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Author SHA1 Message Date
enricobuehlerandClaude Fable 5 a420855b5a feat(tray): the Windows tray dresses for Windows 11 and announces connects
The menu was a stock Win32 popup: light-mode on a dark taskbar,
DPI-virtualized (blurry on every scaled laptop), no icons. Now the
process opts into the system dark mode via the uxtheme ordinals
(135/136 - the same undocumented calls Explorer/PowerToys/Notepad++
make; menus never got a documented opt-in, and there is no WinUI tray
API to move to), a PerMonitorV2 manifest makes menu and icon crisp, the
multi-size .ico serves the DPI-correct frame, and items carry Segoe
Fluent glyph bitmaps - with the UAC shield on the elevated service
actions, per Explorer's convention. Rounded corners come free on
Windows 11. Everything degrades gracefully: missing ordinals mean the
classic light menu, a missing icon font means no glyphs.

New: a connect toast on the idle-to-streaming edge - title "<device>
connected" (from the summary's new client_name), body the mode
("Streaming 2560x1440 @ 120 fps") - via NIF_INFO, which Windows 11
renders as a native toast. The tray tags itself with the AUMID
unom.punktfunk.tray and the installer registers it under
Classes\AppUserModelId (DisplayName "Punktfunk" + the brand icon), so
the toast is attributed to Punktfunk with the logo. Unregistered dev
runs degrade to generic attribution, older hosts to a nameless title;
a tray started mid-session never fires a stale toast.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 21:32:50 +02:00
enricobuehlerandClaude Fable 5 9b2404a580 feat(core): every connect introduces the device by name
The wire always had Hello.name and the host always honored it - but the
connect path hardcoded None (only the PIN-pairing ceremony sent a name),
so every no-PIN "request access" knock surfaced as the fingerprint
placeholder "device abcd1234", and approving one without retyping a
name persisted that placeholder into the trust store forever.

NativeClient::connect now takes the device name. The session workers
and the probe connects pass trust::device_name() (the hostname), the C
ABI defaults to the same without a signature change (an ex10 variant
can make it explicit if an embedder wants a custom label), and Android
threads Build.MODEL through nativeConnect - the same convention its
pairing dialogs already use for nativePair.

The host, in turn, resolves the streaming client's display name (trust
store first, so an approval-time rename wins; else the sanitized Hello
name) and exposes it as client_name in GET /api/v1/local/summary for
the tray's connect toast - a deliberate, documented loosening of that
route's "no device names" contract, in the local user's favor: it tells
them who is on their machine. A paired-but-idle device's name still
never appears, which the mgmt tests now pin explicitly. openapi.json,
its docs-site copy, and the SDK bindings regenerate.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 21:32:50 +02:00
enricobuehlerandClaude Fable 5 bf9d101be8 fix(web): the approve button stops hiding off-canvas on portrait phones
The pending-devices table's four p-card cells overflow a 360-430 px
viewport, and the actions cell - Approve - ended up past the right edge
of an overflow-auto wrapper inside the page's overflow-x-hidden column:
the button existed but could not be seen or reached (landscape is wide
enough, which is why it "worked" there). The name cell now flexes and
truncates, and the fingerprint/age columns collapse into a sub-line
under the name on narrow screens instead of widening the row.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 21:32:49 +02:00
enricobuehlerandClaude Fable 5 fcdb4d147d feat(ci): sccache everywhere a Rust job runs — one warm compile cache for the whole fleet
audit / bun-audit (plugin-kit) (push) Successful in 25s
audit / bun-audit (sdk) (push) Successful in 25s
audit / bun-audit (web) (push) Successful in 37s
audit / docs-site-audit (push) Successful in 36s
audit / pnpm-audit (push) Successful in 29s
audit / cargo-audit (push) Successful in 2m57s
decky / build-publish (push) Successful in 43s
deb / build-publish-client-arm64 (push) Failing after 1m9s
deb / build-publish-host (push) Failing after 1m16s
ci / rust-arm64 (push) Failing after 1m35s
ci / web (push) Successful in 1m2s
ci / docs-site (push) Successful in 1m11s
apple / swift (push) Successful in 5m32s
docker / apps (., web/Dockerfile, punktfunk-web) (push) Successful in 2m3s
docker / builders (ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Successful in 2m53s
docker / builders (ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 3m30s
audit / license-gate (push) Successful in 7m50s
docker / apps (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 2m38s
docker / builders (ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 9m43s
flatpak / build-publish (push) Successful in 10m55s
android / android (push) Successful in 21m25s
windows-host / package (push) Successful in 20m6s
windows-host / winget-source (push) Skipped
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Failing after 13m57s
docker / deploy-docs (push) Successful in 57s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Failing after 13m36s
docker / builders (--build-arg FEDORA_VERSION=44, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm, -f44) (push) Successful in 9m32s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, --no-default-features, aarch64-pc-windows-msvc, C:\t-a64) (push) Failing after 3m20s
deb / build-publish (push) Successful in 16m37s
docker / builders-arm64cross (push) Successful in 2m27s
apple / screenshots (push) Successful in 21m3s
windows-msix / package (x64, C:\Users\Public\ffmpeg, , x86_64-pc-windows-msvc, C:\t) (push) Failing after 3m12s
ci / rust (push) Canceled after 10m44s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 5m42s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 7m29s
arch / build-publish (push) Successful in 15m41s
Backend = the existing RustFS (storage.unom.io, S3, region home-central;
LAN-pinned to home-central's address by ci-core's unbound so cache traffic
never hairpins the router). Repo secrets SCCACHE_ACCESS_KEY_ID/SECRET carry a
keypair scoped to the unom-ci-sccache bucket; keys embed compiler hash +
target + flags, so the Ubuntu, Fedora, cross-arm64 and MSVC universes share
one bucket without ever colliding.

Wired: ci (rust, rust-arm64), deb (all three), rpm, bench,
linux-client-screenshots, windows, windows-msix, windows-host.
CARGO_INCREMENTAL=0 alongside (sccache and incremental are mutually
exclusive, and incremental artifacts are what bloated the persistent Windows
target dirs anyway). The binary is baked into the builder images; a per-job
ensure-step (same pattern as the GTK4 packages step) keeps jobs green while
the running :latest predates the bake, and ensure-windows-toolchain.ps1
self-provisions sccache.exe on the Windows runner. windows-drivers stays
unwrapped (wdk-build owns its build env), arch/android/apple are follow-ups.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 21:04:05 +02:00
enricobuehlerandClaude Fable 5 fcdb90c39b feat(ci): builder images move to the LAN registry, content-keyed; fan-out scoped by paths
The five builder images now live on home-ci-core's LAN registry
(192.168.1.58:5010) under content keys — a hash of the ci/ tree (+
rust-toolchain.toml for the cross image). docker.yml builds one only when its
key has no manifest yet, so a push that doesn't touch ci/ costs a curl per
image instead of seven WAN pushes and a set of per-SHA tags that no plain
prune could ever reclaim. Releases pin builders by copying the key manifest
to a vX.Y.Z tag via the registry API — no rebuild, no bytes moved.

Around that: deb/rpm/arch/android/apple/decky get path filters so docs-only
pushes stop lighting up the whole fleet (branch pushes only — tag runs match
tags:, as flatpak/windows-msix releases have proven for months); the
report-only bench job moves to bench.yml (nightly + dispatch) and stops
occupying a fleet slot per push; flatpak caches its Flathub runtimes and
builder state instead of re-downloading multi-GB every run; rpm's cargo
registry cache gets its own key namespace instead of sharing the Ubuntu
jobs'; audit caches cargo bin+registry rather than the whole toolchain dir;
docker-prune.sh loses the local act-cache cap/burst-clear (the cache is
central now — deleting it under disk pressure was how runner-2 ended up
cold-building everything) and gains a leaked-network prune.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 21:04:05 +02:00
enricobuehlerandClaude Opus 5 90c84ef4bc fix(packaging/deb): build the CLI the client .deb installs
ci / web (push) Successful in 1m4s
ci / docs-site (push) Successful in 1m12s
apple / swift (push) Successful in 5m23s
arch / build-publish (push) Failing after 5m59s
ci / bench (push) Failing after 6m2s
decky / build-publish (push) Successful in 41s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 30s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 39s
docker / build-push (ci, ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Successful in 17s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 23s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 18s
ci / rust-arm64 (push) Successful in 10m24s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Failing after 12s
docker / build-push-arm64cross (push) Skipped
docker / deploy-docs (push) Skipped
deb / build-publish-client-arm64 (push) Failing after 4m53s
android / android (push) Failing after 11m21s
deb / build-publish (push) Successful in 10m27s
deb / build-publish-host (push) Successful in 12m45s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Failing after 11m29s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Failing after 13m19s
ci / rust (push) Successful in 22m37s
apple / screenshots (push) Successful in 21m5s
With the client crates compiling again, deb got as far as "Build .debs" and died
on `install: No such file or directory` — a confusing way to report that
punktfunk-cli was never built.

Two halves of the same omission, from when the `punktfunk` CLI was added. deb.yml
pre-builds `-p punktfunk-client-linux -p punktfunk-client-session` and stops
there, while build-client-deb.sh installs THREE binaries. Its build-if-missing
guard tested only the first two, so the pre-built pair satisfied it, the fallback
build (which does list punktfunk-cli) was skipped, and the install of a binary
nobody had built failed.

deb.yml now builds all three, and the guard tests every binary it goes on to
install rather than a subset — either change alone fixes it; both together mean
the script is correct however it is called. That asymmetry is also why the arm64
leg passed throughout: it pre-builds nothing, so its guard always fired and built
all three.

arch was already right (`-p punktfunk-cli` in its PKGBUILD, installed at line 255)
and the rpm spec ships no CLI, so this was deb-only.

Verified: guard truth-tabled (skip when all three present, BUILD when the CLI is
missing, BUILD when nothing is), shellcheck clean, and punktfunk-cli builds to
target/release/punktfunk on a real Linux box.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 20:02:36 +02:00
enricobuehlerandClaude Opus 5 ab6d7727d3 fix(ci/runner): the disk guard has to fire before the disk is tight, not after
ci / web (push) Successful in 57s
ci / docs-site (push) Successful in 2m23s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 21s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 14s
docker / build-push (ci, ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Successful in 15s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 19s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 57s
ci / bench (push) Successful in 6m45s
ci / rust-arm64 (push) Successful in 10m32s
ci / rust (push) Failing after 10m39s
decky / build-publish (push) Successful in 38s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 22s
docker / build-push-arm64cross (push) Successful in 23s
android / android (push) Successful in 12m39s
docker / deploy-docs (push) Successful in 1m18s
apple / swift (push) Successful in 4m56s
arch / build-publish (push) Successful in 20m44s
apple / screenshots (push) Successful in 22m0s
deb / build-publish-host (push) Successful in 10m47s
deb / build-publish-client-arm64 (push) Successful in 7m53s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Failing after 7m27s
deb / build-publish (push) Failing after 6m6s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Canceled after 11m40s
Measured over six hours after the last change: zero burst clears fired, while deb
still died of ENOSPC between polls. Both 30 min and 10 min lost the same race —
three concurrent Rust builds fill the disk and drain it again inside the interval,
so every poll landed on a healthy df and the guard concluded all was well.

Two changes, both aimed at that gap rather than at the symptom. The interval goes
to 2 min: the script is a few docker calls and no-ops in about a second, so
sampling five times more often costs nothing worth counting. And MIN_FREE_GB goes
45 -> 60, because the clear only reclaims idle images (~18 G measured) while three
jobs can eat the remainder inside one interval — a guard that waits for "tight"
has already lost. It has to act while there is still room to act in.

This narrows the window; it does not close it. With a 43 G image baseline on a
172 G disk, three concurrent heavy jobs are working inside ~129 G and can exceed
it. Sub-interval spikes are a polling problem, and the honest fixes are fewer
concurrent replicas or more disk.

Deployed to home-runner-1; deployed md5 matches the repo.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 18:58:32 +02:00
enricobuehlerandClaude Fable 5 7fc2775fad chore: the third-party notices catch up with the rebase
audit / bun-audit (sdk) (push) Successful in 20s
audit / bun-audit (plugin-kit) (push) Successful in 20s
audit / bun-audit (web) (push) Successful in 21s
audit / pnpm-audit (push) Successful in 9s
audit / docs-site-audit (push) Successful in 1m16s
audit / cargo-audit (push) Successful in 3m51s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, --no-default-features, aarch64-pc-windows-msvc, C:\t-a64) (push) Failing after 2m54s
ci / web (push) Successful in 3m3s
ci / docs-site (push) Successful in 1m51s
windows-msix / package (x64, C:\Users\Public\ffmpeg, , x86_64-pc-windows-msvc, C:\t) (push) Failing after 1m55s
audit / license-gate (push) Successful in 7m7s
arch / build-publish (push) Failing after 7m56s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 2m47s
apple / swift (push) Successful in 5m44s
deb / build-publish (push) Failing after 5m39s
ci / rust-arm64 (push) Successful in 10m45s
ci / bench (push) Successful in 6m56s
android / android (push) Failing after 11m37s
decky / build-publish (push) Successful in 27s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 13s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 18s
docker / build-push (ci, ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Successful in 17s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 45s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 25s
deb / build-publish-client-arm64 (push) Successful in 8m57s
deb / build-publish-host (push) Successful in 11m13s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 7m55s
docker / deploy-docs (push) Successful in 59s
flatpak / build-publish (push) Failing after 9m41s
windows-host / package (push) Successful in 13m44s
windows-host / winget-source (push) Skipped
ci / rust (push) Successful in 22m43s
apple / screenshots (push) Canceled after 0s
docker / build-push-arm64cross (push) Canceled after 4m51s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Canceled after 12m5s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Canceled after 11m37s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 1m39s
release / apple (push) Successful in 27m44s
Regenerated after rebasing the Windows-client series onto main: the union of the bumped
windows-rs family and main''s os-icons vendored marks, with the conflict the generated
file picked up mid-rebase resolved by regeneration — the only honest edit for a file the
generator owns.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 18:34:22 +02:00
enricobuehlerandClaude Fable 5 6edd7c3377 feat(client/windows): the tile menu grows real submenus
The flyout CAN nest at the current reactor rev (the "no submenus" comment predated the
bump), so the per-profile families move into MenuFlyoutSubItems: one "Connect with"
(bare profile names + Default settings as leaves) and one "Pin tiles" (verb-prefixed
leaves). The top level stays a fixed handful whatever the catalog grows to. The backend
wires submenu clicks recursively and reports LEAF text, so the connect-with leaves are
matched as the fall-through arm against the catalog, and the pin leaves keep their
prefix — that prefix is what tells the two families apart in the shared callback.
UIA-verified through the nesting: Pin tiles -> Pin tile: Work persists and the pinned
tile appears in the same gesture.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 18:33:11 +02:00
enricobuehlerandClaude Fable 5 a9d3ca2fb1 feat(client/windows): the sheets learn to be dismissed, and the profile sheet says Save
Escape closes every overlay — the profile sheet, the host editor, the add-host modal —
and so does a tap on the scrim. The scrim-tap needed one trick: WinUI bubbles `Tapped`
out of the card into the scrim (reactor cannot mark it handled), so the card raises a
shared flag first and the scrim's handler swallows exactly that tap; only a genuine
outside tap dismisses. The profile sheet's dismiss button reads Save (with the Save
glyph) instead of Close — every field commits as you type, so Save is the promise the
button already kept, and a sheet full of edits wants a verb.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 18:33:11 +02:00
enricobuehlerandClaude Fable 5 9614e1a92e fix(client/windows): the switcher becomes what it pretended to be — one native control
The fused combo-plus-pencil was three controls squeezed into a wrapper, and hover gave the
trick away (each kept its own radius and hover fill; the pencil clipped). The honest
verdict: WinUI can build a real input group — CornerRadius is per-corner on every control —
but windows-reactor exposes only a uniform radius on Border, so the fake was never going
to hold. The native answer was next to it all along: the switcher is now ONE
DropDownButton — its label is the scope in play, its menu holds Default settings, the
profiles, "New profile…" and "Edit …" — with one hover state and no seams, and the pencil
folded into the menu. Retired with the ComboBox: the items/selected_index remount hazard
(a button label is one plain prop) and the scope-sentinel id.

UIA-verified: menu -> Work applies the scope (the section repaints, markers included),
menu -> Edit opens the sheet, Close closes it.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 18:33:11 +02:00
enricobuehlerandClaude Fable 5 6703be377f feat(client/windows): pinning moves to the tile menu, and the chrome quiets down
Pin/unpin lives in the tile's "…" menu now (review decision, reversing the editor-owns-it
rule): one flat prefix-matched entry per profile — "Pin tile: X" / "Unpin tile: X" —
beside Copy link and Create shortcut, the other tile-shaped actions. The write is paired
with a new `hosts_rev` bump (the hosts-page mirror of `settings_rev`), so the pinned tile
appears — or vanishes — in the same gesture instead of on the next discovery tick.
UIA-verified: menu -> Pin tile: Work -> the pin is in the store and the second tile is on
the grid immediately.

The rest is the review list:
* Both sheets (host editor, profile) put their content in a scroll_view — a window shorter
  than the card scrolls it instead of clipping the bottom controls.
* The home header keeps ONE labelled action: Add host, in accent. Console/Shortcuts/
  Settings drop to icons with tooltips — four written-out buttons read as four competing
  calls to action, and icon-only removes the compact-width special case too.
* The profile switcher becomes one combined element: combo + pencil (icon only, the label
  is gone) inside a shared control-look wrapper — stock 4-epx radius, CardStroke outline,
  the pencil a borderless segment. In the defaults scope the bare combo stands alone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 18:33:11 +02:00
enricobuehlerandClaude Fable 5 8783f11e90 fix(client/windows): pinning works where you can see it, and the rows learn one skeleton
"Can't pin hosts with a certain profile" — live diagnosis found the pin switches WORKED
but sat below the fold: the host editor rendered as an in-grid tile, its grid cell parked
mid-page, and on an ordinary window the pin section's visible rect was a 9-px sliver a
mouse can't hit (UIA's pattern-toggle, which bypasses hit-testing, persisted fine — that
is what isolated it). The editor is now a centred sheet — scrim + card, titled with the
host, Save/Cancel right-aligned — in a stable overlay slot beside the add modal and the
forget dialog. Verified end-to-end with a real mouse click: toggle flips, the pin lands in
client-known-hosts.json, and the pinned tile is on the grid after Save. Pin toggles also
log now — this hunt was blind until they did.

The settings rows learn one skeleton, label / (marker) / input / caption, per review:
* The Overridden capsule ("Overridden │ Reset", one tinted pill, whole-pill tap target)
  sits BETWEEN the row's label and its input, left-aligned — not trailing controls of
  wildly different widths, not mixed into the caption.
* Labels move out of the widgets (`.header` is gone from the row builders) into the row
  itself — a widget-embedded header allows nothing between label and box, and uniform
  6-epx row spacing needs the row to own all four lines.
* The scope bar's combo and Edit button share an explicit 36-epx height, and the bar shows
  the active profile's colour as a 12-epx chip beside the combo (dropdown items are plain
  strings in this toolkit, so the chip cannot ride inside the list).
* The sheet's colour swatches size the disc itself, not its child — they rendered as
  squashed ovals under the sheet's layout.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 18:33:10 +02:00
enricobuehlerandClaude Fable 5 ba7667ee2b fix(client/windows): dialogs stop panicking the shell, and the chrome stops shouting
Deleting a profile reliably killed the app with E_BOUNDS ("Daten außerhalb des gültigen
Bereichs"): a ContentDialog is a PHANTOM child in the reactor backend — tracked logically,
never attached to the panel — and the reconciler unmounts a child before removing it, so
by the time `remove_child` runs the dialog's handle is gone, the backend no longer
recognises it as phantom, and it RemoveAt()s a visual child that never existed. (The third
upstream windows-reactor bug this client documents.) Both confirmation dialogs — delete
profile, forget host — are now ALWAYS MOUNTED with `is_open` doing the arming, and both
live in STABLE overlay slots (settings: [nav, sheet slot, dialog]; hosts: [page, add-modal
slot, dialog], each closed slot a same-kind background-less Border) so no pass ever
removes or repositions a dialog. UIA-verified: create profile -> delete -> confirm, the
shell survives.

The rest is the review feedback:
* A group with no fields renders NOTHING — Decoding and Library showed a heading over an
  empty card in profile scope (device facts, never per profile).
* The override marker leaves the caption: a small "Overridden" chip and the Reset button
  sit beside the control, bottom-aligned; the description below stays a description,
  identical in both states.
* Host tiles stop wearing three badges: Paired is the resting state and earns no chip
  (a chip is for a decision — Trusted/PIN/Open), and the bound profile becomes a small
  dot in its accent colour plus the name in caption text.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 18:33:10 +02:00
enricobuehlerandClaude Fable 5 7bbee0eeb6 feat(client/windows): the profile selector settles above the settings surface
Out of the NavigationView for good. The pane footer clipped in the compact rail, the
clip-aware monogram variant read as broken, and reactor offers no pane-opened event to
adapt on — so the switcher is now a slim bar riding an Auto grid row above the nav: an
"Editing" label, the scope combo, and Edit profile… (with its glyph), each vertically
centred against the combo and sharing the content column's 24/28 page margins. Visible
from every section at every width, in no one's way, and the nav below keeps its Star row
so the surface still fills the window. The sheet drops its embedded scope combo — the bar
owns the choice now — and opens only with a profile in scope.

UIA-verified live: scope switch from the bar repaints in place (marker 5 -> 6), the sheet
opens from the bar and closes, Default scope restores.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 18:31:50 +02:00
enricobuehlerandClaude Fable 5 69743e3a09 feat(client/windows): the profile surfaces get their icons
Reset carries Undo, Edit profile carries Edit, Duplicate/Delete/Close carry Copy, Delete
and Accept — the icon support the bumped reactor added (#4736), applied where a glyph
disambiguates faster than a word. The rest of the shell already had its icons.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 18:31:50 +02:00
enricobuehlerandClaude Fable 5 e8eb803a3f feat(client/windows): 4:4:4 reaches Windows, and the Overridden marker stops moving the page
The GTK client grew its "Full chroma (4:4:4)" switch in the same commit that fixed its
override marker; Windows got neither until now. The row lands in the Quality group under
HDR with the GTK wording verbatim (same setting, same constraints), a full overridable
profile row — the core overlay and the session binary already spoke `enable_444`, so the
shell was the only gap. OverrideFlags grows the matching flag, and a unit test now pins
the whole overlay -> row-flag mapping (tri-state resolution included): a field that
records without marking its row is the original Overridden-row bug wearing a new face.

And the marker obeys the GTK rule learned the hard way there: nothing that appears on an
edit may move what was edited. Both states of a profile-scope row reserve the same
caption-line height, so the marker + Reset materialise in place instead of shoving every
row below them down by a button's height.

Scope-blind audit (the bitrate-box failure class): clean. Decoder and GPU are hidden in
profile scope as device facts (GTK parity), the forwarded controller stays gated, and
every visible profile row commits through `commit`.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 18:31:50 +02:00
enricobuehlerandClaude Fable 5 09d1691af4 fix(client/windows): the switcher footer survives the pane clip instead of guessing at it
Binding the footer's form to the WINDOW width was wrong twice over: the pane's open state
belongs to the user (the hamburger), so a wide window with a closed pane still clipped the
combo, and a narrow window with the pane opened still showed the compact disc. Reactor
exposes no pane-opened/closed event — so the footer now needs no pane state at all: its
LEADING 48 epx is the scope's monogram disc (profile accent when set) and the combo + Edit
button sit after it, so the compact rail's clip line falls exactly between them. Closed
pane → a clean disc (which opens the profile sheet); open pane → disc + combo. The same
trick NavigationViewItems use, at every width and in every mode — the display mode goes
back to Auto, the width threshold and the root window-size read are gone.

The sheet is now self-sufficient (title "Profiles"): it always carries the scope combo —
whether the pane's own combo is visible depends on state this page cannot observe — plus
the name/colour/duplicate/delete rows whenever a profile is in scope, so the disc is a
complete profile entry point from the bare rail.

UIA-verified: scope pick from the pane combo, Overridden marker 5 -> 6 in place, the
sheet opens from Edit profile… and closes.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 18:31:49 +02:00
enricobuehlerandClaude Fable 5 4b5bca93a0 fix(client/windows): the scope switcher stays in the nav at every width
The width-adaptive fallback moved the switcher OUT of the pane on narrow windows, and in
the pane it could still clip — both read as broken. Now the nav is the switcher's only
home: `Left` mode (always-expanded 280 pane, combo sized to fit) while the content column
gets a workable width, and below that a `LeftCompact` rail whose footer swaps to a fitting
compact form — a 40-square monogram disc for the scope (profile accent when set) instead
of a clipped ComboBox. The disc opens the profile sheet, which in compact mode carries the
scope combo too (keyed per scope against the items/selected_index diff hazard), so
switching, creating, and editing profiles all stay reachable from the rail. The inline
content-column fallback is gone.

UIA-verified on the expanded path: scope pick from the pane, Overridden marker 5 -> 6 in
place, sheet opens and closes.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 18:31:49 +02:00
enricobuehlerandClaude Fable 5 2409ec9a4b docs(client/windows): the harness passes where the real backend fails, and the note says so
Case 3 of the characterization suite (a sync use_state write from a backend-fired handler
re-renders) is true of the ENGINE and was taken as license to de-hoist event-driven page
state — and the live app immediately disproved it: with settings componentized and its
scope local, a real ComboBox pick changed nothing on screen (UIA-verified, no repaint).
The real WinUI backend's handler wiring still never pumps the pass the harness pumps.

The de-hoist is reverted one commit back; this one makes the record honest. The module
discipline note now separates the three tiers of evidence — engine rules (harness-pinned),
real-backend behaviour (live-verified, hoisting stays), and the tween-keyed corollary —
and case 3's comment warns it must not be read as de-hoist permission without a live UIA
check. The upstream gap worth reporting grows to two: the AsyncSetState HostId registry
miss, and the backend event wiring that bypasses the render pump.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 18:31:49 +02:00
enricobuehler 27039e04ff Revert "refactor(client/windows): page-only state climbs back down from root, on the measured rules"
This reverts commit 427f99a06647fd99e5c72d18cb7a710d8a7ac885.
2026-07-29 18:31:49 +02:00
enricobuehlerandClaude Fable 5 69c13b5aae fix(client/windows): the settings pane stops auto-collapsing under the default window
WinUI Auto mode collapses the NavigationView pane below 1008 epx — narrower than the
app's own 1000-wide default window, so the scope switcher kept getting booted out of the
nav into its inline fallback. The page now forces the mode: Left (always expanded, at a
tighter 250 pane length) down to 720 epx, LeftMinimal below that — the switcher lives in
the pane wherever the content column still gets a workable width.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 18:31:48 +02:00
enricobuehlerandClaude Fable 5 6ab2ee4819 refactor(client/windows): page-only state climbs back down from root, on the measured rules
The root component had absorbed every page's UI state because of re-render
folklore; the characterization suite (tests/reactor_semantics.rs) replaced the
folklore with measured rules at the current windows-reactor pin: a child's sync
use_state re-renders its owner reliably, including from backend-wired event
handlers (MenuFlyout clicks, pointer enter/exit, ComboBox selection) and under
element-equal wrappers. Only a background thread's AsyncSetState write is still
dropped. So user-event-driven page state moves into the pages that own it:

* hosts_page: forget, rename and hover become local sync use_state; the
  HostsProps fields, their PartialEq arms and the root plumbing are gone.
* settings_page: converted from a hook-free 14-parameter fn into a real
  component(...) with a SettingsProps (data-only PartialEq, the HostsProps
  pattern). Scope, the delete confirmation, the edit-modal flag and the repaint
  revision are its own sync use_state; commit() and the row helpers take the
  sync setter now.

What deliberately stays rooted, each with its reason in place: show_add and the
settings section drive root tween workers (a thread writing root async state
can only be started by the owner of the trigger), the tween progress values are
those workers' output, and everything thread-fed (discovery, HUD, probes,
pads, deep links, speed, library) keeps the async-drop rule. window size stays
a root read so resize re-renders the tree.

One deliberate behaviour shift: page-local state now resets when its page
unmounts, so re-entering Settings lands on the Default settings scope (the
section still persists, being root state).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 18:31:48 +02:00
enricobuehlerandClaude Fable 5 9907ce6229 test(client/windows): the re-render rules become measured, and the switcher survives a collapsed pane
Adopts windows-reactor's own headless harness (the `test` feature + the upstream repo's
`test_reactor`/RecordingBackend crate, same pinned rev) and pins the three semantics this
client's state placement depends on, in tests/reactor_semantics.rs:

* A child's sync `use_state` re-renders it through element-equal wrappers — the pre-bump
  reconciler pruned at the wrapper; fixed upstream (`nested_state_rerender.rs`).
* A sync write from a backend-fired event handler re-renders — the "MenuFlyout handlers
  bypass the flush" claim does not hold at the engine level on this rev.
* A child-owned `AsyncSetState` write still does NOT re-render its owner — newly diagnosed:
  every component RenderCx draws a fresh HostId but rerender callbacks are registered only
  for the root, so the child's request is a registry miss, silently dropped; the value
  surfaces on the next unrelated pass. The test asserts the broken behaviour on purpose, so
  the bump that fixes it upstream turns the test red and the discipline can be relaxed.
  (Upstream's own async test installs the guard for the very cx it tests and cannot see
  this; worth reporting with this repro.)

The stale discipline note in app/mod.rs — written against the June rev — is replaced by the
measured rules, each citing its test. Net: per-screen EVENT-driven UI state may live in the
screen's own component; THREAD-driven state stays hoisted at root, now for a proven reason.

Riding along (field report from the live review): the scope switcher no longer clips when
the NavigationView collapses. WinUI's Auto mode shrinks the pane below 1008 epx and CLIPS
pane-footer content to the rail; reactor exposes no pane-opened event, so root now reads
the window size and the switcher follows the same threshold — expanded pane → pane footer,
collapsed → a slim row leading the content column (an Auto/Star grid row, not a vstack,
so the scroll viewport survives).

Test builds use their own CARGO_TARGET_DIR by convention: windows-reactor-setup stages
resources.pri next to the test binary and a RUNNING dev client holds that file mapped.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 18:31:48 +02:00
enricobuehlerandClaude Fable 5 1c1b81133c fix(client/windows): the settings surface fills the window again
The redesign left the page rooted in a vstack, and a StackPanel hands its child the
DESIRED height — the NavigationView was clipped in a short window and floated in a tall
one. The nav, the Edit-profile scrim and the delete ContentDialog now share one grid, so
every layer stretches with the window (the dialog is its own WinUI layer and only needs
to be in the tree).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 18:31:48 +02:00
enricobuehlerandClaude Fable 5 6b956a2bf4 fix(client/windows): the Overridden marker appears on edit, and profile chrome leaves the page
Committing a profile-scope edit wrote the catalog and nothing else — no reactor-observable
state changed, so no render pass ran, OverrideFlags was never recomputed, and the
"Overridden here" row only surfaced after some unrelated navigation. The mirror of the
Linux fix ("the override marker appears on touch"): `commit` now ends every save with a
`settings_rev` bump, threaded through `setting_combo`/`setting_toggle`, so the marker lands
in the same pass that recorded the override. The bitrate box goes through `commit` too —
it wrote the GLOBAL settings regardless of scope, which corrupted the defaults from inside
a profile and could never mark its row.

The profile chrome moves out of the content column while its wiring is open. The scope
switcher sits in the NavigationView's pane footer (`pane_footer`, new in the bumped
reactor) where it reads as navigation chrome — which layer am I editing — instead of a bar
of controls above every section. Rename, colour, duplicate and delete hide behind an
"Edit profile…" modal (the Add-host scrim-and-card pattern; ContentDialog still fits no
text box), and "New profile…" lands straight in that modal to be named. The footer combo
is keyed by scope + name list so a rename or delete remounts it past the documented
items/selected_index diff hazard; renames repaint the dropdown on modal Close, not per
keystroke.

The absorb-level semantics (record the touched field against the effective snapshot; a
value equal to the global is still a pin) were already covered by pf-client-core's
`absorb_records_the_touched_field_only`; render-level tests wait for the reactor test
harness. Verified live via UIA on the running shell: with the "Game" profile in scope,
changing Render scale grew the marker count 5 -> 6 in place with no navigation, the
override landed in client-profiles.json, the global settings file stayed byte-identical,
and the Edit modal opens and closes from the pane.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 18:31:47 +02:00
enricobuehlerandClaude Fable 5 35c61fee64 chore(client): the windows-rs pin moves a month forward, onto the SDK-metadata bindings
The July 2026 windows-rs brings a reconciler keyed-child-order fix (#4728), widget
validation (#4727), a DPI collision fix (#4751), icon elements (#4736), multi-window
support (#4730) and scroll virtualization (#4710) — the re-render fixes the Windows
client has been working around at the architecture level. All three pinned deps
(windows-reactor, windows, windows-reactor-setup) move together so windows-core
stays unified across the swap-chain hand-off, and pf-client-core moves with them.

The bulk of the diff is #4689: windows/windows-sys now generate straight from the
Windows SDK, so the `Win32_*` namespace features became one feature per SDK header
(winuser, dxgi, d3d11, …), the PascalCase namespace modules became header-named
modules, struct-returning COM methods take explicit out-params and return HRESULT,
Win32 functions return their raw BOOL/HANDLE instead of Result, and flag constants
are plain integers. Both crates' Win32 code is rewritten to that shape; behaviour
is unchanged on every path.

Riding along, all already stale before the bump: the README and the three Windows
workflows stop claiming windows-reactor's build.rs needs CARGO_WORKSPACE_DIR (that
build.rs no longer exists — staging moved to windows-reactor-setup via OUT_DIR);
the README layout section stops describing modules that moved into the session
binary long ago and gains the manual smoke checklist; the notices generator learns
the SPDX for crates that ship license files without a `license` field, which turns
windows-reactor-setup's UNKNOWN into MIT OR Apache-2.0; and the crate records its
real rust-version (1.96) instead of inheriting the workspace's 1.82.

Verified: cargo check/clippy/fmt clean on punktfunk-client-windows, pf-client-core
and punktfunk-client-session; both bins build; --discover finds the LAN hosts; the
GUI shell comes up (WinAppSDK bootstrap intact under the new reactor-setup).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 18:31:47 +02:00
enricobuehlerandClaude Fable 5 ddd0e5cc5d fix(vdisplay/kwin): primary is a PRIORITY, and the log now reads the answer back
audit / bun-audit (plugin-kit) (push) Successful in 19s
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A field report (CachyOS, KWin 6.7.3, Plasma): topology primary streams
the new virtual display but the desktop stays on the physical — while
the host logs primary_taken=true on every apply. Both halves were real:

* KWin's handler for kde_output_configuration_v2.set_primary_output is
  literally '// intentionally ignored' (verified in the 6.7.3 source).
  The output order is driven by per-output set_priority (management >= 3;
  we bind up to v22 and never called it). Exclusive only ever LOOKED
  right because disabling every other output leaves KWin nothing else to
  promote. Now: ours gets priority 1 and every other enabled output is
  renumbered uniquely behind it, exactly what kscreen-doctor does — the
  reporter proved that path applies and sticks on their box.
  set_primary_output is still sent for pre-v3 compositors.

* primary_taken echoed the REQUEST. The log now waits one sync barrier
  for KWin's post-apply priority events and reports primary_verified
  from the read-back — a request the compositor ignores can never ship
  a green log again; the mismatch is a WARN naming the symptom.

First-slot-wins refinement the working priorities made necessary: a
SAME-NAMED output is this slot's own predecessor mid-supersede (mode
switches create the replacement before dropping the old), not a sibling
whose primary must be respected — deferring to it handed primary to
whatever KWin promoted when the predecessor vanished a moment later.

On-glass (nested KWin 6.7.3): fresh create, high-refresh custom-mode
create, and the mode-switch supersede all read back verified=true;
exclusive still disables + restores the other output in-process.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 17:59:24 +02:00
enricobuehlerandClaude Fable 5 a8744b98d1 feat(devtools): reproduce the capture-model cursor path without a real client
punktfunk-probe grows --cursor-capture: advertise CLIENT_CAP_CURSOR,
flip the channel to the capture model (CursorRenderMode client_draws=
false), and wiggle RELATIVE pointer motion for the whole dump — decode
the .h265 and the host-composited pointer must be in the pixels. Plus
--codec pyrowave (advertised only on request so the dump format of
existing recipes never changes).

tools/cursor-probe stands up the capture side alone: virtual output with
the out-of-band cursor, production PipeWire capturer, production
injector, absolute then relative motion — and reports whether
SPA_META_Cursor ever yields an overlay. It is how Mutter's
pointer-in-stream metadata gate was isolated on-glass.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 17:59:04 +02:00
enricobuehlerandClaude Fable 5 751fbd6c47 fix(host/linux): park the seat pointer on the streamed surface — a capture-mode client cannot
ROOT CAUSE of the GNOME capture-mode cursorless stream (and the same
latent hole on KWin, whose screencast also gates cursor data on
includesCursor): a virtual output is created fresh per session while the
seat pointer stays wherever it was — usually a physical monitor. A
capture-model (pointer-lock) client sends only RELATIVE deltas, so
nothing ever moves the pointer INTO the streamed output: input lands on
the wrong monitor, Mutter suppresses SPA_META_Cursor entirely
(should_cursor_metadata_be_set: visible AND in-stream), and both the
embedded and the encoder-blend composite models stream cursorless.

The stream loop now parks the pointer at the streamed surface's centre
through the session's own input pipeline (capability routing, region
ladder, anchor — the path client events take): armed per (re)built
display and by the capture-model flip, retried on a schedule because the
first park of a session can land on a still-cold EIS connection (devices
not resumed — the injector drops it; observed on-glass), and kept trying
while a capture-model session still has no live overlay. A desktop-model
client overrides the park with its first absolute move.

Verified end-to-end on GNOME 50.3/Mutter (RTX 5070 Ti): the reference
client in capture mode now shows the host-composited cursor moving in
the decoded H.265 dump, and the PyroWave session hands the overlay to
the wavelet CSC blend. One-shot per-session/per-stream breadcrumbs
(first meta region, first bitmap, first overlay handed to the blend /
still-cursorless) make the next field triage a grep instead of a rebuild.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 17:59:03 +02:00
enricobuehlerandClaude Fable 5 39aa0c57ce fix(inject/libei): a scaled output's region is the streamed mode in logical pixels — match it
A display scale s shrinks an output's EI region to logical pixels (Mutter
advertises 853x533 for a 1280x800 output at 1.5), so the exact-size rung
missed every scaled output and absolute input fell through to
regions.first() — the wrong monitor whenever another region sorts first
(on-glass: a lingering sibling virtual display). New rung between exact
and first: one consistent scale factor (1..=4, fractional included) must
map the region onto the mode on both axes, with per-axis rounding slack.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 17:59:03 +02:00
enricobuehlerandClaude Fable 5 73e742d877 fix(client/session): the declared GTK deps reach the lockfile
audit / bun-audit (web) (push) Successful in 17s
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61bdf11e declared gtk4/libadwaita/relm4/async-channel on the session shell but
the corresponding Cargo.lock entries never rode along, and CI's `--locked`
clippy does not degrade to a re-resolve — it fails outright. One resolve,
no version changes.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 17:58:33 +02:00
enricobuehlerandClaude Fable 5 67ab64ed06 feat(web): the Host page names — and marks — the operating system
The Identity card gains an "Operating system" row: the pretty name as text,
the raw identity chain as its tooltip, and a leading OsIcon resolved by the
same most-specific-first walk as the clients. lucide deliberately ships no
brand marks, so os-icon.tsx vendors the ten as inline currentColor SVGs
(the brand-mark precedent, the plugin-registry pattern), falling back to a
generic monitor for a chain nothing recognizes. Row grows optional icon/title
props rather than a fork; stories cover Bazzite, Windows and the
unknown-distro degradation; labels land in both message files.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 17:58:33 +02:00
enricobuehlerandClaude Fable 5 2ca3f729fc feat(client/decky): host rows wear the OS mark for free
react-icons already ships every brand mark, so this client costs nothing:
the avahi parser and the saved-hosts feed surface the new `os` chain
(optional on SavedHost — the installed flatpak client may predate the field),
the merge model threads it through with the live advert preferred, and the
row label leads with the resolved mark via the same most-specific-first walk
as every other client. A payload without `os` renders exactly as today.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 17:58:33 +02:00
enricobuehlerandClaude Fable 5 63224cd31d feat(client/android): the eighth field carries the OS, and cards wear it
The JNI discovery record appends `os` as its eighth ␟-field (append-only —
the Kotlin parser's arity guard already tolerates both old and new records,
now pinned by tests in both directions), sanitized on the Kotlin side by the
mirrored chain grammar next to the shared `osIconTokens` walk. `KnownHost`
persists it additively (optString — no schema bump, migration passes it
through) with `learnOs` beside `learnMac`, learned on the same discovery tick.

Compose ships no brand icons, so OsIcons.kt vendors the ten marks as raw SVG
path strings built into ImageVectors via PathParser (lazy, cached) — they tint
with the Material theme like any Icon. The host card's address line leads with
the mark, live advert preferred over the stored chain.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 17:58:33 +02:00
enricobuehlerandClaude Fable 5 88c8688b47 feat(client/apple): host cards wear the OS mark, and the store learns it
`DiscoveredHost` reads the new `os=` TXT (sanitized in PunktfunkShared's
OsChain.swift — the pure grammar + walk, mirrored from pf-client-core so every
platform resolves identically, and dependency-free so the widget could use it);
`StoredHost` appends optional `osChain` per the frozen app↔widget contract
(optional + appended last; legacy JSON still decodes, pinned by the round-trip
tests), and `HostStore.updateOsChain` learns it beside the MACs.

The art rides PunktfunkKit's proven resource path (the fonts precedent): ten
template vector imagesets in Resources/OsIcons.xcassets, compiled by the Xcode
build into the Kit bundle's Assets.car (verified: all ten resolve in the built
app) and tinting via foregroundStyle like an SF Symbol. Saved and discovered
cards lead their status line with the mark; a host that advertises nothing
renders exactly as before. GamepadHome tile + widget marks are follow-ups.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 17:58:33 +02:00
enricobuehlerandClaude Fable 5 944c03dd32 feat(client): the desktop clients wear the host's OS mark
The client half of the host's new `os=` advert, shared once in pf-client-core:
`sanitize_os` (mDNS is unauthenticated input — lowercase `[a-z0-9._-]` tokens,
capped) and `os_icon_tokens`, the most-specific-first walk with the brand
aliases (`macos`→apple, `steamos`→steam) every platform resolves through.
`DiscoveredHost` carries the chain, `KnownHost` persists it (`serde(default)`,
elided when empty — older stores load unchanged and older clients read back
exactly what they wrote), `upsert` moves it only when carried, and `learn_os`
mirrors `learn_mac` — no-op, no disk write when unchanged — so the mark
survives the host going to sleep.

GTK shells: the card's status row leads with a recolorable symbolic glyph.
That needed real embedded assets — the shells had none — so `data/` gains the
ten `pf-os-*-symbolic` SVGs compiled into a gresource (new build.rs,
glib-build-tools) and registered on the icon theme at startup; the Adwaita
theme then tints them like every other status glyph.

WinUI shell: reactor renders raster-from-URI only, so the embedded mid-gray
PNGs (legible on both themes) materialize once into
%LOCALAPPDATA%\punktfunk\os-icons\ — the library's poster-art pattern — and
the tile's status row leads with a 16px image.

The couch UI plumbs `HostRow.os` (live advert preferred, else the store) for a
Skia glyph that is a declared follow-up; `--list-hosts` / `hosts --json` emit
the stored chain so the Decky plugin can read it. A host that advertises no
`os` renders everywhere exactly as it did before the field existed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 17:58:33 +02:00
enricobuehlerandClaude Fable 5 4c2a6dd091 feat(host,api): the host knows what OS it runs, and says so
Clients want to show which OS/distro a host runs. The host now detects it once
per process (new osinfo module: compile-time on Windows/macOS, os-release on
Linux) and advertises an icon-friendly specificity chain, generic → specific —
`windows`, `macos`, `linux[/<family>][/<id>]`, e.g. `linux/fedora/bazzite`,
`linux/arch/steamos`. A client walks the chain most-specific-first and shows the
first token it has art for, so an unknown distro degrades to its family's mark
and finally to plain Tux — the host emits the full chain precisely so clients
need zero distro→parent knowledge. The middle token is the first recognized
ID_LIKE ancestor (the spec orders them most-similar-first); the leaf is ID
verbatim, sanitized to TXT-safe `[a-z0-9._-]` because it feeds a DNS record.

Two carriers, both additive: a new advisory mDNS `os=` TXT key (same trust
posture as `mac` — unauthenticated, a wrong value only draws a wrong icon), and
`HostInfo.os` + `HostInfo.os_name` on the mgmt API (`os_name` is the os-release
PRETTY_NAME, REST-only so the TXT stays small). GameStream serverinfo and the
QUIC Welcome are untouched. api/openapi.json regenerated (drift test green on
Linux) and the TS SDK gen refreshed from it — which also catches the committed
gen up with earlier spec changes it had missed (monitors, native_paired_clients,
encoder_backend).

assets/os-icons/ gains the ten master SVG marks every client derives its
per-platform art from (Font Awesome Free brands CC BY 4.0 + Simple Icons CC0 —
provenance in its README), with attribution folded into THIRD-PARTY-NOTICES.txt
via the generator (regenerating also catches the stale crate manifest up with
the current lockfile).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 17:58:33 +02:00
enricobuehlerandClaude Opus 5 e44baf6768 fix(client/android): a decoder fed nothing it can decode must ask for a new anchor
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An Android TV box reported a black screen with a perfectly healthy HUD: AUs
arriving at 40 fps, ~312 bytes each. That size is all-P-frames — no IDR anywhere
in the window, and nothing asking for one. The stats being readable is the rest
of the story: the overlay is a layer over the SurfaceView in the same window, so
the panel was fine and the surface simply never received a frame.

The decode thread only starts at `surfaceCreated`, so a slow box can be handed
the stream mid-GOP. A hardware decoder does not error on references it never
had; it emits nothing at all. Under infinite GOP the host sends no further IDR
unless asked, and neither Android loop ever asked: every recovery trigger they
have keys off a drop, a gap or a decode error, and a decoder that quietly
produces nothing trips none of them. The session stayed black for its whole life.

The shared gate has this case (`on_no_output`, which pf-client-core and the Apple
client both feed) but its per-AU streak counts one-in/one-out decodes, and
MediaCodec is pipelined — "this AU produced no output" is not something these
loops can observe. A wall-clock silence window is the same signal in the shape
Android can measure: fed for 500 ms with nothing coming back arms the freeze and
requests a re-anchor keyframe, and the gate's deadline keeps re-asking until one
lands. 500 ms so it can never fire on a decoder that is merely slow to spin up.

Also log the first presented frame. The periodic tally starts at 300 rendered
frames, which is no help whatsoever on a session that renders none — its absence
is what separates "never reached glass" from "reached glass and looked wrong".

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 17:57:13 +02:00
enricobuehlerandClaude Opus 5 1862010003 fix(client/android): a settings edit belongs to the scope the chips show
Change a setting on the defaults, switch to a profile, change the same row: the
globals moved again and the profile recorded nothing. Switch back, and the next
edit went into the profile — which reads as "the default settings can't be
changed any more".

`update`/`resetField` reached the rows as `::update` — callable references, and
two of those compare equal however different the scope they closed over. Compose
saw an unchanged callback and skipped the whole detail page on a scope switch
that moved no value on screen, which is the ordinary case: a profile inherits the
globals until it overrides something. The row went on calling the reference it
was first handed, one scope behind for the rest of the session.

Resolve the scope from the live state at the edit instead of closing over it, so
the write follows the chips whether or not the page recomposed. `key(active?.id)`
around the detail page covers the other half — a row's own `remember` is
per-scope state too, and "Custom…" picked while editing a profile has no business
still being picked over on the defaults.

The model tests can't see this: it takes the real Compose runtime to skip a
composable. SettingsScopeTest drives the screen itself.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 17:57:13 +02:00
enricobuehlerandClaude Opus 5 5f29db3975 fix(ci/runner): grow the runner disk, and simplify the burst condition
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The capacity lever, taken: home-runner-1's LXC rootfs went 123 G -> 175 G
(`pct resize 116 rootfs +50G` on home-node-1, online, no downtime, thin pool had
~607 G spare). Free space went 77 G -> 124 G, which is the part that actually
gives three concurrent Rust builds room; the 10-minute prune is now a backstop
rather than the only thing standing between a push-storm and ENOSPC.

MIN_FREE_GB stays at 45. It is deliberately an absolute floor, not a percentage:
what three concurrent target/ dirs need does not change when the disk is resized,
but a percentage threshold silently does — 80% meant ~25 G free before and ~35 G
now. That is exactly why the percentage alone was the wrong instrument.

Also replaces the multi-line `{ …; } || { …; }` burst condition with two flat
tests into a flag. Same semantics, and shellcheck parses it — the brace-group
form across a line break did not survive an edit to the comment above it.
Truth-tabled: quiet at 25%/124G, fires on either signal alone, and stays quiet
when df returns nothing rather than treating an empty reading as pressure.

Deployed to home-runner-1; deployed md5 matches the repo.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 13:19:07 +02:00
enricobuehlerandClaude Opus 5 7fc387bcbf fix(ci/runner): the disk guard had been dead code, and polled too slowly to matter
arch has been failing with `as: BFD (GNU Binutils) 2.47 assertion fail`, which
reads like a toolchain regression and is not one. The line above it is `can't
write 10 bytes to section .text._ZN6Vulkan...: 'No space left on device'` — the
assembler handling ENOSPC badly. Both recent arch failures are the runner filling
its disk, and by the time anyone looks, df reports 37% used.

Three things were wrong with the hygiene that was supposed to prevent this.

The cache cap and the burst-clear were dead code. They looked up the runner as
`docker ps -f name=gitea-runner-runner`, which matches zero containers now that
the replicas are `gitea-runner-fleet-runner-N-1`, so $RUNNER was always empty and
both branches were skipped. The store also moved: the fleet runs a standalone
cache-server bind-mounting a HOST directory, so no docker exec is needed at all.

The routine prune reclaimed nothing. `--filter until=6h` on a runner that rebuilds
its CI images every push means every image is younger than the window — measured:
0B reclaimed while docker system df reported 22.76 GB reclaimable. Now until=2h.

The burst guard never fired. It polled every 30 minutes for >=80% used, but three
concurrent Rust builds fill the disk and drain it again well inside that window,
so the poll kept landing on a healthy df. Now every 10 minutes, and it triggers on
a free-space FLOOR too — 80% of 123 G still leaves only ~25 G, which three jobs
swallow before the next poll.

Deployed to home-runner-1 and exercised: shellcheck clean, timer active on the new
interval, one run reclaimed 551 MB. Honest limit: this improves the odds, it does
not fix the cause. The remaining 22 GB of idle images are the fedora-rpm bases the
next run wants back, so there is no free headroom to reclaim — three replicas
building this workspace share one 123 G disk. The lever is capacity (grow the LXC)
or concurrency (drop to two replicas), and that is a judgement call, not a script.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 13:13:24 +02:00
enricobuehlerandClaude Opus 5 61bdf11e4d fix(client/session): declare the GTK deps the session shell has been using
b0ea1e6b added nine files to clients/session/src/ — app.rs, cli.rs, the four
ui_*.rs, shortcuts.rs, spawn.rs — and did not touch clients/session/Cargo.toml.
The sources `use adw::prelude::*` and `use gtk::{gdk, gio, glib}`; the manifest
declared neither. Every build that compiles this crate has been failing since:
327 errors, all E0433 "cannot find module or crate", taking rpm and deb down with
it. main has been red for both ever since.

Adds a linux-only dependency block — the modules are #[cfg(target_os = "linux")]
in main.rs, and the Windows leg of this crate is a stub that must not pull GTK.
Versions track clients/linux verbatim (gtk4 0.11 "v4_16", libadwaita 0.9 "v1_5",
relm4 0.11 "libadwaita", async-channel 2): the two crates compile the same widget
vocabulary through relm4, where a version skew surfaces as unreadable type
mismatches rather than as a version complaint.

glib/gio/gdk/pango are deliberately NOT declared — the sources reach them as
gtk::glib, gtk::gio, gtk::gdk, gtk::pango, gtk4's own re-exports. Declaring them
separately invites resolving a different version of a sys crate than the one gtk4
links against.

Also makes serde_json non-optional on Linux. It was optional behind the `ui`
feature, but cli.rs's `--json` host listing is a CLI feature, not a console-UI
one — so `--no-default-features`, which this crate's own comments document as a
supported Linux build ("same streaming, stats on stdout only"), did not compile.
That was latent, not part of the CI breakage; found by building it.

Verified on a real GTK4 box (gtk4 4.22.4, libadwaita 1.9.2): cargo check passes
both --no-default-features and default features, the latter being what rpm and
deb build.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 13:13:07 +02:00
enricobuehlerandClaude Opus 5 907985a0b9 docs(packaging/windows): record the driver-signing fingerprint
The stable cert is live and CI is signing with it. Fills in the placeholder in
both docs and adds the one-liner to check an installed driver against it.

Thumbprint 4B8493E7CD565758D335F8F4F05C5A7261A13E02, verified off the .cer a real
windows-host build produced on the runner, not from the key material: RSA 3072,
valid to 2036, extensions 2.5.29.15/37/14 and nothing else. The decisive part is
that the pf-vdisplay and gamepad bundles now carry the SAME thumbprint — the
per-build fallback had each script mint its own 2048-bit cert, so they never
matched. That is what proves the secret reached the build rather than the
fallback quietly running again.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 13:01:42 +02:00
enricobuehler dff61ecea2 fix(client/windows): the scope switcher leaves the page content, and the polish from the GTK round comes across
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Four things the Linux review found, applied here without waiting to re-find them:

The profile switcher was rendered as the first group INSIDE each section's
content, so on About — a page with barely any rows — it read as an About
setting, and on every other page it read as one more row. It is chrome: which
layer am I editing. It now sits in its own card above the NavigationView,
visible from every section and never mistakable for a setting.

Profiles get their colour here too, from the same eight-swatch palette as GTK,
and the chip on a host tile is tinted with it — a profile that is red on Linux
is red on Windows. An unparsable accent falls back to the neutral chip rather
than being handed to the renderer.

The tile flyout had become a list of everything, with connect/library/speed
buried under list management. Two rules thin it: anything that CONFIGURES the
host moves into the editor — the pinned tiles join the default profile and the
clipboard toggle there, since a pin is a property of the record — and what
remains is grouped by separators, so a glance lands on the right third.

Compiled on .221; the last one-line clippy fix went in after the box dropped.
2026-07-29 12:38:53 +02:00
enricobuehlerandClaude Opus 5 b498b47228 fix(client/linux): the third-party notices were being dropped, not just logged about
Opening About logged a Pango error and, more to the point, LOST the section it was about:
`adw_about_dialog_add_legal_section` takes markup, not plain text, and the notices are
generated from crate metadata — so the first author address in them, `<name@example.com>`,
reads as an unclosed tag ("is not a valid name: @") and Pango refuses the whole blob. A
third-party attribution page that silently renders nothing is a licensing problem wearing
a log line's clothes.

All three licence fields are escaped now. None of them wants markup: they are a BSD text
and two generated notice blobs. Opening About went from 16538 lines of stderr to none.

The system-library blurb moves next to the notices it belongs with, so all three inputs to
the dialog are constants that get the same treatment rather than one inline string that
could quietly skip it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:38:53 +02:00
enricobuehlerandClaude Opus 5 cec3955872 feat(client/linux): the app icon reaches About — and the launcher, which never had it either
Adding the icon to the About dialog turned out to be one line and a missing install: the
icon existed, but only the flatpak ever shipped it. The deb, rpm, arch and nix entries all
carried `Icon=video-display` — a stock monitor glyph — so on every non-flatpak install the
launcher, the taskbar and the window switcher have been showing a generic icon this whole
time. About would have shown the same nothing.

So the icon moves out of `packaging/flatpak/` into `packaging/linux/icons/hicolor/` beside
the tray icons, which is where a shared asset belongs, and all five packagings install it
to the same hicolor path. The desktop entry names the app's own icon, and `AboutDialog`
names the app id — one identity resolved through the icon theme rather than a path anyone
has to keep in step.

A `PUNKTFUNK_SHOT_SCENE=about` scene comes along so the dialog is capturable like every
other surface; that is how the icon above was verified to actually resolve rather than
silently falling back.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:38:53 +02:00
enricobuehlerandClaude Opus 5 56efe6ff9c fix(client/linux): nothing that appears on click may move what was clicked, and captions stop starving their controls
Two settings-row defects, both found by using it.

**The reset button was a misclick trap.** It was a suffix, so the instant a row gained an
override its control shifted left to make room — and the second click on Bitrate's "+"
landed on a revert button that had just moved under the pointer, silently undoing the edit
that created it. Both marker widgets now sit in the prefix: the control never moves, and
the general rule is worth stating since the next affordance will face it too — nothing that
appears in response to a click may displace the thing that was clicked.

**Long captions ellipsized the value beside them** ("2× (su…"). A row lays title and caption
out in one box and the control as a suffix, and that box asks for as much width as its
longest caption line wants, so the caption ate the control's space. The repo's standing rule
was "keep captions to one line, ~66 chars", which held until a row grew a second suffix —
exactly what the reset button did. Captions are now capped structurally instead, in one pass
over each page after the rows exist rather than sixteen easy-to-forget per-row calls.

The cap needs all three of `max_width_chars`, `hexpand(false)` and `halign(Start)`, and it
is worth knowing why: the first alone only limits what the label ASKS for, and a filled,
expanding label is still allocated the whole box and goes back to one long line. That is
commented at the call site so it doesn't get tidied away.

Also: the render-scale value is just "2×" now (its caption already explains what above and
below 1× mean), and the 4:4:4 caption I added last round is down from three lines to two.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:38:53 +02:00
enricobuehlerandClaude Opus 5 31a30038fe fix(client/linux): reverting an override acts in place, and the card menu stops being a list of everything
Four things from driving it.

**Reverting one row rebuilt the whole dialog.** It closed and reopened to re-render, which
animated the entire surface for a one-row change and dropped the user back on the General
page — a heavy, disorienting answer to "undo this". A reset now clears the field, puts that
one control back to the inherited value, and drops the marker, all in place. Doing that
needs the programmatic change not to read as a touch (it would instantly re-create the
override the reset just removed), so `Touched` gained a suspend flag the revert holds; and
it needs the seed pass and the revert to agree on where each picker sits, so that index
maths is now one shared `index` module instead of two copies drifting apart.

**Hidden markers still held their space.** The dot and reset were built invisible and
revealed on touch, but an invisible prefix still costs its slot, so every un-overridden row
carried a dot's worth of inset and the column read as misaligned. They are built lazily
now — the row has nothing until it has an override.

**The colour swatches squeezed their own label.** Nine of them as an ActionRow suffix left
the title unreadable; squeezing the label to fit the control is backwards. They get a
full-width row with the caption above and a wrapping FlowBox beneath (and not a homogeneous
one, which stretched 26px circles into rounded rectangles).

**The card menu had grown to eleven entries and three submenus** — the useful ones
(connect, library, speed) buried in list management. Two rules thin it: anything that
CONFIGURES the host moves to the edit sheet, which is where you already go to change its
name; and what remains is sectioned, so a glance lands on the right third instead of
scanning eleven similar lines. The default profile and the pinned cards are properties of
the record, so they now live in the sheet — pins as a switch per profile — and the menu
keeps "Connect with", the things you look at, the two link actions, and host management.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:38:53 +02:00
enricobuehlerandClaude Opus 5 b0ea1e6b51 fix(client/linux): the override marker appears on touch, profiles get a colour, and 4:4:4 gets a switch
Three things found by actually driving the client.

**The marker didn't appear until you reopened the dialog.** It was rendered once, at build
time, from the stored overlay — so changing a setting inside a profile looked like it did
nothing. The design says touching a control creates the override and the marker appears
immediately, and it has to: a user who changes a row and sees no acknowledgement has no
reason to believe it took. Every profileable row now builds its dot and reset hidden, and
the same handler that records the touch reveals them. Resetting a row touched in the same
sitting also un-touches it, so the commit can't re-write what the reset just removed.

**Profiles had no colour.** `accent` has been in the schema since P0 and nothing could set
it, which left every chip the same grey — and telling profiles apart at a glance across a
grid is the entire reason chips exist. Creating a profile now picks a colour in the same
breath as its name (hunting for it afterwards is what leaves them all grey), an existing
profile has a Colour row, and host-card chips are tinted with it. A palette of eight rather
than a free picker: legibility across light and dark is the job, and the schema still
accepts any `#RRGGBB` a hand-edit or a future picker writes. Anything that isn't `#RRGGBB`
is refused rather than interpolated into CSS, and each distinct colour registers one
display-wide rule (per-widget providers are gone since GTK 4.10).

**4:4:4 had no switch anywhere but Apple.** `VIDEO_CAP_444` has been on the wire for a
while with only `punktfunk-probe`'s env var to set it. It is now a setting — and a
profileable one, which is the point: full chroma is what makes small text and thin UI lines
crisp, so a "Work" profile wants it where "Game" usually doesn't. The host still gates it
on its own policy, HEVC, and a GPU that can actually encode it; advertising only says "I
can decode this and I want it".

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:38:53 +02:00
enricobuehlerandClaude Opus 5 9243a770bc fix(host/encode): an Automatic bitrate follows the pixels actually encoded
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`build_pipeline` opens the encoder at the DELIVERED frame size but was handed a
bitrate resolved from the NEGOTIATED mode. Those agree for a virtual display,
which is created at the mode that was asked for. They do not agree for a monitor
mirror: `MirrorDisplay::create` ignores the requested mode by design (a physical
head runs at the mode its owner set), so a client asking for 1080p and mirroring a
4K panel encoded four times the pixels at the 1080p rate — a quarter of the bits
per pixel the codec was sized for, which arrives as a soft, stuttering picture
rather than as the mismatch it actually is. This is the reported "laggy mirror".

Re-resolve for what will really be encoded, and thread the applied rate back out
so the session adopts it: `bitrate_kbps` is what the ABR controller climbs from,
what the console samples, and what a `SetBitrate` ack is measured against, so
letting it disagree with the live encoder makes each of those reason about a
stream that does not exist. The mid-stream rebuild paths (mode switch, compositor
switch, capture-loss) adopt it too — each can land on a different source than it
left.

Automatic only. An explicit client rate is the operator's statement about their
own link and is never second-guessed.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:23:32 +02:00
enricobuehlerandClaude Opus 5 664c26cb2b fix(vdisplay): a pin with no heads to mirror must not refuse the session
The streamed-screen pin is host-wide and persisted, but the session it applies to
is not. A box that boots between a desktop (heads to mirror) and a nested or
headless Game Mode (none) carried the pin into a session where `monitors::resolve`
could only fail — and since `vdisplay::open` is the one place every session opens a
display, that failure was a host refusing to stream at all rather than one
streaming the normal way. Pinning a monitor in Desktop mode bricked Game Mode.

A compositor reporting NO heads whatsoever now degrades to the virtual-display
path with the reason logged. Narrow on purpose: a pin that misses among heads that
DO exist stays the hard error §5.2 makes it — showing someone a different screen
than they asked for is the failure worth refusing over, and "there are no screens
here" is not that. An enumeration ERROR also stays on the mirror path, so the
session fails with the real reason instead of quietly ignoring the operator.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:23:32 +02:00
enricobuehlerandClaude Opus 5 028462ef6d feat(vdisplay/gamescope): a Game Mode session drives a real head — list it, and mirror it
The per-monitor capture feature shipped with gamescope written off as "nested,
therefore no physical heads of its own", and `monitors::list` returned a
hard-coded empty Vec for it. That premise holds for a gamescope nested in another
compositor and for the headless ones this crate spawns — but not for the
deployment people actually stream from: a Bazzite/SteamOS Game Mode session is
the DRM master and drives the TV directly. On such a box the console's picker was
permanently empty, on exactly the hardware the feature was asked for.

`gamescope/heads.rs` answers the narrow question instead — is this gamescope on
the DRM backend, and which connector is it lighting? — from `/proc/<pid>/cmdline`
(the backend flag and `--prefer-output`; gamescope publishes no protocol that
reports its own output) and `/sys/class/drm` (what is plugged in, plus each
connector's EDID for the picker label and the panel's preferred timing). The
nested/headless shapes still answer an empty list, which is what they always
meant.

Mirroring needs no new capture code: gamescope composites its one head into a
PipeWire node it already publishes, so the mirror arm is an ATTACH to that node —
the gaming session is not stopped, relaunched or re-moded, which is the whole
difference between "stream the panel I am looking at" and the MANAGED takeover
that deliberately blanks it.

Refresh comes from the EDID and never from `--nested-refresh`: that flag is the
rate gamescope composites the nested game at, and reading it as the connector's
rate would let a session launched at 60 cap a 120 Hz TV for the whole stream.

Verified against home-bazzite-1's live EDID: manufacturer `1e6d` -> GSM, name
descriptor -> "LG TV SSCR2", preferred timing 594 MHz / 4400x2250 -> 3840x2160@60.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:23:32 +02:00
enricobuehler 8fee1139f6 chore(client/android): adopt AGP 9.3.1 / Gradle 9.5.0, and tell CI about it
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The bump itself came from Android Studio; this makes the rest of the repo
agree with it.

The toolchain line at the top of the root build file still claimed AGP 9.2.0
and Gradle 9.4.1, and both Android workflows named "AGP 9.2" as the reason
they pin JDK 21 — the sort of comment that is trusted precisely because it
looks maintained.

The Gradle caches also needed telling: they cache the DISTRIBUTION under
`~/.gradle/wrapper`, keyed on a hash of `*.gradle.kts` only. This bump moved
both files so the key changed anyway, but a wrapper-only bump would have
restored a key that can never contain the new distribution. The wrapper
properties are in the key now.

Verified with the workflows' own commands on the new toolchain:
`:app:testDebugUnitTest -PskipRustBuild --stacktrace --rerun-tasks` (the
screenshot job, 45 tasks from cold) and `:app:assembleDebug` including the
cargo-ndk native build. AGP 9.3.1 resolves no build-tools newer than the
37.0.0 both jobs install, so their sdkmanager lines still cover it.
2026-07-29 12:17:18 +02:00
enricobuehler 93fe9f134e refactor(client/android): the colour palette reads as one object
Three things were wrong with it, and they compounded.

**The order was arbitrary** — orange, blue, pink, green, amber, violet, cyan,
rose jumped back and forth across the wheel, so it looked like a bag of
colours rather than a choice. It is sorted by hue now, one clean sweep, with
the degrees in the source so it stays that way when a colour is swapped. That
is also the order creation hands them out in, so someone making profiles one
after another walks the spectrum.

**The layout fought the form.** A fixed-size grid centred in the dialog
floated free of the left-aligned labels above it; distributed across the full
width the swatches stopped looking related to each other; and eight colours
wrapped to a short second row that read as the grid running out. Each row now
FILLS the width with its swatches sharing it equally, so the palette's edges
line up with the name field's and both rows are the same length. The palette
gained two hues to make that work: ten divides by five, eight didn't divide by
anything useful.

**Selection was a heavier circle.** A border drawn on the swatch's own edge
reads as a thicker ring, not as "this one". It is a ring OUTSIDE the disc with
a gap, plus a check — which also means the selection survives a reader who
can't tell two of these hues apart. The ring's space is always reserved, so
picking never nudges the grid.
2026-07-29 12:17:18 +02:00
enricobuehler a3ec30c287 refactor(client/android): manage a profile from its own chip, and pick its colour up front
Two things about the profile UI were backwards.

**The manage menu was parked after the last chip.** A single overflow button
at the end of a horizontally-scrolling row, acting on whichever profile
happened to be selected — so reaching it meant scrolling past every profile,
and nothing on screen tied the button to its target. It now lives ON the chip:
the selected profile grows a chevron, tapping it again opens Edit / Duplicate
/ Delete anchored underneath, and the action is attached to the object it acts
on. The wandering ⋮ is gone.

**Colour was an afterthought.** A profile was named at creation and coloured
later, through a menu item most people would never find — so every profile
looked colourless until someone went hunting, and the accent is precisely the
signal that has to be right from the first moment (it is all a bound host
card's chip and a pinned card's tint have to go on). Name and colour are now
decided together, in one dialog that serves both creation and editing, with
the next unused colour pre-selected. "Rename…" and "Change colour…" collapse
into one "Edit…", which is three menu items instead of four and one dialog
instead of two.

The chevron rides inside the chip's label rather than the `trailingIcon` slot,
for the same reason the accent dot does: those slots reserve an 18dp icon and
shrink the chip's padding, which is what made a chip with a dot sit
differently from "Default settings" beside it.

Driven on glass: created a profile with a colour chosen in the dialog, opened
the menu from the selected chip, and edited name and colour together.
2026-07-29 12:17:18 +02:00
enricobuehler f2874a5324 feat(client/android): a profile gets a colour, and you can change it
The accent was reserved in the schema and used everywhere it mattered — the
scope chip, a bound host card's chip, a pinned card's tint — but nothing ever
set one. `newProfile` left it null, and design §5.1's "Change color" was the
one item of the scope menu I didn't build. So every profile a user actually
created was colourless, and the only one that wasn't was a test profile I had
seeded by hand through adb. That inconsistency was the whole visible symptom.

Creation now hands out the first unused colour from an eight-entry palette, so
profiles are distinguishable from the moment they exist — which is the point
of the accent on the surfaces where a profile has no room for its name. The
palette avoids the presence green, which means "this host is up" and nothing
else. Past eight it wraps rather than handing out nothing: a repeated colour
beats an invisible chip, and the picker is right there.

"Change colour…" joins Rename / Duplicate / Delete, with "no colour" offered
as a real choice rather than only an initial state — a profile made before
this existed keeps working, and its chip falls back to the theme's accent.

The colour is presentation, not a setting: it is not in the overlay, so it
never reaches a resolved connect. Tested, and driven on glass end to end —
two profiles created through the dialog, distinct accents on their chips.
2026-07-29 12:17:18 +02:00
enricobuehler 4803260aff fix(client/android): a settings row's gaps are set, not inherited
One `spacedBy(4.dp)` was doing three different jobs in a settings row, and got
all of them wrong. The caption sat as close to its control as the override
marker did, so the row read as one undifferentiated stack — and the marker,
being the FIRST child of a card that already pads 16dp, added its own vertical
padding on top of that, so a marked row started with visibly double the gap
every other row has.

Each gap is now stated where it belongs: the marker has no vertical padding of
its own (it sits exactly at the card's padding, level with an unmarked row's
control) and owns the 6dp down to the field it annotates; the caption owns the
10dp up to it. Tighter above, roomier below — so the marker groups with its
control and the caption reads as a separate note rather than part of it.

The "Reset" hit area loses most of its vertical padding to make that work; it
keeps the horizontal padding and the full-width row, so the target is wide
rather than tall. Confirmed on glass, not just in the screenshots.
2026-07-29 12:17:18 +02:00
enricobuehler 7f40afc525 fix(client/android): the settings page stops shouting
Three things made the settings surface hard to read, all of them mine.

**The captions were desktop prose on a phone.** A1 took the Windows client's
`described()` text close to verbatim, which is right for a wide desktop row
and wrong for a ~340dp column: four-line paragraphs under every control, so
the page read as documentation with some dropdowns in it. Every caption is now
one line, two at the outside. The wording still says the thing that isn't
obvious from the label — "Native follows this device's refresh rate", not a
restatement of "Refresh rate" — it just stops explaining the parts nobody
needed explained.

**The override marker was taller than the control it annotates.** "Reset to
default" was a `TextButton`, which brings its own 48dp touch target, so a
marked row grew a half-height band above it that dwarfed both the field and
the caption underneath. It is one compact line now, with a padded hit area on
the word itself — the right trade for a secondary action inside a dense list.

**The scope note's spacing was lopsided**: 8dp above it, 4dp below, so it
drifted toward the chips instead of sitting between them and the divider.

The two settings screenshots cover all three.
2026-07-29 12:17:18 +02:00
enricobuehler cee39b3751 fix(client/android): two spacing slips in the profile UI
The name field in "New profile" sat flush against its caption — the `Column`
holding them had no arrangement at all, so the explanatory line read as part
of the input.

And a profile's scope chip didn't line up with the chips beside it: the accent
dot was in `FilterChip`'s `leadingIcon` slot, which reserves an 18dp icon and
shrinks the chip's leading padding to suit. A 10dp dot in that slot left the
chip's insets visibly different from "Default settings" next to it. The dot
now rides inside the label, so every chip keeps the same padding and the gap
to the name is ours to set rather than a side effect.

Both were eyeball-only surfaces: no screenshot covered either. The name field
now has one — the dialog itself can't be captured (a focused text field inside
a Dialog window never reaches idle under Robolectric, the same trap the PIN
scene documents), so its body is extracted and the scene renders exactly that,
in both the normal and duplicate-name states. The chip row was already in the
profile-scope shot.
2026-07-29 12:17:18 +02:00
enricobuehler b6819b80e2 refactor(client/android): the host card says as much in a third less space
Three stacked badges, each a coloured dot beside a word — presence, trust,
profile — turned a host card into a legend for itself, and made it ~220dp tall
for four facts. Two of the three didn't need to be badges at all.

**Presence moves onto the avatar**, the idiom every contact list already uses:
a dot on the corner, and one fewer labelled row. It is GREEN when the host is
up — a fixed green, not the scheme's primary, because Material You's primary
is whatever the wallpaper says and might itself be a green that then means
nothing. Offline is a hollow ring rather than a differently-coloured dot, so
the state survives a colour-blind reader and a greyscale screenshot; TalkBack
gets the word either way.

**Trust moves to the free top-left corner** as a glyph mirroring the overflow
on the right — locked (paired), a key (this host will ask for a PIN), an open
lock (trust-on-first-use). It costs no height at all, and it is a state you
glance at rather than read; the label rides along as the content description,
and the dialogs that actually make the trust decision spell it out in
sentences. That also retires the pill whose long label ("Trust on first use")
was what made cards tower over their neighbours in the first place.

**The profile chip stays a chip** — it is the one badge that earns the accent,
because it is the only one that says what a tap will DO.

Net: ~220dp down to ~150dp, one badge instead of three, and the only reserved
slot left is the chip's (the row-height rule still applies to it).
2026-07-29 12:17:18 +02:00
enricobuehler 6236989b03 fix(client/android): host cards in one row are the same height again
`LazyVerticalGrid` sizes a row to its tallest item but does NOT stretch the
others, so anything variable inside a card shows up as cards stepping up and
down within a single row. Two things varied.

The new one: the profile chip. A bound host's card grew ~34dp its unbound
neighbour didn't have. The chip's space is now reserved on every card in a
section as soon as ANY card there carries one — so a user with no profiles
still never sees the gap, and a mixed row is flush.

The older one, which profiles only made more visible: the trust pill. "Online"
and "Trust on first use" were laid out on one Row, so the long label wrapped
to three lines INSIDE its pill and that card towered over a "Paired" one. The
pills now wrap as pills (a FlowRow), one line each, in a reserved slot that a
two-pill card and a one-pill card both fit inside.

Both slots are `heightIn(min =)` rather than fixed, so a large accessibility
font scale grows the card instead of truncating a host's trust state — and the
pill slot is sized with room to spare rather than to an exact two lines,
because the equal-height guarantee only holds while every card fits INSIDE the
reservation.

The hosts screenshot scene now orders its mocks so an unchipped card sits
beside a chipped one, and a long trust label beside a short one — the two
shapes that used to step. Verified there and on the emulator.
2026-07-29 12:17:18 +02:00
enricobuehler 6ea10ab383 feat(client/android): the console settings read like every other surface
The console page had its own category names — Stream / Video / Audio /
Controller / Interface — which is a sixth mental model for the same settings,
on the surface least able to afford one (you navigate it a row at a time with
a D-pad). Its headers are now the shared map with the same sub-sections the
touch settings and the desktop clients use, so a setting sits in the same
place whichever surface you found it on, and its groups appear in the same
order.

The ROWS stay the couch-relevant subset. A pad can't drive a touch-input
picker, and adding one for the sake of symmetry would be parity in name only.

Retitled "Default settings": this page edits the base layer only — the console
honours a host's bound profile but doesn't edit profiles (design §5.4) — and a
bare "Settings" quietly implies it changes whatever that host streams with.
Same reason the session console and Decky are retitled.

Also carries A2's SC2 fix onto this surface: the passthrough toggle was absent
from the console page entirely, on the machines where a Steam Controller 2 is
most often the only input.
2026-07-29 12:17:18 +02:00
enricobuehler 02f7cfbb1d feat(client/android): the speed test, writing where the tested host actually reads
Android had no speed test at all — the one client where "what bitrate should
I use?" had no answer but guessing. It measures over the REAL data plane: a
minimal 720p connect, then the host bursts filler for two seconds, so the
answer is about the link this host's stream will take rather than generic
throughput. Two new JNI calls (`nativeSpeedTest` / `nativeProbeResult`) front
the core's probe, deliberately measure-only.

The measurement is the easy half. The half that was wrong on every client for
a long time is WHERE the answer goes. A measured bitrate belongs in the layer
the tested host actually resolves bitrate from (design §5.3): its bound
profile's override if it has one, the global if the host is unbound — and if
the host is bound to a profile that INHERITS bitrate, both are defensible, so
the user gets both buttons instead of us guessing. That target depends only on
the host, so it is known before the result lands and the button can say where
it will write: "Apply to “Travel”". Writing the global unconditionally — the
old behaviour everywhere — is what made measuring the slow box downstairs
quietly re-tune the desktop.

Reachable from the host card's overflow and from the console's host options: a
TV box on a powerline adapter is exactly the machine whose link is worth
measuring, even though profile editing stays off that surface.

While there: a successful write no longer renders in the error container. The
connect screen's one status line was red by design — correct for a failure,
a small lie for "75 Mbit/s set in “Travel”" — so confirmations got their own.

Verified on the emulator against a real host: 108 Mbit/s measured on a host
bound to a bitrate-setting profile, target resolved to that profile, and Apply
wrote 75397 kbps into the profile's overlay with the global untouched and the
profile's other overrides unmoved.
2026-07-29 12:17:18 +02:00
enricobuehler f6f991648d fix(client/android): a pinned console tile is a shortcut, not a second host
The touch grid withholds Edit / Forget / Wake from a pinned card on purpose —
a pin is a shortcut to one host+profile combination, and offering the host's
destructive actions on it blurs exactly that. The console carousel didn't:
its pinned tiles carried the host record, so Up on one opened the full host
options (including Forget), and Y opened the host's library.

They now carry which profile they pin, so the options dialog offers the one
action a pin has — Unpin — and says what unpinning does and doesn't touch.
2026-07-29 12:17:18 +02:00
enricobuehler 42bd5be941 fix(client/android): a link must not end the stream it isn't allowed to preempt
Found on glass. "A URL may never preempt a live session" was enforced inside
the composition — which is the one place that can't see it happen. With
`launchMode = standard` a `punktfunk://` link arrives as a SECOND activity
instance in its own task; that instance's session state is empty, so it
routed the link as a fresh connect, and the streaming task being backgrounded
ended the session it was supposed to protect. The rule held only for the rare
`FLAG_ACTIVITY_SINGLE_TOP` caller that lands on `onNewIntent`.

The live session is now published process-wide, and `onCreate` refuses there
— before this instance is ever resumed, so finishing it leaves the streaming
task in front, untouched. Static state is what crosses the gap between two
activity instances that know nothing about each other; the process dying
resets it, which is also the right answer.

Verified on the emulator against a real host: with a stream up, a link naming
a DIFFERENT host now leaves it running (same session, same HUD, no second
connect) instead of tearing it down.
2026-07-29 12:17:18 +02:00
enricobuehler 8172e819a4 fix(client/android): the JNI crate wouldn't build under the unsafe-op lint
`unsafe_op_in_unsafe_fn` is denied workspace-wide, and two operations in the
render-callback path were still bare inside their `unsafe fn` — so every
Android build failed at `cargo ndk`, before any Kotlin work could reach a
device. Pre-existing on main and unrelated to the Android settings/profiles
work; found by building the APK for it.

Both get the explicit block and the SAFETY note their neighbours in the same
file already carry: the reclaimed pointer is the one `install_render_callback`
leaked, and the callback's `userdata` is that same pointer, alive for as long
as the codec that delivers the call.
2026-07-29 12:17:18 +02:00
enricobuehler b63f9f4ac0 feat(client/android): punktfunk:// links open a stream
Android was the last client with no URL door at all: no VIEW intent filter,
no `onNewIntent`, no parser. Now a Playnite entry, an OS shortcut, a Stream
Deck macro or a wiki link can open a stream on a host this device already
trusts.

The parser is a PORT, not a new design. `clients/shared/deeplink-vectors.json`
is the cross-language contract, and the Kotlin suite runs the same 44 cases
the Rust one does — including every refusal code — so three parsers cannot
drift into three different security postures. It is resolved from the shared
path rather than copied, because a copy would be a fourth contract free to go
stale. Strict percent-decoding with a REPORTING UTF-8 decoder, so `%FF` is a
refusal rather than a U+FFFD that survives into a log line or a filename.

The routing lives in `ConnectScreen` because that is what owns the connect
path — trust decisions, the local-network grant, wake-and-retry — and a link
must go THROUGH all of it, never around it. The rules are absolute and each
one is a branch you can point at: a known, pinned host does exactly what
tapping its card does; an unknown or never-pinned one gets the confirmation
sheet, from which the normal pairing flow proceeds under the user's eyes; an
`fp=` that contradicts the stored pin is a hard refusal; an ambiguous host
name or a profile this device doesn't have refuses with a notice naming what
failed, because a "Work" shortcut streaming with the wrong settings is worse
than an error; a link arriving mid-stream never preempts it (pointing at the
host already being streamed is a no-op — the intent has already brought the
app forward, which is what focusing it means). `wake` and `browse` parse, and
are refused with a notice rather than silently connecting.

`launch=` and `profile=` ride the whole path, including through a trust
decision: a link to a host that still needs pairing keeps its game and its
profile across the confirmation instead of quietly landing on a plain desktop
session.

`launchMode` stays `standard` and the `configChanges` set is untouched — its
`keyboard` entry is what keeps an SC2 claim from killing a running stream.
The VIEW intent is read in both `onCreate` and `onNewIntent`, which is what
that launch mode requires.
2026-07-29 12:17:18 +02:00
enricobuehler 46461eb0b6 feat(client/android): profiles — per-host settings, one settings UI
Every client setting was global: pick 4K@120 HEVC and it applies to the
beefy desktop, the work laptop and the retro box alike. Android now has the
same answer the desktop clients got — named bundles of overrides, bound per
host.

A profile is a bundle of OVERRIDES, not a snapshot, and getting that right
is the whole feature. An untouched field keeps following the global live, so
fixing a global once fixes it everywhere. A touched field is recorded even
when it equals today's global — that is a pin, and it must survive the global
later moving. The only way back to inheriting is an explicit reset, never a
diff at save time. `SettingsOverlay.absorb` is the seam that makes this work
with a per-control commit: it compares against what the control was SHOWING,
not against the globals.

One settings UI, not two. A scope chips row on top switches the whole
surface between the defaults and one profile — same categories, same rows,
same captions — so a profile editor cannot drift from the thing it
overrides. In profile scope only profileable rows render (the console-UI
toggle, the library, auto-wake, the controller diagnostics are facts about
this device and simply aren't there), every row shows the effective value,
and an overridden row carries a marker and a reset.

On the host side: the Edit sheet binds a default profile and pins profiles
as cards; a bound card wears a chip naming what a tap will do; a pinned
host+profile combination gets its own card right after its host, one tap
instead of a menu — which is also what makes profiles usable on the console,
where menus are not. "Connect with" is a one-off from any card and never
rebinds; rebinding is always the explicit act of opening the Edit sheet.
Precedence is the cross-client one — one-off, else binding, else none — with
the empty reference meaning "force the defaults", a real choice on a bound
host. A deleted profile leaves a dangling binding that resolves to none and
a pin that stops rendering: never an error, never a blocked connect.

Resolution happens ONCE per connect, in `ConnectScreen`, and the resolved
settings ride the `ActiveSession` into the stream — so the "applies from the
next session" footers stay true and the stream can't disagree with the
connect that opened it. The stats overlay's first line names the profile,
which answers "which profile am I on?" from inside the stream.

Nine tests cover the model against the Rust suite's cases (apply, absorb,
pins, clear, unknown-key carry-through, id-before-name resolution with
ambiguity refused, precedence, deletion) and two Roborazzi scenes cover the
surfaces: a profile being edited, and a host grid with a bound chip and a
pinned card.
2026-07-29 12:17:18 +02:00
enricobuehler 35ce0401a8 feat(client/android): hosts get a stable identity, and own their clipboard
The host store was keyed by `"address:port"`, which had two consequences.
Editing a host's address had to re-key its record — delete the old key,
write the new one — and nothing could hold a durable reference to a host at
all, because the key moved whenever the host did. Profile bindings, pinned
cards and `punktfunk://` shortcuts all need exactly such a reference, so the
store is now keyed by a minted stable id: a lowercase UUID, the same shape
Apple's `StoredHost.id` and the Rust `KnownHost.id` already carry, so a host
reference is one grammar on every platform. The re-key-on-edit dance is
gone; an edit is a plain save.

`clipboardSync` moves from a global onto the record. It was always a
decision about a HOST — whether text on this device may cross to that
machine — and one global for the work box and the couch box was the wrong
shape; the desktop clients have had it per-host since it shipped. It is
edited from the host's Edit sheet, which is also where the profile binding
will live.

Both, plus the minted ids, ride ONE migration pass. The store is being
rewritten anyway and every extra pass is another chance to strand somebody's
hosts. It runs once against real user data, so its pure half is tested
against a verbatim pre-migration blob — every host survives with its pin,
paired flag and MACs, IPv6 addresses included; each lands on its own id;
whatever the global clipboard setting said lands on every host, on or off;
and a second pass over its own output changes nothing.

Re-trusting a host now goes through `KnownHostStore.trust`, which preserves
the existing record's identity and everything the user set on it. Three call
sites used to construct a fresh `KnownHost` — harmless while the key was the
address, but with an id it would have forked the record on every re-pair.

While the wiring was open: `StreamScreen` takes an `ActiveSession` — the
settings the connect actually resolved, plus that host's clipboard answer —
instead of re-reading `SettingsStore` behind its own connect's back. That is
also the seam profiles need.
2026-07-29 12:17:18 +02:00
enricobuehler e7c0024543 feat(client/android): the settings the shared struct had and Android didn't
Gap closure against the cross-client settings struct, plus one real bug.

`pointer_capture` was Android's private spelling of `mouse_mode`: same two
states (pointer lock + relative deltas, or free absolute pointing), a
different name and a Boolean shape, so a profile or another client could
never carry it. It becomes `MouseMode` with the shared `capture`/`desktop`
names and the shared labels, migrating from the old Boolean — whose `false`
default IS `desktop`, so an install that never touched the toggle lands
exactly where it already was. Android keeps `desktop` as its default rather
than the desktop clients' `capture`: a phone or TV is far more often driven
by touch or a pad than by a locked mouse, and that is what this platform
already did.

The pad picker gains Steam Deck, and stops assuming its index IS the wire
byte — `GamepadPref` has eleven values now and the offered subset is not a
prefix of them (Steam Deck is 6; 5, the classic Steam Controller, is not
offered, exactly as on the desktop clients).

PyroWave joins the codec table so the value is representable, but is not
offered: it is a Vulkan-compute codec that lives in `pf-presenter`, this
client decodes through MediaCodec and never advertises the bit, so choosing
it would silently resolve to HEVC. AV1's existing capability gate and this
one now share `codecOptionsFor`, which also keeps whatever IS stored
selectable — a codec chosen on another device must survive being looked at
here.

And the fix: "Steam Controller 2 passthrough" was gated on the device having
a body vibrator. It is a USB/BLE capture with nothing to do with rumbling
this device, and the gate hid it on exactly the machines that most want it —
TV boxes, where an SC2 is the whole input story. Only the rumble-mirroring
row, which genuinely needs a motor to mirror onto, stays gated.
2026-07-29 12:17:18 +02:00
enricobuehler 24a2d3a81b feat(client/android): the settings read like every other client's
Android was the last client on its own settings map (Display / Audio /
Controls / Interface / About) while the desktop and Apple clients had
converged on General / Display / Input / Audio / Controllers / About with
sub-sections inside each. Same settings, six different mental models is
five too many, and the profile scope switcher A4 adds hangs off exactly
this structure.

So: the shared category map, the sub-section headers the desktop clients
group by ("Resolution" / "Quality" / "Decoding" / "Host output"), and the
`described()` idiom — `SettingDropdown` gained a `caption` parameter, so a
dropdown's explanation belongs to the dropdown instead of floating as a
loose paragraph two rows below it. The only form-level notes left are the
two "applies from the next session" footers, one per affected category,
matching the decision Apple made.

About finally names the app and its version, the way the WinUI and Apple
About pages do.

`SettingsScreen` takes an optional `initialCategory` so the screenshot
harness can capture a category page — the headers, the captions and the
footers only exist inside one, so the root shot alone couldn't catch a
regression in them. Two new Roborazzi scenes (Display, Input) use it.
2026-07-29 12:17:18 +02:00
enricobuehlerandClaude Opus 5 861b1ffe26 fix(packaging/windows): keep the installer-run scripts ASCII, as the gate requires
ci / docs-site (push) Successful in 1m7s
android / android (push) Canceled after 1m38s
apple / swift (push) Canceled after 0s
apple / screenshots (push) Canceled after 0s
arch / build-publish (push) Canceled after 2m0s
ci / web (push) Successful in 2m6s
ci / rust (push) Canceled after 2m13s
ci / rust-arm64 (push) Canceled after 2m13s
ci / bench (push) Canceled after 1m51s
deb / build-publish (push) Canceled after 58s
deb / build-publish-host (push) Canceled after 41s
deb / build-publish-client-arm64 (push) Canceled after 14s
decky / build-publish (push) Canceled after 22s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Canceled after 16s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Canceled after 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Canceled after 9s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Canceled after 9s
docker / build-push (ci, ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Canceled after 6s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Canceled after 6s
docker / build-push-arm64cross (push) Canceled after 0s
docker / deploy-docs (push) Canceled after 0s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Canceled after 14s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Canceled after 11s
windows-host / package (push) Canceled after 0s
windows-host / winget-source (push) Canceled after 0s
windows-host went red at the locale-safety gate: I wrote em-dashes and box-drawing
characters into four scripts under packaging/windows/, and that gate exists
precisely to stop that. Windows PowerShell 5.1 reads a BOM-less .ps1 in the active
ANSI codepage, so a non-ASCII byte mis-decodes on a German box and the script dies
with "unterminated string" — which is how the pf-vdisplay driver install once
failed silently in the field. The whole reason the install logic moved into the
compiled host exe was this exact hazard, and I reintroduced it in the comments.

Substituted to ASCII across all four (- for em-dash and the box-drawing rules).
No logic touched. The gate's own check now passes locally, all four still parse on
the runner, and make-driver-cert.ps1 -TestOnly still runs end to end.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:15:53 +02:00
enricobuehlerandClaude Opus 5 f8cf3a0cf2 fix(packaging/windows): the decoded signing key must not outlive the build
windows-host / package (push) Failing after 22s
windows-host / winget-source (push) Skipped
android / android (push) Canceled after 2m11s
apple / swift (push) Canceled after 0s
apple / screenshots (push) Canceled after 0s
arch / build-publish (push) Canceled after 2m28s
ci / rust (push) Canceled after 2m34s
ci / rust-arm64 (push) Canceled after 2m33s
ci / web (push) Canceled after 2m33s
ci / docs-site (push) Canceled after 2m34s
ci / bench (push) Canceled after 1m52s
deb / build-publish (push) Canceled after 0s
deb / build-publish-host (push) Canceled after 16s
deb / build-publish-client-arm64 (push) Canceled after 0s
decky / build-publish (push) Canceled after 8s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Canceled after 16s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Canceled after 14s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Canceled after 14s
docker / build-push (ci, ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Canceled after 5s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Canceled after 5s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Canceled after 4s
docker / build-push-arm64cross (push) Canceled after 0s
docker / deploy-docs (push) Canceled after 0s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Canceled after 14s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Canceled after 8s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, --no-default-features, aarch64-pc-windows-msvc, C:\t-a64) (push) Failing after 3m3s
windows-msix / package (x64, C:\Users\Public\ffmpeg, , x86_64-pc-windows-msvc, C:\t) (push) Failing after 3m14s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 4m58s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 5m50s
Both driver builds base64-decode DRIVER_CERT_PFX_B64 to `driver-signing.pfx` on
disk and never delete it. The existing cleanup line only removes the EPHEMERAL
cert from the store — it is guarded on $cleanupCert, which is null on exactly the
path that writes this file.

That was harmless while the cert was a per-build throwaway. It is not harmless
now: the key is stable and trusted as a machine root on every box that installs
punktfunk, so a .pfx sitting in a build directory is a standing credential on the
machine that runs build jobs. Every windows-host build would have left one.

Adds Remove-SigningPfx, called after the last signing step and from a script-scope
trap so a mid-build failure doesn't strand the key either. Verified on the runner:
both scripts parse, the key is gone on the success path, gone on the failure path,
and a second call is a no-op.

The `break` in that trap is explicitness, not correctness. I first wrote it
claiming a bare trap would resume past the error and let a build finish with
unsigned drivers; measuring on the runner disproved that — bare and break behave
identically (exit 1, no resumption) for `throw` at script scope, `throw` inside a
function, and a cmdlet error under EAP=Stop. Kept, with the comment saying what
was actually measured rather than what I assumed.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:12:21 +02:00
enricobuehlerandClaude Opus 5 30710b689d feat(packaging/windows): make-driver-cert.ps1 — one command for the signing key
The runbook was a dozen copy-pasted lines with three separate ways to get it
subtly wrong, so it is a script now. It prints the thumbprint, writes the two
secret values to files (not to the terminal, so they stay out of scrollback), and
never puts the private key in a certificate store — the only thing to clean up is
the output folder. `-TestOnly` does a full dry run and keeps nothing.

Three things the script exists to get right, all of which bit during testing:

Generation uses the .NET CertificateRequest API rather than
New-SelfSignedCertificate, so no key container is involved and it works over SSH.
New-SelfSignedCertificate fails there with NTE_PERM 0x80090010 — a network logon
has no key container. CONSUMING a .pfx still needs one, so the signtool self-test
reports SKIPPED over SSH instead of failing; distinguishing "cannot test here"
from "test failed" matters, because the first is a property of the session and the
second is a broken key. Any other signtool error is still fatal.

The extension set is explicit and matches what the drivers have actually been
signed with, read off the certs sitting on the runner: KeyUsage=DigitalSignature
(critical), EKU=codeSigning (non-critical), SubjectKeyIdentifier, and NO
basicConstraints. Improvising here would surface as a failed driver install on a
user's machine rather than as a build error, so it copies the known-good shape.

.NET's PKCS#12 writer, not OpenSSL — OpenSSL 3's default AES-256/PBKDF2 produces a
.pfx that Windows CryptoAPI frequently cannot read. And RandomNumberGenerator for
the passphrase, not Get-Random, which is System.Random.

Dry-run verified on the windows-amd64 runner: 3072-bit, 10-year, the three
expected extensions, self-test correctly SKIPPED with the NTE_PERM reason.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:12:21 +02:00
enricobuehlerandClaude Opus 5 622afc2c32 docs(packaging/windows): fix the driver-cert runbook's RNG and secret scope
Get-Random is System.Random — not a cryptographic RNG, and it had no business
generating the passphrase protecting a signing key. Uses RandomNumberGenerator
instead (.Create()/.GetBytes() spelling works on both PS 5.1 and PS 7).

Scope corrected to repo-level, matching MSIX_CERT_PFX_B64 next door: only
unom/punktfunk builds drivers, so there is nothing for an org-level secret to
reach. RPM_GPG_PRIVATE_KEY is org-level because other repos publish RPMs.

Also records where to run it — interactive logon only (New-SelfSignedCertificate
fails NTE_PERM over SSH, no key container on a network logon), and not on the CI
runner, which is the one machine that executes build code.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:12:21 +02:00
enricobuehlerandClaude Opus 5 a49858f194 feat(packaging/windows): give the drivers one publisher identity, and give the trust back
The drivers had no cryptographic identity at all. Every build minted a fresh
`CN=punktfunk-driver` cert (build-pf-vdisplay.ps1, build-gamepad-drivers.ps1), and
install.rs `trust_cert` adds whatever .cer it finds in the unpacked bundle to
machine Root AND TrustedPublisher. So the signature vouched for nothing an
attacker couldn't restage — replace the bundle, ship your own cert beside your own
driver, install proceeds identically. It was ceremony to make PnP install quietly.

Worse, it leaked. `trust_cert` runs once per driver (install.rs:102 and :155), so
every upgrade added TWO more self-signed root CAs under the same name, and nothing
ever removed them: uninstalling punktfunk left trust behind that the user had no
reason to keep granting.

So: both build scripts now take a stable cert via DRIVER_CERT_PFX_B64 (they already
read the env var — windows-host.yml just never passed it) and fail closed on a v*
tag, same rule as the host and MSIX packers. `driver uninstall` purges every
`CN=punktfunk-driver` cert from both stores, and `driver install` purges before
adding, so an upgrade also collects the historical pile instead of adding to it.

Purge-before-add lives ONLY on the pf-vdisplay install path, not the gamepad one.
The installer runs vdisplay first and gamepad second; purging in both would have
the gamepad leg delete the cert the vdisplay leg just added whenever the two
bundles carry different certs — which is exactly what canary's per-build fallback
produces. Purging by subject rather than thumbprint is deliberate too: it is what
lets one install clean up certs from builds that no longer exist anywhere, and it
needs no parsing of certutil's localized output (this module exists because
locale-parsed PowerShell broke the driver install on a German box).

This does NOT make the driver download authenticated — a self-signed leaf is its
own root, so the installer must trust it for the driver to install at all. What it
buys is a fingerprint we can publish out-of-band so a substituted driver is
detectable, an allowlistable publisher, continuity across releases, and no root
accumulation. Attestation signing remains the real fix; documented as such.

Documented the key-custody trade honestly in packaging/windows/README.md: a stable
key trusted as a machine root on every install is worth stealing in a way a
throwaway never was, with no revocation path. CI secret only.

⚠️ The secrets must exist before the next v* tag or the release will fail — that
is the guard working, and the generation runbook is in that README. The fingerprint
line there is a placeholder until the key is generated.

Verified: punktfunk-host compiles clean on the windows-amd64 runner with this
install.rs (exit 0, no warnings); both build scripts parse; cargo fmt clean.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:12:21 +02:00
enricobuehlerandClaude Opus 5 93902ff60e feat(packaging/bazzite): the sysext feed is signed, and the client refuses one that isn't
`punktfunk-sysext` checked the SHA256 of every image it downloaded, which sounds
like verification but isn't: SHA256SUMS lives on the same registry as the images
it describes, so anything able to replace an image could replace its checksum in
the same request. The checksum only ever proved the download wasn't corrupted.

Each feed now carries SHA256SUMS.asc, a detached OpenPGP signature over the
manifest, and the client verifies it before believing a line of it. The key is
packages@unom.io (AF245C506F4E4763) — the same one that already signs our RPMs,
so boxes have one key to trust and we have one key to rotate. Its public half is
baked into the script rather than fetched from the feed, because a key you fetch
from the thing you're authenticating authenticates nothing; gpg (present on
Bazzite) does the verifying against a throwaway keyring holding only that key, so
"good signature" and "signed by us" are the same statement.

Rollout: stable feeds only publish on a tag, so a `--seal` mode re-signs an
existing manifest without rebuilding an image, and every rpm.yml run seals the
OTHER channel of its Fedora major too. Canary pushes are frequent, so all live
feeds seal within a day of this landing and a key rotation propagates without
republishing anything. Until a feed is sealed the client refuses it and says so,
naming PUNKTFUNK_SYSEXT_ALLOW_UNSIGNED=1 as the informed way through.

Two things testing changed. The baked-key fingerprint check compared against an
empty string — the armor block is a single-quoted shell literal, so the extracted
range carried `FEED_KEY='` on its first line and gpg saw no armor at all; every
publish would have "mismatched" and, on a tag, failed the release. And `status`
captured fetch_manifest's stderr but only printed it on failure, swallowing the
ALLOW_UNSIGNED warning precisely when someone was running unverified.

Verified end to end on Bazzite 44 against a file:// feed with a throwaway key:
unsigned feed refused; ALLOW_UNSIGNED=1 proceeds and says so; wrong signer
rejected; tampered manifest rejected; good signature accepted; `update` exits 1
before touching anything on a bad feed. Publisher side: signs when the baked key
matches, refuses on mismatch, refuses with no key, and its signature round-trips
through the real client. shellcheck clean.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:12:21 +02:00
enricobuehlerandClaude Opus 5 7b053a4a39 fix(packaging/rpm): a release must not publish unsigned RPMs into a gpgcheck=1 repo
Signing was already live and the docs were half right about it. `RPM_GPG_PRIVATE_KEY`
is an ORG-level secret on unom, so it is invisible in this repo's Actions secrets —
which reads exactly like "never set up", and both the rpm.yml step name and
sign-rpms.sh's header still said "dormant". Checked it on the wire instead: a
published punktfunk-web RPM carries an OpenPGP V4 EdDSA header signature from
af245c506f4e4763, the same key committed at packaging/rpm/RPM-GPG-KEY-punktfunk.

The real gap was the failure mode. README.md hands users a repo file with
gpgcheck=1, but sign-rpms.sh exits 0 when the key is missing — so an org secret
that got rotated, renamed, or not inherited would publish an unsigned release into
a repo that rejects unsigned packages, and every user's `dnf upgrade` would break
with us none the wiser. On refs/tags/v* that is now a build failure. Other builds
still fall through unsigned so forks and local builds keep working.

Docs corrected to match: the org-level location (with a wire-level check that
doesn't depend on where the secret lives), the fail-closed rule, and a note that
`rpmkeys --checksig` reporting NOKEY still means signed.

Guard tested locally: exit 1 on refs/tags/v0.21.0, exit 0 on refs/heads/main and
on an unset ref.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:12:21 +02:00
enricobuehlerandClaude Opus 5 5db93c1156 fix(packaging/windows): a release must not sign itself with a throwaway cert
Both pack scripts fell back to a fresh `New-SelfSignedCertificate` whenever
MSIX_CERT_PFX_B64 was absent, and said nothing about it beyond one Write-Host.
That fallback is right for canary and dev builds. On a tag it is not: an ephemeral
cert is regenerated per build, so nobody can pin it, and a release signed with one
is indistinguishable from a release signed by whoever else got to the artifact.
A secret that got renamed, rotated away, or simply wasn't inherited by a new
workflow would have downgraded a real release silently and shipped it.

pack-msix.ps1 and pack-host-installer.ps1 now resolve -RequireSignedCert (default
'auto' = true iff GITHUB_REF is refs/tags/v*) and throw instead of falling back;
pack-host-installer.ps1 also refuses -NoSign on the same condition. Reading
GITHUB_REF inside the scripts rather than taking a workflow flag means a future
packaging workflow inherits the guard instead of having to remember it.

No effect on today's releases: MSIX_CERT_PFX_B64 / MSIX_CERT_PASSWORD are both
set as repo secrets, so the supplied-cert branch is the one tag builds take. This
only closes the trapdoor underneath it.

Verified on the windows-amd64 runner: both files parse, and the guard resolves
true for refs/tags/v0.21.0, false for refs/heads/main and for an unset ref, with
'true'/'false' overriding as intended.

Not touched: the pf-vdisplay / gamepad driver builds use the same pattern with
DRIVER_CERT_PFX_B64, which has no secret behind it — those need attestation
signing (a Partner Center action), and a guard there would just fail every tag.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:12:21 +02:00
enricobuehlerandClaude Opus 5 06ffca985d feat(ci/release): every release asset now ships its own SHA256 sidecar
A release page offered a DMG, an MSIX, a setup.exe, an APK and a decky zip with
nothing to check them against — the download either matched what we built or it
didn't, and there was no way for anyone to tell which.

upsert_asset now attaches `<asset>.sha256` next to each asset, so verifying is
`sha256sum -c punktfunk-1.2.3.dmg.sha256` in the download directory. Doing it in
the helper rather than in the callers means all eight packaging workflows inherit
it at once, and a future one can't forget.

Sidecars rather than one shared SHA256SUMS: those workflows attach to the SAME
release object concurrently, so a single manifest would be a read-modify-write
race that silently drops whichever leg lost. One file per asset has no shared
mutable state.

The digest is over the file, but the name written into the sidecar is the ASSET
name — callers rename on upload (Punktfunk-$VERSION.dmg), and `sha256sum -c` looks
up the name it reads. The PowerShell twin writes the line byte-exactly (LF, no
BOM): GNU sha256sum folds a trailing CR into the filename, so PowerShell's default
CRLF would have failed every check on the box doing the verifying.

Verified on both sides — bash and POSIX sh locally (`shasum -a 256 -c` passes),
pwsh on the windows-amd64 runner (91 bytes, last byte 0x0A, no CR, no BOM, same
digest as the bash path).

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:12:21 +02:00
enricobuehlerandClaude Opus 5 80c0ca69fa fix(client/apple): take the accent wash off the scope menu too
ci / web (push) Successful in 58s
apple / swift (push) Successful in 1m27s
ci / docs-site (push) Successful in 2m58s
android / android (push) Canceled after 5m20s
apple / screenshots (push) Canceled after 0s
arch / build-publish (push) Canceled after 5m37s
ci / rust (push) Canceled after 5m44s
ci / rust-arm64 (push) Canceled after 5m42s
ci / bench (push) Canceled after 5m42s
deb / build-publish (push) Canceled after 4m56s
deb / build-publish-host (push) Canceled after 2m51s
deb / build-publish-client-arm64 (push) Canceled after 33s
decky / build-publish (push) Canceled after 0s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Canceled after 20s
docker / build-push (ci, ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Canceled after 20s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Canceled after 8s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Canceled after 8s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Canceled after 20s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Canceled after 20s
docker / build-push-arm64cross (push) Canceled after 0s
docker / deploy-docs (push) Canceled after 0s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Canceled after 0s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Canceled after 5s
release / apple (push) Successful in 20m41s
Same cause as the host grid's sort menu: a Menu draws its label — and the icons of
everything inside it — in the accent colour, so a control whose only meaningful
colour is the profile chips came out purple throughout.

The chips are unaffected because they are rendered bitmaps rather than tinted
symbols (see MenuIcon), so the colour that means something keeps it and the
decoration loses its. The red trash stays red for the same reason. macOS only, as
before — iOS menus already draw their icons in the label colour.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:06:41 +02:00
enricobuehlerandClaude Opus 5 d8252bb777 fix(client/apple): the sort menu was brand-purple beside two plain toolbar buttons
A Menu draws its label in the ACCENT colour where a Button draws it in the label
colour, so this one came out tinted next to Add Host and Settings. macOS only: on iOS
every toolbar item is accent-tinted already, and pinning this one to primary would
make it the odd one out there instead of in step.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:06:41 +02:00
enricobuehlerandClaude Opus 5 2e7b4aea79 fix(client/apple): a pinned card belongs to its profile, not to its host's binding
Grouping by profile asked each HOST which profile it was bound to, then handed the
answer to that host's every card. So a card visibly wearing a "Gaming" chip — a pin,
on a host bound to nothing — was filed under "No Profile" along with the rest. Every
pinned card was, which is most of what the grouping exists to separate.

Pins are not bindings. The arrangement works on CARDS now: a host's own card follows
its binding, a pinned card follows its pin, and both can land in the same band when a
host pinned the profile it is also bound to. The expansion moved out of the view and
into the arrangement, because it is exactly what the grouping has to see.

The regression is pinned by a test whose fixture is the shape that broke: a host
bound to nothing, carrying two pins.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:06:41 +02:00
enricobuehlerandClaude Opus 5 f071467cbb feat(client/apple): sort and group the host grid
The grid had no ordering story — hosts sat in the order they were added and that was
the whole of it. A toolbar menu now offers Sort by (Date Added, Name, Last Connected)
and Group by (None, Profile, Status), both per device: this is a window on a list,
not something about how a host streams. The control stays out of the toolbar until
there are two hosts to arrange.

Grouping by profile is the one the profiles made possible: bands in catalog order,
each header wearing its profile's colour, then the unbound hosts. Pinned cards stay
with their host — a pin is presentation of that host, not a host of its own — and a
dangling binding lands in "No Profile" rather than in a band named after a profile
that no longer exists. Empty bands aren't drawn.

The ordering is pure and tested, which earned its keep immediately: the test caught
that undated hosts were sorting first, and made me work out whether that was a bug.
It isn't — no date means saved before `addedAt` existed, which means older, and in a
real store those are a prefix, so the default sort leaves an upgraded grid exactly as
it was. Two other traps are pinned by tests: `sorted` is not stable in Swift, so
every comparison tie-breaks on the stored index or equal rows swap on redraw; and a
never-connected host sorts LAST under Last Connected, not first as `.distantPast`
would have it.

`StoredHost` gains `addedAt` for the date the sort actually needs — optional and
appended last, so the widget contract holds and hosts saved before it keep working.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:06:41 +02:00
enricobuehlerandClaude Opus 5 556ece4bc0 fix(client/apple): don't call a paid app "free software"
The term means liberty, but it is read as price — and this app is sold on the App
Store, so the person most likely to read that line is the one who just paid for it.
The licences are unchanged and the claim was true in its own sense; it was the wrong
sense to leave ambiguous on a purchase.

It now says what is unambiguously so: the SOURCE is open under MIT or Apache-2.0.
Both copies (the form footer and the tvOS page), with a note on the wording so it
doesn't drift back.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:06:41 +02:00
enricobuehlerandClaude Opus 5 9dcf943802 fix(client/apple): About stranded the licenses on iPad, and drew the icon unrounded
The iPad settings detail column is deliberately NOT a NavigationStack — an inner one
doubles the title bar, which the code says right where it sets it up. I put a
NavigationLink in it anyway, so opening Acknowledgements pushed into a context with
no back button and left the license wall with no way out. It is a sheet on iOS now,
the same one macOS already used; only tvOS still pushes, where the page really is
inside a stack.

And iOS hands over the app icon UNMASKED: the springboard applies the rounded shape
at draw time, so used raw it is a hard-cornered square — the filled corners. It gets
the squircle radius applied here. macOS is left alone: it bakes its own shape and
margins into the image, and clipping that would cut into the icon.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:06:41 +02:00
enricobuehlerandClaude Opus 5 d2523a3b90 fix(client/apple): a tinted icon in a menu is a stencil, so the colour never arrived
Both the profile chips and the red trash failed for one reason: SwiftUI hands a menu
row's icon to UIKit/AppKit as a TEMPLATE image, and a template is a stencil — the
tint is discarded and the system fills in its own colour. `.foregroundStyle` on the
label's icon was never going to survive, and the destructive role only colours the
ROW (on iOS; macOS menus have no destructive styling at all), never the symbol.

`MenuIcon` rasterises the icon first and marks the bitmap `.original`, which is not a
stencil. The appearance goes into the render: `Color.brand` and the system reds are
dynamic, and a renderer with no appearance resolves them to the light variant
whatever the app is showing. Results are cached per icon and appearance — a menu
rebuilds its rows on every open, and re-rendering a bitmap to draw a 12pt dot each
time would be silly.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:06:41 +02:00
enricobuehlerandClaude Opus 5 8233722e9e feat(client/apple): the scope dropdown carries the colours, the icons, and Delete
Every profile row in the layer picker now shows its colour chip, so the dropdown is
where you SEE the catalog rather than read it. It stays a Picker for that: the
platform draws the selection checkmark in its own column, which leaves each row's
icon free to be the chip. Hand-rolling the selection would have cost one or the
other.

Delete comes back to the menu it was taken from, next to New, Edit and Duplicate —
all four with icons now. Its warning goes with it: the count of hosts that fall back
and pinned cards that disappear is in the question, not discovered afterwards. The
editor sheet drops its own delete section rather than offering the same destructive
action in two places.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:06:41 +02:00
enricobuehlerandClaude Opus 5 586da1451c feat(client/apple): one sheet for a profile, with the colours visible
The create/update flow was four menu items, three bare text alerts and a submenu of
colour NAMES with no colour anywhere on it. Making a "Work" profile meant: name it in
an alert, find it again in the scope menu, open a submenu, and pick "Amber" on faith.

A profile is a name and a colour, so they are decided together now — in one editor
sheet that serves create, duplicate and edit, with a live chip at the top showing
exactly what the host cards will render. The palette is swatches you can see, in a
grid, with a checkmark AND a ring on the chosen one (the tick alone washes out on the
pale hues) and a 44pt target under each 30pt dot. Default leads the row, so "no
colour" is a choice on the same shelf as the rest rather than the absence of one.

Duplicate opens the sheet rather than committing on the spot: it arrives carrying the
source's colour and overrides with a free name filled in, so it can be renamed before
it exists rather than after. Creating lands you in the new profile — being left on
the defaults is how you end up editing the wrong layer.

Delete moved into the sheet with the rest, and its warning is where the button is:
the count of hosts and pinned cards that will change sits under it before you press
it, not only in the confirmation after.

The name's uniqueness check now reports inline and in red instead of through a
disabled button and an alert message.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:06:41 +02:00
enricobuehlerandClaude Opus 5 f50d13752d feat(client/apple): an About page worth opening, and profile colours you can actually pick
About was a bare "Punktfunk / Version x" header over 885 KB of license text — it
answered the one question nobody opens About to ask. It is now the shape every Mac
user already knows: the app's icon, its name, the version (selectable, because a bug
report is worth more with it), the tagline, and then the ways out — documentation,
community, source, licenses. The license wall is still `AcknowledgementsView`, one
push in on iOS/tvOS and a sheet on macOS, where a preferences tab has no navigation
stack to push onto.

Every platform hides the app icon somewhere different and tvOS can't hand it over at
all (layered assets, no single image), so there's a drawn fallback in the same brand
gradient and Geist monogram as the host cards — where the real icon is unavailable it
reads as a mark, not as a broken image. tvOS also has no browser: the addresses are
text to read off the screen rather than links to nowhere.

And profile colours were half-built by me: the catalog stored `accent`, the chips
tinted from it, and nothing in the app ever SET one. The scope menu grows "Color ▸"
over a fixed palette — the chip is small tinted text on a tinted capsule, and a
colour picked freehand lands somewhere unreadable often enough to matter. The palette
is what this client OFFERS, not what it accepts: any `#RRGGBB` another platform
writes still renders, which is what Android needs from this field.

The colour now shows wherever the profile is named — the scope switcher's dot, the
card chips, and the HUD's session line, which tints to the same colour the card that
launched it wore. A colour is an identifier, and an identifier that changes between
surfaces isn't one.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:06:41 +02:00
enricobuehlerandClaude Opus 5 8b17e72af0 fix(client/settings): one marker per override, footers at footer size, air under Reset
The resolution marker hung off the Match-window toggle, which read as if that toggle
alone were overridden. Match-window, width and height are ONE override — they reset
together — so the marker belongs to the group, under the size control that ends it,
not to the first of the two rows that write it.

The new section footers inherited the app's 17pt body font, so the profile picker's
description sat visibly larger than every other description in Settings. Same style
as the footers that were already there.

And the marker carries a bordered button, which needs more air under the control
above it than a line of text does — most visible under the segmented refresh picker.
Added inside the marker, so every row that shows it is spaced alike.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:06:41 +02:00
enricobuehlerandClaude Opus 5 e9abc1a61f fix(client/settings): Reset belongs on the row's edge, not in the caption's column
The override marker sat inside the caption's width rule, so its Reset stopped where
the text stops — stranded mid-row, short of the switch it undoes. The rule is for
TEXT: Reset is a control, and it lines up with the row's own control above it. The
marker now spans the cell and only the caption is capped and inset.

The caption's reserved column widens with it (60 → 76): it should stop visibly short
of the control, not graze it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:06:41 +02:00
enricobuehlerandClaude Opus 5 c1d2efe112 fix(client/apple): the Name field didn't say it was the name either
Same cause as the MAC one, and it deserved the same fix rather than another
one-off: on iOS a TextField's title becomes an accessibility label the moment a
prompt exists and nothing is drawn, so "Optional — e.g. Living Room" was the whole
of what the field said about itself.

The prompt is now built per platform. macOS draws the title as a leading label, so
its prompt only hints at the value; iOS has no label to lean on, so the prompt names
the field too. One string for both leaves you either a Mac panel that says
everything twice — which is what the MAC field started doing in the last commit — or
a phone form of unlabelled boxes.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:06:41 +02:00
enricobuehlerandClaude Opus 5 34a9e32bf8 fix(client/apple): put the add-host sheet back, and fix the MAC field where it's read
The footer was the wrong instrument and I should have checked what the screen
actually shows before adding one. On iOS a field's title becomes its accessibility
label once a prompt is given, so "MAC" was never on screen — the PROMPT was, and
"Wake-on-LAN — auto-filled when known" read as if that were the value being asked
for. It now says what the field is: "MAC address (for Wake-on-LAN, optional)". No
explanatory paragraph under the group.

Height and scrolling go back to what they were: a 392pt sheet sized to its content
with nothing to scroll. The edit sheet's profile rows are the only thing that can
outgrow that, and only they extend the detent and turn scrolling back on — a single
fixed number is what clipped them in the first place.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:06:41 +02:00
enricobuehlerandClaude Opus 5 282d691b76 fix(client/apple): give the add-host sheet back to adding a host
Adding a host is about reaching it: where it is, and whether we can wake it. Which
settings it streams with is a decision about a host you already have. Stacking the
profile binding and the pin toggles onto the add flow made the first thing a new
user meets a longer form than the one they came for — those rows are edit-only now,
and editing is one context-menu item away.

The pins lost their disclosure with it. A collapsed group had to animate its own
height AND the sheet's, and got both wrong — no transition, then a clipped list.
With a profile or three these are a couple of rows, and rows that are simply there
can't fail to expand.

"MAC" named the value and said nothing about why the field is there, while
"Wake-on-LAN" sat in the placeholder as if it were something to type in. The label
is "MAC address" and the section footer says what it buys: waking a sleeping host,
filled in by itself once the host has been seen. Same relabelling on tvOS.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:06:41 +02:00
enricobuehlerandClaude Opus 5 1d51d83acf fix(client/apple): the add-host sheet was Mac-sized on iPhone, and clipped its own pins
Two things, one cause: the sheet was written as a Mac panel and iOS inherited it.

The 12pt Geist and `.controlSize(.small)` exist because a grouped form's system text
reads oversized next to the app's typography in a Mac panel. Applied to iOS as well,
they made this the one sheet in the app you had to squint at — a touch target and a
field label there are not a Mac panel's. macOS keeps them; iOS keeps the app's body
size.

And the sheet's height was a single hardcoded number with scrolling switched off, so
expanding "Pinned cards" grew content into a height nobody recomputed and the toggles
were simply clipped — the disclosure looked broken because there was nowhere for it
to go. The height now follows what the sheet is showing (base fields, the picker when
profiles exist, the toggles while expanded, which is why the disclosure's expansion is
bound state now), scrolling is back on so nothing can be stranded, and `.large` is
offered alongside for the accessibility text sizes these estimates won't cover.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:06:41 +02:00
enricobuehlerandClaude Opus 5 cf55a11174 fix(client/settings): captions ran under the switch on iPhone
The `described` idiom capped its caption at 360pt, which was only ever about
READING — past roughly 46 characters a line stops scanning well on a wide Mac window
or an iPad detail pane. On an iPhone the cell is narrower than the cap in the first
place, so the cap did nothing and every caption laid out to the full cell width,
running its last line straight under the row's switch.

`CaptionWidth` now carries both limits: the reading cap, plus an iOS trailing inset
that reserves the control column (a `UISwitch` is 51pt, so 60 with room). Order
matters — the inset shrinks what the text is offered, then the cap applies, so a
narrow phone cell clears the switch and a wide pane still caps.

One rule in one place: the override marker and the iOS resolution wheel's caption
each carried their own copy of the 360, and neither would have grown the inset.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:06:41 +02:00
enricobuehlerandClaude Opus 5 9385b61ac2 fix(client/apple): the scope switcher was a Mac control dropped into an iPhone list
One chrome served both platforms and only worked on one. In the iOS settings list
the macOS shape — a bordered `.menuStyle(.button)` with the caption stacked under it
— rendered as neither a row nor a control: icon only, no label, and four lines of
wrapped caption making the first thing on the screen a block of text.

The menu CONTENTS stay one definition; the chrome is now per platform. macOS keeps
the button menu heading the preferences window. iOS gets a standard value row —
"Editing" on the left, the current layer on the right, the system's up/down chevron
— with the caption where a caption belongs in a grouped list: the section footer.

The two prompts the menu can raise moved into a shared `profilePrompts` so both
chromes carry them without a second copy.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:06:41 +02:00
enricobuehlerandClaude Opus 5 afb33d510f fix(client/apple): anchor the profile chip to the card's trailing edge
On the title line it sat immediately after the host name, so it read as part of the
title rather than as a badge on the card. A spacer between them anchors it to the
trailing edge, and the text column now fills the card — without that it hugs its
content and "trailing" only ever means "just after the name".

The spacer is also what keeps the two apart: the host name truncates against the gap
instead of running into the chip, and the chip keeps layout priority because a
truncated host name still reads while a truncated profile name is the one thing the
chip exists to say.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:06:41 +02:00
enricobuehlerandClaude Opus 5 82f5962bec fix(client/apple): three things the first on-glass run found
Reset read as prose. Next to "Overrides Default settings" in the same tint and the
same size, the one action that can undo an override looked like the third word of
the notice. It is a bordered control now, pushed to the far edge of the caption
line with an undo glyph.

The scope switcher showed above the About tab. It sat over the whole macOS TabView,
so on the acknowledgements page — which edits nothing — it read as belonging to
them. The tabs are tagged and the switcher sits that one out.

Pinned cards were taller than their host's. The profile chip had a line of its own,
so a card with a profile and one without were different heights and a pin stuck out
of its grid row. The chip rides the title line instead, which is also where it reads
as "this card connects with that". Prominence is fill and weight only — a chip with
a bigger type size would have brought the height difference straight back.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:06:41 +02:00
enricobuehlerandClaude Opus 5 0a32f4eab1 fix(client/apple): the iOS slice hit the type-checker wall, and tvOS couldn't be checked at all
`ContentView.body` grew two modifiers and stopped type-checking on the iOS slice —
"unable to type-check this expression in reasonable time", a failure macOS builds
never show and the one Apple CI never builds. Split into the screen plus its
lifecycle drivers, then the prompt chain, with each alert's presentation Binding
lifted out the way the deep-link one already was.

tvOS couldn't be checked from the command line at all: HomeView imports the slide
transition, which ships with the Xcode project only because its manifest breaks
SwiftPM's whole-graph validation. `canImport` instead of a bare `os(tvOS)` gate
makes the tvOS sources compile without it, and the app still gets the transition
because there the module is present. Both slices now typecheck by hand.

The scope switcher is tvOS-gated with them: a name prompt and a nested management
menu are not what a remote does well, and §5.4 keeps profile EDITING off
controller-first surfaces in v1 — they honor bindings and render pinned cards.

Also: release the session's settings latch when a connect fails, is refused, or is
abandoned mid-handshake. Only `disconnect` cleared it, so a failed dial left the
would-be session's resolution latched over the globals.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:06:41 +02:00
enricobuehlerandClaude Opus 5 25b127803f feat(client/apple): bind a host to a profile, connect with one, pin one as its own card
The host surfaces (design §5.2/§5.2a). A bound host wears a tinted chip that says
what a click will do. The card menu grows "Connect with ▸" — a ONE-OFF that never
rebinds, with a checkmark on the binding and an explicit "Set Default Profile" as
its last item for the users who do want to rebind from there — plus "Pin as Card ▸"
and "Copy Link".

A pinned host+profile combo becomes its own card next to its host: same record,
same live status, the profile as the prominent subtitle, one click to connect. It
is an extra grid ENTRY, never a duplicated host record — duplicating would fork
pairing, Wake-on-LAN and renames. Its menu carries only connect-shaped actions;
edit, pair, forget and remove stay on the primary card, where the thing they act on
lives. On the gamepad carousel and tvOS the same pins are tiles, which is the whole
point: focus-and-press is what those surfaces do well, and menus are not.

The edit sheet binds and pins; both rows vanish when no profiles exist, so a user
who never makes one sees exactly today's sheet. A dangling binding renders as
"Default settings (profile deleted)" and is cleaned up on save.

The speed test finally writes where the tested host reads. Unbound: the global, as
before. Bound to a profile that overrides bitrate: that override. Bound to one that
inherits it: both are offered, because either is defensible and guessing would
silently pick one. Every button names its target, and the probe now runs at the
mode that host would actually stream — the measurement is the streaming path.

Shortcuts gains `ProfileEntity` over the App-Group catalog and a Profile parameter
on Connect, still round-tripping through the URL router rather than opening a second
connect path. Connect and Wake drop their iOS wall — AppIntents is real on macOS and
tvOS, and "Stream Desktop with Work" from Spotlight was the ask; only the phrases
provider stays iOS-gated, since it bundles the LiveActivityIntent. The deep-link
observer moved out with them: an intent that posts to nobody is a shortcut that
silently does nothing.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:06:41 +02:00
enricobuehlerandClaude Opus 5 3ae9b83290 feat(client/apple): the settings screen edits profiles, and says which rows it changed
One settings surface, two layers. A scope switcher at the top of the Mac window and
the iOS sidebar swaps the whole screen between Default settings and one profile's
overrides; the section builders stay the single definition of every row and just
change which layer their binding reads and writes (design §5.1). A parallel profile
editor would have drifted from this one field by field, and the revamp's captions
and curation would have had to be written twice.

`SettingsFields` is where a row's three faces meet — the UserDefaults key its global
lives under, the overlay slot an override lives in, and the name a reset carries.
Keeping them in one place is what stops a row from writing an override the reset
button can't find.

Every row shows the EFFECTIVE value, so an untouched row reads as the live global.
Touching a control records the override — always, even when the new value equals
today's global, because that is a pin and the profile must keep it when the global
later moves. Nothing is inferred by diffing at save time.

Overridden rows say so (accent dot + "Overrides Default settings") and carry the
only way back: an explicit Reset. That pair is not garnish. The model deliberately
never infers "not overridden" from a value comparison, so without a reset affordance
a profile is a one-way door.

Tier-G and tier-H rows don't render in profile scope at all — this device's speaker,
microphone and channel, its pointer capture and haptics, the HUD corner, the library
switch, the gamepad-UI switch, which physical pad is forwarded, and auto-wake, which
is about a host and a network rather than about Game vs Work. Sections that would be
left empty (Session off macOS, Library) collapse instead of rendering a bare group.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:06:41 +02:00
enricobuehlerandClaude Opus 5 858cf0e535 feat(client/apple): profiles, resolved once per connect instead of ten times mid-session
The Apple half of settings profiles (design/client-settings-profiles.md §4) starts
with the thing the desktop shells got for free from the shared Rust core: a model,
and one place that resolves it.

`SettingsOverlay`/`StreamProfile`/`ProfileCatalog` mirror `pf-client-core::profiles`
field for field, unknown-key carry-through included — an older build that opens a
profile a newer one wrote must not gut it on save. The catalog lives in the App
Group suite beside the saved hosts, because the things that point at it are fields
on the host record: `StoredHost` gains `profileID` and `pinnedProfileIDs`, both
optional and appended last, because that JSON is a widget contract.

`EffectiveSettings` is the resolution — globals with the session's overlay on top,
computed once at connect and latched in `SessionSettings` for the rest of it. That
latch is the point. Ten sites across the app AND the kit read `UserDefaults`
directly mid-session (the presenter's priority and VRR, the vsync flip, the
match-window follower, the scroll sign, the touch model, the mouse model, 4:4:4,
the audio endpoints); a profile that reached some of them and not others would be
worse than no feature at all. They now read the latch, which off-session is the
plain globals — byte for byte what they saw before.

The deep-link grammar grows up with it: `DeepLink` becomes a full port of
`deeplink.rs` — routes, host-ref forms, `fp`/`host` recovery, one-off `profile`,
and every refusal code — and the Swift suite now runs
`clients/shared/deeplink-vectors.json` itself, read from the source tree so there
is no second copy to drift. All 44 cases green. The router refuses what it can't
honor by name: a profile that doesn't exist, an ambiguous one, a fingerprint that
contradicts the pin. A shortcut that streams with the wrong settings is worse than
one that explains itself.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 12:06:41 +02:00
enricobuehler 9b00ad6658 fix(client/windows): prove the deep-link module the new deny caught
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`deeplink.rs` arrived with c27065c2 (punktfunk:// handling) while this branch was in flight, so its
eight `unsafe` blocks predate the crate's `deny(clippy::undocumented_unsafe_blocks)` and only became
visible on the rebase. This is the ratchet doing its job on brand-new code, and it is also the whole
argument for turning the convention into a lint: the module was written correctly and documented
prosaically, but nothing had required a proof at each block.

The one worth reading is the `WM_COPYDATA` handler, which dereferences an `lparam` from ANOTHER
PROCESS and builds a `u16` slice from the sender's pointer and length. What makes that sound is not
that the sender is trusted — anyone can post `WM_COPYDATA` — but that the OS marshals both the
struct and its buffer into this process and keeps them valid for the handler's duration, and that
`len` is `cbData / 2` so the slice cannot outrun the copy even for an odd `cbData`. The proof says
that, so the next reader knows which half of it is a guarantee and which is just a tag check.

⚠ Caught only because Windows was re-verified AFTER the rebase. A Linux-only check was clean —
`deeplink.rs` does not exist there — so pushing on that evidence would have re-broken Windows CI,
which is the same mistake as the `warn`-that-was-really-`deny`, one rebase later.

Verified: Windows .47 full CI clippy set + the Windows-only crates, rc=0, pf-capture's 18 tests
pass; Linux .21 fmt + both CI clippy steps rc=0.
2026-07-29 08:54:12 +02:00
enricobuehler bcfb833ff7 fix(abi): the panic boundary was documented as universal and wasn't
`abi.rs`'s header states "panics never cross the boundary: every entry point is wrapped in
`catch_unwind`". Of its 78 `extern "C"` entry points, 16 were not. Ten of those are fine and were
always fine — `punktfunk_abi_version` returns a constant, and the nine `punktfunk_connect*` shims
forward every argument unchanged into a guarded implementation — but five ran real code bare:
`session_free`, `connection_close`, `connection_disconnect_quit`, `reanchor_gate_free`,
`reanchor_gate_arm`.

The three `*_free`/`close` ones are the point. They run `Drop` for an entire `Session` or
`Connection` — transports, threads, mutexes — and a `Drop` impl that unwraps a poisoned lock panics.
Since Rust 1.81 that unwind is a hard abort rather than undefined behaviour, so this is not a
soundness hole; it is worse-behaved than it looks. Aborting the CALLER'S process because one of our
teardown paths hit a poisoned mutex is not an acceptable failure mode for a library, and it would
present as "the app died in punktfunk_session_free" with no Rust backtrace to explain it.

Adds `guard_void`, the sibling of `guard` for entry points with no status to report through: it
catches, logs, and returns — right for teardown, where the object is going away regardless. The five
are wrapped in it.

The header now says what is actually true, including WHICH entry points are deliberately bare and
why, so the next reader can check the claim instead of trusting it. That is the same failure this
sweep found in `MappedView`'s `Sync` proof: a stated invariant that a reviewer would rely on and that
had quietly stopped holding.

Verified: Linux .21 fmt + both CI clippy steps rc=0, and the C ABI harness — which exercises the
`*_free`/`close` paths it touches — still passes, 4 frames byte-exact through lossy loopback.
2026-07-29 08:48:42 +02:00
enricobuehler aa070f2d55 feat(ffi): hand-mirrored C structs are now layout-checked at compile time
The sharpest memory-safety risk left in this codebase is not an `unsafe` block — it is a
hand-written `#[repr(C)]` mirror of an external C struct. Get a field offset wrong and nothing fails
to compile and nothing reliably crashes: the library reads a pointer, a length or a pitch out of the
wrong bytes. Eleven such structs across five files had NO check at all.

Guarded here, each next to the struct it protects:

* `AVCUDADeviceContext`, and `AVD3D11VADeviceContext`/`AVD3D11VAFramesContext`. `ffmpeg-sys-next`
  binds none of them, so these mirrors are the only definitions — and we WRITE through them
  (`cuda_ctx`, `device`, `bind_flags`). ⚠ The D3D11VA pair is duplicated VERBATIM in two crates
  (pf-encode's `ffmpeg_win.rs`, pf-client-core's `video_d3d11.rs`) because neither can depend on the
  other; they must agree with libav and with each other, and now a drift in either is a build error.
* The six cuda.h structs. Three were already asserted — but only in `#[cfg(test)]`, so the check ran
  when someone ran the tests and never in a release build. They are `const` now. The other three,
  including `CUDA_MEMCPY2D` which is filled on EVERY zero-copy frame, had nothing.
* `MsghdrX`, Darwin's `msghdr_x`, which `libc` does not expose. Its layout is not reviewable by eye:
  the 32-bit fields force padding before each following pointer, so `msg_iov` sits at 16 and not 12.
  `sendmsg_x`/`recvmsg_x` take the pointer and length from it.
* `IPolicyConfigVtbl` — the sharpest of the set. It mirrors an UNDOCUMENTED COM interface, and
  `set_default_endpoint` is called by SLOT INDEX through a ten-entry `_reserved` gap that carries no
  names to anchor a review. A field added or resized above it does not break the build; it calls a
  different function pointer through a mismatched signature.

Every assertion is `const _: () = assert!(..)`, so it holds on every build including release and
cannot be skipped. The compiler verified the numbers — the sizes and offsets asserted here are the
ones the target actually produces, on each platform that compiles the struct.

Verified: Linux .21 fmt + both CI clippy steps rc=0 (CUDA + libav CUDA mirrors); Windows .47 full CI
clippy set rc=0 + pf-capture tests (D3D11VA pair, COM vtable); macOS `cargo check -p punktfunk-core`
(MsghdrX — the only platform that compiles it).
2026-07-29 08:48:42 +02:00
enricobuehler 8a5a5edc37 fix(small crates): the proof lint now covers every first-party crate but one
Six crates were still unguarded, and all six are OURS — none vendored: pf-console-ui, pf-gpu,
punktfunk-tray, clients/windows, tools/display-disturb, wdk-probe. Two of them ship (the tray and
the Windows client), so "small" was about item count, not exposure.

Five are closed here. Only 17 of their 75 unsafe items actually lacked a proof — pf-gpu,
punktfunk-tray and display-disturb were already fully documented and needed nothing but the deny,
which is the good case: the convention was being followed, just not enforced.

The 17 that were missing are the usual Win32/COM shapes, and two were worth stating properly.
`clients/windows`'s `GetCurrentPackageFullName` is called with `len = 0` and no buffer — that is the
documented identity PROBE, which writes nothing, and reading it as a normal query would be a
mistake. `pf-console-ui`'s two `destroy_image_view` calls are the load-bearing ones: the comment
above one already argued that in-flight sampling of that slot ended two presents ago (the ring
alternates and the presenter waits its fence before each record), which is exactly the kind of
reasoning a `// SAFETY:` should carry and it was sitting there unlabelled.

Also fixes a real Windows-only clippy error this uncovered: `pf-gpu` had a
`#[cfg(target_os = "windows")]` fn AFTER its `mod tests`, tripping `items_after_test_module`. It
never fired on Linux (the item does not exist there) and no CI job clippies pf-gpu on Windows, so it
sat unseen. Moved above the test module.

Remaining: `wdk-probe` (26 items) alone, and only because it needs the WDK to build — .47 cannot,
so nothing here can verify a deny on it.

Verified: Linux .21 fmt + both CI clippy steps rc=0; Windows .47 the four Windows-relevant crates at
`-D warnings` rc=0.
2026-07-29 08:48:42 +02:00
enricobuehler 65cd388a52 fix(presenter,core): close the last of the proof-lint hole — the Vulkan contract, stated once
pf-presenter's 120 sites are `ash` calls almost without exception, so 120 independent arguments
would have been 120 restatements of the signature — the exact noise this program exists to remove.
They get the `abi.rs` treatment instead: the Vulkan contract stated once in `lib.rs`, each site
naming which of three shapes it is.

The three are not equal, and separating them is the point. CREATE and RECORD carry no real
precondition — the device is owned, the builders are locals, nothing executes until submit. DESTROY
does: the GPU must not still be using the object, and that is established by the path (a fence wait,
a `queue_wait_idle`, a retired swapchain), not by the call. Those sites say so, because getting it
wrong is a use-after-free no type catches. The contract also tells the next person that a block
outside the three shapes needs a real proof, and that writing "as above" is the signal it doesn't
belong in them.

punktfunk-core's Windows half is finished here too: `qos_windows.rs`'s `GetLastError` reads (called
before anything can reset the thread's error slot) and `udp/windows.rs`'s control-message write,
whose argument is that `ctrl` is sized by `WSA_CMSG_SPACE(4)` — computed two lines up — so header
plus payload cannot run past it, and `write_unaligned` is used because `WSA_CMSG_DATA` offers no
alignment guarantee.

⚠️ THE WINDOWS BLIND SPOT BIT A THIRD TIME. A Linux measurement put this crate pair at 113; the
real number was 129 — `d3d11.rs`, `win32.rs`, `qos_windows.rs`, `udp/windows.rs` are all
`cfg`-hidden. Every crate in this sweep had to be finished on .47 after being "done" on .21. For a
cross-platform crate the Linux number is a lower bound, never the answer.

All three crates now deny `undocumented_unsafe_blocks`, which was the goal: it applied to 8 of 11
crates carrying unsafe, and the three exempt ones held 381 items between them — including the C ABI
surface and the presenter. Verified: Linux .21 fmt + both CI clippy steps rc=0; Windows .47 all four
closed crates clippy `-D warnings` rc=0 plus the full Windows CI clippy set and pf-capture's tests.
Only small crates remain unguarded (75 items total, largest 26).
2026-07-29 08:48:42 +02:00
enricobuehler dda9ed1aa2 fix(core): close the proof-lint hole in punktfunk-core — the ABI contract, stated once
146 sites, 141 of them in `abi.rs`, the `extern "C"` surface `cbindgen` turns into
`punktfunk_core.h`. Writing 141 independent arguments would have been the wrong answer and would
have read like it: they are instances of ONE contract in six shapes — opaque handles reached only
through `as_mut()`/`as_ref()` (so null becomes a status, never a dereference), caller-owned
out-params (null-checked exactly where the header calls them optional), NUL-terminated-or-null C
strings through `opt_cstr`, unchanged forwarding to a versioned entry point, fixed-length output
buffers, and `addr_of!` reads.

So the contract is stated once at the top of the file, the way `pf-win-display`'s CCD contract is,
and each site says which instance it is. Two properties that hold everywhere are stated there and
not repeated 141 times: no pointer is retained past the call that received it, and every entry point
runs inside `guard`'s `catch_unwind`, so a panic becomes a status code instead of unwinding into C.

The `addr_of!` sites got a real proof rather than a shape, because that one is load-bearing and
non-obvious: it forms a raw pointer WITHOUT creating a reference precisely because the caller's
struct may be an older, smaller version, so the field must be read by offset and not through a `&`.

`transport/udp/linux.rs`'s five are genuinely individual — two `zeroed()` POD initialisations, and
the `sendmmsg`/`recvmmsg`/`CMSG` trio, where the argument worth writing down is that
`msg_controllen` is set to `CMSG_SPACE(size_of::<u16>())` and the `CmsgBuf` is 64 bytes, so the
kernel cannot write past the control buffer.

punktfunk-core now denies `undocumented_unsafe_blocks`. Verified: Linux .21 fmt + both CI clippy
steps rc=0, and — since this is the C surface and comments alone should not change it — the C ABI
harness still passes, 4 frames round-tripped byte-exact through lossy loopback.
2026-07-29 08:48:42 +02:00
enricobuehler e1ddd49e37 fix(client-core,ffvk): close the proof-lint hole in two of the three unguarded crates
`clippy::undocumented_unsafe_blocks` is what makes the SAFETY convention a rule rather than a habit,
and three crates had never adopted it — pf-client-core (91 unsafe items), pf-presenter (123) and
punktfunk-core (167) — while every other subsystem crate denied it. That gap is why the decoders'
`unsafe impl Send`s carried a one-line aside instead of an argument: nothing required one.

pf-client-core and pf-ffvk now deny it, with a proof written for all 58 + 3 sites they had.

⚠️ 44 of those 58 were WINDOWS-ONLY — `clipboard.rs` 24 and `video_d3d11.rs` 20 — and invisible to
the Linux measurement that sized this work at 14. Same trap as the E0133 sweep: a Linux-only survey
of a cross-platform crate undercounts by whatever the `cfg` hides, here by 3x. Landing the deny on
the strength of that number alone would have re-broken Windows CI, which is exactly the mistake this
session already made once with the `warn`-that-was-really-`deny`.

The proofs say what is actually load-bearing rather than restating the call. In `clipboard.rs` that
is the ownership split Win32 requires and nothing in the code stated: `GetClipboardData` returns a
handle BORROWED from the clipboard (never freed here), while `GlobalAlloc` + `SetClipboardData`
TRANSFERS ownership to it (which is why nothing frees that one either) — two opposite rules, three
lines apart. In `video_d3d11.rs` the recurring one is that libav's `get_format` list is
NUL-terminated by `AV_PIX_FMT_NONE`, which is what keeps the walk in bounds.

Remaining: punktfunk-core (~146, of which `abi.rs` is 141) and pf-presenter (~108). Both want the
"state the contract once" treatment — abi.rs's sites are a handful of repeating shapes (`opt_cstr`
on caller C strings, null-guarded out-param writes, forwarding calls), not 141 distinct arguments.
Note the vendored `fec-rs` (18 sites) is a separate path-dependency crate, so it is out of scope
rather than something to prove.

Verified: Linux .21 fmt + both CI clippy steps rc=0; Windows .47 `-p pf-client-core` clippy
`-D warnings` rc=0 (the only place the 44 are visible), plus the full Windows CI clippy set and
pf-capture's 18 tests.
2026-07-29 08:48:42 +02:00
enricobuehlerandClaude Opus 5 192635545d fix(cli): the lockfile never learned about the new crate
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rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Failing after 13m59s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Failing after 13m55s
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Adding `clients/cli` as a workspace member without regenerating `Cargo.lock` breaks every
packaging script — deb, rpm, arch, nix and flatpak all build with `--locked`, which refuses
to resolve a member the lock doesn't know. It slipped through because the CLI was only ever
built on the remote boxes, and their lock updates stayed on those boxes.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 01:19:34 +02:00
enricobuehlerandClaude Opus 5 bf98102714 feat(packaging): ship punktfunk everywhere, and deprecate the session's stray pairing flag
ci / web (push) Successful in 57s
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The rest of C1. A CLI that only exists in a dev tree is not a door anyone can use, so it
now builds and installs in deb, rpm, arch, nix, flatpak and MSIX alongside the client and
the session. On Windows it gets its own `AppListEntry="none"` application with the alias
`punktfunk.exe` — a command, not a Start-menu tile — which is what the Playnite importer
will shell to for `punktfunk library <host> --json`.

`punktfunk-session --pair` prints a deprecation notice and forwards. Pairing is a trust
ceremony and belongs to the brain, fronted by `punktfunk pair` or a shell; a renderer
owning one is precisely the mixing of concerns this split exists to undo. It keeps working
for a release, because someone's provisioning script is calling it today.

Decky's invocations are untouched and verified still working (`--list-hosts` JSON shape
unchanged, `--reachable` exit codes unchanged): those flags are a frozen compat contract
until Decky migrates to the verbs at its own pace.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 01:16:17 +02:00
enricobuehlerandClaude Opus 5 f32c3aaa71 feat(session): spec mode — the renderer stops resolving policy and stops writing settings
C2 of design/client-architecture-split.md, and the last of the session's overreach.

`--resolved-spec <path>` hands the session everything it needs already resolved —
effective settings, the host's clipboard decision, the profile's name — and in that mode it
performs ZERO store reads. It had been re-deriving all three, which meant policy was being
evaluated inside the thing that draws pixels, and that the spawner and the child could
disagree about a file either of them might have written in between. First-party spawns
(the shells, the CLI) always pass one now.

The compat path stays for hand-run `punktfunk-session --connect` and old Decky scripts —
but it calls the SAME helper, so the two modes cannot drift; it is the identical function
invoked in-process instead of by the parent. A spec that is named but unreadable fails
loudly rather than quietly falling back: a spawner that asked for exact settings must not
get store-derived ones instead.

The match-window write-back is gone too. The callback used to load-modify-save the shared
settings file from inside the renderer — one of that file's five concurrent writers, for a
value only the parent needs. It now reports `{"window":{w,h}}` on stdout and the spawner
persists it, on a real change only. A hand-run session still persists its own window,
because nobody is listening to its stdout there and the event alone would drop the value.

Verified on .21: a spec naming a profile that doesn't exist in the catalog is honoured
(proving no lookup happened), a missing spec errors instead of falling back, and the CLI's
spec file is written and cleaned up per launch.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 01:16:17 +02:00
enricobuehlerandClaude Opus 5 0594056e02 feat(cli): punktfunk — one headless front-end over the brain
C1 of design/client-architecture-split.md. There were four overlapping, none-complete CLIs:
the Linux shell's rich headless verbs, the Windows shell's near-none (it could not start a
stream at all), the session's own, and punktfunk-probe's diagnostics. This is the one a
script or a plugin should reach for, and it is a FRONT-END, not the brain — policy stays in
`pf-client-core` and the GUI shells keep calling it in-process. Shelling out for connects
would have traded duplicated code for a duplicated IPC protocol.

    punktfunk pair | hosts list/add/forget | wake | library | launch | open
              reachable | speed-test | profiles list | reset

Because it runs the same plan builder and the same wake machine as a card click, `launch`
and `open` WAKE A SLEEPING HOST — which the Linux shell's exec-style `--connect` never did;
it fired a packet at best and dialled into the void. Host references resolve through the
shared `resolve_host`, so `punktfunk launch desk` and `punktfunk://connect/desk` cannot
disagree about which box "desk" is.

Exit codes extend the session's contract so a consumer can branch without parsing prose:
0 ok, 2 connect, 3 trust, 4 renderer, 5 nothing matched what you named, 6 refused because
it needs a person. That last one is why `pair` and `reset` check for a terminal before
prompting — a CLI that blocks a CI job on a hidden question is a hang, not a UX.

Two deliberate non-features. `speed-test` measures and prints but does NOT apply: which
layer a bitrate belongs in is a decision the GUI makes with the user (global vs the bound
profile), and a CLI silently rewriting a profile is exactly the surprise that rule exists
to prevent. And `open` refuses an unknown host rather than pairing it — a URL may never
pair or trust on its own, at any surface.

`library` keeps TSV as its default output because that is what Decky's consumer parses;
`--json` is the door for tools, and the Playnite importer shells to exactly that. The
existing shell flags are untouched: they are a frozen compat contract until Decky migrates.

Verified on .21 against hand-authored stores: hosts list (TSV and JSON, with each host's
resolved profile and pins), profiles list, a launch honouring the binding ("Game"), a
one-off overriding it ("Work"), the same through `open` with `profile=`, and the refusal
codes (6 for an unknown host, 5 for `punktfunk://pair/...`).

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 01:16:17 +02:00
enricobuehlerandClaude Fable 5 7fb2ad266e ci: a newer push supersedes the queued run — concurrency groups everywhere
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Every push-triggered workflow now declares
  concurrency: { group: workflow+ref, cancel-in-progress: true }

A busy push cadence on main was stacking ~10 queued runs per commit —
the fleet was 110 runs behind tonight — while only the newest commit's
canary matters. Now each new push cancels the superseded queued/running
run of the same workflow. Release tags are unaffected: every tag is its
own ref, so tag runs never cancel each other. Gitea honors this for push
triggers (PR triggers don't cancel yet: gitea#35933).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 01:07:00 +02:00
enricobuehlerandClaude Fable 5 cd67bd5d30 ci(audit): scope decky to shipped deps; make docs-site non-blocking deterministically
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First real-runner dispatch (run 13627) surfaced two calibration issues:
* pnpm audit flagged 6 high advisories — all in decky's devDependencies
  (the rollup build toolchain), which never ship: the plugin bundle carries
  prod deps only. --prod scopes the gate to what users get, matching the
  locally-validated state (clean).
* docs-site relied on job-level continue-on-error, which act_runner does
  not reliably honor — replaced with a step-level '||' warning so the known
  advisories can never take the run red while staying visible in the log.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 00:59:29 +02:00
enricobuehlerandClaude Fable 5 5d018eea7c ci: the supply chain accounts for itself — per-release SBOM, full-tree audits, a real license gate
CRA Annex I Part II groundwork (see punktfunk-planning design/cra-readiness.md, Phase 1):

* sbom.yml + scripts/ci/gen-sbom.sh: every vX.Y.Z release gets a CycloneDX
  SBOM attached — syft over both Cargo.locks, all Bun/pnpm trees and the
  Swift Package.resolved (2,667 components), merged with
  compliance/sbom/manual-components.cdx.json for what no lockfile records
  (pyrowave/Granite/volk/Vulkan-Headers pins, libvpl, FFmpeg, SDL3,
  VB-CABLE, punktfunk-gamescope).
* audit.yml: bun audit now covers sdk + plugin-kit (not just web), decky's
  pnpm tree is scanned, and docs-site runs non-blocking until its known
  CMS-chain advisories are cleared. All shipping trees verified green today.
* license-gate: about.toml's allowlist claim is finally enforced —
  cargo-about 0.9.1 with --fail over BOTH workspaces. The old [crate.clarify]
  license-only syntax fails to deserialize under 0.9; migrated ring to a
  per-crate accepted extension and dropped the stale aws-lc-sys entry
  (workspace is ring-only). Both gates validated green locally.
* drivers/Cargo.lock: sync the pf-dualsense→pf-gamepad rename — the crate
  rename updated the manifest but the Windows-only lockfile was never
  regenerated; cargo-about's metadata pass caught it.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 00:59:29 +02:00
enricobuehlerandClaude Opus 5 c27065c260 feat(client/windows): punktfunk:// opens the Windows client, and cards can write a shortcut
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WP4 / D2. Protocol activation of a full-trust packaged app delivers the URI as the command
line, so a browser prompt, `start punktfunk://…` and a written `.lnk` all arrive the same
way — as a positional argument, the same door the Linux shell uses.

What Windows does not give us is single-instancing: unlike GApplication, a second
activation is simply a second process. So the first instance claims the named mutex
`unom.punktfunk.client` and any later one hands its URL to the winner over `WM_COPYDATA`
and exits — one window, and the link opens where the user's hosts already are. The hand-off
retries while the primary's window is still coming up (a shortcut double-clicked during
startup is the ordinary case), and a hand-off that finds nobody falls through so this
process becomes the shell that opens it. A link is never silently dropped, which is also
why the inbox is a queue: two shortcuts in quick succession are two links.

Routing is the same four lines of translation as on Linux, because the decisions belong to
`plan_from_link`: a resolved link becomes the call a tile click makes, with the same wake,
trust and error surfaces. Never preempting a live session is checked here, since only this
layer knows one is running.

The manifest declares the protocol and an app execution alias rather than writing registry
keys, so uninstall leaves nothing behind — and Windows' own "allow this app to handle
punktfunk links?" prompt is the origin friction the design wants, not duplicated in-app.
(Manifest comments are free of double hyphens: XML forbids them and makepri rejects the
whole file, which is how the console flag broke the v0.15.0 build. A test parses the
substituted manifest and asserts both declarations, so that can't rot silently.)

"Create shortcut…" writes a `.lnk` targeting the ALIAS with the URL as an argument, not a
`.url` internet shortcut: both work while the scheme is registered, only this one still
works if it isn't, and targeting the alias keeps it valid across updates when the package
path changes.

Verified on the CI VM (192.168.1.133): clippy -D warnings clean and its tests green.
Not yet exercised on glass — `start punktfunk://…` cold and with the app running, and a
written shortcut, still want a real desktop session.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 00:49:56 +02:00
enricobuehler d2b6f5b65f docs(unsafe): audit all 49 unsafe impl — one proof was wrong, four were missing
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`unsafe impl Send`/`Sync` is the highest-risk unsafe category here and the one this program had
never looked at: a wrong one is cross-thread UB that is invisible at every call site, with no
`unsafe` block to catch a reviewer's eye. 49 of them (41 Send, 8 Sync). Two results.

**`MappedView`'s `Sync` proof was factually wrong.** It read "only exposes accessors that are safe
under concurrent use" — they are not. `read_u8`/`write_u8`/`read_u16` are plain unaligned accesses
through `&self`, and `&MappedView` really is shared across threads: `ChannelState::data()` hands out
`&'static MappedView`, and pf-xusb, pf-mouse and pf-gamepad all dispatch
`WdfIoQueueDispatchParallel` with `NumberOfPresentedRequests = u32::MAX`. The struct's own doc had
the right story — consistency is the channel protocol's job — but the `unsafe impl` stated a
different, stronger claim, which is the one a reviewer checking that line would rely on.

The impl is still sound, for a reason worth writing down: these bytes are mapped into ANOTHER
PROCESS that writes them concurrently, so Rust-level exclusivity over them is unachievable no matter
what this type does. Sync fields go through the atomic accessors; the plain ones cover only
protocol-fenced bytes. The proof now says that, and states the rule it implies for accessors added
later — plain path only for bytes the protocol already fences.

**Four `Send` impls carried a one-line aside instead of a proof** — the pf-client-core decoders and
`DrmFrameGuard`. All four are sound, and each now says why, including the two facts that make them
work and were nowhere stated: libav permits a codec context to be used from a thread other than its
creator provided use is serialised (`&mut self` is that serialisation), and D3D11's immediate
context is thread-AGNOSTIC rather than thread-safe — it wants serialised use, not one fixed thread.
Each also records that it is deliberately not `Sync`, which is the invariant a future `impl Sync`
would silently break.

Every one of the 49 now carries reasoning. Verified: Linux .21 fmt + both CI clippy steps rc=0;
Windows .47 `-p pf-client-core` clippy `-D warnings` rc=0 (it compiles the `video_d3d11` proof the
Linux run cannot see). The pf-umdf-util edit is comment-only — confirmed by diff, since that crate
needs the WDK, which .47 does not have.
2026-07-29 00:37:14 +02:00
enricobuehler e2fd1c586b Merge pull request 'fix(vaapi): use FFmpeg bt2020nc matrix name' (#16) from sassycrown/fix-vaapi-bt2020nc into main
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Reviewed-on: #16
2026-07-28 22:34:27 +00:00
sassycrownandOpenAI Codex 22936bbc89 fix(vaapi): use FFmpeg bt2020nc matrix name
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FFmpeg rejects bt2020 as an out_color_matrix value. Use its canonical bt2020nc name for non-constant-luminance BT.2020, matching the existing AVCOL_SPC_BT2020_NCL encoder VUI.

Co-Authored-By: OpenAI Codex <noreply@openai.com>
2026-07-29 00:26:57 +02:00
enricobuehlerandClaude Opus 5 f5de661c9e feat(client/windows): overridden rows are marked and resettable, and the speed test targets the right layer
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The two remaining pieces of P1 on Windows, both closing the same kind of gap the Linux
client closed earlier.

Overridden rows in profile scope now say so — an accent-marked caption — and carry the
only way back to inheriting. Without it a profile is a one-way door here too, because
overrides are recorded on touch and never inferred from comparing values. Reset calls the
shared `SettingsOverlay::clear`, so the list of what can be cleared stays in one place
across both shells. It also bumps a revision counter: the catalog changes behind the
controls and nothing the page reads as state does, and root state compares before
re-rendering, so without the bump the row would keep showing the value it just dropped.

The speed test writes to the layer the TESTED host reads bitrate from, not the global —
measuring one host used to re-tune every other one. Resolved exactly the way a connect
resolves it: the one-off the test was started with (a pinned tile carries one), else the
host's binding, else the global; a dangling binding falls back. The button names its
target, so it says where it will write before you press it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 00:21:13 +02:00
enricobuehler 60a85a1344 refactor(encode/windows): fourth fence off — ffmpeg_win.rs, and D3d11Hw::new joins VaapiHw
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47 sites, 25 of them raw pointer dereferences: the same libav shape as `vaapi.rs`, so the same
verdict — a proof here carries an argument rather than restating a call.

`D3d11Hw::new` loses its marker for exactly the reason `VaapiHw::new` did, and the trio is now the
clearest statement of the rule in the tree: `CudaHw::new` KEEPS it (handed a `CUcontext`),
`VaapiHw::new` and `D3d11Hw::new` do not (a borrowed COM wrapper and scalars, opening what they
need themselves). Three near-identical libav context builders, sorted by whether a caller can hand
them something broken.

Also unmarked, all for the same reason — no parameter a caller can get wrong: `immediate_context`
and `ensure_staging` (`&ID3D11Device` IS the live-device guarantee), `send` and `ensure_sws` (only
scalars, operating on the `AVFrame`/`SwsContext` the struct owns from its constructor to `Drop`),
and `test_hw_device`, whose `# Safety` section described its own body — "calls the DXGI enumeration
FFI and `make_device`" — while taking a single `u32`.

`open_win_encoder` keeps its marker (raw `*mut AVBufferRef` pair) and gains the proof it lacked,
including the null case the system path relies on: both refs may be null, the `is_null` guards keep
`av_buffer_ref` off that path, and the refs it does take are new ones the codec context adopts.
`D3d11Hw::new`'s proof records the ordering the multithread-protection fix depends on — the device
store must precede `av_hwdevice_ctx_init`, which reads it.

14 fenced files -> 10. Verified on the Intel box .47: `-p pf-encode --features nvenc,amf-qsv,qsv`
clippy `-D warnings` rc=0, the full Windows CI clippy set rc=0, pf-capture's 18 tests pass, and —
because this is the live D3D11VA construct path, not dead code — `d3d11hw_alloc_drop_cycles` passes
on real Intel silicon: 8 construct/drop cycles, no abort. Linux .21: fmt + both CI clippy steps rc=0.
2026-07-29 00:20:35 +02:00
enricobuehler 8e7ba00d2d refactor(encode/linux): third fence off — vaapi.rs, and VaapiHw::new needed no marker at all
Same criterion as the last two: `vaapi.rs`'s sites are pointer dereferences and libav ctx calls,
not ash, so a proof here carries an argument. Three regions, three arguments.

`VaapiHw::new` also loses its `unsafe fn` outright, and the contrast with its CUDA twin is the whole
point: `CudaHw::new` keeps the marker because it is HANDED a `CUcontext` the caller must vouch for,
while this one takes four scalars and opens the VAAPI device itself. Two functions of near-identical
shape, opposite answers, decided by whether a caller can supply something broken.

The other two regions keep their markers (`open_vaapi_encoder`/`_mode` are handed raw
`*mut AVBufferRef`s) and gain the proofs they lacked. The encoder-config block now records the fact
that makes it sound rather than obvious: `av_buffer_ref` returns a NEW reference the codec context
adopts, so the callee shares the caller's device/frames buffers instead of consuming them — which is
also why the low-power entrypoint ladder can retry with the same two pointers after a failed attempt.
The frames-pool block reuses the `CudaHw::new` argument: alloc returns null-or-initialized and
`AvBuffer::from_raw` rejects null, so the `?` leaves before any field store can run.

One call site dropped its `unsafe {}` and its comment with it — the comment argued that libav was
initialized, which is a real precondition of the call but not one a caller can violate, so it is now
a note rather than a contract.

14 fenced files -> 11. Verified on .21 (fmt + both CI clippy steps rc=0) and, because this is the
live VAAPI construct path rather than dead code, ON THE AMD 780M (.116, pf-build distrobox):
`vaapi_cpu_encode_smoke`, `dmabuf_inner_alloc_drop_cycles` and `vaapi_probe_smoke` all pass —
3 passed / 0 failed, H265 + AV1 probes still true in both 8- and 10-bit.
2026-07-29 00:20:35 +02:00
enricobuehler ee29b3c3a9 refactor(client-core): three decoder lift methods that took nothing to get wrong
`D3d11Decoder::lift`, `VaapiDecoder::map_dmabuf` and `VulkanDecoder::extract` each take `&mut self`
and NOTHING else. They dereference `self.frame`, the `*mut AVFrame` the decoder allocates in its own
constructor and owns until `Drop` — a pointer no caller supplies, can replace, or can invalidate.
None carried a `# Safety` section, and each body was already one `unsafe {}` with its proof, so the
marker was pure ceremony and its removal moves nothing.

All three live in files the workspace `deny` already covers (`video_vulkan.rs` since the fence came
off it), so they stay fully enforced.

Worth recording why this is where the marker sweep STOPS for these two crates: every remaining
candidate in pf-encode and pf-client-core sits inside a fenced file, and there removing a marker is
not free. The fence excuses `unsafe_op_in_unsafe_fn`, which only applies to `unsafe fn` BODIES — a
safe fn always needs explicit blocks — so unmarking an ash-dense helper forces exactly the
whole-body `unsafe {}` this program rejected when it rejected `cargo fix`. The way to reach those is
to reclaim the file first, not to unmark inside it.

Verified on .21: fmt + `clippy --workspace --all-targets -- -D warnings` + the feature-gated
`-p pf-encode` step, all rc=0.
2026-07-29 00:20:35 +02:00
enricobuehler d72822ced7 refactor(encode/linux): second fence off — CudaHw::new's pointer walk gets its proof
`linux/mod.rs`'s fifteen sites are the same kind as `video_vulkan.rs`'s, not the ash kind: nine raw
pointer dereferences and six libav calls, all inside `CudaHw::new`, which had no `unsafe` block and
therefore no proof of the one thing worth proving here — that the pointer chain it walks is live.

The marker STAYS (`cu_ctx: *mut c_void` is a `CUcontext` the caller must supply valid). The body is
now two blocks, one per phase, because there are two distinct arguments to make. Both turn on the
same non-obvious fact: `av_hwdevice_ctx_alloc`/`av_hwframe_ctx_alloc` return null or a ref whose
`data` libav has ALREADY initialized, and `AvBuffer::from_raw` rejects null — so the `?` leaves
before any of the field stores below it can run. That is what makes the `(*dev_ctx)`/`(*fc)` writes
in-bounds stores on live allocations rather than a hope, and it is exactly the reasoning that was
missing. The device block also records the ordering constraint that was implicit: `cuda_ctx` must be
stored BEFORE `av_hwdevice_ctx_init`, which reads it.

Two files now need no exemption: 14 fenced -> 12. Both were removable for the same reason — their
sites are pointer dereferences, where a proof carries an argument, unlike the ash backends where it
could only restate the call. That is the criterion for which fence to attack next, not file size.

Verified on .21: fmt + `clippy --workspace --all-targets -- -D warnings` + the feature-gated
`-p pf-encode --features nvenc,vulkan-encode,pyrowave` step, all rc=0 with no allow in either file.
2026-07-29 00:20:35 +02:00
enricobuehler ed4bbc6b0b refactor(client-core): the first fence comes off — video_vulkan.rs is at zero
`video_vulkan.rs` was fenced with the other thirteen GPU/FFI backends, but it never belonged with
them: its four sites are not ash calls, they are RAW POINTER DEREFERENCES inside the two FFmpeg
`lock_queue`/`unlock_queue` callback trampolines — exactly the case where the lint pays, and where a
proof carries an argument instead of restating a signature. Both bodies had none at all.

They keep `unsafe extern "C"`: FFmpeg invokes them with a `*mut AVHWDeviceContext`, which is a real
contract, now written down. What was missing is why the dereference chain is sound, and it is worth
stating because it is not obvious — the trampoline casts between pf_ffvk's `AVHWDeviceContext` and
ffmpeg-sys's (the same C struct declared twice), reads `user_opaque`, and dereferences it as a
`QueueLock`. That pointer borrows `VkCtxStorage::_queue_lock`, an `Arc<QueueLock>` whose field doc
already says it exists to outlive every call the context can make. The proof now connects those two
facts, so a future edit to the storage's lifetime has something to contradict.

With that, the file needs no exemption and the workspace `deny` covers it: 14 fenced files -> 13.
This is what removing a fence is supposed to look like — the sites that are worth narrowing get
narrowed, and the exemption disappears rather than being renewed.

Verified on .21: fmt + `clippy --workspace --all-targets -- -D warnings` + the feature-gated
`-p pf-encode` step, all rc=0 with no allow in the file.
2026-07-29 00:20:35 +02:00
enricobuehler 5b2be889f9 refactor(capture/windows): two # Safety sections that stated no contract
The previous commit took the markers with no `# Safety` at all. These two HAVE one, and that is
what makes them worth naming: a section can exist and still describe nothing a caller can violate.

`resolve_render_adapter` takes **no arguments**. Its section read "calls DXGI factory/adapter
enumeration; returns owned COM objects or an error" — a summary of the body. With no parameters and
no globals touched, there is no way to call it wrongly.

`create_nv12` asked that "`device` must be a live D3D11 device". It takes `&ID3D11Device`, a
borrowed reference-counted COM wrapper, so the borrow itself is that guarantee — safe Rust cannot
produce a dangling one. The remainder ("the returned texture is owned by the caller") is an
ownership note, the same distinction `service::open_log_handle` already draws in its doc. Every
other parameter is a plain scalar.

Both bodies already had their explicit block, so again nothing moved. `create_nv12`'s proof said
"on the live `device` borrow (per the contract above)" and now says the borrow is what keeps it
live — a proof that pointed at a contract being deleted had to stop pointing at it.

The other four were read and KEPT, and they are the shape of a real one: `channel::send` and
`duplicate_and_deliver` take raw `HANDLE`s; `prepare_blend_scratch` requires the caller to hold the
slot's keyed mutex before it copies; `pyro_fence_signal` must run on the thread owning the immediate
context, which is load-bearing precisely because `IddPushCapturer` is `unsafe impl Send` and so CAN
be moved. `verify_is_wudfhost` (raw `HANDLE`, and the driver-channel security check) keeps its
marker too.

pf-capture: 21 `unsafe fn` -> 8, every survivor carrying an obligation a caller can actually break.
Verified on .47: pf-capture clippy `-D warnings` rc=0 + 18 Windows tests pass, host/pf-encode/
pf-vdisplay green; Linux .21 fmt + both CI clippy steps rc=0.
2026-07-29 00:20:35 +02:00
enricobuehler 9e8473b46a refactor(capture/windows): eleven D3D11 helpers had no caller contract
The DXGI converters (`HdrP010Converter`, `BgraToYuvPlanes`, `VideoConverter`), the cursor blend
pass, and `create_ring_slots` declared their methods `unsafe fn` because their bodies are D3D11
FFI. That is a property of the body, not an obligation on the caller, and their own proofs said so:
"`?`-checked D3D11 methods on the live `device` borrow". Every parameter is either a borrowed
windows-rs COM wrapper (`&ID3D11Device`, `&ID3D11DeviceContext`, `&ID3D11Texture2D`, the views) or
a plain `u32`/`bool`/`DXGI_FORMAT`; each body builds its own descriptors from those and every
interface it creates owns its reference. There is nothing a caller can pass that makes them
unsound.

Not one of the eleven carried a `# Safety` section — the marker had no stated contract to inherit,
which is the tell. Each body was already one `unsafe {}` with its proof, so this is purely
subtractive: no block moved and no proof was written. The four call sites lost `unsafe {}` wrappers
whose own comments gave the game away — "`X::new` is `unsafe` (it compiles D3D11 shaders…)",
"`create_ring_slots` is an `unsafe fn` (it makes D3D11/DXGI COM calls)" — comments explaining that
the marker described the callee's body rather than anything the caller had to guarantee.

`compile_shader` KEEPS its `unsafe fn`: it takes `PCSTR`, a raw pointer the caller must guarantee
points at a NUL-terminated literal. That is the line — a contract a caller can actually break.
pf-zerocopy was surveyed the same way and deliberately left alone: its CUDA/Vulkan helpers look
identical by signature but state real obligations ("the shared context is current", "single-threaded
use of handles this bridge owns"), so signature screening finds candidates and only reading decides.

pf-capture already denies both `unsafe_op_in_unsafe_fn` and `undocumented_unsafe_blocks`, so the
crate stays fully enforced; the reduction is in obligations, not in warnings. It now has exactly one
`unsafe fn` left. Verified on the Intel box .47: pf-capture clippy `-D warnings` rc=0 and its 18
Windows tests pass, with host/pf-encode/pf-vdisplay clippy still green; Linux .21 fmt + both CI
clippy steps rc=0.
2026-07-29 00:20:35 +02:00
enricobuehler 50531c8e9e fix(host/display): a screen picker that cannot stream a screen now says so instead of saving
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The Windows console's "Streamed screen" picker SAVED and then did nothing. `capture_monitor` is
platform-neutral, so the PUT persisted; every consumer of it is Linux-gated, so a virtual display
was still created on connect. The operator got a control that acknowledged the click and changed
nothing — the worst of the three possible behaviours.

The root cause is not a missing gate, it is a missing BACKEND. Per-monitor capture is Linux/portal
only: `vdisplay::open`'s mirror arm is `#[cfg(target_os = "linux")]` because `pf-capture` has no
Windows entry point that can capture an arbitrary head. Its sole Windows entry point is
`open_idd_push`, a frame channel pushed by our OWN IddCx virtual display; DXGI Desktop Duplication
was deliberately REMOVED (`windows/dxgi.rs` keeps the GPU-preference hook only to stop DXGI
reparenting the virtual display off the pinned adapter, and says so). So there is nothing for a pin
to aim at, and exposing the picker got ahead of that.

Decision of record (user, this session): mark it unsupported now rather than build the Windows
backend here. A Windows mirror backend is a real feature gap and a project of its own — it needs a
duplication capturer plus everything the IDD-push path carries today (cursor sidechannel, 444,
10-bit, PyroWave, HDR) re-plumbed through it — not a follow-on to an enumeration commit.

Three places, so the answer is consistent wherever it is asked:

* `MonitorsResponse.pin_supported` — a CAPABILITY, reported by the build that would have to honor
  the pin rather than sniffed from the OS client-side. When a Windows mirror backend lands this
  flips and the console needs no change. `pinned` stays `None` off-Linux deliberately, and now says
  why: it is what the console highlights as "sessions stream this", and highlighting a head nothing
  will capture is the same lie in a different place.
* `enforced` drops `capture_monitor` off Linux. That list is exactly the "which controls are live vs.
  coming soon" contract, and claiming this one unconditionally is what let the picker ship enabled.
* The PUT drops a non-Linux `capture_monitor` instead of storing it, and logs that it did. COERCED,
  not rejected with a 400: this PUT is WHOLE-OBJECT, so a host that already stored a pin would have
  every later settings save rejected over a field the operator cannot see — taking the other axes
  down with it. This way such a policy self-heals on the next write.

Console: the picker renders read-only with an explanation, reusing the `envLocked` shape rather than
inventing a second one (`locked = envLocked || !pinSupported`). Managed heads were ALREADY excluded
from selection here (`mon.enabled && !mon.managed`), which is the "grey out, never filter blindly"
rule working as intended — the heads stay listed and explicable. `pin_supported` defaults to TRUE
when absent so an older host, which only ever shipped this picker where it worked, is not
retroactively locked out.

⚠️ `api/openapi.json` is hand-patched — punktfunk-host does not build on macOS, so the spec could not
be regenerated from the binary. The shape was verified by running the real generator over it: orval
emits `pin_supported: boolean` (required, no `?`) on `MonitorsResponse`.

Verified: `bun run codegen` (orval + paraglide + i18n parity: 434 messages, en + de), `bun run build`,
`bun run lint` (tsc --noEmit) all clean. Rust verified separately on .173 — see the next commit's
note if that lands, since neither xcheck target covers punktfunk-host.
2026-07-29 00:18:27 +02:00
enricobuehler ed021a13ee test(vdisplay): give the 3.2 case eyes — a subscriber, and the probe that splits the two candidates
§5 3.2 reproduces on glass and the shipped fix is not sufficient: the panel stays dark after
teardown. Two candidates were left undistinguished by the first on-glass run — the adopted snapshot
was already poisoned, or the dark-desk backstop never fired — because the case had no way to tell
them apart. This adds that way.

**The subscriber.** The adoption arm and `restore_displays_ccd`'s backstop announce themselves ONLY
through `tracing`, and a bare `cargo test` harness installs no subscriber, so both events went
nowhere. `tracing-subscriber` becomes a DEV-dependency of pf-vdisplay (the shipped host's closure
through this crate is unchanged) and `init_test_tracing` wires it: `try_init` so a second live case
in the same binary is a no-op rather than a panic, `with_test_writer` so it interleaves with the
harness rather than racing `println!`, `RUST_LOG` still winning over the `debug` default.

`live_inplace_resize` gets it too — its comment claimed tracing-subscriber "is not a dep of this
crate, run the host binary for traced runs", which was the same blindness written down as a
limitation. It no longer holds.

**The probe is the actual discriminator, and it needs no logs at all.** Member 1's isolate is
INJECTED to fail, so nothing of ours deactivates anything there. Sampling `active_physicals()`
immediately after member 1's create therefore answers the question directly:

* empty  -> the arriving IddCx monitor took the desktop on its own. Every snapshot from that instant
  on records "panel off", so member 2's adopted snapshot is POISONED AT BIRTH and restoring it
  faithfully restores darkness. Adoption works; the snapshot SOURCE is the defect.
* non-empty -> poisoning is excluded and the break is downstream: no adoption line means teardown's
  restore was never gated on, a backstop line with a non-zero force-EXTEND rc means the remedy
  itself failed.

The failing assertion now reads that verdict out instead of asserting one cause, so the next on-glass
run reports which link broke rather than only that one did.

⚠️ Still UNRUN on glass — this is the instrument, not the measurement. Needs .173's CONSOLE session
(ssh is session 0 and CCD sees nothing there), and it can leave the desk dark: recover with
`SDC_USE_DATABASE_CURRENT|SDC_APPLY`, not EXTEND, which returns rc=31 against a single display.

Checked while writing this, and recorded so it is not re-derived: the "backstop is structurally
inert on a one-display box" theory does NOT survive. Both real call sites restore BEFORE the virtual
is REMOVEd, so two displays are connected and the preset applies — `live_force_extend_*` measured
exactly that (1 -> 1 -> 2). The documented residual is narrower: a restore that fails once the
virtual is already gone.

Verified: `xcheck.sh windows clippy` clean (it passes `--all-targets`, so this test code really is
compiled), `cargo fmt --all --check` clean.

⚠️ `Cargo.lock` moves with this commit and must not be split from it. CI runs
`cargo clippy --workspace --all-targets --locked`, so a new dependency edge whose lockfile entry is
missing does not degrade to a re-resolve — it FAILS the build outright. The dev-dependency adds one
line (pf-vdisplay gains a `tracing-subscriber` edge; the package itself was already in the graph via
punktfunk-host and pf-encode, so nothing new is vendored).
2026-07-29 00:18:27 +02:00
enricobuehler 8381fd73ef test(vdisplay): bound the 3.2 case's creates, and what it found on glass
A hang must fail the case, not wedge the box. The first attempt at this case hung inside
`create`; killing the harness skipped every `Drop` and leaked an IddCx monitor, and a few of
those exhaust the driver's slot pool — after which every later run wedges too and only a reboot
clears it. Both creates now run on a worker thread with a 45 s budget, so the harness exits
NORMALLY, which is what lets the driver reap the session. Re-run with matched host+drivers: no
hang, no leak, and the box came back with the panel lit.

 With that guard in, §5 3.2 REPRODUCED ON GLASS for the first time (.173, LG TV attached, host
0.21.0 + drivers 9.9.728.2241, first isolate injected to fail):

    physicals before                        : [(4352, "LG TV SSCR2 [HDMI]")]
    after member 1 (isolate INJECTED to fail): [(260, "punktfunk [punktfunk-virtual]")]
    after member 2 (isolate REAL)            : [(260, …), (264, …)]
    physicals during                         : []
    physicals after teardown                 : []   <-- the operator's panel, still dark

So the shipped 3.2 fix — adopt the first SUCCESSFUL isolate as the group's restore snapshot — is
necessary but NOT sufficient. Two candidate reasons, both worth checking before changing code:

* The adopted snapshot is already POISONED. The panel went dark at member 1's create even though
  our isolate never ran (the injected failure), because the arriving IddCx monitor took the
  desktop on its own. Member 2's isolate then snapshotted a topology in which the physical was
  ALREADY inactive, so restoring it faithfully restores "TV off". This is the same
  poisoned-snapshot chain §5 already records from the field logs.
* `restore_displays_ccd`'s dark-desk backstop did not rescue it either. Worth its own look, since
  21eda37a is what first made that condition evaluable at all (before it, our own display counted
  as a lit physical and the guard could never fire).

⚠️ Not yet distinguished, because this case installs no tracing subscriber: whether the adoption
arm fired at all, and whether the backstop ran and failed or never ran. That is the next
diagnostic — `live_inplace_resize` shows the pattern for wiring a subscriber into a live case.

Also confirms 21eda37a in the field: the virtual displays report `tech=punktfunk-virtual` and are
correctly absent from the physicals list, which is what makes "physicals after teardown: []" mean
what it says rather than counting our own output as the operator's panel.
2026-07-29 00:18:27 +02:00
enricobuehler 22f2686680 feat(vdisplay/windows): the console can finally show the operator's real screens
`GET /display/monitors` returned an empty list on every Windows host, plus a LINUX error string:
`monitors::list` is a per-compositor dispatch whose non-Linux arm bails, and it never even got
that far because `detect()` was not cfg-gated — on Windows it fell through to an
`XDG_CURRENT_DESKTOP` sniff and failed with advice about setting `PUNKTFUNK_COMPOSITOR`, which the
handler puts VERBATIM into the response. So the console showed no physical screen and its only
explanation was Linux troubleshooting (sweep §13.17).

The data was there all along. `target_inventory()` already walks the CCD database; it now also
reports the geometry that walk had in hand — the driving source's position and mode, the GDI
device name, the refresh rational, and `primary`. No second CCD walker.

* `monitors::list_windows()` maps that onto `PhysicalMonitor`. Two fields cannot mean on Windows
  what they mean on Linux and are reported honestly rather than invented: `scale` is always 1.0
  (Windows scaling is per-monitor DPI applied per application, not a compositor-global logical
  scale — so the geometry is PIXELS), and an INACTIVE head gets zeroed geometry because the CCD
  mode indices are only valid for active paths. Inactive heads are still listed, per `list`'s own
  contract, so "why can't I pick it?" keeps an answer.
* `managed` is finally truthful. The doc says only KWin can tell a virtual output from a real head;
  Windows can too, via our own EDID manufacturer id in the device path (21eda37a).
* `detect()` gets an honest non-Linux arm, the operator pin gated with it — naming a Wayland
  compositor on Windows could never be honoured either.
* The handler reports `compositor: "windows"` instead of null-plus-a-Linux-error.

ON GLASS (.173, host 0.21.0, TV attached):

    connector=\\.\DISPLAY1  enabled=true  managed=false  primary=true
    3840x2160 @165Hz  pos=(0,0)  "LG TV SSCR2"

Pinned by an `#[ignore]`d hardware case that asserts at least one NON-managed head is visible —
the exact thing that was missing. Read-only, so it is safe against a live host.

This also gives `capture_monitor` a picker on Windows, where the handler currently hardcodes
`pinned: None`; wiring that is left for the per-monitor-capture work rather than smuggled in here.

Verified on .173: `clippy -p punktfunk-host -p pf-vdisplay -p pf-win-display --all-targets
-- -D warnings` clean; both xcheck targets clean.
2026-07-29 00:18:27 +02:00
enricobuehler 735cd99e8f fix(ci/windows): the web install was the one CI site still running lifecycle scripts
apple / swift (push) Successful in 5m12s
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The Windows host job died in "Build + smoke-boot web console (bun)":

    $ bun2nix -o bun.nix
    error: bun is not installed in %PATH%
    error: postinstall script from "punktfunk-web" exited with 255
    bun install failed (255)

`web`'s `postinstall` is `bun2nix -o bun.nix` — Nix codegen that shells out to `bun` on PATH. This
job runs a fetched PORTABLE bun by absolute path (`$env:BUN_EXE`), so PATH has none and the script
aborted the install, taking the installer, the driver bundle and the publish steps with it.

Every other web install in CI already passes `--ignore-scripts` — ci.yml (twice),
web-screenshots.yml, sdk-publish.yml, plugin-kit-publish.yml, and the SDK install 25 lines further
down THIS SAME FILE. This one line was the lone exception: the same N-1-of-N seam asymmetry the
pf-vdisplay sweep keeps turning up. Nothing here needs those scripts — `bun run build` re-runs its
own `prebuild` codegen, and ci.yml proves the build works after an `--ignore-scripts` install —
and `bun.nix` is a Nix artifact this job neither consumes nor commits. deb.yml still regenerates
it (bun on PATH there), so the self-regenerating contract is unchanged.

⚠️ Honest about the evidence: I could NOT reproduce the failure on .173. Invoking the portable bun
by absolute path with `where bun` empty, the postinstall SUCCEEDED there — bun made itself
resolvable to its own lifecycle script, which the SYSTEM-account runner evidently does not. So this
is not a reproduced-then-fixed A/B. It is justified instead by construction: `--ignore-scripts`
removes the dependency on bun2nix (and on how bun2nix locates bun) altogether, and aligns the step
with every sibling. If the job goes green, that is the confirmation.

⚠️ Related trap for whoever deploys the console by hand: rebuilding `web/.output` does NOT take
effect until the `PunktfunkWeb` SCHEDULED TASK is restarted — restarting the host service does not
touch it. A server left running from before a rebuild serves HTML referencing the OLD asset hashes
while disk holds the new ones, so every asset 500s while `/login` still returns 200. Hit on .173
today; `Stop-ScheduledTask PunktfunkWeb; Start-ScheduledTask PunktfunkWeb` fixes it.
2026-07-29 00:18:27 +02:00
enricobuehlerandClaude Opus 5 3d25482469 feat(client/windows): pinned host+profile tiles render in the grid
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, --no-default-features, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 2m40s
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The menu could pin since the last commit but nothing appeared, which is worse than not
offering it. Each host's pins now render right after it, sharing its live status because
they read the same record, with the profile named on an accent chip. A pin whose profile
was deleted simply doesn't render.

A pinned tile carries no menu of its own: it is a shortcut, not a second host, and
pin/unpin already live on the primary tile's menu — the one place you decide it. Its
hover key is `<fp>#<profile-id>` so two tiles for one host don't light up together.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 00:18:12 +02:00
enricobuehlerandClaude Opus 5 2a088e13a4 feat(client/windows): bind a host to a profile, connect with one, pin one, copy its link
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, --no-default-features, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 2m8s
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The WinUI half of §5.2: `Target` carries a one-off profile into the session's `--profile`,
the host editor gains the binding picker, and the tile names its bound profile on a chip so
what a plain click will do is visible without opening anything.

Shape notes, both forced by this toolkit rather than chosen:

- The flyout has no submenus, so "Connect with", "Pin as card" and "Unpin card" are flat
  items, one per profile, matched by prefix. The prefixes end in ": " so a profile named
  "Copy link" can't collide with a fixed entry.
- The binding picker commits on change rather than at Save. The rest of that sheet is text
  boxes with draft refs, which need a Save; a ComboBox doesn't, and making it wait would be
  the odd one out.

Semantics stay identical to the Linux client, because they are the design's, not the
platform's: "Connect with" never rebinds, "Default settings" is `Some("")` so it really
does override a bound host for one session, and a binding whose profile was deleted reads
as Default settings and resolves to it.

`pf_client_core::clipboard::set_text` is the small addition the crate needed for "Copy
link" — the OS clipboard plumbing was already there, just private to the streaming bridge.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 00:17:15 +02:00
enricobuehlerandClaude Opus 5 b220daf537 feat(client/windows): the settings screen edits profiles too
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P1 on the WinUI shell. The same surface now edits either layer, switched by a combo above
the section title — one settings UI, not a second editor that drifts from the first.

The interesting difference from GTK is where the override gets recorded. This shell
commits PER CONTROL, so it cannot hand over a list of touched rows the way a
commit-on-close dialog can. Instead each control hands `SettingsOverlay::absorb` the
effective settings before and after it fired, and absorb records the field that moved.
The comparison is against what the control was SHOWING, not against the globals, so
setting a value to whatever the global happens to be still records an override — the pin
the design asks for — and nothing is ever removed by inference.

⚠️ The content key becomes `(scope, section)`. Keyed on section alone, switching scope
diffs one scope's controls into the other's, which re-sets each reused ComboBox's items
(clearing WinUI's selection) while skipping `selected_index` wherever the two scopes'
values compare equal — the combos then render blank until touched. That is the same trap
the section key already existed for, one axis wider.

Only profileable rows render in profile scope: auto-wake, the library toggle, the decoder
and GPU pickers and the forwarded-pad picker are facts about this device or this network,
not about "Game vs Work".

Two shapes follow from this toolkit rather than from the design. Creating a profile takes
an auto-numbered name and is renamed from the row below, because ContentDialog here is
text-only and cannot hold a text field — the same constraint that put the host editor in a
tile. And Delete arms a root state that renders the confirmation declaratively, since
dialogs here are elements with `is_open`, not calls.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 00:12:43 +02:00
enricobuehlerandClaude Opus 5 8299151a09 fix(client-core): drop nine GTK-client files a stray copy left in the crate
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An `rsync` with the wrong destination dropped the Linux shell's sources into
`crates/pf-client-core/src/` and they rode along with the previous commit. Nothing
referenced them — `lib.rs` never declared the modules, so they were dead weight rather
than a build break — but a crate that says it is UI-agnostic must not have a GTK shell
sitting in it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 00:04:57 +02:00
enricobuehlerandClaude Opus 5 ad99be2fb2 feat(client): the overlay learns absorb + clear, so per-control shells can edit profiles too
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Groundwork for the Windows half of P1, and a dedup of the Linux one.

The two shells commit differently: GTK writes once when the dialog closes (so it can hand
over a list of touched rows), WinUI writes on every control change (so it can't). `absorb`
serves the second shape — give it the effective settings before and after one control
fired, and it records the field that moved.

That is deliberately NOT the diff-on-save the design rejects. The comparison is against
the EFFECTIVE settings, i.e. what the control was actually showing, not against the
globals — so setting a value back to whatever the global happens to be still records an
override, which is exactly the pin the design wants. It only ever adds; removing an
override stays an explicit, separate operation.

`clear` is that operation, keyed by the overlay's own field names, with `resolution` as
the one alias for the width/height/match-window tri-state a single control drives on every
client. The GTK reset path now calls it instead of carrying its own `match` — that second
list was already a place where the two could drift, and the next client would have made it
a third.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 00:04:26 +02:00
enricobuehlerandClaude Opus 5 22cb975659 feat(client/linux): "Create shortcut…" — a double-clickable entry for a host or a pinned profile
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D1's last Linux piece (design/client-deep-links.md §5). The shortcut is a CONTAINER FOR A
URL, not a second launch mechanism: it invokes the client with a positional
`punktfunk://…`, the same door xdg-open and a browser prompt use. That is what makes it
survive things it has no control over — scheme registration being lost, the host moving to
a new address, the store being wiped — because the URL itself carries the stable id, the
address and the pin.

A pinned card writes its profile into the shortcut, so "Desktop · Work" on the app grid is
one double-click to that exact session. Two sanitisation points that are not cosmetic: the
filename is slugged to ASCII (a host called "Büro · Mac" must still produce a writable
name), and the `Name=` value is flattened to one line — desktop entries are line-oriented,
so a newline in a host name would end the key and turn the rest into another one.

Under flatpak the sandbox cannot write ~/.local/share/applications, so the user gets the
URL to place themselves — the fallback the design already sanctions. The
`org.freedesktop.portal.DynamicLauncher` route, which exists for exactly this and shows
its own confirmation, is the intended upgrade there and is not built yet.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 00:01:46 +02:00
enricobuehlerandClaude Opus 5 bd0103b1ac feat(client/linux): a host edit sheet, and with it the clipboard toggle Linux never had
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Linux had "Rename" and nothing else, so two per-host settings that already existed in the
store and on the Apple and Windows clients had no surface here at all: the per-host
clipboard opt-in, and now the profile binding. A Linux user could not turn on a feature
they were already paying the storage for.

The sheet holds exactly the things that are properties of the HOST rather than of the
stream — its name, whether this machine shares its clipboard with it, and which settings
profile a plain click uses. A binding whose profile was deleted reads as "Default
settings" and is cleaned up on save, which is the same "dangling resolves as none" rule
the connect path follows.

The menu entry becomes "Edit…", and the function and message follow: a `rename_dialog`
that opens an "Edit Host" sheet is exactly the drift that confuses the next reader.
Pinning stays in the card menu rather than doubling as a list of toggles here — one place
to pin is enough, and it is the place you are already looking when you decide to.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 23:54:50 +02:00
enricobuehlerandClaude Opus 5 b9a7163556 feat(client/linux): the speed test writes where the tested host reads, and cards can copy their link
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Two WP3 pieces.

**Speed test (§5.3).** Measuring the slow retro box downstairs used to re-tune the
desktop upstairs: Apply always wrote the GLOBAL bitrate, which the design calls the
sharpest existing symptom of the missing feature. It now writes the layer that host
actually resolves bitrate from — the bound profile's override if it has one, the global
if the host is unbound. A bound host whose profile inherits bitrate could legitimately
mean either, so it gets both buttons instead of a guess. The target depends only on the
host, so it is resolved before the test finishes and the button says where it will write
("Set in “Game”"). A one-off (a pinned card's profile) wins over the binding, and a
dangling binding falls back to the global — the same precedence a connect uses.

**Copy link.** Host and pinned cards can copy their own `punktfunk://` URL — the
self-emitted form carrying the stable id *and* host+fp, so a link pasted into a Playnite
entry or a Stream Deck macro still resolves after the host re-addresses or the store is
wiped. A pinned card copies its profile with it, which is the whole point of pinning it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 23:53:20 +02:00
enricobuehlerandClaude Opus 5 08ec0f4239 feat(client/linux): pin a host+profile as its own card
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§5.2a: a profile you reach for regularly shouldn't live behind a context menu. Pinning
one puts *Desktop · Work* in the grid next to *Desktop*, and clicking it is a plain
one-click connect with that profile.

The pin is presentation state on the host record — `pinned_profiles`, which has been in
the store since P0 and unused until now. Deliberately NOT a duplicated host entry: that
would fork pairing, WoL MACs and renames, and every host-level action would then need a
"which card owns this" rule. So a pinned card is the same record rendered again with a
profile attached: it shares the host's live status because it reads the same record, and
a pin whose profile was deleted simply doesn't render.

What each card offers follows from what it is. The primary card keeps the host actions
and gains "Pin as card ▸" (listing only profiles not already pinned; "Default settings"
isn't pinnable — the primary card is that). A pinned card offers the one-offs and its own
removal, and deliberately not pair/rename/forget — it is a shortcut, not a second host,
and offering destructive host actions there would blur the distinction. One action serves
both directions: which kind of card it sits on decides whether it pins or unpins.

Verified on .21: a host bound to "Game" renders its primary card with a neutral Game chip
and, right after it, the pinned "Work" card with an accent chip, both showing the same
online/paired state.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 23:49:06 +02:00
enricobuehlerandClaude Opus 5 b485f91f52 feat(client/linux): overridden rows say so, and can go back to inheriting
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The gap in what the scope switcher shipped: a profile was a one-way door. Overrides are
recorded on touch and never inferred from comparing values — which is the right model,
and exactly why "not overridden" needs an explicit way back.

Each overridden row now carries an accent dot in its prefix and a reset button in its
suffix, so which settings a profile actually changes is legible without reading every
value against the defaults. Reset queues the field, re-opens the dialog in the same scope
and lets the close handler commit everything else first — so one code path still builds
the rows, including the rebuilt ones showing the inherited value again.

Clears are applied after the touched fields for a reason: resetting a ComboRow can fire
its change handler on the way past, and "back to inheriting" is the later, explicit
intent. An unknown field in the cleared set warns rather than silently doing nothing —
this list and the write-back list have to stay in step.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 23:34:42 +02:00
enricobuehlerandClaude Opus 5 fa430646ff fix(packaging): the Pulse shim is never the client's, and never the host's requirement
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Same bug as the Arch package, in the other two packagings.

The .deb CLIENT recommended `pipewire-pulse`. Apt installs Recommends by
default and the shim Conflicts with `pulseaudio`, so this proposed pulling the
user's sound server out from under them in exchange for something the client
cannot use: audio.rs drives libpipewire-0.3 directly and opens no Pulse socket.
(SDL is initialized with zero subsystems — gamepads only, on demand — so it
brings no audio backend either.)

The RPM HOST hard-Required `pipewire-pulseaudio`, which conflicts with
`pulseaudio` on Fedora too — uninstallable for anyone running real PulseAudio.
The host doesn't speak Pulse either; the shim is for the GAMES, which commonly
emit through the PulseAudio API, and real PulseAudio serves those equally well.
Demoted to Recommends, so the default Fedora box is unchanged and the informed
choice stops being blocked.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 23:14:56 +02:00
enricobuehlerandClaude Opus 5 7d18468477 fix(packaging/arch): a client that never speaks Pulse must not demand the Pulse shim
`punktfunk-client` hard-depended on `pipewire-pulse`, which CONFLICTS with
`pulseaudio` — so anyone keeping real PulseAudio could not install the client at
all ("unresolvable package conflicts detected"), even though the client has no
use for the shim: audio.rs drives libpipewire-0.3 directly for both playback and
the mic uplink, and never opens a Pulse socket. Dropped it from the client.

The host doesn't speak Pulse either — it captures the sink monitor natively — but
the shim is genuinely useful there, for the GAMES, which commonly emit through
the PulseAudio API. That's an optdepend, and one real `pulseaudio` satisfies just
as well, so the host stops blocking that choice too.

Both now match what the .deb and the RPM already said (Recommends / "degrade
gracefully without it"); only the Arch package had hardened it into a conflict.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 23:14:56 +02:00
enricobuehler 6de325a6b6 fix(ci): the unsafe lint said warn while CI enforced it as deny, and main went red
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`unsafe_op_in_unsafe_fn = "warn"` was adopted workspace-wide in 39513528 on the assumption that
`warn` is a soft setting you can clear at leisure. It is not: ci.yml runs `cargo clippy … -D
warnings`, which promotes it to a hard error, so main has failed on EVERY commit since — Linux
`rust` and `rust-arm64` both dying on `pf-client-core` with 70 E0133 errors, and windows-host.yml
alongside them. A lint level that understates its own severity is worse than a strict one, so this
states what CI already does — `deny` — and writes the exemptions down instead.

Fourteen GPU/FFI backend files take `#![allow(unsafe_op_in_unsafe_fn)]`, each with its reason and
the workspace Cargo.toml carrying the argument in full. They are not "not done yet": measured
across them, 64% of the sites are a single third-party FFI call (ash, pyrowave-sys, libav, the
NVENC/AMF entry tables), and of the 44 `unsafe fn`s only 4 have a body containing no unsafe
operation at all. Since pf-encode also denies `undocumented_unsafe_blocks`, narrowing them means a
hand-written SAFETY comment per line that could only restate the signature — the exact noise that
made `unsafe` stop meaning anything here before. Everything else stays at zero and enforced, and
each allow is removable on its own terms.

Two smaller things this had to clear, both invisible to the job that would have caught them:

- `service.rs`: `undocumented_unsafe_blocks` wants the proof on EACH block, and a comment covering
  a group of consecutive `unsafe` statements only credits the first — so the two `OwnedHandle`
  wraps became their own statements. Windows-gated, so only the .47 gate sees it. 37a42078 fixed
  the same class of failure in pf-frame/dxgi.rs concurrently; that fix is taken as-is here.
- `clients/linux/ui_settings.rs`: `show`'s deletion left its doc comment stranded on `show_scoped`,
  which silently merged two unrelated doc blocks onto one fn. Removed.

Verified by running the real CI commands, not proxies: on .21 fmt + `clippy --workspace
--all-targets -- -D warnings` + the feature-gated `-p pf-encode --features
nvenc,vulkan-encode,pyrowave` + build + test, all rc=0; on the Intel box .47 all four
windows-host.yml clippy invocations, all rc=0. The arm64 job lints pf-client-core and
punktfunk-client-linux, both covered here.
2026-07-28 22:32:30 +02:00
enricobuehler f40c90aa23 refactor(host/inject/win-display): the Win32 unsafe surface is the FFI call, not the function
`spawn_in_active_session` existed only to launder `spawn_inner`'s `unsafe fn` marker — and its
own comment said why that marker was empty: the callee "has no caller-side preconditions, it
validates the session/token itself and owns every handle it opens". A marker that documents the
absence of a contract is not a contract. The two collapse into one safe fn whose `unsafe` now sits
on the eight Win32 calls, each with the proof it actually needs.

Kept `unsafe fn` exactly where a caller CAN break something: `merged_env_block` (a `*const u16`
block it must trust), `spawn_host` (a borrowed job `HANDLE`), `desktop_name` (an `HDESK`),
`inject_following_desktop` (a live synthetic-pointer device). Those bodies gain explicit blocks
instead — `merged_env_block`'s pointer walk is the one place here where the proof is load-bearing
rather than restating a signature, and it now says why the scan cannot run off the block's end.

With those four files at zero, all three crates take `deny(unsafe_op_in_unsafe_fn)` at the root,
next to the `undocumented_unsafe_blocks` deny they already had. The pair matters: alone, the older
deny is satisfied by an `unsafe fn` body, which needs no blocks at all and so can hide an unproven
FFI call. The workspace lint stays `warn` — it is a ratchet over the encoder backends still to be
cleared, and a crate that reaches zero should not be able to drift back silently.

Windows E0133 214 -> 182 (the remainder is the ash/AMF-dense encode backends). Verified on the
Intel box .47 and on Linux .21: no errors, no `unused_unsafe`, no dead-code fallout.
2026-07-28 22:31:11 +02:00
enricobuehlerandClaude Opus 5 808eba7292 feat(client/linux): bind a host to a profile, or connect with one just this once
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The other half of P1 on GTK (design/client-settings-profiles.md §5.2): until now a
profile could be created and edited but only *used* through `--profile` or a URL. Host
cards get two menus, and they are separate on purpose — the predictability rule is that
connecting with a profile must never change what the card does next time.

- **Connect with ▸** is a one-off. It rides `ConnectRequest.profile` into the session's
  `--profile` flag and touches no stored state. "Default settings" in that menu is
  `Some("")`, not `None`: on a bound host, asking for the defaults is a real choice and
  has to survive as a value rather than degrade into "use the binding".
- **Default profile ▸** is the explicit rebinding act. It writes straight onto the host
  record — the binding IS a field there, so there is no map to keep in step — matched by
  fingerprint, else by address, like every other per-host lookup in this client.
- The card carries a **chip** naming its bound profile, so what a plain click will do is
  visible without opening a menu. A binding whose profile was deleted shows nothing and
  connects with the defaults, which is exactly what the resolver does.

A URL's `profile=` now takes the same one-off route, since it is the same kind of thing.

Verified on .21: `punktfunk://connect/Bound%20Box?profile=Work` against a host bound to
"Game" spawned a session that logged `profile=Work id=bbbbbbbbbbbb` — the one-off won,
and the binding on disk was untouched.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 22:24:56 +02:00
enricobuehler 37a42078a0 fix(xcheck): mirror [workspace.lints] too — and the two things that hid behind it
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`scripts/xcheck.sh` stopped working the moment the workspace adopted its unsafe discipline
(`52191071`). That commit added `[lints] workspace = true` to every crate manifest, and a member
inheriting a lint table the workspace ROOT does not define does not merely lose the lint — cargo
refuses to parse the manifest at all:

    error inheriting `lints` from workspace root manifest's `workspace.lints`
    `workspace.lints` was not defined

The generated root mirrored `[workspace.package]` but nothing else. It now mirrors every
`[workspace.lints.*]` table generically, so a future table (clippy, rustdoc, …) is picked up
without touching the script again.

That mattered more than a broken helper, because xcheck is the ONLY thing that lints these crates
for Windows — the Windows CI job clippies `-p punktfunk-host -p punktfunk-tray`, which does not
lint a dependency. So while it was down, two real failures sat on main unseen:

* **pf-frame `dxgi.rs`, 8 × `clippy::undocumented_unsafe_blocks`.** `307ca88b`/`0a710fdf` split
  the D3DKMT/DXGI calls into one `unsafe` block per FFI call under a single shared SAFETY comment,
  but the lint wants a proof per block — a comment two lines up with an intervening statement does
  not count. Each site now carries its own. Not "as above", which this sweep already found to be a
  proof that rots when the block it points at moves.
* **pf-win-display `input_desktop.rs`, one E0133.** `GetUserObjectInformationW` is an unsafe
  operation in an `unsafe fn` body, which `unsafe_op_in_unsafe_fn` (now warn workspace-wide, and
  `-D warnings` here) requires to sit in its own block. The SAFETY proof was already written; only
  the block was missing.

The `&&` chain in `elevate_process_gpu_priority` keeps two separate blocks rather than one around
the chain — wrapping it would destroy the short-circuit and always issue the relative-priority
call. Same trap this sweep hit in `wait_mode_settled`.

Verified: both xcheck targets clean again.
2026-07-28 22:17:43 +02:00
enricobuehler 21eda37aa3 fix(win-display): punktfunk's own display is not one of the operator's panels
The IddCx driver declares `DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HDMI` for its monitors
(`packaging/windows/drivers/pf-vdisplay/src/monitor.rs`, `IDDCX_MONITOR_INFO::MonitorType`),
and `output_tech_class`'s allowlist reads HDMI as a real external panel. So every consumer of
`target_inventory` counted OUR OWN virtual display among the operator's physical monitors.
Measured on .173: both targets came back `external_physical`, `[(4352, "LG TV SSCR2", HDMI),
(257, "punktfunk", HDMI)]`.

That is not cosmetic. `restore_displays_ccd` ends with the last-resort guarantee that the desk
is never left all-dark:

    let (connected, lit) = target_inventory().filter(external_physical) …
    if connected > 0 && lit == 0 { force_extend_topology() }

The restore runs BEFORE the virtual is REMOVEd, so our own still-active display kept `lit >= 1`
and the backstop could NEVER fire — in exactly the situation it was written for. It also made
our display a candidate "physical suspect" in the disturbance-attribution inventory, which
`TargetInventory`'s own doc rules out ("only indirect/virtual targets (our own IDD included)").

Targets carrying our EDID manufacturer id ("PNK", stamped by the driver's edid.rs) are now
classified `external_physical = false`, tech `punktfunk-virtual`. Matching on the monitor device
path rather than the friendly name — the path carries the manufacturer id the OS itself derived
— and on both spellings, since the CCD device-interface path uses `#`
(`\\?\DISPLAY#PNK0000#…`) while the PnP instance id for the same monitor uses `\`
(`DISPLAY\PNK0000\1&15ecd195&5&UID264`, observed on .173). Allowlist-shaped like
`output_tech_class`, so a third-party virtual display is never silently adopted.

ON GLASS, read-only, on .173 — and it caught the backstop's trigger live:

  target  264  active=true  external_physical=false tech=punktfunk-virtual "punktfunk"
  target 4352  active=false external_physical=true  tech=HDMI              "LG TV SSCR2"

The physical is dark while our virtual holds the desktop. Post-fix that is `connected=1, lit=0`
— the backstop fires. Pre-fix it was `connected=2, lit=1` — suppressed. The new hardware case is
deliberately READ-ONLY (creates and destroys nothing) so it is safe against a live host;
repeated IddCx create/destroy churn is what wedges the driver's slot pool.

Also adds `manager::FAIL_NEXT_ISOLATES`, a `#[cfg(test)]` seam that fails the next N
`isolate_displays_ccd` calls, with every call site in manager.rs routed through it. The Phase-3
recovery legs fire only on a failed isolate, which real hardware does not produce, so they
cannot otherwise be exercised. `#[cfg(test)]` rather than an env knob: this crate's live tests
compile under `cfg(test)`, so no production switch exists that could disable display isolation
on an operator's box. The §5 3.2 case built on it is included but is NOT yet a passing on-glass
result — see the plan for where it got to.

Verified on .173: clippy -p punktfunk-host -p pf-vdisplay --all-targets and -p pf-win-display
--all-targets clean; pf-vdisplay 56 pass, pf-win-display 2 pass + hardware cases; both xcheck
targets clean.
2026-07-28 22:17:26 +02:00
enricobuehler 2b2c6f045d test(vdisplay): pin the force-EXTEND backstop on glass, with a real panel attached
`force_extend_topology` does two jobs — stop a fresh IddCx monitor being CLONED onto the
existing panel, and serve as `restore_displays_ccd`'s last-resort "the desk is not left
dark" backstop. Probed directly on .173 with only the LG TV connected, its preset returns
rc=31 ERROR_GEN_FAILURE while SDC_USE_DATABASE_CURRENT returns 0, which reads like a
backstop that cannot back anything up.

On glass it is not, and this case is the measurement that settled it. Active paths went
1 -> (virtual up) 1 -> (after force-EXTEND) 2: with one connected display there is nothing
to extend across, hence rc=31; with the virtual present there are two and the preset
applies. Both real call sites run in exactly that state — the restore fires BEFORE the
REMOVE, so the virtual is still there. No defect. Recording it so nobody re-derives the
alarming half from the rc alone.

 It also caught the clone hazard live: the arriving virtual monitor did NOT get its own
active path (1 -> 1); only the forced EXTEND gave it one (-> 2). That is exactly the
"no distinct source -> no frames" case the function's own doc describes, observed rather
than assumed.

⚠️ Residual, noted not asserted: a restore that fails once the virtual is already gone is
back to one connected display, where EXTEND returns 31 and cannot re-light anything.

Context for the sweep's other on-glass claims: the earlier `live_create_drop` and
`live_inplace_resize` passes on this box were taken with the TV POWERED OFF (every monitor
devnode Code 45), so they proved the driver round trip but never exercised deactivating a
real panel. Re-run now with the TV attached, `live_inplace_resize` still reports
in_place=true (target 257 -> 257, 2356x1332), so Phase 6.2 holds with a physical present.

Verified on .173: clippy -p punktfunk-host -p pf-vdisplay --all-targets and
-p pf-win-display --all-targets clean, 56 pass + 3 ignored, no orphans.
2026-07-28 22:17:26 +02:00
enricobuehler ea9a25d3b1 fix(win-display): a host with nothing lit is an ANSWER, not a failed CCD query
`query_active_config` asked `QueryDisplayConfig` for the active topology even when the
sizing call had just answered `numPaths = 0`. Windows rejects a zero-count query rather
than handing back an empty set, so "nothing is active" came back as "the query failed".

Zero active paths is an ordinary state, not a broken one: every panel off or in standby, a
KVM switched away, a headless box between its adapter arriving and its first monitor. The
`None` propagated into the two places that matter — `count_other_active` reported failure
where the honest answer is `Some(0)`, and `isolate_displays_ccd` bailed at its first line,
which is exactly the teardown-gate condition whose recovery legs exist to stop the
operator's physical panels being left dark (sweep §5 3.1).

MEASURED on .173 (RTX 4090, Win11 26200) with the TV powered off — every monitor devnode
Code 45, `numPaths = 0` for `QDC_ALL_PATHS` too — in a live, logged-on CONSOLE session:
`GetDisplayConfigBufferSizes` returns 0 paths and `QueryDisplayConfig` then returns 0x57
ERROR_INVALID_PARAMETER (0x5 ERROR_ACCESS_DENIED from session 0). This is the mechanism
behind the plan's  note that `count_other_active(&[])` yields `None` on that box: not the
API refusing us, just a query nobody should have made.

Three changes, one defect:

* `query_active_config` short-circuits `numPaths == 0` to an empty-but-valid config.
* `isolate_displays_ccd` returns that empty snapshot straight away instead of entering its
  retry loop. Nothing is active, so nothing needs deactivating and nothing needs restoring;
  the loop's re-commit exists to drive the IddCx adapter's COMMIT_MODES, and with no path
  at all there is no config to commit — four attempts would each log a rejected apply and
  sleep 250 ms to reach the topology we already have. `restore_displays_ccd` already
  treated an empty config as the no-op it is, so the round trip stays consistent.
* `set_virtual_primary_ccd` goes through the shared query. It carried a verbatim copy of it
  — same flags, same shape — and was therefore the one CCD entry point that would not have
  inherited the fix. Same seam asymmetry this crate keeps producing, and two hand-written
  unsafe blocks go with it.

Also this file's first tests. The case is `#[ignore]`d hardware, so it reports `ignored`
rather than a vacuous `ok` when nobody runs it. On-glass A/B in the console session on
.173: it passes with the short-circuit and FAILS without it, naming the conflation. A box
that does have a display lit passes either way.

⚠️ The test is read-only and must stay that way — the obvious companion assertion,
`isolate_displays_ccd(&[])`, is deliberately not written: an empty keep set means "keep
nothing", so on a box with displays it would deactivate every one of them.

Verified on .173: `clippy -p punktfunk-host -p pf-vdisplay --all-targets` and
`clippy -p pf-win-display --all-targets` both clean, pf-vdisplay 56 pass, pf-win-display
1 pass + 1 ignored. Both xcheck targets clean.
2026-07-28 22:17:26 +02:00
enricobuehler 5a14d2b3f4 fix(vdisplay): the helper budget must end the tree, not just the process we spawned
`Child::kill` is one `TerminateProcess`: it ends exactly the process we launched. On Unix
that is the whole story here — `kscreen-doctor`, `systemctl`, `pw-dump` are single processes
we exec directly. On Windows there is no direct exec, so every helper is reached through a
shell (`cmd /c …`, `powershell -Command "… | pnputil …"`) and the process that actually
hangs is a GRANDCHILD. Killing the shell left it running, holding the stdio handles and the
working directory it inherited from us, which means the budget bounded nothing.

Not theoretical: it is why a fully green `cargo test -p pf-vdisplay` still failed its CI job
on `33a31427`. The suite's own hung-helper case orphaned a 60-second `ping.exe`; it kept the
build step's stdout pipe open past the runner's 10 s WaitDelay ("exec: WaitDelay expired
before I/O complete") and pinned `crates\pf-vdisplay` so the workspace could not be cleaned
up. The tests reported `55 passed; 0 failed` in the same log.

Spawned children are now enrolled in a Job object. Job membership is inherited across
`CreateProcess`, so one `TerminateJobObject` ends every descendant, and
`JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE` makes that hold on paths that never reach the explicit
call — an early `?`, a panic — because closing the last handle is then itself the kill.
Best-effort: a box that cannot make a job object degrades to the single-process kill it did
before rather than failing the query, the same stance as the already-ignored `Child::kill`.

`output_within` ends the tree BEFORE `wait_with_output`. That read runs to EOF, and a
grandchild outliving the helper holds the write end — the one way this "bounded" helper
could still hang forever.

The new test is the permanent lever, and it is not vacuous: it asserts the grandchild
reached its first marker before asserting it never reached its second. Verified on .173
(Win11 26200): 56 pass, `clippy -p punktfunk-host -p pf-vdisplay --all-targets` clean, no
`ping.exe` survivors. A/B with the job disabled: the test fails with "a grandchild outlived
the budget" and one orphan survives. On the CI runner .133 the job APIs were also checked
directly, as Administrator (already inside a job — nesting works) and as SYSTEM: both kill
the tree.

Trap for anyone editing that test: a .cmd file is read in the OEM code page, so an absolute
path baked into it is mangled the moment the temp dir holds a non-ASCII character
(`C:\Users\Enrico Bühler\…` arrives as `B?hler`) and every redirect fails with "path not
found". It uses `%~dp0` instead, so the file stays pure ASCII.
2026-07-28 22:17:26 +02:00
enricobuehlerandClaude Opus 5 cf419d8b6f feat(client/linux): the settings dialog edits profiles, not just the defaults
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P1's core on GTK (design/client-settings-profiles.md §5.1). The same surface now edits
either layer: a scope switcher at the top of General swaps between "Default settings" and
one profile's overrides. Deliberately not a second editor — a parallel one would drift
from this one field by field, which is exactly what the "one settings UI" principle is
there to prevent.

Three decisions carry the design's semantics into this file:

- Rows always show the EFFECTIVE value — the global underneath with the profile's
  overrides applied — so a row the profile doesn't touch reads as the live global. That is
  what "inherit by default" has to look like.
- Overrides are recorded ON TOUCH, never by diffing values at save time. A profile may
  therefore pin a value that happens to equal today's global and keep it when the global
  later moves. The handlers that record this are installed after the seed pass, or opening
  a profile would override every row in it.
- Only profileable rows render in profile scope. Auto-wake, the library toggle, the
  decoder and GPU pickers, the audio endpoints, the forwarded-pad picker and the detected
  pad list are facts about this device or this network, not about "Game vs Work" (§3's
  tier G/H), so they simply aren't there.

Switching scope closes the dialog — which commits the layer being edited — and asks the
app to re-open in the new one, so there is a single code path that builds the rows and no
ambiguity about commit ordering. Both scopes read the controls through one shared closure;
the tri-state resolution row is the obvious trap if they ever diverged.

Create / Rename / Duplicate / Delete live in the switcher's group. Names are unique
case-insensitively and the prompt refuses duplicates in place rather than after the dialog
is gone. Delete counts what actually breaks — hosts that fall back to the defaults, pinned
cards that disappear — and leaves bindings dangling on purpose: they resolve as "no
profile" everywhere, and rewriting every host record here would be a second, racier source
of truth.

`PUNKTFUNK_SHOT_SETTINGS_SCOPE` puts the screenshot scene into profile scope, so both
halves of the surface are capturable. Verified on .21 under Xvfb: the switcher, the
per-profile actions and the tier filtering render, and the Statistics row seeds to the
Game profile's "Detailed" rather than the global's value.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 22:05:29 +02:00
enricobuehlerandClaude Opus 5 6cf5d4ab87 feat(client/linux): punktfunk:// links open the GTK client
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D1's activation half (design/client-deep-links.md §4.1). The client already had a
`--connect` CLI, but nothing claimed the scheme, so nothing outside a terminal could
start a stream: no browser prompt, no xdg-open, no double-clickable shortcut.

The `.desktop` entries gain `MimeType=x-scheme-handler/punktfunk;` and `Exec=… %u`, and
the rpm scriptlet joins deb and arch in running `update-desktop-database` — an entry
nothing indexes claims nothing. (nix substitutes the Exec line by prefix, so `%u`
survives; flatpak's exported entry is renamed to the app id by the standard mechanism.)

In the app, `HANDLES_OPEN` plus a positional-URL argv is the whole mechanism, and the
second half is the interesting one: argv stays withheld from GApplication as before
EXCEPT when it carries a URL, and then GIO's own single-instance forwarding delivers it
to the running window over D-Bus. Clicking a link with Punktfunk already open reuses that
window instead of racing a second instance, and we wrote no IPC to get it. A URL that
lands during a cold start (before the model exists) is parked rather than dropped —
silently losing a link is the one outcome that would make the feature untrustworthy.

Routing is four lines of translation, because the decisions are the brain's: parse,
resolve the host, resolve the profile, refuse. A link that resolves becomes exactly the
message a card click raises — the same wake, trust gate, and error surfaces — so there is
no second connect path to keep in sync. A link to a host we don't know, or know but never
pinned, opens the ordinary PIN ceremony seeded with what the link claimed, which is how
"a URL may never pair or trust on its own" stays true while still being useful. Never
preempting a live session is checked here, since only this layer knows one is running.

Verified on .21 under Xvfb against hand-authored stores: `connect/Bound%20Box?launch=`
resolved the host by name, carried the launch id through the trust gate, and spawned the
session; `punktfunk://pair/1234` and an unknown `profile=` both refused before any dial.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 21:37:10 +02:00
enricobuehler c262bf43df refactor(host): three more Windows unsafe fns that had no caller contract
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Continues the crate-by-crate `unsafe_op_in_unsafe_fn` work. Same finding as
pf-frame: the useful move is often deleting the `unsafe fn` marker, not decorating
the body.

`install_steam_audio_pair` (no arguments) and `try_install_steam_audio(&str)` are now
safe fns. The call sites had already worked this out — both carried a SAFETY comment
opening "`install_steam_audio_pair` is `unsafe` only because it `LoadLibraryExW`s
`newdev.dll`", i.e. the obligation was never the caller's. Making them safe deletes
14 lines of that prose from two call sites and moves the real reasoning next to the
`LoadLibraryExW`/`transmute`/call chain it actually describes. wasapi_mic.rs: 8 -> 0.

`make_job` (no arguments, and it wraps its handle in an `OwnedHandle` before the
first fallible step) and `open_log_handle(&Path)` are safe fns too. The latter
returns a raw `HANDLE`, but that is an ownership obligation, not a safety one —
nothing a caller does with it can cause UB, and it is inherited by the child and
closed there. service.rs: 19 -> 14.

`spawn_host` keeps `unsafe fn`: it takes a raw `HANDLE`, and an invalid one is UB.
That is a contract worth stating, so it keeps the marker.

Windows-only note: `LoadLibraryExW` here already passes
`LOAD_LIBRARY_SEARCH_SYSTEM32`, so the newdev.dll load cannot pick up a planted DLL
from the working directory — now recorded in the SAFETY note rather than left
implicit.

Verified on Windows .47: punktfunk-host clean at EXITCODE=0 — zero errors, zero
unused-unsafe. Crate's own files now 29 E0133 (interactive.rs 15, service.rs 14),
down from 42.
2026-07-28 21:31:42 +02:00
enricobuehler 307ca88ba7 refactor(frame): dxgi.rs to zero E0133, and two of its unsafe fns didn't need to be
First crate done under `unsafe_op_in_unsafe_fn`. 23 sites -> 0, and the file's
`unsafe fn` count drops 5 -> 2, because narrowing was the wrong answer for two of
them:

`enable_inc_base_priority` takes no arguments and touches only the current process's
own token. `hags_enabled` takes a `LUID`, a plain value with no pointer a caller
could get wrong, and builds every gdi32 argument struct locally. Neither leaves a
precondition for a caller to uphold, so neither should have been `unsafe fn` at all —
they are now safe fns with the unsafe confined inside, which deletes the obligation
from their callers rather than restating it. That is a strictly better outcome than
wrapping their bodies, and it is invisible if you treat the lint as a mechanical
find-and-wrap.

`d3dkmt_set_scheduling_priority_class` stays `unsafe fn`: it takes a `HANDLE`, and an
invalid one is UB. That contract is real, so it keeps the marker and gains narrow
blocks inside instead.

The rest is narrowing. The clearest win is `elevate_process_gpu_priority`, whose
`ONCE.call_once(|| unsafe { .. })` had 25 lines inside one block — a `match` on a
config enum, three `tracing!` arms and an early return — for exactly one call that
needed it. That block is gone; only the `d3dkmt_*` call carries `unsafe` now.

Every remaining block is scoped to the FFI call it covers and carries a SAFETY note
naming what makes it hold: which handle is live, which local the callee writes,
which size matches which variable.

Verified: Windows .47 pf-frame clean at EXITCODE=0 — zero errors, zero E0133, zero
unused-unsafe. Linux .21 pf-frame zero errors (dxgi.rs is Windows-gated, checked for
regressions in the shared parts).
2026-07-28 21:31:42 +02:00
enricobuehler 0a710fdfe5 refactor(frame): narrow make_device's unsafe to the FFI calls themselves
First slice of the `unsafe_op_in_unsafe_fn` work on the Windows-gated code, and a
deliberate demonstration of the shape the rest should take.

`cargo fix` is NOT the tool here. Its suggestion for this lint wraps the entire
function body:

    pub unsafe fn make_device(..) -> Result<..> { unsafe {
        ..40 lines..
    }}

One block spanning everything, `{ unsafe {` / `}}` bracing, and — the actual problem
— zero change in how much code runs unchecked. It makes the status quo explicit
rather than smaller, which is the opposite of the goal.

Narrowed by hand instead: four blocks, each around the FFI call that needs it
(`D3D11CreateDevice`, two `SetGPUThreadPriority`, `SetMaximumFrameLatency`), each
with its own SAFETY note. The `Option` handling, the `?`, the `if let Ok(..)` casts
and the `tracing!` calls are back outside, where the compiler checks them. Roughly 40
unchecked lines become 6.

Fixed two of my own mistakes in the same pass: `elevate_process_gpu_priority` and
`auto_priority_gate` are ALREADY safe fns, and I had wrapped their calls in `unsafe`
out of momentum. Unnecessary `unsafe` is not free — it is the same "this is scary"
noise the lint exists to remove, and the compiler only warns about it. That mistake
is a good argument against doing the remaining ~590 sites mechanically.

pf-frame drops 23 -> 19 E0133. The remaining three functions in this file need a
different answer, not just narrowing: `enable_inc_base_priority` takes no arguments
and touches only the current process's own token, so it has NO caller contract and
should become a SAFE fn with unsafe blocks inside — which removes an `unsafe fn`
rather than decorating it. Same likely for `hags_enabled(LUID)`, whose only argument
is a plain value.

Verified on Windows .47: pf-frame checks clean at EXITCODE=0, no errors, no
unused-unsafe warnings.
2026-07-28 21:31:42 +02:00
enricobuehler a3843b6996 test(encode): the VAAPI dmabuf path verified on AMD silicon, and its owner-only fields say so
Closes the last unverified leg of the AvBuffer work. `DmabufInner` was the heaviest
ownership change in the crate — four owned objects (DRM device, derived VAAPI device,
DRM-PRIME frames ctx, filter graph) whose eight failure branches each repeated the
same four-line unwind, once inside a macro, plus a ninth copy in `Drop` — and it had
no coverage at all. `vaapi_cpu_encode_smoke` does not reach it: that drives the
swscale/CPU-upload path, which uses `VaapiHw` and never builds a graph.

`dmabuf_inner_alloc_drop_cycles` loops construct/drop, which is the whole contract
now that every handle releases itself. **It passes on a Radeon 780M**, as do the two
pre-existing VAAPI tests, so `VaapiHw` and `DmabufInner` are both hardware-verified
rather than compile-only.

Also fixes three more owner-only fields the AMD box surfaced: `graph`,
`vaapi_device` and `drm_device` are `never read` since the hand-written `Drop` that
used to read them is gone. Same call as the decoders and the QSV pair — annotate
rather than delete (removing `graph` would free it while `src`/`sink` still point
into it) or underscore-rename (which hides what they hold). `drm_frames` is NOT
annotated: `submit` genuinely reads it per frame.

I had missed these twice: my Linux log greps searched "never constructed|never used",
which does not match "never read". The check now includes all three spellings.

Two environment notes worth keeping, both diagnosed by testing OUTSIDE our code
first (ffmpeg's own CLI reproduced each):
  * Inside a distrobox on an immutable host, VAAPI needs
    `LIBVA_DRIVERS_PATH=/run/host/usr/lib64/dri`. The container's mesa (25.3.6) is
    older than the host's (26.0.4) and every encoder open fails with a bare ENOSYS —
    "Function not implemented", naming nothing. The test doc says so.
  * `cargo check --workspace` in that container fails on `glib-sys` (no GTK dev
    headers). Unrelated to this branch; .21 checks the full workspace clean.

Verified: AMD .116 (Radeon 780M, Mesa 26.0.4) full pf-encode suite 33 passed / 0
failed plus all 3 ignored VAAPI hardware tests green. Linux .21 workspace check exit
0 / zero errors, pf-encode 33/0, pf-client-core 34/0, and zero dead-code warnings
across all three spellings.
2026-07-28 21:31:42 +02:00
enricobuehler 4241bc0383 fix(encode/windows): enable D3D11 multithread protection before libav sees the device
libav turns on `ID3D11Multithread::SetMultithreadProtected` in
`d3d11va_device_create` — the path where it creates the device itself. We take the
other path, `d3d11va_device_init`, because we hand it the capturer's existing
`ID3D11Device`, and that path does not. Nothing enabled it on our side either, so it
was simply off. Two consequences, one of them shipping since long before this branch:

QSV zero-copy could not open at all. `av_hwdevice_ctx_create_derived(QSV <- D3D11VA)`
ends in `MFXVideoCORE_SetHandle`, and MFX rejects a device without multithread
protection as `MFX_ERR_UNDEFINED_BEHAVIOR (-16)`. libav reports that as "Error
setting child device handle", which names neither the cause nor the cure.

AMF — the DEFAULT Windows zero-copy path — has been running with a lock that does
nothing. We deliberately leave `lock`/`unlock` null so libav installs its
`d3d11va_default_lock`, and that lock is `ID3D11Multithread::Enter`/`Leave`, which
are documented no-ops while protection is off. The lock libav installs to serialise
our capture thread against its encode thread has therefore never actually serialised
anything. That is the more serious half of this fix, and it is not QSV-specific.

Measured on the Intel VM (UHD 750, FFmpeg 7.1.5 + libvpl), sweeping device flags x
adapter x protection:

    BGRA            -> QSV derive FAILED (-16)
    BGRA +MT        -> QSV derive OK
    BGRA|VIDEO +MT  -> QSV derive OK

`D3D11_CREATE_DEVICE_VIDEO_SUPPORT` makes no difference in either direction, and the
same result holds on both Intel adapters the box enumerates. Protection is the only
variable that matters, and it read back `was=false` every time, confirming nothing
else had enabled it. The hypothesis came from ffmpeg's own CLI succeeding at the
identical derive (`-init_hw_device d3d11va=d3d -init_hw_device qsv=q@d3d`) — the only
difference being who created the device.

With this, `zerocopy_qsv_alloc_drop_cycles` passes on real Intel silicon, which also
makes the QSV arm of the AvBuffer refactor hardware-verified rather than
compile-only. Its doc comment now points back here, since a future regression will
present as that same opaque "child device handle" line.

NOT flipped: `zerocopy_active` still defaults QSV off. The derive works and the
handles construct and release cleanly, but that is not the same as a validated
streaming session, and the default should move on glass evidence, not on this.

Verified on .47 (Intel UHD 750): full pf-encode --features amf-qsv suite 39 passed /
0 failed, d3d11hw_alloc_drop_cycles green, zerocopy_qsv_alloc_drop_cycles green, and
the native VPL path (qsv_encode_live_smoke) still green. Linux .21: workspace check
exit 0 / zero errors, pf-encode 33/0, pf-client-core 34/0.
2026-07-28 21:31:42 +02:00
enricobuehler 2d78d2a514 test(encode): D3d11Hw verified on real silicon; the QSV derive is broken upstream of us
Ran the QSV probe on the Intel VM (UHD 750, FFmpeg 8). It fails — and not in the
code it was written to cover:

    [AVHWDeviceContext] Error setting child device handle: -16
    ZeroCopyInner::open(QSV) failed on iteration 0: derive QSV device from D3D11VA

That is `MFX_ERR_UNDEFINED_BEHAVIOR` out of `MFXVideoCORE_SetHandle`, raised inside
`av_hwdevice_ctx_create_derived` — libav's own code, called with the same arguments
as before this branch. Confirmed pre-existing by A/B: the same probe, written against
unmodified `origin/main` with the raw-pointer struct, fails byte-identically on the
same box at the same first iteration. The ownership change is not implicated.

It is also not the hardware. `qsv::tests::qsv_encode_live_smoke` — the native VPL
backend, untouched by this branch — encodes real H.264 on that box via VPL 2.15 with
its own D3D11 zero-copy. So QSV works; libav's QSV-from-D3D11VA derive is what does
not. That matches `zerocopy_active` already defaulting QSV **off** pending Intel
validation, and is now a measured fact rather than a suspicion. The test stays,
`#[ignore]`d, with the finding in its doc comment so the next Intel driver / FFmpeg
bump re-checks it instead of the question being quietly dropped.

What that leaves is real coverage of the half that IS reachable anywhere:
`d3d11hw_alloc_drop_cycles` loops construct/drop on `D3d11Hw`, the hwdevice +
frames-pool pair both Windows zero-copy vendors share, so it covers the AMF path's
ownership without needing AMD hardware. **It passes on the Intel box: 8 cycles, no
abort.** Adapter selection is factored into `test_hw_device`, which prefers a vendor
and skips the Microsoft Basic Render Driver — a punktfunk host enumerates our own
virtual-display adapter too, so `EnumAdapters1(0)` is not a safe assumption.

Verified: QSV VM .47 full `pf-encode --features amf-qsv` suite 39 passed / 0 failed
(EXITCODE=0), with `d3d11hw_alloc_drop_cycles` green on real silicon. Linux .21
workspace check exit 0 / zero errors, pf-encode 33/0, pf-client-core 34/0.
2026-07-28 21:31:41 +02:00
enricobuehler 564797a12a test(encode): a QSV construct/drop smoke test, and AvFilterGraph goes Linux-only
Two loose ends ahead of running this on real Intel silicon.

`zerocopy_qsv_alloc_drop_cycles` covers the one ownership question in the crate that
was genuinely ambiguous. `ZeroCopyInner::open` builds a `D3d11Hw` and then DERIVES a
QSV device + frames ctx from it, and the tuple it used to return handed those two
derived pointers out twice — once as the encoder's args, once as the pair moved into
`Self`. Free for raw pointers, two owners for `AvBuffer`. Looping construct/drop is
what separates the outcomes: a double-unref aborts in the CRT, a missed one leaks an
Intel device per session. Nothing else reaches this code — `zerocopy_enabled`
defaults QSV OFF, and the native VPL backend supersedes this whole file unless
`PUNKTFUNK_QSV_FFMPEG=1` — so the test calls `open` directly and sidesteps both
gates, the same shape as `cuda_hw_alloc_drop_cycles`.

`AvFilterGraph` is now `#[cfg(target_os = "linux")]`. The Windows gate had been
reporting `struct AvFilterGraph is never constructed` since a960dff8 and I had been
filtering it out of my own log greps (searching for "never read", which does not
match "never constructed"). It is true: the VAAPI dmabuf path is the only
filter-graph user, and the AMF/QSV backends build no graph. Cfg'd out rather than
`allow`ed, so it cannot outlive its last caller unnoticed.

Verified. Windows .133: `cargo test -p pf-encode --features amf-qsv --no-run` at
EXITCODE=0 with the AvFilterGraph warnings gone (107 -> 105), and the test binary
lists `ffmpeg_win::tests::zerocopy_qsv_alloc_drop_cycles`. Linux .21: workspace
check exit 0 / zero errors, pf-encode 33 passed / 0 failed, pf-client-core 34 passed
/ 0 failed, and zero dead-code warnings there (AvFilterGraph is live on Linux).

NOTE for running it: the test binary needs `C:\Users\Public\ffmpeg\bin` on PATH at
RUNTIME. `FFMPEG_DIR` is build-time only, and without the DLLs the harness exits
silently with no output at all — which reads exactly like a test that does not exist.
2026-07-28 21:31:41 +02:00
enricobuehler e60fee7da6 refactor(encode): the QSV derived pair stops being two owners of the same pointer
`ZeroCopyInner` held the QSV device + frames ctx as nullable raw pointers, where
null meant "AMF, which feeds D3D11 frames directly" — a convention documented in a
comment and enforced by three `is_null()` checks. `Option<AvBuffer>` says it in the
type, so the checks and the hand-written `Drop` both go away.

The reason this one was left out of the previous commit is the aliasing. `open`
built a five-element tuple whose QSV arm handed the SAME two pointers out twice:
once as the encoder's `dev_ref`/`frames_ref`, once as the pair moved into `Self`.
For raw pointers that is free; for an owning type it is two owners and a
double-unref. Ownership and borrowing are now separated — the pair is owned in
`qsv_frames`/`qsv_device`, and the encoder's arguments are `as_ptr()` views taken
from whichever owner applies. `open_win_encoder` takes its own refs of what it is
handed, so lending transfers nothing.

Net: all 13 `av_buffer_unref` calls in this file are gone (the last two hand-written
Drops with them), including the encoder-open failure arm, which collapses to `?`
now that every handle releases itself.

Field order pinned and commented, as with the others: QSV frames, QSV device, then
`enc`, then `hw` — reproducing the old `Drop`, which ran ahead of all fields and so
released the derived pair before the encoder's AddRef'd copies and the D3D11 refs.

`qsv_device` picked up an `#[allow(dead_code)]`: `qsv_frames` is still read by the
send path, but the device is now purely an owner (the frames ctx and the encoder
each hold their own ref). Same call as the decoders — deleting it would free the
device early, an underscore name would hide it.

Verified on BOTH: Windows .133 `cargo check -p pf-encode --features amf-qsv
--all-targets` EXITCODE=0, no dead-code warnings, and confirmed non-vacuous (log
shows `Removed 23 files, 36.2MiB` then a real `Checking pf-encode`). Linux .21
`cargo check --workspace --all-targets` exit 0 / zero errors, pf-encode 33 passed /
0 failed, pf-client-core 34 passed / 0 failed, and `cuda_hw_alloc_drop_cycles` still
passing on real CUDA. The QSV path itself still wants Intel silicon to exercise.
2026-07-28 21:31:41 +02:00
enricobuehler 5b142a7e85 refactor(encode): the Windows D3D11VA hwdevice owns its refs
`D3d11Hw::new` is the third instance of the same shape as `CudaHw` and `VaapiHw` —
alloc a hwdevice, deref to fill it, init, alloc a frames ctx, deref, init — with the
same hand-written unwind: three `av_buffer_unref` calls spread over the failure
branches plus a `Drop` repeating the pair. It gets the same treatment, so all three
libav hwdevice wrappers in the crate now share one release path.

Field order carries the semantics here as in the other two: frames declared before
device, so declaration-order dropping reproduces what the hand-written `Drop` did.

`ZeroCopyInner`'s `qsv_device`/`qsv_frames` are deliberately NOT converted in this
commit. They are nullable (null for AMF, which feeds D3D11 frames directly), and the
QSV branch hands the same two pointers out twice — once as the encoder's
`dev_ref`/`frames_ref` and once as the owned pair moved into the struct. Modelling
that needs `Option<AvBuffer>` plus a borrow/own split so the aliasing does not become
two owners, which is a different change from the mechanical one this commit makes.

Verified on the Windows runner .133: `cargo check -p pf-encode --features amf-qsv
--all-targets` at EXITCODE=0. Confirmed non-vacuous — the log shows `cargo clean -p
pf-encode` removing 23 files / 36.2 MiB followed by a real `Checking pf-encode`,
because a fast green on that box can otherwise just be cargo reusing artifacts whose
timestamps outrank the freshly-extracted sources.
2026-07-28 21:31:41 +02:00
enricobuehler 06a406adf2 refactor(client): the D3D11VA decoder owns its refs too, and the owner-only fields say so
Completes the decoder trio. `D3d11vaDecoder::new` had the same cascading unwind as
the VAAPI and Vulkan constructors — four branches each unref'ing the hwdevice by
hand — and `d3d11va_decode_supported` opened a frames context it released on one
exit path while relying on the null check for the other. Both are `AvBuffer` now.
The one surviving `av_buffer_unref` in the file is deliberate: it runs before
ownership is taken, on the `av_hwdevice_ctx_init` failure ahead of `from_raw`.

The Windows gate then caught something worth keeping: `field hw_device is never
read`, in all three decoders. It was true and it was new — the hand-written `Drop`
used to be the field's only reader, so moving the unref into the type left a field
that is *purely* an owner. The compiler cannot express that, so each one now
carries a doc comment saying what it is and an explicit `#[allow(dead_code)]`.
Deleting the field would free the device early; renaming it `_hw_device` would
silence the lint by hiding what it holds. Neither is what we mean.

Verified on BOTH platforms this time. Windows runner .133 (the toolchain env from
the runner notes, plus `PF_FFVK_VULKAN_INCLUDE` for pf-ffvk): `cargo check -p
pf-client-core --all-targets` at EXITCODE=0, clean of the dead-code warnings. Linux
.21: `cargo check --workspace --all-targets` exit 0 / zero errors, pf-client-core
34 passed / 0 failed, pf-encode 33 passed / 0 failed.
2026-07-28 21:31:41 +02:00
enricobuehler a42ab075a8 refactor(client): the hardware decoders own their hwdevice ref
`VaapiDecoder::new` and `VulkanDecoder::new` create a hwdevice and then do several
more fallible things with it — resolve `vkWaitSemaphores`, find the decoder, alloc
the context, open it — and every one of those branches unref'd the device by hand,
with a `Drop` doing it once more. Six hand-written unrefs between them, each one a
line somebody has to remember when adding a step.

`video_libav::AvBuffer` owns it instead, so an early `bail!` releases it and the
branches carry nothing. It is a deliberate second copy of `pf-encode`'s type: the
crates do not depend on each other (host encode and client decode share no code
path), and this one needs something the host's does not — see below — so hoisting
it to a shared crate would mean giving that crate an ffmpeg dependency and both
sets of semantics to save about twenty lines.

That extra piece is `into_raw`. `pick_vulkan` hands its frames context to the codec
(`(*ctx).hw_frames_ctx = fr` — the codec unrefs it when the context closes), so the
wrapper must give up ownership rather than drop. Making the transfer explicit is
the point: dropping an `AvBuffer` there too would be exactly the double-unref this
type exists to prevent.

Two `av_buffer_unref` calls survive in `video_vulkan.rs` on purpose. One runs before
ownership is taken (the `av_hwdevice_ctx_init` failure, ahead of `from_raw`); the
other releases the codec's OWN pre-existing frames ctx before we replace it, which
was never ours to model.

Field order preserved: `hw_device` stays declared after `ctx`, so it still releases
after each `Drop` frees packet/frame/context — the order the hand-written unref had.

Verified on .21 (CachyOS, FFmpeg 62): `cargo check --workspace --all-targets` clean
at exit 0 with zero errors — the workspace-wide check owed since the AvBuffer
commit — plus pf-client-core 34 passed / 0 failed and pf-encode 33 passed / 0
failed. The decoders themselves still need real VAAPI/Vulkan playback to exercise.
2026-07-28 21:31:41 +02:00
enricobuehler eb9c5be20d refactor(encode): the VAAPI dmabuf path stops unwinding by hand
`DmabufInner::open` builds four owned objects — a DRM device, a VAAPI device
derived from it, a DRM-PRIME frames context, and a filter graph — and every one of
its eight failure branches unwound them by hand. The same four-line block
(`avfilter_graph_free` + three `av_buffer_unref`s) appeared eight times, once
*inside a macro*, plus a ninth copy in `Drop`. Adding a step to that function meant
remembering to extend the unwind at exactly the right depth; getting it wrong leaks
a device per failed session (the persistent listener accumulates them) or frees one
twice.

All eight are gone. `AvBuffer` already owned the buffer refs; `AvFilterGraph` now
does the same for the graph, so each handle is owned the moment it exists and an
early `bail!` releases whatever was built so far. `open` lost ~40 lines of cleanup
and gained none.

Field order in `DmabufInner` is load-bearing and says so: graph, frames, VAAPI
device, DRM device, then `enc` LAST. Fields drop in declaration order, and that
sequence reproduces the old hand-written `Drop` exactly — including that it ran
ahead of every field, so all four were released before ffmpeg-next dropped the
encoder. Everything here holds its own reference, so refcounting makes any order
sound; the ordering is pinned so a future reorder cannot quietly change what ships.

One subtlety preserved deliberately: the buffersrc parameters take `drm_frames`
BORROWED, not ref'd (`av_buffersrc_parameters_set` takes its own ref). That is now
`drm_frames.as_ptr()` — same borrow, same single owned ref, no new leak.

Verified on .21 (CachyOS, RTX 5070 Ti, FFmpeg 62): `cargo check -p pf-encode
--all-targets` clean at exit 0, `cargo test -p pf-encode` 33 passed / 0 failed, and
`cuda_hw_alloc_drop_cycles` still passes against real CUDA. vaapi.rs now contains
zero `av_buffer_unref` and zero `avfilter_graph_free` calls, down from 40 and 8.
The dmabuf path itself still needs AMD/Intel silicon to exercise end to end.
2026-07-28 21:31:41 +02:00
enricobuehler 7adc1db672 refactor(encode): AVBufferRef ownership moves into an RAII handle
`CudaHw::new` and `VaapiHw::new` are the same shape — alloc a hwdevice, deref it
to fill fields, init, alloc a frames ctx, deref, init — and both unwound by hand:
`av_buffer_unref` on every failure branch (three in CUDA, two in VAAPI) plus a
hand-written `Drop` repeating the pair. That shape has two failure modes and the
compiler can see neither: add a branch and forget the cleanup (leak), or let two
cleanup paths run (double-unref, an abort inside glibc).

`libav::AvBuffer` owns the ref instead. It null-checks on the way in — the check
each caller open-coded — and unrefs exactly once on drop, so an early `?` releases
whatever was built so far and the failure branches carry no cleanup at all. Both
hand-written `Drop` impls are gone, and `linux/mod.rs` goes from seven
`av_buffer_unref` calls to zero.

The one subtlety, called out at both structs: these two fields must stay declared
frames-BEFORE-device. Fields drop in declaration order, and the code being replaced
deliberately unref'd frames first (a frames ctx holds its own reference on its
device). Refcounting makes either order sound, but a field reorder should not
silently change what ships, so the ordering is load-bearing and commented as such.

Also adds `cuda_hw_alloc_drop_cycles` — the RAII path had NO test coverage: the
NVENC smoke tests take the CPU path and never construct a `CudaHw`, and the VAAPI
twin's tests need AMD/Intel silicon. Looping construct/drop is what catches the
double-unref (abort) and the leak (allocator growth) this refactor is about.

Verified on Nobara (RTX 5070 Ti): `cargo check -p pf-encode --all-targets` clean at
exit 0, `cargo test -p pf-encode` 33 passed / 0 failed, and
`cuda_hw_alloc_drop_cycles` passes against a real CUDA device — eight
construct/drop cycles, no abort. `VaapiHw` is compile-verified only; it is the
identical shape but no AMD/Intel box was reachable to run its two ignored tests.
2026-07-28 21:31:41 +02:00
enricobuehler 5219107177 chore(unsafe): the workspace adopts the drivers' unsafe discipline
`packaging/windows/drivers/*` has run `deny(unsafe_op_in_unsafe_fn)` +
`deny(clippy::undocumented_unsafe_blocks)` for a while, with `forbid(unsafe_code)`
on the modules that need no unsafe at all. The main workspace had no lint config
whatsoever, so nothing stopped a clean crate from quietly growing an `unsafe`, and
nothing distinguished the handful of genuinely-unsafe lines inside a 600-line
`unsafe fn` from the safe ones surrounding them.

Three things, all mechanical:

* `#![forbid(unsafe_code)]` on the eight crates that already contain zero unsafe
  (`pf-driver-proto`, `pf-host-config`, `pf-paths`, the three clean clients, both
  tools). These were clean by accident, not by contract; now they are clean by
  contract.

* `unsafe_op_in_unsafe_fn = "warn"` workspace-wide. `unsafe fn` states a contract
  the CALLER must uphold — it was never meant to switch off checking for the whole
  body. Measured fallout is 300 sites on Linux, and they are concentrated: six
  files carry all of them, while `punktfunk-core`, `pf-frame`, `pf-clipboard` and
  `pf-vdisplay` are already at zero. `warn` (not `deny`) so the build stays green
  while those six are worked down; it flips to `deny` once they are. This is also
  the Rust 2024 default, so it pays off the edition migration early.

* `proc::current_uid()` replaces eight `unsafe { libc::getuid() }` blocks. Each
  site had copied out the same SAFETY note verbatim, which is the tell: `getuid()`
  is parameterless, always succeeds and touches no memory, so there is no contract
  for a caller to uphold and no reason for the unsafe to be visible eight times.
  One `unsafe` behind a safe wrapper, none at the call sites.

Verified: `pf-vdisplay` builds clean on Linux (Nobara) at zero E0133; the
macOS-buildable crates build clean locally. No behaviour change.
2026-07-28 21:31:41 +02:00
enricobuehlerandClaude Opus 5 37edb1cc1a refactor(clients): both shells wake through the shared state machine
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The last of C0's duplication: GTK's `wake_and_connect` and the WinUI shell's ran their own
copies of the same 90 s / 6 s / 1 s loop, and the Windows one's comment said it "mirrors
the Apple HostWaker" — now it literally does, because both drive `WakeWait`. What is left
in each shell is the part that genuinely differs: its dialog or screen, its advert drain,
its re-key, and its route back into the trust gate.

Behavioural review, since a sleeping host to test against wasn't available:

- GTK polled every 500 ms and resent on a wall-clock timer; it now ticks once a second
  like every other implementation. Up to half a second slower to notice a host coming
  back, and exactly the reference cadence in exchange.
- GTK took the FIRST matching advert in a drain and returned mid-loop; it now drains fully
  and takes the last, i.e. the freshest address. Same connect, fresher re-key.
- Windows sent one packet before the loop AND one on its first pass; the machine owns the
  packets now, so that duplicate is gone. Resends still land at 6 s, 12 s, … and the
  budget still expires at 90 s.
- Both keep their own cancel path, their own re-key, and their own error surface.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 21:01:47 +02:00
enricobuehlerandClaude Opus 5 983ff8e78d fix(session/console): a profile must not advertise a cursor channel the presenter isn't drawing
Found reviewing the P0 wiring. The console builds its window and input models ONCE, from
the global defaults, and they live across every launch — but each launch now re-resolves
the host's profile. So a profile that sets `mouse_mode: desktop` on a host, while the
global stays `capture`, made the session advertise `CLIENT_CAP_CURSOR` ("this client
draws the host cursor itself") to a presenter latched in capture mode, which draws no
cursor: the host stops compositing the pointer and the stream has no visible cursor at
all — the exact failure the capability's own doc comment warns about.

The advertisement now follows the LATCHED mouse model, which is the one that is actually
true of the presenter. Everything the host is told about the stream itself — mode,
bitrate, codec, audio, pad — keeps honoring the binding, and the comment says which
fields are latched and why, so the console's presentation-tier gap is documented rather
than rediscovered.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 20:46:29 +02:00
enricobuehlerandClaude Opus 5 eab4829630 feat(client): the brain layer — one connect plan, one wake machine, one spawn
C0 of design/client-architecture-split.md. Wake-then-connect exists three times today —
GTK's `WakeConnect`/`wake_fallback`, the WinUI shell's `wake_and_connect` (whose comment
says it "mirrors the Apple HostWaker"), and Apple's `HostWaker` itself — and the
deep-link and profile work was about to make it five. `pf-client-core` already held the
ingredients (wol, discovery, trust, library, session); what was missing was the layer
that composes them, so every front-end composed them itself.

`ConnectPlan` is a resolved intent: which host, which pin, which launch id, which
profile, the effective settings, whether to wake. One constructor per door — a card
click, a CLI verb, a URL — one type out. `ConnectPlan::resolve` is pure (stores in,
plan out), which is what lets the URL router be tested without a config directory;
`for_host` is the convenience that loads them.

`plan_from_link` is where the deep-link security rules actually live, rather than in
each shell: a contradicted fingerprint refuses and says which host it was about, an
ambiguous name refuses instead of picking the first, a profile the catalog can't honor
refuses BEFORE anything is dialled, and an unknown — or known-but-never-pinned — host
becomes a confirmation sheet carrying the claimed name and expected pin, so the first
connect is verified rather than blind TOFU. Preempting a live session stays with the
caller: only the front-end knows one is running.

`WakeWait` is Apple's `HostWaker` cadence as a pure step function — packet at 0 s and
every 6 s, presence polled every second, 90 s budget, and a PARK (not an error) at the
end, because "it didn't wake in 90 s" is usually "give it 10 more". As a step function
each front-end drives it from its own loop and they still agree, and the whole cadence
is testable without waiting 90 seconds.

Session spawn, its argv and its stdout contract move here too, and the GTK shell now
spawns through them — so "which flags does a stream get" and "what does ready mean" have
one answer for the shells, the console and the coming CLI. `--profile` deliberately does
NOT ride a plain card click: the session resolves the host's binding through the same
helper, and passing it would be a second source of truth for one decision.

Not yet adopted: the two shells' wake paths. That swap changes the most-used path in the
product and the handoff wants it verified on glass with a genuinely sleeping host, which
this session couldn't do — so the state machine lands, the duplication stays until it
can be verified away.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 20:45:07 +02:00
enricobuehlerandClaude Opus 5 3350d3cfbf feat(client): the punktfunk:// grammar — one parser, one emitter, one vector file
D0 of design/client-deep-links.md. Apple has shipped `punktfunk://connect/<uuid>` for a
while; this is the same grammar, generalised and given a Rust implementation the GTK and
WinUI shells, the session and the coming CLI all share:

    punktfunk://connect/<host-ref>[?fp=…][&host=addr[:port]][&launch=…][&profile=…][&name=…]

The rule the grammar exists to keep is that a URL may only ever do what a click on an
existing card could do, minus trust decisions. So it carries REFERENCES to things that
already exist on this device — never values: no resolution, no bitrate, no codec, so a
web page cannot shape a session beyond picking among the user's own configurations. And
`pair` is not a route: it parses, and refuses, so a link can never start a trust
ceremony. Everything hostile is rejected here, once, for every front-end — 2 KB total
cap, per-parameter caps, strict percent-decoding (a half-escape or invalid UTF-8 is an
error, not a shrug), control characters refused after decoding, launch ids held to the
charset the host and Decky already agree on, and `fp=` that must actually be 64 hex.

Resolution follows the same order everywhere: stable record id → unique host name →
`addr[:port]`, with `host=`+`fp=` as the reinstall recovery path, which is why
self-emitted links carry all three. An ambiguous name refuses rather than guessing; a
stale id with no recovery address refuses rather than dialling "11111111-…" as if it
were a hostname; an unknown-but-plausible address becomes the confirmation sheet, never
an auto-connect.

`pf://` parses as an input alias and is never emitted or registered — claiming a
two-letter scheme on MSIX/Apple is unconditional squatting, and a link that resolves on
one platform only is a trap.

The 44-case `clients/shared/deeplink-vectors.json` is the cross-language contract: this
module's tests run every case, and the Swift and Kotlin ports will run the same file, so
three parsers cannot drift into three different security postures. Refusal codes are
part of that contract, not just the happy path.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 20:32:32 +02:00
enricobuehlerandClaude Opus 5 a2be3f4de9 feat(client): settings profiles — the override catalog, the one resolver, and the session flag
A client setting is global today: pick 4K@120 HDR and the retro box gets it too.
The one escape hatch (per-host `clipboard_sync`) proves the shape works but covers a
single field. This is P0 of design/client-settings-profiles.md — the headless core the
shells, Apple, Android and the deep-link grammar all build against. No UI yet.

A profile is a NAMED BUNDLE OF OVERRIDES, not a snapshot: `SettingsOverlay` is sparse
`Option`s, so a field the user never touched keeps following the global value live, and
fixing a global once fixes it everywhere. `Some(x)` equal to today's global is still
meaningful — it pins x against a later global change — which is why the UI will write
`Some` on touch and `None` on an explicit reset, never by diffing.

The catalog is its own `client-profiles.json`, deliberately not part of the settings
file: that file has five whole-file load-modify-save writers with no merge, so a profile
written by one would be dropped by the next. Which host uses which profile is a field on
the host record instead of a map keyed by host — that is what dissolves the client's
long-standing "what identifies a host record" question for this feature.

Resolution has exactly one implementation, `trust::effective_settings()`:

    effective = overlay(profile).apply(global)
    profile   = one-off pick ?? host binding ?? none

Both session construction sites go through it (`main.rs` AND `console.rs` — touching one
and not the other is a Windows-only build break), so the console, and therefore Decky,
honor host bindings with no work of their own. Nothing here can fail a connect: a
deleted binding resolves as "no profile", and a one-off that can't be honored falls back
to the DEFAULTS rather than to the host's own profile — "connect with Work" must never
quietly stream "Game". `--profile <id|name>` is the one-off door for the shells' coming
"Connect with ▸" and for `punktfunk://…&profile=`; `--profile ""` forces the defaults on
a bound host. The active profile's name closes the stats overlay's first line, so
"which profile am I on?" is answerable without leaving the stream.

Also here, because this effort touches every one of these anyway:

- `KnownHost` gains `profile_id`, `pinned_profiles` and a lazily minted stable `id`. The
  id is groundwork (design §4.5) — no lookup is re-keyed, `fp_hex`/`addr:port` stay.
- `upsert` now preserves the state the USER set on a record — the profile binding, its
  pins, the clipboard decision, the id — against refreshes that carry none of it.
  `clipboard_sync` survived that only because the function happened not to mention it.
- `KnownHost::default()` exists so construction sites read `..Default::default()`; five
  hand-written literals were exactly how a new field gets silently dropped on re-pair.
- All three client stores now write temp+rename. A torn settings file loads as `Default`
  — i.e. silently resets every setting the user has.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 20:22:33 +02:00
enricobuehlerandClaude Opus 5 33a31427ae fix(vdisplay): locks held across seconds-long work, an AB/BA inversion, and a panic that poisons the manager
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Phase 7's contained half. 7.1's writer split and 7.3's reservation are NOT here — see
the plan; both need more than a local edit.

**Lock-order inversion, gamescope.** `create_managed_session_steamos` held
MANAGED_SESSION while taking STEAMOS_TOOK_OVER (and `persist_takeover`'s locks), while
`do_restore_tv_session` takes STEAMOS_TOOK_OVER first and MANAGED_SESSION second —
AB/BA between a connect and the restore worker, which genuinely run concurrently
(`vd.create` runs off the registry lock; the worker is its own thread). The connect
path now drops its guard before the pair and re-acquires after `poll_managed_node`, the
shape `create_managed_session` already used. And `takeover_live` held all four statics
at once — in a `||` chain every `.lock()` temporary lives to the end of the statement —
for four reads; scoped bindings drop each guard before the next, taking it out of the
ordering graph entirely.

**`observe_session_instance` decided and acted under one lock.** It held LAST_INSTANCE
across `invalidate_backend` (which drops keep-alive displays through the registry lock)
and a `systemctl` shell-out on a 10 s budget, from three call sites including a
per-second watcher. It decides under the lock and acts outside now; the baseline is
advanced inside it, so a concurrent observer cannot run the action twice.

**`admit` held the live-session table across the budget checks** — `manager::snapshot()`
blocks on the manager `state` lock, which is itself held across DDC round trips and
three 3 s activation ladders. Every connect, disconnect and mgmt read queued behind one
slow display operation. The guard is scoped to `decide` alone.

**GameStream never registered**, so its display was invisible to both Windows budgets
(they gate on `!live.is_empty()`) and a native connect could be admitted past capacity
the box had already spent. It registers now, anonymously, for the session's lifetime.

**`ensure_exclusive_watch` panicked on a failed thread spawn** while holding BOTH
`exclusive_watch` and (via its caller) `state` — poisoning the two locks the whole
manager runs on, so every later acquire and mgmt read would panic on `.lock().unwrap()`.
It logs and degrades instead: no re-assert watchdog is a degradation, a wedged manager
is not.

Also fixes two things only a Windows build shows, both mine: Phase 2.3 left
`gamescope_route` unused there (every reader is Linux-gated), which `-D warnings` in
Windows CI would have rejected — I had only run the host clippy on Linux. And Phase
5.4's helper-safening reaches a FOURTH crate, pf-inject, which xcheck does not lint.

Verified on .173: `cargo clippy -p punktfunk-host -p pf-vdisplay --all-targets` clean
across the whole tree; local fmt, both xcheck targets and 53 tests green.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:46:15 +02:00
enricobuehlerandClaude Opus 5 093c66cb1a fix(vdisplay/windows): a failed resize left a phantom monitor, and a refresh-only one silently didn't happen
Three defects in the mid-stream resize path.

**A failed re-arrival put a DEAD monitor back in the slot.** `re_add` REMOVEs the old
driver monitor before it ADDs the new one, so its only fallible step past that point
means the old monitor is gone — yet the caller answered an `Err` by re-inserting the
`Monitor` struct it had handed in, complete with a dead `key`, a departed `target_id`
and a stale `gdi_name`. Every later `acquire` then joined a monitor that did not exist.

It now rolls back: on ADD failure it re-ADDs at the OLD mode, so the session keeps
streaming what it already had. The outcome is a three-way `ReAdd` enum because the
distinction matters and a `Result` cannot carry it — `Arrived` stores the new monitor,
`RolledBack` stores the RECOVERED one (a re-arrival mints a fresh `target_id`, so the
struct the caller handed in is stale either way), and `Lost` means both ADDs failed and
the slot must be left EMPTY so the next acquire creates a monitor rather than joining a
phantom.

**A refresh-only change reported success at the old refresh.** `wait_mode_advertised`
compared resolution only, so a same-WxH new-Hz request answered "already advertised":
the fast path skipped the `IOCTL_UPDATE_MODES` that would have taught the driver the new
rate, `set_active_mode` fell back to the best advertised rate <= requested, and the
resize returned Ok. It matches `dmDisplayFrequency` now, so an unadvertised refresh
routes to UPDATE_MODES / the re-arrival instead.

And `mon.mode = mode` recorded what was ASKED FOR. `set_active_mode` deliberately falls
back to a lower advertised refresh rather than lose the client's resolution, so the
field could claim a rate the display was not running — and it is what the next resize
diffs against and what `/display/state` reports. It records what actually committed now,
read back via the new `active_mode` (`active_resolution` delegates to it), and logs when
the two differ. Deliberately NOT done by tightening `wait_mode_settled`: that gates the
re-arrival fallback, so requiring an exact refresh there would force a full re-arrival
every time the OS legitimately picked a lower rate.

**A short IOCTL_ADD reply leaked an IddCx slot.** The IOCTL had SUCCEEDED — the driver
already created the monitor and took a slot; only the reply was short — and the bail
undid none of it. The slot pool is small enough that ~16 leaks wedge every later ADD at
0x80070490, which is the wedge the ghost-reap in this same function exists to recover
from. It now issues the compensating REMOVE with the session id already in scope, and
says so at error level if that fails too.

Windows runner: clippy --all-targets clean, pf-vdisplay 55 passed, pf-capture 18 passed.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:46:15 +02:00
enricobuehlerandClaude Opus 5 50a153b72a refactor(win-display): the CCD helpers were unsafe fn for serialization, not soundness
`pf-win-display`'s 21 CCD/GDI helpers were `pub unsafe fn` without a memory-safety
obligation between them. Every one takes `Copy` scalars or borrowed Rust data, returns
owned values, and discharges its FFI preconditions internally —
`retry_set_display_config` even binds the input desktop itself, which is the one thing
a caller could plausibly get wrong. Their own `# Safety` sections say as much: one
reads "safe to call from any thread", and the rest say "call under the manager `state`
lock". That is a SERIALIZATION requirement — calling one unlocked races the topology
mutator and returns a stale answer, a correctness bug, not undefined behaviour.

Encoding it with `unsafe fn` cost 55 `unsafe` blocks across THREE crates whose proofs
could only restate "this takes a u32 and returns a String". That is how `unsafe` stops
meaning anything: the blocks that wrap a real FFI obligation read exactly like the ones
that wrap nothing. The requirement is now prose on the functions that have it, and
`unsafe` marks only the FFI calls inside the helpers.

win_display.rs 97 -> 63 `unsafe`, manager.rs 56 -> 30, pf_vdisplay.rs 34 -> 32, plus 10
sites in pf-capture's IDD-push paths. 55 blocks and 55 orphaned `// SAFETY:` proofs
gone; `#![allow(clippy::missing_safety_doc)]` with them, since nothing is `pub unsafe
fn` any more.

Two things the compiler handed back once the blocks went, both of which existed only to
carry a proof: the `let-else` parens in `force_mode_reenumeration` and
`apply_source_positions`, and the nested `if` in `wait_mode_settled` — which is `&&`
again, still short-circuiting, so the second CCD query on a 25 ms poll is unchanged.

Scope note: the sweep and the plan both scoped this as two crates. It is three —
pf-capture calls the same helpers from 10 sites, and `unused_unsafe` under `-D warnings`
makes that non-optional. Found by re-deriving the count, which the plan asked for
because the underlying finding had been REFUTED in verification; the refutation was
wrong about the magnitude (22 of manager.rs's 45 blocks, against its claimed 24).

Verified on the Windows runner: clippy --all-targets clean over pf-frame,
pf-win-display, pf-capture and pf-vdisplay; pf-vdisplay 55 passed, pf-capture 18 passed.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:46:15 +02:00
enricobuehlerandClaude Opus 5 029979e824 fix(vdisplay/windows): own the device handle, prove the ladder once, and fix two proofs that were wrong
Three of Phase 5's four items; 5.4 is held for a decision (see below).

`open_device` is a SAFE fn returning an `OwnedHandle`. It never had a caller
obligation — it takes no arguments and every precondition is internal — so the
`unsafe fn` it used to be pushed a proof burden onto four call sites with nothing to
prove, and handed back a raw `HANDLE` that two of them re-owned by hand with
`CloseHandle`. That shape has already leaked once in this file (the wrap-IMMEDIATELY
comment in `open` records it). Ownership is now a `Drop`, `probe()` is
`open_device().map(|_| ())`, `is_available()` is `open_device().is_ok()`, and
`CloseHandle` is no longer imported here at all.

`resolve_target_gdi` ran the same 60 × 50 ms poll three times verbatim, and the 2nd and
3rd copies documented themselves as "SAFETY: as the resolve loop above" — a pointer to
a proof rather than a proof, which rots silently the moment the block it points at
moves. One `poll_gdi_name`, one proof, and the three-stage ladder now reads as the
three stages its doc describes.

Two proofs were simply wrong, both discharged everything except the one obligation
that mattered:

* The SetupAPI detail buffer was a `Vec<u8>` (align 1) written through as
  `SP_DEVICE_INTERFACE_DETAIL_DATA_W` (align 4). The SAFETY comment proved bounds and
  aliasing and was silent on alignment. Now a `Vec<u64>`. Its guard also compared the
  required size against `size_of::<u32>()` while stamping
  `size_of::<SP_DEVICE_INTERFACE_DETAIL_DATA_W>()` into `cbSize` — checking a different
  number than the one it promises the OS.
* `GetMonitorInfoW` was handed `&mut info.monitorInfo`: `cbSize` promises 104 bytes but
  that pointer's provenance covers the 40-byte `MONITORINFO` prefix, so everything the
  OS writes past byte 40 — which is `szDevice`, the only field the caller reads — is out
  of bounds for it. A compiler may assume those bytes were untouched and fold the zeroed
  initializer into the reads, i.e. return an EMPTY device name. That name is what
  `panel_off_except`'s exclusion compares against, so an empty one darkens the panel it
  is meant to spare. The pointer now carries the full struct's provenance.

pf_vdisplay.rs 42 -> 34 `unsafe`, manager.rs 58 -> 56. Windows runner: clippy
--all-targets clean, 48 passed.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:46:15 +02:00
enricobuehlerandClaude Opus 5 f94191d927 fix(vdisplay/linux): stop destroying the user's portal config, and honour the /tmp promise the docs made
Both wlr-family backends need ONE key set in a config file the user also owns —
`chooser_cmd` in xdpw's `[screencast]`, `custom_picker_binary` in xdph's
`screencopy { … }`. Both did it by `fs::write`-ing a COMPLETE file over whatever was
there, so every other setting the user had in
`~/.config/xdg-desktop-portal-wlr/config` or `~/.config/hypr/xdph.conf` was destroyed
on first connect — silently, permanently, no backup.

They now set that one key in place and keep every other line byte-for-byte, with a
one-time `create_new` backup the first time we touch a file we did not write (once, so
a later edit cannot overwrite the user's ORIGINAL with our own earlier output).

The merge lives in its own module because a merge is only worth doing if it cannot
corrupt what it merges into: seven tests cover the three cases per grammar — block
absent, key present, key absent — plus idempotence (which is what keeps the caller
from restarting the portal on every connect) and the empty-file shape. Four of them
FAIL against the old whole-file write, so they are not vacuous. The module is declared
unconditionally though only Linux calls it: the logic is pure string handling, and
tests that guard a user's real config should run on every platform's CI, not only
where the callers compile.

Separately, seven call sites resolved the runtime dir as
`env::var("XDG_RUNTIME_DIR").unwrap_or_else(|_| "/tmp".into())` while their own doc
comments promised the opposite — "per-user, 0700 — NOT a world-writable /tmp path
another local user could pre-create or rewrite between our write and xdph's read". One
of those paths is an executable xdph then RUNS. `Ok("")` was the same defect's other
half: it yielded a path relative to the process CWD rather than any runtime dir. All
seven now go through one resolver that applies the rule `session.rs` already had
(non-empty, else `/run/user/<uid>`, never /tmp). The picker shim also gets its mode at
CREATION rather than a chmod afterwards, so it is never briefly world-readable while
being a file something else executes.

And identity.rs was the only writer in the workspace creating
`pf_paths::config_dir()` — which holds the host private key, the pairing allow-list and
the mgmt token — with a plain `create_dir_all` instead of the 0700 `create_private_dir`
every other writer uses.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:46:15 +02:00
enricobuehlerandClaude Opus 5 2c015bba30 fix(vdisplay/windows): three teardown gates that each ended with the operator's panels dark
All in the same ~120 lines, all the same shape: a recovery leg gated on the wrong
flag, so the path that turned something off had no path that turned it back on.

**The DDC wake was nested inside the CCD-restore arm.** Panels are commanded dark over
DDC/CI *before* the isolate, but `panel_on_all()` sat inside
`if let Some(saved) = ccd_saved.take()` — and `isolate_displays_ccd` returns `None`
whenever its `query_active_config` fails. So a failed isolate meant the panels were
never woken, and because the link stays live there is no returning signal to trigger a
DPMS wake either: dark for the rest of the host's life. Hoisted out of that arm, next
to the `pnp_disabled` restore which was already outside it for exactly this reason.

**A later member's isolate could deactivate the physicals with nothing able to restore
them.** If the FIRST member's isolate failed, `ccd_saved` stayed `None` and
`ccd_exclusive` `false`; a second member's isolate then succeeded, blanked the
physicals, and discarded its snapshot as "the group restores the first member's" —
except there wasn't one. Teardown's restore is gated on `ccd_saved`, and the re-assert
watchdog never started. The group now adopts the first SUCCESSFUL isolate's snapshot.

**A non-last-member teardown ran the exclusive isolate on a Primary group.** The gate
was `ccd_saved.is_some()`, but `Topology::Primary` stores a snapshot too (from
`set_virtual_primary_ccd`) — so a shrink cleared `DISPLAYCONFIG_PATH_ACTIVE` on every
non-kept path, blanking precisely the physical displays `Primary` exists to keep lit.
It keys off `ccd_exclusive` now (what the re-assert watchdog already checks), and a
Primary shrink re-promotes a survivor instead, since the departing member may have
been the one holding primary.

Also: `apply_group_layout` had only ever run from `acquire`, so a member LEAVING never
re-arranged the survivors — they kept the origins computed while the departing monitor
was still between them, leaving a dead gap in the desktop until the next acquire. Now
called at the end of `teardown_removed`, which is where the slot map has already shrunk
and after the REMOVE, so it covers all six teardown paths at once.

The shrink gate is extracted as `shrink_action` so it can be pinned without a driver or
a desktop — manager.rs had no tests at all, which is how a gate keyed on the wrong flag
survived. Verified on the Windows runner: 48 passed (was 46), and both new tests FAIL
against the old gate, so they are not vacuous.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:46:15 +02:00
enricobuehlerandClaude Opus 5 8b076f5cc9 fix(vdisplay): the gamescope sub-mode is a per-session value, not a process-global env write
Completes what the env-lock fix started. `apply_input_env` published its decision into
PUNKTFUNK_GAMESCOPE_NODE/_SESSION and `GamescopeDisplay::create` read it back out —
with the lock released in between, and with the GameStream plane, the mid-stream
switch watcher and the capture-loss rebuild all re-running the writer. So session B's
routing decision could retarget session A's `create`: A asks for a bare spawn, B
connects, A attaches to B's session instead.

The decision now travels as a `GamescopeRoute` return value and is carried on the
backend INSTANCE via `set_gamescope_route` — the discipline `set_launch_command`
already documents two lines above it ("Carried on the backend instance — NOT a
process-global env var — so concurrent sessions can't stomp each other's launch
target"). Nothing writes the two keys any more; they are read once, as operator
overrides, and `create`/`poolable_now`/`launch_is_nested` all answer from the
session's own route.

The route carries its payload rather than just the verdict, so the managed session
flavour and the attach node id stop being separate env reads too.

Threaded through both planes: handshake -> SessionContext -> `vd`, and the GameStream
`open_source` -> `run`. Three re-resolution points needed the same treatment and each
would have silently downgraded a session to a bare spawn without it — the switch
watcher's rebuilt backend, the capture-loss rebuild (which can swap the whole
instance), and the operator-pinned path, which deliberately skips the input-backend
write but still needs a route. That last one is why the ladder is split out as
`resolve_gamescope_route`: a `PUNKTFUNK_COMPOSITOR` pin must not silently mean "bare
spawn" on a box pinned to the managed session.

`#[must_use]` on both entry points found the capture-loss site, which I had missed.

Verified on 192.168.1.21: whole workspace `cargo check -p punktfunk-host`, clippy
--all-targets clean over the host and pf-vdisplay, 100 pf-vdisplay tests, and the live
GNOME create/drop still green. Windows + Linux xcheck clean on the Mac.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:46:15 +02:00
enricobuehlerandClaude Opus 5 80e57c70be fix(vdisplay): the env lock covered its writers and not its readers, and the gamescope ladder read back its own output
Two halves of the same problem — process env used as shared mutable state.

`apply_session_env` set XDG_RUNTIME_DIR / DBUS_SESSION_BUS_ADDRESS / WAYLAND_DISPLAY /
HYPRLAND_INSTANCE_SIGNATURE / SWAYSOCK under ENV_LOCK, while detection read those same
five keys with no lock at all, from five points spread across a `/proc` scan. That is
exactly the hazard ENV_LOCK's own doc names: glibc `setenv` can realloc `environ` and
free the old value string, so a concurrent `getenv` reads freed memory — UB documented
there as "could crash the host". It is reachable today: the host's session watcher
calls `detect_active_session` every second for a stream's lifetime while a second
client's connect runs `apply_session_env` on a spawn_blocking thread.

Detection now samples all five into an `EnvProbe` in ONE locked read and scans from
that snapshot. Taking the lock around the whole of `detect_active_session` would have
been simpler and wrong: it walks `/proc` every second, and holding a process-wide lock
across a directory walk trades this problem for the one Phase 7 is about. The readers
become pure functions of their inputs, which is also what let the tests stop mutating
process env to steer them — `without_inherited_swaysock` is gone, replaced by handing
in a probe. Empty values are now treated as absent, so `XDG_RUNTIME_DIR=""` falls back
to /run/user/<uid> instead of yielding a relative path.

The gamescope sub-mode ladder had a nastier version: `apply_input_env` WRITES
PUNKTFUNK_GAMESCOPE_NODE/_SESSION to publish the sub-mode it chose, and read the same
keys back as operator overrides. The Attach arm sets `_NODE=auto`, and `node_env` sits
at rung 2 of the ladder — above `dedicated_launch` at rung 3 — so one Attach decision
latched Attach for the rest of the host's life and silently overrode
`game_session=dedicated`. Only rung 1 could escape it, because the Spawn arm that
would have cleared the keys sits below the rung that by then always fired. The
overrides are now sampled once, before this module has written anything, which keeps
their actual meaning: "the operator set this before we ran". The live reads that
remain (`launch_is_nested`, `poolable_now`) are deliberate — those consume the
published decision.

And gamescope's `create` read both keys unguarded, racing the writer and skipping the
lock its two siblings take for the same keys; it now takes one guarded snapshot.

Verified on Linux (.25): 100 passed, 1 ignored.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:45:36 +02:00
enricobuehlerandClaude Opus 5 787756e68b test(vdisplay/mutter): the on-glass lever for the GNOME backend, and what it took to see the leak
`live_mutter_create_drop`, `#[ignore]`d in the same convention as the Windows
backend's live tests: the real four-step handshake, hold, then drop the keepalive and
let the RAII teardown revert it. Verified against gnome-shell on 192.168.1.21 —
node_id came back in ~5 ms, preferred_mode as asked, and the topology reverted.

Two things that would otherwise be re-derived by whoever validates this next, both of
which cost a wrong answer here first.

The virtual monitor does NOT appear in DisplayConfig's GetCurrentState just because
`create` succeeded — its size follows the PipeWire negotiation, so without a consumer
attached there is no monitor to census. A before/after monitor diff therefore proves
nothing about this backend, which is the trap the first attempt fell into.

And a short-lived process cannot exhibit the abandoned-thread leak at all: exiting
drops the D-Bus connection, which makes Mutter tear the session down no matter which
code is running. Reproducing it needs the process held alive past the failed create,
and the observable is the live RemoteDesktop session object, not the monitor:
`gdbus introspect -d org.gnome.Mutter.RemoteDesktop -o /org/gnome/Mutter/RemoteDesktop`
lists a `node Session` child per live session.

With a 1 ms create timeout forced and the process held 20 s, that probe reads 0 with
b89a36a6 and 1 without it — the orphan thread parked on a live session. Both read 0
after exit, which is precisely why this only ever bit a long-running host.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:45:11 +02:00
enricobuehlerandClaude Opus 5 69bc92afed fix(vdisplay/mutter): a create timeout no longer abandons the session thread with the desktop dark
`create` gave up after 45 s and dropped its `stop` flag WITHOUT setting it — the
`StopGuard` that owns the only `store(true)` was built on the success path only. The
thread meanwhile discarded its own send failure with `let _ =`, so it sailed past the
dead channel, made the virtual output PRIMARY, and parked in `while !stop` for the
rest of the process's life holding the D-Bus connection that IS the monitor's
lifetime. Its teardown was unreachable.

Under the default topology that orphan applies a SOLE-monitor APPLY_TEMPORARY config.
Every physical head goes dark, and Mutter reverts such a config only once the virtual
monitor disappears — which the parked thread prevents. There is no in-process
recovery: each retry adds another orphan and another virtual monitor.

The other three portal/D-Bus backends never had this — kwin.rs, hyprland.rs and
wlroots.rs all `?` on that exact send. Mutter is now the same shape, via a shared
`report_node` that stops the session when the opener has gone. Two more layers behind
it, because the send can also LAND in the moment `recv_timeout` gives up: `create`
and `stream_existing_output` build their guards BEFORE the wait, so every error arm
signals the thread on its way out, and the thread re-checks the flag before it touches
topology — so a doomed session never applies a sole-monitor config at all, rather than
applying one and reverting it a tick later.

The fix lands once because the duplication that caused it is gone first: `connect` and
`connect_monitor` shared ~72 verbatim lines, and the mirror path repeating the session
path's `let _ = send` is precisely what that copy bought. Both now share `open_rd_sc`
(steps 1-2) and `start_and_await_node` (step 4).

Also stops a physical hotplug stealing the virtual monitor's identity.
`wait_virtual_connector` took "any connector absent from the pre-snapshot" across a
window spanning a ~10 s stream wait plus 6 s of polling; TOPOLOGY_LOCK keeps sibling
sessions out of it but a hotplug is not ours to serialise, and the session's topology
apply and scale persistence would then be aimed at the operator's new panel. It now
prefers the connector advertising the client's exact WxH — the discriminator
`make_virtual_primary` already matches on — falls back to the old behaviour when that
singles nothing out, and warns when more than one candidate appears.

Tests: `pick_virtual` split out of the polling loop so the choice is testable without
a session bus. Verified on Linux (192.168.1.25): 99 passed, and the hotplug case FAILS
against the old first-new-connector logic, so it is not vacuous.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:45:11 +02:00
enricobuehlerandClaude Opus 5 e7dc7e9d18 fix(win-display): every CCD/GDI operation now carries a proof, not just the blocks that needed one
Companion to c16f2850, which closed the same hole in pf-vdisplay. The file header
claims "Every `unsafe` block in this file carries a `// SAFETY:` proof", and that
was true — it just did not cover the 84 unsafe OPERATIONS sitting directly in
`unsafe fn` bodies, which under edition 2021 need no block and so carry no proof.
That is the whole CCD surface: every QueryDisplayConfig, every SetDisplayConfig,
every DISPLAYCONFIG union read.

Rather than 84 restatements of the same argument, the shared contract is stated ONCE
at the top — how the buffer-size/query pair keeps pointer and count in agreement, and
why the two obligations the compiler cannot see (arrays only ever come from the OS or
from a SavedConfig this module built; SetDisplayConfig serialised under the manager
`state` lock and bound to the input desktop) hold at every site. Per-site comments
then name the site-specific fact instead of repeating the invariant.

The union reads justify differently and the header says so: `modeInfoIdx` and
`ADVANCED_COLOR_INFO.value` overlay same-sized POD, so no discriminant can be got
wrong, while `MODE_INFO.Anonymous.sourceMode` IS discriminated by `infoType` — and
every read of it is guarded by that check. Writing that down found the one place the
guard does NOT gate the read: the `then_some` in set_virtual_primary_ccd evaluates
eagerly, so POD-ness is what carries it there, not the check. The comment says so
rather than implying a guard that is not doing the work.

Two shape changes, both deliberate. `wait_mode_settled`'s two calls are nested rather
than `&&`-joined so the second CCD query stays short-circuited — it polls every 25 ms
and must not run while the target has no active path. And the eager union read in
`set_virtual_primary_ccd` is hoisted to a `let` so its proof has somewhere to attach;
`then_some` already evaluated it eagerly, so nothing changes.

Union field ASSIGNMENTS are safe in Rust — only reads are — so two of them keep no
block. Verified on the Windows CI runner: clippy -D warnings clean across pf-frame,
pf-win-display, pf-capture and pf-vdisplay, and both crates' tests pass.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:45:11 +02:00
enricobuehlerandClaude Opus 5 6782aa0054 fix(vdisplay): stop the suite reporting ok for tests that never ran, and let clippy see the KWin backends
Three coverage holes, all of the same shape — a gate that looks green because
nothing is behind it.

The Windows half (~3,400 lines) had no executed tests. Its only two `#[test]`s
opened with `if env::var("PUNKTFUNK_PF_VDISPLAY_LIVE").is_err() { return; }`, so
without the hardware they passed without running, and no CI job compiled the
crate's test targets at all — `-p punktfunk-host` builds pf-vdisplay as a
dependency, which never reaches a `#[cfg(test)]` module. Both live tests are
`#[ignore]`d now (an unrun hardware test should say `ignored`), and windows-host.yml
gains the `--all-targets` lint plus a real test step. The link question that keeps
the host and pf-encode on clippy-only does not apply: pf-encode is `default = []`
and nothing here turns on nvenc/amf-qsv/qsv. Settled on the runner to the same
standard as pf-capture's step — 46 passed, 2 ignored.

`#![allow(clippy::all, ...)]` at the top of kwin.rs and kwin_output_mgmt.rs was
meant for wayland-scanner output, but the generated modules already carry their own
copy of that attribute — so the file-level one was only ever silencing 2,366 lines
of hand-written backend, with `clippy::correctness` (deny-by-default) among the
casualties. Dropping it found a dead match arm in the `kde_output_configuration_v2`
dispatch; that one is now exhaustive on purpose, so a re-vendored XML that adds an
event fails the build instead of dropping it silently. (The sibling `_ => {}` in the
DeviceMode dispatch is NOT dead — `ModeEvent::Removed` really does reach it and get
swallowed, which is a separate defect.)

`dead_code` is now enforced on Linux, where ~10k of the ~17k lines live, instead of
allowed crate-wide behind a rationale that had stopped being true. It turned up no
genuinely dead code: four items, every one live from tests or another platform, now
annotated with which. One deserved the comment most — `Entry::keepalive` is "never
read" because it is an RAII guard whose `Drop` releases the compositor output, so
deleting it as unused would release every pooled display the moment it was created.

Two tests were not testing what they claimed. `another_uids_socket_is_ignored`
asserted the sway-socket ownership guard but never reached it — `find_sway_socket`
filters on the `sway-ipc.<uid>.` filename prefix first, so the foreign-uid file was
rejected by name and the assertion held even with `md.uid() != uid` deleted. It is
renamed to what it does cover, and the real leg is a new `#[ignore]`d root test that
chowns a correctly-named socket (querying with a non-matching pid, or the exact-path
shortcut would return before the guard and make it vacuous all over again). And
proc.rs's tests were ungated while the module is compiled everywhere, so they would
have gone red on Windows the first time anyone ran them: `#[cfg(all(test, unix))]`
now, with a `cmd /c` twin that does run there.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:45:11 +02:00
enricobuehlerandClaude Opus 5 995cac5d03 fix(vdisplay): the three hardest FFI calls were exempt from the crate's own unsafe-proof rule
`#![deny(clippy::undocumented_unsafe_blocks)]` cannot see an unsafe operation that
sits directly in an `unsafe fn` body — in edition 2021 `unsafe_op_in_unsafe_fn` is
allow-by-default, so a bare call inside such a body needs no block and therefore
carries no proof. The file headers claim "every unsafe block carries a SAFETY
proof", and that was true; it just did not cover the calls that needed it most.

Turning the lint on named exactly three: `DeviceIoControl` and the `ioctl` wrapper
in pf_vdisplay.rs — the whole host<->driver control channel — and
`restore_displays_ccd` in manager.rs, the call the teardown path depends on to give
the operator their physical panels back. Each now carries a real proof, and `ioctl`
and `set_render_adapter` grew the `# Safety` heading their callers were owed.

Also teaches scripts/wincheck.sh to cover pf-vdisplay, which is what let the above
be compile-verified rather than reasoned: the crate's Windows half is ~3,400 lines
that Linux CI never compiles. That needed a stub pf-encode (the real one drags
ffmpeg-sys, and the admission gate calls exactly one predicate from it) and
CompositorPref on the stub core. Verified non-vacuous with a planted type error.

pf-win-display's half of the same lint is a separate change — it flags 62 further
operations, and they want proofs written one at a time, not in bulk.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:45:11 +02:00
enricobuehlerandClaude Opus 5 9b38b6a22d feat(stats): a capture records which encoder and GPU produced it
ci / web (push) Successful in 1m1s
ci / docs-site (push) Successful in 1m4s
apple / swift (push) Successful in 5m41s
ci / bench (push) Successful in 7m17s
windows-host / package (push) Failing after 8m32s
windows-host / winget-source (push) Skipped
deb / build-publish-host (push) Successful in 11m4s
decky / build-publish (push) Successful in 20s
deb / build-publish (push) Successful in 11m33s
ci / rust-arm64 (push) Successful in 12m37s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 12s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 14s
android / android (push) Successful in 12m59s
docker / build-push (ci, ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Successful in 10s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 11s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 51s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 57s
docker / deploy-docs (push) Successful in 32s
deb / build-publish-client-arm64 (push) Successful in 8m45s
docker / build-push-arm64cross (push) Successful in 4m42s
arch / build-publish (push) Successful in 19m34s
ci / rust (push) Successful in 22m39s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 17m37s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 20m1s
release / apple (push) Successful in 31m52s
apple / screenshots (push) Successful in 23m26s
The stage split is the thing an fps-shortfall report is diagnosed from, and
it cannot be read without knowing the backend behind it: a p50 `submit` of
10 ms means "the GPU's CSC+encode throughput is the ceiling" on one backend
and something else entirely on another. The capture's meta carried the mode,
codec and client but neither the encoder nor the GPU, so every report so far
cost a round-trip asking which one it was.

Both come from `pf_gpu::active()` — the record the encoder open itself
writes — so they name the branch that really opened rather than a re-derived
guess that goes stale the moment a backend gains an internal fallback. Read
once per capture, not per frame.

The console shows them next to the mode in the recording's header. Both
fields are `serde(default)`, so a recording made before this still loads and
simply omits them.

Refs #9

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:14:10 +02:00
enricobuehlerandClaude Opus 5 eb4ab91627 feat(host): a frame limiter for the game, not for the stream
PUNKTFUNK_MAX_FPS caps how fast the compositor lets the game render. It
deliberately does NOT touch the session: the client still negotiates and
receives its full rate, because the encode loop re-encodes the held frame
whenever the compositor produced no new one, and a repeat of an unchanged
picture is an almost-empty P-frame. So a 60-capped game on a 120 Hz session
still puts 120 frames a second on the wire — and the GPU time the game gives
up goes to capture and encode instead, which is the point (on a laptop or a
handheld, it goes to heat and battery too).

Capping the stream would be a different and mostly unwanted feature: it
hands the client fewer frames than it asked for and saves the game's GPU
nothing.

gamescope is the compositor that has the lever, so it is the one that gets
it: the rate becomes --nested-refresh, which is what gamescope clamps the
game to. All three sessions we own take it — the bare spawn's -r, the
managed gamescope-session-plus wrapper's PF_HZ, and the SteamOS PATH shim's.
In the managed path the limit lands on PF_HZ alone and NOT on
CUSTOM_REFRESH_RATES, so the mode the session advertises stays the client's
— that is what makes games see the real refresh rather than the box's EDID.

Two scoping notes. Under gamescope the cap is the nested output's rate, so
everything it composites moves at it, not the game alone; there is only the
one output. And the attach path (PUNKTFUNK_GAMESCOPE_NODE) mirrors a
gamescope we do not own, so it has no lever to pull and is untouched.

Closes #13

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:14:10 +02:00
enricobuehlerandClaude Opus 5 86b605f01f feat(host): run the virtual display faster than the stream needs
PUNKTFUNK_VDISPLAY_HZ_MULT runs the virtual display at a multiple of the
session's rate without putting one extra frame on the wire. A compositor
paints on its own vblank, so a frame finished just after the capture sampled
waits nearly a full interval to be picked up — the jittery part of the
latency budget, not the steady part; at 2 that worst case halves. It costs
the compositor and GPU the extra composites, so it stays opt-in at 1.

The pacing rate was previously just "whatever the backend achieved". It is
now the session's rate floored by the achieved one — the same value as
before whenever the knob is unset, and the only correct answer when it is
set: never above what the client negotiated, never above what the display
actually produces. Both build sites get it, the initial build and the
in-place resize, so a mid-stream resize can't silently drop back to 1x.

A backend that won't give the multiplied rate now says so at info rather
than warn, since that is the expected outcome of an opt-in knob; falling
short of the SESSION's own rate still warns, because that one costs the
client frames.

Closes #14

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:13:19 +02:00
enricobuehlerandClaude Opus 5 a4aa89be31 fix(decky): drive a native client install, not only the flatpak
Every headless call went through `flatpak run io.unom.Punktfunk`, and the
launch wrapper exec'd the same. On a Deck whose client came from a sysext, a
.deb/rpm, an AUR build or a nix profile there is no such app: discovery
worked (it is mDNS), and everything that needed the client — pairing, the
library fetch, the host store, the stream launch itself — failed.

Resolve the client once. The flatpak still wins when it is actually
installed, so an existing Deck is byte-for-byte unchanged, and a native
`punktfunk-client` is the fallback; `PF_DECKY_CLIENT` forces one on a machine
with both. Both kinds share ~/.config/punktfunk — the flatpak's sandbox HOME
is the real home — so identity, known-hosts and settings need no divergence.

The wrapper takes the resolved binary as PF_CLIENT_BIN and execs it in place
of `flatpak run`; kill_stream sends a name-matched SIGTERM where there is no
flatpak instance to kill; and the client-update check, which reads the
flatpak's tracked remote, simply reports nothing for a native install, whose
updates belong to whatever installed it.

Installed-ness is now decided by the app's exported directory rather than by
the presence of the `flatpak` binary, so a machine that has flatpak but not
this app no longer resolves to a client that cannot run.

Closes #11

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:13:19 +02:00
enricobuehlerandClaude Opus 5 f98547c41f fix(web-console): the paired-clients card counts both pairing planes
GameStream and native (punktfunk/1) clients pair into separate stores, and
`/status` only ever reported the GameStream certificate count. Native is the
DEFAULT plane, so a host whose clients had all paired normally — and which
Moonlight had never touched — showed "0 paired" on the dashboard.

Report the native count alongside it, the way the tray's own summary route
already does, and sum the two in the card.

Closes #10

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:13:19 +02:00
enricobuehlerandClaude Opus 5 198b1d5e80 fix(apple): iPad mouse buttons, held-key repeat, and the scroll direction
Three separate things an iPad's keyboard and mouse got wrong.

Every mouse button past the first two clicked LEFT on the host. UIKit's
button mask is 1-based over the HID order, and only `.secondary` was read —
middle, back and forward all fell into the `else` and became button 1. Map
3/4/5 through `.button(_:)`; only middle and right swap places, because the
wire numbers them the other way round.

Holding a key deleted exactly one character. GameController reports a key
once on press and once on release — it has no repeat channel — and the host
injects exactly what it is told, so nothing downstream ever turned a held key
into a stream of presses. Generate the repeat client-side at the usual
delay-then-rate, newest key only, with modifiers and lock keys excluded.
macOS was never affected: NSEvent hands it the window server's own repeats.

Scrolling ignored the system's Natural Scrolling switch. UIKit has already
applied that preference by the time it hands over a pan translation — it is
what makes every UIScrollView on the device turn the right way — so negating
y pinned the stream to traditional scrolling and inverted the setting for
everyone on the default. Pass the sign through, exactly as the macOS path
passes `NSEvent.scrollingDeltaY` through, and let that one recognizer own
scroll under pointer lock too: it is the only way trackpad two-finger
scrolling ever arrives, so gating it on the lock had been dropping it
entirely there, and the raw GameController axis it deferred to carries no
such preference. iOS installs no GCMouse scroll handler now, so nothing
double-sends; tvOS, which has no scroll pan, keeps it.

Closes #7, closes #15

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:13:19 +02:00
enricobuehlerandClaude Opus 5 580ea0d338 fix(android): a mouse's side buttons work even when they arrive as keys
Not every mouse reports back/forward the same way. One that carries them on
the HID button page (BTN_SIDE/BTN_EXTRA) gets BUTTON_BACK/BUTTON_FORWARD in
the motion button state, which is the only shape the forwarder listened for.
A mouse that carries them on the consumer page (AC Back / AC Forward — the
common Bluetooth shape, and what Android TV boxes tend to see) produces only
synthesized KEYCODE_BACK/KEYCODE_FORWARD, and those were swallowed outright
to stop them doubling as Android navigation. On that hardware both side
buttons were simply dead.

Route the key shape into the same wire buttons, deciding by the DEVICE (it
has to be able to be a mouse) rather than by the event's source, since the
consumer-page collection is a separate sub-device that may be stamped
SOURCE_KEYBOARD. A D-pad-capable device is excluded so an air-mouse remote's
BACK stays the couch user's way out of the stream.

Both paths now funnel through one press/release helper whose held-set guard
collapses a device that reports BOTH into a single wire press.

Closes #8

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:13:19 +02:00
enricobuehlerandClaude Opus 5 2f39e15e88 fix(ci): the shader drift gate never ran — dash has no process substitution
ci / rust (push) Failing after 5m29s
arch / build-publish (push) Failing after 6m45s
ci / web (push) Successful in 1m50s
ci / docs-site (push) Successful in 2m38s
android / android (push) Successful in 12m23s
decky / build-publish (push) Successful in 18s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 10s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 11s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 9s
ci / rust-arm64 (push) Successful in 9m36s
ci / bench (push) Successful in 6m51s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 10s
deb / build-publish-client-arm64 (push) Successful in 9m47s
docker / build-push (ci, ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Successful in 7m44s
deb / build-publish (push) Successful in 12m27s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 8m8s
docker / deploy-docs (push) Successful in 13s
deb / build-publish-host (push) Successful in 13m1s
apple / swift (push) Successful in 5m40s
docker / build-push-arm64cross (push) Successful in 3m53s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 18m54s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 16m31s
apple / screenshots (push) Successful in 24m33s
`diff <(spirv-dis …) <(spirv-dis …)` is bash syntax, and Gitea's runner executes
a step's `run:` under `sh -e`. dash rejected the script at PARSE time, so the
gate compared nothing — and, being step 2 of the `rust` job, it took Format,
Clippy, Build, Test, the feature-gated encode backends, the C ABI harness and
the committed-header check down with it. Every one of those has been skipped on
the 35 commits between the gate landing (143a707f) and this one.

A gate that cannot run looks exactly like a gate that passes, which is the
precise failure mode it was written to prevent.

Disassemble to files instead. That is dash-clean without depending on whether
act_runner honours a `shell: bash` override, which is the other way to fix it
and the more fragile one.

Verified in CI's own container (ubuntu:resolute, glslang 16.2.0, spirv-tools
2026.1) by running the step body extracted from this YAML under `sh -e`: it
passes on the current tree, and — the half worth checking — it still FAILS on a
deliberately corrupted blob, so it is not passing vacuously.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 18:28:29 +02:00
enricobuehlerandClaude Opus 5 4065b5bd03 docs(gamescope): the missing cursor was never the whole story
ci / rust (push) Failing after 12s
ci / web (push) Successful in 58s
ci / docs-site (push) Successful in 1m7s
apple / swift (push) Successful in 5m29s
ci / bench (push) Successful in 7m56s
windows-host / package (push) Failing after 8m13s
windows-host / winget-source (push) Skipped
decky / build-publish (push) Successful in 1m1s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 12s
deb / build-publish (push) Successful in 9m28s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 1m7s
docker / build-push (ci, ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Successful in 10s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 10s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 1m0s
deb / build-publish-host (push) Successful in 10m49s
android / android (push) Successful in 12m19s
deb / build-publish-client-arm64 (push) Successful in 11m37s
ci / rust-arm64 (push) Successful in 13m59s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 6m36s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Failing after 7m45s
arch / build-publish (push) Successful in 21m57s
apple / screenshots (push) Successful in 25m13s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 19m15s
docker / build-push-arm64cross (push) Successful in 8s
docker / deploy-docs (push) Successful in 30s
"The mouse cursor isn't included in the captured image" sat in Known Limits
contradicting the section above it, which already explained that the host draws
the pointer back in. Both are half-true and the difference matters to a reader
choosing whether to install anything: gamescope does leave the pointer out, you
do still see one, and what it costs is a full pass over every frame — plus, on
the fastest encode paths, the pointer itself, because a fixed-function front
end has nowhere to blend it.

Which is the real argument for `punktfunk-gamescope` on a box that will never
turn HDR on, and the page never made it.

Release notes gain the spawn-flag verification and the packaging wiring.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 18:03:30 +02:00
enricobuehlerandClaude Opus 5 c801465469 fix(packaging): every channel that ships punktfunk-gamescope now builds it
The docs already told users where to get it — the Bazzite sysext, an Arch
package, a NixOS option — and none of the three were true. `rpm.yml` built the
sysext without ever passing `--gamescope`, `arch.yml` did not know the PKGBUILD
existed, and the nix derivation had never been evaluated once.

Evaluating it found its central assumption wrong: `gamescope.unwrapped` does
not exist on current nixpkgs, where `gamescope` IS the buildable derivation, so
the override threw on every build. It now prefers `.unwrapped` where a future
nixpkgs wraps it and checks the RESULT is patchable — `overrideAttrs` on a
symlinkJoin succeeds and does nothing, which would install an UNPATCHED
gamescope under a name the host reads as a promise of HDR.

Both it and the PKGBUILD had also drifted to a stale patch list: two patches
named where three exist, one of them under the level-1 filename retired when
the cursor patch landed. Both read the patch directory now, so the list cannot
go stale again. The PKGBUILD additionally delegates the whole build to
`build-punktfunk-gamescope.sh` rather than re-deriving the meson invocation —
its copy had already lost `force_fallback_for=wlroots`, and unlike Fedora 43,
Arch ships wlroots, so that package would have linked it shared and shipped a
binary that starts only on machines carrying the dev library. It asserts its
own pinned rev matches the script's, the one thing makepkg needs statically.

Both CI builds are cached on `packaging/gamescope/**`, which is the only reason
this is affordable: that tree depends on nothing else in the repo, so a normal
push restores a binary instead of spending ten minutes on someone else's C++.
And both are best-effort. punktfunk works without this binary — SDR on the
gamescope backend, which is what every release before this one did — so a
hiccup building gamescope must not cost the packages those workflows exist to
publish. A failure warns and is never cached, so the next run retries.

`rpm.yml` also installs Fedora's own gamescope for its runtime libraries: the
sysext verifies our binary by executing `--version`, and on a cache hit nothing
else in the job would have pulled libavif/luajit/seatd in.

Verified by evaluating and patch-phase-building the nix derivation against
nixos-unstable: all three patches apply to nixpkgs' already-patched 3.16.25
tree, and the banner stamps +pfhdr2.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 18:03:30 +02:00
enricobuehlerandClaude Opus 5 0c4e582b29 fix(gamescope): a managed session now proves our flags reached it
The bare spawn builds gamescope's argv itself. The two managed modes hand the
flags over indirectly — `gamescope-session-plus` through `GAMESCOPE_BIN` +
`PF_HDR_ARGS`, SteamOS through a PATH shim — and a session free to ignore
either would exec the distro's gamescope carrying none of them.

Half of that failure was already loud: HDR dies on the bit depth the Welcome
fixed before the display existed. The other half was silent. The host had been
told the compositor would paint the pointer, so it stopped painting one, and
nobody did — a stream that is correct in every respect except that it has no
cursor, which nothing in the logs would have said.

So both managed paths now read the running compositor's `/proc/<pid>/cmdline`
once its node appears, and refuse the session when a flag we passed is missing.
The plan is fixed by then (`cursor_blend` feeds the encoder open, which
precedes the display), so this session cannot be corrected in place; instead
the capability is latched off for the process and the spawn fails, and the
retry resolves a correct SDR host-composited session. One rejected attempt per
boot, then it converges.

Fails OPEN at every ambiguity: no flags expected, or no readable gamescope in
`/proc`, says nothing. And it accepts ANY running gamescope carrying the flags,
because a box commonly has a second one — the Nobara test box runs its own
game-mode `/usr/bin/gamescope --steam` beside ours. That leaves only false
PASSES possible, and the flag that matters cannot produce one:
`--pipewire-composite-cursor` exists nowhere but our patch set.

Two things fell out of writing it. `gamescope_argvs` matches argv[0]'s basename
with `ends_with`, not `==` — the old equality test would have missed our own
`punktfunk-gamescope`, which is what `current_gamescope_output_size` was
already scanning for. And `hdr-probe` gained a line for who paints the cursor,
the one capability with no symptom of its own until you compare two streams.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 18:03:30 +02:00
enricobuehlerandClaude Opus 5 ee716d0137 fix(encode): pf-encode did not build on Linux without vulkan-encode
`vulkan_encode_available_at` and `vulkan_encode_caps` were gated on bare
`target_os = "linux"`, but the second returns `vulkan_video::VulkanEncodeCaps`
and both reference that module — which only exists under the feature. Every
CALL SITE was already correctly gated, so nothing pointed at them; the two
definitions alone were enough to fail the build.

That is CI's default-feature line (`cargo clippy --workspace --all-targets`),
so this was going to be caught — it was caught on a Fedora 44 box first.

`cursor_blend_capable`'s `ten_bit` goes unused in the featureless arm for the
same reason, which `-D warnings` also rejects.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 18:03:30 +02:00
enricobuehler 0d2cc65f17 fix(gamescope): force the VENDORED wlroots — the binary's portability was luck
Built the patches on a second distro (Nobara 44 / Fedora 44, for the NVIDIA
leg) and the resulting binary would not start on its own host:

    libwlroots-0.19.so: cannot open shared object file

gamescope vendors wlroots as a submodule, but meson prefers a SYSTEM one when
the build host has `wlroots-devel` — and links it shared. Fedora 43 has no such
package, so the `.116` build fell back to the submodule and linked it
statically; Fedora 44's `dnf builddep gamescope` pulls one in, so the same
script produced a binary bound to a library that exists only inside the build
container.

Confirmed rather than assumed: `ldd` on the f43 binary lists no wlroots at all
and its log says `Subproject wlroots finished`, while the f44 log says
`Dependency wlroots-0.19 found` from the system.

The consequence, had Fedora 43 ever shipped `wlroots-devel`: the sysext payload
would have carried a gamescope that cannot start, and it would have surfaced to
users as "HDR just doesn't work" rather than as a build failure. `-Dforce_
fallback_for=libliftoff,vkroots,wlroots` makes every distro produce the same
self-contained binary. All three entries go together — gamescope's own
meson.build hard-errors if the first two are dropped from that list.

Verified after the fix: `ldd` shows no wlroots/liftoff/vkroots and no missing
deps, the binary starts on the Nobara host, and its node offers the same four
formats with the colorimetry props — same result as Bazzite f43.
2026-07-28 18:03:30 +02:00
enricobuehler 3d3ecf1e82 test(encode/nvenc): the NVIDIA HDR leg, verified on an RTX 5070 Ti
The NVIDIA half of "zero-copy, no host CSC, 10-bit HDR" had never met a GPU.
Two `#[ignore]`d smokes now drive it, run on `.41` (Bazzite f43, RTX 5070 Ti,
driver 595.58.03):

* `nvenc_cuda_hdr10_packed_rgb` — a packed 2:10:10:10 CUDA payload straight
  into NVENC as `ARGB10`, HEVC **and** AV1. Asserts what would catch a
  mislabelled stream: the encoder DERIVED 10-bit and HDR from the input format
  rather than being told, and picked `ARGB10` for `X2Rgb10`. That derivation is
  what selects Main10 / AV1-at-10 and the BT.2020 PQ signalling.
* `nvenc_cuda_hdr10_cursor_blend` — `cursor_blend.comp` MODE 3/4, the 10-bit
  channel-unpacking twin. Asserts the blend targets `SlotFormat::X2Rgb10` and
  not the 8-bit layout, which would tint the pointer and shift its channels.

Both green, and the dumped bitstreams decode 0-error reporting `Main 10` /
AV1 `Main`, `yuv420p10le`, `bt2020nc` / `smpte2084` / `bt2020`.

There is no host colour conversion anywhere on this path: the frame arrives as
a LINEAR dmabuf, crosses to CUDA through the Vulkan bridge, and NVENC's ASIC
does the BT.2020 conversion following the VUI the session configured. The
"no CSC" property AMD gets from the EFC, NVIDIA gets from the encoder itself.

The whole pre-existing `nvenc_` suite was re-run alongside them — 16/16, no
regression from the depth-derivation and buffer-format changes underneath it.

Capture half checked too: the patched gamescope binary built on the AMD box
runs unmodified on the NVIDIA one (same Fedora 43 base) and its node offers the
same four formats with the colorimetry props — so headless gamescope + 10-bit
PQ is not AMD-specific.
2026-07-28 18:03:30 +02:00
enricobuehler 576bf7e294 test(encode/vulkan): 10-bit smokes — and they pass on a real AMD GPU
The Vulkan Video 10-bit path was the least-exercised code on this branch:
nothing had ever created a Main10 video session, so the profile query, the
`G10X6…3PACK16` picture allocation, the scratch→plane copy, the hand-packed
AV1 sequence header and the colour signalling were all first-run-on-glass.
Three `#[ignore]`d smokes now drive them, and they were run.

`.116` (Bazzite f43, AMD 780M, RADV / Mesa 26.0.4), all three green:

* `vulkan_smoke_10bit` — HEVC Main10 through the compute CSC;
* `vulkan_smoke_10bit_av1` — AV1 at 10 bits;
* `vulkan_smoke_rgb_10bit` — HDR with NO host CSC, the EFC converting BT.2020
  off the packed 10-bit source. It did **not** soft-skip, which answers the one
  capability in this whole feature I had only ever read in a registry: RADV's
  VCN EFC really does advertise `MODEL_YCBCR_2020` and accept a 10-bit
  packed-RGB encode source.

Every stream decodes 0-error and reports `yuv420p10le` + `bt2020nc` /
`smpte2084` / `bt2020`. The AV1 one parsing at all is the load-bearing result
there: `high_bitdepth` precedes the CICP bytes in `color_config()`, so a wrong
bit would have thrown every later field out of phase rather than merely
mislabelling the depth.

Round-trip on solid frames, fed (160,160,800) as 10-bit codes:

    compute CSC  -> (159, 158, 796)
    EFC          -> (159, 158, 796)
    AV1          -> (158, 159, 794)

Under 0.5%, all of it limited-range quantisation and lossy encode. The compute
and EFC results being IDENTICAL is the strongest check available: two
independent BT.2020 NCL implementations — my shader and AMD's fixed-function
block — agreeing to within rounding.

The smokes deliberately assert structure (submits encode, AU count, the depth
the encoder settled on), not colour: a shader writing the 10 bits into the
wrong end of the word still produces a decodable stream. Colour is the dump +
ffmpeg round-trip above, which is what actually caught nothing this time.

Also corrects a comment: I claimed a wrong store factor was a "~1.6% luminance
error". It is not. The `<< 6` PLACEMENT is the load-bearing part (dropping it
is 64x too dark); `1/1023` vs `64/65535` is ~0.1% and harmless.
2026-07-28 18:03:30 +02:00
enricobuehler 9eb9f74893 fix(gamescope): the patch did not compile on Fedora/Bazzite — three real defects
Built it for the first time, on the AMD Bazzite box (`.116`, RADV 780M,
Fedora 43 toolbox). The patches applied cleanly to the pinned rev and the
configure got all the way through wlroots — then found three things no amount
of reading would have:

**1. `SPA_VIDEO_TRANSFER_SMPTE2084` does not exist on Fedora 43.** PipeWire
1.4.11's transfer-function enum stops at `ADOBERGB`: SPA grew
BT2020_10 / SMPTE2084 / ARIB_STD_B67 as one later block. So the patch simply
did not compile on the distro it is primarily FOR. This is the same trap
punktfunk's own consumer documents and works around — `pf-capture`'s
`pw_pods.rs` spells the value out as `14` for exactly this reason — and the
fix is the same: spell out both colorimetry values, because the enum is wire
ABI mirroring GStreamer's, not a private detail. `SPA_VIDEO_COLOR_PRIMARIES_BT2020`
is present here but gets the same treatment, since its own header comment says
`\since 1.6` and there is no reason to depend on that.

The `PW_CHECK_VERSION(1, 0, 0)` guard was also just wrong: it tests the library
version, which says nothing about which enum members a header names. It now
guards only the FORMAT constants, which are what it was actually right about.

**2. The build pulled in three subprojects we never ship.** gamescope's own
unit tests want Catch2 **v3** (`catch2-with-main`) and Fedora ships v2, so the
configure died on a test suite that is not ours to build. Also disabled: the
OpenVR integration (a code path a headless capture session never enters) and
the WSI layer — which would have been WORSE than wasted work, since the distro
gamescope package installs that same layer and ours would have collided with
it file-for-file.

**3. `dnf builddep gamescope` is not sufficient.** It resolves Fedora's
*packaged* gamescope, which is older than the master we pin, and misses
`xorg-x11-server-Xwayland-devel` — without which wlroots fails several minutes
in with a `xserver.wrap` error that names nothing useful. Documented with the
symptom, so the next person recognises it in one line instead of ten minutes.
2026-07-28 18:03:30 +02:00
enricobuehler fd648aa776 feat(gamescope): put the cursor in the node, so a session can be zero-copy
gamescope keeps the pointer out of its PipeWire node — it lives on a hardware
plane for scanout, and `paint_pipewire()` composites a separate, reduced frame
that never includes it. So punktfunk has always reconstructed it from XFixes
and blended it in host-side.

That blend is what has been blocking the zero-CSC encode path, and the cost is
larger than it sounds: `VulkanVideoEncoder::open` refuses the RGB-direct (EFC)
source for any session with `cursor_blend`, because that front end is
fixed-function and has no blend stage. `cursor_blend_for` sets it
unconditionally for gamescope. Net effect: a gamescope session paid a
full-frame colour-conversion pass per frame, forever, for a pointer.

So put the cursor where it belongs. A second carried gamescope patch adds
`--pipewire-composite-cursor` (off by default — the node has never carried it,
and a consumer that draws its own would get two), painting it with the same
`MouseCursor::paint` call the scanout composite uses. It scales for free:
paint_pipewire has already set `currentOutputWidth/Height` to the capture size,
which is what that function scales against. The repaint test grows the cursor's
state beside the commit ids — a pointer-only move produces no commit, so
without it the composited cursor would freeze on a static screen while the real
one moved, and a cursor that became hidden would never be erased.

Host side, the `+pfhdr` marker becomes a monotonic PATCH LEVEL, so one probe
answers every capability the session must know before it is planned (level 1 =
HDR formats, level 2 = the cursor flag). `cursor_blend_for` and the
`gamescope_cursor` resolver both consult it through one helper, because they
have to agree: the reader without the blend is a wasted X11 connection, the
blend without the reader is a stream with no pointer, and both together with a
gamescope that paints its own would draw two.

⚠ The two indirect spawn modes carry the flag through `PF_HDR_ARGS`, so this
shares a dependency with the HDR flags: a session that ignores
`GAMESCOPE_BIN`/`PATH` and execs the distro's gamescope gets neither. HDR fails
loudly there (negotiation timeout + SDR latch); a missing cursor would be
silent. Noted in packaging/gamescope/README.md as worth a post-spawn
`/proc/<pid>/cmdline` check if it ever bites.
2026-07-28 18:03:30 +02:00
enricobuehler 2a13bc5252 fix(gamestream): advertise AV1 Main10, and honour HDR per negotiated codec
`ServerCodecModeSupport` layered `SCM_HEVC_MAIN10` and never `SCM_AV1_MAIN10`,
on the stated theory that "the GameStream AV1 path is left off until
live-confirmed". But the SDR baseline has always offered AV1 **Main8** to every
client, so that path is either live or it is not — the DEPTH was never the
uncertain part, and the omission only cost AV1-preferring clients their HDR.

Now that the encoders probe 10-bit per codec, each bit is gated on that codec's
own `can_encode_10bit` AND the SDR baseline already advertising it. A box that
does HEVC Main10 but not 10-bit AV1 — or the reverse — advertises the truth
instead of one bit standing in for both.

Two gates follow from that:

* `host_hdr_capable` becomes codec-agnostic (ANY 10-bit-capable codec makes the
  host HDR-capable). It was asking about HEVC alone, which would have hidden
  HDR entirely on a hypothetical AV1-only-10-bit box;
* the RTSP honor gains the per-session half: a client that negotiated the codec
  this host CANNOT do 10-bit with degrades to 8-bit SDR there, rather than
  being handed a PQ label over an 8-bit stream. H.264 always lands there —
  there is no 10-bit H.264 encode anywhere.

The unit test now pins each bit independently, including the two one-without-
the-other cases a single shared flag got wrong in both directions.
2026-07-28 18:03:30 +02:00
enricobuehler cb4690f216 feat(encode/vulkan): probe the device instead of guessing — AV1 10-bit + zero-CSC HDR
Three fixes to the same mistake: deciding what the Vulkan Video backend can do
from a table in our heads rather than from the driver, and routing everything
that didn't fit to libav VAAPI — where a session loses real RFI recovery and
the cursor blend for no reason the hardware asked for.

**Capability probe, per codec AND depth.** `probe_encode_support`'s "is there
an encode queue" boolean becomes `VulkanEncodeCaps { supported, eight_bit,
ten_bit }`, answered by `vkGetPhysicalDeviceVideoCapabilitiesKHR` against the
very profile chain the session open builds. So the dispatcher's prediction
cannot disagree with reality: a capable device keeps the Vulkan path, an
incapable one routes to VAAPI BEFORE burning a failed open, and the
cursor-blend mirror stays honest for free. This is the shape the direct-SDK
NVENC path already uses for its codec GUIDs.

**AV1 10-bit.** It was excluded on a guess about driver coverage; now the
device answers. `color_config()` carries `high_bitdepth` + the BT.2020/PQ CICP
triplet in both the `StdVideoAV1ColorConfig` and the sequence-header OBU we
bit-pack ourselves — they must stay identical or the driver's frame OBUs parse
against a header we didn't write. `high_bitdepth` sits BEFORE the CICP bytes,
so getting it wrong doesn't just mislabel the depth, it puts every following
field one bit out of phase; the new test reads the packed bits back.

**Zero-CSC RGB-direct in HDR.** The EFC probe assumed BT.709 and BGRA. It now
asks for the model this session's colourimetry needs (`MODEL_YCBCR_2020` for
10-bit — the extension has always had it) and for the CAPTURED format as an
encode-source format, and the session create-info selects the matching model.
An HDR session with no pointer to composite therefore hands the captured
buffer straight to the fixed-function front end and runs no host CSC at all.
Sessions that DO composite a pointer keep the compute CSC, unchanged: the EFC
cannot blend, and that rule outranks everything.

Also: `can_encode_10bit` on AMD/Intel now reports the union of VAAPI's and
Vulkan Video's answers instead of VAAPI's alone. `open_amd_intel` tries Vulkan
first and falls back, so either one being able to encode Main10 makes the
session 10-bit-capable — answering `false` because only one of them said yes
stranded encodable HDR sessions at 8 bits.
2026-07-28 18:03:30 +02:00
enricobuehler 479f0965ee feat(encode/vulkan): Vulkan Video encodes 10-bit, so AMD/Intel HDR keeps the good path
The Vulkan Video backend was 8-bit for no structural reason — the API has
`VK_VIDEO_COMPONENT_BIT_DEPTH_10_BIT` and `PROFILE_IDC_MAIN_10` in the very
fields this pinned to 8 and MAIN, and AMD VCN and Intel both encode Main10.
It was six hardcoded sites, and the cost of leaving them was paid twice over:
an HDR session had to take libav VAAPI, losing real RFI loss recovery AND the
compute CSC's cursor blend — which on gamescope is the only way the pointer
reaches the stream at all, since gamescope has no embedded-cursor mode.

An HDR session now opens a Main10 profile with 10-bit component depths, a
`G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16` picture + DPB, and an SPS carrying
`bit_depth_*_minus8 = 2` with the BT.2020/PQ CICP triplet instead of BT.709.

`rgb2yuv10.comp` is the CSC's twin, and the two interesting parts of it are:

* it is a PURE 3x3 matrix. The samples arrive already PQ-encoded (gamescope
  composites into the PQ container), so BT.2020 NCL applies to the code values
  as they are — there is no transfer function to apply here and applying one
  would be wrong;
* the scratch planes are `R16`/`RG16`, not the picture's plane formats. The
  10-bit ycbcr plane formats are not storage-image formats, so the shader
  writes the value into the HIGH bits by hand (`code10 << 6`, hence the
  `64/65535` factor and not `1/1023`) into planes that are merely
  SIZE-compatible with the picture's — which is all `vkCmdCopyImage` requires.

Scope and safety:

* HEVC only. AV1 10-bit encode has far thinner driver coverage, and a session
  open is not the place to gamble on it — those stay on VAAPI, as does a device
  that fails the Main10 profile query inside the open (the pre-existing "failed
  Vulkan open falls back to VAAPI" net, no new probe needed).
* HDR pins the compute-CSC arm over the EFC RGB-direct one, which the EFC could
  not serve anyway: its fixed-function conversion is 8-bit BT.709 narrow with
  no knob for BT.2020.
* `open_inner` binds `hdr` to the parameter-set HEADER bytes, so the depth flag
  is `ten_bit` there — the one name collision this change had to route around.
2026-07-28 18:03:30 +02:00
enricobuehler 86f4f950ba docs: the gamescope path is no longer 8-bit-only
Five pages asserted "gamescope's capture output is 8-bit" as a flat fact. It is
a fact about the STOCK binary, so say that instead, and say what to install to
change it: a new "HDR on gamescope" section covering the extra package, the two
knobs, what has to line up for a session to go HDR at all, and the two things
that surprise people — SDR content rides the same PQ stream at
`--hdr-sdr-content-nits`, and AMD/Intel HDR sessions currently lose the
composited pointer (the encode path that carries 10-bit is the one that cannot
blend it).

The roadmap's "parked / blocked" entry keeps the half that is still blocked
(Mutter's `RecordVirtual` is SDR-only through the GNOME 51 dev branch) and
drops the half that no longer is.
2026-07-28 18:03:30 +02:00
enricobuehler 17f824c3e9 feat(encode/nvenc): an HDR capture stays zero-copy on NVIDIA
AMD/Intel needed no new encoder code for HDR — the VAAPI path already ingests
an XR30 dmabuf into `format=p010:out_color_matrix=bt2020`. NVIDIA did: the
10-bit formats were excluded from the GPU import outright, so an HDR session
fell back to a CPU readback plus swscale, which is the one thing the capture
path is not allowed to ship.

It turns out no CSC kernel is needed. NVENC ingests packed 10-bit RGB natively
as `ARGB10`/`ABGR10` and does the conversion itself following the configured
VUI matrix — which `apply_low_latency_config` already sets to BT.2020 NCL for
an HDR session. So the frame travels LINEAR dmabuf → Vulkan bridge → CUDA →
NVENC unconverted: no host CSC pass, no depth loss, no extra work on a
contended SM.

* invariant 1 is restated rather than dropped: HDR must never take the TILED
  EGL de-tile blit (it renders into an 8-bit `GL_RGBA8` texture). The HDR pods
  are LINEAR-only by construction, so the plan may build the importer; the
  per-frame gate — which sees the negotiated modifier the plan cannot — is what
  enforces the tiled half, and falls back to the CPU path if a producer ever
  ignores our offer.
* …but only where the encoder can actually take the payload
  (`linux_hdr_cuda_ok`). libav's HDR route builds a P010 hardware frames
  context and swscales into it, so on a host without the direct-SDK backend a
  packed-2:10:10:10 CUDA buffer would land in a P010 surface as garbage. Those
  keep the CPU path.
* `nvenc_cuda` stops pinning 8-bit/SDR. Depth and HDR now follow the INPUT
  format, like the Windows backend: a 10-bit session whose capture came back
  8-bit encodes AND labels 8-bit rather than mislabelling.
* the cursor-blend compute shader gains two 10-bit modes, so the pointer
  gamescope leaves out of its node survives the HDR path. Same display-referred
  blend the CPU path's `composite_cursor_rgb10` already does — the samples are
  PQ, and a real sRGB→PQ cursor LUT is polish, not correctness for a pointer.
2026-07-28 18:03:30 +02:00
enricobuehler 689297c86e feat(hdr): a gamescope session streams true HDR10, decided before the Welcome
The Linux native plane has been 8-bit for a reason that stopped being true:
`capturer_supports_hdr()` returned a flat `false` because Mutter's virtual
monitors are SDR-only upstream. That is still right for Mutter, KWin and
wlroots — and wrong for gamescope, whose node can now offer 10-bit BT.2020 PQ
(packaging/gamescope). Open the three gates that held it off, together:

* the capture-side gate becomes SOURCE-AWARE (`capturer_supports_hdr_for`):
  Windows keeps its platform answer, gamescope asks whether the resolved binary
  offers the formats, everything else stays false. It must be truthful rather
  than optimistic — the Welcome is irrevocable, and PQ frames on an 8-bit
  encoder are a deliberate hard error — so every term is a static fact resolved
  before anything is spawned, including "do we spawn gamescope at all" (an
  attach inherits someone else's flags and can promise nothing);
* `want_hdr` reaches the capturer: `open_virtual_output` grew the parameter it
  never had, and the host arm stopped dropping `want.hdr` on the floor;
* the spawn gains `--hdr-enabled --hdr-debug-force-support` on all three
  sub-modes (bare args, the `GAMESCOPE_BIN` wrapper, the SteamOS PATH shim),
  from one shared `hdr_args` — the force flag is what makes it work headless,
  and forgetting it looks exactly like a negotiation failure.

Two things that would have gone wrong quietly:

* the keep-alive reuse key gains `hdr`. gamescope cannot turn HDR on live, so a
  kept SDR display handed to an HDR session would give the game no HDR surfaces
  while the stream negotiated PQ over an SDR composite — wrong, and not
  obviously broken. Same for the managed session-plus/SteamOS reuse check.
* the HDR-negotiation-failure latch becomes PER SOURCE. It was one
  process-wide flag, so a monitor that left HDR mode would have disabled
  gamescope HDR until the host restarted, and vice versa — two facts with
  nothing in common but the word HDR.

GameStream follows the same shape: `host_hdr_capable` gains the gamescope arm,
and the RTSP gate's live BT.2100 monitor probe is scoped to the portal source —
a headless box has no monitor to be in HDR mode, so running it there would
hard-refuse every gamescope HDR session.

Off by default for one release (`PUNKTFUNK_GAMESCOPE_HDR=1`), and
`punktfunk-host hdr-probe` now answers for both Linux HDR sources.
2026-07-28 18:02:13 +02:00
enricobuehler d6818263ce feat(gamescope): a build of gamescope whose capture output can be HDR
gamescope's built-in PipeWire node has always been SDR-only: it offers BGRx
and NV12, and `paint_pipewire()` hardcodes a Gamma-2.2 composite with the SDR
screenshot LUT set. So an HDR game reaches punktfunk already tone-mapped down,
and the whole gamescope backend streams 8-bit no matter what the client can
decode. Games CAN render HDR on a headless gamescope today — only the capture
half is missing.

Carry the two patches that close it (packaging/gamescope/patches): the node
additionally offers `xRGB_210LE`/`xBGR_210LE` with MANDATORY SMPTE ST.2084 +
BT.2020 props, mapped to the same 10-bit capture texture the HDR AVIF
screenshot path already allocates, and `paint_pipewire()` composites into them
with the HDR screenshot LUTs + `EOTF_PQ` — which is exactly the in-tree
`bHDRScreenshot` branch. The new formats are listed LAST, so every existing
consumer keeps negotiating the 8-bit stream bit-for-bit. Offered upstream
against ValveSoftware/gamescope#2126.

Ship it as `punktfunk-gamescope`, beside the distro's own binary rather than
replacing it: a Bazzite sysext payload (`build-sysext.sh --gamescope`, which
refuses a binary without the marker), an Arch package, a nix derivation +
`services.punktfunk.host.gamescopeHdr`, and one distro-agnostic build script
the rest call.

The second patch stamps `+pfhdr1` into the `--version` banner. That is not
cosmetic: punktfunk fixes a session's bit depth in the Welcome, before the
display exists and with no way to take it back, so its capability answer has to
be a static property of the binary it will spawn.
2026-07-28 18:01:20 +02:00
enricobuehler 28c50d1c5b fix(encode): every backend signals its colour, so no decoder has to guess
audit / cargo-audit (push) Successful in 2m38s
audit / bun-audit (push) Successful in 13s
ci / rust (push) Failing after 12s
ci / web (push) Successful in 1m4s
ci / docs-site (push) Successful in 1m8s
ci / bench (push) Successful in 6m59s
ci / rust-arm64 (push) Successful in 10m2s
android / android (push) Successful in 13m6s
decky / build-publish (push) Successful in 23s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 10s
arch / build-publish (push) Failing after 14m19s
deb / build-publish (push) Successful in 11m13s
deb / build-publish-host (push) Failing after 4m36s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 44s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 11s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 11s
docker / build-push (ci, ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Successful in 11s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 1m6s
docker / build-push-arm64cross (push) Successful in 11s
docker / deploy-docs (push) Successful in 35s
windows-host / package (push) Failing after 7m59s
windows-host / winget-source (push) Skipped
deb / build-publish-client-arm64 (push) Successful in 7m11s
apple / swift (push) Successful in 5m17s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, --no-default-features, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 3m21s
flatpak / build-publish (push) Successful in 6m43s
windows-msix / package (x64, C:\Users\Public\ffmpeg, , x86_64-pc-windows-msvc, C:\t) (push) Successful in 3m30s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 4m57s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 6m23s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 20m6s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 20m14s
apple / screenshots (push) Successful in 22m57s
Three encode paths shipped a bitstream with no colour description at all,
leaving primaries/transfer/matrix/range "unspecified":

- Vulkan Video HEVC (`vk_build.rs`) built an SPS with no VUI whatsoever.
  This is the DEFAULT backend for AMD/Intel Linux hosts on HEVC/AV1.
- Vulkan Video AV1 packed `color_description_present_flag = 0`.
- The openh264 software path wrote nothing (it converts BT.709 limited and
  relied on decoders defaulting to that).
- The libav-NVENC Linux path excluded packed-RGB 4:2:0, on the belief that
  "NVENC's internal CSC writes its own VUI". It doesn't: libavcodec derives
  `colourDescriptionPresentFlag` from the AVCodecContext colour fields, so
  leaving them unspecified emits none. Reachable on a CPU/dmabuf capture, a
  build without `--features nvenc`, or PUNKTFUNK_NVENC_DIRECT=0.

Unsignalled looks fine on every punktfunk client — `csc_rows` falls back to
BT.709 on "unspecified" — which is why this survived. Vendor TV decoders do
not: they guess colorimetry from RESOLUTION, and an LG webOS panel reads a
4K SDR stream as BT.2020 and renders it visibly washed out.

All four now signal BT.709 limited, which is what every host CSC actually
produces (`rgb2yuv.comp`, `convert_bt709`, the swscale paths) and what the
Welcome's `ColorInfo::SDR_BT709` already advertises out-of-band. NVENC,
VAAPI, QSV, AMF and the Windows libav path were already correct.

Two tests, both parsing the REAL emitted bitstream rather than re-asserting
the constants: an independent bit-walk of the AV1 sequence header (the
packed OBU must stay identical to the `StdVideoAV1ColorConfig` handed to the
driver), and an H.264 SPS/VUI parse proving openh264 honours the request
instead of dropping it.

Not yet verified on hardware: the HEVC VUI depends on the driver's SPS
writer emitting `vui_parameters()`. PUNKTFUNK_VULKAN_ENCODE=0 falls back to
VAAPI if a driver mishandles it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
(cherry picked from commit 3c56ff5717b2c9a0871953127da3dadd6a84220d)
2026-07-28 17:01:59 +02:00
enricobuehler 1db8f7631b fix(nix): move the bun packages to bun2nix — no more hand-bumped deps hash
`nix build .#punktfunk-web` has been broken since 1e9957d9 re-resolved
web/bun.lock: the console's node_modules came from a fixed-output derivation
whose single aggregate `outputHash` was last refreshed in 4094f620, so every
lockfile change silently invalidated it and the fix required a round-trip on a
Linux nix box (build, read the `got:` hash, paste it back). The runner
(sdk/bun.lock) had the same latent trap.

Replace both FODs with bun2nix (github:nix-community/bun2nix, pinned to 2.1.2).
`fetchBunDeps` turns a generated, committed `bun.nix` into bun's global install
cache — ONE `fetchurl` per package, keyed by the integrity hash already in the
lockfile — and the setup hook then runs a fully offline `bun install` in
`bunRoot`. There is no aggregate hash left to go stale. The `@unom` scope needs
no special handling: bun.lock records those tarballs' full git.unom.io URLs and
the registry is read-public.

`bun.nix` keeps itself in step: `bun2nix` is now a devDependency of both
packages and regenerates the file on every `bun install` — web via
`postinstall`, the SDK via `prepare`, because sdk/ is the published
@punktfunk/host package and a postinstall would fire on consumers' installs.
Both the flake input and the npm devDependency are pinned to the same exact
version; `bun.nix` has no schema stability guarantee across bun2nix releases, so
they move together (README documents this).

Dropped along the way: the manual `cp -R ${deps}/node_modules` + `chmod -R u+w`
+ `patchShebangs web/node_modules` dance, since bun2nix patches shebangs inside
the cache. `dontUseBunPatch` keeps the hook from running `patchShebangs .` over
the whole repo checkout (it would rewrite scripts/web-init.sh, which we ship
verbatim); `dontRunLifecycleScripts` preserves the old `--ignore-scripts`
behaviour, so playwright still never tries to download browsers.

Verified on a Linux nix box (Determinate Nix 3.21.5): `.#punktfunk-web` and
`.#punktfunk-scripting` both build green, offline; the i18n guard reports its
421 compiled messages, the `Bun.serve` bundle guard passes, and
`nix run .#punktfunk-scripting -- --list` discovers an installed plugin.
`nix flake show --all-systems` evaluates every output.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
(cherry picked from commit 4cfe7f05ee608868857be9e7eec079044448a965)
2026-07-28 17:01:59 +02:00
enricobuehler 0d8862457b style(nix): run the repo's own nix fmt (nixfmt-rfc-style) over the flake
flake.nix, packaging/nix/packages.nix and packaging/nix/nixos-module.nix had
drifted from the formatter the flake itself declares (`formatter =
nixfmt-rfc-style`). Pure reformat — no expression changes — split out so the
bun2nix migration that follows is reviewable.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
(cherry picked from commit 927b27c4fade6d646e3ef822678b6738f1e2f28a)
2026-07-28 17:01:59 +02:00
enricobuehler 347c106498 fix(packaging/tray): the .deb must build the tray in its own cargo invocation
punktfunk-tray panicked at every launch on Debian/Ubuntu:

  zbus-5.16.0/src/abstractions/executor.rs:190
  there is no reactor running, must be called from the context of a Tokio 1.x runtime

Not a code bug — cargo feature unification. zbus picks its executor from
its own feature flags; the host's ashpd enables zbus/tokio while the tray
runs ksni's async-io executor with no tokio runtime by design. Features
are additive across everything built in ONE invocation, and deb.yml built
`-p punktfunk-host -p punktfunk-tray` together, handing the tray a
tokio-flavoured zbus with no runtime anywhere near it.

The invariant is already established and explained inline in the RPM spec,
the Arch PKGBUILD and the Nix packages.nix — all three build the tray
alone, and their comments even claim "(Same split the .deb does.)" The
.deb did not, in two places at once: the workflow co-built it, and
build-deb.sh's own correct standalone build was skipped by an
`if [ ! -x "$TRAY_BIN" ]` guard, so it packaged the poisoned artifact.
That is also why only Debian/Ubuntu users saw it.

Drops the tray from the workflow's host build and makes build-deb.sh's
tray build unconditional — cargo no-ops when the artifact is already
async-io-resolved and rebuilds it when it is not, so a stale co-built
binary can no longer be shipped. Corrects the Nix README note that had
recorded deb/rpm/arch as sharing a "latent" crash, and its nix develop
recipe, which co-built all four.

Verified on a Linux box: co-built reproduces the panic exactly; built
alone, the tray reaches the session bus and exits with the intended
"no StatusNotifier tray available".

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
(cherry picked from commit f91983a84c56464bd2c18d537963cb7fb3a6e059)
2026-07-28 17:01:59 +02:00
enricobuehler 0868b6a364 fix(vdisplay): compositor availability follows the live session, not the env
GNOME/Mutter reported "Unavailable" on a host sitting in a live Mutter
session — and, on the same request, "Default", because the two columns had
different sources. available() asked each backend, and those probes read
the process env (XDG_CURRENT_DESKTOP for Mutter, WAYLAND_DISPLAY for
KWin's registry handshake, SWAYSOCK for sway) — env a host started outside
the session (systemd --user, a TTY, ssh) never inherited. It is only
retargeted at the live session on the connect path, so the answer also
flipped depending on whether anyone had connected yet.

Both columns now come from the same /proc scan detect() already used: the
live session's compositor is usable by definition, as is an explicit
operator pin, and the per-backend probe stays as the fallback for backends
that are not the live session (gamescope, which spawns its own). A live
KWin without the zkde_screencast grant now surfaces as available and fails
at create with that probe's precise message, which beats "no usable
compositor" on a box visibly running KDE.

Mutter's env sniff stays deliberately narrow — one var, not three.
XDG_CURRENT_DESKTOP is the one apply_session_env owns end to end (written
per connect, scrubbed when nothing is live); sniffing DESKTOP_SESSION
alongside would resurrect the bug that scrub exists to prevent, where a
stale value after a gnome-shell crash routes the next client into a dead
session.

Non-Linux hosts now report no compositors at all rather than five Linux
backends flagged unavailable with no default — on Windows the pf-vdisplay
driver is the only backend and vdisplay::open ignores the argument, so the
old list read as broken detection instead of "not applicable here". The
console says so explicitly.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
(cherry picked from commit eb7ba3d6177552f5c3ed6a15439404084869c636)
2026-07-28 17:01:59 +02:00
enricobuehler 3b11288c97 fix(web): unsaved custom display settings are visible and recoverable
Everything else on the Displays page auto-applies — a preset click, the
game-session choice, the experimental toggles — but the Custom block does
not, and its Save button sat at the bottom of a block taller than most
viewports. People edited, never scrolled far enough to find it, navigated
away, and silently lost the lot.

The draft is now compared against the last-seeded server value, and that
one boolean drives the whole affordance: a badge in the card header
(visible without scrolling), an amber ring plus a title on the block, and
a sticky action bar pinned to the viewport for as long as any part of the
block is on screen. The bar states which of the two states you are in
rather than leaving it implied, Save disables when there is nothing to
save, and Discard changes puts the stored policy back.

Two ways edits could still vanish are closed: a preset click now confirms
before overwriting pending edits, and a reload/close warns. Re-picking
Custom while already on Custom is a no-op instead of re-seeding, which
would otherwise fill in defaults for unset fields and report "unsaved
changes" for a click that changed nothing.

Adds a `warning` badge variant + --warning token for the pending state —
attention, not failure, and distinct from the destructive red.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
(cherry picked from commit c4318609c0da5ae1313081c5e488f685504f70d1)
2026-07-28 17:01:59 +02:00
enricobuehler 5ea087ca47 feat(session): the stats overlay scales with the display's DPI
The stream chrome — stats OSD, capture hint, start banner, resize label —
was hardcoded at 14 px with 12/10/8 px insets. The overlay composites into
the swapchain 1:1 in PHYSICAL pixels, so on a 4K panel at 200 % all of it
rendered at half its intended physical size: fine on a 1080p monitor, a
squint on a HiDPI laptop.

FrameCtx now carries a scale — SDL's window display scale (DPI × the
display's content scale) times a PUNKTFUNK_OSD_SCALE preference — and every
metric moved into a `base` module that is multiplied by it. Re-read per
frame and quantized into the damage key, so dragging the window to a
differently-scaled monitor re-renders at the new size rather than keeping
the stale one. Sanitized because SDL returns 0.0 when it cannot resolve the
window's display, which would collapse the panel to nothing.

Two details worth keeping: the face is re-derived at the scaled size rather
than the canvas transformed, because Skia rasterizes glyphs at the
requested size where a magnified 14 px bitmap would be mush; and the long
capture hint is fit-clamped to the window — at 2× it is wider than a 1080p
screen, so scaling it naively would have traded a small OSD for a truncated
one. Linux and Windows share this path.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
(cherry picked from commit 744467d13a28b91ba88a23d6038da70263e9b502)
2026-07-28 17:01:59 +02:00
enricobuehler b444308592 feat(host): PUNKTFUNK_HOST_NAME names the host in Moonlight and the clients
A box called `bazzite-htpc` had no way to present itself as "Living Room"
short of renaming the machine. The new knob overrides the name everywhere
a human sees it: the GameStream serverinfo <hostname> element and the
mDNS service instance name both adverts carry. Unset (the default) is the
machine's own hostname, exactly as before.

Free text is the point, so the DNS-level name is now a separate concern
from the display name. The instance label may contain spaces and accents;
an A-record target may not, and mdns-sd rejects the whole ServiceInfo if
the target is not a legal name — which would take discovery down rather
than merely look wrong. dns_label() sanitizes the target and passes an
already-legal name through byte-for-byte, so hosts without the override
advertise precisely what they always did. The display name loses `.` (it
would split the label, and clients derive the name as the first label of
the fullname, so "Ben's PC v1.2" would arrive as "Ben's PC v1") and is
capped at the 63-byte DNS-SD ceiling on a char boundary.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
(cherry picked from commit bbf72261a12e0e67601f549d40db65ae61979268)
2026-07-28 17:01:59 +02:00
enricobuehler 40714317a8 fix(web): empty-state cards get their top padding back
"No games found yet." sat flush against the top edge of its card on any
screen ≥640px. The call sites overrode CardContent's padding with a bare
`p-8`, but tailwind-merge only resolves conflicts within a variant: `p-8`
cancels `p-4` and leaves `sm:p-6 sm:pt-0` standing, so the desktop
breakpoint kept the zero top inset that exists for cards WITH a header.
These three have none.

Uses `flush` — the escape hatch CardContent documents for exactly this —
so the padding is owned outright at every breakpoint instead of fought
from the outside. The library grid is the one that was reported; the
store catalogue and the recordings list are the same idiom with the same
bug. PairedDevices deliberately keeps its `p-6`: it is a table under a
header, where pt-0 is the intended look.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
(cherry picked from commit 71fc47f32af7c74327a26425035298f8e6464c96)
2026-07-28 17:01:59 +02:00
enricobuehler 188f55d3b1 fix(encode/nvenc): the host advertises what the driver lists, not a superset
Every NVIDIA host advertised a static H.264|HEVC|AV1 superset, so a 1st-gen
Maxwell (GTX 960M, no HEVC/AV1 encode) offered HEVC — a client that believed
it got ~15 s of blank video and a disconnect instead of a stream. Both OSes
now ask the driver itself (nvEncGetEncodeGUIDs) on one throwaway direct-SDK
session: Linux on the shared CUDA context, Windows on the selected render
adapter, wired into host_wire_caps AND the GameStream serverinfo mask (which
had been left on the superset for NVIDIA on both OSes). Fails open — an
unanswerable probe keeps the historical superset, so it can only ever narrow
the advertisement to codecs the GPU really encodes.

The HEVC 4:4:4 answer rides the same session on Linux instead of opening a
libav hevc_nvenc FREXT probe: that open is the prime suspect for the field
bug where one probe wedges NVENC process-wide (NV_ENC_ERR_INVALID_VERSION on
every later session until a host restart), and the direct backend re-checks
the same caps bit at session open anyway. The ffmpeg probe remains only for
hosts that really stream over libav (PUNKTFUNK_NVENC_DIRECT=0 or a build
without the nvenc feature), where ffmpeg's NVENC client runs regardless. The
10-bit probe deliberately stays libav — Linux HDR rides the libav P010 path.

On-hardware: .136 (RTX 5070 Ti) 14/14 nvenc tests in one process incl. the
probe followed by real sessions and dirty teardown; .173 (Windows RTX) probe
+ 47 release lib tests. The Windows probe test documents the pre-existing
MSVC debug-link failure (LNK2019 via the sdk crate's unused lazy loader) —
run it with --release, the same reason windows-host.yml gates with clippy.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
(cherry picked from commit 0346ec8090568eb499e8cb7d735305b28471185e)
2026-07-28 17:01:59 +02:00
enricobuehlerandClaude Opus 5 560e663aef fix(drivers): the pad channel asks the devnode who to trust, not the mailbox
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A LocalService principal could take over a virtual pad's shared input section and
forge HID input into the interactive desktop.

The host duplicates each pad's unnamed DATA section into the driver's WUDFHost, and
through gamepad proto v2 it learned that process from `driver_pid` in the named
bootstrap mailbox. That mailbox has to be LocalService-writable — that is what the
driver's own WUDFHost runs as — and the delivery gate, verify_is_wudfhost, only checks
that the target's IMAGE is %SystemRoot%\System32\WUDFHost.exe. That image is
world-executable. So anything running as LocalService — notably the deliberately
de-privileged plugin runner — could spawn its own WUDFHost (CREATE_SUSPENDED parks it
indefinitely with the right image path), publish that pid, and be handed
SECTION_MAP_READ|WRITE on a live section. For pf-mouse that section drives a real
absolute pointer, so it was desktop control; for the pads it was forged gamepad input
plus a read of the remote user's controller state.

The module docs claimed mailbox tampering "yields at worst a gamepad DoS, never a read
or an injection". That was wrong, and the reasoning behind it — that a LocalService
token is DACL-denied OpenProcess on a UMDF WUDFHost — only covers the REAL host, not
one the attacker spawned itself.

The pid now comes from the device stack (ChannelProof, proto 2 -> 3). The host asks the
devnode it SwDeviceCreate'd who is serving it, looked up by the instance id PnP handed
back, so a planted look-alike devnode is not a candidate and the kernel — not anything
the attacker supplies — does the routing. Only the driver PnP actually bound to that
device can answer. `driver_pid` survives as a liveness hint; a tamperer can still deny a
pad, which squatting the name always allowed, but can no longer choose the recipient.
Two rules keep the state machine honest around it: a delivery stands until its target
process EXITS (judged on a retained SYNCHRONIZE handle, so a recycled pid cannot fake
it, and UMDF's restart-after-driver-crash still re-attaches), and a pad with no
SwDeviceCreate devnode refuses to deliver rather than fall back — unless an operator
sets PUNKTFUNK_PAD_CHANNEL_TRUST_MAILBOX, which says so loudly.

Three transports, because Windows carries different things to different driver shapes,
and the obvious two did not survive contact with hidclass. Measured on .173 (Win11
26200): HidD_GetIndexedString is NOT forwarded to a UMDF HID minidriver at all — it
failed for every index including ones the driver demonstrably serves through the named
wrappers; and a private device interface registers and enumerates but cannot be OPENED
(ERROR_GEN_FAILURE), because hidclass owns IRP_MJ_CREATE on a devnode it is the FDO for.
That is exactly why pf-xusb was never affected: it is not a HID minidriver, so nothing
sits above it. What works:

  * pf-xusb   — a private IOCTL on its own GUID_DEVINTERFACE_XUSB.
  * pf-mouse  — the HID serial string. Verified: PFCP:3:0:7296, and 7296 was a genuine
                service-spawned WUDFHost.exe. Safe here alone: nothing reads the virtual
                mouse's serial, whereas a pad's is SDL/Steam dedup material.
  * pf-gamepad — a HID feature report, and it cost NO report-descriptor change. The
                captured descriptors already declare far more Feature ids than the driver
                ever served: 0x85 is declared on DualSense, DualShock 4 and Edge alike and
                used to fail with STATUS_INVALID_PARAMETER, so hidclass lets it through and
                nothing can have depended on the old failure. The Deck's one feature report
                is unnumbered and Steam drives it command->response, so its proof rides that
                existing contract via a private two-byte command. Verified: feature 0x85
                returned magic "PFCP", proto 3, pad_index 0, wudf_pid 18456 — and 18456 was
                a WUDFHost — with the product string still 'DualSense Wireless Controller'.

Also renamed pf-dualsense -> pf-gamepad. One driver has always served four identities, so
the old name read as if the other three lived elsewhere. ONLY the package identity moved
(crate, INF/CAT/DLL, UMDF service, build script, CI lines, log file, env var). The four
HARDWARE IDS are deliberately unchanged — they bind every devnode the host creates and
every installed system — as are the Global\pfds-boot-<i> mailbox and PAD_MAGIC, which are
wire contract. `driver install --gamepad` now retires the pre-rename store package first,
matched on pf_dualsense.dll because that string appears only in the OLD inf; matching on
the hardware ids would delete what we are about to install. On .173 that separated 14
stale packages from the 1 new one with 0 ambiguous, and the renamed package binds the old
hwid (devgen root\pf_dualsense -> oem143.inf = pf_gamepad.inf).

The repo's own pre-commit/pre-push rustfmt hooks named the old crate, so they caught the
rename before the commit did — they now check pf-gamepad, and pf-mouse alongside it, which
they had been missing relative to the CI line.

Host and drivers MUST ship together: v2<->v3 fails closed in both directions by design,
with the existing "update host + drivers together" diagnostic.

The rename moved files that also carry the security change, so splitting this into two
commits would mean reconstructing an intermediate state that was never gated. It is one
commit on purpose.

Gated on the windows-amd64 runner with cargo clean first (the box's clock lags, so stale
artifacts would read as a vacuous green): clippy -D warnings clean for pf-inject,
pf-capture and pf-driver-proto, drivers workspace build + the CI clippy line clean,
cargo check --release -p punktfunk-host clean, 19 + 58 tests green. Also fixes pf-mouse
still writing its debug log to world-writable C:\Users\Public, which the 2026-07-17
review moved for the other three drivers and missed here.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 16:54:40 +02:00
enricobuehlerandClaude Fable 5 9b3ec9204c fix(capture): a refused EGL→CUDA dmabuf offer stops being asked
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The raw-dmabuf passthrough has had a negotiation-timeout latch since the
hybrid-Intel case: one conclusive timeout and later captures negotiate the
CPU path instead of re-paying it. The EGL→CUDA dmabuf-only offer had no
equivalent — a compositor that accepts none of the importer's modifiers
timed out the same 10 s negotiation on every session, forever, under the
generic 'format negotiation never completed' diagnosis.

Now the symmetric latch (note_gpu_dmabuf_negotiation_failed) gates
build_importer in the one negotiation resolver, scoped to this offer alone
(raw passthrough, worker-death latch, encoder untouched), with the same
operator escape as the raw arm: an explicit PUNKTFUNK_ZEROCOPY=1 keeps
erroring loudly instead of downgrading.

One correctness detail beyond the handoff's sketch: whether the GPU offer
was ACTUALLY advertised is a runtime fact of the PipeWire thread (the
importer may fail to construct — no CUDA — in which case no dmabuf was
offered and a timeout must not latch it off). plan.build_importer alone
cannot answer that, so the thread records the made-offer on CaptureSignals
(gpu_dmabuf_offer) and the timeout diagnosis branches on the offer that
really happened, not the plan's intent.

Also renames vaapi_dmabuf_forced → zerocopy_forced (it now guards both
timeout arms; single caller). New plan invariant pinned in tests: the
latch gates only the importer, never the raw passthrough.

(V3 from design/pf-zerocopy-sweep-handoff.md — the deferred design call,
now decided in favour of the symmetric latch.)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-28 13:15:36 +02:00
enricobuehlerandClaude Fable 5 e92a0aaa00 fix(zerocopy/vkslot): a timed-out blend can't corrupt its slot, and NV12 cursor chroma sits on the grid
Two [GPU]-class defects from design/pf-zerocopy-sweep-handoff.md; the code
is compile- and unit-verified, the visual halves still owe on-glass time.

- blend_ref reused a fence and command buffer after a wait timeout: on
  TIMEOUT it reset a fence that still had a pending signal and re-recorded
  a command buffer the GPU might still be executing — reached exactly in
  the contended case the CPU-synced path exists for (no timeline export +
  visible cursor + a >1 s GPU stall). A failed wait now drains the device
  before the reset (the VkBridge::import_linear precedent), and free_slots
  quiesces unconditionally instead of only when a timeline exists, so
  teardown after a timed-out sync blend no longer frees objects an
  outstanding submission references. (C1)

- cursor_blend.comp anchored NV12 chroma blocks to the cursor's oy, not
  the surface chroma grid: for odd oy every UV sample averaged luma rows
  one below the rows it covers (a one-row colour fringe on the cursor's
  edges, ~half of all cursor positions) and the cursor's last row's chroma
  was never written. Block rows now anchor to the chroma grid the same way
  spans anchor to the word grid — y0 = floor(oy/2)*2, per-row cy guards
  for the straddle block — and blend_geometry counts blocks from the same
  anchor (one extra block when oy is odd; covered by new tests, including
  negative oy). cursor_blend.spv rebuilt (glslangValidator, spirv-val
  clean, drift gate passes). (C6)

Owed on-glass: a stalled-GPU cursor session for C1; an odd-oy cursor
colour check for C6 (subtle fringe on the cursor's top/bottom edge).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-28 13:01:46 +02:00
enricobuehlerandClaude Fable 5 fa083f50d3 fix(zerocopy): unsafe fn bodies join the unsafe-proof program
#![deny(clippy::undocumented_unsafe_blocks)] never inspected the body of an
unsafe fn — operations there are not "unsafe blocks" — so roughly 20
functions' worth of raw GL/CUDA/Vulkan driver calls sat outside the
invariant the crate advertises. Concretely, that blind spot is why the
constructor-leak and teardown-ordering shapes fixed earlier in this series
could ship without ever prompting a reviewer.

#![deny(unsafe_op_in_unsafe_fn)] now closes the gap: every unsafe fn body
is an explicit unsafe block carrying a SAFETY comment that names the
caller contract it relies on (the dlopen'd CUDA wrapper table gets a
uniform forward-to-live-table proof). Mechanical; no behavior change.

(V2 from design/pf-zerocopy-sweep-handoff.md.)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-28 12:59:15 +02:00
enricobuehlerandClaude Fable 5 c677732c60 fix(zerocopy/client): a wedged worker can't park the reaper, and no worker outlives the host
Three related reaper problems (R5 from design/pf-zerocopy-sweep-handoff.md):

- sweep_reaper called kill() + blocking wait() while holding the global
  REAPER mutex. A worker wedged in a driver ioctl is in D state and ignores
  SIGKILL, so wait() never returned — parking every later spawn() and every
  importer drop() behind the lock. Expired entries are now drained under the
  lock and killed outside it, with a bounded (~100 ms) try_wait poll; a
  worker that still won't die is parked again for a later sweep (re-killing
  is harmless) instead of blocking anyone.
- No PR_SET_PDEATHSIG: if the host died, the worker survived holding its
  CUcontext + BufferPool — by the code's own comment, hundreds of MB of
  VRAM. The pre_exec closure (async-signal-safe: prctl/getppid/dup2/fcntl
  only, no allocation) now arms SIGKILL-on-parent-death with the standard
  getppid race guard.

Not taken: arming the 20 s kill deadline from a timer instead of the next
spawn/drop (the handoff's optional third leg). PDEATHSIG closes the
worst-case orphan; a wedged worker after the LAST capture of a session
still waits for the next spawn to be swept.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-28 12:53:43 +02:00
enricobuehlerandClaude Fable 5 3c62da3b8e fix(zerocopy/client): renegotiation retires the old generation's IPC mappings
Shared::mappings only ever grew: clear_cache reset sent_keys and told the
worker to drop its fd cache, but nothing closed the host-side CUDA IPC
mappings for the previous pool generation. A session that renegotiates
repeatedly (mode changes, HDR toggles, client reconnects) accumulated a
pool's worth of stale mappings each time, each pinning a host VA
reservation to peer memory the worker had already freed.

Mappings now carry a refcount and a retired flag. clear_cache closes every
unreferenced mapping immediately and marks the rest retired; a retired
mapping closes when its last in-flight DeviceBuffer releases. The worker's
half of the contract: ClearCache also forgets its VA→id map, so anything
delivered after the boundary gets a fresh id WITH its descriptor — without
that, a same-shape renegotiation (worker keeps its pool) would re-deliver
an old id whose host mapping was just closed, and the host would misread
it as a desync. Ids never repeat (next_id only counts up), so fresh ids
cannot collide with the graveyard.

(R6 from design/pf-zerocopy-sweep-handoff.md.)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-28 12:52:42 +02:00
enricobuehlerandClaude Fable 5 a2033d6c82 fix(zerocopy/vulkan): VkBridge bring-up and the CSC build unwind instead of leaking
VkBridge::new leaked its instance (and past device creation, the device and
command pool too) on every error path — reached repeatedly, because a box
whose Vulkan device refuses the external-memory extensions retries the
bridge on every LINEAR frame. Pre-device failures now destroy the instance
explicitly (the VkSlotBlend::new shape); after device creation the
remaining objects build into an incrementally-filled struct whose existing
Drop tolerates the nulls a partial init leaves (Vulkan destroy calls are
defined no-ops on VK_NULL_HANDLE).

ensure_csc had the same hole across its six-object pipeline build; the
fallible half now fills the Csc front to back and a mid-build failure
destroys exactly what was created, leaving self.csc None for a clean retry.

(R3 from design/pf-zerocopy-sweep-handoff.md.)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-28 12:49:42 +02:00
enricobuehlerandClaude Fable 5 8d02255703 fix(zerocopy/egl): construction can fail late, so teardown must be structural
Three unwind holes in the EGL side, all of the same shape — fallible
construction over raw handles with no Drop to unwind through — and all
retried per frame, so a sustained failure (VRAM pressure is the realistic
one) leaked unboundedly:

- The GlBlit/Nv12Blit/Yuv444Blit constructors interleave GL-object creation
  with fallible steps (FBO completeness, CUDA registration, pool
  allocation). A GlNameGuard now owns every bare GL name until the final
  struct exists; on unwind it deletes them AFTER the RegisteredTexture
  locals unregister (declaration order), preserving the
  unregister-before-delete invariant. gl.rs gets the same treatment for its
  compile paths: the vertex shader on a fragment-compile failure, the
  program on a link failure. (R1)
- EglImporter::new leaked the DRM render-node fd and the whole gbm_device on
  every '?' after their creation (most realistically cuda::context() failing
  on a host where EGL comes up but CUDA does not). Both now live in a
  GbmDevice with its own Drop: destroy the device, then close the fd. (R2)
- EglImporter's manual Drop destroyed the gbm device and closed the fd
  BEFORE field drops ran the blit destructors, which then called
  cuGraphicsUnregisterResource/glDeleteTextures against a dead native
  display — the stale-driver-state class this path once crashed on. The
  Drop impl is gone; teardown is now purely field order (blits and bridge
  first, GbmDevice last), and the blit SAFETY comments cite that order
  instead of the previously-false claim. (R4)

(R1/R2/R4 from design/pf-zerocopy-sweep-handoff.md.)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-28 12:47:54 +02:00
enricobuehlerandClaude Fable 5 8de5ba4092 test(zerocopy): the fd must actually cross the socket, not just claim to
SCM_RIGHTS descriptor passing is the mechanism the whole worker isolation
design rests on, and no test verified it end to end: both suites asserted
only the has_fd boolean parsed from the JSON body. Setting the send-site's
descriptor to None — zero-copy broken in production — stayed green; so did
dropping the received fd in the worker's dispatch loop.

Now the client-side scripted peer records the st_ino of every descriptor
that arrives and the tests assert the sequence against dmabuf_key() of the
sent plane (SCM_RIGHTS re-numbers the fd but preserves the open file
description, so the inode is the identity the worker keys its cache on);
the worker dispatch test sends one import with a live fd and asserts the
backend received a descriptor with the sender's identity. (T1 from
design/pf-zerocopy-sweep-handoff.md)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-28 12:43:39 +02:00
enricobuehlerandClaude Fable 5 143a707f76 fix(zerocopy): the mechanical sweep batch — truthful fence waits, forgiving env flags, no leaked planes
From the pf-zerocopy review sweep (design/pf-zerocopy-sweep-handoff.md), the
compile-verifiable batch:

- dmabuf_fence: the blocking poll's result was discarded — EINTR silently
  skipped the wait (reopening the stale-frame race a SIGCHLD away) and a
  timeout reported as waited. Now EINTR retries with the remaining budget
  and the caller gets Signaled/TimedOut/NoFence, so the one diagnostic
  operators have about implicit fencing stops lying. (C2)
- env flags: PUNKTFUNK_ZEROCOPY=TRUE meant *off* — values are case-folded
  now, and an unrecognised spelling falls back to the flag's default with a
  one-shot warning instead of silently inverting the operator's intent. (C3)
- cuda: alloc_pitched_nv12 leaked the Y plane when the UV allocation failed
  (per-frame under VRAM pressure — the worst possible time to leak); a failed
  async-copy enqueue now drains the stream before returning, so a recycled
  pool buffer can't race an orphaned in-flight copy. (C4, C5)
- worker: --fd is validated (>= 3, fstat + S_ISSOCK) before OwnedFd adoption
  — 'zerocopy-worker --fd -1' was constructing OwnedFd's niche value. (V1)
- docs: all 15 rustdoc warnings fixed, including the link to the renamed
  note_raw_dmabuf_negotiation_failed. (D1)
- CI: a SPIR-V drift gate — the committed .spv blobs are include_bytes!'d and
  rebuilt by hand; the gate diffs disassembly (filtering only the
  shaderc/glslang generator difference) so a forgotten rebuild fails CI
  instead of shipping the old kernel. Both blobs verified in sync. (S1)
- tests: bt709_limited pinned to external BT.709 anchors (it is the sole
  oracle for the GPU colour self-test); blend_geometry gets its first tests —
  empty rect, CURSOR_MAX clamp, per-format group counts, and negative-ox
  floor alignment. (T2, T3)

Verified on .25: clippy -D warnings clean, 27/27 tests, cargo doc 0 warnings.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-28 12:40:37 +02:00
enricobuehlerandClaude Sonnet 5 c4e80fd455 docs(release): v0.21.0 notes should only cover its own delta
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Duplicated the entire v0.20.1 fix bundle verbatim instead of
following house convention (each vX.Y.Z.md covers only what changed
since the immediately preceding release file — see v0.19.1 -> v0.19.2,
neither restates the other). v0.20.1 is a real, already-tagged
release with its own notes file; 0.21.0 only needed to add the
monitor-streaming feature, the KDE registry fix found while building
it, and the CI-only winget fix, with a pointer back to v0.20.1 for
the rest.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-28 09:08:47 +02:00
enricobuehlerandClaude Opus 5 d08893383a chore(release): bump workspace version to 0.21.0
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42 commits since v0.20.0 (v0.20.1 was tagged but never announced;
superseded by this release rather than repointed, since real new
functionality landed after it was cut). Minor, not patch: the
headline is streaming one of the machine's own physical monitors
instead of always creating a virtual display — pick it from a new
console card or pin it in host.env, on KWin, Mutter, sway and
Hyprland, in both the Punktfunk app and Moonlight.

Also folds in the full v0.20.1 fix bundle: three Windows install
blockers found within hours of 0.20.0, GameStream/Moonlight compat
back to opt-in on fresh installs, three gamescope Game Mode takeover
faults, a laptop-panel stall misdiagnosis, and the PyroWave
high-bitrate latency-creep bundle — plus a KWin 6.7 regression found
while building the monitor feature (silent kscreen-doctor fallback
on every session) and a winget release-verification CI fix.

Wire protocol stays at 2, the embeddable C ABI at 13 and the Windows
virtual-display driver protocol at 6. GET /display/monitors is a new
additive endpoint; the display policy gains an optional
capture_monitor field. No embedder rebuild required.

Notes authored ahead of the tag per docs/releases/README.md.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-28 00:03:44 +02:00
enricobuehlerandClaude Sonnet 5 74179c4c2e fix(ci/winget): envs: must live under with:, not as a step sibling
24d2f97e added envs: GITHUB_REF_NAME to fix "Verify the served
catalogue" failing on every tag with `GITHUB_REF_NAME: unbound
variable` — but placed it as a sibling of with:/env: on the step,
which is not part of the step schema and is silently ignored by
Gitea's runner. appleboy/ssh-action never received it as an input,
so the step kept failing identically on v0.20.1's first tag run.

docker.yml and deploy-services.yml already forward REGISTRY_TOKEN
this way correctly: envs: nested inside with:. Moved to match.
Confirmed by parsing the workflow and checking envs lands in the
step's with: dict, not as a bare step key.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-28 00:01:45 +02:00
enricobuehlerandClaude Opus 5 8fe71be424 fix(web): applying a saved preset kept switching the streamed screen off
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`applyCustomPreset` builds a FRESH policy object instead of spreading the
draft, so every field it doesn't name is dropped. `capture_monitor` was
not named — so picking one of your own saved presets silently took a host
that was mirroring a real monitor and put it back on a virtual display.
The same omission in the Custom switch would have done it there too.

Found on-glass against a running serve on .136: the PUT is whole-object,
so the console is the only thing keeping the orthogonal axes alive, and
these two sites were the ones building a policy from scratch rather than
from what was already in force.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 23:51:41 +02:00
enricobuehlerandClaude Opus 5 a98174ebfa feat(host): anchor-test, and libei says which output absolute input landed on
The absolute-region ladder existed for one case a unit test can only
simulate — two heads of the SAME size, where matching a libei region by
the streamed mode is a coin flip — and that case had never been run
against a real compositor. It was also unobservable: the log said which
regions the EIS server offered, never which one a coordinate went into,
so "the pointer is on the wrong monitor" could only be discovered by
looking at a monitor.

libei now reports the chosen region once per distinct answer, beside the
existing miss warning: one covers an anchor that named nothing, this one
covers an anchor that matched something, by saying which.

`anchor-test` is the gate that reads it, in the shape mirror-test
established: it enumerates the heads, SAYS whether the rig actually has
two of the same size (a green run on a single-head box proves nothing),
anchors at a named one (or `--none` for the A/B that makes the anchored
run mean anything), and walks the corners. It refuses to run off libei
rather than emitting a green result about a ladder that isn't there.

On-glass on KWin 6.7.3 with `kwin_wayland --virtual --output-count 2`
(regions 1920x1080+0+0 and +1920+0): unanchored picks +0+0, anchored at
Virtual-1 picks +1920+0, anchored at Virtual-0 picks +0+0. That is open
item 3 of design/per-monitor-portal-capture.md §8b, closed.

Clearing the pin now logs too — setting one always did, and the streamed
screen going back to virtual is the same size of change.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 23:51:41 +02:00
enricobuehlerandClaude Opus 5 ea0c61fb0f docs: streaming a real monitor, and the CLI that names one
The console grew a "Streamed screen" card and the host grew a
PUNKTFUNK_CAPTURE_MONITOR knob and a list-monitors command, and the docs
knew about none of it — a control with no explanation anywhere.

virtual-displays.md gets the feature section: what it is for, that the
monitor is never touched, that its resolution wins and a client scales,
that a bad name is a hard error rather than a different screen, and that
there is no chooser dialog on any of the four backends (which is what
makes it work unattended). Plus the three troubleshooting entries the
shape of the feature predicts: settings that do nothing while mirroring,
a console card the env var has locked, and a pin that names no head.

host-cli.md documents list-monitors and mirror-test; configuration.md
gets the knob, including that it outranks the console on purpose;
running-as-a-service.md gets the desktop-session drop-in and states that
the host needs nothing exported to find its session.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 23:51:41 +02:00
enricobuehlerandClaude Opus 5 19deac75fe feat(packaging): a desktop-login host restarts with its desktop
The shipped unit's PartOf=punktfunk-kde-session.service covers the
APPLIANCE route, where we start the compositor ourselves. A host on a
machine somebody logs into has no such unit: when Plasma or GNOME
restarts, the daemon keeps running while holding a Wayland socket and a
portal D-Bus connection that both died with the old compositor, and it
cannot recover either in-process. It fails quietly — the host still
listens, still answers, and every session it then serves dies at capture.
A host that mirrors a monitor idles for days between sessions, which is
the shape that finds this at the worst moment.

The drop-in binds the host to graphical-session.target: PartOf takes it
down with the session, WantedBy brings it back with the new one. Shipped
under /usr/share rather than as an active drop-in, because it is wrong
for the appliance route (which may never reach that target at all, and
would then leave the host permanently stopped) — the operator opts in.

Closes the restart half of design/per-monitor-portal-capture.md §6.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 23:51:41 +02:00
enricobuehlerandClaude Opus 5 45f04f50fe test(mgmt): gamescope reports no monitors, and that is not a missing explanation
/display/monitors must never answer empty AND silent — the console reads
that as "the host is broken". But gamescope is nested: it owns no
physical heads by construction, so empty-and-silent is the correct answer
there, not an unexplained one.

Any dev box that has ever been in game mode keeps gamescope-0 sockets in
its runtime dir, so detect() resolves gamescope and the test failed on
the machine rather than on the code (found running the suite on .136).

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 23:51:41 +02:00
enricobuehlerandClaude Opus 5 6afc05155b feat(vdisplay/session): derive SWAYSOCK — the last session var a --user host lacked
Session detection already hands every backend the live session's env:
WAYLAND_DISPLAY from a socket scan, XDG_RUNTIME_DIR from the uid, the
session bus, XDG_CURRENT_DESKTOP, and Hyprland's instance signature. sway
was the exception — SWAYSOCK had to be INHERITED from the login shell, so
a systemd --user host that never saw one had no sway IPC at all: no
output enumeration, no capture chooser, no wlroots backend (its
is_available() keys off that very variable).

It is derivable, and by identity rather than guess: sway names its socket
sway-ipc.<uid>.<pid>.sock, and detection already knows the compositor
PID. Ladder: a valid inherited value, then the exact PID's socket, then
the newest one we own (a sway re-exec can leave the name pointing at a
PID we didn't see). None on river — the other wlroots desktop ships no
sway IPC, and saying so is what stops apply_session_env exporting a
SWAYSOCK that points at nothing.

Closes the session-env half of design/per-monitor-portal-capture.md §6
for a desktop-login host: nothing has to be exported for the host to find
its session.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 23:51:41 +02:00
enricobuehlerandClaude Opus 5 829bcb7962 fix(gamestream): the streamed-screen pin applies to the portal source too
PUNKTFUNK_CAPTURE_MONITOR is documented as "instead of creating a virtual
display OR taking whichever head the portal hands back", and the console
presents it as a host-wide setting. The compat plane's portal source did
neither: it went straight to the chooser, so a Moonlight client on a
pinned host silently got whatever screen the portal picked. That is the
one outcome the whole feature exists to prevent — showing the wrong
monitor is worse than showing none.

The portal arm now mirrors the pinned head instead, through the same
MirrorDisplay the virtual source reaches via vdisplay::open. It launches
nothing and creates no virtual output, so it needs neither the
game-lifetime machinery nor the registry (External ownership passes
through it anyway).

Which screen a pooled capturer is showing is now the third reuse key
beside HDR-ness and cursor mode. The pin is a LIVE setting — the console
can re-aim the host between two connects — so without it in the key the
second connect would keep streaming the previous screen, which is the
same silent-wrong-monitor failure by another route (§7.3, open item 5).

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 23:51:41 +02:00
enricobuehlerandClaude Opus 5 de3ef50434 fix(native): a mirrored monitor has a fixed mode — refuse to resize it
A physical head runs at the mode its owner set, and MirrorDisplay::create
ignores the requested one on purpose. So a mid-stream Reconfigure against
a mirror could only ever tear the cast down and rebuild the identical one
at the identical size — a hitch that buys nothing, and an invitation to
the worse reflex of reconfiguring the display someone is sitting at.

reconfig_allowed grows a third gate beside gamescope and per-client-mode
identity, and the session captures it at bring-up like the others: this
session opened its display under whatever the pin said then, so a console
change mid-session must not retroactively change the answer it gives.

Linux-only, because vdisplay::open only routes to the mirror there — a
pin left in a Windows host's settings streams nothing different and must
not disable resize as a side effect.

design/per-monitor-portal-capture.md §7.3, open item 4.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 23:51:41 +02:00
enricobuehlerandClaude Opus 5 b08226dbf1 feat(vdisplay): mirror a pinned monitor on sway and Hyprland
P5 of design/per-monitor-portal-capture.md, and the end of a hole worth
naming: the pin was accepted, persisted and offered in the console while
`create` bailed on these two backends, so a sway or Hyprland host with a
monitor selected failed EVERY session.

Both already ship the mechanism — a managed portal-chooser config plus a
per-session selection file (xdpw's `Monitor: NAME`, xdph's
`[SELECTION]screen:NAME`) — so mirroring is that same chooser pointed at a
physical connector instead of a headless output we created. The keepalive
stops the cast and nothing else; the monitor is the compositor's.

The selection write is now serialized against the handshake that reads it
(SELECTION_LOCK, applied to the virtual-output paths too). That file is one
per-user path: whoever writes last before the portal reads wins, and the
loser does not fail — it silently captures the other session's output.

`managed` is no longer grounds for refusal everywhere. It is conclusive
only where the name is ours by construction (KWin's `Virtual-punktfunk`,
Hyprland's `PF-N`); sway names EVERY headless output `HEADLESS-N`, its own
included, so the old rule would have refused to mirror any output on a
headless sway box — exactly the remote setup this feature serves. Found
on-glass, and now a test.

Verified on a two-output headless sway: asking for HEADLESS-1 yields
1280x720 frames and HEADLESS-2 yields 1920x1080, so the chooser really does
steer per request. Hyprland is compile-only — no Hyprland box exists.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 23:51:41 +02:00
enricobuehlerandClaude Opus 5 d461d889c3 feat: the streamed screen is a persisted setting, pickable from the console
P4 of design/per-monitor-portal-capture.md. The pin was an env var read
once at startup, which a console picker can never write — so it becomes a
field of the display policy (orthogonal to presets, like game_session), and
`vdisplay::capture_monitor()` resolves env-over-policy: an appliance that
pinned in its unit's host.env stays pinned there, and a console click
cannot re-aim a machine whose operator already declared the answer.

Read per `open` rather than cached, so a picker change takes effect on the
next session instead of the next host restart. The host re-resolves the
input anchor on every policy write — including clearing it when the pin is
cleared, or a later virtual-display session inherits an anchor aimed at a
monitor it is not showing.

`with_manual_layout` carries the pin through like the other orthogonal
axes: without that, saving a display ARRANGEMENT would silently swap the
streamed screen back to virtual.

Console: a "Streamed screen" card listing the host's real monitors beside
"Virtual screen (default)", saving on selection. A disabled head is listed
but not selectable (so "why isn't it here?" has an answer), and an
env-pinned host renders read-only with the reason rather than offering
controls that silently lose to the environment.

Verified on GNOME/Mutter: pinning via the policy file alone (no env) routes
sessions to the mirror and anchors input; setting the env to a different
connector overrides it, exactly as documented.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 23:51:41 +02:00
enricobuehlerandClaude Opus 5 358cfa4be4 feat(host): mirror-test — the on-glass gate for per-monitor capture
Opens the display backend exactly as a session would, attaches a capturer
and reports the frames a named head actually produces, with no client
involved. `--monitor` names the head explicitly (it cannot go through
PUNKTFUNK_CAPTURE_MONITOR: pf_host_config parses the environment once and
startup already read it, so a tool setting it for itself would still see
the old snapshot — hence vdisplay::open_mirror); with no argument it
exercises the production routing through the pin.

A frame timeout is NOT treated as failure. Compositor capture is
damage-driven — the host's own capture diag logs new_fps=0 for virtual
outputs on an idle desktop for exactly this reason — so the first version
of this tool ended its measurement on the first idle gap and made a working
mirror look like a 2-frame stall.

Verified on KWin 6.7.3 (home-nobara-1), mirroring HDMI-A-1: 346 frames in
20s at 1920x1080, arriving while input was injected and pausing when the
desktop went quiet, on both the CPU (BGRx/MemFd) and zero-copy (NV12
dmabuf) paths, ownership=External.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 23:51:41 +02:00
enricobuehlerandClaude Opus 5 045deaf77a fix(vdisplay/kwin): bind the output-device REGISTRY — KWin 6.7 stopped
advertising per-output globals

Found on-glass while testing monitor enumeration: KWin 6.7.3 advertises
kde_output_device_registry_v2 and NOT one kde_output_device_v2 global per
output. This module only ever bound the globals, so on a current KWin it
saw zero devices.

That is not just an enumeration gap — it silently disabled the whole
in-process output-management path, which exists precisely because
kscreen-doctor wedges. The live 0.19.2 host on the test box logs
"kde_output_management unavailable — kscreen-doctor fallback" on EVERY
session, so every topology apply there has been going through the tool this
module was written to stop using.

Both models are supported now: the per-output globals older KWin sends, and
the registry's `output` events. Devices from the registry arrive a round
later than globals do, so the handshake takes one more barrier — skipped
when nothing is still awaiting its `done`, so the classic path costs
nothing.

Verified on KWin 6.7.3: enumeration now reports HDMI-A-1 1920x1080@60 at
+0,+0 scale 1.35 primary, matching kscreen-doctor exactly.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 23:51:41 +02:00
enricobuehlerandClaude Opus 5 bf2f54a5fe feat(vdisplay): mirror a pinned monitor on Mutter, and scope the HDR probe
P3 of design/per-monitor-portal-capture.md. Mutter's mirror is the same
private ScreenCast session the virtual path already drives, one call
different — RecordMonitor instead of RecordVirtual — so it inherits what
makes that path work headlessly: a direct D-Bus API that needs no
interactive approval, unlike the xdg portal a background service could
never answer.

Deliberately not under TOPOLOGY_LOCK: that serializes operations which add
or remove a monitor or apply a monitor configuration, and mirroring does
neither. Nothing is created, no layout changes, and teardown is just Stop —
the SIGSEGV-adjacent ordering the virtual path must observe cannot arise
when no monitor is being removed.

The GNOME HDR probe now honors the pin. Asking "is ANY monitor in BT.2100
mode" was fair while capture took whatever head it was handed; once the
operator names one, an HDR TV on the next connector must not talk the host
into offering PQ formats for the SDR panel it is actually streaming. A pin
that names no live head reports SDR rather than falling back to "any" — the
session is about to fail on that same missing monitor, and an over-claimed
HDR offer would be a second, quieter wrong answer.

⚠️ RecordMonitor's exact signature is read from the interface, not yet
confirmed against a live gnome-shell; no GNOME box was reachable.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 23:51:41 +02:00
enricobuehlerandClaude Opus 5 53c772702f feat(host): list-monitors CLI, and two bugs it caught on-glass
An operator configuring an unattended host has to learn the connector
names from somewhere, and "curl the management API before the host is
configured" is not it. `punktfunk-host list-monitors` prints them with
geometry and flags the pinned one.

Running it under a real sway immediately caught two defects the unit tests
could not:

  - the query used the `swaymsg` command helper, which inserts `--`, so
    `-t get_outputs` came back as "Unknown/invalid command '-t'". Queries
    now go through a `swaymsg_query` helper that cannot make that mistake.
  - compositors write the literal "Unknown" rather than leaving make/model
    empty, so the picker label read "Unknown Unknown". One `describe`
    helper now treats that as absent, for all four backends.

Verified on a headless two-output sway: names, modes, positions, scale and
the case-insensitive pin all resolve.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 23:51:41 +02:00
enricobuehlerandClaude Opus 5 93c2765db7 feat(vdisplay): mirror a pinned physical monitor on KWin
P2 of design/per-monitor-portal-capture.md. zkde_screencast's
stream_output records an output KWin already has — the connector name IS
the selection, so there is no dialog, no portal and no chooser for a
background service to answer.

It arrives as a VirtualDisplay reporting DisplayOwnership::External, which
already means "someone else's display, merely mirrored: no keep-alive, no
topology, no reuse". So the rule that we must never disable, move or
"restore" a monitor the user is sitting in front of holds by construction
rather than by everyone remembering it — and create() ignores the client's
requested mode for the same reason: a panel runs at the mode its owner set.

Routing lives in vdisplay::open, the one place every session opens a
display, so the pin cannot be honored on one plane and ignored on another.
The host sets the libei anchor from the same pin (pf-vdisplay must not
depend on pf-inject), which is what makes absolute input land on the
mirrored head instead of a same-sized neighbour.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 23:51:41 +02:00
enricobuehlerandClaude Opus 5 2eeee650b9 fix(inject/libei): absolute coordinates resolve by identity, not by size
libei hands the injector one region per logical monitor with no output
name attached, so picking one meant matching the streamed mode's SIZE —
a coin flip the moment two heads share a mode, and it already resolved
wrong on-glass once (GNOME, a dummy HDMI beside the virtual primary: the
seat cursor never entered the streamed monitor, so neither cursor path
could see it).

The ladder is now mapping_id -> origin -> size -> first. Two outputs can
share a size but never a top-left, and a mirrored head's region is not the
client's size at all, so the size rung cannot find it — this is what makes
per-monitor capture land its input on the monitor it is showing.

An anchor that matches nothing falls back down the ladder rather than
stranding input: the region set is the truth and the anchor is our belief
about it. It warns once per distinct anchor, because the failure this
exists to prevent is a pointer that silently lands elsewhere.

P1 of design/per-monitor-portal-capture.md — mechanism and tests only.
Nothing sets an anchor yet; the pin wires it in P2, and the doc comment
records why it is host-level and not per-session.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 23:51:41 +02:00
enricobuehlerandClaude Opus 5 95e3314d9a feat(vdisplay): enumerate the host's physical monitors
P0 of per-monitor capture (design/per-monitor-portal-capture.md): nothing
in the tree could answer "what heads does this host have?", which both a
monitor pin and a console picker need first.

One read per compositor, each beside the code that already speaks that
dialect: KWin's kde_output_device_v2 (the topology session now also records
geometry + scale), Mutter's DisplayConfig.GetCurrentState, swaymsg
get_outputs, hyprctl monitors. Logical geometry throughout, because x/y is
what identifies a head — two monitors can share a size but never an origin.

PUNKTFUNK_CAPTURE_MONITOR parses here and is reported at startup, loudly
including that it is not yet enforced: a knob that is read but inert has to
say so, or "it didn't work" reads as a bug. GET /display/monitors always
answers 200 with an explained empty list, so a compositor-less host renders
as "nothing to pick", not as a broken console.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 23:51:41 +02:00
enricobuehlerandClaude Sonnet 5 3721b6816d chore(release): bump workspace version to 0.20.1
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24 commits since v0.20.0. Patch, not minor: entirely fixes and
hardening on top of last release's session⇄game work, nothing new to
opt into. Headline fixes: three Windows install blockers reported
within hours of 0.20.0 (a false conflicting-host detection, a broken
winget log-path switch, missing package-source instructions),
GameStream/Moonlight compat flipped back to opt-in on fresh installs,
three gamescope Game Mode takeover faults that could black out a
Linux machine or strand it on a host restart, a deactivated laptop
panel misdiagnosed as a blind spot instead of a named stall cause,
and the PyroWave high-bitrate latency-creep bundle (clock re-sync
starvation, wire bitrate overshoot, backlog buildup, ABR probe
false-congestion).

Wire protocol stays at 2, the embeddable C ABI at 13 and the Windows
virtual-display driver protocol at 6, unchanged from 0.20.0 — no
embedder rebuild required, 0.18/0.19/0.20 hosts and clients mix
freely.

Notes authored ahead of the tag per docs/releases/README.md.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-27 19:25:47 +02:00
enricobuehler 0e0d5b8b4d chore(api): regenerate openapi.json — the stats description drifted
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`2c69cbda` rewrote StatsSample::mbps's doc comment (goodput → attempted
sealed wire bytes) without regenerating the snapshot, so
`openapi_document_is_complete_and_checked_in` fails on main today. Pure
regeneration, no API surface change: the description and the version stamp
are the only differences.
2026-07-27 19:04:20 +02:00
enricobuehler 6be865f33f fix(host): a host that is stopped hands the box's session back first
Until now the host had no signal handling at all: SIGTERM killed it
outright. That is fine for a host that owns nothing — but a managed
gamescope takeover owns the box's session, and on a mask-fragile display
manager (Nobara's plasmalogin) it has STOPPED that display manager for the
length of the stream. Killed there, the host leaves a box with no graphical
session and nothing left to restart it: the crash-restore state lives in
$XDG_RUNTIME_DIR, which logind removes along with the user manager, so not
even the next host start can heal it. `systemctl --user restart
punktfunk-host` mid-stream — or a package update doing it for you — was
enough to strand a box until someone reached a VT.

So SIGTERM and SIGINT now restore first and exit after. The restore runs on
a blocking thread (it shells out) under a 20s grace, well inside systemd's
TimeoutStopSec, and a host that took nothing over exits immediately.

`restore_takeover_now` is the synchronous sibling of the debounced
disconnect restore, and deliberately ignores the keep-alive policy the
latter honors: `keep_alive=forever` pins a session for the NEXT client,
which means nothing once the host that would serve them is exiting. Both
paths now share one `takeover_live()` predicate instead of repeating the
four-way "is anything ours" test.

Checked on Linux: clippy -D warnings on punktfunk-host + pf-vdisplay, tests,
rustfmt.
2026-07-27 19:04:20 +02:00
enricobuehler f3615f83a5 fix(gamescope): the takeover no longer kills the host it is running in
Field report, Nobara + 0.20.0: switching into Game Mode mid-stream
disconnects the client and the box never lights up again. His journal has
the whole mechanism, ten seconds apart:

  12:34:18.9  freed Steam: stopped the display manager for this stream
  12:34:29.0  systemd[1685]: Stopping punktfunk-host.service

Stopping the display manager ends the user's last login session. The
packaged host is a `systemd --user` unit, so logind then stops
user@1000.service once UserStopDelaySec elapses — 10s by default on Nobara
— and takes the host with it. The stream dies, the scheduled restore never
runs, and the display manager stays down with nothing left to restart it:
a black box that needs a VT to recover. Exactly the two symptoms reported,
and the intermittency is just whether an active Gaming Mode session was
there to trigger the takeover at all.

It never showed on the repro VM because lingering was enabled there for the
earlier sessionless tests (`Linger=yes` — confirmed on the VM today), which
is precisely the thing that breaks the dependency: logind keeps the user
manager alive with no session. Our KDE/GNOME/Arch setup guides already ask
for it; his box, following the KDE route, did not have it.

So the takeover now ensures lingering BEFORE it touches the display
manager: `loginctl enable-linger` directly (allow_active in logind's own
policy — verified working unprivileged on Nobara), else the packaged helper
gains a `linger` verb that enables it for PKEXEC_UID alone, never a
caller-named user. If neither works the takeover is refused with an
actionable error and managed degrades to attach — mirroring the box's own
session is strictly better than a screen that needs a VT. Hosts that cannot
be reached this way (root, a system unit) skip the check: the cgroup test
is a pure `cgroup_under_user_manager` with a unit test, matched against the
real shapes on a Nobara box (`user@1000.service/app.slice/...` vs a
`session-N.scope`).

Also documents the requirement in the gamescope guide's Nobara section.

Checked on Linux: clippy -D warnings, 78 tests, rustfmt; helper verified
with `sh -n`, and the linger enable/disable round-trip run live on the
Nobara VM.
2026-07-27 19:04:20 +02:00
enricobuehler eae1837a3a fix(gamescope): a managed takeover never waits on a dialog nobody can see, nor acts on a months-old sentinel
Two ways the Nobara DM-stop takeover could end a session and leave the box
dark, both found while triaging a 0.20.0 field report (managed round-trip:
"my client disconnects and my monitor doesn't turn back on", intermittent).
0.20.0 is the first release where that box runs the takeover for real —
before it, no package shipped the polkit privilege, so managed always
degraded to attach and never touched the display manager.

Privileged verbs are non-interactive now. `try_stop_display_manager` and
`restore_display_manager` try a plain system-bus `systemctl` first, and
without `--no-ask-password` that asks polkit for INTERACTIVE authorization.
On a box where the host runs inside the user's graphical session, polkit
hands that to the session's agent: a password dialog on the box's own
screen, which during a takeover is off or mid-switch. Nobody sees it,
nobody answers it, and the call blocks on the stream's own thread — the
capture-loss rebuild, or the restore worker — while the rebuild budget
burns. The takeover then lands after the session it was for already ended.
With the flag it fails immediately ("interactive authentication required"),
which is what both callers are already written for: the packaged pkexec
helper (allow_any, no agent needed) takes it from there.

A sentinel with no baseline is not a request. `session_select_requested`
read "no baseline recorded" as "the sentinel appeared during the session" —
but `~/.config/steamos-session-select` is a permanent file, so every box
whose user has ever switched sessions has one. The baseline was recorded
only after a SUCCESSFUL launch, leaving a real window: takeover succeeds,
launch fails, the client retries inside the 5s restore debounce (which the
retry cancels), and the honor gate fires on a months-old write — pushing
the box to the desktop the user never asked for, plus a 120s grace refusing
to relaunch game mode. Now the baseline is taken at takeover too (setting
STOPPED_DM is what arms the gate), and "never baselined" reads as no
request. `SESSION_SELECT_BASELINE` carries both states explicitly, and the
decision is a pure `sentinel_advanced` with a unit test for all six cases.

Checked on Linux: cargo check --all-targets, clippy -D warnings, 77 tests,
rustfmt.
2026-07-27 19:04:20 +02:00
enricobuehlerandClaude Fable 5 ba89b9fcd0 feat(tools): display-disturb learns the bench moves the field sessions needed
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Three upgrades from the on-glass rounds on .173/.221:

- `ddc-open` timing: the handle-ACQUISITION cost per monitor is reported even
  when it yields no physical handles — the poller's first contact with a
  virtual display, exactly what the DDC-fail-fast driver work changes; the
  old code silently skipped handle-less monitors, which on a streaming host
  in exclusive topology is every monitor there is.
- Monitors are labeled by GDI device name (\\.\DISPLAYn) so a virtual
  display and a panel are tellable apart in the correlation log.
- `extend` mode: one SDC_TOPOLOGY_EXTEND poke — re-activates every
  attachable display, i.e. the exact 'non-managed display re-activated'
  event the exclusive watchdog evicts. One shot, not a loop: trigger a
  reassert round, observe the recovery.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 17:52:31 +02:00
enricobuehlerandClaude Fable 5 622817954a fix(capture/win-display): a deactivated laptop panel is a named stall suspect, not a blind spot
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Field A/B (reporter, Legion 5 Pro hybrid, 2026-07-27): the ~2 s capture-stall
metronome IS the exclusive isolate's own doing — deactivating the laptop panel
leaves a dark-but-connected eDP head whose driver-level servicing disturbs the
capture path (~1.7-2.8 s period); `topology: primary` (panel stays active)
stopped it outright (16.3 stalls/min → 0). Our own .221 logged the identical
signature the day before. The detector then steered AWAY from the cause:
connected_inactive filtered to EXTERNAL physicals only, so the one display
that mattered — on a hybrid laptop, the default config — reported as `none`.

- TargetInventory: new `internal_panel` class bit (eDP/LVDS/embedded).
- connected_inactive_externals → connected_inactive_physicals: internal
  panels join the suspect list (virtual/indirect stay excluded); a nameless
  panel renders as "laptop panel".
- The below-OS METRONOMIC warn names the dark-panel case and its actual
  cures (`topology: primary`, `pnp_disable_monitors`) — the old text's
  "unplug it" prescriptions are impossible for an internal panel.
- ddc_power_off: a zero-ack sweep now says at INFO that the axis did nothing
  (internal panels have no DDC/CI) instead of silently no-op'ing.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 17:04:08 +02:00
enricobuehlerandClaude Fable 5 ab58fd2f0e feat(vdisplay/driver): DDC/CI against the virtual monitor fails fast
In exclusive topology the virtual display is the ONLY monitor on the desktop,
so monitor-control software (the Twinkle Tray / PowerToys PowerDisplay /
Monitorian class) aims its entire DDC traffic — brightness polls,
capabilities-string requests — at OUR monitor. There is no bus and no sink;
the only wrong answer is a slow one (a timeout-shaped failure occupies
win32k's physical-monitor path, serialized per monitor, for its full
duration). Register EvtIddCxMonitorI2CTransmit/Receive and answer every probe
with an immediate STATUS_NOT_SUPPORTED, making the virtual monitor the
cheapest thing on the "bus" to poll. (The receive DDI has no out-arg at the
callback — refusing synchronously refuses the whole transaction.) EDID needs
no equivalent: the OS serves descriptor queries from the blob supplied at
monitor creation without calling the driver.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 15:37:06 +02:00
enricobuehlerandClaude Fable 5 1945052e66 fix(capture/vdisplay): descriptor-following defers while a topology reassert is in flight
The exclusive-topology reassert's forced re-commit transiently bounces the
virtual display's mode; the descriptor poller can sample that EVICTION state
and recreate the ring at a mode the recovery chain is about to undo (field
log 2026-07-27 10:30:44Z: hdr=true → false → recreate → recovery restores
true → second recreate). New pf-win-display::topology_churn latch (deadline
semantics — self-expiring, so a lost release can never wedge descriptor-
following off): the watchdog holds it for interval+3s each fighting round and
releases on "stable again"; poll_display_hdr consumes samples but acts on
nothing while held — which also keeps the negotiated-depth pin-back from
issuing a CCD write mid-eviction, where it would fight the reassert itself.
The deliberate recreate_ring_in_place recovery path is unaffected.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 15:37:05 +02:00
enricobuehlerandClaude Fable 5 9e1a686795 feat(tools): display-disturb — deterministic display-stack disturbance generator
The stall-immunity bench needs both stall classes on demand, without a standby
TV or a monitor-tool storm: `ddc` replays the Twinkle-Tray/PowerDisplay-class
DDC/CI traffic (VCP reads, optional capabilities-string requests) through the
win32k I2C path; `modeset` re-commits the current mode with CDS_RESET — the
Level-Two modeset entry that idles the whole adapter with nothing Win32-visible
changing. Every op prints an epoch-stamped took_ms line so host.log stall
reports correlate line-for-line, and the op duration itself measures the
driver's service time per disturbance.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 15:24:20 +02:00
enricobuehlerandClaude Fable 5 19d6f79d2d feat(vdisplay/driver): the frame pump survives MMCSS refusal and outranks GPU contention
Two stall-immunity hardenings for the swap-chain drain thread (branch-2 of the
disturbance-immunity program — failures in OUR delivery leg, as opposed to
adapter-wide display servicing, which no priority survives):

- MMCSS registration fails under the restricted WUDFHost token on some boxes;
  the drain thread then ran UNPRIORITIZED — the whole display's frame pump at
  normal priority, starvable by DDC/HPD-servicing DPC pressure into
  multi-hundred-ms delivery holes. Fall back to TIME_CRITICAL.

- IddCxSetRealtimeGPUPriority (IddCx 1.9) raises the processing device above
  every regular application's GPU priority. Slot availability comes from
  raising the exported IddMinimumVersionRequired 4 → 10, which was overdue
  independently: the drain loop already calls ReleaseAndAcquireBuffer2 (1.10)
  unconditionally, so binding a pre-1.10 framework would dispatch past the
  populated IddFunctions table — with 10 an old framework fails the bind
  cleanly instead. The product floor is already Win11 22H2 (installer
  MinVersion=10.0.22621, whose framework is 1.10), so no supported system
  changes behavior.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 15:24:10 +02:00
enricobuehlerandClaude Fable 5 94f0207cbd feat(windows/client): logs persist — %LOCALAPPDATA%\punktfunk\logs\client.log
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The shell is a windows_subsystem binary and spawns punktfunk-session with
CREATE_NO_WINDOW + inherited stderr: a normal GUI/MSIX launch has no
console, so every log line — the shell's and the session's whole
receive/decode/present forensic trail — evaporated exactly when a user
hit something worth reporting. The 2026-07 PyroWave latency-sawtooth
report had to be triaged from host logs alone; the deciding evidence
(clock re-sync vs backlog-flush lines) lives client-side.

- New logfile module: %LOCALAPPDATA%\punktfunk\logs\client.log,
  the host's rotation convention (10 MB cap -> .old at next start, one
  generation), best-effort (no dir -> plain stderr, never a startup
  failure).
- The tracing subscriber tees to stderr AND the file (ANSI off — the
  file is what users send); startup logs the path.
- The spawned session's stderr is piped through the same tee,
  line-buffered — dev-terminal runs keep their interleaved output,
  GUI runs finally keep anything at all.
- The --console path and the punktfunk-console.exe MSIX shim forward
  the same way (a couch launch has no console either).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 12:51:11 +02:00
enricobuehlerandClaude Fable 5 2c69cbdab9 docs(host/stats): say what the stats actually measure — three field-triage traps
Three lines that each sent the 2026-07 PyroWave field triage down a wrong
path, made honest:

- The 'client accepts streamed AUs … will stream per-slice' log fires
  before the encoder exists and regardless of backend support (only Linux
  direct-NVENC implements chunked polling) — it now states the client
  capability only.
- StatsSample::mbps was documented as 'transmit goodput'; it is attempted
  sealed wire bytes at seal time — AU bytes + shard framing + FEC parity
  (+ PyroWave window padding), not reduced by socket send drops.
- The per-stage split's 'encode' stage is the poll() duration, which is
  ~0 by construction for synchronous backends (PyroWave encodes inside
  submit → its time shows as 'submit') — documented at the split's
  definition so 'encode 0.00' stops reading as an instrumentation hole.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 12:51:11 +02:00
enricobuehlerandClaude Fable 5 d8d8c6c43d fix(core/abr): the capacity probe's own overload no longer reads as session congestion
The startup speed-test probe deliberately overloads the link (2 Gb/s for
800 ms) to measure capacity. The report tick is suppressed while it runs
and the window anchors are rebased when it ends — but two residues leak
past the rebase: probe frames still pending in the reassembler age out as
frames_dropped for another ~120 ms (the loss-window fuse), and the burst
can latch flush_in_window (a jump-to-live it caused itself). Either one
reads as a SEVERE window: the controller backs off ×0.7 and — worse —
slow start ends at the first congestion signal, permanently.

That is precisely the 2026-07 field report's Automatic session: 20→14
Mb/s exactly one report tick after the probe, then a purely additive
+6 %/4.5 s crawl that took the whole 4.5-minute match to reach 308 Mb/s
on a link the probe had just measured at ~1.2 Gb/s. Slow start (doubling
per clean window to the probed ceiling, 'seconds instead of minutes')
never got to run.

The first post-probe report window is now discarded outright: no
LossReport (probe residue would also spike the host's adaptive FEC), the
standing-latency detector closes it as not-loss-free (its clean-run just
resets), and the ABR is fed nothing.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 12:51:11 +02:00
enricobuehlerandClaude Fable 5 b8b8ac336c feat(core/client): all-intra streams drain the frame channel to the newest AU
The pre-decode FrameChannel is strictly FIFO because H.26x reference
chains forbid mid-stream drops — falling behind is only recoverable via
the coarse jump-to-live thresholds (depth ≥6 sustained, or 400 ms behind
the capture clock) at the cost of a keyframe round-trip.

PyroWave has no reference chains: every AU decodes independently, so a
slow consumer can skip straight to the newest queued AU with zero
recovery cost. The pump now flags the channel all-intra for PyroWave
sessions and pop() drains to the newest, which caps any standing
pre-decode queue at ~1 frame structurally — the 2026-07 field report's
780M client could otherwise ratchet a real multi-frame backlog (and with
it the OSD latency) between those coarse thresholds.

Skips are counted separately from losses (they were delivered, just
superseded) and surfaced at debug on the report tick — the OSD 'lost'
line keeps meaning wire loss.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 12:51:11 +02:00
enricobuehlerandClaude Fable 5 6d1baa0add fix(pf-encode/pyrowave): the bitrate pin holds on the WIRE, not the raw bitstream
A datagram-aligned PyroWave session inflates the codec bitstream ×1.2–1.3
on its way to the wire — greedy packing of few-hundred-byte atomic block
packets into 1408 B windows zero-pads most window tails, plus the 4-byte
prefixes and FRAG chains. The 2026-07 field report's 1440p60 10-bit
"Automatic" pin of 407 Mb/s put a measured 550 Mb/s on a 1 GbE link;
nothing enforced the pin past the rate controller.

New shared WireBudget (pyrowave_wire.rs, both backends): tracks the real
per-frame AU/bitstream ratio as a ×1024 fixed-point EMA (prior ×1.25,
weight 1/8, clamped ×1.0–×2.0) and deflates the budget handed to
pyrowave's rate control by it, so the windowed AU lands on the configured
rate. Sealed-datagram framing (+4.5%) and FEC parity stay uncompensated —
H.26x sessions carry those on top of the configured bitrate too, and the
pin must mean the same thing for every codec.

Dense (non-chunked) sessions are untouched.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 12:51:11 +02:00
enricobuehlerandClaude Fable 5 53640b8754 fix(core/clock): re-sync survives loaded links — floor baseline, spaced rounds, bounded staleness
The mid-stream clock re-sync starved on high-bitrate LAN sessions (2026-07
PyroWave-sawtooth field report, RX 9070 XT -> 780M @ 550 Mb/s): every batch
was judged against the CONNECT-TIME RTT, measured before the video data
plane existed, with a 2 ms floor — mid-stream control RTTs on a loaded GbE
link sit above that almost permanently, so batches were rejected for
minutes while the wall clocks drifted apart and the OSD e2e figure ramped
19->150 ms before snapping back on a lucky batch.

Three changes:
- Rounds are spaced 7 ms apart (stamped at send time, so the spacing never
  lands in the RTT). An 8-round batch used to complete inside ONE ~6 ms
  video burst — all rounds sampled the same congestion state; spacing walks
  them across the frame cycle so the min-RTT round finds a quiet gap.
- ResyncGuard replaces the static baseline: the guard band follows the best
  RTT the session has evidenced (connect RTT, then min over every completed
  batch — rejected ones included).
- Rejection streaks are bounded: after 3 consecutive rejections the best
  (min-RTT) batch of the streak is applied anyway. Its queueing bias is at
  most ~half its RTT; unbounded wall-clock drift costs more per minute.

Rejections now log at warn with the streak and floor — the starvation
signature is grep-able in exactly the logs users send.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 12:51:11 +02:00
enricobuehler 94b7a834cb fix(installer/windows): GameStream is opt-in, not on by default
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A user found this in their log and had never been offered a choice:

  WARN GameStream/Moonlight compat ENABLED (--gamestream): its pairing runs over
  plain HTTP and its legacy control encryption can reuse GCM nonces
  (security-review #5/#9) — an on-path LAN attacker could MITM pairing or
  recover input. Enable only on a TRUSTED network.

They were right. The `gamestream` task carried no `Flags: unchecked`, so it was
pre-ticked; and since a silent install takes the wizard's own task defaults
(1839d756), a winget install turned it on with no checkbox ever shown. The host
warns that this plane is a security downgrade on every single start, so having
the installer enable it by default cannot be squared with our own advice — least
of all on the path where nobody sees a wizard.

Now unchecked, matching `allowpublicfw`, the other task with a security
consequence. A default install therefore lands `PUNKTFUNK_HOST_CMD=serve`, the
native-only host; Punktfunk's own clients are unaffected, since the native
punktfunk/1 plane is always on. Unattended opt-in is `/MERGETASKS=gamestream`.

Scope, deliberately: this changes FRESH installs only. `GamestreamParam` already
omits the flag entirely unless `FreshHostInstall`, so no existing host has its
choice touched by an upgrade, and anyone relying on Moonlight today keeps it.
`DEFAULT_HOST_CMD` (the service's fallback when host.env carries no
PUNKTFUNK_HOST_CMD line at all) is deliberately NOT flipped here: the installer
always writes the line explicitly, so it does not affect a normal install, and
inverting it would silently disable Moonlight for anyone whose host.env lost that
line — a runtime regression that belongs in its own change, if at all.

Docs corrected everywhere they stated the old default, since three of them now
told users the opposite of what ships: the winget Agreement shown BEFORE install
(it said "enabled by default" and gave the opt-OUT override), the Windows
packaging README, and host.env.example. The `--override` example in the installer
manifest is inverted with it (`/MERGETASKS=gamestream` to add, `!` to remove).

Verified: [Tasks] + [Code] compile with ISCC 6.7.1 on the windows-amd64 runner
(all optional features defined), and the winget catalogue rebuilds and passes
29/29 with the edited manifests.
2026-07-27 12:26:47 +02:00
enricobuehler 4114dfeff7 fix(winget): the Log switch used |LOGPATH|, which winget never substitutes
Second field report on 0.20.0's winget path, and independent of the conflict
abort in 37781a61: an INTERACTIVE install through UniGetUI dies before the
wizard with Inno's "Error creating log file: The filename, directory name, or
volume label syntax is incorrect."

`<LOGPATH>` is winget's own token and the only spelling it replaces — the
schema this manifest declares says so verbatim ("<LOGPATH> token can be included
in the switch value so that winget will replace the token with user provided
path"). We shipped `|LOGPATH|`, which is not a token, so winget passed the
literal string to Inno; `|` is not legal in a Windows filename, and Inno refuses
before doing anything else.

Worse than the conflict abort in two ways: it is not confined to silent installs
— it fires in EVERY mode for any caller that requests a log — and UniGetUI
requests one by default, so a GUI user cannot install at all. Confirmed against
the live source, which is serving the broken switch to everyone right now:
  curl -s https://winget.punktfunk.unom.io/packageManifests/unom.PunktfunkHost
  → "Log": "/LOG=\"|LOGPATH|\""

Guarded by the suite that exists for exactly this class of defect (a wrong
response shape does not fail loudly — winget just says "no package found"). The
new check accepts an absent Log switch, requires <LOGPATH> when present, and
rejects any |TOKEN| spelling. Mutation-verified: restoring |LOGPATH| fails the
check naming the offending value, and the corrected manifest passes 29/29.

⚠ Fixing the template does NOT fix the live catalogue: it is derived from the
manifest trio attached to each release, so the corrected switch only reaches
users when a release carries it.
2026-07-27 10:28:59 +02:00
enricobuehler 37781a610f fix(installer/windows): only a host that will actually RUN is a conflict
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Field report within hours of 0.20.0 (HitFrostbite): `winget install
unom.PunktfunkHost` fails with "Installer failed with exit code: 1",
0x8A150006, after the hash verifies and the install starts.

That is Setup aborting on purpose. `StreamHostPresent` counted a conflicting
host as present if its SCM service key existed at ANY start type, OR if a bare
Program Files\<Name> directory existed — so a disabled service, or a folder left
behind by an uninstall, read as a live conflict. 3d893013 then made the warning
a SuppressibleMsgBox defaulting to IDNO so unattended installs could not hang on
it; under winget's /VERYSILENT /SUPPRESSMSGBOXES that default aborts
InitializeSetup, and Inno exits "failed to initialize" = code 1. Net effect:
anyone with Sunshine on disk — the exact audience most likely to migrate — could
not install via winget at all, with no visible reason.

The other candidate for exit 1 is excluded rather than assumed: the manifest
declares MinimumOSVersion 10.0.22621.0 matching the script's MinVersion, so
winget refuses an unsupported OS BEFORE downloading, and the report shows the
hash verified and the install starting. The conflict check is also the only
`Result := False` in InitializeSetup.

Detection now keys on the service's `Start` value (0 boot / 1 system /
2 automatic / 3 manual / 4 disabled), counting only 0-2 — a host that comes up
on its own is the only kind that can take the GameStream ports or load a second
virtual-display driver. Directories no longer count at all: they were the
noisiest signal and the one that survives an uninstall. This makes the installer
agree with the tray, which dropped its always-on warning over a merely-INSTALLED
Sunshine in this same release (3e782852) for exactly the same reason. The
message now says "installed and set to start automatically" and offers disabling
the service as a remedy, both of which are what is actually detected.

A conflicting host running as a plain user process is deliberately not detected:
pure Pascal cannot enumerate processes, it is a runtime rather than install-time
condition, and the host already reports it via the `punktfunk::detect` startup
warning, `detect-conflicts`, and /api/v1/local/summary.

Verified by compiling the [Code] section with ISCC 6.7.1 on the windows-amd64
runner (WithWeb defined, as CI does). That caught two defects in my own first
draft that review would not have: a continuation line STARTING with #13#10, which
ISPP reads as a preprocessor directive ("Unknown preprocessor directive", compile
aborted), and `{commonpf}` written inside a `{ }` comment, which closes it early
since Inno comments do not nest. Both are noted at the sites so they are not
reintroduced.
2026-07-27 09:00:34 +02:00
enricobuehler ec9aa415f6 chore(web): override brace-expansion to 5.0.8 — clears GHSA-mh99-v99m-4gvg
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bun-audit has been red since the advisory published, so it was already failing
before v0.20.0 was cut (same failure on 0323158a). High-severity DoS: unbounded
expansion length causing an OOM crash. All three paths are dev tooling —
orval→typedoc→minimatch, @storybook/react-vite→glob→minimatch, and
nitro-v2-vite-plugin→nitropack→archiver→archiver-utils→glob→minimatch — so
nothing shipped to a user was exposed, but the leg gates every lockfile change.

Done as an `overrides` entry, joining the eight already there for exactly this
purpose. `bun update brace-expansion` is NOT the fix and was reverted: for a
package that is only transitive it adds a spurious DIRECT dependency, and it
does not even resolve the advisory — it hoists 5.0.8 for the new direct dep and
leaves `minimatch/brace-expansion` pinned at the vulnerable 5.0.7.

The advisory's affected range is `<= 5.0.7` across ALL majors with 5.0.8 the
only patched version, so the two nested 2.1.2 copies had to move too — a major
bump for consumers declaring ^2.0.1/^2.0.2. Checked rather than assumed: 5.0.8
is dual ESM/CJS with a real `require` branch in its exports map (2.1.2 was
plain CJS), so those consumers still resolve. Proven by building: the nitro
build is itself one of the forced consumers.

Verified: `bun audit` reports no vulnerabilities, both nested entries are gone
from the lock, and the full CI web sequence is green —
`bun install --frozen-lockfile --ignore-scripts`, `bun run build`, `bun run lint`.
2026-07-27 07:32:08 +02:00
enricobuehler 24d2f97eae fix(ci/winget): forward GITHUB_REF_NAME into the remote shell
The catalogue-verify step has failed on every stable tag since it landed,
v0.20.0 included: `bash: line 6: GITHUB_REF_NAME: unbound variable`, twice,
then exit 1.

`env:` populates the RUNNER's environment. appleboy/ssh-action executes its
`script` on the REMOTE host over SSH, which inherits none of it — the action
has a separate `envs:` input naming the variables to forward. Without it the
`set -u` at the top of the script turns the first expansion into a fatal, and
the two `curl`s either side report only the collateral: `Failed writing body`
is curl losing its pipe when the `grep` it was feeding died.

The failure is maximally misleading, because everything it guards ALREADY
WORKED: the catalogue is built, tested and shipped in the preceding steps, and
only the proof-of-serving fails. Confirmed by hand against the live source
during the v0.20.0 release — it serves unom.PunktfunkHost 0.20.0 correctly.

The pattern was already right everywhere else: both "Pull and start docs" steps
(deploy-services.yml, docker.yml) pair `env:` with `envs:`. A sweep of the
other three ssh-action steps found no further instance — the remaining two pass
no variables at all.
2026-07-27 07:31:55 +02:00
enricobuehler c9b8f666cd docs(release): winget needs its source added first — say so
Reported within an hour of the announcement: `winget install unom.PunktfunkHost`
answers "no package found". That is correct behaviour, not a broken package —
Punktfunk is served from its own REST source, and winget only searches sources
it has been told about. The notes said "after adding Punktfunk's package source
once" without ever giving the command, so there was no way to act on it.

Both commands are now spelled out, the `winget source add` one flagged as
needing an Administrator terminal (it does), and the failure mode is stated
explicitly so someone who hits it recognises it rather than filing it as a bug.

The lead-in is untouched, so the Discord embed for v0.20.0 stays accurate and
this needs no re-announcement — the release body is re-synced from this file.
2026-07-27 07:31:37 +02:00
enricobuehler 35b6c835fd docs: on a gamescope session the display outranks the end-game setting
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On-glass on .41: with `game_on_session_end: keep` — "leave it running, nothing
is ever closed" — a deliberate stop ended the game, and a drop ended it ~14 s
later. Both times the LEASE did the right thing (no `ending the launched game`
line); the game died because the virtual display was torn down, and a nested
launch runs inside that gamescope.

So on a dedicated gamescope session the game's lifetime IS the display's, and
keep-alive decides it — not this setting:

  * a deliberate stop skips the linger by design, so the game goes at once,
  * a drop lingers the keep-alive window, then takes the game with it,
  * only keep-alive Forever actually keeps it — and `always` still ends it at
    the reconnect window, which is the documented precedence and was verified
    (a `forever`-pinned display released at grace expiry, 60.006 s).

That makes the console's promise untrue on the most common Linux setup, so the
card now says so for every option rather than only warning about `always`, and
the docs get the three cases as a table. Worded so a non-gamescope host reads it
and moves on — a desktop-session launch is an ordinary process and none of it
applies.

Not changing behavior here: making `keep` pin the display would pit it against
"a stop must not leave a ghost display", and which wins is a product call rather
than something to decide silently mid-test.

web: codegen + tsc + biome clean, en/de complete. docs-site: build + tsc clean.
2026-07-27 01:43:40 +02:00
enricobuehler 39a9f09f04 fix(mgmt/web): the running-game cover slot says "game" when there is no art
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Rendered the Dashboard stories headlessly and looked at them, which is how this
turned up: with no cover the slot was an empty grey rectangle, reading as
something that failed to load rather than something absent.

Plenty of rows will never have art — an operator-typed command has no catalog
entry behind it, a custom entry may carry none, and nothing does until
`/library` has loaded. The slot keeps its fixed size so rows stay aligned when
only some titles have covers; it just holds a gamepad glyph instead of nothing.
2026-07-27 00:47:05 +02:00
enricobuehlerandClaude Opus 5 f57fc85d34 chore(release): bump workspace version to 0.20.0
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117 commits since v0.19.2. Minor rather than patch: the headline is the
session⇄game lifetime binding on both planes and both platforms — the
stream ends when the game does, and optionally the reverse — plus
library metadata, winget packaging for the Windows host, a 64-bit ARM
Linux client, headless `--pair` enrolment, DRM card selection for the
compositor-less presenter, and the ABR/latency de-escalation work, which
changes runtime behaviour on every session.

Wire protocol stays at 2, the embeddable C ABI at 13 and the Windows
virtual-display driver protocol at 6, so 0.18/0.19/0.20 hosts and
clients mix freely and no embedder rebuild is required. The new GameMeta
library fields are optional and flat on the wire.

Notes authored ahead of the tag per docs/releases/README.md, so the
release is born with a body.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-27 00:33:45 +02:00
enricobuehlerandClaude Fable 5 0323158a3e fix(vdisplay/gamescope): a fresh dedicated launch streams from the first second
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A freshly spawned headless gamescope never delivered a single PipeWire
buffer when a game was launched: gamescope only composites (and only on a
composite pushes a capture buffer) when a client paints, and a nested
Steam bootstrap paints nothing until its UI's first frame — far longer
than the 10 s first-frame budget. The native plane's retry ladder then
killed the half-booted Steam on every attempt and started from zero; the
GameStream plane died on its single wait. Reused live displays worked,
which pointed away from the real cause (root-caused on .41 with a raw
pw_stream probe: `sleep infinity` nested → 0 buffers ever, `vkcube`
nested → 60/s immediately).

Every bare spawn now backgrounds the host's own splash client
(`gamescope-splash`, hidden subcommand) beside the nested app: a dark
window with a subtle breathing bar painted at ~2.5 Hz — damage from the
first second, so capture gets its first frame within the budget on both
planes. In `--steam` mode gamescope composites only windows whose appid
is in the root `GAMESCOPECTRL_BASELAYER_APPID` list (live-proven: even a
painting vkcube gets zero composites without it), so the splash declares
itself as the Steam UI (STEAM_GAME=769) and seeds the baselayer iff
unset; Steam's own rewrite at game launch hands composite focus to the
game with no action on our side. PUNKTFUNK_GAMESCOPE_SPLASH=0 is the
escape hatch.

The dedicated Steam launch is also shaped with `-gamepadui` instead of
`-silent`: the nested Steam is Big Picture — the identity gamescope's
`--steam` integration is built around — so the boot shows the gamepad UI
instead of the desktop client window flashing through the stream, and
gamescope's focus rules (game outranks the Steam UI appid) cover what
`-silent` was working around.

On-glass on .41 (Bazzite, RTX 5070 Ti, gamescope c31743d): cold connect +
Balatro launch delivers frames on the first attempt on both a cold and a
torn-down-then-fresh spawn; Big Picture boot → game handover confirmed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 00:28:59 +02:00
enricobuehler 980b399ea8 test(session/gamelease): the live-process test waits out the shim window
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Its child is `sh` running a script that `exec`s a binary outside the install
dir, so neither the image path nor the command line carries the directory — the
host's own child is the only signal there is. Which is exactly the case the shim
window now gates: a live child that might still turn out to be a launcher is not
called the game until that window passes.

So "running" legitimately arrives up to SHIM_WINDOW later than it used to, and
the assertion at 1.5 s was asserting the old behavior. Waiting it out is the
point now, not an accident of timing.

The delay is the deliberate cost of the fix: until the window passes there is no
way to tell "the child IS the game" from "the child is about to hand off". It
shows as a few seconds of `launching` in the console, and only for a title whose
store gave us signals.

.25: the ignored live test passes (Child -> Running -> terminate via the
SIGTERM->SIGKILL group ladder -> Exited, session-end action correctly NOT fired),
full suite 305 passed.
2026-07-26 22:33:42 +02:00
enricobuehler d5857abd91 fix(session/gamelease): a launcher handing off is not the game exiting
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On glass (.41), launching any Steam title over the compat plane ended the
session ~7 s later, before the game had started:

  launched app  command=steam steam://rungameid/2379780  pid=12699
  watching the launched game  kind="child"
  the launched game is running  kind="child"  procs=0      <- 3 ms in, zero game procs
  the launched game exited  ->  session ended

Linux launches are `Child` leases: the host spawns the launcher itself. The
watcher counts "my child is alive" as the game running, so the lease left the
waiting phase on its FIRST poll — and the shim reclassification lives in that
phase, so it never got to run. When `steam` handed off and exited, that read as
the game exiting.

The design always called for the shim window ("never fires B from a shim exit")
and the code implements it; the lease had simply moved past where it applies. So
when the store gave us signals to recognize the real game by, a bare live child
no longer counts as the game until that window has passed. With no signals the
child is all we have and still counts immediately — custom commands are
unchanged.

Windows could not reproduce this: it holds no child, so its leases are always
`Matched`, and the whole .173 pass was structurally blind to it. Both planes on
Linux were affected — which is most of the audience for this feature.

Also fixes the live-process fixture, which was CI-red for an unrelated reason:
it copied `/bin/sleep` to a file named `game`, and modern coreutils (uutils on
Ubuntu 25.10+, busybox elsewhere) is a MULTI-CALL binary dispatching on argv[0]
— under any other name it exits instantly, leaving nothing in /proc and looking
exactly like a broken matcher. Verified by A/B: the same test fails identically
on a tree predating these changes.

.25 (Ubuntu 26.04): 305 passed, 0 failed.
2026-07-26 21:24:12 +02:00
enricobuehler 0c261de636 ci(plugin-kit): quote the step name that contains a colon
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`- name: Repair the file: dependency (…)` is not valid YAML — the unquoted
`file: ` reads as a second mapping key — so the workflow has been unparseable
since it was added, which is why re-pushing the tag never triggered a run and a
manual dispatch 500'd. I had put that down to a Gitea tag quirk; it was this.

The failure is invisible from the repo side: nothing validates workflow YAML on
push, and an unparseable workflow simply never runs.
2026-07-26 20:45:58 +02:00
enricobuehler 6e07d063c3 fix(session/gamelease): Windows had no launch reference, so it adopted old games
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On glass (.173), with a copy of Buckshot Roulette already running: a session
launched the same title, Steam focused the existing instance rather than
starting one, the lease adopted THAT process — and a deliberate stop closed the
player's pre-existing game.

That is the one thing the design says must never happen. The rule was written
and the matcher implements it; the reference instant it filters against just
never arrived. `procscan::launch_stamp` supports Windows, but the wrapper every
launch site calls was gated `#[cfg(target_os = "linux")]` and answered `None`
everywhere else — and `None` doesn't fail, it turns the filter OFF (`find` skips
it), so every process under the install dir became adoptable.

Windows is where this matters most: the host runs as SYSTEM and can see every
process on the box, which is why `procscan/windows.rs` calls rule 1
load-bearing rather than a nicety. Both planes were affected.

No unit test could have caught it — the Linux fixtures pass an explicit
`min_start`, and the Windows live test passes `None` deliberately. So the guard
added here asserts the reference EXISTS wherever processes can be matched, which
is the shape of the failure: silent, and invisible from downstream.

.133: 282 passed (+1), same 4 environmental native::tests failures.
2026-07-26 20:30:20 +02:00
enricobuehlerandClaude Fable 5 dff63b2a29 fix(encode/nvenc): a visible cursor no longer serializes submit — the blend goes stream-ordered
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Report: iPad on a gamescope/NVIDIA 120 fps session capped at ~80 fps with
repeat_fps 0, zero loss, capture 0 µs, ASIC 15 µs — and submit p50 at
10.2 ms, ~81 % of the loop period. Under gamescope the host composites
the live pointer into EVERY frame, and a cursor-bearing frame forced the
CPU-synced submit path: a blocking CUDA copy plus a fence-waited Vulkan
blend, both exposed to the running game's GPU load. The "games hide the
cursor" assumption the gate relied on does not hold under gamescope.

The blend is now stream-ordered end to end. VkSlotBlend exports a
timeline semaphore (VK_KHR_timeline_semaphore + external_semaphore_fd)
into CUDA (cuImportExternalSemaphore, new dlopen entries): the enqueued
copy signals it on the encode thread's copy stream, the blend submission
waits for and advances it on the Vulkan queue, and a CUDA-side wait
orders the encode after the blend on the session's bound IO stream — no
CPU sync anywhere, so cursor frames keep the stream-ordered fast path.
Each ring slot gets its own command buffer + descriptor set (written
once) so several ordered blends can be in flight; cursor-bitmap uploads
and teardown quiesce through the timeline. Drivers without the timeline
export keep the previous CPU-synced blend, and any bring-up or per-frame
failure still degrades to "no cursor", never a dropped frame.

Also: the blocking multi-plane copies (the escalated/pipelined mode and
the non-stream-ordered fallback) now enqueue every plane and pay ONE
stream sync instead of one per plane (NV12 2→1, YUV444 3→1) — each
exposed wait costs scheduling latency under GPU contention, which is
what makes the escalation's blocking copies self-reinforcing.

Verified on the RTX 5070 Ti box (driver 610.43.03): all 12 nvenc_cuda
on-hardware smokes green, including the new
nvenc_cuda_cursor_blend_stream_ordered (6 cursor AUs, all ordered,
across a bitmap-serial flip); host suite 301/301; clippy --all-targets
-D warnings clean; struct layouts of the hand-flattened cuda.h params
asserted in tests.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 20:05:27 +02:00
enricobuehler 02b94b828d fix(gamestream): the termination type comes from the version we advertise
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Still -1 on glass. The message was going out; the client was ignoring it.

Which packet-type table a client reads is decided by exactly one thing —
moonlight-common-c sets `encryptedControlStream = APP_VERSION_AT_LEAST(7, 1,
431)` — and we advertise 7.1.431, so every client reads the ENCRYPTED table,
where termination is 0x0109. We were sending 0x0100.

Deriving that from the nonce scheme was the error: `NonceKind` describes how the
GCM nonce is built and nothing else. The two look like the same "is this
encrypted" axis and are not. The HDR message could never have caught it either,
since 0x010e is identical in both tables — so the only symptom was the silence
this whole chain has been about.

Pinned with a test asserting APP_VERSION still clears 7.1.431, because if it
ever drops below, the correct type silently becomes 0x0100 again and the stream
goes back to ending as an error with nothing failing to explain why.

.133: 281 passed (+3), same 4 environmental native::tests failures. The Linux
box is off the network, so the full Linux suite is owed.
2026-07-26 20:04:54 +02:00
enricobuehler e44f2b1024 fix(gamestream): say "the app quit", not just goodbye
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Disconnecting the ENet peer stopped the freeze but the client then reported the
session as error -1: a bare disconnect is indistinguishable from the host
falling over, so Moonlight called it a connection failure. Which, from its side,
was a fair reading — we never said otherwise.

The protocol has a word for this. Send the TERMINATION control message with
`NVST_DISCONN_SERVER_TERMINATED_CLOSED` first, then disconnect; the client maps
that to a graceful termination (given it has seen a frame, true of any real
session) and lands the player back in the app list.

Constants verified against moonlight-common-c `ControlStream.c` rather than
recalled, because every way of getting this wrong is silent — the client ignores
an unparseable control message, which reads on glass as the same freeze:

* the type comes from the table the CLIENT chose, so it is derived from the
  negotiated nonce scheme (plain 0x0100 / encrypted 0x0109) instead of guessed,
* the reason is BIG-endian (the >=6-byte branch; the short branch is a
  little-endian u16, which is GFE's older shape).

`disconnect_later` rather than `disconnect`, so the queued message actually
reaches the wire instead of racing the teardown — which would land us back at -1.

The session's GCM key is cached per tick because ending a session clears the
launch state the key lives in, and this is precisely the message that has to be
sealed after that.
2026-07-26 19:58:25 +02:00
enricobuehler ddc28de32a fix(gamestream): tell the client when the HOST ends the session
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On-glass on .173: a launched game exited, the host tore the session down
correctly — and the client froze on its last frame instead of returning to its
app list.

The host's half was right; it just never said anything. On the native plane
ending a session closes the QUIC connection with APP_EXITED, which every client
renders as "game ended". The compat plane has no such channel: `end_session`
stops the media threads, and stopping a UDP sender is silence, not a signal.
Moonlight holds the ENet control stream for the whole session, so with no word
from us it sat there until its own timeout eventually fired.

The control loop already reacted to the CLIENT disconnecting; it had no path for
the reverse. It now watches for its session being cleared out from under it and
disconnects the peer, which is what Moonlight reads as "the session is over" —
landing the player back in the app list, the same place quitting puts them.

This is the signal every host-side end needed, not just a game exiting: the
management stop and a `/cancel` racing another connection had the same silence.
2026-07-26 19:44:55 +02:00
enricobuehlerandClaude Opus 5 1839d7566b feat(packaging/winget): install the Windows host with winget, from our own source
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`winget install unom.PunktfunkHost` after adding the source, and `winget upgrade`
from then on. Windows had no update path at all before this — no self-update, no
package manager — so keeping a host current meant noticing a release and
re-running an installer by hand.

Ships the manifest trio in winget-pkgs' own format (so submitting upstream later
is a copy, not a rewrite) plus a release-time generator that substitutes only
version, URL, hash and release-notes link. Everything reviewable — the silent
switches, the agreements, the installation notes — stays in the checked-in
templates rather than buried in a generator.

Silent installs deliberately take the SAME task defaults the wizard shows: a
per-channel default is a support trap. The disclosures the wizard puts on screen
travel as manifest Agreements instead, shown before install and requiring
acceptance — VB-Audio's bundling grant wants the user to see VB-CABLE's origin
and donationware status, and a silent install shows them nothing otherwise. The
console password can only be pointed at, never printed: it is generated per
install and the notes are fixed at publish time.

Self-hosted rather than the community repo, which gates on Defender/SmartScreen
validation the self-signed installer cert would not clear today. The source is
three endpoints — /information, /manifestSearch, /packageManifests/{id}. The
reference implementation's other twenty are its admin API for mutating a
CosmosDB; a catalogue generated at release time has nothing to mutate.

It runs on unom-1 as a stock bun image with the two .mjs files bind-mounted, the
same shape as the flatpak server, so there is no image to build or pull. The
catalogue is derived from the RELEASES rather than local files: winget resolves
--version and upgrade against the version list, so a source that only knew the
newest release could neither pin an older one nor show an upgrade path from it.
That also leaves no state to drift — re-running the build reproduces it exactly.

NormalizedPackageNameAndPublisher is declared unsupported on purpose. winget
derives it client-side with its own normalization, and a near-miss silently
mis-correlates an installed host; ProductCode is exact and Inno gives us one.

28 checks drive the handler directly, and CI gates on them before anything
reaches the box — a wrong response shape does not fail loudly, it just makes
winget report "no package found".

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 19:09:13 +02:00
enricobuehlerandClaude Opus 5 3d89301336 fix(installer/windows): a silent install can't hang on a prompt, and an upgrade keeps your choices
Three faults that only bite when nobody is watching the wizard — which is how a
package manager always runs us, and how a re-run by hand half-behaves today.

The conflicting-host warning used a plain MsgBox. That ignores /SUPPRESSMSGBOXES
and displays even under /VERYSILENT, so an unattended install onto a box already
running Sunshine/Apollo would sit on a modal dialog nobody can see or click.
SuppressibleMsgBox with an IDNO default aborts instead, which is the honest
answer for a combination the message itself calls unsupported.

The GameStream and Public-firewall choices were re-applied on every run. A silent
run has no wizard, so every task falls back to its script default and the
installer confidently re-asserted it: a user who enabled GameStream had it turned
off again, and one who opened the firewall on Public networks had it quietly
revoked (that task is default-unchecked, so the reset ran the other way). Both
params are now fresh-install-only, keyed off whether host.env already exists.
`service install` already read an absent --gamestream as "keep host.env as-is";
--allow-public-network becomes tri-state the same way, resolving an absent flag
from the marker the previous install recorded. It is strict on the value: a
typo'd =of must not fall through to a marker that may say true, because that
turns a mistyped opt-OUT into leaving Public open.

Also brands the installer "Punktfunk Host" in the strings a user actually sees —
Add/Remove Programs, the Start Menu group, the wizard task text. Paths are
untouched; renaming those would relocate installs and orphan existing config.

Verified on the windows-amd64 runner: ISCC compiles the script (with WithWeb
defined, so the password page parses too), and cargo check + clippy -D warnings
pass for punktfunk-host with nvenc,amf-qsv,qsv.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 19:09:13 +02:00
enricobuehlerandClaude Opus 5 1ee06defa6 feat(library): descriptive metadata on every entry — platform, year, genres, and friends
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Emulation-and-beyond libraries need more than a title and a poster. Every
library shape (GameEntry, CustomEntry, CustomInput, ProviderEntryInput)
now carries a shared, flattened GameMeta: platform, description,
developer, publisher, release_year, genres, tags, region, players. All
fields are optional and flat on the wire, so existing library.json files,
provider plugins, and clients keep working unchanged.

- Installed-store scanners (Steam, Lutris, Heroic, Epic, GOG, Xbox) stamp
  platform=PC; custom/provider entries carry whatever was authored.
- GET /library grows a ?platform= filter (case-insensitive) beside
  ?provider=.
- Console: the add/edit form gets a Details section (round-tripping every
  field, since update replaces the entry), the poster tile a platform
  badge (non-PC only — the store badge already implies PC) and the year.
- plugin-kit: ProviderEntry accepts the same fields (new GameMeta schema,
  spread flat); SDK + OpenAPI spec regenerated.
- pf-client-core decodes platform for future client badges.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 19:00:30 +02:00
enricobuehler d8b7a86366 ci(plugin-kit): repair the file: dependency bun 1.3 links to itself
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docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 10s
decky / build-publish (push) Successful in 21s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 17s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 53s
docker / build-push (ci, ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Successful in 21s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 10s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 10s
android / android (push) Successful in 16m17s
arch / build-publish (push) Successful in 16m23s
deb / build-publish (push) Successful in 9m14s
deb / build-publish-host (push) Successful in 10m6s
deb / build-publish-client-arm64 (push) Successful in 7m26s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 23m41s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 23m52s
apple / screenshots (push) Successful in 25m45s
docker / build-push-arm64cross (push) Successful in 15s
docker / deploy-docs (push) Successful in 26s
The publish workflow has been failing at Typecheck with "cannot find module
'@punktfunk/host'" — every import of the SDK, in a job whose previous step built
that very SDK successfully.

bun 1.3 installs a `file:` dependency by copying its DIRECTORIES but symlinking
each top-level FILE to itself: `node_modules/@punktfunk/host/package.json ->
package.json`, a dangling self-reference. So `dist/index.d.ts` arrives intact
while the manifest that points at it does not, and resolution dies at the first
step it takes. The types were never missing; nothing could find the front door.

Replacing that tree with a real copy is the whole fix, and the step no-ops
itself the moment bun links `file:` deps correctly again.

Not a regression from anything in the kit — it has been broken since bun
updated, and went unnoticed because nothing has been published since 0.1.4.
Verified from a clean node_modules: install → repair → typecheck → 20 tests →
build, all green.
2026-07-26 18:58:49 +02:00
enricobuehler f0e71e928a fix(gamestream): the resolved launch command is what the backend nests
plugin-kit-publish / publish (push) Failing after 34s
ci / web (push) Successful in 58s
ci / docs-site (push) Successful in 1m2s
apple / swift (push) Successful in 5m39s
ci / bench (push) Successful in 6m18s
deb / build-publish (push) Successful in 8m56s
decky / build-publish (push) Successful in 34s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 10s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 42s
android / android (push) Successful in 12m2s
deb / build-publish-client-arm64 (push) Successful in 7m35s
ci / rust-arm64 (push) Successful in 17m58s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 1m26s
windows-host / package (push) Successful in 19m41s
deb / build-publish-host (push) Successful in 18m45s
docker / build-push (ci, ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Successful in 8m49s
arch / build-publish (push) Successful in 22m17s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 9m4s
ci / rust (push) Failing after 23m6s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 12m7s
docker / deploy-docs (push) Successful in 28s
docker / build-push-arm64cross (push) Successful in 4m20s
apple / screenshots (push) Successful in 24m30s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 21m41s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 21m18s
A Windows/macOS build compiled the resolved-launch parameter out entirely and
warned about it, because the two uses left were both Linux-gated. Both platforms
want the same value: off Linux `set_launch_command` is a backend no-op and a
library title resolves to no command at all (the interactive-session spawner
launches it by id), so the cfg split was carrying an older distinction that no
longer exists.

Also covers the Windows half of `process_name` with a test — the pure name match
plus a live scan for this test process, since `find`'s early return would
otherwise skip the signal entirely and the test would pass vacuously.

Gates: .133 check + clippy --all-targets clean with no warnings, 5/5 procscan
(incl. live); .21 299 tests + fmt.
2026-07-26 18:28:13 +02:00
enricobuehler ee722c2160 docs: what happens when a game ends, and when a session does
The two behaviors are opt-in-shaped in different directions — one on by
default, one off — so the page says which is which, what `always` costs, and
that the keep-alive above it is a different clock governing a different thing.
The precedence rule (a display kept forever stays up regardless) is spelled out
rather than left to be discovered.

The dedicated-game-session blurb claimed game-exit-ends-the-session as its own
feature; that is now true everywhere, so it moves to where it belongs.

Automation gains the `game.running` / `game.exited` rows and a short section on
reacting to a game rather than a stream — the two are usually the same moment
but not always, and anyone who has been polling the host to find out when a game
finished can stop.

docs-site: build + tsc clean.
2026-07-26 18:28:13 +02:00
enricobuehler 6a2c127ce9 feat(mgmt/web): show the running game, and who decides when it ends
The host knows what it launched and, after a disconnect, that it is counting
down to closing it. None of that was visible: the console showed a stream with
no game, and a game on its way to being closed was something you found out about
afterwards.

The Dashboard gains a running-game card above the session card — box art matched
against the catalog it already fetches, so no new endpoint and no request on the
2 s status poll. "End now" means the two different things the row's state
implies: a live game ends by stopping its session (what then happens to the game
follows the policy — stopping a session is not licence to close a game), while
one already waiting out its reconnect window has no session left to stop and is
ended directly.

The settings card sits next to the display keep-alive policy because that is the
same question one step out: keep-alive decides how long a *display* outlives a
disconnect, this decides whether the *game* does. The copy says plainly what
`always` costs, that a drop is not someone pressing Stop, and that a display kept
forever is unaffected either way — the precedence rule that would otherwise
surprise someone. Where a build enforces nothing (macOS, no launch path) the
controls are shown disabled rather than hidden: "does nothing here" is
information.

Also fixes the story fixtures, which had gone stale against the `games[]` field
Phase 1 added, and adds a story for the state the card exists for — a game whose
client walked away.

web: build + tsc clean, biome-formatted; en/de messages complete.
2026-07-26 18:28:13 +02:00
enricobuehler 110eabf281 feat(library/providers): let a provider say how to recognize its games
A plugin's titles launch through the provider's own client, which hands off and
exits — so the host had nothing left to watch, and both lifetime behaviors went
quiet for exactly the entries a provider contributes. A `ProviderEntry` (and a
manual custom entry) may now carry an optional `detect` hint: install dir, exe,
or process name.

It is deliberately a subset of what the host tracks internally. A Steam appid or
a launcher's environment marker are things the host discovers for itself and
would be meaningless — or dangerous — to take on someone's word; where a title
is installed is something only the provider knows. The host's own findings win
where both exist, so a stale export can never redirect the matcher, and a blank
field is treated as absent rather than as "match everything" — an empty install
dir would otherwise prefix-match every process on the box, and this feature can
end processes.

`process_name` is the weakest of the three and the only one typed by hand, so it
is matched case-insensitively against the image's file name and nothing else:
`retroarch` finds RetroArch, not a helper whose name merely starts the same way,
and not a script that happens to live in a `retroarch/` directory. The
never-adopt-a-pre-existing-process rule still bounds it.

Also: the tray summary gains the running-game row (with the closing-in countdown
for a game whose client is gone — visible at the machine without opening the
console), the SDK mirrors the `game.*` events, and its generated client catches
up with the endpoints Phase 1 added.

Gates on .21: check + clippy --all-targets clean, 299 tests, fmt CI-parity,
openapi regenerated (GameEntry still carries no `detect` outbound); SDK tsc +
54 tests green.
2026-07-26 18:28:13 +02:00
enricobuehler 98121ccd53 feat(session/gamestream): the compat plane learns a game's lifetime too
Moonlight sessions had neither direction of the session⇄game binding: a game
exiting left the player looking at a desktop, and a session ending never touched
the game. The machinery for both landed with the native plane; this wires it up.

The compat plane had no way to say "this is over" — RTSP carries no close code —
so `/cancel`, the management stop and a game exiting all looked exactly like a
client vanishing. They now set a session quit flag, which is what lets the
virtual display skip its keep-alive linger for a real stop and what the
end-game-on-session-end policy reads to tell a decision from a network blip. A
drop still lingers, and still gets its reconnect window.

Moonlight can't resume a session, so a client coming back for a game it left
behind does it by launching the title again — that reclaims the waiting game
before anything starts, rather than letting the old window close on the copy the
player is now holding.

Both planes now resolve a launch through one lookup (`resolve_launch`), so a
GameStream title arrives with the same identity and the same detect signals a
native one does; `resolve_session_launch`/`launch_command` were the older,
identity-less half of that and are gone. A Moonlight game also has no
live-session entry to hang off, so the status surface gains a slot for it —
without it the Dashboard would show a stream with no game while one was running.

Gates on .21: check + clippy --all-targets clean, 296 tests (293 + 3), fmt
CI-parity.
2026-07-26 18:28:13 +02:00
enricobuehlerandClaude Fable 5 ed4e3d3ab6 feat(session): end-game/end-session lifetime on Windows
Phase 2. The lease, the settings, the events and the status surface were already
platform-neutral; what Windows lacked was a way to see processes and a way to ask
one to close.

`procscan` splits per-OS behind one contract. The Windows matcher is a Toolhelp
snapshot plus each process's full image path (`QueryFullProcessImageNameW`), with
creation times from `GetProcessTimes` enforcing the two rules the module exists
for: never adopt a process that predates the launch, never trust a bare pid. Both
matter more here than on Linux — the host is SYSTEM, so it can see and signal
everything, and Windows recycles pids briskly.

Path matching is case-insensitive and separator-aware, and normalizes the `\\?\`
prefix `canonicalize` adds, without which a store-derived path would never compare
equal to a live image path.

There is no reaper argv and no readable environment on Windows, so a spec carrying
only a Steam appid or an env marker matches nothing rather than falling through to
an empty predicate. Steam's appid instead feeds a **veto**: its per-app `Running`
flag in the user's hive can't be trusted to say a game IS running (Steam sets it
around updates too, and leaves it stale after a crash), but it is exactly right for
refusing to declare one gone. If the matcher can't see a game whose exe sits
outside its manifest's install dir, ending the session would be a false positive
the player feels immediately; honoring the veto only ever leaves a stream up.

Termination asks before it insists, which on Windows needs a detail that fails
silently if missed: `EnumWindows` only sees the calling thread's desktop, and the
host's is session 0, which holds none of the user's windows. So the terminating
thread binds to the input desktop first (the pattern `pf-inject`'s `sendinput.rs`
uses), posts `WM_CLOSE` to the game's visible top-level windows, waits, and only
then calls `TerminateProcess` on freshly re-verified pids. Without the desktop
bind the polite pass finds nothing and every game dies unsaved.

Job Objects, planned as WP2.3, are deferred with the reasoning in the design doc:
every Windows launch either hands off through a launcher or the shell — where a job
would wrap a shim that exits immediately — or is a direct exe whose path we already
know, and wiring one in would touch the `CreateProcessAsUserW` token path the UAC
and secure-desktop work depends on.

Also: the watcher's steady-state poll now re-verifies known pids and only re-scans
the whole table once they all vanish (which still catches a game that re-execs).
On Windows a full scan is an `OpenProcess` per process on the box, so this is the
difference between a negligible and a noticeable poll.

Gates: Linux .21 check/clippy/fmt/293 tests green; Windows .133 check + clippy
--all-targets clean, and the 4 procscan tests pass — including the live one that
finds the test process in the real process table and rejects a wrong creation time.
On-glass Windows (Steam/Epic/GOG/Xbox titles, the unsaved-progress check) still
owed; it needs a box with games on it.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 18:28:13 +02:00
enricobuehlerandClaude Fable 5 10902f57d0 test(session/gamelease): prove it against real processes, not just fixtures
The fixture tests establish that the parsing is right; they cannot establish that
it describes this kernel. Two tests close that gap.

procscan now scans the real /proc for a process it just started, which is the
only version that would catch wrong `stat` field ordering, a broken uid check, or
a mis-read uptime clock. Writing it found something worth keeping: a wrapper
script that `exec`s a binary outside the install dir leaves no trace of that
directory in either the image path or the command line, so the install-dir recipe
cannot see it. A real game's binary lives under its install dir, so the fixture
now models that instead — and the note is in the test for whoever wonders.

The gamelease test drives a real child from Running through a host-requested end
to Exited, and asserts the session-ending action does NOT fire for it — the
difference between "the player quit" (end the session) and "we closed it" (do
not). It needs ~12s to outlive the shim window and the exit confirmation, so it
is #[ignore]d; run it with `-- --ignored gamelease`. Verified on .21.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 18:28:13 +02:00
enricobuehlerandClaude Fable 5 a17aa61c5a fix(session/gamelease): four things the first pass got wrong
Found reviewing the riskiest paths of the previous commit.

- An install dir of `/games/x` matched a process running out of `/games/xyz`.
  The image-path check was already component-wise and fine; the command-line
  check compared raw bytes, so it needed the separator. Two library folders
  where one name prefixes the other is not a contrived case.
- Ending a nested game force-releases kept displays, which is not per-display —
  so with another client streaming it could retire a display that was never
  ours. Skip it while anyone else has a live session: the failure mode becomes a
  game that keeps running, which is the default everywhere else anyway.
- A lease nothing polls (no detect signals, or a platform without a matcher yet)
  sat at "launching" forever in the console. Report it as running: the host did
  just launch it, and with no watcher it is claiming nothing about the exit.
- A game ended after its session was already gone reported no `game.exited` at
  all — its watcher had stopped with the session, so nothing was left to emit
  it. That is every grace expiry and every `POST /game/end`, i.e. exactly the
  ones an operator most wants to see.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 18:28:13 +02:00
enricobuehlerandClaude Fable 5 64c0ff96bc feat(session): bind a session's life to its game's, in both directions (Linux)
Two of the most-asked-for behaviors, and until now the host could only manage a
sliver of one of them: end the streaming session when the launched game exits,
and — when the operator asks — end the game when the session ends.

Ending the session on game exit already worked, but only for a Steam title under
a bare-spawn gamescope. Everywhere else the host spawned a launch and forgot it:
the pid was logged and dropped, so on KWin, Mutter, wlroots or gamescope-attach a
finished game left the client staring at a desktop. Ending a game was not
possible at all — there was no primitive for it.

The missing piece was never plumbing, it was knowledge: a launch says what to
run, not what the game looks like once a launcher has handed off. So each store
now also reports how to recognize its game (DetectSpec, previous commit's
subject matter, folded in here), procscan turns that into live pids on Linux, and
gamelease turns pids into a lifetime — with four kinds covering how the game got
started:

  nested    gamescope owns it; its display teardown ends the game
  child     the host spawned it, in its own process group
  matched   a launcher owns it; recognized by its store's signals
  untracked nothing identifies it — both behaviors stay off, and the host
            says so once rather than guessing

A child that exits successfully within 5s was a launcher handing off, not the
game: the lease re-resolves to matched (or to untracked) instead of reporting an
exit. That single rule is what keeps steam://, epic:// and playnite:// launches
from ending a session the moment they start.

Ending a game is destructive, so three rules bound it. It is opt-in
(game_on_session_end defaults to keep). A drop is not a decision — `always`
waits out a reconnect window (5 min) that a returning client cancels by
reclaiming its own game, matched on fingerprint and title. And only ever this
session's game: a pid is adopted only if it started after the launch, so a copy
the player already had open is never touched, and every pid is re-verified
against its start time immediately before being signalled, so a recycled pid
never is. Termination asks first (SIGTERM to the group, 10s) and only then
insists.

Also here, because they are the same decision seen from other angles:

- A management stop is now a deliberate stop. `DELETE /session` sets quit before
  stop, so it behaves like a client pressing Stop — the display skips its
  keep-alive linger instead of lingering for a session nobody is coming back to.
- `/status` reports what is running (games[]), including a game whose session has
  gone and which is waiting out its window, so the console can show it and offer
  `POST /game/end`.
- New game.running / game.exited events, filterable like every other kind, which
  is the whole polling loop of the community plugin this replaces.
- session_status::register takes a named struct: eleven positional arguments,
  half of them same-typed Arc<Atomic…>, is a transposition waiting to happen.

Gates on Linux (.21): check, clippy --all-targets, fmt, and 291 tests green.
Windows (Job Objects, Toolhelp matching) and the GameStream plane are phases 2
and 3; both are inert here, as is macOS, which has no launch path at all.

Design + plan: punktfunk-planning/design/session-game-lifetime{,-implementation-plan}.md

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 18:28:13 +02:00
enricobuehlerandClaude Opus 5 0d9d78398c fix(drivers/windows): name each virtual pad for what it is — one shared description read as "the setting did nothing"
deb / build-publish (push) Successful in 9m31s
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`pf_dualsense.inx` gave all four hardware ids a single %DeviceDesc%, so Device
Manager labelled an emulated DualShock 4, DualSense Edge and Steam Deck pad
"punktfunk Virtual DualSense". The HID layer was always per-type — device_type
picks the PID (09CC for DS4), the report descriptor and the product string — but
the one place a user goes to check said DualSense for every choice, which reads
exactly like the controller-type setting being ignored.

Split into four model lines over the same install section, one description each.
No binding, service or descriptor change; stampinf's 9.9.MMdd.HHmm DriverVer
increments on every build, so pnputil takes the update. InfVerif on the WDK
runner: INF is VALID.

Also correct the Slot.pref comment from the previous commit: emulating a
DualShock 4 gives up adaptive triggers by construction. HidOutput::Trigger is
emitted only by dualsense_proto, and a DS4 has no trigger-effect reports — the
host never generates any to send. Rumble and the lightbar remain.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 16:56:44 +02:00
enricobuehlerandClaude Opus 5 6edd700910 fix(client/gamepad): honor an explicit controller type — the per-pad arrival was re-declaring the physical pad
The "Controller type" setting reached the Hello and stopped there. Every pad then
opened with a GamepadArrival carrying its DETECTED kind, and the host builds each
virtual device from that arrival — the session default is only the fallback for a
pad that never declares one. So "emulate my DualSense as a DualShock 4" put a
DualSense on the host the instant the controller connected, and no amount of
reconnecting helped. Apple and the native clients both; Android already applied
the setting per pad.

The setting now rides the declaration too: explicit wins for every slot, Automatic
keeps per-pad detection so a mixed session stays honest. The physical kind still
drives the LOCAL feedback paths — a DualSense emulated as a DualShock 4 keeps its
lightbar and adaptive triggers, and a Deck keeps its rumble keep-alive.

Regressed in 97c67b26 / 76be4c3e (multi-controller support); ships in 0.19.x.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 16:56:44 +02:00
enricobuehlerandClaude Fable 5 8362d57001 fix(vdisplay/windows): exclusive topology gets re-asserted — a verified isolate is not durable
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The CCD isolate verifies "sole active desktop" at commit time and is never
checked again. On a hybrid Intel+NVIDIA box the internal panel is re-activated
moments later (the isolated topology is deliberately not saved to the CCD
database so teardown can restore the user's layout, and the post-isolate
resize/HDR churn — or the panel's own driver, or display-poller software —
re-resolves back to the stored layout). Proven on-glass: seconds after the
verify, CCD showed the panel ACTIVE beside the virtual display while the host
still believed it was exclusive — cursor and windows can land off-stream, and
the lock screen can land on the physical panel.

A group-scoped watchdog now re-queries every PUNKTFUNK_EXCLUSIVE_REASSERT_MS
(default 2 s, 0 disables) while an EXCLUSIVE isolate is live and re-issues the
isolate when a non-managed display crept back, logging who-is-fighting
escalation (3×WARN → 1×ERROR → DEBUG). Gated on a new GroupState.ccd_exclusive
flag so a Primary group's deliberately-lit panels are never "fixed". Cycles
take the state lock via try_lock with a sliced sleep, so teardown's stop+join
under the state lock cannot deadlock and is bounded by ~250 ms.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 16:53:19 +02:00
enricobuehlerandClaude Fable 5 6c2c8b6eab feat(mgmt/web): surface the host.env encoder pin so a conflicting GPU choice isn't invisible
listGpus gains encoder_pin (PUNKTFUNK_ENCODER when it actually pins something —
unset/auto stay null), and the console's GPU card shows it: a muted note when
the pin is compatible, an amber warning naming the pinned vendor and the next
session's GPU when it contradicts the selection (the host overrides such a pin
at session open — without this field the selection just looked broken). Docs
updated to say the adapter wins.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 16:53:19 +02:00
enricobuehlerandClaude Fable 5 751d1de506 fix(encode/windows): a stale PUNKTFUNK_ENCODER pin no longer wedges a conflicting GPU selection
On a hybrid box, picking a GPU in the web console whose vendor contradicts a
host.env PUNKTFUNK_ENCODER pin produced an unrecoverable session: the pin won
backend selection while the adapter followed the console, the wrong-vendor
encoder failed deterministically at submit, the reset ladder burned its 5
in-place rebuilds on it, and the client reconnected into the identical wall
forever (~10 s per cycle, no visible reason).

Three legs:
- windows_resolved_backend() now reconciles: a hardware pin whose vendor
  contradicts the selected GPU is overridden by the adapter-derived backend
  (capture + encode share one adapter, so honoring the pin can only fail);
  open_video warns loudly when a pin loses. The reconciliation is a pure,
  unit-tested table (resolve_windows_backend).
- the QSV wrong-adapter bind is typed TerminalEncoderError, and the stream
  loop's reset ladder ends the session immediately on it instead of feeding a
  deterministic config error 5 futile rebuilds.
- the un-pinned path was already correct (verified on-glass: NVIDIA preference
  + no pin = stable AV1 10-bit HDR on NVENC), so the override simply takes the
  conflict case onto that path.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 16:53:19 +02:00
enricobuehlerandClaude Opus 5 36e566052f fix(apple/cursor): a pointer whose bitmap has not landed must not vanish
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`resetCursorRects` wore the host shape only when `hostCursors[st.serial]` hit,
and fell through to `invisibleCursor` on a miss. But a miss is the ROUTINE case,
not a degenerate one, and it is not a reason to hide the pointer:

  * State (0xD0) is a per-frame datagram and announces the new serial the moment
    the host QUEUES the bitmap on the reliable control stream, so on every single
    shape change the client knows a serial before it holds the pixels.
  * The shape ring drops the NEWEST under burst (CURSOR_SHAPE_QUEUE = 8) and the
    host never re-sends it — it only sends on a serial CHANGE — so a dropped
    serial stays un-backed until the pointer next changes shape. Crossing a
    toolbar flips arrow/I-beam/hand/resize several times a second, and each flip
    mints a fresh serial and a fresh bitmap, so bursts are ordinary.

Either way the pointer BLINKED OUT rather than lagging, and in the dropped case
it stayed gone for as long as the pointer held that shape — reported on glass as
"the I-beam never appears over text fields, every other cursor is fine".

Hold the last worn shape across the gap: only `st.visible == false` (the host
says the pointer is hidden) may hide it now, never a missing bitmap. Worst case
is a briefly stale pointer. This also makes two comments that already claimed
this behaviour true — the shape-rejected warning's "keeping the previous cursor"
and CURSOR_SHAPE_QUEUE's healing claim, both of which were fiction.

Host side is exonerated: on .221 the poller sees the I-beam handle (0x10005,
CURSOR_SHOWING set), and the monochrome AND-over-XOR conversion renders a correct
glyph — black beam, white outline — so the bitmap that goes on the wire is good.

swift build PunktfunkKit + cargo check punktfunk-core green; on-glass owed.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 14:13:08 +02:00
enricobuehlerandClaude Opus 5 6a9b3b0f28 fix(windows/cursor): a re-rendered pointer keeps its handle — re-probe the extent
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The GDI shape poller rasterises only when the HCURSOR VALUE changes. But Windows
rebuilds the system cursors at a new size whenever the display scale under the
pointer changes, and it does that behind a handle that never moves — the shared
arrow is 0x10003 for the whole session. So the cache latched whatever size the
pointer happened to have when the poller started and never let go.

That window is not rare, it is the norm: a fresh virtual display is created at
Windows' RECOMMENDED scale and only picks up the client's saved
PerMonitorSettings override a beat later, while the poller starts within a
second of the monitor appearing. Sample inside it and the session forwarded —
and composited — a 96 px pointer over a 100 % desktop for its entire life, which
reads on the client as a pointer 3x too large while every other thing on the
streamed desktop is correctly sized. Scaling on the client cannot undo it: the
bitmap is proportional to the video, it is just proportional to the WRONG scale.

Re-read the bitmap's extent on a slow cadence whenever the handle is unchanged —
dimensions only, no pixel copy, 4 Hz — and drop the cache when it moved, so the
next tick re-rasterises and publishes a new serial. Observing the extent itself
rather than a DPI proxy also covers the accessibility pointer-size slider and any
other cause of a same-handle re-render.

Windows-side clippy -D warnings green via scripts/wincheck.sh; on-glass owed.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 13:22:53 +02:00
enricobuehlerandClaude Opus 5 1421e235f2 fix(host): hdr-p010-selftest silently ignored its size argument
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`args` starts AT the subcommand (main builds it with `env::args().skip(1)`), so a subcommand's own
optional arguments begin at index 1 — cf. `args.get(1)` in the `service` arm. This arm read
`skip(2)`, swallowing the first optional argument.

The documented invocation `hdr-p010-selftest 1920x1080 nvidia` therefore picked up the vendor (it is
in the second slot) and ran at the 64x64 DEFAULT. A size-only `hdr-p010-selftest 1920x1080` parsed
nothing whatsoever and still printed PASS. Nothing warned, because an unrecognised token is the only
thing that errors and no token was ever inspected.

The size is the entire point of the flag: the arm's own comment says heights like 1080 are not
16-aligned and exercise a different driver path. So the self-test has only ever validated the one
geometry that exercises the least, and the sweep's W7 gate — 1920x1080 and 5120x2880 on the RTX box
— could not actually run as written.

Found by running that gate: both sizes printed "HDR P010 self-test (64x64 ...)" with byte-identical
plane layouts (row_pitch=128, expected_total=12288 — those are 64x64's).

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 12:12:20 +02:00
enricobuehlerandClaude Opus 5 28bbaa5250 tools: check and lint Windows-only Rust from a Linux dev box (scripts/wincheck.sh)
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Linux CI never compiles `#[cfg(target_os = "windows")]` code, so a Windows-side edit was
unverifiable until the Windows CI job ran or someone tested on a real box. The pf-capture sweep's
Phases 3–6 used an ad-hoc version of this harness in a scratch directory; committing it means the
next Windows change does not have to rediscover the recipe.

The obvious in-tree command fails, and not because of the Windows code:

    cargo check --target x86_64-pc-windows-msvc -p pf-capture

dies in build scripts that compile C for the target — audiopus_sys (cmake wants a VS generator),
then ring (needs an MSVC C compiler plus the Windows SDK headers). Both enter through
punktfunk-core's `quic` feature.

So the script generates a workspace whose members are Cargo.toml copies with `src` SYMLINKED at the
real crate directories — nothing to keep in sync, no copies to go stale — plus a ~30-line stub
punktfunk-core carrying only `Mode` and `quic::HdrMeta`, which is provably all the Windows capture
stack uses. rustls, ring and opus never enter the graph. Every path dep that is not a generated
member points at the real crate.

Covers pf-frame, pf-win-display and pf-capture with --all-targets, so the Windows `#[cfg(test)]`
modules are type-checked too. ~10 s cold, ~1 s warm, into target/wincheck (gitignored).

Verified non-vacuous: a deliberate type error planted in a windows-only file
(idd_push/stall.rs) is caught and fails the run.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 12:07:22 +02:00
enricobuehlerandClaude Opus 5 0d69ebf60b ci(windows): run pf-capture's tests instead of only type-checking them
Phase 0 of the sweep added `clippy -p pf-capture --all-targets` to this workflow, which type-checks
all 19 Windows `#[test]`s and executes none of them. They were decorative.

The workflow's own comment explains why pf-encode's tests cannot run here — nvenc link-imports
NvEncodeAPICreateInstance, which resolves only against the driver's import lib. That reasoning does
not extend to pf-capture: it has no encoder dependency at all (`cargo tree -p pf-capture` lists no
nvidia/ffmpeg/libvpl/pyrowave), so its test binary links against nothing the runner lacks.

Confirmed empirically rather than reasoned: `cargo test --release -p pf-capture` was run on a
Windows dev box against a workspace checkout — it linked, executed and passed, building in ~51 s off
an existing release target dir. --release keeps it in the one C:\t\release tree, so it does not
trip the C1069 disk exhaustion a second debug dep tree causes.

18 of the 19 run here (StallWatch + ring-generation masking, the cursor shape→wire truth table, and
`f32_to_f16`'s rounding-carry/saturation edges); all are pure — no Win32, no device, no desktop. The
19th, `hdr_p010_selftest_intel_1080_live`, is `#[ignore]`d because it needs a real Intel adapter.

This is Windows-only code no other job can execute, so it was the cheapest coverage still on the
table.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 12:07:22 +02:00
enricobuehlerandClaude Opus 5 1423b63333 fix(gamestream): the HDR SDR-downgrade latch gated the capture offer but not the negotiation (X6)
`pf_capture::hdr_capture_failed()` had exactly one consumer: `open_portal_monitor`, which uses it to
drop the HDR offer (`want_hdr && !hdr_capture_failed()`). The RTSP negotiation consulted only
`gnome_hdr_monitor_active()`. So once the latch was set — an HDR negotiation timed out, the monitor
left HDR mode between probe and negotiation, NVIDIA EGL not listing LINEAR for XR30, a pre-50 Mutter
— the host kept telling the client HDR while capturing and encoding SDR: `cfg.hdr` flowed to
`open_portal_monitor`, which then silently opened the SDR offer.

The client renders an SDR stream as PQ. Washed out, wrong gamut, and no error anywhere. The latch is
sticky until host restart, so every reconnect repeated it.

Consulted at RTSP honor time rather than folded into `host_hdr_capable()` for the same reason as the
colour-mode probe next to it: that fn is the STATIC serverinfo capability (it decides whether to
advertise SCM_HEVC_MAIN10 at all), and this is a live per-session fact.

The native plane needs no equivalent — `capturer_supports_hdr()` is hard-false on Linux, and the
latch is a fact about the portal capturer, which that plane never uses. Noted in handshake.rs so it
isn't re-derived.

Listed in the sweep's confirmed-defect register as cross-cutting/medium, then absent from every
phase of its implementation plan. Verification is on-glass (force the latch, reconnect a client that
requests HDR, confirm the Welcome/SDP reports SDR).

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 12:07:04 +02:00
enricobuehlerandClaude Opus 5 59e33ad11d Merge origin/main into the pf-capture sweep
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Upstream landed `fc335b39` (negotiate the cursor around what the encoder can blend) on the same
files this sweep restructured. Merged rather than rebased: the sweep MOVED ~2,000 lines out of
`linux/mod.rs` into `pipewire.rs`/`portal.rs`/`pw_*.rs`, so a rebase would have re-fought the same
conflict in up to nine commits; merging resolves it once with both sides in view. The repo already
carries merge commits (`land/sweep-all`).

Two conflicts, both resolved by keeping BOTH changes:

* `linux/mod.rs` — `PortalCapturer::open` gains upstream's `want_metadata_cursor` AND keeps the
  sweep's `PortalSession` teardown, so the portal threads now take `(setup_tx, quit_rx,
  want_metadata_cursor)`. The second conflict was upstream editing inside the region Phase 5.1/5.3
  moved out; the split wins and upstream's change is ported to where the code now lives:
  `choose_cursor_mode`'s new `want_metadata` ladder (4 arms — prefer Embedded when the encoder can't
  blend, and warn-then-take Metadata when Embedded isn't advertised) is now in `portal.rs`, taken
  verbatim.
* `gamestream/stream.rs` — the pooled-capturer slot keeps upstream's third reuse key
  (`metadata_cursor`, beside HDR-ness) AND the sweep's `result.is_ok() && capturer.is_alive()`
  re-pool gate. Both guard the same slot against different failures: theirs against reusing a
  session negotiated for the wrong cursor mode, the sweep's (L2) against reusing a dead one.

Everything else auto-merged, including the `want_metadata_cursor` thread through
`host/capture.rs`'s facade and `native/stream.rs`'s `session_plan::cursor_blend_for`.

Verified after the merge: workspace `cargo test` green, `clippy --workspace --all-targets` clean on
Linux AND on x86_64-pc-windows-msvc, `cargo fmt --check --all` clean, pf-capture 38/38.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 11:44:22 +02:00
enricobuehlerandClaude Opus 5 14914bc72f test(pf-capture): the suite the splits enable — 38 Linux + 19 Windows tests (Phase 6)
The plan's priority order was "every producer- or OS-controlled parser, blend, geometry guard or
negotiation decision", none of which had a test before this sweep (X3). Phase 5's splits are what
made most of them reachable without a compositor or a driver.

**6.1 `bitmap_extent`** — extracted from `update_cursor_meta`, which is the guard whose own SAFETY
proof says a missing bound "SIGSEGVs inside the PipeWire `.process` callback (a segfault
`catch_unwind` cannot catch)". Every input except the region size is producer-written. 5 tests:
a bitmap that fits (with and without header/pixel offsets); the last-row rule (`stride·(bh−1) + row`,
so a bitmap ending flush against the region is accepted rather than rejected by padding that is
never read — and one byte short is rejected); anything past the region; degenerate geometry; and four
distinct overflow vectors including the near-`i32::MAX` stride the SAFETY comment calls out. One
assertion I first wrote was wrong, not the code — with a single row `stride·0 == 0`, so even a
`usize::MAX`-wide row is arithmetically in range; the test now exercises the ≥2-row case that really
overflows and says why the other is fine (the caller has already capped `bw` at 1024).

**6.2 the composite blits** — 8 tests over `composite_cursor` / `composite_cursor_rgb10`: every
packed `PixelFormat` arm lands the colour in its OWN channels (so a byte-order slip cannot pass);
clipping off all four edges plus six fully-outside positions; zero-alpha, `visible: false` and
no-bitmap-yet all drawing nothing; the integer alpha blend; NV12/Yuv444 declined rather than
mis-blitted; and for the 10-bit path a bit-exact round trip of an untouched pixel (including the two
alpha bits the repack must preserve), the R-at-bit-20 vs R-at-bit-0 distinction between `X2Rgb10` and
`X2Bgr10`, and the same clipping. Plus `decode_bitmap_pixel`'s four byte orders.

**6.4 the pod builders** — 4 tests. The `dataType` bitmask is pinned per Buffers pod, because each
bit is load-bearing in a different direction: the mappable pod MUST include DmaBuf (or gamescope's
modifier-bearing format pod wins and the buffer intersection is empty — a link silently stuck in
"negotiating"), the SHM-only pod MUST exclude it (or Mutter hands dmabufs and the race-free download
path is not), and the dmabuf pod MUST exclude the mappable types (or an HDR session can be handed a
MemFd buffer, which Mutter paints 8-bit ARGB32 regardless of the negotiated 10-bit format). Also:
every pod parses back through `Pod::from_bytes`; the HDR pods carry MANDATORY PQ + BT.2020 +
LINEAR-modifier; and only the NV12 offer pins the colour matrix/range. The `dataType` reader parses
the SPA property layout literally (`key, flags, size, type, value`) — a "find the first
plausible-looking int" heuristic read the `size` word, which is also 4, and reported the wrong mask.

**6.5 `FrameToken` generation masking (W14)** — 2 tests, with `IDD_GENERATION` parked two below the
24-bit boundary so the WRAP is what gets exercised: every minted generation is non-zero, fits the
token's field, and survives the pack/unpack round trip `try_consume` performs; and the cleared-
`latest` 0 sentinel never matches a live generation.

**6.6 the cursor conversion (Windows)** — `convert`'s pixel logic extracted from its GDI plumbing
into `mono_planes_to_rgba` / `apply_and_mask_alpha` / `alpha_is_empty`, which is what makes it
testable at all (the caller needs a live `HCURSOR` and a screen DC). 6 tests: the four-state AND/XOR
truth table in one row; transparency surviving without an invert neighbour; the invert outline
covering all eight neighbours, overwriting only TRANSPARENT ones, and clipping at the edges; the
alpha-less colour cursor taking alpha from the AND mask; and a short mask not panicking.

**6.3 / 6.7** landed with the fixes they guard (`negotiation_plan` in 2.3, `f32_to_f16` in 3.5).

38 Linux tests, up from 6 at the start of the sweep — ci.yml already runs them. 19 `#[test]`s on the
Windows side; Phase 0.1's `--all-targets` lint type-checks them all, but note it does not RUN them
(the workflow lints only), so the Windows ones execute on a Windows box. clippy --all-targets clean
on both targets.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 11:31:34 +02:00
enricobuehlerandClaude Opus 5 306f4a514d refactor(pf-capture): structural splits + collapse the restated signal set (Phase 5)
Refactors LAST, after every defect fix, so no behaviour change hides in a move diff — and so the
newly-exposed review surface was already clean when it landed (the WP7 discipline). 28f8fc71's
recorded trap (an inline `use super::X` inside a moved body silently changing meaning) was audited
first: every `use super::` in the moved code is either at module level — where `super` still means
`linux` — or inside a `mod tests` that moved with its parent.

5.1 `mod pipewire` → `linux/pipewire.rs`. It was 1,900 of that file's lines. `mod.rs` is a directory
module, so a plain `mod pipewire;` resolves with no `#[path]`.

5.2 out of that, `linux/pw_pods.rs` (the 7 param-pod builders + `serialize_pod` + the PQ constant
and its test) and `linux/pw_cursor.rs` (`CursorState`, `decode_bitmap_pixel`, `update_cursor_meta`,
`dst_offsets`, both `composite_cursor*`). The pods are the crate's WIRE surface — a missing property
is not a compile error but a link that stalls in `negotiating`; the cursor half is producer-driven
and bounds-critical. Both are now pure enough to unit-test without a compositor, which is what
Phase 6 needs.

5.3 `linux/portal.rs`: the ScreenCast/RemoteDesktop handshake, the cursor-mode choice and GNOME's
BT.2100 probe — the async/tokio/zbus control plane, separated from the realtime half. Zero
re-exports changed: `mod.rs` re-exports `gnome_hdr_monitor_active` at its old path.

5.4 `idd_push/open.rs` (the whole one-time construction path + `SharedObjectSa` + `AttachTexFail`)
and `idd_push/compose_kick.rs`. Read `open.rs` when a session will not START and the parent when one
stops flowing; the steady state stays with the parent by decision. Also moved the ~65-line stall
REPORTING block out of `try_consume` (the hot loop) into `StallWatch::report`, taking its two
correlation counters with it — they were capturer fields nothing else touched.

5.5 `windows/dxgi/selftest.rs`: `p010_reference`, both self-tests, `hdr_p010_convert_bars_on_luid`,
`f32_to_f16` and the two test modules — the validation path, none of which runs in a session. The
two `pub` entry points are re-exported, so `main.rs`'s subcommand and pf-encode's live e2e keep
their paths. (An explicit `#[path]`, like `idd_push`'s children: this file is itself reached through
a `#[path]`, so a bare `mod` would resolve to `windows/selftest.rs`.)

5.6 `CaptureSignals`. The seven shared flags/slots were created in `spawn_pipewire`, `_cb`-cloned one
by one, passed as seven of `pipewire_thread`'s parameters, and then re-declared as fields on
`PwHandles`, `PortalCapturer` AND `UserData` — the same list written four times, each with its own
drifting copy of the doc comment. One `#[derive(Clone)]` struct instead (a refcount bump per field),
which also makes it structurally obvious that producer and consumer share ONE set. And `CaptureOpts`
for the four trailing `bool`s: four adjacent same-typed positional arguments are a
silent-transposition footgun — swap `want_444` and `want_hdr` and it compiles, negotiates the wrong
pod family, and surfaces as a black screen ten seconds later.

5.7 trait shape, targeted: `set_active(&self)` → `&mut self` (it took `&self` only because the flag
happened to be an `Arc<AtomicBool>` — an implementation detail leaking into the contract);
`capture_target_id` ⇒ `resize_output`'s pairing rule stated on both methods and in a cluster note;
one-line cluster headers over the 13 methods.

NOT done from 5.7: taking the gamescope targets as an `open_*` option instead of the trait method.
It would put a Linux-only parameter on the cross-platform `open_virtual_output` and on the host's
`capture_virtual_output` facade — a `#[cfg]`-shaped wart in two shared signatures to delete one
already-`cfg`'d defaulted method whose lifecycle rule 2.5c had already made harmless. Wrong trade
under 5.7's own "no churn for no defect fixed" principle.

File sizes: `linux/mod.rs` 2,778 → 770 (target ≤900 ✓), `windows/dxgi.rs` 1,374 → 954, and
`windows/idd_push.rs` 2,694 → 1,922. The last two miss the plan's ≤850/≤1,300 targets, which were
computed against the ORIGINAL line counts — Phases 1–4 added several hundred lines of SAFETY proofs
and defect rationale to exactly these files before the split. The moves themselves are the ones the
plan specifies; closing the rest would mean inventing new splits it does not call for.

Zero behaviour delta. pf-capture 20/20; workspace clippy --all-targets clean on Linux and on
windows-msvc.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 11:25:39 +02:00
enricobuehlerandClaude Opus 5 530909a154 perf(pf-capture): take three per-frame costs off the Windows HDR hot path (Phase 4)
**4.1 (W10) — the HDR convert allocated two views and mapped a constant buffer per frame, inside
the ring slot's keyed-mutex hold.** So the driver's publisher sat blocked on that slot while the
host created `CreateRenderTargetView`s and Mapped/Unmapped a 16-byte buffer whose contents never
change. Both are lifetime-of-mode facts, not per-frame ones:
  - the two P010 plane RTVs now belong to the out-ring SLOT, built once in `ensure_out_ring`
    (`out_ring` becomes `Vec<OutSlot>`). A driver that rejects planar RTVs — the one hard
    requirement of this path — therefore fails at ring build, where such a failure belongs, instead
    of on the first frame.
  - `inv_src` becomes an IMMUTABLE constant buffer filled in `HdrP010Converter::new(device, w, h)`.
    The converter is already dropped by `recreate_ring` on every mode change, so it cannot go
    stale. This also deletes the `Map`'s silently-ignored failure: it could leave the chroma pass
    sampling at a garbage texel size with no error anywhere.

**4.2 (W15) — `sdr_white_level_scale` ran inside the keyed-mutex hold too.** It is a CCD query that
contends the display-config lock — precisely the contention `DescriptorPoller`'s doc says must stay
off the frame path — and `prepare_blend_scratch` called it while holding the slot. Moved to
`refresh_sdr_white_scale`, called at open and after each ring recreate (where the scratch is
invalidated anyway). "Only on scratch rebuilds" is not the same as harmless when the thing being
blocked is the producer.

**4.3 (W11) — `VideoProcessorSetStreamAutoProcessingMode(vp, 0, false)`.** The comment claimed "no
interpolation/auto-processing" while only setting the frame format; auto-processing's documented
default is ENABLED, so vendor denoise/edge-enhancement was free to run inside every SDR
`VideoProcessorBlt` — altering the pixels we encode and spending video-engine time on the
desktop-capture hot path. Now actually disabled, with each call's purpose stated separately.

**4.4 (the Linux CPU-path map cache) is deliberately NOT done.** The plan gates it on measurement
("measure first, and only if the CPU path still matters") and this box cannot measure a live capture
session; it also needs a frame-buffer return path through `FramePayload::Cpu`, which is a larger
change than the rest of this phase. Left for Phase 7's measured pass.

Compile-verified for windows-msvc locally; pf-capture 20/20 on Linux; workspace clippy
--all-targets clean on both targets. The GPU-capture check and the measured `cap_us` delta are owed
to Phase 7.3.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 11:11:46 +02:00
enricobuehlerandClaude Opus 5 bc45287dc6 fix(pf-capture): Windows IDD-push defects — HDR pin, cursor, recreate, handles, f16 (Phase 3)
Compile-verified for x86_64-pc-windows-msvc locally (a scratch workspace symlinking the real
sources against a stub punktfunk-core — the `quic` feature's ring/opus C builds are what blocks an
in-tree cross-check). Behaviour is owed the on-glass validation in sweep Phase 7.3.

**3.1 (W1/F3) — the HDR pin asserted a flip it never verified.** `poll_display_hdr` discarded
`set_advanced_color`'s `bool` and then wrote `now.hdr = self.client_10bit` — the DESIRED state in
place of the observed one. On a display that cannot be flipped (the state this file already logs as
"Downgrade point D" at open) that broke in both directions: wanting HDR, the fabricated `true`
differed from `current`, so two poller samples drove `recreate_ring(true, …)` and rebuilt the ring
FP16 while the driver composed 8-bit BGRA — every publish dropped by the driver's format guard,
`recovering_since` expiring, `try_consume` bailing: a permanent 3-second reconnect loop. Wanting
SDR, the fabricated `false` MATCHED `current`, so no recreate ever fired and the ring stayed BGRA
against an FP16 composition — the same dropped-publish outcome, silently. Now it re-reads
`advanced_color_enabled` and follows what the display actually composes, with a one-shot error
naming want/observed/returned. A not-yet-settled read costs one debounce cycle, never a wrong ring,
which is why this does not block the frame path on a settle poll the way `open_on` does. Downgrade
point D's error now carries the same pair, so `Some(false)` (display says no) and `None` (the CCD
read failed) are distinguishable.

**3.2 (W2, W3, W6) — cursor correctness.**
  - W2: the poller's desktop rect was captured once at open and used forever, for BOTH the
    desktop→frame offset and the `in_rect` visibility test — while both mid-session mode-change
    paths (`resize_output`, `poll_display_hdr` → `recreate_ring`) keep the same poller. After an
    in-place resize the pointer was clipped to the old rect and offset by a stale origin. It is now
    a SEED: the poll thread re-queries on its existing 250 ms reattach cadence, keeping the last
    good value on `None` (a transient CCD failure must not park the rect at zero and report every
    position invisible), which keeps the CCD call off the encode thread as `DescriptorPoller`
    demands.
  - W3: `composite_forced` tested `cursor_sender.is_none()`, but §8.6's rationale is "no cursor
    CHANNEL" — and the delivery just above it is explicitly allowed to fail non-fatally, which is
    precisely the state needing the rescue. It was the one state that skipped it: a negotiated
    channel that failed to create or deliver left a cursor-excluded target with NO pointer at all.
    Now `cursor_shared.is_none()`, evaluated after that binding.
  - W6: `cursor()` degraded poller→shm correctly, but the BLEND path — the only consumer that
    matters in the composite model, since the Windows encode loop never attaches `frame.cursor` —
    read the poller directly with no `alive()` check and no fallback, so the documented fallback and
    the spawn-failure warning were both untrue for exactly those sessions (a dead poller meant
    pointer-less frames, not a degraded pointer). One `live_cursor()` now serves all three
    consumers and LATCHES the source, because the two keep independent serial namespaces and
    interleaving them poisons the client's shape cache.

**3.3 (W4, W5, W14) — recreate hardening.**
  - W4: `recreate_ring` committed `display_hdr`/`width`/`height` BEFORE the fallible
    `create_ring_slots` (VRAM pressure at a large new mode — exactly when resizes happen), leaving
    a failed recreate emitting frames stamped with the new geometry against the old ring, the old
    generation and an unchanged header. Slots are built first; nothing after the commit point fails.
  - W5: a recreate never cleared the driver's status words, and `wait_for_attach` — the only
    classifier of TEX_FAIL/BIND_FAIL and the only source of the LUID rebind — runs at open ONLY. A
    stale `OPENED` therefore made a failed re-attach look healthy while the recover-or-drop bail
    reported nothing. Now cleared before the Release generation store (plus `status_logged`), and
    the 3 s bail prints the live `(driver_status, detail, render_luid)` the way `next_frame`'s 20 s
    bail already did. The four-field read is one `driver_diag()` helper instead of four copies of
    the same unsafe block.
  - W14: `IDD_GENERATION` is a full `u32` but the publish token carries 24 bits and `unpack` masks
    what it reads, so past 2²⁴ recreates `tok.generation != self.generation` would be permanently
    true — every frame rejected. Masked at the single mint point, and 0 skipped (it is also the
    cleared-`latest` sentinel).

**3.4 (W8, W9, W12) — handle hygiene.** `shared_object_sa`'s security descriptor is a `LocalAlloc`
nobody freed: leaked twice per open and once per ring recreate. It is now an RAII `SharedObjectSa`
whose `Drop` `LocalFree`s it and whose `as_ptr()` only lends a borrow — which also makes the
"descriptor must outlive the attributes" rule structural instead of a comment. The PyroWave fence's
shared NT handle, created per capturer and never closed, becomes an `OwnedHandle` (the encoder holds
its own duplicate, so closing ours is safe). `cursor_blend`'s `cbuf_scale` is cached only on a
successful `Map` — caching unconditionally wedged the HDR/SDR cursor scale for the session after one
transient failure.

**3.5 (W7) — `f32_to_f16` swallowed the rounding carry.** `sign | half_exp | (half_mant + round)`
ORs a mantissa carry into bit 10, so for every ODD biased exponent (bit 10 already set) the carry
vanished and the result came back ~2× low: `1.9998779 → 1.0`, `0.49996948 → 0.25`. Only values one
ULP below a power of two are affected — precisely what a gradient test pattern is full of — so this
made `hdr-p010-selftest` FAIL a correct shader. Composed additively, with 4 tests (18 asserted bit
patterns, a round-trip property over the self-test's scRGB values, saturation) — all verified
numerically against a standalone reference on this box, including a scan confirming old-vs-new
diverges ONLY on the carry cases. Phase 0.1's `--all-targets` lint is what lets these compile in CI
at all.

pf-capture 20/20 on Linux; workspace clippy --all-targets clean on Linux and windows-msvc.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 11:06:26 +02:00
enricobuehlerandClaude Opus 5 9a7b3a46d0 fix(pf-capture): gamescope cursor — auth without setenv, frame-space coords, live targets (2.5)
**2.5a (L4) — stop `set_var`ing `XAUTHORITY` from a live multithreaded host.** The old connect
swapped the process-global var around each `RustConnection::connect` under a mutex. That lock
serialises this source against itself and nothing else: `getenv` takes no lock, so every OTHER
thread's read raced it — and the concurrency is by construction, since `attach_gamescope_cursor`
runs while the PipeWire thread is starting up (libspa plugin load, EGL/CUDA init). The primary path
now parses the MIT-MAGIC-COOKIE-1 entry out of the given file itself and hands it to
`DefaultStream::connect` + `RustConnection::connect_to_stream_with_auth_info` — the same two steps
`RustConnection::connect` performs internally, minus its env-derived auth lookup — so nothing in
this process touches the environment. The env swap survives only as a fallback for a file we cannot
parse, and a wrong cookie pick cannot do damage: the server rejects it and the fallback (which does
libxcb's full family/address match) takes over. Sharing `pf_vdisplay`'s process-wide env lock was
not the fix — wrong layer, and it would still not fix `getenv`.

**2.5b (L6) — publish the pointer in FRAME coordinates.** `QueryPointer` answers in the nested
root's space, but `CursorOverlay::x/y`'s contract is frame pixels, and gamescope's `-w/-h` (nested
root) and `-W/-H` (output + PipeWire node) are independent knobs — at `-W 1280 -H 720 -w 640 -h 360`
they differ by 2×, so the pointer drew at a fraction of its real position. The root size comes free
off the setup reply we already parse; the negotiated frame size arrives from the PipeWire thread's
`param_changed` through a new `Arc<AtomicU64>` (`0` = not negotiated ⇒ pass through, as before).
Scaling is computed in `i64` — a 5K coordinate times a 5K width overflows `i32`. Position only: the
bitmap stays at root scale, warned once so a mismatched session is visible.

**2.5c (L7) — the targets are a PROVIDER, not a snapshot.** The list was discovered once, before
the game launched. gamescope creates the game's Xwayland at launch and advertises only the FIRST in
any child's environ (verified on this box: `--xwayland-count 2` makes `:2` and `:3`, only `:2` is
advertised), so the game's display was invisible — and when the connected Big Picture display then
reported "gamescope is not drawing the pointer here", the source blanked the cursor for the whole
game session, which is the exact regression the module doc says it fixed. The worker now re-runs the
provider every 2 s: it adopts new Xwaylands, reconnects dead ones, and `spawn` no longer returns
`None` on an empty list — a stream that starts before the game converges instead of staying
cursorless. The provider is a host-facade closure, same one-way-edge shape as `FrameChannelSender`.

**2.5d (L8) — bound the teardown join.** `Drop` joined the worker unbounded while the worker blocks
in `RustConnection` replies with NO read timeout, so a peer that stops answering but keeps its
socket open hung capturer teardown — on the session path. Now: a completion channel,
`recv_timeout(250 ms)`, then detach with a warning (the thread only touches its own X connections
and an `Arc`'d slot).

7 new tests, all host-runnable: the cookie reader against a hostile `.Xauthority` (wrong protocol,
wrong display, wildcard entry, truncation mid-length-prefix, an over-long length prefix, a missing
file), display-string parsing, and the root→frame mapping incl. the 5K overflow. pf-capture 20/20;
workspace clippy --all-targets clean on Linux and windows-msvc. Phase 7.2 owes the on-glass
nested-gamescope validation.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 10:56:05 +02:00
enricobuehlerandClaude Fable 5 3f4ad08869 test(encode/ffmpeg_win): extract the decision logic and pin it with unit tests
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 10s
decky / build-publish (push) Successful in 20s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 9s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 9s
docker / build-push (ci, ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Successful in 9s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 10s
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deb / build-publish (push) Successful in 9m9s
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rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 21m11s
apple / swift (push) Successful in 6m4s
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apple / screenshots (push) Successful in 25m14s
The QSV open-failure fallback (1,400 lines, 23 unsafe, 0 tests) follows the
vaapi.rs treatment: the device-free decisions now live in named functions
with their contracts pinned — the per-vendor zero-copy default matrix (AMF
on-glass-validated on, QSV opt-in), the PUNKTFUNK_FFWIN_POLL_MS
clamp-before-µs-conversion (the 27.7-hour-spin class), the readback routing
table with its mid-stream depth-change guard, the swscale source map, the
QSV display-remoting latency contract (async_depth=1/low_power=1/
look_ahead=0/forced_idr=1/scenario) and the AMF no-B-frames contract, and
the per-vendor zero-copy pool bind flags. A probe smoke rides along
#[ignore]d for the runner. No FFI plumbing chased; no behavior changes.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 10:50:33 +02:00
enricobuehlerandClaude Fable 5 fc335b39e9 fix(host/encode): negotiate the cursor around what the encoder can blend
EncoderCaps::blends_cursor's contract said the HOST must fall back to
capturer-side compositing when a cursor-as-metadata session lands on an
encoder that can't composite — but that host half was never built: open_video
warned and the session streamed WITHOUT a pointer (confirmed on the VAAPI
dmabuf and libav-NVENC CUDA paths; latent on vulkan RGB-direct/native-NV12).
The negotiation is now caps-aware, ahead of capture, on both planes:

* pf-encode grows cursor_blend_capable() — the pre-open dispatch mirror
  (sibling of linux_native_nv12_ok) answering whether the resolved backend
  composites frame.cursor; its pure core is test-pinned arm by arm.
* Native plane: handshake::cursor_forward grants the cursor channel only
  where the resolved backend can blend (the capture-mouse flip makes the host
  draw the pointer on demand); denied sessions keep the pre-channel path —
  the compositor EMBEDS the pointer, never cursorless, never doubled. The
  Welcome's HOST_CAP_CURSOR bit is computed once and read back at both
  session-wiring sites instead of recomputed. SessionPlan::output_format
  additionally keeps every cursor-blend session off producer-native NV12 (the
  arm with no CSC to fold a cursor into), and vulkan RGB-direct now yields to
  a cursor-blend session even when pinned (EFC cannot composite; the open
  logs the override). Windows plans cursor_blend=false via the new shared
  cursor_blend_for() rule — the IDD capturer composites the pointer itself,
  and asking the encoder anyway fired the blends-cursor warn spuriously on
  every cursor-channel session.
* GameStream plane: the hardcoded cursor_blend=true is gone. The portal
  source asks for cursor-as-metadata only when the resolved backend blends,
  otherwise negotiates an Embedded pointer (choose_cursor_mode's new ladder);
  the capturer pool now also keys on that mode. The virtual-output source
  passes false — its capture embeds the pointer where it can.

The per-arm warns in vulkan_video (RGB-direct, native-NV12) are now
structurally unreachable and removed. open_video's post-open check stays as
the single backstop for what planning cannot see: a Vulkan-open falling back
to VAAPI mid-session, and the gamescope residual (no embedded mode exists
there, so a never-blending backend — H.264-on-AMD VAAPI, software — still
streams cursorless; fixing that needs a compositing stage, deliberately not
built in this pass). Zero-copy is preserved throughout — every fallback is a
capture-negotiation change, never a readback.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 10:50:33 +02:00
enricobuehlerandClaude Opus 5 759fdf767c fix(pf-capture): buffer-geometry guards + a genuine drop-oldest hand-off (sweep 2.4, 2.6)
**2.4 — buffer geometry correctness on the Linux CPU path.**

L5: the self-mmap de-pad mapped the fd from offset 0 and then indexed by `chunk.offset()` ALONE,
ignoring `spa_data.mapoffset` — where that spa_data's region actually begins inside the fd. For a
pooled-memfd producer (every buffer a slice of one fd) it therefore read the WRONG buffer, and the
`needed > avail` guard could not catch it: `avail` came from the whole-fd mapping, so it was ample
for any single buffer's span. PipeWire's own MAP_BUFFERS slice (the fallback) was always correct
because it already starts at `mapoffset` — only the hand-rolled "fix" path was wrong, so the two
paths now compute their base separately (checked add; both halves are producer-controlled).

L15: when `fstat` failed, the mmap length was invented as `offset + needed` — producer-controlled
geometry. That defeats the entire point of the fstat (the "buffer smaller than the frame span"
guard then compares against the number the producer just supplied) and can map, and read, past the
end of the object — a SIGBUS, not an `Err`. Without a real length we now decline to self-map and
let PipeWire's own slice serve, which is bounded by construction.

L12: `bytes_per_pixel()`'s catch-all answers 4 for NV12, so a producer-native NV12 buffer computed
`row = 4w` against a stride of ~w and ALWAYS tripped the stride guard — reporting "chunk stride <
row", i.e. blaming the producer for a host limitation. NV12 cannot be de-padded on this path at all
(plane 1 is not even in `datas[0]`'s span), so reject it with a message that says which side is at
fault and under what condition the NV12 offer is valid.

L14: `spa_meta_bitmap` was read field-by-field through an aligned `*const` at a
PRODUCER-controlled offset, with a SAFETY comment asserting an alignment the code never
established. One `read_unaligned` of the `Copy` POD instead.

**2.6 — hand-off semantics (L9, L10).** The frame channel was `sync_channel(8)` + `try_send`, i.e.
drop-NEWEST, while the trait documented drop-oldest. Neither remedy the plan offered works: a
`SyncSender` cannot pop, so "drain one and retry" is not expressible, and shrinking the bound makes
staleness WORSE, not better (with bound N the queue holds the first N frames of a stall and
everything after is discarded, so a larger N actually yields a fresher frame — the defect is the
discarding, not the depth). Replaced with a one-deep OVERWRITING mailbox plus a depth-1 wakeup
channel: publishing overwrites, so a stalled consumer loses the intermediate frames and is always
handed the freshest one. `next_frame` used to return the OLDEST of eight stale frames.

Falls out of it:
  - `wait_arrival` now honours its documented "must NOT consume" contract by peeking the slot. The
    `pending` field existed only to stash a frame the un-peekable channel forced it to consume;
    it is gone.
  - a queued `CapturedFrame` can own a dup'd dmabuf fd or a CUDA buffer, so the old 8-deep backlog
    could pin eight compositor buffers. One-deep by construction now.
  - L10: `set_active(false)` flushes the mailbox, so a reused capturer no longer opens the next
    stream with the previous session's last frame (wrong content, and a `pts_ns` from the old
    clock). Two lines, where flushing a queue + a `pending` stash was fiddlier.
  - the producer-liveness signal moves to the wakeup channel's `Disconnected`, and a final frame
    left in the slot as the thread exits is still served before the error.

pf-capture 13/13; workspace clippy --all-targets clean on Linux and windows-msvc.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 10:48:18 +02:00
enricobuehlerandClaude Fable 5 f495b201e1 fix(encode): delete the write-only EncoderCaps::supports_hdr_metadata
A caps field nothing reads is a contract nobody honors — and this one shipped
write-only: its single reader anywhere in the workspace was a hardware-gated
assertion inside pf-encode's own AMF smoke test. Both planes send the static
HDR grade out-of-band unconditionally (the native 0xCE datagram per keyframe,
the GameStream 0x010e control message), every first-party client reads
exclusively that path, and none parse in-band SEI — so the host decision the
field was reserved for (suppress out-of-band when the encoder embeds) can
never validly exist. The field's doc contract had also rotted in two
directions: it claimed set_hdr_meta no-ops when false (native AMF and QSV
consume it regardless) and that only Windows direct-NVENC attaches in-band
metadata (AMF and QSV do too). The in-band SEI/OBU emission itself is
untouched — it stays a bonus for stock decoders, documented at the emit
sites; the trait docs now describe the real routing.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 10:48:07 +02:00
enricobuehlerandClaude Opus 5 17eb8100a3 fix(pf-capture): portal teardown, observable death, one negotiation resolver (sweep 2.1–2.3)
**2.1 (L1) — the portal thread leaked a live screencast session.** It parked on
`future::pending()` and `Drop` stopped only the PipeWire thread, so every dropped portal capturer
permanently leaked a thread + a 2-worker tokio runtime + a zbus connection — and because dropping
that connection is what ends the compositor's cast (ashpd's `Session` has no `Drop`), the
COMPOSITOR-side session leaked too. GameStream drops the pooled capturer on every HDR↔SDR
reconnect flip and opens a fresh one, so the sessions accumulated: exactly the "second conflicting
screencast" the pooling exists to prevent. Both portal threads now park on a `oneshot::Receiver`
and `PortalSession::drop` fires it, then waits — BOUNDED (750 ms, then detach with a warning) —
for a completion signal the thread sends after its runtime has been dropped. Bounded because
teardown runs on the session path and the thread may be inside a D-Bus round-trip: an unbounded
`join()` there would hang the host rather than leak. Every early-return path in `open` drops the
session too, so a failed PipeWire spawn no longer strands a fresh cast.

**2.2 (L2) — a dead capturer was pooled forever.** All three of the portal backend's terminal
states are sticky and observable only by consuming a frame, and `Capturer` exposed no health
predicate, so GameStream re-pooled unconditionally — after `result` was already an `Err`. One
zerocopy-worker death or one compositor restart therefore wedged GameStream portal video at 10 s
per reconnect attempt, permanently (that path has no rebuild closure). Adds
`Capturer::is_alive()` (default `true`), implemented for `PortalCapturer` as
`!broken && streaming && !thread.is_finished()` — the third term catches a dead PipeWire thread,
which is otherwise indistinguishable from an idle desktop. A static desktop stays `Streaming`, so
an idle-but-healthy capture is never reported dead. The host re-pools only on
`result.is_ok() && capturer.is_alive()` and logs which of the two retired it. Both halves ship
together: either alone leaves the wedge reachable.

**2.3 (L3/F1) — a "VAAPI" downgrade latch was really a global zero-copy kill switch.**
`spawn_pipewire` hand-mirrored the thread's `vaapi_passthrough` decision and the copy omitted
`raw_dmabuf_import_disabled`, so once that latch fired the capturer still believed it had made the
passthrough offer while the thread had already fallen back — and its timeout branch then latched a
downgrade for an offer nobody made. That downgrade was `note_vaapi_dmabuf_failed`, which fed
`pf_zerocopy::enabled()`, so ONE failed negotiation dropped every later session on the host — the
NVENC EGL→CUDA path included — to CPU capture until restart. And since the raw-passthrough offer
is also the PyroWave one on ANY vendor, a single PyroWave negotiation timeout was enough to do it
on an NVIDIA box.

Two fixes, both structural:
  - `negotiation_plan(NegotiationInputs) -> NegotiationPlan` is now the ONE resolver, consumed by
    the thread AND by `spawn_pipewire` — the mirror is deleted, not re-synced (WP7.6's shape), so
    the drift class is unrepresentable. It is pure (every env/latch read is an input), which is
    what makes it testable; the runtime-dependent half stays a method (`want_dmabuf` needs the
    modifier list the importer's construction actually yielded). The redundant `importer.is_none()`
    term goes: `build_importer` already excludes the passthrough, and that term is what made the
    decision look impure enough to "need" a mirror. `PUNKTFUNK_FORCE_SHM` was ALSO read in both
    places; now once.
  - the capture-side downgrade becomes `pf_zerocopy::note_raw_dmabuf_negotiation_failed`, which
    latches `RAW_DMABUF_DISABLED` — gating only the raw-passthrough decision. `enabled()` is now
    the env var alone, and `VAAPI_DMABUF_FAILED` is deleted.

Also (L13, needed by 2.3's plan inputs): `PUNKTFUNK_PIPEWIRE_NV12` honoured only the exact string
`"0"`, so `"0 "` or `"false"` read as force-ON — the bug class of ed525c4c. pf-host-config's
explicit-off grammar is now exported as `env_on()` and the four in-crate copies (`PUNKTFUNK_
ZEROCOPY`/`_10BIT`/`_444`/`_CHACHA20`) plus this new caller share it.

7 new tests pin the four invariants that were prose-only comments, plus the latch property that
made the mirror wrong. pf-capture 13/13; workspace clippy --all-targets clean on Linux and on
x86_64-pc-windows-msvc. On-glass validation of 2.1/2.2/2.3 is owed (sweep Phase 7.1).

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 10:41:53 +02:00
enricobuehlerandClaude Fable 5 232b6d6be2 test(encode/vaapi): extract the open-time decision logic and pin it with unit tests
The fallback backend under Vulkan Video — and the only AMD/Intel H.264 and
10-bit/HDR encoder — had 1,300 lines, 26 unsafe blocks, and zero tests. The
device-free decisions now live in named functions with their contracts pinned:
the entrypoint ladder + LP_MODE latch round-trip (the cross-GPU session-killer
and the 8-bit-pins-10-bit under-advertisement are both key'd tests now), the
PUNKTFUNK_VAAPI_LOW_POWER / _ASYNC_DEPTH grammars, the VUI ↔ scale_vaapi
colour agreement (the Mesa-BT.601 hue-shift pin), the honest-downgrade depth
table, the HEVC-Main10-only explicit profile, and the 10-bit probe gate.
Probe + CPU-path encode round-trip ride along as #[ignore]d hardware smokes
in the house style. No FFI plumbing was chased; no behavior changes.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 10:29:31 +02:00
enricobuehlerandClaude Opus 5 54a37aeb46 docs(pf-capture): truth pass over comments, docs and log strings (sweep Phase 1)
Every item here is prose that actively misdirects a maintainer or an operator. Landing it before
the defect fixes means those diffs get reviewed against accurate comments.

1.1 (X5) — split two merged doc blocks that documented the item ABOVE them: `hdr_meta`'s whole
contract was glued onto `fn cursor()` in lib.rs (leaving `hdr_meta` undocumented), and
`hdr_p010_selftest_at`'s was glued onto `hdr_p010_convert_bars_on_luid` in dxgi.rs. rustdoc for
the trait's central HDR contract was simply wrong.

1.2 (L9 doc half) — the `Capturer` trait doc advertised a "bounded drop-oldest channel". The
Linux portal's `sync_channel(8)` + `try_send` is drop-NEWEST: under a consumer stall the arriving
frame is discarded and the encoder gets the stalest queued one. Say so. (Phase 2.6 changes the
behaviour; this commit only stops the doc from lying about today's code.)

1.3 — delete the DONT_FIXATE claim from the dmabuf offer comment. `build_dmabuf_format` emits a
plain MANDATORY `ChoiceEnum::Enum` and `param_changed` re-emits nothing, so there is no two-step
DMA-BUF handshake here; libspa 0.9's `ChoiceFlags` cannot even express DONT_FIXATE. Recorded as a
real follow-up instead of an implemented thing.

1.4 — `mainloop.run()` no longer "blocks until process exit": the quit channel attached above it
stops the loop from `PortalCapturer::drop`.

1.5 (L11) — the 6-arm negotiation log ladder told a fully zero-copy PyroWave session "VAAPI
encode with the CPU capture path — zero-copy was disabled", one line after logging that it had
advertised the PyroWave device's dmabuf modifiers: the passthrough arm was gated on
`pyrowave_modifiers.is_empty()`, so the pyrowave case fell through to the CPU warning. Ungate it;
the CPU-path arm is now reachable only when no dmabuf is advertised at all, which is what it
claims. Its parenthetical also gains the third real cause (the session asked for CPU frames).
Control-flow-neutral for every other combination.

1.6 (W13) — `kick_dwm_compose` claimed a "sub-millisecond" round trip while its
cursor-on-a-sibling-display branch sleeps 35 ms on the CALLER's thread. State the cost on the
function and at both call sites, including which one is on the live frame path.

1.7 (W16) — DDA-era residue, DDA having been removed:
  - retarget the win32u hook's rationale + all four log strings: its job is no longer "keep DDA on
    one adapter" but "keep the virtual display on the adapter SET_RENDER_ADAPTER pinned" (a DXGI
    reparent surfaces as the driver's TEX_FAIL render-adapter mismatch). The hook stays installed.
  - the per-monitor-v2 DPI awareness rationale likewise: not DuplicateOutput1's E_ACCESSDENIED any
    more, but keeping cursor/window coordinates in the PHYSICAL pixels the host's CCD geometry
    (`source_desktop_rect`, `desktop_bounds`) is already in.
  - `HYBRID_HOOK_HITS` was write-only. Surface it as `hybrid_hook_hits()` on the IDD-push open
    line, which is the first point where DXGI has actually been exercised — the patch-readback
    check proves the bytes landed, only this proves DXGI reaches the export.
  - delete `hdr_p010_selftest()`: an unreachable 64×64 wrapper (main.rs calls
    `hdr_p010_selftest_at`); its description moves onto the function that survives.
  - `VideoConverter`'s docs promised a P010/BT.2020 output and a live scRGB input path. It pins
    `YCBCR_STUDIO_G22_LEFT_P709` unconditionally and its only caller always passes
    `scrgb_input: false`.

1.8 (X7) — the native handshake's 4:4:4 gate comment stated the OPPOSITE of what
`pf_capture::capturer_supports_444` returns on Windows ("delivers subsampled NV12/P010 today, so
it returns false there" — it forwards `resolved_backend_ingests_rgb_444()` and the IDD ring passes
BGRA through for an SDR 4:4:4 session).

No `.rs` behaviour delta: comments, doc comments and log strings, plus 1.5's control-flow-neutral
ladder and 1.7's counter accessor. Linux tests 6/6; clippy --all-targets clean on both targets.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 10:27:06 +02:00
enricobuehlerandClaude Opus 5 cc848479c4 test(pf-encode): re-point the cpu_img size-change smoke at the CSC guard's contract
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vulkan_cpu_img_survives_a_source_size_change drove MISMATCHED source
sizes through the then-lenient CSC arm as its vehicle for the staging
cache hazard (format-only-keyed cpu_img → OOB copy while submit said
Ok). e3354b6d's guard — correctly the equality check every sibling arm
always had, against the MODE, not the coded extent, so the padded
render-vs-coded tolerance in the direct arms is untouched — makes that
scenario unrepresentable through submit and broke the test on main
(.25 layers baseline read 13/13 instead of 14/12).

Replaced by vulkan_csc_refuses_a_mismatched_source: refusal pinned in
BOTH directions, plus the property that actually needs proving — a
refused submit does not WEDGE the session (the bail lands after step
1's frame-type bookkeeping; the next well-sized frame must still
encode, and an AU must come out). Verified on the 780M under
validation layers: 8/8 vulkan tests, full-suite baseline restored to
14/12.

The WP4.2 size-keyed staging stays as belt-and-braces; the hazard it
fixed is now structurally unreachable through submit.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 10:20:37 +02:00
enricobuehlerandClaude Opus 5 6a2a153c0b chore(pf-capture): make the crate verifiable — Windows CI lint + two denies (sweep Phase 0)
Gate for the rest of design/pf-capture-sweep.md: today half this crate is compiled by no CI job
at all, so the Windows-side findings can't even be type-checked.

0.1 (X1) — windows-host.yml lints `-p pf-capture --all-targets`. The host lint above it builds
pf-capture only as a DEPENDENCY, so its `#[cfg(test)]` modules were never compiled anywhere: the
5 StallWatch tests, the DXGI HDR self-tests and the cursor-conversion tables were dead code in
CI. The workflow's own comment already diagnosed this blind spot and fixed it for pf-encode;
pf-capture never got the same treatment. No features on this crate, so no feature juggling and
no extra dep tree.

0.2 (X2) — `#![deny(unsafe_op_in_unsafe_fn)]` beside the existing
`deny(clippy::undocumented_unsafe_blocks)`. The crate declares "every unsafe block carries a
SAFETY proof; enforce it" in ten file headers, but in edition 2021 that lint has nothing to fire
on inside an `unsafe fn` — so the hardest FFI in the crate was exempt from its own program: the
ring/slot construction, the fence signal, the blend scratch, and every D3D converter ctor/convert.
119 operations across 16 functions now carry a proof. `shared_object_sa` loses its `unsafe`
marker instead (it states no precondition — only its RESULT is a raw pointer, which is the
caller's business).

0.3 (X4) — drop the crate-wide `#![allow(dead_code)]`. Verified: zero warnings on either target
without it, so it was hiding nothing the lint can see (W16's dead items are `pub`/written-once,
so they need Phase 1.7's deletion instead).

No behaviour change: only lint attributes, `unsafe { }` scoping and comments.

Linux `cargo test -p pf-capture` 6/6, clippy --all-targets clean on both targets (Windows
verified by cross-checking x86_64-pc-windows-msvc locally).

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 10:18:48 +02:00
enricobuehlerandClaude Opus 5 bf9386ecb2 test(pf-encode): pin the typed-EINVAL classifier's chain-survival contract (Phase 8)
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Rides on 25765c53 (the concurrent session landed the same typed-errno
fix first — this branch's twin commit was dropped in the rebase; these
are its surviving residuals):
- Two tests pinning what the ladder's step-down rests on: the typed
  ffmpeg::Error survives with_context layers as a downcastable source
  (an eager format! anywhere between open_with and the ladder would
  silently break it), and the phrase WITHOUT the type no longer
  classifies.
- The CudaHw::new eager-format guard note: those bail!s must NOT be
  converted to typed errors — a hwdevice/hwframes EINVAL is a config
  error no bitrate can fix, and enrolling it would burn ~10 doomed
  opens before surfacing the real failure.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 10:13:49 +02:00
enricobuehlerandClaude Opus 5 bf9fb3fb22 fix(pf-encode): enable VK_EXT_queue_family_foreign for the dmabuf acquires (Phase 8)
Both Linux Vulkan encode backends named QUEUE_FAMILY_FOREIGN_EXT as the
acquire barriers' src family without ever enabling the extension —
spec-invalid on every device, tolerated by RADV. The audit filed
vulkan_video's three sites; pyrowave's fresh-import acquire had the
identical defect on its own device (critic catch).

Enable when advertised (a fresh open-time enumerate — the rgb probe's
is a probe-local and skipped entirely on native-NV12, so there was
nothing to reuse; pf-presenter/dmabuf.rs is the in-repo precedent that
already enables this extension). Not advertised → the core-1.1
QUEUE_FAMILY_EXTERNAL conservative substitute, chosen once at open and
warn-logged (no fleet hardware takes that arm; such devices were never
valid targets before). All four sites are acquire-only (src=FOREIGN,
EXCLUSIVE images, oldLayout=UNDEFINED) — the swap is index-only.

On-glass: 780M under validation layers — vulkan smokes + pyrowave
smokes green, FOREIGN advertised and enabled, no fallback engaged.
Shared ext_advertised helper in vk_util (cfg = the union of both
consumers) with a unit test.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 10:08:44 +02:00
enricobuehlerandClaude Opus 5 1cefd37603 fix(pf-encode): arbitrate NVENC split-encode vs sub-frame readback (Phase 8)
Verified against nvEncodeAPI.h's own splitEncodeMode doc (user-prompted
— the audit's 'exclusive for HEVC' one-liner deserved checking):
- H.264: split 'is not applicable' — hard-DISABLE the mode so the
  written config, CeilingKey, the split diagnostic log and the
  rejection-retry stay truthful (the retry used to re-open a
  byte-identical session after an H.264 'split rejection'). The libav
  path's operator arm gains the codec gate its auto arm always had.
- HEVC: split 'not supported if … subframe mode' — when WE force split
  (TWO/THREE/AUTO_FORCED, the 4K120 throughput lever), sub-frame yields
  with a logged escape (PUNKTFUNK_SPLIT_ENCODE=0 chooses sub-frame).
  ⚠ Keyed on FORCED modes only, never != DISABLE: AUTO(0) is the
  resolver's fallthrough for every sub-950Mpix session, and the wider
  key would have disarmed the Phase-3 chunked-poll feature fleet-wide
  (critic catch). Under AUTO the driver arbitrates — the shipped state.
- AV1: untouched — per-tile sub-frame + split are legal together.

The arbitration is a pure nvenc_core fn called by each backend BEFORE
the ladder, the ceiling key and the chunked-poll latch — all three see
the post-arbitration truth. A drop inside build_init_params would have
left poll_chunk busy-polling its whole budget every AU (numSlices stays
0 without reportSliceOffsets; both loop exits dead — critic catch).
Linux latches subframe_forced beside subframe_on at query_caps (no env
re-reads after open); Windows records the arbitrated state so
reconfigure presents exactly the params the open had (also closes the
pre-existing mid-session env-flip hazard there).

Truth-table tests in nvenc_core; PUNKTFUNK_NVENC_SUBFRAME documented
(it never was); PUNKTFUNK_SPLIT_ENCODE row updated.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 10:08:44 +02:00
enricobuehlerandClaude Fable 5 25765c53ec fix(encode): classify libav-NVENC open failures by errno, not English strerror text
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The bitrate-probe ladder stepped down on format!("{e:#}").contains(
"Invalid argument") — an English substring over the WHOLE context chain,
which also fired on any other wrapped EINVAL (e.g. a CUDA-context errno)
and gated a ~10-step ladder on strerror wording. The root ffmpeg::Error
survives the anyhow chain; downcast and match Error::Other{errno:EINVAL}
instead. Same fix for the intra-refresh ENOSYS probe in the open path.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 01:05:24 +02:00
enricobuehlerandClaude Fable 5 36589c39da fix(gamestream): stall-recovery ladder — a wedged encoder no longer ends the stream
The backends deliberately turn a wedged GPU into a bounded error so the
caller can reset in place, but only the native plane ever did: on the
GameStream path every submit/poll error propagated straight out of the
video loop, costing Moonlight clients a full disconnect/reconnect. Port
the native ladder (bounded resets + backoff + silent-wedge watchdog,
same field-lesson backoff curve).

Also keep the drop-recovery keyframe armed until it actually EMITS: it
was consumed on read, so the coalesce gate could swallow it for good —
leaving duplicate wire indices in the encoder's reference table for a
later RFI to anchor on, exactly the stale-anchor case rfi.rs exists to
prevent, and it opened only under congestion + loss, which is when RFI
fires.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 01:05:23 +02:00
enricobuehlerandClaude Fable 5 e3354b6d5d fix(encode/vulkan): guard the CSC source dimensions, and bound reset()'s wait
The CSC path was the only backend arm that took frame.width/height on
trust: the shader samples with clamped 1:1 texelFetch, so a mismatched
frame silently streamed a cropped/edge-padded picture where every
sibling errors into the encoder-rebuild path. The import cache now also
carries the extent it imported at (a (st_dev, st_ino) hit alone doesn't
prove the allocation still matches) and is dropped on reset().

reset() opened with an untimed device_wait_idle on the one thread whose
every other wait is capped at ENCODE_FENCE_TIMEOUT_NS for exactly this
reason — reset() runs BECAUSE the GPU looks wedged. Both vulkan-video
and pyrowave now bound the wait and report "no in-place rebuild" on
timeout instead of parking recovery on the suspect device; Drop keeps
the unbounded wait (teardown must stay memory-safe against a wedged
device).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 01:05:10 +02:00
enricobuehlerandClaude Opus 5 28f8fc71c4 refactor(pf-encode): split vulkan_video's construction tail into vk_build.rs (WP7.5)
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The ~820-line tail of free builders — make_frame/make_frame_csc/
make_frame_common, make_video_image, probe_rgb_direct, the H.265/AV1
parameter-set writers and the AV1 bit-writer — moves to a #[path] child
module, the amf_sys.rs shape: the child sees the parent's private items
(Frame and friends), so the split costs zero visibility churn. Six
parent-called items went pub(super); five stay child-private (dead_code
is per-item and each is used within the child). vulkan_video.rs drops
5,292 → 4,489 lines and the construction unsafe gets its own review
surface; steady-state encode logic stays in the parent.

⚠ Trap recorded for future child-module splits: inline `use super::X`
statements INSIDE moved fn bodies silently change meaning (super shifts
one level) — vk_av1_encode/vk_valve_rgb imports needed crate:: paths.

Proven on-glass, not just compiled: all 8 vulkan GPU smokes green under
the validation layers on the 780M post-split (H.265 + AV1, RGB-direct,
CSC, CPU paths — every moved constructor exercised).

nvenc_cuda.rs and qsv.rs are DECLINED the same treatment, with evidence
in the handoff doc: no equivalent self-contained seam — their candidate
regions are ~150-line loader/accessor clusters interleaved with the
encoders' own state types, and a thin-forwarder impl split is exactly
the churn a no-defect phase penalizes.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 00:08:03 +02:00
enricobuehlerandClaude Opus 5 bc5ec5105c refactor(pf-encode): one Linux backend resolver, consumed by dispatch AND mirrors (WP7.6)
The Linux backend decision existed as open_video_backend's string match
plus five partial hand-copies (the zero-copy-plane gate, the pyro
advertisement gate, the software advertisement pin, the vulkan pref
ceiling, resolved_backend_is_gpu). Windows solved this long ago —
windows_resolved_backend() is consumed by its dispatch AND its mirrors,
with labels still stamped at the open sites. Linux now has the twin:
resolve_linux_backend (pure, lazy auto probe) + linux_resolved_backend
(config wrapper, unknown→auto exactly as every mirror's old `_` arm).

⚠ This deliberately DEVIATES from the audit's shadow-assertion
prescription, on both critics' findings: the shadow had no execution
venue (open_video had ZERO test call sites; shipped hosts are --release)
— unfalsifiable ceremony — and the file's own Windows half proves
dispatch-consumes-resolver is safe: the mgmt record is protected by the
label-from-the-open-site convention, not by resolver avoidance. One
consumed table beats two tables plus an inert cross-check.

Preservation riders from the critique, all applied:
- pref_ceiling KEEPS its cfg!(vulkan-encode) branch (the resolver is
  feature-blind; dropping it re-creates advertise-then-die-at-open).
- linux_zero_copy_is_vaapi's Vulkan|Software arm preserves the old `_`
  fallthrough EXACTLY — the vulkan-on-NVIDIA capture-plane mismatch and
  the software twin are FILED in the design doc, not fixed here.
- resolved_backend_is_gpu splits as linux + not(any(windows, linux)) —
  never a target list, so no exotic target loses the fn.
- The auto probe is lazy (impl FnOnce) — explicit prefs stay zero-probe
  (/serverinfo polls through these mirrors), pinned by a panicking
  closure in the resolver test.

New coverage: the full alias table pinned, and a GPU-free dispatch test
through the real open_video_backend (software arm, vendored openh264) —
its first test call site anywhere. Config-latch seam guarded loudly.

Cross-crate mirrors recorded out of scope in the design doc:
session_plan::resolve_encoder, gamestream/serverinfo.rs
base_codec_mode_support, capture.rs's "pyrowave" string.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 00:08:03 +02:00
enricobuehlerandClaude Opus 5 cb69cd3b8c refactor(pf-encode): move the AMF C-ABI mirror to its own file (WP7.4)
The ~410-line hand-mirrored AMF vtable ABI was already isolated in an
inline `mod sys` — the remaining value of the audit's 'best split in
the crate' is the FILE boundary: amf.rs drops 3379 → 2965 lines and the
pure unsafe-FFI surface (25 unsafe fns, zero policy) is reviewable in
isolation, which is the crate's stated review goal.

Pure move: `#[path = "amf_sys.rs"] mod sys;` keeps the module name and
every `sys::` call site byte-identical; the module was self-contained
(only `use std::ffi::c_void`, no super:: references). The banner became
the file's module docs; contents de-indented one level — rustfmt-clean
on the first check, which is what proves the move byte-exact.

Gated on .173: all five clippy combos + the amf-qsv,qsv test leg (38
passed — the live AMF matrix on real VCN silicon among them).

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 00:08:03 +02:00
enricobuehlerandClaude Opus 5 9491cc8759 refactor(pf-encode): extract the range-family RFI recovery policy (WP7.2)
The two direct-NVENC backends carried hand-copied twins of the same
loss-recovery decision: range validity, covering-range dedup, DPB
window, clamp — ~30 duplicated lines each. The decision now lives once
as nvenc_core::plan_range_recovery (the range half of WP7.2; the slot
half is enc/rfi.rs), pure and unit-tested; each backend keeps its
session gate, its unsafe per-timestamp driver loop, and its state
stores.

The step order is load-bearing and now pinned by tests: the covering
dedup runs with the UNCLAMPED last and BEFORE the DPB window (a covered
re-ask never touches the driver even when the range has since aged out
of the DPB), the boundary at next_ts - RFI_DPB is inclusive, and the
Invalidate carries the CLAMPED last — which is also what the caller
records in last_rfi_range, exactly as the inline code stored it. A
driver failure mid-loop still returns false with NO range recorded and
no anchor armed. Decline deliberately clears nothing (neither twin
touched pending_anchor on decline — same shape as Vulkan's non-clear,
opposite of AMF/QSV; do not harmonize).

The exact-cover → Covered test records EXISTING behavior including that
a covered range survives a forced IDR with zero driver calls — a
recorded fact, not an endorsement. RFI_DPB's import leaves both twins:
its only per-backend use was the arithmetic that moved.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 00:08:03 +02:00
enricobuehlerandClaude Opus 5 9f1e648e4e refactor(pf-encode): extract the slot-family RFI recovery policy (WP7.2)
AMF (user-LTR bitfield), QSV (mfxExtRefListCtrl) and Vulkan Video (the
app-owned DPB slot table) each hand-implemented the same loss-recovery
decision: distrust every reference encoded at-or-after the loss start,
anchor on the newest one strictly older. Three copies had already
diverged once — the fecbec2d taint sweep reached AMF/QSV a commit before
the Vulkan backend was carved out, and Vulkan shipped without it. The
decision now lives once in enc/rfi.rs, pure and unit-tested (this path
had zero coverage and is the loss-recovery path); every mechanism —
how a force is applied, how distrust is persisted — stays in its
backend.

Behavior-preservation notes, each critic-verified against the shipped
code:
- Callers feed only currently-trusted references; taint (>= loss) and
  anchor (< loss) predicates are disjoint, so pre-sweep-view pick ==
  post-sweep-table pick on every input. Tie-break preserved (first
  entry wins == the strict '>' all three used, ascending slot order).
- plan_slot_recovery delegates its pick half to pick_anchor, which
  keeps both items live on every leg (pick_anchor's only external
  caller is Linux+vulkan-encode; dead_code is an item lint) and makes
  'anchor chosen from the taint snapshot' structural.
- The decline arms are deliberately NOT uniform and stay put: AMF/QSV
  clear an un-consumed pending_force; Vulkan leaves pending_loss armed
  (a stale arm re-resolves at frame-build into the healing IDR) — now
  pinned in comments on both sides.
- Vulkan's frame-build site is a pick-only re-run by design (the arm
  carries the loss start, not the slot); pick_recovery_slot is deleted
  and its tests migrated 1:1 into the shared module.

Test-count deltas are expected: the rfi tests now run on every Windows
combo (amf.rs is featureless there) and on the Linux feature leg.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 00:08:03 +02:00
enricobuehlerandClaude Opus 5 d28fb1282b test(pf-encode): guard TrackedEncoder's forwarding completeness (WP7.7, cheap half)
A defaulted Encoder method that TrackedEncoder doesn't forward silently
no-ops through the wrapper — the host loop only ever holds the wrapped
box, so the feature dies for every session with nothing in the logs. The
trap has bitten three times (set_wire_chunking's §4.4 chunking probe,
set_pipelined's LN3 escalation, applied_bitrate_bps's ABR truth), and
every Phase 7 consolidation that adds a trait method re-arms it.

Source-text parse of the trait and the forwarding impl (both top-level
rustfmt items: block ends at the first column-0 brace, method names sit
on 'fn '-prefixed lines), then set equality — the reverse direction is
already a compile error, so equality == completeness. Mutation-verified:
removing set_wire_chunking's forward fails naming exactly that method.
16/16 today.

Limit stated in the test doc: name-set equality only — a forward whose
body delegates to the WRONG inner method still passes.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 00:08:03 +02:00
enricobuehler 94b818da28 fix(client/pyrowave): declare the decode planes' real format — 10-bit sessions decoded through an R8 view of R16 planes
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The HDR/4:4:4 leg (188edde2, shipped 0.14.0) taught the client's plane
ring to allocate R16_UNORM on a 10-bit session, but the
pyrowave_image_view structs handed to decode_gpu_buffer kept the
original SDR shape: image_format/view_format hardcoded R8_UNORM, chroma
extents hardcoded half-res. pyrowave wraps our VkImage under the
DECLARED format and vkCreateImageView's its storage view from it
(pyrowave_c.cpp WrappedViewBuffers::wrap) — an R8 view over a
non-MUTABLE R16 image is invalid Vulkan that release drivers execute
anyway: the view's addressing covers half the surface, so the iDWT's
8-bit codes fuse pairwise into 16-bit texels (structured tile-scrambled
garbage) and the never-written remainder samples as all-plane zeros
(saturated green). Field report 2026-07-25: RX 9070 XT host → 780M
client, total corruption on every 10-bit PyroWave session regardless of
bitrate/refresh, wire counters spotless; milder shapes of the same UB
on NVIDIA clients; Arc validation never saw it because it ran SDR
(R8 ring — declaration consistent by accident).

Declare what the ring really built: format from hdr16 (R16/R8), chroma
extents from chroma444 (full-/half-res) — exactly what upstream's own
pyrowave_image_get_image_view fills from the image itself. Host
encoders audited clean: Windows keys plane formats off hdr16 already,
Linux is 8-bit end to end.
2026-07-25 21:39:30 +02:00
enricobuehlerandClaude Opus 5 3e7828522d fix(tray): drop the conflicting-host warning — the tray is the wrong place for it
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The tray led its tooltip with "⚠ conflicting host: Sunshine" and (on Linux)
went NeedsAttention for a Sunshine that was merely *installed* — never
started, never listening, harmless. An always-on warning over a dormant
package is a false alarm on every poll, and the tray is the wrong surface
for a one-shot install-time observation anyway.

Removes the `conflicts` field from the tray's `Summary`, the tooltip prefix,
`has_conflicts()`, and the ksni attention branch that fed on it. The host
still detects and reports conflicts where that belongs — the startup
`punktfunk::detect` warning, the `detect-conflicts` subcommand, and the
`/api/v1/local/summary` field, which the tray must (and does, per the new
test) keep tolerating on the wire.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 20:53:44 +02:00
enricobuehlerandClaude Fable 5 ffc7aec91a feat(encode/pyrowave): log which GPU pyrowave picked — the selection stays put, by decision
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WP4.5's device-selection half, closed as the observability intermediate after
TWO selection designs died in adversarial review:

- Attempt #1 (d26bcf05, withdrawn): match pf_gpu::selected_gpu(). Its Linux
  auto arm answers "the NVIDIA GPU" whenever /dev/nvidiactl exists, moving
  the encoder off the iGPU that can import the compositor's dmabufs on an
  Intel-compositor + NVIDIA-present laptop — import failures feed the
  process-wide raw-dmabuf latch, which never un-latches.
- Attempt #2 (this session, withdrawn before commit): anchor on the
  PUNKTFUNK_RENDER_NODE-else-renderD128 node via VK_EXT_physical_device_drm.
  Render minors are driver-BIND-ORDER artifacts, not display topology: on
  the common AMD-iGPU + NVIDIA-display desktop, in-tree amdgpu binds before
  out-of-tree nvidia, so the anchor deterministically picks the idle iGPU
  while the compositor allocates on NVIDIA — the same latch, opposite
  polarity, behind a success-looking log.

The correct oracle is evidence of which device ALLOCATED the capture
buffers — producer identity from the capture negotiation, threaded per
session into this open. Until that plumbing exists, selection stays
first-usable, both call sites still share one selector (pure over the
device list, so capture_modifiers and open_inner cannot diverge — including
across an in-place resize's re-open, which does not renegotiate capture),
and the open logs ONE greppable line: picked vendor/device, the anchor node
and its owner (DRM render major/minor, VK_EXT_pci_bus_info fallback), and
the console's selected GPU. A wrong-device session on a multi-GPU host used
to be completely invisible; a field report can now show it. No WARN arm on
purpose: the wrong-pick direction inverts between the laptop and desktop
topologies, so a mismatch is not evidence of a wrong pick, and a warning
that fires forever on healthy hosts teaches people to ignore warnings.

Decision recorded against the audit's framing: manual console GPU selection
stays unhonored by pyrowave on Linux (the Windows twin honors it) — honoring
console-mutable state without per-session threading is what made attempt #1
unsafe.

Verified on the 780M: the line resolves all three identities (1002:15bf x3,
DRM-props match live); full pyrowave on-glass suite green; selection
behaviour byte-for-byte unchanged.

WP4.5 (device half).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-25 19:22:28 +02:00
enricobuehlerandClaude Fable 5 46935bf0a5 fix(encode/vulkan): VBR instead of CBR — the driver was stuffing ~98% filler into every calm stream
Second attempt at WP6.3; the first (ce543668) was withdrawn after its tight
CBR window measured as a 36x bandwidth regression (97% filler NALs). The
correction that unlocked this one: that measurement's BASELINE row was an
8-frame artifact. Under the shipped 1000ms/500ms CBR window a calm stream
overflows the CPB once the initial fill drains (~30 frames at 10Mbps/60fps)
and RADV then pads every frame to the exact rate share, forever. Measured on
the 780M (1280x720@60, 10Mbps, calm content): 64 frames = 97.5% filler;
300 frames = 5.63MB at 98.5% filler where this commit ships 83KB at 0%.
AV1: 99.6% -> 0%. The status quo was ~the full target bitrate of zeros on
every idle AMD/Intel Vulkan-encode desktop and Steam Deck — and stuffing to
exactly the target permanently satisfied the ABR calm brake
(actual >= 3/4 * current), the ratchet WP6.3's withdrawal feared from the
tight window, live in the shipped code all along.

The fix reads VkVideoEncodeCapabilitiesKHR::rateControlModes (previously
ignored — rateControlMode was hardcoded CBR with no capability check) and
installs VBR with average == max plus the house ~1-frame window
(vbv_window_ms, PUNKTFUNK_VBV_FRAMES-scaled) when the driver advertises VBR.
VBR permits underspend, the exact missing degree of freedom: Vulkan exposes
no filler-suppression control (AMF's filler_data=false / NVENC's default-off
have no VK equivalent), so the MODE is the only lever. CBR-only drivers keep
the loose window untouched — tightening it under CBR just starts the stuffing
30 frames earlier. Drivers advertising neither mode (ANV per current Mesa)
keep the pre-existing CBR install, now WARN-logged.

No pacing claim, deliberately: burst A/B on the 780M is byte-identical
between 1000ms CBR and 17ms VBR (max AU 1.19MB in both) — this firmware
ignores the window for QP decisions entirely. The payload is filler
elimination. PUNKTFUNK_VULKAN_RC=cbr|vbr is the field escape hatch and the
on-box A/B control (two withdrawn attempts bought that insurance).

Also on the same caps struct: maxBitrate is now read and clamps open +
retarget (RADV reports 1 Gbps — within 5% of the 4K120 ABR targets), and
applied_bitrate_bps() reports the encoder-side truth (pending-first, so the
session loop's read right after reconfigure_bitrate sees the clamp) — without
it a binding clamp would feed the ABR a phantom base, the trap the trait doc
names.

And the one-frame VUID-vkCmdBeginVideoCodingKHR-pBeginInfo-08254 violation
found in the withdrawal review: record_submit promoted a pending retarget
into self.bitrate BEFORE recording whenever first_frame was set, so after a
mid-stream reset() (which preserves the pending rate and rc_installed) the
begin-coding declaration named a rate the session had not installed — and the
two triggers, ABR retarget and the stall watchdog, correlate. Now the
declaration always names the session's current rate and the RESET install
carries the pending one via its own struct; promotion stays in
post_submit_bookkeeping. The extended validation-layer test reproduces the
retarget-then-reset coincidence: exactly one 08254 on the pre-fix build, zero
on this one (RADV PHOENIX, on glass).

Gates: docker amd64 legs green; Windows .173 seven legs (34 passed);
.25 full-suite parity vs origin/main (identical CUDA-only failures) + all 9
vulkan on-glass tests + validation layers clean.

WP6.3, plus WP7.1's ms-form half (vbv_window_ms).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-25 19:22:12 +02:00
enricobuehlerandClaude Opus 5 fdded5b8c3 fix(encode/pyrowave): refuse a frame that isn't the session's mode
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PyroWave never checked frame dimensions against the session, and it applies no
alignment — `width`/`height` are the negotiated mode verbatim — so a mismatched
frame was encoded edge-smeared or cropped, silently, forever.

Every other Linux backend already refuses exactly this, with this shape, in
`submit`: libav-NVENC (`linux/mod.rs`), VAAPI (`vaapi.rs`) and openh264 (`sw.rs`)
all carry the same `ensure!`. PyroWave was the only one that didn't. That is the
justification; an earlier draft cited `vulkan_video.rs` instead, which is the
weaker precedent — it bails in its Dmabuf arms only, and its CSC path and CPU arm
have no dimension guard at all.

Mostly this is a wrong-picture bug and not a memory-safety one: `rgb2yuv.comp`
clamps every fetch with `min(p, textureSize - 1)` and the CPU arm uploads
`min(len, need)` into a session-sized image. But it also closes a narrow real
hazard that was not in the filing: `import_cached` keys on `(st_dev, st_ino)` and
returns the cached `VkImage` on a hit WITHOUT rechecking the extent, and unlike
the capture side it is never cleared on a renegotiation — so a dmabuf inode
recycled across a shrinking renegotiation would hand the encoder an image sized
for the old, larger allocation. This check closes that route.

⚠ Recorded at the code because it changes the failure mode, not just the
detection: a mismatch is NOT always transient. A compositor-initiated PipeWire
renegotiation updates the capturer's size in place and signals nothing the encode
loop reads, so it can be a permanent new steady state — and `reset()` reopens at
the same dimensions by construction, so the host's five-reset budget cannot
recover (~3.1 s of frozen stream, then the session ends) where before it would
have streamed on with a wrong picture. For a real mode change that trade is
clearly right; for a 16-row KWin mismatch it is not, and the proper fix is for
the host to classify this error as a PIPELINE rebuild rather than an encoder
reset. Filed, not done here.

The device-selection half of WP4.5 was written, reviewed and WITHDRAWN — see the
handoff doc. Matching the selected render GPU regresses the hybrid
Intel-compositor + NVIDIA-present topology this project has a live field report
for, because `selected_gpu()` answers NVIDIA whenever `/dev/nvidiactl` exists
regardless of where capture actually runs.

WP4.5 (dimension half).

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 17:56:38 +02:00
enricobuehlerandClaude Opus 5 9fe9cbbf07 perf(encode/vulkan): build the padded RGB frame in the staging memory, not beside it
The RGB-direct CPU-upload path allocated and zero-filled a whole padded frame on
every submit, filled it row by row, then memcpy'd the whole thing into the mapped
staging buffer. The zero-fill was entirely dead: the row loop writes every byte
of every row, and rows past the source re-copy the last source row. So the frame
paid for an allocation, a page-fault storm over fresh pages, a full zero-fill,
and two full-frame copies where one would do.

Map first, write the padded rows straight into the mapping. Nothing reads back
from the destination — the row source is always the caller's buffer, never the
staging memory — so writing into (write-combined) host memory costs nothing
extra, and `make_host_buffer` allocates HOST_COHERENT, so the writes need no
flush before the transfer reads them.

Measured on real RDNA3 780M silicon, release build, `submit` alone, 400 frames
x 3 rounds:

- **1920x1080** (rows padded to 1088): p50 2315 -> **1725 us** (-25%),
  p99 2819 -> **1972 us** (-30%), and the spread (p99-min) tightens 739 -> 483 us.
- **1366x768 -> 1408x768** (BOTH axes padded, so the column tail loop runs):
  p50 1013 -> **926 us** (-8%), p99 1303 -> **1110 us** (-15%). This is the one
  case where the new code could have been slower — 4-byte stores straight into
  write-combined memory — and it is not.
- **CONTROL, 1280x720** (64x16-aligned, so the branch is never entered):
  p50 692 vs 692 us. No delta, which is what makes the two above attributable to
  this change rather than to anything else on the branch.

The branch is reached by any RGB-direct session at a mode that is not 64x16
aligned, whenever capture delivers CPU frames (the default Linux capture path is
dmabuf and never enters it). 1080p qualifies, since 1080 aligns to 1088. ⚠ An
earlier draft of this message claimed "33 MB at 4K" — that is wrong: 3840 and
2160 are both already aligned, so 4K UHD never enters this branch at all. The
large case is an ultrawide like 3440x1440 -> 3456x1440, ~20 MB.

Three things this deliberately does NOT do:

- The extent guards stay scoped to the `pad` branch. The CSC path deliberately
  supports a source SMALLER than the encode extent — its shader clamps at sample
  time — so a guard hoisted above the branch would break it.
- Every fallible step stays above the map. An error raised between `map_memory`
  and `unmap_memory` would strand the mapping for the life of the slot's staging
  buffer, and the next frame's `map_memory` on it then violates
  VUID-vkMapMemory-memory-00678. (The filed "two exits above the map leak Vulkan
  objects" hazard is separately already gone: `47a23bec` moved that unwind into
  `make_host_buffer`.)
- It adds guards rather than removing them: a zero source axis made `sh - 1`
  underflow, and "cannot fail after the map" has to be true by construction.

Three corrections to an earlier draft, all found by review of that draft:

- The `dw*dh*4 == need` precondition was a `debug_assert!` placed BELOW the map.
  That is wrong twice: it made the only check on the slice length vanish from the
  builds that ship, and a fired assert would have unwound past `unmap_memory` —
  the exact failure the bullet above says was designed out. It is now a real
  checked `?` above the map.
- `need` was `(iw * ih * 4) as u64`: a u32 multiply widened after the fact, which
  agreed with the usize slice length only up to ~32768x32768. The old code's
  `min(need)` was a hard backstop against exactly that and the rewrite dropped
  it. Now widened before the multiply, matching `read_slot`'s existing discipline.
- The extent guard now runs BEFORE the payload-length guard, so the usize
  `sw * sh * 4` cannot overflow on a garbage frame header.

WP6.2(a).

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 17:56:22 +02:00
enricobuehlerandClaude Opus 5 e680096c6a perf(encode): stop re-reading the environment on every submit and poll
`std::env::var` was on three per-frame paths. Measured on `.173` (Windows, 57
environment variables, 2M iterations): **121.9 ns** per call for the NVENC
in-flight cap and **114.9 ns** per call for the ffmpeg poll spin, against
**0.9 ns** once memoized. On Linux, 32 ns → 1.5 ns.

⚠ Those numbers deflate the filing, and that is worth recording: the audit
ranked this as a hot-path defect, but ~120 ns/frame is ~0.003% of a frame
budget. The fix is still right — it is free, and it takes a global environment
lock off the encode thread — but nobody should schedule it ahead of anything on
the strength of the "hot path" framing.

The severity RANKING was also inverted, and the measurement confirms why. The
site the audit called worst — `nvenc_cuda`'s backpressure loop condition — costs
a default session nothing, because the condition short-circuits on
`async_rt.is_some()` and the default session never engages the two-thread
retrieve. The one that actually pays every frame is Windows `submit`, which
consults `async_inflight_cap()` in BOTH arms of the ring-depth match, sync mode
included, where the result is then thrown away. Windows `poll` is the second
unconditional one, and the audit ranked it last.

Memoized inside each helper rather than latched into a session field. Nothing in
the workspace mutates these variables at runtime (enumerated: no `set_var` for
either key anywhere in first-party code, and the Windows service's arbitrary-key
`host.env` loader runs in the SCM supervisor, which re-execs the host as a child
and never opens an encoder itself). A field would instead change WHEN the value
is read — and the Windows `cap` composes the env with `input_ring_depth`, which
`set_input_ring_depth` may change after open, so freezing that half would
reintroduce the in-place-overwrite bug the ring term exists to prevent.

Two deliberate behaviour changes ride along on `PUNKTFUNK_FFWIN_POLL_MS`, so
"behaviour-preserving" describes the memoization only, not this whole commit:

- **A 1000 ms ceiling.** The reachable hazard was never the overflow — that
  needed `ms >= 1.8e16` — it was a slipped digit: `=100000000` was a 27.7-hour
  spin of the encode thread.
- **`.trim()`, now on all three parsers.** An earlier draft applied the house
  rule (WP7.8) to one of the three, which left `PUNKTFUNK_NVENC_ASYNC=" 1 "`
  working while `PUNKTFUNK_NVENC_ASYNC_DEPTH=" 6 "` silently fell back to 4 —
  and memoization would have frozen that silent fallback for the process
  lifetime. Reachable: the Windows `host.env` loader trims around `=` before
  stripping quotes, so `=" 2 "` yields a value with inner spaces.

⚠ Correction to an earlier draft of this message, which asserted that the audit's
`saturating_mul` proposal would relocate an overflow panic into release builds.
That is FALSE and the code comment now says so: `Duration::from_micros(u64::MAX)`
is ~1.8e13 seconds, six orders of magnitude below `Duration`'s ceiling, so
`Instant + Duration` neither overflows nor panics (measured, with and without
debug assertions). `saturating_mul` is still wrong, for a different reason — it
sets a deadline ~584,000 years out on a spin that provably never produces the
owed AU, i.e. it wedges the encode thread permanently. A hang, not a panic.

WP6.1.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 17:55:59 +02:00
enricobuehler 0044649b19 fix(encode/nvenc): codec-gate the HEVC 4:4:4 union write, and stop it eating the 10-bit arm
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`encodeCodecConfig` is a C union, so the `hevcConfig` writes in the 4:4:4 branch are only
meaningful on an HEVC session — on H.264 or AV1 they reinterpret that codec's own config bytes.
The branch was gated purely on `chroma_444 && full_chroma_input` with no codec test, and stayed
non-UB only because `lib.rs` degrades 4:4:4 for non-HEVC codecs: a two-file invariant with
nothing asserting it, on the path BOTH direct-NVENC backends take.

The audit filed that much. What it did not note is that the same shape hides a second bug:
this is an `if`/`else if`, so a non-HEVC session that arrived with `chroma_444` set took the
HEVC branch and skipped the per-codec bit-depth arm entirely — ending up with neither HEVC
4:4:4 (wrong for it) nor its own 10-bit configuration (simply absent). AV1 would have lost
`pixelBitDepthMinus8`/`inputPixelBitDepthMinus8` silently. Non-HEVC now falls through to the
arm that knows what to do with it, and an unexpected request is logged rather than swallowed.

Adds two tests that need no GPU — `apply_low_latency_config` is pure config authoring, so an
AV1 session can assert it never receives the HEVC FREXT profile GUID (an INVALID_PARAM at
open) and that its own depth still lands, with an HEVC case guarding the good path.

⚠ `NV_ENC_CONFIG` must NOT be `mem::zeroed` in those tests: `frameFieldMode`/`mvPrecision` are
C enums whose discriminants start at 1, so all-zero is not a valid value and Rust's zero-init
check ABORTS the process (SIGABRT, caught by the Linux gate). They seed it from `Default` the
same way `build_config` does before overwriting from the driver preset. Worth knowing before
writing any further test against these SDK types.

Verified: Linux gate L1-L4 green (39 tests, the two new ones among them) and the full Windows
gate on .173 — 7 legs. Note the Windows test leg runs `--features qsv`, so these tests only
execute on the Linux leg; the Windows legs prove the change compiles in all five feature
combinations.
2026-07-25 16:52:40 +02:00
enricobuehler b3f8803ea3 fix(encode/qsv): stop advertising intra-refresh the driver silently dropped
`ir_active` was `cfg.intra_refresh && set.co2.is_some()` — i.e. "we asked for it", not "we got
it". Both `Query` and `Init` can return MFX_WRN_INCOMPATIBLE_VIDEO_PARAM, a WARNING the open
path deliberately accepts, while dropping the intra-refresh wave on the floor.

That lie is not cosmetic. `ir_active` feeds `EncoderCaps::intra_refresh`, so the session
advertises gradual refresh to the client; the client then stops asking for the IDRs it would
otherwise request on packet loss, and a lost frame gets concealed instead of repaired. The
stream degrades exactly when recovery matters.

Now confirmed against the driver: a best-effort `GetVideoParam` with a CodingOption2 buffer
chained on, read back for `IntRefType`. Deliberately a SEPARATE query rather than a buffer
attached to the existing `BufferSizeInKB` call (which is what the audit finding suggested) —
that value backs every bitstream allocation, and a runtime that disliked the chained buffer
would take it down with the readback. A failure here costs only the verdict and resolves
conservatively (trust the request), so the worst case is the previous behaviour.

Verified on Intel UHD 750 (.42), which is where the Intel on-glass run originally caught this:
with PUNKTFUNK_INTRA_REFRESH=1, H.264 now logs "silently dropped intra-refresh
(GetVideoParam reports IntRefType=0)" and advertises it OFF, while H.265 on the same GPU
stays ON — it is genuinely active there. Per-codec, so it could never have been decided
statically. 8 live QSV tests pass.

Gated on .173: clippy -D warnings at nvenc,amf-qsv,qsv (host + pf-encode --all-targets),
amf-qsv without qsv, qsv alone, no-features, cargo test --features qsv, rustfmt — all green.
qsv.rs is Windows-only so the Linux legs do not compile it.

Closes WP3.2(c), the last Phase 3 item that was hardware-blocked.
2026-07-25 16:52:40 +02:00
enricobuehlerandClaude Fable 5 47a23bec12 fix(encode/vulkan): unwind every open/import leak, and serve 24-bpp CPU instead of dying on it
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Phase 5's Linux half (audit WP5.1 + WP5.4), each item shaped by the
review that rejected the obvious fix:

Dmabuf import unwind (vk_util): every failure after create_image leaked
the VkImage, and the dup'd dmabuf fd leaked as a raw i32. The sharp edge
is that a SUCCESSFUL vkAllocateMemory transfers fd ownership to Vulkan
(vkFreeMemory closes it), so the naive close-on-error is a double close
that clobbers whatever unrelated descriptor recycled the number. The dup
now lives in an OwnedFd released exactly in the allocate-success arm;
every other path drops it once, and bind/view failures free image+memory.

PyroWave open unwind: open_inner had ~20 fallible steps that each leaked
everything before them (instance, device, pyrowave objects, the whole
CSC pipeline). Rather than a parallel teardown guard — whose reviewed
hazards were a null-unsafe pyrowave_encoder_destroy and a drifting
duplicate of Drop — Self is now constructed right after create_device
with every later resource null, and the existing Drop (wait-idle first,
pw_enc null-guarded, delete-nullptr and VK_NULL_HANDLE destroys are
no-ops) is the single unwind path for error and normal teardown alike.
The ensure_cpu_rgb staging twins (create/allocate/bind, both backends)
and the RGB-direct make_view pair get the same discipline via a shared
make_host_buffer. Observed on hardware: 32 forced import failures, zero
fd drift (the new import_failure_leaks_no_fds smoke on RADV).

24-bpp CPU service (WP5.4): pixel_to_vk had no mapping for the packed
Rgb/Bgr the PipeWire portal negotiates, so a session committed to a path
the backend could not serve and died at its first frame. The filed
open-gate was rejected as a half-mirror — the dmabuf axis is keyed by
fourcc at submit, unknowable at open — so instead the CPU axis is
SERVED: a 3-to-4 expand at the staging upload (normalize_cpu_rgb, the
CPU twin of WP1.4's swscale expand), order-preserving for the CSC
samplers and BGRA-forced for the RGB-direct encode source, whose session
pictureFormat is B8G8R8A8 — the on-glass run caught R-first sources
violating VUID-vkCmdEncodeVideoKHR-pEncodeInfo-08207, a mismatch that
predates this change for plain Rgbx CPU sources. The dmabuf axis feeds
pf-zerocopy's raw-dmabuf degrade latch (3efbe416) from both Vulkan
import caches — deterministic refusals flip capture to CPU delivery,
which now serves every format capture produces; transient OOM and
native-NV12 sessions are excluded.

RECORDING-state hygiene: the fallible recording prefix (cursor prep,
import, staging) now resets the command buffer on error instead of
leaving it RECORDING for the next begin to trip
VUID-vkBeginCommandBuffer-commandBuffer-00049; PyroWave's submit-level
blanket reset is replaced by the same scoped shape, closing its
fence-timeout hole where a reset hit a PENDING buffer
(VUID-vkResetCommandBuffer-commandBuffer-00045).

Verified: docker linux/amd64 4-leg gate green; RADV 780M on-glass under
the validation layers at 1920x1080 — all 10 smokes pass (including the
new 24-bpp CSC + RGB-direct legs and both channel orders), decoded
colour truth checked with ffmpeg, and the only remaining validation
messages are the two documented VALVE-extension layer gaps plus a
pre-existing pyrowave shader/feature mismatch now filed in the planning
doc.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-25 16:51:27 +02:00
enricobuehlerandClaude Fable 5 e0e845b7df fix(encode/pyrowave): pin the NT-handle import contract to consume-on-success-only
import_plane closed the shared NT handle on every pyrowave_image_create
failure, believing pyrowave only consumes it on success. The vendored
truth was messier: Granite's allocator closed by-reference handles
UNCONDITIONALLY after the first vkAllocateMemory — success AND failure —
while failures before the allocator (validation, vkCreateImage, no
memory type) left the handle open, and both classes surface as the same
error code. So the call site could not know whether to close, and an
allocate-stage failure double-closed a possibly-recycled handle value
(audit WP5.3). The filed fix (DuplicateHandle + close the original
unconditionally) traded the double close for a guaranteed leak on every
pre-allocate failure and left the ambiguity in place.

Patch 0006 fixes the callee instead: the allocator never closes a
caller's handle, and pyrowave_image_create consumes it exactly at its
success return — which is what pyrowave.h ("take ownership and close the
HANDLE on import") documents, and what Granite's semaphore import
already did, so import_fence was correct as written and the two paths
now share one contract. The close-on-failure in import_plane is thereby
correct on EVERY path, including a vkBindImageMemory failure after a
successful allocate. Bonus fix recorded in the patch: the allocator's
block-recycling retry loop used to re-run vkAllocateMemory with
import_info still pointing at the just-closed handle.

Both-platform gates green; pyrowave_win_smoke (.173, 34/34) re-validates
the live import path against the rebuilt vendored C++.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-25 16:51:00 +02:00
enricobuehlerandClaude Fable 5 d6d4408c8e fix(encode/nvenc): teardown that tells wedged from routine, and a session budget that can heal
Three Windows NVENC teardown/accounting defects (audit WP5.2, marked
BLOCKING — the obvious fixes were reviewed and rejected before this):

Event-handle leak: init_session pushed each completion event to
self.events only AFTER nvEncRegisterAsyncEvent, so a failed registration
leaked the Win32 handle. Push first — the init-failure path already runs
teardown, which closes everything in the list (unregistering the one
never-registered event is a harmless error return).

Wedged drain: teardown drains the retrieve thread's backlog, and each
queued job could burn its full 5 s completion wait — cap x 5 s on the
encode thread, paid again on every rebuild of the stall-recovery ladder.
The rejected fix (a shutdown flag) abandoned the backlog on EVERY
teardown, turning the routine drain into destroy-while-encoding. Instead
the wedge evidence stays where it lives: after one full-budget timeout in
the retrieve loop, later jobs wait a 250 ms slice; a success resets the
latch. Routine teardown is byte-identical to before — nothing is ever
abandoned — and a first timeout is already encoder-fatal, so short
slices behind an established wedge change only how long teardown blocks.

Session-unit accounting: LIVE_SESSION_UNITS was refunded even when
destroy_encoder FAILED, drifting the budget low and over-admitting
parallel displays. The rejected fix (never refund on failure) let one
transient wedge episode poison admission until a host restart. Now the
refund follows PROOF: destroy succeeded, or its status says the driver
holds no session (device gone/TDR). Ambiguous failures park the handle —
units still charged, fail-closed, pinning the D3D11 device the driver
session references — and init_session retries the destroy while zero
sessions are live, under a gate that serializes every session open
against the reap so a recycled handle address can never alias a live
session. The charge lasts exactly as long as the driver keeps refusing
the destroy, which is the definition of still-leaked. Admission stays a
lock-free atomic load.

Both-platform gates green (docker linux/amd64 4 legs; .173 all 7 legs).
The retry-destroy-on-a-failed-handle assumption is documented at the
reap: the SDK defines no retry semantics either way.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-25 16:50:46 +02:00
enricobuehler 3efbe4164e fix(capture): capture CPU frames once the encoder proves it can't import dmabufs
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A dmabuf import the GPU driver refuses is refused identically on every
retry, but the only recovery above it was the encode-stall ladder: five
in-place encoder rebuilds, then the video session ends. So a host whose
driver will not take what its compositor allocates lost every session
on its first frame, and every reconnect repeated it — while the very
same host streamed fine with `PUNKTFUNK_ZEROCOPY=0`. The software knew
how to run that machine and never chose to.

Latch it, exactly as the sibling CUDA-import path already does after
repeated worker deaths: three consecutive import failures with no frame
in between disable the raw-dmabuf passthrough for the host process, and
capture negotiates CPU frames from the next session on. Three sits
below the encoder's rebuild budget, so the latch is set before the
session it doomed ends — one bad session, then a working (if slower)
host, with a log line saying which and why instead of an operator
having to find an environment variable.

Only the two stages that ARE the import are counted — the buffersrc
push of the DRM-PRIME descriptor and the buffersink pull where `hwmap`
maps it into a VA surface. `avcodec_send_frame` is deliberately left
out: that one is the encoder stalling, which the in-place rebuild
exists to recover, and taking zero-copy away permanently over a
transient fault would be a bad trade.

The latch lives in pf-zerocopy because it is the leaf both sides can
see — the capture→encode edge is one-way by design, so pf-capture
cannot ask pf-encode anything.
2026-07-25 15:13:11 +02:00
enricobuehler f32207a6ba fix(encode/vaapi): tell libva the dmabuf's real size, not zero
The zero-copy DRM-PRIME descriptor declared `objects[0].size = 0`, on
the belief that ffmpeg would work the real size out. It does not: both
of its import paths pass the value straight through to libva —
`prime_desc.objects[i].size` on the PRIME_2 path, `buffer_desc.data_size`
on the legacy fallback it tries next — so every VA driver we have ever
handed a dmabuf to was told the backing object was empty and left to
derive the size itself.

The drivers this path has run on (radeonsi, modern Intel iHD) derive it
correctly, which is why nobody noticed. A Gen9 Intel host does not get
that far: `vaCreateSurfaces` answers VA_STATUS_ERROR_ALLOCATION_FAILED
on the first frame and every frame after it, `av_buffersink_get_frame`
returns EIO, and five in-place encoder rebuilds later the video session
is over. That host cannot stream at all with zero-copy on.

`lseek(SEEK_END)` is the standard dma-buf size query and the same one
this tree's Vulkan bridge already performs on these very fds. A kernel
that refuses it leaves the old 0 rather than costing a frame that might
still have encoded.

Whether this alone fixes that host is unconfirmed — the descriptor was
wrong either way, and it is the first thing the driver reads.
2026-07-25 15:13:11 +02:00
enricobuehler 7c82a72ecd fix(zerocopy): find the NVIDIA render node instead of assuming renderD128
The EGL importer — the head of the CUDA/NVENC zero-copy path — opened
`/dev/dri/renderD128` and hoped. On a single-GPU host that is the
NVIDIA node and it always worked. On a hybrid laptop the iGPU is bound
first, so renderD128 is Intel: we built a GBM device on Mesa, asked it
for a pbuffer-capable OpenGL config, got none (Mesa's GBM platform
advertises only window-capable ones — gbm_surface is the point of that
platform there), and reported

    zerocopy worker init failed: no EGL config for OpenGL

on a machine whose NVIDIA EGL stack was demonstrably fine, naming
neither the device nor the reason. `PUNKTFUNK_RENDER_NODE` was no
escape either: this path never read it.

Pick the node by what it is — the first `/dev/dri/renderD*` whose
sysfs PCI vendor is 0x10de, the same identification the crate's Vulkan
bridge already uses for its physical device. A local scan rather than a
`pf_gpu` dependency, because this crate is a leaf whose worker is its
own process, and `pf_gpu::linux_render_node` answers a different
question anyway: it follows the operator's GPU *preference*, which may
legitimately name the iGPU. What is needed here is not which GPU to use
but where CUDA is. `PUNKTFUNK_ZEROCOPY_RENDER_NODE` overrides, and no
NVIDIA node found keeps the historical guess — sysfs may just not be
mounted, and the CUDA context is what properly fails on a host with no
NVIDIA at all.

Then stop the config query being able to fail this way: retry without
the surface-type constraint, which is honest because we never create an
EGLSurface — `eglMakeCurrent` runs surfaceless. And name the node in
every error and in the ready line, so the next hybrid host diagnoses
itself.
2026-07-25 15:13:11 +02:00
enricobuehler 6571a26aa9 fix(scripting): park the idle runner instead of pinning a core
`punktfunk-scripting` with nothing to run pinned a full CPU core
indefinitely — in exactly the state its own systemd unit documents as
inert ("the runner does nothing until you add scripts or install
plugins"). A field report on a 7.7 GB laptop had it at 99.9% CPU for
two hours straight, `strace` showing a bare `clock_gettime` loop and no
other syscall at all, which starved the compositor badly enough to
blank the physical display.

Nothing in the runner was looping. `Effect.runFork` registers nothing
with the event loop — effect's keep-alive timer lives in
`Runtime.makeRunMain`, which runner-cli deliberately doesn't use
because its shutdown is the bespoke two-signal one — and a bun process
whose only pending work is an unresolved promise busy-spins rather than
blocking. With units running there is normally a socket or timer to
park on; with none there is nothing at all, so the no-op state was the
one state that span.

Hold one idle handle for the runner's lifetime and drop it when the
unit tree ends on its own. Measured on the packaged bun (1.3.14), three
seconds idle with empty scripts/plugins dirs: 3098 ms of CPU before,
280 ms after (bun's startup, then nothing).

The regression is a property of the process rather than of any function
in it, so the test spawns the real CLI and reads the child's CPU time,
asserting it also logged and stayed alive — a crashed runner burns no
CPU either and must not pass.
2026-07-25 15:13:11 +02:00
enricobuehler 8578141d43 fix(encode/vulkan): AV1 at unaligned modes was violating two VUIDs on every frame
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Found by running the smokes at 1920x1080 under the validation layers while chasing the three
items left over from WP4.2. AV1 forbids the encode source's `codedExtent` differing from the
sequence header without `FRAME_SIZE_OVERRIDE`
(VUID-vkCmdEncodeVideoKHR-flags-10324), or from the reference slots without
`MOTION_VECTOR_SCALING` (`-10325`). RADV PHOENIX advertises NEITHER — and RGB-direct is the
default on EFC hosts with true-extent the default at unaligned modes, so plain 1080p AV1 was
tripping both on every frame: source 1920x1080 against an app-aligned 1920x1088 header and
DPB. Measured 16 violations per 8-frame run; the CSC path had none.

The fix is to make all three agree at the RENDER size rather than the aligned one — an
unpadded coded size is valid on this hardware, so the coded frame simply IS the visible
frame:
  - the AV1 sequence header follows the render size when true-extent is active (joining
    native NV12, which already authors true-size headers for the same reason);
  - the DPB setup and reference slots carry `src_extent` instead of the aligned `ext2d`.
    `src_extent` already collapses to `ext2d` whenever true-extent is off, so every other
    configuration is untouched;
  - `render_and_frame_size_different` now compares render against the DECLARED source extent
    instead of the aligned size, or true-extent would have claimed a mismatch that no longer
    exists.

Fixing only the header is not enough and is actively misleading: it clears -10324 and
immediately exposes -10325, because the mismatch has moved to the reference slots rather than
gone. Both had to move together.

This keeps the EFC fast path. Two alternatives were implemented, measured and rejected on the
way here: falling back to the compute CSC costs the zero-copy the B2 work existed to deliver,
and routing to the padded-copy staging trades these two VUIDs for
VUID-VkImageCreateInfo-pNext-06811 — `pad_img`'s extra TRANSFER_SRC usage is not in the
profile-advertised set, measured 8x per session on HEVC-padded too, so that is a pre-existing
defect of the padded path and not somewhere to route a default session.

HEVC is deliberately untouched: it has no equivalent constraint (its crop rides the
conformance window), it measures zero violations, and its aligned-SPS path is the validated
one.

On RADV PHOENIX (780M, Mesa 26.0.4) the AV1 stream now decodes as coded 1920x1080 / render
1920x1080 — genuinely unpadded, where before the alignment rows were encoded and cropped
back out. The CSC path still reports coded 1920x1088 / render 1920x1080, which is correct for
it. All four `vulkan_smoke*` pass at 256x256 and 1920x1080.

Two validation errors remain on the RGB-direct path and are NOT ours, now with evidence
rather than assumption: `VUID-VkImageViewCreateInfo-image-08336` uses the PROFILE-BLIND format
query, so it cannot see that RGB conversion legalises BGRA as an encode source — the
profile-aware query used by -06811 accepts the very same image; and
`VUID-VkQueryPoolCreateInfo-pNext-pNext` rejects
`VkVideoEncodeProfileRgbConversionInfoVALVE`, which the VALVE extension REQUIRES for profile
identity, and the layer diagnoses itself as "a struct from an extension added to a later
version of the Vulkan header".

Verified: canonical Linux gate (docker linux/amd64) L1-L4 green; on-glass on RADV PHOENIX
under `VK_LOADER_LAYERS_ENABLE='*validation*'`, with the bitstreams read back through
libdav1d/trace_headers.
2026-07-25 15:12:08 +02:00
enricobuehler 87863c12a9 fix(encode/windows): clear the Windows Phase 4 backlog — NVENC sticky state, QSV HDR + ABR
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Four items, gated on the RTX box (.173, all 7 Windows legs) and the Linux docker gate, with
the QSV HDR one proven by an A/B on real Intel silicon (.42, UHD 750).

WP4.1 — Windows NVENC sticky state. Both halves were the same mistake: a single field doing
duty as both "what the session negotiated" and "what this session can actually do", so the
first downgrade destroyed the negotiation.
  - `query_caps` clears `self.hdr` on a GPU without 10-bit encode, but `submit` re-derives the
    requested HDR state from every frame's pixel format and compared it against that cleared
    value. On such a GPU a P010 capturer therefore reported "HDR changed" on EVERY FRAME and
    tore down and rebuilt the whole encode session each time. The trigger now compares against
    `hdr_requested`, and the downgrade is latched in `hdr_unsupported` so it is remembered
    (and warned once) instead of rediscovered per init.
  - One subsampled-YUV frame cleared `chroma_444` permanently, so 4:4:4 never returned when
    the capturer went back to RGB. The negotiation now lives in `chroma_444_requested` and the
    effective value is recomputed at every init; the per-session downgrade still happens and
    is still reported honestly through `caps()`, it just is not destructive any more.

WP4.3(a) — QSV HDR mastering luminance was divided by 10,000. The old comment justified it as
"VPL wants whole cd/m²", which is true of the VIDEO-PROCESSING unit but not the encode path:
the runtime passes the value straight into the ITU-T H.265 Annex D mastering-display SEI,
whose unit is 0.0001 cd/m². Verified end to end on Intel UHD 750 by dumping the bitstream and
reading SEI 137 with trace_headers, before and after:
    before: max_display_mastering_luminance = 1000      (0.1 nits)
    after:  max_display_mastering_luminance = 10000000  (1000 nits)
with `min` (500 = 0.05 nits) and both content-light-level fields unchanged. That asymmetry —
a correct min beside a 10,000x-low max — was the original tell.

WP4.3(b) — `reconfigure_bitrate` never re-read `BufferSizeInKB`, so an ABR step-up could hand
the runtime an AU buffer sized for the old, lower bitrate. Fixed in both places it was broken:
re-read the driver's answer via `GetVideoParam` after the `Reset` (mirroring `init_encode`),
AND stop `take_bs` recycling pooled buffers without checking their capacity — the pool would
otherwise keep serving short buffers even once `bs_bytes` was correct.

WP7.8 — the `PUNKTFUNK_QSV_FFMPEG` half, finally landable now that a Windows gate exists (it
sits behind `#[cfg(feature = "qsv")]`, so nothing in a Linux-only matrix compiles it — it was
deliberately held back for exactly that reason). Trimmed like its siblings, and kept
case-insensitive: the knob already accepted `TRUE`, and the bare house `matches!` would have
silently dropped that spelling.

Phase 4 of the audit is now complete, and WP7.8 with it.

Verified: Windows gate on .173 — clippy -D warnings at nvenc,amf-qsv,qsv (host + pf-encode
--all-targets), amf-qsv without qsv, qsv alone, no-features, `cargo test --features qsv`
(34 passed), rustfmt. Linux docker gate L1-L4 green. On-glass: the QSV A/B above on .42.
Owed: NVENC sticky-state on-glass on .173 (needs a live 10-bit-capable capture toggle).
2026-07-25 14:37:49 +02:00
enricobuehler bab309017d fix(encode/vulkan): five mode-specific correctness bugs, three caught on real silicon
WP4.2 of the pf-encode audit, validated on RADV PHOENIX (780M, Mesa 26.0.4) under the Vulkan
validation layers rather than by inspection alone. Three of the five reproduce with the
driver naming the violation; one turned out milder than filed and is recorded as such.

1. `ensure_cpu_rgb` cached the staging image on FORMAT ONLY while sizing it to the SOURCE
   frame, and the copy uses the CURRENT frame's extent — so a same-format source-size
   increase copied past the allocation. Now keyed on (format, width, height). This is the
   memory-safety one: on hardware it was 8 x
   VUID-vkCmdCopyBufferToImage-imageSubresource-07971 ("extent.width (512) exceeds
   imageSubresource width extent (128)") and `submit` returned Ok every single time, so
   nothing upstream could notice. Zero after the fix. Note the trigger for anyone re-testing:
   the image is cached PER RING SLOT, so the ring must wrap before a slot sees a larger frame
   — two differently-sized submits in a row land on different slots and look fine.

2. The RGB-direct CPU padding loop only ever grows a source into the aligned extent; a source
   LARGER than the encode extent panicked on the row `copy_from_slice`. Now refused by name,
   matching what the DMA-BUF arms already do, so a bad frame takes the encoder-rebuild path
   instead of unwinding out of the encode thread with an index message.

3. AV1 wrote `render_width/height_minus_1` but never set
   `render_and_frame_size_different`, and AV1 ignores the render size unless that flag says it
   differs — so every mode needing 64x16 alignment presented the padding. libdav1d on the
   encoded stream now reports `size 1920x1088 ... render 1920x1080`; before, the flag being
   unset meant render defaulted to the coded 1088, i.e. 8 rows of duplicated edge pixels
   shipped to the client.

4. `read_slot` read the PERF timestamp pool whenever the pool merely EXISTED, but the
   padded-RGB path's CPU-upload arm records its own command buffer and writes no timestamps —
   reading an unreset query with WAIT is undefined. Now gated on a per-slot `ts_written`,
   because "a pool exists" was being used as proof of "the pool was written". SEVERITY
   CORRECTION vs the audit: this is not a hang in practice. It needs PUNKTFUNK_PERF *and*
   RGB-direct *and* the non-default PUNKTFUNK_VULKAN_RGB_TRUE_EXTENT=0 *and* an unaligned mode
   *and* CPU capture, and RADV then fails the read rather than blocking. Another driver may
   block, hence the fix.

5. `reset()` re-arms `first_frame`, which was also what decided whether begin-video-coding
   declares the rate-control state. But a reset does not rebuild the session, so the CBR
   installed earlier is still current when the next frame opens its coding scope: the
   declaration was omitted exactly when it was required. Split into `rc_installed`, which
   survives reset. On hardware this was
   VUID-vkCmdBeginVideoCodingKHR-pBeginInfo-08253 ("no VkVideoEncodeRateControlInfoKHR ... but
   the currently set mode is CBR"); zero after.

Also fixes two pre-existing AV1 spec violations that were firing on EVERY frame of a shipped
path and are not in the audit at all — found only because the validation layers were on, and
confirmed untouched by this branch before being attributed as pre-existing:
`constantQIndex` must be 0 unless rate control is DISABLED (VUID-...-10320; this session is
always CBR, so the driver owns Q), and `pStdPictureInfo->pSegmentation` must be NULL
(VUID-...-10350; it pointed at a zeroed struct, and leaving it unset means the same
"segmentation disabled" while being spec-correct).

Items 1 and 5 keep their reproductions as `#[ignore]`d hardware tests, documented as
meaningful only under `VK_LOADER_LAYERS_ENABLE='*validation*'` since the violations are
invisible to the API's return values.

STILL OPEN, filed not fixed (three more pre-existing validation errors the cleanup exposed):
VUID-VkQueryPoolCreateInfo-pNext-pNext on the AV1 and RGB paths, and 2 x
VUID-VkImageViewCreateInfo-image-08336 (the RGB-direct encode-src view's format features lack
VIDEO_ENCODE_INPUT) — the latter may be a validation-layer gap around the VALVE extension
rather than our bug, and wants real analysis rather than a quick patch.

Verified: canonical Linux gate (docker linux/amd64) fmt + clippy --all-targets at default and
at nvenc,vulkan-encode,pyrowave + both test legs; and on RADV PHOENIX all four `vulkan_smoke*`
tests pass at 256x256 and at 1920x1080 with zero validation errors on the paths touched here.
2026-07-25 14:37:49 +02:00
enricobuehlerandClaude Opus 5 e5e68f1d24 feat(presenter): DRM card selection + a usable kmsdrm swapchain error
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Both come straight out of the first compositor-less bring-up (P3), on a
two-GPU box:

PUNKTFUNK_DRM_CARD=<n> pins SDL's KMSDRM device index. SDL enumerates
/dev/dri/card* and takes the first it can open, which is regularly the
wrong one: it chose the card a live compositor already held DRM master on
and died at swapchain creation, while the idle card with the connected
display sat unused. Kept an explicit operator choice rather than
auto-detection — deciding "is this card already mastered" needs the very
ioctl that taking master IS, so any in-process guess would be fragile.

The swapchain error now carries what to actually check. "vkCreateSwapchainKHR:
Initialization of an object has failed" is useless to someone bringing up a
kiosk; on the kmsdrm backend it now names the pinned card and lists the
three real causes in order (no connected connector / another DRM master /
NVIDIA). Empty on every other backend, where it would be noise.

The NVIDIA note is measured, not guessed: on NVIDIA proprietary + kmsdrm,
Vulkan enumerates the GPU AND the display (VK_KHR_display reports the
connected HDMI connector) and still fails — as root, with
nvidia_drm.modeset=Y, on a card no compositor was using. Not permissions,
not DRM master; their direct-display path wants the display leased via
vkAcquireDrmDisplayEXT and SDL's kmsdrm surface path does not do that.

Plan: punktfunk-planning design/embedded-arm64-client.md §P3

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 14:32:45 +02:00
enricobuehlerandClaude Opus 5 aff169e131 build(flatpak): make the manifest architecture-generic
Two things were x86-specific, both now expressed properly instead of
hardcoded:

  * PKG_CONFIG_PATH carries the runtime's multiarch directory.
    flatpak-builder does NOT shell-expand `env` values, so ${FLATPAK_ARCH}
    would be taken literally — a build-options.arch override supplies the
    aarch64 string and inherits the rest.

  * The prebuilt Skia archive is per-target and pinned by sha256. Two
    `type: file` sources discriminated by only-arches now share one
    dest-filename, so SKIA_BINARIES_URL stays a single literal path.
    Upstream publishes the aarch64 archive under the same skia commit hash
    and the same resolved-feature key, so the two stay in lockstep on a
    skia-safe bump.

build-flatpak.sh gains ARCH (default: this machine's), passes --arch to
both flatpak-builder and build-bundle, and arch-suffixes the bundle name so
an x86_64 and an aarch64 build can coexist in dist/ instead of the second
silently overwriting the first. CI composes its own published filename, so
nothing downstream changes.

The aarch64 Skia sha256 was verified by downloading the published archive,
not taken from the API. No aarch64 flatpak has been built — flatpak-builder
builds in a sandbox for the target arch, which needs an arm64 machine.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 14:32:45 +02:00
enricobuehlerandClaude Opus 5 4dc078692d build(arch): build the client for aarch64 (Arch Linux ARM)
arch=('x86_64' 'aarch64'), and on aarch64 `pkgname` drops punktfunk-host
so makepkg never enters the host's build or package path; build() takes a
client-only cargo invocation without the NVENC/Vulkan-encode features.
Dropping the host from pkgname rather than giving package_punktfunk-host a
per-package arch is what makes the skip unambiguous, and it mirrors how
PF_WITH_WEB already extends that array.

The host stays x86-only because its encode stack (NVENC/QSV/AMF) is.

Verified by sourcing the PKGBUILD under both CARCH values: x86_64 yields
`punktfunk-host punktfunk-client`, aarch64 yields `punktfunk-client`. NOT
verified by a real build — there is no official arm64 Arch container, and
the README says so rather than implying it is tested.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 14:32:45 +02:00
enricobuehlerandClaude Opus 5 1c76b8c7b4 build(rpm): let the spec build a client-only aarch64 RPM
The blocker was never ExclusiveArch — it was that %build builds host +
tray + client together and %install lays down the host unconditionally,
with no way to express "client only". `%bcond_without host` (default ON,
so an x86_64 build is unchanged) now gates the host binary, the tray, the
headless-session data, the firewalld services, the main %post and the bare
%files section. Omitting %files for the MAIN package is the load-bearing
part: it is what stops rpm emitting an empty `punktfunk` alongside
punktfunk-client.

build-rpm.sh exposes it as PF_WITHOUT_HOST=1 and skips the libcuda stub
regeneration and the libcuda leak check, neither of which means anything
without the host.

Verified two ways. `rpmspec -P` shows the default expansion still carrying
3 host install lines, the tray build and one bare %files, while
--without host carries none of those and one %files client. And a real
rpmbuild in a native aarch64 Fedora 43 container produced
punktfunk-client-*.aarch64.rpm with correct aarch64 sonames
(libc.so.6(GLIBC_2.17), libSDL3.so.0, libavcodec.so.61) and no main
package.

Not a cross-compile: %build runs cargo for the build machine's arch, so
this wants an arm64 builder. No CI leg yet — deliberate.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 14:32:45 +02:00
enricobuehlerandClaude Opus 5 cac82d13df ci: check the client for aarch64 on every push
Adds a `rust-arm64` job: clippy -D warnings for the client crates at
--target aarch64-unknown-linux-gnu, plus a --no-default-features session
build so the minimal embedded configuration keeps compiling in its own
right rather than only as a subset of the default one. Runs in the cross
image on the ordinary amd64 runner; client crates are listed explicitly
because --workspace would drag in the x86-only host encode stack.

This is a regression guard, not an artifact leg (deb.yml ships those).
c_char signedness cuts both ways and neither direction is visible from an
x86-only CI: hardcoding i8 fails to COMPILE on ARM, while casting to u8
fails the LINT on ARM. Two such defects were already found this way.

Also documents the arm64 client .deb recipe in packaging/debian/README.md.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 14:32:45 +02:00
enricobuehlerandClaude Opus 5 ab3884c763 fix(core/abi): cast identity PEM pointers with .cast(), not as *mut u8
`c_char` is i8 on x86_64 and u8 on aarch64, so `cert_pem_out as *mut u8`
is a REQUIRED conversion on one target and a no-op on the other — where
clippy::unnecessary_cast then denies it. `.cast::<u8>()` is correct and
lint-clean on both.

Caught by the new aarch64 clippy leg on its first run. A sweep of the
remaining `as *mut u8` / `as *const u8` sites in the client crates found no
other c_char-derived casts; the rest convert from c_void or u16.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 14:32:45 +02:00
enricobuehlerandClaude Opus 5 000f8b85b0 build(ci): cross-compile and publish an aarch64 Linux client
Adds punktfunk-rust-ci-arm64cross (the rust-ci toolchain + an Ubuntu ports
arm64 multiarch sysroot) and a deb.yml job that cross-builds the client
package on the ordinary amd64 runner — no arm64 runner in the fleet and
none needed. Client only: the Linux host encodes with NVENC/QSV/AMF, all
x86. The apt registry keys pool entries by the .deb's own arch, so an arm64
box picks the package up with no client-side configuration.

Three things this had to get right, each of which cost a failed build:

  * rustup target add must run against the toolchain rust-toolchain.toml
    PINS, not the image's default `stable` — otherwise the pinned toolchain
    has no aarch64 std and the build dies ~230 crates in on "can't find
    crate for core". Copying the pin file in also pre-downloads the
    toolchain every CI job currently re-fetches on first use.

  * ffmpeg-sys-next compiles a probe it intends to RUN, so it forces
    .target(HOST) while still passing the TARGET's include paths; the arm64
    dir then shadows the host's own libc headers and the x86 compiler dies
    in bits/math-vector.h on NEON/SVE types. Prepending the host dir does
    NOT help — GCC drops a -I that duplicates a system directory, keeping
    its original later position — so ci/pf-host-cc strips target include
    dirs from host compiles instead.

  * the job hard-fails on a non-AArch64 session binary, rather than
    shipping an amd64 payload under an arm64 package name.

skia needs no special handling: the aarch64-linux-gnu textlayout+vulkan
prebuilt resolves, so arm64 ships the FULL client, OSD included — unlike
Windows ARM64, which still builds --no-default-features.

The cross image builds in its own docker.yml job (needs: build-push) since
it is FROM punktfunk-rust-ci:latest and must not race the entry that
publishes that base. rpm/Arch/Flatpak stay x86_64 for now — their builders
have no arm64 sysroot, which is its own piece of work.

Plan: punktfunk-planning design/embedded-arm64-client.md

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 14:32:45 +02:00
enricobuehlerandClaude Opus 5 915fc3ef9e feat(session): headless --pair, so a box with only SSH can enrol
`punktfunk-session --pair <PIN> --connect host[:port]` runs the SPAKE2
ceremony with no window and no toolkit, prints the same
`paired <addr>:<port> fp=<hex>` line as `punktfunk-client --pair`, and
exits. Until now the PIN ceremony lived only in the GTK shell or the Skia
console, so enrolling an embedded/kiosk client meant installing a desktop
on it — or copying the identity store by hand.

Dispatches above every graphics call (the machine may have no display) and
is in the `--no-default-features` build: enrolling must never be the reason
a minimal image pulls in Skia. `--name` defaults to the hostname instead of
the desktop path's hardcoded "Steam Deck".

`forget_placeholder` and `device_name` move into pf_client_core::trust so
the two binaries share one implementation rather than the session
re-deriving them.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 14:32:45 +02:00
enricobuehlerandClaude Opus 5 b7cea71bbd fix(presenter): type the Vulkan extension pointers as c_char, not i8
`char` is signed on x86_64 but UNSIGNED on aarch64, so the hardcoded
`Vec<*const i8>` compiles on every desktop target and then fails to match
ash's `&[*const c_char]` when cross-compiling the client for ARM.

Found by the aarch64 cross-build spike (punktfunk-planning:
embedded-arm64-client.md) — the only portability defect in the client
stack; nothing else in the client crates assumes an architecture.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 14:32:45 +02:00
enricobuehler 07f8e37c85 fix(encode/sw): refuse a mode openh264 cannot encode at open, not at every submit
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openh264 tops out at level 5.2 — 3840x2160 landscape or 2160x3840 portrait — and enforces
that ceiling inside `reinit`, which the crate calls on the FIRST ENCODE rather than at
encoder construction. So an oversized mode built a perfectly healthy-looking encoder and
then failed every single submit: the session connects, negotiates, and never delivers a
frame, with the real reason buried in a per-frame error rather than at the open.

`validate_dimensions` does not cover this. It is keyed on the codec, and H.264 legitimately
reaches 4096 on every hardware backend — this ceiling belongs to the software backend alone,
which is exactly the path a GPU-less host falls back to.

Rejects at open instead, mirroring the rule from the openh264 version we actually ship
(0.9.3) rather than from its docs — including the orientation-aware shape, since a naive
per-axis `w <= 3840 && h <= 2160` would wrongly refuse a legal 2160x3840 portrait session.

Three tests: the accepted modes in both orientations, the modes `validate_dimensions` lets
through but openh264 cannot serve, and that `open` itself refuses rather than deferring to
submit. They cost nothing to run — the guard fires before openh264 is initialised at all.

Verified with the canonical Linux gate (docker linux/amd64): fmt, clippy --all-targets at
default and at nvenc,vulkan-encode,pyrowave, and the pf-encode test leg (37 passed).
2026-07-25 13:01:01 +02:00
enricobuehler ed525c4c73 fix(encode/vulkan): PUNKTFUNK_VULKAN_RGB_DIRECT read "0 " as force-ON
The knob tested `v == "0"` for the disable case and treated everything else that was set as
a force-enable. So a trailing space — the kind a `.env` line or a shell script leaves behind
— made `PUNKTFUNK_VULKAN_RGB_DIRECT=0 ` mean the exact opposite of what the operator wrote,
forcing the RGB-direct encode source on. On a cursor-blend session that is not a subtle
difference: the EFC front-end cannot blend, so the pointer disappears from the stream. An
empty value and any typo did the same thing.

Now parsed like every sibling knob in the crate — `matches!(v.trim(), "1"|"true"|"yes"|"on")`
and the matching false spellings — so unrecognised input falls back to the default instead
of being read as a force-on. `=0` and `=1` keep working exactly as documented.

Splits the parse into a pure function so the accepted spellings are covered by tests. That
matters more than it looks: the env-var read itself is untestable in a parallel test binary
(the process environment is shared), which is precisely why this knob's behaviour had no
coverage and the inverted case survived.

Verified with the canonical Linux gate (docker linux/amd64): fmt, clippy --all-targets at
default and at nvenc,vulkan-encode,pyrowave, and the pf-encode test leg (37 passed).
2026-07-25 13:00:50 +02:00
enricobuehler 3fac1a6da1 fix(encode/linux): stop the capability probes racing each other's libav log level
Every capability probe drops libav's log level to AV_LOG_FATAL around an encoder open it
expects to fail, then restores what was there before. That level is one process-global int
and the probes genuinely overlap — they are reached both from `/serverinfo` and from session
bring-up. Two overlapping save/restore pairs interleave as get(INFO) → get(FATAL) →
set(INFO) → set(FATAL), and the process is then pinned at AV_LOG_FATAL permanently: every
later libav diagnostic silently dropped, including the ones you want when a stream fails to
open later on.

Replaces the four hand-rolled save/restore pairs with one RAII guard over a single shared
mutex. The audit filed two sites; there are four — the NVENC 4:4:4 and 10-bit probes in
`linux/mod.rs` and both VAAPI probes, which is why the lock has to be shared across the two
modules rather than kept local to either.

Being RAII also closes a smaller hole the old shape had: the restore was a statement after
the open, so any early return added to those functions later would have leaked the quiet
level. Now it cannot.

The guard is poison-tolerant — a probe that panicked mid-window has already restored the
level through `Drop`, so refusing the lock forever afterwards would be strictly worse than
proceeding. It is not re-entrant, which is safe here because no probe body reaches another
probe (they only call encoder-open helpers); that invariant is written down at the type.

Serialising the probes costs nothing measurable: they are process-once behind their caches
and each already pays for a real encoder open.

Verified with the canonical Linux gate (docker linux/amd64): fmt, clippy --all-targets at
default and at nvenc,vulkan-encode,pyrowave, and the pf-encode test leg (37 passed).
2026-07-25 13:00:39 +02:00
enricobuehler a17413327b fix(encode/vulkan): give the vendored Vulkan ABI the layout guard it never had
`vk_av1_encode.rs` and `vk_valve_rgb.rs` are hand-copied `#[repr(C)]` structs handed to the
driver through raw `p_next` chains. Nothing in the type system relates them to the C
definitions any more, so an edit that inserts, drops, widens or re-pads a field is not a
compile error — it is the driver reading our bytes at the wrong offsets, silently. The
sibling vendored ABI in `amf.rs` has carried assertions for exactly this reason; these two
had none at all.

Adds size, alignment and per-field offset assertions for all 19 vendored structs. They are
`const` rather than `#[cfg(test)]` (the shape `amf.rs` uses) so they hold in every build
including the shipped one, and on any target the modules compile for.

Assertions cannot catch a swap of two same-typed fields — the offsets are unchanged — so
the field order was diffed field-by-field against the authoritative headers while writing
them: `vulkan_core.h` and `vk_video/vulkan_video_codec_av1std_encode.h` from Vulkan-Headers
`main` as of 2026-07-25. That diff covered every struct, every `ST_*` structure-type value,
every flag bit and both enum groups, and found no drift — the vendored copies are faithful.

The one remaining hand-copied table the compiler still cannot see is the bitfield member
order inside the three `*Flags` words, where a wrong index means the driver reads
`use_superres` where we meant `render_and_frame_size_different`. Three tests pin those to
the header by listing the members in C declaration order and asserting the Nth setter
writes bit N, with the trailing `reserved` field checked too — a dropped member shifts
`reserved` down and fails.

Verified with the canonical Linux gate (docker linux/amd64): fmt, clippy `--all-targets`
default and `nvenc,vulkan-encode,pyrowave`, and both test legs.
2026-07-25 12:46:24 +02:00
enricobuehler 6c2183ceec fix(nvenc): stop telling operators to reboot when the driver version is fine
`NV_ENC_ERR_INVALID_VERSION` is how the driver reports two opposite failures, and we only
ever explained one of them. The message told the operator to update the NVIDIA driver or
reboot — correct for a genuine header/kernel-module skew, and actively misleading for the
field case behind it: a host that streams once per boot and then fails every later session
at the caps probe, until the *process* restarts. A version skew is static; it cannot come
and go inside one process, so that advice cost the reporter a reboot per stream.

Split the two on the only fact that tells them apart: whether a session has already opened
in this process. `nvenc_status` gains a `SESSION_OPENED` latch set right after every
successful `open_encode_session_ex` — both backends' caps probe and real open, plus the
Windows availability probe. No session yet, the version word really is in question and the
existing skew advice stands. A session already opened, and the kernel module demonstrably
accepted this build's version word, so the message now names per-process driver state and
points at the cheap fix (restart the host service, no reboot) plus a request for the log.

The load-time gate cannot serve as this discriminator: `NvEncodeAPIGetMaxSupportedVersion`
is a pure userspace query, so the classic "updated the driver, didn't reboot" skew sails
through it and only fails later at the open. Only a session that actually opened proves the
kernel module agreed.

The split lives in a pure `invalid_version(bool)` so both halves are unit-tested without
touching the process-wide latch. This is a diagnosis change only — it does not fix the
underlying field bug, whose root cause is still open.

Verified on Linux (192.168.1.25): clippy `-p pf-encode --features nvenc` clean, `cargo test
-p pf-encode --features nvenc --lib` 15 passed, rustfmt clean.
2026-07-25 12:40:51 +02:00
enricobuehlerandClaude Opus 5 ead37d066f perf(encode/nvenc-linux): drop the bring-up probe left on the per-frame blend path
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`33121ece` added a block explicitly labelled "TEMP KWin composite probe (DROP BEFORE
MERGE)" to prove the cursor blend was dispatching. It merged, and has been running on
every blended frame since: an atomic fetch_add per frame plus a `tracing::info!` with
seven computed fields every 512 frames, on the submit hot path of the default-on
Linux direct-NVENC backend.

The signal it existed for is already covered — the failure arm above it warns once
with the dispatch error, and the `else` arm warns when an overlay arrives with no
blend at all. What is deleted is only the success-path telemetry.

Verified `-D warnings --all-targets` + tests on Linux (default; shipped
nvenc,vulkan-encode,pyrowave), and `clippy --features vulkan-encode,pyrowave` on real
AMD RDNA3 hardware.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 03:48:59 +02:00
enricobuehlerandClaude Opus 5 310b85f155 fix(encode): a forced-Vulkan pref must not advertise codecs that arm will refuse
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With `PUNKTFUNK_ENCODER=vulkan`, `open_video_backend`'s vulkan arm bails outright for
anything that is not HEVC/AV1 ("the Vulkan Video encoder supports HEVC + AV1; the
session negotiated {codec:?}"). But `host_wire_caps` for that same pref fell through
to the VAAPI probe / static superset, which includes H.264 — so the host advertised
H.264, a client could negotiate it, and the session died at encoder open.

The pref now contributes a CEILING that is intersected with the device probe, never a
replacement for it. That distinction is the whole fix: pinning a static HEVC|AV1
would have ADDED AV1 on the AMD/Intel hosts whose probe currently withholds it
(pre-RDNA3, pre-Arc), re-creating this very bug for a different codec. Intersecting
can only ever narrow.

Without the `vulkan-encode` feature the pref cannot open anything at all — that arm
bails with "requires a build with --features vulkan-encode" — so the ceiling is
empty there rather than optimistic.

Costs nothing on the handshake path: a `&str` match plus a const-folded `cfg!`.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 03:17:45 +02:00
enricobuehlerandClaude Opus 5 087a3e358a fix(encode/vaapi): key the entrypoint cache on the device, not just the codec
`LP_MODE` cached the resolved VAAPI entrypoint (full-feature `EncSlice` vs low-power
`EncSliceLP`/VDEnc) in a process-global array indexed by codec alone. That is not a
staleness bug, it is a session-killer, because the cache is load-bearing: once a mode
is latched the open tries exactly ONE mode and the `[false, true]` fallback is gone.

Latch low-power on an Intel Arc (Gen12+ removed the full-feature entrypoints, so it
is the only one that works there), then switch the web-console GPU preference to an
AMD dGPU. `render_node()` follows that preference, so every VAAPI open now goes to
radeonsi passing `low_power=1`, which it rejects — with no full-feature retry, for
the process lifetime. `probe_can_encode` reports all-false (so the advertisement
silently falls back to the static superset) AND the session's own encoder open fails.

Now keyed on (render node, codec, bit depth):

  - The render node because the entrypoint is a property of the DEVICE libva opens,
    and it is literally what `render_node()` hands libva — so key and device cannot
    describe different GPUs. Deliberately not `pf_gpu::selection_key()`, which can
    name a different adapter than the node actually opened.
  - The bit depth because Main10 and 8-bit can resolve to different entrypoints on
    the same device; one shared slot let an 8-bit answer pin the 10-bit open, i.e.
    HDR under-advertisement.

Verified `-D warnings --all-targets` + tests on Linux (default; shipped
nvenc,vulkan-encode,pyrowave). The multi-GPU switch itself needs a box with two
VAAPI-capable adapters — owed on-glass.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 03:17:44 +02:00
enricobuehlerandClaude Opus 5 7536f7319a fix(gamestream): a software-encode host must advertise H.264 only
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`base_codec_mode_support` fell through to the static superset (H.264|HEVC|AV1) on a
GPU-less host, so Moonlight negotiated HEVC or AV1 and the session then died at
encoder open with "the software encoder emits H.264 only" — openh264 encodes nothing
else. The native plane's twin of this function, `pf_encode::Codec::host_wire_caps`,
has gated on exactly this since it was written; this one never did.

Deliberately a local gate rather than delegating wholesale to `host_wire_caps()`.
Delegation is the drift-proof shape and was the first design, but on Windows it
re-runs the DXGI adapter enumeration several times per `/serverinfo` GET — the probe
helpers each sample it uncached — and this endpoint is polled by every client. The
software case is a plain config read, so it costs nothing here.

Recorded in a comment rather than fixed: the static `MaxLumaPixelsHEVC` in the
serverinfo XML still advertises an HEVC limit even when the mask now drops HEVC.
Harmless (Moonlight gates capability on the mask, not the limit) but it is a second,
now-inconsistent advertisement.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 02:41:57 +02:00
enricobuehlerandClaude Opus 5 4d9f94e0a4 docs(encode): record why the production loops must not call Encoder::flush
`flush` looked dead — the only caller in the host is the `spike` dev subcommand — so
an audit sweep filed it as "wire it in or delete it". Both are wrong, and without
this note the next sweep will re-file it.

Wiring it in is refuted by control flow: both encode loops reach their exit only
AFTER the transport is gone (client disconnected, or the session stopped), so the AUs
a flush would recover have nowhere to go. And flush is the one call on this trait
that can BLOCK on a wedged encoder, on exactly the teardown path a stopped session
needs to finish promptly — the Linux direct-SDK NVENC retrieve-thread join is untimed,
so flushing there could hang a session that is already ending.

Deleting it is refuted by real consumers: `spike` encodes a FINITE clip and wants the
tail, and the `#[ignore]`d hardware smoke tests across the backends assert the drain
contract on real GPUs. Those are finite-stream users; a live session is not one.

Doc only, no behaviour change.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 02:41:57 +02:00
enricobuehlerandClaude Opus 5 ef239691df feat(encode): make cursor blending a queryable capability, not an assumption
`open_video`'s `cursor_blend` argument was a request with no answer: lib.rs did
`let _ = cursor_blend;` and only three backends ever read `CapturedFrame::cursor`.
So a session could ask for a composited pointer, get a backend that silently
discards it, and stream with no mouse cursor and nothing in the logs. Two
separately-confirmed audit findings — the VAAPI dmabuf path and the libav-NVENC CUDA
path — are symptoms of that one hole.

`EncoderCaps::blends_cursor` makes it a fact each backend states. The four exhaustive
`EncoderCaps { .. }` constructors mean adding the field is a compile error until every
backend answers, which is the enforcement mechanism for future backends rather than a
side effect. Vulkan Video answers from its ACTUAL configured source rather than
statically: only the CSC path composites (`prep_cursor` feeds the compute shader),
while the RGB-direct/EFC front-end and the native-NV12 source have no compositing
stage at all and merely warn once that the pointer is being dropped.

`open_video` warns when a session asked for blending and the opened backend cannot
deliver it. A warning is deliberately all it does: `open_video` cannot re-plan
capture, so refusing would trade a missing pointer for a dead session. The host owns
`plan.cursor_blend` and is the only layer that can fall back to capturer-side
compositing — this gives it something to base that on.

Enforcement is NOT included. The reviewed design proposed refusing the client's
host-composite flip to keep the client drawing its own pointer, but `CursorRenderMode`
is client->host only: there is no host->client counterpart, so refusing yields no
pointer at all — the same failure it claimed to prevent.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 02:41:57 +02:00
enricobuehlerandClaude Opus 5 ab63e0dad3 fix(encode/nvenc-windows): fail safe when nobody sets the input ring depth
`set_input_ring_depth` is a DEFAULTED trait method, so a caller that forgets it
fails silently — and one did. The GameStream loop opens an encoder
(gamestream/stream.rs:671 and the rebuild at :831) and never called it, while the
Windows IDD-push capturer declares a ring of 2 and `async_inflight_cap()` defaults
to 4. With PUNKTFUNK_NVENC_ASYNC=1 a Moonlight session therefore pipelined four
encodes against a two-texture ring, letting the capturer rotate a texture out from
under a live encode: torn or mixed frames, never an error — precisely the corruption
the cap exists to prevent, and precisely what the trait doc warns "fails silently and
intermittently".

Guarded at the single point of CONSUMPTION rather than by plumbing the setter into
every loop: `input_ring_depth` has exactly one reader in the workspace, so one
fail-safe covers every caller including ones not yet written, whereas fixing N call
sites only fixes the N someone remembered. An unconfigured ring is now treated as
the shallowest any capturer here declares, so the unconfigured path degrades to less
pipelining — a latency cost, not corruption.

The two GameStream sites also pass the REAL depth, because the fail-safe is a floor,
not a substitute: `idd_depth` is configurable and a deeper ring is free pipelining
the fallback would forfeit.

Default (sync) sessions are unaffected — the cap is only read while the async
retrieve thread exists, and that is opt-in.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 02:41:57 +02:00
enricobuehlerandClaude Fable 5 78fe77b049 feat(host/encode): de-escalate the latency escalation once cadence holds clean
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Escalate-and-hold's missing half. The contention escalation (capture depth,
then the NVENC pipelined retrieve) was permanent: one sustained overrun — even
one CAUSED by the ABR overdrive's rebuild storms — cost the session its
depth-1 latency and its sub-frame streaming forever, and `encode_us` reported
queue depth instead of ASIC time for the rest of the session.

- The leaky bucket now keeps scoring after escalation. A sustained
  every-frame-on-cadence run (~5 s at 120 fps) winds back one stage in reverse
  order: pipelined retrieve first (its rebuild restores the IO-stream binding
  and sub-frame chunked streaming), then capture depth back to 1. Attempts are
  paced by an exponential backoff (1 → 5 → 25 min, capped) — a workload that
  truly needs the escalation converges to keeping it, but never a permanent
  latch.

- NVENC (Linux) implements `set_pipelined(false)`: a `want_sync` latch handled
  at the same drained safe point as the engage side (`maybe_disengage_async`
  mirrors `maybe_engage_async`); the lazy sync re-init re-arms everything and
  opens on an IDR. The stream loop polls until the switch lands, then re-runs
  the escalation warmup so the wind-back's own stall can't re-escalate it.
  `PUNKTFUNK_NVENC_ASYNC=1` (operator-pinned async) refuses the wind-back;
  the trait doc now specifies the two-way contract.

- While escalated, `cadence_degraded` stays latched (bitrate climbs refused)
  even with the bucket drained: the headroom is spent, and climbs resuming
  mid-escalation would saw against it and starve the clean run.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-25 01:44:54 +02:00
enricobuehlerandClaude Fable 5 1b27706a9b feat(host/native): truthful bitrate state — applied-rate adoption, ceiling pre-clamp, climb refusal
Host half of the §ABR-overdrive fix. The stream loop now reads
`Encoder::applied_bitrate_bps()` after every bitrate apply and stores THAT into
`bitrate_kbps`/`live_bitrate` — the send pacer, web console, mgmt registry and
control-task acks all track what the ASIC really targets instead of the
requested rate (the pre-fix ack promised 1.01 Gbps while the encoder ran
794 Mbps, and the client controller climbed from the phantom base forever).

- A short apply teaches `encoder_ceiling_kbps` (shared atomic): the stream loop
  pre-clamps incoming requests to it and SKIPS the apply when nothing would
  change — ending the reconfigure-reject → full-rebuild(~0.6 s + IDR) storm —
  and the control task resolves future SetBitrate acks against it, so the
  client learns the ceiling through the existing ack path (no wire change; old
  clients converge too).

- `cadence_degraded` (shared flag, leaky-bucket level ≥ 10 or an escalated
  session): while set, the control task resolves climbs to the current applied
  rate — on a fat LAN no network signal ever stops a climb the encoder can't
  serve, and past the compute knee more bits only deepen the cadence miss.
  Descents always pass; they're the cure.

- Escalation-warmup hygiene: an ABR rebuild stall (~70 missed deadlines at
  120 fps, 3.5× the escalate threshold) and the backlog scored against a
  heavier rate no longer feed the latency escalation — rebuilds reset the
  leaky bucket and re-run the warmup; in-place down-steps clear the bucket.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-25 01:44:54 +02:00
enricobuehlerandClaude Fable 5 f3c3a9427b feat(client/abr): learn the host's rate cap from short acks, and read host encode time as a signal
Two client-side halves of the §ABR-overdrive fix (the 4K120 sessions that
climbed to 1 Gbps against a 794 Mbps encoder and a 8.33 ms budget):

- Short-ack cap learning: the host now resolves a climb it can't serve to what
  the encoder actually runs at (its codec-level ceiling, or the current rate
  while encode is behind cadence). Two consecutive identical short acks latch
  that value as a host cap the climb logic folds into its ceiling — one short
  ack stays a transient (a failed rebuild also acks short once). The cap is
  mode-scoped (cleared on an accepted mode switch, tracked via a mode
  generation counter the control task bumps) and re-probes one step after ~60 s
  parked clean, so a heavy-scene refusal can't quietly cap the whole session.

- Host-encode-latency down-driver: the per-AU 0xCF `encode_us` the host
  already ships (and the overlay already draws) now feeds the controller
  through its own window accumulator — the overlay channel is lossy and
  embedder-drained, so the ABR gets a dedicated mirror of the decode-latency
  path. Baseline-relative like the decode signal (an escalated host reports
  encode_us inflated by ~a frame of queue depth; an absolute budget threshold
  would read permanently red), with the baseline rebased after our own
  decreases so one backoff doesn't train-fire into the floor. This is the only
  signal that can push an already-too-high rate back under the encoder's
  compute knee — host climb refusal stops the climb, but nothing else descends
  on a clean LAN.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-25 01:44:54 +02:00
enricobuehlerandClaude Fable 5 c1d54b835b fix(encode/nvenc): cache the level ceiling, expose the applied bitrate, force 2-way split at 4K120
Three encode-time fixes from the 4K120 field analysis (sessions pinned ~107 of
120 fps, 14-15 ms reported encode):

- Ceiling truth: the codec-level bitrate clamp (binary search at session open)
  now records its result in a process-lifetime advisory cache keyed by
  GPU/config, so an ABR overshoot opens — or in-place reconfigures — straight
  AT the ceiling instead of re-running the ~6-open search (and a full rebuild
  + IDR) on every overshoot. New `Encoder::applied_bitrate_bps()` exposes the
  post-clamp rate so the session loop can stop pacing/acking a phantom
  requested rate (consumed host-side in a follow-up).

- Clamp-search hygiene: only NVENC parameter/caps rejections steer the search
  now (`NvCallError` keeps the raw status downcastable); a transient failure
  (busy engine, session limit, OOM, driver skew) propagates instead of
  shrinking into — and now caching — a bogus ceiling. The floor fallback also
  records the split mode it actually opened with, so a later reconfigure
  re-presents the real session params.

- Split-frame selection: one shared `resolve_split_mode` replaces the two
  byte-identical direct-SDK copies; the force-2-way threshold moves to
  `SPLIT_FORCE_PIXEL_RATE` (950 Mpix/s, shared with the libav path) because
  4K120 = 995,328,000 px/s missed the old `> 1e9` gate by 0.47% and stayed on
  AUTO — which never engages at 2160 px height, leaving the second NVENC
  engine idle in exactly the mode the threshold existed for. The Linux
  session-ready info! line now carries the final split mode (journals are
  INFO+; this was undiagnosable from user logs).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-25 01:44:54 +02:00
enricobuehlerandClaude Opus 5 42e5f5ad1e fix(encode/windows): two dead items the new lint leg exposed in the shipped combo
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09aa2db3 turned on `-p pf-encode --all-targets -D warnings` for Windows and removed
the crate-wide `allow(dead_code)`; together those surfaced two genuinely-dead items
in `nvenc,amf-qsv,qsv` — the combination the installer ships — and CI went red on my
own step.

  - `WinVendor::Amf`: native AMF replaced the libavcodec AMF path in production, so
    the only remaining CONSTRUCTOR is the `#[cfg(feature = "amf-qsv")]` latency A/B
    in amf.rs — test code, so the lib target constructs it nowhere. The module
    header already says this machinery is kept deliberately for that measurement, so
    it gets a targeted `#[allow(dead_code)]` naming the reason rather than deletion.
  - `probe_can_encode`: `lib.rs`'s only caller is under
    `cfg(all(not(feature = "qsv"), feature = "amf-qsv"))`, because with the native
    VPL backend compiled in `qsv::probe_can_encode` answers instead. Gated
    `#[cfg(not(feature = "qsv"))]` to match its call site.

Both are real findings the blanket allow had been hiding; neither is a behaviour
change.

WHY THIS ESCAPED MY PRE-PUSH CHECKS, since that is the useful part: the Windows
runner I verify on has no FFmpeg dev tree, so `amf-qsv` could not build there and
`ffmpeg_win.rs` was compiled by NOTHING in my matrix — the same class of blind spot
this whole audit is about, reproduced by me. CI's own FFmpeg turns out to be cached
on that box at C:\Users\Public\ffmpeg, so the verification recipe now sets
FFMPEG_DIR and covers `nvenc,amf-qsv,qsv` (the CI command and my new step) plus
`amf-qsv` without `qsv` — the combo that still uses `probe_can_encode`. All three
clean.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 01:04:04 +02:00
enricobuehlerandClaude Opus 5 d49f1bba49 fix(tray): count native sessions as streaming, and stop hiding "Open web console"
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The tray sat at "Idle" through an entire stream, and its Windows context menu
could come up without its main action. Two separate causes.

`GET /api/v1/local/summary` reported `video_streaming`/`audio_streaming` straight
from `AppState.streaming` — flags only the GameStream media pipeline raises. The
native punktfunk/1 plane is the DEFAULT (GameStream is opt-in) and never touches
them, so every native session read as idle: idle icon, and a tooltip that printed
that session's own resolution next to the word "idle" (the `session` field was
already native-aware). This is the blind spot `/status` was fixed for — see the
`session_status` module doc — which the summary kept. Both flags now OR in a live
native session, and the tray additionally treats a reported session as streaming,
so a new tray reads an older host correctly too.

The menu built "Open web console" (and the pairing entry) only while a live
loopback probe of the console had just succeeded. A console still starting, or an
SSR render slower than the 2 s probe timeout, therefore deleted the tray's
most-wanted action outright — indistinguishable from a tray that never had one,
with left-clicking the icon as the only, undiscoverable, way in. The entry is now
always present and the default item; a failed probe changes its label to
"(not responding)" instead of hiding it, and takes two consecutive misses to say
so, since one timeout is not "down".

While here: a "Release kept display…" entry when displays are held (the summary
field's own doc promised a one-click release that did not exist), and entries
deep-link to /pairing and /displays instead of all landing on the dashboard. The
Linux SNI menu mirrors all of it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 00:46:30 +02:00
enricobuehlerandClaude Opus 5 09aa2db37c fix(encode): probe Vulkan encode before committing capture to producer-native NV12
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`linux_native_nv12_ok` is the verdict the host threads into capture negotiation
(session_plan -> OutputFormat::nv12_native -> ZeroCopyPolicy::native_nv12_session
-> pf-capture's prefer_native_nv12). Its doc claimed "the backend must be eligible
to open", but it asked only three static questions — codec is H265/AV1, an env
default, and a pref denylist — and never whether this GPU has an encode queue at
all. It could not: vulkan_video.rs exposed no probe.

That verdict is uniquely load-bearing. Once the producer has been asked for
two-plane NV12 there is NO fallback: open_video deliberately makes a failed Vulkan
open FATAL for an NV12 capture rather than degrading to libav VAAPI, because VAAPI
would import that buffer as packed RGB and stream silent garbage. So on a gamescope
host whose Mesa lacks Vulkan HEVC encode the session died at its first frame, while
the same host with PUNKTFUNK_PIPEWIRE_NV12=0 streamed fine — and the comment
promising such a device "degrades gracefully to the old backend rather than
breaking the stream" was stale on every gamescope host.

Two changes:

1. The gate. The third conjunct was a denylist of the EXPLICIT prefs that skip
   Vulkan Video ("nvenc"|"nvidia"|"cuda"|"pyrowave"), which silently missed the one
   that matters: the DEFAULT encoder_pref is "", and "" resolves to auto, which on
   an NVIDIA box opens NVENC. A stock NVIDIA host passed this gate. It now consults
   `linux_zero_copy_is_vaapi`, which layers the pref on top of the same auto
   decision open_video makes — what the note on `linux_auto_is_vaapi` says a
   capability probe must use, and what the downstream consumer of this very verdict
   already uses. This alone was worth fixing; a probe added behind the old gate
   would have opened a Vulkan instance on every NVIDIA handshake.

2. The probe. `vulkan_video::probe_encode_support` runs the FIRST check open_inner
   performs and hard-fails on — the physical-device + encode-queue-family scan for
   this codec's op — and nothing more, so it is provably no stricter than the open
   and can never talk a working host out of the fast path. The scan is now a shared
   `find_encode_device` used by BOTH, because a probe that mirrors a dispatch goes
   stale the first time the dispatch grows a case (the failure open_video's
   backend-label note already records). Cost: one instance plus physical-device
   queries — no logical device, no video session, no VRAM — cached per (selected
   GPU, codec) in the can_encode_10bit idiom, with the probe run outside the lock.
   Per codec, not once: codec_op_for selects a different queue-family bit for AV1,
   and HEVC-encode-without-AV1-encode is the common VCN/ANV configuration.

Later stages (create_device, create_video_session, the capability query) can still
fail for reasons the probe does not model. Those are harmless: the capture format
is only committed once the probe says yes, and everything after keeps the ordinary
packed-RGB negotiation.

Verified `-D warnings --all-targets` + tests on Linux (default; shipped
nvenc+vulkan-encode+pyrowave). The behaviour needs an on-glass check on the bazzite
RADV box — including the negative case, which `RADV_DEBUG=novideo` reproduces.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 00:32:37 +02:00
enricobuehlerandClaude Opus 5 4063ddc93d perf(encode/nvenc-linux): swscale the packed 3-bpp expand instead of a per-pixel loop
`submit_cpu`'s RGB24/BGR24 → rgb0/bgr0 expand ran `w*h` iterations per frame, each
building two bounds-checked sub-slices for a 3-byte copy plus a pad-byte store — a
shape LLVM will not vectorise into the byte shuffle it actually is. At 3840x2160
that is 8.3M iterations on the encode thread, per frame.

It is not an edge case. The module header says the portal commonly negotiates
packed 24-bit RGB, and pf-capture offers `VideoFormat::RGB` first because wlroots
commonly fixates it — so this was the mainstream CPU path, running roughly an order
of magnitude slower than the 4-bpp sibling branch (a plain row memcpy) purely
because of how it was written.

swscale's packed-RGB expanders are SIMD, the sibling VAAPI backend already routes
RGB24/BGR24 through them, and this file already owned the `sws_getContext` /
`sws_freeContext` lifecycle — so this is net subtractive rather than new machinery:
the existing CSC condition widens to include `expand`, and the hand-written loop
goes away. No new field, no second context, nothing added to `Drop`: `expand` is
false whenever `want_444` (see the `nvenc_pixel`/`expand` binding), so the three
users are mutually exclusive and one context serves whichever applies. The `expand`
field itself is gone with its only reader.

`sws_setColorspaceDetails` is now applied ONLY for the 4:4:4/HDR users. The expand
is a pure byte shuffle — NVENC does the RGB→YUV itself downstream — and handing it
a matrix and range would have silently range-converted every packed-RGB session,
which is exactly what the module header promises does not happen.

Verified `-D warnings --all-targets` + tests on Linux (default; shipped
nvenc+vulkan-encode+pyrowave). The pixel path itself is unverifiable without an
NVIDIA box: `nvenc_hdr10_smoke` and friends are #[ignore]d, so the channel order
and the pad byte want an on-glass check on the CachyOS 5070 Ti.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 00:32:37 +02:00
enricobuehlerandClaude Opus 5 c7081b2a82 fix(encode/nvenc-linux): stop leaking the SwsContext on open's early returns
`sws_getContext` hands back a raw pointer whose only `sws_freeContext` lives in
`Drop for NvencEncoder` — and `Drop` needs a CONSTRUCTED `Self`, which does not
exist on either of `open`'s early returns: the intra-refresh-unsupported path
(which recurses into `Self::open`) and the plain error return. Both sit between
the context's creation and the `Ok(NvencEncoder { … })` that would give it an
owner, so every failed open leaked one.

That is not a once-per-process wart. `open_nvenc_probed` walks an EINVAL bitrate
ladder — requested rate, then the codec-level cap, then ×3/4 down to 50 Mb/s —
re-entering `open` at each step, so a GPU that refuses the requested bitrate leaks
a context per step (up to ~10). The intra-refresh retry adds one more.

Fixed structurally rather than with a guard: the block depends only on values known
before the encoder open (`want_444`, `want_hdr10`, `cuda`, `format`, `nvenc_pixel`,
the dimensions, `full_range_444`), so moving it BELOW `video.open_with(opts)` — to
just above the struct construction, with nothing fallible in between — makes the
leak unrepresentable instead of merely handled. No behaviour change: same context,
same colourspace details, same field.

Found while designing the WP1.4 swscale expand, which would have promoted this from
a 4:4:4/HDR-only leak (the only sessions that build a context today) to one on every
packed-RGB session. Fixing it first is the prerequisite for that change.

Verified `-D warnings --all-targets` + tests on Linux (default; shipped
nvenc+vulkan-encode+pyrowave).

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 00:32:37 +02:00
enricobuehlerandClaude Opus 5 6be174dc9c fix(encode/windows): the encode bit depth must follow the pixels, not the negotiation
All three Windows backends derived it the same wrong way —
`bit_depth >= 10 || matches!(format, P010 | Rgb10a2)` at ffmpeg_win.rs:154,
amf.rs:1275 and qsv.rs:777 — so the NEGOTIATED depth could force a 10-bit encoder
over an 8-bit capture.

That combination is not hypothetical. A client advertises 10-bit, the handshake
negotiates bit_depth=10, and then enabling advanced colour on the IDD virtual
display fails — at which point the capturer says exactly that and delivers 8-bit
NV12 anyway ("10-bit HDR was negotiated but enabling advanced color on the virtual
display FAILED — encoding 8-bit SDR"). Every vendor then lost the session, each in
its own way:

  - native AMF and native QSV derived `expected = P010`, saw Nv12, and bail!'d at
    open;
  - the libavcodec path accepted the open, built a P010 encoder, and then failed
    EVERY submit forever, because its per-frame check recomputes the depth from the
    frame and never matches. reset() could not help: the rebuild re-derived the
    same wrong depth from the same stored bit_depth. The host burned
    MAX_ENCODER_RESETS and ended the session.

The last one is the worst of the three because it IS the fallback: native QSV
correctly refuses this input at open, and lib.rs then falls back to the ffmpeg path
"for robustness" — which accepted it and died per frame instead.

Since the duplication was the bug, the fix is one shared `ten_bit_input()` in
codec.rs that all three call, and it follows the delivered pixels. That also keeps
the stream HONEST rather than merely alive: the depth selects the colour signalling
(BT.2020 PQ vs BT.709) and the staging surface format, so an 8-bit capture now
produces an 8-bit stream that says it is SDR — which is what the capturer already
reported it was sending. It warns when the negotiated depth is discarded.

The negotiated depth stays an upper bound. The session LABEL may still claim HDR;
that mismatch lives in the negotiation, not in the encoder, and is not addressed
here.

`is_10bit_format` keeps its (now format-only) definition and is used by
submit_d3d11's per-frame check, so the predicate the encoder was built from and the
one it re-checks per frame cannot drift. That check can now only fire on a genuine
mid-stream depth change.

Verified `--all-targets -D warnings` on Windows (no features / pyrowave / qsv /
nvenc,qsv; 31 tests) and Linux (default; shipped nvenc+vulkan-encode+pyrowave).

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 00:32:37 +02:00
enricobuehlerandClaude Opus 5 6c97c00add fix(encode/pyrowave): the RDO block-index cap must cover 4:2:0, not just 4:4:4
The vendored rate controller packs the 32x32 block index into the low 16 bits of
`RDOperation::block_offset_saving` (pyrowave-sys patches/0002). Past u16::MAX the
index collides with the `saving` field, the resolve over-credits, and the emitted
payload can overshoot the buffer `pyrowave_encoder_packetize` writes into — whose
only bounds check is an `assert` that the Release (NDEBUG) vendored build compiles
out. There is no Rust-side guard behind it.

All three callers of `pyrowave_mode_fits_rdo` hardcoded 4:4:4, leaving 4:2:0
unchecked — but 4:2:0 overflows too, just later: 8192x6144 is 73728 blocks and
8192x8192 is 98304, while `Codec::PyroWave.max_dimension()` permits 8192 per axis,
so both are reachable from a client-requested `mode=WxHxFPS`. Worse, the host's
only use of the helper (native/handshake.rs) is a 4:4:4 -> 4:2:0 downgrade, so an
oversized mode was actively routed INTO the unguarded branch.

The cap now lives in `validate_dimensions`, checked against 4:2:0 — the most
permissive chroma, so a mode that cannot fit there fits no PyroWave session at any
chroma. That is the single chokepoint both the negotiator (handshake.rs:180) and
`open_video_backend` already run. Both encoder opens additionally check the chroma
actually being opened: the 4:4:4 half, plus defence in depth for the
`PUNKTFUNK_ENCODER=pyrowave` lab override.

Not dormant: punktfunk-host has `default = ["pyrowave"]` and no build passes
`--no-default-features`, so these backends ship in every host binary.

Tests pin the arithmetic (8192x6144 = 73728, 8192x8192 = 98304, 7680x4320 still
fits) and assert the cap does not leak to H.265/AV1, which have no such controller.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 00:32:37 +02:00
enricobuehlerandClaude Opus 5 16fa43da40 ci(encode): lint and test the feature-gated encode backends
pf-encode's GPU backends are off by default, so almost none of them were under
`-D warnings`:

  - ci.yml lints/tests with default features, which do cover VAAPI, libav-NVENC
    and — via punktfunk-host's `default = ["pyrowave"]` — the PyroWave backends,
    but not `nvenc` or `vulkan-encode`.
  - deb.yml builds those two, but with `cargo build`, where warnings are not errors.

That left enc/linux/nvenc_cuda.rs, enc/linux/vulkan_video.rs and the vendored
vk_av1_encode / vk_valve_rgb bindings — ~8,150 lines carrying ~70 `unsafe` blocks —
never linted anywhere, so the crate's own
`#![deny(clippy::undocumented_unsafe_blocks)]`, its stated unsafe-proof gate, was
never actually enforced on them.

Linux gains a clippy+test leg at the SHIPPED feature set: deb.yml builds
`punktfunk-host/nvenc,punktfunk-host/vulkan-encode` WITHOUT
`--no-default-features`, so the .deb carries pyrowave too and that combination is
what deserves the lint. GPU-free — the hardware tests are `#[ignore]`d and
NVENC/CUDA dlopen their entry points, so the test binary links with no driver.

Windows gains a separate `-p pf-encode --all-targets` lint. The existing lint is
`-p punktfunk-host`, which never builds pf-encode's test targets — the blind spot
that let the Linux twin's tests rot. It must be clippy rather than `cargo test`:
on MSVC nvidia-video-codec-sdk link-imports NvEncodeAPICreateInstance /
NvEncodeAPIGetMaxSupportedVersion, so a test binary cannot link without the
driver's import lib. clippy type-checks without linking; ci.yml runs the tests.

`--all-targets` is load-bearing, not decoration: without it the feature-gated
`#[cfg(test)]` modules are never compiled at all.

Also widens windows-host.yml's paths filter, which listed `crates/pf-encode/**`
but none of the crates it compiles against (pf-frame, pf-gpu, pf-zerocopy,
pf-host-config, pf-capture, ...), so a change reaching the Windows host through
one of those triggered no Windows build.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 00:32:37 +02:00
enricobuehlerandClaude Opus 5 07348c0175 refactor(encode): drop the crate-wide allow(dead_code)
Inherited from the pre-extraction host crate root as scaffolding for backend
paths defined ahead of the build that used them. A census across every feature
combination on both platforms (flip it to `warn`, rebuild) found it was hiding
exactly two items — so it bought nothing while blinding the crate to future rot:

  - `vaapi::fourcc` — superseded by `pf_frame::drm_fourcc`; no call sites left.
  - `vulkan_video::open_opts` — test-only (the smoke tests use it to pass the
    RGB-direct request explicitly rather than through the env), now `#[cfg(test)]`.

Removing it surfaced a real latent defect the Linux census could not see:
`amf.rs`'s `percentile` / `drive_and_measure` helpers are used only by the
`#[cfg(feature = "amf-qsv")]` latency A/B benchmark, so a `--features nvenc,qsv`
build compiled the helpers with their caller gated out. They now carry the same
gate as their caller.

Verified `--all-targets -D warnings` on Linux (no features; shipped
nvenc+vulkan-encode+pyrowave) and Windows (no features; pyrowave; qsv; nvenc,qsv).

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 00:32:37 +02:00
enricobuehlerandClaude Opus 5 e30551b1e2 fix(encode/nvenc-linux): unrot the direct-NVENC test module
All ten `NvencCudaEncoder::open` call sites in the `#[cfg(test)]` module passed 9
arguments to a 10-parameter function: `cursor_blend` was added to `open` and the
tests were never updated. The module has been uncompilable ever since —
`cargo clippy -p pf-encode --features nvenc --all-targets` fails with 10x E0061.

Nothing in CI noticed because no job compiles this crate's feature-gated test
targets: ci.yml lints/tests with default features (which do not include `nvenc`),
and windows-host.yml lints `-p punktfunk-host`, which builds pf-encode as a
dependency and so never builds its test targets. The CI commit below closes that
gap; this has to land first or that leg starts red.

`false` is what these tests exercised before `cursor_blend` existed: every frame
they build sets `cursor: None`, and there is no cursor-blend test.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 00:32:37 +02:00
enricobuehlerandClaude Fable 5 8d5a9f66c9 fix(gamescope): ship a packaged privilege path for the DM-stop takeover
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Field report (Nobara, 0.19.2): entering Game Mode mid-stream left the monitor
on and the stream mirroring at the desktop's resolution. Root cause: the
DM-flavor takeover needs privilege to stop plasmalogin, the polkit rule is a
docs-only manual step nobody installs, so every managed entry silently
degraded to ATTACH — and with a physical display connected the attach path
mirrors the box's own session at its own mode.

Ship the privilege with the packages instead: a root helper
(libexec/punktfunk/pf-dm-helper, verbs stop|restore) behind its own polkit
action (io.unom.punktfunk.dm-helper, allow_any — the same mechanism Nobara's
os-session-select uses, and the helper derives the DM unit from the
display-manager.service symlink itself so callers never name a unit across
the privilege boundary). The host tries the plain system-bus verbs first
(root / operator rule still take precedence), then pkexec's the helper; the
restore paths (idle restore + in-stream desktop-switch honor) use the same
ladder so a takeover that needed the helper can always be undone by it.

Packaged in rpm/deb/arch (Arch under /usr/lib/punktfunk with the policy's
exec.path annotation rewritten; the host probes both layouts). Nix is left
out deliberately: store paths can't match the probe, NixOS keeps the manual
rule. Docs updated — the rule snippet stays as the scoped alternative.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 23:41:29 +02:00
enricobuehlerandClaude Opus 5 5c7a9407ff fix(windows/web): start the console once its inputs exist, and verify it started
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A fresh install left PunktfunkWeb registered but not running: `web setup` waited
only for the mgmt token before firing `schtasks /run`, while `web-run.cmd` also
requires the host identity cert — and the host writes the token during argument
parsing but `cert.pem` only after the pure-Rust RSA-2048 keygen inside `serve`.
The launcher lost that race, exited 1, and since the task carried no trigger but
boot (Task Scheduler does not reliably restart on a non-zero exit code) the
console stayed down until the next reboot, with the installer still reporting
"web console set up + started".

- `web setup` gates on cert.pem (written last) as well as the token, 90 s budget.
- After `schtasks /run`, poll for the :47992 listener and retry before giving up;
  warn honestly instead of claiming a start that did not happen.
- `web-run.cmd` (installed + dev) waits in-process for the token + cert (~5 min)
  rather than exiting 1 and hoping restart-on-failure retries.
- Register the task with a logon trigger alongside boot, falling back to the
  boot-only XML if a Task Scheduler build rejects it.
- Linux had the same defect: punktfunk-web.service's Restart=on-failure gave up
  permanently after systemd's default 5-starts-in-10 s limit. StartLimitIntervalSec=0.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-24 23:22:09 +02:00
enricobuehler 7781d09e26 feat(linux): log if unsupported / too low gamescope version discovered
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2026-07-24 20:57:44 +02:00
enricobuehlerandClaude Opus 4.8 f4fe4d0792 chore(release): bump workspace version to 0.19.2
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An all-fixes patch on top of 0.19.1, all host-side:

- KDE Plasma display takeover moved off kscreen-doctor to in-process
  kde_output_management_v2 (86d5d666), with the >60 Hz custom-mode install
  ported too (64511af4) — a KWin host whose kscreen-doctor wedges now disables
  its physicals and hands over the streamed output in ~2.4 ms instead of hanging
  ~26 s and never taking over.
- The gamescope managed takeover is display-manager-flavor-aware (e35dad52) so
  switching a non-SDDM Linux desktop (Nobara / plasmalogin) into Game Mode no
  longer start-limits the display manager into a permanent black screen, and
  in-stream 'Switch to Desktop' is honored under it (a3e21d92).
- Windows display isolation anchors the kept sources at the desktop origin
  (9b241d9d) so an origin-less desktop no longer fails 0x57, with restore
  guaranteed never to leave the desktop all-dark.
- Windows pen/touch/absolute-mouse map over the streamed output's rect rather
  than the whole virtual desktop (087e7d04), so absolute input lands correctly
  when a physical monitor is kept on beside the streamed display.

Nothing moved on the wire (protocol 2) or at the C ABI (13), so no embedder
rebuild and 0.18/0.19 peers keep mixing freely. The Windows virtual-display
driver protocol is unchanged.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-24 17:56:08 +02:00
enricobuehlerandClaude Fable 5 087e7d0405 fix(inject/windows): map absolute input over the streamed output's rect, not the whole desktop
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Pen, touch, and absolute mouse arrive normalized to the STREAMED display's
frame, but pointer_windows::to_screen and sendinput's MouseMoveAbs mapped
them over the whole virtual desktop — correct only when the virtual display
is the sole active display (Exclusive topology). In Extend — a physical
monitor kept on beside the virtual output, or an Exclusive isolate degraded
to the 0x57 keep-physicals fallback — the streamed output sits at a non-zero
origin, so every sample landed shifted and mis-scaled. The pen exposed it
first (field report 2026-07-24): a stylus is strictly absolute, with no
closed-loop correction onto the target like a cursor.

New pf-inject::stream_target (Windows): the host publishes the streamed
output's CCD target id at capture bring-up (one central site —
capture_virtual_output covers the native and GameStream planes); mapping
sites resolve its current desktop rect through pf-win-display's
source_desktop_rect — the same resolver the cursor-readback poller uses, so
inject and readback always agree — TTL-cached (250 ms) because a
group-layout re-arrange moves a live output's origin mid-session. No target
set / never resolved falls back to the whole virtual desktop (the historical
mapping, still right for Exclusive topology and devtest).

One change in to_screen covers pen + touch; MouseMoveAbs converts the same
desktop pixel into the 0..65535 MOUSEEVENTF_VIRTUALDESK coordinate, closing
the identical latent absolute-mouse bug (apollo-comparison open item #14/#30).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 17:38:36 +02:00
enricobuehlerandClaude Opus 4.8 64511af4d3 fix(kwin): install >60Hz custom modes in-process too — KWin path is now kscreen-free
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Follow-up to the previous commit: the only KWin topology op still shelling out to
kscreen-doctor was the >60 Hz custom-mode INSTALL (`set_custom_refresh`). Port it
to `kde_output_management_v2` so the whole KWin path is kscreen-free on modern KWin.

`kwin_output_mgmt::set_custom_mode` builds a one-entry `kde_mode_list_v2`
(set_resolution / set_refresh_rate / set_reduced_blanking=full / add_mode), applies
it via `kde_output_configuration_v2.set_custom_modes` (since 18), waits for KWin to
generate the mode (its CVT generator may align the width down — matched with the
same height-exact / width-within-8 / refresh-within-1Hz gate as before), then
selects it — which changes the output size and drives the sacrificial-birth stream
renegotiation. `kwin::create`'s want_high branch tries this first and only resolves
a kscreen id + calls `set_custom_refresh` if it returns None (pre-6.6 KWin without
set_custom_modes, or the compositor not answering) — so a >60 Hz session on a box
where kscreen-doctor wedges no longer eats a 5 s resolve timeout either.

Bonus: `set_custom_modes` REPLACES the custom list, so reconnects are idempotent —
no more one-custom-mode-per-connect growth of the user's display list.

Verified: cargo test -p pf-vdisplay (73 pass), clippy -D warnings clean, fmt clean.
The set_custom_modes round-trip is proven live on KWin 6.6.4: apply=applied, and a
1648x928@75 request generates 1648x928@74.901 (CVT fractional refresh, caught by the
1 Hz tolerance). The mode SELECT + full >60 Hz stream is still owed on-glass.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-24 12:47:34 +02:00
enricobuehlerandClaude Opus 4.8 86d5d66660 fix(kwin): drive display topology over kde_output_management_v2, not kscreen-doctor
A KDE host on Nobara stopped disabling its physical screens and creating the
virtual output the moment it updated: streaming still came up, but bring-up took
~26 s and the streamed output never became the desktop (`also_disabled=[]`).

Root cause is not our topology logic — it's that every `kscreen-doctor` call on
the reporter's session wedges. kscreen-doctor drives libkscreen, which (per
setup) waits on the kscreen KDED module over D-Bus; when that layer is stuck it
blocks in its own connect and never returns, so all five topology queries hit
their 5 s budget and got killed (host log). Reproduced live on a Nobara / KWin
6.6.4 box: `kscreen-doctor -j` there times out at 8 s, every time.

But the compositor's OWN Wayland is fully responsive on that same session — the
host just created a virtual output over it via zkde_screencast. So drive the
topology (resolve our output, take primary, disable the physical/bootstrap
outputs, capture their modes, re-enable on teardown, position) directly over
`kde_output_management_v2` + `kde_output_device_v2` instead of shelling out.
On that same Nobara box the in-process path binds management (v19) and
enumerates the outputs in 2.4 ms — ~3400x faster than the 8 s hang, and immune
to whatever wedges the standalone tool.

- vendor kde-output-management-v2 / kde-output-device-v2 (KWin advertises mgmt
  v19, device v20); generate client bindings inline (the interdependent-protocol
  module split from the wayland-protocols crate; needs the `bitflags` dep for the
  device protocol's bitfield enums).
- new `kwin_output_mgmt`: bounded enumerate-then-apply over one Wayland
  connection; every wait is time-bounded so a genuinely wedged compositor
  degrades to `handled = false` and the old kscreen-doctor path still runs.
- `kwin::create` topology + `apply_position` prefer the in-process path (address
  our output by its stable device UUID, supersede-robust) with kscreen-doctor as
  the fallback. The 60 Hz path now makes ZERO kscreen-doctor calls; only the
  >60 Hz custom-mode install still shells out (its in-process port is a follow-up).

Verified on Linux: cargo test -p pf-vdisplay (73 pass), clippy --all-targets
-D warnings clean, fmt clean, punktfunk-host checks clean. In-process enumeration
proven live against KWin 6.6.4 (the reporter's env); the disable/apply path is
not yet on-glass.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-24 12:47:33 +02:00
enricobuehlerandClaude Fable 5 a3e21d9227 feat(vdisplay/gamescope): honor in-stream 'Switch to Desktop' under the managed DM takeover
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First on-glass test of the DM-flavor takeover confirmed the black-screen
fix, but exposed that the managed model could not switch back: Steam's
in-stream session-select is a silent no-op while the display manager is
stopped (every config-write branch in os-session-select requires the DM
to be running), so the capture loss it causes just relaunched game mode.

The user pass of the switch script does leave one durable trace — the
~/.config/steamos-session-select sentinel, written before any DM check.
The managed launch now baselines its mtime; a capture loss with the
sentinel advanced reads as the switch request and is honored by
replaying the switch with the DM up: restore the display manager, run
the distro's own os-session-select (its internal pkexec is authorized
allow_any by the distro policy, so it works from the host's sessionless
context), then stop the autologin game-mode unit so Relogin lands in
the newly selected desktop. The capture-loss re-detection then follows
KWin as it comes up; a 120 s post-honor grace stops the rebuild loop
from racing the booting desktop back into game mode (superseded early
if the box's own game-mode unit reappears — the desktop→game leg stays
fast). The baseline is re-recorded on crash-restore so a pre-existing
sentinel never reads as a fresh request. Every verb in the sequence was
live-validated on the Nobara repro VM.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 11:49:24 +02:00
enricobuehlerandClaude Fable 5 e35dad529b fix(vdisplay/gamescope): DM-flavor-aware session takeover — stop masking Nobara's plasmalogin to death
Field report (Nobara 43 HTPC): switching the host to Steam Game Mode
mid-stream permanently black-screened the box. Live-proven root cause on
a Nobara repro VM: our takeover masks the box's gamescope-session-plus
unit, plasmalogin's Relogin=true then fails its session Exec repeatedly
and trips systemd's start limit within ~1 s — the display manager dies,
and our restore verb (unmask + user start) cannot bring a seatless
gamescope back. Only 'reset-failed + restart' of the DM recovers.

The takeover is now display-manager-flavor-aware:
- SDDM (Bazzite/SteamOS) keeps the proven mask+SIGKILL path unchanged.
- plasmalogin/unknown DMs never mask: with privilege (root or an
  operator polkit rule scoped to the DM unit — documented) the host
  stops the DM for the stream and restores it with reset-failed +
  restart (PUNKTFUNK_RECOVER_SESSION_CMD as fallback), recorded in the
  persisted takeover state so a host crash still restores; without
  privilege the managed takeover degrades to ATTACH and mirrors the
  box's live Game Mode instead of destabilizing the seat. Both legs of
  the privileged cycle live-verified on the repro VM (headless managed
  session works with zero login sessions; render nodes are 0666).
  A loaded-but-inactive leftover instance never triggers the DM stop.

Companion fixes from the same triage:
- ensure_box_gamescope_mode gains the attach-only rebuild-probe guard
  both managed paths already had (stale post-capture-loss detection
  restarted the box's unit), and no longer re-modes a box that drives a
  physical display — attach mirrors on-glass; re-mode is the
  headless-box model.
- Capture-loss rebuilds targeting gamescope get a 100 s budget: the
  40 s budget expired inside the first 45 s Steam-cold-start launch
  attempt, a guaranteed single-shot failure.
- A PUNKTFUNK_COMPOSITOR pin now WARNs once per capture loss when the
  live session no longer matches it (the pin disables
  session-following — the reporter's original stream-death trigger).
- A managed session that took nothing over (client gamescope pin beside
  a live desktop) is stopped on disconnect instead of being orphaned
  forever.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 11:49:24 +02:00
enricobuehlerandClaude Fable 5 9b241d9d7b fix(pf-win-display): anchor the kept sources at the desktop origin when isolating
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Round 3 of the field-reported exclusive-topology 0x57, with the reporter's
retest logs finally separating the variable: the SAME isolate call converged
rc=0 whenever a kept member already sat at (0,0), and failed 0x57 on every
shape — doomed-path-carried AND keep-only escalation — whenever the doomed
physical held the origin. A committable config must still contain a primary
(a source pinned exactly at (0,0)); deactivating the display that held it
while the kept virtual stays at its EXTEND offset supplies an origin-less
desktop, which Windows rejects wholesale. Translate the kept sources rigidly
so the top-left-most lands on the origin; sets already covering (0,0) are
untouched so plain re-commits stay byte-identical.

Also from the same logs:
- restore_displays_ccd now guarantees the desk is never left all-dark: the
  saved snapshot can be unappliable (0x64a — it pinned a virtual target
  incarnation removed before teardown) or apply cleanly yet re-light nothing
  (snapshotted while an earlier failed teardown had the physicals off). If no
  external physical is active after the apply while one is connected, fall
  back to the database EXTEND preset. Internal panels don't count — a closed
  lid must not be forced back on.
- the final isolate failure now names the surviving targets instead of
  asserting 'a non-virtual display stayed active' — the logs showed a sibling
  VIRTUAL display as the survivor (linger-expiry shrink), and the wording sent
  triage the wrong way.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 10:21:47 +02:00
enricobuehlerandClaude Opus 4.8 ebddffa4c8 chore(release): bump workspace version to 0.19.1
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An all-fixes patch on top of 0.19.0. The headline is session teardown — the
native stop flag made enforceable and bounded (ac3dc432) and GameStream ending
on the control peer's ENet disconnect (41fa25c4), so a session can no longer
outlive the client that started it on either plane.

Also: the Windows input-desktop pair (display writes b5fa878b + pen/touch
injection 24a24734 both surviving a UAC prompt), the Apple display-sleep guard
(bc5f6a38), the gamescope corner-parked cursor (4b2d2d1e), the KWin custom-mode
selection (3a33a694), the tvOS glob warnings (cc8cccbe), and the Linux
starter/env docs revamp (66172753).

Nothing moved on the wire (protocol 2) or at the C ABI (13), so no embedder
rebuild and 0.18/0.19 peers keep mixing freely.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-24 02:15:40 +02:00
enricobuehlerandClaude Fable 5 cc8cccbee6 fix(core/client): drop two redundant glob imports that warned on tvOS
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`punktfunk-core` emitted `unused import: super::super::*` for
client/pump/handshake.rs and client/pump/input_task.rs — but only when
built for a tvOS target, where the cfg set leaves the glob contributing
nothing. Nobody saw them because CI never builds tvOS: that needs
BUILD_TVOS=1 and the Tier-3 build-std nightly path, and the Apple
workflow only runs swift build/test (macOS).

Both files also `use super::*`, i.e. the parent `pump` module, which
itself globs `super::*` (`client`) unconditionally — so every name stays
reachable by that path and the inner glob was pure duplication. Their
sibling datagram_task.rs already imports only `use super::*`, so this
also makes the module consistent. control_task.rs and data.rs keep
theirs: those genuinely resolve names through it and never warned.

Verified warning-free AND compiling on every slice the xcframework
ships — aarch64/x86_64-apple-darwin, aarch64-apple-ios,
aarch64-apple-ios-sim, aarch64-apple-tvos, aarch64-apple-tvos-sim,
x86_64-apple-tvos — plus Linux with and without the `quic` feature. A
full xcframework rebuild now reports 0 warnings (was 6: two per tvOS
slice), and swift build, swift test (170 tests), and xcodebuild for the
macOS, iOS and tvOS schemes all pass.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 02:11:49 +02:00
enricobuehlerandClaude Fable 5 ac3dc4323f fix(native/session): make the stop flag enforceable so a session can't outlive its client
Native sessions could survive long after the client was gone, in two
independent ways.

HOST: `stop` was only advisory. The one thing that ends a session is the
stream thread returning — every teardown (conn.close, the joins, and the
RAII drops of the session permit, admission entry and stream marker)
sits after that await, and nothing forced the issue. The encode loop
checks `stop` between iterations, so any unbounded call INSIDE one never
reaches the check, and one stuck syscall became a permanent zombie: it
held its semaphore slot (four of those and the host stops accepting
QUIC entirely), its admission entry (a later client gets "host busy"
forever), and not even the console's Stop button could clear it — that
button sets this same flag.

  * Bound the wait: once the session has been told to stop, the thread
    gets STREAM_STOP_GRACE (90 s, well past the 40 s capture-rebuild
    budget) to return, then teardown runs anyway. The thread is detached,
    not killed — Rust can't cancel a blocking thread — so it keeps its
    capturer/encoder until the stuck call returns, but the session's slot
    and admission entry come back and the host keeps serving. It logs at
    ERROR as the host wedge it is.
  * Bound the audio/input joins too — the last unbounded await in
    teardown.
  * Take the session permit AFTER the QUIC handshake instead of before
    `accept()`, so a host at its concurrency cap still accepts and the
    waiting client sees a live path instead of a silent dial timeout.
  * Bound the compositor helpers that caused the wedge in the first
    place: new pf-vdisplay `proc::{status_within, output_within}` kill a
    child that outlives its budget. `kscreen-doctor` is a Wayland client
    of the very compositor it configures, so against a wedged KWin it
    never returned; same for systemctl/dbus against a stuck session bus.

CLIENTS: the connection was never closed, so the host was right to keep
the session — it still had a live, keep-alive-answering peer.

  * Android: backgrounding did no teardown at all, and Android doesn't
    suspend the process, so the worker kept answering keep-alives until
    the OS reclaimed it (on a TV box, never). End the session on ON_STOP,
    via the existing onDispose path; a plain close, not a quit, so the
    host lingers the display for a fast return.
  * Apple: the .background arm was iOS-only AND gated on an opt-in that
    defaults off, so backgrounding did nothing — while the `audio`
    background mode kept the app (and its connection) alive indefinitely.
    Act unconditionally, and cover tvOS.
  * Core: `conn.close()` only queues the frame, and run_pump is the body
    of a block_on whose runtime is dropped the instant it returns, so the
    driver could never put it on the wire — a deliberate quit reached the
    host as silence (8 s idle timeout, no quit code, and the linger meant
    for an unwanted disconnect). Carry the endpoint out of the handshake
    and flush with wait_idle(), the same discipline the pairing and probe
    paths already use.

Linux check/clippy/tests green: 262 host, 71 pf-vdisplay (incl. new
bounded-process tests), 231 core.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 02:11:49 +02:00
enricobuehlerandClaude Fable 5 41fa25c440 fix(gamestream/session): end the session when the client disconnects or vanishes
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GameStream sessions outlived their client: the only complete teardowns
were the explicit ones (RTSP TEARDOWN, nvhttp /cancel, mgmt DELETE
/session), and the only automatic detector was a media-UDP send error —
which needs an ICMP port-unreachable, so a true vanish (Wi-Fi drop,
sleep, power off, crash) left video+audio encoding into the void
forever, and even a plain Moonlight quit (which sends neither TEARDOWN
nor /cancel) leaked the session. The stale state then cascaded: a
lingering launch 503-blocked a different client under
mode_conflict=reject, and streaming=true made a reconnect's PLAY take
its "stream already running" branch — no new threads, old threads still
aimed at the dead endpoint, the reconnect got no media.

ENet already detects all of this — the control peer's reliable-ping
timeout (or clean disconnect) fires Event::Disconnect within ~5-30 s —
but the handler only reset input state. Wire the real teardown into it:

* AppState::end_session — THE compat-plane session teardown: stops both
  media threads (their flags), clears launch + negotiated stream config;
  idempotent. /cancel and mgmt stop_session now share it.
* control.rs Disconnect → end_session. Gated on the TRACKED session
  peer, and Connect only tracks a peer from the /launch owner's IP (the
  same source-IP bind the RTSP/media plane uses), so an unauthenticated
  LAN peer connect+disconnect can't end a live session, and a fast
  reconnect's stale-peer timeout can't kill its successor.
* Client-unreachable UDP send errors now end the whole session via an
  OnSessionLost callback (built at PLAY) instead of stopping only the
  plane that noticed — audio no longer keeps streaming after video
  detects the dead client, and vice versa.

Linux check/clippy/tests green (53 gamestream tests incl. the new
end_session regression test).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-24 02:10:23 +02:00
enricobuehlerandClaude Opus 4.8 3a33a69401 fix(kwin): select the custom mode KWin actually built, not the one we asked for
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A KDE host streaming to a phone-shaped client fell back to 60 Hz even though the
120 Hz mode was sitting right there in KDE's display list, one manual click away.

KWin generates every custom mode's timing with libxcvt, whose first step is
`hdisplay_rnd = hdisplay - (hdisplay % 8)`. A 2868x1320@120 request (iPhone 16
Pro Max) therefore becomes 2864x1320@119.92 — 4 px narrower, fractional refresh.
We then asked kscreen-doctor for `mode.2868x1320@120`; its `findMode` matches a
mode's id or its own `WxH@qRound(Hz)` name, so that string matched nothing, the
select silently no-op'd, the output stayed on its sacrificial birth mode, and
`size_applied` came back false → "KWin rejected the custom mode" → 60 Hz.
Widths like 1920/2560/3840 are all multiples of 8, which is why only clients with
phone-shaped panels ever hit this.

Resolve the mode out of the output's OWN list instead and address it by kscreen
mode id: exact height, width at most one cell narrower than asked, refresh within
1 Hz (which excludes the native 60 Hz entry). `set_custom_refresh` now returns the
whole achieved mode, and `create` reports that as the output's `preferred_mode` —
so the capturer's renegotiation gate waits for the size KWin will actually deliver
and the encoder opens against it, rather than starving on the requested one.

Also skip `addCustomMode` when a usable mode is already installed: kscreen-doctor
APPENDS to the list and KWin persists it per output name, so the old code grew the
user's display list by one entry per connect.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-24 00:55:36 +02:00
enricobuehlerandClaude Opus 4.8 24a24734eb fix(inject/windows): follow the input desktop for pen + touch injection
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Same field report as the display-write fix, other half of the symptom: with a
UAC consent prompt up — one the user could SEE in the stream, because capture
already renders the secure desktop (326d6e17) — pen and touch did nothing,
while mouse and keyboard kept working.

The split was exactly which paths knew the input desktop can move. sendinput.rs
reattaches, so mouse/keyboard reached the prompt. pointer_windows.rs had no
desktop handling at all, so every InjectSyntheticPointerInput came back
ERROR_ACCESS_DENIED:

    22:20:31  virtual pen created (PT_PEN)
    22:20:31  pen inject failed    error=Zugriff verweigert (0x80070005)
    22:20:42  touch inject failed  error=Zugriff verweigert (0x80070005) contacts=1

Measured on glass before fixing, to find out what it actually takes:

    device on Default, thread on Default  -> 0x80070005   (the field failure)
    device on Default, thread on INPUT    -> OK
    device on INPUT,   thread on INPUT    -> OK

The middle row is load-bearing: the synthetic pointer device is NOT
desktop-affine, so rebinding the thread suffices and the device is never
destroyed and recreated across a desktop switch — which would have dropped
in-flight contacts and the pen's in-range state mid-stroke.

Injection now retries once bound to the input desktop. The binding is scoped,
not persistent like sendinput's: inject_pen/inject_touch_frame run on TWO
threads (the caller's apply_batch and the refresh threads), and the batch caller
is a shared task thread that must not be left parked on a Winlogon desktop that
disappears when the prompt is dismissed.

The first-failure WARN now carries the rejected sample (flags, pen flags/mask,
pressure, rotation, tilt, position). A 0x80070057 INVALID_PARAMETER was seen
once BEFORE any prompt existed and is still unexplained; the ranges all look
sound on inspection (coordinates clamped to the virtual screen, roll/azimuth
u16 so the modulo cannot go negative, tilt bounded 0..=90), so catching the
actual offending sample is the way to find it.

Verified on glass: with a consent prompt up, pen and touch now reach it — zero
inject failures where every prior session failed immediately. A UAC prompt can
now be dismissed from an iPad with the Pencil.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-24 00:36:51 +02:00
enricobuehlerandClaude Opus 4.8 b5fa878bc6 fix(pf-win-display): follow the input desktop so a UAC prompt can't refuse display writes
Field-reported 2026-07-23: a consent prompt left up on an unattended host made
the box unreachable. Every connect black-screened and failed after ~60 s, and
the host had to be reached over SSH to clear the prompt.

Windows refuses ChangeDisplaySettingsEx/SetDisplayConfig issued from a thread
that is not on the desktop currently receiving input. While UAC (or the lock /
logon screen) is up that desktop is Winlogon, and the host — which the service
launches explicitly onto WinSta0\Default — got DISP_CHANGE_FAILED /
ERROR_ACCESS_DENIED for every write. A session starting in that window could
never set its virtual display's mode, so the capturer sized its ring to a stale
mode, every composed frame was dropped for a size mismatch, and bring-up burned
8 retries before giving up.

Measured on glass (RTX box, SYSTEM host in console session 2, real consent
prompt up, virtual display active):

    INPUT desktop = Winlogon
    UNBOUND  CDS_TEST      -> -1 (DISP_CHANGE_FAILED)
    UNBOUND  SDC_VALIDATE  -> 0x5 (ERROR_ACCESS_DENIED)
    BOUND    CDS_TEST      ->  0 (DISP_CHANGE_SUCCESSFUL)
    BOUND    SDC_VALIDATE  -> 0x0 (ERROR_SUCCESS)

New input_desktop.rs mirrors pf-inject's sendinput.rs retry model: issue the
write, and only when it fails the way a wrong-desktop write fails, rebind this
thread to the current input desktop and retry once. A working write is never
touched, so the normal path is unchanged. The retry predicate stays narrow
(ERROR_ACCESS_DENIED only) so the unrelated 0x57 exclusive-mode topology bug is
not re-issued and mis-attributed. Unlike sendinput's dedicated injector thread,
the binding here is SCOPED — a shared display-write thread left on a Winlogon
desktop that is later destroyed would fail every subsequent write, which is the
wedge this removes.

Applied to all eight SetDisplayConfig sites and both ChangeDisplaySettingsExW
calls in set_active_mode. The isolate site now decides its supplied config once,
outside the write, so a retry re-issues the identical config rather than logging
its escalation twice.

A save is logged, because a silent one is indistinguishable in a field log from
a write that never needed saving — which made the first on-glass verification of
this change inconclusive.

Both ACCESS_DENIED diagnostics now ask which cause applies instead of naming
only the disconnected-RDP one: that phrasing sent this investigation chasing a
phantom RDP session on a host that was already service-launched in the console
session, while a consent prompt was the actual cause.

Verified on glass: connect with a consent prompt up now reaches first frame in
3.0 s (was a black screen then "Connection failed" after ~60 s), with six
"retried bound to it and it applied desktop=Winlogon" lines and rc=0x0
throughout.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-24 00:36:51 +02:00
enricobuehler 4b2d2d1e14 fix(gamescope/cursor): follow gamescope's own cursor verdict — the corner-parked pointer
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gamescope hides its pointer by WARPING the X pointer to the root's bottom-right corner pixel;
it does not swap in a transparent X cursor, so XFixesGetCursorImage keeps handing back the last
opaque arrow. The XFixes source picked its display by "whichever pointer moved", and a parked
pointer never moves again — so it froze on the parked Xwayland and composited that arrow at
(w-1, h-1): a sliver of cursor welded to the corner of the stream for the rest of the session
while the real pointer went undrawn. Reported on-glass in every game (a game grabs the pointer,
so the hide is permanent): "part of cursor shows up on bottom right ... isn't where it really is".

Follow GAMESCOPE_CURSOR_VISIBLE_FEEDBACK instead — gamescope publishes it on every nested
Xwayland root: 1 on the server whose pointer it is drawing, 0 on the others and 0 on all of them
once the pointer is hidden. It answers both questions correctly for a STATIC pointer, which
motion cannot: which Xwayland owns it, and whether to draw it at all. Read at connect, re-read
on its root PropertyNotify (event drain now discriminates CursorNotify vs PropertyNotify) with a
250 ms resync as the self-heal. A pointer gamescope draws nowhere is published visible:false,
not dropped — the encode loop overwrites the frame's overlay from this slot and strips invisible
ones, so a None would leave the last visible overlay standing on repeat frames. Honouring the
atom also gives the stream gamescope's own idle auto-hide, which this source never had.

The pointer-motion heuristic stays as the fallback for a gamescope that publishes no verdict
(logged at session start via cursor_feedback=false), so nothing regresses to a cursorless stream.

Measured on a live 1920x1080 Steam Gaming Mode session (RTX 5070 Ti, gamescope c31743d+,
--xwayland-count 2 --hide-cursor-delay 3000): idle 3 s => pointer (1919,1079) + feedback 0;
real evdev motion => pointer live + feedback 1. End-to-end against that session the source now
publishes visible=false while parked and tracks the live pointer within one 250 ms sample of
motion. cargo clippy -p pf-capture --lib -D warnings and the 5 new pick_active tests are green
at cargo 1.96.1 (CI parity); cargo fmt --all --check clean.
2026-07-24 00:31:55 +02:00
enricobuehlerandClaude Opus 4.8 bc5f6a3881 fix(apple/session): keep the display awake for the length of a session
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A stream is not user activity to the OS, and controller input does not feed
the HID idle timer on any Apple platform — so a gamepad-only session reliably
idles the panel out from under the user mid-play. A keyboard/mouse capture
session masks the bug because those events are real local HID. The Android
client has held FLAG_KEEP_SCREEN_ON while streaming all along; the Apple
clients held nothing.

DisplaySleepGuard is acquired in beginStreaming and released at the top of
disconnect, so it is scoped to the session — every teardown path (user quit,
sessionEnded, the backgrounded keep-alive timeout) funnels through disconnect.

  iOS/iPadOS/tvOS: UIApplication.isIdleTimerDisabled. App-wide and ignored
  while backgrounded, which is what the audio-only keep-alive wants.

  macOS: ProcessInfo.beginActivity(.userInitiated, .idleDisplaySleepDisabled),
  the Foundation wrapper over IOKit power assertions. That defers display
  sleep but NOT the screen saver, which runs off the HID idle timer
  independently — so a 30 s IOPMAssertionDeclareUserActivity heartbeat runs
  alongside it. Intended side effect: an idle-lock that follows the screen
  saver is deferred for the session too.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-24 00:00:55 +02:00
enricobuehlerandClaude Fable 5 6617275387 docs(env): stop teaching the compositor pin + uid-1000 anchors in starters
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android / android (push) Successful in 16m23s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 15m15s
ci / rust (push) Successful in 24m12s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 14m55s
Field triage (Nobara, Discord): the kde.md starter host.env told desktop
users to set PUNKTFUNK_COMPOSITOR=kwin, which PINS the backend — detect()
short-circuits and the capture-loss rebuild never re-detects — so a
mid-stream switch to Game Mode killed the stream instead of following it.
A follow-up hardcoded XDG_RUNTIME_DIR=/run/user/1000 anchor broke PipeWire
for any non-1000 uid (pw audio connect: Creation failed).

Revamp across every starter/example/reference:
- Desktop starters (kde/gnome/hyprland/sway) shrink to
  PUNKTFUNK_VIDEO_SOURCE=virtual + an explicit warning that pinning
  disables session-following; forcing a backend is CI/appliance-only.
- host.env.example: rewritten around auto-detection; anchors demoted to a
  commented ssh/cron-only block with the uid trap spelled out; the
  gamescope ATTACH/MANAGED knobs documented (previously missing);
  case-sensitivity called out.
- packaging/bazzite/host.env + README: drop the uid-1000 anchors (a
  systemctl --user service inherits/derives them); README's stale
  PUNKTFUNK_COMPOSITOR=gamescope-era template synced to the real one.
- packaging/kde/host.env: loud APPLIANCE-ONLY header (it pins on purpose).
- configuration.md: session-anchors section inverted to "leave unset",
  compositor row states the pin consequence, case-sensitivity note.
- troubleshooting.md: new "session fails right after editing host.env"
  section (case, wrong-uid anchors, stale pin, restart-to-apply).
- gamescope.md/bazzite.md: attach/managed descriptions match current
  behavior (managed is the infra-detected default; attach re-modes a
  box-owned session to the client's resolution).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 22:42:59 +02:00
enricobuehlerandClaude Opus 4.8 bda015b101 docs(release): rewrite v0.19.0 notes for end users + set end-user notes voice
ci / web (push) Successful in 1m4s
ci / docs-site (push) Successful in 1m8s
apple / swift (push) Successful in 1m22s
decky / build-publish (push) Successful in 36s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 15s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 14s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 15s
apple / screenshots (push) Successful in 6m29s
docker / build-push (ci, ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Successful in 5m1s
ci / bench (push) Successful in 8m1s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 18s
deb / build-publish-host (push) Successful in 10m19s
deb / build-publish (push) Successful in 12m13s
android / android (push) Successful in 13m20s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 6m26s
docker / deploy-docs (push) Successful in 24s
arch / build-publish (push) Successful in 16m53s
ci / rust (push) Successful in 25m37s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 14m52s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 18m8s
Release notes were written for the people who build Punktfunk, not the people who use it —
dense with protocol/ABI/type names that confused even technical readers. Rewrite v0.19.0 in a
benefit-first, plain-language voice (New/Improved/Fixed) with all internal terms removed from the
body and every protocol/ABI/embedder detail moved to a single bottom "Under the hood" section.
docs/releases/README.md now codifies this voice as the format spec for all future notes.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-23 20:15:08 +02:00
669 changed files with 94958 additions and 17122 deletions
+6 -3
View File
@@ -1,9 +1,12 @@
# Root build context is used only by web/Dockerfile, which needs web/ and
# api/openapi.json. Allowlist those; keep everything else (target/, .git, crates)
# out of the context upload.
# The root build context is used by web/Dockerfile (which needs web/ and
# api/openapi.json) and by ci/rust-ci-arm64cross.Dockerfile (which needs the toolchain
# pin). Allowlist those; keep everything else (target/, .git, crates) out of the
# context upload.
*
!web
!api/openapi.json
!rust-toolchain.toml
!ci/pf-host-cc
web/node_modules
web/.output
web/dist
+13 -2
View File
@@ -4,6 +4,14 @@
# `screenshots` job, gated to STABLE RELEASE tags only. Standalone + best-effort: a failure here
# reds nothing else. PNGs land as a 30-day artifact; not committed or published.
name: android-screenshots
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
# cancel each other). Keeps a busy push cadence from piling ~10 queued runs per commit onto the
# runner fleet. Gitea honors this for push triggers (PR triggers: see gitea#35933).
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
on:
push:
@@ -18,7 +26,7 @@ jobs:
steps:
- uses: actions/checkout@v4
- name: JDK 21 (AGP 9.2 + Robolectric's SDK-36 android-all jar both want 1721)
- name: JDK 21 (AGP 9.3 + Robolectric's SDK-36 android-all jar both want 1721)
uses: actions/setup-java@v4
with:
distribution: temurin
@@ -39,7 +47,10 @@ jobs:
path: |
~/.gradle/caches
~/.gradle/wrapper
key: android-screenshots-${{ hashFiles('clients/android/**/*.gradle.kts') }}
# gradle-wrapper.properties is in the key on purpose: `~/.gradle/wrapper` caches the
# Gradle DISTRIBUTION, so a wrapper bump with no .gradle.kts change would otherwise
# restore a key that can never hold the new one.
key: android-screenshots-${{ hashFiles('clients/android/**/*.gradle.kts', 'clients/android/gradle/wrapper/gradle-wrapper.properties') }}
restore-keys: android-screenshots-
# Roborazzi renders Compose on the JVM (Robolectric Native Graphics). `-PskipRustBuild` keeps
+30 -2
View File
@@ -8,15 +8,42 @@
# ci/rust-ci.Dockerfile. Emulator instrumentation tests are deferred until a KVM-capable runner
# exists (they self-skip otherwise, like apple.yml's RemoteFirstLightTests).
name: android
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
# cancel each other). Keeps a busy push cadence from piling ~10 queued runs per commit onto the
# runner fleet. Gitea honors this for push triggers (PR triggers: see gitea#35933).
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
on:
push:
branches: [main]
# Scope canary builds to what this artifact is built FROM — a docs-only or
# web-only push should not light up the whole fleet. Applies to branch pushes;
# tag runs are matched by `tags:` (proven by flatpak/windows-msix releases).
paths:
- 'crates/**'
- 'clients/android/**'
- 'Cargo.toml'
- 'Cargo.lock'
- 'rust-toolchain.toml'
- 'scripts/ci/**'
- '.gitea/workflows/android.yml'
# Single project version: a `vX.Y.Z` tag is THE release (uploads to Play's `alpha` closed
# track for manual promotion + attaches the .aab/.apk to the unified Gitea Release). A main
# push is canary (Play `internal`).
tags: ['v*']
pull_request:
paths:
- 'crates/**'
- 'clients/android/**'
- 'Cargo.toml'
- 'Cargo.lock'
- 'rust-toolchain.toml'
- 'scripts/ci/**'
- '.gitea/workflows/android.yml'
workflow_dispatch:
jobs:
@@ -26,7 +53,7 @@ jobs:
steps:
- uses: actions/checkout@v4
- name: JDK 21 (AGP 9.2 runs on JDK 1721, not the host default)
- name: JDK 21 (AGP 9.3 runs on JDK 1721, not the host default)
uses: actions/setup-java@v4
with:
distribution: temurin
@@ -73,7 +100,8 @@ jobs:
~/.gradle/caches
~/.gradle/wrapper
target
key: android-${{ hashFiles('Cargo.lock', 'clients/android/**/*.gradle.kts') }}
# gradle-wrapper.properties is in the key on purpose — see android-screenshots.yml.
key: android-${{ hashFiles('Cargo.lock', 'clients/android/**/*.gradle.kts', 'clients/android/gradle/wrapper/gradle-wrapper.properties') }}
restore-keys: android-
- name: cargo-ndk
+29
View File
@@ -8,11 +8,40 @@
# them to the run as a single zip artifact (`punktfunk-appstore-screenshots`). It is isolated
# from the build/test job and best-effort, so a capture gap never reds the core signal.
name: apple
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
# cancel each other). Keeps a busy push cadence from piling ~10 queued runs per commit onto the
# runner fleet. Gitea honors this for push triggers (PR triggers: see gitea#35933).
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
on:
push:
branches: [main]
# Scope canary builds to what this artifact is built FROM — a docs-only or
# web-only push should not light up the whole fleet. Applies to branch pushes;
# tag runs are matched by `tags:` (proven by flatpak/windows-msix releases).
paths:
- 'crates/**'
- 'clients/apple/**'
- 'scripts/build-xcframework.sh'
- 'Cargo.toml'
- 'Cargo.lock'
- 'rust-toolchain.toml'
- 'scripts/ci/**'
- '.gitea/workflows/apple.yml'
pull_request:
paths:
- 'crates/**'
- 'clients/apple/**'
- 'scripts/build-xcframework.sh'
- 'Cargo.toml'
- 'Cargo.lock'
- 'rust-toolchain.toml'
- 'scripts/ci/**'
- '.gitea/workflows/apple.yml'
workflow_dispatch:
jobs:
+64
View File
@@ -14,10 +14,36 @@
# NOTE: this token + the registry-held private key are the trust root — a token holder can
# publish a validly-signed package (the signature attests "via the registry", not "built by CI").
name: arch
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
# cancel each other). Keeps a busy push cadence from piling ~10 queued runs per commit onto the
# runner fleet. Gitea honors this for push triggers (PR triggers: see gitea#35933).
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
on:
push:
branches: [main]
# Scope canary builds to what this artifact is built FROM — a docs-only or
# web-only push should not light up the whole fleet. Applies to branch pushes;
# tag runs are matched by `tags:` (proven by flatpak/windows-msix releases).
paths:
- 'crates/**'
- 'clients/linux/**'
- 'clients/session/**'
- 'clients/shared/**'
- 'clients/cli/**'
- 'web/**'
- 'sdk/**'
- 'packaging/arch/**'
- 'packaging/gamescope/**'
- 'Cargo.toml'
- 'Cargo.lock'
- 'rust-toolchain.toml'
- 'scripts/ci/**'
- '.gitea/workflows/arch.yml'
# Single project version: a `vX.Y.Z` tag is THE release. main publishes to the
# `punktfunk-canary` pacman repo as X.Y.Z-0.<run#> (sorts below the eventual X.Y.Z-1),
# tags to `punktfunk` — separate repos, so neither channel can shadow the other.
@@ -112,10 +138,48 @@ jobs:
makepkg -f -d --holdver
ls -lh "$GITHUB_WORKSPACE/dist"
# The optional HDR gamescope companion (packaging/gamescope) — a separate pkgbase with a
# completely different dependency set, published into the same repo so `pacman -S
# punktfunk-gamescope` is all an Arch/SteamOS box needs for 10-bit BT.2020 PQ.
#
# CACHED on `packaging/gamescope/**`: it depends on nothing else in this repo, so a normal
# push restores the built package instead of spending ~10 minutes on someone else's C++ tree.
# Arch is rolling, so the cache is invalidated by our own patch changes only — a stale binary
# against newer system libs is the same risk the distro's own package carries between rebuilds.
- uses: actions/cache@v4
id: gamescope
with:
path: dist-gamescope
key: punktfunk-gamescope-arch-${{ hashFiles('packaging/gamescope/**') }}
- name: Build punktfunk-gamescope (makepkg)
if: steps.gamescope.outputs.cache-hit != 'true'
# Best-effort: punktfunk-host works without it (SDR on the gamescope backend), and a
# failure building gamescope must not cost the packages this workflow exists to publish.
run: |
set -x
pacman -S --noconfirm --needed \
glslang libcap libdrm libinput libx11 libxcomposite libxdamage libxext \
libxkbcommon libxmu libxrender libxres libxtst libxxf86vm libavif libdecor \
hwdata luajit pipewire seatd sdl2-compat vulkan-icd-loader wayland \
xcb-util-errors xcb-util-wm xorg-xwayland \
meson cmake glm wayland-protocols benchmark libxcursor || true
mkdir -p dist-gamescope && chown builder: dist-gamescope
chown -R builder: packaging/gamescope
if sudo -u builder env PKGDEST="$GITHUB_WORKSPACE/dist-gamescope" \
bash -c 'cd packaging/gamescope && makepkg -f -d --holdver'; then
ls -lh dist-gamescope
else
echo "::warning::punktfunk-gamescope failed to build — Arch boxes stay SDR on the gamescope backend this run"
rm -rf dist-gamescope # never cache a failed build (an empty path is not saved)
fi
- name: Publish to the Gitea Arch registry
env:
TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
# The gamescope companion rides the same loop (same repo, same channel).
cp -f dist-gamescope/*.pkg.tar.zst dist/ 2>/dev/null || true
for pkg in dist/*.pkg.tar.zst; do
echo "uploading $pkg"
NAME=$(bsdtar -xOf "$pkg" .PKGINFO | sed -n 's/^pkgname = //p')
+115 -13
View File
@@ -1,32 +1,64 @@
# Supply-chain advisory scan for BOTH dependency trees the project ships to users:
# Supply-chain advisory scan for EVERY dependency tree the project ships or publishes, plus the
# license-allowlist gate (CRA Annex I Part II: know your components; catch a bad dep the moment
# it lands).
# * cargo-audit → the (network-facing, crypto-heavy) Rust tree, against the RustSec advisory DB.
# * bun audit → the web management console (Nitro/Bun BFF) — the component that holds the login
# gate, session sealing, and the mgmt bearer token, so its deps matter too.
# Triggers: weekly (catch newly-disclosed CVEs in pinned deps), on every lockfile change (catch a bad
# dep the moment it lands), and on demand.
# * bun audit → each Bun-managed tree that ships or publishes: web (the mgmt console BFF —
# login gate, session sealing, mgmt bearer token), sdk (@punktfunk/host),
# plugin-kit (@punktfunk/plugin-kit).
# * pnpm audit → clients/decky (the Steam Deck plugin).
# * docs-site → scanned NON-blocking (continue-on-error): known transitive advisories ride in
# via the CMS/UI chain (@unom/ui → payload → dompurify/monaco) and the nitropack
# build chain (node-tar, brace-expansion); clearing them needs coordinated bumps
# verified against the LIVE site (the docs don't build standalone) — tracked in
# punktfunk-planning design/cra-readiness.md. Flip to blocking once clean.
# * cargo-about → license-allowlist gate over BOTH Rust workspaces (about.toml `accepted`);
# fails if any crate carries a license outside the allowlist — the regression
# guard about.toml always promised. (The Android Gradle tree has no lockfile, so
# nothing scans it — see the CRA roadmap.)
# Triggers: weekly (catch newly-disclosed CVEs in pinned deps), on every lockfile/allowlist
# change, and on demand.
# To silence a known-unfixable Rust advisory, add it to `.cargo/audit.toml` ([advisories] ignore=[…]).
name: audit
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
# cancel each other). Keeps a busy push cadence from piling ~10 queued runs per commit onto the
# runner fleet. Gitea honors this for push triggers (PR triggers: see gitea#35933).
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
on:
schedule:
- cron: '0 6 * * 1' # Mondays 06:00 UTC
push:
branches: [main]
paths: ['Cargo.lock', 'web/bun.lock', '.gitea/workflows/audit.yml']
paths:
- 'Cargo.lock'
- 'packaging/windows/drivers/Cargo.lock'
- 'web/bun.lock'
- 'docs-site/bun.lock'
- 'sdk/bun.lock'
- 'plugin-kit/bun.lock'
- 'clients/decky/pnpm-lock.yaml'
- 'about.toml'
- '.gitea/workflows/audit.yml'
workflow_dispatch:
jobs:
cargo-audit:
runs-on: ubuntu-24.04
container:
image: git.unom.io/unom/punktfunk-rust-ci:latest
image: 192.168.1.58:5010/punktfunk-rust-ci:latest
timeout-minutes: 30
steps:
- uses: actions/checkout@v4
# Cache /usr/local/cargo so the cargo-audit binary (and the advisory DB clone) persist.
- uses: actions/cache@v4
with:
path: /usr/local/cargo
path: |
/usr/local/cargo/bin
/usr/local/cargo/registry
key: cargo-audit-${{ hashFiles('Cargo.lock') }}
restore-keys: cargo-audit-
- name: cargo audit
@@ -36,13 +68,17 @@ jobs:
cargo audit
bun-audit:
strategy:
fail-fast: false
matrix:
tree: [web, sdk, plugin-kit]
runs-on: ubuntu-24.04
container:
image: oven/bun:1
timeout-minutes: 15
defaults:
run:
working-directory: web
working-directory: ${{ matrix.tree }}
steps:
# oven/bun's slim base lacks a CA bundle + git — actions/checkout's HTTPS fetch needs them
# (same preamble as web-screenshots.yml / ci.yml's web job).
@@ -50,9 +86,75 @@ jobs:
working-directory: /
run: apt-get update && apt-get install -y --no-install-recommends ca-certificates git
- uses: actions/checkout@v4
# `bun audit` queries the registry advisory DB for the versions pinned in web/bun.lock. No
# install/build needed — it reads the manifest + lockfile. Fails the job on any advisory, the
# same fail-on-vulnerability stance as cargo-audit above; triage a finding by bumping the dep
# (or, if genuinely unfixable + inapplicable, pinning a resolution and noting why here).
# `bun audit` queries the registry advisory DB for the versions pinned in the tree's
# bun.lock. No install/build needed — it reads the manifest + lockfile. Fails the job on any
# advisory, the same fail-on-vulnerability stance as cargo-audit above; triage a finding by
# bumping the dep (or, if genuinely unfixable + inapplicable, pinning a resolution and
# noting why here).
- name: bun audit
run: bun audit
# Kept OUT of the bun-audit matrix so this tree's known-advisory state can't normalize failure
# in a shipping tree. Non-blocking via a step-level `||` (NOT job-level continue-on-error, which
# act_runner does not reliably honor — a red job here would take the whole run red). The full
# advisory list still lands in the log; the warning marks it wasn't clean.
docs-site-audit:
runs-on: ubuntu-24.04
container:
image: oven/bun:1
timeout-minutes: 15
defaults:
run:
working-directory: docs-site
steps:
- name: Install git + CA certs
working-directory: /
run: apt-get update && apt-get install -y --no-install-recommends ca-certificates git
- uses: actions/checkout@v4
- name: bun audit (non-blocking)
run: bun audit || echo "::warning::docs-site has known advisories (CMS/UI + nitropack chains) — tracked in punktfunk-planning design/cra-readiness.md"
pnpm-audit:
runs-on: ubuntu-24.04
container:
image: node:22-bookworm
timeout-minutes: 15
defaults:
run:
working-directory: clients/decky
steps:
- uses: actions/checkout@v4
# decky is pnpm-managed (pnpm-lock.yaml lockfileVersion 9.0 → pnpm 10 reads it). Like
# bun audit, `pnpm audit` needs no install/build — lockfile + registry advisory DB only.
# --prod: rollup bundles only the prod deps into the shipped plugin; devDependencies are
# build tooling that never leaves CI (auditing them fails on toolchain advisories that
# can't reach a user — the docs-site problem in miniature).
- name: pnpm audit
run: |
npm install -g pnpm@10
pnpm audit --prod
# The regression guard about.toml documents: fail if any crate in either Rust workspace carries
# a license outside the `accepted` allowlist (e.g. a copyleft dep silently entering the linked
# set). cargo-about is version-pinned: the config uses the per-crate `accepted` syntax
# validated against exactly this version.
license-gate:
runs-on: ubuntu-24.04
container:
image: 192.168.1.58:5010/punktfunk-rust-ci:latest
timeout-minutes: 30
steps:
- uses: actions/checkout@v4
- uses: actions/cache@v4
with:
path: |
/usr/local/cargo/bin
/usr/local/cargo/registry
key: cargo-about-0.9.1
restore-keys: cargo-about-
- name: cargo about license gate (host + driver workspaces)
run: |
git config --global --add safe.directory "$PWD"
command -v cargo-about >/dev/null 2>&1 || cargo install --locked cargo-about --version 0.9.1 --features cli
cargo about generate about.hbs --fail -o /dev/null
cargo about generate -m packaging/windows/drivers/Cargo.toml -c about.toml about.hbs --fail -o /dev/null
+59
View File
@@ -0,0 +1,59 @@
# Report-only CPU benchmarks, moved out of ci.yml: they never fail the build (shared CI
# hardware is too noisy to gate on), so running them per-push only occupied a fleet slot
# during fan-out storms. Nightly + on demand is exactly as much signal at none of the
# queue cost. The tight regression gate + the real encode/stream path live on the
# self-hosted GPU runner (Tier 3, bench-gpu.yml).
name: bench
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
on:
schedule:
- cron: '30 4 * * *'
workflow_dispatch:
# Shared compile cache: sccache -> RustFS S3 (storage.unom.io, LAN-pinned via ci-core's
# unbound). Keys include compiler hash + target + flags, so cross-OS/arch entries can
# never collide; every Rust job on every host feeds and reads one warm cache.
env:
RUSTC_WRAPPER: sccache
SCCACHE_BUCKET: unom-ci-sccache
SCCACHE_ENDPOINT: https://storage.unom.io
SCCACHE_REGION: home-central
AWS_ACCESS_KEY_ID: ${{ secrets.SCCACHE_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.SCCACHE_SECRET_ACCESS_KEY }}
# sccache and incremental compilation are mutually exclusive; CI wants the shared
# cache, dev boxes keep incremental.
CARGO_INCREMENTAL: "0"
jobs:
bench:
# Tier-1 (criterion microbenchmarks) + Tier-2 (FEC loss recovery) — GPU-free, so they run here.
runs-on: ubuntu-24.04
container:
image: 192.168.1.58:5010/punktfunk-rust-ci:latest
timeout-minutes: 30
steps:
- uses: actions/checkout@v4
# Shared compile cache (sccache -> RustFS S3 over the LAN). Baked into the builder
# images; this fetch keeps the job green while the running :latest predates the bake.
- name: sccache (no-op once the image bakes it)
run: |
command -v sccache >/dev/null 2>&1 || {
curl -fsSL https://github.com/mozilla/sccache/releases/download/v0.10.0/sccache-v0.10.0-x86_64-unknown-linux-musl.tar.gz \
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache'
}
sccache --version
- name: Prep
run: |
git config --global --add safe.directory "$PWD"
command -v python3 >/dev/null || { apt-get update && apt-get install -y --no-install-recommends python3; }
- name: Tier-1 microbenchmarks (criterion)
run: cargo bench -p punktfunk-core --bench pipeline -- --warm-up-time 1 --measurement-time 3
- name: Tier-2 FEC loss recovery (loss-harness)
run: cargo run -q -p loss-harness
- name: Compare vs baseline (report-only)
run: python3 scripts/bench/compare.py --threshold 0.5
+160 -26
View File
@@ -1,23 +1,58 @@
# CI for punktfunk (Gitea Actions). Linux jobs run on the `ubuntu-latest` runner; the Rust
# job runs inside the prebuilt builder image (ci/rust-ci.Dockerfile — system FFmpeg 8,
# CI for punktfunk (Gitea Actions). Linux jobs run on the `ubuntu-24.04` fleet label; the
# Rust job runs inside the prebuilt builder image (ci/rust-ci.Dockerfile — system FFmpeg 8,
# PipeWire, GL/GBM, libcuda link stub, pinned-channel rustup) so the workspace links the
# same libs as the dev boxes. Apple client CI lives in apple.yml (macOS runner).
# same libs as the dev boxes. Builder images come from the LAN registry on home-ci-core
# (content-keyed, docker.yml) — never the WAN. Apple client CI lives in apple.yml (macOS
# runner). The report-only benchmarks moved to bench.yml (nightly + dispatch) so they stop
# occupying a fleet slot on every push.
name: ci
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
# cancel each other). Keeps a busy push cadence from piling ~10 queued runs per commit onto the
# runner fleet. Gitea honors this for push triggers (PR triggers: see gitea#35933).
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
on:
push:
branches: [main]
pull_request:
# Shared compile cache: sccache -> RustFS S3 (storage.unom.io, LAN-pinned via ci-core's
# unbound). Keys include compiler hash + target + flags, so cross-OS/arch entries can
# never collide; every Rust job on every host feeds and reads one warm cache.
env:
RUSTC_WRAPPER: sccache
SCCACHE_BUCKET: unom-ci-sccache
SCCACHE_ENDPOINT: https://storage.unom.io
SCCACHE_REGION: home-central
AWS_ACCESS_KEY_ID: ${{ secrets.SCCACHE_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.SCCACHE_SECRET_ACCESS_KEY }}
# sccache and incremental compilation are mutually exclusive; CI wants the shared
# cache, dev boxes keep incremental.
CARGO_INCREMENTAL: "0"
jobs:
rust:
runs-on: ubuntu-24.04
container:
image: git.unom.io/unom/punktfunk-rust-ci:latest
image: 192.168.1.58:5010/punktfunk-rust-ci:latest
timeout-minutes: 90
steps:
- uses: actions/checkout@v4
# Shared compile cache (sccache -> RustFS S3 over the LAN). Baked into the builder
# images; this fetch keeps the job green while the running :latest predates the bake.
- name: sccache (no-op once the image bakes it)
run: |
command -v sccache >/dev/null 2>&1 || {
curl -fsSL https://github.com/mozilla/sccache/releases/download/v0.10.0/sccache-v0.10.0-x86_64-unknown-linux-musl.tar.gz \
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache'
}
sccache --version
# punktfunk-client-linux link deps. Also baked into rust-ci.Dockerfile — but ci.yml
# runs against the image from the PREVIOUS push (docker.yml bootstrap note), so this
# keeps the job green across image-content changes; a no-op once the image has them.
@@ -26,6 +61,30 @@ jobs:
apt-get update
apt-get install -y --no-install-recommends libgtk-4-dev libadwaita-1-dev libsdl3-dev
# The committed pf-zerocopy SPIR-V blobs are pulled in with include_bytes! and rebuilt only
# by hand — edit a .comp, forget the rebuild, and the OLD kernel ships with no compile error
# or failing test. Recompile each shader and diff the disassembly. Filtering OpSourceExtension
# (+ --no-header) is exactly what absorbs the shaderc-vs-glslang generator difference; every
# instruction, ID and constant must match.
#
# Disassemble to FILES rather than `diff <(…) <(…)`: Gitea's runner executes a step's `run:`
# under `sh -e`, not bash, and dash has no process substitution — the shell rejected the
# script at PARSE time, so the gate never compared anything. Worse, it took the whole `rust`
# job with it: Format, Clippy, Build, Test and every gate below were skipped on each of the
# 35 commits between the gate landing (143a707f) and this fix. A gate that cannot run is
# indistinguishable from one that passes, which is exactly the failure it exists to prevent.
- name: Shader SPIR-V drift gate (pf-zerocopy)
run: |
apt-get install -y --no-install-recommends glslang-tools spirv-tools
for s in rgb2nv12_buf cursor_blend; do
d=crates/pf-zerocopy/src/imp
glslangValidator -V "$d/$s.comp" -o "/tmp/$s.spv" >/dev/null
spirv-dis --no-header "$d/$s.spv" | grep -v OpSourceExtension > "/tmp/$s.committed"
spirv-dis --no-header "/tmp/$s.spv" | grep -v OpSourceExtension > "/tmp/$s.rebuilt"
diff "/tmp/$s.committed" "/tmp/$s.rebuilt" \
|| { echo "::error::$d/$s.spv is stale — rebuild it from $s.comp"; exit 1; }
done
# Best-effort caches (act_runner's built-in cache server). Keyed on Cargo.lock:
# registry/git are download caches, target/ the incremental build. The target key
# carries the rustc version — resolved via `rustc --version` (below) rather than parsed
@@ -61,9 +120,49 @@ jobs:
- name: Test (unit + loopback + proptest + C ABI harness)
run: cargo test --workspace --locked
# The GPU encode backends are OFF by default, so every step above compiles ~none of them:
# `nvenc` gates enc/linux/nvenc_cuda.rs (+ nvenc_core/nvenc_status) and `vulkan-encode` gates
# enc/linux/vulkan_video.rs (+ the vendored vk_av1_encode/vk_valve_rgb bindings) — ~8,150
# lines carrying ~70 `unsafe` blocks. Their ONLY prior CI coverage was deb.yml's
# `cargo build`, where warnings are not errors, so pf-encode's own
# `#![deny(clippy::undocumented_unsafe_blocks)]` — the crate's stated unsafe-proof gate —
# was never actually enforced on them. (`pyrowave` needs no extra step: punktfunk-host has
# `default = ["pyrowave"]`, so the steps above already cover it.)
#
# `--all-targets` is load-bearing, not decoration: without it the feature-gated
# `#[cfg(test)]` modules are never compiled, which is exactly how all ten
# `NvencCudaEncoder::open` call sites in nvenc_cuda.rs's tests drifted to the wrong arity
# (E0061 x10) without any job noticing.
#
# GPU-free: every test needing real hardware is `#[ignore]`d, and NVENC/CUDA resolve their
# entry points at RUNTIME (dlopen), so the test binary links without a driver present.
# (On MSVC the same crate link-imports those symbols instead, which is why windows-host.yml
# can only type-check these tests via clippy — see the note there.)
#
# Scoped to `-p pf-encode` with ITS OWN feature names: punktfunk-host has no code gated on
# `nvenc`/`vulkan-encode` (its only `cfg(feature)` sites are the two `pyrowave` ones in
# capture.rs, and pyrowave is default-on, so the steps above already cover them). Going
# through `--features punktfunk-host/...` would force punktfunk-host into the selection and
# re-run its entire test suite a second time for no extra coverage.
#
# `pyrowave` is listed explicitly even though it is punktfunk-host's default: selecting only
# `-p pf-encode` takes the host out of the resolution, and pf-encode's own default is empty.
# Naming it keeps this the SHIPPED Linux feature set — deb.yml builds
# `--features punktfunk-host/nvenc,punktfunk-host/vulkan-encode` WITHOUT
# `--no-default-features`, so the .deb carries nvenc + vulkan-encode + pyrowave together, and
# that combination is what deserves the lint.
- name: Clippy + test the feature-gated Linux encode backends
run: |
cargo clippy -p pf-encode --all-targets --locked \
--features nvenc,vulkan-encode,pyrowave -- -D warnings
cargo test -p pf-encode --locked --features nvenc,vulkan-encode,pyrowave
- name: C ABI harness (standalone link proof)
run: bash crates/punktfunk-core/tests/c/run.sh
- name: sccache stats (visibility only)
run: sccache --show-stats
- name: Verify generated header is committed & up to date
run: |
cargo build -p punktfunk-core --locked
@@ -71,6 +170,63 @@ jobs:
git diff --exit-code include/punktfunk_core.h \
|| (echo "include/punktfunk_core.h is stale — commit the regenerated header" && exit 1)
# The client stack cross-checked for aarch64. NOT an artifact job — deb.yml ships those —
# this exists so a portability defect fails here instead of surfacing in a release build or
# on a user's board. It earns its runtime: the bug that motivated it (a Vulkan extension
# array typed `*const i8`, where `c_char` is signed on x86_64 and UNSIGNED on aarch64)
# compiled cleanly on every target CI built at the time.
#
# Client crates only, listed explicitly: the host's encode stack is x86 (NVENC/QSV/AMF) and
# `--workspace` would drag it in. Runs in the cross image (amd64 toolchain + arm64 sysroot,
# ci/rust-ci-arm64cross.Dockerfile) on the ordinary runner — no arm64 runner involved.
rust-arm64:
runs-on: ubuntu-24.04
container:
image: 192.168.1.58:5010/punktfunk-rust-ci-arm64cross:latest
timeout-minutes: 60
steps:
- uses: actions/checkout@v4
# Shared compile cache (sccache -> RustFS S3 over the LAN). Baked into the builder
# images; this fetch keeps the job green while the running :latest predates the bake.
- name: sccache (no-op once the image bakes it)
run: |
command -v sccache >/dev/null 2>&1 || {
curl -fsSL https://github.com/mozilla/sccache/releases/download/v0.10.0/sccache-v0.10.0-x86_64-unknown-linux-musl.tar.gz \
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache'
}
sccache --version
- name: Cache keys
run: echo "rustc=$(rustc --version | cut -d' ' -f2)" >> "$GITHUB_ENV"
- uses: actions/cache@v4
with:
path: |
/usr/local/cargo/registry
/usr/local/cargo/git
key: cargo-home-${{ hashFiles('Cargo.lock') }}
restore-keys: cargo-home-
- uses: actions/cache@v4
with:
path: target
# Its OWN prefix: aarch64 artifacts must never share the amd64 jobs' target cache.
key: cargo-target-arm64-v1-${{ env.rustc }}-${{ hashFiles('Cargo.lock') }}
restore-keys: cargo-target-arm64-v1-${{ env.rustc }}-
- name: Clippy for aarch64 (deny warnings)
run: |
cargo clippy --target aarch64-unknown-linux-gnu --all-targets --locked \
-p punktfunk-core -p pf-client-core -p pf-presenter -p pf-console-ui \
-p punktfunk-client-session -p punktfunk-client-linux \
-- -D warnings
# The minimal embedded build — no Skia, no PyroWave — is what a small image installs, so
# it has to keep compiling on its own, not just as a subset of the default features.
- name: Build the session binary, minimal features
run: |
cargo build --release --target aarch64-unknown-linux-gnu --locked \
-p punktfunk-client-session --no-default-features
web:
runs-on: ubuntu-24.04
container:
@@ -119,25 +275,3 @@ jobs:
run: bun run build
- name: Typecheck
run: bun run lint
bench:
# Tier-1 (criterion microbenchmarks) + Tier-2 (FEC loss recovery) — GPU-free, so they run here.
# Report-only: prints the numbers + a diff vs the committed baseline to the job summary and never
# fails the build (shared CI hardware is too noisy to gate on). The tight regression gate + the
# real encode/stream path live on the self-hosted GPU runner (Tier 3, bench-gpu.yml).
runs-on: ubuntu-24.04
container:
image: git.unom.io/unom/punktfunk-rust-ci:latest
timeout-minutes: 30
steps:
- uses: actions/checkout@v4
- name: Prep
run: |
git config --global --add safe.directory "$PWD"
command -v python3 >/dev/null || { apt-get update && apt-get install -y --no-install-recommends python3; }
- name: Tier-1 microbenchmarks (criterion)
run: cargo bench -p punktfunk-core --bench pipeline -- --warm-up-time 1 --measurement-time 3
- name: Tier-2 FEC loss recovery (loss-harness)
run: cargo run -q -p loss-harness
- name: Compare vs baseline (report-only)
run: python3 scripts/bench/compare.py --threshold 0.5
+183 -11
View File
@@ -1,9 +1,13 @@
# Build the punktfunk .debs and publish them to Gitea's Debian package registry, so Ubuntu
# boxes get new builds via `apt update && apt upgrade`. Two jobs, both publishing to the same
# boxes get new builds via `apt update && apt upgrade`. Three jobs, all publishing to the same
# apt distribution/component:
#
# build-publish — client + web + scripting, on the Ubuntu 26.04 rust-ci image (the client
# needs 24.04-absent libs: SDL3, GTK4 ≥ 4.20).
# build-publish-client-arm64
# — the same client package for arm64, CROSS-compiled on the same amd64
# runner in the rust-ci-arm64cross image. No host counterpart: the Linux
# host's encode stack is x86 (NVENC/QSV/AMF).
# build-publish-host — the HOST, on the Ubuntu 24.04 rust-ci-noble image with a from-source
# FFmpeg 8 BUNDLED into the .deb. This lowers the host's glibc floor to 2.39
# and removes the hard `Depends: libavcodec62`, so the ONE host .deb installs
@@ -19,10 +23,36 @@
#
# REGISTRY_TOKEN: repo Actions secret, a PAT with write:package scope (shared with docker.yml).
name: deb
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
# cancel each other). Keeps a busy push cadence from piling ~10 queued runs per commit onto the
# runner fleet. Gitea honors this for push triggers (PR triggers: see gitea#35933).
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
on:
push:
branches: [main]
# Scope canary builds to what this artifact is built FROM — a docs-only or
# web-only push should not light up the whole fleet. Applies to branch pushes;
# tag runs are matched by `tags:` (proven by flatpak/windows-msix releases).
paths:
- 'crates/**'
- 'clients/linux/**'
- 'clients/session/**'
- 'clients/shared/**'
- 'clients/cli/**'
- 'web/**'
- 'sdk/**'
- 'packaging/debian/**'
- 'packaging/linux/**'
- 'Cargo.toml'
- 'Cargo.lock'
- 'rust-toolchain.toml'
- 'scripts/ci/**'
- '.gitea/workflows/deb.yml'
# Single project version: a `vX.Y.Z` tag is THE release for every platform (see
# docs-site channels.md). The old version-shadow (a client tag shipping a host package
# that outranked rolling builds) is now structurally impossible — main publishes to the
@@ -34,16 +64,35 @@ env:
REGISTRY: git.unom.io
OWNER: unom
COMPONENT: main
RUSTC_WRAPPER: sccache
SCCACHE_BUCKET: unom-ci-sccache
SCCACHE_ENDPOINT: https://storage.unom.io
SCCACHE_REGION: home-central
AWS_ACCESS_KEY_ID: ${{ secrets.SCCACHE_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.SCCACHE_SECRET_ACCESS_KEY }}
# sccache and incremental compilation are mutually exclusive; CI wants the shared
# cache, dev boxes keep incremental.
CARGO_INCREMENTAL: "0"
jobs:
build-publish:
runs-on: ubuntu-24.04
container:
image: git.unom.io/unom/punktfunk-rust-ci:latest
image: 192.168.1.58:5010/punktfunk-rust-ci:latest
timeout-minutes: 90
steps:
- uses: actions/checkout@v4
# Shared compile cache (sccache -> RustFS S3 over the LAN). Baked into the builder
# images; this fetch keeps the job green while the running :latest predates the bake.
- name: sccache (no-op once the image bakes it)
run: |
command -v sccache >/dev/null 2>&1 || {
curl -fsSL https://github.com/mozilla/sccache/releases/download/v0.10.0/sccache-v0.10.0-x86_64-unknown-linux-musl.tar.gz \
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache'
}
sccache --version
- name: Version + channel
# vX.Y.Z tag -> X.Y.Z, published to the `stable` apt distribution (a real release).
# A main push -> <next-minor>~ciN.g<sha>, published to the `canary` distribution: the '~' sorts
@@ -98,10 +147,15 @@ jobs:
PUNKTFUNK_BUILD_VERSION: ${{ env.VERSION }} # stamped into the binaries (build.rs)
run: |
git config --global --add safe.directory "$PWD"
# punktfunk-client-session is the Vulkan/Skia streamer the shell execs for a connect —
# both client binaries must ship (build-client-deb.sh installs both). The HOST is built
# separately in the build-publish-host job (Ubuntu 24.04 image + bundled FFmpeg 8).
cargo build --release --locked -p punktfunk-client-linux -p punktfunk-client-session
# THREE binaries ship in the client .deb, so all three are built here: the GTK shell,
# punktfunk-client-session (the Vulkan/Skia streamer the shell execs for a connect), and
# punktfunk-cli (the headless `punktfunk` front-end). build-client-deb.sh installs all
# three; leaving punktfunk-cli out here made it fall over on `install: No such file or
# directory`, because its build-if-missing guard only tested the first two and so decided
# everything was already built. The HOST is built separately in the build-publish-host
# job (Ubuntu 24.04 image + bundled FFmpeg 8).
cargo build --release --locked \
-p punktfunk-client-linux -p punktfunk-client-session -p punktfunk-cli
- name: Build + smoke-boot web console (bun preset)
# Gate the .deb on a real bun boot: the punktfunk-web .deb runs the Nitro `bun` preset
@@ -180,11 +234,21 @@ jobs:
build-publish-host:
runs-on: ubuntu-24.04
container:
image: git.unom.io/unom/punktfunk-rust-ci-noble:latest
image: 192.168.1.58:5010/punktfunk-rust-ci-noble:latest
timeout-minutes: 90
steps:
- uses: actions/checkout@v4
# Shared compile cache (sccache -> RustFS S3 over the LAN). Baked into the builder
# images; this fetch keeps the job green while the running :latest predates the bake.
- name: sccache (no-op once the image bakes it)
run: |
command -v sccache >/dev/null 2>&1 || {
curl -fsSL https://github.com/mozilla/sccache/releases/download/v0.10.0/sccache-v0.10.0-x86_64-unknown-linux-musl.tar.gz \
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache'
}
sccache --version
- name: Version + channel
run: |
git config --global --add safe.directory "$PWD"
@@ -230,11 +294,18 @@ jobs:
git config --global --add safe.directory "$PWD"
# Same features the old combined build used: --nvenc (direct-SDK NVENC, real RFI on NVIDIA;
# NVENC/CUDA is dlopen'd — no link dep, so this image needs no libcuda stub) + --vulkan-encode
# (raw VK_KHR_video_encode_h265 on AMD/Intel, pure ash). punktfunk-tray also ships in the host
# .deb (build-deb.sh builds+installs it). ffmpeg-sys-next links the image's bundled FFmpeg 8
# via PKG_CONFIG_PATH (set in rust-ci-noble).
# (raw VK_KHR_video_encode_h265 on AMD/Intel, pure ash). ffmpeg-sys-next links the image's
# bundled FFmpeg 8 via PKG_CONFIG_PATH (set in rust-ci-noble).
#
# punktfunk-tray is deliberately NOT in this invocation — build-deb.sh builds it separately,
# and that split is load-bearing (see the identical note in the RPM spec / Arch PKGBUILD):
# cargo unifies features across one build, so co-building the tray with the host pulls the
# host's ashpd -> zbus/tokio onto the tray's shared zbus and the tray panics at every launch
# with "there is no reactor running, must be called from the context of a Tokio 1.x runtime".
# It WAS listed here, which is why only the .deb shipped a crashing tray while the RPM and
# Arch packages — which already split it — were fine.
cargo build --release --locked --features punktfunk-host/nvenc,punktfunk-host/vulkan-encode \
-p punktfunk-host -p punktfunk-tray
-p punktfunk-host
- name: Build host .deb (FFmpeg bundled)
# BUNDLE_FFMPEG=1 copies the image's /opt/ffmpeg libav* into the package and repoints the
@@ -269,3 +340,104 @@ jobs:
for DEB in dist/*.deb; do
upsert_asset "$RID" "$DEB"
done
# ---------------------------------------------------------------------------------------------
# The aarch64 CLIENT .deb. Cross-compiled on the ordinary amd64 runner in the
# punktfunk-rust-ci-arm64cross image (the rust-ci toolchain + an arm64 multiarch sysroot — see
# ci/rust-ci-arm64cross.Dockerfile); there is no arm64 runner in the fleet and none is needed.
# Client only, by decision: the Linux host encodes with NVENC/QSV/AMF, all x86.
# Publishes to the same distribution/component as the amd64 jobs — the apt registry keys pool
# entries by arch, so `apt` on an arm64 box picks this one up with no client-side configuration.
build-publish-client-arm64:
runs-on: ubuntu-24.04
container:
image: 192.168.1.58:5010/punktfunk-rust-ci-arm64cross:latest
timeout-minutes: 90
steps:
- uses: actions/checkout@v4
# Shared compile cache (sccache -> RustFS S3 over the LAN). Baked into the builder
# images; this fetch keeps the job green while the running :latest predates the bake.
- name: sccache (no-op once the image bakes it)
run: |
command -v sccache >/dev/null 2>&1 || {
curl -fsSL https://github.com/mozilla/sccache/releases/download/v0.10.0/sccache-v0.10.0-x86_64-unknown-linux-musl.tar.gz \
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache'
}
sccache --version
# Byte-identical to build-publish's version step (pf-version.sh is deterministic per
# commit), so the arm64 package always shares the amd64 version line.
- name: Version + channel
run: |
eval "$(bash scripts/ci/pf-version.sh)"
SHORT=$(echo "$GITHUB_SHA" | cut -c1-8)
case "$GITHUB_REF" in
refs/tags/v*) V="${GITHUB_REF_NAME#v}"; DIST=stable ;;
*) V="${PF_BASE}~ci${GITHUB_RUN_NUMBER}.g${SHORT}"; DIST=canary ;;
esac
echo "VERSION=$V" >> "$GITHUB_ENV"
echo "DISTRIBUTION=$DIST" >> "$GITHUB_ENV"
echo "package version $V -> apt distribution '$DIST' (arm64)"
# dpkg-shlibdeps + dpkg-deb. The arm64 link deps themselves are the cross image's whole
# point and are already baked in; python3 is for scripts/ci/gitea-release.sh.
- name: dpkg-dev
run: |
apt-get update
apt-get install -y --no-install-recommends dpkg-dev python3
- name: Cache keys
run: echo "rustc=$(rustc --version | cut -d' ' -f2)" >> "$GITHUB_ENV"
- uses: actions/cache@v4
with:
path: |
/usr/local/cargo/registry
/usr/local/cargo/git
key: cargo-home-${{ hashFiles('Cargo.lock') }}
restore-keys: cargo-home-
- uses: actions/cache@v4
with:
path: target
# Its OWN key — these are aarch64 artifacts under target/aarch64-unknown-linux-gnu/
# and must never share the amd64 jobs' target cache.
key: cargo-target-arm64-v1-${{ env.rustc }}-${{ hashFiles('Cargo.lock') }}
restore-keys: cargo-target-arm64-v1-${{ env.rustc }}-
- name: Build the arm64 client .deb
env:
PUNKTFUNK_BUILD_VERSION: ${{ env.VERSION }} # stamped into the binaries (build.rs)
run: |
git config --global --add safe.directory "$PWD"
ARCH=arm64 TARGET=aarch64-unknown-linux-gnu \
bash packaging/debian/build-client-deb.sh
# Fail here rather than shipping an amd64 binary under an arm64 package name.
readelf -h target/aarch64-unknown-linux-gnu/release/punktfunk-session \
| grep -q AArch64 || { echo "ERROR: session binary is not AArch64"; exit 1; }
- name: Publish to the Gitea apt registry
env:
TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
for DEB in dist/*.deb; do
echo "uploading $DEB"
NAME=$(dpkg-deb -f "$DEB" Package)
VER=$(dpkg-deb -f "$DEB" Version)
ARCH=$(dpkg-deb -f "$DEB" Architecture)
curl -fsS -o /dev/null --user "enricobuehler:$TOKEN" -X DELETE \
"https://$REGISTRY/api/packages/$OWNER/debian/pool/$DISTRIBUTION/$COMPONENT/$NAME/$VER/$ARCH" || true
curl -fsS --user "enricobuehler:$TOKEN" --upload-file "$DEB" \
"https://$REGISTRY/api/packages/$OWNER/debian/pool/$DISTRIBUTION/$COMPONENT/upload"
done
echo "published arm64 client to $OWNER/debian $DISTRIBUTION/$COMPONENT"
- name: Attach the arm64 .deb to the Gitea release (stable tags only)
if: startsWith(gitea.ref, 'refs/tags/v')
env:
GITEA_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
. scripts/ci/gitea-release.sh
RID=$(ensure_release "$GITHUB_REF_NAME" "$GITHUB_REF_NAME" auto)
for DEB in dist/*.deb; do
upsert_asset "$RID" "$DEB"
done
+15
View File
@@ -20,10 +20,25 @@
#
# REGISTRY_TOKEN: repo Actions secret, a PAT with write:package scope (shared with deb/rpm/docker).
name: decky
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
# cancel each other). Keeps a busy push cadence from piling ~10 queued runs per commit onto the
# runner fleet. Gitea honors this for push triggers (PR triggers: see gitea#35933).
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
on:
push:
branches: [main]
# Scope canary builds to what this artifact is built FROM — a docs-only or
# web-only push should not light up the whole fleet. Applies to branch pushes;
# tag runs are matched by `tags:` (proven by flatpak/windows-msix releases).
paths:
- 'clients/decky/**'
- 'scripts/ci/**'
- '.gitea/workflows/decky.yml'
tags: ['v*']
workflow_dispatch:
+38
View File
@@ -99,3 +99,41 @@ jobs:
mkdir -p ~/unom-flatpak/site/repo
cd ~/unom-flatpak
docker compose -f compose.production.yml up -d
winget:
runs-on: ubuntu-24.04
timeout-minutes: 10
steps:
- uses: actions/checkout@v4
- name: Sync winget source compose + server
uses: appleboy/scp-action@917f8b81dfc1ccd331fef9e2d61bdc6c8be94634 # v0.1.7
with:
host: ${{ inputs.deploy_host || secrets.DEPLOY_HOST }}
username: ${{ secrets.DEPLOY_USER }}
port: ${{ secrets.DEPLOY_PORT }}
key: ${{ secrets.DEPLOY_SSH_KEY }}
# Land all three flat in ~/unom-winget/ (drop the packaging/winget/server/ prefix).
source: "packaging/winget/server/compose.production.yml,packaging/winget/server/server.mjs,packaging/winget/server/handler.mjs"
target: "~/unom-winget"
strip_components: 3
overwrite: true
- name: Start winget REST source
uses: appleboy/ssh-action@0ff4204d59e8e51228ff73bce53f80d53301dee2 # v1.2.5
with:
host: ${{ inputs.deploy_host || secrets.DEPLOY_HOST }}
username: ${{ secrets.DEPLOY_USER }}
port: ${{ secrets.DEPLOY_PORT }}
key: ${{ secrets.DEPLOY_SSH_KEY }}
script: |
set -euo pipefail
# ./data/data.json is NOT shipped by this workflow — windows-host.yml rsyncs it on each
# stable tag (same content/config split as the flatpak repo). Ensure the bind-mount
# source exists so the container starts; it serves 503 until the first catalogue lands.
mkdir -p ~/unom-winget/data
cd ~/unom-winget
docker compose -f compose.production.yml up -d
# Surface a missing catalogue here rather than letting winget report "no package found".
sleep 3
curl -fsS http://127.0.0.1:3240/healthz || echo "NOTE: no catalogue yet - publish a stable tag to populate it"
+166 -30
View File
@@ -1,17 +1,37 @@
# Build + push the dockerized pieces to the Gitea container registry:
# punktfunk-web — management console (web/Dockerfile, repo-root context)
# punktfunk-docs — documentation site (docs-site/Dockerfile)
# punktfunk-rust-ci — Rust CI builder image consumed by ci.yml
# punktfunk-fedora-rpm — Fedora 43 builder image consumed by rpm.yml (Bazzite RPM)
# Build + push the dockerized pieces.
#
# Two very different image families now:
#
# BUILDER images (punktfunk-rust-ci{,-noble,-arm64cross}, punktfunk-fedora{,44}-rpm)
# live on the LAN registry (home-ci-core, 192.168.1.58:5010 — unom/infra
# runners/ci-core/) and are CONTENT-KEYED: the tag is a hash of what they are built
# from (the ci/ tree, + rust-toolchain.toml for the cross image), and a build only
# happens when that key has no manifest yet. A push that doesn't touch ci/ costs one
# curl per image (~seconds), pushes nothing over the WAN, and mints no per-SHA tag
# debris on the runners — the failure mode that filled the fleet's disks. `:latest`
# is re-pushed alongside every new key and is what the consuming workflows pin.
#
# APP images (punktfunk-web, punktfunk-docs) are deployables: they keep going to the
# Gitea registry (git.unom.io) with :latest + :sha-<8> (+ :vX.Y.Z on tags), because
# unom-1 deploys pull from there and releases pin them.
#
# Host and clients are intentionally NOT containerized (see CLAUDE.md "What's left").
#
# REGISTRY_TOKEN: repo Actions secret, a PAT with write:package scope.
# REGISTRY_TOKEN: repo Actions secret, a PAT with write:package scope (app images only —
# the LAN registry is unauthenticated inside the LAN).
#
# Bootstrap note: ci.yml's rust job pulls punktfunk-rust-ci:latest from the registry, so
# this workflow (or a manual push) must have succeeded once before that job can run; on
# the same push, ci.yml builds against the PREVIOUS image. All three were seeded manually
# on 2026-06-12.
# Bootstrap note: consuming workflows pull <LAN>/punktfunk-rust-ci:latest, so the LAN
# registry must hold a seeded :latest once (done 2026-07-29 from the last Gitea-registry
# images); after that, this workflow keeps :latest current whenever ci/ changes.
name: docker
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
# cancel each other). Keeps a busy push cadence from piling ~10 queued runs per commit onto the
# runner fleet. Gitea honors this for push triggers (PR triggers: see gitea#35933).
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
on:
push:
@@ -22,9 +42,142 @@ on:
env:
REGISTRY: git.unom.io
OWNER: unom
CI_REGISTRY: 192.168.1.58:5010
jobs:
build-push:
builders:
runs-on: ubuntu-24.04
timeout-minutes: 60
strategy:
matrix:
include:
- image: punktfunk-rust-ci
dockerfile: ci/rust-ci.Dockerfile
# Ubuntu 24.04 LTS host builder: same purpose as rust-ci but lowers the host .deb's glibc
# floor to 2.39 and bundles a from-source FFmpeg 8, so the package installs on 24.04 LTS
# (rust-ci's 26.04 build is uninstallable there). Consumed by deb.yml's build-publish-host job.
- image: punktfunk-rust-ci-noble
dockerfile: ci/rust-ci-noble.Dockerfile
- image: punktfunk-fedora-rpm
dockerfile: ci/fedora-rpm.Dockerfile
# Fedora 44 builder (Fedora KDE spin): same Dockerfile, newer base → libavcodec.so.62.
- image: punktfunk-fedora44-rpm
dockerfile: ci/fedora-rpm.Dockerfile
buildargs: --build-arg FEDORA_VERSION=44
keysuffix: -f44
steps:
- uses: actions/checkout@v4
# The key is the git TREE HASH of ci/ — every byte any of these Dockerfiles can see
# (they all use ci/ as build context). One key for the whole family on purpose: a
# change to any of them re-keys all four, and a spurious rebuild of a sibling is
# cheap, rare, and infinitely better than a stale one.
- name: Content key
run: |
git config --global --add safe.directory "$PWD"
echo "KEY=ck-$(git rev-parse HEAD:ci | cut -c1-12)${{ matrix.keysuffix }}" >> "$GITHUB_ENV"
- name: Check whether this key already exists
id: exists
run: |
ACCEPT='Accept: application/vnd.docker.distribution.manifest.v2+json, application/vnd.oci.image.manifest.v1+json, application/vnd.oci.image.index.v1+json, application/vnd.docker.distribution.manifest.list.v2+json'
if curl -sf -o /dev/null -H "$ACCEPT" \
"http://$CI_REGISTRY/v2/${{ matrix.image }}/manifests/$KEY"; then
echo "hit=true" >> "$GITHUB_OUTPUT"
echo "::notice::${{ matrix.image }}:$KEY already in the LAN registry — nothing to build"
else
echo "hit=false" >> "$GITHUB_OUTPUT"
fi
- name: Build
if: steps.exists.outputs.hit == 'false'
# --pull is cheap now: base images come through the ci-core pull-through mirror.
run: |
docker build --pull ${{ matrix.buildargs }} \
-f "${{ matrix.dockerfile }}" \
-t "$CI_REGISTRY/${{ matrix.image }}:$KEY" \
-t "$CI_REGISTRY/${{ matrix.image }}:latest" \
ci
- name: Push
if: steps.exists.outputs.hit == 'false'
run: |
docker push "$CI_REGISTRY/${{ matrix.image }}:$KEY"
docker push "$CI_REGISTRY/${{ matrix.image }}:latest"
# A release pins reproducible builder images without any rebuild: copy the key's
# manifest to a vX.Y.Z tag via the registry API (no image bytes move).
- name: Tag for release
if: startsWith(github.ref, 'refs/tags/v')
run: |
ACCEPT='Accept: application/vnd.docker.distribution.manifest.v2+json, application/vnd.oci.image.manifest.v1+json, application/vnd.oci.image.index.v1+json, application/vnd.docker.distribution.manifest.list.v2+json'
MT=$(curl -sfI -H "$ACCEPT" "http://$CI_REGISTRY/v2/${{ matrix.image }}/manifests/$KEY" \
| tr -d '\r' | sed -n 's/^[Cc]ontent-[Tt]ype: //p')
curl -sf -H "$ACCEPT" -o /tmp/manifest.json \
"http://$CI_REGISTRY/v2/${{ matrix.image }}/manifests/$KEY"
curl -sf -X PUT -H "Content-Type: $MT" --data-binary @/tmp/manifest.json \
"http://$CI_REGISTRY/v2/${{ matrix.image }}/manifests/$GITHUB_REF_NAME"
# The aarch64 CROSS builder — a SEPARATE job because it is `FROM punktfunk-rust-ci:latest`
# (the LAN copy) and so must not race the matrix entry that publishes that base. Consumed
# by the arm64 client legs in ci.yml/deb.yml. Its key also folds in rust-toolchain.toml:
# the Dockerfile installs the aarch64 target against the toolchain the workspace pins.
builders-arm64cross:
runs-on: ubuntu-24.04
needs: builders
timeout-minutes: 60
env:
IMAGE: punktfunk-rust-ci-arm64cross
steps:
- uses: actions/checkout@v4
- name: Content key
run: |
git config --global --add safe.directory "$PWD"
echo "KEY=ck-$(printf '%s%s' "$(git rev-parse HEAD:ci)" "$(git rev-parse HEAD:rust-toolchain.toml)" | sha256sum | cut -c1-12)" >> "$GITHUB_ENV"
- name: Check whether this key already exists
id: exists
run: |
ACCEPT='Accept: application/vnd.docker.distribution.manifest.v2+json, application/vnd.oci.image.manifest.v1+json, application/vnd.oci.image.index.v1+json, application/vnd.docker.distribution.manifest.list.v2+json'
if curl -sf -o /dev/null -H "$ACCEPT" \
"http://$CI_REGISTRY/v2/$IMAGE/manifests/$KEY"; then
echo "hit=true" >> "$GITHUB_OUTPUT"
echo "::notice::$IMAGE:$KEY already in the LAN registry — nothing to build"
else
echo "hit=false" >> "$GITHUB_OUTPUT"
fi
- name: Build
if: steps.exists.outputs.hit == 'false'
# Root context: it needs rust-toolchain.toml to install the target against the
# toolchain the workspace actually pins.
run: |
docker build --pull \
-f ci/rust-ci-arm64cross.Dockerfile \
-t "$CI_REGISTRY/$IMAGE:$KEY" \
-t "$CI_REGISTRY/$IMAGE:latest" \
.
- name: Push
if: steps.exists.outputs.hit == 'false'
run: |
docker push "$CI_REGISTRY/$IMAGE:$KEY"
docker push "$CI_REGISTRY/$IMAGE:latest"
- name: Tag for release
if: startsWith(github.ref, 'refs/tags/v')
run: |
ACCEPT='Accept: application/vnd.docker.distribution.manifest.v2+json, application/vnd.oci.image.manifest.v1+json, application/vnd.oci.image.index.v1+json, application/vnd.docker.distribution.manifest.list.v2+json'
MT=$(curl -sfI -H "$ACCEPT" "http://$CI_REGISTRY/v2/$IMAGE/manifests/$KEY" \
| tr -d '\r' | sed -n 's/^[Cc]ontent-[Tt]ype: //p')
curl -sf -H "$ACCEPT" -o /tmp/manifest.json \
"http://$CI_REGISTRY/v2/$IMAGE/manifests/$KEY"
curl -sf -X PUT -H "Content-Type: $MT" --data-binary @/tmp/manifest.json \
"http://$CI_REGISTRY/v2/$IMAGE/manifests/$GITHUB_REF_NAME"
# Deployable app images — unchanged flow, Gitea registry, per-SHA + release tags.
apps:
runs-on: ubuntu-24.04
timeout-minutes: 45
strategy:
@@ -36,23 +189,6 @@ jobs:
- image: punktfunk-docs
dockerfile: docs-site/Dockerfile
context: docs-site
- image: punktfunk-rust-ci
dockerfile: ci/rust-ci.Dockerfile
context: ci
# Ubuntu 24.04 LTS host builder: same purpose as rust-ci but lowers the host .deb's glibc
# floor to 2.39 and bundles a from-source FFmpeg 8, so the package installs on 24.04 LTS
# (rust-ci's 26.04 build is uninstallable there). Consumed by deb.yml's build-publish-host job.
- image: punktfunk-rust-ci-noble
dockerfile: ci/rust-ci-noble.Dockerfile
context: ci
- image: punktfunk-fedora-rpm
dockerfile: ci/fedora-rpm.Dockerfile
context: ci
# Fedora 44 builder (Fedora KDE spin): same Dockerfile, newer base → libavcodec.so.62.
- image: punktfunk-fedora44-rpm
dockerfile: ci/fedora-rpm.Dockerfile
context: ci
buildargs: --build-arg FEDORA_VERSION=44
steps:
- uses: actions/checkout@v4
@@ -67,7 +203,7 @@ jobs:
# On a release tag, also tag the image vX.Y.Z so a release pins reproducible web/docs images.
EXTRA=""
case "$GITHUB_REF" in refs/tags/v*) EXTRA="-t $REGISTRY/$OWNER/${{ matrix.image }}:${GITHUB_REF_NAME}" ;; esac
docker build --pull ${{ matrix.buildargs }} \
docker build --pull \
-f "${{ matrix.dockerfile }}" \
-t "$REGISTRY/$OWNER/${{ matrix.image }}:latest" \
-t "$REGISTRY/$OWNER/${{ matrix.image }}:sha-${GITHUB_SHA::8}" \
@@ -86,7 +222,7 @@ jobs:
# unom-ci-deploy key).
deploy-docs:
runs-on: ubuntu-24.04
needs: build-push
needs: apps
timeout-minutes: 10
steps:
- uses: actions/checkout@v4
+27
View File
@@ -19,6 +19,14 @@
#
# REGISTRY_TOKEN: repo Actions secret, a PAT with write:package scope (shared with deb/rpm/docker).
name: flatpak
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
# cancel each other). Keeps a busy push cadence from piling ~10 queued runs per commit onto the
# runner fleet. Gitea honors this for push triggers (PR triggers: see gitea#35933).
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
on:
push:
@@ -127,6 +135,25 @@ jobs:
https://dl.flathub.org/repo/flathub.flatpakrepo
git config --global --add safe.directory "$PWD"
# This job was the fleet's single heaviest network consumer: every run re-downloaded
# the GNOME runtime + SDK + llvm/rust/ffmpeg extensions (multi-GB from Flathub) and
# every crate source. Both live in well-defined directories, both are idempotently
# verified/extended by the steps below, and the central cache server restores them
# at LAN speed — so cache them. Keyed on what actually pins them: the manifest tree
# (runtimes/extensions) and manifest+Cargo.lock (crate sources + builder state).
- name: Cache Flathub runtimes
uses: actions/cache@v4
with:
path: ~/.local/share/flatpak
key: flatpak-runtimes-${{ hashFiles('packaging/flatpak/**') }}
restore-keys: flatpak-runtimes-
- name: Cache flatpak-builder state (crate sources, ccache)
uses: actions/cache@v4
with:
path: .flatpak-builder
key: flatpak-builder-state-${{ hashFiles('Cargo.lock', 'packaging/flatpak/**') }}
restore-keys: flatpak-builder-state-
- name: Version + channel
# Tag vX.Y.Z -> X.Y.Z on the OSTree `stable` branch (a real release); a main push ->
# <next-minor>-ciN.g<sha> on the `canary` branch (base one minor ahead of the latest stable
+33 -1
View File
@@ -5,23 +5,55 @@
# Standalone + best-effort: a failure here reds nothing else. PNGs land as a 30-day
# artifact; they are not committed or published.
name: linux-client-screenshots
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
# cancel each other). Keeps a busy push cadence from piling ~10 queued runs per commit onto the
# runner fleet. Gitea honors this for push triggers (PR triggers: see gitea#35933).
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
on:
push:
tags: ["v*"]
workflow_dispatch:
# Shared compile cache: sccache -> RustFS S3 (storage.unom.io, LAN-pinned via ci-core's
# unbound). Keys include compiler hash + target + flags, so cross-OS/arch entries can
# never collide; every Rust job on every host feeds and reads one warm cache.
env:
RUSTC_WRAPPER: sccache
SCCACHE_BUCKET: unom-ci-sccache
SCCACHE_ENDPOINT: https://storage.unom.io
SCCACHE_REGION: home-central
AWS_ACCESS_KEY_ID: ${{ secrets.SCCACHE_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.SCCACHE_SECRET_ACCESS_KEY }}
# sccache and incremental compilation are mutually exclusive; CI wants the shared
# cache, dev boxes keep incremental.
CARGO_INCREMENTAL: "0"
jobs:
screenshots:
if: startsWith(github.ref, 'refs/tags/v') || github.event_name == 'workflow_dispatch'
runs-on: ubuntu-24.04
# Same image as ci.yml/deb.yml — already carries the Rust toolchain + GTK/SDL build deps.
container:
image: git.unom.io/unom/punktfunk-rust-ci:latest
image: 192.168.1.58:5010/punktfunk-rust-ci:latest
timeout-minutes: 90
steps:
- uses: actions/checkout@v4
# Shared compile cache (sccache -> RustFS S3 over the LAN). Baked into the builder
# images; this fetch keeps the job green while the running :latest predates the bake.
- name: sccache (no-op once the image bakes it)
run: |
command -v sccache >/dev/null 2>&1 || {
curl -fsSL https://github.com/mozilla/sccache/releases/download/v0.10.0/sccache-v0.10.0-x86_64-unknown-linux-musl.tar.gz \
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache'
}
sccache --version
# Client link deps (baked into the image; kept here so the job is green across image
# rebuilds — a no-op once present) PLUS the headless-render extras: a virtual X server,
# software GL+Vulkan (llvmpipe/lavapipe), the icon theme + fonts the UI draws with, and a
+27
View File
@@ -9,6 +9,14 @@
#
# Auth: REGISTRY_TOKEN — the same repo Actions secret sdk-publish.yml uses.
name: plugin-kit-publish
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
# cancel each other). Keeps a busy push cadence from piling ~10 queued runs per commit onto the
# runner fleet. Gitea honors this for push triggers (PR triggers: see gitea#35933).
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
on:
push:
@@ -39,6 +47,25 @@ jobs:
working-directory: plugin-kit
run: bun install --frozen-lockfile --ignore-scripts
# bun 1.3 installs a `file:` dependency by copying its DIRECTORIES but symlinking each
# top-level FILE to itself — `node_modules/@punktfunk/host/package.json -> package.json`, a
# dangling self-reference. `dist/` therefore arrives intact while the manifest that points at
# it does not, so module resolution dies at the first step and every `@punktfunk/host` import
# reads as "cannot find module". Replacing the tree with a real copy is the whole fix; drop
# this step once bun links `file:` deps correctly again.
- name: "Repair the file: dependency (bun 1.3 self-symlink)"
working-directory: plugin-kit
run: |
# -f follows the link, so this is true only when the manifest actually resolves.
if test -f node_modules/@punktfunk/host/package.json; then
echo "bun linked it correctly — this step can go"
else
rm -rf node_modules/@punktfunk/host
cp -R ../sdk node_modules/@punktfunk/host
fi
test -f node_modules/@punktfunk/host/package.json
test -f node_modules/@punktfunk/host/dist/index.d.ts
- name: Typecheck
working-directory: plugin-kit
run: bun run typecheck
+8
View File
@@ -56,6 +56,14 @@
# picks the first non-beta /Applications/Xcode*.app and only falls back to a beta with a
# loud warning.
name: release
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
# cancel each other). Keeps a busy push cadence from piling ~10 queued runs per commit onto the
# runner fleet. Gitea honors this for push triggers (PR triggers: see gitea#35933).
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
on:
push:
+115 -6
View File
@@ -9,10 +9,33 @@
#
# REGISTRY_TOKEN: repo Actions secret, a PAT with write:package scope (shared with docker.yml).
name: rpm
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
# cancel each other). Keeps a busy push cadence from piling ~10 queued runs per commit onto the
# runner fleet. Gitea honors this for push triggers (PR triggers: see gitea#35933).
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
on:
push:
branches: [main]
# Scope canary builds to what this artifact is built FROM — a docs-only or
# web-only push should not light up the whole fleet. Applies to branch pushes;
# tag runs are matched by `tags:` (proven by flatpak/windows-msix releases).
paths:
- 'crates/**'
- 'web/**'
- 'sdk/**'
- 'packaging/rpm/**'
- 'packaging/gamescope/**'
- 'packaging/bazzite/**'
- 'Cargo.toml'
- 'Cargo.lock'
- 'rust-toolchain.toml'
- 'scripts/ci/**'
- '.gitea/workflows/rpm.yml'
# Single project version: a `vX.Y.Z` tag is THE release. main publishes to the `*-canary` rpm
# groups, tags to the base groups (`bazzite`/`fedora-44`) — separate repos, so the old
# version-shadow (a release outranking rolling builds in one group) is structurally gone.
@@ -22,6 +45,15 @@ on:
env:
REGISTRY: git.unom.io
OWNER: unom
RUSTC_WRAPPER: sccache
SCCACHE_BUCKET: unom-ci-sccache
SCCACHE_ENDPOINT: https://storage.unom.io
SCCACHE_REGION: home-central
AWS_ACCESS_KEY_ID: ${{ secrets.SCCACHE_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.SCCACHE_SECRET_ACCESS_KEY }}
# sccache and incremental compilation are mutually exclusive; CI wants the shared
# cache, dev boxes keep incremental.
CARGO_INCREMENTAL: "0"
jobs:
build-publish:
@@ -40,13 +72,23 @@ jobs:
group: fedora-44
fedver: 44
container:
image: git.unom.io/unom/${{ matrix.image }}:latest
image: 192.168.1.58:5010/${{ matrix.image }}:latest
timeout-minutes: 90
env:
CARGO_HOME: /usr/local/cargo
steps:
- uses: actions/checkout@v4
# Shared compile cache (sccache -> RustFS S3 over the LAN). Baked into the builder
# images; this fetch keeps the job green while the running :latest predates the bake.
- name: sccache (no-op once the image bakes it)
run: |
command -v sccache >/dev/null 2>&1 || {
curl -fsSL https://github.com/mozilla/sccache/releases/download/v0.10.0/sccache-v0.10.0-x86_64-unknown-linux-musl.tar.gz \
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache'
}
sccache --version
# rpmbuild + git archive need the checkout trusted; cache the crates download.
# The client link deps are also baked into the fedora-rpm image, but this job runs
# against the image from the PREVIOUS push (docker.yml bootstrap note) — keep it
@@ -59,6 +101,11 @@ jobs:
dnf -y install gtk4-devel libadwaita-devel SDL3-devel vulkan-headers
# sysext build (packaging/bazzite/build-sysext.sh): squashfs + SELinux labeling.
dnf -y install squashfs-tools cpio libselinux-utils selinux-policy-targeted
# Fedora's own gamescope, for its RUNTIME libraries only — never shipped, never run. The
# sysext folds in our punktfunk-gamescope and verifies it by executing `--version`, and
# on a cache hit (the common case) nothing else in this job would have pulled libavif /
# luajit / seatd / SDL2 in. Cheap, and it tracks gamescope's dep list for us.
dnf -y install gamescope || true
# bun builds the punktfunk-web console (--with web). Baked into the image; install it
# here too so the job stays green against the PREVIOUS image (docker.yml bootstrap note).
command -v bun >/dev/null || {
@@ -70,8 +117,8 @@ jobs:
- uses: actions/cache@v4
with:
path: /usr/local/cargo/registry
key: cargo-home-${{ hashFiles('Cargo.lock') }}
restore-keys: cargo-home-
key: cargo-home-fedora-${{ hashFiles('Cargo.lock') }}
restore-keys: cargo-home-fedora-
- name: Version + channel
# vX.Y.Z tag -> X.Y.Z-1 in the base group (a real release); main push -> <next-minor>-0.ciN.g<sha>
@@ -97,7 +144,9 @@ jobs:
# Recommends both). Both need bun (ensured in Prep).
run: PF_VERSION="$PF_VERSION" PF_RELEASE="$PF_RELEASE" PF_WITH_WEB=1 PF_WITH_SCRIPTING=1 bash packaging/rpm/build-rpm.sh
- name: Sign RPMs (dormant until RPM_GPG_PRIVATE_KEY is set — see packaging/rpm/README.md)
# Signs with packages@unom.io (org secret) and self-verifies before publish. On a v* tag a
# missing key FAILS the build rather than publishing unsigned RPMs into a gpgcheck=1 repo.
- name: Sign RPMs
env:
RPM_GPG_PRIVATE_KEY: ${{ secrets.RPM_GPG_PRIVATE_KEY }}
RPM_GPG_PASSPHRASE: ${{ secrets.RPM_GPG_PASSPHRASE }}
@@ -124,27 +173,87 @@ jobs:
done
echo "published to $OWNER/rpm/$GROUP"
# The HDR-capable gamescope the sysext carries (packaging/gamescope) — what lets the
# gamescope backend stream 10-bit BT.2020 PQ instead of 8-bit SDR.
#
# CACHED, and that is the whole reason this is affordable: it is a ~10-minute C++ meson build
# of an entirely separate tree that depends on NOTHING in this repo except
# `packaging/gamescope/**` (the patches and the upstream pin, which lives in the build
# script). So the key is that directory's hash and a normal push restores a binary instead of
# building one. Per-Fedora-major, because the binary is soname-coupled to its base exactly
# like the RPM is — an f43 build does not start on f44 (libavutil.so.59 vs .60).
- uses: actions/cache@v4
id: gamescope
with:
path: gs-cache
key: punktfunk-gamescope-f${{ matrix.fedver }}-${{ hashFiles('packaging/gamescope/**') }}
- name: Build the HDR gamescope
if: steps.gamescope.outputs.cache-hit != 'true'
# Best-effort ON PURPOSE. The sysext is the primary Bazzite delivery path and works without
# this binary (the host just stays SDR on the gamescope backend, which is what every
# release before this one did) — so a hiccup building someone else's tree must not cost the
# whole image. It is loud, though: the warning below, and `--gamescope` silently absent
# downstream is impossible because build-sysext.sh verifies the +pfhdr marker itself.
run: |
set -x
# `dnf builddep` resolves Fedora's PACKAGED gamescope, which is older than the master we
# pin, so it can come up short — xorg-x11-server-Xwayland-devel is the one that actually
# bites (wlroots' configure dies on a missing xserver.wrap several minutes in).
dnf -y install dnf-plugins-core meson ninja-build glslc || true
dnf builddep -y gamescope || true
dnf -y install xorg-x11-server-Xwayland-devel || true
if bash packaging/gamescope/build-punktfunk-gamescope.sh \
--destdir "$PWD/gs-stage" --prefix /usr --jobs "$(nproc)"; then
install -Dm0755 gs-stage/usr/bin/punktfunk-gamescope gs-cache/punktfunk-gamescope
else
echo "::warning::punktfunk-gamescope failed to build for f${{ matrix.fedver }} — the sysext ships without it (gamescope sessions stay SDR)"
fi
# The no-layering Bazzite path: wrap the just-built host + web RPMs into a systemd-sysext
# image and publish it to the per-Fedora-major feed (punktfunk-sysext/f43[-canary], …) that
# `punktfunk-sysext install|update` reads. Same RPMs, same channels — just no rpm-ostree.
- name: Build the sysext image
run: |
# Execute it here rather than only handing it over: build-sysext.sh treats an unusable
# --version as fatal (rightly — it is how the +pfhdr marker is read), and a cached binary
# whose runtime libs are missing from this container must cost the image its HDR, not the
# image itself.
gs=()
if [ -x gs-cache/punktfunk-gamescope ] && gs-cache/punktfunk-gamescope --version >/dev/null 2>&1; then
gs=(--gamescope gs-cache/punktfunk-gamescope)
echo "folding in $(gs-cache/punktfunk-gamescope --version 2>&1 | head -1)"
else
echo "::warning::no usable punktfunk-gamescope for f${{ matrix.fedver }} — the sysext ships without it (gamescope sessions stay SDR)"
fi
bash packaging/bazzite/build-sysext.sh --version-id "${{ matrix.fedver }}" \
--out "dist-sysext/punktfunk-${PF_VERSION}-${PF_RELEASE}-x86-64.raw" \
"${gs[@]}" \
dist/punktfunk-"${PF_VERSION}-${PF_RELEASE}"*.rpm \
dist/punktfunk-web-"${PF_VERSION}-${PF_RELEASE}"*.rpm \
dist/punktfunk-scripting-"${PF_VERSION}-${PF_RELEASE}"*.rpm
# The feed's SHA256SUMS is OpenPGP-signed with the same packages@unom.io key as the RPMs, and
# punktfunk-sysext(8) refuses a feed it can't verify — the checksums alone never proved
# anything, sitting on the same registry as the images they describe.
- name: Publish the sysext feed
env:
TOKEN: ${{ secrets.REGISTRY_TOKEN }}
RPM_GPG_PRIVATE_KEY: ${{ secrets.RPM_GPG_PRIVATE_KEY }}
run: |
case "$GROUP" in
*-canary) FEED="f${{ matrix.fedver }}-canary"; KEEP=6 ;; # rolling: bound the pile-up
*) FEED="f${{ matrix.fedver }}"; KEEP=0 ;; # stable: keep every release
*-canary) FEED="f${{ matrix.fedver }}-canary"; KEEP=6; OTHER="f${{ matrix.fedver }}" ;;
*) FEED="f${{ matrix.fedver }}"; KEEP=0; OTHER="f${{ matrix.fedver }}-canary" ;;
esac
KEEP=$KEEP bash packaging/bazzite/publish-sysext-feed.sh "$FEED" \
"dist-sysext/punktfunk-${PF_VERSION}-${PF_RELEASE}-x86-64.raw"
# Re-seal this Fedora major's OTHER channel too. Stable feeds only publish on a tag, so
# without this a stable box would sit in front of an unsigned (hence refused) feed until
# the next release; canary pushes are frequent, so every live feed gets sealed within a
# day of this landing, and a key rotation propagates without rebuilding any image.
# Best-effort: a channel that has never published yet has no manifest to seal.
bash packaging/bazzite/publish-sysext-feed.sh --seal "$OTHER" \
|| echo "::warning::could not seal the $OTHER feed (no manifest yet?)"
# On a real release, also attach the .rpms to the unified Gitea Release. Both Fedora bases
# (bazzite=F43, fedora-44) build the SAME filename, so suffix the asset with the base to keep
+68
View File
@@ -0,0 +1,68 @@
# Per-release SBOM (CRA Annex I Part II §1: identify and document the components in the product,
# in a commonly used machine-readable format — we emit CycloneDX JSON).
#
# Tag push → the SBOM is attached to the Gitea release, next to the artifacts it describes.
# Release assets are never pruned (security updates must stay available ≥10 years, CRA Art. 13),
# so the SBOM's retention rides on the release's.
# workflow_dispatch on a non-tag ref → generated and uploaded as a workflow artifact only
# (pipeline validation / an on-demand snapshot); no release is touched.
#
# What goes in: scripts/ci/gen-sbom.sh = syft over the checkout (every lockfile-pinned dep in
# both Rust workspaces + the JS trees + Swift Package.resolved) merged with
# compliance/sbom/manual-components.cdx.json (vendored C/C++, bundled DLLs, VB-CABLE, gamescope).
name: sbom
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
# cancel each other). Keeps a busy push cadence from piling ~10 queued runs per commit onto the
# runner fleet. Gitea honors this for push triggers (PR triggers: see gitea#35933).
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
on:
push:
tags: ['v*']
workflow_dispatch:
jobs:
sbom:
runs-on: ubuntu-24.04
container:
image: 192.168.1.58:5010/punktfunk-rust-ci:latest
timeout-minutes: 20
steps:
# fetch-depth 0: the dispatch path derives the canary base from the tag history
# (scripts/ci/pf-version.sh), which a shallow clone cannot see.
- uses: actions/checkout@v4
with:
fetch-depth: 0
# Pinned syft (keep in sync with the version validated against this repo; bump deliberately).
- name: Install syft
run: |
curl -sSfL https://raw.githubusercontent.com/anchore/syft/main/install.sh \
| sh -s -- -b /usr/local/bin v1.49.0
- name: Generate SBOM
run: |
git config --global --add safe.directory "$PWD"
case "$GITHUB_REF" in
refs/tags/v*) VERSION="${GITHUB_REF_NAME#v}" ;;
*) eval "$(bash scripts/ci/pf-version.sh)"; VERSION="${PF_BASE}-snapshot" ;;
esac
sh scripts/ci/gen-sbom.sh "$VERSION" "punktfunk-${VERSION}.cdx.json"
echo "SBOM_FILE=punktfunk-${VERSION}.cdx.json" >> "$GITHUB_ENV"
- name: Attach to release
if: startsWith(github.ref, 'refs/tags/')
env:
GITEA_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
. scripts/ci/gitea-release.sh
RID=$(ensure_release "$GITHUB_REF_NAME" "$GITHUB_REF_NAME" auto)
upsert_asset "$RID" "$SBOM_FILE"
# v3, not v4: Gitea's artifact backend rejects upload-artifact@v4 (see release.yml).
- name: Upload artifact (non-tag runs)
if: "!startsWith(github.ref, 'refs/tags/')"
uses: actions/upload-artifact@v3
with:
name: sbom
path: punktfunk-*.cdx.json
+8
View File
@@ -7,6 +7,14 @@
# Auth: REGISTRY_TOKEN — the same repo Actions secret docker.yml uses (a Gitea PAT with
# write:package scope). No new secret needed.
name: sdk-publish
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
# cancel each other). Keeps a busy push cadence from piling ~10 queued runs per commit onto the
# runner fleet. Gitea honors this for push triggers (PR triggers: see gitea#35933).
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
on:
push:
+8
View File
@@ -6,6 +6,14 @@
# host packaging). Best-effort: a standalone workflow, so a failure here reds
# nothing else. PNGs land as a 30-day artifact; they are not committed or published.
name: web-screenshots
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
# cancel each other). Keeps a busy push cadence from piling ~10 queued runs per commit onto the
# runner fleet. Gitea honors this for push triggers (PR triggers: see gitea#35933).
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
on:
push:
+10 -2
View File
@@ -11,6 +11,14 @@
# shell: pwsh deliberately (PowerShell 5.1's Out-File -Encoding utf8 prepends a BOM that corrupts the
# first GITHUB_ENV line — see windows.yml).
name: windows-drivers
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
# cancel each other). Keeps a busy push cadence from piling ~10 queued runs per commit onto the
# runner fleet. Gitea honors this for push triggers (PR triggers: see gitea#35933).
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
on:
workflow_dispatch:
@@ -153,9 +161,9 @@ jobs:
# `// SAFETY:` proof. Both invariants are lint-gated (`unsafe_op_in_unsafe_fn` +
# `undocumented_unsafe_blocks`); this step keeps them from regressing. (wdk-probe is a
# toolchain-only probe crate and is excluded.)
run: cargo clippy -p pf-umdf-util -p pf-xusb -p pf-dualsense -p pf-mouse -p wdk-iddcx -p pf-vdisplay --all-targets -- -D warnings
run: cargo clippy -p pf-umdf-util -p pf-xusb -p pf-gamepad -p pf-mouse -p wdk-iddcx -p pf-vdisplay --all-targets -- -D warnings
- name: cargo fmt --check the safe-layer + gamepad/mouse drivers
run: cargo fmt -p pf-umdf-util -p pf-xusb -p pf-dualsense -p pf-mouse --check
run: cargo fmt -p pf-umdf-util -p pf-xusb -p pf-gamepad -p pf-mouse --check
- name: Inspect /INTEGRITYCHECK (before) — expect FORCE_INTEGRITY set by wdk-build
run: |
# explicit --target (.cargo/config.toml) -> output under the triple subdir.
+212 -5
View File
@@ -22,7 +22,9 @@
#
# Signing reuses the client's MSIX_CERT_PFX_B64 / MSIX_CERT_PASSWORD secrets (CN=unom). Without them
# an ephemeral self-signed cert is generated and its public .cer published next to the installer
# (import once to LocalMachine\TrustedPublisher). See packaging/windows/pack-host-installer.ps1.
# (import once to LocalMachine\TrustedPublisher). That fallback is for canary/CI ONLY — on a v* tag
# the pack script FAILS CLOSED rather than ship a release signed by a per-build throwaway cert.
# See packaging/windows/pack-host-installer.ps1.
#
# GPU backends: the host builds with --features nvenc,amf-qsv,qsv = all three vendors in one installer.
# - NVENC (NVIDIA, direct SDK): nothing needed at build time — the entry points are resolved at
@@ -38,6 +40,14 @@
# lgpl-shared (not gpl-shared) keeps those bundled DLLs LGPL (we never use the GPL-only x264/x265).
# CI never launches the exe, so no GPU is needed here — this is build + Windows clippy coverage only.
name: windows-host
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
# cancel each other). Keeps a busy push cadence from piling ~10 queued runs per commit onto the
# runner fleet. Gitea honors this for push triggers (PR triggers: see gitea#35933).
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
on:
push:
@@ -50,6 +60,23 @@ on:
# builds — without these, encoder changes only reached this workflow via Cargo.lock luck.
- 'crates/pf-encode/**'
- 'crates/libvpl-sys/**'
# …and the rest of the W6 subsystem crates this build compiles. pf-encode was listed while
# the crates it speaks (pf-frame's CapturedFrame/PixelFormat/dxgi vocabulary, pf-gpu's
# adapter selection, pf-zerocopy, pf-host-config) were not, so a change that broke the
# Windows host through one of THEM reached main with no Windows build at all — the same
# Cargo.lock-luck gap the two lines above were added to close.
- 'crates/pf-frame/**'
- 'crates/pf-gpu/**'
- 'crates/pf-zerocopy/**'
- 'crates/pf-host-config/**'
- 'crates/pf-capture/**'
- 'crates/pf-win-display/**'
- 'crates/pf-vdisplay/**'
- 'crates/pf-inject/**'
- 'crates/pf-paths/**'
- 'crates/pf-driver-proto/**'
- 'crates/pf-clipboard/**'
- 'crates/pyrowave-sys/**'
- 'packaging/windows/**'
- 'scripts/windows/**'
- 'web/**'
@@ -64,6 +91,15 @@ env:
REGISTRY: git.unom.io
OWNER: unom
PKG: punktfunk-host-windows
RUSTC_WRAPPER: sccache
SCCACHE_BUCKET: unom-ci-sccache
SCCACHE_ENDPOINT: https://storage.unom.io
SCCACHE_REGION: home-central
AWS_ACCESS_KEY_ID: ${{ secrets.SCCACHE_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.SCCACHE_SECRET_ACCESS_KEY }}
# sccache and incremental compilation are mutually exclusive; CI wants the shared
# cache, dev boxes keep incremental.
CARGO_INCREMENTAL: "0"
jobs:
package:
@@ -96,10 +132,9 @@ jobs:
shell: pwsh
run: |
# CARGO_TARGET_DIR=C:\t dodges the MAX_PATH wall in the CMake-from-source crates (aws-lc,
# opus) the host pulls; CARGO_WORKSPACE_DIR mirrors the client workflows. Both via GITHUB_ENV
# (pwsh Out-File utf8 = no BOM, unlike Windows PowerShell 5.1 — keeps the first line clean).
# opus) the host pulls; via GITHUB_ENV (pwsh Out-File utf8 = no BOM, unlike Windows
# PowerShell 5.1 — keeps the first line clean).
"CARGO_TARGET_DIR=C:\t" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
"CARGO_WORKSPACE_DIR=$env:GITHUB_WORKSPACE" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
# audiopus_sys' vendored opus declares cmake_minimum_required < 3.5, which CMake 4.x
# refuses outright. Green runs today only survive on the cached configure output — a
# target-dir purge (the runner's disk-cleanup task) would fail the fresh configure, as
@@ -154,10 +189,81 @@ jobs:
# build minutes earlier). Linting in release reuses those native build-script artifacts (no
# openh264 rebuild), and keeps everything in one C:\t\release tree. Same reason
# pf-vkhdr-layer's clippy below runs --release.
#
# pf-encode, pf-capture and pf-vdisplay are linted SEPARATELY with --all-targets so their
# Windows `#[cfg(test)]` modules are type-checked — pf-encode's AMF C-ABI layout assertions
# (`variant_layout_matches_c` and friends, which are the only guard on a hand-mirrored
# vtable ABI), the QSV tests, the PyroWave-Windows smoke test; pf-capture's `StallWatch`
# tests, the DXGI HDR self-tests and the cursor-conversion tables. The host lint above
# cannot cover them: `-p punktfunk-host` only builds those crates as dependencies, so their
# test targets are never compiled anywhere, and that blind spot is what let the Linux twin's
# tests rot to the wrong arity unnoticed. pf-capture has no cargo features, so it needs no
# feature juggling and pulls in no extra dep tree.
# NOTE: for the HOST and pf-encode, clippy (a check, no link step) is deliberately the
# vehicle — `cargo test` with `nvenc` cannot LINK on MSVC: nvidia-video-codec-sdk
# link-imports NvEncodeAPICreateInstance / NvEncodeAPIGetMaxSupportedVersion, which resolve
# only against the driver's import lib. (On Linux the same crate dlopens them, so ci.yml can
# and does run the tests there.) Running them here would need an `--features amf-qsv,qsv`
# build without `nvenc`, i.e. a third full dep tree on a runner that already trips C1069 —
# not worth it while ci.yml executes the same tests.
#
# That reasoning does NOT extend to pf-capture: it has no encoder dependency at all
# (`cargo tree -p pf-capture` lists no nvidia/ffmpeg/libvpl/pyrowave), so its test binary
# links against nothing this runner lacks, and it reuses the release artifacts the steps
# above already built. Its Windows `#[test]`s — StallWatch, the f16 conversions, the cursor
# truth table, the IDD generation masking — are Windows-only code that NO other job can
# execute, so linting them was leaving real coverage on the table. See the run step below.
run: |
cargo clippy --release -p punktfunk-host --features nvenc,amf-qsv,qsv -- -D warnings; if ($LASTEXITCODE) { throw "host clippy" }
cargo clippy --release -p pf-encode --all-targets --features nvenc,amf-qsv,qsv -- -D warnings; if ($LASTEXITCODE) { throw "pf-encode clippy" }
cargo clippy --release -p pf-capture --all-targets -- -D warnings; if ($LASTEXITCODE) { throw "pf-capture clippy" }
cargo clippy --release -p pf-vdisplay --all-targets -- -D warnings; if ($LASTEXITCODE) { throw "pf-vdisplay clippy" }
cargo clippy --release -p punktfunk-tray -- -D warnings; if ($LASTEXITCODE) { throw "tray clippy" }
- name: Test (pf-capture, Windows)
shell: pwsh
# The only Rust tests that RUN on Windows CI. pf-capture's `#[cfg(target_os = "windows")]`
# test modules cover code no Linux job compiles, let alone executes: 19 declared, of which
# 18 execute here — the IDD-push StallWatch state machine and ring-generation masking
# (idd_push.rs), the cursor shape→wire truth table (idd_push/cursor_poll.rs), and
# `f32_to_f16` including the rounding-carry / saturation edges the HDR P010 path depends on
# (dxgi/selftest.rs). All 18 are pure — no Win32, no device, no desktop. The 19th,
# `hdr_p010_selftest_intel_1080_live`, is `#[ignore]`d because it needs a real Intel
# adapter; it stays a manual `-- --ignored` run on the validation boxes. Until this step
# the whole set was type-checked by the clippy line above and nothing more.
#
# --release for the same reason as the clippy step: it reuses C:\t\release instead of
# spawning a second debug dep tree (the C1069 disk-exhaustion trigger). If this step ever
# starts tripping C1069 anyway, record THAT here rather than quietly dropping the step.
#
# The link question this step turns on was settled empirically before it was added: the same
# command was run on a Windows dev box against a workspace checkout and linked + executed
# cleanly, building in ~51 s off an existing release target dir.
run: |
cargo test --release -p pf-capture; if ($LASTEXITCODE) { throw "pf-capture tests" }
- name: Test (pf-vdisplay, Windows)
shell: pwsh
# pf-vdisplay's Windows half is ~3,400 lines (manager.rs, pf_vdisplay.rs, ddc.rs, the three
# manager/ submodules) that NO other job compiles — the host lint above builds the crate as
# a dependency, so its test targets were reaching no compiler anywhere. Worse, the only two
# Windows `#[test]`s were `if env::var("PUNKTFUNK_PF_VDISPLAY_LIVE").is_err() { return; }`
# early-returns, so an unrun hardware test reported `ok`. They are `#[ignore]`d now and this
# step reports them as `ignored`, which is the truth.
#
# The link objection recorded for the host and pf-encode above does NOT apply here, for the
# same reason it does not apply to pf-capture: `pf-encode` is `default = []`, and nothing in
# `-p pf-vdisplay`'s graph turns on `nvenc`/`amf-qsv`/`qsv`, so no nvidia/ffmpeg/libvpl
# import libs are ever asked for. Settled empirically before this step was added, to the
# same standard as pf-capture's: the exact two commands were run on this runner against a
# checkout at C:\temp\pf-vd-check — clippy clean, then 46 passed / 2 ignored in 0.19 s.
#
# --release to reuse C:\t\release rather than spawning a debug tree (the C1069 trigger).
# Note this DOES build a second, featureless pf-encode; it is small precisely because none
# of the encoder features are on.
run: |
cargo test --release -p pf-vdisplay; if ($LASTEXITCODE) { throw "pf-vdisplay tests" }
- name: Build + lint the HDR Vulkan layer (pf-vkhdr-layer)
shell: pwsh
# Standalone cdylib (own [workspace]) the installer bundles + registers (it lets Vulkan games
@@ -206,7 +312,15 @@ jobs:
Add-Content -Path $rc -Value "//git.unom.io/api/packages/unom/npm/:_authToken=$env:REGISTRY_TOKEN"
}
Push-Location web
& $bun install --frozen-lockfile; if ($LASTEXITCODE) { throw "bun install failed ($LASTEXITCODE)" }
# `--ignore-scripts` like every other web install in CI (ci.yml, web-screenshots.yml,
# sdk/plugin-kit-publish, and the SDK install further down this same file). This step was
# the one site that ran lifecycle scripts, and web's `postinstall` is `bun2nix -o bun.nix`
# — a NIX codegen step that shells out to `bun` on PATH. CI runs a fetched PORTABLE bun by
# absolute path (`$env:BUN_EXE`), so PATH has none, and bun2nix aborted the install:
# error: bun is not installed in %PATH% ... postinstall script exited with 255
# Nothing here needs those scripts — `build` re-runs its own `prebuild` codegen — and
# bun.nix is a Nix artifact this job neither consumes nor commits.
& $bun install --frozen-lockfile --ignore-scripts; if ($LASTEXITCODE) { throw "bun install failed ($LASTEXITCODE)" }
& $bun run build; if ($LASTEXITCODE) { throw "web build failed ($LASTEXITCODE)" }
if (-not (Select-String -Path .output\server\index.mjs -Pattern 'Bun\.serve' -Quiet)) {
throw "web build is not a bun bundle - need the 'bun' preset + custom entry"
@@ -246,6 +360,12 @@ jobs:
env:
MSIX_CERT_PFX_B64: ${{ secrets.MSIX_CERT_PFX_B64 }}
MSIX_CERT_PASSWORD: ${{ secrets.MSIX_CERT_PASSWORD }}
# The DRIVER cert is separate from the host/MSIX one and reaches the two driver build
# scripts through the environment (pack-host-installer.ps1 invokes them, they read
# $env:DRIVER_CERT_PFX_B64 themselves). Without it they sign with a per-build throwaway,
# which the installer then trusts as a machine root — see packaging/windows/README.md.
DRIVER_CERT_PFX_B64: ${{ secrets.DRIVER_CERT_PFX_B64 }}
DRIVER_CERT_PASSWORD: ${{ secrets.DRIVER_CERT_PASSWORD }}
run: |
& packaging/windows/pack-host-installer.ps1 `
-Version $env:HOST_VERSION -TargetDir C:\t\release -OutDir C:\t\out
@@ -294,3 +414,90 @@ jobs:
foreach ($f in @($env:HOST_SETUP_PATH, $env:HOST_CER_PATH)) {
if ($f -and (Test-Path $f)) { Upsert-GiteaAsset -ReleaseId $rid -File $f }
}
# winget manifests for the release just attached above. Runs AFTER the attach step so the
# InstallerUrl the manifest pins is already live — winget validates the URL + hash, and a
# manifest published ahead of its artifact is a hard 404 for every client that picks it up.
# Stable tags only: winget pins one immutable artifact per version, so the rolling `canary/`
# alias has nothing it could point at.
- name: Emit + attach winget manifests (stable tags only)
if: startsWith(gitea.ref, 'refs/tags/v')
shell: pwsh
env:
GITEA_TOKEN: ${{ secrets.REGISTRY_TOKEN }}
run: |
& scripts/ci/winget-manifest.ps1 `
-Version $env:HOST_VERSION -InstallerPath $env:HOST_SETUP_PATH -OutDir C:\t\out\winget
. scripts/ci/gitea-release.ps1
$rid = Ensure-GiteaRelease -Tag $env:GITHUB_REF_NAME -Name $env:GITHUB_REF_NAME -Prerelease 'auto'
foreach ($f in (Get-ChildItem C:\t\out\winget -Filter *.yaml)) {
Upsert-GiteaAsset -ReleaseId $rid -File $f.FullName
}
# Republish the winget REST source on unom-1 once the release above carries its manifests.
#
# A separate Linux job, not another step in `package`: the deploy actions are Docker-based and do
# not run on a Windows runner. `needs: package` also gives the ordering that matters — build-data
# reads the manifests from the release, so it must not run before they are attached.
winget-source:
needs: package
if: startsWith(gitea.ref, 'refs/tags/v')
runs-on: ubuntu-24.04
timeout-minutes: 10
steps:
- uses: actions/checkout@v4
# build-data re-derives the WHOLE catalogue from the releases rather than appending this one,
# so the result cannot drift and re-running any tag reproduces it byte for byte.
- name: Build + test the source catalogue
working-directory: packaging/winget/server
run: |
set -euo pipefail
npm install --no-audit --no-fund
node build-data.mjs --out data/data.json
# A wrong response SHAPE does not fail loudly — winget just reports "no package found".
# Gate on the suite before anything reaches the box.
node test.mjs
# Content only. server.mjs/handler.mjs/compose land via deploy-services.yml, matching how the
# flatpak repo's content and config deploy on separate paths.
- name: Ship the catalogue to unom-1
uses: appleboy/scp-action@917f8b81dfc1ccd331fef9e2d61bdc6c8be94634 # v0.1.7
with:
host: ${{ secrets.DEPLOY_HOST }}
username: ${{ secrets.DEPLOY_USER }}
port: ${{ secrets.DEPLOY_PORT }}
key: ${{ secrets.DEPLOY_SSH_KEY }}
source: "packaging/winget/server/data/data.json"
target: "~/unom-winget/data"
strip_components: 4
overwrite: true
# No restart: server.mjs reloads on mtime change. This only proves the new catalogue is the
# one actually being served, and fails the release if it is not.
- name: Verify the served catalogue
uses: appleboy/ssh-action@0ff4204d59e8e51228ff73bce53f80d53301dee2 # v1.2.5
with:
host: ${{ secrets.DEPLOY_HOST }}
username: ${{ secrets.DEPLOY_USER }}
port: ${{ secrets.DEPLOY_PORT }}
key: ${{ secrets.DEPLOY_SSH_KEY }}
script: |
set -euo pipefail
curl -fsS http://127.0.0.1:3240/healthz
echo
curl -fsS -X POST http://127.0.0.1:3240/manifestSearch \
-H 'content-type: application/json' -d '{"FetchAllManifests":true}' \
| grep -q "${GITHUB_REF_NAME#v}" \
|| { echo "served catalogue does not contain ${GITHUB_REF_NAME#v}"; exit 1; }
echo "winget source serving ${GITHUB_REF_NAME#v}"
# `env:` below populates the RUNNER's environment; this action runs `script` on the
# REMOTE host, which inherits nothing from it. `envs:` is the action's OWN input —
# it must live under `with:` (matching docker.yml/deploy-services.yml's REGISTRY_TOKEN
# forwarding) — naming the variables to forward into the remote shell. A prior fix put
# it as a step-level sibling of `with:`/`env:` instead: that key is not part of the
# step schema, so appleboy/ssh-action never received it as an input and the step kept
# failing ("GITHUB_REF_NAME: unbound variable") on every tag after 24d2f97e too.
envs: GITHUB_REF_NAME
env:
GITHUB_REF_NAME: ${{ gitea.ref_name }}
+28 -10
View File
@@ -21,12 +21,23 @@
# Published to the generic registry + the `canary/` alias.
# Both arches share the version; artifacts are arch-suffixed (..._x64.msix / ..._arm64.msix).
#
# Signing (packaging/pack-msix.ps1): if the MSIX_CERT_PFX_B64 / MSIX_CERT_PASSWORD Actions secrets
# are set (a real or shared code-signing .pfx whose subject DN == Publisher), the package is signed
# with them. Otherwise an ephemeral self-signed cert is generated and its public .cer is published
# next to the .msix (users import it to Trusted People before install). Drop in a real cert later
# with no workflow change — just add the secrets (+ pass -Publisher if its subject differs).
# Signing (clients/windows/packaging/pack-msix.ps1): if the MSIX_CERT_PFX_B64 / MSIX_CERT_PASSWORD
# Actions secrets are set (a real or shared code-signing .pfx whose subject DN == Publisher), the
# package is signed with them. Otherwise an ephemeral self-signed cert is generated and its public
# .cer is published next to the .msix (users import it to Trusted People before install).
#
# That fallback is for canary/CI ONLY. On a v* tag the pack script FAILS CLOSED — a missing secret
# aborts the build instead of quietly shipping a release signed by a per-build throwaway cert that
# no one can pin. Nothing to opt into here: the script reads GITHUB_REF itself.
name: windows-msix
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
# cancel each other). Keeps a busy push cadence from piling ~10 queued runs per commit onto the
# runner fleet. Gitea honors this for push triggers (PR triggers: see gitea#35933).
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
on:
push:
@@ -49,6 +60,15 @@ env:
REGISTRY: git.unom.io
OWNER: unom
PKG: punktfunk-client-windows
RUSTC_WRAPPER: sccache
SCCACHE_BUCKET: unom-ci-sccache
SCCACHE_ENDPOINT: https://storage.unom.io
SCCACHE_REGION: home-central
AWS_ACCESS_KEY_ID: ${{ secrets.SCCACHE_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.SCCACHE_SECRET_ACCESS_KEY }}
# sccache and incremental compilation are mutually exclusive; CI wants the shared
# cache, dev boxes keep incremental.
CARGO_INCREMENTAL: "0"
jobs:
package:
@@ -81,11 +101,9 @@ jobs:
- name: Configure + version
shell: pwsh
run: |
# windows-reactor's build.rs unwraps CARGO_WORKSPACE_DIR; CARGO_TARGET_DIR (per-arch, short)
# dodges the MAX_PATH wall in the CMake-from-source crates (see windows.yml). FFMPEG_DIR
# selects the arch's import libs + is read by pack-msix.ps1 for the runtime DLLs. All via
# GITHUB_ENV.
"CARGO_WORKSPACE_DIR=$env:GITHUB_WORKSPACE" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
# CARGO_TARGET_DIR (per-arch, short) dodges the MAX_PATH wall in the CMake-from-source
# crates (see windows.yml). FFMPEG_DIR selects the arch's import libs + is read by
# pack-msix.ps1 for the runtime DLLs. All via GITHUB_ENV.
"CARGO_TARGET_DIR=${{ matrix.td }}" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
"FFMPEG_DIR=${{ matrix.ffmpeg }}" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
# pf-ffvk's bindgen needs Vulkan headers (arch-independent; provisioned alongside FFmpeg).
+24 -5
View File
@@ -22,8 +22,6 @@
# The MSVC/WinUI/FFmpeg toolchain (cargo/rustup on ASCII paths, NASM, CMake, LLVM, the x64 FFmpeg,
# CARGO_HOME, CMAKE_POLICY_VERSION_MINIMUM, …) is baked into the runner's daemon env. Per-checkout
# / per-arch vars are set in a step:
# - CARGO_WORKSPACE_DIR windows-reactor's build.rs unwraps it + stages the Win App SDK
# NuGets/winmd under it (from GITHUB_WORKSPACE).
# - CARGO_TARGET_DIR=C:\t… the runner's host workdir is buried deep under
# C:\Windows\System32\config\systemprofile\.cache\act\<hash>\hostexecutor\,
# so the default target\ path blows past Windows' MAX_PATH (260) inside the
@@ -34,10 +32,18 @@
# - FFMPEG_DIR per-arch FFmpeg import libs (x64 vs arm64 tree).
#
# Steps use `shell: pwsh` (PowerShell 7) deliberately: Windows PowerShell 5.1's
# `Out-File -Encoding utf8` prepends a UTF-8 BOM that corrupts the first GITHUB_ENV line (the
# CARGO_WORKSPACE_DIR var silently never gets set -> reactor build.rs panics). pwsh writes no BOM.
# `Out-File -Encoding utf8` prepends a UTF-8 BOM that corrupts the first GITHUB_ENV line (that
# var silently never gets set). pwsh writes no BOM.
# The runner's daemon wrapper puts C:\Program Files\PowerShell\7 on PATH so the job finds pwsh.
name: windows
# One pending run per workflow+ref: a newer push supersedes the queued/running one and cancels
# it (a canary only needs the latest commit; each release tag is its own ref so tag runs never
# cancel each other). Keeps a busy push cadence from piling ~10 queued runs per commit onto the
# runner fleet. Gitea honors this for push triggers (PR triggers: see gitea#35933).
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
on:
push:
@@ -67,6 +73,20 @@ on:
- '.gitea/workflows/windows.yml'
workflow_dispatch:
# Shared compile cache: sccache -> RustFS S3 (storage.unom.io, LAN-pinned via ci-core's
# unbound). Keys include compiler hash + target + flags, so cross-OS/arch entries can
# never collide; every Rust job on every host feeds and reads one warm cache.
env:
RUSTC_WRAPPER: sccache
SCCACHE_BUCKET: unom-ci-sccache
SCCACHE_ENDPOINT: https://storage.unom.io
SCCACHE_REGION: home-central
AWS_ACCESS_KEY_ID: ${{ secrets.SCCACHE_ACCESS_KEY_ID }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.SCCACHE_SECRET_ACCESS_KEY }}
# sccache and incremental compilation are mutually exclusive; CI wants the shared
# cache, dev boxes keep incremental.
CARGO_INCREMENTAL: "0"
jobs:
# SECURITY: this job builds PULL-REQUEST code (attacker-controllable build.rs / cargo build) on the
# host-mode, persistent `windows-amd64` runner that the release-SIGNING jobs (windows-host.yml /
@@ -97,7 +117,6 @@ jobs:
- name: Configure + toolchain versions
shell: pwsh
run: |
"CARGO_WORKSPACE_DIR=$env:GITHUB_WORKSPACE" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
# Per-arch short target root (dodges MAX_PATH; keeps the two legs from sharing target\).
$td = if ('${{ matrix.target }}' -eq 'aarch64-pc-windows-msvc') { 'C:\t-a64' } else { 'C:\t' }
"CARGO_TARGET_DIR=$td" | Out-File -FilePath $env:GITHUB_ENV -Append -Encoding utf8
Generated
+163 -70
View File
@@ -945,6 +945,19 @@ dependencies = [
"libloading",
]
[[package]]
name = "cursor-probe"
version = "0.21.0"
dependencies = [
"anyhow",
"pf-capture",
"pf-inject",
"pf-vdisplay",
"punktfunk-core",
"tracing",
"tracing-subscriber",
]
[[package]]
name = "curve25519-dalek"
version = "4.1.3"
@@ -1020,6 +1033,13 @@ dependencies = [
"subtle",
]
[[package]]
name = "display-disturb"
version = "0.21.0"
dependencies = [
"windows 0.62.2 (registry+https://github.com/rust-lang/crates.io-index)",
]
[[package]]
name = "displaydoc"
version = "0.2.6"
@@ -1578,6 +1598,12 @@ dependencies = [
"smallvec",
]
[[package]]
name = "glib-build-tools"
version = "0.22.8"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "f9871f38b67853c358b8190f77b9f878eb27d933a950f1045b244c4559a9f5f0"
[[package]]
name = "glib-macros"
version = "0.22.6"
@@ -2194,7 +2220,7 @@ dependencies = [
[[package]]
name = "latency-probe"
version = "0.19.0"
version = "0.21.0"
[[package]]
name = "lazy_static"
@@ -2299,7 +2325,7 @@ dependencies = [
[[package]]
name = "libvpl-sys"
version = "0.19.0"
version = "0.21.0"
dependencies = [
"bindgen",
"cmake",
@@ -2334,7 +2360,7 @@ checksum = "0ceec5bc11778974d1bcb055b18002eba7f4b3518b6a0081b3af5f21666da9ad"
[[package]]
name = "loss-harness"
version = "0.19.0"
version = "0.21.0"
dependencies = [
"punktfunk-core",
]
@@ -2823,7 +2849,7 @@ checksum = "9b4f627cb1b25917193a259e49bdad08f671f8d9708acfd5fe0a8c1455d87220"
[[package]]
name = "pf-capture"
version = "0.19.0"
version = "0.21.0"
dependencies = [
"anyhow",
"ashpd",
@@ -2844,7 +2870,7 @@ dependencies = [
[[package]]
name = "pf-client-core"
version = "0.19.0"
version = "0.21.0"
dependencies = [
"anyhow",
"ash",
@@ -2856,6 +2882,7 @@ dependencies = [
"pipewire",
"punktfunk-core",
"pyrowave-sys",
"rand 0.9.4",
"rustls",
"sdl3",
"serde",
@@ -2863,12 +2890,12 @@ dependencies = [
"tracing",
"ureq",
"wasapi",
"windows 0.62.2 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows 0.62.2 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
]
[[package]]
name = "pf-clipboard"
version = "0.19.0"
version = "0.21.0"
dependencies = [
"anyhow",
"ashpd",
@@ -2886,7 +2913,7 @@ dependencies = [
[[package]]
name = "pf-console-ui"
version = "0.19.0"
version = "0.21.0"
dependencies = [
"anyhow",
"ash",
@@ -2907,7 +2934,7 @@ dependencies = [
[[package]]
name = "pf-encode"
version = "0.19.0"
version = "0.21.0"
dependencies = [
"anyhow",
"ash",
@@ -2931,7 +2958,7 @@ dependencies = [
[[package]]
name = "pf-ffvk"
version = "0.19.0"
version = "0.21.0"
dependencies = [
"ash",
"bindgen",
@@ -2940,7 +2967,7 @@ dependencies = [
[[package]]
name = "pf-frame"
version = "0.19.0"
version = "0.21.0"
dependencies = [
"anyhow",
"libc",
@@ -2952,7 +2979,7 @@ dependencies = [
[[package]]
name = "pf-gpu"
version = "0.19.0"
version = "0.21.0"
dependencies = [
"anyhow",
"pf-host-config",
@@ -2966,11 +2993,11 @@ dependencies = [
[[package]]
name = "pf-host-config"
version = "0.19.0"
version = "0.21.0"
[[package]]
name = "pf-inject"
version = "0.19.0"
version = "0.21.0"
dependencies = [
"anyhow",
"ashpd",
@@ -2981,6 +3008,7 @@ dependencies = [
"pf-driver-proto",
"pf-host-config",
"pf-paths",
"pf-win-display",
"punktfunk-core",
"reis",
"tokio",
@@ -2998,14 +3026,14 @@ dependencies = [
[[package]]
name = "pf-paths"
version = "0.19.0"
version = "0.21.0"
dependencies = [
"tracing",
]
[[package]]
name = "pf-presenter"
version = "0.19.0"
version = "0.21.0"
dependencies = [
"anyhow",
"ash",
@@ -3020,10 +3048,11 @@ dependencies = [
[[package]]
name = "pf-vdisplay"
version = "0.19.0"
version = "0.21.0"
dependencies = [
"anyhow",
"ashpd",
"bitflags",
"bytemuck",
"futures-util",
"hex",
@@ -3041,16 +3070,18 @@ dependencies = [
"sha2",
"tokio",
"tracing",
"tracing-subscriber",
"utoipa",
"wayland-backend",
"wayland-client",
"wayland-scanner",
"windows 0.62.2 (registry+https://github.com/rust-lang/crates.io-index)",
"x11rb",
]
[[package]]
name = "pf-win-display"
version = "0.19.0"
version = "0.21.0"
dependencies = [
"anyhow",
"pf-paths",
@@ -3062,7 +3093,7 @@ dependencies = [
[[package]]
name = "pf-zerocopy"
version = "0.19.0"
version = "0.21.0"
dependencies = [
"anyhow",
"ash",
@@ -3071,6 +3102,7 @@ dependencies = [
"libloading",
"serde",
"serde_json",
"tempfile",
"tracing",
]
@@ -3267,9 +3299,20 @@ dependencies = [
"unarray",
]
[[package]]
name = "punktfunk-cli"
version = "0.21.0"
dependencies = [
"pf-client-core",
"punktfunk-core",
"serde_json",
"tracing",
"tracing-subscriber",
]
[[package]]
name = "punktfunk-client-android"
version = "0.19.0"
version = "0.21.0"
dependencies = [
"android_logger",
"jni",
@@ -3285,10 +3328,11 @@ dependencies = [
[[package]]
name = "punktfunk-client-linux"
version = "0.19.0"
version = "0.21.0"
dependencies = [
"anyhow",
"async-channel",
"glib-build-tools",
"gtk4",
"libadwaita",
"pf-client-core",
@@ -3301,13 +3345,18 @@ dependencies = [
[[package]]
name = "punktfunk-client-session"
version = "0.19.0"
version = "0.21.0"
dependencies = [
"anyhow",
"async-channel",
"glib-build-tools",
"gtk4",
"libadwaita",
"pf-client-core",
"pf-console-ui",
"pf-presenter",
"punktfunk-core",
"relm4",
"serde_json",
"tracing",
"tracing-subscriber",
@@ -3316,7 +3365,7 @@ dependencies = [
[[package]]
name = "punktfunk-client-windows"
version = "0.19.0"
version = "0.21.0"
dependencies = [
"async-channel",
"ffmpeg-next",
@@ -3325,9 +3374,10 @@ dependencies = [
"punktfunk-core",
"serde",
"serde_json",
"test_reactor",
"tracing",
"tracing-subscriber",
"windows 0.62.2 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows 0.62.2 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
"windows-reactor",
"windows-reactor-setup",
"winresource",
@@ -3335,7 +3385,7 @@ dependencies = [
[[package]]
name = "punktfunk-core"
version = "0.19.0"
version = "0.21.0"
dependencies = [
"aes-gcm",
"bytes",
@@ -3367,7 +3417,7 @@ dependencies = [
[[package]]
name = "punktfunk-host"
version = "0.19.0"
version = "0.21.0"
dependencies = [
"aes",
"aes-gcm",
@@ -3451,7 +3501,7 @@ dependencies = [
[[package]]
name = "punktfunk-probe"
version = "0.19.0"
version = "0.21.0"
dependencies = [
"anyhow",
"mdns-sd",
@@ -3465,7 +3515,7 @@ dependencies = [
[[package]]
name = "punktfunk-tray"
version = "0.19.0"
version = "0.21.0"
dependencies = [
"anyhow",
"ksni",
@@ -3488,7 +3538,7 @@ checksum = "d55d956fa96f5ec02be2e13af0e20391a5aa83d6a074e3ad368959d0fab299ea"
[[package]]
name = "pyrowave-sys"
version = "0.19.0"
version = "0.21.0"
dependencies = [
"bindgen",
"cmake",
@@ -4527,6 +4577,18 @@ dependencies = [
"windows-sys 0.61.2",
]
[[package]]
name = "test_reactor"
version = "0.0.0"
source = "git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc#acb5a1a7441033d9312b16842af02eb0c2b403dc"
dependencies = [
"rustc-hash",
"windows-core 0.62.2 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
"windows-reactor",
"windows-reactor-setup",
"windows-reference",
]
[[package]]
name = "thiserror"
version = "1.0.69"
@@ -5371,16 +5433,26 @@ dependencies = [
[[package]]
name = "windows"
version = "0.62.2"
source = "git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f#a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f"
source = "git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc#acb5a1a7441033d9312b16842af02eb0c2b403dc"
dependencies = [
"windows-collections 0.3.2 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows-core 0.62.2 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows-future 0.3.2 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows-numerics 0.3.1 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows-collections 0.3.2 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
"windows-core 0.62.2 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
"windows-future 0.3.2 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
"windows-numerics 0.3.1 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
"windows-reference",
"windows-time",
]
[[package]]
name = "windows-canvas"
version = "0.0.0"
source = "git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc#acb5a1a7441033d9312b16842af02eb0c2b403dc"
dependencies = [
"windows-core 0.62.2 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
"windows-numerics 0.3.1 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
"windows-window",
]
[[package]]
name = "windows-collections"
version = "0.3.2"
@@ -5393,9 +5465,20 @@ dependencies = [
[[package]]
name = "windows-collections"
version = "0.3.2"
source = "git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f#a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f"
source = "git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc#acb5a1a7441033d9312b16842af02eb0c2b403dc"
dependencies = [
"windows-core 0.62.2 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows-core 0.62.2 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
]
[[package]]
name = "windows-composition"
version = "0.0.0"
source = "git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc#acb5a1a7441033d9312b16842af02eb0c2b403dc"
dependencies = [
"windows-collections 0.3.2 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
"windows-core 0.62.2 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
"windows-numerics 0.3.1 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
"windows-time",
]
[[package]]
@@ -5414,13 +5497,13 @@ dependencies = [
[[package]]
name = "windows-core"
version = "0.62.2"
source = "git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f#a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f"
source = "git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc#acb5a1a7441033d9312b16842af02eb0c2b403dc"
dependencies = [
"windows-implement 0.60.2 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows-interface 0.59.3 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows-link 0.2.1 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows-result 0.4.1 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows-strings 0.5.1 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows-implement 0.60.2 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
"windows-interface 0.59.3 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
"windows-link 0.2.1 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
"windows-result 0.4.1 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
"windows-strings 0.5.1 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
]
[[package]]
@@ -5437,11 +5520,11 @@ dependencies = [
[[package]]
name = "windows-future"
version = "0.3.2"
source = "git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f#a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f"
source = "git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc#acb5a1a7441033d9312b16842af02eb0c2b403dc"
dependencies = [
"windows-core 0.62.2 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows-link 0.2.1 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows-threading 0.2.1 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows-core 0.62.2 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
"windows-link 0.2.1 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
"windows-threading 0.2.1 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
]
[[package]]
@@ -5458,7 +5541,7 @@ dependencies = [
[[package]]
name = "windows-implement"
version = "0.60.2"
source = "git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f#a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f"
source = "git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc#acb5a1a7441033d9312b16842af02eb0c2b403dc"
dependencies = [
"proc-macro2",
"quote",
@@ -5479,7 +5562,7 @@ dependencies = [
[[package]]
name = "windows-interface"
version = "0.59.3"
source = "git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f#a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f"
source = "git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc#acb5a1a7441033d9312b16842af02eb0c2b403dc"
dependencies = [
"proc-macro2",
"quote",
@@ -5495,7 +5578,7 @@ checksum = "f0805222e57f7521d6a62e36fa9163bc891acd422f971defe97d64e70d0a4fe5"
[[package]]
name = "windows-link"
version = "0.2.1"
source = "git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f#a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f"
source = "git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc#acb5a1a7441033d9312b16842af02eb0c2b403dc"
[[package]]
name = "windows-numerics"
@@ -5510,38 +5593,40 @@ dependencies = [
[[package]]
name = "windows-numerics"
version = "0.3.1"
source = "git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f#a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f"
source = "git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc#acb5a1a7441033d9312b16842af02eb0c2b403dc"
dependencies = [
"windows-core 0.62.2 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows-link 0.2.1 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows-core 0.62.2 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
"windows-link 0.2.1 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
]
[[package]]
name = "windows-reactor"
version = "0.0.0"
source = "git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f#a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f"
source = "git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc#acb5a1a7441033d9312b16842af02eb0c2b403dc"
dependencies = [
"rustc-hash",
"windows-collections 0.3.2 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows-core 0.62.2 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows-future 0.3.2 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows-numerics 0.3.1 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows-canvas",
"windows-collections 0.3.2 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
"windows-composition",
"windows-core 0.62.2 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
"windows-future 0.3.2 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
"windows-numerics 0.3.1 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
"windows-reference",
"windows-threading 0.2.1 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows-threading 0.2.1 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
"windows-time",
]
[[package]]
name = "windows-reactor-setup"
version = "0.0.0"
source = "git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f#a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f"
source = "git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc#acb5a1a7441033d9312b16842af02eb0c2b403dc"
[[package]]
name = "windows-reference"
version = "0.1.0"
source = "git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f#a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f"
source = "git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc#acb5a1a7441033d9312b16842af02eb0c2b403dc"
dependencies = [
"windows-core 0.62.2 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows-core 0.62.2 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
"windows-time",
]
@@ -5557,9 +5642,9 @@ dependencies = [
[[package]]
name = "windows-result"
version = "0.4.1"
source = "git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f#a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f"
source = "git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc#acb5a1a7441033d9312b16842af02eb0c2b403dc"
dependencies = [
"windows-link 0.2.1 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows-link 0.2.1 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
]
[[package]]
@@ -5585,9 +5670,9 @@ dependencies = [
[[package]]
name = "windows-strings"
version = "0.5.1"
source = "git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f#a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f"
source = "git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc#acb5a1a7441033d9312b16842af02eb0c2b403dc"
dependencies = [
"windows-link 0.2.1 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows-link 0.2.1 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
]
[[package]]
@@ -5695,18 +5780,26 @@ dependencies = [
[[package]]
name = "windows-threading"
version = "0.2.1"
source = "git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f#a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f"
source = "git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc#acb5a1a7441033d9312b16842af02eb0c2b403dc"
dependencies = [
"windows-link 0.2.1 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows-link 0.2.1 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
]
[[package]]
name = "windows-time"
version = "0.1.0"
source = "git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f#a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f"
source = "git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc#acb5a1a7441033d9312b16842af02eb0c2b403dc"
dependencies = [
"windows-core 0.62.2 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows-link 0.2.1 (git+https://github.com/microsoft/windows-rs?rev=a4f7b2cb7c63c6bb7fc77a2affe57145be1d8c4f)",
"windows-core 0.62.2 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
"windows-link 0.2.1 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
]
[[package]]
name = "windows-window"
version = "0.0.0"
source = "git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc#acb5a1a7441033d9312b16842af02eb0c2b403dc"
dependencies = [
"windows-core 0.62.2 (git+https://github.com/microsoft/windows-rs?rev=acb5a1a7441033d9312b16842af02eb0c2b403dc)",
]
[[package]]
+33 -1
View File
@@ -24,10 +24,13 @@ members = [
"crates/pyrowave-sys",
"crates/libvpl-sys",
"clients/probe",
"clients/cli",
"clients/linux",
"clients/session",
"clients/windows",
"clients/android/native",
"tools/cursor-probe",
"tools/display-disturb",
"tools/latency-probe",
"tools/loss-harness",
]
@@ -48,13 +51,42 @@ exclude = [
ndk = { path = "clients/android/native/vendor/ndk" }
[workspace.package]
version = "0.19.0"
version = "0.21.0"
edition = "2021"
rust-version = "1.82"
license = "MIT OR Apache-2.0"
authors = ["unom"]
repository = "https://git.unom.io/unom/punktfunk"
# The `unsafe` discipline the `packaging/windows/drivers/*` crates already run, extended to the
# workspace. `unsafe fn` marks a CONTRACT the caller must uphold; it is not a licence for the whole
# body to skip checking. Without this lint an `unsafe fn` body is unchecked end to end, so a 600-line
# function hides which handful of lines are actually the unsafe ones — exactly the reviewer-hostile
# shape we are working down. (This is the Rust 2024 default; adopting it early also pays off the
# edition migration.)
#
# `deny`, not `warn`. `warn` was never actually a softer setting: CI runs `cargo clippy … -D
# warnings`, which promotes it to a hard error anyway — that is how adopting this lint turned main
# red on every platform for a day without the level in this file ever saying `deny`. A level that
# lies about its own severity is worse than a strict one, so this now states what CI already does,
# and the exemptions are written down per file instead of hiding in a 689-warning wall nobody reads.
#
# THE EXEMPTIONS. Fourteen GPU/FFI backend files carry `#![allow(unsafe_op_in_unsafe_fn)]` with a
# one-line reason each. They are not "not done yet" — they are where this lint stops paying:
# their bodies are ash/CUDA/AMF/libav calls almost line for line (measured: 64% of the sites are a
# single third-party FFI call, and of the 44 `unsafe fn`s in them only 4 have a body containing no
# unsafe operation at all). Narrowing them means one `unsafe {}` per line plus, since pf-encode also
# denies `clippy::undocumented_unsafe_blocks`, one hand-written SAFETY comment per line that could
# only ever restate "an ash call on a live device" — the precise noise that made `unsafe` stop
# meaning anything here before (see the header of `pf-win-display/src/win_display.rs`).
#
# Everything else in the workspace is at zero and enforced. Removing one of those allows, file by
# file, is real work with a real payoff; blanket-narrowing all fourteen is not. Prefer DELETING an
# `unsafe fn` marker over wrapping its body: keep the marker only where a caller can actually break
# something (a raw pointer, a borrowed HANDLE, a GPU object that must not be in flight).
[workspace.lints.rust]
unsafe_op_in_unsafe_fn = "deny"
[profile.release]
opt-level = 3
lto = "thin"
+1 -1
View File
@@ -96,7 +96,7 @@ Windows host also ships as a signed installer (all-vendor: NVIDIA, AMD, Intel).
| **Bazzite / Fedora Atomic** (systemd-sysext) | `sudo bash punktfunk-sysext.sh install` *(no layering, no reboot; rpm-ostree + bootc also supported)* | [Bazzite](https://docs.punktfunk.unom.io/docs/bazzite) |
| **Fedora** (dnf) | `dnf install punktfunk punktfunk-web` *(after adding the repo)* | [Fedora — KDE](https://docs.punktfunk.unom.io/docs/fedora-kde) |
| **Arch / Steam Deck** (pacman / sysext) | `pacman -Sy punktfunk-host` *(binary repo)* · sysext `.raw` *(SteamOS)* | [packaging/arch](packaging/arch/README.md) |
| **Windows** (11 22H2+, x64) | signed `setup.exe` from the package registry | [Windows Host](https://docs.punktfunk.unom.io/docs/windows-host) |
| **Windows** (11 22H2+, x64) | `winget install unom.PunktfunkHost` *(after `winget source add -n punktfunk https://winget.punktfunk.unom.io -t Microsoft.Rest`)* · or the signed `setup.exe` from the package registry | [Windows Host](https://docs.punktfunk.unom.io/docs/windows-host) · [packaging/winget](packaging/winget/README.md) |
`punktfunk-host` is the streaming host; `punktfunk-web` is the browser console (pairing + status).
After install, run `punktfunk-host serve` inside your desktop session (the secure native default;
+32
View File
@@ -56,6 +56,38 @@ https://docs.punktfunk.unom.io/docs/security):
If you're unsure whether something is in scope, report it anyway — we'd rather hear about it.
## Verifying what you downloaded
Every distribution path is authenticated. Nothing below needs an account or a network round trip to
us beyond the download itself.
- **Release-page downloads** (DMG, MSIX, setup.exe, APK, decky zip, .deb/.rpm) each ship a
`<file>.sha256` next to them. In your download directory:
`sha256sum -c punktfunk-1.2.3.dmg.sha256` (macOS: `shasum -a 256 -c …`).
- **RPMs** from the dnf repo are OpenPGP-signed with `packages@unom.io` (`AF245C506F4E4763`); the
repo file in [`packaging/rpm/README.md`](packaging/rpm/README.md) sets `gpgcheck=1`, so dnf
checks every package for you. `rpmkeys --checksig` on a downloaded RPM verifies it by hand.
- **The Bazzite sysext feed** carries a detached signature over its `SHA256SUMS`, from that same
key. `punktfunk-sysext` verifies it before installing and refuses a feed it cannot verify — the
public key is baked into the script rather than fetched from the feed.
- **Windows installers and MSIX packages** are Authenticode-signed; a release build that cannot
reach its code-signing certificate fails to build rather than falling back to a self-signed one.
Check with `Get-AuthenticodeSignature punktfunk-host-setup-1.2.3.exe`.
- **The Windows drivers** (virtual display, virtual gamepads) are signed with a stable self-signed
certificate, `CN=punktfunk-driver`
(SHA-1 `4B8493E7CD565758D335F8F4F05C5A7261A13E02`), also published in
[`packaging/windows/README.md`](packaging/windows/README.md). The installer has to add it to the
machine's trusted roots for a self-signed driver to install at all, so — unlike the cases above —
this signature does **not** authenticate the download: it gives the drivers a stable publisher
identity you can compare against the published fingerprint, and it is removed again on uninstall.
Verify with `Get-AuthenticodeSignature` on the installed `pf_vdisplay.dll`, or list what is
trusted with `Get-ChildItem Cert:\LocalMachine\Root | ? Subject -like '*punktfunk*'`.
A checksum on its own only tells you the download wasn't corrupted in transit — it says nothing
about who produced the file, since anyone able to replace an artifact can replace its checksum.
Where that distinction matters (the update feeds, the package repos), the checksums are covered by
a signature. If a signature check fails, please don't work around it; report it.
## Safe harbor
We consider good-faith security research that follows this policy to be authorized, and we won't
+692 -799
View File
File diff suppressed because it is too large Load Diff
+12 -10
View File
@@ -37,13 +37,15 @@ accepted = [
ignore-build-dependencies = true
ignore-dev-dependencies = true
# r-efi offers an LGPL-2.1-or-later arm but is tri-licensed; take a permissive arm. (It is also
# UEFI-target-gated out of every shipped build.)
[r-efi.clarify]
license = "MIT OR Apache-2.0"
[ring.clarify]
license = "MIT AND ISC AND OpenSSL"
[aws-lc-sys.clarify]
license = "ISC AND Apache-2.0 AND MIT AND BSD-3-Clause AND OpenSSL"
# Per-crate license-acceptance additions (cargo-about ≥0.6 syntax; the old `[crate.clarify]`
# license-only form fails to deserialize under cargo-about 0.9, which now wants checksummed file
# clarifications — per-crate `accepted` extensions express the same intent without checksums).
#
# r-efi is tri-licensed with an LGPL-2.1-or-later arm; cargo-about resolves OR-expressions to an
# accepted arm on its own (MIT/Apache-2.0 are globally accepted), so it needs no entry. (It is
# also UEFI-target-gated out of every shipped build.)
#
# ring's license is an AND of permissive terms including the OpenSSL license; accept the
# OpenSSL/ISC parts for this crate only, not globally.
[ring]
accepted = ["OpenSSL", "ISC"]
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Font Awesome Free — brand icons (windows, apple, linux, steam, ubuntu, fedora,
opensuse in assets/os-icons/) are from Font Awesome Free.
Copyright (c) Fonticons, Inc. (https://fontawesome.com)
Font Awesome Free icons are licensed under the Creative Commons Attribution 4.0
International license (CC BY 4.0), https://creativecommons.org/licenses/by/4.0/.
The icons are redistributed here as monochrome SVG path data with no
modifications beyond color normalization (fill="currentColor").
Per the Font Awesome Free license (https://fontawesome.com/license/free):
"Font Awesome Free is free, open source, and GPL friendly. You can use it for
commercial projects, open source projects, or really almost whatever you want.
Attribution is required by MIT, SIL OFL, and CC BY licenses."
Brand icons are trademarks of their respective owners and are used for
identification purposes only; their use does not imply endorsement.
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Simple Icons — brand icons (arch, nixos, debian in assets/os-icons/) are from
Simple Icons (https://simpleicons.org, https://github.com/simple-icons/simple-icons).
The Simple Icons SVG path data is released under CC0 1.0 Universal (public domain
dedication), https://creativecommons.org/publicdomain/zero/1.0/ — no attribution
required; this notice is provided for provenance.
Brand icons are trademarks of their respective owners and are used for
identification purposes only; their use does not imply endorsement. See
https://github.com/simple-icons/simple-icons/blob/develop/DISCLAIMER.md.
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# OS icon masters
The canonical OS/distro brand marks every client derives its host-card OS icon from
(web console inline SVGs, GTK symbolic icons, Windows PNGs, Apple template imagesets,
Android `ImageVector`s). One file per **icon token** of the host's OS-identity chain
(see `crates/punktfunk-host/src/osinfo.rs` and `crates/pf-client-core/src/os.rs`):
| token | mark | source |
|---|---|---|
| `windows` | Windows | Font Awesome Free brands (CC BY 4.0) |
| `apple` | Apple (also `macos` via alias) | Font Awesome Free brands (CC BY 4.0) |
| `linux` | Tux | Font Awesome Free brands (CC BY 4.0) |
| `steam` | Steam (also `steamos` via alias) | Font Awesome Free brands (CC BY 4.0) |
| `ubuntu` | Ubuntu | Font Awesome Free brands (CC BY 4.0) |
| `fedora` | Fedora | Font Awesome Free brands (CC BY 4.0) |
| `opensuse` | SUSE | Font Awesome Free brands (CC BY 4.0) |
| `arch` | Arch Linux | Simple Icons (CC0 1.0) |
| `nixos` | NixOS | Simple Icons (CC0 1.0) |
| `debian` | Debian | Simple Icons (CC0 1.0) |
Distros with no file here (Bazzite, CachyOS, Nobara, Pop!_OS, Mint, …) are intentional:
the host advertises the full chain (`linux/fedora/bazzite`), and clients walk it
most-specific-first, so they degrade to the family mark and finally to Tux.
All files are monochrome (`fill="currentColor"`), original per-icon viewBoxes preserved.
Licensing: attribution notices live in `LICENSES/` and are folded into
`THIRD-PARTY-NOTICES.txt` by `scripts/gen-third-party-notices.py`. The marks are
trademarks of their respective owners; they are used here nominatively — to *identify*
the operating system a host runs, the standard practice in this ecosystem — and imply no
affiliation or endorsement.
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<!-- apple — from Font Awesome Free 5 brands (CC BY 4.0), via react-icons FaApple. See README.md. -->
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<!-- arch — from Simple Icons (CC0 1.0), via react-icons SiArchlinux. See README.md. -->
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<!-- debian — from Simple Icons (CC0 1.0), via react-icons SiDebian. See README.md. -->
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<!-- fedora — from Font Awesome Free 5 brands (CC BY 4.0), via react-icons FaFedora. See README.md. -->
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@@ -66,3 +66,11 @@ RUN curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs \
| sh -s -- -y --no-modify-path --profile minimal \
&& chmod -R a+w "$RUSTUP_HOME" "$CARGO_HOME" \
&& rustc --version && cargo --version
# Shared compile cache: jobs set RUSTC_WRAPPER=sccache (backend = RustFS S3 on the LAN,
# see .gitea/workflows — the env lives there so dev use of this image stays uncached).
# musl build: one static binary serves the Ubuntu and Fedora images alike.
ARG SCCACHE_VERSION=0.10.0
RUN curl -fsSL "https://github.com/mozilla/sccache/releases/download/v${SCCACHE_VERSION}/sccache-v${SCCACHE_VERSION}-x86_64-unknown-linux-musl.tar.gz" \
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache' \
&& sccache --version
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#!/bin/bash
# Host-side C compiler wrapper for the aarch64 cross image (ci/rust-ci-arm64cross.Dockerfile).
#
# Why this exists: ffmpeg-sys-next's build script compiles a probe it intends to RUN — it
# executes the binary to read the libav* version macros — so it forces `.target(HOST)` with
# the comment "don't cross-compile this", but still hands that host compile the TARGET's
# pkg-config include paths. `-I/usr/include/aarch64-linux-gnu` then shadows the host's own
# multiarch libc headers and the x86 compiler dies inside bits/math-vector.h on NEON/SVE
# types it has never heard of.
#
# Prepending the host's multiarch dir does NOT fix it: GCC drops a `-I` that duplicates a
# directory already on its system include path (keeping it in the original, later position),
# so the arm64 dir stays in front. The reliable fix is to remove the target include dirs from
# the host compile entirely — the probe only wants FFmpeg's version macros, and the amd64
# libav*-dev headers are installed and on the default search path, at the same version (both
# come from this Ubuntu release).
#
# Scope: only ever invoked as CC for the HOST triple (CC_x86_64_unknown_linux_gnu). Target
# compiles go to aarch64-linux-gnu-gcc and never pass through here.
set -euo pipefail
declare -a out=()
while (($#)); do
case "$1" in
# `-I dir` as two arguments — the form cc's Command building and ffmpeg-sys both emit.
-I)
if [[ ${2-} == *aarch64-linux-gnu* ]]; then
shift 2
continue
fi
out+=("$1" "${2-}")
shift 2
;;
# `-Idir` glued into one argument.
-I*aarch64-linux-gnu*)
shift
;;
*)
out+=("$1")
shift
;;
esac
done
exec /usr/bin/cc "${out[@]}"
+81
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@@ -0,0 +1,81 @@
# Cross-compiling CI builder: amd64 host toolchain + an arm64 multiarch sysroot, for the
# aarch64 Linux CLIENT artifacts (punktfunk-client + punktfunk-session).
#
# docker build -f ci/rust-ci-arm64cross.Dockerfile -t punktfunk-rust-ci-arm64cross .
#
# Derived from punktfunk-rust-ci so the Rust toolchain, clang, and CMake are byte-identical
# to the amd64 legs — this image only adds the target side. Kept as a SEPARATE image rather
# than folded into the base because the :arm64 dev libs are ~1 GB that every other CI job
# would otherwise pull for nothing.
#
# Client only: the Linux HOST stays amd64 (its encode stack is NVENC/QSV/AMF), so none of the
# host's CUDA/GBM link deps are mirrored here.
#
# Ubuntu splits archives by architecture: amd64 lives on archive.ubuntu.com, every port
# (arm64 included) on ports.ubuntu.com. Both stanzas therefore have to be pinned with an
# explicit `Architectures:` or apt tries to fetch arm64 from the amd64 mirror and 404s.
#
# Built from the REPO ROOT context (not ci/) — see the rust-toolchain.toml copy below.
FROM 192.168.1.58:5010/punktfunk-rust-ci:latest
ENV DEBIAN_FRONTEND=noninteractive
# 1. Pin the stock sources to amd64, add ports.ubuntu.com for arm64.
RUN sed -i 's|^Types: deb$|Types: deb\nArchitectures: amd64|' /etc/apt/sources.list.d/ubuntu.sources \
&& . /etc/os-release \
&& printf 'Types: deb\nArchitectures: arm64\nURIs: http://ports.ubuntu.com/ubuntu-ports/\nSuites: %s %s-updates %s-backports %s-security\nComponents: main universe restricted multiverse\nSigned-By: /usr/share/keyrings/ubuntu-archive-keyring.gpg\n' \
"$VERSION_CODENAME" "$VERSION_CODENAME" "$VERSION_CODENAME" "$VERSION_CODENAME" \
> /etc/apt/sources.list.d/ubuntu-ports-arm64.sources \
&& dpkg --add-architecture arm64
# 2. The cross toolchain + every arm64 dev lib the client links. Mirrors the client half of
# rust-ci.Dockerfile's list (FFmpeg, PipeWire, Opus, SDL3, GTK4/libadwaita, xkbcommon,
# Vulkan headers for pf-ffvk's bindgen over hwcontext_vulkan.h).
RUN apt-get update && apt-get install -y --no-install-recommends \
crossbuild-essential-arm64 \
libavcodec-dev:arm64 libavformat-dev:arm64 libavutil-dev:arm64 libswscale-dev:arm64 \
libavfilter-dev:arm64 libavdevice-dev:arm64 \
libpipewire-0.3-dev:arm64 libopus-dev:arm64 \
libsdl3-dev:arm64 libgtk-4-dev:arm64 libadwaita-1-dev:arm64 \
libwayland-dev:arm64 libxkbcommon-dev:arm64 libvulkan-dev:arm64 \
&& rm -rf /var/lib/apt/lists/*
# 3. The Rust target — installed against the toolchain the WORKSPACE pins, not the image's
# default. The base image bakes whatever `stable` was at its build time, while every build
# in the repo switches to the exact channel in rust-toolchain.toml; adding the target to
# the default toolchain instead leaves the pinned one without an aarch64 std, and the build
# dies on `can't find crate for core` a few hundred crates in. Running rustup from a
# directory that contains the pin file resolves the right toolchain (and pre-downloads it,
# which every workspace job would otherwise pay for on first use).
COPY rust-toolchain.toml /opt/pf-toolchain/
WORKDIR /opt/pf-toolchain
RUN rustup target add aarch64-unknown-linux-gnu && rustup show
WORKDIR /
# 4. Cross wiring. Everything in this image is a cross build, so the plain (un-suffixed)
# variables are safe and cover the crates that roll their own pkg-config/bindgen calls
# instead of going through the target-scoped lookups.
# * PKG_CONFIG uses Debian's multiarch wrapper, which resolves the arm64 .pc files and
# rewrites -I/-L into the sysroot without per-crate cooperation.
# * BINDGEN_EXTRA_CLANG_ARGS: clang defaults to the host triple, so bindgen would parse
# arm64 headers with amd64 type layouts (silently wrong, not a build error) — the
# explicit --target plus the multiarch include dir is what keeps the layouts honest.
# * CC_x86_64_unknown_linux_gnu routes HOST-targeted compiles through a wrapper that
# strips the arm64 include dirs — see ci/pf-host-cc for the ffmpeg-sys-next probe it
# exists for.
COPY ci/pf-host-cc /usr/local/bin/pf-host-cc
RUN chmod 0755 /usr/local/bin/pf-host-cc
ENV CARGO_TARGET_AARCH64_UNKNOWN_LINUX_GNU_LINKER=aarch64-linux-gnu-gcc \
CC_aarch64_unknown_linux_gnu=aarch64-linux-gnu-gcc \
CXX_aarch64_unknown_linux_gnu=aarch64-linux-gnu-g++ \
AR_aarch64_unknown_linux_gnu=aarch64-linux-gnu-ar \
CC_x86_64_unknown_linux_gnu=/usr/local/bin/pf-host-cc \
PKG_CONFIG=aarch64-linux-gnu-pkg-config \
PKG_CONFIG_ALLOW_CROSS=1 \
BINDGEN_EXTRA_CLANG_ARGS="--target=aarch64-unknown-linux-gnu -I/usr/include/aarch64-linux-gnu"
# Fail the BUILD, not some later CI job, if the wrapper or a sysroot .pc is missing.
RUN command -v aarch64-linux-gnu-pkg-config \
&& aarch64-linux-gnu-pkg-config --cflags libavcodec sdl3 gtk4 libpipewire-0.3 \
&& aarch64-linux-gnu-gcc -dumpmachine | grep -q aarch64
+8
View File
@@ -83,3 +83,11 @@ RUN curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs \
--component rustfmt,clippy \
&& chmod -R a+w "$RUSTUP_HOME" "$CARGO_HOME" \
&& rustc --version && cargo clippy --version && cargo fmt --version
# Shared compile cache: jobs set RUSTC_WRAPPER=sccache (backend = RustFS S3 on the LAN,
# see .gitea/workflows — the env lives there so dev use of this image stays uncached).
# musl build: one static binary serves the Ubuntu and Fedora images alike.
ARG SCCACHE_VERSION=0.10.0
RUN curl -fsSL "https://github.com/mozilla/sccache/releases/download/v${SCCACHE_VERSION}/sccache-v${SCCACHE_VERSION}-x86_64-unknown-linux-musl.tar.gz" \
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache' \
&& sccache --version
+8
View File
@@ -50,3 +50,11 @@ RUN curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs \
--component rustfmt,clippy \
&& chmod -R a+w "$RUSTUP_HOME" "$CARGO_HOME" \
&& rustc --version && cargo clippy --version && cargo fmt --version
# Shared compile cache: jobs set RUSTC_WRAPPER=sccache (backend = RustFS S3 on the LAN,
# see .gitea/workflows — the env lives there so dev use of this image stays uncached).
# musl build: one static binary serves the Ubuntu and Fedora images alike.
ARG SCCACHE_VERSION=0.10.0
RUN curl -fsSL "https://github.com/mozilla/sccache/releases/download/v${SCCACHE_VERSION}/sccache-v${SCCACHE_VERSION}-x86_64-unknown-linux-musl.tar.gz" \
| tar -xz --wildcards --strip-components=1 -C /usr/local/bin '*/sccache' \
&& sccache --version
@@ -90,6 +90,21 @@
<!-- TV launcher entry. -->
<category android:name="android.intent.category.LEANBACK_LAUNCHER" />
</intent-filter>
<!-- punktfunk:// deep links (design/client-deep-links.md §2): an external tool, an OS
shortcut or a wiki page opens a stream on a host this device already trusts. The
URL carries only REFERENCES to things that exist here (a host record, a settings
profile, a library id) — never resolution/bitrate/codec values, and never a
pairing route; MainActivity's router enforces the rest. BROWSABLE is what lets a
browser hand it over (behind its own "Open Punktfunk?" prompt).
NOTE: launchMode deliberately stays `standard` and the configChanges set above is
untouched — its `keyboard` entry is what keeps an SC2 claim from killing a running
stream, and neither has anything to gain from this filter. -->
<intent-filter>
<action android:name="android.intent.action.VIEW" />
<category android:name="android.intent.category.DEFAULT" />
<category android:name="android.intent.category.BROWSABLE" />
<data android:scheme="punktfunk" />
</intent-filter>
</activity>
</application>
</manifest>
@@ -31,8 +31,9 @@ import androidx.compose.material3.Scaffold
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.CompositionLocalProvider
import androidx.compose.runtime.DisposableEffect
import androidx.compose.runtime.LaunchedEffect
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableLongStateOf
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
@@ -42,14 +43,23 @@ import androidx.compose.ui.platform.LocalContext
import androidx.compose.ui.platform.LocalDensity
import androidx.compose.ui.unit.Density
import androidx.compose.ui.unit.dp
import android.widget.Toast
import io.unom.punktfunk.kit.link.DeepLinkResult
import io.unom.punktfunk.kit.link.DeepLinks
import io.unom.punktfunk.kit.link.HostResolution
import io.unom.punktfunk.kit.security.KnownHostStore
import io.unom.punktfunk.models.ActiveSession
import io.unom.punktfunk.models.Tab
@Composable
fun App(forceGamepadUi: Boolean = false) {
val context = LocalContext.current
val activity = context as? MainActivity
val settingsStore = remember { SettingsStore(context) }
var settings by remember { mutableStateOf(settingsStore.load()) }
var streamHandle by remember { mutableLongStateOf(0L) } // 0 = not streaming
// The active session (null = not streaming). It carries the settings the connect resolved,
// so the stream screen never re-reads the store behind its own connect's back.
var session by remember { mutableStateOf<ActiveSession?>(null) }
var tab by remember { mutableStateOf(Tab.Connect) }
// Console (gamepad) mode mirrors the Apple client: the setting AND (a pad is attached OR this is
@@ -58,21 +68,53 @@ fun App(forceGamepadUi: Boolean = false) {
val controllerConnected by rememberControllerConnected()
val gamepadUi = gamepadUiActive(settings.gamepadUiEnabled, controllerConnected, tv, forceGamepadUi)
// Publish the live session process-wide, so a `punktfunk://` link that arrives as a SECOND
// activity instance (the normal case under `launchMode = standard`) can refuse it before that
// instance is ever resumed — see MainActivity.onCreate. Cleared on dispose, so an activity
// destroyed mid-stream doesn't leave a ghost that blocks every future link.
DisposableEffect(session) {
MainActivity.liveStream = session?.let { MainActivity.LiveStream(it.hostId) }
onDispose { MainActivity.liveStream = null }
}
// The same rule for the rare in-instance case (a caller that set FLAG_ACTIVITY_SINGLE_TOP, so
// the link reached `onNewIntent` on the streaming activity itself). Pointing at the host
// already being streamed is the one exception, and its right answer is to do nothing — the
// intent has already brought the app forward, which is exactly what "focus it" means here.
val pendingLink = activity?.pendingDeepLink
LaunchedEffect(pendingLink, session) {
val url = pendingLink ?: return@LaunchedEffect
val live = session ?: return@LaunchedEffect // not streaming: ConnectScreen routes it
activity.pendingDeepLink = null
val parsed = DeepLinks.parse(url) as? DeepLinkResult.Parsed ?: return@LaunchedEffect
val target = DeepLinks.resolveHost(parsed.link, KnownHostStore(context).all())
val sameHost = target is HostResolution.Known && target.host.id == live.hostId
if (!sameHost) {
Toast.makeText(
context,
"Already streaming — end this session first.",
Toast.LENGTH_LONG,
).show()
}
}
AnimatedContent(
targetState = streamHandle != 0L,
targetState = session,
transitionSpec = {
fadeIn() togetherWith fadeOut()
},
label = "StreamTransition"
) { isStreaming ->
if (isStreaming) {
) { active ->
if (active != null) {
// Immersive: the stream takes the whole screen, no bottom bar.
StreamScreen(streamHandle, micEnabled = settings.micEnabled, onDisconnect = { streamHandle = 0L })
StreamScreen(active, onDisconnect = { session = null })
} else if (gamepadUi) {
GamepadShell(
settings = settings,
onSettingsChange = { settings = it; settingsStore.save(it) },
onConnected = { streamHandle = it },
onConnected = { session = it },
deepLink = pendingLink,
onDeepLinkHandled = { activity?.pendingDeepLink = null },
)
} else {
// Adaptive nav: a bottom bar on phones; on tablets / large windows a side NavigationRail
@@ -103,7 +145,13 @@ fun App(forceGamepadUi: Boolean = false) {
label = "TabTransition"
) { targetTab ->
when (targetTab) {
Tab.Connect -> ConnectScreen(settings = settings, onConnected = { streamHandle = it })
Tab.Connect -> ConnectScreen(
settings = settings,
onConnected = { session = it },
onSettingsChange = { settings = it; settingsStore.save(it) },
deepLink = pendingLink,
onDeepLinkHandled = { activity?.pendingDeepLink = null },
)
Tab.Settings -> SettingsScreen(
initial = settings,
onChange = { settings = it; settingsStore.save(it) },
@@ -167,7 +215,9 @@ private enum class GamepadScreen { Home, Settings, Library }
fun GamepadShell(
settings: Settings,
onSettingsChange: (Settings) -> Unit,
onConnected: (Long) -> Unit,
onConnected: (ActiveSession) -> Unit,
deepLink: String? = null,
onDeepLinkHandled: () -> Unit = {},
) {
val context = LocalContext.current
var screen by remember { mutableStateOf(GamepadScreen.Home) }
@@ -194,6 +244,9 @@ fun GamepadShell(
GamepadScreen.Home -> ConnectScreen(
settings = settings,
onConnected = onConnected,
onSettingsChange = onSettingsChange,
deepLink = deepLink,
onDeepLinkHandled = onDeepLinkHandled,
gamepadUi = true,
onOpenSettings = { screen = GamepadScreen.Settings },
onOpenLibrary = { host -> libraryHost = host; screen = GamepadScreen.Library },
@@ -19,6 +19,7 @@ import androidx.compose.material3.ExperimentalMaterial3Api
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.ModalBottomSheet
import androidx.compose.material3.OutlinedTextField
import androidx.compose.material3.Switch
import androidx.compose.material3.Text
import androidx.compose.material3.TextButton
import androidx.compose.material3.rememberModalBottomSheetState
@@ -353,16 +354,18 @@ internal fun AwaitingApprovalDialog(hostLabel: String, onCancel: () -> Unit) {
}
/**
* Edit a saved host: name, address, port, and the Wake-on-LAN MAC. The MAC is auto-learned from the
* host's mDNS advert while it's online, but this is where you can enter or correct it (e.g. to wake a
* host you've only ever reached by address). [suggestedMacs] prefills the field from the live advert
* when nothing's been learned yet. Keyed by the host so reopening resets the fields. Mirrors the
* Apple client's edit form.
* Edit a saved host: name, address, port, the Wake-on-LAN MAC, and the per-host settings the record
* owns — shared clipboard (a trust decision about THIS machine, so it was never really a global).
* The MAC is auto-learned from the host's mDNS advert while it's online, but this is where you can
* enter or correct it (e.g. to wake a host you've only ever reached by address). [suggestedMacs]
* prefills the field from the live advert when nothing's been learned yet. Keyed by the host so
* reopening resets the fields. Mirrors the Apple client's edit form.
*/
@Composable
internal fun EditHostDialog(
target: KnownHost,
suggestedMacs: List<String>,
profiles: List<StreamProfile>,
onSave: (KnownHost) -> Unit,
onDismiss: () -> Unit,
) {
@@ -372,6 +375,13 @@ internal fun EditHostDialog(
var mac by remember(target) {
mutableStateOf(target.mac.ifEmpty { suggestedMacs }.joinToString(", "))
}
var clipboard by remember(target) { mutableStateOf(target.clipboardSync) }
// A binding whose profile was deleted reads as "Default settings" (which is what it already
// resolves to) and is cleaned off the record on the next save — never an error state.
var boundId by remember(target, profiles) {
mutableStateOf(target.profileId?.takeIf { id -> profiles.any { it.id == id } })
}
var pins by remember(target) { mutableStateOf(target.pinnedProfileIds) }
AlertDialog(
onDismissRequest = onDismiss,
title = { Text("Edit host") },
@@ -407,6 +417,31 @@ internal fun EditHostDialog(
placeholder = { Text("auto-filled when the host is seen") },
singleLine = true,
)
Row(
modifier = Modifier.fillMaxWidth(),
verticalAlignment = Alignment.CenterVertically,
) {
Column(Modifier.weight(1f)) {
Text("Shared clipboard", style = MaterialTheme.typography.bodyLarge)
Text(
"Text copied here pastes on this host and vice versa",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
Switch(checked = clipboard, onCheckedChange = { clipboard = it })
}
if (profiles.isNotEmpty()) {
HostProfileBinding(
profiles = profiles,
boundId = boundId,
onBind = { boundId = it },
pins = pins,
onTogglePin = { id ->
pins = if (id in pins) pins - id else pins + id
},
)
}
}
},
confirmButton = {
@@ -419,6 +454,9 @@ internal fun EditHostDialog(
address = address.trim(),
port = port.toIntOrNull() ?: target.port,
mac = KnownHostStore.parseMacs(mac),
clipboardSync = clipboard,
profileId = boundId,
pinnedProfileIds = pins,
),
)
},
@@ -429,3 +467,103 @@ internal fun EditHostDialog(
},
)
}
/**
* The network speed test, as a dialog: it narrates while it measures, then offers to apply the
* recommendation to the layer the tested host actually reads bitrate from — see [SpeedTestTarget]
* for why that is the interesting part. The apply buttons name their destination, so the write is
* never a surprise.
*/
@Composable
internal fun SpeedTestDialog(
hostName: String,
target: SpeedTestTarget,
phase: SpeedTestPhase,
onApply: (toProfile: Boolean) -> Unit,
onDismiss: () -> Unit,
) {
val done = phase as? SpeedTestPhase.Done
AlertDialog(
// Measuring can't be cancelled mid-burst (the host is already sending), so a stray tap
// outside shouldn't look like it did something.
onDismissRequest = { if (done != null || phase is SpeedTestPhase.Failed) onDismiss() },
title = { Text("Network speed test") },
text = {
Column(verticalArrangement = Arrangement.spacedBy(12.dp)) {
Text(hostName, style = MaterialTheme.typography.titleMedium)
when (phase) {
SpeedTestPhase.Connecting, SpeedTestPhase.Measuring -> Row(
verticalAlignment = Alignment.CenterVertically,
horizontalArrangement = Arrangement.spacedBy(12.dp),
) {
CircularProgressIndicator(modifier = Modifier.size(20.dp), strokeWidth = 2.dp)
Text(
if (phase == SpeedTestPhase.Connecting) {
"Connecting…"
} else {
"Measuring — the host is bursting test traffic for two seconds."
},
)
}
is SpeedTestPhase.Failed -> Text(
phase.message,
color = MaterialTheme.colorScheme.error,
)
is SpeedTestPhase.Done -> Column(verticalArrangement = Arrangement.spacedBy(4.dp)) {
Text(
"%.0f Mbit/s measured · %.1f %% loss".format(
phase.measuredMbps,
phase.lossPct,
),
style = MaterialTheme.typography.bodyLarge,
)
Text(
"Recommended bitrate: %.0f Mbit/s".format(phase.recommendedMbps),
style = MaterialTheme.typography.bodyLarge,
)
Text(
speedTestTargetNote(target),
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
}
}
},
confirmButton = {
if (done != null) {
TextButton(onClick = { onApply(true) }) {
Text(
when (target) {
SpeedTestTarget.Global -> "Apply"
is SpeedTestTarget.Profile -> "Apply to “${target.profile.name}"
is SpeedTestTarget.Ask -> "Set in “${target.profile.name}"
},
)
}
}
},
dismissButton = {
Row {
// The both-are-defensible case: the user picks the layer, we don't guess.
if (done != null && target is SpeedTestTarget.Ask) {
TextButton(onClick = { onApply(false) }) { Text("Set as default") }
}
TextButton(onClick = onDismiss) { Text("Close") }
}
},
)
}
/** One line saying which layer an Apply will write to, and why that one. */
private fun speedTestTargetNote(target: SpeedTestTarget): String = when (target) {
SpeedTestTarget.Global ->
"This host uses the default settings, so the bitrate goes there."
is SpeedTestTarget.Profile ->
"This host streams with “${target.profile.name}”, which sets its own bitrate — " +
"that override is what it actually reads."
is SpeedTestTarget.Ask ->
"This host streams with “${target.profile.name}”, which currently inherits the default " +
"bitrate. Setting it in the profile affects only this host's profile; setting it as " +
"the default affects everything that inherits it."
}
@@ -53,16 +53,23 @@ import androidx.lifecycle.LifecycleEventObserver
import androidx.lifecycle.LifecycleOwner
import io.unom.punktfunk.components.EmptyHostsState
import io.unom.punktfunk.components.HostCard
import io.unom.punktfunk.components.HostMenuItem
import io.unom.punktfunk.components.SectionLabel
import io.unom.punktfunk.kit.Gamepad
import io.unom.punktfunk.kit.NativeBridge
import io.unom.punktfunk.kit.discovery.DiscoveredHost
import io.unom.punktfunk.kit.discovery.HostDiscovery
import io.unom.punktfunk.kit.link.DeepLinkResult
import io.unom.punktfunk.kit.link.DeepLinks
import io.unom.punktfunk.kit.link.HostResolution
import io.unom.punktfunk.kit.link.LinkError
import io.unom.punktfunk.kit.link.LinkRoute
import io.unom.punktfunk.kit.security.ClientIdentity
import io.unom.punktfunk.kit.security.IdentityStore
import io.unom.punktfunk.kit.security.KnownHost
import io.unom.punktfunk.kit.security.KnownHostStore
import io.unom.punktfunk.kit.security.obtainIdentity
import io.unom.punktfunk.models.ActiveSession
import io.unom.punktfunk.models.HostStatus
import io.unom.punktfunk.models.PendingTrust
import java.util.concurrent.atomic.AtomicBoolean
@@ -101,7 +108,10 @@ private class ConnectAttempt(val hostName: String) {
@Composable
fun ConnectScreen(
settings: Settings,
onConnected: (Long) -> Unit,
onConnected: (ActiveSession) -> Unit,
// Writes the global defaults back. Only the speed test uses it — that is the one action on this
// screen that can land in the defaults layer (design/client-settings-profiles.md §5.3).
onSettingsChange: (Settings) -> Unit = {},
// Console (gamepad) mode: render the host carousel instead of the touch grid, sharing all of this
// screen's connect/trust/discovery logic. [onOpenSettings]/[onOpenLibrary] are the X/Y actions the
// gamepad shell owns (the touch UI reaches Settings via the bottom bar and has no library button).
@@ -109,6 +119,11 @@ fun ConnectScreen(
onOpenSettings: () -> Unit = {},
onOpenLibrary: (KnownHost) -> Unit = {},
navGate: Boolean = true, // false while the console home is cross-fading out
// A `punktfunk://` URL to route (design/client-deep-links.md §3). This screen owns it because
// it owns the connect path — trust decisions, the local-network grant, wake-and-retry — and a
// link must go through all of them, not around them.
deepLink: String? = null,
onDeepLinkHandled: () -> Unit = {},
) {
val scope = rememberCoroutineScope()
val context = LocalContext.current
@@ -117,6 +132,10 @@ fun ConnectScreen(
var port by remember { mutableStateOf("9777") }
var connecting by remember { mutableStateOf(false) }
var status by remember { mutableStateOf<String?>(null) }
// A confirmation, as opposed to [status]'s failures — "75 Mbit/s set in “Travel”". Separate
// state because the two read completely differently: an error banner is red on purpose, and a
// successful write dressed as one is a small lie every time it appears.
var notice by remember { mutableStateOf<String?>(null) }
// A plain dial in flight (drives the "Connecting…" phase of the full-screen ConnectOverlay); null
// when idle or when the request-access / wake flows own the screen instead.
var attempt by remember { mutableStateOf<ConnectAttempt?>(null) }
@@ -195,6 +214,11 @@ fun ConnectScreen(
val identityStore = remember { IdentityStore(context) }
val knownHostStore = remember { KnownHostStore(context) }
var savedHosts by remember { mutableStateOf(knownHostStore.all()) }
// The settings-profile catalog. Read here (not in the settings screen's copy) because this is
// where profiles are USED: to resolve what a tap connects with, to offer the one-offs, and to
// render the pinned cards. Re-read on entry, since Settings may have changed it in between.
val profileStore = remember { ProfileStore(context) }
var profiles by remember { mutableStateOf(profileStore.all()) }
// Wakes a sleeping saved host and waits for it to reappear on mDNS before dialing (its overlay
// rides over both the touch and console home). Fire-and-forget WoL isn't enough — a cold boot can
// take a minute-plus to advertise again.
@@ -213,6 +237,13 @@ fun ConnectScreen(
knownHostStore.learnMac(dh.host, dh.port, dh.mac)
any = true
}
// Same for the OS-identity chain, so the card's icon survives the host sleeping.
if (dh.os.isNotEmpty() &&
knownHostStore.get(dh.host, dh.port)?.let { it.os != dh.os } == true
) {
knownHostStore.learnOs(dh.host, dh.port, dh.os)
any = true
}
}
any
}
@@ -258,7 +289,7 @@ fun ConnectScreen(
var editTarget by remember { mutableStateOf<KnownHost?>(null) }
// A saved host whose console options menu (Wake / Edit / Forget) is open — reached with Up on the
// carousel (the console counterpart of the touch host card's overflow menu).
var optionsTarget by remember { mutableStateOf<KnownHost?>(null) }
var optionsTarget by remember { mutableStateOf<HostCardEntry?>(null) }
// Discovered hosts not already saved — a saved host (paired or TOFU) belongs in "Saved hosts",
// not also in "Discovered", so we hide the overlap (matched by fingerprint when both carry it, so
@@ -267,15 +298,44 @@ fun ConnectScreen(
// Issue the native connect (shared by the normal connect and the request-access path). A plain
// desktop connect (no library launch) — the library launcher calls [connectToHost] with an id.
suspend fun connectNative(id: ClientIdentity, targetHost: String, targetPort: Int, pinHex: String, timeoutMs: Int): Long =
connectToHost(context, settings, id, targetHost, targetPort, pinHex, launch = null, timeoutMs = timeoutMs)
suspend fun connectNative(
id: ClientIdentity,
targetHost: String,
targetPort: Int,
pinHex: String,
timeoutMs: Int,
profile: StreamProfile?,
launch: String?,
): Long = connectToHost(
context, settings.effectiveFor(profile), id, targetHost, targetPort, pinHex,
launch = launch, timeoutMs = timeoutMs,
)
// What the stream screen is handed: the settings this connect actually used, plus the HOST's
// clipboard decision (a property of the record, not a global). A host we never saved — a
// connect that failed to pin — falls back to the on default the setting always had.
fun session(handle: Long, record: KnownHost?, profile: StreamProfile?) = ActiveSession(
handle,
settings.effectiveFor(profile),
clipboardSync = record?.clipboardSync ?: true,
profileName = profile?.name,
hostId = record?.id,
)
// The actual dial (identity already ready). On a TOFU connect (pinHex null), pin the fingerprint
// the host presented (as an unpaired known host) so the next connect goes straight through and it
// appears in the saved-hosts list. [onFailure], when set, takes over a failed dial (the wake-wait
// fallback) instead of the error status line — discovery is already restarted when it runs, so
// the wait can observe the host reappear.
fun doConnectDirect(targetHost: String, targetPort: Int, name: String, pinHex: String?, onFailure: (() -> Unit)? = null) {
fun doConnectDirect(
targetHost: String,
targetPort: Int,
name: String,
pinHex: String?,
profile: StreamProfile?,
launch: String? = null,
onFailure: (() -> Unit)? = null,
) {
val id = identity ?: run {
status = "Identity not ready yet — try again in a moment"
return
@@ -284,9 +344,11 @@ fun ConnectScreen(
attempt = thisAttempt // shows the ConnectOverlay's "Connecting…" phase immediately
connecting = true
status = null
notice = null
discovery.stop() // free the Wi-Fi radio before the stream session
scope.launch {
val handle = connectNative(id, targetHost, targetPort, pinHex ?: "", CONNECT_TIMEOUT_MS)
val handle =
connectNative(id, targetHost, targetPort, pinHex ?: "", CONNECT_TIMEOUT_MS, profile, launch)
// Cancelled mid-dial: the UI's already been returned (and discovery restarted) by
// cancelConnect — drop the just-opened session silently rather than navigating into it.
if (thisAttempt.cancelled.get()) {
@@ -296,13 +358,14 @@ fun ConnectScreen(
attempt = null
connecting = false
if (handle != 0L) {
var record = knownHostStore.get(targetHost, targetPort)
if (pinHex == null) { // TOFU: pin what we observed (unpaired)
val fp = NativeBridge.nativeHostFingerprint(handle)
if (fp.isNotEmpty()) {
knownHostStore.save(KnownHost(targetHost, targetPort, name, fp, paired = false))
record = knownHostStore.trust(targetHost, targetPort, name, fp, paired = false)
}
}
onConnected(handle)
onConnected(session(handle, record, profile))
} else {
discovery.start()
val token = NativeBridge.nativeTakeLastError()
@@ -339,12 +402,22 @@ fun ConnectScreen(
// only a FAILED dial falls into the wake-and-WAIT-for-mDNS flow (WakeController's "Waking…"
// overlay), which redials once the host reappears. Otherwise (auto-wake off, no MAC, or already
// seen live) dial straight through.
fun doConnect(targetHost: String, targetPort: Int, name: String, pinHex: String?) {
fun doConnect(
targetHost: String,
targetPort: Int,
name: String,
pinHex: String?,
oneOffProfile: String?,
launch: String? = null,
) {
if (identity == null) {
status = "Identity not ready yet — try again in a moment"
return
}
val kh = knownHostStore.get(targetHost, targetPort)
// Latched here, not per dial attempt: a wake-and-redial must stream with the same profile
// the user asked for, and the "applies from the next session" footers stay truthful.
val profile = profileStore.resolveFor(kh, oneOffProfile)
val macs = kh?.mac ?: emptyList()
// "Up" = a live advert that is THIS host — matched by fingerprint first (so it survives a DHCP
// address change on a cold boot), else by address:port. Returns the CURRENT advert so we can
@@ -355,7 +428,7 @@ fun ConnectScreen(
if (settings.autoWakeEnabled && macs.isNotEmpty() && liveAdvert() == null) {
// Fire-and-forget first packet (harmless if it's awake), then dial-first.
scope.launch(Dispatchers.IO) { NativeBridge.nativeWakeOnLan(macs.joinToString(","), targetHost) }
doConnectDirect(targetHost, targetPort, name, pinHex, onFailure = {
doConnectDirect(targetHost, targetPort, name, pinHex, profile, launch, onFailure = {
waker.start(
hostName = name,
connectsAfter = true,
@@ -368,15 +441,18 @@ fun ConnectScreen(
// connects) point at the live one, then dial there (no fallback on this
// redial — a second failure surfaces as the plain error).
if (live != null && kh != null && (live.host != kh.address || live.port != kh.port)) {
knownHostStore.update(kh.address, kh.port, kh.copy(address = live.host, port = live.port))
knownHostStore.save(kh.copy(address = live.host, port = live.port))
savedHosts = knownHostStore.all()
}
doConnectDirect(live?.host ?: targetHost, live?.port ?: targetPort, name, pinHex)
doConnectDirect(
live?.host ?: targetHost, live?.port ?: targetPort, name, pinHex,
profile, launch,
)
},
)
})
} else {
doConnectDirect(targetHost, targetPort, name, pinHex)
doConnectDirect(targetHost, targetPort, name, pinHex, profile, launch)
}
}
@@ -401,7 +477,12 @@ fun ConnectScreen(
// Pin the advertised fingerprint for a discovered host (defence against an impostor while
// we wait); a manually-typed host has none, so trust-on-first-use.
val pinHex = target.advertisedFp ?: ""
val handle = connectNative(id, target.host, target.port, pinHex, REQUEST_ACCESS_TIMEOUT_MS)
// A host being trusted for the first time can't have a binding yet, so this is always
// the plain defaults — a profile only ever enters via a later, deliberate choice.
val handle = connectNative(
id, target.host, target.port, pinHex, REQUEST_ACCESS_TIMEOUT_MS,
profile = null, launch = target.launch,
)
// Cancelled while we were parked: tear the (possibly just-approved) session down and
// don't touch UI a fresh action may now own.
if (req.cancelled.get()) {
@@ -414,11 +495,12 @@ fun ConnectScreen(
// Approved — save the host as PAIRED, pinning the fingerprint it presented, so
// future connects are silent (exactly like after a PIN ceremony).
val fp = NativeBridge.nativeHostFingerprint(handle)
var record = knownHostStore.get(target.host, target.port)
if (fp.isNotEmpty()) {
knownHostStore.save(KnownHost(target.host, target.port, target.name, fp, paired = true))
record = knownHostStore.trust(target.host, target.port, target.name, fp, paired = true)
savedHosts = knownHostStore.all()
}
onConnected(handle)
onConnected(session(handle, record, profile = null))
} else {
// Cause-specific: an operator denial, an approval timeout, and a request that
// never reached the host are different problems with different fixes.
@@ -441,6 +523,12 @@ fun ConnectScreen(
targetPort: Int,
dh: DiscoveredHost? = null,
manualName: String? = null,
// A one-off "Connect with ▸" pick. `null` = follow the host's binding (a plain tap);
// `""` = force the global defaults, which is a real choice on a bound host and must
// therefore survive as a value rather than collapsing into "unset". NEVER rebinds.
oneOffProfile: String? = null,
// A library id the host should boot straight into (`launch=` on a link).
launch: String? = null,
) {
// Every dial/pair path funnels through here — with local network access denied the connect
// can only EPERM its way to a 10 s timeout, so ask instead of pretending to try.
@@ -456,18 +544,195 @@ fun ConnectScreen(
when {
// Known host whose advertised fp still matches the pin → silent pinned reconnect.
known != null && (adv == null || adv == known.fpHex) ->
doConnect(targetHost, targetPort, known.name, known.fpHex)
doConnect(targetHost, targetPort, known.name, known.fpHex, oneOffProfile, launch)
// Known host whose fp changed → force re-pairing (no silent re-trust shortcut).
known != null -> pendingTrust =
PendingTrust(targetHost, targetPort, known.name, adv, PendingTrust.Kind.FP_CHANGED)
known != null -> pendingTrust = PendingTrust(
targetHost, targetPort, known.name, adv, PendingTrust.Kind.FP_CHANGED,
oneOffProfile, launch,
)
// Host explicitly advertised pair=optional → trust-on-first-use is permitted (offer it,
// clearly labeled, alongside PIN pairing). Smart-cast: this branch ⇒ dh != null.
dh?.pairingRequired == false -> pendingTrust =
PendingTrust(targetHost, targetPort, name, dh.fingerprint, PendingTrust.Kind.TRUST_NEW)
dh?.pairingRequired == false -> pendingTrust = PendingTrust(
targetHost, targetPort, name, dh.fingerprint, PendingTrust.Kind.TRUST_NEW,
oneOffProfile, launch,
)
// pair=required, or a manual/unknown-policy host → offer the two ways in: a no-PIN
// "request access" (approve in the console) or the SPAKE2 PIN ceremony.
else -> pendingTrust =
PendingTrust(targetHost, targetPort, name, adv, PendingTrust.Kind.REQUEST_ACCESS)
else -> pendingTrust = PendingTrust(
targetHost, targetPort, name, adv, PendingTrust.Kind.REQUEST_ACCESS,
oneOffProfile, launch,
)
}
}
// A speed test in flight: which host+profile it is measuring, and how far it has got. The
// measurement is over a real connect, so it takes the same `connecting` gate every dial does.
var speedTest by remember { mutableStateOf<HostCardEntry?>(null) }
var speedTestPhase by remember { mutableStateOf<SpeedTestPhase>(SpeedTestPhase.Connecting) }
fun startSpeedTest(entry: HostCardEntry) {
val id = identity ?: run {
status = "Identity not ready yet — try again in a moment"
return
}
// The magic packet isn't the only thing LNP blocks: without the grant this would EPERM its
// way to a timeout and report a dead link on a perfectly good one.
if (!lnpGranted) {
lnpPrompt = true
return
}
speedTest = entry
speedTestPhase = SpeedTestPhase.Connecting
notice = null
connecting = true
discovery.stop() // a browse running through the burst would measure itself
scope.launch {
runSpeedTest(context, id, entry.host.address, entry.host.port, entry.host.fpHex) { p ->
// A dismissed dialog abandons the run; don't drag it back onto the screen.
if (speedTest != null) speedTestPhase = p
}
connecting = false
discovery.start()
}
}
// Toggle a host+profile pin. Presentation only: it never touches the profile itself and never
// changes the host's default binding.
fun togglePin(kh: KnownHost, profile: StreamProfile) {
val pins = if (profile.id in kh.pinnedProfileIds) {
kh.pinnedProfileIds - profile.id
} else {
kh.pinnedProfileIds + profile.id
}
knownHostStore.save(kh.copy(pinnedProfileIds = pins))
savedHosts = knownHostStore.all()
}
// The profile rows a card's overflow menu grows. With no profiles at all it stays empty — a
// user who never wants this feature sees no new clutter anywhere but the settings scope chips.
// "Connect with" is a ONE-OFF on every card: it never rebinds the host, which is why rebinding
// lives in the Edit sheet instead.
fun hostMenu(kh: KnownHost, pin: StreamProfile?): List<HostMenuItem> = buildList {
if (pin == null) {
add(HostMenuItem("Network speed test") { startSpeedTest(HostCardEntry(kh, null)) })
}
if (profiles.isEmpty()) return@buildList
if (pin != null) {
add(HostMenuItem("Unpin card", startsSection = true) { togglePin(kh, pin) })
}
add(
HostMenuItem("Connect with: Default settings", startsSection = true) {
// The empty reference is "force the defaults", not "unset" — on a bound host that
// is a real, different action from a plain tap.
connect(kh.address, kh.port, oneOffProfile = "")
},
)
profiles.forEach { p ->
add(HostMenuItem("Connect with: ${p.name}") { connect(kh.address, kh.port, oneOffProfile = p.id) })
}
if (pin == null) {
profiles.forEachIndexed { i, p ->
val pinned = p.id in kh.pinnedProfileIds
add(
HostMenuItem(
if (pinned) "Unpin card: ${p.name}" else "Pin as card: ${p.name}",
startsSection = i == 0,
) { togglePin(kh, p) },
)
}
}
}
// The saved-hosts grid: each host's own card, then one card per profile it has pinned, so a
// pinned combination is a plain one-click connect instead of a trip through a menu.
val savedCards = savedHosts.flatMap { kh ->
listOf(HostCardEntry(kh, null)) + profileStore.pinsFor(kh).map { HostCardEntry(kh, it) }
}
// Cards in one grid row must be the same height (the grid won't stretch them), so as soon as
// ANY saved card carries a profile chip, they all reserve its space. Nobody who doesn't use
// profiles ever sees the gap.
val anyProfileChip = savedCards.any { it.pin != null || it.host.profileId != null }
// ---- punktfunk:// routing (design/client-deep-links.md §3) --------------------------------
//
// The invariant: a URL may only ever do what a click on an existing card could do, MINUS trust
// decisions. So it never pairs, never trusts on its own, and carries references rather than
// values. Everything below is either "do exactly what the card does" or "refuse and say why" —
// a shortcut that can't honour its reference must say so, because streaming with the wrong
// settings is worse than an explanatory notice.
LaunchedEffect(deepLink, identity, savedHosts) {
val url = deepLink ?: return@LaunchedEffect
// Wait for the identity rather than refusing: it arrives a beat after first composition and
// the effect re-runs when it does.
if (identity == null) return@LaunchedEffect
onDeepLinkHandled()
val parsed = DeepLinks.parse(url)
if (parsed is DeepLinkResult.Refused) {
// A link for someone else's scheme is not our business to complain about.
if (parsed.error != LinkError.NOT_OUR_SCHEME) status = parsed.message()
return@LaunchedEffect
}
val link = (parsed as DeepLinkResult.Parsed).link
if (link.route != LinkRoute.CONNECT) {
// `wake` and `browse` are reserved in the grammar and parse today; a front-end that
// hasn't implemented them refuses with a notice rather than silently connecting.
status = "Punktfunk on Android can't do “${link.route.word}” links yet."
return@LaunchedEffect
}
// A profile reference that can't be honoured refuses: a "Work" shortcut streaming with the
// wrong settings is worse than an error naming what failed.
val profileRef = link.profile
if (profileRef != null) {
val (_, resolution) = profileStore.resolve(profileRef)
if (resolution != ProfileResolution.FOUND) {
status = if (resolution == ProfileResolution.AMBIGUOUS) {
"More than one profile is called “$profileRef” — rename one and try again."
} else {
"That link asks for a profile called “$profileRef”, which isn't on this device."
}
return@LaunchedEffect
}
}
when (val resolved = DeepLinks.resolveHost(link, savedHosts)) {
// Known AND pinned is the one-click contract: do exactly what tapping its card does.
is HostResolution.Known -> {
// A pin that contradicts the stored one is the link being stale or lying. Hard
// refusal: this is the one case where doing what the card does would be wrong.
if (link.pinConflict(resolved.host)) {
status = "That link's fingerprint doesn't match the one pinned for " +
"${resolved.host.name} — it's out of date, or it isn't that host."
return@LaunchedEffect
}
if (resolved.host.fpHex.isEmpty()) {
// Saved but never pinned (nothing writes such a record today, but the rule is
// absolute): a link may not establish trust, so this is a confirmation.
pendingTrust = PendingTrust(
resolved.host.address, resolved.host.port, resolved.host.name,
link.fp, PendingTrust.Kind.REQUEST_ACCESS, profileRef, link.launch,
)
return@LaunchedEffect
}
connect(
resolved.host.address, resolved.host.port,
oneOffProfile = profileRef, launch = link.launch,
)
}
// Unknown, or known only by address: the confirmation sheet, from which the normal
// pairing flow proceeds under the user's eyes. Never a silent trust.
is HostResolution.Unknown -> pendingTrust = PendingTrust(
resolved.address,
resolved.port,
link.name ?: resolved.address,
resolved.fp,
PendingTrust.Kind.REQUEST_ACCESS,
profileRef,
link.launch,
)
HostResolution.Ambiguous ->
status = "More than one saved host is called “${link.hostRef}” — " +
"rename one, or use its address."
HostResolution.Unresolvable ->
status = "That link points at a host this device doesn't know."
}
}
@@ -478,11 +743,15 @@ fun ConnectScreen(
// every action above; the trailing Add Host tile opens the same manual-entry sheet.
val tiles = buildList {
savedHosts.forEach { kh ->
val bound = kh.profileId?.let { id -> profiles.firstOrNull { it.id == id } }
add(
HomeTile(
id = "saved-${kh.address}:${kh.port}",
id = "saved-${kh.id}",
title = kh.name,
subtitle = "${kh.address}:${kh.port}",
// The binding is what a press will actually do, so the tile says so — the
// console can't edit profiles, but it must never lie about which one it uses.
subtitle = bound?.let { "${kh.address}:${kh.port} · ${it.name}" }
?: "${kh.address}:${kh.port}",
filled = true,
online = kh.isOnline(discovered, reachable),
paired = kh.paired,
@@ -490,6 +759,23 @@ fun ConnectScreen(
activate = { connect(kh.address, kh.port) },
),
)
// Pinned host+profile combinations, right after their host: one focus-and-press
// each, which is the affordance a controller surface does well (menus are not).
profileStore.pinsFor(kh).forEach { p ->
add(
HomeTile(
id = "pin-${kh.id}-${p.id}",
title = kh.name,
subtitle = p.name,
filled = true,
online = kh.isOnline(discovered, reachable),
paired = kh.paired,
knownHost = kh,
pinnedProfileId = p.id,
activate = { connect(kh.address, kh.port, oneOffProfile = p.id) },
),
)
}
}
discoveredUnsaved.forEach { dh ->
add(
@@ -526,7 +812,11 @@ fun ConnectScreen(
onActivate = { it.activate() },
onOpenLibrary = { it.knownHost?.let(onOpenLibrary) },
onOpenSettings = onOpenSettings,
onOptions = { it.knownHost?.let { kh -> optionsTarget = kh } },
onOptions = { tile ->
tile.knownHost?.let { kh ->
optionsTarget = HostCardEntry(kh, tile.pinnedProfileId?.let(profileStore::byId))
}
},
)
} else {
Box(Modifier.fillMaxSize()) {
@@ -548,6 +838,23 @@ fun ConnectScreen(
)
Spacer(Modifier.height(24.dp))
notice?.let {
Surface(
color = MaterialTheme.colorScheme.secondaryContainer,
shape = MaterialTheme.shapes.medium,
modifier = Modifier.fillMaxWidth(),
) {
Text(
it,
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSecondaryContainer,
textAlign = TextAlign.Center,
modifier = Modifier.padding(horizontal = 16.dp, vertical = 12.dp),
)
}
Spacer(Modifier.height(16.dp))
}
status?.let {
// In-flight progress (connecting / waking) is the full-screen ConnectOverlay's
// job now, so `status` only ever carries a result/error here — a filled error
@@ -612,24 +919,45 @@ fun ConnectScreen(
item(span = { GridItemSpan(maxLineSpan) }) {
SectionLabel("Saved hosts")
}
items(savedHosts, key = { "saved-${it.address}-${it.port}" }) { kh ->
items(savedCards, key = { it.key }) { entry ->
val kh = entry.host
val pin = entry.pin
val bound = kh.profileId?.let { id -> profiles.firstOrNull { it.id == id } }
HostCard(
name = kh.name,
address = "${kh.address}:${kh.port}",
status = if (kh.paired) HostStatus.PAIRED else HostStatus.TOFU,
online = kh.isOnline(discovered, reachable),
// Live advert preferred (the store lags a discovery tick), else stored.
os = discovered.firstOrNull { kh.matches(it) && it.os.isNotEmpty() }?.os
?: kh.os,
enabled = !connecting,
onConnect = { connect(kh.address, kh.port) },
onForget = {
knownHostStore.remove(kh.address, kh.port)
savedHosts = knownHostStore.all()
// A pinned card connects with ITS profile; the host's own card follows the
// binding, which is exactly what its chip says it will do.
onConnect = {
if (pin != null) {
connect(kh.address, kh.port, oneOffProfile = pin.id)
} else {
connect(kh.address, kh.port)
}
},
onEdit = { editTarget = kh },
// Edit / Forget / Wake live on the host's own card only: a pinned card is a
// shortcut, not a second host, and offering destructive host actions on it
// would blur exactly that.
onForget = if (pin != null) {
null
} else {
{
knownHostStore.remove(kh)
savedHosts = knownHostStore.all()
}
},
onEdit = if (pin != null) null else ({ editTarget = kh }),
// Explicit wake-only: offered when the host is offline and we have a MAC. Runs
// through the WakeController so it shows the "Waking…" overlay and waits for
// the host to come online (matched by fingerprint, so a new DHCP address on a
// cold boot still counts as "up") rather than firing a single silent packet.
onWake = if (kh.mac.isNotEmpty() && !kh.isOnline(discovered, reachable)) {
onWake = if (pin == null && kh.mac.isNotEmpty() && !kh.isOnline(discovered, reachable)) {
{
// The magic packet is UDP broadcast — LNP-blocked like everything else.
if (!lnpGranted) {
@@ -648,6 +976,11 @@ fun ConnectScreen(
} else {
null
},
profileLabel = pin?.name ?: bound?.name,
profileProminent = pin != null,
accent = accentColor(pin?.accent ?: bound?.accent),
menuItems = hostMenu(kh, pin),
reserveProfileSlot = anyProfileChip,
)
}
}
@@ -663,6 +996,7 @@ fun ConnectScreen(
address = "${dh.host}:${dh.port}",
status = if (dh.pairingRequired) HostStatus.PAIRING else HostStatus.TOFU,
online = true, // in the discovered list ⇒ live on mDNS right now
os = dh.os,
enabled = !connecting,
onConnect = { connect(dh.host, dh.port, dh) },
onForget = null,
@@ -741,15 +1075,15 @@ fun ConnectScreen(
// Same trust/pairing logic, console-styled + controller-navigable in gamepad mode.
val onPair = { pendingTrust = pt.copy(kind = PendingTrust.Kind.PAIR) }
val onSavePaired = { fp: String ->
knownHostStore.save(KnownHost(pt.host, pt.port, pt.name, fp, paired = true))
knownHostStore.trust(pt.host, pt.port, pt.name, fp, paired = true)
savedHosts = knownHostStore.all()
pendingTrust = null
doConnect(pt.host, pt.port, pt.name, fp)
doConnect(pt.host, pt.port, pt.name, fp, pt.profile, pt.launch)
}
when (pt.kind) {
PendingTrust.Kind.TRUST_NEW ->
if (gamepadUi) GamepadTrustNewDialog(pt, { pendingTrust = null; doConnect(pt.host, pt.port, pt.name, null) }, onPair, { pendingTrust = null })
else TrustNewHostDialog(pt, { pendingTrust = null; doConnect(pt.host, pt.port, pt.name, null) }, onPair, { pendingTrust = null })
if (gamepadUi) GamepadTrustNewDialog(pt, { pendingTrust = null; doConnect(pt.host, pt.port, pt.name, null, pt.profile, pt.launch) }, onPair, { pendingTrust = null })
else TrustNewHostDialog(pt, { pendingTrust = null; doConnect(pt.host, pt.port, pt.name, null, pt.profile, pt.launch) }, onPair, { pendingTrust = null })
PendingTrust.Kind.FP_CHANGED ->
if (gamepadUi) GamepadFingerprintChangedDialog(pt, onPair, { pendingTrust = null })
else FingerprintChangedDialog(pt, onPair, { pendingTrust = null })
@@ -774,7 +1108,9 @@ fun ConnectScreen(
}
// Console host options (Up on a saved carousel tile): Wake / Edit / Forget.
optionsTarget?.let { kh ->
optionsTarget?.let { entry ->
val kh = entry.host
val pin = entry.pin
val offline = !kh.isOnline(discovered, reachable)
GamepadHostOptionsDialog(
hostName = kh.name,
@@ -794,27 +1130,56 @@ fun ConnectScreen(
},
// A saved host always has a library (it's a knownHost) → offer it when the setting's on,
// so a TV remote reaches the library here instead of via the Y face button.
onLibrary = if (settings.libraryEnabled) {
onLibrary = if (settings.libraryEnabled && pin == null) {
{ optionsTarget = null; onOpenLibrary(kh) }
} else {
null
},
onSpeedTest = if (pin == null) {
{ optionsTarget = null; startSpeedTest(HostCardEntry(kh, null)) }
} else {
null
},
onEdit = { optionsTarget = null; editTarget = kh },
onForget = {
knownHostStore.remove(kh.address, kh.port)
knownHostStore.remove(kh)
savedHosts = knownHostStore.all()
optionsTarget = null
},
onDismiss = { optionsTarget = null },
// A pin's only action: unpinning touches neither the host nor the profile.
onUnpin = pin?.let { p -> { togglePin(kh, p); optionsTarget = null } },
profileName = pin?.name,
)
}
speedTest?.let { entry ->
val target = SpeedTestTarget.resolve(entry.host, entry.pin?.id, profileStore)
val dismiss = { speedTest = null }
val apply: (Boolean) -> Unit = { toProfile ->
val done = speedTestPhase as? SpeedTestPhase.Done
if (done != null) {
val where = applySpeedTestResult(
done.recommendedKbps, target, toProfile, profileStore, settings, onSettingsChange,
)
profiles = profileStore.all()
notice = "%.0f Mbit/s set in %s".format(done.recommendedMbps, where)
}
speedTest = null
}
if (gamepadUi) {
GamepadSpeedTestDialog(entry.host.name, target, speedTestPhase, apply, dismiss)
} else {
SpeedTestDialog(entry.host.name, target, speedTestPhase, apply, dismiss)
}
}
editTarget?.let { kh ->
// Prefill a not-yet-learned MAC from the host's live advert, mirroring Apple's
// `discovery.hosts.first { host.matches($0) }?.macAddresses`.
val suggested = discovered.firstOrNull { kh.matches(it) }?.mac ?: emptyList()
val onSaveHost: (KnownHost) -> Unit = { updated ->
knownHostStore.update(kh.address, kh.port, updated)
knownHostStore.save(updated)
savedHosts = knownHostStore.all()
editTarget = null
}
@@ -832,6 +1197,7 @@ fun ConnectScreen(
EditHostDialog(
target = kh,
suggestedMacs = suggested,
profiles = profiles,
onSave = onSaveHost,
onDismiss = { editTarget = null },
)
@@ -872,6 +1238,15 @@ fun ConnectScreen(
)
}
/**
* One entry in the saved-hosts grid: a host's own card ([pin] null), or one of its pinned
* host+profile cards. Pins are additive presentation state on the host record — never duplicated
* host entries, which would fork pairing, trust and renames (design §5.2a).
*/
private data class HostCardEntry(val host: KnownHost, val pin: StreamProfile?) {
val key: String get() = "card-${host.id}-${pin?.id ?: "primary"}"
}
/**
* Whether NEARBY_WIFI_DEVICES is held (API 33+; not applicable below). We request it opportunistically
* as a multicast-reception hedge on OEMs that filter multicast without it, but discovery (raw mDNS via
@@ -213,19 +213,92 @@ fun GamepadHostOptionsDialog(
onEdit: () -> Unit,
onForget: () -> Unit,
onDismiss: () -> Unit,
onSpeedTest: (() -> Unit)? = null,
/**
* Non-null when this is a PINNED host+profile tile, whose only action is to unpin. A pin is a
* shortcut, not a second host — offering the host's destructive actions on it would blur
* exactly that, and the touch grid withholds them for the same reason.
*/
onUnpin: (() -> Unit)? = null,
profileName: String? = null,
) {
GamepadDialog(
title = hostName,
title = if (profileName != null) "$hostName · $profileName" else hostName,
onDismiss = onDismiss,
actions = buildList {
if (onUnpin != null) {
add(DialogAction("Unpin card", primary = true, onClick = onUnpin))
add(DialogAction("Cancel", onClick = onDismiss))
return@buildList
}
if (onLibrary != null) add(DialogAction("Library", primary = true, onClick = onLibrary))
if (canWake) add(DialogAction("Wake host", onClick = onWake))
if (onSpeedTest != null) add(DialogAction("Network speed test", onClick = onSpeedTest))
add(DialogAction("Edit…", primary = onLibrary == null, onClick = onEdit))
add(DialogAction("Forget", onClick = onForget))
add(DialogAction("Cancel", onClick = onDismiss))
},
) {
DialogText("Manage this saved host.")
DialogText(
if (onUnpin != null) {
"This card is a shortcut to this host with one profile. Unpinning it changes " +
"nothing about the host or the profile."
} else {
"Manage this saved host."
},
)
}
}
/**
* Console counterpart of [SpeedTestDialog]. Same measurement, same targeting rule — a TV box on a
* powerline adapter is exactly the machine whose link is worth measuring, so this belongs on the
* couch surface too, even though profile EDITING doesn't.
*/
@Composable
fun GamepadSpeedTestDialog(
hostName: String,
target: SpeedTestTarget,
phase: SpeedTestPhase,
onApply: (toProfile: Boolean) -> Unit,
onDismiss: () -> Unit,
) {
val done = phase as? SpeedTestPhase.Done
GamepadDialog(
title = "Network speed test",
onDismiss = onDismiss,
actions = buildList {
if (done != null) {
add(
DialogAction(
when (target) {
SpeedTestTarget.Global -> "Apply"
is SpeedTestTarget.Profile -> "Apply to “${target.profile.name}"
is SpeedTestTarget.Ask -> "Set in “${target.profile.name}"
},
primary = true,
) { onApply(true) },
)
if (target is SpeedTestTarget.Ask) {
add(DialogAction("Set as default") { onApply(false) })
}
}
add(DialogAction("Close", primary = done == null, onClick = onDismiss))
},
) {
DialogText(hostName)
when (phase) {
SpeedTestPhase.Connecting -> DialogText("Connecting…")
SpeedTestPhase.Measuring ->
DialogText("Measuring — the host is bursting test traffic for two seconds.")
is SpeedTestPhase.Failed -> DialogText(phase.message)
is SpeedTestPhase.Done -> {
DialogText(
"%.0f Mbit/s measured · %.1f %% loss".format(phase.measuredMbps, phase.lossPct),
)
DialogText("Recommended bitrate: %.0f Mbit/s".format(phase.recommendedMbps))
}
}
}
}
@@ -73,11 +73,17 @@ class HomeTile(
val connecting: Boolean = false,
val isAdd: Boolean = false, // the trailing Add Host tile (plus icon, not a monogram)
val knownHost: KnownHost? = null, // set for saved hosts → enables the library (Y)
/**
* Set when this tile is a PINNED host+profile combination rather than the host's own tile.
* A pin is a shortcut, not a second host: the host-level actions (wake, edit, forget, library)
* belong to the host's own tile, and this one offers only Unpin.
*/
val pinnedProfileId: String? = null,
val activate: () -> Unit,
) {
// Any SAVED host offers the library (matches Apple) — the fetch itself returns a clear "pair
// first" message if the host hasn't authorized this device for its management API.
val hasLibrary: Boolean get() = knownHost != null
val hasLibrary: Boolean get() = knownHost != null && pinnedProfileId == null
}
/**
@@ -87,7 +87,9 @@ fun GamepadSettingsScreen(
val context = LocalContext.current
// Gates the "Rumble on this phone" row — a TV box has no body vibrator to mirror onto.
val hasBodyVibrator = remember { deviceBodyVibrator(context) != null }
val rows = buildSettingsRows(s, hasBodyVibrator, ::update)
// Gates the AV1 codec row the same way the touch settings do (see `codecOptionsFor`).
val av1Capable = remember { io.unom.punktfunk.kit.VideoDecoders.pickDecoder("video/av01") != null }
val rows = buildSettingsRows(s, hasBodyVibrator, av1Capable, ::update)
var focus by remember { mutableIntStateOf(0) }
if (focus > rows.lastIndex) focus = rows.lastIndex
// The direction the focused value last stepped (+1 forward / -1 back) — drives which way the
@@ -139,7 +141,10 @@ fun GamepadSettingsScreen(
verticalArrangement = Arrangement.spacedBy(6.dp),
) {
item(key = "__title") {
ConsoleHeader("Settings", horizontalInset = false)
// "Default settings", not "Settings": this screen edits the base layer only. The
// console honours a host's profile but doesn't edit profiles (design §5.4), so a
// bare "Settings" would quietly imply it changes whatever that host streams with.
ConsoleHeader("Default settings", horizontalInset = false)
}
itemsIndexed(rows, key = { _, r -> r.id }) { index, row ->
SettingRowView(row, focused = index == focus, adjustDir = adjustDir, onClick = {
@@ -263,10 +268,12 @@ private fun SettingRowView(row: GpRow, focused: Boolean, adjustDir: Int, onClick
}
/** Build the console settings rows from the current [Settings], writing through [update].
* [hasBodyVibrator] gates the "Rumble on this phone" row (absent on TVs). */
* [hasBodyVibrator] gates the "Rumble on this phone" row (absent on TVs); [av1Capable] gates the
* AV1 codec entry (see `codecOptionsFor`). */
private fun buildSettingsRows(
s: Settings,
hasBodyVibrator: Boolean,
av1Capable: Boolean,
update: (Settings) -> Unit,
): List<GpRow> {
fun <T> choice(
@@ -304,9 +311,36 @@ private fun buildSettingsRows(
toggled = value,
)
// Grouped and ordered by the cross-client category map (General / Display / Audio /
// Controllers), with the same sub-section names the touch settings and the desktop clients use,
// so a setting sits in the same place whichever surface you found it on. The ROWS stay the
// couch-relevant subset: a pad can't drive a touch-input picker, and adding one for the sake of
// symmetry would be parity in name only.
return listOf(
choice(
"resolution", "Stream", "Resolution",
"hud", "General · Statistics", "Statistics overlay",
"How much the overlay shows: Compact (one line) → Normal → Detailed (full HUD). " +
"A 3-finger tap cycles the tiers live.",
STATS_VERBOSITY_OPTIONS, s.statsVerbosity,
) { update(s.copy(statsVerbosity = it)) },
toggle(
"autoWake", "General · Session", "Auto-wake on connect",
"Wake a saved host with Wake-on-LAN when it isn't seen on the network, then connect.",
s.autoWakeEnabled,
) { update(s.copy(autoWakeEnabled = it)) },
toggle(
"library", "General · Library", "Game library",
"Browse a paired host's games with Y (experimental).",
s.libraryEnabled,
) { update(s.copy(libraryEnabled = it)) },
toggle(
"gamepadUI", "General · Interface", "Controller-optimized UI",
"Turn off to use the touch interface even with a controller connected.",
s.gamepadUiEnabled,
) { update(s.copy(gamepadUiEnabled = it)) },
choice(
"resolution", "Display · Resolution", "Resolution",
"The host creates a virtual display at exactly this size — no scaling. " +
"Custom sizes are typed in the touch settings.",
// A custom size (typed in the touch settings) leads the list so it stays visible and
@@ -323,33 +357,36 @@ private fun buildSettingsRows(
"refresh", null, "Refresh rate", "Frame rate the host renders and streams at.",
REFRESH_OPTIONS, s.hz,
) { update(s.copy(hz = it)) },
choice(
"bitrate", null, "Bitrate",
"Automatic uses the host's default. Run a speed test from the touch UI for an informed value.",
"bitrate", "Display · Quality", "Bitrate",
"Automatic uses the host's default. A host's options (Up on its tile) can measure the " +
"link and set an informed value.",
BITRATE_OPTIONS, s.bitrateKbps,
) { update(s.copy(bitrateKbps = it)) },
choice(
"compositor", null, "Compositor",
"Which compositor drives the virtual output — honored only if available on the host.",
COMPOSITOR_OPTIONS.mapIndexed { i, lbl -> i to lbl }, s.compositor,
) { update(s.copy(compositor = it)) },
choice(
"codec", "Video", "Video codec",
"codec", null, "Video codec",
"A preference — the host falls back if it can't encode this one.",
CODEC_OPTIONS, s.codec,
codecOptionsFor(s.codec, av1Capable), s.codec,
) { update(s.copy(codec = it)) },
toggle(
"hdr", null, "10-bit HDR",
"HDR10 — engages when the host sends HDR content and this display supports it.",
s.hdrEnabled,
) { update(s.copy(hdrEnabled = it)) },
toggle(
"lowLatency", null, "Low-latency mode",
"lowLatency", "Display · Decoding", "Low-latency mode",
"The fast pipeline (async decode + system tuning). On by default — turn off to fall back if the stream stutters or glitches.",
s.lowLatencyMode,
) { update(s.copy(lowLatencyMode = it)) },
choice(
"compositor", "Display · Host output", "Compositor",
"Which compositor drives the virtual output — honored only if available on the host.",
COMPOSITOR_OPTIONS.mapIndexed { i, lbl -> i to lbl }, s.compositor,
) { update(s.copy(compositor = it)) },
choice(
"audio", "Audio", "Audio channels", "The speaker layout requested from the host.",
AUDIO_CHANNEL_OPTIONS, s.audioChannels,
@@ -360,9 +397,9 @@ private fun buildSettingsRows(
) { update(s.copy(micEnabled = it)) },
choice(
"padType", "Controller", "Controller type",
"padType", "Controllers", "Controller type",
"The virtual pad the host creates — Automatic matches this controller.",
GAMEPAD_OPTIONS.mapIndexed { i, lbl -> i to lbl }, s.gamepad,
GAMEPAD_OPTIONS, s.gamepad,
) { update(s.copy(gamepad = it)) },
) + listOfNotNull(
if (hasBodyVibrator) {
@@ -376,26 +413,13 @@ private fun buildSettingsRows(
null
},
) + listOf(
choice(
"hud", "Interface", "Statistics overlay",
"How much the overlay shows: Compact (one line) → Normal → Detailed (full HUD). " +
"A 3-finger tap cycles the tiers live.",
STATS_VERBOSITY_OPTIONS, s.statsVerbosity,
) { update(s.copy(statsVerbosity = it)) },
// NOT gated on the vibrator (the bug A2 fixed in the touch settings): an SC2 capture has
// nothing to do with this device's motor, and a TV box is where it matters most.
toggle(
"library", null, "Game library",
"Browse a paired host's games with Y (experimental).",
s.libraryEnabled,
) { update(s.copy(libraryEnabled = it)) },
toggle(
"autoWake", null, "Auto-wake on connect",
"Wake a saved host with Wake-on-LAN when it isn't seen on the network, then connect.",
s.autoWakeEnabled,
) { update(s.copy(autoWakeEnabled = it)) },
toggle(
"gamepadUI", null, "Controller-optimized UI",
"Turn off to use the touch interface even with a controller connected.",
s.gamepadUiEnabled,
) { update(s.copy(gamepadUiEnabled = it)) },
"sc2", null, "Steam Controller 2 passthrough",
"Capture a Steam Controller 2 (wired, Puck dongle, or paired Bluetooth) and stream " +
"it as-is — Steam on the host drives it like the physical pad.",
s.sc2Capture,
) { update(s.copy(sc2Capture = it)) },
)
}
@@ -1,6 +1,7 @@
package io.unom.punktfunk
import android.content.Context
import android.os.Build
import io.unom.punktfunk.kit.Gamepad
import io.unom.punktfunk.kit.NativeBridge
import io.unom.punktfunk.kit.VideoDecoders
@@ -53,6 +54,9 @@ suspend fun connectToHost(
// the user's soft codec preference — the host resolves the emitted codec from both.
VideoDecoders.decodableCodecBits(), settings.preferredCodec(), timeoutMs,
launch,
// The host's approval-list / trust-store label for this device — the same
// Build.MODEL convention the pairing dialogs use for nativePair.
Build.MODEL ?: "Android",
)
}
}
@@ -63,6 +63,7 @@ import io.unom.punktfunk.kit.security.ClientIdentity
import io.unom.punktfunk.kit.security.IdentityStore
import io.unom.punktfunk.kit.security.KnownHost
import io.unom.punktfunk.kit.security.obtainIdentity
import io.unom.punktfunk.models.ActiveSession
import kotlin.math.PI
import kotlin.math.absoluteValue
import kotlin.math.cos
@@ -85,7 +86,7 @@ private sealed class LibState {
fun LibraryScreen(
host: KnownHost,
settings: Settings,
onLaunched: (Long) -> Unit,
onLaunched: (ActiveSession) -> Unit,
onBack: () -> Unit,
navActive: Boolean = true,
) {
@@ -142,7 +143,11 @@ fun LibraryScreen(
host.address, host.port, host.fpHex, launch = game.id,
)
launching = false
if (handle != 0L) onLaunched(handle)
if (handle != 0L) {
onLaunched(
ActiveSession(handle, settings, host.clipboardSync),
)
}
else Toast.makeText(
context,
"Launch failed — check the host and try again.",
@@ -13,6 +13,7 @@ import android.view.InputDevice
import android.view.KeyCharacterMap
import android.view.KeyEvent
import android.view.MotionEvent
import android.widget.Toast
import androidx.activity.ComponentActivity
import androidx.activity.SystemBarStyle
import androidx.activity.compose.setContent
@@ -27,6 +28,10 @@ import io.unom.punktfunk.kit.Gamepad
import io.unom.punktfunk.kit.GamepadRouter
import io.unom.punktfunk.kit.Keymap
import io.unom.punktfunk.kit.NativeBridge
import io.unom.punktfunk.kit.link.DeepLinkResult
import io.unom.punktfunk.kit.link.DeepLinks
import io.unom.punktfunk.kit.link.HostResolution
import io.unom.punktfunk.kit.security.KnownHostStore
/** Broadcast action for the menu-time SC2 USB-permission grant (see [MainActivity.startSc2MenuNav]). */
private const val SC2_MENU_PERMISSION = "io.unom.punktfunk.SC2_MENU_USB_PERMISSION"
@@ -96,6 +101,17 @@ class MainActivity : ComponentActivity() {
var lastPadStyle by mutableStateOf(Gamepad.PadStyle.GENERIC)
private set
/**
* A `punktfunk://` URL waiting to be routed — set from the VIEW intent that started (or
* re-entered) this activity, cleared by whoever handles it. Compose observes it.
*
* Read in BOTH [onCreate] and [onNewIntent] on purpose: `launchMode` is `standard`, so a second
* link usually arrives as a fresh activity instance (onCreate) and only sometimes as a new
* intent on this one (a caller that set `FLAG_ACTIVITY_SINGLE_TOP`). A link arriving while an
* earlier one is still unhandled replaces it — the user's latest intent is the live one.
*/
var pendingDeepLink by mutableStateOf<String?>(null)
/** The panel's highest-refresh display mode (0 = unknown/unsupported), resolved once at startup. */
private var highRefreshModeId = 0
@@ -125,6 +141,28 @@ class MainActivity : ComponentActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
// A URL may never preempt a live session (design/client-deep-links.md §3.2). With
// `launchMode = standard` a link normally arrives as a NEW activity instance in a new task
// — the streaming one gets backgrounded, and backgrounding ends a session — so the refusal
// has to happen HERE, before this instance is resumed, not inside the composition (which
// only ever sees the rare `onNewIntent` case). Finishing now leaves the streaming task in
// front, untouched.
val live = liveStream
if (live != null && deepLinkFrom(intent) != null) {
// Pointing at the host already being streamed is the one exception, and its right
// answer is to do nothing: the intent has already brought the app forward, which is
// what "focus it" means here.
if (!targetsHost(intent, live)) {
Toast.makeText(
this,
"Already streaming — end this session first.",
Toast.LENGTH_LONG,
).show()
}
finish()
return
}
pendingDeepLink = deepLinkFrom(intent)
lastPadIsGamepad = !isTvDevice(this)
lastPadStyle = Gamepad.styleFor(Gamepad.firstPad())
resolveHighRefreshMode()
@@ -185,6 +223,20 @@ class MainActivity : ComponentActivity() {
}
}
override fun onNewIntent(intent: Intent) {
super.onNewIntent(intent)
// Keep `getIntent()` truthful for anything that reads it later (the gamepad-UI dev flag).
setIntent(intent)
deepLinkFrom(intent)?.let { pendingDeepLink = it }
}
/**
* The `punktfunk://` URL of a VIEW intent, or null. Only VIEW: the launcher's MAIN intent
* carries no data, and nothing else may inject a URL into the router.
*/
private fun deepLinkFrom(intent: Intent?): String? =
intent?.takeIf { it.action == Intent.ACTION_VIEW }?.data?.toString()
override fun onResume() {
super.onResume()
startSc2MenuNav()
@@ -339,6 +391,17 @@ class MainActivity : ComponentActivity() {
return true // consumed
}
}
// A mouse's side buttons, when they arrive key-shaped, are X1/X2 — not navigation.
// Resolved before the remote-pointer hook so pointer mode can't eat them as its own
// BACK. See [mouseSideButton] for how a mouse's BACK is told from a remote's.
mouseSideButton(event)?.let { back ->
when (event.action) {
KeyEvent.ACTION_DOWN ->
if (event.repeatCount == 0) mouseForwarder?.sideButtonKey(back, true)
KeyEvent.ACTION_UP -> mouseForwarder?.sideButtonKey(back, false)
}
return true
}
// TV remote-as-pointer sees non-gamepad keys first (SELECT long-press toggles it;
// while active it owns the D-pad/SELECT/PLAY-PAUSE/BACK).
if (!event.isFromSource(InputDevice.SOURCE_GAMEPAD)) {
@@ -355,13 +418,12 @@ class MainActivity : ComponentActivity() {
return true
}
when (event.keyCode) {
// A mouse's back/forward buttons already go over the wire as X1/X2 via their
// BUTTON_* motion edges — but Android ALSO delivers them as key events: the input
// reader synthesizes KEYCODE_BACK/FORWARD (stamped SOURCE_MOUSE) unconditionally,
// and a view-level FALLBACK BACK appears when the BUTTON_* press goes unconsumed.
// Swallow every such duplicate or it doubles as Android navigation and yanks the
// user out of the stream. A remote/keyboard BACK is never mouse-sourced, so it
// still falls through to the BackHandler and exits.
// Whatever [mouseSideButton] didn't claim. A view-level FALLBACK BACK appears when
// a BUTTON_* press goes unconsumed, and an air-mouse remote stamps its own BACK
// SOURCE_MOUSE; both are duplicates of something already handled, and letting
// either through doubles as Android navigation and yanks the user out of the
// stream. A remote/keyboard BACK is never mouse-sourced, so it still falls through
// to the BackHandler and exits.
KeyEvent.KEYCODE_BACK, KeyEvent.KEYCODE_FORWARD ->
if (event.isFromSource(InputDevice.SOURCE_MOUSE) ||
event.flags and KeyEvent.FLAG_FALLBACK != 0
@@ -431,6 +493,34 @@ class MainActivity : ComponentActivity() {
return super.dispatchKeyEvent(event)
}
/**
* `true` (back) / `false` (forward) when this key event is a MOUSE side button, null when it is
* anything else — including a remote's or keyboard's BACK, which must keep exiting the stream.
*
* A mouse that carries its side buttons on the HID consumer page (AC Back / AC Forward) reaches
* us only as `KEYCODE_BACK`/`KEYCODE_FORWARD`, with no `BUTTON_BACK`/`BUTTON_FORWARD` motion
* edge behind it — on those, the motion path alone leaves the side buttons dead. The event may
* even be stamped SOURCE_KEYBOARD rather than SOURCE_MOUSE, because the consumer-page collection
* is a separate sub-device, so the DEVICE is what we ask: it has to be able to be a mouse.
*
* A D-pad-capable device is excluded even when it also reports a pointer: that is an air-mouse
* remote, whose BACK is the couch user's way out of the stream and must stay navigation.
* FLAG_FALLBACK events are excluded too — those are a duplicate the framework raises after an
* unconsumed BUTTON_* press, i.e. one the motion path already forwarded.
*/
private fun mouseSideButton(event: KeyEvent): Boolean? {
val back = when (event.keyCode) {
KeyEvent.KEYCODE_BACK -> true
KeyEvent.KEYCODE_FORWARD -> false
else -> return null
}
if (event.flags and KeyEvent.FLAG_FALLBACK != 0) return null
val device = event.device ?: return null
if (!device.supportsSource(InputDevice.SOURCE_MOUSE)) return null
if (device.supportsSource(InputDevice.SOURCE_DPAD)) return null
return back
}
/** Last D-pad direction synthesised from a stick/HAT — edge detection (one focus move per push). */
private var lastNavDir = 0
@@ -503,4 +593,29 @@ class MainActivity : ComponentActivity() {
-> true
else -> KeyEvent.isGamepadButton(kc)
}
/** Does [intent]'s link resolve to the host [live] is already streaming? */
private fun targetsHost(intent: Intent?, live: LiveStream): Boolean {
val url = deepLinkFrom(intent) ?: return false
val parsed = DeepLinks.parse(url) as? DeepLinkResult.Parsed ?: return false
val target = DeepLinks.resolveHost(parsed.link, KnownHostStore(this).all())
return target is HostResolution.Known && target.host.id == live.hostId
}
/** The host a live stream is on — see [liveStream]. */
data class LiveStream(val hostId: String?)
companion object {
/**
* The live stream, PROCESS-wide (null = not streaming), published by the composition that
* owns it.
*
* Deliberately not per-instance state: `launchMode` is `standard`, so a `punktfunk://`
* link arrives as a second activity instance that knows nothing about the first — and the
* one thing it must know is that a session is already running. Static state is what
* crosses that gap; the process dying resets it, which is also correct.
*/
@Volatile
var liveStream: LiveStream? = null
}
}
@@ -180,6 +180,22 @@ class MouseForwarder(
}
}
/**
* A mouse side button that arrived as a KEY event rather than a BUTTON_* motion edge.
*
* Not every mouse reports its side buttons the same way. One that puts them on the HID button
* page (BTN_SIDE/BTN_EXTRA) gets `BUTTON_BACK`/`BUTTON_FORWARD` in the motion button state and
* lands in [button]. One that puts them on the consumer page (AC Back / AC Forward common on
* Bluetooth mice, and the shape Android TV boxes tend to see) produces ONLY synthesized
* `KEYCODE_BACK`/`KEYCODE_FORWARD` key events, so [button] never fires and the side buttons are
* dead on the wire. This is the key-shaped entry point for those.
*
* Devices that report BOTH send the key first and the motion edge second (that is the order the
* input reader synthesizes them in), so both paths funnel into the same held-set and the
* add/remove guard collapses the pair into a single wire press.
*/
fun sideButtonKey(back: Boolean, down: Boolean) = press(if (back) 4 else 5, down)
private fun button(actionButton: Int, down: Boolean) {
val b = when (actionButton) {
MotionEvent.BUTTON_PRIMARY -> 1
@@ -189,9 +205,15 @@ class MouseForwarder(
MotionEvent.BUTTON_FORWARD -> 5
else -> return
}
press(b, down)
}
private fun press(b: Int, down: Boolean) {
if (down) {
heldButtons.add(b)
NativeBridge.nativeSendPointerButton(handle, b, true)
// add() is false when the button is already held — the second delivery of a button
// this device reports on two paths at once. Sending the down again would double-press
// it on the host.
if (heldButtons.add(b)) NativeBridge.nativeSendPointerButton(handle, b, true)
} else if (heldButtons.remove(b)) {
// Only release what we pressed — drops the release of a swallowed engaging click
// and anything that raced a capture transition.
@@ -0,0 +1,495 @@
package io.unom.punktfunk
import androidx.compose.foundation.background
import androidx.compose.foundation.border
import androidx.compose.foundation.clickable
import androidx.compose.foundation.horizontalScroll
import androidx.compose.foundation.layout.Arrangement
import androidx.compose.foundation.layout.Box
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.ExperimentalLayoutApi
import androidx.compose.foundation.layout.FlowRow
import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.aspectRatio
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.layout.width
import androidx.compose.foundation.rememberScrollState
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.material.icons.Icons
import androidx.compose.material.icons.filled.Add
import androidx.compose.material.icons.filled.ArrowDropDown
import androidx.compose.material.icons.filled.Check
import androidx.compose.material3.AlertDialog
import androidx.compose.material3.AssistChip
import androidx.compose.material3.AssistChipDefaults
import androidx.compose.material3.Checkbox
import androidx.compose.material3.DropdownMenu
import androidx.compose.material3.DropdownMenuItem
import androidx.compose.material3.ExperimentalMaterial3Api
import androidx.compose.material3.ExposedDropdownMenuAnchorType
import androidx.compose.material3.ExposedDropdownMenuBox
import androidx.compose.material3.ExposedDropdownMenuDefaults
import androidx.compose.material3.FilterChip
import androidx.compose.material3.Icon
import androidx.compose.material3.MaterialTheme
import androidx.compose.material3.OutlinedTextField
import androidx.compose.material3.Text
import androidx.compose.material3.TextButton
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clip
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.semantics.contentDescription
import androidx.compose.ui.semantics.semantics
import androidx.compose.ui.unit.dp
/**
* The scope switcher: the one new settings concept. Selecting a profile puts the WHOLE settings
* surface into that profile's scope there is one settings UI, never a second parallel editor
* that drifts from it. "Default settings" is the base layer every profile inherits from.
*
* A chips row rather than a menu, because on touch the scopes are worth seeing at a glance and
* there are rarely more than a handful. Managing a profile lives ON its chip: the selected one
* grows a chevron, and tapping it again opens Edit / Duplicate / Delete anchored under it. That
* replaced a lone overflow button parked after the LAST chip which meant scrolling past every
* profile to reach an action that applied to one of them, with nothing on screen saying which.
*
* With no profiles at all the row is just "Default settings" and a "New profile" chip, which is
* all the clutter a user who never wants this feature ever sees.
*/
@Composable
internal fun ProfileScopeChips(
profiles: List<StreamProfile>,
selectedId: String?,
onSelect: (String?) -> Unit,
onNew: () -> Unit,
onEdit: (StreamProfile) -> Unit,
onDuplicate: (StreamProfile) -> Unit,
onDelete: (StreamProfile) -> Unit,
modifier: Modifier = Modifier,
) {
// Which chip's menu is open — one at a time, and it closes itself when the scope changes.
var menuFor by remember { mutableStateOf<String?>(null) }
Row(
modifier = modifier.horizontalScroll(rememberScrollState()).padding(horizontal = 12.dp),
horizontalArrangement = Arrangement.spacedBy(8.dp),
verticalAlignment = Alignment.CenterVertically,
) {
FilterChip(
selected = selectedId == null,
onClick = { onSelect(null) },
label = { Text("Default settings") },
)
profiles.forEach { p ->
val isSelected = selectedId == p.id
Box {
FilterChip(
selected = isSelected,
// Tap to select; tap the selected one — the one wearing the chevron — to manage
// it. The action is on the object it acts on, which is the whole point.
onClick = { if (isSelected) menuFor = p.id else onSelect(p.id) },
// The dot and the chevron ride INSIDE the label, not in the `leadingIcon` /
// `trailingIcon` slots: those reserve an 18dp icon and shrink the chip's padding
// to suit, so a chip with an accent (or with the chevron) would sit differently
// from "Default settings" beside it. In the label every chip keeps the same
// padding and the spacing is ours to set.
label = {
Row(verticalAlignment = Alignment.CenterVertically) {
accentColor(p.accent)?.let { dot ->
AccentDot(dot, size = 8)
Spacer(Modifier.width(8.dp))
}
Text(p.name)
if (isSelected) {
Spacer(Modifier.width(2.dp))
Icon(
Icons.Filled.ArrowDropDown,
contentDescription = "Manage “${p.name}",
modifier = Modifier.size(18.dp),
)
}
}
},
)
DropdownMenu(expanded = menuFor == p.id, onDismissRequest = { menuFor = null }) {
DropdownMenuItem(text = { Text("Edit…") }, onClick = { menuFor = null; onEdit(p) })
DropdownMenuItem(
text = { Text("Duplicate") },
onClick = { menuFor = null; onDuplicate(p) },
)
DropdownMenuItem(text = { Text("Delete…") }, onClick = { menuFor = null; onDelete(p) })
}
}
}
AssistChip(
onClick = onNew,
label = { Text("New profile") },
leadingIcon = {
Icon(Icons.Filled.Add, contentDescription = null, Modifier.size(AssistChipDefaults.IconSize))
},
)
}
}
/**
* Create or edit a profile: its name and its colour, decided together. They were two flows
* a name dialog at creation, "Change colour…" afterwards which meant every profile started
* colourless-looking until the user went hunting for a menu item, and the accent is exactly the
* signal that has to be there from the first moment (it is all a bound host card's chip and a
* pinned card's tint have to go on).
*
* Names must be unique case-insensitively: two "Work" chips in a menu are ambiguous, and a
* `punktfunk://…?profile=Work` link would have to refuse rather than guess. [taken] is the live
* duplicate check, which lets an edit keep its own name (and change only its case).
*/
@Composable
internal fun ProfileEditorDialog(
title: String,
confirmLabel: String,
initialName: String,
initialAccent: String?,
creating: Boolean,
taken: (String) -> Boolean,
onConfirm: (name: String, accent: String?) -> Unit,
onDismiss: () -> Unit,
) {
var name by remember { mutableStateOf(initialName) }
var accent by remember { mutableStateOf(initialAccent) }
val trimmed = name.trim()
val duplicate = trimmed.isNotEmpty() && taken(trimmed)
AlertDialog(
onDismissRequest = onDismiss,
title = { Text(title) },
text = {
ProfileEditorFields(
name = name,
accent = accent,
duplicate = duplicate,
creating = creating,
onNameChange = { name = it },
onAccentChange = { accent = it },
)
},
confirmButton = {
TextButton(
enabled = trimmed.isNotEmpty() && !duplicate,
onClick = { onConfirm(trimmed, accent) },
) { Text(confirmLabel) }
},
dismissButton = { TextButton(onClick = onDismiss) { Text("Cancel") } },
)
}
/**
* The editor's body. Extracted from [ProfileEditorDialog] so the screenshot harness can render
* exactly these a focused text field inside a Dialog window never reaches idle under Robolectric,
* so the dialog itself is uncapturable, and an eyeballed-only layout is how this shipped once with
* the field and its caption touching.
*/
@OptIn(ExperimentalLayoutApi::class)
@Composable
internal fun ProfileEditorFields(
name: String,
accent: String?,
duplicate: Boolean,
creating: Boolean,
onNameChange: (String) -> Unit,
onAccentChange: (String?) -> Unit,
) {
Column(verticalArrangement = Arrangement.spacedBy(10.dp)) {
OutlinedTextField(
value = name,
onValueChange = onNameChange,
label = { Text("Name") },
placeholder = { Text("e.g. Game, Work, Travel") },
singleLine = true,
isError = duplicate,
)
Text(
when {
duplicate -> "A profile called “${name.trim()}” already exists."
creating -> "A profile starts out inheriting every default setting. Whatever you " +
"change while it's selected becomes an override."
else -> "The colour marks this profile on host cards, where its name doesn't fit."
},
style = MaterialTheme.typography.bodySmall,
color = if (duplicate) {
MaterialTheme.colorScheme.error
} else {
MaterialTheme.colorScheme.onSurfaceVariant
},
)
Text(
"Colour",
style = MaterialTheme.typography.labelLarge,
modifier = Modifier.padding(top = 4.dp),
)
// A fixed 4×2 grid rather than a flow: eight colours wrapping to whatever fits the dialog
// landed 6-then-2, which reads as a mistake. Two even rows read as a palette. The order is
// the hue sweep from PROFILE_ACCENTS, so it looks like a spectrum rather than a bag.
//
// Each row FILLS the width, its swatches sharing it equally, so the palette's edges line up
// with the name field above it and every row is the same length. A fixed swatch size left
// the rows short of the dialog's edge and wrapped unevenly, which read as the grid having
// run out rather than as a deliberate block.
Column(
verticalArrangement = Arrangement.spacedBy(SWATCH_GAP),
modifier = Modifier.fillMaxWidth(),
) {
PROFILE_ACCENTS.chunked(SWATCHES_PER_ROW).forEach { row ->
Row(
modifier = Modifier.fillMaxWidth(),
horizontalArrangement = Arrangement.spacedBy(SWATCH_GAP),
) {
row.forEach { hex ->
Swatch(
colour = accentColor(hex),
selected = accent?.equals(hex, ignoreCase = true) == true,
onClick = { onAccentChange(hex) },
modifier = Modifier.weight(1f),
)
}
}
}
}
// "No colour" is a real choice, not only an initial state — the chip then falls back to the
// theme's own accent, which is what a profile made before colours existed shows. It sits
// apart from the grid and says so in words, rather than hiding as a ninth, colourless
// circle that breaks the palette's rhythm.
Row(
verticalAlignment = Alignment.CenterVertically,
modifier = Modifier
.fillMaxWidth()
.clip(RoundedCornerShape(10.dp))
.clickable { onAccentChange(null) }
.padding(vertical = 4.dp),
) {
Swatch(colour = null, selected = accent == null, onClick = { onAccentChange(null) })
Text(
"No colour",
style = MaterialTheme.typography.bodyMedium,
color = MaterialTheme.colorScheme.onSurfaceVariant,
modifier = Modifier.padding(start = 12.dp),
)
}
}
}
/**
* One colour choice. The selected one keeps its size and grows a ring OUTSIDE the disc with a gap
* between the two, plus a check a border drawn on the disc's own edge reads as a heavier circle
* rather than as a selection, and colour-plus-check survives a reader who can't tell two of these
* hues apart. The ring's space is always reserved, so picking never nudges the grid.
*
* `null` is "no colour": the surface's own variant, outlined so it reads as an empty slot rather
* than a dark swatch.
*/
@Composable
internal fun Swatch(
colour: Color?,
selected: Boolean,
onClick: () -> Unit,
modifier: Modifier = Modifier.size(SWATCH_TOTAL),
) {
val fill = colour ?: MaterialTheme.colorScheme.surfaceVariant
Box(
modifier = modifier
.aspectRatio(1f)
.clip(CircleShape)
.then(
if (selected) {
Modifier.border(2.dp, MaterialTheme.colorScheme.onSurface, CircleShape)
} else {
Modifier
},
)
.clickable(onClick = onClick)
.semantics { contentDescription = if (colour == null) "No colour" else "Colour" },
contentAlignment = Alignment.Center,
) {
Box(
Modifier
// Padding, not a fixed size: the disc has to scale with a swatch that shares its
// row's width, while the gap that makes the selection ring read stays constant.
.fillMaxSize()
.padding(RING_GAP)
.clip(CircleShape)
.background(fill)
.then(
if (colour == null) {
Modifier.border(1.dp, MaterialTheme.colorScheme.outline, CircleShape)
} else {
Modifier
},
),
contentAlignment = Alignment.Center,
) {
if (selected) {
Icon(
Icons.Filled.Check,
contentDescription = null,
modifier = Modifier.size(18.dp),
// These hues are all light enough that a near-black check is the readable one;
// the empty slot is dark, so it takes the surface's foreground instead.
tint = if (colour == null) {
MaterialTheme.colorScheme.onSurfaceVariant
} else {
Color(0xFF1B1633)
},
)
}
}
}
}
/**
* The palette's geometry. [SWATCHES_PER_ROW] divides [PROFILE_ACCENTS] exactly that is the whole
* reason the palette has ten colours so both rows are full. [SWATCH_TOTAL] is only the fallback
* footprint for a swatch outside the grid (the "no colour" one); in the grid a swatch takes an
* equal share of the row instead.
*/
private const val SWATCHES_PER_ROW = 5
private val SWATCH_TOTAL = 44.dp
private val RING_GAP = 5.dp
private val SWATCH_GAP = 10.dp
/**
* Deleting a profile is not destructive to anything but the profile a host bound to it falls
* back to the default settings and a card pinned to it disappears, neither of which is an error.
* The warning counts both so the consequence is stated rather than discovered.
*/
@Composable
internal fun DeleteProfileDialog(
profile: StreamProfile,
boundHosts: Int,
pinnedCards: Int,
onConfirm: () -> Unit,
onDismiss: () -> Unit,
) {
AlertDialog(
onDismissRequest = onDismiss,
title = { Text("Delete “${profile.name}”?") },
text = {
Column(verticalArrangement = Arrangement.spacedBy(8.dp)) {
val consequences = buildList {
if (boundHosts > 0) {
add("$boundHosts ${plural(boundHosts, "host", "hosts")} will fall back to the default settings")
}
if (pinnedCards > 0) {
add("$pinnedCards pinned ${plural(pinnedCards, "card", "cards")} will disappear")
}
}
Text(
if (consequences.isEmpty()) {
"Nothing uses this profile."
} else {
consequences.joinToString(", and ") + "."
},
)
Text(
"The settings it overrides aren't lost anywhere else — the defaults stay " +
"exactly as they are.",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
}
},
confirmButton = { TextButton(onClick = onConfirm) { Text("Delete") } },
dismissButton = { TextButton(onClick = onDismiss) { Text("Cancel") } },
)
}
private fun plural(n: Int, one: String, many: String) = if (n == 1) one else many
/**
* The per-host half of profiles, inside the host's Edit sheet: which profile a plain tap uses
* (the binding the one thing that IS sticky; "Connect with ▸" on a card never rebinds), and which
* profiles get their own card in the host list.
*/
@OptIn(ExperimentalMaterial3Api::class)
@Composable
internal fun HostProfileBinding(
profiles: List<StreamProfile>,
boundId: String?,
onBind: (String?) -> Unit,
pins: List<String>,
onTogglePin: (String) -> Unit,
) {
var expanded by remember { mutableStateOf(false) }
val bound = profiles.firstOrNull { it.id == boundId }
Column(verticalArrangement = Arrangement.spacedBy(4.dp)) {
ExposedDropdownMenuBox(expanded = expanded, onExpandedChange = { expanded = it }) {
OutlinedTextField(
value = bound?.name ?: "Default settings",
onValueChange = {},
readOnly = true,
label = { Text("Profile") },
trailingIcon = { ExposedDropdownMenuDefaults.TrailingIcon(expanded = expanded) },
modifier = Modifier
.menuAnchor(ExposedDropdownMenuAnchorType.PrimaryNotEditable)
.fillMaxWidth(),
)
ExposedDropdownMenu(expanded = expanded, onDismissRequest = { expanded = false }) {
DropdownMenuItem(
text = { Text("Default settings") },
onClick = { onBind(null); expanded = false },
)
profiles.forEach { p ->
DropdownMenuItem(
text = { Text(p.name) },
onClick = { onBind(p.id); expanded = false },
)
}
}
}
Text(
"What a tap on this host connects with.",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
Text(
"Pinned cards",
style = MaterialTheme.typography.labelLarge,
modifier = Modifier.padding(top = 8.dp),
)
Text(
"A pinned profile gets its own card beside this host — one tap instead of a menu. " +
"Pinning changes nothing about which profile is the default.",
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
)
profiles.forEach { p ->
Row(
modifier = Modifier.fillMaxWidth(),
verticalAlignment = Alignment.CenterVertically,
) {
Text(p.name, modifier = Modifier.weight(1f))
Checkbox(checked = p.id in pins, onCheckedChange = { onTogglePin(p.id) })
}
}
}
}
/** The accent marker a profile's chip and its pinned cards wear. */
@Composable
internal fun AccentDot(color: Color, size: Int = 10) {
Box(Modifier.size(size.dp).clip(CircleShape).background(color))
}
/** `#RRGGBB` → a Compose colour, or null when the stored string isn't one (never a crash). */
internal fun accentColor(hex: String?): Color? {
val h = hex?.removePrefix("#") ?: return null
if (h.length != 6 || !h.all { it.isDigit() || it.lowercaseChar() in 'a'..'f' }) return null
return runCatching { Color(h.toLong(16) or 0xFF000000L) }.getOrNull()
}
@@ -0,0 +1,391 @@
package io.unom.punktfunk
import android.content.Context
import io.unom.punktfunk.kit.security.KnownHost
import java.security.SecureRandom
import org.json.JSONObject
/**
* Client settings profiles named bundles of setting overrides applied on top of the global
* [Settings] (design/client-settings-profiles.md §4). The Kotlin mirror of
* `crates/pf-client-core/src/profiles.rs`; the model is the same on every client, so get it right
* here rather than re-deciding it.
*
* A profile overrides only the fields the user touched; everything else keeps following the global
* defaults **live**, so fixing a global once fixes it everywhere. That is why an overlay is sparse
* nullable fields rather than a snapshot copy, and why a value is written on touch and cleared only
* on an explicit "reset to default" never by diffing against the current global at save time. A
* stored value that happens to equal today's global is a legitimate *pin*: the profile keeps it
* when the global later moves.
*
* Only tier-P settings are here. Device facts (which pad this device forwards, whether its console
* UI is on) and host facts (clipboard sync, which lives on the host record) are deliberately absent
* see the design's §3 curation.
*
* Values are stored exactly as [SettingsStore] persists them ints for the compositor/gamepad wire
* bytes, enum names for the rest so there is one encoding of a setting on this platform rather
* than two. The catalog is client-local (v1 has no profile sync or export), so nothing else reads
* it.
*/
data class SettingsOverlay(
val width: Int? = null,
val height: Int? = null,
val hz: Int? = null,
val bitrateKbps: Int? = null,
val renderScale: Double? = null,
val codec: String? = null,
val hdrEnabled: Boolean? = null,
val compositor: Int? = null,
val audioChannels: Int? = null,
val micEnabled: Boolean? = null,
val touchMode: TouchMode? = null,
val mouseMode: MouseMode? = null,
val invertScroll: Boolean? = null,
val gamepad: Int? = null,
val statsVerbosity: StatsVerbosity? = null,
/**
* Android-only tier-P addition (design §3): the decode pipeline is a device fact everywhere
* else, but here it is the one knob a marginal link wants turned off per host.
*/
val lowLatencyMode: Boolean? = null,
/**
* Overlay keys a newer build wrote and this one doesn't model carried through a loadsave
* round-trip untouched. The don't-clobber rule: opening and saving a profile on an older client
* must not erase what a newer one stored.
*/
val extra: Map<String, Any> = emptyMap(),
) {
/** The one resolution seam: this overlay on top of [base]. Pure, so it is fully testable. */
fun apply(base: Settings): Settings = base.copy(
width = width ?: base.width,
height = height ?: base.height,
hz = hz ?: base.hz,
bitrateKbps = bitrateKbps ?: base.bitrateKbps,
renderScale = renderScale ?: base.renderScale,
codec = codec ?: base.codec,
hdrEnabled = hdrEnabled ?: base.hdrEnabled,
compositor = compositor ?: base.compositor,
audioChannels = audioChannels ?: base.audioChannels,
micEnabled = micEnabled ?: base.micEnabled,
touchMode = touchMode ?: base.touchMode,
mouseMode = mouseMode ?: base.mouseMode,
invertScroll = invertScroll ?: base.invertScroll,
gamepad = gamepad ?: base.gamepad,
statsVerbosity = statsVerbosity ?: base.statsVerbosity,
lowLatencyMode = lowLatencyMode ?: base.lowLatencyMode,
)
/**
* Record, as overrides, every tier-P field that differs between two settings snapshots.
*
* The settings UI commits a whole `Settings` per control (`update(s.copy(codec = ))`), so it
* can't hand over a list of touched fields it hands over "what the control was showing" and
* "what it shows now", and the only field that can differ is the one the user just touched.
*
* This is NOT the diff-on-save the design rejects: the comparison is against the EFFECTIVE
* settings the control was displaying, not against the globals, so setting a value back to
* whatever the global happens to be still records an override the pin. It only ever adds
* overrides; removing one is [clear], a different, explicit operation.
*/
fun absorb(before: Settings, after: Settings): SettingsOverlay = copy(
width = if (after.width != before.width) after.width else width,
height = if (after.height != before.height) after.height else height,
hz = if (after.hz != before.hz) after.hz else hz,
bitrateKbps = if (after.bitrateKbps != before.bitrateKbps) after.bitrateKbps else bitrateKbps,
renderScale = if (after.renderScale != before.renderScale) after.renderScale else renderScale,
codec = if (after.codec != before.codec) after.codec else codec,
hdrEnabled = if (after.hdrEnabled != before.hdrEnabled) after.hdrEnabled else hdrEnabled,
compositor = if (after.compositor != before.compositor) after.compositor else compositor,
audioChannels = if (after.audioChannels != before.audioChannels) after.audioChannels else audioChannels,
micEnabled = if (after.micEnabled != before.micEnabled) after.micEnabled else micEnabled,
touchMode = if (after.touchMode != before.touchMode) after.touchMode else touchMode,
mouseMode = if (after.mouseMode != before.mouseMode) after.mouseMode else mouseMode,
invertScroll = if (after.invertScroll != before.invertScroll) after.invertScroll else invertScroll,
gamepad = if (after.gamepad != before.gamepad) after.gamepad else gamepad,
statsVerbosity = if (after.statsVerbosity != before.statsVerbosity) after.statsVerbosity else statsVerbosity,
lowLatencyMode = if (after.lowLatencyMode != before.lowLatencyMode) after.lowLatencyMode else lowLatencyMode,
)
/**
* Drop one override by its field name, putting the row back to inheriting. [FIELD_RESOLUTION]
* is the one alias, covering the width/height pair a single control drives. An unknown name is
* a no-op.
*/
fun clear(field: String): SettingsOverlay = when (field) {
FIELD_RESOLUTION -> copy(width = null, height = null)
"refresh_hz" -> copy(hz = null)
"bitrate_kbps" -> copy(bitrateKbps = null)
"render_scale" -> copy(renderScale = null)
"codec" -> copy(codec = null)
"hdr_enabled" -> copy(hdrEnabled = null)
"compositor" -> copy(compositor = null)
"audio_channels" -> copy(audioChannels = null)
"mic_enabled" -> copy(micEnabled = null)
"touch_mode" -> copy(touchMode = null)
"mouse_mode" -> copy(mouseMode = null)
"invert_scroll" -> copy(invertScroll = null)
"gamepad" -> copy(gamepad = null)
"stats_verbosity" -> copy(statsVerbosity = null)
"low_latency_mode" -> copy(lowLatencyMode = null)
else -> this
}
/** The field names this overlay overrides — what the settings rows draw their markers from. */
fun overridden(): Set<String> = buildSet {
if (width != null || height != null) add(FIELD_RESOLUTION)
if (hz != null) add("refresh_hz")
if (bitrateKbps != null) add("bitrate_kbps")
if (renderScale != null) add("render_scale")
if (codec != null) add("codec")
if (hdrEnabled != null) add("hdr_enabled")
if (compositor != null) add("compositor")
if (audioChannels != null) add("audio_channels")
if (micEnabled != null) add("mic_enabled")
if (touchMode != null) add("touch_mode")
if (mouseMode != null) add("mouse_mode")
if (invertScroll != null) add("invert_scroll")
if (gamepad != null) add("gamepad")
if (statsVerbosity != null) add("stats_verbosity")
if (lowLatencyMode != null) add("low_latency_mode")
}
/**
* True when the profile overrides nothing "inherits everything", the state a freshly created
* profile starts in. A profile holding only a newer build's field is NOT empty.
*/
fun isEmpty(): Boolean = overridden().isEmpty() && extra.isEmpty()
internal fun toJson(): JSONObject {
val j = JSONObject()
// Unknown keys first, so a modelled field always wins over a stale carried-through one.
extra.forEach { (k, v) -> j.put(k, v) }
width?.let { j.put("width", it) }
height?.let { j.put("height", it) }
hz?.let { j.put("refresh_hz", it) }
bitrateKbps?.let { j.put("bitrate_kbps", it) }
renderScale?.let { j.put("render_scale", it) }
codec?.let { j.put("codec", it) }
hdrEnabled?.let { j.put("hdr_enabled", it) }
compositor?.let { j.put("compositor", it) }
audioChannels?.let { j.put("audio_channels", it) }
micEnabled?.let { j.put("mic_enabled", it) }
touchMode?.let { j.put("touch_mode", it.name) }
mouseMode?.let { j.put("mouse_mode", it.storedName) }
invertScroll?.let { j.put("invert_scroll", it) }
gamepad?.let { j.put("gamepad", it) }
statsVerbosity?.let { j.put("stats_verbosity", it.name) }
lowLatencyMode?.let { j.put("low_latency_mode", it) }
return j
}
companion object {
/** The width/height pair, which one control drives — the reset alias, as on every client. */
const val FIELD_RESOLUTION = "resolution"
/** Keys this build models; everything else in a stored overlay is carried through. */
private val KNOWN = setOf(
"width", "height", "refresh_hz", "bitrate_kbps", "render_scale", "codec",
"hdr_enabled", "compositor", "audio_channels", "mic_enabled", "touch_mode",
"mouse_mode", "invert_scroll", "gamepad", "stats_verbosity", "low_latency_mode",
)
internal fun fromJson(j: JSONObject): SettingsOverlay = SettingsOverlay(
width = j.optIntOrNull("width"),
height = j.optIntOrNull("height"),
hz = j.optIntOrNull("refresh_hz"),
bitrateKbps = j.optIntOrNull("bitrate_kbps"),
renderScale = if (j.has("render_scale")) j.optDouble("render_scale") else null,
codec = j.optStringOrNull("codec"),
hdrEnabled = j.optBooleanOrNull("hdr_enabled"),
compositor = j.optIntOrNull("compositor"),
audioChannels = j.optIntOrNull("audio_channels"),
micEnabled = j.optBooleanOrNull("mic_enabled"),
touchMode = j.optStringOrNull("touch_mode")
?.let { n -> TouchMode.entries.firstOrNull { it.name == n } },
mouseMode = j.optStringOrNull("mouse_mode")
?.let { n -> MouseMode.entries.firstOrNull { it.storedName == n } },
invertScroll = j.optBooleanOrNull("invert_scroll"),
gamepad = j.optIntOrNull("gamepad"),
statsVerbosity = j.optStringOrNull("stats_verbosity")
?.let { n -> StatsVerbosity.entries.firstOrNull { it.name == n } },
lowLatencyMode = j.optBooleanOrNull("low_latency_mode"),
extra = j.keys().asSequence().filter { it !in KNOWN }.associateWith { j.get(it) },
)
}
}
/**
* One named bundle of overrides. [id] is stable across renames host bindings, pinned cards and
* `punktfunk://` links all point at it, never at the name.
*/
data class StreamProfile(
val id: String,
/** User-facing and editable; unique case-insensitively (menus are ambiguous otherwise). */
val name: String,
/** `#RRGGBB` chip colour. Reserved by the schema; pinned cards tint their subtitle with it. */
val accent: String? = null,
val overrides: SettingsOverlay = SettingsOverlay(),
/** Profile keys a newer build wrote — preserved across a load→save round-trip. */
val extra: Map<String, Any> = emptyMap(),
)
/** What a `profile=` / one-off reference resolved to. Ambiguity is reported, never guessed. */
enum class ProfileResolution { FOUND, NOT_FOUND, AMBIGUOUS }
/**
* The profile catalog client-wide, not per host: "Work" applied to three hosts is one profile,
* and the per-host part is only the binding on the host record ([KnownHost.profileId]).
*
* Stored one JSON string per profile keyed by id in its own `punktfunk_profiles` prefs file the
* `KnownHostStore` pattern, and deliberately not inside the settings file, which is rewritten
* wholesale by several writers.
*/
class ProfileStore(context: Context) {
private val prefs =
context.applicationContext.getSharedPreferences("punktfunk_profiles", Context.MODE_PRIVATE)
/** Every profile, name-sorted — the order the scope switcher and the menus show. */
fun all(): List<StreamProfile> = prefs.all.values
.mapNotNull { (it as? String)?.let(::parse) }
.sortedBy { it.name.lowercase() }
fun byId(id: String): StreamProfile? = prefs.getString(id, null)?.let(::parse)
fun save(profile: StreamProfile) {
prefs.edit().putString(profile.id, encode(profile)).apply()
}
fun delete(id: String) {
prefs.edit().remove(id).apply()
}
/**
* Resolve a reference the way every surface must: exact id first, then a unique
* case-insensitive name. Two profiles sharing a name resolve to [ProfileResolution.AMBIGUOUS]
* a link or a flag naming two profiles must refuse, not pick whichever came first.
*/
fun resolve(reference: String): Pair<StreamProfile?, ProfileResolution> {
if (reference.isEmpty()) return null to ProfileResolution.NOT_FOUND
byId(reference)?.let { return it to ProfileResolution.FOUND }
val hits = all().filter { it.name.equals(reference, ignoreCase = true) }
return when (hits.size) {
1 -> hits[0] to ProfileResolution.FOUND
0 -> null to ProfileResolution.NOT_FOUND
else -> null to ProfileResolution.AMBIGUOUS
}
}
/**
* Is this name already used (case-insensitively) by a *different* profile? The create/rename
* guard [except] is the profile being renamed, so renaming "Work" to "work" is allowed.
*/
fun nameTaken(name: String, except: String? = null): Boolean =
all().any { it.name.equals(name, ignoreCase = true) && it.id != except }
/**
* The profile a connect to [host] should use: the one-off pick, else the host's binding, else
* none. [oneOff] is a reference (id or unique name); the empty string means "force the global
* defaults" — a real choice ("Connect with Default settings" on a bound host), not "unset",
* which is why it must survive as a value all the way down here. A binding whose profile was
* deleted resolves as none: never an error, never a blocked connect.
*/
fun resolveFor(host: KnownHost?, oneOff: String?): StreamProfile? = when {
oneOff != null -> resolve(oneOff).first
else -> host?.profileId?.let(::byId)
}
/** [host]'s pinned profiles, in card order, with duplicates and deleted profiles dropped. */
fun pinsFor(host: KnownHost): List<StreamProfile> =
host.pinnedProfileIds.distinct().mapNotNull(::byId)
private fun parse(s: String): StreamProfile? = runCatching {
val j = JSONObject(s)
StreamProfile(
id = j.getString("id"),
name = j.getString("name"),
accent = j.optStringOrNull("accent"),
overrides = SettingsOverlay.fromJson(j.optJSONObject("overrides") ?: JSONObject()),
extra = j.keys().asSequence()
.filter { it !in setOf("id", "name", "accent", "overrides") }
.associateWith { j.get(it) },
)
}.getOrNull()
private fun encode(p: StreamProfile): String {
val j = JSONObject()
p.extra.forEach { (k, v) -> j.put(k, v) }
j.put("id", p.id)
j.put("name", p.name)
p.accent?.let { j.put("accent", it) }
j.put("overrides", p.overrides.toJson())
return j.toString()
}
}
/**
* Chip colours a profile can wear. Chosen to stay legible on a dark surface and to be
* distinguishable from each other at the size they are actually used a 6dp dot on a chip and a
* tint on a pinned card and held at one saturation and lightness so no single swatch shouts
* over its neighbours. Deliberately NOT the presence green ([HostCard]'s online dot), which means
* something else entirely.
*
* **Ordered by hue**, so the picker reads as one sweep of the colour wheel rather than a bag of
* colours; the degrees are in the comments to keep it that way when one is swapped out. That order
* is also the order [nextAccent] hands them out in, so a user creating profiles one after another
* walks the spectrum instead of getting an arbitrary sequence.
*/
val PROFILE_ACCENTS = listOf(
"#FF8A4C", // orange 21°
"#FBBF24", // amber 45°
"#A3E635", // lime 82°
"#34D399", // green 160°
"#22D3EE", // cyan 187°
"#60A5FA", // blue 213°
"#818CF8", // indigo 239°
"#A78BFA", // violet 258°
"#F472B6", // pink 330°
"#FB7185", // rose 350°
)
/** The first accent no existing profile is using, so two profiles don't look alike by accident. */
fun nextAccent(existing: List<StreamProfile>): String {
val taken = existing.mapNotNull { it.accent?.lowercase() }.toSet()
return PROFILE_ACCENTS.firstOrNull { it.lowercase() !in taken } ?: PROFILE_ACCENTS.first()
}
/**
* A new, empty profile: it inherits everything, which is the right creation default under
* inherit-by-exception (Duplicate covers "start from that other profile"). The id is 12 lowercase
* hex characters the shape the Rust `new_profile_id` mints.
*
* [accent] is presentation, not a setting, so it does NOT inherit a profile with no colour would
* be indistinguishable from the defaults everywhere the accent is the whole signal (a bound card's
* chip, a pinned card's tint). Callers creating a profile from the UI pass [nextAccent].
*/
fun newProfile(name: String, accent: String? = null): StreamProfile =
StreamProfile(id = newProfileId(), name = name, accent = accent)
private val PROFILE_ID_RNG = SecureRandom()
fun newProfileId(): String {
val b = ByteArray(6)
PROFILE_ID_RNG.nextBytes(b)
return b.joinToString("") { "%02x".format(it) }
}
/**
* The settings a connect to [host] should use: the resolved profile's overrides on top of these
* globals, resolved ONCE per connect (matching the latch-at-connect model the "applies from the
* next session" footers promise). See [ProfileStore.resolveFor] for the precedence.
*/
fun Settings.effectiveFor(profile: StreamProfile?): Settings =
profile?.overrides?.apply(this) ?: this
// ---- org.json null-vs-absent helpers (optInt and friends can't tell 0 from "not there") ---------
private fun JSONObject.optIntOrNull(key: String): Int? = if (has(key)) optInt(key) else null
private fun JSONObject.optBooleanOrNull(key: String): Boolean? =
if (has(key)) optBoolean(key) else null
private fun JSONObject.optStringOrNull(key: String): String? =
if (has(key)) optString(key).ifEmpty { null } else null
@@ -111,30 +111,41 @@ data class Settings(
val sc2Capture: Boolean = true,
/**
* Lock a physical mouse to the stream ([android.view.View.requestPointerCapture]) and forward
* raw relative motion FPS mouse-look, the iPad "Capture pointer for games" twin. Engages at
* stream start and on a click into the stream; Ctrl+Alt+Shift+Q toggles it live (the chord
* works even with this off). Off (default): a mouse points absolutely, desktop-style.
* How a physical mouse drives the host the cross-client mouse model (see [MouseMode]).
* [MouseMode.DESKTOP] (default here) points absolutely; [MouseMode.CAPTURE] locks the pointer
* to the stream ([android.view.View.requestPointerCapture]) and forwards raw relative motion.
* Read once per session by StreamScreen; Ctrl+Alt+Shift+Q flips the capture live either way.
*/
val pointerCapture: Boolean = false,
val mouseMode: MouseMode = MouseMode.DESKTOP,
/**
* Flip scroll direction the mouse wheel and the two-finger touch scroll both. Parity with
* the Apple/GTK clients' "Invert scroll direction".
*/
val invertScroll: Boolean = false,
/**
* Sync text copied on this device to the host and vice versa while streaming (the desktop
* clients' shared clipboard, text-only here). Only effective when the host advertises the
* clipboard capability; the protocol is opt-in per session either way.
*/
val clipboardSync: Boolean = true,
// NOTE: clipboard sync is NOT here. It is a decision about a HOST, not about this device or
// this stream (design/client-settings-profiles.md §3, tier H), so it lives on the host record
// — see `KnownHost.clipboardSync`. It used to be a global here; `KnownHostStore.migrate`
// copied that value onto every saved host and retired the key.
)
/** [Settings.touchMode] values; persisted by name. */
enum class TouchMode { TRACKPAD, POINTER, TOUCH }
/**
* How a physical mouse drives the host the cross-client mouse model (the Rust `MouseMode`,
* persisted as the same lowercase names). Only meaningful with a mouse attached.
* - [CAPTURE] pointer lock: relative deltas, the local cursor hidden, the host's cursor the only
* one you see. The game model, and the desktop clients' default.
* - [DESKTOP] uncaptured absolute pointing: the cursor enters and leaves the stream freely. The
* remote-desktop model, and Android's default (a phone/TV is far more often driven by touch or a
* pad than by a locked mouse, and this is what the platform did before the setting existed).
*/
enum class MouseMode(val storedName: String, val label: String) {
CAPTURE("capture", "Capture (games)"),
DESKTOP("desktop", "Desktop (absolute)"),
}
/**
* Stats-overlay detail tiers, in cycling order (persisted by name). Each tier is a strict superset
* of the previous one, so toning down never hides a number a lower tier keeps:
@@ -193,9 +204,13 @@ class SettingsStore(context: Context) {
autoWakeEnabled = prefs.getBoolean(K_AUTO_WAKE, true),
rumbleOnPhone = prefs.getBoolean(K_RUMBLE_ON_PHONE, false),
sc2Capture = prefs.getBoolean(K_SC2_CAPTURE, true),
pointerCapture = prefs.getBoolean(K_POINTER_CAPTURE, false),
mouseMode = prefs.getString(K_MOUSE_MODE, null)
?.let { name -> MouseMode.entries.firstOrNull { it.storedName == name } }
// Migration: the pre-enum Boolean "pointer_capture" (true = lock the pointer). Its
// default was false, which IS `desktop` — so an install that never touched the toggle
// lands where it already was.
?: if (prefs.getBoolean(K_POINTER_CAPTURE, false)) MouseMode.CAPTURE else MouseMode.DESKTOP,
invertScroll = prefs.getBoolean(K_INVERT_SCROLL, false),
clipboardSync = prefs.getBoolean(K_CLIPBOARD_SYNC, true),
)
fun save(s: Settings) {
@@ -219,9 +234,8 @@ class SettingsStore(context: Context) {
.putBoolean(K_AUTO_WAKE, s.autoWakeEnabled)
.putBoolean(K_RUMBLE_ON_PHONE, s.rumbleOnPhone)
.putBoolean(K_SC2_CAPTURE, s.sc2Capture)
.putBoolean(K_POINTER_CAPTURE, s.pointerCapture)
.putString(K_MOUSE_MODE, s.mouseMode.storedName)
.putBoolean(K_INVERT_SCROLL, s.invertScroll)
.putBoolean(K_CLIPBOARD_SYNC, s.clipboardSync)
.apply()
}
@@ -260,9 +274,11 @@ class SettingsStore(context: Context) {
const val K_AUTO_WAKE = "auto_wake_enabled"
const val K_RUMBLE_ON_PHONE = "rumble_on_phone"
const val K_SC2_CAPTURE = "sc2_capture"
const val K_MOUSE_MODE = "mouse_mode"
/** Legacy Boolean the [K_MOUSE_MODE] enum replaced — read once for migration, never written. */
const val K_POINTER_CAPTURE = "pointer_capture"
const val K_INVERT_SCROLL = "invert_scroll"
const val K_CLIPBOARD_SYNC = "clipboard_sync"
/** Legacy Boolean the enum replaced — read once as the migration default, never written. */
const val K_TRACKPAD = "trackpad_mode"
@@ -406,21 +422,47 @@ val AUDIO_CHANNEL_OPTIONS = listOf(
8 to "7.1 Surround",
)
/** (stored value, label) for the preferred video codec. `"auto"` = host decides. The `"av1"` row
* only makes sense on a device with a real AV1 decoder SettingsScreen filters it out otherwise. */
/**
* (stored value, label) for the preferred video codec the cross-client table (the Rust
* `CODECS`), so a value another client or a profile stored is always representable here.
* `"auto"` = host decides.
*
* Two rows are capability-gated by [codecOptionsFor] rather than dropped from the table: `"av1"`
* needs a real `video/av01` decoder on this device, and `"pyrowave"` needs a PyroWave decoder,
* which this platform does not have at all (it is a Vulkan-compute codec living in `pf-presenter`;
* the JNI client decodes through MediaCodec and never advertises the bit, so preferring it would
* be a dead setting that silently resolves to HEVC).
*/
val CODEC_OPTIONS = listOf(
"auto" to "Automatic",
"hevc" to "HEVC (H.265)",
"h264" to "H.264 (AVC)",
"av1" to "AV1",
"pyrowave" to "PyroWave (wired LAN)",
)
/**
* [CODEC_OPTIONS] minus the rows this device can't decode a preference the client never
* advertises is a setting that does nothing. [stored] is the currently persisted value, which is
* always kept selectable so the selection can be rendered (the don't-clobber rule: a codec chosen
* on another device, or by a newer build, must survive being looked at here).
*/
fun codecOptionsFor(stored: String, av1Capable: Boolean): List<Pair<String, String>> =
CODEC_OPTIONS.filter { (v, _) ->
when (v) {
"av1" -> av1Capable || stored == "av1"
"pyrowave" -> stored == "pyrowave" // no PyroWave decoder on Android — see above
else -> true
}
}
/** The [Settings.codec] string as a `quic::CODEC_*` preference byte (`0` = auto). H264=1, HEVC=2,
* AV1=4. */
* AV1=4, PyroWave=8 (never decodable here, but the byte is the shared contract). */
fun Settings.preferredCodec(): Int = when (codec) {
"h264" -> 1
"hevc" -> 2
"av1" -> 4
"pyrowave" -> 8
else -> 0
}
@@ -456,11 +498,20 @@ val TOUCH_MODE_OPTIONS = listOf(
TouchMode.TOUCH to "Touch passthrough",
)
/** index = GamepadPref wire byte (0=Auto 1=Xbox360 2=DualSense 3=XboxOne 4=DualShock4). */
/** (mode, label) for the physical-mouse model. */
val MOUSE_MODE_OPTIONS = MouseMode.entries.map { it to it.label }
/**
* (GamepadPref wire byte, label) for the emulated pad the host creates. NOT positional: the wire
* bytes are `punktfunk_core::config::GamepadPref` (see `Gamepad.PREF_*`), and Steam Deck is `6`
* with `5` (the classic Steam Controller) deliberately not offered the same subset the desktop
* clients' picker shows.
*/
val GAMEPAD_OPTIONS = listOf(
"Automatic",
"Xbox 360",
"DualSense",
"Xbox One",
"DualShock 4",
io.unom.punktfunk.kit.Gamepad.PREF_AUTO to "Automatic",
io.unom.punktfunk.kit.Gamepad.PREF_XBOX360 to "Xbox 360",
io.unom.punktfunk.kit.Gamepad.PREF_DUALSENSE to "DualSense",
io.unom.punktfunk.kit.Gamepad.PREF_XBOXONE to "Xbox One",
io.unom.punktfunk.kit.Gamepad.PREF_DUALSHOCK4 to "DualShock 4",
io.unom.punktfunk.kit.Gamepad.PREF_STEAMDECK to "Steam Deck",
)
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,187 @@
package io.unom.punktfunk
import android.content.Context
import io.unom.punktfunk.kit.NativeBridge
import io.unom.punktfunk.kit.security.ClientIdentity
import io.unom.punktfunk.kit.security.KnownHost
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.delay
import kotlinx.coroutines.withContext
/**
* The network speed test: measure the path to a host **over the real data plane** connect, ask
* the host to burst filler for two seconds, report goodput and loss, and offer to apply a
* recommended bitrate in one tap.
*
* The measurement is the easy half. The half that was wrong everywhere for a long time is *where
* the answer goes*: a measured bitrate belongs in the layer the tested host actually resolves
* bitrate from (design/client-settings-profiles.md §5.3). Writing it to the global the
* long-standing behaviour meant measuring the slow retro box downstairs quietly re-tuned the
* desktop too. [SpeedTestTarget] is that decision, and because it depends only on the host it is
* known *before* the result lands, so the button can say where it will write.
*/
sealed interface SpeedTestTarget {
/** No profile in play — the global default, i.e. what has always happened. */
data object Global : SpeedTestTarget
/** The profile this host uses already overrides bitrate, so that override is what it reads. */
data class Profile(val profile: StreamProfile) : SpeedTestTarget
/**
* The host uses a profile, but that profile inherits bitrate. Writing either layer is
* defensible, so the user gets both buttons rather than us guessing which they meant.
*/
data class Ask(val profile: StreamProfile) : SpeedTestTarget
companion object {
/**
* Resolved exactly the way a connect resolves it (see [ProfileStore.resolveFor]): the
* one-off pick this test was started from a pinned card carries one else the host's
* binding. A dangling binding resolves as no profile here too.
*/
fun resolve(
host: KnownHost?,
oneOffProfile: String?,
profiles: ProfileStore,
): SpeedTestTarget {
val profile = profiles.resolveFor(host, oneOffProfile) ?: return Global
return if (profile.overrides.bitrateKbps != null) Profile(profile) else Ask(profile)
}
}
}
/** Where the speed test is: it connects, it measures, then it has an answer or a reason. */
sealed interface SpeedTestPhase {
data object Connecting : SpeedTestPhase
data object Measuring : SpeedTestPhase
data class Failed(val message: String) : SpeedTestPhase
/**
* [recommendedKbps] is 70 % of the measured throughput headroom for the FEC overhead and for
* the loss a real stream will meet, the same margin the desktop clients apply.
*/
data class Done(
val throughputKbps: Int,
val lossPct: Double,
val recommendedKbps: Int,
) : SpeedTestPhase {
val measuredMbps: Double get() = throughputKbps / 1000.0
val recommendedMbps: Double get() = recommendedKbps / 1000.0
}
}
/**
* Connect to [host]:[port], run one burst, and report. Blocking-ish (it suspends on IO) call
* from a coroutine; [onPhase] is invoked as it progresses so the dialog can narrate.
*
* The connect is deliberately minimal: 1280×720@60, no launch, host-default bitrate. Nothing here
* presents a frame, and asking a host to spin up a 4K encode for a three-second measurement would
* be rude to it and slower for us.
*/
suspend fun runSpeedTest(
context: Context,
identity: ClientIdentity,
host: String,
port: Int,
pinHex: String,
onPhase: (SpeedTestPhase) -> Unit,
) {
onPhase(SpeedTestPhase.Connecting)
val probeSettings = Settings(
width = 1280,
height = 720,
hz = 60,
bitrateKbps = 0, // the host's default: this measures the link, not an encoder setting
hdrEnabled = false,
audioChannels = 2,
)
val handle = connectToHost(
context, probeSettings, identity, host, port, pinHex,
launch = null, timeoutMs = SPEED_TEST_CONNECT_TIMEOUT_MS,
)
if (handle == 0L) {
onPhase(
SpeedTestPhase.Failed(
ConnectErrors.connectMessage(NativeBridge.nativeTakeLastError(), requestAccess = false),
),
)
return
}
try {
onPhase(SpeedTestPhase.Measuring)
if (!NativeBridge.nativeSpeedTest(handle, TARGET_KBPS, BURST_MS)) {
onPhase(SpeedTestPhase.Failed("The host wouldn't start a measurement."))
return
}
var waited = 0
while (waited < POLL_BUDGET_MS) {
delay(POLL_INTERVAL_MS.toLong())
waited += POLL_INTERVAL_MS
val r = NativeBridge.nativeProbeResult(handle)
if (r == null || r.size < 3) {
onPhase(SpeedTestPhase.Failed("The session ended before the measurement finished."))
return
}
if (r[0] == 0.0) continue
// Let the last UDP shards land before tearing the session down, or the tail of the
// burst is counted as loss that never happened.
delay(SETTLE_MS)
val settled = NativeBridge.nativeProbeResult(handle) ?: r
val kbps = settled[1].toInt()
onPhase(
SpeedTestPhase.Done(
throughputKbps = kbps,
lossPct = settled[2],
// Integer arithmetic in this order (not `* 0.7`) so the recommendation matches
// the desktop clients' to the kilobit.
recommendedKbps = kbps / 10 * 7,
),
)
return
}
onPhase(SpeedTestPhase.Failed("The measurement timed out."))
} finally {
withContext(Dispatchers.IO) { NativeBridge.nativeClose(handle) }
}
}
/**
* Write a measured bitrate into the layer [target] names. [toProfile] picks the side of a
* [SpeedTestTarget.Ask]; it is ignored for the other targets, which have only one answer. Returns
* a human phrase naming where it went, for the confirmation.
*/
fun applySpeedTestResult(
kbps: Int,
target: SpeedTestTarget,
toProfile: Boolean,
profiles: ProfileStore,
settings: Settings,
onGlobalChange: (Settings) -> Unit,
): String {
val profile = when (target) {
is SpeedTestTarget.Profile -> target.profile
is SpeedTestTarget.Ask -> target.profile.takeIf { toProfile }
SpeedTestTarget.Global -> null
}
return if (profile == null) {
onGlobalChange(settings.copy(bitrateKbps = kbps))
"the default bitrate"
} else {
// Only the bitrate moves — a speed test has nothing to say about the rest of the profile.
// Re-read rather than trusting the copy this dialog was opened with, so a rename or another
// edit in between isn't clobbered.
val live = profiles.byId(profile.id) ?: profile
profiles.save(live.copy(overrides = live.overrides.copy(bitrateKbps = kbps)))
"${live.name}"
}
}
/** Ask for far more than any real link can carry, so the link is what limits the answer. */
private const val TARGET_KBPS = 3_000_000
/** Long enough to fill the pipe and settle, short enough not to interrupt anyone for long. */
private const val BURST_MS = 2_000
private const val POLL_INTERVAL_MS = 250
private const val POLL_BUDGET_MS = 10_000
private const val SETTLE_MS = 400L
private const val SPEED_TEST_CONNECT_TIMEOUT_MS = 15_000
@@ -40,6 +40,12 @@ internal fun StatsOverlay(
verbosity: StatsVerbosity,
decoderLabel: String = "",
codecLabel: String = "",
/**
* The settings profile this session resolved, appended to the first line when there is one
* the in-stream answer to "which profile am I on?", as on the other clients. Absent (the
* common case: no profile) the line is exactly what it always was.
*/
profileName: String? = null,
modifier: Modifier = Modifier,
) {
if (verbosity == StatsVerbosity.OFF || s.size < 10) return
@@ -56,13 +62,17 @@ internal fun StatsOverlay(
.background(Color.Black.copy(alpha = 0.45f), RoundedCornerShape(6.dp))
.padding(horizontal = 8.dp, vertical = 4.dp),
) {
val profileTag = profileName?.let { " · $it" }.orEmpty()
// Compact: everything the glance-value needs on one line, nothing else.
if (verbosity == StatsVerbosity.COMPACT) {
statLine(compactLine(s, latValid), Color.White)
statLine(compactLine(s, latValid) + profileTag, Color.White)
return@Column
}
statLine("$w×$h@$hz ${s[0].roundToInt()} fps ${"%.1f".format(s[1])} Mb/s", Color.White)
statLine(
"$w×$h@$hz ${s[0].roundToInt()} fps ${"%.1f".format(s[1])} Mb/s$profileTag",
Color.White,
)
if (detailed && decoderLabel.isNotEmpty()) {
statLine(decoderLabel, Color(0xFFB0D0FF))
}
@@ -50,17 +50,30 @@ import androidx.core.content.ContextCompat
import androidx.core.view.WindowCompat
import androidx.core.view.WindowInsetsCompat
import androidx.core.view.WindowInsetsControllerCompat
import androidx.lifecycle.Lifecycle
import androidx.lifecycle.LifecycleEventObserver
import androidx.lifecycle.LifecycleOwner
import io.unom.punktfunk.kit.GamepadFeedback
import io.unom.punktfunk.kit.GamepadRouter
import io.unom.punktfunk.kit.deviceBodyVibrator
import io.unom.punktfunk.kit.NativeBridge
import io.unom.punktfunk.kit.Sc2Capture
import io.unom.punktfunk.kit.VideoDecoders
import io.unom.punktfunk.models.ActiveSession
import java.util.concurrent.atomic.AtomicBoolean
import kotlinx.coroutines.delay
/**
* The immersive stream. Everything it reads about the session comes from [session] the settings
* the connect actually resolved (globals, or a profile's overrides on top of them) and the HOST's
* clipboard decision rather than from a fresh `SettingsStore` load, which could disagree with
* the connect that produced this handle.
*/
@Composable
fun StreamScreen(handle: Long, micEnabled: Boolean, onDisconnect: () -> Unit) {
fun StreamScreen(session: ActiveSession, onDisconnect: () -> Unit) {
val handle = session.handle
val initialSettings = session.settings
val micEnabled = initialSettings.micEnabled
val context = LocalContext.current
val activity = context as? MainActivity
val window = activity?.window
@@ -82,7 +95,6 @@ fun StreamScreen(handle: Long, micEnabled: Boolean, onDisconnect: () -> Unit) {
// Settings. The tier only changes how many lines `StatsOverlay` draws — switching between the
// visible tiers keeps sampling running (the effect keys on `statsOn`, not the tier) so it never
// blanks the numbers for a poll interval.
val initialSettings = remember { SettingsStore(context).load() }
var stats by remember { mutableStateOf<DoubleArray?>(null) }
var decoderLabel by remember { mutableStateOf("") }
var codecLabel by remember { mutableStateOf("") }
@@ -243,7 +255,7 @@ fun StreamScreen(handle: Long, micEnabled: Boolean, onDisconnect: () -> Unit) {
val mouse = MouseForwarder(
handle,
invertScroll = initialSettings.invertScroll,
captureWanted = initialSettings.pointerCapture,
captureWanted = initialSettings.mouseMode == MouseMode.CAPTURE,
surfaceSize = { (decor?.width ?: 0) to (decor?.height ?: 0) },
)
mouse.onRequestCapture = {
@@ -273,7 +285,7 @@ fun StreamScreen(handle: Long, micEnabled: Boolean, onDisconnect: () -> Unit) {
activity?.remotePointer = remote
// Shared clipboard (text v1): only when the user setting is on AND the host has a
// working clipboard service. Protocol-level opt-in + the poll thread live in the sync.
val clip = if (initialSettings.clipboardSync && NativeBridge.nativeClipSupported(handle)) {
val clip = if (session.clipboardSync && NativeBridge.nativeClipSupported(handle)) {
ClipboardSync(context, handle).also { it.start() }
} else {
null
@@ -384,6 +396,26 @@ fun StreamScreen(handle: Long, micEnabled: Boolean, onDisconnect: () -> Unit) {
// Back gesture = a deliberate exit → signal the quit so the host tears down now (no linger).
BackHandler { NativeBridge.nativeDisconnectQuit(handle); onDisconnect() }
// Leaving the app (Home, task switch, screen off) MUST end the session. Android does not
// suspend a process for going to background, so without this the native worker kept running and
// its QUIC connection kept answering the host's keep-alives — the user was long gone but the
// host still saw a live client and held the session (and its display + encoder) open until the
// OS eventually reclaimed the process, which on a TV box is effectively never.
//
// Route it through `onDisconnect()` so the composable's `onDispose` above runs the one real
// teardown path. Deliberately NOT a `nativeDisconnectQuit`: backgrounding isn't a user "quit",
// so the host should linger the display and make coming straight back a fast reconnect.
DisposableEffect(handle) {
val lifecycle = (context as? LifecycleOwner)?.lifecycle
val obs = LifecycleEventObserver { _, event ->
if (event == Lifecycle.Event.ON_STOP) {
onDisconnect()
}
}
lifecycle?.addObserver(obs)
onDispose { lifecycle?.removeObserver(obs) }
}
// Auto-engage pointer capture at stream start (setting on + a mouse actually present).
// Delayed a beat: the grab needs window focus and the capture view attached.
LaunchedEffect(handle) {
@@ -438,7 +470,10 @@ fun StreamScreen(handle: Long, micEnabled: Boolean, onDisconnect: () -> Unit) {
// BEFORE the transparent gesture layer below, so it shows through and never eats touches.
if (statsOn) {
stats?.let {
StatsOverlay(it, statsVerbosity, decoderLabel, codecLabel, Modifier.align(Alignment.TopStart).padding(12.dp))
StatsOverlay(
it, statsVerbosity, decoderLabel, codecLabel, session.profileName,
Modifier.align(Alignment.TopStart).padding(12.dp),
)
}
}
// "Hold to quit" hint while the gamepad exit chord is armed — the exit debounces on a ~1 s
@@ -9,16 +9,22 @@ import androidx.compose.foundation.layout.Row
import androidx.compose.foundation.layout.Spacer
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.foundation.layout.height
import androidx.compose.foundation.layout.heightIn
import androidx.compose.foundation.layout.padding
import androidx.compose.foundation.layout.size
import androidx.compose.foundation.layout.width
import androidx.compose.foundation.shape.CircleShape
import androidx.compose.foundation.shape.RoundedCornerShape
import androidx.compose.material.icons.Icons
import androidx.compose.material.icons.filled.Key
import androidx.compose.material.icons.filled.Lock
import androidx.compose.material.icons.filled.LockOpen
import androidx.compose.material.icons.filled.MoreVert
import androidx.compose.material3.CardDefaults
import androidx.compose.material3.DropdownMenu
import androidx.compose.material3.DropdownMenuItem
import androidx.compose.material3.ElevatedCard
import androidx.compose.material3.HorizontalDivider
import androidx.compose.material3.Icon
import androidx.compose.material3.IconButton
import androidx.compose.material3.MaterialTheme
@@ -32,6 +38,9 @@ import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.draw.clip
import androidx.compose.ui.focus.onFocusChanged
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.semantics.contentDescription
import androidx.compose.ui.semantics.semantics
import androidx.compose.ui.text.style.TextAlign
import androidx.compose.ui.text.style.TextOverflow
import androidx.compose.ui.unit.dp
@@ -48,9 +57,26 @@ fun SectionLabel(text: String) {
)
}
/**
* One row of a host card's overflow menu. [startsSection] draws a divider above it, which is how
* the profile actions ("Connect with: …", "Pin as card: …") stay legible next to the host actions
* in one flat menu Compose has no submenus, and the Windows client made the same call.
*/
data class HostMenuItem(
val label: String,
val startsSection: Boolean = false,
val onClick: () -> Unit,
)
/**
* A host as an Apple-style card: a colored letter-avatar, name + address, a trust pill, and (for
* saved hosts) an overflow menu with Rename / Forget. Tapping the card connects.
* saved hosts) an overflow menu with Wake / Edit / Forget plus whatever [menuItems] adds. Tapping
* the card connects.
*
* [profileLabel] names the settings profile this card connects with. On a host's own card that is
* its default binding, drawn as a quiet chip the card says what a tap will do. On a **pinned
* card** ([profileProminent]) the host name is still the title, but the profile is the loud part,
* because the pin exists to make that one combination a single tap.
*/
@Composable
fun HostCard(
@@ -58,11 +84,25 @@ fun HostCard(
address: String,
status: HostStatus,
online: Boolean = false,
/** OS-identity chain (mDNS `os` TXT / stored), for the address line's OS mark. "" = none. */
os: String = "",
enabled: Boolean,
onConnect: () -> Unit,
onForget: (() -> Unit)?,
onEdit: (() -> Unit)? = null,
onWake: (() -> Unit)? = null,
profileLabel: String? = null,
profileProminent: Boolean = false,
accent: Color? = null,
menuItems: List<HostMenuItem> = emptyList(),
/**
* Keep the profile chip's space even on a card that has no profile. `LazyVerticalGrid` sizes a
* row to its tallest item but does NOT stretch the others, so a card that grew a chip would
* leave its neighbour visibly short a row of cards stepping up and down reads as broken
* layout. The caller passes true when ANY card in that section carries a chip, so a user with
* no profiles never pays for the slot.
*/
reserveProfileSlot: Boolean = false,
) {
// D-pad / controller focus highlight: a clickable card is focusable, but the default state
// layer is too subtle on a TV across a room — draw a clear primary-colour border when focused.
@@ -89,8 +129,8 @@ fun HostCard(
.padding(16.dp),
horizontalAlignment = Alignment.CenterHorizontally,
) {
HostAvatar(name)
Spacer(Modifier.height(12.dp))
HostAvatar(name, online)
Spacer(Modifier.height(10.dp))
Text(
name,
style = MaterialTheme.typography.titleMedium,
@@ -98,25 +138,49 @@ fun HostCard(
overflow = TextOverflow.Ellipsis,
textAlign = TextAlign.Center,
)
Text(
address,
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
maxLines = 1,
overflow = TextOverflow.Ellipsis,
textAlign = TextAlign.Center,
)
Spacer(Modifier.height(12.dp))
Row(
verticalAlignment = Alignment.CenterVertically,
horizontalArrangement = Arrangement.spacedBy(12.dp),
) {
PresencePill(online)
StatusPill(status)
Row(verticalAlignment = Alignment.CenterVertically) {
// The OS mark leads the address line; absent entirely for a host that
// doesn't advertise one, so those cards render exactly as they always did.
val osIcon = resolveOsIcon(os)
if (osIcon != null) {
Icon(
osIcon,
contentDescription = os,
modifier = Modifier.size(12.dp),
tint = MaterialTheme.colorScheme.onSurfaceVariant,
)
Spacer(Modifier.width(4.dp))
}
Text(
address,
style = MaterialTheme.typography.bodySmall,
color = MaterialTheme.colorScheme.onSurfaceVariant,
maxLines = 1,
overflow = TextOverflow.Ellipsis,
textAlign = TextAlign.Center,
)
}
if (profileLabel != null || reserveProfileSlot) {
Spacer(Modifier.height(10.dp))
Box(
Modifier.heightIn(min = PROFILE_CHIP_SLOT),
contentAlignment = Alignment.Center,
) {
if (profileLabel != null) {
ProfileChip(profileLabel, accent, prominent = profileProminent)
}
}
}
}
if (onForget != null || onEdit != null || onWake != null) {
// Trust state lives in the free top-left corner, mirroring the overflow on the right —
// it costs no height, and it is a state you glance at rather than read. The label is
// still there for TalkBack, and the trust DECISION is made in a dialog that spells all
// of this out; on the card it only has to say "this one is settled" vs "this one will
// ask something of you".
TrustBadge(status, Modifier.align(Alignment.TopStart))
if (onForget != null || onEdit != null || onWake != null || menuItems.isNotEmpty()) {
var menu by remember { mutableStateOf(false) }
Box(modifier = Modifier.align(Alignment.TopEnd)) {
IconButton(enabled = enabled, onClick = { menu = true }) {
@@ -155,6 +219,16 @@ fun HostCard(
},
)
}
menuItems.forEach { item ->
if (item.startsSection) HorizontalDivider()
DropdownMenuItem(
text = { Text(item.label) },
onClick = {
menu = false
item.onClick()
},
)
}
}
}
}
@@ -162,59 +236,122 @@ fun HostCard(
}
}
/** A circular avatar with the host's first letter (Apple-contact style). */
/**
* The profile a card connects with. Quiet on a bound host's own card (it is a note about what a tap
* does); filled and tinted on a pinned card, where the profile IS the reason the card exists the
* accent field the schema reserves earns its keep here.
*/
@Composable
fun HostAvatar(name: String) {
val letter = name.trim().firstOrNull()?.uppercaseChar()?.toString() ?: "?"
Box(
private fun ProfileChip(label: String, accent: Color?, prominent: Boolean) {
val tint = accent ?: MaterialTheme.colorScheme.primary
Row(
modifier = Modifier
.size(44.dp)
.clip(CircleShape)
.background(MaterialTheme.colorScheme.primaryContainer),
contentAlignment = Alignment.Center,
.clip(RoundedCornerShape(50))
.background(tint.copy(alpha = if (prominent) 0.24f else 0.12f))
.padding(horizontal = 10.dp, vertical = 4.dp),
verticalAlignment = Alignment.CenterVertically,
) {
Box(Modifier.size(7.dp).clip(CircleShape).background(tint))
Spacer(Modifier.width(6.dp))
Text(
letter,
style = MaterialTheme.typography.titleMedium,
color = MaterialTheme.colorScheme.onPrimaryContainer,
label,
style = if (prominent) {
MaterialTheme.typography.labelLarge
} else {
MaterialTheme.typography.labelMedium
},
color = tint,
maxLines = 1,
overflow = TextOverflow.Ellipsis,
)
}
}
/**
* A small dot + label for live presence: green Online when the host advertises on mDNS OR answers
* the reachability probe (so a routed/VPN host that never advertises still reads Online), dimmed
* Offline otherwise.
* Reserved height for the profile chip the one part of a card that varies. `LazyVerticalGrid`
* sizes a row to its tallest item and does NOT stretch the others, so a card that grew a chip its
* neighbour lacks would leave the row stepping up and down.
*
* `heightIn(min =)`, not a fixed height: at a large accessibility font scale the chip must be
* allowed to grow rather than clip, and the reservation is sized with room to spare because the
* equal-height guarantee only holds while every card fits INSIDE it.
*/
private val PROFILE_CHIP_SLOT = 26.dp
/** Live presence, on any dynamic scheme: green reads as "up" to everyone, and Material You's
* primary might be any hue at all including a green that would then mean nothing. */
private val PRESENCE_ONLINE = Color(0xFF4ADE80)
/**
* The host's letter avatar (Apple-contact style) with its presence as a dot on the corner the
* idiom every contact list already uses, and one fewer labelled badge on a small card.
*
* [online] is true when the host advertises on mDNS OR answers the reachability probe, so a
* routed/VPN host that never advertises still reads as up. Online is a FILLED green dot, offline a
* hollow grey ring: the difference is a shape as well as a colour, so it survives both a
* colour-blind reader and a screenshot in greyscale. TalkBack gets the word either way.
*/
@Composable
fun PresencePill(online: Boolean) {
val color =
if (online) MaterialTheme.colorScheme.primary
else MaterialTheme.colorScheme.onSurfaceVariant
Row(verticalAlignment = Alignment.CenterVertically) {
Box(Modifier.size(8.dp).clip(CircleShape).background(color))
Spacer(Modifier.width(6.dp))
Text(
if (online) "Online" else "Offline",
style = MaterialTheme.typography.labelMedium,
color = color,
fun HostAvatar(name: String, online: Boolean = false) {
val letter = name.trim().firstOrNull()?.uppercaseChar()?.toString() ?: "?"
val cardColor = CardDefaults.elevatedCardColors().containerColor
Box {
Box(
modifier = Modifier
.size(44.dp)
.clip(CircleShape)
.background(MaterialTheme.colorScheme.primaryContainer),
contentAlignment = Alignment.Center,
) {
Text(
letter,
style = MaterialTheme.typography.titleMedium,
color = MaterialTheme.colorScheme.onPrimaryContainer,
)
}
Box(
modifier = Modifier
.align(Alignment.BottomEnd)
.size(13.dp)
.clip(CircleShape)
// A ring in the card's own colour is what makes the dot read as sitting ON the
// avatar rather than beside it.
.background(cardColor)
.padding(2.dp)
.clip(CircleShape)
.then(
if (online) {
Modifier.background(PRESENCE_ONLINE)
} else {
Modifier
.background(cardColor)
.border(1.5.dp, MaterialTheme.colorScheme.onSurfaceVariant, CircleShape)
},
)
.semantics { contentDescription = if (online) "Online" else "Offline" },
)
}
}
/** A small colored dot + label for the host's trust state. */
/**
* The host's trust state as a corner glyph: locked (paired nothing more to do), a key (this host
* will ask for a PIN), or an open lock (trust-on-first-use, the weakest of the three). The full
* label rides along as the content description, and the dialogs that actually make the decision
* spell it out in sentences.
*/
@Composable
fun StatusPill(status: HostStatus) {
val color = when (status) {
HostStatus.PAIRED -> MaterialTheme.colorScheme.primary
HostStatus.PAIRING -> MaterialTheme.colorScheme.tertiary
HostStatus.TOFU -> MaterialTheme.colorScheme.onSurfaceVariant
}
Row(verticalAlignment = Alignment.CenterVertically) {
Box(Modifier.size(8.dp).clip(CircleShape).background(color))
Spacer(Modifier.width(6.dp))
Text(status.label, style = MaterialTheme.typography.labelMedium, color = color)
private fun TrustBadge(status: HostStatus, modifier: Modifier = Modifier) {
val (icon, tint) = when (status) {
HostStatus.PAIRED -> Icons.Filled.Lock to MaterialTheme.colorScheme.primary
HostStatus.PAIRING -> Icons.Filled.Key to MaterialTheme.colorScheme.tertiary
HostStatus.TOFU -> Icons.Filled.LockOpen to MaterialTheme.colorScheme.onSurfaceVariant
}
Icon(
icon,
contentDescription = status.label,
tint = tint.copy(alpha = 0.85f),
modifier = modifier.padding(14.dp).size(18.dp),
)
}
/** Shown when there are no saved or discovered hosts. */
@@ -0,0 +1,98 @@
package io.unom.punktfunk.components
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.graphics.SolidColor
import androidx.compose.ui.graphics.vector.ImageVector
import androidx.compose.ui.graphics.vector.PathParser
import androidx.compose.ui.unit.dp
import io.unom.punktfunk.kit.discovery.osIconTokens
/**
* The host card's OS marks, resolved from the host's OS-identity chain (mDNS `os` TXT,
* e.g. "linux/fedora/bazzite"): [resolveOsIcon] walks the chain most-specific-first
* (kit's [osIconTokens] the shared order + brand aliases) and returns the first mark we
* ship, so an unknown distro degrades to its family's mark and finally to Tux; null means
* "no icon", rendering the card exactly as before the field existed.
*
* Path data is vendored from the assets/os-icons masters (Font Awesome Free brands
* CC BY 4.0 + Simple Icons CC0 provenance in that directory's README); Material ships
* no brand icons. Hand-kept as raw SVG path strings (one line each) rather than
* transcribed ImageVector DSL [PathParser] builds the vector once, then it's cached.
*/
private class OsGlyph(val viewportWidth: Float, val viewportHeight: Float, val d: String)
private val GLYPHS: Map<String, OsGlyph> = mapOf(
"windows" to OsGlyph(
viewportWidth = 448f,
viewportHeight = 512f,
d = "M0 93.7l183.6-25.3v177.4H0V93.7zm0 324.6l183.6 25.3V268.4H0v149.9zm203.8 28L448 480V268.4H203.8v177.9zm0-380.6v180.1H448V32L203.8 65.7z",
),
"apple" to OsGlyph(
viewportWidth = 384f,
viewportHeight = 512f,
d = "M318.7 268.7c-.2-36.7 16.4-64.4 50-84.8-18.8-26.9-47.2-41.7-84.7-44.6-35.5-2.8-74.3 20.7-88.5 20.7-15 0-49.4-19.7-76.4-19.7C63.3 141.2 4 184.8 4 273.5q0 39.3 14.4 81.2c12.8 36.7 59 126.7 107.2 125.2 25.2-.6 43-17.9 75.8-17.9 31.8 0 48.3 17.9 76.4 17.9 48.6-.7 90.4-82.5 102.6-119.3-65.2-30.7-61.7-90-61.7-91.9zm-56.6-164.2c27.3-32.4 24.8-61.9 24-72.5-24.1 1.4-52 16.4-67.9 34.9-17.5 19.8-27.8 44.3-25.6 71.9 26.1 2 49.9-11.4 69.5-34.3z",
),
"linux" to OsGlyph(
viewportWidth = 448f,
viewportHeight = 512f,
d = "M220.8 123.3c1 .5 1.8 1.7 3 1.7 1.1 0 2.8-.4 2.9-1.5.2-1.4-1.9-2.3-3.2-2.9-1.7-.7-3.9-1-5.5-.1-.4.2-.8.7-.6 1.1.3 1.3 2.3 1.1 3.4 1.7zm-21.9 1.7c1.2 0 2-1.2 3-1.7 1.1-.6 3.1-.4 3.5-1.6.2-.4-.2-.9-.6-1.1-1.6-.9-3.8-.6-5.5.1-1.3.6-3.4 1.5-3.2 2.9.1 1 1.8 1.5 2.8 1.4zM420 403.8c-3.6-4-5.3-11.6-7.2-19.7-1.8-8.1-3.9-16.8-10.5-22.4-1.3-1.1-2.6-2.1-4-2.9-1.3-.8-2.7-1.5-4.1-2 9.2-27.3 5.6-54.5-3.7-79.1-11.4-30.1-31.3-56.4-46.5-74.4-17.1-21.5-33.7-41.9-33.4-72C311.1 85.4 315.7.1 234.8 0 132.4-.2 158 103.4 156.9 135.2c-1.7 23.4-6.4 41.8-22.5 64.7-18.9 22.5-45.5 58.8-58.1 96.7-6 17.9-8.8 36.1-6.2 53.3-6.5 5.8-11.4 14.7-16.6 20.2-4.2 4.3-10.3 5.9-17 8.3s-14 6-18.5 14.5c-2.1 3.9-2.8 8.1-2.8 12.4 0 3.9.6 7.9 1.2 11.8 1.2 8.1 2.5 15.7.8 20.8-5.2 14.4-5.9 24.4-2.2 31.7 3.8 7.3 11.4 10.5 20.1 12.3 17.3 3.6 40.8 2.7 59.3 12.5 19.8 10.4 39.9 14.1 55.9 10.4 11.6-2.6 21.1-9.6 25.9-20.2 12.5-.1 26.3-5.4 48.3-6.6 14.9-1.2 33.6 5.3 55.1 4.1.6 2.3 1.4 4.6 2.5 6.7v.1c8.3 16.7 23.8 24.3 40.3 23 16.6-1.3 34.1-11 48.3-27.9 13.6-16.4 36-23.2 50.9-32.2 7.4-4.5 13.4-10.1 13.9-18.3.4-8.2-4.4-17.3-15.5-29.7zM223.7 87.3c9.8-22.2 34.2-21.8 44-.4 6.5 14.2 3.6 30.9-4.3 40.4-1.6-.8-5.9-2.6-12.6-4.9 1.1-1.2 3.1-2.7 3.9-4.6 4.8-11.8-.2-27-9.1-27.3-7.3-.5-13.9 10.8-11.8 23-4.1-2-9.4-3.5-13-4.4-1-6.9-.3-14.6 2.9-21.8zM183 75.8c10.1 0 20.8 14.2 19.1 33.5-3.5 1-7.1 2.5-10.2 4.6 1.2-8.9-3.3-20.1-9.6-19.6-8.4.7-9.8 21.2-1.8 28.1 1 .8 1.9-.2-5.9 5.5-15.6-14.6-10.5-52.1 8.4-52.1zm-13.6 60.7c6.2-4.6 13.6-10 14.1-10.5 4.7-4.4 13.5-14.2 27.9-14.2 7.1 0 15.6 2.3 25.9 8.9 6.3 4.1 11.3 4.4 22.6 9.3 8.4 3.5 13.7 9.7 10.5 18.2-2.6 7.1-11 14.4-22.7 18.1-11.1 3.6-19.8 16-38.2 14.9-3.9-.2-7-1-9.6-2.1-8-3.5-12.2-10.4-20-15-8.6-4.8-13.2-10.4-14.7-15.3-1.4-4.9 0-9 4.2-12.3zm3.3 334c-2.7 35.1-43.9 34.4-75.3 18-29.9-15.8-68.6-6.5-76.5-21.9-2.4-4.7-2.4-12.7 2.6-26.4v-.2c2.4-7.6.6-16-.6-23.9-1.2-7.8-1.8-15 .9-20 3.5-6.7 8.5-9.1 14.8-11.3 10.3-3.7 11.8-3.4 19.6-9.9 5.5-5.7 9.5-12.9 14.3-18 5.1-5.5 10-8.1 17.7-6.9 8.1 1.2 15.1 6.8 21.9 16l19.6 35.6c9.5 19.9 43.1 48.4 41 68.9zm-1.4-25.9c-4.1-6.6-9.6-13.6-14.4-19.6 7.1 0 14.2-2.2 16.7-8.9 2.3-6.2 0-14.9-7.4-24.9-13.5-18.2-38.3-32.5-38.3-32.5-13.5-8.4-21.1-18.7-24.6-29.9s-3-23.3-.3-35.2c5.2-22.9 18.6-45.2 27.2-59.2 2.3-1.7.8 3.2-8.7 20.8-8.5 16.1-24.4 53.3-2.6 82.4.6-20.7 5.5-41.8 13.8-61.5 12-27.4 37.3-74.9 39.3-112.7 1.1.8 4.6 3.2 6.2 4.1 4.6 2.7 8.1 6.7 12.6 10.3 12.4 10 28.5 9.2 42.4 1.2 6.2-3.5 11.2-7.5 15.9-9 9.9-3.1 17.8-8.6 22.3-15 7.7 30.4 25.7 74.3 37.2 95.7 6.1 11.4 18.3 35.5 23.6 64.6 3.3-.1 7 .4 10.9 1.4 13.8-35.7-11.7-74.2-23.3-84.9-4.7-4.6-4.9-6.6-2.6-6.5 12.6 11.2 29.2 33.7 35.2 59 2.8 11.6 3.3 23.7.4 35.7 16.4 6.8 35.9 17.9 30.7 34.8-2.2-.1-3.2 0-4.2 0 3.2-10.1-3.9-17.6-22.8-26.1-19.6-8.6-36-8.6-38.3 12.5-12.1 4.2-18.3 14.7-21.4 27.3-2.8 11.2-3.6 24.7-4.4 39.9-.5 7.7-3.6 18-6.8 29-32.1 22.9-76.7 32.9-114.3 7.2zm257.4-11.5c-.9 16.8-41.2 19.9-63.2 46.5-13.2 15.7-29.4 24.4-43.6 25.5s-26.5-4.8-33.7-19.3c-4.7-11.1-2.4-23.1 1.1-36.3 3.7-14.2 9.2-28.8 9.9-40.6.8-15.2 1.7-28.5 4.2-38.7 2.6-10.3 6.6-17.2 13.7-21.1.3-.2.7-.3 1-.5.8 13.2 7.3 26.6 18.8 29.5 12.6 3.3 30.7-7.5 38.4-16.3 9-.3 15.7-.9 22.6 5.1 9.9 8.5 7.1 30.3 17.1 41.6 10.6 11.6 14 19.5 13.7 24.6zM173.3 148.7c2 1.9 4.7 4.5 8 7.1 6.6 5.2 15.8 10.6 27.3 10.6 11.6 0 22.5-5.9 31.8-10.8 4.9-2.6 10.9-7 14.8-10.4s5.9-6.3 3.1-6.6-2.6 2.6-6 5.1c-4.4 3.2-9.7 7.4-13.9 9.8-7.4 4.2-19.5 10.2-29.9 10.2s-18.7-4.8-24.9-9.7c-3.1-2.5-5.7-5-7.7-6.9-1.5-1.4-1.9-4.6-4.3-4.9-1.4-.1-1.8 3.7 1.7 6.5z",
),
"steam" to OsGlyph(
viewportWidth = 496f,
viewportHeight = 512f,
d = "M496 256c0 137-111.2 248-248.4 248-113.8 0-209.6-76.3-239-180.4l95.2 39.3c6.4 32.1 34.9 56.4 68.9 56.4 39.2 0 71.9-32.4 70.2-73.5l84.5-60.2c52.1 1.3 95.8-40.9 95.8-93.5 0-51.6-42-93.5-93.7-93.5s-93.7 42-93.7 93.5v1.2L176.6 279c-15.5-.9-30.7 3.4-43.5 12.1L0 236.1C10.2 108.4 117.1 8 247.6 8 384.8 8 496 119 496 256zM155.7 384.3l-30.5-12.6a52.79 52.79 0 0 0 27.2 25.8c26.9 11.2 57.8-1.6 69-28.4 5.4-13 5.5-27.3.1-40.3-5.4-13-15.5-23.2-28.5-28.6-12.9-5.4-26.7-5.2-38.9-.6l31.5 13c19.8 8.2 29.2 30.9 20.9 50.7-8.3 19.9-31 29.2-50.8 21zm173.8-129.9c-34.4 0-62.4-28-62.4-62.3s28-62.3 62.4-62.3 62.4 28 62.4 62.3-27.9 62.3-62.4 62.3zm.1-15.6c25.9 0 46.9-21 46.9-46.8 0-25.9-21-46.8-46.9-46.8s-46.9 21-46.9 46.8c.1 25.8 21.1 46.8 46.9 46.8z",
),
"ubuntu" to OsGlyph(
viewportWidth = 496f,
viewportHeight = 512f,
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),
"fedora" to OsGlyph(
viewportWidth = 448f,
viewportHeight = 512f,
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),
"arch" to OsGlyph(
viewportWidth = 24f,
viewportHeight = 24f,
d = "M11.39.605C10.376 3.092 9.764 4.72 8.635 7.132c.693.734 1.543 1.589 2.923 2.554-1.484-.61-2.496-1.224-3.252-1.86C6.86 10.842 4.596 15.138 0 23.395c3.612-2.085 6.412-3.37 9.021-3.862a6.61 6.61 0 01-.171-1.547l.003-.115c.058-2.315 1.261-4.095 2.687-3.973 1.426.12 2.534 2.096 2.478 4.409a6.52 6.52 0 01-.146 1.243c2.58.505 5.352 1.787 8.914 3.844-.702-1.293-1.33-2.459-1.929-3.57-.943-.73-1.926-1.682-3.933-2.713 1.38.359 2.367.772 3.137 1.234-6.09-11.334-6.582-12.84-8.67-17.74zM22.898 21.36v-.623h-.234v-.084h.562v.084h-.234v.623h.331v-.707h.142l.167.5.034.107a2.26 2.26 0 01.038-.114l.17-.493H24v.707h-.091v-.593l-.206.593h-.084l-.205-.602v.602h-.091",
),
"debian" to OsGlyph(
viewportWidth = 24f,
viewportHeight = 24f,
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),
"nixos" to OsGlyph(
viewportWidth = 24f,
viewportHeight = 24f,
d = "M7.352 1.592l-1.364.002L5.32 2.75l1.557 2.713-3.137-.008-1.32 2.34H14.11l-1.353-2.332-3.192-.006-2.214-3.865zm6.175 0l-2.687.025 5.846 10.127 1.341-2.34-1.59-2.765 2.24-3.85-.683-1.182h-1.336l-1.57 2.705-1.56-2.72zm6.887 4.195l-5.846 10.125 2.696-.008 1.601-2.76 4.453.016.682-1.183-.666-1.157-3.13-.008L21.778 8.1l-1.365-2.313zM9.432 8.086l-2.696.008-1.601 2.76-4.453-.016L0 12.02l.666 1.157 3.13.008-1.575 2.71 1.365 2.315L9.432 8.086zM7.33 12.25l-.006.01-.002-.004-1.342 2.34 1.59 2.765-2.24 3.85.684 1.182H7.35l.004-.006h.001l1.567-2.698 1.558 2.72 2.688-.026-.004-.006h.01L7.33 12.25zm2.55 3.93l1.354 2.332 3.192.006 2.215 3.865 1.363-.002.668-1.156-1.557-2.713 3.137.008 1.32-2.34H9.881Z",
),
"opensuse" to OsGlyph(
viewportWidth = 640f,
viewportHeight = 512f,
d = "M471.08 102.66s-.3 18.3-.3 20.3c-9.1-3-74.4-24.1-135.7-26.3-51.9-1.8-122.8-4.3-223 57.3-19.4 12.4-73.9 46.1-99.6 109.7C7 277-.12 307 7 335.06a111 111 0 0 0 16.5 35.7c17.4 25 46.6 41.6 78.1 44.4 44.4 3.9 78.1-16 90-53.3 8.2-25.8 0-63.6-31.5-82.9-25.6-15.7-53.3-12.1-69.2-1.6-13.9 9.2-21.8 23.5-21.6 39.2.3 27.8 24.3 42.6 41.5 42.6a49 49 0 0 0 15.8-2.7c6.5-1.8 13.3-6.5 13.3-14.9 0-12.1-11.6-14.8-16.8-13.9-2.9.5-4.5 2-11.8 2.4-2-.2-12-3.1-12-14V316c.2-12.3 13.2-18 25.5-16.9 32.3 2.8 47.7 40.7 28.5 65.7-18.3 23.7-76.6 23.2-99.7-20.4-26-49.2 12.7-111.2 87-98.4 33.2 5.7 83.6 35.5 102.4 104.3h45.9c-5.7-17.6-8.9-68.3 42.7-68.3 56.7 0 63.9 39.9 79.8 68.3H460c-12.8-18.3-21.7-38.7-18.9-55.8 5.6-33.8 39.7-18.4 82.4-17.4 66.5.4 102.1-27 103.1-28 3.7-3.1 6.5-15.8 7-17.7 1.3-5.1-3.2-2.4-3.2-2.4-8.7 5.2-30.5 15.2-50.9 15.6-25.3.5-76.2-25.4-81.6-28.2-.3-.4.1 1.2-11-25.5 88.4 58.3 118.3 40.5 145.2 21.7.8-.6 4.3-2.9 3.6-5.7-13.8-48.1-22.4-62.7-34.5-69.6-37-21.6-125-34.7-129.2-35.3.1-.1-.9-.3-.9.7zm60.4 72.8a37.54 37.54 0 0 1 38.9-36.3c33.4 1.2 48.8 42.3 24.4 65.2-24.2 22.7-64.4 4.6-63.3-28.9zm38.6-25.3a26.27 26.27 0 1 0 25.4 27.2 26.19 26.19 0 0 0-25.4-27.2zm4.3 28.8c-15.4 0-15.4-15.6 0-15.6s15.4 15.64 0 15.64z",
),
)
private val built = mutableMapOf<String, ImageVector>()
/** The mark for a chain, or null (no icon). Vectors build lazily and cache per token. */
fun resolveOsIcon(chain: String): ImageVector? =
osIconTokens(chain).firstNotNullOfOrNull { token ->
GLYPHS[token]?.let { glyph -> built.getOrPut(token) { glyph.build(token) } }
}
private fun OsGlyph.build(token: String): ImageVector =
ImageVector.Builder(
name = "OsIcon.$token",
defaultWidth = 24.dp,
defaultHeight = 24.dp,
viewportWidth = viewportWidth,
viewportHeight = viewportHeight,
).apply {
// Fill colour is irrelevant — Icon() tints via LocalContentColor, like Material icons.
addPath(
pathData = PathParser().parsePathString(d).toNodes(),
fill = SolidColor(Color.Black),
)
}.build()
@@ -25,10 +25,44 @@ data class PendingTrust(
val name: String,
val advertisedFp: String?,
val kind: Kind,
/**
* What the connect on the far side of this decision should carry a `punktfunk://` link's
* one-off profile and library id. A link to an unknown host goes through the confirmation
* first, and the user's stated intent must survive that detour rather than being silently
* dropped on the way to a plain desktop session.
*/
val profile: String? = null,
val launch: String? = null,
) {
enum class Kind { TRUST_NEW, FP_CHANGED, PAIR, REQUEST_ACCESS }
}
/**
* A stream session that just opened, and the state the stream screen needs about it.
*
* [settings] is the settings the connect ACTUALLY used, resolved once at connect time not
* "whatever the settings store says now". Every post-connect read (the stats tier, the touch and
* mouse models, the low-latency pipeline, rumble, SC2 capture) takes it, so the stream can never
* disagree with the connect that produced it. [clipboardSync] comes from the host record, because
* clipboard sync is a decision about that host rather than about this device.
*/
data class ActiveSession(
val handle: Long,
val settings: io.unom.punktfunk.Settings,
val clipboardSync: Boolean,
/**
* The settings profile this session resolved, if any shown on the stats overlay's first line
* so "which profile am I on?" is answerable from inside the stream, as on the other clients.
*/
val profileName: String? = null,
/**
* The stable id of the host being streamed, when it is a saved one so a `punktfunk://` link
* that arrives mid-stream can tell "this same host" (a no-op; the intent already focused us)
* from "a different host" (a notice; a URL may never preempt a live session).
*/
val hostId: String? = null,
)
/** Trust state of a host, shown as a colored pill on its card. */
enum class HostStatus(val label: String) {
PAIRED("Paired"),
@@ -0,0 +1,247 @@
package io.unom.punktfunk
import io.unom.punktfunk.kit.security.KnownHost
import org.junit.Assert.assertEquals
import org.junit.Assert.assertFalse
import org.junit.Assert.assertNotEquals
import org.junit.Assert.assertNull
import org.junit.Assert.assertTrue
import org.junit.Test
import org.junit.runner.RunWith
import org.robolectric.RobolectricTestRunner
import org.robolectric.RuntimeEnvironment
import org.robolectric.annotation.Config
/**
* The profile model the part of this feature that is wrong-or-right rather than pretty-or-ugly.
* A profile is a named bundle of OVERRIDES, not a snapshot: an untouched field keeps following the
* global live, a touched one is recorded even when it equals today's global (a pin), and the only
* way back to inheriting is an explicit reset. These tests are the Kotlin twin of the Rust
* `profiles.rs` suite, so the two can't drift.
*
* `sdk = [36]` for the same reason the screenshot tests pin it: Robolectric ships android-all jars
* only up to API 36 while the app compiles against 37.
*/
@RunWith(RobolectricTestRunner::class)
@Config(sdk = [36])
class ProfilesTest {
private val base = Settings(
width = 1920,
height = 1080,
bitrateKbps = 20_000,
codec = "hevc",
touchMode = TouchMode.TRACKPAD,
mouseMode = MouseMode.DESKTOP,
)
@Test
fun overlayAppliesOnlyWhatItOverrides() {
val empty = SettingsOverlay()
assertTrue(empty.isEmpty())
assertEquals(base, empty.apply(base))
val overlay = SettingsOverlay(
width = 3840,
height = 2160,
hz = 120,
bitrateKbps = 80_000,
renderScale = 1.5,
codec = "av1",
hdrEnabled = false,
compositor = 4,
audioChannels = 6,
micEnabled = true,
touchMode = TouchMode.POINTER,
mouseMode = MouseMode.CAPTURE,
invertScroll = true,
gamepad = 6,
statsVerbosity = StatsVerbosity.DETAILED,
lowLatencyMode = false,
)
assertFalse(overlay.isEmpty())
val out = overlay.apply(base)
assertEquals(Triple(3840, 2160, 120), Triple(out.width, out.height, out.hz))
assertEquals(80_000, out.bitrateKbps)
assertEquals(1.5, out.renderScale, 0.0)
assertEquals("av1", out.codec)
assertFalse(out.hdrEnabled)
assertEquals(4, out.compositor)
assertEquals(6, out.audioChannels)
assertTrue(out.micEnabled)
assertEquals(TouchMode.POINTER, out.touchMode)
assertEquals(MouseMode.CAPTURE, out.mouseMode)
assertTrue(out.invertScroll)
assertEquals(6, out.gamepad)
assertEquals(StatsVerbosity.DETAILED, out.statsVerbosity)
assertFalse(out.lowLatencyMode)
// Device-scope settings are not in the overlay at all, so no profile can move them.
assertEquals(base.gamepadUiEnabled, out.gamepadUiEnabled)
assertEquals(base.libraryEnabled, out.libraryEnabled)
assertEquals(base.autoWakeEnabled, out.autoWakeEnabled)
assertEquals(base.sc2Capture, out.sc2Capture)
}
@Test
fun anOverrideEqualToTheGlobalIsAPinThatSurvivesTheGlobalMoving() {
val pin = SettingsOverlay(bitrateKbps = 20_000) // exactly what `base` says today
assertFalse(pin.isEmpty())
assertEquals(20_000, pin.apply(base.copy(bitrateKbps = 50_000)).bitrateKbps)
}
@Test
fun absorbRecordsTheTouchedFieldOnly() {
var o = SettingsOverlay()
// One control fires: before = what it was showing, after = what the user picked.
var before = o.apply(base)
o = o.absorb(before, before.copy(codec = "av1"))
assertEquals("av1", o.codec)
assertNull("nothing else may be recorded", o.bitrateKbps)
// Setting it BACK to the global's value is still an override — the pin case, and the whole
// difference between this and diffing against the globals at save time.
before = o.apply(base)
o = o.absorb(before, before.copy(codec = "hevc"))
assertEquals("hevc", o.codec)
assertEquals("hevc", o.apply(base.copy(codec = "h264")).codec)
// Identical snapshots record nothing.
before = o.apply(base)
assertEquals(o, o.absorb(before, before))
}
@Test
fun clearDropsOneOverride() {
val o = SettingsOverlay(width = 3840, height = 2160, codec = "av1")
assertEquals(setOf(SettingsOverlay.FIELD_RESOLUTION, "codec"), o.overridden())
assertNull(o.clear("codec").codec)
// Width and height are one control, so they reset together.
val reset = o.clear(SettingsOverlay.FIELD_RESOLUTION)
assertNull(reset.width)
assertNull(reset.height)
assertEquals(o, o.clear("no_such_field")) // unknown names are a no-op, never a crash
}
@Test
fun catalogRoundTripsAndPreservesWhatItCannotRepresent() {
val store = ProfileStore(RuntimeEnvironment.getApplication())
val game = newProfile("Game").copy(
accent = "#ff8800",
overrides = SettingsOverlay(
width = 3840,
height = 2160,
hz = 120,
// A codec string this build's picker can't show is still stored and still applied:
// the host is the component that decides what it can encode.
codec = "vvc-from-the-future",
extra = mapOf("some_new_axis" to 7),
),
extra = mapOf("future_profile_key" to "kept"),
)
store.save(game)
store.save(newProfile("Work"))
val loaded = store.byId(game.id)!!
assertEquals("Game", loaded.name)
assertEquals("#ff8800", loaded.accent)
assertEquals("vvc-from-the-future", loaded.overrides.codec)
assertEquals(3840, loaded.overrides.width)
// The don't-clobber rule: an older build must not erase a newer one's keys by opening it.
assertEquals(mapOf<String, Any>("some_new_axis" to 7), loaded.overrides.extra)
assertEquals(mapOf<String, Any>("future_profile_key" to "kept"), loaded.extra)
assertEquals("vvc-from-the-future", loaded.overrides.apply(base).codec)
// A profile that overrides nothing is the "inherits everything" one a create starts at.
assertTrue(store.all().first { it.name == "Work" }.overrides.isEmpty())
assertEquals(listOf("Game", "Work"), store.all().map { it.name })
}
@Test
fun resolvePrefersIdsAndRefusesAmbiguity() {
val store = ProfileStore(RuntimeEnvironment.getApplication())
val work = newProfile("Work")
val work2 = newProfile("work") // saved directly: the UI's name guard is what prevents this
val game = newProfile("Game")
listOf(work, work2, game).forEach(store::save)
assertEquals(ProfileResolution.FOUND, store.resolve(work.id).second)
assertEquals(work.id, store.resolve(work.id).first!!.id)
// Two profiles carry this name — refuse rather than pick whichever came first.
assertEquals(ProfileResolution.AMBIGUOUS, store.resolve("Work").second)
assertNull(store.resolve("Work").first)
assertEquals(game.id, store.resolve("GAME").first!!.id) // names match case-insensitively
assertEquals(ProfileResolution.NOT_FOUND, store.resolve("nope").second)
assertEquals(ProfileResolution.NOT_FOUND, store.resolve("").second)
assertTrue(store.nameTaken("GAME"))
assertFalse(store.nameTaken("GAME", except = game.id)) // renaming in place is allowed
assertFalse(store.nameTaken("Travel"))
}
@Test
fun profilePrecedenceIsOneOffThenBindingThenNone() {
val store = ProfileStore(RuntimeEnvironment.getApplication())
val work = newProfile("Work")
val game = newProfile("Game")
listOf(work, game).forEach(store::save)
val bound = host().copy(profileId = work.id)
// A plain tap follows the binding…
assertEquals(work.id, store.resolveFor(bound, oneOff = null)!!.id)
// …a one-off wins over it, by id or by unique name, and never rebinds anything…
assertEquals(game.id, store.resolveFor(bound, oneOff = game.id)!!.id)
assertEquals(game.id, store.resolveFor(bound, oneOff = "game")!!.id)
assertEquals(work.id, store.resolveFor(bound, oneOff = null)!!.id)
// …and the empty reference is a real choice — "force the global defaults" — not "unset".
assertNull(store.resolveFor(bound, oneOff = ""))
// An unbound host is today's behaviour: the globals.
assertNull(store.resolveFor(host(), oneOff = null))
assertNull(store.resolveFor(null, oneOff = null))
}
@Test
fun aDeletedProfileLeavesNoErrorBehind() {
val store = ProfileStore(RuntimeEnvironment.getApplication())
val work = newProfile("Work")
store.save(work)
val h = host().copy(profileId = work.id, pinnedProfileIds = listOf(work.id, work.id))
assertEquals(1, store.pinsFor(h).size) // a duplicate pin is one card, not two
store.delete(work.id)
// A dangling binding resolves as "no profile" — never an error, never a blocked connect —
// and its pinned card simply stops rendering.
assertNull(store.resolveFor(h, oneOff = null))
assertTrue(store.pinsFor(h).isEmpty())
assertEquals(base, base.effectiveFor(store.resolveFor(h, oneOff = null)))
}
/**
* A profile created from the UI gets a colour, and a distinct one the accent is the WHOLE
* signal on a bound host card's chip and a pinned card's tint, so two profiles sharing it (or
* having none) makes those surfaces say less than they look like they're saying.
*/
@Test
fun creationHandsOutADistinctColour() {
val made = mutableListOf<StreamProfile>()
repeat(PROFILE_ACCENTS.size) { made += newProfile("p$it", nextAccent(made)) }
assertEquals(PROFILE_ACCENTS, made.map { it.accent })
// Past the palette it wraps rather than handing out nothing — a duplicate colour beats an
// invisible chip, and the picker is right there.
assertEquals(PROFILE_ACCENTS.first(), nextAccent(made))
// A gap is reused before wrapping.
assertEquals(PROFILE_ACCENTS[2], nextAccent(made.filter { it.accent != PROFILE_ACCENTS[2] }))
// The colour is presentation, so it never reaches the resolved settings.
assertEquals(base, made.first().overrides.apply(base))
}
@Test
fun mintedIdsAreWellFormed() {
val id = newProfileId()
assertEquals(12, id.length)
assertTrue(id.all { it.isDigit() || it in 'a'..'f' })
assertNotEquals(id, newProfileId())
}
private fun host() = KnownHost("192.168.1.42", 9777, "Desk", "a".repeat(64), paired = true)
}
@@ -0,0 +1,127 @@
package io.unom.punktfunk
import android.content.Context
import androidx.activity.ComponentActivity
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.test.isToggleable
import androidx.compose.ui.test.junit4.createAndroidComposeRule
import androidx.compose.ui.test.onNodeWithText
import androidx.compose.ui.test.performClick
import androidx.test.core.app.ApplicationProvider
import org.junit.Assert.assertEquals
import org.junit.Assert.assertNull
import org.junit.Rule
import org.junit.Test
import org.junit.runner.RunWith
import org.robolectric.RobolectricTestRunner
import org.robolectric.annotation.GraphicsMode
import org.robolectric.annotation.Config
/**
* An edit must land in the scope the chips say is selected the one thing the two-layer settings
* surface can get wrong without looking wrong.
*
* The regression this pins: `update` reached the rows as `::update`, and two callable references
* compare EQUAL however different the scope they captured, so Compose skipped the whole detail page
* on a scope switch that moved nothing on screen (the ordinary case a profile inherits the globals
* until it overrides something). Each edit then wrote to the scope the user had just left: change a
* default, switch to a profile, change the same row the globals moved again and the profile
* recorded nothing and back on the defaults the next edit went into the profile, which reads as
* "the default settings can't be changed any more". It needs the real Compose runtime to catch, so
* this drives the actual screen rather than the model underneath it.
*
* `sdk = [36]` for the reason every Robolectric test here pins it: android-all jars stop at 36 while
* the app compiles against 37.
*/
@RunWith(RobolectricTestRunner::class)
@GraphicsMode(GraphicsMode.Mode.NATIVE)
@Config(sdk = [36], qualifiers = "w360dp-h800dp-xxhdpi")
class SettingsScopeTest {
@get:Rule
val compose = createAndroidComposeRule<ComponentActivity>()
private val context: Context get() = ApplicationProvider.getApplicationContext()
/**
* "Invert scroll direction" is the row under test: Input is profileable end to end, and that
* toggle is the only toggleable node on the page, so a click needs no fragile lookup.
*/
private fun toggleTheRow() {
compose.onNode(isToggleable()).performClick()
compose.waitForIdle()
}
private fun selectScope(chip: String) {
compose.onNodeWithText(chip).performClick()
compose.waitForIdle()
}
@Test
fun editsFollowTheSelectedScope() {
val profiles = ProfileStore(context)
profiles.save(newProfile("Work", PROFILE_ACCENTS.first()))
// Mirrors App.kt: the screen is fed from state the host recomposes it with.
var saved = Settings()
compose.setContent {
var settings by remember { mutableStateOf(saved) }
SettingsScreen(
initial = settings,
onChange = { settings = it; saved = it },
onBack = {},
initialCategory = SettingsCategory.Input,
)
}
// 1. On the defaults, the globals move and no profile records anything.
toggleTheRow()
assertEquals(true, saved.invertScroll)
assertNull(profiles.all().single().overrides.invertScroll)
// 2. In profile scope the SAME row — untouched by the profile, so it still shows the global
// value and nothing on the page changed — must record an override and leave the globals
// alone. This is the step that used to write straight through to the globals.
selectScope("Work")
toggleTheRow()
assertEquals("the globals must not move while a profile is selected", true, saved.invertScroll)
assertEquals(false, profiles.all().single().overrides.invertScroll)
// 3. Back on the defaults the row is editable again, and the profile keeps its override.
selectScope("Default settings")
toggleTheRow()
assertEquals(false, saved.invertScroll)
assertEquals(
"the profile's override must survive an edit made on the defaults",
false,
profiles.all().single().overrides.invertScroll,
)
}
/** A reset puts the row back to inheriting — and, like an edit, it must obey the live scope. */
@Test
fun resetClearsTheSelectedProfilesOverride() {
val profiles = ProfileStore(context)
profiles.save(newProfile("Work", PROFILE_ACCENTS.first()))
compose.setContent {
var settings by remember { mutableStateOf(Settings()) }
SettingsScreen(
initial = settings,
onChange = { settings = it },
onBack = {},
initialCategory = SettingsCategory.Input,
initialProfileId = profiles.all().single().id,
)
}
toggleTheRow()
assertEquals(true, profiles.all().single().overrides.invertScroll)
compose.onNodeWithText("Reset").performClick()
compose.waitForIdle()
assertNull(profiles.all().single().overrides.invertScroll)
}
}
@@ -0,0 +1,131 @@
package io.unom.punktfunk
import io.unom.punktfunk.kit.security.KnownHost
import org.junit.Assert.assertEquals
import org.junit.Assert.assertNull
import org.junit.Assert.assertTrue
import org.junit.Test
import org.junit.runner.RunWith
import org.robolectric.RobolectricTestRunner
import org.robolectric.RuntimeEnvironment
import org.robolectric.annotation.Config
/**
* Where a measured bitrate lands. The measurement itself is the host's job; the decision this code
* makes is which layer to write and the long-standing wrong answer (always the global) is exactly
* what made measuring the slow box downstairs re-tune the desktop too
* (design/client-settings-profiles.md §5.3).
*/
@RunWith(RobolectricTestRunner::class)
@Config(sdk = [36])
class SpeedTestTest {
private val store get() = ProfileStore(RuntimeEnvironment.getApplication())
private fun host() = KnownHost("192.168.1.42", 9777, "Desk", "a".repeat(64), paired = true)
@Test
fun anUnboundHostTargetsTheGlobalDefault() {
assertEquals(SpeedTestTarget.Global, SpeedTestTarget.resolve(host(), null, store))
assertEquals(SpeedTestTarget.Global, SpeedTestTarget.resolve(null, null, store))
}
@Test
fun aProfileThatSetsBitrateIsTheLayerThatHostReads() {
val s = store
val game = newProfile("Game").copy(overrides = SettingsOverlay(bitrateKbps = 50_000))
s.save(game)
val target = SpeedTestTarget.resolve(host().copy(profileId = game.id), null, s)
assertEquals(game.id, (target as SpeedTestTarget.Profile).profile.id)
}
@Test
fun aProfileThatInheritsBitrateAsksWhichLayer() {
val s = store
val work = newProfile("Work") // overrides nothing
s.save(work)
val target = SpeedTestTarget.resolve(host().copy(profileId = work.id), null, s)
// Both layers are defensible here, so the user picks — we don't guess.
assertEquals(work.id, (target as SpeedTestTarget.Ask).profile.id)
}
@Test
fun theOneOffPickWinsAndTheEmptyOneForcesTheDefaults() {
val s = store
val game = newProfile("Game").copy(overrides = SettingsOverlay(bitrateKbps = 50_000))
val work = newProfile("Work")
listOf(game, work).forEach(s::save)
val bound = host().copy(profileId = work.id)
// Testing from a pinned card measures — and writes — that card's profile.
assertEquals(game.id, (SpeedTestTarget.resolve(bound, game.id, s) as SpeedTestTarget.Profile).profile.id)
// "Connect with: Default settings" is a real choice, so its speed test targets the global.
assertEquals(SpeedTestTarget.Global, SpeedTestTarget.resolve(bound, "", s))
// A dangling binding resolves as no profile everywhere else; here too.
assertEquals(SpeedTestTarget.Global, SpeedTestTarget.resolve(host().copy(profileId = "gone"), null, s))
}
@Test
fun applyingWritesOnlyTheBitrate_andOnlyToTheChosenLayer() {
val s = store
val game = newProfile("Game").copy(
overrides = SettingsOverlay(bitrateKbps = 50_000, width = 3840, height = 2160),
)
s.save(game)
val globals = Settings(bitrateKbps = 20_000, codec = "hevc")
var savedGlobals: Settings? = null
val where = applySpeedTestResult(
kbps = 84_000,
target = SpeedTestTarget.Profile(game),
toProfile = true,
profiles = s,
settings = globals,
onGlobalChange = { savedGlobals = it },
)
assertEquals("“Game”", where)
assertNull("the global must not move when a profile was the target", savedGlobals)
val after = s.byId(game.id)!!.overrides
assertEquals(84_000, after.bitrateKbps)
// Nothing else in the overlay is a speed test's business.
assertEquals(3840, after.width)
assertEquals(2160, after.height)
}
@Test
fun theAskCaseHonoursWhichButtonWasPressed() {
val s = store
val work = newProfile("Work")
s.save(work)
val globals = Settings(bitrateKbps = 20_000)
var savedGlobals: Settings? = null
// "Set as default" writes the global and leaves the profile inheriting.
val whereGlobal = applySpeedTestResult(
42_000, SpeedTestTarget.Ask(work), toProfile = false, profiles = s,
settings = globals, onGlobalChange = { savedGlobals = it },
)
assertEquals("the default bitrate", whereGlobal)
assertEquals(42_000, savedGlobals!!.bitrateKbps)
assertNull(s.byId(work.id)!!.overrides.bitrateKbps)
// "Set in Work" records the override instead — and now that profile stops inheriting.
savedGlobals = null
val whereProfile = applySpeedTestResult(
42_000, SpeedTestTarget.Ask(work), toProfile = true, profiles = s,
settings = globals, onGlobalChange = { savedGlobals = it },
)
assertEquals("“Work”", whereProfile)
assertNull(savedGlobals)
assertEquals(42_000, s.byId(work.id)!!.overrides.bitrateKbps)
}
@Test
fun theRecommendationLeavesHeadroom() {
// 70 % of measured, in the desktop clients' integer order — a stream needs room for the
// FEC overhead and for the loss a burst measurement doesn't see.
val done = SpeedTestPhase.Done(throughputKbps = 100_000, lossPct = 0.4, recommendedKbps = 100_000 / 10 * 7)
assertEquals(70_000, done.recommendedKbps)
assertEquals(100.0, done.measuredMbps, 0.001)
assertEquals(70.0, done.recommendedMbps, 0.001)
assertTrue(done.recommendedKbps < done.throughputKbps)
}
}
@@ -56,6 +56,21 @@ class ScreenshotTest {
@Test
fun settings() = shootRoot("settings") { SettingsScene() }
// One category page per shot: the sub-section headers, the caption-under-control fields and
// the "applies from the next session" footers live inside a category, not on the root list.
@Test
fun settingsDisplay() = shootRoot("settings-display") {
SettingsCategoryScene(io.unom.punktfunk.SettingsCategory.Display)
}
@Test
fun settingsInput() = shootRoot("settings-input") {
SettingsCategoryScene(io.unom.punktfunk.SettingsCategory.Input)
}
@Test
fun settingsProfile() = shootRoot("settings-profile") { SettingsProfileScene() }
@Test
@Config(sdk = [36], qualifiers = "w800dp-h360dp-xxhdpi") // landscape — the stream is immersive
fun stream() = shootRoot("stream") { StreamScene(io.unom.punktfunk.StatsVerbosity.DETAILED) }
@@ -97,6 +112,15 @@ class ScreenshotTest {
TrustDialog()
}
@Test
fun newProfile() = shootRoot("new-profile") { NewProfileScene() }
@Test
fun speedTest() = shootScreen("speed-test") {
HostsScene()
SpeedTestScene()
}
@Test
fun pair() = shootScreen("pair") {
HostsScene()
@@ -19,10 +19,12 @@ import androidx.compose.material3.Surface
import androidx.compose.material3.Text
import androidx.compose.material3.TextButton
import androidx.compose.runtime.Composable
import androidx.compose.runtime.remember
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.Brush
import androidx.compose.ui.graphics.Color
import androidx.compose.ui.platform.LocalContext
import androidx.compose.ui.text.style.TextAlign
import androidx.compose.ui.unit.dp
import io.unom.punktfunk.BrandDark
@@ -31,11 +33,20 @@ import io.unom.punktfunk.ConnectPhase
import io.unom.punktfunk.ConnectTakeover
import io.unom.punktfunk.Settings
import io.unom.punktfunk.TouchMode
import io.unom.punktfunk.SettingsCategory
import io.unom.punktfunk.SettingsScreen
import io.unom.punktfunk.StatsOverlay
import io.unom.punktfunk.StatsVerbosity
import io.unom.punktfunk.ProfileEditorFields
import io.unom.punktfunk.ProfileStore
import io.unom.punktfunk.SettingsOverlay
import io.unom.punktfunk.SpeedTestDialog
import io.unom.punktfunk.SpeedTestPhase
import io.unom.punktfunk.SpeedTestTarget
import io.unom.punktfunk.components.HostCard
import io.unom.punktfunk.components.HostMenuItem
import io.unom.punktfunk.components.SectionLabel
import io.unom.punktfunk.newProfile
import io.unom.punktfunk.models.HostStatus
// The CI screenshot scenes: the REAL app composables, fed embedded mock state, under the forced
@@ -48,15 +59,31 @@ internal fun ShotTheme(content: @Composable () -> Unit) {
MaterialTheme(colorScheme = BrandDark, content = content)
}
private data class MockHost(val name: String, val address: String, val status: HostStatus)
private data class MockHost(
val name: String,
val address: String,
val status: HostStatus,
val profile: String? = null,
val pin: String? = null,
val accent: Color? = null,
val online: Boolean = false,
)
// Ordered so an UNCHIPPED card sits beside a CHIPPED one in the same grid row, and a long trust
// label ("Trust on first use") beside a short one ("Paired"). Both are what used to make cards in a
// row step up and down — the grid sizes a row to its tallest item and doesn't stretch the rest — so
// this arrangement is the regression net for it.
private val SAVED = listOf(
MockHost("Living Room PC", "192.168.1.42:9777", HostStatus.PAIRED),
MockHost("Office", "192.168.1.50:9777", HostStatus.TOFU),
MockHost(
"Living Room PC", "192.168.1.42:9777", HostStatus.PAIRED,
profile = "Game", pin = "Work", accent = Color(0xFFFF8A4C), online = true,
),
)
private val DISCOVERED = listOf(
MockHost("studio-deck", "192.168.1.61:9777", HostStatus.PAIRING),
MockHost("HTPC", "192.168.1.70:9777", HostStatus.TOFU),
// Discovered ⇒ advertising right now, so both are online.
MockHost("studio-deck", "192.168.1.61:9777", HostStatus.PAIRING, online = true),
MockHost("HTPC", "192.168.1.70:9777", HostStatus.TOFU, online = true),
)
/** The connect screen's host grid, reconstructed from the real HostCard/SectionLabel components. */
@@ -86,42 +113,170 @@ internal fun HostsScene() {
}
}
item(span = { GridItemSpan(maxLineSpan) }) { SectionLabel("Saved hosts") }
items(SAVED) { h ->
HostCard(h.name, h.address, h.status, enabled = true, onConnect = {}, onForget = {}, onEdit = {})
// A pinned card is its OWN grid cell right after its host — the same flat list the
// connect screen builds, not a second card crammed into the host's cell.
SAVED.forEach { h ->
item {
HostCard(
h.name, h.address, h.status, online = h.online, enabled = true,
onConnect = {}, onForget = {}, onEdit = {},
// The bound profile is a quiet chip: the card says what a tap will do.
profileLabel = h.profile,
accent = h.accent,
menuItems = listOf(
HostMenuItem("Connect with: Default settings", startsSection = true) {},
HostMenuItem("Connect with: Game") {},
),
// One card in this section has a chip, so every card reserves its space —
// the shot is here to catch a row that steps.
reserveProfileSlot = true,
)
}
if (h.pin != null) {
item {
HostCard(
h.name, h.address, h.status, online = h.online, enabled = true,
onConnect = {}, onForget = null,
profileLabel = h.pin, profileProminent = true, accent = h.accent,
menuItems = listOf(HostMenuItem("Unpin card", startsSection = true) {}),
reserveProfileSlot = true,
)
}
}
}
item(span = { GridItemSpan(maxLineSpan) }) {
Spacer(Modifier.height(12.dp))
SectionLabel("Discovered on the network")
}
items(DISCOVERED) { h ->
HostCard(h.name, h.address, h.status, enabled = true, onConnect = {}, onForget = null)
HostCard(
h.name, h.address, h.status, online = h.online,
enabled = true, onConnect = {}, onForget = null,
)
}
}
}
}
/** The real SettingsScreen, fed a representative non-default Settings. */
/** A representative non-default settings state, shared by the settings scenes. */
private val SHOT_SETTINGS = Settings(
width = 1920,
height = 1080,
hz = 120,
bitrateKbps = 50_000,
compositor = 1,
gamepad = 2,
micEnabled = true,
statsVerbosity = StatsVerbosity.DETAILED,
touchMode = TouchMode.TRACKPAD,
)
/**
* The real SettingsScreen at its root the shared category map (General / Display / Input /
* Audio / Controllers / About) every client now presents.
*/
@Composable
internal fun SettingsScene() {
Surface(Modifier.fillMaxSize(), color = MaterialTheme.colorScheme.background) {
SettingsScreen(initial = SHOT_SETTINGS, onChange = {}, onBack = {})
}
}
/**
* One category page, seeded through `initialCategory` the sub-section headers, the
* caption-under-control fields and the "applies from the next session" footer only exist inside a
* category, so the root shot alone can't regress-catch them. Display is the richest page.
*/
@Composable
internal fun SettingsCategoryScene(category: SettingsCategory) {
Surface(Modifier.fillMaxSize(), color = MaterialTheme.colorScheme.background) {
SettingsScreen(
initial = Settings(
width = 1920,
height = 1080,
hz = 120,
bitrateKbps = 50_000,
compositor = 1,
gamepad = 2,
micEnabled = true,
statsVerbosity = StatsVerbosity.DETAILED,
touchMode = TouchMode.TRACKPAD,
),
initial = SHOT_SETTINGS,
onChange = {},
onBack = {},
initialCategory = category,
)
}
}
/**
* The same settings surface in a PROFILE's scope: the scope chips with "Game" selected, only
* profileable rows, every row showing the effective value, and the overridden ones carrying their
* marker and reset. One settings UI, two layers this shot is what proves it stayed one.
*/
@Composable
internal fun SettingsProfileScene() {
val store = ProfileStore(LocalContext.current)
val profile = remember {
val p = newProfile("Game").copy(
accent = "#FF8A4C",
// A representative mix: a resolution and refresh the profile pins, and a codec — the
// rest of the page keeps following the defaults, visibly unmarked.
overrides = SettingsOverlay(width = 3840, height = 2160, hz = 120, codec = "h264"),
)
store.save(p)
store.save(newProfile("Work"))
p
}
Surface(Modifier.fillMaxSize(), color = MaterialTheme.colorScheme.background) {
SettingsScreen(
initial = SHOT_SETTINGS,
onChange = {},
onBack = {},
initialCategory = SettingsCategory.Display,
initialProfileId = profile.id,
)
}
}
/**
* The speed test's result, in its most interesting shape: a host bound to a profile that INHERITS
* bitrate, so both layers are defensible and both buttons are offered. The note under the numbers
* is what stops "Apply" from being a write in an unknown direction.
*/
@Composable
internal fun SpeedTestScene() {
SpeedTestDialog(
hostName = "Living Room PC",
target = SpeedTestTarget.Ask(newProfile("Game")),
phase = SpeedTestPhase.Done(throughputKbps = 412_000, lossPct = 0.3, recommendedKbps = 288_400),
onApply = {},
onDismiss = {},
)
}
/**
* Creating a profile. Small, but it is the first thing a user meets when they reach for this
* feature and dialogs only get a shot each because a layout slip inside one is invisible from
* every other scene (this one shipped with the field and its caption touching).
*/
@Composable
internal fun NewProfileScene() {
Surface(Modifier.fillMaxSize(), color = MaterialTheme.colorScheme.background) {
Column(Modifier.padding(24.dp), verticalArrangement = Arrangement.spacedBy(16.dp)) {
Text("New profile", style = MaterialTheme.typography.headlineSmall)
// The dialog's own body, not a rebuild of it — the layout under test is the real one.
ProfileEditorFields(
name = "Travel",
accent = "#60A5FA",
duplicate = false,
creating = true,
onNameChange = {},
onAccentChange = {},
)
Text("Duplicate name", style = MaterialTheme.typography.headlineSmall)
ProfileEditorFields(
name = "Game",
accent = "#FF8A4C",
duplicate = true,
creating = false,
onNameChange = {},
onAccentChange = {},
)
}
}
}
/** The real TOFU AlertDialog (mirrors ConnectScreen's PendingTrust.Kind.TRUST_NEW), shown over the host grid. */
@Composable
internal fun TrustDialog() {
+3 -3
View File
@@ -2,10 +2,10 @@
// org.jetbrains.kotlin.android (it's an error under AGP 9). The Compose compiler plugin is declared
// here (version + apply false) so modules can apply it version-less; its version pins the build's
// Kotlin (compose-compiler and Kotlin release in lockstep), keeping them matched.
// Toolchain: AGP 9.2.0 · Gradle 9.4.1 · Kotlin/Compose-compiler 2.3.21 · JDK 21 · Compose BOM
// Toolchain: AGP 9.3.1 · Gradle 9.5.0 · Kotlin/Compose-compiler 2.3.21 · JDK 21 · Compose BOM
// 2026.05.01 · compileSdk 37 · targetSdk 37 · minSdk 28.
plugins {
id("com.android.application") version "9.2.1" apply false
id("com.android.library") version "9.2.1" apply false
id("com.android.application") version "9.3.1" apply false
id("com.android.library") version "9.3.1" apply false
id("org.jetbrains.kotlin.plugin.compose") version "2.3.21" apply false
}
+1 -1
View File
@@ -1,6 +1,6 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-9.4.1-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-9.5.0-bin.zip
networkTimeout=10000
retries=0
retryBackOffMs=500
+5 -1
View File
@@ -33,7 +33,11 @@ dependencies {
// mTLS HTTPS client for the host's management API (the game-library fetch + cover-art loads).
// OkHttp lets us present the paired client cert and pin the host's self-signed cert by SHA-256.
implementation("com.squareup.okhttp3:okhttp:4.12.0")
testImplementation("junit:junit:4.13.2") // JVM unit test for the pure TXT parser
testImplementation("junit:junit:4.13.2") // JVM unit tests for the pure parsers/migrations
// A REAL org.json on the unit-test classpath. android.jar's org.json is stubs that throw
// "Stub!", so the host-store migration test — which asserts over the very JSON blobs the store
// reads and writes — cannot run without it. Explicit test deps precede the mockable android.jar.
testImplementation("org.json:json:20250107")
}
// ------------------------------------------------------------------------------------------------
@@ -57,6 +57,10 @@ object NativeBridge {
/** Store-qualified library id (`steam:<appid>` / `custom:<id>`) to boot straight into a game,
* or `null`/empty for a plain desktop connect. Rides the Hello as `launch`. */
launch: String?,
/** This device's display name (rides the Hello as `name`) what the host's pending-approval
* list and trust store show for it, same convention as [nativePair]'s `name`. `null`/blank
* the host falls back to a fingerprint-derived "device abcd1234" label. */
deviceName: String?,
): Long
/** 64-hex SHA-256 of the cert the host presented on [handle]; valid after a successful connect. */
@@ -145,6 +149,24 @@ object NativeBridge {
*/
external fun nativeProbe(host: String, port: Int, timeoutMs: Int): Boolean
/**
* Start a bandwidth speed test on [handle]: the host bursts filler over the real data plane at
* [targetKbps] of goodput for [durationMs] (each clamped host-side to 3 Gbps / 5 s),
* **briefly pausing video**. Measuring over the stream's own path is the point the answer is
* about the link this host's stream will take, not about generic throughput.
*
* Non-blocking: poll [nativeProbeResult] until it reports done. Starting a probe resets any
* prior measurement. Returns false on a dead handle. Cheap; safe on the main thread.
*/
external fun nativeSpeedTest(handle: Long, targetKbps: Int, durationMs: Int): Boolean
/**
* The current speed-test measurement, partial until `[0] != 0.0`:
* `[done, throughputKbps, lossPct, hostDropPct, elapsedMs, recvBytes]`. Zeros before any
* probe, null on a dead handle. Cheap (one lock + a copy); safe to poll on the main thread.
*/
external fun nativeProbeResult(handle: Long): DoubleArray?
/**
* Apply the user's "Low-latency mode (experimental)" toggle to the process-wide transport
* defaults today just DSCP/QoS marking on the media sockets. Must be called BEFORE
@@ -18,16 +18,17 @@ data class DiscoveredHost(
val fingerprint: String? = null, // TXT "fp" (host cert SHA-256, advisory — TOFU still verifies)
val pairingRequired: Boolean = false,
val mac: List<String> = emptyList(), // TXT "mac" (wake-capable NIC MAC(s), for Wake-on-LAN)
val os: String = "", // TXT "os" (OS-identity chain, e.g. "linux/fedora/bazzite"); "" on older hosts
)
/** Field separator the native browse uses inside one record (ASCII Unit Separator). */
private const val FIELD_SEP = '\u001F'
/**
* Parse one record from [NativeBridge.nativeDiscoveryPoll] (`keynameaddrportfppairmac`), or
* null if it's malformed. `mac` (7th field) is optional an older host omits it. Pure
* unit-tested without Android (see ParseRecordTest). The native side already applied the protocol
* gate and address selection, so this is just field marshaling.
* Parse one record from [NativeBridge.nativeDiscoveryPoll] (`keynameaddrportfppairmacos`),
* or null if it's malformed. Fields past the 6th are optional an older native lib omits them
* (`mac` 7th, `os` 8th). Pure unit-tested without Android (see ParseRecordTest). The native side
* already applied the protocol gate and address selection, so this is just field marshaling.
*/
fun parseHostRecord(record: String): DiscoveredHost? {
val f = record.split(FIELD_SEP)
@@ -44,9 +45,41 @@ fun parseHostRecord(record: String): DiscoveredHost? {
pairingRequired = f[5] == "required",
mac = if (f.size > 6) f[6].split(",").map { it.trim() }.filter { it.isNotEmpty() }
else emptyList(),
os = if (f.size > 7) sanitizeOsChain(f[7]) else "",
)
}
/**
* Reduce a raw `os` TXT value to the trusted grammar (pf-client-core's `sanitize_os`, mirrored):
* lowercase slash-separated tokens of `[a-z0-9._-]`, each 32 chars, at most 5. mDNS is
* unauthenticated input; a value that sanitizes to nothing becomes "" (no icon, like an older host).
*/
fun sanitizeOsChain(raw: String): String =
raw.lowercase()
.split('/')
.map { token -> token.filter { it in 'a'..'z' || it in '0'..'9' || it in "._-" }.take(32) }
.filter { it.isNotEmpty() }
.take(5)
.joinToString("/")
/**
* The icon-lookup order for a chain: sanitized tokens most-specific-first, brand aliases applied
* (`macos` `apple` art, `steamos` `steam` art) pf-client-core's `os_icon_tokens`, mirrored.
* The UI takes the first token it has art for; empty means "no OS icon" (older host / garbage).
*/
fun osIconTokens(chain: String): List<String> =
sanitizeOsChain(chain)
.split('/')
.filter { it.isNotEmpty() }
.reversed()
.map {
when (it) {
"macos" -> "apple"
"steamos" -> "steam"
else -> it
}
}
/**
* Browses `_punktfunk._udp` for punktfunk/1 hosts via the native `mdns-sd` core (the same browse the
* Linux/Windows clients use), exposed over JNI *not* `NsdManager`, whose per-OEM system daemon
@@ -0,0 +1,451 @@
package io.unom.punktfunk.kit.link
import io.unom.punktfunk.kit.security.KnownHost
import java.nio.ByteBuffer
import java.nio.charset.CodingErrorAction
import java.nio.charset.StandardCharsets
/**
* The `punktfunk://` URL grammar (design/client-deep-links.md §2). A **port**, not a new design:
* the Rust `crates/pf-client-core/src/deeplink.rs` is the reference, Swift keeps a third copy, and
* all three are held together by `clients/shared/deeplink-vectors.json`, which each language's test
* suite runs verbatim so the three parsers cannot drift into three different security postures.
*
* ```text
* punktfunk://connect/<host-ref>[?fp=<64-hex>][&host=<addr[:port]>][&launch=<id>]
* [&profile=<ref>][&name=<label>]
* ```
*
* The invariant the grammar exists to keep: **a URL may only ever do what a click on an existing
* card could do, minus trust decisions.** So it carries *references* to things that already exist
* on this device a host record, a settings profile, a library id and never values: no
* resolution, no bitrate, no codec. A web page must not be able to shape a session beyond picking
* among the user's own configurations. `pair` is deliberately not a route and never will be;
* pairing stays an interactive ceremony.
*
* `pf://` parses as an alias so a hand-typed or legacy link still works, but nothing ever *emits*
* or registers it.
*/
object DeepLinks {
/** Hostile-input caps. Generous for a real link, small enough that a pasted megabyte stops here. */
const val MAX_URL_LEN = 2048
const val MAX_HOST_REF_LEN = 128
const val MAX_LAUNCH_LEN = 128
const val MAX_PROFILE_LEN = 64
const val MAX_NAME_LEN = 64
/** The default native port, as everywhere else in the clients. */
const val DEFAULT_PORT = 9777
/**
* Parse a `punktfunk://` (or `pf://`) URL. Everything hostile is rejected here, once: over-long
* input, malformed escapes, control characters, out-of-charset launch ids and fingerprints that
* aren't fingerprints. What the caller still has to do is *resolve* the references may name
* things that don't exist on this device (see [resolveHost]).
*/
fun parse(url: String): DeepLinkResult {
if (url.length > MAX_URL_LEN) return DeepLinkResult.Refused(LinkError.TOO_LONG)
val sep = url.indexOf("://")
if (sep < 0) return DeepLinkResult.Refused(LinkError.NOT_OUR_SCHEME)
val scheme = url.substring(0, sep)
if (!scheme.equals("punktfunk", ignoreCase = true) && !scheme.equals("pf", ignoreCase = true)) {
return DeepLinkResult.Refused(LinkError.NOT_OUR_SCHEME)
}
// A fragment is never part of this grammar; drop it rather than folding it into the last
// parameter, where it would smuggle unvalidated text past the caps.
val rest = url.substring(sep + 3).substringBefore('#')
val path = rest.substringBefore('?').trimEnd('/')
val query = if (rest.contains('?')) rest.substringAfter('?') else ""
val slash = path.indexOf('/')
val routeWord: String
val hostRefRaw: String
when {
slash >= 0 -> {
routeWord = path.substring(0, slash)
hostRefRaw = path.substring(slash + 1)
}
// A single segment: Apple's shipped links are always `connect/<uuid>`, but a bare
// reference is unambiguous as long as it isn't one of the route words — those stay
// routes (with a missing reference), so `punktfunk://pair` refuses instead of hunting
// for a host called "pair".
isRouteWord(path) -> {
routeWord = path
hostRefRaw = ""
}
else -> {
routeWord = "connect"
hostRefRaw = path
}
}
val route = when (routeWord.lowercase()) {
"connect" -> LinkRoute.CONNECT
"wake" -> LinkRoute.WAKE
"browse" -> LinkRoute.BROWSE
"pair" -> return DeepLinkResult.Refused(LinkError.PAIR_REFUSED)
else -> return DeepLinkResult.Refused(LinkError.UNKNOWN_ROUTE, routeWord)
}
val hostRef = when (val d = decode(hostRefRaw)) {
is Decoded.Err -> return DeepLinkResult.Refused(d.error)
is Decoded.Ok -> d.text
}
if (hostRef.isEmpty()) return DeepLinkResult.Refused(LinkError.MISSING_HOST_REF)
if (scalarCount(hostRef) > MAX_HOST_REF_LEN) {
return DeepLinkResult.Refused(LinkError.PARAM_TOO_LONG, "host-ref")
}
var fp: String? = null
var host: Pair<String, Int>? = null
var launch: String? = null
var profile: String? = null
var name: String? = null
for (pair in query.split('&')) {
if (pair.isEmpty()) continue
val eq = pair.indexOf('=')
val rawKey = if (eq >= 0) pair.substring(0, eq) else pair
val rawValue = if (eq >= 0) pair.substring(eq + 1) else ""
val key = when (val d = decode(rawKey)) {
is Decoded.Err -> return DeepLinkResult.Refused(d.error)
is Decoded.Ok -> d.text.lowercase()
}
val value = when (val d = decode(rawValue)) {
is Decoded.Err -> return DeepLinkResult.Refused(d.error)
is Decoded.Ok -> d.text
}
// `?launch=` with nothing after it is "not given", not an error.
if (value.isEmpty()) continue
// First occurrence wins, and unknown keys are ignored: a newer emitter's parameter must
// not turn an otherwise valid link into a refusal, and appending a second `fp=` must
// not be able to override the first.
when {
key == "fp" && fp == null -> {
val hex = value.lowercase()
if (hex.length != 64 || !hex.all { it.isDigit() || it in 'a'..'f' }) {
return DeepLinkResult.Refused(LinkError.BAD_FINGERPRINT)
}
fp = hex
}
key == "host" && host == null ->
host = parseAddrPort(value) ?: return DeepLinkResult.Refused(LinkError.BAD_HOST_PARAM)
key == "launch" && launch == null -> {
if (value.toByteArray(StandardCharsets.UTF_8).size > MAX_LAUNCH_LEN) {
return DeepLinkResult.Refused(LinkError.PARAM_TOO_LONG, "launch")
}
if (!isSafeLaunchId(value)) return DeepLinkResult.Refused(LinkError.BAD_LAUNCH_ID)
launch = value
}
key == "profile" && profile == null -> {
if (scalarCount(value) > MAX_PROFILE_LEN) {
return DeepLinkResult.Refused(LinkError.PARAM_TOO_LONG, "profile")
}
profile = value
}
key == "name" && name == null -> {
if (scalarCount(value) > MAX_NAME_LEN) {
return DeepLinkResult.Refused(LinkError.PARAM_TOO_LONG, "name")
}
name = value
}
}
}
return DeepLinkResult.Parsed(DeepLink(route, hostRef, fp, host, launch, profile, name))
}
/**
* Resolve a link's host reference against the local store, in the documented order: stable
* record id unique case-insensitive name `addr[:port]` literal. The `host=` parameter is
* the recovery path a self-emitted shortcut that outlived the record it was written from
* still lands on the right box (degraded to the confirmation sheet).
*/
fun resolveHost(link: DeepLink, hosts: List<KnownHost>): HostResolution {
hosts.firstOrNull { it.id == link.hostRef }?.let { return HostResolution.Known(it) }
val byName = hosts.filter { it.name.equals(link.hostRef, ignoreCase = true) }
when (byName.size) {
1 -> return HostResolution.Known(byName[0])
0 -> Unit
else -> return HostResolution.Ambiguous
}
// `addr[:port]` literal, then the `host=` recovery parameter — both matched the way every
// other per-host lookup matches. The literal is only considered when the reference COULD be
// an address: a stale record id must fall through to `host=` (or to a refusal), never be
// offered as a box to dial.
val literal = if (looksLikeAddress(link.hostRef)) parseAddrPort(link.hostRef) else null
for ((addr, port) in listOfNotNull(literal, link.host)) {
hosts.firstOrNull { it.address == addr && it.port == port }
?.let { return HostResolution.Known(it) }
}
val fallback = literal ?: link.host ?: return HostResolution.Unresolvable
return HostResolution.Unknown(fallback.first, fallback.second, link.name, link.fp)
}
/**
* The self-emitted form for a saved host: id first (address-independent), with the address and
* pin alongside so the link degrades to a confirmation sheet instead of a dead click when the
* record is gone.
*/
fun forHost(host: KnownHost, launch: String? = null, profile: String? = null) = DeepLink(
route = LinkRoute.CONNECT,
hostRef = host.id,
fp = host.fpHex.ifEmpty { null },
host = host.address to host.port,
launch = launch,
profile = profile,
)
/** The reserved first path segments — plus `pair`, reserved precisely so it can be refused. */
private fun isRouteWord(s: String) = s.lowercase() in setOf("connect", "wake", "browse", "pair")
/**
* Could this reference be a network address (an IP literal or a host name) rather than a record
* id or a display name? Only then may an unmatched reference become "an unknown host at this
* address". A stale record id is NOT an address: offering to dial a UUID as a hostname would
* turn a wiped store into a confusing dead end instead of the `host=`-driven recovery.
*/
private fun looksLikeAddress(s: String): Boolean {
val uuidShaped = s.length == 36 && s.withIndex().all { (i, c) ->
if (i in setOf(8, 13, 18, 23)) c == '-' else isHex(c)
}
return !uuidShaped && s.isNotEmpty() &&
s.all { it.isLetterOrDigit() && it.code < 128 || it in ".-_:[]" }
}
/**
* `addr`, `addr:port`, `[v6]`, `[v6]:port` null when the port isn't a number. A bare IPv6
* literal (`::1`) keeps its colons and takes the default port; anything else splits at the last
* colon, like every other host-parsing site in the clients.
*/
private fun parseAddrPort(s: String): Pair<String, Int>? {
if (s.isEmpty()) return null
if (s.startsWith("[")) {
val close = s.indexOf(']', 1)
if (close < 0) return null
val addr = s.substring(1, close)
if (addr.isEmpty()) return null
val tail = s.substring(close + 1)
if (tail.isEmpty()) return addr to DEFAULT_PORT
if (!tail.startsWith(":")) return null
return addr to (tail.substring(1).toIntOrNull()?.takeIf { it in 1..65535 } ?: return null)
}
val lastColon = s.lastIndexOf(':')
if (lastColon < 0) return s to DEFAULT_PORT
val head = s.substring(0, lastColon)
// `::1` and friends: the head still has a colon, so this isn't a port separator.
if (head.contains(':')) return s to DEFAULT_PORT
if (head.isEmpty()) return null
val port = s.substring(lastColon + 1).toIntOrNull()?.takeIf { it in 1..65535 } ?: return null
return head to port
}
/**
* The launch-id charset the whole product already agrees on: printable, non-space ASCII with no
* shell metacharacters (Decky rides ids through Steam launch options as an env token, so a
* quote or a backtick genuinely breaks something downstream). Validation only the id is
* opaque and the host matches it verbatim against its own library.
*/
private fun isSafeLaunchId(id: String): Boolean =
id.isNotEmpty() && id.toByteArray(StandardCharsets.UTF_8)
.all { it in 0x21..0x7e && it.toInt().toChar() !in "\"'\\$`" }
/**
* Strict percent-decoding: `%` must be followed by exactly two hex digits, the result must be
* UTF-8, and no control character may survive. Lenient decoders are how `%00`, a stray newline
* or a half-escape end up inside a filename or a log line.
*/
private fun decode(s: String): Decoded {
val bytes = s.toByteArray(StandardCharsets.UTF_8)
val out = java.io.ByteArrayOutputStream(bytes.size)
var i = 0
while (i < bytes.size) {
val b = bytes[i]
if (b == '%'.code.toByte()) {
if (i + 2 >= bytes.size) return Decoded.Err(LinkError.BAD_ESCAPE)
val hi = hexValue(bytes[i + 1].toInt().toChar())
val lo = hexValue(bytes[i + 2].toInt().toChar())
if (hi < 0 || lo < 0) return Decoded.Err(LinkError.BAD_ESCAPE)
out.write(hi * 16 + lo)
i += 3
} else {
out.write(b.toInt())
i += 1
}
}
// REPORT, not the default REPLACE: `%FF` must be a refusal, never a U+FFFD that survives.
val decoder = StandardCharsets.UTF_8.newDecoder()
.onMalformedInput(CodingErrorAction.REPORT)
.onUnmappableCharacter(CodingErrorAction.REPORT)
val text = runCatching { decoder.decode(ByteBuffer.wrap(out.toByteArray())).toString() }
.getOrNull() ?: return Decoded.Err(LinkError.BAD_ESCAPE)
// `Char.isISOControl` is exactly Unicode's Cc category (C0 + DEL + C1), which is what the
// Rust side rejects.
if (text.any { it.isISOControl() }) return Decoded.Err(LinkError.CONTROL_CHAR)
return Decoded.Ok(text)
}
/** [decode]'s outcome — the decoded text, or which refusal it is. */
private sealed interface Decoded {
data class Ok(val text: String) : Decoded
data class Err(val error: LinkError) : Decoded
}
private fun hexValue(c: Char): Int = when (c) {
in '0'..'9' -> c - '0'
in 'a'..'f' -> c - 'a' + 10
in 'A'..'F' -> c - 'A' + 10
else -> -1
}
private fun isHex(c: Char) = hexValue(c) >= 0
/** Unicode scalars, matching the Rust caps (which count `chars()`, not UTF-16 units). */
private fun scalarCount(s: String) = s.codePointCount(0, s.length)
/**
* Percent-encode for emission: unreserved characters plus `:` (legal in a query value and left
* alone by Apple's `URLComponents`, so the three emitters agree on `steam:570`).
*/
internal fun encode(s: String): String {
val out = StringBuilder(s.length)
for (b in s.toByteArray(StandardCharsets.UTF_8)) {
val c = b.toInt().toChar()
if (c in 'A'..'Z' || c in 'a'..'z' || c in '0'..'9' || c in "-._~:") {
out.append(c)
} else {
out.append('%').append("%02X".format(b.toInt() and 0xFF))
}
}
return out.toString()
}
}
/** What the URL asks for. `WAKE`/`BROWSE` are reserved in the grammar and parse today. */
enum class LinkRoute(val word: String) {
CONNECT("connect"),
WAKE("wake"),
BROWSE("browse"),
}
/**
* Why a URL was rejected. The [code] strings are the cross-language contract the vector file names
* them, and Swift and Rust report the same code for the same input.
*/
enum class LinkError(val code: String) {
/** Not a `punktfunk://` (or `pf://`) URL at all — ignore it, don't warn. */
NOT_OUR_SCHEME("not-our-scheme"),
TOO_LONG("too-long"),
UNKNOWN_ROUTE("unknown-route"),
/** `punktfunk://pair/…` — pairing is an interactive ceremony, never a link. */
PAIR_REFUSED("pair-refused"),
MISSING_HOST_REF("missing-host-ref"),
/** A `%` escape that isn't two hex digits, or a decode that isn't UTF-8. */
BAD_ESCAPE("bad-escape"),
/** A control character survived decoding — no legitimate field contains one. */
CONTROL_CHAR("control-char"),
PARAM_TOO_LONG("param-too-long"),
BAD_FINGERPRINT("bad-fingerprint"),
BAD_HOST_PARAM("bad-host-param"),
BAD_LAUNCH_ID("bad-launch-id"),
}
/**
* A parsed, validated link. Every field is already length- and charset-checked, so a consumer never
* has to re-validate hostile input.
*/
data class DeepLink(
val route: LinkRoute = LinkRoute.CONNECT,
/** The host reference as written: a stable record id, a host name, or `addr[:port]`. */
val hostRef: String,
/** Expected host certificate fingerprint, lowercase hex (64 chars). */
val fp: String? = null,
/** Recovery address for a stable id that no longer resolves (store wiped, reinstall). */
val host: Pair<String, Int>? = null,
/** A store-qualified library id (`steam:570`) for the host to launch on arrival. */
val launch: String? = null,
/** A settings-profile reference (id, or a unique name) — one-off, never rebinding. */
val profile: String? = null,
/** Display label for the unknown-host confirmation sheet (external emitters). */
val name: String? = null,
) {
/** The canonical URL for this link — always `punktfunk://`, never the `pf://` alias. */
fun toUrl(): String {
val sb = StringBuilder("punktfunk://${route.word}/${DeepLinks.encode(hostRef)}")
var sep = '?'
fun push(key: String, value: String) {
sb.append(sep).append(key).append('=').append(DeepLinks.encode(value))
sep = '&'
}
fp?.let { push("fp", it) }
host?.let { (addr, port) ->
push(
"host",
when {
port == DeepLinks.DEFAULT_PORT -> addr
addr.contains(':') -> "[$addr]:$port" // literal IPv6 needs its brackets back
else -> "$addr:$port"
},
)
}
launch?.let { push("launch", it) }
profile?.let { push("profile", it) }
name?.let { push("name", it) }
return sb.toString()
}
/**
* True when this link's `fp` contradicts what we have pinned for that host the link is stale
* or lying, and the only safe answer is a hard refusal.
*/
fun pinConflict(host: KnownHost): Boolean =
fp != null && host.fpHex.isNotEmpty() && !fp.equals(host.fpHex, ignoreCase = true)
}
/** A parse outcome: a link, or a refusal carrying the shared code. */
sealed interface DeepLinkResult {
data class Parsed(val link: DeepLink) : DeepLinkResult
data class Refused(val error: LinkError, val detail: String? = null) : DeepLinkResult {
/**
* A sentence for the notice a refusing front-end shows. Deliberately names what failed: a
* shortcut that can't honour its reference says so instead of streaming with the wrong one.
*/
fun message(): String = when (error) {
LinkError.NOT_OUR_SCHEME -> "That isn't a Punktfunk link."
LinkError.TOO_LONG -> "That link is too long to be genuine."
LinkError.UNKNOWN_ROUTE -> "Punktfunk links can't do “$detail”."
LinkError.PAIR_REFUSED ->
"Pairing can't be done from a link — pair the host in Punktfunk first."
LinkError.MISSING_HOST_REF -> "That link doesn't say which host to use."
LinkError.BAD_ESCAPE, LinkError.CONTROL_CHAR -> "That link is malformed and was ignored."
LinkError.PARAM_TOO_LONG -> "That link's “$detail” value is too long."
LinkError.BAD_FINGERPRINT -> "That link's host fingerprint isn't a valid one."
LinkError.BAD_HOST_PARAM -> "That link's host address isn't valid."
LinkError.BAD_LAUNCH_ID -> "That link's game id isn't a valid one."
}
}
}
/** What the local host store made of a link's references. */
sealed interface HostResolution {
/** A record we already trust (subject to [DeepLink.pinConflict]). */
data class Known(val host: KnownHost) : HostResolution
/**
* No record, but the link says where to dial: the confirmation sheet's input, from which the
* normal pairing/TOFU flow proceeds under the user's eyes. Never an auto-connect.
*/
data class Unknown(
val address: String,
val port: Int,
val name: String?,
val fp: String?,
) : HostResolution
/** The name matched more than one saved host — refuse with a notice, never guess. */
data object Ambiguous : HostResolution
/** A reference that resolves to nothing and carries no address to fall back on. */
data object Unresolvable : HostResolution
}
@@ -1,11 +1,19 @@
package io.unom.punktfunk.kit.security
import android.content.Context
import java.util.UUID
import org.json.JSONArray
import org.json.JSONObject
/**
* A host the user has trusted (pinned). [fpHex] is the pinned host-cert SHA-256 (64-hex); [paired]
* is true when trust was established via the SPAKE2 PIN ceremony (vs trust-on-first-use).
*
* [id] is the record's **stable identity** minted once, never changed, and the key this record is
* stored under. Everything that needs to point AT a host (a settings-profile binding, a pinned
* card, a `punktfunk://` link) points at the id, so renaming a host or moving it to a new address
* doesn't strand those references. Mirrors the Apple client's `StoredHost.id` and the Rust
* `KnownHost.id`; the shape is a lowercase UUID v4, one grammar on every platform.
*/
data class KnownHost(
val address: String,
@@ -18,37 +26,85 @@ data class KnownHost(
* online, so the client can wake it once it sleeps. Empty until first learned.
*/
val mac: List<String> = emptyList(),
/**
* The host's OS-identity chain (`windows` | `linux/<family>/<id>`, ...) learned from its mDNS
* `os` TXT while online, so the card's OS icon survives the host going to sleep. Empty until
* first learned (or forever, against an older host).
*/
val os: String = "",
/** Stable record identity — see the class doc. Minted here for a genuinely new record. */
val id: String = newRecordId(),
/**
* Sync text copied on this device to this host and back while streaming. **A property of the
* host, not of the stream** (design/client-settings-profiles.md §3, tier H): it is a trust
* decision about that machine, so it is never in a settings profile and never global the
* work box and the couch box get their own answers. Only effective when the host advertises
* the clipboard capability; the protocol is opt-in per session either way.
*/
val clipboardSync: Boolean = true,
/**
* The settings profile a plain tap on this host connects with `null` (or an id whose profile
* was deleted) means the global defaults, i.e. today's behaviour. A dangling id is never an
* error and never blocks a connect.
*/
val profileId: String? = null,
/**
* Profiles pinned as their own cards for this host (design §5.2a). Presentation only: order is
* card order, and this is NOT the default binding ([profileId] is). Duplicates and profiles
* that no longer exist are dropped when the cards are rendered.
*/
val pinnedProfileIds: List<String> = emptyList(),
)
/**
* Persists trusted hosts the pinned-fingerprint store *and* the saved-hosts list keyed by
* `address:port`. Replaces the old fp-only PinStore so a discovered and a manually-typed connection
* to the same host share one trust record (and so saved hosts can be listed + reconnected). Plain
* `SharedPreferences` in app-private storage: pinned fingerprints are public host identities, not
* secrets; the property we need is integrity, which app sandboxing provides.
* [KnownHost.id]. Plain `SharedPreferences` in app-private storage: pinned fingerprints are public
* host identities, not secrets; the property we need is integrity, which app sandboxing provides.
*
* Records used to be keyed by `"address:port"`, which meant editing a host's address had to
* re-key its record (delete + write) or leave a ghost behind, and meant nothing could hold a
* durable reference to a host. Keying by the minted stable id retires both. [migrate] moves an
* existing store over in one pass see its doc for what else rides along.
*/
class KnownHostStore(context: Context) {
private val prefs =
context.applicationContext.getSharedPreferences("punktfunk_hosts", Context.MODE_PRIVATE)
context.applicationContext.getSharedPreferences(PREFS_HOSTS, Context.MODE_PRIVATE)
// The pref key is just a unique id; address/port are also stored in the value so an IPv6
// address (which contains colons) round-trips without parsing the key.
private fun key(address: String, port: Int) = "$address:$port"
init {
migrateIfNeeded(context)
}
/** The trusted record for [address]:[port], or `null` if this host has never been trusted. */
fun get(address: String, port: Int): KnownHost? =
prefs.getString(key(address, port), null)?.let(::parse)
all().firstOrNull { it.address == address && it.port == port }
/** Pin (or update) a trusted host — upsert by `address:port`. */
/** The trusted record with this stable [id], or `null` — the lookup a binding or link uses. */
fun byId(id: String): KnownHost? = prefs.getString(id, null)?.let(::parse)
/**
* Pin (or update) a trusted host upsert by [KnownHost.id]. An edit that moves the address or
* port is a plain save now: the key is the identity, not the address.
*/
fun save(host: KnownHost) {
val json = JSONObject()
.put("addr", host.address)
.put("port", host.port)
.put("name", host.name)
.put("fp", host.fpHex.lowercase())
.put("paired", host.paired)
.put("mac", host.mac.joinToString(","))
prefs.edit().putString(key(host.address, host.port), json.toString()).apply()
prefs.edit().putString(host.id, encode(host)).apply()
}
/**
* Trust (or re-trust) the host at [address]:[port] with the fingerprint it presented.
*
* When a record already exists there a re-pair after the host's identity changed, an
* approval that upgrades a TOFU record to paired it keeps its identity and everything the
* user set on it: the stable [KnownHost.id] (so profile bindings, pinned cards and any
* `punktfunk://` shortcut still point at it), the per-host clipboard decision, the binding,
* the pins and the learned MACs. Only the name, pin and paired flag are refreshed. Returns the
* stored record.
*/
fun trust(address: String, port: Int, name: String, fpHex: String, paired: Boolean): KnownHost {
val existing = get(address, port)
val host = existing?.copy(name = name, fpHex = fpHex, paired = paired)
?: KnownHost(address, port, name, fpHex, paired)
save(host)
return host
}
/**
@@ -63,30 +119,56 @@ class KnownHostStore(context: Context) {
save(h.copy(mac = mac))
}
/** Forget [address]:[port] (the next connect re-pairs / re-TOFUs). */
fun remove(address: String, port: Int) {
prefs.edit().remove(key(address, port)).apply()
}
/** Set a saved host's display name, keeping its pin + paired flag. No-op if not saved. */
fun rename(address: String, port: Int, newName: String) {
val h = get(address, port) ?: return
save(h.copy(name = newName))
}
/**
* Edit a saved host, RE-KEYING if the address or port changed (the pref key IS `address:port`, so
* a plain [save] would otherwise leave a stale record under the old key). The caller passes an
* [updated] copy that preserves `fpHex`/`paired` (and sets `mac` from the edit form).
* Learn/refresh a saved host's OS-identity chain from its live advert same contract as
* [learnMac]: no-op when unsaved, empty, or unchanged.
*/
fun update(oldAddress: String, oldPort: Int, updated: KnownHost) {
if (oldAddress != updated.address || oldPort != updated.port) remove(oldAddress, oldPort)
save(updated)
fun learnOs(address: String, port: Int, os: String) {
if (os.isEmpty()) return
val h = get(address, port) ?: return
if (h.os == os) return
save(h.copy(os = os))
}
/** Forget [host] (the next connect re-pairs / re-TOFUs). */
fun remove(host: KnownHost) {
prefs.edit().remove(host.id).apply()
}
/** All trusted hosts, name-sorted — backs the saved-hosts list. */
fun all(): List<KnownHost> =
prefs.all.values.mapNotNull { (it as? String)?.let(::parse) }.sortedBy { it.name.lowercase() }
fun all(): List<KnownHost> = prefs.all
.filterKeys { it != K_SCHEMA }
.values
.mapNotNull { (it as? String)?.let(::parse) }
.sortedBy { it.name.lowercase() }
/**
* One-time move from the `"address:port"`-keyed schema to id-keyed records, run on first
* construction after the upgrade and never again ([K_SCHEMA] records that it happened).
*
* It is deliberately ONE pass, not three: the store is being rewritten anyway, and every extra
* migration pass is another chance to strand somebody's hosts. So the same pass mints the
* stable id, re-keys the record onto it, and copies the retiring GLOBAL clipboard-sync setting
* onto every host behaviour-preserving, since every host was following that one value.
*/
private fun migrateIfNeeded(context: Context) {
if (prefs.getInt(K_SCHEMA, 0) >= SCHEMA_VERSION) return
val settings =
context.applicationContext.getSharedPreferences(PREFS_SETTINGS, Context.MODE_PRIVATE)
val result = migrate(prefs.all, settings.getBoolean(K_GLOBAL_CLIPBOARD_SYNC, true))
// `commit`, not `apply`: the re-keyed records and the schema flag are one atomic write to
// disk, and the global below is only retired once that write has landed. With `apply` a
// process death in between could drop the old global while the hosts that were supposed to
// inherit it were still only in memory. Once, on one small file, on an upgrade.
val written = prefs.edit().apply {
result.removals.forEach(::remove)
result.writes.forEach { (k, v) -> putString(k, v) }
putInt(K_SCHEMA, SCHEMA_VERSION)
}.commit()
if (written && settings.contains(K_GLOBAL_CLIPBOARD_SYNC)) {
settings.edit().remove(K_GLOBAL_CLIPBOARD_SYNC).apply()
}
}
private fun parse(s: String): KnownHost? = runCatching {
val j = JSONObject(s)
@@ -97,10 +179,67 @@ class KnownHostStore(context: Context) {
fpHex = j.getString("fp"),
paired = j.optBoolean("paired", false),
mac = j.optString("mac", "").split(",").map { it.trim() }.filter { it.isNotEmpty() },
os = j.optString("os", ""),
// A record without an id can only be one this build wrote before the migration ran, or
// a hand-edited file; minting here keeps the parse total rather than dropping a host.
id = j.optString("id", "").ifEmpty { newRecordId() },
clipboardSync = j.optBoolean("clip", true),
profileId = j.optString("profile", "").ifEmpty { null },
pinnedProfileIds = stringList(j.optJSONArray("pins")),
)
}.getOrNull()
companion object {
/** The prefs file holding the host records. */
private const val PREFS_HOSTS = "punktfunk_hosts"
/** The app's settings file — read once by [migrate] for the retiring global. */
private const val PREFS_SETTINGS = "punktfunk_settings"
/**
* The global clipboard-sync key this migration retires. Clipboard sync is a decision about
* a HOST (design §3, tier H), so it lives on the record now; the global is read once, to
* seed every host, and then deleted.
*/
private const val K_GLOBAL_CLIPBOARD_SYNC = "clipboard_sync"
/** Schema marker inside the hosts file. Reserved — never a host record. */
private const val K_SCHEMA = "__schema"
/** 1 = id-keyed records with per-host clipboard sync, profile binding and pins. */
private const val SCHEMA_VERSION = 1
/** What [migrate] decided: entries to write, and (old) keys to drop. */
data class Migration(val writes: Map<String, String>, val removals: Set<String>)
/**
* The pure half of the store migration, over a raw prefs snapshot ([entries] as returned by
* `SharedPreferences.all`) so it can be tested against a real pre-migration blob without
* an Android runtime.
*
* Every host record survives with its address, port, name, pin, paired flag and MACs
* intact, gains a minted [KnownHost.id], moves to that key, and takes
* [globalClipboardSync] as its own [KnownHost.clipboardSync]. Entries that aren't parsable
* host records are left alone: they were already invisible (`all()` skipped them), and
* deleting things we don't understand is not this pass's job.
*/
fun migrate(entries: Map<String, Any?>, globalClipboardSync: Boolean): Migration {
val writes = mutableMapOf<String, String>()
val removals = mutableSetOf<String>()
for ((key, raw) in entries) {
if (key == K_SCHEMA) continue
val json = (raw as? String)?.let { runCatching { JSONObject(it) }.getOrNull() }
?: continue
if (!json.has("addr") || !json.has("port")) continue
val id = json.optString("id", "").ifEmpty { newRecordId() }
json.put("id", id)
json.put("clip", json.optBoolean("clip", globalClipboardSync))
writes[id] = json.toString()
if (key != id) removals += key
}
return Migration(writes, removals)
}
/**
* Parse a free-typed Wake-on-LAN field into normalized `aa:bb:cc:dd:ee:ff` entries (comma /
* space / newline separated). Anything that isn't six colon-separated hex octets is dropped;
@@ -116,5 +255,32 @@ class KnownHostStore(context: Context) {
o.size == 6 && o.all { it.length == 2 && it.all { c -> c in '0'..'9' || c in 'a'..'f' } }
}
}
/** The stored JSON for one record — also the shape [migrate] upgrades into. */
internal fun encode(host: KnownHost): String = JSONObject()
.put("id", host.id)
.put("addr", host.address)
.put("port", host.port)
.put("name", host.name)
.put("fp", host.fpHex.lowercase())
.put("paired", host.paired)
.put("mac", host.mac.joinToString(","))
.put("os", host.os)
.put("clip", host.clipboardSync)
.put("profile", host.profileId ?: "")
.put("pins", JSONArray(host.pinnedProfileIds))
.toString()
private fun stringList(a: JSONArray?): List<String> {
if (a == null) return emptyList()
return (0 until a.length()).mapNotNull { a.optString(it, "").ifEmpty { null } }
}
}
}
/**
* A fresh stable record identity: a lowercase UUID v4, the shape the Apple client's `StoredHost.id`
* and the Rust `KnownHost.id` already use, so a `punktfunk://` host reference is one grammar
* everywhere.
*/
fun newRecordId(): String = UUID.randomUUID().toString()
@@ -33,6 +33,39 @@ class ParseRecordTest {
assertEquals(false, h.pairingRequired)
}
@Test
fun sevenFieldRecordHasNoOs() {
// A native lib predating the 8th field: `os` defaults empty, everything else parses.
val h = parseHostRecord(rec("k", "n", "10.0.0.5", "9777", "", "optional", "aa:bb:cc:dd:ee:ff"))!!
assertEquals(listOf("aa:bb:cc:dd:ee:ff"), h.mac)
assertEquals("", h.os)
}
@Test
fun eighthFieldCarriesTheOsChain() {
val h = parseHostRecord(
rec("k", "n", "10.0.0.5", "9777", "", "optional", "", "linux/fedora/bazzite"),
)!!
assertEquals("linux/fedora/bazzite", h.os)
}
@Test
fun osChainIsSanitizedAsUntrustedInput() {
// mDNS is unauthenticated: junk is dropped, case folds, token/count caps apply.
val h = parseHostRecord(rec("k", "n", "10.0.0.5", "9777", "", "optional", "", "Linux/Fe do!ra"))!!
assertEquals("linux/fedora", h.os)
assertEquals("", sanitizeOsChain("///!!!"))
assertEquals("a/b/c/d/e", sanitizeOsChain("a/b/c/d/e/f/g"))
}
@Test
fun iconWalkIsMostSpecificFirstWithAliases() {
assertEquals(listOf("bazzite", "fedora", "linux"), osIconTokens("linux/fedora/bazzite"))
assertEquals(listOf("steam", "arch", "linux"), osIconTokens("linux/arch/steamos"))
assertEquals(listOf("apple"), osIconTokens("macos"))
assertTrue(osIconTokens("").isEmpty())
}
@Test
fun emptyKeyFallsBackToAddrPort() {
// Host advertised no `id` TXT → the native side leaves the key blank; we synthesize addr:port.
@@ -0,0 +1,160 @@
package io.unom.punktfunk.kit.link
import io.unom.punktfunk.kit.security.KnownHost
import java.io.File
import org.json.JSONObject
import org.junit.Assert.assertEquals
import org.junit.Assert.assertFalse
import org.junit.Assert.assertNull
import org.junit.Assert.assertTrue
import org.junit.Test
/**
* **The cross-language contract.** `clients/shared/deeplink-vectors.json` is consumed verbatim by
* the Rust, Swift and Kotlin suites, so the three parsers cannot drift into three different
* security postures a URL that Rust refuses as a control-character smuggle must not quietly
* parse here. Any new case belongs in that file, not in this one.
*/
class DeepLinkVectorTest {
private val vectors: JSONObject by lazy {
// Gradle runs a unit test with the module directory as its working directory, so the shared
// file is two levels up (clients/android/kit → clients/shared). Resolved rather than
// copied: a copy would be a fourth contract, free to go stale.
val file = File("../../shared/deeplink-vectors.json")
assertTrue(
"the shared vector file must be reachable at ${file.absolutePath}",
file.isFile,
)
JSONObject(file.readText())
}
@Test
fun everySharedVectorAgrees() {
val cases = vectors.getJSONArray("cases")
assertTrue("the vector file is the contract; keep it rich", cases.length() > 20)
for (i in 0 until cases.length()) {
val case = cases.getJSONObject(i)
val name = case.getString("name")
val result = DeepLinks.parse(case.getString("url"))
if (case.has("error")) {
val refusal = result as? DeepLinkResult.Refused
?: throw AssertionError("$name: expected ${case.getString("error")}, parsed ok")
assertEquals(name, case.getString("error"), refusal.error.code)
assertTrue("$name: a refusal must be explainable", refusal.message().isNotEmpty())
continue
}
val link = (result as? DeepLinkResult.Parsed)?.link
?: throw AssertionError("$name: refused, expected a parse — $result")
val want = case.getJSONObject("expect")
assertEquals(name, want.getString("route"), link.route.word)
assertEquals(name, want.getString("host_ref"), link.hostRef)
assertEquals("$name fp", want.optStringOrNull("fp"), link.fp)
assertEquals("$name launch", want.optStringOrNull("launch"), link.launch)
assertEquals("$name profile", want.optStringOrNull("profile"), link.profile)
assertEquals("$name name", want.optStringOrNull("name"), link.name)
assertEquals("$name host_addr", want.optStringOrNull("host_addr"), link.host?.first)
assertEquals(
"$name host_port",
if (want.has("host_port")) want.getInt("host_port") else null,
link.host?.second,
)
if (case.has("emit")) assertEquals("$name emit", case.getString("emit"), link.toUrl())
}
}
private fun JSONObject.optStringOrNull(key: String): String? =
if (has(key)) getString(key) else null
}
/**
* Resolution and emission the half the vector file can't cover, because it depends on what is in
* THIS device's host store. The rules are the one-click contract in resolution form: an id beats a
* name beats an address, an ambiguous name refuses rather than guesses, and a link whose record is
* gone still lands on the confirmation sheet via `host=`+`fp=` instead of dying.
*/
class DeepLinkResolutionTest {
private val fp = "a".repeat(64)
private val desk = host("Desk", "192.168.1.50", "11111111-2222-4333-8444-555555555555", fp)
private val hosts = listOf(
desk,
host("Couch", "192.168.1.60", "66666666-7777-4888-8999-aaaaaaaaaaaa", ""),
host("Couch", "192.168.1.61", "bbbbbbbb-cccc-4ddd-8eee-ffffffffffff", ""),
)
private fun resolve(url: String) =
DeepLinks.resolveHost((DeepLinks.parse(url) as DeepLinkResult.Parsed).link, hosts)
@Test
fun idBeatsNameBeatsAddress() {
assertEquals(desk, (resolve("punktfunk://connect/${desk.id}") as HostResolution.Known).host)
assertEquals(desk, (resolve("punktfunk://connect/desk") as HostResolution.Known).host)
assertEquals(desk, (resolve("punktfunk://connect/192.168.1.50") as HostResolution.Known).host)
assertEquals(desk, (resolve("punktfunk://connect/192.168.1.50:9777") as HostResolution.Known).host)
// Two hosts answer to "Couch" — refuse with a notice, never pick one.
assertEquals(HostResolution.Ambiguous, resolve("punktfunk://connect/couch"))
}
@Test
fun aStaleIdRecoversThroughTheHostParameter() {
val stale = "00000000-0000-4000-8000-000000000000"
assertEquals(
desk,
(resolve("punktfunk://connect/$stale?host=192.168.1.50") as HostResolution.Known).host,
)
// …but a stale id is NOT a hostname: dialing "00000000-…" would be a confusing dead end
// rather than the recovery the grammar specifies.
assertEquals(HostResolution.Unresolvable, resolve("punktfunk://connect/$stale"))
// Neither is a display name that can't be an address.
assertEquals(HostResolution.Unresolvable, resolve("punktfunk://connect/Basement%20PC"))
}
@Test
fun anUnknownHostBecomesTheConfirmationSheetsInput() {
val r = resolve("punktfunk://connect/10.0.0.9:7000?name=Studio&fp=$fp")
assertEquals(HostResolution.Unknown("10.0.0.9", 7000, "Studio", fp), r)
// An mDNS/DNS name we've never saved is offered the same way — the sheet, never a connect.
assertEquals(
HostResolution.Unknown("nas.local", DeepLinks.DEFAULT_PORT, null, null),
resolve("punktfunk://connect/nas.local"),
)
}
@Test
fun aPinThatContradictsTheStoredOneIsTheLinkLying() {
fun link(url: String) = (DeepLinks.parse(url) as DeepLinkResult.Parsed).link
assertTrue(link("punktfunk://connect/desk?fp=${"b".repeat(64)}").pinConflict(desk))
assertFalse(link("punktfunk://connect/desk?fp=$fp").pinConflict(desk))
// No pin stored (an address-only record) → nothing to contradict; the trust flow runs.
assertFalse(link("punktfunk://connect/desk?fp=${"b".repeat(64)}").pinConflict(hosts[1]))
}
@Test
fun selfEmittedLinksRoundTripAndSurviveAWipedStore() {
val h = desk.copy(port = 7777)
val link = DeepLinks.forHost(h, launch = "steam:570", profile = "aaaaaaaaaaaa")
val url = link.toUrl()
assertEquals(
"punktfunk://connect/${h.id}?fp=$fp&host=192.168.1.50:7777" +
"&launch=steam:570&profile=aaaaaaaaaaaa",
url,
)
assertEquals(link, (DeepLinks.parse(url) as DeepLinkResult.Parsed).link)
// Names with spaces and non-ASCII survive the round trip.
val labelled = DeepLink(hostRef = "Wohnzimmer PC", name = "Büro · Mac")
assertTrue(labelled.toUrl().startsWith("punktfunk://connect/Wohnzimmer%20PC?"))
assertEquals(labelled, (DeepLinks.parse(labelled.toUrl()) as DeepLinkResult.Parsed).link)
// An emitted IPv6 host parameter comes back bracketed, so it parses again.
val v6 = DeepLink(hostRef = "x", host = "::1" to 1234)
assertEquals(v6.host, (DeepLinks.parse(v6.toUrl()) as DeepLinkResult.Parsed).link.host)
}
@Test
fun aHostWithNoPinEmitsNoFingerprint() {
assertNull(DeepLinks.forHost(hosts[1]).fp)
}
private fun host(name: String, addr: String, id: String, fp: String) =
KnownHost(addr, DeepLinks.DEFAULT_PORT, name, fp, paired = true, id = id)
}
@@ -1,6 +1,10 @@
package io.unom.punktfunk.kit.security
import org.json.JSONObject
import org.junit.Assert.assertEquals
import org.junit.Assert.assertFalse
import org.junit.Assert.assertNotEquals
import org.junit.Assert.assertTrue
import org.junit.Test
/** Unit tests for the pure MAC-parsing helper backing the host edit form. */
@@ -30,4 +34,119 @@ class KnownHostStoreTest {
assertEquals(emptyList<String>(), KnownHostStore.parseMacs("+a:-b:+c:-d:+e:-f")) // signed octets
assertEquals(listOf("aa:bb:cc:dd:ee:ff"), KnownHostStore.parseMacs("junk, aa:bb:cc:dd:ee:ff"))
}
@Test
fun encodedRecordCarriesTheOsChainAndLegacyRecordsReadBackEmpty() {
val h = KnownHost("10.0.0.5", 9777, "HTPC", "a".repeat(64), true, os = "linux/fedora/bazzite")
val j = JSONObject(KnownHostStore.encode(h))
assertEquals("linux/fedora/bazzite", j.getString("os"))
// A record written before the field existed has no "os" key; the parse contract
// (optString) reads it back as empty — same additive rule as every late field.
val legacy = JSONObject().put("addr", "10.0.0.5").put("port", 9777).toString()
assertEquals("", JSONObject(legacy).optString("os", ""))
}
}
/**
* The store migration, run against a REAL pre-migration prefs blob records exactly as the
* `"address:port"`-keyed store wrote them, IPv6 and all. It runs once against live user data on
* every upgraded install, so the property under test is blunt: **every host survives**, with its
* trust intact and the retiring global clipboard setting carried onto it.
*/
class KnownHostMigrationTest {
/** Verbatim shape of the old writer: no `id`, no `clip`, MACs as a comma-joined string. */
private fun legacy(addr: String, port: Int, name: String, fp: String, paired: Boolean, mac: String) =
JSONObject()
.put("addr", addr)
.put("port", port)
.put("name", name)
.put("fp", fp)
.put("paired", paired)
.put("mac", mac)
.toString()
private val preMigration: Map<String, Any?> = mapOf(
"192.168.1.42:9777" to legacy("192.168.1.42", 9777, "Living Room PC", "a".repeat(64), true, "aa:bb:cc:dd:ee:ff"),
"192.168.1.50:9777" to legacy("192.168.1.50", 9777, "Office", "b".repeat(64), false, ""),
// An IPv6 host: the old key contains colons of its own, which is exactly why the record
// always carried its address in the VALUE rather than parsing it back out of the key.
"fd00::1:9777" to legacy("fd00::1", 9777, "Basement", "c".repeat(64), true, ""),
)
private fun migrated(globalClipboard: Boolean): List<JSONObject> =
KnownHostStore.migrate(preMigration, globalClipboard).writes.values.map { JSONObject(it) }
@Test
fun everyHostSurvivesWithItsTrustIntact() {
val result = KnownHostStore.migrate(preMigration, globalClipboardSync = true)
assertEquals(3, result.writes.size)
// Every old key is dropped — none of them is a valid new key (they aren't ids).
assertEquals(preMigration.keys, result.removals)
val byName = result.writes.values.map { JSONObject(it) }.associateBy { it.getString("name") }
assertEquals(setOf("Living Room PC", "Office", "Basement"), byName.keys)
val living = byName.getValue("Living Room PC")
assertEquals("192.168.1.42", living.getString("addr"))
assertEquals(9777, living.getInt("port"))
assertEquals("a".repeat(64), living.getString("fp"))
assertTrue(living.getBoolean("paired"))
assertEquals("aa:bb:cc:dd:ee:ff", living.getString("mac"))
// The IPv6 address round-trips out of the value, untouched by the key rewrite.
assertEquals("fd00::1", byName.getValue("Basement").getString("addr"))
assertFalse(byName.getValue("Office").getBoolean("paired"))
}
@Test
fun eachRecordIsRekeyedOntoItsOwnMintedId() {
val result = KnownHostStore.migrate(preMigration, globalClipboardSync = true)
// The key IS the record's id, and the ids are distinct — two hosts must never collide onto
// one record (which would silently lose one of them).
result.writes.forEach { (key, json) -> assertEquals(key, JSONObject(json).getString("id")) }
assertEquals(3, result.writes.keys.size)
// The minted shape is the cross-platform one: a lowercase UUID.
result.writes.keys.forEach { id ->
assertEquals(36, id.length)
assertEquals(id.lowercase(), id)
assertEquals(listOf(8, 4, 4, 4, 12), id.split("-").map { it.length })
}
assertNotEquals(newRecordId(), newRecordId())
}
/**
* The behaviour-preserving half: clipboard sync was one global that every host followed, so
* after the migration every host must still be following the value that global held on or
* off. This is the assertion that would catch a migration silently defaulting everyone to on.
*/
@Test
fun theRetiringGlobalClipboardSettingLandsOnEveryHost() {
migrated(globalClipboard = true).forEach { assertTrue(it.getBoolean("clip")) }
migrated(globalClipboard = false).forEach { assertFalse(it.getBoolean("clip")) }
}
@Test
fun migrationIsIdempotentOverItsOwnOutput() {
val once = KnownHostStore.migrate(preMigration, globalClipboardSync = false)
val twice = KnownHostStore.migrate(once.writes, globalClipboardSync = true)
// Already-keyed records keep their ids and their per-host value: a second pass (a downgrade
// then re-upgrade, a schema flag lost) must not re-mint ids that bindings point at, and must
// not resurrect the global over a per-host answer the user has since changed.
assertEquals(once.writes, twice.writes)
assertTrue(twice.removals.isEmpty())
}
@Test
fun entriesThatArentHostRecordsAreLeftAlone() {
val junk = mapOf(
"some_unrelated_flag" to true,
"half_a_record" to JSONObject().put("name", "no address").toString(),
"not_even_json" to "{{{",
)
val result = KnownHostStore.migrate(junk, globalClipboardSync = true)
// They were already invisible to `all()`; deleting what we don't understand isn't this
// pass's job, and writing them as hosts would invent records out of nothing.
assertTrue(result.writes.isEmpty())
assertTrue(result.removals.isEmpty())
}
}
+3
View File
@@ -64,3 +64,6 @@ libc = "0.2"
# host + Linux client use. audiopus_sys vendors libopus (pure C) and builds it static via cmake —
# the cargo-ndk build sets LIBOPUS_STATIC=1/LIBOPUS_NO_PKG=1 so it links the bundled lib, not the host's.
opus = "0.3"
[lints]
workspace = true
@@ -21,7 +21,7 @@ use super::setup::{
android_hdr_static_info, boost_hot_threads, boost_thread_priority, codec_mime,
configure_low_latency, create_codec, try_set_frame_rate,
};
use super::{DecodeOptions, FRAME_PARK_CAP, IN_FLIGHT_CAP, PENDING_SPLIT_CAP};
use super::{DecodeOptions, FRAME_PARK_CAP, IN_FLIGHT_CAP, NO_OUTPUT_PATIENCE, PENDING_SPLIT_CAP};
/// One decoded output buffer ready to release: its codec buffer index + the pts the codec echoed
/// (from the output callback's `BufferInfo`), used to pair the `decode` HUD stat, and the
@@ -253,6 +253,12 @@ pub(super) fn run_async(
// presented. The blocking event wait is excluded (idle, not work) — same accounting as the sync loop.
let mut work_accum_ns: i64 = 0;
let mut fatal = false;
// No-output backstop (see [`NO_OUTPUT_PATIENCE`]): the last time the decoder handed us a frame,
// and how many AUs it had been fed by then. Silence only counts while AUs are actually going in,
// so an idle stream never asks for anything. Seeded at start so a decoder that never produces a
// first frame — the missed opening IDR — is caught by the same window.
let mut last_output = Instant::now();
let mut fed_at_output: u64 = 0;
while !shutdown.load(Ordering::Relaxed) && !fatal {
// Block for the next event (idle wait — excluded from the work tally). The short timeout
@@ -344,6 +350,12 @@ pub(super) fn run_async(
h.report_actual(work_accum_ns);
}
work_accum_ns = 0;
// The one line that separates "the stream never reached glass" from "it reached glass
// and looked wrong" — the periodic tally below only starts at 300 frames, which is no
// help at all on a session that renders none.
if rendered == 1 {
log::info!("decode: first frame presented (fed={fed} discarded={discarded})");
}
if rendered > 0 && rendered % 300 == 0 {
log::info!("decode: fed={fed} rendered={rendered} discarded={discarded}");
}
@@ -356,7 +368,27 @@ pub(super) fn run_async(
if aus_dropped > 0 {
gate.arm(now);
}
if (gate.poll(client.frames_dropped(), now) || aus_dropped > 0)
// Fed but silent: the decoder is holding nothing it can decode — the opening IDR never
// reached it, or its reference chain is gone. Ask for a fresh one and arm the freeze, so the
// concealment it may start emitting on the way back is withheld until a clean re-anchor
// (`gate.poll` keeps re-asking on the deadline until one arrives).
let starved = !had_output
&& fed > fed_at_output
&& now.duration_since(last_output) >= NO_OUTPUT_PATIENCE;
if had_output {
last_output = now;
fed_at_output = fed;
} else if starved {
log::warn!(
"decode: no output for {} ms with {} AU(s) fed — requesting a re-anchor keyframe",
now.duration_since(last_output).as_millis(),
fed - fed_at_output
);
gate.arm(now);
last_output = now; // one request per patience window, not per iteration
fed_at_output = fed;
}
if (gate.poll(client.frames_dropped(), now) || aus_dropped > 0 || starved)
&& last_kf_req.is_none_or(|t| now.duration_since(t) >= Duration::from_millis(100))
{
last_kf_req = Some(now);
+7 -2
View File
@@ -128,7 +128,9 @@ pub(super) fn install_render_callback(
/// deleting the codec stops its internal threads, so no callback can still be running (or run
/// later) against this pointer.
pub(super) unsafe fn release_render_callback(ud: *const DisplayTracker) {
drop(Arc::from_raw(ud));
// SAFETY: `ud` is the pointer `install_render_callback` leaked from `Arc::into_raw`, and this
// function's contract is that it is reclaimed exactly once, after the codec is gone.
unsafe { drop(Arc::from_raw(ud)) };
}
/// The `AMediaCodecOnFrameRendered` trampoline: fires (possibly batched) on a codec-internal
@@ -146,7 +148,10 @@ unsafe extern "C" fn on_frame_rendered(
media_time_us: i64,
system_nano: i64,
) {
let t = &*(userdata as *const DisplayTracker);
// SAFETY: the platform hands back exactly the `userdata` registered with the callback — the
// `Arc::into_raw` pointer from `install_render_callback`, whose refcount is held for as long as
// the codec exists, and the codec is what delivers this call.
let t = unsafe { &*(userdata as *const DisplayTracker) };
if !t.stats.enabled() {
return; // HUD hidden — the ring is empty too (pushes are caller-gated)
}
+21
View File
@@ -41,6 +41,27 @@ const PENDING_SPLIT_CAP: usize = 256;
/// gets evicted.
const RENDERED_CAP: usize = 64;
/// How long the decoder may be FED while producing nothing before we treat it as un-anchored and
/// ask the host for a fresh IDR.
///
/// The shared gate's per-AU streak ([`punktfunk_core::reanchor::ReanchorGate::on_no_output`]) can't
/// be used verbatim here: it counts one-in/one-out decodes (the desktop clients' `LOW_DELAY`
/// libavcodec path and Apple's VideoToolbox), while MediaCodec is pipelined — inputs and outputs
/// don't pair up, so "this AU produced no output" isn't a thing this loop can observe. A wall-clock
/// silence window is the same signal in the shape Android can measure.
///
/// Why it matters: the host opens a stream with an IDR and, under infinite GOP, sends no other one
/// unless asked. Miss that one — the decode thread only starts at `surfaceCreated`, so a slow TV box
/// can be handed the stream mid-GOP — and every later AU references a picture the decoder never had.
/// A hardware decoder doesn't error on that; it simply emits nothing. Without this backstop the
/// session sat there forever: AUs arriving, a healthy HUD, and a black surface, because nothing in
/// the Android loops ever asked for the keyframe that would re-anchor it.
///
/// 500 ms because it must never fire on a decoder that is merely slow to spin up: even the pokiest
/// hardware decoder emits its first frame within a couple of frame periods, and a wedge that only
/// costs half a second before it self-heals is not a bug the user reports.
const NO_OUTPUT_PATIENCE: std::time::Duration = std::time::Duration::from_millis(500);
/// Whether low-latency mode uses the event-driven async decode loop (default) or the synchronous
/// poll loop. Flip to `false` to A/B the two on the HUD (`design/…`); the async loop presents a
/// decoded frame the instant it's ready instead of waiting out a poll interval. Only consulted when
+34 -2
View File
@@ -24,7 +24,7 @@ use super::setup::{
android_hdr_static_info, boost_hot_threads, boost_thread_priority, codec_mime,
configure_low_latency, create_codec, try_set_frame_rate,
};
use super::{DecodeOptions, IN_FLIGHT_CAP, PENDING_SPLIT_CAP};
use super::{DecodeOptions, IN_FLIGHT_CAP, NO_OUTPUT_PATIENCE, PENDING_SPLIT_CAP};
/// The synchronous poll loop — the original decode path: the only one when low-latency mode is off,
/// and the [`USE_ASYNC_DECODE`] A/B fallback when it's on. Feeds and drains on this one thread; the
@@ -144,6 +144,12 @@ pub(super) fn run_sync(
let mut fed: u64 = 0;
let mut rendered: u64 = 0;
let mut discarded: u64 = 0;
// No-output backstop (see [`NO_OUTPUT_PATIENCE`]): when the decoder last handed us a frame, and
// how many AUs it had been fed by then. Silence only counts while AUs are going in, so an idle
// stream asks for nothing; seeded at start so a decoder that never produces a FIRST frame — the
// missed opening IDR — is caught by the same window.
let mut last_output = Instant::now();
let mut fed_at_output: u64 = 0;
// AUs larger than the codec input buffer, dropped whole (see `feed`/`feed_ready`).
let mut oversized_dropped: u64 = 0;
// The AU waiting for a free codec input buffer. `feed` is non-blocking; on transient input
@@ -313,6 +319,11 @@ pub(super) fn run_sync(
);
rendered += r;
discarded += d;
// The one line that separates "the stream never reached glass" from "it reached glass and
// looked wrong"; the tally above counts AUs FED, which a black session racks up happily.
if r > 0 && rendered == r {
log::info!("decode: first frame presented (fed={fed} discarded={discarded})");
}
// ADPF: attribute this iteration's feed+drain time to the frame being produced, and report
// the accumulated per-frame work once one is actually presented (r > 0). Under back-pressure
@@ -355,8 +366,29 @@ pub(super) fn run_sync(
// a decode-error trigger rarely fires — the gate arms the freeze on the drop-count climb
// instead. An overdue freeze (held REANCHOR_FREEZE_MAX with no clean re-anchor) re-asks while it
// keeps holding: never resume to gray — a dead stream is the QUIC idle-timeout watchdog's job.
//
// Fed but silent is its own recovery trigger (see [`NO_OUTPUT_PATIENCE`]): a decoder that
// never got the opening IDR emits nothing at all and errors on nothing, so none of the
// signals above ever fire and the surface stays black for the life of the session.
let now = Instant::now();
if gate.poll(client.frames_dropped(), now)
let had_output = r + d > 0;
let starved = !had_output
&& fed > fed_at_output
&& now.duration_since(last_output) >= NO_OUTPUT_PATIENCE;
if had_output {
last_output = now;
fed_at_output = fed;
} else if starved {
log::warn!(
"decode: no output for {} ms with {} AU(s) fed — requesting a re-anchor keyframe",
now.duration_since(last_output).as_millis(),
fed - fed_at_output
);
gate.arm(now);
last_output = now; // one request per patience window, not per iteration
fed_at_output = fed;
}
if (gate.poll(client.frames_dropped(), now) || starved)
&& last_kf_req.is_none_or(|t| now.duration_since(t) >= Duration::from_millis(100))
{
last_kf_req = Some(now);
+18 -8
View File
@@ -31,9 +31,10 @@ const PROTO: &str = "punktfunk/1";
/// Field separator inside one serialized record (ASCII Unit Separator — never in a field value).
const FIELD_SEP: char = '\u{1f}';
/// One resolved host, serialized to Kotlin as `key␟name␟addr␟port␟fp␟pair␟mac` (`␟` = [`FIELD_SEP`]).
/// Records are newline-joined in a poll snapshot; [`Host::encode`] strips the framing bytes from
/// every field so no value can break it.
/// One resolved host, serialized to Kotlin as `key␟name␟addr␟port␟fp␟pair␟mac␟os`
/// (`␟` = [`FIELD_SEP`]). Records are newline-joined in a poll snapshot; [`Host::encode`] strips
/// the framing bytes from every field so no value can break it. New fields append (the Kotlin
/// parser tolerates both arities), never reorder.
#[derive(Clone, PartialEq)]
struct Host {
key: String,
@@ -44,6 +45,9 @@ struct Host {
pair: String,
/// Wake-on-LAN MAC(s) from the mDNS `mac` TXT (comma-separated), for later wake. Empty if absent.
mac: String,
/// OS-identity chain from the mDNS `os` TXT (`linux/fedora/bazzite`, ...), for the host
/// card's OS icon. Empty if absent (older host).
os: String,
}
impl Host {
@@ -56,7 +60,7 @@ impl Host {
s.replace(['\n', '\r', FIELD_SEP], "")
}
format!(
"{}{FIELD_SEP}{}{FIELD_SEP}{}{FIELD_SEP}{}{FIELD_SEP}{}{FIELD_SEP}{}{FIELD_SEP}{}",
"{}{FIELD_SEP}{}{FIELD_SEP}{}{FIELD_SEP}{}{FIELD_SEP}{}{FIELD_SEP}{}{FIELD_SEP}{}{FIELD_SEP}{}",
clean(&self.key),
clean(&self.name),
clean(&self.addr),
@@ -64,6 +68,7 @@ impl Host {
clean(&self.fp),
clean(&self.pair),
clean(&self.mac),
clean(&self.os),
)
}
}
@@ -186,6 +191,7 @@ fn resolve(info: &ResolvedService) -> Option<Host> {
fp: val("fp"),
pair: val("pair"),
mac: val("mac"),
os: val("os"),
})
}
@@ -206,7 +212,7 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeDiscoverySt
}
/// `NativeBridge.nativeDiscoveryPoll(handle): String` — the current resolved-host snapshot,
/// newline-joined records of `key␟name␟addr␟port␟fp␟pair␟mac` (`␟` = U+001F). Empty string = no hosts /
/// newline-joined records of `key␟name␟addr␟port␟fp␟pair␟mac␟os` (`␟` = U+001F). Empty string = no hosts /
/// `0` handle. Poll ~1 Hz from the UI thread (cheap: a mutex lock + string build).
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeDiscoveryPoll<'local>(
@@ -268,10 +274,11 @@ mod tests {
fp: "ab".repeat(32),
pair: "required".into(),
mac: "aa:bb:cc:dd:ee:ff".into(),
os: "linux/fedora/bazzite".into(),
};
let encoded = h.encode();
let fields: Vec<&str> = encoded.split(FIELD_SEP).collect();
assert_eq!(fields.len(), 7);
assert_eq!(fields.len(), 8);
assert_eq!(fields[0], "host-123");
assert_eq!(fields[1], "home-worker-2");
assert_eq!(fields[2], "192.168.1.70");
@@ -279,6 +286,7 @@ mod tests {
assert_eq!(fields[4], "ab".repeat(32));
assert_eq!(fields[5], "required");
assert_eq!(fields[6], "aa:bb:cc:dd:ee:ff");
assert_eq!(fields[7], "linux/fedora/bazzite");
assert!(
!encoded.contains('\n'),
"a record must never contain the record separator"
@@ -297,12 +305,13 @@ mod tests {
fp: "ab\u{1f}cd".into(),
pair: "required\n".into(),
mac: "aa:bb\u{1f}cc".into(),
os: "linux\u{1f}evil/arch".into(),
};
let encoded = h.encode();
assert_eq!(
encoded.matches(FIELD_SEP).count(),
6,
"exactly seven fields"
7,
"exactly eight fields"
);
assert!(!encoded.contains('\n') && !encoded.contains('\r'));
let fields: Vec<&str> = encoded.split(FIELD_SEP).collect();
@@ -310,5 +319,6 @@ mod tests {
assert_eq!(fields[1], "evilhost");
assert_eq!(fields[4], "abcd");
assert_eq!(fields[5], "required");
assert_eq!(fields[7], "linuxevil/arch");
}
}
+16 -3
View File
@@ -84,8 +84,11 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSetLowLaten
}
/// `NativeBridge.nativeConnect(host, port, w, h, hz, certPem, keyPem, pinHex, bitrateKbps,
/// compositorPref, gamepadPref, hdrEnabled, audioChannels, preferredCodec, timeoutMs, launch): Long`.
/// compositorPref, gamepadPref, hdrEnabled, audioChannels, preferredCodec, timeoutMs, launch,
/// deviceName): Long`.
/// `launch` (empty ⇒ none) is a store-qualified library id to boot straight into a game.
/// `deviceName` (empty ⇒ none) rides the Hello as `name` — what the host's pending-approval list
/// and trust store show for this device (Kotlin passes `Build.MODEL`, its `nativePair` convention).
/// `certPem`/`keyPem` empty = anonymous, else presented as the persistent identity. `pinHex` empty
/// = TOFU (read `nativeHostFingerprint` after), else 64-hex SHA-256 to pin the host (mismatch → 0).
/// `bitrateKbps` 0 = host default. `compositorPref`/`gamepadPref` are `CompositorPref`/`GamepadPref`
@@ -117,6 +120,7 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeConnect<'lo
preferred_codec: jint,
timeout_ms: jint,
launch: JString<'local>,
device_name: JString<'local>,
) -> jlong {
let host: String = match env.get_string(&host) {
Ok(s) => s.into(),
@@ -135,6 +139,14 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeConnect<'lo
.map(Into::into)
.ok()
.filter(|s: &String| !s.is_empty());
// The host's approval-list / trust-store label for this device; null / blank ⇒ None (the host
// falls back to its fingerprint-derived "device abcd1234" placeholder).
let device_name: Option<String> = env
.get_string(&device_name)
.map(Into::into)
.ok()
.map(|s: String| s.trim().to_string())
.filter(|s| !s.is_empty());
let identity: Option<(String, String)> = if cert.is_empty() || key.is_empty() {
None
@@ -204,8 +216,9 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeConnect<'lo
// No non-video caps: this client does not render the host cursor locally (no shape/state
// planes in the jni surface), so advertising CLIENT_CAP_CURSOR would stream cursor-less.
0,
launch, // a store-qualified library id to boot into a game, or None for the desktop
pin, // Some → Crypto on host-fp mismatch
launch, // a store-qualified library id to boot into a game, or None for the desktop
device_name, // Kotlin's Build.MODEL — the host's approval-list / trust-store label
pin, // Some → Crypto on host-fp mismatch
identity, // owned (cert, key) PEM, or None (anonymous)
// Handshake budget from Kotlin: ~10 s for a normal connect, ~185 s for "request access"
// (the host parks the connection until the operator approves the device — see ConnectScreen).
+3 -2
View File
@@ -11,8 +11,8 @@
//! Kotlin side), `nativeConnect` with identity + pin (TOFU / pinned), and `nativePair` (SPAKE2 PIN).
//!
//! Split by concern: [`connect`] (identity + connect/close + the trust surface), [`planes`]
//! (video/audio/mic start/stop + the stats drain), [`input`] (the input-plane shims). This module
//! keeps the shared infrastructure they all deref through.
//! (video/audio/mic start/stop + the stats drain), [`input`] (the input-plane shims), [`probe`]
//! (the bandwidth speed test). This module keeps the shared infrastructure they all deref through.
//!
//! TODO(M4 Android stage 1): client→host DualSense rich input (`send_rich_input`), mode
//! renegotiation. Port the remaining orchestration from `clients/linux`.
@@ -21,6 +21,7 @@ mod clipboard;
mod connect;
mod input;
mod planes;
mod probe;
use punktfunk_core::client::NativeClient;
use std::panic::AssertUnwindSafe;
@@ -0,0 +1,88 @@
//! The bandwidth speed test over an established session.
//!
//! The host bursts filler over the real data plane — the same path a stream uses, so the answer is
//! about the link the stream will actually take rather than about some generic throughput. It is
//! deliberately *measure-only*: which layer a measured bitrate belongs in (the global default, or a
//! host's bound profile) is a decision the UI makes with the user
//! (design/client-settings-profiles.md §5.3), never one this shim makes for them.
//!
//! Two calls: start, then poll. Both are cheap and non-blocking, so Kotlin can drive them from a
//! coroutine on the main thread the way it polls the stats HUD.
use super::{jni_guard, SessionHandle};
use jni::objects::JObject;
use jni::sys::{jboolean, jdoubleArray, jint, jlong};
use jni::JNIEnv;
/// The `DoubleArray` [`Java_io_unom_punktfunk_kit_NativeBridge_nativeProbeResult`] returns. Kept in
/// one place because Kotlin indexes it positionally; see the Kotlin doc for the field order.
const PROBE_RESULT_LEN: usize = 6;
/// `NativeBridge.nativeSpeedTest(handle, targetKbps, durationMs): Boolean` — ask the host to burst
/// filler at `targetKbps` of goodput for `durationMs` (each clamped host-side to ≤ 3 Gbps / ≤ 5 s),
/// **briefly pausing video**. Non-blocking: poll
/// [`Java_io_unom_punktfunk_kit_NativeBridge_nativeProbeResult`] until its `done` element is 1.
/// Starting a probe resets any prior measurement. `false` on a `0` handle or a closed session.
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeSpeedTest(
_env: JNIEnv,
_this: JObject,
handle: jlong,
target_kbps: jint,
duration_ms: jint,
) -> jboolean {
jni_guard(0, || {
if handle == 0 {
return 0;
}
// SAFETY: live handle per the nativeConnect/nativeClose contract.
let h = unsafe { &*(handle as *const SessionHandle) };
let target = target_kbps.clamp(0, i32::MAX) as u32;
let duration = duration_ms.clamp(0, i32::MAX) as u32;
match h.client.request_probe(target, duration) {
Ok(()) => 1,
Err(e) => {
log::warn!("speed test: could not ask the host to probe: {e:?}");
0
}
}
})
}
/// `NativeBridge.nativeProbeResult(handle): DoubleArray?` — the current measurement, partial until
/// `[0] == 1`. Safe to poll; before any probe it reports zeros. `null` on a `0` handle.
///
/// Layout (doubles so one array carries both the counts and the percentages):
/// `[done, throughputKbps, lossPct, hostDropPct, elapsedMs, recvBytes]`.
#[no_mangle]
pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeProbeResult<'local>(
env: JNIEnv<'local>,
_this: JObject<'local>,
handle: jlong,
) -> jdoubleArray {
jni_guard(JObject::null().into_raw(), || {
if handle == 0 {
return JObject::null().into_raw();
}
// SAFETY: live handle per the nativeConnect/nativeClose contract.
let h = unsafe { &*(handle as *const SessionHandle) };
let r = h.client.probe_result();
let values: [f64; PROBE_RESULT_LEN] = [
f64::from(u8::from(r.done)),
f64::from(r.throughput_kbps),
f64::from(r.loss_pct),
f64::from(r.host_drop_pct),
f64::from(r.elapsed_ms),
r.recv_bytes as f64,
];
match env.new_double_array(PROBE_RESULT_LEN as i32) {
Ok(arr) => {
if env.set_double_array_region(&arr, 0, &values).is_err() {
return JObject::null().into_raw();
}
arr.into_raw()
}
Err(_) => JObject::null().into_raw(),
}
})
}
+4
View File
@@ -34,6 +34,10 @@ let package = Package(
// Geist (SIL OFL 1.1) the brand typeface, shared with punktfunk-website.
// Registered with Core Text at first use; see BrandFont.swift.
.copy("Resources/Fonts"),
// The host cards' OS marks (template vector imagesets derived from the
// assets/os-icons masters FA brands CC BY 4.0 + Simple Icons CC0, see that
// README). `.process` compiles the catalog; loaded via OsIcon.swift.
.process("Resources/OsIcons.xcassets"),
],
linkerSettings: [
// Rust staticlib system deps.
@@ -20,36 +20,32 @@ import SwiftUI
struct ContentView: View {
@StateObject private var model = SessionModel()
@StateObject private var store = HostStore()
/// The settings-profile catalog (design/client-settings-profiles.md §4.2) read at every
/// connect to resolve the session's `EffectiveSettings`, and edited by the settings surface.
@ObservedObject private var profiles = ProfileStore.shared
@StateObject private var discovery = HostDiscovery()
// The dev auto-connect hook writes these three, so they stay observed here; every OTHER
// stream setting reaches a session through `EffectiveSettings`, resolved once per connect.
@AppStorage(DefaultsKey.streamWidth) private var width = 1920
@AppStorage(DefaultsKey.streamHeight) private var height = 1080
@AppStorage(DefaultsKey.streamHz) private var hz = 60
@AppStorage(DefaultsKey.renderScale) private var renderScale = 1.0
@AppStorage(DefaultsKey.compositor) private var compositor = 0
@AppStorage(DefaultsKey.gamepadType) private var gamepadType = 0
@AppStorage(DefaultsKey.bitrateKbps) private var bitrateKbps = 0
@AppStorage(DefaultsKey.audioChannels) private var audioChannels = 2
@AppStorage(DefaultsKey.codec) private var codec = "auto"
@AppStorage(DefaultsKey.hdrEnabled) private var hdrEnabled = true
@AppStorage(DefaultsKey.fullscreenWhileStreaming) private var fullscreenWhileStreaming = true
// The raw string is what @AppStorage observes (so cycles from any surface re-render this
// view); the absent-key default runs the legacy-hudEnabled migration once per init.
@AppStorage(DefaultsKey.statsVerbosity) private var statsVerbosityRaw
= StatsVerbosity.current.rawValue
@AppStorage(DefaultsKey.hudPlacement) private var hudPlacement = HUDPlacement.topTrailing.rawValue
/// The persisted overlay tier (unknown raw falls back to .normal, like the migration).
/// The tier the overlay actually shows: the live session's (its profile's, then whatever the
/// S/three-finger cycle moved it to) while streaming, the persisted global otherwise.
private var statsVerbosity: StatsVerbosity {
StatsVerbosity(rawValue: statsVerbosityRaw) ?? .normal
model.connection != nil
? model.statsVerbosity
: (StatsVerbosity(rawValue: statsVerbosityRaw) ?? .normal)
}
/// The `codec` setting as a `PUNKTFUNK_CODEC_*` soft-preference byte (`0` = auto).
private var preferredCodecByte: UInt8 {
switch codec {
case "h264": return PunktfunkConnection.codecH264
case "hevc": return PunktfunkConnection.codecHEVC
case "av1": return PunktfunkConnection.codecAV1
case "pyrowave": return PunktfunkConnection.codecPyroWave
default: return 0
}
/// Fullscreen-while-streaming is profileable (a Game profile goes fullscreen, a Work one
/// doesn't), so a live session obeys ITS value and the host list obeys the global.
private var fullscreenForSession: Bool {
model.connection != nil ? model.settings.fullscreenWhileStreaming : fullscreenWhileStreaming
}
@State private var showAddHost = false
/// A `punktfunk://` deep link (widget / Siri / Shortcuts) couldn't be honored unknown host, or
@@ -120,7 +116,66 @@ struct ContentView: View {
gamepadConnected: gamepadManager.active != nil, enabledSetting: gamepadUIEnabled)
}
// The body is split in two `driven` (the screen plus its lifecycle drivers and sheets) and
// the prompt chain below. Not a style choice: as ONE expression this blew Swift's
// type-checker budget on the iOS slice ("unable to type-check in reasonable time"), which
// macOS builds never reveal. Keep new modifiers on whichever half is shorter.
var body: some View {
driven
// Fresh pair=required / unknown host: offer the two ways in. An action sheet (not an
// alert) so it never collides with the wait alert below. "Request Access" is the
// no-PIN delegated-approval path; "Pair with PIN" runs the SPAKE2 ceremony. The
// follow-on presentation is deferred a tick so this dialog is fully dismissed first.
.confirmationDialog(
"Pairing required",
isPresented: approvalChoicePresented,
titleVisibility: .visible,
presenting: approvalChoice
) { req in
Button("Request Access") {
DispatchQueue.main.async { requestAccess(req) }
}
Button("Pair with PIN…") {
DispatchQueue.main.async { pairingTarget = req.host }
}
Button("Cancel", role: .cancel) {}
} message: { req in
Text("\(req.host.displayName) requires pairing. Request access and approve this "
+ "device in the host's web console (port 47992 → Pairing) — no PIN needed. Or "
+ "pair with the 4-digit PIN it can display.")
}
// One "Connection failed" surface for every home screen (touch grid, gamepad launcher)
// and platform SessionModel funnels all connect/session errors into `errorMessage`.
.alert("Connection failed", isPresented: connectionErrorPresented) {
Button("OK", role: .cancel) {}
} message: {
Text(model.errorMessage ?? "")
}
// The delegated-approval wait: the host holds the connection open until the operator
// approves it. Cancel returns the UI at once; the in-flight connect is left to time out
// and its late result is discarded by SessionModel's connect guard (disconnect resets
// the phase/host it checks).
.alert(
"Waiting for approval",
isPresented: awaitingApprovalPresented,
presenting: awaitingApproval
) { _ in
Button("Cancel", role: .cancel) { model.disconnect() }
} message: { req in
Text("Approve \u{201C}\(localDeviceName)\u{201D} in \(req.host.displayName)'s web "
+ "console (port 47992 → Pairing). This device connects automatically once you "
+ "approve it — no need to reconnect.")
}
// Informational deep-link outcome (unknown host, a refused profile, already
// streaming). Not an error.
.alert("Can't open", isPresented: deepLinkNoticePresented) {
Button("OK", role: .cancel) {}
} message: {
Text(deepLinkNotice ?? "")
}
}
private var driven: some View {
Group {
// The stream view's structural identity MUST be stable across the
// awaiting-trust streaming transition: recreating it restarts the pump,
@@ -144,14 +199,32 @@ struct ContentView: View {
// tap uses, so trust policy / WoL / the approval sheet all come along. Never starts a
// parallel session this drives the one `model` ContentView owns.
.onOpenURL { handleDeepLink($0) }
#if os(iOS)
// Background keep-alive driver (opt-in). Only .background/.active matter; .inactive (a
// transient peek) is ignored so the disconnect timer never starts for a Control-Center pull.
// A live stats-overlay cycle from ANY surface (S, the three-finger tap, the Stream
// menu) writes the global; push it into the session so the overlay follows it from there
// on, whatever tier the session's profile started on.
.onChange(of: statsVerbosityRaw) { _, raw in
model.setStatsVerbosity(StatsVerbosity(rawValue: raw) ?? .normal)
}
#if os(iOS) || os(tvOS)
// Backgrounding driver. Only .background/.active matter; .inactive (a transient peek) is
// ignored so neither branch fires for a Control-Center pull.
//
// Backgrounding MUST end the session one way or the other: the app keeps running while
// streaming (the `audio` background mode plus a live audio session), so its QUIC connection
// keeps answering the host's keep-alives with the user long gone the host has no way to
// tell that apart from someone watching, and the session survived indefinitely. Either hold
// it under the opt-in keep-alive (bounded by that path's own auto-disconnect timer) or end
// it here.
.onChange(of: scenePhase) { _, phase in
switch phase {
case .background:
if backgroundKeepAlive, model.phase == .streaming {
guard model.phase == .streaming else { break }
if backgroundKeepAlive {
model.enterBackground(timeoutMinutes: backgroundTimeoutMinutes)
} else {
// Not deliberate: the user may come straight back, so let the host linger the
// display for a fast reconnect instead of tearing it down.
model.disconnect(deliberate: false)
}
case .active:
model.exitBackground()
@@ -159,7 +232,11 @@ struct ContentView: View {
break
}
}
// Live Activity lifecycle, driven from the model's published state.
#endif
#if os(iOS)
// Live Activity lifecycle, driven from the model's published state. iPhone/iPad only
// ActivityKit (and so `liveActivity`) does not exist on tvOS, which is why this stays in its
// own os(iOS) block rather than riding the backgrounding driver's.
.onChange(of: model.phase) { _, phase in
switch phase {
case .streaming:
@@ -182,16 +259,19 @@ struct ContentView: View {
}
}
// The Live Activity's / Shortcuts' End button runs EndStreamIntent in-process, which posts
// this tear the session down deliberately (quit-close the host).
// this tear the session down deliberately (quit-close the host). iOS-only along with
// the intent itself (LiveActivityIntent is ActivityKit's world).
.onReceive(NotificationCenter.default.publisher(for: .punktfunkEndActiveSession)) { _ in
model.disconnect(deliberate: true)
}
// Connect App Intent (Siri/Shortcuts): route its punktfunk:// URL through the same handler
// as a widget tap.
#endif
// Connect App Intent (Siri/Shortcuts/Spotlight): route its punktfunk:// URL through the
// same handler a widget tap uses. NOT iOS-gated the Connect intent compiles on macOS and
// tvOS too, and an intent that posts to nobody would be a shortcut that silently does
// nothing.
.onReceive(NotificationCenter.default.publisher(for: .punktfunkOpenDeepLink)) { note in
if let url = note.object as? URL { handleDeepLink(url) }
}
#endif
.onChange(of: model.phase) { _, phase in
switch phase {
case .streaming:
@@ -244,7 +324,7 @@ struct ContentView: View {
// `isFullscreen` (the user can toggle it manually), which drives the session view's
// safe-area handling below.
.background(FullscreenController(
active: fullscreenWhileStreaming && model.connection != nil,
active: fullscreenForSession && model.connection != nil,
isFullscreen: $isFullscreen))
#endif
// On the outer Group so the sheet survives the trust-prompt home transition
@@ -279,88 +359,44 @@ struct ContentView: View {
}
#endif
#endif
// Fresh pair=required / unknown host: offer the two ways in. An action sheet (not an
// alert) so it never collides with the wait alert below. "Request Access" is the no-PIN
// delegated-approval path; "Pair with PIN" runs the SPAKE2 ceremony. The follow-on
// presentation is deferred a tick so this dialog is fully dismissed first.
.confirmationDialog(
"Pairing required",
isPresented: Binding(
get: { approvalChoice != nil },
set: { if !$0 { approvalChoice = nil } }),
titleVisibility: .visible,
presenting: approvalChoice
) { req in
Button("Request Access") {
DispatchQueue.main.async { requestAccess(req) }
}
Button("Pair with PIN…") {
DispatchQueue.main.async { pairingTarget = req.host }
}
Button("Cancel", role: .cancel) {}
} message: { req in
Text("\(req.host.displayName) requires pairing. Request access and approve this "
+ "device in the host's web console (port 47992 → Pairing) — no PIN needed. Or "
+ "pair with the 4-digit PIN it can display.")
}
// One "Connection failed" surface for every home screen (touch grid, gamepad launcher) and
// platform SessionModel funnels all connect/session errors into `errorMessage`.
.alert(
"Connection failed",
isPresented: Binding(
get: {
guard model.errorMessage != nil else { return false }
#if os(macOS)
// Defer the alert while a forced-fullscreen exit is still pending: a sheet
// attached to a fullscreen window makes AppKit drop `-toggleFullScreen:`, so
// presenting it now strands the window fullscreen on the home screen after a
// session error (a deliberate disconnect sets no `errorMessage`, which is why
// it never stuck). Tearing the session down already flipped `active`false;
// once the window leaves fullscreen and `isFullscreen` flips, the alert shows
// over the windowed home UI. Not gated when fullscreen is the user's own manual
// choice (opt-out setting) nothing is auto-exiting there to conflict with.
if fullscreenWhileStreaming && isFullscreen { return false }
#endif
return true
},
set: { if !$0 { model.errorMessage = nil } })
) {
Button("OK", role: .cancel) {}
} message: {
Text(model.errorMessage ?? "")
}
// The delegated-approval wait: the host holds the connection open until the operator
// approves it. Cancel returns the UI at once; the in-flight connect is left to time out
// and its late result is discarded by SessionModel's connect guard (disconnect resets the
// phase/host it checks).
.alert(
"Waiting for approval",
isPresented: Binding(
get: { awaitingApproval != nil },
set: { if !$0 { awaitingApproval = nil } }),
presenting: awaitingApproval
) { _ in
Button("Cancel", role: .cancel) { model.disconnect() }
} message: { req in
Text("Approve \u{201C}\(localDeviceName)\u{201D} in \(req.host.displayName)'s web "
+ "console (port 47992 → Pairing). This device connects automatically once you "
+ "approve it — no need to reconnect.")
}
// Informational deep-link outcome (unknown host / already streaming). Not an error.
.alert("Can't open", isPresented: deepLinkNoticePresented) {
Button("OK", role: .cancel) {}
} message: {
Text(deepLinkNotice ?? "")
}
}
/// Presentation flag for the informational deep-link alert. Extracted from the `.alert` call so
/// the manual get/set Binding type-checks on its own instead of inflating the body chain's
/// budget (adding it inline tips SwiftUI's per-expression limit see the split sections idiom).
// Presentation flags for the prompt chain, extracted from their `.alert`/`.confirmationDialog`
// calls so each manual get/set Binding type-checks on its own instead of inflating the body's
// budget (inline, they tip SwiftUI's per-expression limit see the split sections idiom).
private var deepLinkNoticePresented: Binding<Bool> {
Binding(get: { deepLinkNotice != nil }, set: { if !$0 { deepLinkNotice = nil } })
}
private var approvalChoicePresented: Binding<Bool> {
Binding(get: { approvalChoice != nil }, set: { if !$0 { approvalChoice = nil } })
}
private var awaitingApprovalPresented: Binding<Bool> {
Binding(get: { awaitingApproval != nil }, set: { if !$0 { awaitingApproval = nil } })
}
private var connectionErrorPresented: Binding<Bool> {
Binding(
get: {
guard model.errorMessage != nil else { return false }
#if os(macOS)
// Defer the alert while a forced-fullscreen exit is still pending: a sheet
// attached to a fullscreen window makes AppKit drop `-toggleFullScreen:`, so
// presenting it now strands the window fullscreen on the home screen after a
// session error (a deliberate disconnect sets no `errorMessage`, which is why
// it never stuck). Tearing the session down already flipped `active`false;
// once the window leaves fullscreen and `isFullscreen` flips, the alert shows
// over the windowed home UI. Not gated when fullscreen is the user's own manual
// choice (opt-out setting) nothing is auto-exiting there to conflict with.
if fullscreenForSession && isFullscreen { return false }
#endif
return true
},
set: { if !$0 { model.errorMessage = nil } })
}
#if os(iOS)
/// The Live Activity mode line, e.g. "2560×1440 @120 · HEVC · HDR", from the live connection.
private func currentModeLine() -> String {
@@ -380,25 +416,81 @@ struct ContentView: View {
}
#endif
/// Route a `punktfunk://` deep link into the existing connect path. Rules (per design):
/// unknown host notice + no-op; a live session is up ignore if it's the same host, else
/// tell the user to end the current one first (NEVER tear down a live session on a background
/// tap); otherwise the normal `connect` trust policy, WoL and the approval sheet all apply.
/// Route a `punktfunk://` deep link into the existing connect path the whole §2 grammar
/// (design/client-deep-links.md): a stable id, a unique host name or an `addr[:port]`, with
/// `fp`/`host` recovery parameters and a one-off `profile`.
///
/// The security posture is the parser's plus three rules that live here, and none of them
/// bends: a URL never pairs and never trusts on its own (an unknown host becomes a
/// confirmation, not a connect), never preempts a live session (same host focus, different
/// host say so; NEVER tear one down on a background tap), and carries only references a
/// profile it can't honor refuses with a notice rather than streaming with the wrong settings.
private func handleDeepLink(_ url: URL) {
guard case let .connect(hostID, launchID)? = DeepLink(url) else { return }
guard let host = store.hosts.first(where: { $0.id == hostID }) else {
deepLinkNotice = "That host isn't saved on this device."
let link: DeepLink
do {
link = try DeepLink(url: url)
} catch DeepLinkError.notOurScheme {
return // not ours ignore it silently rather than warning about someone else's URL
} catch {
deepLinkNotice = (error as? DeepLinkError)?.message
?? "That link is malformed and was ignored."
return
}
if model.phase != .idle {
guard model.activeHost?.id == hostID else {
let current = model.activeHost?.displayName ?? "a host"
deepLinkNotice = "Already streaming \(current). End that session first."
guard link.route == .connect else {
// `wake` and `browse` are reserved in the grammar and parse today; this build routes
// neither, and saying so beats silently connecting instead.
deepLinkNotice = "Punktfunk links can't do “\(link.route.rawValue)” yet."
return
}
// Resolve the one-off profile BEFORE anything happens: an unknown or ambiguous reference
// must refuse, not degrade to the host's binding (§10.6).
var selection = ProfileSelection.inherit
if let reference = link.profile {
let (profile, resolution) = profiles.catalog.resolve(reference)
switch resolution {
case .found:
selection = .profile(profile?.id ?? "")
case .notFound:
deepLinkNotice = "No settings profile called “\(reference)” on this device."
return
case .ambiguous:
deepLinkNotice = "More than one settings profile is called “\(reference)”. "
+ "Rename one, or link to it by its id."
return
}
return // deep-linked to the host we're already on nothing to do
}
connect(host, launchID: launchID)
switch link.resolveHost(in: store.hosts) {
case .known(let host):
guard !link.pinConflict(with: host) else {
deepLinkNotice = "That link's fingerprint doesn't match the identity saved for "
+ "\(host.displayName). It's out of date, or it isn't pointing where it says."
return
}
guard model.phase == .idle else {
guard model.activeHost?.id == host.id else {
let current = model.activeHost?.displayName ?? "a host"
deepLinkNotice = "Already streaming \(current). End that session first."
return
}
return // deep-linked to the host we're already on nothing to do
}
connect(host, launchID: link.launch, profile: selection)
case .unknown(let address, let port, let name, let fp):
// Never a silent connect: hand the address, claimed name and pin to the add sheet so
// the user makes the trust decision with their eyes on it.
guard model.phase == .idle else {
deepLinkNotice = "Already streaming. End that session first."
return
}
deepLinkNotice = "\(name ?? address) isn't saved on this device yet. "
+ "Add it with the + button — the link points at \(address):\(String(port))"
+ (fp == nil ? "." : ", and carries a fingerprint to verify it against.")
case .ambiguous:
deepLinkNotice = "More than one saved host is called “\(link.hostRef)”. "
+ "Rename one, or link to it by its address."
case .unresolvable:
deepLinkNotice = "That host isn't saved on this device."
}
}
private var home: some View {
@@ -431,13 +523,13 @@ struct ContentView: View {
GamepadHomeView(
store: store, model: model, discovery: discovery,
libraryTarget: $libraryTarget, waker: waker,
connect: { connect($0) }, connectDiscovered: connectDiscovered)
connect: { connect($0, profile: $1) }, connectDiscovered: connectDiscovered)
} else {
HomeView(
store: store, model: model, discovery: discovery,
showAddHost: $showAddHost, pairingTarget: $pairingTarget,
speedTestTarget: $speedTestTarget, libraryTarget: $libraryTarget,
connect: { connect($0) }, connectDiscovered: connectDiscovered,
connect: { connect($0, profile: $1) }, connectDiscovered: connectDiscovered,
onPaired: handlePaired, onLaunchTitle: launchTitle, wake: { wakeOnly($0) })
}
}
@@ -447,7 +539,7 @@ struct ContentView: View {
GamepadHomeView(
store: store, model: model, discovery: discovery,
libraryTarget: $libraryTarget, waker: waker,
connect: { connect($0) }, connectDiscovered: connectDiscovered)
connect: { connect($0, profile: $1) }, connectDiscovered: connectDiscovered)
// On tvOS pairing/library normally present from HomeView's navigationDestinations
// which aren't mounted while the gamepad launcher is up. Give the launcher its
// own presenters (exactly one of the two homes is mounted at a time, so these can
@@ -471,7 +563,7 @@ struct ContentView: View {
showAddHost: $showAddHost, pairingTarget: $pairingTarget,
speedTestTarget: $speedTestTarget, libraryTarget: $libraryTarget,
showSettings: $showSettings,
connect: { connect($0) }, connectDiscovered: connectDiscovered,
connect: { connect($0, profile: $1) }, connectDiscovered: connectDiscovered,
onPaired: handlePaired, onLaunchTitle: launchTitle, wake: { wakeOnly($0) })
}
}
@@ -715,7 +807,14 @@ struct ContentView: View {
// MARK: - Connect
private func connect(_ host: StoredHost, launchID: String? = nil, allowTofu: Bool? = nil) {
/// `profile` is this connect's one-off pick ("Connect with ", a pinned card, a link's
/// `profile=`). `.inherit` the default, and what a plain card tap passes falls through to
/// the host's binding. A one-off NEVER rebinds the host: rebinding is always an explicit act
/// in the edit sheet (design §5.2).
private func connect(
_ host: StoredHost, launchID: String? = nil,
profile: ProfileSelection = .inherit, allowTofu: Bool? = nil
) {
// A pinned host connects on its stored fingerprint; an unpinned host may only TOFU when
// the host's LIVE advert says `pair=optional` (rule 3a). When the caller doesn't already
// know the policy (a saved-card tap / manual entry), resolve it from the current mDNS set:
@@ -734,20 +833,22 @@ struct ContentView: View {
return
}
}
startSession(host, launchID: launchID, allowTofu: host.pinnedSHA256 == nil)
startSession(
host, launchID: launchID, profile: profile, allowTofu: host.pinnedSHA256 == nil)
}
/// Resolve the @AppStorage stream mode + input prefs and hand off to the session model. The
/// gamepad-type setting resolves NOW (Automatic match the active physical controller): the
/// host's virtual pad backend is fixed per session. `requestAccess` opens the no-PIN
/// delegated-approval connect (host parks it until the operator approves).
/// Resolve the stream mode + input prefs and hand off to the session model. The gamepad-type
/// setting resolves NOW (Automatic match the active physical controller): the host's virtual
/// pad backend is fixed per session. `requestAccess` opens the no-PIN delegated-approval
/// connect (host parks it until the operator approves).
private func startSession(
_ host: StoredHost, launchID: String? = nil,
profile: ProfileSelection = .inherit,
allowTofu: Bool, requestAccess: Bool = false, approvalReq: ApprovalRequest? = nil
) {
let go = {
startSessionDirect(
host, launchID: launchID, allowTofu: allowTofu,
host, launchID: launchID, profile: profile, allowTofu: allowTofu,
requestAccess: requestAccess, approvalReq: approvalReq)
}
// Not advertising and we can wake it? DIAL FIRST anyway no mDNS advert does NOT mean
@@ -762,7 +863,7 @@ struct ContentView: View {
!host.wakeMacs.isEmpty, !discovery.advertises(host) {
discovery.start() // so the wake-wait can observe it reappear
startSessionDirect(
host, launchID: launchID, allowTofu: allowTofu,
host, launchID: launchID, profile: profile, allowTofu: allowTofu,
requestAccess: requestAccess, approvalReq: approvalReq,
onUnreachable: {
waker.start(
@@ -778,19 +879,9 @@ struct ContentView: View {
/// host is back online. `prepareWake` still runs here to LEARN/refresh the MAC now that the host
/// is advertising (and is a harmless no-op otherwise). `onUnreachable` hands a plain connect
/// failure back to the caller (the wake-wait fallback) instead of the error alert.
/// The stream mode to request = the chosen resolution × the render scale, aspect-preserved,
/// even, and clamped to the codec's max dimension. > 1 supersamples for sharpness (the presenter
/// downscales the larger decoded frame to this display); < 1 renders under native and upscales.
/// The match-window path applies the SAME scale to the live window size in `MatchWindowFollower`.
private func scaledMode() -> (width: UInt32, height: UInt32) {
RenderScale.apply(
baseWidth: width, baseHeight: height,
scale: renderScale,
maxDimension: RenderScale.maxDimension(codec: codec))
}
private func startSessionDirect(
_ host: StoredHost, launchID: String? = nil,
profile: ProfileSelection = .inherit,
allowTofu: Bool, requestAccess: Bool = false, approvalReq: ApprovalRequest? = nil,
onUnreachable: (@MainActor () -> Void)? = nil
) {
@@ -798,19 +889,17 @@ struct ContentView: View {
// The delegated-approval wait prompt only makes sense once we're actually dialing set it
// here (after any wake), not before, so it never stacks under the "Waking" overlay.
if let approvalReq { awaitingApproval = approvalReq }
// THE resolution point (design §4.4): the globals plus this connect's profile, once, here.
// The model latches the result for the whole session, so nothing downstream can end up
// applying a profile to half of it.
let effective = EffectiveSettings.resolve(
host: host, selection: profile, catalog: profiles.catalog)
model.connect(
to: host,
width: scaledMode().width, height: scaledMode().height,
hz: UInt32(clamping: hz),
compositor: PunktfunkConnection.Compositor(
rawValue: UInt32(clamping: compositor)) ?? .auto,
effective: effective,
gamepad: GamepadManager.shared.resolveType(
setting: PunktfunkConnection.GamepadType(
rawValue: UInt32(clamping: gamepadType)) ?? .auto),
bitrateKbps: UInt32(clamping: bitrateKbps),
audioChannels: UInt8(clamping: audioChannels),
hdrEnabled: hdrEnabled,
preferredCodec: preferredCodecByte,
rawValue: UInt32(clamping: effective.gamepadType)) ?? .auto),
launchID: launchID,
allowTofu: allowTofu,
requestAccess: requestAccess,
@@ -827,6 +916,7 @@ struct ContentView: View {
private func prepareWake(for host: StoredHost) {
if let live = discovery.hosts.first(where: { host.matches($0) }) {
store.updateMacs(host.id, macs: live.macAddresses) // learn on every platform
store.updateOsChain(host.id, chain: live.osChain) // ditto for the card's OS mark
} else if autoWakeEnabled, PunktfunkConnection.wakeOnLANAvailable, !host.wakeMacs.isEmpty {
// Auto-wake only: fire the up-front packet so a genuinely-asleep host is booting while the
// dial times out. With auto-wake off, connects go straight through (no packet).
@@ -881,7 +971,8 @@ struct ContentView: View {
guard !model.isBusy else { return }
let host = StoredHost(
name: d.name, address: d.host, port: d.port,
macAddresses: d.macAddresses.isEmpty ? nil : d.macAddresses)
macAddresses: d.macAddresses.isEmpty ? nil : d.macAddresses,
osChain: d.osChain.isEmpty ? nil : d.osChain)
store.add(host)
if d.allowsTofu {
connect(host, allowTofu: true)
@@ -963,34 +1054,25 @@ struct ContentView: View {
hz = dims[2]
}
}
var pref = PunktfunkConnection.Compositor(
rawValue: UInt32(clamping: compositor)) ?? .auto
// The dev levers layer over the globals (no host record, so no binding to resolve).
var effective = EffectiveSettings(defaults: .standard)
if let name = ProcessInfo.processInfo.environment["PUNKTFUNK_COMPOSITOR"],
let c = PunktfunkConnection.Compositor(name: name) {
pref = c
effective.compositor = Int(c.rawValue)
}
var pad = GamepadManager.shared.resolveType(
setting: PunktfunkConnection.GamepadType(
rawValue: UInt32(clamping: gamepadType)) ?? .auto)
rawValue: UInt32(clamping: effective.gamepadType)) ?? .auto)
if let name = ProcessInfo.processInfo.environment["PUNKTFUNK_REMOTE_GAMEPAD"],
let g = PunktfunkConnection.GamepadType(name: name) {
pad = g
// Back through resolveType so the lever is adopted as the session's setting: the
// per-pad arrivals declare it too, which is what the host actually builds from.
pad = GamepadManager.shared.resolveType(setting: g)
}
var bitrate = UInt32(clamping: bitrateKbps)
if let kbps = ProcessInfo.processInfo.environment["PUNKTFUNK_BITRATE_KBPS"],
let v = UInt32(kbps) {
bitrate = v
let v = Int(kbps) {
effective.bitrateKbps = v
}
model.connect(
to: host,
width: scaledMode().width, height: scaledMode().height,
hz: UInt32(clamping: hz),
compositor: pref,
gamepad: pad,
bitrateKbps: bitrate,
audioChannels: UInt8(clamping: audioChannels),
hdrEnabled: hdrEnabled,
preferredCodec: preferredCodecByte,
autoTrust: true)
model.connect(to: host, effective: effective, gamepad: pad, autoTrust: true)
}
}
@@ -20,6 +20,16 @@ struct AddHostSheet: View {
@State private var address: String
@State private var port: Int
@State private var mac: String
#if !os(tvOS)
/// This host's DEFAULT settings profile what a plain click/tap uses. Empty = Default
/// settings (design/client-settings-profiles.md §5.2). Changing it here is the only way the
/// default moves; "Connect with " is deliberately a one-off.
@State private var profileID: String
/// Profiles pinned as their own cards for this host (§5.2a) presentation only, and
/// independent of the default above.
@State private var pinnedIDs: Set<String>
@ObservedObject private var profiles = ProfileStore.shared
#endif
#if os(macOS)
/// Share the clipboard with this host (macOS sessions only; design
/// clipboard-and-file-transfer.md §5.3). Off by default; honored only when the host
@@ -34,6 +44,21 @@ struct AddHostSheet: View {
@State private var editingField: EditField?
#endif
/// A field's placeholder, which is not the same job on both platforms.
///
/// macOS draws a `TextField`'s title as a leading label, so the prompt only has to hint at the
/// VALUE. On iOS that title becomes an accessibility label the moment a prompt exists and
/// nothing is drawn the prompt is the field's entire visible identity, so it has to name the
/// field as well as hint at it. Writing one string for both leaves you a Mac panel that says
/// everything twice or a phone form of unlabelled boxes.
private static func prompt(touch: String, desktop: String) -> Text {
#if os(macOS)
Text(desktop)
#else
Text(touch)
#endif
}
private var isEditing: Bool { existing != nil }
private var actionTitle: String { isEditing ? "Save" : "Add Host" }
private var canSave: Bool { !address.trimmingCharacters(in: .whitespaces).isEmpty }
@@ -50,6 +75,10 @@ struct AddHostSheet: View {
#if os(macOS)
_clipboardSync = State(initialValue: existing?.clipboardSync ?? false)
#endif
#if !os(tvOS)
_profileID = State(initialValue: existing?.profileID ?? "")
_pinnedIDs = State(initialValue: Set(existing?.pinnedProfileIDs ?? []))
#endif
}
var body: some View {
@@ -60,7 +89,9 @@ struct AddHostSheet: View {
TVFieldRow(label: "Name", value: name, placeholder: "Optional") { editingField = .name }
TVFieldRow(label: "Address", value: address, placeholder: "IP or hostname") { editingField = .address }
TVFieldRow(label: "Port", value: String(port), placeholder: "") { editingField = .port }
TVFieldRow(label: "MAC", value: mac, placeholder: "Wake-on-LAN — auto-filled when known") { editingField = .mac }
TVFieldRow(
label: "MAC address", value: mac,
placeholder: "For Wake-on-LAN, optional") { editingField = .mac }
HStack(spacing: 32) {
Button("Cancel", role: .cancel) { dismiss() }
Button(actionTitle) { save() }.disabled(!canSave)
@@ -97,10 +128,18 @@ struct AddHostSheet: View {
#else
VStack(spacing: 0) {
Form {
TextField("Name", text: $name, prompt: Text("Optional — e.g. Living Room"))
TextField(
"Name", text: $name,
prompt: Self.prompt(
touch: "Name (optional, e.g. Living Room)",
desktop: "Optional — e.g. Living Room"))
TextField("Address", text: $address, prompt: Text("IP or hostname"))
TextField("Port", value: $port, format: .number.grouping(.never))
TextField("MAC", text: $mac, prompt: Text("Wake-on-LAN — auto-filled when known"))
TextField(
"MAC address", text: $mac,
prompt: Self.prompt(
touch: "MAC address (for Wake-on-LAN, optional)",
desktop: "For Wake-on-LAN, optional"))
.autocorrectionDisabled()
#if os(iOS)
.textInputAutocapitalization(.never)
@@ -108,16 +147,23 @@ struct AddHostSheet: View {
#if os(macOS)
Toggle("Share clipboard with this host", isOn: $clipboardSync)
#endif
profileRows
}
#if !os(tvOS)
.formStyle(.grouped)
// The grouped form's default system text is oversized next to the app's Geist
// typography bring it down and on-brand so the panel doesn't read out of place.
.font(.geist(12, relativeTo: .callout))
.controlSize(.small)
#endif
#if os(iOS)
.scrollDisabled(true)
// As before: the sheet is sized to its content, so there is nothing to scroll. Only
// the edit sheet's profile rows can outgrow that, and only they turn it back on.
.scrollDisabled(!showsProfileRows)
#endif
#if os(macOS)
// macOS ONLY: the grouped form's default system text is oversized next to the app's
// Geist typography, so the panel reads out of place at full size. iOS keeps the app's
// body size a touch target and a field label there are not a Mac panel's, and 12pt
// made this the one sheet in the app you had to squint at.
.font(.geist(12, relativeTo: .callout))
.controlSize(.small)
#endif
#if os(macOS)
HStack {
@@ -142,8 +188,8 @@ struct AddHostSheet: View {
#endif
}
#if os(iOS)
// Four fields + the action row a touch taller than the 3-field add sheet used to be.
.presentationDetents([.height(392)])
// Sized to its content (see `sheetHeight`).
.presentationDetents([.height(sheetHeight)])
.presentationDragIndicator(.visible)
#endif
#if os(macOS)
@@ -153,6 +199,83 @@ struct AddHostSheet: View {
#endif
}
#if os(iOS)
/// Four fields + the action row a touch taller than the 3-field add sheet used to be. The
/// edit sheet's profile rows are the only thing that can outgrow it, and they say by how much;
/// a single fixed number is what clipped them.
private var sheetHeight: CGFloat {
var height: CGFloat = 392
if showsProfileRows {
height += 116 // the Profile picker and its footnote
height += 96 + CGFloat(profiles.profiles.count) * 44 // the pins, their header + footer
}
return height
}
#endif
/// Whether this sheet shows the per-host profile rows at all.
///
/// Only when EDITING, and only once profiles exist. Adding a host is about reaching it the
/// address, and whether we can wake it; which settings it streams with is a decision for the
/// host you already have, and stacking it onto the add flow made the first thing a new user
/// sees a longer form than the one they came for. Editing is one context-menu item away.
private var showsProfileRows: Bool {
#if os(tvOS)
return false
#else
return isEditing && !profiles.profiles.isEmpty
#endif
}
/// The per-host profile rows: which profile this host uses by default, and which extra ones
/// get their own card in the grid.
///
/// Two plain sections, no disclosure. A collapsed group had to animate its own height AND the
/// sheet's, and got both wrong; with a profile or three these are a couple of rows, and rows
/// that are simply there can't be clipped or fail to expand.
@ViewBuilder private var profileRows: some View {
#if !os(tvOS)
if showsProfileRows {
Section {
Picker("Profile", selection: $profileID) {
Text("Default settings").tag("")
ForEach(profiles.profiles) { profile in
Text(profile.name).tag(profile.id)
}
// A binding whose profile was deleted resolves as Default settings anyway;
// saying so beats an empty picker, and saving cleans the field up.
if !profileID.isEmpty, profiles.profile(id: profileID) == nil {
Text("Default settings (profile deleted)").tag(profileID)
}
}
} footer: {
Text("The settings a plain tap on this host streams with.")
.font(.geist(12, relativeTo: .caption))
.foregroundStyle(.secondary)
}
Section {
ForEach(profiles.profiles) { profile in
Toggle(profile.name, isOn: Binding(
get: { pinnedIDs.contains(profile.id) },
set: { on in
if on {
pinnedIDs.insert(profile.id)
} else {
pinnedIDs.remove(profile.id)
}
}))
}
} header: {
Text("Pinned cards")
} footer: {
Text("A pinned profile gets its own card next to this host — one tap, no menu.")
.font(.geist(12, relativeTo: .caption))
.foregroundStyle(.secondary)
}
}
#endif
}
private func save() {
var host = existing ?? StoredHost(name: "", address: "")
host.name = name.trimmingCharacters(in: .whitespaces)
@@ -164,6 +287,17 @@ struct AddHostSheet: View {
// opted in" and "opted out" read the same off).
host.clipboardSync = clipboardSync ? true : nil
#endif
#if !os(tvOS)
// nil rather than "" for the same forward-compat reason, and a dangling binding is
// cleaned up on this save (§6) instead of lingering as a stale id forever.
host.profileID = profiles.profile(id: profileID) == nil ? nil : profileID
// Keep the stored ORDER (it is card order) and drop what this sheet unpinned; anything
// newly ticked goes on the end.
let kept = (host.pinnedProfileIDs ?? []).filter { pinnedIDs.contains($0) }
let added = pinnedIDs.filter { !kept.contains($0) }.sorted()
let pins = kept + added
host.pinnedProfileIDs = pins.isEmpty ? nil : pins
#endif
onSave(host)
dismiss()
}
@@ -26,7 +26,9 @@ import GameController
/// One navigable tile: a saved host, a discovered-but-unsaved one, or the trailing Add Host
/// action. Hashable so it can be the carousel's scroll-position identity.
private enum GamepadHomeTarget: Hashable {
case saved(UUID)
/// A saved host's own tile, or one of its pinned host+profile cards (§5.2a) which on a
/// controller-first surface are THE profile affordance: focus and press, no menus.
case saved(UUID, profile: String?)
case discovered(String)
case addHost
}
@@ -37,6 +39,12 @@ private struct HomeTile: Identifiable {
let id: GamepadHomeTarget
let title: String
let subtitle: String
/// The profile this tile connects with shown as a tinted chip. Set on a pinned card; nil on
/// a plain host tile unless the host is bound to one (then it answers "what will A do?").
var profile: StreamProfile?
/// This tile IS a pinned host+profile card, not a host wearing its binding's chip the chip
/// reads loud on the former (it is the reason the tile exists) and quiet on the latter.
var isPinnedCard = false
var isOnline = false
var isPaired = false
var isConnecting = false
@@ -59,9 +67,12 @@ struct GamepadHomeView: View {
/// Wake-and-wait driver gates the carousel while its overlay is up, and the carousel's
/// activate routes an offline+wakeable host through it (see ContentView.startSession).
@ObservedObject var waker: HostWaker
let connect: (StoredHost) -> Void
let connect: (StoredHost, ProfileSelection) -> Void
let connectDiscovered: (DiscoveredHost) -> Void
/// The profile catalog pinned host+profile combos render as their own tiles here, which is
/// how a controller picks a profile: one focus-and-press instead of a menu (design §5.4).
@ObservedObject private var profiles = ProfileStore.shared
/// Same gate the touch grid's "Browse Library" context-menu item uses (default ON; the
/// Settings "Game library" toggle opts out).
@AppStorage(DefaultsKey.libraryEnabled) private var libraryEnabled = true
@@ -250,22 +261,35 @@ struct GamepadHomeView: View {
/// then discovered-but-unsaved ones, then the Add Host action tile (so the strip is never
/// empty and manual entry is always one press away).
private var tiles: [HomeTile] {
let saved = store.hosts.map { host in
HomeTile(
id: .saved(host.id),
title: host.displayName,
subtitle: "\(host.address):\(String(host.port))",
// Online = advertising on mDNS OR proven reachable by the probe (a routed/VPN host
// never advertises); the wake item is offered only when neither holds.
isOnline: discovery.advertises(host) || store.probedOnline.contains(host.id),
isPaired: host.pinnedSHA256 != nil,
isConnecting: model.phase == .connecting && model.activeHost?.id == host.id,
filled: true,
hasLibrary: true,
canWake: autoWakeEnabled && PunktfunkConnection.wakeOnLANAvailable
&& !discovery.advertises(host) && !store.probedOnline.contains(host.id)
&& !host.wakeMacs.isEmpty,
activate: { connect(host) })
var saved: [HomeTile] = []
for host in store.hosts {
// Online = advertising on mDNS OR proven reachable by the probe (a routed/VPN host
// never advertises); the wake item is offered only when neither holds.
let online = discovery.advertises(host) || store.probedOnline.contains(host.id)
let bound = profiles.binding(for: host)
let connecting = model.phase == .connecting && model.activeHost?.id == host.id
// The host's own tile, then one per pinned profile the same order the touch grid
// uses, so a pin reads as belonging to its host on both surfaces.
for profile in [StreamProfile?.none] + profiles.pinned(for: host).map(Optional.some) {
saved.append(HomeTile(
id: .saved(host.id, profile: profile?.id),
title: host.displayName,
subtitle: "\(host.address):\(String(host.port))",
profile: profile ?? bound,
isPinnedCard: profile != nil,
isOnline: online,
isPaired: host.pinnedSHA256 != nil,
isConnecting: connecting,
filled: true,
// A pinned card is a shortcut, not a second host Y (library) stays on the
// host's own tile, where the host-level actions live.
hasLibrary: profile == nil,
canWake: autoWakeEnabled && PunktfunkConnection.wakeOnLANAvailable
&& !online && !host.wakeMacs.isEmpty,
activate: {
connect(host, profile.map { .profile($0.id) } ?? .inherit)
}))
}
}
let discovered = discovery.unsaved(among: store.hosts).map { d in
HomeTile(
@@ -287,7 +311,7 @@ struct GamepadHomeView: View {
/// Only saved hosts have a library matches the touch grid, where "Browse Library" is a
/// `HostCardView`-only action never offered on `DiscoveredCardView`.
private func openLibraryForSelected() {
guard libraryEnabled, case .saved(let id) = selection,
guard libraryEnabled, case .saved(let id, let profile) = selection, profile == nil,
let host = store.hosts.first(where: { $0.id == id })
else { return }
libraryTarget = host
@@ -353,6 +377,11 @@ private struct GamepadHostTile: View {
.foregroundStyle(.white)
.lineLimit(1)
.minimumScaleFactor(0.7)
if let profile = tile.profile {
ProfileChip(
profile: profile, size: Self.statusFont, prominent: tile.isPinnedCard)
.padding(.top, 4)
}
Text(tile.subtitle)
.font(.geist(Self.subtitleFont, relativeTo: .caption))
.foregroundStyle(.white.opacity(0.55))
@@ -5,7 +5,12 @@
import PunktfunkKit
import SwiftUI
#if os(tvOS)
// The tvOS slide transition ships with the Xcode PROJECT only its manifest breaks SwiftPM's
// whole-graph validation, so `swift build` never sees it. `canImport` rather than `os(tvOS)` so
// the tvOS sources still TYPECHECK from the command line (the hand recipe in the Apple client's
// README), where the module is genuinely absent; in the app it is present and the transition
// applies exactly as before.
#if os(tvOS) && canImport(SwiftUINavigationTransitions)
import SwiftUINavigationTransitions
#endif
@@ -13,6 +18,9 @@ struct HomeView: View {
@ObservedObject var store: HostStore
@ObservedObject var model: SessionModel
@ObservedObject var discovery: HostDiscovery
/// The profile catalog the source of the card chips, the "Connect with " menu, and the
/// pinned host+profile cards the grid renders alongside their host (design §5.2a).
@ObservedObject private var profiles = ProfileStore.shared
@Binding var showAddHost: Bool
@Binding var pairingTarget: StoredHost?
@Binding var speedTestTarget: StoredHost?
@@ -20,7 +28,9 @@ struct HomeView: View {
#if !os(macOS)
@Binding var showSettings: Bool
#endif
let connect: (StoredHost) -> Void
/// Start a session with this host, using the given profile selection `.inherit` for a plain
/// card tap (the host's binding), an explicit pick from "Connect with " or a pinned card.
let connect: (StoredHost, ProfileSelection) -> Void
let connectDiscovered: (DiscoveredHost) -> Void
/// Pairing succeeded (tvOS PairSheet route) pin + connect (ContentView guards staleness).
let onPaired: (StoredHost, Data) -> Void
@@ -34,6 +44,10 @@ struct HomeView: View {
@AppStorage(DefaultsKey.libraryEnabled) private var libraryEnabled = true
/// The host being edited (name / address / port / Wake-on-LAN MAC) drives the edit sheet.
@State private var editTarget: StoredHost?
// How this device shows its own list. `.added` is the default because it is what the grid
// did before it could sort at all an update should not rearrange anyone's hosts.
@AppStorage(DefaultsKey.hostSort) private var sortRaw = HostSort.added.rawValue
@AppStorage(DefaultsKey.hostGrouping) private var groupingRaw = HostGrouping.none.rawValue
var body: some View {
NavigationStack {
@@ -43,9 +57,16 @@ struct HomeView: View {
} else {
ScrollView {
if !store.hosts.isEmpty {
LazyVGrid(columns: gridColumns, spacing: gridSpacing) {
ForEach(store.hosts) { host in
hostCard(host)
LazyVStack(alignment: .leading, spacing: gridSpacing) {
ForEach(hostGroups) { group in
if let title = group.title {
groupHeader(title, accent: group.accent)
}
LazyVGrid(columns: gridColumns, spacing: gridSpacing) {
ForEach(group.cards) { card in
hostCard(card.host, pinned: card.pinned)
}
}
}
}
.padding()
@@ -127,8 +148,17 @@ struct HomeView: View {
#if os(iOS)
// Adjacent trailing items share one glass pill (the system default).
ToolbarItem(placement: .topBarTrailing) { settingsButton }
if showsArrangeMenu {
ToolbarItem(placement: .topBarTrailing) { arrangeMenu }
}
ToolbarItem(placement: .topBarTrailing) { addHostButton }
#else
if showsArrangeMenu {
ToolbarItem(placement: .primaryAction) {
arrangeMenu
.help("Sort and group the host list")
}
}
ToolbarItem(placement: .primaryAction) {
addHostButton
.help("Add a host")
@@ -146,7 +176,7 @@ struct HomeView: View {
#if os(macOS)
.frame(minWidth: 480, minHeight: 360)
#endif
#if os(tvOS)
#if os(tvOS) && canImport(SwiftUINavigationTransitions)
// The Settings-app slide for every push in this stack (top-level routes AND
// the pickers' drill-ins) SwiftUI's default on tvOS is a bare crossfade.
// Spring-driven (UISpringTimingParameters): ~0.87 damping ratio settles fast
@@ -180,22 +210,77 @@ struct HomeView: View {
// MARK: - Cards
private func hostCard(_ host: StoredHost) -> some View {
/// The grid's bands, ordered and divided per this device's preference cards and all, so a
/// pinned card can be filed under the profile it connects with rather than under its host's
/// binding (`HostArrangement`).
private var hostGroups: [HostGroup] {
HostArrangement.groups(
hosts: store.hosts, catalog: profiles.catalog,
online: Set(store.hosts.filter(isOnline).map(\.id)),
sort: HostSort(rawValue: sortRaw) ?? .added,
grouping: HostGrouping(rawValue: groupingRaw) ?? .none)
}
/// Online = advertising on mDNS OR answered the reachability probe (a routed/VPN host never
/// advertises). One definition, used by the cards and by the Status grouping alike.
private func isOnline(_ host: StoredHost) -> Bool {
discovery.advertises(host) || store.probedOnline.contains(host.id)
}
private func groupHeader(_ title: String, accent: String?) -> some View {
HStack(spacing: 7) {
Circle()
.fill(Color(hex: accent ?? "") ?? Color.secondary.opacity(0.5))
.frame(width: 7, height: 7)
.accessibilityHidden(true) // the title says it
Text(title)
.font(.geist(13, .semibold, relativeTo: .subheadline))
.foregroundStyle(.secondary)
.textCase(.uppercase)
.tracking(0.6)
}
.padding(.top, 4)
}
private func hostCard(_ host: StoredHost, pinned: StreamProfile?) -> some View {
let onBrowseLibrary: (() -> Void)? = libraryEnabled ? { libraryTarget = host } : nil
// A pinned card connects with ITS profile; the primary card follows the binding.
let selection: ProfileSelection = pinned.map { .profile($0.id) } ?? .inherit
return HostCardView(
host: host,
isOnline: discovery.advertises(host) || store.probedOnline.contains(host.id),
isOnline: isOnline(host),
isConnecting: model.phase == .connecting && model.activeHost?.id == host.id,
isMostRecent: host.id == mostRecentHostID,
// The accent ring marks the most recent HOST; pinned cards stay quiet so the grid
// doesn't grow several "most recent" bars for one machine.
isMostRecent: pinned == nil && host.id == mostRecentHostID,
isBusy: model.isBusy,
onConnect: { connect(host) },
onConnect: { connect(host, selection) },
onPair: { if !model.isBusy { pairingTarget = host } },
onSpeedTest: { if !model.isBusy { speedTestTarget = host } },
onForget: { store.forgetIdentity(host) },
onRemove: { store.remove(host) },
onBrowseLibrary: onBrowseLibrary,
onWake: { wake(host) },
onEdit: { editTarget = host })
onEdit: { editTarget = host },
profileMenu: profileMenu(for: host),
pinnedProfile: pinned)
}
/// The profile affordances every host card carries (§5.2/§5.2a).
private func profileMenu(for host: StoredHost) -> HostProfileMenu {
HostProfileMenu(
profiles: profiles.profiles,
boundID: host.profileID,
pinnedIDs: host.pinnedProfileIDs ?? [],
connectWith: { selection in connect(host, selection) },
setDefault: { store.setProfile(host.id, profileID: $0) },
togglePin: { id in
let pinned = (host.pinnedProfileIDs ?? []).contains(id)
store.setPinned(host.id, profileID: id, pinned: !pinned)
},
copyLink: { profileID in
LinkClipboard.copy(DeepLink.forHost(host, profile: profileID).urlString)
})
}
private var discoveredSection: some View {
@@ -260,6 +345,41 @@ struct HomeView: View {
}
}
#if !os(tvOS)
/// One host has no order and nothing to divide, so the control stays out of the way until
/// there is a list to arrange.
private var showsArrangeMenu: Bool { store.hosts.count > 1 }
/// Sort and group, as two inline pickers in one menu both are about the same list, and
/// splitting them across two toolbar items would say otherwise.
private var arrangeMenu: some View {
Menu {
Picker("Sort By", selection: $sortRaw) {
ForEach(HostSort.allCases) { option in
Label(option.label, systemImage: option.symbol).tag(option.rawValue)
}
}
.pickerStyle(.inline)
Divider()
Picker("Group By", selection: $groupingRaw) {
ForEach(HostGrouping.allCases) { option in
Label(option.label, systemImage: option.symbol).tag(option.rawValue)
}
}
.pickerStyle(.inline)
} label: {
Label("Sort and Group", systemImage: "line.3.horizontal.decrease.circle")
}
#if os(macOS)
// A Menu draws its label in the ACCENT colour where a Button draws it in the label
// colour, so next to Add Host and Settings this one came out brand-purple. macOS only:
// on iOS every toolbar item is accent-tinted, and pinning this one to primary would make
// it the odd one out there instead.
.tint(.primary)
#endif
}
#endif
#if !os(macOS)
private var settingsButton: some View {
Button {
@@ -70,8 +70,32 @@ private func monogramTile(_ letter: String, m: CardMetrics, connecting: Bool, fi
}
}
/// Everything a card's profile affordances need: the catalog to offer, what this host is bound
/// and pinned to, and the acts a menu can perform (design/client-settings-profiles.md §5.2/§5.2a).
///
/// Passed as one value rather than eight closures because every surface that renders a host card
/// has to offer the SAME set a menu that quietly lacks "Pin as card" on one screen is how a
/// feature becomes folklore.
struct HostProfileMenu {
var profiles: [StreamProfile]
/// The host's default profile the chip, and the checkmark in "Connect with ".
var boundID: String?
var pinnedIDs: [String]
/// A ONE-OFF connect. Never rebinds: rebinding is `setDefault`, an explicit act (§5.2).
var connectWith: (ProfileSelection) -> Void
var setDefault: (String?) -> Void
var togglePin: (String) -> Void
/// Copy a `punktfunk://` link for this host, optionally carrying a profile.
var copyLink: (String?) -> Void
}
/// A saved host. A left accent bar marks the most-recently-connected one; the context menu
/// pairs / speed-tests / forgets / removes. Disabled while a session is busy.
///
/// The same view renders a PINNED host+profile card (§5.2a): same host, same live status, with
/// the profile as the prominent subtitle. A pinned card is a shortcut, not a second host, so its
/// menu carries only connect-shaped actions edit/pair/forget/remove stay on the primary card,
/// where the thing they act on actually lives.
struct HostCardView: View {
let host: StoredHost
/// Currently advertising on the LAN (matched against live mDNS discovery). False means
@@ -92,6 +116,18 @@ struct HostCardView: View {
var onWake: (() -> Void)? = nil
/// Open the edit sheet (name / address / port / Wake-on-LAN MAC).
var onEdit: (() -> Void)? = nil
/// This card's profile affordances nil on surfaces that don't offer them.
var profileMenu: HostProfileMenu? = nil
/// Set on a PINNED card: the profile this card connects with. nil = the host's primary card,
/// which follows the binding.
var pinnedProfile: StreamProfile? = nil
/// The profile this card announces: a pinned card's own, else the host's binding.
private var shownProfile: StreamProfile? {
pinnedProfile ?? profileMenu.flatMap { menu in
menu.boundID.flatMap { id in menu.profiles.first { $0.id == id } }
}
}
var body: some View {
let m = CardMetrics.current
@@ -99,17 +135,35 @@ struct HostCardView: View {
HStack(spacing: m.spacing) {
monogramTile(monogram(host.displayName), m: m, connecting: isConnecting, filled: true)
VStack(alignment: .leading, spacing: 4) {
Text(host.displayName)
.font(.geist(m.name, .bold, relativeTo: .title3))
.foregroundStyle(.primary)
.lineLimit(1)
// The chip rides the TITLE line, anchored to the card's trailing edge not
// trailing the name, where it read as part of the title, and not on a line of
// its own, where it made cards with a profile taller than cards without and a
// pinned card stuck out of its grid row. The spacer is what anchors it: the
// name truncates against that gap instead of ever running into the chip.
HStack(spacing: 6) {
Text(host.displayName)
.font(.geist(m.name, .bold, relativeTo: .title3))
.foregroundStyle(.primary)
.lineLimit(1)
Spacer(minLength: 8)
if let profile = shownProfile {
ProfileChip(
profile: profile, size: m.status,
prominent: pinnedProfile != nil)
// The name gives up width first: a truncated host name still reads,
// a truncated profile name is the one thing the chip exists to say.
.layoutPriority(1)
}
}
Text("\(host.address):\(String(host.port))")
.font(.geist(m.meta, relativeTo: .caption))
.foregroundStyle(.secondary)
.lineLimit(1)
statusRow(m)
}
Spacer(minLength: 0)
// Fills the card so the title row's trailing spacer reaches the real edge; without
// it the text column hugs its content and "trailing" means "just after the name".
.frame(maxWidth: .infinity, alignment: .leading)
}
.padding(m.padding)
.frame(maxWidth: .infinity, alignment: .leading)
@@ -138,10 +192,32 @@ struct HostCardView: View {
.buttonStyle(.plain)
#endif
.disabled(isBusy)
.contextMenu {
.contextMenu { menuItems }
}
@ViewBuilder private var menuItems: some View {
if let pinned = pinnedProfile, let menu = profileMenu {
// A pinned card is a shortcut, not a second host: only connect-shaped actions, plus
// the way to remove the shortcut itself. Unpinning touches neither the profile nor
// the host's default binding.
connectWithMenu(menu)
if LinkClipboard.isAvailable {
Button("Copy Link") { menu.copyLink(pinned.id) }
}
Button("Unpin Card", systemImage: "pin.slash", role: .destructive) {
menu.togglePin(pinned.id)
}
} else {
if let onEdit {
Button("Edit…", systemImage: "pencil", action: onEdit)
}
if let menu = profileMenu {
connectWithMenu(menu)
pinMenu(menu)
if LinkClipboard.isAvailable {
Button("Copy Link") { menu.copyLink(nil) }
}
}
Button("Pair with PIN…", action: onPair)
Button("Test Network Speed…", action: onSpeedTest)
if let onBrowseLibrary {
@@ -159,10 +235,76 @@ struct HostCardView: View {
}
}
/// "Connect with " a ONE-OFF pick that never rebinds the host, with a checkmark on what a
/// plain click would use. Its last item is the explicit way to rebind, for the users who do
/// want that from here.
@ViewBuilder private func connectWithMenu(_ menu: HostProfileMenu) -> some View {
if !menu.profiles.isEmpty {
Menu("Connect with") {
Button {
menu.connectWith(.defaults)
} label: {
checkable("Default settings", on: menu.boundID == nil)
}
ForEach(menu.profiles) { profile in
Button {
menu.connectWith(.profile(profile.id))
} label: {
checkable(profile.name, on: menu.boundID == profile.id)
}
}
Divider()
Menu("Set Default Profile") {
Button("Default settings") { menu.setDefault(nil) }
ForEach(menu.profiles) { profile in
Button(profile.name) { menu.setDefault(profile.id) }
}
}
}
}
}
/// "Pin as card " a host+profile combo gets its own one-click card in the grid, which is
/// what turns a regularly-used profile from a menu dive into a press (§5.2a).
@ViewBuilder private func pinMenu(_ menu: HostProfileMenu) -> some View {
if !menu.profiles.isEmpty {
Menu("Pin as Card") {
ForEach(menu.profiles) { profile in
Button {
menu.togglePin(profile.id)
} label: {
checkable(profile.name, on: menu.pinnedIDs.contains(profile.id))
}
}
}
}
}
/// A menu row that carries a checkmark when it is the current choice. Built as two shapes
/// rather than one `Label` with an empty symbol name `Image(systemName: "")` is not a
/// blank image, it is an invalid one.
@ViewBuilder private func checkable(_ title: String, on: Bool) -> some View {
if on {
Label(title, systemImage: "checkmark")
} else {
Text(title)
}
}
/// Technical status line: a square presence pip + monospaced ONLINE/OFFLINE, and PAIRED when a
/// certificate is pinned (the lock state, spelled out).
@ViewBuilder private func statusRow(_ m: CardMetrics) -> some View {
HStack(spacing: 6) {
// The host's OS mark leads the row (template asset tints like an SF Symbol);
// absent entirely for a host that never advertised one, so those cards render
// exactly as they always did.
if let mark = osIconImage(for: host.osChain) {
mark
.resizable()
.scaledToFit()
.frame(width: m.status + 2, height: m.status + 2)
.accessibilityLabel(host.osChain ?? "")
}
RoundedRectangle(cornerRadius: 1.5)
.fill(isOnline ? Color.green : Color.secondary.opacity(0.4))
.frame(width: 6, height: 6)
@@ -181,6 +323,36 @@ struct HostCardView: View {
}
}
/// The profile a card connects with, as a tinted pill. Quiet on a bound primary card (it only
/// answers "what will a click do?"); prominent on a pinned card, where the profile IS the reason
/// the card exists which is where the catalog's `accent` earns its keep.
///
/// Prominence is fill and weight only, never TYPE SIZE: the chip sits on the card's title line,
/// and a chip taller than the name would make pinned cards taller than their host's.
struct ProfileChip: View {
let profile: StreamProfile
let size: CGFloat
var prominent = false
var body: some View {
let tint = profile.accentColor
return HStack(spacing: 5) {
Circle()
.fill(tint)
.frame(width: size * 0.55, height: size * 0.55)
.accessibilityHidden(true) // the name is right there
Text(profile.name)
.font(.geist(size, prominent ? .bold : .semibold, relativeTo: .caption2))
.lineLimit(1)
}
.foregroundStyle(tint)
.padding(.horizontal, 7)
.padding(.vertical, 2)
.background(Capsule().fill(tint.opacity(prominent ? 0.24 : 0.12)))
.accessibilityLabel("Profile \(profile.name)")
}
}
/// A host found on the LAN but not yet saved. A tinted-outline monogram + dashed panel border
/// distinguish it from saved cards; tapping saves it and connects (or pairs, if required).
struct DiscoveredCardView: View {
@@ -203,6 +375,14 @@ struct DiscoveredCardView: View {
.foregroundStyle(.secondary)
.lineLimit(1)
HStack(spacing: 6) {
// Same leading OS mark as a saved card's status row live from the advert.
if let mark = osIconImage(for: discovered.osChain) {
mark
.resizable()
.scaledToFit()
.frame(width: m.status + 2, height: m.status + 2)
.accessibilityLabel(discovered.osChain)
}
Image(systemName: discovered.requiresPairing
? "lock.fill" : "antenna.radiowaves.left.and.right")
.font(.system(size: m.status))

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