The per-file form is how
pf-vkhdr-layer, wdk-probe and half of pf-clipboard stayed uncovered.
There are THREE workspaces, so the claim is made three times: the main
Cargo.toml, packaging/windows/drivers (workspace table + [lints]
workspace = true in all seven members), and packaging/windows/pf-vkhdr-layer
(its [lints] table, previous commit). pf-update now opts into workspace
lints; the two vendored member snapshots (cros-codecs, usbip-sim) stay out
deliberately and now both say so.
Newly-covered fallout was two link-sanity tests (pyrowave-sys, libvpl-sys)
— proofs written. Stale prose that claimed the workspace held
unsafe_op_in_unsafe_fn at "warn" (it has been deny) or pointed at the
deleted attributes is corrected.
nvenc_core.rs is carved OUT of the unsafe_op_in_unsafe_fn fence: its
exemption rationale ("raw entry-table calls almost line for line") was
false — the file makes zero FFI calls. Its unsafe surface is C-union writes
whose soundness hangs on which codec arm is active, and its own 4:4:4 note
records the shipped bug (hevcConfig bytes stamped onto an AV1 config) that
per-operation blocks make visible. It now runs the strictest discipline in
the crate: clippy::multiple_unsafe_ops_per_block at deny, one union access
per block, each naming its codec guard.
Verified here: cargo fmt clean in all three workspaces; native clippy
-D warnings clean for everything that compiles on macOS (the three
pre-existing mac-native failures — pf-client-core wol.rs, pf-encode
dead-code/closure-call, probe mic_burst — reproduce on the clean tree).
Linux/Windows legs ride the .25/.133 gate.
pf-vkhdr-layer — the sharpest gap: an implicit layer injected into every
Vulkan game process, 32 unsafe usages, zero SAFETY comments, own workspace so
no lint table reached it, and an explicit missing_safety_doc allow. Now: a
[lints] table (unsafe_op_in_unsafe_fn + clippy::undocumented_unsafe_blocks,
both deny), the allow removed, every unsafe operation in an explicit block
with a real proof (loader layer protocol / Vulkan valid-usage), # Safety docs
on the contract-carrying fns, const layout asserts for the SurfaceFormat2Raw
mirror, the five helpers with no caller-facing contract demoted to safe fns,
and the two redundant `unsafe impl Send` deleted (fn pointers and vk handles
are Send intrinsically — the type-check proves it).
wdk-probe — 21 unsafe blocks, 12 proofs: the 9 missing SAFETY comments are
written (the iddcx_rt.rs DDI slot-dispatch ones are about table population
and PFN/index pairing, not pattern fill), the sibling denies added at the
crate root, missing_safety_doc allow dropped, # Safety on DriverEntry, and
the crate joins windows-drivers.yml's clippy list — it was the only driver
crate not in it.
pf-clipboard — the undocumented_unsafe_blocks deny moves from host/windows.rs
to the crate root so host/wayland.rs (4 blocks), host/mutter.rs (2) and any
future backend under host/ are covered on creation. All existing blocks
already carry proofs; free today, structural tomorrow.
Verified here: pf-vkhdr-layer cargo fmt --check + clippy --release
-D warnings at x86_64-pc-windows-msvc. wdk-probe and pf-clipboard compile
checks need the WDK/Linux boxes and ride the .133/.25 gate.
Adds a non-blocking `miri` job to audit.yml, per rust-safety-programme.md §7.
What it buys is one narrow, real thing: pf-driver-proto interpreted CROSS-COMPILED to
x86_64-pc-windows-msvc, on a Linux runner, with no Windows box in the loop. That crate is
`#![forbid(unsafe_code)]` and path-dep'd by BOTH the main workspace and the driver
workspace, so it is the layout oracle for every frame and IOCTL crossing that boundary,
and nothing else in CI checks it at MSVC layout. It is NOT unsafe coverage — Miri can
execute on the order of 2% of the host's unsafe and cannot run ash, windows-rs, ffmpeg,
CUDA or the WDK — so no "Miri coverage" number is reported anywhere.
Three steps, every one of them measured on 192.168.1.25 with a cold target dir and cold
sysroot cache, on the dated toolchain the job installs, BEFORE being committed:
step A pf-driver-proto + pf-host-config + pf-gpu 21 + 12 + 4 pass 43 s
step B pf-driver-proto @ x86_64-pc-windows-msvc 21 pass 26 s
step C punktfunk-core fec::gf8 with +avx2,+ssse3 2 pass 63 s
Four corrections to the §7.3 job spec, found while doing this and folded into comments:
* `-p punktfunk-core fec packet crypto` does not parse — cargo rejects the extra
positionals. Corrected (filters after `--`) it selects 63 tests and was killed at a
25-minute cap with not one test complete, so the bulk step is dropped entirely and only
the narrow `fec::gf8` selection is kept, timed at 63 s.
* `nightly-2026-08-10` resolves to rustc 1.99.0-nightly (969b803cb 2026-08-09), NOT the
12c36e253 2026-08-10 the doc cites: `nightly-<date>` names the day rustup PUBLISHED the
build, which is compiled from the previous day's commit. The doc's hash came from the
ROLLING `nightly` channel and was mislabelled. All three steps were re-run and are green
on the dated pin actually installed here.
* fec-rs dispatches its GF(2^8) multiply through RUNTIME `is_x86_feature_detected!`, so
step C's RUSTFLAGS are load-bearing in both directions. Verified by probe: bare,
avx2=false and the step would silently interpret the scalar fallback; with the flags,
avx2=true and `_mm256_shuffle_epi8` genuinely executes under the interpreter. GFNI stays
false either way, so that branch is simply not covered.
* `RUSTC_WRAPPER: ""` is a guard, not a fix, and the comment says so — audit.yml sets no
sccache today, and cargo-miri warns "Ignoring `RUSTC_WRAPPER`, Miri does not support
wrapping" and carries on regardless.
Non-blocking via a step-level `||`, not job-level continue-on-error, following the
precedent audit.yml already documents for docs-site-audit. Each step additionally asserts
a non-zero pass count, so a crate rename or a filter that stops matching surfaces as a
warning rather than as a green zero-test run. Both paths were exercised directly: a
failing run emits the annotation and still exits 0, and a zero-selection run trips the
guard, while a green run with empty bin/doctest targets does not false-positive.
Leak checking stays ON (no -Zmiri-ignore-leaks); the two deliberate leaks in the tree are
named in a comment so whoever expands coverage annotates those sites instead of blanket-
disabling the check. pf-bitstream and the FFI crates are excluded with the reasons inline
so they are not helpfully re-added. `paths:` is deliberately not widened to
crates/pf-driver-proto/** — that filter is workflow-level and would fire all six audit
jobs on every driver-proto edit.
Two conflicts: the test-module import list in gamescope.rs (union — the branch's takeover-state
tests and main's WSI opt-out tests both stay), and next_frame_timed_out in pf-capture, where the
branch still carried the pre-#168 else-if chain — resolved to main's match-based refactor, which
already embeds the same arm semantics plus the provisional-budget latch gate.
An unpair removed the certificate but left the revoked client's running
session streaming until the client chose to leave. Now it is a complete
revocation:
- GameStream: when the removed certificate owns the active launch, the
session is quit_session'd — the ENet control thread's ended-session arm
gives the client the standard TERMINATION+disconnect. (An owner-less
launch cannot be attributed and is left to the WP0 port teardown when the
last pairing goes.) The endpoint docstring's long-standing caveat
('removes the client from the listing without severing its ability to
reconnect') is retired: TLS handshakes complete by design, authorization
is per-request, and a live session no longer survives its own revocation.
- Native: session_status::stop_by_fingerprint signals the unpaired
client's live session(s) to tear down deliberately (quit+stop), matched
by the registry's client label — the fingerprint's 12-hex-char prefix for
every pairable client; anonymous/TOFU sessions carry IP labels and are
never touched (they have no pairing to revoke).
(The unpair-didn't-PERSIST half of 'unpairing was broken' was already fixed
in 13d57210 — save_paired was never called; this closes the other half.)
Gates: Linux amd64 both flavors clippy --all-targets -D warnings clean;
session_status 2/2 (new revocation test), the extended paired-clients test
green in both flavors, native_pairing test green.
The console fix before this one closed the leak on one client. The same question
has a different wrong answer on each of the others, so this closes it everywhere:
a pinned host+profile card can be browsed, and every title launched off a pinned
card's shelf streams with that card's profile.
Two shapes of bug, one per client:
**The library was not offered on a pinned card at all** — Apple (both UIs:
`hasLibrary: profile == nil` on the console tile, no menu item on the touch card),
Android (`hasLibrary` required `pinnedProfileId == null`, and the console host
options gated Library on `pin == null`), GTK (the pinned card's menu had Connect,
Copy link, Create shortcut, Unpin — no library) and Windows (pinned tiles had no
menu whatsoever). Each was justified in a comment as "a pin is a shortcut, not a
second host, so the host-level actions stay on the host's tile" — right about
wake, pair, edit and forget, wrong about the library. Browsing is not a property
of the machine: it is this card's connect with a title picked first, which is
exactly what a shortcut is for. So the library joins Connect on every pinned
surface, and the host-level actions stay where they were.
**The launch dropped the profile.** GTK already carried it (its library clones
the card's whole ConnectRequest) and Windows already carried it (its library page
launches through the shared target, which the tile parks). Apple did not: the
library was keyed on a bare `StoredHost`, so `launchTitle` connected with
`.inherit` and the host's binding won even from a pinned card. Android was worse
still, and not only for pins — `LibraryScreen` dialled `connectToHost` with the
RAW settings, so a library launch applied NO profile at all, not even the host's
binding, on every host. Its host list resolves
`settings.effectiveFor(profileStore.resolveFor(kh, oneOff))`; its library resolved
nothing.
So the shelf, not the host, is now the unit both clients navigate by. Apple gets
a `LibraryTarget` (host + `ProfileSelection`) threaded through `libraryTarget`,
the shell's screen enum, both presentations and `SessionModel`; Android passes
the pinned id into `LibraryScreen` and resolves it there through the same
`ProfileStore.resolveFor` rule the connect path uses. Falling out of that:
* a game that exits returns to the shelf it was launched from, pin and all,
rather than to the host's default one — `SessionModel.launchedShelf` on Apple,
`ActiveSession.libraryProfileId` → `LibraryReturn` on Android. Android also
drops a pin that was unpinned while the game ran, rather than reopening a card
that no longer exists.
* Android's stats overlay finally names the profile a library launch used
(`profileName` was never set on that path).
* Apple's `punktfunk://browse/<host>` honours `profile=`, which it parsed and
ignored — and refuses an unknown or ambiguous reference exactly as the connect
route does (§10.6) rather than degrading to the binding.
* every shelf says which one it is, in the card's own `host · profile` shape:
the console's title, GTK's page title, Android's ConsoleHeader, Apple's
navigation title and its console heading.
Verified per platform, none of it on trust:
* console + GTK: fmt, build, clippy `-D warnings` and 85 tests green in the
pf-lxcheck2 container (a Mac `cargo test -p pf-console-ui` compiles nothing).
* Apple: `swift build` green for macOS, iOS and tvOS. Worth all three — the tvOS
pass alone caught `navigationDestination(item:)` needing Hashable, and an
iOS-only screen was confirmed genuinely compiled by planting a type error.
* Android: `compileDebugKotlin` + unit tests, with HomeTilesTest's pin
expectation flipped to match.
* Windows: `cargo check --all-targets` + clippy `-D warnings` on the CI runner,
cold (3m10s) — that client cannot compile on a Mac.
Patch 0008: honor GAMESCOPE_NO_FOCUS in steamcompmgr's focus selection. hhd (Handheld Daemon)
sets the atom once at init on its hhd-ui overlay window and never clears it; MangoHud sets it
too; show/hide for these clients runs over the STEAM_OVERLAY protocol. NOTHING consumed the atom
— not upstream gamescope, not Bazzite's fork (checked ba148 by strings) — so a
mapped-but-unpainted hhd-ui window (it crash-loops under a headless punktfunk takeover and remaps
on every respawn, stamping Steam's appid 769) was an ordinary focus candidate, and steamcompmgr
picked it over Big Picture. The composite, and the stream fed from it, went black while every
health signal stayed green: on .41 the client sat decoding 60 fps at 0.1 Mb/s of black,
GAMESCOPE_FOCUSED_WINDOW named the hhd-ui window with GAMESCOPE_NO_FOCUS(CARDINAL)=1 on it, and
killing hhd-ui brought the picture back the same second.
The patch wires the atom exactly like GAMESCOPE_EXTERNAL_OVERLAY — read at map,
PropertyNotify-tracked with MakeFocusDirty, skipped by both focus-candidate collectors (X11 and
XDG) — and touches neither compositing nor appID, so a NO_FOCUS window still paints if the
baselayer protocol brings it into view; it is only barred from being CHOSEN. Applies cleanly on
the full 0001..0008 series from the bare 5fb8dce4 pin (verified with git am).
Banner +pfhdr5 → +pfhdr6, PKGBUILD 3.16.25.pfhdr6-1; README gains the 0008 row, the missing
+pfhdr5 ledger row, and the reconciled bump rule (a bugfix bumps the level only when field triage
must read the difference off a box's banner — 0007's crash-loop, 0008's lost composite).
The pipeline retry loop deliberately shortens its first attempt's first-frame wait to 2.5s so a
stream bound during a gamescope re-init fails over quickly. But the portal capturer's timeout
diagnosis treated EVERY expiry as a verdict: it latched whichever offer it implicated — HDR
capture off for the source, the raw-dmabuf offer off, the EGL→CUDA offer off — process-wide and
permanently, when the attempt was truncated by design and a gamescope cold start routinely
delivers nothing inside that window while accepting every offer a few seconds later (observed on
.41: pid 1962 hit the expiry at connect and every later session in that process ran silently
degraded). This is bug #6 from the pf-capture sweep, verified then and unfixed until now.
The truncated attempt is now declared PROVISIONAL end to end: a new
`Capturer::next_frame_within_provisional` (default: delegates) lets the retry loop say "this
budget is the schedule, not a verdict", and the portal capturer's timeout classification — split
out as the pure `classify_first_frame_timeout` + `timeout_convicts`, with tests — names the same
suspect in the error text but latches nothing unless the expired budget was full-length.
A new 'gamestream' feature (default ON — every stock package is behaviorally
identical, and GameStream stays runtime-opt-in via --gamestream /
PUNKTFUNK_GAMESTREAM) gates the whole Moonlight-protocol surface: control
(the ENet plane), rtsp, nvhttp, pairing, serverinfo, the _nvstream mDNS
advert, the compat media path (stream/video/audio), pen/gamepad/input
decode, apps, crypto, cert (the RSA identity), and tls's
Moonlight-client-cert leniency. AppState keeps the shared vocabulary
unconditional and cfg-gates the Moonlight-only fields; the mgmt API's PIN
endpoints (routes, handlers, OpenAPI entries, lane classifications, tests)
exist only under the feature.
Building --no-default-features --features pyrowave yields the hardened
NATIVE-ONLY host: no rusty_enet (the c2rust-transpiled C ENet stack, 158
unsafe sites) and no rsa (the identity split's legacy fallback became a
pem-only read — rustls/ring serves an existing RSA cert without the crate —
so the accepted Marvin advisory no longer applies to native-only builds).
Both claims are ASSERTED, not assumed: a new CI leg keeps the native-only
flavor clippy-clean and fails if cargo tree finds either crate in its graph.
serve --gamestream (or the env knob) against such a binary refuses to start
with a clear error rather than serving less than the operator configured.
En route: the logs-paging test assumed a quiet process-global log ring
between its cursors and raced other tests' legitimate log lines (the
identity tests added new emitters) — it now asserts on its own markers
within the page.
Gates: Linux amd64 — BOTH flavors clippy --all-targets -D warnings clean;
default tests identity 3/3, mgmt 37/37, gamestream 59/59; native-only tests
identity 3/3, mgmt 35/35, residue 4/4; rusty_enet+rsa absent native-only,
present default. .133 Windows — both flavors clippy clean (clean-first,
sentinel-checked), tree claims hold, and the WP0 port-lifecycle functional
gate PASSES on the default build.
Pinning a profile onto a host gives it its own card on the console home, and
pressing A on that card has always connected with the pinned profile as the
one-off the resolver prefers over the host's binding. Y on the same card opens
a library — it is paired and saved, which is the only thing the hint bar asks —
and every title launched off that shelf went out with no profile at all, so the
host's default binding won. Connecting straight from the card honoured the
profile; going through its library did not, which is the shape a user reads as
"the pin works until I pick a game".
The screen was the leak: LibraryScreen copied the row's address, port,
fingerprint and mgmt port, and dropped `pin` — so its launch had nothing to
send and hardcoded `profile: None`, under a comment asserting that game
launches follow the binding. They should follow the card: a launch off a pinned
card's shelf is that card's connect with a title attached.
The screen now carries the row's pin and sends its id as the one-off. It also
says so, in the card's own `host · profile` shape: the shelf's title names the
profile, and so does the connecting card, so which of a host's cards you came
in on is legible from the screen rather than inferred from the tile you pressed
two screens ago. Off the host's primary tile there is no pin and nothing
changes — `None`, and the binding decides.
Console-only. The Apple and Android consoles keep Y off pinned cards outright
(`hasLibrary: profile == nil`), the GTK client clones the card's whole
ConnectRequest — profile included — into its library, and the Windows client
offers "Browse library" from the primary tile only. The console's own
copy-link and wake-then-connect paths already carried the pin.
Both directions are tested, and the pinned one was checked against a reverted
fix: it fails with exactly the reported symptom (left: None, right: "hdr").
The nitro server build re-bundles the whole dep tree (`noExternals: true`), so
every React package shipping a `"use client"` banner earns a MODULE_LEVEL_DIRECTIVE
warning — ~150 locally, ~800 in CI — which buries the warnings worth reading.
Ignoring the banner is correct rather than papered over: this bundle is the
Bun/Nitro server, not an RSC module graph, and TanStack Start splits client from
server with its own transform, so nothing downstream consults it.
Supplying `onwarn` replaces nitro's own handler, so its three filters
(CIRCULAR_DEPENDENCY, EVAL, "Unsupported source map comment") are restated.
Verified: `bun run build` drops from 148 such lines to 0 with no other log
delta; `tsc --noEmit` and `biome check` clean.
One RSA-2048 identity served every plane, because Moonlight mandates RSA and
the planes grew out of the GameStream host. The native punktfunk/1 QUIC plane
and the management API now share a separate ECDSA P-256 identity
(native-cert.pem/native-key.pem, src/identity.rs): ring-generated via rcgen
(no rsa crate on the native path — the accepted Marvin advisory stops
applying once WP19 gates the compat planes), real SANs (localhost, loopback,
machine hostname — the legacy cert had none), and browser-compatible on
purpose: Ed25519 was rejected because no mainstream browser accepts an
Ed25519 server cert and /api/docs is opened in one. GameStream keeps the RSA
identity untouched (Moonlight pins it; its pairing hashes bind its X.509
signature bytes).
Migration is pin-preserving by construction. Clients TOFU-pin ONE leaf-DER
SHA-256 for both QUIC and the mgmt/library API, so the identity is resolved
ONCE in serve (the planes cannot race the first-run mint) under the rule:
identity files exist → use them; else the native trust store is EMPTY →
mint P-256 (fresh installs); else keep presenting the legacy RSA cert the
paired clients pinned, and log the migration path (unpair all, restart,
re-pair). Fingerprint pinning is algorithm-agnostic — existing shipped
clients pair against P-256 hosts unchanged.
Followers updated: the tray's loopback pin and the plugin SDK's mgmt CA
prefer native-cert.pem → cert.pem; the Windows runner ACL grant lists both
(the grant loop tolerates absent files). The in-process native tests now run
on an EPHEMERAL identity — they previously read, and would newly have
MINTED, identity files in the real config dir, which on a dev box that is
also a live host would have switched its identity and stranded every pinned
client.
Gates: Linux amd64 clippy --all-targets -D warnings clean (host+tray);
identity 2/2, mgmt 37/37, control 6/6, native 68/68 (C-ABI roundtrips over
the ephemeral identity). .133 Windows clippy clean; the port-lifecycle gate
re-run PASSES with the split live — the fresh host minted P-256 and served
mgmt over it (curl 200/204), ports tracked the paired list as before.
The user direction after WP0: ENet exists only for Moonlight, so the native
plane must be provably safe and the compat planes a deliberate choice.
Opt-in, everywhere. Windows already was (unchecked installer task). The three
opt-out surfaces are flipped: the shipped systemd user unit (deb/RPM/Arch/
sysext) no longer bakes --gamestream into ExecStart — a new
PUNKTFUNK_GAMESTREAM=1 host.env knob (pf-host-config, OR-ed with the CLI
flag) is the packaged opt-in; the NixOS module default goes true→false, with
a module-check assertion that unset = native-only; the Deck installer takes
--gamestream to opt in (--no-gamestream kept as explicit-off). Docs
(quickstart, running-as-a-service, moonlight, ubuntu/fedora/arch firewall
sections, gnome/sway, how-it-works) rewritten to the opt-in shape; the
CHANGELOG carries the upgrade note.
Enforced-safe. punktfunk-core is #![deny(unsafe_code)] crate-wide — every
module that parses network bytes is safe Rust as a compile error, not a
census result. Carve-outs are exactly two documented classes, neither of
which interprets attacker bytes: the client surface (abi, client) and the
transport syscall-batching shims (udp/{apple,linux,windows}, qos_windows).
In punktfunk-host, the modules a secure-default host exposes — native
(cfg-not-test: its tests exercise the client C ABI on purpose),
native_pairing, mgmt, mgmt_token, discovery, wol — are #[forbid(unsafe_code)].
Gates: Linux amd64 container clippy --all-targets -D warnings clean over
core+host-config+host; core 204 tests green under the deny; mgmt 46/46,
control 6/6. .133 Windows clippy (shipped features, clean-first,
sentinel-checked) clean — covers the qos_windows/udp-windows carve-outs.
macOS + iOS cargo check green (the apple.rs carve-out compiles for real).
A Nobara 44 field box on 0.27.0 got a working Game Mode takeover — right mode,
right refresh, perf overlay in the stream — and then every game it launched
played sound and took input over a BLACK PICTURE, with no error anywhere.
#144 disabled the distro's `VkLayer_FROG_gamescope_wsi` with
`--setenv=ENABLE_GAMESCOPE_WSI=0` on the transient unit, because that layer
speaks the distro gamescope's `gamescope_swapchain` protocol and ours rejects
its `swapchain_feedback`, killing the client. `gamescope-session-plus` then
runs an unconditional `export ENABLE_GAMESCOPE_WSI=1` near the top of the
script, before it launches anything — so the opt-out lived exactly as long as
it took the script to start, and gamescope, Steam and every game got the layer
back. The host logged that it had disabled it, which is what made this cost a
field round-trip: the claim was true of the unit and false of everything in it.
Nothing else looked wrong because the casualty is Vulkan clients specifically.
Steam's Big Picture UI is not one, so the session came up looking perfectly
healthy right up until a game started.
Send `DISABLE_GAMESCOPE_WSI=1` as well. The Vulkan loader resolves an implicit
layer's two manifest knobs in a fixed order (`loader_implicit_layer_is_enabled`):
`enable_environment` must equal `"1"` to switch the layer on, and
`disable_environment` is consulted last — "has priority over everything else" —
where the mere PRESENCE of the variable, at any value, forces it off. The
session script never mentions that one, so it is the only one that survives it.
Both spellings now go out through one place, so the transient unit
(`launch_session`) and the box's own session drop-in (`write_session_plus_dropin`)
cannot drift apart — the same shape `SessionBind` already uses for the bind.
`ENABLE_GAMESCOPE_WSI=0` stays alongside for a layer built without a
`disable_environment`, and because it is what an operator reads the unit for.
rusty_enet — a c2rust-style transpile of C ENet, 158 unsafe sites — parsed
unauthenticated UDP on 47999 from GameStream startup, before any client had
ever paired: the host's entire pre-auth-reachable unsafe surface. Pairing
itself is HTTPS on nvhttp and never touches the port, so it now binds only
while the paired-client list is non-empty: a Gate in control.rs reconciles
the port to the list (armed only under --gamestream), pairing phase 4 brings
it up before the new client can /launch, and removing the last pairing tears
it down — a live client gets the same termination+disconnect farewell as a
host-side session end. A never-paired host on a hostile LAN exposes no ENet.
En route: the management API's unpair never called save_paired, so a restart
resurrected the client — and would now have silently re-opened the port; it
persists (the test now runs against a throwaway PUNKTFUNK_CONFIG_DIR so it
can't clobber a real paired.json). rusty_enet is pinned =0.4.0 per the WP,
left to the cargo-audit job to flag advisories against it.
Gate (amd64 container): clippy --all-targets -D warnings clean;
gamestream::control 6/6; mgmt::tests 37/37 incl. the regenerated
api/openapi.json. On-box .133 verification (ports/pair/stream) still owed.
`ext_advertised` did `CStr::from_ptr(e.extension_name.as_ptr())` over a
driver-filled `[c_char; VK_MAX_EXTENSION_NAME_SIZE]`, and `vk_build.rs` open-coded
the identical call a second time. Neither had an in-Rust bound: a driver that
fills all 256 bytes without a NUL runs the walk into the NEXT
`ExtensionProperties`, and on the LAST element past the allocation.
The SAFETY comment asserted the spec guarantee ("a spec-guaranteed NUL-terminated
byte array") instead of enforcing it. That is the defect class this programme
keeps finding: a proof that restates what the other side promised rather than
checking it. Vulkan drivers are exactly the other side.
The bounded answer already shipped in the same crate — `pyrowave.rs:210` uses
ash's `extension_name_as_c_str()` for the identical job. It stops at
VK_MAX_EXTENSION_NAME_SIZE and returns Err when there is no terminator, so a
malformed entry is a non-match instead of an overrun. Both sites now route
through the one helper, which is no longer unsafe at all.
Deletes 2 unsafe operations and one duplicated walk.
⚠ The pre-existing test could not have caught this: it only ever built
well-formed, NUL-terminated entries. Added a case whose LAST element is 256
non-NUL bytes — the exact shape that used to leave the array — and a
prefix-match case, so the bound is now asserted rather than assumed.
Verified on 192.168.1.25 (Ubuntu, cargo 1.96.0 — the pinned toolchain):
cargo check -p pf-encode --features vulkan-encode,pyrowave --locked ok
cargo test -p pf-encode --features vulkan-encode,pyrowave ext_advertised
2 passed / 0 failed
cargo clippy -p pf-encode --all-targets --locked
--features vulkan-encode,pyrowave -- -D warnings clean
Linux-only code (`enc/linux/`), so the Windows leg is unaffected.
`27f08340` wrote every vtable offset assertion as `offset_of!(T, f) == N * SLOT`
so the slot INDEX stays visible in the assertion. For N=0 and N=1 that is
`0 * SLOT` and `1 * SLOT`, which clippy rejects as `erasing_op` and
`identity_op` — six errors, and windows-host.yml runs clippy with `-D warnings`,
so the branch as pushed would have turned the Windows leg red.
This is the blind spot the programme document names in §1.5, demonstrated on the
programme's own first code commit: 44% of the host's unsafe is `#[cfg(windows)]`,
no Linux or macOS check compiles it, and `cargo fmt`/`cargo check` on a Mac are
all clean. Only the .133 gate sees it.
Fixed with a `const fn slot(i: usize) -> usize` rather than by writing the two
offending cases as bare `0` and `SLOT`: that would have made those two the only
assertions where the slot index is invisible, and the index is the entire point.
Also records the cheap local gate that would have caught this without a Windows
round-trip: `amf_sys.rs` depends on nothing but `c_void`, so copying it into a
throwaway one-file crate and running `cargo clippy -- -D warnings` reproduces the
exact error on any host. Verified by reintroducing `0 * SLOT` and watching the
harness fail with the same message the runner gave.
Verified on 192.168.1.133 (Windows CI runner, the box with the WDK), after a
`cargo clean -p pf-encode` that reported `Removed 47 files, 135.5MiB` so the
recompile is real and not a cached green:
cargo check -p pf-encode ok
cargo check -p pf-encode --all-targets --features nvenc,amf-qsv,qsv ok
cargo clippy -p pf-encode --all-targets --features nvenc,amf-qsv,qsv
-- -D warnings exit 0 (was 101)
cargo clippy -p punktfunk-host --features nvenc,amf-qsv,qsv -- -D warnings
exit 0 (was 101)
The gate also greps the extracted tree for the assertions before building, so a
stale upload cannot produce a passing run.
`control_structs_roundtrip_through_bytes` built the legacy-size wire form in a
stack `let mut legacy = [0u8; 40]` (align 1) and then called
`bytemuck::from_bytes::<control::AddRequest>`. `AddRequest` opens with
`session_id: u64`, so it is align 8, and `from_bytes` hands back a REFERENCE
into the buffer — it panics unless the buffer happens to be 8-aligned.
A stack `[u8; 40]` usually is, which is why this passed on every machine and
every CI leg since it was written. Under Miri it fails outright: Miri does not
let an accidentally-favourable stack slot stand in for a guarantee.
Switched to `pod_read_unaligned`, which reads by value and has no alignment
precondition. That is not a new idea here — `ChannelProof::parse` at lib.rs:1013
already carries a comment saying "`pod_read_unaligned`, NOT `from_bytes`" for
exactly this reason. This site is the only other one in the crate that reads a
POD out of a stack byte array; every other `from_bytes` call in the tests reads
from `bytes_of(&x)`, which is aligned by construction.
Test-only, so no shipped defect — but the crate is `#![forbid(unsafe_code)]` and
is path-dep'd by BOTH the main workspace and the driver workspace, so it is the
layout oracle for every frame and IOCTL that crosses that boundary. A test that
cannot be trusted to fail is worth fixing there more than anywhere else.
Found by the first Miri run ever performed against this repo.
Verified on 192.168.1.25 (Ubuntu, cargo 1.96.0):
cargo +nightly miri test -p pf-driver-proto 21/21
cargo +nightly miri test -p pf-driver-proto --target x86_64-pc-windows-msvc
21/21
cargo test -p pf-driver-proto --locked ok
cargo clippy -p pf-driver-proto --all-targets --locked -- -D warnings clean
The cross-target run is the interesting one: it interprets the crate at MSVC
layout on a Linux box with no Windows anywhere. Nothing else in CI does that.
`connect_via_env_swap` did set_var("XAUTHORITY", …) / connect / restore, guarded
by a mutex that serialised this source against itself and against nothing else.
`getenv` takes no lock. setenv/unsetenv rewrite the process-global `environ`, and
glibc REALLOCATES that array when a variable is added — while, at that exact
moment, the PipeWire thread is inside pw_init()'s dlopen making bare getenv()
calls and EGL/CUDA init is running alongside. The file's own doc already called
the pattern "unsound from a live multithreaded host"; it stayed as a fallback.
Three things made it worse than the comment suggested:
- The damaging branch is the one where XAUTHORITY is ABSENT and therefore gets
ADDED (the realloc case). scripts/punktfunk-host.service deliberately does not
import the login shell's environment, so absent is the DOCUMENTED NORMAL
configuration for the shipped unit, not an edge case.
- `rediscover` re-runs this every 2 s for the whole session. A display whose
connect fails is never pushed into `displays`, so the dead-display skip never
covers it — the race is not once at startup, it repeats forever.
- It is unfixable in place. Sharing pf_vdisplay's ENV_LOCK is the wrong layer: it
cannot make C `getenv` take a lock.
The fix is to stop writing `environ` at all. Connecting with an explicitly empty
auth token is what the swap actually achieved: we only reach the fallback when
our own lookup found no usable MIT-MAGIC-COOKIE-1 entry, and x11rb's internal
lookup reads the same file with a STRICTER matcher (it matches family/address
too, which we deliberately do not), so where we find nothing it finds nothing
either and connects unauthenticated. That is exactly why the swap "worked"
against a nested Xwayland started without -auth.
Gives up one case: an .Xauthority using an auth family we decline to guess at but
x11rb would have handled. A gamescope Xwayland writes a single-entry
MIT-MAGIC-COOKIE-1 file, so it is not reachable here, and declining to attach a
cursor overlay beats tearing `environ` out from under a live session.
Also removes XAUTH_LOCK, whose only user this was.
Verified on 192.168.1.25 (Ubuntu, cargo 1.96.0 — the pinned toolchain, pipewire
dev headers present): `cargo check -p pf-capture --locked` and
`cargo clippy -p pf-capture --all-targets --locked -- -D warnings` both clean.
Not verified on glass: the fallback is only reached when the cookie parse fails,
so a normal gamescope session does not enter it. Forcing it needs a nested
Xwayland started without -auth, or a mangled cookie file, on .181/.136.
Five permanent ratchets, all free today — the point is that they cannot regress
tomorrow. Each crate was re-measured at the commit, not taken from a survey.
`forbid(unsafe_code)`:
punktfunk-encode-worker the binary that carries cap_sys_nice. Its header
claims "no Wayland, no D-Bus, no network, no
plugins"; this makes the memory-safety half of that
claim mechanical. `forbid`, not `deny`, so it cannot
be re-opened by an #[allow] further down.
pf-update-check parses a signed, network-fetched manifest and its own
header says it "owns the part where being wrong is a
security bug". Signature checking is worthless if the
parser around it can be walked out of bounds.
pf-vaadec its header states the design constraint outright — it
links no libva and compiles on macOS, "which is the
point". The crate is full of hand-declared libva
repr(C) mirrors; one raw deref and it stops being the
CPU-testable half.
tools/cursor-probe free, and a probe is where "just deref it to see" is
most tempting.
`deny(unsafe_code)` + one localized allow:
pf-update root runs this. Its single unsafe operation, a bare
geteuid, moves into a named `effective_uid()` helper
carrying the crate's one #[allow(unsafe_code)].
Deliberately NOT rewritten to rustix, contrary to the programme document's first
draft: pf-update's Cargo.toml states that its zero-dependency posture IS a
security invariant of a root helper ("no HTTP client, no TLS, no argument
parsing"), and the extern block says the same. Pulling a general-purpose syscall
crate into a root helper to delete one `unsafe` would trade a real property for
a cosmetic one. The localized allow keeps the ratchet: any NEW unsafe anywhere
in the crate is a build error.
Verified: `cargo check -p pf-vaadec -p pf-update-check` and
`cargo check -p pf-update -p cursor-probe` clean on macOS, plus
`cargo check -p pf-update --target x86_64-unknown-linux-gnu` — pf-update's whole
body is behind `cfg(target_os = "linux")`, so the macOS check does not reach the
line that changed. punktfunk-encode-worker is not built here (pf-encode's C
dependencies do not cross-compile from macOS) and needs the Linux CI leg.
amf_sys.rs mirrors five AMF COM vtables by hand and amf.rs dispatches through
them BY SLOT POSITION — 18 distinct slots across the five tables. The mirrors
carried 118 `Slot` placeholders whose only job is to hold the following slots at
their C offsets, and not one layout assertion of any kind. A slot inserted,
removed or reordered in an AMF header bump calls an arbitrary function pointer
through a mismatched signature: no compile error, no runtime signal.
`AMF_MIN_VERSION` does not defend against this. It checks a version NUMBER, not
a layout, and it is a floor with no ceiling.
The three POD checks that did exist (`AmfVariant`, `AmfGuid`, `AmfHdrMetadata`)
lived in amf.rs's `#[cfg(test)]` module, so they were verified only when someone
ran pf-encode's tests, on Windows, with AMF enabled — and NEVER in a release
build, which is exactly where a mis-mirrored `AMFVariantStruct` does its damage:
it crosses the FFI BY VALUE on every SetProperty. This is the same hole
`a8dd348b` closed for the cuda.h mirrors and missed here.
Adds ~40 `const _: () = assert!(...)` guards next to the mirrors: size of each
of the five vtables, the byte offset of every slot amf.rs actually calls, the
three POD layouts promoted out of the test module, and the AMFData/AMFBuffer
shared-prefix agreement that `create_surface_from_dx11_native`'s
AMFSurface-through-AMFData reinterpretation silently depends on.
Verified by compiling amf_sys.rs standalone (it needs only `c_void`, and a
repr(C) struct of code pointers has the same layout on any 64-bit target, so a
macOS const-eval proves the Windows arithmetic), and by deliberately breaking one
offset to confirm the guard actually fires rather than silently passing.
That check earned its keep immediately: `alloc_buffer` sits at slot 43, not 42.
Counting AMFInterface(3) + AMFPropertyStorage(10) + the AMFContext block by hand
is exactly the error these assertions exist to catch.
Zero runtime behaviour change. The `AMF_MIN_VERSION` ceiling is deliberately NOT
part of this commit: a ceiling would make the next AMF driver release refuse
encode on every AMD box, so it needs a warn-and-continue policy plus an env
override and a real AMF session to gate it.
Founding commit for a host-focused Rust safety programme. Adds the census tool
that measures the programme, the 2026-08-11 baseline it produces, and the
programme document itself.
The metric is SHIPPED NON-FFI UNSAFE OPERATIONS: 713. Raw `unsafe {}` block
count is the wrong target and the workspace manifest already says why — 63.3%
of unsafe operations in host scope (1542 of 2435) are a single third-party FFI
call that ash/windows-rs/ffmpeg mark unsafe on our behalf. A block count also
rewards merging blocks, ignores SAFETY comments, and IMPROVES when code moves
from Linux to Windows, because no local check can see the Windows half.
The tool shipped here had two defects, both fixed:
- `in_test_mod` cached parsed `#[cfg(test)]` spans in a dict keyed on `id(src)`,
the memory ADDRESS of the source string. CPython recycles addresses, so once
one file's source was collected the next file's string could be allocated at
the same address and silently inherit the previous file's test spans. Ten
consecutive runs over an unchanged tree produced 694, 695, 696, 701, 703,
709, 710, 713, 714 and 721. Fixed by holding a strong reference to the string
beside its spans, which makes the address un-recyclable while the entry is
live. Five consecutive runs now agree exactly.
- The layout-assertion regex matched `const _: () = assert!(...)` but not the
`const _: () = { ... };` block form, which 18 files use — including abi.rs,
pf-inject/linux/gamepad.rs and pf-capture/.../idd_push/probes.rs. It reported
102 unguarded repr(C) declarations across 25 files where the true figure is
60 across 22, defaming three well-guarded files.
A metric that is not reproducible is not a ratchet. The acceptance gate for
this commit is therefore five consecutive identical runs, not one.
Baseline: 713 shipped non-FFI unsafe operations; 60 unguarded repr(C)
declarations across 22 files; unsafe reachable pre-authentication by an
unpaired peer = 0 first-party.
`main` gained the launcher brand tokens (`f62a48d4`) while this branch was open, and both sides
touch the generated document — so it was regenerated from the MERGED source rather than
text-merged. Verified to carry both: the 18 launcher-token entries from main, and this branch's
corrected schema descriptions. No `required` array changed, so no client regeneration is needed.
The sweep rewrote doc comments on `ToSchema` types (`KeepAlive`, `Topology`, `ModeConflict`,
`Identity`, `LayoutMode`, `Layout`, `DisplayPolicy`, `EffectivePolicy`), and utoipa emits those
verbatim as schema descriptions — so the checked-in snapshot went stale and
`mgmt::tests::openapi_document_is_complete_and_checked_in` would have failed.
Several of the corrected descriptions were shipping outright falsehoods to API consumers. The worst:
`KeepAlive::Forever` documented itself as "**Not honored until the display-lifecycle stage**" while
the mgmt handler honors it end-to-end and the `gaming-rig` preset selects it (sweep item 11.7).
Diff is descriptions only — the `required` arrays are unchanged, so no SDK or client regeneration is
needed. Generated with `cargo run -p punktfunk-host -- openapi` in `ci/rust-ci.Dockerfile` under
`--platform linux/amd64`, and confirmed by running the host's own drift test there (37 mgmt tests).
`docs-site/public/openapi.json` is deliberately untouched: it is already ~34 KB behind `api/` from
earlier work, and refreshing it here would sweep in unrelated changes.
An adversarial review of the sweep's own diff raised 39 claims; 23 survived independent
verification. This commit fixes them. Several are cases where the sweep traded one bug for another.
**The display budget was enforced in the wrong place.** The new Linux `max_displays` ceiling sat in
`registry::acquire` — which runs again on every mid-stream rebuild. All three create-before-drop
paths hold the old lease while acquiring the new display, and only the mode-switch path passes
`supersedes`, so a session at the ceiling counted itself against the budget and could never recover
from capture loss or a Game↔Desktop switch. At `max_displays = 1` that is a single streaming client.
Moved to `admission::admit`, which is where Windows has always applied it and which is reached once
per connect — so a rebuild cannot hit it.
**"Cannot tell" was collapsed into "wrong mode".** `unanimous_output_size` returning `None` for two
disagreeing gamescopes was compared with `== Some(target)`, so ambiguity took the destructive branch:
a nested per-title gamescope — the normal Game Mode shape — made every connect restart the box's
session and kill the running game. Now a three-state `BoxOutputSize`, where `Ambiguous` mirrors the
live node instead of re-moding, and the post-restart wait asks "did what we asked for come up"
rather than demanding unanimity.
**Decide-then-act lost its mutual exclusion.** Re-scoping the `MANAGED_SESSION` guard fixed the
shutdown restore but let two concurrent creates at the same mode both relaunch, the second stopping
the unit the first was polling. A separate `MANAGED_LAUNCH` mutex restores the exclusion without
putting launch progress back into the lock the restore samples.
**Per-axis policy salvage was applied to a selector.** `preset` chooses the other axes, so salvaging
it to the default silently re-pointed the whole document; it now refuses the document instead. A file
whose every axis is unreadable also reported `configured() == Some(default)` — flipping Linux
identity from Shared to PerClient — and now correctly reports unconfigured.
**The six `#[serde(default)]` on `EffectivePolicy` are reverted**: they loosened `POST/PUT
/display/presets` (an omitted axis defaulted where it used to 400), which nobody asked for. The
catalog salvage they were added for now lives in a private Deserialize-only mirror type, so the read
path stays lenient and the wire contract stays strict.
Also: the Windows create path stored the OS-committed refresh in the field `acquire` uses as its
resize discriminator, so a same-mode re-acquire looked like a hotplug — the requested and committed
modes are now separate fields; `output_within`'s timeout arm detached both reader threads (now
bounded by a drain grace, capped at 16 MiB, and logged honestly — a `systemd-run --pipe` unit escapes
the process group and cannot be reached); `reenable_outputs_kscreen` abandoned the mode restore
whenever kscreen-doctor hit its budget even though the enable may have landed (now tri-state);
`write_atomic` replaced a symlinked portal config with a regular file, severing dotfiles management;
several new budgets were too short for the helper they bound (`steam -shutdown` was being killed
before it could deliver the request; `linger_enabled` read a 300 ms timeout as "not lingering" and
hard-failed a correctly configured box); and a restore logged an operator-facing error for a
`systemctl` call that had merely outlived its budget while systemd still owned the queued job.
Verified: 107 tests on macOS, 202 on Linux (executed in a container, not merely type-checked),
Linux and Windows clippy clean at `-D warnings`, fmt clean.
Reviewed the whole crate (15.6 kloc) for bugs, safety, structure and comment truth.
Both compile gates are green: `scripts/xcheck.sh windows clippy` and
`cargo clippy -p pf-capture --all-targets --locked -- -D warnings` in the amd64 CI
image (the Linux half needs libpipewire, so it cannot ride xcheck).
Code defects, each one contradicted by a comment sitting next to it:
* `pipeline_depth` clamped to `OUT_RING` (3) while both `repeat_last` and `OUT_RING`
state the safe maximum is 2. `d` frames in flight need `d + 1` textures, so
`PUNKTFUNK_IDD_DEPTH=3` rotated onto the slot NVENC was still reading and the convert
overwrote it in place — torn frames, silently. Now `OUT_RING - 1`.
* The GDI cursor poller published `visible: true` for a NULL `hCursor` carrying
`CURSOR_SHOWING` — how an app hides the pointer for its own window. The last
rasterised arrow was then blended into a game that had hidden its cursor. Every
rasterise gate already tested `handle != 0`; the published verdict now agrees.
* The ETW event callback did `RING.lock().unwrap()`. That is an `extern "system"` fn, so
a poisoned lock panicked across an FFI boundary and ABORTED the host — a diagnostic
taking down capture. Poison-tolerant now, which also makes the poison unreachable.
* `ChannelBroker::send` bounded the ring with `debug_assert`, so a release build instead
panicked mid-`duplicate_and_deliver`, unwinding past the reap and leaking every handle
already planted in the driver's WUDFHost. Refuses before the first duplication.
* `set_active(false)` did not clear `stall_since`, so a pooled capturer carried a stale
stall clock into its next stream and reported capture loss microseconds in.
* `attach_gamescope_cursor` evaluated `spawn` before dropping the old source: two readers
published into one slot, and a failed spawn destroyed a working reader. Idempotent now.
* `PUNKTFUNK_FORCE_SHM` used a bare `== "1"` compare, silently ignoring `=true`/`=on`.
* `spa_meta_bitmap.offset == 0` is SPA's "no image data" signal, distinct from the
`bitmap_offset == 0` position-only case. Unhandled, it decoded the header's own words
as cursor pixels and cached them.
* A `VideoInfoRaw::parse` failure was swallowed, so a malformed Format pod surfaced as
the generic "no acceptable format" timeout. It is logged, and parsed once, not twice.
Comment corrections, all verified against the code they describe: four claims that a
failed open falls back to DDA (removed — the caller drops the keepalive under
"no fallback"); three comparisons to the removed WGC path; "we do NOT gate HDR on the
client's VIDEO_CAP_10BIT" (it does, in three places); the P010 sampler's "4 explicit
taps / 2x2 box" (two taps, left-cosited — the box was the bug it replaced); the cursor
meta cap quoted as 256x256 (1024, and 256 is the value that cost the whole Linux cursor
channel on-glass); the poller's "~60 Hz" (4 ms, ~250 Hz); "several minutes of coverage"
(~26 s); "8 frames in 400 ms >= 20 fps" (7 intervals, so 17.5); three "process-wide" HDR
latch claims (per-source, which is why HdrSource exists); a SAFETY proof claiming a view
is "unmapped never" (Drop unmaps it); the Linux module header describing a bounded
channel and BGRx-only frames (one-deep overwriting slot, several formats); and a doc
line stranded on `DisplayDescriptor` by an earlier split, restored to `IddPushCapturer`,
which had none.
`portal_config::ensure_key` folded EVERY read failure into an empty string
(`read_to_string(path).unwrap_or_default()`). `upsert("", …)` then produced a file containing only
our block, the one-time backup was skipped because `!existing.is_empty()` was false, and the write
replaced the user's config — returning `Ok(true)`.
So a single Latin-1 character in a comment in `~/.config/hypr/xdph.conf` or
`~/.config/xdg-desktop-portal-wlr/config` destroyed the operator's entire portal configuration, with
no backup and no warning. The module doc says flat-writing these files "destroyed [everything else]
on first connect, silently and permanently" and that this module exists so it cannot happen; that
one line re-opened the door. The same shape hit a transient EIO on an NFS or overlay config dir.
Now: bytes are read with an explicit match, only `NotFound` may mean "empty", a non-UTF-8 config is
refused by name rather than replaced, the backup is taken by BYTES, and the write is atomic
(temp + `sync_all` + rename in the same directory, permissions carried over). Five new tests, all
running on macOS — `a_non_utf8_config_is_refused_not_replaced` fails against the old code.
Also in the wlr/Mutter family:
* **Mutter's `Primary` rebuilt kept physicals from scratch** — scale forced to 1.0, transform to 0,
disabled heads re-enabled — so a rotated, 2x-scaled or deliberately-disabled monitor came back
wrong, while the code went to real trouble to preserve refresh. Each head now carries its
pre-connect scale and transform, and x advances by the LOGICAL width.
* Three availability probes read session env (`SWAYSOCK`, `XDG_CURRENT_DESKTOP`,
`HYPRLAND_INSTANCE_SIGNATURE`) with no `ENV_LOCK` while `apply_session_env` `set_var`s the same
keys from another thread — the glibc setenv/getenv race this crate's own lib.rs documents as UB.
* `wlroots::create_output` ran a statement before its `OutputGuard` existed, so a raced
`wait_new_output` orphaned the output permanently — hyprland takes the guard first. The
before/after name diff also ran outside any lock, so two concurrent creates could adopt each
other's output. Both now run under a create lock, with a stray sweep on the failure path.
* `select_and_cast`'s timeout arm dropped the portal thread's `stop` flag un-set — the same leak
Mutter was already fixed for. The guard is now built before the wait, in both copies.
* The xdpw chooser file was written per session and never removed, permanently shadowing the
config's fallback with the name of an already-unplugged output. Its lifetime is now the handshake,
not the session — scoped deliberately, because tying removal to the keepalive would let one
session delete another's selection hours later.
* Hyprland's headless outputs are now named `PF-<pid>-<n>` and reconciled at startup, so a crashed
host's leftovers are reclaimed while a live sibling host's outputs cannot be pulled out from under
it. `set_monitor_rule` no longer discards hyprctl's rejection text and then hard-codes a
GBM/dmabuf diagnosis it never verified.
* Both wlr backends silently dropped the `topology` policy axis: `Primary`/`Exclusive` was accepted,
echoed by the mgmt API, applied on three backends and a no-op on two. They now say so.
Item 8.1: `swaymsg`, `hyprctl` and the portal `systemctl --user try-restart` calls are bounded
through `proc` with named budgets.
* **`reenable_outputs` returned `true` when it matched NONE of the requested outputs.** Unresolvable
outputs were `continue`d and the return was the apply verdict alone — but an empty
`kde_output_configuration_v2` still gets an `applied` event. So a total no-op suppressed the
`reenable_outputs_kscreen` backstop and the operator's physical monitor stayed dark. Now counts
staged outputs and returns `ok && matched == outputs.len()`, and refuses to apply an empty
configuration at all.
* **The kscreen restore logged "restored the physical/bootstrap outputs" unconditionally**, with
both call results discarded — including when `kscreen_ok` returned false on its 5 s budget, which
is exactly the wedged state that fallback exists for.
* **`Session::open` swallowed every failure reason** — connect error, barrier timeout, missing global
— and three of four callers degraded to kscreen-doctor with zero log. This is the class that hid
the KWin >= 6.7 registry regression: a shipped fallback firing silently on every machine. It now
logs at warn with the reason and the caller's operation name.
* `last_name` was seeded with a name kscreen-doctor can never resolve (KWin's address is
`Virtual-punktfunk…`), so the intended default was guarded by an `is_none()` that could never hold
and `apply_position` ran against no output. `our_uuid` was never reset per `create` and only
assigned under `outcome.handled`, so a supersede positioned the *previous* output and never fell
back.
* `probe()`'s `roundtrip` was the only unbudgeted compositor wait in the crate — every sibling path
is budgeted — and it is reached from an async mgmt handler. Now bounded at 3 s. The pre-`created`
dispatch loops gained deadlines and now set `stop` on the timeout arm.
* Every `wl_output` global was bound for the session's life with no `GlobalRemove` arm and no
`release()`, on the virtual-output path too, which never reads them: unbounded growth on a
hotplugging session.
* `monitors::list` was the one KWin call site with no kscreen fallback at all, despite `list_monitors`
failing on exactly the condition the other four fall back for. It has one now.
* `CVT_H_GRANULARITY` and `MANAGED_PREFIX` existed as two literals under prose asserting they match;
the second copy now imports the first.
The wider facade extraction (item 9.1) is deliberately not in this commit, but its two prerequisites
are — a comment at the restore seam records why they had to come first: a fallback arm that returns a
value the helper never checked re-introduces the silent success, behind a seam whose selling point is
one honest log per decline.
Also corrects the `PhysicalMonitor` type doc, which claimed "logical geometry throughout" while
`width`/`height` are the mode's PIXELS and `x`/`y` are logical, and adds the `logical_size()` helper
that is the only correct way to compare an extent against a position.
The gamescope subsystem — the crate's largest and fastest-churning area, and the one the 2026-07-28
sweep predates most of.
* **`MANAGED_SESSION` was held across the ~90 s managed launch**, and the shutdown/idle restore
blocks on that same lock — *after* it has already stopped our unit. So the display-manager restore
never ran and the box was left with no session at all. `create_managed_session` now decides under
the guard and acts outside it, re-acquiring only to store the result; `do_restore_tv_session`
consumes the record in a short scope at the top. Same shape the SteamOS twin already used.
* **The physical-display guard was bypassed whenever no gamescope node happened to be published.**
`if physical_display_connected() { if let Some(node) = find_gamescope_node() { … } }` fell through
to `set-environment SCREEN_WIDTH/HEIGHT/CUSTOM_REFRESH_RATES` + `restart` when the node was
momentarily absent — gamescope restarting between titles, or built without PipeWire — flipping the
operator's own screen to the client's resolution and bouncing a DM-driven login session. The guard
now refuses instead of falling through, and the forced `SCREEN_*` values (which were never unset,
so every later session on the box inherited them) are tracked and `unset-environment`ed on restore.
* **`current_gamescope_output_size()` reported an arbitrary gamescope's `-W`/`-H`** — whichever
`/proc` enumerated first — and four consumers treated it as this session's output size. It now
answers only when every gamescope on the box agrees, and `None` ("cannot tell") when they differ.
`heads.rs` no longer takes it at all: it reads the size off the DRM-backed argv it already
selected. Its test previously passed `None`, which is why the hazard was invisible.
Resource and honesty fixes: the ATTACH path armed the box's own session-unit bind drop-in and no
in-process path ever removed it (now tracked and disarmed on both restore arms); `wait_for_node`
never called `try_wait`, so a gamescope that died at `vkCreateDevice` was polled for the full 15 s
and the error then blamed headless capture support; `do_restore_tv_session` deleted its crash-recovery
state *before* the unbounded work that state records, so a grace-period expiry in that window left
the DM down with nothing on disk to heal it; the SteamOS takeover's two failure arms never armed the
TV restore though the session-plus twin does; the TV-session restore logged success with the
`systemctl` status discarded; the `steam -shutdown` child was dropped un-reaped; and a managed
session that took nothing over was never persisted, so a host crash orphaned the transient unit.
Item 8.1: the unbounded `pw-dump`, `systemctl`, `loginctl` and `pkexec` calls in this subsystem now
go through `proc::{status_within, output_within}` with per-call budgets. `pw-dump` is polled from
three separate 45 s loops against the very daemon this file documents gamescope as head-blocking,
and until now a hang there pinned the session's stream thread forever.
Windows half of the sweep — the reap bug, a panic that poisons two locks, and a round of unsafe
reduction.
* **The ghost reap selected the wrong devices.** It filtered `Status -ne 'OK'`, a HEALTH field: that
matches devices that are PRESENT but in Error/Degraded/Unknown, not the ABSENT ones the reap is
for — and it handed them to `pnputil /remove-device`, contradicting its own documented contract.
It runs from `add_monitor`'s mid-session slot-exhaustion recovery, so the blast radius is a live
session. Now filters on `-not $_.Present`.
* **`ensure_pinger` still used the panicking `thread::spawn` while holding two locks**, poisoning
both — the un-fixed twin of a fix that already landed for `ensure_exclusive_watch`. Same shape
applied.
Unsafe reduction, continuing the program that made pf-win-display's CCD helpers safe fns:
* `resolve_target_gdi` and `reisolate_after_swap` were `unsafe fn`s containing zero unsafe
operations, and the three call-site SAFETY proofs described FFI they no longer perform. Both are
now safe fns and those blocks are gone.
* `VdisplayDriver::open`'s `# Safety` section named no caller obligation — the same empty shape an
earlier phase already removed from `open_device`.
* `(*detail).DevicePath.as_ptr()` derived a pointer from a `[u16; 1]` field and handed it to
`CreateFileW`, which reads the whole flexible-array path beyond it. Now taken with `&raw const`
from the full struct, so the pointer carries the provenance of the bytes actually read — the same
correction already made for `MONITORINFOEXW` in ddc.rs.
Comment fixes, all verified against the code: three intra-doc links to a type this crate does not
have; a doc-comment run merged so that `shrink_action` — the gate that keeps a `Primary` group's
physical panels lit — read as undocumented while its rationale sat on an unrelated polling helper;
and the backend module header, which documented itself against a `sudovda` module that does not
exist and a fallback the crate says was removed.
Adds the first tests for `knobs.rs`, `instance.rs` and `driver.rs` — including `is_privileged_sid`,
the security-relevant predicate that decides whether an existing single-instance name is another
host or a squat, which had no coverage on any platform.
`gamescope_ours_and` answered "did WE spawn this gamescope?" by reading `PUNKTFUNK_GAMESCOPE_NODE`.
Phase 2.3 deleted the code that published that key — routing.rs's own doc says "Nothing is written
back to the two knobs" — but this consumer was never migrated, so the read now returns "not
attaching" for every attach.
Both consumers then answer for a session this host has no flags on. On a plain box with a foreign
gamescope already running, `pick_gamescope_mode` resolves Attach at its fifth rung while the env key
stays unset, and the probe half only inspects the resolved BINARY, which is our patched build:
* `gamescope_composites_cursor()` returns true, so the host attaches no XFixes reader and blends
nothing — while the stock gamescope actually running was never given
`--pipewire-composite-cursor`, so the stream carries no pointer at all.
* `gamescope_hdr_available()` returns true, so the Welcome fixes `bit_depth` at 10 and the session
negotiates BT.2020/PQ over an 8-bit SDR composite. The Welcome cannot take that back.
The same two failures hit the `capture_monitor` mirror route on any Bazzite or SteamOS box, where
the running Game Mode gamescope is by definition not one this host spawned.
The question is now asked of the resolved route rather than the environment, via a pure
`session_is_a_foreign_gamescope` that runs — and is tested — on every platform. The residual gap is
named in the doc rather than papered over: `create_managed_session`'s create-time degrade to a
foreign attach is still invisible to a ladder re-run.
Also in this commit:
* Two unguarded session-env reads now take `ENV_LOCK` (`detect()`'s `XDG_CURRENT_DESKTOP` fallback
and `effective_topology()`'s legacy pins). `apply_session_env` `set_var`s those same keys from
another thread, which is the glibc setenv/getenv race this crate's own lib.rs documents as UB.
* `mirror.rs`'s `names_ours_conclusively` was a `matches!` whose omitted default was the UNSAFE
direction — a new backend would silently get its own virtual displays mirrored. Now exhaustive, so
adding a `Compositor` is a compile error at the one site where the answer is a safety decision.
* `MirrorDisplay` overrides `poolable_now() -> false`; its `create` always reports `External`, so
the trait's `true` default was a pre-create claim contradicting the post-create fact. The trait
doc now says plainly that the default is a default and not a fact.
* The crate front-door doc listed 3 of 7 backends and quoted line counts half the size of the
current crate; `routing.rs`'s summary was attached to the wrong item and described a published env
channel that no longer exists; `available()` is no longer documented as cheap when it forks
`gamescope --version` and does an unbudgeted Wayland roundtrip per call.
The policy layer folded every failure into "unconfigured", then wrote that emptiness back.
* **Any parse error reverted the WHOLE policy.** An unknown enum variant, a mistyped scalar, an
EACCES or EIO — all became `Err(_) => None`, i.e. the host silently ran on built-in defaults with
the operator's `display-settings.json` still sitting on disk. Parsing is now layered: strict
first, then per-axis salvage so one unreadable axis costs only that axis, and only `NotFound` is
quiet — EACCES/EIO warn loudly that the host is on defaults. `version` is read instead of being
blindly rewritten to 1.
* **One malformed entry dropped the entire custom-preset catalog**, and the next CRUD atomically
renamed the empty vector over the file. Entries are parsed one at a time now; a lossy load is
flagged and refuses to overwrite.
* `sanitized()` clamped `max_displays` but never `KeepAlive::Duration.seconds`, so a PUT could pin a
display for ~136 years — a deadline the reaper never reaches and a nonsense `expires_in_ms` in
`/display/state`. Clamped to a day, in both `sanitized()` and `sanitize_preset_fields`, and
sanitization now runs on LOAD as well as on write.
* The two stores' temp files had fixed names and no write lock, so concurrent saves could interleave
serialize -> rename -> in-memory update. Unique suffixes, a lock, and the in-memory update ordered
after the rename.
* `new_preset_id` never consulted the loaded entries for collisions.
* **Manual layout could place an unpinned display exactly on top of a pinned one**: the fallback was
the unconditional auto-row prefix sum, blind to where prior members were pinned. Unpinned members
now pack clear of the pins. Layout keys are canonicalized and unusable ones dropped at write time
rather than persisted-and-ignored.
Adds 20 tests, all running on macOS: a 20k-round randomized property test asserting no unpinned
member ever overlaps a sibling (verified to fail against the pre-fix `arrange_manual`), the salvage
and quarantine paths, the clamps, and a field-count guard that fails the moment a 13th policy axis
appears without being wired into the merge path.
Note: `partial_json_fills_defaults` was renamed to `serde_defaults_fill_a_partial_document` with no
assertion weakened — it pins the FILE contract (an old settings file must still load), which is not
the mgmt PUT contract that sweep item 11.1 is about.
Five defects in the registry/identity half, plus the restructure that finally makes them testable.
* **A new client could be assigned a LIVE client's identity slot.** `DisplayIdentityMap::resolve`
LRU-evicted purely on its `seen` stamp, with no knowledge of which ids are streaming. On Windows
that id keys the manager's slot map, so the newcomer took the plain-JOIN branch and inherited the
other client's monitor, capture target and stop flag. `resolve` now takes the live set, never
evicts a live id, and REFUSES rather than hand one over — degrading to the shared/auto identity.
* **A transient `ActiveKind::None` invalidated every backend entry, including live streaming ones.**
A `read_dir("/proc")` that happened to fail satisfied the change test and bumped the session
epoch. A `None` observation is no longer evidence a desktop went away, and no longer overwrites
the baseline (which would have bumped the epoch on the next poll anyway).
* **The Linux pool had no display ceiling at all** — `max_displays` was enforced only on Windows,
while the pool keys on the CLIENT-SUPPLIED mode, so each distinct requested resolution minted a
new display. Now capped in `linux::acquire`, gated on `poolable_now` so a gamescope attach or
managed session (which consumes no pool slot) is not refused.
* **Two different definitions of "display group"** — `group_key` and a bare backend-name compare —
and only one separated gamescope spawns. Unified as `pool::in_group`. The `position_for_new`
collection also lacked the supersede exclusion the topology check 70 lines earlier had, so a
mid-stream resize auto-rowed the replacement past its own dying predecessor, walking the display
one width to the right on every mode switch.
* **Lifecycle events were wrong in both directions**: `Created` fired on keep-alive reuse, and
`Released` fired only from the mgmt endpoint — never from a lease drop, the linger reaper,
`mark_failed`, `retire` or `invalidate_backend`. All six now emit.
Also: `Release::Noop` no longer runs a full teardown (the one outcome the state machine defines as
"do nothing"); a failed linger-reaper spawn logs and retries instead of consuming its `Once` and
never tearing a kept display down again; group ids are a monotonic per-key counter instead of an
index into the currently-live sorted set, so an unrelated group appearing no longer renumbers a
display; and a corrupt `display-identity.json` is renamed to `.bad` with a warning rather than
silently overwritten, which used to reset every client's stable id and its saved DPI.
The pure half of the pool (`Entry`, `group_key`, `epoch_matches`, `take_expired`, `at_display_budget`,
`position_for_new`, `assign_group_ids`, `assemble_displays`) is now a non-cfg'd `mod pool`, so the
registry's decisions are exercised on every platform's CI instead of only on a Linux box. Crate test
count 53 -> 94.
`output_within` read stdout/stderr only after the child exited, and its doc justified that with
"these helpers emit at most a few hundred KiB, well under any real pipe pressure". A pipe holds
64 KiB. Anything past that blocks the helper in `write()`, so it never exits, the budget kills it,
and a successful query is reported to the caller as `TimedOut` with its answer discarded.
The busiest caller is the one that trips it: `pw-dump` on a populated PipeWire graph clears 64 KiB
routinely and is polled from the 45 s gamescope loops. Confirmed empirically — a child writing
1 MiB into an undrained pipe never exits.
Both pipes are now drained on their own threads, concurrently with the wait.
That makes the joins load-bearing, which exposed the second half: the Unix `tree::Guard` was an
empty stub whose doc claimed `Child::kill` "already ends the only process there is". It never did
for this crate's Linux helpers — `pkexec`, `systemd-run`, `systemctl --user` and the `sh -c`
wrappers all fork — and a surviving grandchild holds the pipes' write ends, so a reader would wait
for an EOF that never arrives. The child is now the leader of its own process group and the guard
`killpg`s it, which is the Unix shape of the Job object the Windows half already used.
Also gates `pf-frame`, `pf-gpu` and `pf-encode` to Windows: every use site of all three is
`cfg(windows)`, and between them they dragged FFmpeg, ash and openh264 into the Linux build for
nothing (sweep item 13.19).
Every item from the on-glass review on the Nothing Phone 3, which found the refresh technically
correct and visually wrong.
**The glass was structurally broken, twice.** The focus bloom was drawn OUTSIDE the clip on
purpose ("a glow that stops at the edge is just a brighter border") — but unclipped drawing does
not stop at the row's neighbours either: in a list it painted over the rows above and below, and in
the carousel it escaped the card entirely. And the focus drop shadow is drawn UNDER the surface,
which is translucent — so the shadow showed straight through the fill as a dark rectangle floating
inside every card and field. Both are gone, and the comment forbids their return: the Apple glass
(`GlassStyle.swift`) is material + an animatable tint, full stop. Focus is now the fill and border
brightening (tint up to 0.28, near Apple's 0.30) — which is also why it finally animates like the
Apple client: one interpolating fill instead of four stacked effects arriving on separate curves.
**The select field is now the Apple drum.** `ConsoleOptionBand` ports `GamepadOptionBand.swift`
whole: options ride a turning cylinder segment, position driven by one spring whose retargeting
preserves velocity — rapid steps accumulate into one accelerating travel instead of five restarted
fades. Linear, not a ring; neighbours exist only mid-flight; the soft edge is per-option opacity,
never a mask (a mask rasterises the projection away — the Apple file's own field verdict). The
band's width is fixed by the row, so a step can never reflow the chevrons; portrait narrows it
(132 dp) because at 156 the LABELS truncated, and a clipped label loses meaning where a drum value
only loses its tail into the edge fade. Chevrons are icons now, not '‹' text glyphs.
**Landscape got room.** Rows cap at the Apple client's 620 dp and sit left; the focused row's
description moved into the width a wide phone was wasting — a side pane on the right, with the
row's label anchoring it — instead of a band floating over the list's tail. Portrait keeps the
band. Add-host fields take the same cap.
**The list is no longer guillotined.** The safe area now applies to the CHROME (strip, sides, top)
only; the list runs to the physical bottom edge with the bottom inset folded into its
contentPadding, so scrolled rows glide off the screen instead of being cut at an invisible line
above it.
**"Default settings" stopped shouting.** The headline that repeated itself on every tab is a quiet
"Defaults" chip at the strip's end — same honesty (this screen edits the base layer only), no
second heading repeating the tab pill's own word.
**Tab switching is finally directional.** The old cut slid a single list's contents 24 dp under an
85 % fade — the same crossfade whichever shoulder was pressed. It is now an AnimatedContent whose
incoming section slides from the side the press pointed at while the outgoing leaves the other way.
Each pane owns its own LazyListState (one state cannot attach to two lists — the constraint that
motivated the single-list hack), seeded at the section's restored cursor.
**The carousel ignores the safe area again, on purpose.** Insetting the pager clipped the fanned
neighbours at the cutout edge; cards visibly cut off is worse than cards behind a camera. Only the
centred card matters and it sits mid-screen — the title and legend keep their insets, they are
content.
**The legend stopped jumping.** The connect takeover parked its pill at bottom-CENTRE, so pressing
Connect made the one piece of chrome that should read as fixed leap halfway across the screen. It
now sits at the same bottom-start inset as every console screen.
A launcher tile (role: "launcher", design D4) shipped no art on purpose:
a launcher's own icon is square, every client cover-crops a 2:3 poster,
and the crop turns a mark into a strip. So the tiles were the launcher's
name on a flat accent face — legible, and the blandest thing in the grid.
Entries now carry an optional `icon`: the NAME of a brand mark, never
image bytes and never a URL. `[a-z][a-z0-9-]{0,31}`, shape-validated by
the host on every lane (a client interpolates the value into a resource
name or an asset lookup, so the guard belongs upstream of all of them,
and each client re-checks rather than trusting the peer).
A token rather than art because the alternative is closed by
construction, and deliberately: the art proxy serves what the bytes ARE
(sniff_image_type) and SVG is not on that list — it is script-capable
XML and the console renders library art in a browser. Widening that
sniff would trade a rendering nicety for a stored-XSS surface. Naming
the mark keeps the refusal intact, keeps the glyph vector at whatever
size a tile happens to be, lets it take the tile's ink, and adds nothing
to a reconcile payload that is already body-limited. The cost is that a
third-party plugin cannot ship a mark no client bundles; its tile falls
back to the launcher's name, exactly as before, and the fix is a PR
adding the master.
assets/launcher-icons/ holds seven monochrome masters with per-mark
provenance and licensing (Simple Icons CC0: lutris, heroic, epic, gog;
Font Awesome CC BY: steam, xbox; Playnite's own logo, MIT). steam is
generated FROM assets/os-icons/steam.svg so the SteamOS host badge and
the Steam launcher tile can never drift.
scripts/gen-launcher-icons.sh bakes the three derivatives that cannot
consume a master (GTK symbolic SVG, Windows PNG, Apple template PDF)
and — unlike gen-os-icons.sh, which prints path data for a human to
paste — GENERATES the three inline registries (web console, Android
ImageVector, pf-console-ui Skia). Three clients x seven paths of up to
3 kB is a transcription error waiting to happen, and a mangled character
is a silently wrong logo rather than a build failure. The generated Rust
goes through rustfmt, since `cargo fmt --all --check` is a CI gate and a
generated file that fails it would fail every regeneration.
All six renderers draw the mark CONTAINED, never cover-cropped: the
masters' viewports are not square (steam 496x512, playnite 1024x1024)
and filling a 2:3 frame would reproduce the strip this exists to avoid.
Every one keeps its old fallback for a token it has no art for.
Epic, GOG and Xbox marks ship dormant. Those plugins' launcher switches
are off by default and emit nothing, because the host has no verified
launcher_ui activation for them yet — shipping the art now keeps turning
one on the one-line plugin change those plugins promise, instead of also
needing a release of all six clients.
api/openapi.json and the SDK are regenerated (the spec's version field
was stale at 0.25.0 and now reads 0.26.0, which is the crate's actual
version — an unrelated line that regeneration necessarily corrects).
Verified: host cargo check, clippy -D warnings across pf-client-core /
pf-console-ui / punktfunk-client-session / punktfunk-client-linux, plain
build, pf-console-ui tests (77, including a new one asserting all seven
masters parse under Skia and one asserting the letterbox stays inside
its box), pf-client-core tests (188), cargo fmt --all --check, Apple
swift build, Android compileDebugKotlin, web tsc + vite build,
plugin-kit tsc, biome. The Windows client is NOT compile-verified — it
cannot be built from a Mac (scripts/xcheck.sh covers only the capture
stack by design) and CI does not build it either; its tile change needs
a real box before it ships.
v0.27.0 resolved the nixpkgs wrapper decoration (`.kwin_wayland-w`) through `/proc/<pid>/exe`.
On the box that fix was written for, the kernel refuses that link.
Reading `/proc/<pid>/exe` is not gated on owning the process: `cap_ptrace_access_check` requires
the reader's effective set to be a superset of the target's PERMITTED set. NixOS's own Plasma
module ships `security.wrappers.kwin_wayland = { capabilities = "cap_sys_nice+ep"; }`, and our
host must stay uncapped — a capability is precisely what makes it unidentifiable to KWin (#136).
So the two traps compose: the name NEEDS `exe` because nixpkgs wrapped the binary, and `exe` is
DENIED because NixOS capped it. `detect_active_session` went back to `ActiveKind::None`, and every
connect died `no usable compositor` with `wayland="-"` — the identical signature to the bug #158
fixed, which is why a box worked around with a decoy process broke again when the decoy went away.
`match_name` now falls through to `argv[0]` (`/proc/<pid>/cmdline`) when `exe` is unreadable. It
reads correctly for the same reason `ps` does: make-wrapper's wrapper `exec -a "$0"`s the hidden
binary, so `argv[0]` survives the decoration `comm` does not. It is consulted LAST and never
overrides a readable `exe` — it is the process's own claim about itself, and a same-uid process can
set it to anything; the worst a spoof achieves is aiming detection at a backend that then fails its
own availability probe.
MEASURED (Linux 6.x, same-uid reader, target holding cap_sys_nice), for a file capability and for
the ambient form `security.wrappers` actually uses — identically:
/proc/<pid> owner ✅ real uid (so the uid filter upstream was never the problem)
comm ✅ readable (decorated + truncated, unusable alone)
exe ❌ EACCES
cmdline (argv[0]) ✅ readable
End-to-end against a LIVE capped, `.kwin_wayland-wrapped` process, old resolver vs new, both
extracted verbatim from their own sources: v0.27.0 answers `.kwin_wayland-w` (no match) in both
capped scenarios and `kwin_wayland` uncapped; the fixed one answers `kwin_wayland` in all three.
Also reached by the same rung: gamescope carries `cap_sys_nice` on a number of distros, so a
wrapped-and-capped gamescope was equally invisible to the foreign-gamescope probe.
Tests are fixture-driven (a temp dir with `comm`/`exe`/`cmdline`), for the reason #158 documented:
a renamed `/bin/sleep` stand-in dies instantly on multi-call coreutils and reads exactly like the
resolver being broken. 11 tests extracted verbatim and executed on Linux as a non-root user —
0 failures. `cargo fmt --check` and `scripts/xcheck.sh linux clippy` (`--all-targets`) clean.
Refs #158, #136.
The audit workflow's blocking `bun audit` leg went red on web with five
findings; sdk and plugin-kit stayed clean. Three had published fixes and are
bumped through the existing overrides block:
* dompurify 3.4.12 → 3.4.13 GHSA-55q2-fjhq-7xh7 (IN_PLACE hook removal
leaves a detached subtree executable). The override was already pinned at
^3.4.12, which the new advisory range swallowed.
* js-yaml 4.3.0 → 4.3.1 GHSA-5p4m-2wfm-xmqj (quadratic CPU in !!omap).
* nanoid 3.3.16 → 3.3.18 GHSA-2v37-7h3g-55p8 (custom generators loop
forever at size zero). New override — it arrives under postcss, which was
already pinned, but the pin does not reach postcss's own dependency.
The remaining two are the image-size infinite-loop DoS pair
(GHSA-w3rx-r6r6-pgpr, GHSA-5p2g-fcmc-qvqq), and they are ignored in the
workflow rather than fixed, because they are both unfixable and unreachable:
the vulnerable range is `<= 2.0.2` and 2.0.2 is the latest published version,
so no override can clear them; and image-size rides in under
@unom/ui > @payloadcms/richtext-lexical > ... > payload, where
@payloadcms/richtext-lexical is a peer that only @unom/ui's ./richtext export
needs. The console imports section, toast, button, card, dialog, form/*,
material and tabs — never ./richtext — so payload is auto-installed peer weight
that no bundle and no request path touches. The ignores are scoped to the web
matrix leg so sdk and plugin-kit stay strictly fail-on-any, and the reasoning
is recorded at the step so they can be dropped once image-size ships a fix or
@unom/ui marks that peer optional.
bun.nix is regenerated by the bun2nix postinstall; scripts/ci/check-bun-nix.sh
reports both bun packages in sync. web build, typecheck and server tests pass.
chore(release): bump workspace version to 0.27.0
87 commits since v0.26.0. C ABI 17 -> 18 (additive), so a minor rather than a 0.26.x patch.
The one red check is nix.yml's `flake` job: `bun run build` for punktfunk-web was OOM-killed
(exit 137) inside the nix sandbox, twice, on two different runner hosts. It is not this diff --
main built the identical web sources in 32s, and this commit touches no file under web/ or
packaging/nix/. nix.yml does not run on tags, so it cannot affect the release. Tracked as a
memory-headroom problem in the gate #158 added.
87 commits since v0.26.0. The number is forced rather than chosen: the C ABI moves
17 -> 18, and `scripts/ci/pf-version.sh` already reports PF_BASE=0.27.0.
Fills in what `docs/releases/v0.27.0.md` and the `## v0.27.0 — in development`
CHANGELOG section deferred to the bump -- the lead-in, the TL;DR, "Before you update",
the version table and the commit count -- and merges in the work that landed without
notes: the Windows Xbox HID pad, the Apple console-UI batch, and the v0.26.0 field
repairs. Everything already accumulated on main is kept as written.
Version table, all re-derived at HEAD rather than read off the diff:
* wire 2 (unchanged), C ABI 17 -> 18 (ADDED symbol, not widened)
* crate dirs 26 -> 27 (`punktfunk-encode-worker`), 39 members
* gamescope `+pfhdr4` -> `+pfhdr5` (6 patches -> 7, the PipeWire UAF), pkgrel resets to 1
* driver proto 6, gamepad channel 3, plugin index 1, SDK 0.1.4, plugin-kit 0.4.0 -- all unchanged
* `api/openapi.json` stays 0.25.0: it moves only on an API EDIT, and the last one
(`6cffe29b`) predates the v0.26.0 tag. It is not a mechanical per-release bump.
⚠ `crates/pf-driver-proto` is NO LONGER byte-identical to the previous release -- it was
through both v0.25.0 and v0.26.0, and the last two CHANGELOGs told packagers so. Three
additive `device_type`s. Called out explicitly so a packager who has been skipping it stops.
The Play whatsnew names the one real Android change (the OLED palette is Eclipse now;
display name only, the stored `oled` id is unchanged so saved choices carry over) and is
otherwise explicit that the release is host-side.
`docs-site/.../running-as-a-service.md` claimed "0.26.0-2 revoked it everywhere". No such
version exists -- the Arch registry goes 0.26.0-1 straight to 0.27.0 canaries -- and the
corrected 0.26.0 packages shipped under the SAME version string, which is exactly why a
machine that installed an early one was never offered the fix. Reworded to say that, since
it is the reason this release matters to those users.
Gates, all green on this commit:
* `cargo fmt --all --check` clean
* `cargo metadata --locked` resolves
* `Cargo.lock` diff versions-only -- 72/72 changed lines, 36 crates
* Play gate's own python3 arithmetic: 400/500 CHARACTERS, not byte-identical to any other
release (`wc -c` misleads -- `•` is 3 bytes)
* notes voice check: 1 hit, reviewed and kept -- `getcap /usr/bin/punktfunk-host` is a
command the reader runs, the same class as the `usermod` line v0.26.0's notes carried
* `docs-site` builds
NOT DONE: no tag yet.
The shared-vectors tests added in 0b550dad read console-vectors.json with serde_json, but the
lockfile never caught up: every gate that has run since was either the Android JVM suite (no cargo
at all) or the Linux container, which builds an rsynced COPY of the tree. The first cargo run
inside the worktree itself — building the phone's native library — wrote it.
There are three places Nix is documented — the public docs-site, packaging/nix/
README.md, and packaging/README.md — plus the changelog. All had drifted.
STALE CLAIM, and not only for Nix. install.md said the plugin runner's "user unit
ships **disabled** — enable it once you have" something to run. That is true only
of Arch and source installs: the deb postinst and RPM %post both
`systemctl --global enable punktfunk-scripting.service`, and the Bazzite sysext
bakes in a default.target.wants symlink (build-sysext.sh:113). bazzite.md carried
the same claim about its own image. Both corrected, per channel, with the reason
the default flipped — the library scanners are plugins, so a host without the
runner can come up with an empty library — and the `mask`-not-`disable` opt-out
the sysext's own comment documents.
docs-site:
* install.md NixOS — `desktopSession` in the example and explained, the runner
no longer needs enabling, and the host/console line says what autoStart does.
* running-as-a-service.md — "Restart the host with your desktop" documented the
drop-in for packaged installs only; NixOS gets its one-liner beside it.
* bazzite.md — the runner is started for you, not "isn't started".
packaging/nix/README.md:
* option tables gain `desktopSession`, `gamescopeHdr`, `gamescopePackage`, and
the `punktfunk` group next to `input` (both are required — the udev rule
chgrp's the vhci nodes and fails outright if the group was never created).
* "what the module configures" gains the security.wrappers entry, and a note on
why the capability sits on the encode worker and never on the host: a wrapper
raises it into the ambient set, which lands it in the permitted set and fails
KWin's /proc/<pid>/exe readlink identically to a file capability.
* the appliance snippet no longer tells you to put pkgs.gamescope on PATH —
gamescopeHdr does that with the patched build, and desktopSession is called
out as the thing to leave off there.
* a caveat recording that `nix flake check` does not check the module, and the
two rules for editing module-check.nix (assertions stay pure Nix; assert
list-valued unit fields on the lists, not the rendered text).
packaging/README.md: the flake ships five packages, not "host + client".
CHANGELOG.md v0.27.0: a NixOS section covering the comm/session-detection fix, the
module changes including the scripting default flip as an explicit behaviour
change, and the flake-check gap — plus the documentation bullets above.
WP9.2 and WP8.3 of the console visual-refresh plan.
**WP9.2 — the 1361-line ConnectScreen becomes 979 plus three files.** `HomeTiles.kt` holds a pure
`buildHomeTiles` (non-composable, so it is unit-testable — `HomeTilesTest` pins six behaviours the
console carousel had no cover for at all, including that a saved host also advertising on a NEW
DHCP address is listed once, which exercises the fingerprint match rather than just "the builder
lists what it is given"). `ConnectGrid.kt` holds the touch home. `ConnectPrompts.kt` holds
everything modal. `ConnectScreen`'s signature is untouched, so `App.kt` compiles unchanged.
What stayed, deliberately: the state and the engine — discovery, the permission dance, identity,
the trust decision, the dial and its wake fallback, the deep-link router. Those close over ~20
locals that a dozen callbacks read AND write, so lifting them means inventing a state holder, which
is a second refactor and a second thing to get wrong. A comment above `ConnectScreen` now says so.
🛑 **A real bug the split surfaced, fixed here:** the console carousel was live under a FINISHED
speed test. It looked covered by `!connecting`, and was — until the measurement ended, because
`startSpeedTest` clears `connecting` before the Done card is dismissed. From that moment the card
and the carousel underneath both consumed the pad, so one A dismissed the card *and* started a
connect. `speedTest` now sits in the `navActive` gate with every other modal.
**WP8.3 — two screens the console could not reach.** On a TV box there is no touch interface to
fall back to, so the notices and the controllers view were simply unreachable. Both are now console
screens at nav depth 2 (reached FROM settings, which is what makes the trip a push and the way back
a pop), opened by a Controller-tab row and an About row. `GpSettingsPlace` carries the cursor across
the trip, keyed by row ID rather than index, so Back lands where you left rather than on the first
row of the first tab — and because a tab's length follows the hardware, an index would have been
the stale-pointer bug the tab-switch clamp already exists for.
Four blockers, all real:
* 🛑 `ControllersScreen` installed the shared input probes unconditionally and NULLED them
unconditionally on dispose — no identity check, unlike `GamepadNavEffect2D`. During the shell's
push/pop both screens are briefly composed, so its teardown would have killed the incoming
screen's pad navigation. Now it releases only the slot it still owns.
* 🛑 `LicensesScreen` had exactly ONE focusable node, and Compose only scrolls to keep a FOCUSED
child visible — so a D-pad could not read past the first screenful of a many-screen file. Both
screens now drive their scroll state directly: up/down steps 0.28 of the viewport, shoulders page
0.88 — under a screenful on purpose, so the line you were reading survives the press.
* ⚠ Both were inked from the TOUCH theme (28 `colorScheme` sites plus implicit pulls from
`OutlinedCard`, `Switch`, `OutlinedButton`, `LinearProgressIndicator`), which is always dark —
invisible over the six PALE palettes. They are now shown through one `ColorScheme` derived from
`LocalGamepadInk` rather than 27 call-site branches, because call-site edits cannot reach the
implicit pulls at all. Screenshot scenes shoot both on a dark and a pale palette; the pale pair is
the point.
* ⚠ B was already taken — the input test's exit is a 1.2 s hold. The rule is now stated on screen:
while the test runs the pad is the test's, a short B answers with the boundary thud instead of
doing nothing, and the legend collapses to one "Hold to finish" cell.
🛑 **Second bug fixed in passing:** that hold ended the test AT the 1.2 s mark, so the B *release*
then fell through to MainActivity's B→BACK remap and closed the whole screen. It bit the touch
screen too. The test now ends on the release, which is therefore consumed.
Residual TV gap, flagged not fixed: the Controllers screen's inner buttons ("Grant USB access",
"Test rumble", "Test haptics") have no console focus list, so they stay touch-only — a denied Sony
USB grant still has no console recovery path.
THE CI GAP. `nix flake check` does not check `nixosModules`. It forces the value
and asserts it is a lambda taking an open attribute set — nothing more; nix's own
source carries `// FIXME: if we have a 'nixpkgs' input, use it to check the
module.` Measured: a flake whose module sets a nonexistent OPTION, references a
nonexistent `pkgs` attribute AND calls a nonexistent `lib` function passes clean,
printing `checking NixOS module 'nixosModules.default'... all checks passed!`.
nix.yml's header claimed that leg covered the module; it never did, for the
module's whole life — on a flake whose history is Nix regressions reaching main
invisibly.
Closed with `checks.<system>.nixos-module` (packaging/nix/module-check.nix): it
evaluates the module against real nixpkgs in four scenarios (desktop, appliance,
native-only, client-only) and asserts on the rendered systemd units. The
assertions are PURE NIX so instantiating the check runs them — which means the
eval-only `--no-build` leg CI already runs is sufficient, and no Rust is built.
Stub fake-derivation packages keep it independent of punktfunk-host/-client and
the from-source gamescope; crane and bun2nix are provably not needed (they are
`throw`s in the wiring test and it still instantiates).
17 checks, including regression guards for every divergence the sweep found and
for the KWin identification trap (host ExecStart must stay on the plain store
path, never a capability wrapper, while the encode worker points AT the wrapper).
Mutation-tested: 8 mutants, each re-introducing one real defect, all 8 rejected,
baseline green. The suite already earned it once — its first run failed a correct
module because systemd renders `After=` as one space-separated line, so those
assertions now read the evaluated lists instead of the text.
Also closed from the sweep:
* services.punktfunk.host.desktopSession (new, default false) — binds the host
to graphical-session.target, the declarative form of the
punktfunk-host-desktop-session.conf drop-in. Without it a Plasma/GNOME
restart leaves the host holding a Wayland socket and portal D-Bus connection
that died with the old compositor: it still listens, still answers, and every
session it then serves fails at capture. Off by default because an appliance
may never reach that target and would be left permanently stopped.
* scripting.autoStart now defaults ON, matching the deb postinst and RPM %post,
which both `systemctl --global enable` the runner. It was opt-in here on the
reasoning that the runner is inert until you add automation — which stopped
being true when the game-library scanners became plugins. A NixOS host came up
with an empty library and no obvious reason why. The module and README carried
the superseded rationale verbatim; both updated.
* A warning when the host is enabled and xdg.portal is not. A warning rather
than `xdg.portal.enable = mkDefault true`, because enabling the portal service
with no `extraPortals` backend is its own broken state and only the operator
knows which backend their compositor needs.
* punktfunk-gamescope gets a `build-gamescope` dispatch input. It is on the
critical path of every host build (`gamescopeHdr` defaults true) yet nothing
compiled it; it tracks nixpkgs' gamescope, so a flake.lock bump — not a change
of ours — is what breaks it, and the first to find out would be an operator
whose system rebuild fails.
All .nix files reformatted with the flake's own declared formatter
(nixfmt-rfc-style from the PINNED nixpkgs, not a channel's).
Hiding a library title shipped in 0.26.0 and was, in practice, unusable: the operator
reported there was simply no button, then found it by CLICKING the empty top-right corner
of a poster.
Both halves of that are the same defect. The card's control row was `opacity-0` until
`group-hover`, and `opacity-0` paints nothing while still HIT-TESTING. So the corner of
every tile in the grid was a live hide button with no visual presence at all: a stray
click there removed that title from every play surface — the client grid, the native
clients, the GameStream app list — with nothing on screen having suggested a control was
under the cursor. What read as "the button finally appeared" was the hide taking effect,
since `hidden` is the one state that drops the `opacity-0`. The feature announced itself
by firing.
And the reveal rested on hover ALONE. `:hover` never fires on a touch screen, so on a
tablet the hide control was unreachable by construction and discoverable only by the blind
click above. The original commit spotted this hazard for UN-hide — it kept those controls
always-visible so nobody could be stranded in the hidden state — but left the hide side
hover-gated, which is the same trap one step earlier.
So opacity and `pointer-events` now move together, always: whatever cannot be seen cannot
be clicked. `pointer-coarse:` shows the row outright wherever the device has no hover to
give, rather than making touch a second-class path. Keyboard reach is unchanged —
`pointer-events: none` does not block focus, so tabbing in still trips `focus-within`,
which now restores interactivity along with opacity.
The eye icon also gains a `title`. On a scanned entry it is the ONLY control on the card,
with no edit/delete beside it to read as a toolbar, and an unlabelled eye-with-slash is
not a promise that a game is about to leave the library.
Verified in the built CSS rather than by eye, because a variant that does not compile
fails exactly like the bug being fixed: `@media(pointer:coarse)` emits both
`pointer-coarse:opacity-100` and `pointer-coarse:pointer-events-auto`, and it lands at the
END of the sheet — media queries add no specificity, so this tie against the base
`.pointer-events-none` / `.opacity-0` is won on source order, not by accident. The
`group-hover:` and `focus-within:` forms compile to `:is(:where(.group):hover *)` and
`:focus-within`, carrying a pseudo-class each, so they win on specificity outright.
Console: tsc clean, production build clean, biome clean on the touched file, i18n 633
messages across en+de.
WP9.1 of the console visual-refresh plan — dialog unification.
Six prompts existed twice: a Material `AlertDialog` in `ConnectDialogs.kt` and a console glass card
in `GamepadDialogs.kt`, maintained by hand. They had drifted, and always in the same direction —
the console losing something:
* "Pair with PIN…" and "Use a PIN…" lost their ellipses, so the console said the buttons finished
something the touch UI said would open another step;
* "if no prompt appears when you tap Allow" became "after Allow";
* the speed test dropped `speedTestTargetNote` entirely, leaving a console user — often on a TV box,
which is exactly the machine whose link is worth measuring — no statement of which layer "Apply"
was about to write to. That is a write in an unknown direction.
What is shared now is the DESCRIPTION of a prompt (a title, a list of `DialogAction`s, a body) and
what stays per-interface is only how it is drawn. `PunktfunkDialog` takes that description and
renders it as an AlertDialog or as the existing console modal. Actions are ordered primary-first:
the console stacks them that way with the cursor on the first, and the touch renderer lifts the
same first action into `confirmButton`. One order, two idioms.
The two renderers cannot be one tree — an AlertDialog composes into its own platform window while
the console modal is a Box in the calling tree, which is why one needs a `BackHandler` and the
caller's `navActive` gate and the other needs neither.
Deliberately NOT unified, and they belong apart: the PIN ceremony (a keyboard field and an editable
device name against four D-pad digit slots is a different input model, not a different skin),
Add/Edit Host (a bottom sheet against a full screen with its own on-screen keyboard), and the host
action list (an anchored dropdown against a modal stack that also grows a row per profile).
Twelve composables become six. `ConnectScreen`'s dialog block loses ten `if (gamepadUi)` branches.
A sweep of the Nix packaging against the units the deb/rpm actually install
found three decisions that were made, documented and deliberate everywhere
else, and simply not carried into packaging/nix/nixos-module.nix.
punktfunk-web — StartLimitIntervalSec=0.
The unit's EnvironmentFile for the mgmt token is mandatory ON PURPOSE, so the
console genuinely fails until the host's first `serve` writes it. systemd's
default rate limit (5 starts / 10 s) against RestartSec=2 then gives up
permanently after ~10 s — which on an appliance is exactly the window before
the host is ready, so a console enabled before the host's first run stayed
dead until someone restarted it by hand. scripts/punktfunk-web.service has
carried the override since that defect was found; the Nix module omitted it
while its own comment went on promising "Restart retries until the host has
created it".
punktfunk-web — Restart=always, not on-failure.
A console that exits 0 has still stopped serving, and on-failure leaves it
down. Matches the shipped unit and web-run.cmd on Windows, both of which
relaunch bun on ANY exit. An explicit `systemctl --user stop` is unaffected.
punktfunk-scripting — the sandbox was missing entirely.
The shipped unit confines the runner with NoNewPrivileges, ProtectSystem=
strict, ReadWritePaths=%h /tmp and an AF_UNIX/AF_INET/AF_INET6 address-family
restriction, plus PrivateTmp=no (a field report: a private /tmp hides
/tmp/vhclient and /tmp/.X11-unix, so a plugin launches its vendor binary and
then cannot reach the daemon behind it). The NixOS unit had none of it — so
the one unit here that executes arbitrary operator TypeScript by design ran
strictly LESS confined on NixOS than on every other channel.
Verified by evaluating the module against the pinned nixpkgs and rendering the
units: assertions clean, cap_sys_nice=ep on the encode-worker wrapper, firewall
47984/47989/47990/47992/47993/48010, and each unit carrying exactly the
directives above. That evaluation is NOT something CI does — measured: `nix
flake check` passes a nixosModule containing a nonexistent option, a nonexistent
pkgs attribute and a nonexistent lib function, printing "checking NixOS module
... all checks passed!" while never evaluating it against nixpkgs. nix.yml's
header claims that leg covers the module. It does not; tracked separately.
WP8.2 and the rest of WP8.7 from the console visual-refresh plan.
**The console's Edit Host was missing two decisions entirely.** The touch edit sheet has always
offered a shared-clipboard switch and a profile binding; the console form built only name, address,
port and MAC. Nothing was ever LOST — `KnownHost.copy` preserved both — but a couch-only user could
never CHANGE either, and a TV box has no touch interface to fall back to. Both are now rows in the
console form, driven like settings rows: left/right steps them, A flips or cycles. The binding is
filtered through the live catalog, so a host bound to a since-deleted profile reads as unset rather
than as a name nothing resolves — the same guard the touch sheet applies. "Default settings" leads
the ring as the ABSENCE of a binding, not as a fake catalog entry.
**Accessibility, finished.** The library's coverflow now says which poster a press acts on — from
the art alone a centred cover and a neighbour are indistinguishable, and only the centred one
launches. The group heading is a live region: it is the sole signal that the cursor has crossed
from the launchers into the games, and a coverflow gives a reader no other way to notice, being one
strip rather than two lists. The store badge says why it is there ("Opens Steam" / "From Steam")
instead of reading out a bare vendor name after the title.
WP8 and WP9 of `punktfunk-planning/design/android-console-ui-visual-refresh.md`, in part.
**WP9.3 — shared parity vectors.** The console's background palettes, its settings section names
and its screen-transition motion each existed in three hand-written copies (`pf-console-ui`, this
client, the Apple client) held together by a comment asking the next person to keep them in step.
`clients/shared/console-vectors.json` now holds them, read the way `deeplink-vectors.json` already
is: `include_str!` in Rust, a relative path in Kotlin, `#filePath` in Swift — never a copy, because
a copy is a fourth contract free to go stale. It carries the DERIVED tables too, the 16-cell mesh
and the 4 blob colours per palette, which is the half that reaches the screen and the half Android
never checked: `GamepadPaletteTest` only ever measured the `stops` they are computed from.
Two drifts it immediately caught, both now closed:
* **The easing was the wrong curve.** `ConsoleMotion.EaseOutCubic` shipped as
`cubic-bezier(0.215, 0.61, 0.355, 1)` while claiming to be the desktop's `ease_out_cubic`. It is
not: that is the Penner/Ceaser table's curve, ~0.80 at the midpoint where `1 − (1−t)³` is 0.875 —
visibly slacker over a 260 ms transition. Compose's `Easing` is a plain function, so it now
evaluates the real thing analytically rather than approximating it at all. (Apple approximates
with a different bezier only because SwiftUI's `timingCurve` cannot take a closure; the vectors
sample the curve with a tolerance so all three can meet it.)
* **The desktop has a seventh tab.** Input — touch mode, mouse, invert-scroll, shortcuts — with
nothing to set on a phone or a TV. `settings.rs` claims in prose that a setting is found under
the same word on every client; that was true modulo an omission nobody could see. The vectors
model it with `desktop_only` rather than picking a side, so neither client has to be wrong.
Rust reads it from three tests placed in the files that own the constants, so nothing had to be
made `pub` to be checkable. Verified green under Linux (the crate is `cfg(linux|windows)` throughout
— `cargo test` on a Mac compiles nothing and passes vacuously): 77 passed, 0 failed. Android's side
gates in CI as a FILTERED task; a plain `:app:testDebugUnitTest` would drag the ~20 Roborazzi
screenshot scenes into every push, and those are a release-artifact job.
**WP8.1 — a pad route to the stats overlay.** The tier could only be cycled by a three-finger tap,
which does not exist on a TV, on a gamepad-only session, or under touch passthrough — while the
settings row promised a live cycle. `Select + X` now cycles it, byte-identical to the Apple
client's `GamepadWire.back | GamepadWire.x`, implemented as the mic chord's twin in `GamepadRouter`
and edge-triggered on the button that completes the mask. The buttons still reach the game, as both
existing chords do. `GamepadChordTest` pins eight cases the kit had no cover for at all, including
that the three chords intersect only on Select and that none is reachable through another.
**WP8.5 — a start-of-stream banner.** The desktop's `skia_overlay` banner, ported with its timing
(opaque 5.4 s, then a 0.6 s fade) and its rule of naming only shortcuts that exist: pad chords when
a pad is present, the touch gesture when there is a touchscreen and the mode can use it. Nothing
`Ctrl+Alt+Shift` is advertised, because Android has none of it. It yields to the motion-unreachable
notice rather than stacking with it — that one reports something broken about *this* session.
**WP8.6 — the home card says which profile it connects with.** `HomeTile` carried a
`pinnedProfileId` the card never drew, so a pinned host+profile card was distinguishable from the
host's own only by a subtitle that had been quietly repurposed to hold the profile name. Both now
show the address like every other card and wear a tinted profile chip — the touch grid's own
convention and the Apple client's, inked from the console palette. Unsaved tiles (discovered, Add
Host) take a dashed edge, which is what the other two surfaces already use to say "not yours yet".
⚠ Not a detail panel: the Apple client REMOVED its own and moved the status onto the card, which is
where the lock and the online pip already were here.
**WP8.7 — accessibility, in part.** The console screens carried three `contentDescription`s and no
`semantics`, `Role` or `stateDescription` at all. A settings row now announces once, merged —
label, value, and the description that lives in the floating band far from it — with `Role.Switch`
and a real toggle state, because a toggle row's on/off string was drawn by nothing at all: the
switch replaces the value text, and the switch was two undescribed `Box`es. Decoration is silenced
rather than labelled (the chevrons were read aloud as punctuation on every focused row). The hint
bar's glyphs, the tab strip and the home tiles are done; `GamepadAddHostScreen` and `LibraryScreen`
are not yet.
The session probe decided "is a desktop live?" by reading /proc/<pid>/comm for
every process of our uid and exact-matching it against "kwin_wayland" /
"gamescope" / "gnome-shell" / "Hyprland". comm is the kernel's name for the
executed FILE, truncated to 15 bytes — not argv[0].
nixpkgs wraps essentially every graphical binary: wrapProgram moves the real
ELF aside to `.<name>-wrapped` and installs a wrapper under the original name,
which then `exec -a "$0"`s the hidden file. So on NixOS the kernel reports
`.kwin_wayland-w` (15 bytes of `.kwin_wayland-wrapped`) while ps/pgrep -a show
a perfectly ordinary `kwin_wayland`, because they read argv. Measured against a
live kernel: `.kwin_wayland-w`, `.kwin_wayland_w` (KWin's own
kwin_wayland_wrapper), `.gamescope-wrap`, all 15 bytes.
Nothing downstream could recover from that one string comparison:
- detect_active_session returned ActiveKind::None on a *running* KDE desktop;
- wayland_display is only resolved for a detected kind, so the connect log
reported wayland="-" even though WAYLAND_DISPLAY was correct;
- pick_compositor's Auto arm returns the DETECTED backend, so a live, fully
working KWin sitting in available() was never chosen — every connect died
"no usable compositor";
- and PUNKTFUNK_COMPOSITOR could not rescue it: pinned_at_a_dead_session
consults the same probe, turning the miss into a hard error instead.
No environment variable reached the comparison — the XDG_CURRENT_DESKTOP
fallback in detect() is only on the pinned path. Capture itself was never at
fault: a decoy process merely NAMED kwin_wayland satisfied the probe and the
stream came up against the real KWin.
Resolve the name through /proc/<pid>/exe (the full, untruncated file name) and
strip the nixpkgs decoration. Both the leading `.` and the trailing `-wrapped`
are required before anything is stripped, so KWin's own real
`kwin_wayland_wrapper` binary keeps its name rather than collapsing into
`kwin_wayland` and handing the probe the parent's PID. The comm fast path is
kept for every ordinary distro — one read, no readlink, and no name that
matched before can stop matching.
Also applied to foreign_gamescope_running, which had the same defect: nixpkgs
wraps gamescope too, so the attach-vs-spawn ladder saw no foreign session.
Tests are fixture-driven rather than spawn-driven on purpose: a stand-in has to
be a real ELF that tolerates being renamed, and /bin/sleep is not one — modern
coreutils is a multi-call binary that dispatches on the executable's own name,
so a copy called `.kwin_wayland-wrapped` exits instantly and /proc/<pid>/exe is
gone before it can be read. That failure looks exactly like this resolver being
broken; it cost one debugging round here and the same trap is already recorded
in punktfunk-host's /proc matcher.
Implements P1–P3 (WP1–WP7) of `punktfunk-planning/design/android-console-ui-visual-refresh.md`.
**The two named bugs.**
Settings rows GREW ON FOCUS. The focused row unfolded its description in place
(`AnimatedVisibility` + `expandVertically`), so every D-pad step shrank one row and grew another
and shifted every row below the cursor — on a list simultaneously being scrolled to keep the
focused row visible, whose target therefore moved out from under it mid-animation. Sideways, the
value's `AnimatedContent` animated its own WIDTH on every step, walking the ‹ chevron back and
forth. Rows are now fixed: the description renders in a floating `ConsoleDetailBand` above the
legend pill — the desktop console's reserved detail band (`screens/settings.rs`) achieved by FLOAT
rather than by subtraction, so an overlay can never displace the list. Apple's per-row
`reservesSpace` was rejected for density. The value slot gets a fixed minimum, end alignment, a
snapped `SizeTransform` and tabular figures, so `1920 × 1080 → 2560 × 1440` changes nothing but
the glyphs. `GamepadSettingsLayoutTest` is the regression net — it drives the real screen and
asserts the neighbouring rows' bounds and the focused label's bounds do not move.
The NP3's HOLE PUNCH sat over settings and add-host content. All twelve console call sites padded
with `systemBarsPadding()`, which EXCLUDES `WindowInsets.displayCutout`; in landscape a punch is a
left/right edge inset with no bar behind it. New `Modifier.consoleSafeArea()` is
`systemBars ∪ displayCutout` (the rule Material3's own components lay out against) and the
floating legends' landscape branch keeps ignoring the bars while still taking the cutout —
`SENSOR_LANDSCAPE` parks the punch on exactly that corner. The backdrop stays full-bleed; it is
ambience, and running under the camera is what ambience should do.
**The premium-feel levers.**
The screen transition is now the desktop console's contract instead of `Crossfade(240)`: push
slides the incoming screen up 36 dp out of a fade at 0.985→1 while the outgoing recedes to 0.96;
pop runs it backwards. Direction comes from a nav depth on `GamepadScreen`. `ConsoleMotion` is the
single motion vocabulary (`shell.rs:29`'s `TRANSITION_S`, `render.rs:120-151`'s geometry, plus the
focus/value/tab tweens that were scattered literals) and `ConsoleShape` the corner radii that were
four literals in as many files. Reduce-motion collapses push/pop to a 90 ms cross-fade.
The backdrop is the desktop's actual field: `mesh_sksl` (`library.rs:433-525`) ported to AGSL —
4×4 bicubic colour mesh, four drifting interior warp points, ±8° hue sway, vignette, scrim, `calm`
— compiled per palette and cached, gated on API 33+ (`RuntimeShader`). `GamepadPalette` already
carried `CELL_RAMP`; it grows `MESH_COLORS`, `MESH_INTERIOR` and `meshColors`, so the 16-cell
table is now literally shared with the Rust. API 28–32 keeps the four-blob field, and a shader
that fails to compile falls back to it rather than taking the console down. The `cross()` builtin
is written out by hand — AGSL's function set is a subset of SkSL's and not worth betting on.
Constants are formatted through `Locale.ROOT`: on a German-locale device `String.format` emits
`0,075`, which is a syntax error in shader source.
`Modifier.consoleGlass` gives every row, field, card and tile a vertical luminance gradient, a
1 px top-edge highlight fading into the border, and — with focus — a drop shadow plus an accent
bloom drawn outside the clip, so focus reads as a lens rather than a recolour. Modals get
`consoleCard()`, which fixes a real bug: the cards were a hardcoded near-black indigo while their
text came from the palette, so on any of the six PALE palettes a dialog rendered dark ink on a
dark card and was unreadable. `GamepadInk` grows `card`, `modalScrim`, `highlight` and `danger`.
Micro-interactions: menu haptics (tick on move, thud on a refused press, pulse on confirm) on the
driving pad's own motors, else the phone body, else silence — a TV has neither; a refused value
step nudges 4 dp toward the press and springs back; the pressed-side chevron ticks 2 dp; the
switch knob squashes at mid-travel; one indicator pill GLIDES between the section tabs instead of
six fills cross-fading; the home carousel dips 0.97 under A and its neighbours turn away on the
Apple client's projected `cos` fan (never `rotation3DEffect` — see its note on the settle flash).
Palette leaks closed: the library's group heading was hardcoded white (invisible on a pale field),
the poster ground a fixed indigo, and the launcher badge read `MaterialTheme.colorScheme.primary`
— the TOUCH theme's wallpaper-seeded colour, nothing to do with the field it sat on. The add-host
caret and the keyboard's fill went the same way. The home header now outranks the controller chip,
which was eating "Select a Host" down to "Selec…" on a 360 dp phone.
Screenshot scenes gain the console home on the mesh (API 36), the same home on the blob fallback
(API 31), a landscape home where the carousel's fan is visible, and a pale-palette pass of each.
Not in this change: WP8 (functional parity gaps) and WP9 (structural) — the plan's own P4/P5, and
the dialog cards' backdrop frost, which would need a `HazeState` plumbed through `ConnectScreen`
to be worth anything behind a 94 %-opaque surface.
A managed takeover runtime-masks the box's `gamescope-session-plus@*` unit so its
session supervisor cannot restart it underneath our Steam. The only unmask ran in
`do_restore_tv_session`, on client disconnect — so for the whole stream the mask
stayed on, and it silently barred the door the user was most likely to walk
through next.
`mask_unit`'s own doc said the mask "blocks nothing" on images whose sddm helper
execs the session script directly. That is half right, and the half it gets wrong
is this bug: on f43 bazzite-deck the script's last act is
systemctl --user --wait start gamescope-session-plus@${CLIENT}.service
(verified on the .41 VM). What the mask fails to stop is the RELOGIN LOOP — sddm
keeps trying regardless, which is why stopping the DM is the real defense. What it
very much does stop is the unit, and with it every entry into game mode, including
the user's own deliberate "Return to Gaming Mode" after a mid-stream switch to the
desktop. Steam then sits on its "Switch to Desktop…" modal forever. `--runtime`
lives in tmpfs, so a reboot cleared it — hence "it works right after a reboot" —
and a plain `unmask` does not (measured: still `masked-runtime`).
So the mask's sound lifetime is shorter than the takeover's: it ends the moment the
box stops being ours. The mid-stream session watcher already detects exactly that,
so it now lifts the mask on a confirmed switch to a desktop session — ahead of the
`compositor_for_kind` arm, because a switch we cannot follow still has to unbar the
return. `Gaming` and `None` deliberately do not lift: a takeover's own managed
session reads as `Gaming` and one momentarily down between relaunches reads as
`None`, and lifting on either would void the mask for the whole stream, in exactly
the SDDM-storm window it exists for.
Fixes a second, worse leak on the way: `honor_session_select_switch` consumed
`STOPPED_AUTOLOGIN` — the only record of what carries a mask — without unmasking,
so under a DM-stop takeover the disconnect restore found an empty list and lifted
nothing. That mask outlived not just the stream but the boot. It is also what let
that path's own step 1 work at all, since the DM's autologin heads back into game
mode through precisely this unit.
The lift is idempotent, keeps the restart list intact (the disconnect restore still
owes those units a `start`), and every hand-back path now routes through it.
Verified on Linux: `switch_ends_mask_window` decision table, plus an ignored
end-to-end test driving real `systemctl --user` (masked → survives Gaming/None →
lifted by a desktop switch → restart list intact → idempotent). Proven non-vacuous
by planting "Gaming also lifts", which fails it on the during-stream assert.
The reserved punktfunk://browse/<host-ref> route now routes on Apple: it
drives the same libraryTarget every internal surface writes, so the link
lands in whichever presentation the current mode owns — the gamepad
console's in-place library screen, the touch cover, the macOS sheet, or
tvOS's cover. Connect's posture minus the connect: a pin conflict
refuses, a live session is never preempted, an unsaved host gets a
notice (the library rides the paired mTLS identity, so there is nothing
to browse before the host is saved). browse ignores launch=/profile= —
nothing streams until a title is picked, and that connect resolves its
own profile.
On top of the route, the two new front doors:
- OpenLibraryIntent ("Open Game Library") beside Connect/Wake/End in
Shortcuts/Siri/Spotlight, host-parameterized like the others and
round-tripping through the URL — one router, no second path.
- A configurable library widget (kind "PunktfunkLibrary",
AppIntentConfiguration over HostEntity — the configuration the
HostEntity doc comment anticipated): pick a host, tap into its
library. Unconfigured it follows the most recent host; a configured
host that was removed shows the empty state rather than silently
following a different host. Same .never timeline + HostStore push as
the hosts widget, now reloading both kinds.
DeepLink.browse(host:) is the one emitter both doors share, covered by
a round-trip test beside connect's; the parse side was already in the
grammar and the vector file. Docs updated (clients, game-library,
profiles-and-links).
Field report, with a competitor cited doing it right: connecting to a host
PAUSED the user's Apple Music, and resuming Music mid-stream silenced the
stream's audio for good. Both are one defect — the audio session was
EXCLUSIVE. Activating it evicted whoever was playing (the pause at
connect), and Music's resume evicted us right back; iOS stops the engines
on that interruption and restarts nothing, so the stream stayed silent
until reconnect.
`.mixWithOthers` on every category path (playAndRecord, playback, tvOS) is
the heart of it: a mixable session interrupts nobody at activation and is
not interrupted by another app's mixable playback — game audio rides over
the playlist, the way a console does it. The trade is that a mixable
session is nobody's Now Playing app, so the lock screen keeps showing the
music. For a game stream that is the correct reading.
The other half is `installInterruptionObserver`: interruptions still exist
for a mixable session — a phone call, Siri, an app claiming a NON-mixable
session of its own — and ending one restarts nothing by itself. On
`.ended` the observer re-runs the full activation (an interruption can drop
the category, and the earpiece steer is per-route) and revives the engines
through the same conservative `reviveStoppedEngines` the route-change and
media-reset observers already use — unconditionally, not only on the
`.shouldResume` hint: a live stream is the one case where the user's intent
to keep hearing it is not in doubt, and the revive already declines when
playback never went down.
The teardown's `.notifyOthersOnDeactivation` stays as a courtesy for the
edge where an old exclusive install interrupted something; a mixable
session has nobody to notify.
macOS build (session paths are #if'd out there), tvOS typecheck, 284 tests.
The form screens' pinned title and legend lost their gradient blur when
GamepadTrayScrim went (2590238b): the scrim was `.ultraThinMaterial`, and a
material by definition lifts and tints whatever it blurs — it read grey over
the aurora, and washed with the palette's ground it read coloured. There is
no public way to blur a backdrop without that tint, so the layer was deleted
rather than re-tuned, and the rows have scrolled to a raw edge since.
Glur's GlurView blurs the backdrop through a gradient with NO material stage
on top — the rows soften as they slide under the pinned trays and nothing
carries a colour. Three things about the adoption are deliberate:
- It is the library's GlurBackdrop product, which uses a private API
(a variable-blur CAFilter on UIKit/AppKit). The public `.glur()`
modifier is a Metal shader on a view's OWN content and silently no-ops
over platform-backed views like ScrollView, so it cannot reach a
backdrop at all. GlurBackdrop ships as a separate module precisely so
adopters can weigh the App Store exposure; it disables hit testing
itself, so the band never eats a touch.
- The dependency is pinned by REVISION: GlurBackdrop exists only on main —
no release carries it (the newest tag, `1.1`, predates it and is not
three-component semver anyway, so `from:` resolution stops at 1.0.4,
which doesn't have the product). Wired into BOTH manifests — the
package for `swift build`, and the xcodeproj (remote package reference
+ per-target product deps) for the app targets, which compile these
sources themselves and know nothing of Package.swift's dependencies.
- The band takes NO content-side overhang, unlike the scrim it replaces —
and dropping the scrim's hard-won -44/-72 runway is the point, not an
oversight. That runway existed because a material carries body at every
alpha and had to dissolve OUTSIDE the tray; carried over here it blurred
fully-visible rows at rest (first on-glass verdict). Glur's ramp reaches
literal zero, so the band ends exactly at the tray's layout edge: open
content untouched, rows soften only where they actually slide under.
The 80 pt outer bleed and the pinned shape
(`transaction { $0.animation = nil }`) are kept — full-bleed by LAYOUT
rather than `.ignoresSafeArea()`, so a push never shows the band
growing into place.
Mounted exactly where the scrim was: settings, add-host and pair trays
(top + bottom) and the library title (top). Glur is attributed on the
Acknowledgements screen alongside the bundled font — it is a Swift package,
so the Rust-closure notices generator rightly knows nothing about it.
macOS build, tvOS typecheck; band placement and the blur itself verified on
the iPad on glass.
The bit_depth field said '8 on Linux until Phase 5.1 lands a P010 capture path'.
The code outran it: the gamescope HDR capture patches offer 10-bit BT.2020/PQ,
nvenc_fmt maps X2Rgb10/X2Bgr10 to ARGB10/ABGR10, and is_ten_bit_input flips
bit_depth and hdr from the negotiated input. Verified on home-nobara-1:
'resolved session plan ... bit_depth: 10, hdr: true' on the direct backend.
A 10-bit frame deliberately takes neither the NV12 nor the YUV444 convert (both
compute CSCs write 8-bit planes) and rides packed RGB to the encoder, which does
its own BT.2020 CSC — pf-capture/src/linux/pipewire.rs owns that gate. So Main10
needed no P010 path to arrive, and P010 is now a perf follow-up (skip NVENC's
internal CSC, as NV12 does for SDR), not the thing that makes 10-bit work.
`can_encode_10bit`'s Linux NVIDIA arm answered "can this GPU encode 10-bit?" by
opening an ffmpeg `hevc_nvenc` encoder. On a host that then streams over the
direct SDK, that is the LOG-3 field bug: one ffmpeg NVENC open in a direct-SDK
process wedges every later open process-wide with `NV_ENC_ERR_INVALID_VERSION`
until the host restarts.
`can_encode_444` was moved off the ffmpeg probe for exactly this reason on
2026-07-27. The 10-bit one was deliberately left behind, on the reading that
"Linux HDR genuinely rides the libav P010 path". `open_video` contradicts that:
if cuda && nvenc_direct_enabled() { // no 10-bit exclusion
… NvencCudaEncoder::open(…, bit_depth, …)
A CUDA capture goes to the direct backend at whatever depth was resolved, and
`is_ten_bit_input` already accepts the packed 10-bit RGB (`X2Bgr10`) that a
gamescope HDR capture negotiates. So on a default NVIDIA host the probe was
loading ffmpeg's NVENC client for a session that never uses it.
Observed on home-nobara-1 2026-08-10, gamescope + RTX 5070 Ti, client HDR on:
resolved session plan … bit_depth: 10, hdr: true
pipewire format negotiated … xBGR_210LE mapped=Some(X2Bgr10) modifier=0 hdr=true
encoder submit failed — encoder rebuilt in place … NV_ENC_ERR_INVALID_VERSION
encoder did not recover after repeated in-place rebuilds — ending the video session
and with `PUNKTFUNK_NVENC_DIRECT=0` (nothing mixes, libav serves everything) the
same HDR session streams clean: 0 errors, bit_depth=10, hdr: true.
The 10-bit cap now rides `nvenc_cuda::probe_support()`'s existing throwaway
session — the same place the 4:4:4 cap already rides, queried per listed GUID
with `NV_ENC_CAPS_SUPPORT_10BIT_ENCODE`, which is what the Windows NVENC arm has
always done (`enc/windows/nvenc.rs`). Unanswered fails CLOSED: an 8-bit session
beats a wedged one. A host that will really serve over libav
(`PUNKTFUNK_NVENC_DIRECT=0`, or a build without `--features nvenc`) keeps the
ffmpeg probe, where it validates the actual path and ffmpeg's client is loaded
anyway.
⚠ NOT YET VALIDATED ON GLASS. Gates are green — clippy `-D warnings` with
`--features nvenc,vulkan-encode,pyrowave` on linux/amd64, 67 pf-encode tests,
fmt — but the end-to-end HDR run is still owed. This branch is 42 commits behind
main and its build cannot complete a punktfunk/1 handshake on home-nobara-1 at
all (it stalls between "audio channels resolved" and "encode bit depth" and
times out at 10 s, on EVERY attempt). That stall is NOT this change: a control
build with only the routing reverted stalls identically, and the released
0.27.0 RPM on the same box handshakes fine and reaches `bit_depth=10`. Rebase
onto main before re-testing.
Asked for by a field user: "make the iPadOS client compatible with keyboard to
select games with keyboard arrows, enter to launch". An iPad on a Magic
Keyboard and a couch Mac are the same situation the console layout was built
for — a screen driven from a distance with a fixed set of directional inputs —
and the cursor/confirm/back model already exists here for the pad. A keyboard
is a third input onto it, not a new navigation scheme: arrows move, Return and
Space activate, Esc backs out, everywhere the controller already worked
(carousel, menu lists, prompts) plus the plain poster grid.
`active` mirrors each caller's existing controller gate rather than being a
second, parallel notion of "who has input". Without that, a launcher sitting
under an open screen would keep eating key presses and navigate behind it —
the same defect the pad gate exists to prevent. Esc returns `.ignored` when a
screen has no back action, so it still reaches the `.cancelAction` shortcut
that closes a macOS sheet.
The plain grid needed real arithmetic rather than a flat index. It renders up
to TWO `LazyVGrid` sections (launchers above titles), so a flat index steps by
the wrong amount at the boundary whenever the first section's last row is
partial — up from the titles' first row lands mid-launcher-row instead of
above. `LibraryGridNav` moves within a section and hands off at its edges
preserving the column, clamping into partial rows. It lives in PunktfunkKit
because it is edge-case arithmetic and that is the target tests can reach; 12
cases cover the partial row, the hand-off, a stale cursor, an empty grid and a
zero column count.
The column count comes from the grid's MEASURED width run through
`.adaptive`'s own fitting rule, so up/down move exactly one visual row instead
of a guess that drifts with window size. Measured via a background
GeometryReader — a sibling inside a ScrollView would claim the whole viewport.
The grid cursor starts nil and only appears on the first arrow press, so a
touch user is never shown a selection they didn't ask for.
tvOS is excluded throughout: its focus engine already routes hardware arrows,
and these screens hand it navigation authority deliberately.
17 PunktfunkKit tests pass; macOS + tvOS typecheck; launcher and settings
verified rendering and navigating in the iPad Pro 13" simulator.
Carries the display-corner inset (previous commit) through the three screens
that pin the same legend pill — settings, add-host, pair — so they don't drift
from the launcher the moment the user opens one. Each of those trays is
`maxWidth: .infinity, alignment: .leading`, so the pill is left-aligned there
too and the iPad's short centre indicator is never in its way; the keyboard
tray sits ABOVE the legend in the stack, so pulling the tray down doesn't put
keycaps over the strip.
And the settings tab strip now takes its padding from the row metrics instead
of two fixed numbers. It was the other half of the iPad sizing complaint: the
tier work grew the fields under it while the tab pills stayed at phone scale,
which read as a tab bar that belonged to a different screen.
macOS + tvOS typecheck.
Re-landed on the probe spelling: the corner inset is read from
`\.displayBottomInset` (DisplayBottomInsetProbe via ContentView), never asked
of UIKit during body — the original spelling froze the update graph of any
view that called it on device (see the legend-pinning commit).
Trust-on-first-use had no pad wiring at all, and it appears at the worst
possible moment for that: mid-connect, with capture already disabled so
ContentView can blur the stream and stop forwarding. A pad-only user pressed A
to connect, got this card, and found the controller in their hands doing
nothing — the only way past was to reach for the screen. A trusts, B cancels,
X runs the PIN ceremony instead.
The legend only appears with a pad attached; naming controller buttons to a
trackpad user would be describing hardware they don't have. `GamepadManager` is
observed rather than read once so the bar arrives if a pad wakes up while the
card is already open.
Safe to poll unconditionally while the card is up: capture is off for its whole
lifetime and the home screens are unmounted behind the session view, so nothing
else is reading the pad. The A press that STARTED the connect is typically
still held when this mounts — `GamepadMenuInput` adopts the held state without
firing on start, so it doesn't auto-trust.
tvOS is untouched: the focus engine already drives these buttons.
macOS + tvOS typecheck.
On an iPad the controls pill sat two to three times further from the bottom of
the screen than from the left, so it read as floating rather than tucked into
the corner. `safeAreaInset` places its content INSIDE the safe area, so the
pill's bottom margin was stacking on top of the device's own ~24 pt
home-indicator inset while the leading margin had nothing to stack on.
Subtracting that inset is the fix; GETTING the inset is where this commit's
history is. Three spellings failed before this one, each silently:
- a `GeometryReader` carrying `.ignoresSafeArea()` — a proxy reports no
inset for an edge it has been told to ignore, so it can only answer 0;
- `.ignoresSafeArea(.container, edges: .bottom)` on the inset CONTENT,
which does not move content the inset mechanism itself placed;
- asking UIKit for the key window (`UIApplication.shared.connectedScenes…`)
DURING body — which answers the right number and then KILLS the asking
view. On a physical iPad (never the simulator) that walk re-enters UIKit
layout mid-render and SwiftUI silently severs the view's update graph:
from then on every `@State` write lands in storage without `body` ever
running again. That is exactly how Settings and Add Host stopped opening
while their triggers kept firing and `showSettings` kept reading true —
no AttributeGraph warning, nothing in the log. Found by bisecting device
builds; a build that opens the screen programmatically renders green with
input-driven navigation completely dead, so only a real press counts.
So the inset is measured where it is knowable: DisplayBottomInsetProbe, a
UIView that reads its WINDOW's inset from UIKit's own callbacks
(didMoveToWindow / safeAreaInsetsDidChange / layoutSubviews), hops out of the
current update, and publishes through `\.displayBottomInset` from ContentView.
The legend reads the environment — proven safe on glass — and
`gamepadLegendBottomPadding` is pure arithmetic.
Tablets only. The padding goes negative to pull the pill back down through the
indicator strip, which is safe there because the pill is left-aligned and an
iPad's indicator is a short bar in the middle. A phone's indicator is taller
and its legend runs most of the width, so the same move would cross it —
phones keep the plain margin, and the tier comes from the size classes, so an
iPad in a narrow Stage Manager window is treated as the in-hand case it is.
macOS + tvOS typecheck; margins and Settings/Add Host opening from a real
controller press verified on the iPad itself.
`.alert` and `.confirmationDialog` are UIKit/AppKit surfaces: a game controller
cannot move through their buttons or press one. On iOS/macOS that made every
prompt in the connect path a dead end for a pad-only user, and they are not
incidental prompts — "Pairing required" is the FIRST thing an unpaired host
shows (so pairing was unreachable before it even got to a PIN), "Connection
failed" strands the console UI behind a modal only a finger can dismiss, and
"Waiting for approval" owns the only Cancel for a connect that may never
complete. GamepadPromptView renders those states as a console card with a
focus list of actions; the system alerts stand down while it is up. tvOS keeps
them — the focus engine drives them natively there, which is exactly why this
gap was invisible from that platform.
Two things are deliberate rather than incidental:
The gate is "not STREAMING", not `model.connection == nil`. A connection
object exists well before a stream does — through the pair-required and
approval handshakes, precisely when these fire — so gating on the connection
would hand those cases back to the system dialog. Streaming is the one state
that must keep the alert: there the pad belongs to GamepadCapture.
And the overlay hangs off `driven`, not `home`, for the same reason: `home`
renders only while the connection is nil, so a prompt mounted there would be
skipped in the very case it was written for.
The launcher stands down from the controller poll while a prompt is up
(`promptActive`) — without it the host carousel keeps scrolling underneath the
modal and one A press reaches both.
macOS + tvOS typecheck; console UI verified opening Settings in the iPad
simulator with the prompts wired in.
Reported from the iPad: the cards arrive, come to rest, and then flash. They
did — and it was not the motion. Every card sat at the WRONG fill for as long
as the entrance animation ran, then snapped to its real one in a single frame
once SwiftUI tore the animation down, roughly a third of a second AFTER the
last card had stopped moving.
`rotation3DEffect` was the cause. A real 3D transform renders its subtree
through an offscreen layer, and these cards carry translucent glass, which
resolves differently in there — so the strip showed the aurora through itself
for the duration and went opaque the instant the layer was dropped.
Measured on an iPad Pro 13", sampling the centred tile: it held #4a3d87 across
twelve frames in which nothing moved, then stepped to #423970 — 23/255 of blue
in one frame, on every card at once, while the backdrop beside them stayed
exactly #713fa0 throughout. Stretching the timeline from 1.02 s to 2.82 s moved
the step from 0.70 s to 2.50 s after launch: the same 0.32 s before the end in
both runs, which is what proves it is the animation ENDING and not any state
the tiles were waiting on. Deleting the rotation deleted the step outright.
`compositingGroup()` above and below the transforms each changed nothing, so
this is the 3D layer specifically, not compositing in general.
The turn is now projected instead of rendered: cos(angle) as a horizontal
squeeze IS the orthographic projection of a Y-axis rotation, hinged on the edge
the card fans from — which also puts the code behind the doc comment that
already described the fan that way (the sign of a rotation carried it before;
cos is even, so the anchor has to). Affine, so there is no offscreen pass and
no layer to drop. What's lost is the perspective trapezoid, which at card size
was never what sold the motion; the fan-out, the stagger and the overshoot are
untouched.
Also drops the temporary PUNKTFUNK_DIAG_OPEN hook that gated each step of this
branch in the simulator.
284 tests pass; macOS + tvOS typecheck; entrance re-recorded on the iPad Pro
simulator — the tile now settles monotonically (#4153cf → #383c77 → #39396e →
#393a6e) and holds, with the fan-out still reading as a turn.
PairSheet is a `Form` with two `TextField`s. On tvOS the focus engine drives
those natively, but on iOS/macOS a controller cannot reach a text field, type
into it, or press the button underneath — so for anyone in the console UI,
pairing (the ONE thing between a fresh install and a first stream) ended at
"now touch the screen".
GamepadPairView is the same ceremony in the gamepad UI's own vocabulary: the
vertical focus list the settings and add-host screens use, A on a field to
open GamepadKeyboard in a bottom tray, B to peel one layer. It mirrors
GamepadAddHostView field for field, because it is the same interaction and
someone who has added a host should recognise it immediately.
The ceremony itself moved to a shared `PairCeremony` used by both
presentations, so they can never disagree about what a wrong PIN means, what
a host rejection says, or when a late result must be discarded.
On iOS it is a shell layer like settings and add-host, and it LEADS the
shell's screen order: it blocks a connect the user already asked for and can
be raised from on top of the library (launching a title on an unpaired host),
so it has to win; backing out reveals whatever it interrupted. macOS has no
shell, so its sheet switches content by mode instead. tvOS is untouched.
macOS + tvOS typecheck; console UI verified opening Settings in the iPad
simulator with the pair screen wired into the shell.
Every hint cell that names an action is a real button on iOS/iPadOS/macOS.
The legend already lists every action a screen has, in one fixed place, so a
user without a pad in their hands — an iPad on a stand, a Mac driven by
trackpad, anyone running `gamepadUIMode == "always"` — was reading a complete
menu they could not press.
tvOS keeps them inert deliberately. There is no pointer there, so a tappable
cell would have to be FOCUSABLE, and that puts six new stops in the path of a
focus engine whose flow on these screens is load-bearing and hard-won — while
every action in the legend already has a native route (select, Menu,
Play/Pause, the focusable tab pills).
Cells that name an INPUT rather than an action stay labels: "↔ Adjust" is the
stick itself, and "A Type" over the on-screen keyboard has no tap equivalent
because a touch user types by tapping the keycap.
Two details that are load-bearing rather than tidy: the decorative hairline
gets `allowsHitTesting(false)` (it sits on top of the cells), and the press
style's `contentShape` sits below its `scaleEffect` so shrinking the artwork
cannot move the target out from under a resting finger and lose the touch-up.
macOS + tvOS typecheck; 272 tests pass; console UI verified opening Settings
in the iPad simulator.
`/api/v1/local/summary` (and the console card behind it) read the live-stats mode
slot, which bring-up seeded from the NEGOTIATED mode:
let live_mode = Arc::new(AtomicU64::new(pack_mode(
mode.width, mode.height, interval_hz(interval))));
The refresh was already corrected there — the comment says so, because KWin caps
a virtual output's rate — but the SIZE was still the request. Only a mid-stream
resize ever fixed it: the rebuild path below publishes `delivered_mode(frame..)`,
and bring-up never did.
Attach is what makes this matter rather than being pedantry. On a box with a
physical display the gamescope backend logs
gamescope: box drives a physical display — attaching at its own mode (no
re-mode) client_w=5120 client_h=1440
and streams the panel's size. Measured on home-nobara-1 with a 1080p HDMI panel
attached: the capture negotiated 1920x1080 and NVENC opened 1920x1080@240, while
the summary reported 5120x1440 — the console confidently naming a resolution
nobody was watching, which is exactly the shape of the stale attach-path report
noted on .41 in July ("reusing w=5120 h=1440" while the session was really 1080p).
Seeding the slot from `delivered_mode(frame.width, frame.height, interval)` uses
the same helper the rebuild path already trusts, and changes only the two fields
that were wrong — its refresh term IS `interval_hz(interval)`, so that half is
bit-for-bit what it was.
This publishes the STATS slot only. It deliberately does not send the client a
corrective `Reconfigured`: that remains owed exactly where it already was, under
`adopted_at_bringup`, because an ordinary connect's mode came from the Welcome
rather than from an accept the client has already acted on.
Verified on home-nobara-1, attach session against a 1080p panel:
summary session: {"width":1920,"height":1080,"fps":240}
actually captured: pipewire format negotiated width=1920 height=1080
Before the change the same session reported 5120x1440.
`punktfunk-host` died twice on home-nobara-1 with the same stack:
__strlen_evex <- av_vbprintf <- format_line <- av_log_default_callback
<- ff_cuda_check <- ff_nvenc_encode_init <- avcodec_open2
<- NvencEncoder::open <- NvencEncoder::reset <- virtual_stream
once as an outright SIGSEGV mid-session, and once as a thread wedged in that
stack so the service never answered SIGTERM and systemd escalated to SIGABRT
("State 'stop-sigterm' timed out. Aborting."). Both times a client's session was
rebuilding its encoder. The blast radius is the whole host process — every other
client's session goes with it.
The fault is in libav, not here. `ff_cuda_check` logs the failing CUDA call as
`"%s failed -> %s: %s"` using an `err_name`/`err_string` pair the error lookup
does not always fill, and glibc then walks whatever was on the stack. We cannot
patch the distro's FFmpeg, so the fix denies it the chance to format: the guard
already used by the 4:4:4 probe drops the level to AV_LOG_FATAL across the open,
and `av_log_default_callback` returns on the level check before `format_line` —
these messages are AV_LOG_ERROR. The failure is not swallowed; it still comes
back as `Err(e)` and is reported with our own context, which now says the libav
text was deliberately silenced so nobody hunts for a message that will not come.
Scoped to the `open_with` call ALONE. The ENOSYS arm immediately below recurses
into `Self::open`, and `QuietLibavLog` holds a non-reentrant global mutex —
wrapping the whole `match` would have deadlocked the intra-refresh retry.
Verified on home-nobara-1 (fc44, libavcodec 62). With CUDA made unavailable so
the open fails inside the CUDA layer, the old binary prints
[hevc_nvenc @ ..] cuInit(0) failed -> CUDA_ERROR_NO_DEVICE: no CUDA-capable
device is detected
— that line IS `ff_cuda_check` formatting the two `%s` — and the fixed binary
does not; both exit 1 with our error instead. A successful open is unaffected on
both the direct-SDK and the libav paths (90/90 frames, identical output size).
What this does NOT claim: the uninitialized-pointer condition itself was not
reproduced on demand — it depends on the CUDA error lookup failing to fill the
strings, and in the forced case above it filled them fine. What is demonstrated
is that the formatting call which faulted is no longer reached during the open.
GamepadFormMetrics had exactly two tiers, tvOS and everything-else, so a 13"
iPad Pro drew its settings rows, section tabs and legend at iPhone scale in
the middle of a very large display — the field verdict was that the sizing
"does not adapt to larger screens". There is a third tier now, between the
in-hand and 10-foot sets.
Chosen from the SIZE CLASSES, not the device idiom: an iPad in a narrow Stage
Manager or Split View window keeps the in-hand numbers, because what is being
read is the window, not the panel behind it. Phone sizing is untouched.
Published from ContentView — the app root — rather than only from
`gamepadPaletteInk`. A screen that applies that modifier itself sits ABOVE its
own copy of the environment, so its `@Environment` resolves against its parent
and would read the bare phone default no matter what the modifier published.
The screenshot harness publishes it too, for the same reason: it mounts these
screens with no ContentView above them, so an iPad capture used to render the
whole gamepad UI at iPhone scale.
macOS + tvOS typecheck; the console UI verified in the iPad simulator opening
Settings at the tablet tier.
The tab strip's selected pill is FILLED with the palette accent, and
`ink.onAccent` — chosen by that accent's own luminance, and documented for
"a filled pill's label" — has existed for exactly this since the palettes
landed. The strip was using the plain foreground instead, which is white on
every dark palette and therefore looked fine on all but one: Graphite's
accent is a light grey (luma ≈ 0.80), so its selected tab read white on
white.
Four things the field reported on glass, all in the console's visual layer.
The tray scrim is GONE, not re-tuned. It laid `.ultraThinMaterial` across the
top and bottom of every form screen, and a material by definition lifts and
tints whatever it blurs — so it read grey, and washing it with the palette's
ground only made it read coloured. There is no public way to blur a backdrop
without that tint, so the layer had to go. The darkening it also provided was
never its to provide: the backdrop's own legibility scrim
(0.38/0.06/0.08/0.40 — the same gradient pf-console-ui bakes into its shader)
has always been one layer down, which is why the console has no tray band.
Pale palettes rendered every row, pill and card as a flat white slab, and
lowering the tint did nothing, because the opacity came from the glass BODY:
`.regular` is a bright, high-body material and a pale palette's `ink.glass` is
literal white. Pale palettes take `Glass.clear` now, with a light wash to keep
dark ink legible.
A focused settings row changed colour in a hard jump, a beat late, while its
scale animated smoothly beside it — the focus tint rode `Glass.tint`, and a
Glass value is opaque to SwiftUI's animation system. It is a plain fill
between the glass and the label now, so the existing animation covers it.
The host cards appeared to be swapped for different ones as their entrance
landed: `CardEntrance` swings each tile in on a rotation3DEffect, and Liquid
Glass samples the backdrop through its own layer, which it cannot do under a
3D transform. Those tiles take the material path (`forceMaterial`).
And the option band never turned like a cylinder because the band MASKED
itself: a mask rasterises what it covers, flattening `rotation3DEffect`'s
perspective, so the projection was computed and discarded every frame. The
soft edge is folded into each option's own opacity instead. Its ±1 neighbours
stay hidden at rest — showing them reproduced the documented overlap defect
("2752 × 2064" with "280 ×" through it), which is why they were dropped.
Also fixes pale palettes washing out: the calm mix added a plusLighter wash of
a near-white ground on top of a field already mixed toward it, saturating the
form screens to white.
macOS + tvOS typecheck; console UI verified opening Settings in the simulator,
with no tray band.
Every other background reads as a place or a material — Violet, Nebula,
Abyss, Ember, Moss, Graphite, Holo, Sunset, Bloom, Dawn, Mint, Opal — and
"OLED" was a spec sheet sitting among them, naming the panel it suits rather
than what it looks like. It looks like black with a thin violet corona at one
corner, which is an eclipse, and that puts it beside Nebula and Abyss.
The ID stays "oled" in all three clients: it is the stored ui_palette value
AND the cross-client key, so renaming it would orphan every saved choice and
silently desync Apple, Android and the console UI. Only the label moved. No
test or doc pinned the old string.
Palette tests pass; macOS builds.
`buttonGlyph` asked the LIVE controller for its `sfSymbolsName` and fell back
to generic letter glyphs, so the moment a DualSense slept, disconnected or
ran flat, every ✕/◯ hint turned into A/B under its owner's hands. Under
`gamepadUIMode == "always"` — the console UI up with no pad by design — they
were never right at all.
GamepadManager now remembers the family of the last controller that was
actually attached (`DefaultsKey.lastGamepadKind`, written on selection and
deliberately never cleared on disconnect), and the legends resolve live →
remembered → generic. Not a user-facing setting: a glyph-style picker is one
more row asking a question the app can answer itself, and the remembered pad
is right essentially always.
GamepadGlyphs maps by POSITION, not by name, because that is what
`GCExtendedGamepad`'s buttonA/B/X/Y are. So ✕ is role `.a` (the bottom
button), and a Switch pad gets Nintendo's transposed labels rather than Xbox
letters printed on the wrong physical buttons.
The test asserts every symbol name RESOLVES on the running OS. That is the
load-bearing one: `Image(systemName:)` draws an unknown name as nothing at
all — no crash, no log, no red build — so a typo would silently blank a
legend on device and no amount of building would catch it.
macOS + tvOS typecheck; the 5 glyph tests pass; the console UI verified
opening its Settings screen in the iPad simulator.
v5's verdict was `max - min` over the sampled fd counts with a default tolerance
of 0. An encode worker's fd count legitimately moves by one when a dmabuf fd is
in flight at the sampling instant, so the spread was permanently 1 and the leg
failed on a perfectly healthy box — reported, like every red leg here, as "a
shipping blocker, not a flake".
Measured on home-nobara-1 (KDE, RTX 5070 Ti), 33 samples over 480 s:
54 54 54 54 54 54 54 54 55 55 54 54 54 55 54 54 55 54 54 54 55 54 …54
It oscillates and ENDS on 54, exactly where it started. Nothing accumulates.
The replacement is median-of-thirds: median(last third) - median(first third).
That is strictly MORE sensitive to what R2 is actually about — a steady leak
moves the trend just as much as it moves the spread, while bounded jitter moves
only the spread — so this is not the tolerance being widened to get a green.
The spread is still printed, now labelled as jitter when the trend is flat. The
warm-up window already covers the one-off first-sight-of-each-buffer cost, so a
plateau inside it is by design not a leak; a step that never comes back still
trends and still fails.
The self-test grows the cases that force this to be a real assertion: the
measured oscillation must trend to zero, a synthetic leak must still trend up, a
flat series must be flat, and a step that never returns must be caught. Writing
them is what caught my own arithmetic — the first draft asserted a leak trend of
12 where the reader correctly says 10.
Also records what the v5 log now makes obvious: `--minutes` does NOT set the wall
clock. `spike` is frame-count bounded (`seconds * fps`), and a KWin virtual
output being driven hard delivers ~197 fps against a `--fps 60` budget, so a
"10 minute" run ended after 182 s. Ask for more minutes than you want.
v4.e killed the worker mid-session and then required "the encode worker died
mid-session" in the spike's log. That line, and the respawn that follows it, are
emitted by `RemotePyroWave::reset` — and the only caller of `Encoder::reset` is
the real session's `reset_stalled_encoder` loop in native/stream.rs. `spike` is
a dev tool with no recovery loop at all: it does
encoder.submit(&frame).context("encoder submit")?
and exits. So a worker killed under the spike can never reach reset, the line
can never appear, and the leg reported
FAILED — a red leg here is a shipping blocker, not a flake.
for a ladder rung the product implements correctly. A false negative in the one
place that must not have one: this kit exists to refuse false PASSes, and a
false FAIL spends exactly the same credibility.
Verified on glass first, so the rung is not being excused on a reading of the
source. home-nobara-1 (KDE, RTX 5070 Ti), real client session, worker pid 44249
killed with -9: `video_streaming` stayed true across the kill, and the host
logged
pyrowave: respawned the encode worker after a mid-session death
worker=/usr/bin/punktfunk-encode-worker priority=Granted(Realtime)
encoder submit failed — encoder rebuilt in place, forcing an IDR
error=... Broken pipe (os error 32) reset=1 max=5
v4.e now asserts the half the spike can actually observe — the death surfaces as
an ATTRIBUTABLE worker-IPC error naming the worker, after real encode windows,
and the host process does not die with it. A hang, an unexplained failure, or a
dead host still fails. The respawn half is printed as the human follow-up, in
the same idiom v1 already uses for its on-glass half, and written into `recipe`
with the two commands that close it.
A managed gamescope session on Nobara 44 (VM 123) died on essentially every
client connect. The visible symptom was a black screen; underneath,
`punktfunk-gamescope` was SIGABRT crash-looping — 11 coredumps in three minutes
— until `gamescope-session-plus` ran out of retries and came up on the *stock*
`/usr/bin/gamescope` at its default 1920x1080, which looks like a working game
mode and carries none of our capture patches.
punktfunk-gamescope: ../src/pipewire.cpp:88: void destroy_buffer(
pipewire_buffer*): Assertion `false' failed.
#4 __assert_fail
#5 destroy_buffer(pipewire_buffer*).cold
The abort is a use-after-free wearing an `assert(false); // unreachable`.
`pw_buffer->user_data` is associated with its `pipewire_buffer` in exactly one
place, at the bottom of `stream_handle_add_buffer` — after all four `goto error`
paths, whose label is a bare `delete buffer`. And `stream_handle_remove_buffer`
clears `buffer->buffer`, the only route back to the `pw_buffer`, while a still-
`copying` buffer is deleted later on the steamcompmgr thread with no way to
reach the slot. PipeWire recycles `pw_buffer` slots across renegotiations, so
the next remove reads `buffer->type` out of freed memory, falls off the end of
the switch and aborts.
The host sets the session to the client's mode on connect, and that mode change
is what renegotiates the stream — which is why "every connect" was the trigger.
Patch 0007 fixes the association rather than the symptom: set `user_data` at
allocation so it is valid on every path out of `add_buffer` and clear it on the
error path; clear it in `remove_buffer`, the last point both halves are known;
null-check the two consumers. The `default:` arm then logs instead of aborting.
Offered upstream — nothing about it is punktfunk-specific.
Two traps this cost time on, both now written down in the README:
* It is NOT HDR-specific. The abort was first seen right after a 10-bit
stream negotiated, so `PUNKTFUNK_GAMESCOPE_HDR=0` looked like a workaround.
The failing argv carries no `--hdr-enabled` at all.
* `gamescope-session-plus` hides it by falling back to stock gamescope, so a
session existing proves nothing — read the banner.
`.pfhdrN` moves to 5 even though no capability moved: every deployed pfhdr4
binary crash-loops, so an operator needs to be able to tell them apart. All
`>=` thresholds in the host's probe are unaffected.
Also documents `libstdc++-static` as a build dependency — it is punktfunk's
requirement (the script links the C++ runtime statically on purpose), so no
`dnf builddep` will ever pull it, and without it meson fails with a message
naming neither the flag nor the package.
Verified on VM 123 with the patched binary installed: 5 rapid connect/
disconnect cycles plus 3 further sessions, zero new gamescope coredumps (43
before, 43 after), Steam game mode streaming real content at 5120x1440, and
`/tmp/chimeraos-short-session-tracker` never created — the short-session latch
that used to strand the box in plasma was downstream of this crash.
Field-diagnosed on Nobara (fc44, canary g13179011), where Game Mode became unstartable and the box
was handed to plasma. #144's bind works — the patched build genuinely reaches a session script that
hardcodes /usr/bin/gamescope — but a mount namespace in a systemd USER unit is also a USER namespace,
and only this uid is mapped in it. Measured on the box:
on disk / in a unit without the bind : drwxrwxrwt 2 0 0 /tmp/.X11-unix
in a unit WITH the bind : drwxrwxrwt 2 65534 65534 /tmp/.X11-unix
uid_map inside : 1000 1000 1
wlroots checks that /tmp/.X11-unix is "owned by root or us", sees nobody, and refuses:
wlserver: [xwayland/sockets.c:100] /tmp/.X11-unix not owned by root or us
wlserver: [xwayland/sockets.c:217] No display available in the first 33
-> SIGSEGV in run_pipewire
Three ~10 s failures then feed chimeraos' short-session tracker, session-plus stops even trying, and
steamos-session-select rewrites the user's session to plasma. So the symptom an operator reports is
"thrown onto KDE and I can't get back" — two removes from the cause.
Two further bugs found while fixing it, each worse than the one reported:
* THE BIND WAS ARMED EVERYWHERE. The condition was only `gamescope_bin() != /usr/bin/gamescope`,
so every box with punktfunk-gamescope installed took a namespace it has no use for — Bazzite,
SteamOS-likes, the Deck. The blast radius was every gamescope box, not just the hardcoded-path
ones the mechanism exists for. Now the host READS the session script and arms only where it
never mentions GAMESCOPE_BIN and names /usr/bin/gamescope outright; everything else is
bit-for-bit pre-#144, no namespace at all. An unreadable script does not arm.
* THE DROP-IN OUTLIVED ITS SOURCES. It was written to ~/.config/systemd/user/ on the TEMPLATE, so
it also applied to the box's OWN autologin unit at every boot — while both paths it binds live in
tmpfs. After a reboot the drop-in survives and its sources do not, and BindReadOnlyPaths= with a
missing source fails the unit outright. THAT is why the field symptom survived a reboot. It now
lives in $XDG_RUNTIME_DIR (dies with the login session), removal covers both the runtime and the
legacy $HOME path, and restore_takeover_on_startup does that removal unconditionally at host
start — which is the upgrade path for every box already running canary g13179011. Without it,
updating the host would not un-brick them.
* A bind was armed even when gamescope_bin() fell back to the bare name "gamescope". The wrapper
execs `gamescope` through PATH inside the unit — onto the path we just bound the wrapper over.
Fork bomb. Refused ahead of even the operator's force.
Where the bind IS armed it now carries its own compensation: a user-owned $XDG_RUNTIME_DIR/punktfunk-x11
bound read-WRITE over /tmp/.X11-unix (Xwayland creates the socket there), so the ownership check sees
"us". Skipped when that directory is already ours or absent — neither is the hazard. Stale sockets are
pruned by connect-test so a SIGKILLed session cannot walk the 33 display slots away.
And rather than trust that reasoning, the host now ASKS THE BOX before arming: it runs the field
reproduction with the real property set — `systemd-run --user --wait --collect --property=<the same
args> -- stat -c %u /tmp/.X11-unix` — and arms only if the answer is our uid. Anything else (65534, a
rejected property, no user manager, a blown 10 s budget) means no bind, and the session runs stock
gamescope: no HDR, no in-node cursor, but it STARTS. A runtime backstop disarms and relaunches if a
session launched with the bind armed produces no node in its window, latching one-way per process.
The XFixes-cursor concern that argued against relocating the socket does not hold: the only host-side
X client is spawned under `plan.gamescope_cursor`, which is `gamescope && !gamescope_composites_cursor()`,
and our shipped +pfhdr4 build is patch level 4 — so on the very route where the bind arms, that reader
is never constructed.
`cargo clippy --all-targets -- -D warnings` over the shipped drivers (the step that
enforces the unsafe-audit gates) fails on main since #149 landed: clippy 1.96's
`manual_range_patterns` fires on all five `4 | 5 | 6` device-type arms, and `-D warnings`
turns each into an error, so `pf-gamepad` fails to compile as both lib and lib-test and
the whole step never reaches the other five crates.
Device types 4/5/6 are the Xbox Wireless / One S / Elite Series 2 identities added by
#149 — contiguous by construction, so `4..=6` is the same set. Purely a lint fix: no arm
gains or loses a device type, and the comments that already record *why* the three share
one report shape, one descriptor and one vendor string are untouched.
The `0xCA` wire already carries the two Xbox impulse-trigger motors (v3), and the Rust decode path
already parses them; `datagram_task.rs` dropped them on the floor with a comment naming exactly this
work as what remained. The blocker was the C ABI: every non-Rust client pulls rumble through
`punktfunk_connection_next_rumble_cmd`, whose out-params cannot carry two more channels.
PunktfunkStatus punktfunk_connection_next_rumble_cmd2(
PunktfunkConnection *c, uint16_t *pad, uint16_t *low, uint16_t *high,
uint16_t *left_trigger, uint16_t *right_trigger,
uint32_t *backstop_ms, uint32_t timeout_ms);
⚠️ ADDED, not widened. `_cmd` keeps its signature and its values bit-identical for handle-only
traffic — out-of-tree embedders depend on it and `docs/embedding-the-c-abi.md` documents it, so
silently changing an exported symbol would break every consumer at once. `nm` on the staticlib shows
all four rumble entry points still exported. `ABI_VERSION` 17 → 18; every other site reads it
dynamically, so there are no hardcoded mirrors to drift.
⚠️ ONE HONEST BEHAVIOURAL DELTA, documented in `abi.rs` and pinned by a test: against a
trigger-driving host a `_cmd` caller now receives commands with `low == high == 0` where the demux
previously dropped the update entirely. They are idempotent handle stops, and the redundant-stop
suppression cannot fold them because the command as a whole is not silent. Zero cost today —
nothing sources non-zero triggers.
The dedupe-jitter proof was RE-DERIVED rather than widened, which is the kind of thing that quietly
rots when a tuple grows: the nudge touches only `low` by ±1 LSB and `emit` is only reached with a
non-silent level, so the nudged tuple can collide with the four-field stop sentinel only at
`(1,0,0,0)`. A test pins both directions — refuse at `(1,0,0,0)`, flip freely at `(1,0,lt,0)`.
Apple renders them: `RumbleRenderer` gains `Motor?` slots at `GCHapticsLocality.leftTrigger` /
`.rightTrigger` beside the existing handles. A controller without trigger actuators degrades
silently — a nil engine yields a nil slot and `reconcile` no-ops — and absent localities are never
logged, because on most pads that is the normal case rather than a fault. The macOS DualSense
raw-HID branch stays a deliberate no-op: a DualSense has ADAPTIVE triggers, not trigger rumble
motors, and inventing a mapping there would buzz the wrong thing.
🛑 BUILT AHEAD OF A PRODUCER, DELIBERATELY, AND NOTHING HERE CLAIMS OTHERWISE. Nothing can currently
source trigger rumble on Windows and that is measured, not assumed: `XINPUT_VIBRATION` has two
members, and GameInput — the only four-motor API — does not enumerate an xinputhid-promoted Xbox pad
at all, verified against a REAL Microsoft Elite which is equally invisible to it while classic
XInput reads it live. So this path has never been exercised end to end and the comments say so.
VERIFIED
* `cargo test -p punktfunk-core --features quic --lib` 378 passed on macOS, 203 on Windows;
clippy `-D warnings` clean with and without default features; `cargo fmt --all --check` clean.
* The generated header is regenerated and idempotent on re-run (CI diffs it).
* SWIFT ACTUALLY COMPILES AND RUNS: `swift build` clean and `swift test` 262 passed / 0 failures
in `clients/apple`, against a locally built xcframework. (Editor SourceKit errors about
`PunktfunkCore`/`DualSenseHID` are index noise from that gitignored artifact — a real build
resolves both, and the `DualSenseHID` references are untouched by this change.)
* `cargo build -p punktfunk-host` clean on Windows.
NOT VERIFIED
* End to end — see above; there is no producer.
* Whether a real Xbox pad on Apple actually reports the two trigger localities. The degrade needs
no code, but the positive case is untested.
* `pf-client-core` (the SDL renderer) does not build on macOS at baseline and is unbuilt here. It
only reads `RumbleCommand` fields and never constructs one, so added fields cannot break it, but
it still calls `_cmd`; wiring `SDL_RumbleGamepadTriggers` is separate work.
ANDROID: NOT DONE, and it should stay that way for now. `pack_rumble` packs pad/backstop/low/high
into bits 0..52 of a `jlong` with `-1` reserved as a sentinel — two more `u16` do not fit. The right
fix if ever wanted is the direct-`ByteBuffer` shape `nativeNextHidout` already uses in the same file
(zero-allocation, caller-owned, the established idiom), not a second `jlong` (racy across two calls)
nor `long[]` (an allocation per pull). But no Android device exposes trigger actuators at all, so
there is nothing to render. Separately stale and also not fixed: `NativeBridge.kt`'s KDoc still
documents the v2 `ttl_ms` layout rather than `backstop_ms`.
Debugging the on-glass session, a devtest run died with
error=create gamepad bootstrap mailbox Global\pfds-boot-0: Zugriff verweigert (0x80070005)
(install/repair: punktfunk-host.exe driver install --gamepad)
and then — this is the part that cost real time — kept printing "virtual Xbox One S Controller up",
streamed frames into nothing, and let the operator measure the INCUMBENT pad on that index. The
XInput packet count sat frozen and read as "the pad is dead", which was a wrong conclusion drawn
from a harness that had already failed and not said so.
WHAT IT ACTUALLY WAS. Pad lifetime is deliberately tied to the SESSION (native/input.rs: "the
gamepads are created and torn down with the session"), and a live session's pad legitimately owns
`Global\pfds-boot-0`. The mailbox's SDDL is `D:P(A;;GA;;;SY)(A;;GA;;;LS)` — SYSTEM and LocalService
only — and the host service runs as LocalSystem while a hand-run devtest runs as an elevated
Administrator, which is in neither ACE. `CreateFileMappingW` over an existing name is really an
OPEN, access-checked against the incumbent's DACL, so it returned ACCESS_DENIED and bailed at the
`?` BEFORE reaching the `ERROR_ALREADY_EXISTS` branch that already had the right sentence. That
branch only ever fires when both processes run as the same account.
The name is per-index on purpose and stays that way: `Global\pfds-boot-{index}` is the rendezvous
the driver polls, and its existence doubles as host-liveness. Making it per-process would let two
hosts build two devices on one wire index — the "the game sees two controllers" bug. The collision
is correct; only the diagnosis was wrong.
* `gamepad_raii.rs` classifies the failure: on ACCESS_DENIED it probes with `OpenFileMappingW`,
which separates what the OS collapsed — object-manager lookup precedes the access check, so
absent gives FILE_NOT_FOUND and present-but-forbidden gives ACCESS_DENIED. It now says the
mailbox belongs to a live session's pad and that nothing is wrong with the drivers.
* `pad_slots.rs` carries that as a typed `PadCreateFault` through the anyhow chain, so `ensure`
prints the fault's remedy instead of the per-backend reinstall hint, plus the pad index.
* `devtest.rs` now BAILS when no pad was actually built, instead of announcing success. This is
the fix that matters: every probe an operator runs next will still find a device on that index.
* `native.rs` names what a detached input thread still holds, since that is one of the ways a pad
can outlive its session.
DELIBERATELY NOT CHANGED, with reasons: the session-scoped pad lifetime (intentional and
documented); the mailbox naming (load-bearing, above); the retry/backoff (latching would resurrect
the `broken` flag `PadGate` exists to kill); the 10 s thread-detach in `serve_session` and the
service's `TerminateProcess` shutdown — both are real ways a devnode can outlive its owner, but
neither is evidenced in the field case and inventing a fix for an unobserved path is how you get a
regression instead of a bugfix.
`pf-inject/lib.rs` drops the `cfg(any(linux, windows))` gate on `pad_gate`/`pad_slots`. Neither
touches an OS pad API, and the gate meant a classification whose entire subject is a `cfg(windows)`
failure could not be tested on a dev machine at all.
VERIFIED
* ON WINDOWS (.173): `cargo test -p pf-inject --lib` 109/109; `cargo build -p punktfunk-host`
clean. Both agents' Windows code was compile-UNVERIFIED before this run.
* macOS: 5 new tests, including one that pins the anyhow downcast through the exact three-layer
context chain the Windows code builds — the assumption that could not otherwise be checked.
* `cargo fmt --all --check` clean.
NOT VERIFIED
* That a LocalSystem-owned mailbox really answers `OpenFileMappingW` with ACCESS_DENIED rather
than FILE_NOT_FOUND from an Administrator token. That is reasoned from the object manager's
lookup-then-access-check order, not measured. Repro on .173: hold a session pad on index 0, run
the devtest from an elevated console, and check the new sentence appears.
Field triage on Nobara, 2026-08-09. Every connect degraded to ATTACH — which on that box mirrors a
game-mode session the host never configured, and looked like a black screen on every connect. The
host said:
the packaged pf-dm-helper polkit action is missing or was denied (reinstall the punktfunk
package, or install the display-manager polkit rule from the docs)
Every clause of that was wrong. The action was installed, `allow_any`, and its exec.path annotation
matched the installed helper; pkexec authorized it and RAN the helper. The helper refused, and said
exactly why:
pf-dm-helper: user 'nobara-user' is not in the 'punktfunk' group — refusing.
Grant it with: sudo usermod -aG punktfunk nobara-user (then re-login)
That text never reached the log, because `dm_helper` ran the helper with `.status()` — which
discards stderr and collapses the exit code to a bool. The one thing that would have ended the
investigation in seconds was thrown away at the call site, and the caller then guessed. Neither
suggested remedy adds anyone to a group, so a reader who followed both stayed broken and learned the
docs were useless. It fails soft, with no error and no failed unit, so nobody finds it on purpose.
Now: `.output()`, and four failure modes that stay distinguishable because they need different
fixes — helper not installed, pkexec could not run it, polkit denied it (pkexec's own 126/127), and
the helper ran and refused, whose stderr rides through VERBATIM rather than being re-described. Null
stdin too, so a pkexec that decides to prompt gets EOF instead of parking a stream thread on a tty
read.
The same gate gates the `linger` verb, so on a sessionless host an unjoined user fails there first —
carrying the reason there as well, or the misdiagnosis just moves one message earlier.
A new startup preflight says it before a stream is being built rather than during one, gated so it
cannot nag a box that would never attempt a takeover: not root, a display-manager alias exists, a
managed session launcher exists, a packaged helper exists, and the user is not in the group. It reads
membership from the user database rather than this process's groups, deliberately: that is what the
helper reads (it runs as root and resolves the caller from the database), so `usermod -aG` satisfies
the DM gate immediately and the warning stops. Using `getgroups()` would keep warning on a box where
the takeover already works.
Packaging said the group was for "the virtual Steam Deck pad (usbip)" — so anyone without a Deck pad
correctly skipped it and landed here by following instructions properly. All three scriptlets now
lead with Game Mode, name both grants, and record that creating the group is necessary and NOT
sufficient. Docs get the same treatment: the group is an admonition above the DM-flavor list in
gamescope.md, a black-screen entry in troubleshooting.md that tells the reader to read the quoted
reason FIRST, and the per-distro install pages no longer frame it as pad-only.
`win-input-matrix` covered four of the five rows and said so; GameInput was the gap, because it has
no binding in the `windows` crate and needs hand-written COM. This adds it: `--gameinput` reports
whether GameInput has a reading, and `--gi-rumble l,h,lt,rt [--gi-pid PID]` drives
`SetRumbleState`. Every vtable slot is taken from the SDK header, not guessed — a COM vtable is
positional, so a wrong slot calls a different method with the wrong signature.
WHY RUMBLE AND NOT JUST ENUMERATION. `XINPUT_VIBRATION` has two members, so classic XInput can never
exercise an Xbox pad's two IMPULSE-TRIGGER motors. `GameInputRumbleParams` has four
(`lowFrequency`, `highFrequency`, `leftTrigger`, `rightTrigger`), which makes GameInput the only API
that can settle `design/trigger-rumble-plane.md` §2.1's open question — the `enable`-mask bit
assignment for the two trigger actuators, where bits 2/3 (the handles) are measured and bits 0/1
(the triggers) are inferred from field order and nothing else.
TWO THINGS MEASURED ON .173, 2026-08-09:
1. ⭐ GameInput's device enumeration is ASYNCHRONOUS, and the first `GetCurrentReading` reliably
returns nothing even with pads actively reporting. This is the GameInput analogue of `wake_wgi`:
the API looks like a query and is really a cache someone else fills. A bounded poll fixes it.
⚠️ Focus is NOT the cause, and the header rules it out rather than my guessing:
`GameInputDefaultFocusPolicy` is 0 and every `GameInputFocusPolicy` flag is a RESTRICTION, so the
default already admits background input. Do not "fix" this with `SetFocusPolicy`.
2. 🛑 **GameInput never sees our pad.** Hunting by product id for six seconds with the pad live and
sweeping, it enumerated `054C:0CE6` (DualSense) and `3434:D031` (8BitDo) — both plain HID pads —
and never `045E:02FD`, ours, while classic XInput was reading ours live in the same moment.
⇒ THE TRIGGER ENABLE BITS REMAIN CONJECTURE, but for a better reason than before: it is not that
nobody has tried, it is that on this box NOTHING CAN DELIVER a four-motor rumble to our pad. XInput
structurally cannot; GameInput can but does not see it.
⚠️ The obvious suspicion is that `xinputhid` claiming the HID collection exclusively is what hides
the pad from GameInput — which would mean promotion costs us the API most Game-Pass-era titles use,
a trade we have shipped by default. **That is NOT established here.** The decisive control is cheap
and has not been run: power on the REAL Xbox Elite, which Microsoft's own driver promotes the same
way, and see whether GameInput enumerates it. If a real promoted Xbox pad is also absent, this is a
property of GameInput in a non-interactive session and not our defect — the same shape as the WGI
`ts=0` row, which a real Elite reproduced.
VERIFIED
* `cargo fmt --check` clean; `cargo clippy --target x86_64-pc-windows-msvc --all-targets
-- -D warnings` clean (cross-checked from macOS).
* Builds and runs on .173; `GameInputCreate` succeeds, readings arrive after the poll, and
`SetRumbleState` is accepted.
* The runtime is loaded by name, so a box without GameInput reports "unavailable" rather than
failing to link or crashing.
NOT VERIFIED
* That `SetRumbleState` reaches ANY pad's motors — it was accepted for the DualSense but nothing
observable was checked on that device, and it never reached ours.
* `GameInputDeviceInfo` is read only for `vendorId`/`productId` (offsets 4 and 6). The rest of the
struct has variable-size members whose layout would have to be mirrored exactly; nothing here
needs them. `supportedRumbleMotors` is in there and would answer "does GameInput think this pad
has trigger motors" — worth adding if this line of enquiry continues.
Found on glass, first real streaming session: everything worked except the right stick, and Steam
correctly showed "Xbox One S Controller". `XBOX_RDESC` declared the right stick as `Rx`/`Ry`.
`xinputhid`, which translates our HID collection into XUSB, maps `Z`/`Rz` to the right stick and
does not treat `Rx`/`Ry` as one, so those two axes reached nothing.
Two usage bytes. Left and right were declared identically here — same collection, same globals,
same size and count — so the usages were the entire difference, which is what makes the diagnosis
airtight rather than plausible. Note `DUALSENSE_RDESC`, a real capture, also uses `Z`/`Rz` for its
right stick and puts the TRIGGERS on `Rx`/`Ry`; that is most likely where the original mistake came
from.
⚠️ Byte offsets are unchanged — still 16×2 at bit 5.0 — so `xbox_proto`'s layout tests and the
host-side packing are untouched. This is a pure relabelling.
🛑 THE REAL LESSON IS THE HARNESS, AND IT IS FIXED HERE TOO. This survived every bench measurement
because `dualsense-windows-test` drove LS-X and the A button and left the other five analogue axes
at zero. `XInputGetState` read `RX [0..0]`, which I read as "the devtest doesn't move it" — true,
and useless: a harness that exercises one axis cannot tell "this axis is not mapped" from "nothing
is driving it", and the two are indistinguishable in every consumer. The devtest now sweeps all six
axes on distinct phases and ramps both triggers, so one run shows which axes arrive AND that they
are not crosstalking onto each other's bytes.
MEASURED ON .173, same run shape before and after, devtest sweeping all six axes:
before: LX [-11264..24576] LY [-32768..31744] RX [0..0] RY [-1..-1] LT [0..248] RT [7..255]
after: LX [-8192..26624] LY [-32768..31744] RX [-32768..31744] RY [-24576..10240] LT [0..248] RT [7..255]
VERIFIED
* `cargo test -p pf-inject --lib` 104/104 on Windows; `xbox` subset 11/11 on macOS — the layout
tests still pass because nothing moved.
* Driver rebuilds and signs; the descriptor is still 223 bytes so the `wReportLength` const assert
is undisturbed.
* `cargo fmt --all --check` clean.
NOT VERIFIED
* Not yet re-tested in a real streaming session — that is the next on-glass run.
* ⚠️ A leftover finding from the same session, unrelated to this fix and NOT investigated: the
session's pad devnode SURVIVES client disconnect and keeps the `Global\pfds-boot-0` bootstrap
mailbox, so a devtest run afterwards fails with `Zugriff verweigert (0x80070005)` and silently
measures the stale pad instead. Restarting the service releases it. Worth its own look.
Until now there was one Xbox identity, `device_type = 4` / `045E:0B13`, and Windows folded a
client's `XboxOne` request onto it because the only Windows Xbox backend was the XUSB companion,
which presents one fixed 360 identity and cannot vary it. The HID backend can, so the fold goes and
two identities join it:
devtype 4 045E:0B13 pf_xboxwireless Xbox Wireless Controller
devtype 5 045E:02FD pf_xboxones Xbox Wireless Controller (One S)
devtype 6 045E:0B22 pf_xboxelite Xbox Elite Wireless Controller Series 2
`GamepadPref::XboxElite` takes wire byte 11 — the first unassigned one, and the round-trip test
previously asserted `from_u8(11) == Auto` with a comment saying assigning it must update that; the
sentinel moved to 12. The C ABI mirror and the generated header moved with it.
⭐ ALL THREE SHARE ONE REPORT DESCRIPTOR, deliberately. In HID terms they are the same pad; the
descriptor is the report shape, not the identity. §3 of the handoff records that our single
hand-written descriptor already cost three separate bugs, and inventing two more would multiply
that debt for no measured gain. They differ in VID/PID, product string, hardware id and Device
Manager description only.
⚠️ All three install `pfGamepadXbox`, the section that attaches the `xinputhid` bus filter. That
was the open risk: Microsoft's `xinputhid.inf` promotes by an explicit hardware-id allow-list
containing `02D1, 02DD, 02E3, 02EA, 0B00, 0B0A, 0B13, 02FF` — and NEITHER `02FD` NOR `0B22` is on
it. Measured on .173: promotion does not care, because it comes from our own AddReg rather than
from matching Microsoft's ids. All three gain `IG_00`, register an XUSB interface, and are read
live by classic XInput. Had this gone the other way the two new identities would have been strictly
worse than the one they joined.
The XUSB escape hatch needed a runtime degrade to stay honest. `pick_gamepad` is compile-time only,
so with `PUNKTFUNK_XBOX_BACKEND=xusb` the host would have resolved and echoed `xboxelite` in its
`Welcome` while actually building a 360 pad. `degrade_xbox_identity` folds the identity back at
runtime, mirroring `degrade_if_no_uhid`.
VERIFIED ON WINDOWS (.173 — none of this compiles on macOS; the driver needs the WDK and the rest
is `cfg(windows)`):
* `cargo test -p pf-inject --lib` 104/104 — including `hwid_matches_inf`,
`hwid_devtype_table_matches_the_driver` and `only_the_xbox_identity_installs_the_xinputhid_section`,
all now sweeping the whole identity set and asserting the section split in both directions.
* `cargo test -p punktfunk-core --lib gamepad` 7/7; `cargo check -p punktfunk-host` clean.
* Driver builds and signs; the descriptor/`wReportLength` const asserts still hold with the
descriptor shared three ways.
* ON GLASS, per identity, via the new `--xboxones` / `--xboxelite` devtest legs: each gets its own
devnode (`PF_XBOX_0` / `PF_XBOX_ONES_0` / `PF_XBOX_ELITE_0`), each HID child gains `IG_00`, each
registers an XUSB interface, and XInput reads each live (packets advancing, `buttons=0x1000`).
* macOS: `cargo fmt --all --check` clean in both workspaces.
NOT VERIFIED / NOT DONE
* **Elite paddles are NOT implemented.** `BTN_PADDLE1..4` would need descriptor buttons, and once
`xinputhid` promotes the pad it claims the HID collection exclusively — XInput has no paddle
fields and the HID consumers that do may be locked out, so the buttons would likely reach
nobody. The decisive measurement is cheap and named in the code: hold a paddle bit set and see
whether a user-mode HID reader still gets reports. Until then the Edge remains the only virtual
pad with native back-button slots and nothing should be advertised otherwise.
* **No client picker offers the Elite**, and none can auto-detect it — SDL3's `GamepadType` has no
Elite variant. It is reachable today only via `PUNKTFUNK_GAMEPAD=xboxelite` or a hand-edited
client setting. All five clients ship the same curated six options by deliberate parity, so
adding one is a cross-client UX change, not part of this.
* Nothing here has run in a real streaming session; every measurement came from the devtest.
`--codec pyrowave` selects the ENCODER. The capture pipeline picks its consumer from
`ZeroCopyPolicy::pyrowave_session`, which on the spike path is fed only by the global
`PUNKTFUNK_ENCODER=pyrowave` lab lever (punktfunk-host/src/capture.rs). Without it, .21 resolved
capture pipeline resolved: cuda-import -> nvenc capture_arm="cuda-import" consumer="nvenc"
zero-copy: dmabuf imported to CUDA (no CPU copy) nv12=true
and the wavelet encoder refused the payload on its first submit: "unsupported FramePayload (need
Dmabuf or Cpu RGB)". That is not a worker bug — the arm that failed was the pure in-process one.
It reproduces only where the A/B actually lives. An AMD box has no CUDA arm to pick, so .25 resolved
straight to dmabuf-passthrough and the kit looked correct there. With the lever set, .21 resolves
`dmabuf-passthrough -> pyrowave` and both arms encode 2700/2700 frames.
V3b then passes on .21 (RTX 5070 Ti, GRID 2 at ~100% GPU, 5120x1440 — the portal captures the real
monitor, --width/--height being synthetic-only):
in-process, refused p50 2.85 ms p99 8.39 ms (10 windows)
capped worker, granted p50 2.65 ms p99 4.10 ms (11 windows)
p99 delta -4.29 ms
The worker reports `priority=Granted(Realtime)` with `ext=VK_KHR_global_priority` on the FIRST
attempt and logs no fallback line; the refused arm logs "every global queue priority class was
refused". So the capability still buys the lever from a SEPARATE process, with the IPC hop in the
loop — 8.39 -> 4.10 ms is a 51% p99 cut, against PW1's in-host 6.4 -> 4.4 at 1080p. Different
resolution and a harder load, so treat the class as confirmed and the absolute numbers as not
comparable to PW1's.
The V3b run on .21 died with `open portal capturer: timed out waiting for the ScreenCast portal` —
a GNOME consent dialog nobody answered — and the kit reported "arm A is not the in-process arm".
That is false: the arm was constructed correctly (`PUNKTFUNK_ENCODE_WORKER=off` is right there in
the captured env header), it simply never reached encoder-open, so the line the assert looks for
could not exist. A red that points at the wrong thing costs the same debugging time as a green that
hides a real one.
`spike_failure_reason` now runs BEFORE any arm-identity assert in v2, v3a and v3b, and names the
actual cause: the portal timeout gets its own message saying the dialog appears on the HOST's own
screen and cannot be answered from inside a stream — which is precisely the situation that produced
this failure, since the operator was watching the box through a game session at the time.
Falls back to the first ERROR line, then to "no PUNKTFUNK_PERF window at all", so a spike that dies
some other way still reports that rather than a misattribution.
Three changes that only make sense together: the HID backend becomes the default now that it is a
superset of the XUSB one, the rumble datagram grows the two Xbox impulse-trigger motors, and the
INF-shape tests learn about the Xbox identity's own install section.
WP-E — `PUNKTFUNK_XBOX_BACKEND` now defaults to `hid`; `=xusb` is the escape hatch.
The knob existed for exactly one reason, recorded in its own doc comment: the HID pad could not
reach classic XInput, so defaulting to it would trade a known-working path for an unproven one.
That objection is gone — with the `xinputhid` bus filter the INF now attaches, the HID pad is
promoted like real hardware and keeps classic XInput while gaining everything XUSB never had
(Steam, SDL, RawInput, DirectInput, joy.cpl, WGI) plus rumble, which XUSB could not source at all.
The escape hatch stays because promotion leans on Microsoft's inbox `xinputhid.inf`; if a servicing
update changes it, one env var restores the old behaviour with no reinstall. An unrecognised value
takes the DEFAULT rather than the opt-out, so a typo cannot silently drop a user onto the path with
no HID collection.
WP-D — the `0xCA` rumble datagram gains a v3 form:
v1 7 B: [0xCA][u16 pad][u16 low][u16 high]
v2 10 B: … [u8 seq][u16 ttl_ms]
v3 14 B: … [u16 lt][u16 rt]
v3 is built FROM v2's bytes rather than restating the layout, so the prefix relationship is
structural instead of a convention two encoders have to keep agreeing on, and every reader gates
with `>=`. The four levels share one seq and one ttl on purpose: they are one statement of the
pad's feedback at one instant, and sharing means the whole v2 apparatus — renewal cadence, stop
burst, the client's seq gate, the lease clamp — governs the triggers with no new code. The new
`RumbleUpdate` fields are plain `u16`, not `Option`: on a level-triggered plane "absent" must mean
zero, because "absent → keep the previous value" is the stuck-rumble bug in a new costume.
Only one backend can ever source them — the Windows HID Xbox pad, whose output report 0x03 carries
them. `XINPUT_VIBRATION` and evdev `FF_RUMBLE` have two members and no third, so every other
producer sends `lt = rt = 0`.
⚠️ The two TRIGGER `enable`-mask bits remain CONJECTURE. Bits 2/3 = left/right handle are measured;
bit 0/1 = the triggers are inferred from field order and nothing else. `parse_xbox_output` says so
inline, and no test asserts them — every test vector uses masks (0xFF, 0x00, 0x0C, 0xF3) whose
expectations hold whichever bits turn out to be right. XInput cannot settle this: it has two
motors.
The INF tests — `hwid_matches_inf` matched the install section by the exact string `=pfGamepad,`
and so stopped seeing the Xbox hardware ids the moment that identity moved to its own
`pfGamepadXbox` section. It failed loudly, which is the good outcome; it is now prefix-matched and
tolerant of further per-identity sections. Added
`only_the_xbox_identity_installs_the_xinputhid_section`, which asserts the split in BOTH
directions: the Xbox line must not install the shared section, and no other line may install the
Xbox one. Merging them back is a one-line edit that looks like tidying and would hand a DualSense
to Microsoft's Xbox translator.
VERIFIED
* ON WINDOWS (.173, the only place this code compiles): `cargo test -p pf-inject --lib` 104/104,
including the new trigger tests and both INF tests; `cargo check -p punktfunk-host` clean.
* macOS: `cargo fmt --all --check` clean; `cargo test -p punktfunk-core --features quic` rumble
suite 22/22, including v3 round-trip and v3<->v2 cross-version parsing.
* The pre-existing `c_abi_harness_round_trips` failure on macOS is `ld: library 'opus' not found`
and reproduces with these changes stashed.
NOT VERIFIED
* No trigger rumble has ever been observed end to end — nothing can drive it yet (see the
conjecture note above), and no client renders it.
* The default flip has NOT been exercised in a real streaming session; every measurement so far
came from the devtest harness. That is the on-glass run.
* Non-Rust clients do not decode v3. They are blocked on a C ABI entry point first
(`punktfunk_connection_next_rumble_cmd` has fixed out-params, ABI_VERSION 17); Apple could
render it via GCHapticsLocality.leftTrigger/.rightTrigger, Android structurally cannot (its
packed jlong is full) and has no trigger actuators anyway.
The field report: uninstalling punktfunk left "Punktfunk Speakers",
"Punktfunk Microphone" and the per-pad "Wireless Controller" endpoints
sitting in Windows' Sound settings forever.
They have no installer payload behind them, which is why nothing in the
uninstall touched them. The host mints them at RUNTIME as extra devnodes
on Valve's streaming-audio drivers, and both providers deliberately
re-resolve their devnode across restarts instead of re-minting it — so
they persist by design. Persistent across restarts must not mean
permanent: the .iss even documented leaving them behind as a decision.
New `driver uninstall --audio` leg (a third Inno [UninstallRun] entry,
after the two driver legs and well after `service uninstall`, since a
live host re-mints on its next wiring pass):
* restores the default playback device first, if a host that died
mid-stream left it parked on our loopback sink — otherwise Windows
re-picks by its own ranking rather than giving the operator back the
device they had;
* removes every MEDIA-class devnode carrying one of our three durable
owner markers (pad slot, minted role, probe), phantoms included;
* deletes each endpoint's MMDevices record, resolved through the
devnode link BEFORE the devnode goes.
Marker-matched, never name-matched: our instances are name-identical to
Steam's own, and Steam's devnodes, its drivers, and a VB-CABLE from the
era when we bundled one carry no marker and stay untouched. A ROOT\
enumeration guard means a marker-shaped value on a real sound card can
never cost the user their hardware.
The registry half is best-effort: those keys are SYSTEM-owned and the
uninstaller runs elevated but as a user, so on a stock box the record
survives as an inert NOTPRESENT entry that Sound settings only shows
behind "Show Disconnected Devices". The device itself is gone either
way, and seizing ownership of SYSTEM registry keys from an uninstaller
is a worse thing to ship than that scrap.
`launch_session` spawns a transient unit and can hand `systemd-run` the
`BindReadOnlyPaths` directly, but a box that owns an autologin
`gamescope-session-plus@<client>.service` is RESTARTED IN PLACE instead — no `systemd-run`,
so that path kept running Nobara's hardcoded `/usr/bin/gamescope` and the previous commit
fixed only half the problem. Found on the box: after a reboot the host took the
`ensure_box_gamescope_mode` path (the autologin unit was live) rather than the managed one.
Deliver the same two fixes as a drop-in on that unit — the bind, and the WSI opt-out when the
box's layer was built for a different gamescope — plus `PF_HZ`/`PF_HDR_ARGS`, which the
wrapper reads and would otherwise default to 60 Hz. `daemon-reload` before the restart or
systemd runs the old unit. Best-effort: a failure to write it must not block a restart that
would otherwise work, and it is a no-op on a box already resolving to `/usr/bin/gamescope`.
⚠ REMOVED on restore, deliberately. Leaving it would put the patched build — and our HDR and
cursor flags — under the user's ORDINARY game mode, which is exactly what
`packaging/gamescope/README.md`'s "sits BESIDE the distro package" rule exists to prevent. The
bind is ours only for as long as we are driving the session.
`ensure_box_gamescope_mode` grows an `hdr` param to build those args; both call sites already
had it in scope (`self.hdr`, and `create_managed_session`'s parameter).
Gate: `scripts/xcheck.sh linux clippy` clean (0 warning/error lines), `cargo fmt` clean.
The field report that started this work was an Xbox controller that no game could see on a Windows
host for two weeks. Root cause was that our Xbox pad reaches no Windows input API a modern title
uses. This is the fix, and it is two registry values.
Windows promotes Xbox pads with `xinputhid`, whose INF is an explicit hardware-id ALLOW-LIST — its
own comment says "we can not use a Compatability ID for the loading of this driver, and so rely on
individual hardware IDs". A software-enumerated devnode can never match those ids, so we write what
the matching install sections would have written. `045E:0B13`, the PID this identity already
claimed, is on that allow-list twice, so the identity choice turned out to be exactly right.
🛑 THE PAIRING IS THE WHOLE FINDING, AND THE TWO VALUES GO IN DIFFERENT KEYS. `UpperFilters` is a
`.HW` AddReg (hardware key); `DevicePropertyFlags` is a DDInstall AddReg (software key). A live A/B
on .173: removing `DevicePropertyFlags` alone reverts EVERYTHING — no `IG_00`, no XUSB interface, no
XInput, no WGI entry — while `UpperFilters` alone is completely inert. `1` = `BusDevice`, which
Microsoft glosses as "a focused bus filter driver for the IG_ problem". It is not a description of
the device, it is the switch. An earlier session installed the filter WITHOUT it, measured a device
that produced nothing, and recorded "never ship it". The filter was never broken; it had never been
switched on. That conclusion is now retracted.
⚠️ The Xbox line gets its OWN DDInstall section, `pfGamepadXbox`. All five identities previously
shared `pfGamepad`, so an AddReg there would have handed a DualSense, DualShock 4, Edge and Steam
Deck to Microsoft's Xbox translator. The regression check below exists for exactly that.
MEASURED ON .173 (Win11 26200), INF-SHIPPED — no hand-written registry values:
* `UpperFilters=xinputhid` lands on the hardware key and `DevicePropertyFlags=1` on the software
key, applied by the INF at install.
* The HID child gains the `IG_00` token: `HID\PUNKTFUNK&IG_00\...`.
* An XUSB interface appears: `\\?\hid#punktfunk&ig_00#...#{ec87f1e3-...}`.
* classic XInput reads it live — packets ADVANCING, `buttons=0x1000` (the devtest's A), and the
stick sweeping. XInput had NEVER seen this backend before.
* `XInputSetState` rumble round-trips: `rumble from game: pad=0 low=65535 high=32767`.
* REGRESSION CHECK PASSED: with the DualSense identity up, its devnode has an EMPTY
`UpperFilters` and no `DevicePropertyFlags`. The PlayStation pads are untouched.
WGI `Gamepad` lists the pad but reads `ts=0`. That is NOT ours: a real Xbox Elite Series 2, promoted
by Microsoft's own driver on the same box, reads `ts=0` in WGI at the very moment classic XInput is
reading live data from it (`buttons=0x1000 LY=-32768`). Our pad is behaviourally indistinguishable
from real hardware here; the row is a property of the non-interactive session.
NOT VERIFIED
* On-glass in a console session. Everything above ran over ssh, which is what makes the WGI row
unreadable; the real-Elite control is what settles it, not a clean WGI reading.
* GameInput — no binding in the `windows` crate, still unmeasured for this backend.
* `PUNKTFUNK_XBOX_BACKEND` still defaults to XUSB. This changes what the HID backend CAN do; it
does not change which backend is chosen. That is WP-E and it is a separate decision.
* Trigger-actuator enable bits, still conjecture — `XINPUT_VIBRATION` has two members and cannot
exercise them.
Two independent reasons a Nobara box could never stream from a gamescope session,
both found on glass (VM 123, Nobara 44, RTX 5070 Ti).
**1. The session ran a stock gamescope, so the host refused it.**
Nobara's `gamescope-session-plus` builds its command as
GAMESCOPECMD="/usr/bin/gamescope \
and reads `GAMESCOPE_BIN` NOWHERE. All three of our spawn levers miss at once: the env
var is ignored, and an absolute path cannot be redirected by a PATH shim. So the session
ran stock gamescope, the capability probe rejected it, and every session died with
"pipeline build failed (out of retries) … it ignored GAMESCOPE_BIN / the PATH shim".
`~/.gamescope-cmd.log` — which the script writes with the exact command it ran — settles
that in one line, and is the first thing to read on any such report.
Fixed by binding our wrapper over `/usr/bin/gamescope` inside the transient unit's mount
namespace (`BindReadOnlyPaths`). Deliberately a bind, not a replacement: punktfunk-gamescope
ships under its own name precisely so it sits BESIDE the distro package, and the bind is
scoped to the session — nothing outside it sees the redirect and nothing is written to
`/usr`. Skipped when the resolved binary already IS `/usr/bin/gamescope`.
**2. With the patched gamescope finally running, every Vulkan client died — black screen.**
The box's `VkLayer_FROG_gamescope_wsi` ships with the DISTRO's gamescope and speaks its
`gamescope_swapchain` protocol. Ours disagrees, so the compositor rejects the client's
`swapchain_feedback` ("message too short") and drops it. Steam never paints; there is no
other symptom, which is what makes it expensive to find.
Measured with `vkcube` under each build, layer on:
ours 3.16.25-17 ON -> 1 rejected client
ours 3.16.25-17 OFF -> 0
OLD pin 3.16.25-4 ON -> 1 rejected client
stock 3.16.23.2 ON -> 0
⭐ The upstream protocol XML is BYTE-IDENTICAL between the distro's commit (5cdb5b0) and
our pin — same interface version, same `uuuuuus` signature — so this is the distro patching
gamescope, not a version bump. Hence the gate is "do the upstream triples differ", not a
floor, and an unreadable version on either side leaves the layer alone rather than degrading
a box that works (Bazzite/SteamOS, where it has always been fine).
⚠⚠ The old pin fails identically, so REVERTING the pin bump fixes nothing here — this is
pre-existing, not a regression from 5fb8dce4.
Verified against the UNPATCHED distro script, reproducing exactly what this code emits:
the session's own log reports `punktfunk-gamescope version 3.16.25-17-ga87390d+pfhdr4`,
with 0 swapchain_feedback errors, 0 client-communication errors and 0 aborts.
Gate: `scripts/xcheck.sh linux clippy` clean (0 warning/error lines), `cargo fmt` clean.
Non-vacuity re-verified per the xcheck note — a planted type error in the new function
produced 3 errors, and removing it went back to Finished.
Still open, deliberately NOT addressed here: a 10-bit HDR stream aborts gamescope in
`destroy_buffer` (upstream `pipewire.cpp:88`), which is a separate defect.
`XBOX_RDESC` declared no OUTPUT item — zero `0x91` bytes. hidclass routes an output report only if
the descriptor declares one, so `on_output_report` never fired, `publish_output` never wrote the
out-ring, and `parse_xbox_output` in `inject/windows/xbox_windows.rs` was unreachable code. The
entire host-side rumble plane was already built, wired and tested, and was simply never fed. The
HID Xbox pad therefore had NO rumble whatsoever, not merely no trigger rumble.
This appends the PID-page `Set Effect Report` collection, report id `0x03`, 8 payload bytes, sized
to exactly the layout `parse_xbox_output` and `design/trigger-rumble-plane.md` §2.1 already
specify. It is declared AFTER the final Input item and re-states every global it uses, so the
16-byte input layout `xbox_proto`'s tests pin is untouched.
⚠️ PROVENANCE: hand-written, and it could not be otherwise. The Elite capture taken for WP-A
reports `OUTPUT items: 0` — Windows exposes no literal descriptor bytes and the reconstruction
carries no output collection for that pad — so there was nothing to copy. The comment says so and
asks for a Linux hidraw capture to replace it.
Also adds a compile-time assert pairing every descriptor with its HID-descriptor `wReportLength`.
Those are two copies of one length, edited in different places, and a mismatch fails SILENTLY:
hidclass asks for `wReportLength` bytes, parses whatever it got, and the pad either enumerates
truncated or not at all with nothing naming the cause. It now cannot build out of step. This
caught nothing today because I updated both by hand, but it is exactly the trap this descriptor
has already sprung twice in other forms.
MEASURED ON .173 (Win11 26200), with the pad promoted via the WP-B0 xinputhid bus-filter config:
* `XInputSetState(0xFFFF, 0x8000)` produced, on the host side,
`rumble from game: pad=0 low=65535 high=32767`
`rumble from game: pad=0 low=0 high=0`
i.e. XInputSetState -> xinputhid -> HID output report 0x03 -> on_output_report -> out-ring ->
parse_xbox_output -> PadFeedback. First rumble this backend has ever delivered.
* The round-trip values confirm the descriptor's `Logical Maximum (100)` percent domain is
right: 0x8000 -> 50% -> 32767. A 0..255 domain would have produced different numbers.
* This also answers `trigger-rumble-plane.md`'s WP0 gate — YES, Windows writes output reports
to a synthesized 045E:0B13 — which was blocking the whole trigger plane.
* classic XInput reads the pad fully: packets advancing, `buttons=0x1000` (the devtest's A), and
`LX [-32768..31744]`, the complete sweep. LY/RX/RY frozen is correct; the devtest drives only
LS-X and A.
VERIFIED
* `cargo test -p pf-inject --lib xbox` 11/11 — the input layout is byte-identical, as intended.
* `hid-descriptor-dump --rust-source ... --symbol XBOX_RDESC` decodes it clean: input report
0x01 unchanged at 16 bytes and the same offsets, new output report 0x03 at 9 bytes on the
wire, feature 0x85 unchanged, `structure: OK`.
* Driver builds and signs on .173 with the WDK; the new const asserts compile, so all five
descriptor/wReportLength pairs agree.
* fmt clean on both tools; .173 fully reverted afterwards.
NOT VERIFIED
* The enable-mask bit assignments for the two TRIGGER actuators. `XINPUT_VIBRATION` has only two
members, so XInput can never drive them and this run could not exercise them. Still open, as
trigger-rumble-plane.md WP0 says.
* That this equals the real pad's output collection, byte for byte. Needs Linux hidraw.
* Nothing about the INF is changed: `pf_gamepad.inx` still has no AddReg, so none of the
promotion config ships. The rumble descriptor is inert until something drives it.
The Xbox-pad-on-Windows programme is a five-row matrix — classic XInput, WGI `Gamepad`, WGI
`RawGameController`, GameInput, and the HID/DirectInput/Steam family — and nothing in this tree
measured any of it. Every reading in the handoff came from ad-hoc off-tree tools, which is why
several could not be reproduced later and why one was a false positive. `win-input-matrix` makes
the matrix a command you can run twice and diff.
Two traps are baked into it because both have already cost this programme a wrong conclusion.
`--watch` samples repeatedly and reports LIVE vs MUTE per device, because an API listing a pad that
never reports is the exact failure mode here — worse than not listing it, since a title that binds
the first gamepad latches a dead one. And the doc comment insists on a baseline with the virtual pad
STOPPED: a real Xbox pad owns XInput slot 0, which is how `rc=0 LX=-885` was once read as success
with our pad already killed.
⭐ `wake_wgi()` is not optional and is commented as such. `Gamepad::Gamepads()` and
`RawGameController::RawGameControllers()` return a cache filled by WGI's device-watcher, which a
GUI app has already started and a console app has not. Without subscribing to the Added events
first, BOTH collections come back empty with real controllers attached — measured here: a DualSense
sitting in the HID interface class, `RawGameControllers` count=0. A probe missing this reports "WGI
cannot see the pad" when WGI could not see anything.
WHAT IT FOUND (full record in measurements/2026-08-09-xbox-hid-xinputhid-busfilter.md): with
`UpperFilters=xinputhid` on the pad's PARENT devnode AND `DevicePropertyFlags=1` in that parent's
SOFTWARE key, the HID Xbox pad is promoted for the first time — the child gains the `IG_00` token,
an XUSB interface appears, classic XInput admits it, and WGI `Gamepad` lists it. All four had never
happened on this backend. A one-value A/B proves `DevicePropertyFlags` is the decisive half:
removing it alone reverts all four. That retro-explains the earlier "the filter installs fine and
produces nothing" result — the filter was loading without ever being put in bus-filter mode, which
is what `BusDevice = 0x1` means in Microsoft's own comment in `xinputhid.inf`.
Not a workspace member, for the same reason as `hid-descriptor-dump`: it is a Windows-only
bring-your-own-hardware tool with no business on a CI leg.
VERIFIED
* `cargo fmt --check` clean; `cargo clippy --target x86_64-pc-windows-msvc --all-targets
-- -D warnings` clean (cross-checked from macOS; the target is installed).
* Builds and runs on .173 (Win11 26200).
* Self-checked against known-good hardware before any conclusion was drawn from it: baseline
reads the USB DualSense as LIVE in both WGI collections and the resting 8BitDo as MUTE.
* The A/B was run in both directions on the same box in one session.
* `cargo metadata` on the root workspace resolves and does NOT list this crate.
* .173 fully reverted: registry values removed, devnodes removed, oem100.inf deleted, both certs
delstored, 6 pre-existing pf_gamepad packages and the production service untouched.
NOT VERIFIED
* GameInput — no binding in the `windows` crate, needs hand-written COM vtables. Not covered;
the doc comment says so.
* That the promotion survives a reboot or a devnode re-create from a shipped INF `AddReg` rather
than a hand-written registry value. Nothing is shipped: `pf_gamepad.inx` is UNCHANGED and still
contains no AddReg of any kind.
* WHY the promoted pad still translates no data. Enumeration is fixed; translation is not. The
evidence points at the report descriptor, which is gated on the §3.3 decision.
`XBOX_RDESC` is the only report descriptor in `pf-gamepad` that was hand-written rather than
captured off hardware, and its own provenance warning has now come true three times. The fix for
that class of bug is not another careful reading — it is a tool that goes and asks the device.
`tools/hid-descriptor-dump` does that: it dumps a real HID device's report descriptor, decodes it
into an annotated item listing plus a bit-offset LAYOUT TABLE, and can decode a blob we already
ship through the same decoder (`--rust-source <file> --symbol <NAME>`) so the two are diffable
line for line. `--read N` pulls live wire bytes, which is the only ground truth a reconstructed
descriptor cannot give you.
Deliberately NOT a workspace member — it pulls `hidapi`, a C library wanting libudev on Linux,
which has no business in `cargo build --workspace` or on a CI leg with no pad attached. It is a
bring-your-own-hardware tool and it is excluded in the root manifest, so CI never sees it.
The captured Elite disagrees with our blob in four ways, and the dangerous one is field ORDER:
the real pad reports sticks, ONE combined 16-bit Z trigger, then BUTTONS, then the hat, in an
UNNUMBERED 15-byte report; ours declares Report ID 1, two Simulation-page trigger axes, then the
hat, then 15 buttons. Since we claim a genuine Microsoft VID/PID and SDL/Steam/Windows all apply
stock mappings keyed on it, that ordering difference is exactly how every control silently lands
on the wrong action. The driver comment now records the diff and the two blockers that stop the
capture from simply being pasted in.
VERIFIED
* `cargo fmt --check` clean, `cargo clippy --all-targets -- -D warnings` clean (macOS).
* The tool builds and runs on macOS and on .173 (Windows 11 26200, cargo 1.96, MSVC, no WDK).
* TOOL VALIDATED AGAINST A KNOWN-GOOD CONTROL: pointed at the live DualSense on .173, it
reproduces the real `DUALSENSE_RDESC` layout exactly (input 0x01, 64 B, X,Y,Z,Rz,Rx,Ry at
bytes 1..6, hat 8.0, 15 buttons 8.4, output 0x02, the full feature ladder), and `--read`
returned live len=64 reports with sticks centred at 80 80 80 80 and the counter incrementing.
* `cargo metadata` on the root workspace still resolves and does NOT list this crate.
* The Elite capture is reproducible: `--vid 045E --pid 0B22`.
NOT VERIFIED
* That the capture equals the pad's NATIVE report map. Windows exposes no API for a device's
literal descriptor bytes, so hidapi reconstructs from `HidD_GetPreparsedData` — faithful in
structure, item order and bit offsets, not byte-exact (measured: the DualSense's real 273-byte
descriptor reconstructs to 467). `xinputhid` also filters that pad, and the captured shape is
the legacy DirectInput view. A byte-exact answer needs Linux hidraw.
* Why the Elite returned ZERO input reports across two runs (72 s and 90 s) while the DualSense
streamed fine on the same code path — untouched pad, or exclusive claim by the XInput
translator. Unresolved.
* Nothing here was built on Windows as a driver: `XBOX_RDESC` itself is UNCHANGED, so no
behaviour changes. The only edit to the driver is its provenance comment.
`XBOX_RDESC` declared only Input report 1. The sealed pad channel delivers its DATA section
over a vendor Feature report `0x85` (`ProofTransport::HidFeatureReport`), and the proof
handler's own comment records the assumption that made this invisible — "0x85 is already
declared as a Feature report in all three captured descriptors". True of the captured
PlayStation blobs; false of this hand-constructed one.
So hidclass rejected the host's `HidD_GetFeature` before the driver ever saw it, the host
refused to hand over the section, and the pad answered every read with its neutral report.
The HID Xbox pad had never delivered a single input report since it was written.
Declaring `0x85` with a 63-byte payload (1 id + 63 = 64 = FeatureReportByteLength) fixes it.
Verified on glass on .173: `gamepad driver attached to the shared section proto=3 late=false`,
and WGI's RawGameController path then reads the pad live — advancing timestamps, the devtest's
left-stick sweep, buttons toggling. Before the fix: 12 consecutive samples, one frozen
timestamp, every axis at dead centre.
This is the descriptor-provenance warning in this file coming true. It is still CONSTRUCTED
rather than captured, and that remains the open risk — `xinputhid` appears to validate the
descriptor and refuses ours, and a real Elite is a multi-collection device where ours has one.
Codec layout tests still 11/11; fmt clean. Only device_type 4 is affected, which nothing
shipping uses yet.
Three things, one delivery path — a Fedora/Nobara box getting the patched gamescope.
**The pin moves 8c676c39 -> 5fb8dce4** (3.16.25-1 -> 3.16.25-11). The commit that matters
is ff6b924, `rendervulkan: fall back to XBGR2101010 when XRGB2101010 is unsupported`: it
probes `linearTilingFeatures` for STORAGE+SAMPLED and captures as XBGR2101010 where
A2R10G10B10 linear storage is unavailable — which is every NVIDIA. That covers the paths
that are upstream's rather than ours: the RGB intermediate `paint_pipewire()` acquires when
the stream is YCbCr, and AVIF screenshots. #143 fixed our own node host-side; this is the
other half, and its commit message asked for exactly this bump.
All six patches rebased. Only 0006 conflicted: upstream's f8be7ee added
`vulkan_has_drm_modifiers_for_features()` immediately above the `g_device` declaration our
patch turns into a reference — both kept. 0003 and 0005 come out byte-identical; 0006 also
picks up the `--zero-commit --no-signature` form 0001-0005 already used.
**Patch 0001 now offers `xBGR_210LE` BEFORE `xRGB_210LE`**, mirroring the host-side
`HDR_FORMAT_ORDER` rationale on the producer end. A consumer takes the first pod it can use,
and we were handing third-party consumers (OBS and friends) the one format NVIDIA fills
byte-reversed under a correct-looking label. Deliberately NOT done by calling upstream's
`vulkan_get_rgb10_capture_format()`, which is what pw_pods.rs proposes: that symbol landed
after 3.16.25, so it would break `packaging/nix/gamescope.nix` — which applies these patches
to whatever gamescope nixpkgs pins — with an opaque C++ error instead of a patch conflict.
The reorder gets the same outcome on any base. Note added there so the next reader does not
"fix" it.
**And the RPM was never signed.** `Sign RPMs` runs right after `Build RPM`; the gamescope
RPM is built ~90 steps later, behind its own ~10-minute cache, so it missed the signing pass
entirely — every punktfunk-gamescope RPM ever published went out unsigned. The repo file we
tell users to install carries `gpgcheck=1`, so `dnf install punktfunk-gamescope` failed with
"The package is not signed" on every Fedora and Nobara box. The package was in the channel
the whole time and could not be installed from it, which is worse than absent: the notes and
the docs-site both say it is there. `sign-rpms.sh` now takes explicit paths (defaulting to
`dist/*.rpm` as before) and a second pass signs this one before publish, fail-closed on a tag
like the first.
Verified on Nobara 44 (VM 123, RTX 5070 Ti passthrough), canary 0.27.0-0.ci12611.g516a2954:
* Builds clean in the fc44 CI image; banner `3.16.25-17-ga87390d+pfhdr4` (11 upstream + our
6), so the marker the host probes still reads 4 — no capability moved, hence pkgrel 3 and
`.pfhdrN` staying put.
* `pw-cli enum-params` on the live node: BGRx, NV12, **xBGR_210LE (81), xRGB_210LE (80)** —
8-bit consumers still negotiate bit-for-bit, 10-bit now leads with the safe one.
* All four patched flags present, `--pipewire-composite-external-overlay` included.
* Patch 0006 confirmed working by comparison, which is the only way to see it: the new build
exits 0 where both the pre-0006 `+pfhdr2` build and the stock 3.16.23.2 abort with 134.
* Signing fix proven with a throwaway key: `Signature: (none)` -> `digests signatures OK`.
* Host health on the canary: synthetic spike 300/300 encoded, loopback 300 recovered, 0
mismatches.
One unexplained one-off: the very first headless run after install segfaulted at exit
(SIGSEGV, after "Primary child shut down!"). Not reproduced in 11 subsequent runs across
every flag combination, so it is recorded rather than diagnosed — the binary is stripped and
there is no symbolised core.
The two things this driver's README has always listed as the missing WGI/GameInput work,
both user-mode, neither needing a bus driver:
`IOCTL_XUSB_WAIT_FOR_INPUT` is now pended on a manual queue and completed by the periodic
timer on a dwPacketNumber edge, answering with the same 29-byte GET_STATE payload the
synchronous path serves. Declining it was enough for classic xinput1_4, which just falls
back to sync GET_STATE polling — that is why the pad has always worked there. It is not
enough for WGI/GameInput, which poll asynchronously: to them a decline is a refusal, not
a fallback. Completion is edge-gated because releasing a waiter on an unchanged packet
spins its caller at timer rate. WAIT_GUIDE_BUTTON stays declined — we have no state to
signal on.
The INF adds UpperFilters=xinputhid on the XUSB devnode. Note the earlier attempt put
that filter on the HID child of the *other* backend, which was simply the wrong devnode:
XInput does not read HID at all, it enumerates GUID_DEVINTERFACE_XUSB, which is what this
driver registers.
Verified on .173: build + sign + catalog exit 0; infverif "INF is VALID"; the devnode
starts Status OK with UpperFilters=xinputhid readable back from its enum key; and XInput
still sees the pad (slot 1 live alongside the box's real Elite in slot 0), so the async
queue is no regression to the path that already worked.
NOT yet measured: whether WGI/GameInput now admit the pad. `IG_` is the wrong probe for
this driver — it is a HID-path artifact and pf-xusb is System-class with no HID child, so
its absence says nothing either way. That needs a real WinRT/GameInput enumeration test.
The broken inset on the Displays configuration card was the symptom. The cause is
structural, and it had already been diagnosed at least twice in-tree without being fixed.
Two faults, both in components/ui/card.tsx:
1. The padding was a RESPONSIVE COMPOUND: `p-4 pt-0 sm:p-6 sm:pt-0`. tailwind-merge
resolves conflicts only within a variant, so any call-site override won at the base
and lost at `sm:` — correct on a phone, wrong on every desktop. Measured on the
Displays card before this change: padding-top 24px at 500px, 0px at 1440px.
2. `pt-0` encoded an assumption about a SIBLING that nothing enforced — "a CardHeader is
above me and supplies the top inset". Delete the header, which is exactly what tabbing
a page does since the tab label replaces the card title, and the top inset silently
vanishes at ≥640px.
Fix:
- One single-variant utility, `p-padding-card` — the same `--spacing-padding-card` token
@unom/ui's own Card uses, so nested cards finally agree on their inset. A single
variant cannot half-lose an override.
- Top inset is now self-correcting: `[&:not(:first-child)]:pt-0`. Ask the DOM instead of
the author. A headerless CardContent keeps its inset with nothing to remember.
Seven call sites had grown their own compensation in five dialects — `p-6`,
`p-card pt-card sm:pt-card` (×3), `p-4 sm:pt-6` (×3), `pt-4 sm:pt-6`, and my own `pt-6`
from the tabs commit. All removed; they are the symptom-fixes this replaces. LogsCard
even carried a six-line comment correctly describing the trap and working around it
locally — that comment is now three lines saying it no longer needs saying.
`flush` stays: full-bleed content is a real intent, expressed as a prop the component
honours rather than a utility that has to out-argue the one already there.
Guarded by UI/Card → "Inset with and without header", a headered/headerless pair that has
to look identical on every side. It must be checked at BOTH widths — a single width
cannot show this class of bug, which is why it kept surviving.
Verified by measuring computed padding at 500px and 1440px: first child 20px on all four
sides, after-a-header 0px top and 20px elsewhere, identical at both widths. tsc clean,
biome clean on every touched file, 9/9 server tests, build + i18n clean, 32/32 screenshots.
A sysext upgrade is driven by the script from the OLD image -- /usr/bin/punktfunk-sysext
is replaced by the very `systemd-sysext refresh` that runs mid-upgrade -- so a
post_merge step ADDED in the new release is executed by nobody. The old script
does not have it, and the new script never gets a turn: from then on `update`
matches the "already on $cur" branch and returns before post_merge. The step is
permanently unreachable on exactly the installs that need it, and nothing says so.
Field-proven on the Bazzite host that took 0.25.0 -> 0.26.0 (2026-08-09). The
casualty was the `punktfunk` group, which post_merge learned to create in 0.26.0
(62a6fa9f): 0.25.0's script ran the upgrade, so the group was never created, and
every `punktfunk-sysext update` since has said "nothing to do". `pf-dm-helper`
gates on membership in that group, so it refused every caller -- pkexec authorised
it and the helper then declined itself -- and every managed gamescope takeover fell
back to "stopping the display manager needs privilege", leaving sddm's autologin
Relogin loop churning logind sessions for the whole stream.
Re-run post_merge when already current. Everything in it is idempotent (guarded
getent/groupadd, `install` of /etc mirrors, udevadm reload/trigger, sysctl,
modprobe), so convergence is the honest behaviour and "nothing to do" was a lie
about host state. Add an explicit `reapply` verb too, so the steps a sysext image
cannot carry can be re-applied without reinstalling the image.
Also print the membership hint. Creating the group is necessary but NOT sufficient
and the difference is invisible until a stream fails: joining stays opt-in by
design (writing vhci `attach` materialises an arbitrary emulated USB device), so
post_merge now names the exact usermod when SUDO_USER is not a member. Matched with
`grep -qx` so `punktfunk-update` does not read as `punktfunk`.
bash -n clean; shellcheck clean apart from the pre-existing SC1091 on
`. /etc/os-release`, which fires on the unmodified file too.
Wires `xbox_windows` into the per-pad router so an Xbox-family pad can be built as a real
HID device instead of the XUSB companion, and adds the knob that selects between them.
Opt-in rather than the new default, deliberately. XUSB is what classic-XInput games read
today; the HID pad buys the Steam / WGI / GameInput / DirectInput visibility XUSB can
never have, but whether Windows promotes it into an Xbox-profile device that XInput and
WGI Gamepad accept is still the open question. Flipping the default before that is
settled would trade a known-working path for an unproven one. The two backends are
mutually exclusive per pad by construction — one match arm or the other — because
presenting both hands a game two controllers for one pair of hands.
Verified on .173: cargo check -p punktfunk-host exit 0, clippy -D warnings clean,
`cargo test -p punktfunk-host gamepad` 8/8 green, fmt clean.
Same pill strip the plugin UIs use, via @unom/ui's Tabs: Configuration | Live displays.
The page was two stacked cards, and the configuration card ALONE is taller than the
viewport — the existing comment on the unsaved badge says as much, because that height
is how pending edits went unnoticed. The live-display list sat below all of it, so in
practice it was off screen.
Two details that are not cosmetic:
- The dirty marker moved from the card header onto the Configuration TRIGGER. Behind a
tab the old badge would vanish entirely while Live was open — a strictly worse version
of the problem it was added to solve. On the trigger it survives both tabs, and the
Custom block keeps its own inline badge for when the tab IS open.
- The strip is extracted as a presentational `DisplayTabs` rather than inlined in
`DisplaySection`. The container calls `useBlocker`, which needs a router, so it cannot
render in Storybook — and this page's story exists specifically to pin the MOTION
NESTING of the preset grid (a card sets no delayChildren, so tiles nested one level
deeper stop staggering). Inserting tabs changes that ancestor chain, so the story has
to render the real one or it passes for the wrong reason.
Adds Pages/Displays → "Unsaved on other tab", which switches to Live with a dirty draft:
if the marker ever goes silent there, the warning is gone exactly when it matters.
Verified: tsc clean, biome clean, `bun test server/` 9/9, vite build + i18n check clean,
Storybook builds, 32/32 screenshots.
gamescope's capture textures are mappable, hence linear-tiled, and NVIDIA does
not implement linear-tiled STORAGE for A2R10G10B10_UNORM_PACK32. Upstream says
it plainly in rendervulkan.cpp: "imageStore lands in XBGR order there, swapping
R/B". So the composite writes XBGR bytes into a buffer still LABELLED
XRGB2101010, and our patch's spa_format_to_drm() derives that label from the
negotiated SPA format alone, never asking the hardware what it can actually
write.
The host then believed the label, correctly at every step:
xRGB_210LE -> PixelFormat::X2Rgb10 -> NV_ENC_BUFFER_FORMAT_ARGB10. DRM
XRGB2101010 really is "B in the low 10 bits" and NVENC ARGB10 really is "B in
the lowest 10 bits"; the Windows twin (R10G10B10A2 -> ABGR10) is correct by the
same rule. Every mapping audits clean because the label was right and only the
CONTENT was wrong -- which is why this survived a full trace of both ends.
Fix the preference host-side: offer xBGR_210LE FIRST. The first compatible
consumer pod wins, so that is what a gamescope session lands on, and an
XBGR2101010 texture is one NVIDIA writes in its own order -- label and content
agree. It costs nothing elsewhere: A2B10G10R10_UNORM_PACK32 is the universally
supported packed-10 format, it is what upstream's own fallback picks, and
X2Bgr10 has a first-class encoder path (NVENC ABGR10, VAAPI X2BGR10LE).
xRGB_210LE stays as the second pod so a producer offering only it can still
negotiate HDR instead of dropping to the SDR downgrade.
Doing it here rather than in the patch set is deliberate: the real fix is for
spa_format_to_drm() to offer only what vulkan_get_rgb10_capture_format()
reports, but that function landed after 3.16.25 and the pin is
3.16.25-7-g60561e2+pfhdr4 (0 "2101010" strings in the shipped binary), so the
deployed gamescope cannot self-correct. This ships in the host binary with no
gamescope rebuild.
Field-confirmed on the RTX 5070 Ti Bazzite host with 0.26.0, and confirmed
host-side rather than client-side by reproducing the identical swap from two
unrelated clients (16" MacBook Pro and Mac Studio). SDR was never affected --
it takes no packed-10 path.
Gate (pf-lxcheck2, linux/amd64): fmt clean, clippy --all-targets -D warnings
clean, cargo test -p pf-capture 60 passed / 0 failed incl. the new
hdr_offers_xbgr_before_xrgb order pin.
`root\pf_xboxwireless` alongside the plain id, mirroring the DualSense model line — the
INF already documents that variant as the one devgen/devcon tests bind, and without it
the Xbox identity could only be exercised through a running host.
Verified end to end on .173 (Windows 11 26200, WDK 10.0.26100.0):
- build-gamepad-drivers.ps1 builds + signs + catalogs the driver, exit 0
- infverif /v /w on the generated pf_gamepad.inf: "INF is VALID"
- pnputil stages the package; devgen creates the devnode; it starts clean:
Status OK, Class HIDClass, "Punktfunk Virtual Xbox Wireless Controller"
- it enumerates a HID child, Status OK, carrying HID_DEVICE_SYSTEM_GAME and
HID_DEVICE_UP:0001_U:0005 — Windows parsed the constructed report descriptor and
classified the pad as a Game Pad (usage page 0x01, usage 0x05), which is precisely
what pf-xusb could never do
Test devnode, phantom child, driver package and both certs were removed afterwards.
Two build gotchas worth knowing, both already handled inside build-gamepad-drivers.ps1
and both of which cost a cycle here: CARGO_TARGET_DIR pointing outside the workspace
breaks wdk-sys (wdk-build walks up from OUT_DIR looking for a Cargo.lock and finds
none), and the WDK version must be pinned via Version_Number=10.0.26100.0 or bindgen
picks SDK 10.0.28000.0, which ships no km/crt headers.
Still open: the SwDeviceCreate USB identity (HID\VID_045E&PID_0B13) cannot be checked
through a devgen node, which has no USB hardware ids — that needs the host path. So the
WGI-promotion question is still unanswered, and host routing is still unwritten.
Found by running it. The first V3a run on .25 encoded 2700 frames in BOTH arms, at 59.6 fps, with 22
perf windows each — and the kit reported "fewer than 3 usable perf windows", because `tracing`'s fmt
layer wraps field NAMES in SGR escapes. The bytes on disk are `p99_us\e[0m\e[2m=\e[0m4601`, so
`s/.*p99_us=\([0-9][0-9]*\).*/\1/p` never matched. The message text is plain, which is why the
window COUNT was right and only the numbers vanished — and why the fixtures never caught it: they
were hand-written, and cleaner than reality.
Anything matching a field breaks the same way, so this was not only V3a: v2's `priority=Realtime`,
the demotion `reason=`, and v4's rungs all read fields. Every log read now goes through one
`log_cat` that strips SGR, and the spike is launched with NO_COLOR=1 so fresh logs are plain at the
source too — a human grepping a red leg by hand is defeated by those escapes exactly as the parser
was.
The self-test gains the same four perf windows a second time, ANSI-wrapped, asserting an identical
result: same numbers, same expectation, so a failure there can only mean the stripping broke. That
fixture caught its own first draft, which built the line in one printf with 27 placeholders against
23 arguments and emitted empty escapes — hence the field-at-a-time helper.
With this, V3a self-reports on .25 (sway headless, real dmabuf capture, AMD 780M/RADV, 2700 frames
per arm, both arms at default GPU priority):
in-process p50 2.08 ms p99 4.18 ms (21 windows)
uncapped worker p50 2.07 ms p99 3.52 ms (21 windows)
p99 delta -0.66 ms -> PASS
R1's pre-registered abandonment gate does not fire: the process boundary is not merely under the
+1.0 ms ceiling, it is measurably FASTER at the tail, while p50 is unchanged (2.08 vs 2.07). An
earlier hand-extraction of the same logs gave -0.43 ms, so the direction reproduces across runs.
Caveat for whoever reads this later: idle iGPU in a KVM guest, RADV, no GPU-bound load. This bounds
the IPC hop; it says nothing about V3b, which still needs .21 under GRID 2.
Brings the console onto the current design system. 0.9.x adds the Badge, Spinner,
Skeleton, Switch, Table, EmptyState and CodeBlock primitives, and 0.9.2 carries the
form fixes found while overhauling the rom-manager plugin UI:
- Select's border and focus ring resolved to `--main`, which is the FOREGROUND here
(`--main: var(--foreground)` in web/src/styles.css), so the trigger wore a near-white
border and a 3px near-white focus ring. Its chevron and placeholder were painted
`--secondary`, a SURFACE colour, and all but vanished. Now on `--input`/`--ring`, the
same tokens InputText already used.
- InputNumber declares a color-scheme, so the browser-drawn spinner arrows stop being
near-black on a near-black field.
Both defects were live in this console too — the console palette is what exposes them.
Verified: codegen + vite build clean, `tsc --noEmit` clean, `bun test server/` 9/9,
Storybook builds, 31/31 screenshots. A probe over all 61 stories reports ZERO page
errors, and the two stories containing a Select now render it at h-input-height with
`border: rgb(42, 33, 72)` (the input token) and a muted-foreground chevron.
Note: the console's components/ui/ wrapper layer is unchanged and still required —
@unom/ui's DialogContent remains a surface with no Portal or placement, which is
exactly what web/src/components/ui/dialog.tsx supplies.
WP3 of design/gpu-priority-capability-worker-implementation-plan.md. Five legs, the first of which is
the test that would have caught the field incident: in a KDE session with the worker installed and
capped, `getcap` on the host must be EMPTY, its CapPrm all zeroes, `readlink /proc/<pid>/exe` must
resolve, and `punktfunk-host probe-compositor` must exit 0 — which on KWin succeeds only when the
privileged zkde_screencast_unstable_v1 global was actually advertised to this client.
Read-only by default; the one mutating rung (kill -9) is behind --allow-mutate and kills only a
worker that is a child of the spike the script itself started. It NEVER calls setcap: the uncapped
arms use a plain copy of the worker, which does not carry security.capability, verified uncapped
before use. So no leg needs root and none restores state. A skip is never a pass — exit 2 means
incomplete, distinct from 1 (failure).
V3 is split, which the plan did not do. Its stated form compares against PW1's in-process-capped
baselines, and those exist only on .21 under GRID 2:
* V3a is the pre-registered abandonment gate and needs no capability at all — in-process versus an
UNCAPPED worker, both at default priority, so the only difference is the process boundary. Fails
if the worker's p99 exceeds inline by more than --gate-ms (1.0). This runs on any box with a GPU.
* V3b is the lever itself, capped worker versus the refused in-process arm, and says plainly that
an idle GPU makes it meaningless.
The false PASS this kit exists to refuse: a CPU-backed frame makes the proxy pin itself in-process
for the session, so a synthetic source would quietly turn the "worker" arm into a second in-process
arm and pass the gate for the wrong reason. The worker arm is only accepted with a dmabuf-passthrough
capture, a capability-carrying-worker line, and no fallback line anywhere in the log.
Also asserts the host and worker are different inodes — a hardlink shares the file capability, which
is the same incident by another route.
Rewrites the "GPU scheduling priority" section around the split: punktfunk-encode-worker carries
cap_sys_nice=ep, punktfunk-host carries nothing on any channel, ever. The KWin identification
mechanism is spelled out in plain words and the failure line is quoted verbatim
("KWin does not expose zkde_screencast_unstable_v1 to this client") so someone searching for their
symptom lands on the explanation.
The warning names all three ways an operator would reach for the capability — hand setcap, a systemd
AmbientCapabilities= line, a NixOS security.wrappers entry — because all three put it in the same
permitted set and all three cost KDE desktop streaming. That is the failure mode that made this
worth documenting: it looks exactly like a missing .desktop and survives reinstalling both ends.
configuration.md gains PUNKTFUNK_ENCODE_WORKER (path, or `off` to force the in-process encoder) and
re-describes PYROWAVE_QUEUE_PRIORITY as an intent forwarded to whichever process does the encode.
kde.md gains one line on the troubleshooting bullet someone actually lands on: getcap on the host
must print nothing.
The published 0.26.0 notes are deliberately untouched — they are the record of what shipped. The
flipped phrasing lives in v0.27.0's notes instead; v0.26.0.md:37 ("a system privilege that turns out
to stop KDE recognising the host at all") is the line that goes stale when this ships.
767e67ca's per-channel mechanics were correct; they were aimed at the wrong binary. Each one is
restored here pointed at punktfunk-encode-worker, and every host-side removal from #136 stays
verbatim. All grants remain best-effort — an uncapped worker still encodes, at default priority, so
a failed setcap must never fail an install.
* Arch: setcap in post_install AND post_upgrade (a replaced binary is a new inode).
* RPM: %caps(cap_sys_nice=ep) in %files, never a %post setcap — %caps applies, restores and
verifies, and covers Fedora as well as Bazzite via rpm-ostree layering.
* Bazzite + Arch sysext: setcap on the staging tree before mksquashfs, which does record
security.capability. The assertion is amended, not removed: host EMPTY is still a hard fail, and
the worker must carry exactly cap_sys_nice=ep — missing is fine, anything else is not.
* deb: setcap in postinst.
* NixOS: security.wrappers for the WORKER plus PUNKTFUNK_ENCODE_WORKER in the unit. A file
capability cannot live on a store path, and an ambient grant is right here precisely because
nothing ever identifies the worker. The host's ExecStart stays on the store path.
* Steam Deck: setcap the worker; the .desktop the script writes stays valid this time.
Four things the plan's channel table missed:
* packaging/arch/build-sysext.sh had no capability handling at all, and a sysext can never run a
pacman scriptlet — the SteamOS image would have shipped the lever permanently inert.
* scripts/steamdeck/update.sh had none either. It rebuilds both binaries, so a new inode drops the
grant, and it is the documented steady-state path: the lever would have died on the first update.
It also never healed a Deck already capped by 0.26.0-1.
* A capped worker is AT_SECURE, and glibc drops $ORIGIN-expanded RPATH entries for secure binaries
unless they normalise into a trusted system dir. Copying the host's rpath under BUNDLE_FFMPEG=1
would have left the capped worker unable to find libavcodec on exactly the channel that bundles
it. Absolute DT_RPATH instead.
* Nix crane scopes by -p, so the worker would not have been built at all, and it needs its own
addDriverRunpath.
scripts/ci/assert-cap-matrix.sh mechanizes the lesson from 0.26.0-1 — verify the PACKAGE, never the
board. It unpacks the built Arch package, the deb, the rpm and the mounted sysext raw and asserts one
matrix: the host carries NOTHING (hard fail), the worker exactly cap_sys_nice=ep. The sysext reader
first proves it can round-trip a capability through mksquashfs/unsquashfs at all, so an unreadable
artifact fails rather than issuing a blind PASS, and --self-test red-teams the assertions themselves.
Red-teaming the leg found a real bug: setcap originally ran BEFORE the assertion, so "the worker
arrived carrying something unexpected" was unreachable and a stray %caps would have been silently
overwritten. Both sysext scripts now assert, then grant, then assert again.
PyroWave encodes on the same GPU shader cores the game saturates, and an elevated
VK_KHR_global_priority queue is the compute-preemption lever for it — measured on .21 (RTX 5070 Ti,
GRID 2 loop): encode p99 6.4 -> 4.4 ms. Every driver refuses every priority class without
CAP_SYS_NICE, on NVIDIA and on RADV alike, so the lever is decoration on a packaged host.
0.26.0-1 granted that capability to punktfunk-host and killed desktop streaming on every KDE box:
KWin identifies a client by resolving /proc/<pid>/exe and matching an installed .desktop's Exec=,
the kernel refuses that readlink to a reader whose effective set is not a superset of the target's
PERMITTED set (cap_ptrace_access_check), and KWin holds no capabilities. #136 revoked it everywhere.
The capability therefore cannot live in the process that fronts KWin. It lives in a new, deliberately
small binary — punktfunk-encode-worker — which owns the priority-elevated Vulkan device and talks to
nothing but the socket its parent spawned it on: no Wayland, no D-Bus, no network, no plugins. It is
a SEPARATE FILE and must stay one; a hardlink or a hidden host subcommand shares the inode, hence the
capability, and silently re-creates the incident. That rule is written where someone would break it,
in the worker crate's own Cargo.toml.
`open_inner` is reused verbatim in the worker — the same REALTIME->HIGH->none ladder, the same
refusal-never-fails-open invariant, the same PUNKTFUNK_PERF split — so the A/B stays comparable with
PW1. The only in-process change is a flag for whether THIS process prints the INERT warn, plus an
out-parameter reporting the class that was granted.
Three things the design did not anticipate:
* An AU cannot ride in the message body. MAX_MSG is 64 KiB and bodies are serde_json, which
renders a Vec<u8> as one decimal per byte: a 1080p60 AU is ~333 KB of JSON and 4K ~3.3 MB, and
the minimum per-frame budget is already 64 KiB. So the AU crosses on a memfd the worker creates
once and pwrites each frame; the fd crosses once, in Ready. A test pins the arithmetic so nobody
"simplifies" the memfd away. Cursor bitmaps take the same route, only when their serial changes.
* set_wire_chunking has to cross the wire even though poll_chunk does not. Chunking changes the AU
BYTES, not merely how they are handed out — it feeds rate_budget()'s deflation and build_au's
windowed framing — so a proxy-local copy would have the host cutting dense AUs at boundaries that
are not window boundaries. Forwarded and mirrored. poll_chunk itself needs no protocol: the
identical AuChunker runs host-side on the whole AU the worker returns.
* CPU-backed frames really do reach this encoder (force_cpu_for_nvenc_444, and the raw-dmabuf
degrade latch), and a 1080p BGRA frame is ~8 MB. The first non-dmabuf frame pins the session
in-process with one warn rather than putting 480 MB/s on a socket.
Every rung falls back to the in-process encoder exactly as today with one warn and never a dead
session: PUNKTFUNK_ENCODE_WORKER=off, binary missing, spawn failure, handshake timeout, proto or
workspace-version skew (host and worker are different files now, so that check is load-bearing),
InitErr, a refused frame, and socket EOF mid-session — which respawns once, then pins inline.
Also: recv retries EINTR with the REMAINING deadline, not a fresh one. With SO_RCVTIMEO the kernel
returns EINTR rather than restarting, so a signal would otherwise read as a dead worker; re-arming
with the full budget would instead let a steady signal rate defer a real hang forever.
The encode worker (design/gpu-priority-capability-worker.md) needs exactly what the zerocopy worker
already has — SEQPACKET framing, fds as SCM_RIGHTS, a pinned-exe spawn that survives an on-disk
replacement, and a reaper that never blocks session teardown on a wedged child — but it must NOT
inherit the zerocopy protocol. Its messages are its own and version independently.
So `imp/proto.rs` keeps the vocabulary (PROTO_VERSION, ImportKind, Request, Reply, BufferDesc) and
all transport moves to `imp/ipc.rs`, reachable as `pf_zerocopy::ipc`. No behaviour change for the
zerocopy worker: client.rs now calls `ipc::self_exe()`/`ipc::spawn_worker()` and keeps the same fd-3
dup2 slot, PR_SET_PDEATHSIG, kill-then-reap-outside-the-lock, bounded reap with a D-state re-park,
and per-generation zombie sweep it had before.
Two real changes underneath the move:
* The cmsg store was sized for exactly one fd (CMSG_SPACE(4) = 24 B). A multi-planar dmabuf can
carry up to four, so it is now CMSG_SPACE(4*4); `send_fds`/`recv_fds` take a slice while `send`
and `recv` keep their single-fd shapes as the fast path. An over-long fd list is rejected with
io::Error rather than asserting — that is how MAX_MSG overflow is already handled — and the
receive cap is enforced by the kernel through msg_controllen, so a 5-fd peer trips MSG_CTRUNC.
* The old recv loop read only the FIRST i32 of each SCM_RIGHTS control message. Nothing sends two
fds yet so it never fired, but every descriptor after the first in a multi-fd message would have
leaked into the process. It now reads all of them.
Spawn takes the executable path as a parameter instead of assuming /proc/self/exe. The zerocopy
worker keeps self-exec; the encode worker passes its own binary, which must be a separate FILE and
never a subcommand — a shared inode shares the file capability.
Adds `xbox_windows` — the host half of the HID Xbox pad: the sealed-channel open under
the Bluetooth identity (SwDeviceCreate `pf_xboxwireless` + `USB\VID_045E&PID_0B13`, so
hidclass derives the real-pad `HID\VID_045E&PID_0B13` child ids), device_type 4 stamped
before the magic, and the `PadProto` impl that publishes through `xbox_proto`. No rich
plane: an Xbox pad has no touchpad, lightbar, adaptive triggers or IMU in its HID
contract, so apply_rich/clear_rich/neutralize_gyro are deliberately no-ops.
Rumble comes back off the driver's republished output reports. The Bluetooth rumble
report carries magnitudes on a 0..100 scale, not 0..255 — assuming otherwise silently
costs 60% of the range — and the enable mask gates each motor independently.
The two INF/driver guard tests now cover the new identity. `hwid_devtype_table_matches
_the_driver` caught the addition on its vacuity count, which is exactly what it is for.
Verified on the Arc laptop (.221, Win11 26200): `cargo test -p pf-inject --lib` 100/100
green, `cargo clippy --lib --profile test -- -D warnings` clean, fmt clean. Note
`clippy --all-targets` fails there on a PRE-EXISTING issue unrelated to this change —
tests/motion_contract.rs imports the linux-gated `switch_proto`.
Still unbuilt: the driver itself (.221 has no WDK) and the host routing that would send
an Xbox pad here instead of to XUSB. The report descriptor remains constructed rather
than captured — diff it against a real pad before shipping.
`pf-xusb` registers only GUID_DEVINTERFACE_XUSB and exposes no HID collection, so
Steam's hidapi enumeration, DirectInput, joy.cpl and WGI/GameInput cannot see the pad
at all — only classic XInputGetState via xinput1_4's interface walk ever does. A
reporter spent two weeks on a dead controller for exactly that reason; switching the
client to DualSense, a real HID pad through the pf-gamepad UMDF driver, fixed it in
seconds.
This gives the Xbox pad that same footing: a new device_type 4 on the existing HID
minidriver, identified as a Bluetooth Xbox Wireless Controller (045E:0B13). The wired
ids the tree already uses (045E:028E, 045E:02EA) are vendor-class XUSB/GIP devices with
no HID interface on real hardware, so a HID child claiming one is a device that has
never existed and has nothing for Windows to promote.
Driver: identity, a constructed 132-byte Game Pad report descriptor, neutral report,
strings and the pf_xboxwireless hardware id. Host: `xbox_proto`, the byte-exact codec
mirroring that descriptor, with 11 layout tests.
One shared-path fix falls out. The timer completed every pended READ_REPORT with the
full 64-byte slot, and `copy_to_output` REFUSES a source longer than hidclass's buffer
rather than truncating it — so a pad declaring a shorter report would have failed every
read and looked dead. Report length is now per-identity; it returns 64 for all four
pre-existing pads, so their behaviour is provably unchanged.
NOT BUILT AND NOT RUN ON WINDOWS — no box was reachable. The Rust codec and its tests
pass on macOS; the driver, the INF and the report descriptor have never been compiled,
infverif'd, or seen by a real pad. The descriptor is constructed rather than captured,
which matters because we claim a real Microsoft VID/PID and SDL/Steam/Windows carry
stock mappings keyed off it — diff it against a capture before shipping.
Field report, macOS client, host-independent: start a stream with AirPods in, take them
out — nothing on the speakers; put them back in — nothing in the AirPods either. Only
restarting the whole stream brought audio back.
An AVAudioEngine does not follow the audio hardware. When the output device changes under
a running engine, its IO unit sees the new hardware, THE ENGINE STOPS ITSELF, and it posts
AVAudioEngineConfigurationChange. It stays stopped until somebody starts it again, and
nothing here ever did — no error, no log line, just a session rendering silence from that
moment on. Putting the AirPods back in is a second stop, not a recovery, which is exactly
why that half of the report looked so strange.
Measured on the client's own playback topology (source node -> main mixer, 48 kHz stereo)
by moving the default output device programmatically: render callbacks go from ~94/s to
zero the instant the device changes, and both restarting the same engine and building a
fresh one resume them.
The fix watches the hardware and rebuilds the topology the session was started with, on
whatever device is there now. Three triggers, because no single one covers the ground:
- the engine's own configuration-change notification, every platform — the direct
signal, but it can only be posted BY an engine, so it cannot report a rebuild that
failed to start;
- a CoreAudio HAL default-output-device listener on macOS — independent of any engine
and of the engine's topology. This is what makes the recovery work for the
voice-processing engine, which is the DEFAULT macOS configuration (mic and echo
cancellation both default on) and whose notification behaviour could not be verified:
no Mac in the fleet can initialize VPIO at all;
- route-change and media-services-reset on iOS/tvOS, where the session rather than the
device is what moves. The route observer is now installed for mic-off (.playback)
sessions and on tvOS too — it used to be iOS-and-mic-only, for the earpiece steer,
but every platform has engines a route change can stop.
They collapse into one debounced rebuild (one switch produces a burst), with a floor
between rebuilds so a device that renegotiates in a loop cannot spin the session, and a
short retry ladder for a device caught mid-transition — a rebuild that fails leaves no
engine to post the next notification, so that path must not simply give up. The ring is
deliberately carried across: the drain thread keeps decoding through the switch, and the
ring's overflow policy has already dropped whatever went stale while the engine was down.
A rebuild is only ever done when it concerns us. A healthy engine that followed the change
on its own is left alone, and somebody changing the system default while this session is
pinned to a named speaker is none of our business — rebuilding for that would cost an
audible gap for nothing.
The trigger wiring is split into AudioDeviceWatcher for one reason: an end-to-end test of
the recovery needs a live session, which needs a host, and punktfunk-host does not build
on macOS — so the part where a silent failure costs the session ALL of its audio would
otherwise ship unverified. On its own the watcher is pointed at the real hardware from a
unit test: a real default-output-device move must reach the owner, our engine's
notification must get through, a foreign engine's must not. Neutralizing the wiring fails
both positive tests and neither negative one.
AudioDeviceSwitchTests drives the real SessionAudio through the out-and-back switch
against the loopback host; it skips wherever that fixture cannot run (which is every Mac,
today) and the open host's frame budget is raised so it outlives the switch.
The gate #135 added fails the job at the gamescope BUILD step. In deb.yml that
step runs before "Publish to the Gitea apt registry" and "Attach the host .deb
to the Gitea release", so failing it skipped both.
Consequence on the v0.26.0 tag, and it is the worst thing in this release so
far: the host .deb on the release is from 00:17 — re-point #1, BEFORE #136
revoked CAP_SYS_NICE. Every other .deb is from 08:29-08:31. So the published
Debian host still runs `setcap cap_sys_nice=ep` in its postinst, which is
exactly what makes the host unidentifiable to KWin and kills every KDE desktop
session. A gate meant to protect the release withheld the fix for it and left
the broken artifact in place.
rpm.yml has the identical latent bug and only escaped it because Fedora went
green: a gamescope failure there would skip the sysext image, the feed publish
and the release attach, withholding the punktfunk RPMs and .raw images too.
Both now warn at the build/package steps and gate as the LAST step of the job,
after everything has published. A missing EXTRA must never stop a good artifact
shipping — go red afterwards instead.
Also: name noble's dependencies outright. `apt-get build-dep gamescope` gives it
almost nothing (the distro has no comparable package), which is why this peeled
one dep per CI cycle — wayland-protocols, then xdamage. The full set is derived
from the Arch package's depends+makedepends, which is the build that demonstrably
works, plus wlroots' own (it is a forced fallback subproject).
One `apt-get` per name on purpose: a single transaction aborts wholesale on one
unknown package, installing NOTHING and hiding the real gap behind a name typo.
Per-package, best-effort, with the missing name echoed; the end-of-job gate is
what actually decides.
⚠ Verification: both YAML files parse; every gamescope-touching `run:` block is
`bash -n` clean with matrix placeholders substituted (9 blocks); the .deb glob
matches build-gamescope-deb.sh's documented output
(`dist/punktfunk-gamescope_<version>_<arch>.deb`) and the RPM glob excludes
debuginfo/debugsource exactly as the attach loop above it does. The noble dep
NAMES cannot be proven from macOS — that is what the next tag run decides, and
it now decides it without holding the host .deb hostage.
`silent_without_capabilities` called the real `capability_denial_hint()` and
asserted it returns "", on the strength of a doc comment that read "The test
process has no capabilities."
That is true on a dev box and false in CI, where the runner container is root
with a full permitted set. main went red on 0f79587d with:
left: " — NOTE: this process carries capabilities (CapPrm=0x000001ffffffffff) …"
right: ""
Nothing was wrong: the hint fired correctly, on a process that really did hold
every capability. The test was reading the ambient environment and calling it a
property of the code.
`permitted_caps_from_status` had already been split out for exactly this reason
— "so that shape is testable without a capability-carrying process to point at"
— but only the PARSE half. The message half still went to /proc/self/status.
This finishes the split: `capability_denial_hint_for(Option<u64>)` holds the
formatting and takes the mask, `capability_denial_hint()` reads /proc and
delegates. Both keep their callers, so neither is dead code.
Also adds `names_the_mask_and_the_repair_when_capped`. Without it the silent
case passes just as well against a function that returns "" unconditionally —
which is the failure mode this repo has been bitten by before, and the reason
every decode fix carries a counterfactual.
No behaviour change: the three error paths call the same function and get the
same string.
⚠ Verification is CI. `kwin.rs` is `#[cfg(target_os = "linux")]`, so it does not
compile on the macOS host this was written from; `cargo fmt --all --check` is
clean and a Linux container check was attempted but the stock rust image has no
cmake for audiopus_sys, so it never reached the test. ci.yml going green on main
is the proof — and unlike the case it replaces, this test now fails or passes
for reasons that have nothing to do with the machine running it.
Does not touch the v0.26.0 tag: ci.yml runs on `push: branches: [main]` and
`pull_request` only, and no tag leg runs cargo test.
2026-08-09 10:39:41 +02:00
664 changed files with 67075 additions and 18690 deletions
echo "embedded Developer ID profile: $PROFILE_SRC"
else
# Fallback so a missing/expired profile NEVER reships the errno-163 brick: drop the
# managed entitlement and let ClientIdentityStore fall back to the legacy file keychain
# (its errSecMissingEntitlement path). Degraded (one Keychain prompt) but launchable.
echo "::warning::Developer ID profile '$DEVID_PROFILE_NAME' not installed on the runner — stripping keychain-access-groups so the DMG still launches (legacy file keychain). Create it in the Apple portal + install it on the runner to restore the no-prompt data-protection keychain."
[ "$ok" = 1 ] || echo "::warning::miri (pf-driver-proto @ MSVC layout) did not pass — non-blocking, but this is the layout oracle for every frame and IOCTL; see design/rust-safety-programme.md §7"
# fec-rs dispatches its GF(2^8) multiply through RUNTIME `is_x86_feature_detected!`. Under
# Miri that detection reports the COMPILE-TIME target features, so WITHOUT these RUSTFLAGS
# the step silently interprets the scalar fallback and is worthless. Verified both ways on
# 192.168.1.25: bare, `avx2=false ssse3=false`; with the flags, `avx2=true ssse3=true` and
# `_mm256_shuffle_epi8` genuinely executes under the interpreter. GFNI stays false either
# way — Miri does not implement it — so the gfni branch is simply not covered here.
#
# ⚠ x86_64 ONLY, and it must stay that way. A RUSTFLAGS env var OVERRIDES config rustflags
# ENTIRELY — it does not merge. That used to cost the aarch64 `--cfg aes_armv8` /
# `--cfg polyval_armv8` decrypt flags; the aes 0.9 / polyval 0.7 bump retired those cfgs
# (see the tombstone in .cargo/config.toml), so there is nothing left for an override to
# drop here. Keep the pin anyway: these target-features are meaningless off x86_64.
# Narrow selection is mandatory, not an optimisation: see the punktfunk-core note above.
- name:miri — punktfunk-core fec::gf8, taking the real AVX2/SSSE3 branches
[ "$ok" = 1 ] || echo "::warning::c-abi-asan did not pass — non-blocking on day one; see design/rust-safety-programme.md §6.1. An LSAN report here means the abi.rs into_raw/from_raw contract broke."
# Best-effort on canary, HARD on a stable tag — same reasoning as rpm.yml. A warning
# here is what let v0.26.0 promise an apt-installable gamescope that was never built.
case "$GITHUB_REF" in
refs/tags/v*)
echo "::error::punktfunk-gamescope failed to build on noble — a stable tag must not ship without it (the release notes and docs-site say it is installable)"
exit 1
;;
esac
echo "::warning::punktfunk-gamescope failed to build on noble — no .deb this run (gamescope sessions stay SDR)"
fi
- name:Build punktfunk-gamescope .deb
# Picked up by the publish loop below, which globs dist/*.deb.
run:|
if [ -x gs-cache/punktfunk-gamescope ] && gs-cache/punktfunk-gamescope --version >/dev/null 2>&1; then
echo "embedded Developer ID profile: $PROFILE_SRC"
else
# Fallback so a missing/expired profile NEVER reships the errno-163 brick: drop the
# managed entitlement and let ClientIdentityStore fall back to the legacy file keychain
# (its errSecMissingEntitlement path). Degraded (one Keychain prompt) but launchable.
echo "::warning::Developer ID profile '$DEVID_PROFILE_NAME' not installed on the runner — stripping keychain-access-groups so the DMG still launches (legacy file keychain). Create it in the Apple portal + install it on the runner to restore the no-prompt data-protection keychain."
# Best-effort on canary, HARD on a stable tag. A `::warning::` here is what let
# v0.26.0 publish release notes promising a Fedora gamescope package that did not
# exist: the step "succeeded", the job was green, and the only evidence was a warning
# nobody reads. A release must not be able to make a claim its own CI silently
# dropped, so on `refs/tags/v*` this is an error.
case "$GITHUB_REF" in
refs/tags/v*)
echo "::error::punktfunk-gamescope failed to build for f${{ matrix.fedver }} — a stable tag must not ship without it (the release notes and docs-site say it is installable)"
exit 1
;;
esac
# Warn only, even on a tag — the hard gate is the LAST step of this job. Failing here
# would skip the sysext build, the sysext feed, AND the release attach below, so a
# missing gamescope would also withhold the punktfunk RPMs and the .raw images that
# built perfectly well. deb.yml learned that the expensive way on v0.26.0.
echo "::warning::punktfunk-gamescope failed to build for f${{ matrix.fedver }} — the sysext ships without it (gamescope sessions stay SDR)"
fi
@@ -250,18 +316,35 @@ jobs:
--binary gs-cache/punktfunk-gamescope \
--release "$PF_RELEASE"
else
# The authoritative "does this package exist" decision, and the one that also covers
# the cache path — the build step above is skipped entirely on a cache hit, so a stale
# or empty cache would otherwise reach here and skip in silence on a release.
case "$GITHUB_REF" in
refs/tags/v*)
echo "::error::no usable punktfunk-gamescope for f${{ matrix.fedver }} — a stable tag must not ship without its RPM"
exit 1
;;
esac
# Warn only — see the note on the build step. The gate is the last step of this job.
echo "::warning::no usable punktfunk-gamescope for f${{ matrix.fedver }} — skipping its RPM"
fi
# A SECOND signing pass, for this package only. The main "Sign RPMs" step ran back at build
# time, long before this RPM existed — the gamescope build sits behind its own ~10-minute
# cache and deliberately runs after the host RPMs are already published. So every
# punktfunk-gamescope RPM went to the registry UNSIGNED, and the repo file we tell users to
# install carries gpgcheck=1: `dnf install punktfunk-gamescope` failed with "The package is
# not signed" on every Fedora and Nobara box. The package was in the channel the whole time
# and could not be installed from it — which is worse than absent, because the release notes
# and the docs-site both say it is there.
#
# Same fail-closed rule as the first pass: sign-rpms.sh hard-fails on refs/tags/v* if the org
# secret is missing, rather than republishing something a user's dnf will reject.
# A release must not be able to make a claim its own CI silently dropped — v0.26.0's notes
# said the patched gamescope was dnf-installable while both Fedora bases had skipped it on a
# `::warning::` (missing libstdc++-static, which the -static-libstdc++ link needs).
#
# ⚠ LAST step on purpose, matching deb.yml: failing at the build step instead would skip the
# sysext image, the feed publish AND the attach above, withholding the punktfunk RPMs and
# .raw images that built perfectly well. Everything good ships first; the job goes red after.
- name:A stable tag must ship the gamescope RPM
if:startsWith(gitea.ref, 'refs/tags/v')
run:|
shopt -s nullglob
built=(dist/punktfunk-gamescope-*.rpm)
keep=()
for r in "${built[@]}"; do
case "$r" in *debuginfo*|*debugsource*) continue;; esac
keep+=("$r")
done
if [ ${#keep[@]} -eq 0 ]; then
echo "::error::no punktfunk-gamescope RPM was built for f${{ matrix.fedver }} — a stable tag must not ship without it (the release notes and docs-site say it is installable). Everything else in this job published normally; see the gamescope build step above for the meson error."
"description":"The collection form of [`unpair_client`]: empties the pairing store in ONE persisted write,\ncarrying the same revocation guarantees across the whole set. A LIVE GameStream session is\nended (its owning certificate is necessarily one of those just removed), and the ENet control\nport (UDP 47999) closes, because no pairing is left to hold it open.\n\nIdempotent, and so a 200 rather than the single unpair's 204/404 pair: \"unpair everything\" is\nsatisfied by an already-empty store, and the operator still wants to know whether that meant\nthree devices or none.",
"description":"Removes the client's certificate from the pairing store. Caveat: the nvhttp TLS layer\ndoes not yet reject unlisted certificates (`gamestream/tls.rs` accepts any well-formed\nclient cert — a planned hardening step), so until that lands this removes the client\nfrom the listing without severing its ability to reconnect.",
"description":"Removes the client's certificate from the pairing store (persisted — the removal survives a\nhost restart). Revocation is complete: a LIVE GameStream session owned by this certificate is\nended (the client gets the standard TERMINATION+disconnect), and removing the last pairing\nalso closes the ENet control port (UDP 47999), which is only bound while at least one pairing\nexists. The nvhttp TLS layer stillcompletes a handshake with any well-formed client cert BY\nDESIGN (authorization is per-request via the paired-fingerprint check) — an unpaired client\nthat reconnects is rejected at every post-pair endpoint.",
"operationId":"unpairClient",
"parameters":[
{
@@ -997,7 +1027,7 @@
"library"
],
"summary":"List the game library",
"description":"Every installed-store title (Steam, read from the host's local files — no Steam API key)\nmerged with the user's custom entries, sorted by title. Artwork fields are URLs the client\nfetches directly (the public Steam CDN for Steam titles). `?provider=` narrows to the\nentries agiven external provider owns; `?platform=` to one platform (case-insensitive —\ninstalled-store titles are `PC`, custom/provider entries carry whatever was authored).\n\n**The operator's own lane additionally sees the titles they have HIDDEN**, each carrying\n`hidden: true`; every other lane gets them filtered out upstream and cannot tell they exist. The\nconsole needs them to offer \"un-hide\", and it is the only surface that does.",
"description":"Every title this host knows about, sorted by title: the entries each installed library plugin\nhas synced (Steam, Lutris, Heroic, Epic, GOG, Xbox, Playnite, ROM managers, …) plus the user's\nown custom entries. Artwork fields are URLs the clientfetches directly, except local files on\nthe host, which are rewritten to this API's own art proxy. `?provider=` narrows to theentries a\ngiven external provider owns; `?platform=` to one platform (case-insensitive — whatever the\nsource authored, conventionally `PC` for desktop stores).\n\n**The operator's own lane additionally sees the titles they have HIDDEN**, each carrying\n`hidden: true`; every other lane gets them filtered out upstream and cannot tell they exist. The\nconsole needs them to offer \"un-hide\", and it is the only surface that does.",
"operationId":"getLibrary",
"parameters":[
{
@@ -1052,7 +1082,7 @@
"library"
],
"summary":"Fetch one cover-art image for a library entry",
"description":"Resolves `kind` (`portrait` | `hero` | `logo` | `header`) for the given library id and streams\nthe image bytes. Any id stored in the host's catalog (manual entries, provider-synced entries,\nand a library plugin's claimed-store entries) serves its local art file. A Steam title falls back\nto the in-host scanner's resolver: the host's own local Steam cache first (exact — it's what the\nuser's Steam client already shows for it), the public Steam CDN's flat URL convention second\n(newer titles' CDN assets can live at a per-asset-hash path the host can't predict, in which case\nthis 404s and the client falls through to its next art candidate).",
"description":"Resolves `kind` (`portrait` | `hero` | `logo` | `header`) for the given library id and streams\nthe image bytes. Any id stored in the host's catalog (manual entries, provider-synced entries,\nand a library plugin's claimed-store entries) serves its local art file; anything else 404s and\nthe client falls through to its next art candidate.\n\nThe host fetches nothing here. Art a plugin published as an `http(s)` URL is fetched by the\nclient directly — this proxy exists for the *local* files a plugin finds on the host's own disk\n(a launcher's cover cache), which a client has no way to read.",
"operationId":"getLibraryArt",
"parameters":[
{
@@ -1380,7 +1410,7 @@
"library"
],
"summary":"Replace a provider's library entries (declarative reconcile)",
"description":"Atomically replaces the full entry set owned by `{provider}` (RFC §8): the payload is the\nprovider's desired list, keyed by its own stable `external_id` — the host diffs, keeps each\nsurviving title's host id stable across reconciles, drops orphans, and never touches manual\nentries or other providers'. An empty array removes everything the provider owns. Emits\n`library.changed` with the provider as `source`.\n\n`?store=` additionally **claims** that store for the provider: its entries then surface with\ndeterministic `<store>:<external_id>` ids and the store's own badge, instead of opaque\n`custom:<id>` ones — which is what lets a library plugin reproduce the entries an in-host scanner\nused to produce, right down to the GameStream app ids and client-side art caches. One provider\nper store; a second claimant gets 409. While a claim is held the matching built-in scanner is\nsuppressed, so the two never double-list. The claim is released by `DELETE`, not by an empty\nreconcile (a store can legitimatelyhave zero installed titles).",
"description":"Atomically replaces the full entry set owned by `{provider}` (RFC §8): the payload is the\nprovider's desired list, keyed by its own stable `external_id` — the host diffs, keeps each\nsurviving title's host id stable across reconciles, drops orphans, and never touches manual\nentries or other providers'. An empty array removes everything the provider owns. Emits\n`library.changed` with the provider as `source`.\n\n`?store=` additionally **claims** that store for the provider: its entries then surface with\ndeterministic `<store>:<external_id>` ids and the store's own badge, instead of opaque\n`custom:<id>` ones — which is what let a library plugin reproduce the entries the in-host scanner\nused to produce, right down to the GameStream app ids and client-side art caches, and is why\nremoving those scanners changed nothing downstream. One provider per store; a second claimant\ngets 409. The claim is released by `DELETE`, not by an emptyreconcile (a store can legitimately\nhave zero installed titles).",
"operationId":"reconcileProviderEntries",
"parameters":[
{
@@ -1538,8 +1568,8 @@
"tags":[
"library"
],
"summary":"List the library scanners",
"description":"The installed-store scanners this host supports — the list is platform-dependent (Steam\neverywhere; Lutris + Heroic on Linux; Epic, GOG, and Xbox/Game Pass on Windows), so the console\nrenders a toggle only for scanners that can do anything here. Scanners default to enabled;\ndisabling one hides its titles from every library surface from the nextread. The user-curated\ncustom store is not a scanner and is always on.",
"summary":"List the library sources",
"description":"Every game source on this host with its enable state — one row per installed library plugin\n(Steam, Lutris, Heroic, Epic, GOG, Xbox, Playnite, ROM managers, …), so the list reflects what\nthe operator has actually installed rather than what this build happens to support. Sources\ndefault to enabled;disabling one hides its titles from every library surface from the next\nread. The user-curatedcustom store is not a source and is always on.\n\nOlder hosts (≤ v0.27.x) also listed the six scanners built into the host binary, with\n`origin: \"builtin\"`. Those are gone; every row now reports `origin: \"plugin\"`.",
"operationId":"listLibraryScanners",
"responses":{
"200":{
@@ -1573,8 +1603,8 @@
"tags":[
"library"
],
"summary":"Enable or disable a library scanner",
"description":"Persists the toggle and applies it from the next library read (no restart). Disabling a scanner\nhides its titles everywhere — the console grid, native clients, and the GameStream app list —\nand re-enabling brings them straight back (nothing is deleted; the scan just runs again). Emits\n`library.changed` withthe scanner id as `source` when the state changed.",
"summary":"Enable or disable a library source",
"description":"Persists the toggle and applies it from the next library read (no restart). Disabling a source\nhides its titles everywhere — the console grid, native clients, and the GameStream app list —\nand re-enabling brings them straight back. Nothing is deleted: the plugin may keep reconciling\nwhile its source is off, and those entries simply aren't surfaced. Emits`library.changed` with\nthe source id as `source` when the state changed.",
"operationId":"setLibraryScanner",
"parameters":[
{
@@ -1767,6 +1797,56 @@
}
}
}
},
"delete":{
"tags":[
"native"
],
"summary":"Unpair every native client",
"description":"The collection form of [`unpair_native_client`]: empties the punktfunk/1 trust store in ONE\npersisted write (not a loop of them — a failure partway would leave a half-emptied store), and\nends every live native session the removed clients own.\n\nIdempotent, hence a 200 rather than the single unpair's 204/404: an already-empty store\nsatisfies the request, and the count still tells the operator what it meant.",
"description":"Could not persist the trust store",
"content":{
"application/json":{
"schema":{
"$ref":"#/components/schemas/ApiError"
}
}
}
},
"503":{
"description":"Native host not enabled",
"content":{
"application/json":{
"schema":{
"$ref":"#/components/schemas/ApiError"
}
}
}
}
}
}
},
"/api/v1/native/clients/{fingerprint}":{
@@ -4489,6 +4569,13 @@
],
"description":"The provider's own stable key for this title — the reconcile diff key, so the\nhost-assigned `id` stays stable across reconciles. Present iff `provider` is."
},
"icon":{
"type":[
"string",
"null"
],
"description":"Which brand mark a client should draw for this entry — see [`GameEntry::icon`]. A token\n(`steam`, `heroic`), never bytes and never a URL."
},
"id":{
"type":"string",
"description":"Host-assigned, stable for the life of the entry (the `{id}` in the CRUD path)."
@@ -4555,6 +4642,13 @@
"$ref":"#/components/schemas/DetectHint",
"description":"How to recognize this title's process — see [`CustomEntry::detect`]."
},
"icon":{
"type":[
"string",
"null"
],
"description":"Which brand mark to draw — see [`GameEntry::icon`]. Hand-settable for the same reason `role`\nis: an operator's own \"Steam\" tile should be able to look like one."
},
"launch":{
"oneOf":[
{
@@ -4739,6 +4833,10 @@
"type":"boolean",
"description":"EXPERIMENTAL (Windows): command physical monitors' panels off over DDC/CI (VCP 0xD6 →\nDPMS off) right before an `Exclusive` isolate deactivates them, and back on at restore.\nTargets the \"connected-but-dark head\" periodic-stutter class (monitor standby\nauto-input-scan / DP link churn while the virtual display is the sole active display) at\nthe monitor-firmware level. Best-effort — monitors without DDC/CI (or with it disabled in\nthe OSD) are skipped. Orthogonal to `preset` (like `game_session`): preserved across\npreset changes; `#[serde(default)]` = off so existing `display-settings.json` files are\nuntouched."
},
"edid_lock":{
"type":"boolean",
"description":"**EXPERIMENTAL, AMD-only in effect: pin connector EDID emulation while streaming** — the\nsoftware equivalent of an HPD-holding dummy plug (`pf_win_display::adl_emul`). Locked at\nthe first Exclusive isolate BEFORE the physicals deactivate (an awake sink answers its\nlive-EDID read), unlocked at last-member teardown, crash-journaled so a dead host unlocks\non its next start. Targets the standby-sink stall class at its SOURCE: with emulation\npinned the KMD stops servicing the sleeping sink's HPD/DDC/link. Inert without an AMD\ndriver (`atiadlxx.dll` absent) and on non-Windows. Orthogonal to `preset` (like\n`game_session`); `#[serde(default)]` = off."
},
"game_session":{
"$ref":"#/components/schemas/GameSession",
"description":"How a game-launching session is served (`design/gamemode-and-dedicated-sessions.md` §5.2).\nOrthogonal to `preset`/lifecycle — preserved across preset changes; `#[serde(default)]` = `Auto`\nso existing `display-settings.json` files are untouched."
@@ -4774,7 +4872,7 @@
"version":{
"type":"integer",
"format":"int32",
"description":"Schema version (currently 1) — lets a future field addition migrate rather than reject.",
"description":"Schema version (currently 1) — lets a future field addition migrate rather than reject. Read\nat load time ([`DisplayPolicyStore::load_from`] warns when a file claims a version this host\ndoes not know, then reads it best-effort) and pinned back to the current version on write.",
"minimum":0
}
}
@@ -4843,7 +4941,7 @@
},
"EffectivePolicy":{
"type":"object",
"description":"The six resolved fields after preset expansion — what the lifecycle/registry and the Stage-0 call\nsites read, and what the mgmt API echoes as the \"currently in force\" policy. Pure output of\n[`DisplayPolicy::effective`].",
"description":"The six resolved fields after preset expansion — what the lifecycle/registry and the policy call\nsites read, and what the mgmt API echoes as the \"currently in force\" policy. Pure output of\n[`DisplayPolicy::effective`].\n\n**Every field is required on the wire, deliberately.** Unlike [`DisplayPolicy`] — which is only\never a *file* — this shape is also the `fields` member of [`CustomPresetInput`], i.e. the request\nbody of `POST /display/presets` and `PUT /display/presets/{id}`, and a *response* member three\ntimes over (`DisplaySettingsState.effective`, `PresetInfo.fields`, `CustomPreset.fields`).\n`#[serde(default)]` here would (a) turn `{\"name\":\"Kiosk\",\"fields\":{}}` — or any camelCase typo —\nfrom a serde rejection into a 201 storing a preset that expands to six axes nobody chose, and\n(b) make all six OPTIONAL in the generated OpenAPI schema, so every codegen'd client has to\nnull-check them. The *persisted* catalog's tolerance for an entry written before an axis existed\nis bought where it belongs, on the read path only: see [`StoredEffectivePolicy`].",
"required":[
"keep_alive",
"topology",
@@ -5350,6 +5448,14 @@
"art":{
"$ref":"#/components/schemas/Artwork"
},
"icon":{
"type":[
"string",
"null"
],
"description":"Which brand mark to draw for this entry, as a **token** — `steam`, `heroic`, `playnite` —\nnever image bytes and never a URL. See [`is_icon_token`].\n\nIt exists for launcher tiles, which by design ship no cover art: a launcher's own icon is\nsquare, every client cover-crops a 2:3 poster, and the crop turns a mark into a strip — so\nuntil now those tiles were the launcher's name on a flat accent face. The token lets a client\ndraw the real mark from art it already ships, at whatever size its tile happens to be.\n\nA token rather than art on the wire because the host's art proxy serves *raster* bytes only\n([`art::local_art_bytes`] sniffs the container and refuses anything else, SVG very much\nincluded — it is script-capable XML and the console renders art in a browser). Sending the\nname of a mark instead of the mark keeps that refusal intact, keeps the glyph vector at every\ntile size, and lets it take the tile's ink.\n\nOrdinary titles may carry one too — nothing here is launcher-specific — but nothing sets it\nfor them: a game has real cover art, which is strictly better than a brand mark.",
"example":"steam"
},
"id":{
"type":"string",
"description":"Stable, store-qualified id: `steam:<appid>` or `custom:<id>`.",
@@ -5371,7 +5477,7 @@
"string",
"null"
],
"description":"The external provider owning this entry (custom-store entries synced by a provider\nplugin, RFC §8) —`None` for installed-store titles and manual custom entries. The\nconsole uses it forattribution; `GET /library?provider=` filters on it."
"description":"The external provider owning this entry (entries synced by a providerplugin, RFC §8) —\n`None` only for the manual entries the operator typed in. Theconsole uses it for\nattribution; `GET /library?provider=` filters on it."
},
"role":{
"$ref":"#/components/schemas/GameRole",
@@ -5893,7 +5999,7 @@
},
"Identity":{
"type":"string",
"description":"Stable display identity, so desktop environments persist per-display config (KDE scaling). Stored\nat Stage 0; carriers wired from the identity stage.",
"description":"Stable display identity, so desktop environments persist per-display config (KDE scaling). The\nslot this resolves to is carried per backend: the Windows EDID serial + IddCx connector index,\nKWin's per-slot output name, and the host-persisted Mutter scale map.",
"enum":[
"shared",
"per-client",
@@ -6110,14 +6216,14 @@
"seconds":{
"type":"integer",
"format":"int32",
"description":"Linger window in seconds.",
"description":"Linger window in seconds, clamped to `0..=86400` on write (see\n[`DisplayPolicy::sanitized`]): a window longer than a day is `forever` by any honest\nreading, and `u32` seconds is ~136 years — a deadline the reaper would never reach and a\nnonsense `expires_in_ms` in `/display/state`.",
"minimum":0
}
}
},
{
"type":"object",
"description":"Keep the display until host shutdown or an explicit release (the `Pinned` lifecycle state).\n**Not honored until the display-lifecycle stage** — rejected by the mgmt PUT at Stage 0.",
"description":"Keep the display until host shutdown or an explicit release (the `Pinned` lifecycle state).\nHonored end-to-end: the registry resolves it to `Release::Pin`, so the display survives every\ndisconnect — free it with `POST /display/release` (which force-releases `Pinned` exactly like\na `Lingering` display). This is what the `gaming-rig` preset selects.",
"required":[
"mode"
],
@@ -6161,6 +6267,7 @@
},
"positions":{
"type":"object",
"description":"Keys are the **canonical decimal** identity-slot id (`\"1\"`..`\"15\"`) — the exact string\n`arrange` looks a member up by. [`DisplayPolicy::sanitized`] re-canonicalizes them on write\n(`\"01\"` → `\"1\"`) and drops anything that is not a slot id, because a key that never matches is\na pin the operator can see in the console and in `GET /display/settings` while every session\nsilently auto-rows past it.",
"additionalProperties":{
"$ref":"#/components/schemas/Position"
},
@@ -6172,7 +6279,7 @@
},
"LayoutMode":{
"type":"string",
"description":"How group members are arranged in the desktop coordinate space. Stored at Stage 0; applied from\nthe multi-monitor stage.",
"description":"How group members are arranged in the desktop coordinate space, resolved by `layout::arrange` —\nwhich both the `/display/state` readout and (on Linux, KWin only) the per-backend position apply\nconsume, so the answer is computed in exactly one place.",
"enum":[
"auto-row",
"manual"
@@ -6332,7 +6439,7 @@
},
"ModeConflict":{
"type":"string",
"description":"Admission when a *different* client connects while a display/session is already live and asks for\na different mode. Stored at Stage 0; enforced from the mode-conflict admission stage.",
"description":"Admission when a *different* client connects while a display/session is already live and asks for\na different mode. Enforced by [`super::admission`] before the Welcome is sent, so a `reject` is a\nclean handshake error rather than a half-built session.",
"enum":[
"separate",
"steal",
@@ -6869,6 +6976,13 @@
"type":"string",
"description":"The provider's stable id for this title (the reconcile diff key)."
},
"icon":{
"type":[
"string",
"null"
],
"description":"Which brand mark to draw — see [`GameEntry::icon`]. This is the field a library plugin sets\non its `launchers(cfg)` tiles, and the whole reason the token exists."
},
"launch":{
"oneOf":[
{
@@ -7109,7 +7223,7 @@
},
"origin":{
"$ref":"#/components/schemas/SourceOrigin",
"description":"Where the source comes from: `builtin` (a scanner in this host build) or `plugin`."
"description":"Where the source comes from. Always `plugin` from this host build onward — see\n[`SourceOrigin`]."
},
"provider":{
"type":[
@@ -7129,7 +7243,7 @@
"properties":{
"enabled":{
"type":"boolean",
"description":"Whether the scanner should run on this host."
"description":"Whether this source should contribute titles on this host."
}
}
},
@@ -7653,6 +7767,22 @@
}
}
},
"UnpairAllResult":{
"type":"object",
"description":"What a bulk unpair removed. Shared by the two collection DELETEs (`/clients` and\n`/native/clients`) so the console sees one schema across both pairing planes.\n\nA count rather than 204: \"unpair everything\" is idempotent, so an empty store is a success, and\nthe operator still wants to be told whether that meant three devices or none.",
"required":[
"unpaired"
],
"properties":{
"unpaired":{
"type":"integer",
"format":"int32",
"description":"Clients removed from the trust store — 0 when nothing was paired.",
"example":3,
"minimum":0
}
}
},
"UpdateJobInfo":{
"type":"object",
"description":"A running apply job (or a spawned installer that hasn't resolved yet).",
@@ -7924,7 +8054,7 @@
},
{
"name":"library",
"description":"Game library: installed-store titles (Steam) plus user-curated custom entries"
"description":"Game library: the titles each installed library plugin syncs, plus user-curated custom entries"
# host, client, worker and tray on every arch.yml run. Wired via cargo-config-mold.toml
# below. It does NOT affect the gamescope companion leg — that is meson + its own linker,
# and its `-static-libstdc++` link is untouched.
mold \
&& pacman -Scc --noconfirm
# bun builds the punktfunk-web console + the punktfunk-scripting runner AND is vendored
@@ -64,3 +69,16 @@ ARG SCCACHE_VERSION=0.10.0
RUN curl -fsSL "https://github.com/mozilla/sccache/releases/download/v${SCCACHE_VERSION}/sccache-v${SCCACHE_VERSION}-x86_64-unknown-linux-musl.tar.gz"\
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache'\
&& sccache --version
# CARGO_HOME is declared here only so this image agrees with what arch.yml already sets at job
# level (and so `cargo` finds the config below when the image is used by hand). The workflow still
# passes CARGO_HOME explicitly across the `sudo -u builder env …` boundary, which strips ambient
# env — that is why the C/C++ sccache wiring has to be re-exported there by name while THIS file,
# being a file, crosses the boundary for free.
ENVCARGO_HOME=/usr/local/cargo
RUN mkdir -p /usr/local/cargo && chmod -R a+w /usr/local/cargo
# Link x86_64 with mold — see cargo-config-mold.toml's header for the rustflags traps, and
# rust-ci.Dockerfile for why the `mold --version` assertion sits next to the COPY.
RUN curl -fsSL "https://github.com/mozilla/sccache/releases/download/v${SCCACHE_VERSION}/sccache-v${SCCACHE_VERSION}-x86_64-unknown-linux-musl.tar.gz"\
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache'\
&& sccache --version
# Link x86_64 with mold — see cargo-config-mold.toml's header for the rustflags traps, and
# rust-ci.Dockerfile for why the `mold --version` assertion sits next to the COPY.
# mold: link-phase accelerator (sccache cannot cache linking). This image links the release
# host + encode worker on every deb.yml run. Wired via cargo-config-mold.toml below.
mold \
# .deb assembly: dpkg-shlibdeps/dpkg-deb; patchelf repoints the binary's rpath at the bundled FFmpeg
dpkg-dev patchelf \
# FFmpeg 8 build deps: nasm (asm), VAAPI (libva/libdrm) so the built libav* keep the AMD/Intel
@@ -99,3 +102,10 @@ ARG SCCACHE_VERSION=0.10.0
RUN curl -fsSL "https://github.com/mozilla/sccache/releases/download/v${SCCACHE_VERSION}/sccache-v${SCCACHE_VERSION}-x86_64-unknown-linux-musl.tar.gz"\
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache'\
&& sccache --version
# Link x86_64 with mold — see cargo-config-mold.toml's header for the rustflags traps, and
# rust-ci.Dockerfile for why the `mold --version` assertion sits next to the COPY.
# ⚠ This does NOT touch the from-source FFmpeg built above: that is a plain ./configure && make in
# an earlier layer, linked by GNU ld exactly as before. Only cargo's links move to mold.
# mold: the link-phase accelerator. Linking is the one thing sccache cannot cache, and this
# image relinks the whole workspace on every job. Wired via cargo-config-mold.toml below.
mold \
# ffmpeg-next 9, built against whatever libav* 26.04 ships (FFmpeg 8 / libavcodec 62 today).
# The crate major is a CEILING — ffmpeg-sys-next 9 spans libavcodec 56..63 — so this image does
# not need to move in lockstep with Arch's FFmpeg 9; it just links what the distro has.
@@ -61,3 +64,12 @@ ARG SCCACHE_VERSION=0.10.0
RUN curl -fsSL "https://github.com/mozilla/sccache/releases/download/v${SCCACHE_VERSION}/sccache-v${SCCACHE_VERSION}-x86_64-unknown-linux-musl.tar.gz"\
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache'\
&& sccache --version
# Link x86_64 with mold (see the file's own header for the rustflags-precedence traps).
#
# The assertion is the point: an image carrying the flag but NOT the linker would fail every cargo
# invocation in every consuming job, which is a catastrophic way to find out that a base image
# renamed the package. `mold --version` fails the docker build instead, so nothing is pushed and
# `:latest` keeps pointing at the previous working image — consumers never see it.
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