fb60bf653e7c9a1603b205e26ba4d2cee7174383
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fb60bf653e |
feat(pf-capture): instrument the fence wait PW4 wants to move, before moving it
Wave-2 PW4, step one of one-so-far. The package's own first line is "investigation step first
(measure, then decide)", and it is pre-registered to be ABANDONED if the wait's p99 is ~0 — so the
instrument ships before the change, not after.
A per-session histogram of `wait_read_ready`, taken on the PipeWire loop thread, which is exactly
where the wait is expensive: that thread is the compositor's consumer, so time blocked there delays
buffer recycling for the NEXT frame. Logged under PUNKTFUNK_PERF at the same cadence and gate the
encode backends use for their submit splits, so a perf run reads as one instrument: samples, mean,
max, p50/p99 bucket, and the Signaled/NoFence/TimedOut/failed split.
Buckets are coarse on purpose (100us -> 10ms, plus overflow). The decision this feeds is binary —
a p99 in the first bucket means the wait is already free and PW4 becomes a comment correction; a
p99 past 1ms is a real stall against a 16.6ms frame budget. Edges are placed so those two worlds
cannot be confused, and anything past the last edge reports as overflow rather than clamping into
the top bucket ("worse than 10ms" is a distinct finding).
The outcome split sits next to the timings because "the wait is short" and "there is nothing to
wait for" are different results with different consequences, and one data point already shows the
second: on gamescope/NVIDIA the probe reports NoFence, i.e. that producer attaches no implicit
fence at all.
5 tests pin the arithmetic, including that an empty histogram reports "no answer" rather than a
decisive-looking zero — the failure mode that would retire the package on no evidence.
No behaviour change: the wait still happens where it always did. Gates green at CI parity.
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b815e00a87 |
fix(pf-zerocopy): one dmabuf timeout condemned every later capture on the host, forever
Wave-2 PW3.
The raw-dmabuf passthrough has two very different reasons to switch itself off, and they shared one
`AtomicBool`:
* the encoder repeatedly failed to import what this compositor allocates — unrecoverable, a
driver fact, and the reason this latch was written (it stops the encode-stall recovery
rebuilding the same doomed encoder five times and then ending the session, on every connection,
forever);
* the dmabuf-only capture offer never negotiated — which can simply mean the compositor was
mid-restart.
Sharing the flag made the second as permanent as the first. One timeout, and EVERY later session on
the host captured CPU frames until the process was restarted — including sessions against a
completely different compositor and a different node, which had never failed at anything. Nothing
said so; the arm line PW2 added would have shown `cpu` with no explanation.
Now the two causes have the lifetimes they should have, in a `RawDmabufLatch` that owns both:
* Import failures stay sticky. Unchanged threshold (3 consecutive), unchanged hazard coverage.
* Negotiation timeouts get a retry budget of 2 — one retry, deliberately small: each failure
costs a ~10 s stall, so a larger budget is paid by the user in dead air. One retry survives the
mid-restart transient; a compositor that genuinely never accepts keeps the same identity, so it
latches on the second try, one extra stall per host lifetime versus the old behaviour.
* A capture that negotiates credits the budget back, so an evening of reconnects against a
compositor that failed once cannot accumulate its way into a latch.
* BOTH are keyed to a capture identity (node id + portal bit). A new node — fresh virtual output,
compositor restart, the Bazzite Gaming↔Desktop switch — is a genuinely different question and
earns a fresh dmabuf attempt instead of inheriting a verdict about something else. The SAME
capture keeps its verdict, which is what preserves the 10 s-stall protection the latch exists
for.
The session-open line now carries the latch state, so `cpu` is no longer ambiguous between "this
host was never going to do dmabuf" and "something failed earlier and we are still living with the
verdict" — only the second is a bug worth chasing, and only the second is now visible as one.
Atomics rather than a lock because `note_import_ok` is on the per-frame import path; everything
else runs at pipeline build or on failure. The state machine is tested against a local instance
rather than the process-wide static — seven tests covering both lifetimes, the identity clear, the
same-identity hold, the budget credit, and the cause naming.
One honest note on the identity: it is the PipeWire node id, not the "(compositor-id, modifier
list)" pair the design sketched. Node id is what capture actually has at that point, and it changes
on exactly the events that matter here (new virtual output, compositor restart, session switch).
Keying on the modifier list too would need the list before the importer is built, which is the
wrong order.
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767e67caf4 |
feat(packaging): grant the host CAP_SYS_NICE, without which the GPU-priority lever does nothing
Wave-2 PW1, second half. The companion commit wires `PYROWAVE_QUEUE_PRIORITY` into the Linux PyroWave device; this is what makes it work on a packaged host. Measured on .21 (RTX 5070 Ti, NVIDIA 610.43.02), same binary in both arms: as packaged (no capability) every class refused, REALTIME *and* HIGH -> default priority same binary, cap_sys_nice+ep granted REALTIME on the FIRST attempt, no downgrade RADV behaves the same way. So this is not the RADV-specific "expect one downgrade to HIGH" the plan predicted — without the capability there is no elevated priority at all, on any vendor, and the knob is decoration. Worth being precise about what is being granted, because it is a network-facing daemon. CAP_SYS_NICE permits raising scheduling priority (nice, ioprio, affinity, RT class) and nothing else: no filesystem access, no network privilege, no user switching, and it is NOT setuid. The repo already ships exactly this capability on its gamescope binary for the same reason. Two side effects that will otherwise confuse someone debugging: a capability-carrying binary is AT_SECURE, so the loader ignores LD_LIBRARY_PATH/LD_PRELOAD for it (note this box was propped up by exactly such a shim during the ffmpeg-9 soname break — that workaround would now be silently ignored), and core dumps are suppressed by default. Per packaging path, because none of them are the same: - Arch: a `_grant_sched_capability` in the scriptlet, called from post_install AND post_upgrade — a replaced binary is a new inode, so the capability does not survive an upgrade by itself. - Debian: the same setcap in the postinst `configure` branch. - RPM: `%caps(cap_sys_nice=ep)` on the binary in `%files`, which is the rpm-native form — rpm then applies it on install, restores it on upgrade, and verifies it. A `%post setcap` does none of those. - NixOS: `security.wrappers`, because a store path is read-only and shared and cannot be setcap'd. The unit's ExecStart moves to `config.security.wrapperDir` — without that the wrapper exists and the service still runs the uncapped store path, which is the whole failure this fixes. - Steam Deck: setcap in the installer's sudo block. That box needs it most (one small Van Gogh GPU shared between the game and the encode). The binary lives under $HOME, so unlike the /etc drop-ins it survives a SteamOS A/B update on its own and needs no atomic-keep entry — but it does need re-applying after each rebuild, which re-running the installer does. - Bazzite sysext: at IMAGE BUILD time, before mksquashfs. It cannot be done in the merge hook (a merged sysext's /usr is read-only squashfs) and it cannot ride in from the RPM either — rpm keeps capabilities in its own header and `rpm2cpio | cpio` carries only the payload, so the staged file arrives with none. mksquashfs does record security.capability (only security.selinux is excluded), so a setcap on the staging tree is what lands in the image. Needs root/CAP_SETFCAP; a plain-user CI build warns and ships without it rather than failing a release over a performance lever. Every one of them is best-effort and cannot fail an install: a box without libcap, or a filesystem that cannot store capabilities, simply runs at default priority exactly as it does today. Documented in the same PR — the configuration row now says the packages grant it, and running-as-a-service gets a section explaining what it is, how to check it (`getcap`), and how to remove it (`setcap -r`, or just `PYROWAVE_QUEUE_PRIORITY=off`), including the two debugging side effects. Verified: the Arch scriptlet grants the capability from a fake package root exactly as pacman would invoke it, and the resulting binary reaches REALTIME end to end on the RTX 5070 Ti; the RPM spec's %caps line parses under rpmspec in a Fedora 41 container; the NixOS module parses under nix-instantiate; all five edited shell scripts pass `bash -n`. No Rust file changed in this commit, so the CI-parity Rust gates from the companion commit still stand. |
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2bf571a5ad |
feat(pf-encode): PyroWave's Linux encode device never asked for the priority its own patch requests
Wave-2 PW1, first half = Wave-1 WP14 step 4, executed as specced. PyroWave encodes on the same GPU shader cores a game saturates, and that is measured to hurt: patch 0005's header records `encode_gpu_synchronous` going from ~2 ms to 15-18 ms at 95 % game load, with the stream frame rate collapsing. NVENC is immune because it has its own ASIC. The lever for a compute workload is an elevated global-priority QUEUE — a process-priority raise only reorders submission, not hardware preemption. The vendored patch requests exactly that. It is gated `if (!inherit_info)`, and only Windows leaves `inherit_info` null (`pyrowave_create_device_by_compat`, where Granite builds the device itself). Linux passes its own create-infos into `pyrowave_device_create_info`, Granite's `get_existing_create_info()` hands them back, `create_device` takes the inherit branch — and the whole block is skipped. On Linux the knob has never done anything at all. Meanwhile pf-zerocopy's VkBridge has shipped the identical ladder on Linux for some time and calls it "the actual NVIDIA compute-preemption lever"; the encoder that needs it most did not have it. This wires it natively in `open_inner`'s `DeviceHold`: - The extension probe reuses the `dev_ext_props` already fetched for queue_family_foreign, and takes KHR or the EXT alias — the same spelling pf-zerocopy probes, so the two cannot disagree. - `queue_priority_candidates` is a pure fn with the grammar copied from the C patch: unset → realtime, ASCII-lowercased, `off` alone disables, `high` asks for HIGH only, junk falls back to the ladder rather than to off. One env var must not mean two things on two platforms — that is the documentation trap this package exists to close — so the grammar is unit-tested against the patch's, including where they are both deliberately un-clever (neither trims). - The create ladder is REALTIME → HIGH → no-priority, stepping only on a refusal. A refused class can never fail the open, which matters more here than on Windows: this path is reached only by a NEGOTIATED PyroWave session, so a hard error is a dead stream, not a fallback to another encoder. The subtle part is the write-back. `pyrowave_create_device` RETAINS `device_create_info` for the device's lifetime and Granite reads the chain back. If the ladder ends on the no-priority attempt while `_queue_ci[0].p_next` still points at the global-priority struct, Granite is handed a chain the device was not created with. The `None` arm therefore nulls `p_next` before the final create, and the field's doc says why. The enabled extension deliberately STAYS in the list: it really is enabled on the device, it just carries no request. One deviation from the plan, stated because it is a deviation: the ladder also steps down on `ERROR_INITIALIZATION_FAILED`, not only `ERROR_NOT_PERMITTED_KHR`. The plan and the C patch handle only the latter; pf-zerocopy's shipped ladder accepts both. Given a hard error here kills a negotiated session, treating one extra driver-specific refusal as a downgrade is the cheap side of that asymmetry. Also corrects the two vendored notes, which claimed a Linux behaviour the gate made impossible, and records that patch 0005's negative RTX-4090 result is Windows/WDDM and does not transfer to a different driver stack. Patch hunks are byte-identical (header prose only) and `git diff crates/pyrowave-sys/vendor/` is PUNKTFUNK-VENDOR.txt alone. `PYROWAVE_QUEUE_PRIORITY` is now reachable on Linux, so it is documented in the same PR. MEASURED ON GLASS, and it changes what this package is worth on its own — .21, RTX 5070 Ti, NVIDIA 610.43.02, same binary in both arms: as packaged (no capability) every class refused, REALTIME *and* HIGH -> default priority same binary, cap_sys_nice+ep granted REALTIME on the FIRST attempt, no downgrade So the lever is INERT on an unprivileged host, and that is not the RADV-specific downgrade the plan predicted — on NVIDIA it is a downgrade to nothing at all. The ladder itself is proven good across all three legs (unset / high / off): a refused class never fails the open, and `off` enables no extension and logs nothing. It simply has nothing to grant yet. The privilege needed is CAP_SYS_NICE on the host binary, which is NOT what Wave-1 WP3 ships (RLIMIT_NICE, PAM limits, CPUWeight — all different things). That grant is a security-posture change on a network-facing daemon, so it is deliberately NOT in this commit; the warn line now names the capability so an operator is not left guessing, and the docs row says the setting has no effect on most hosts today rather than implying it works. The loaded-GPU encode_us p99 A/B is therefore not run: it needs a GPU-saturating game (hence a desktop session the box does not currently have) and it is pointless before the capability lands, since the unprivileged arm has no priority to measure. NO unit test is possible for the device-create ladder itself — it needs a real Vulkan device. Its coverage is the clippy pass, the grammar tests, and the on-glass log line. Stated here rather than left for a reviewer to wonder about. |
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9c24569db6 |
fix(spike): --codec pyrowave encoded PyroWave off a capture negotiated for somebody else
Found while taking PW2's on-glass measurement, and it is what made the measurement possible.
`spike` built its capture request from `OutputFormat::resolve`, the constructor shared with the
GameStream path, which hard-codes `pyrowave: false` ("GameStream never negotiates PyroWave").
On Linux that flag is not cosmetic: `capture_virtual_output` feeds it to `zero_copy_policy` as
`ZeroCopyPolicy::pyrowave_session`, which is what puts the capture on the raw-dmabuf passthrough.
So `--codec pyrowave` opened a PyroWave encoder over a capture negotiated for a different
consumer, and the only way to exercise the real path was the host-global
`PUNKTFUNK_ENCODER=pyrowave` lever.
That lever cannot stand in for the per-session flag, which is the part that matters here: it
resolves the backend to `Pyrowave`, and `linux_zero_copy_is_vaapi_for` returns true for that —
so it ALSO flips `backend_is_vaapi` on. A per-session PyroWave negotiation on an auto/NVENC host,
where `backend_is_vaapi` is false, was therefore unreachable from the CLI — and that is exactly
the configuration whose CPU downgrade logged nothing at all.
The spike now sets the flag from its own codec, the same comparison `session_plan::output_format`
makes for a real session. With it, the before/after on .21 is unambiguous: origin/main logs zero
capture-path lines on that configuration, this branch logs two (the resolved arm, and the named
downgrade with its cause and fix).
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2aa763ce70 |
feat(pf-capture): a PyroWave session could drop to CPU capture and log nothing at all
Wave-2 PW2 (design/linux-host-performance-wave2-pyrowave.md). Observability only — no behaviour change to any capture decision — and it lands first because every later package in the program is measured by an A/B whose "before" is currently unreadable. The defect: the capture path's CPU-fallback warning was gated on `backend_is_vaapi`, which reads the HOST-GLOBAL encoder pref. A PyroWave session is negotiated PER SESSION, so on an NVIDIA/auto host that gate is false — and the session then fell out of every arm of the negotiation log chain, emitting nothing whatsoever while paying a full-resolution CPU pixel touch on every frame. A degraded host and a healthy one produced identical logs. Four sites, matching PW2.1-2.4: 1. The CPU-path warning now asks the per-session question (`consumer_kind`) instead of the pref, and names the consumer. Its gate widened to every GPU consumer and excludes only the software encoder, whose native input IS CPU frames — an NVENC session silently on the CPU path is the same defect, not a different one. `pyrowave_session` deliberately outranks `backend_is_vaapi`, because a PyroWave pref flips `backend_is_vaapi` on too (`linux_zero_copy_is_vaapi_for`'s `Pyrowave` arm), so testing vaapi first would swallow every PyroWave session. 2. The raw-passthrough block in `consume_frame` had four silent exits — no format, an SHM/MemFd buffer, no DRM fourcc, a failed `F_DUPFD_CLOEXEC` — each falling out of three nested `if`s into the CPU de-pad path. It is now a labeled block that breaks with a named `PassthroughFallback`, logged once per distinct reason per session with a running count, so a persistent downgrade is distinguishable from a hiccup at renegotiation. `.process` runs per frame, so the rate limit is the shippable part and is what the tests pin. Note `NoFormat` does NOT fall back — the CPU path needs `ud.format` too and returns — so the line says DROPPED for that one. Three of four downgrade; one loses the frame. 3. `force_cpu_for_nvenc_444` told a 4:4:4 PyroWave session it was "on the NVENC path", which is false in every particular: the wavelet encoder never touches NVENC, never swscales to YUV444P, and what it actually loses is the raw-dmabuf passthrough its design assumes. 4. One INFO line at pipeline build states the resolved arm and consumer (`capture pipeline resolved: dmabuf-passthrough → pyrowave`). Nothing stated it before; the 2026-08-08 triage reconstructed it from four files, and for the arm that matters most there was no detail line to reconstruct it from. Also: `spike --codec pyrowave`, so a PyroWave capture→encode pass can be driven without a client. That is the harness the rest of this program measures on, and it did not exist. Gates on .21 at CI parity: fmt, workspace clippy -D warnings, pf-encode clippy with nvenc,vulkan-encode,pyrowave and without, workspace tests. |
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27ceab2f6c |
Merge pull request 'The SDK could not be published at all — bun publish runs prepare, and prepare needs bun2nix' (#115) from worktree-sdk-publish-prepare-hook into main
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Reviewed-on: #115plugin-kit-v0.3.3 sdk-v0.1.3 |
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1df39d9617 |
fix(ci/sdk): the SDK could not be published at all — bun publish runs prepare
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`sdk-v0.1.3` failed at the publish step with `bun2nix: command not found`, exit 127. Nothing was published, so 0.1.3 is still free. `bun publish` runs the `prepare` lifecycle script, and sdk's `prepare` is `bun2nix -o bun.nix` — regenerating the nix dependency file. That tool is a devDependency of the repo, not something the `oven/bun:1` publish container has, and the workflow's own install is `--ignore-scripts`, so nothing put it on PATH either. This was latent, not new. `prepare` gained the bun2nix call on 2026-07-27 ( |
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e4f8c64b9f |
Merge pull request 'Library scanners sat in the nav and could not sync local art — and you can now hide one game' (#113) from worktree-plugin-nav-category-and-art into main
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Reviewed-on: #113 |
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690ff7016b |
Merge pull request 'The config page missed the whole 0.25 env-var wave — jumbo frames and ten other knobs documented' (#114) from worktree-docs-config-page-0250-vars into main
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Reviewed-on: #114 |
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6cffe29b13 |
feat(host,console): hide individual library titles
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The library had one visibility control and it was all-or-nothing: turn a SOURCE off
and every one of its games goes. There was no way to drop a single title — a Proton
tool the filter missed, a demo, a game someone doesn't want on the TV — short of
hiding the whole launcher it came from.
**Where the setting lives.** Not on the entry. Only manual custom entries are stored;
a scanner's and a plugin's titles are rebuilt from scratch on every scan and every
reconcile, so a flag written onto one would be erased by the next sync — silently, and
minutes later, which is the worst possible shape for a setting. So `library-hidden.json`
holds the ids, mirroring how `library-scanners.json` holds disabled sources. The id is
stable by construction (D2: a claimed store's entries keep `<store>:<external_id>`
across reconciles), so a hide survives a re-scan, a plugin restart, and a store's
built-in→plugin migration.
**Where it takes effect.** In `all_games`, which is the one place every play surface
already funnels through — the grid on a client, native clients, the GameStream app
list, and launch resolution. Putting it there rather than at each call site is
deliberate: a per-surface filter is a rule someone has to remember, and forgetting one
is precisely the class of bug the `file://` art asymmetry in the previous commit was.
Hiding is curation, not access control — nothing is deleted, and un-hiding is instant.
**The console is the one surface that still sees them**, or a hidden title could never
be brought back. That exception is a TYPE, not a flag: `GET /library` answers
`Vec<GameEntry>` on every lane but the operator's and `Vec<OperatorGameEntry>` on
theirs, so a hidden entry cannot reach a paired streaming client by someone forgetting
a filter — there is no field there to leak. `hidden` is skipped when false, so the
response is byte-identical to today's for a library with nothing hidden.
`PUT /library/hidden/{id}` is operator-only — neither the plugin lane nor a paired cert,
unlike the scanner toggle. A plugin has no business deciding what its operator sees, and
a client must not be able to hide a game on the host it is streaming from. The id is not
validated against the current library on purpose: a title can be legitimately absent at
that moment (launcher closed, plugin mid-sync, drive unmounted), and refusing the
operator's choice in that window is worse than storing an id that matches nothing today.
On the card, the poster dims and a Hidden badge says why — a faded tile with no label
reads as a broken cover. Its controls stay at full contrast and, unlike an ordinary
card's, are not hover-revealed: the un-hide button is the only way out of the state, and
hiding it behind a hover would strand anyone on a touch screen.
Verified on .21 (Linux): 469 host tests pass (5 new), clippy clean under `-D warnings`,
`cargo fmt --all --check` clean. The routing test is the one that earns its keep — every
library id contains a colon and Heroic's contain two, so a router that split on it would
404 the console against ids the host itself produced. Console: tsc clean, production
build clean, i18n 633 messages across en+de, biome clean on the touched files.
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44c87d7ac1 |
docs(site): configuration page catches up to 0.25 — jumbo frames and seven other missing knobs
The env-var reference had fallen behind the v0.25.0 CHANGELOG table. Added, with the semantics taken from the code rather than the changelog one-liners: - PUNKTFUNK_JUMBO / PUNKTFUNK_WIRE_MTU (Network & discovery), with a note explaining the ack-gated mid-session grow, the start-at-1500 behavior, the NIC/switch prerequisites, and the sub-1500 shrink direction of WIRE_MTU - PUNKTFUNK_AUDIO_QUALITY / AUDIO_REDUNDANCY / AUDIO_OUTPUT_MODE — the legacy HOST_AUDIO / KEEP_DEFAULT rows are folded into the OUTPUT_MODE row as the aliases they now are (follow_default wins when both are set) - PUNKTFUNK_NO_AUDIO_MINT (Windows minted-endpoint opt-out) - PUNKTFUNK_PAD_AUDIO / PAD_AUDIO_SLOTS (Gamepads — DualSense speaker+haptics) - PUNKTFUNK_NVENC_SPLIT_ARBITRATE (Advanced performance tuning) - PUNKTFUNK_UI_PLUGIN_PORT / PUNKTFUNK_LIBRARY_ART_ROOTS (Auth, API & paths) - PUNKTFUNK_VAAPI_DEVICE (client-side table) Verified against the actual read sites (pf-host-config, wire_mtu.rs, config.rs jumbo_wire_mtu, pad_audio.rs, minted.rs, art.rs, bun-https.mjs); the page's remaining vars all still exist in code. MDX-compiles clean with GFM. |
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9089651406 |
Merge pull request 'The jitter ring only ever learned from clicks — it now grows on near-misses, un-does refused shrinks, and cashes growth on the click it already paid' (#111) from worktree-audio-jitter-lowwater into main
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Reviewed-on: #111 |
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2a2427afc8 |
Merge pull request '"Native resolution" streamed the compositor's points, not the panel's pixels — and the window was never high-DPI either' (#112) from worktree-wayland-native-pixel-density into main
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Reviewed-on: #112 |
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d237646c66 |
fix(host,sdk,kit): library scanners sat in the nav, could not sync local art, and so never got their settings
Three symptoms on .21, two defects. Lutris and Heroic appeared in the console sidebar
they explicitly opt out of; Lutris's settings were unreachable from the Library
screen; and Lutris and Steam logged `sync (startup) failed: HostRequestError`.
**The sidebar is a publish gap.** The console is correct — it keeps
`category: "library"` plugins out of the nav (`uiPlugins`, app-shell.tsx) — but the
host reports no category for them at all. `defineLibraryPlugin` sets it and
`sdk/src/ui.ts` forwards it; what SHIPS does not. `@punktfunk/host` was bumped to
0.1.2 on 2026-07-20 and `category` landed 2026-08-05 without a bump, so the registry's
0.1.2 is the pre-category build and every installed scanner registers without one.
Bumps the SDK to 0.1.3 — **inert until it is published**.
Because the field rides the untyped `pf.request` seam so an older host ignores it
rather than rejecting the registration, dropping it is silent by design. `serveUi` now
reads its own directory entry back and warns once when a requested category did not
land, the same way `defineLibraryPlugin` already warns when a store claim did not take.
That is what turns the next occurrence into a log line instead of a bug report.
**The missing settings and the failed sync are ONE defect: a write/read disagreement
about `file://`.** `local_art_bytes` decodes a `file://` value before testing
containment; `validate_art_paths` handed the raw value to `Path::new`, where
`file:///home/u/c.jpg` is a RELATIVE path whose first component is `file:`. It
canonicalized against the cwd, failed, and read as "outside every art root". So the
host refused every cover the kit's own `fileUrl` helper emits — the documented way for
a plugin to publish local art — while the read path would have served those same files.
That the two symptoms share a cause is not obvious and is why this is one commit: the
Library screen's settings control renders only for `origin: "plugin"`, and a source
becomes `plugin` only once it holds a store CLAIM, which is taken during a successful
reconcile. Lutris failed at entry 0 and Steam at entry 3, so neither ever claimed its
store, both stayed `origin: "builtin"`, and neither got a settings button. Heroic
reconciled (its art is http(s)) and has had its settings all along; rom-manager was
never affected because zero entries meant it never applied.
`art_path_is_servable` now decodes first, so both halves of the confinement judge the
same string. Confinement itself is unchanged: an out-of-root path is still refused in
`file://` clothing, which the test asserts alongside the accept case.
Diagnosing this took the HOST's journal, because both surfaces that should have
explained it lied. `HostRequestError` stringified to its bare tag, so the sync engine's
`${e.cause}` logged `HostRequestError` and discarded the method, the path and the
host's own message; it now renders all three, including an object-shaped cause that
used to print `[object Object]`. And the host logged "payload carries a field this lane
may not set" for BOTH refusals in `check_entry_fields`, so a 400 about an art path read
as an auth problem — it now logs the real reason and the entry title.
Verified on .21 (Linux): 463 host tests pass, clippy clean under `-D warnings`,
`cargo fmt --all --check` clean. The new art test fails without the fix and passes with
it. plugin-kit 71 and SDK 72 tests pass, both typecheck clean, biome clean.
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69728b6f4e |
fix(pf-presenter): "Native resolution" streamed the compositor's POINTS, not the panel's pixels
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A CachyOS / KDE Plasma 6.7.4 Wayland client with its 2560x1600@165 laptop panel at 150 % scaling negotiated 1706x1066 for "Native resolution" and streamed a visibly blurry image. Two independent defects, and they stack — which is why forcing the mode to 2560x1600 by hand did not fully fix it either. 1. `SDL_GetDesktopDisplayMode` reports a mode in SCREEN COORDINATES and hands the pixels-per-point ratio back separately as `pixel_density`. We read `m.w`/`m.h` raw. KDE advertises that panel as 1707x1067 points with a density of ~1.4997, `render_scale::apply` even-floors both odd axes, and 1706x1066 goes on the wire — exactly the mode in the reporter's handshake log. Multiplying by the density recovers 2560x1600 to the pixel, because SDL derives it as the output's exact pixels/points ratio. On X11 and Windows SDL never sets a density and `SDL_video.c` normalizes the unset 0.0 to 1.0, so this is inert there: the bug needed a compositor doing FRACTIONAL scaling. 2. The SDL window was created without `HIGH_PIXEL_DENSITY`, so the Wayland surface stayed at buffer scale 1 — the Vulkan swapchain was built at 1707x1067 and KWin upscaled it to the glass. Even a correct 2560x1600 stream was resampled down and then back up. The same flaw silently shrank "Match window", which asks the host for `size_in_pixels()`. The reporter's `SDL_VIDEO_WAYLAND_SCALE_TO_DISPLAY=1` workaround is this same fix applied from outside SDL, which is why it helped. The surrounding code was already written for pixels != points — the swapchain, match-window and pointer mapping all read `size_in_pixels()` while window-size persistence reads logical `size()` — so the flag only makes those two stop being the same number. `display_scale()` starts reporting 1.5 into a swapchain that is 1.5x larger, leaving the OSD the size it already was. Also closes a smaller hole on the way past: only an `Err` from SDL reached the 1920x1080 fallback, so a display that reported a 0x0 mode sent a 0x0 request. Verified on home-worker-5 (CachyOS — the reporter's distro, real SDL 3.4.14): `cargo clippy --all-targets -p pf-presenter -- -D warnings` clean and 18/18 pf-presenter tests pass, three of them new and pinned to the field-reported numbers. |
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3bb87d260e |
fix(audio): detect jitter before it is audible, and stop re-probing a depth the link just refused
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The 0.25.0 MacBook field report — audio jitter 'at certain points' — is the jitter policy learning exclusively from audible failures, on both of its sides. Growth needed THREE audible underruns before deepening the ring; the A/V sync loop re-tested a shallower ring every five quiet seconds and paid an audible starvation event every time it was wrong, forever; and a grown target was never re-banked — growth raises a threshold, only a re-prime deepens the ring — so a bunching link rode the knife edge, clicking once per bunching period with the 'grown' target sitting inert. A ten-minute simulation of the Wi-Fi power-save pattern (25 ms gaps / 300 ms, −50 ppm skew) measured ~2000 audible events under the shipped policy. Three mechanisms, in JitterPolicy (Linux/Windows/Android) and mirrored in the Swift AudioRing: - NEAR-MISS: a read served with less than one protocol frame left over is the same evidence as an underrun, heard by no one. It grows the target one step per window, BEFORE the click — waiting for the third audible underrun means the user heard two. - SHRINK PROBES: every shrink is armed for five seconds; answered by an underrun or near-miss it is undone on the spot, and a failed sync-driven shrink is not retried for a doubling backoff (60 s → 8 min). A probe that survives resets the backoff. Continuity outranks sync, now with a memory. - HOLLOW RE-PRIME: an underrun while the depth AVERAGE runs more than a step below the target re-primes immediately, spending the click it already cost on the whole refill instead of limping. The average, not the instant, is what separates a hollow ring from one late packet, and it is seeded on prime so a fresh ring is never spuriously hollow. Same simulation after: 9 audible events, tail clean but for the clock-skew re-anchor (a genuinely slow host must re-bank every few minutes; only rate adaptation would remove that, and no client has it). Neutralising the three constants reproduces the ~2000 — the convergence tests fail against the old behaviour. Verified: 203 punktfunk-core tests, 254 Swift tests (5 skipped), clippy -D warnings on punktfunk-core --all-features, cargo fmt --all --check. |
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be57587572 |
Merge pull request 'The release-rebuild prune called a helper that cannot exist in a release rebuild' (#110) from worktree-arch-rebuild-prune into main
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Reviewed-on: #110 |
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8f1c34c6bf |
fix(ci/arch): the release-rebuild prune called a helper that cannot exist there
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The v0.25.0 rebuild published perfectly — registry has punktfunk-host 0.25.0-2 with
libavcodec.so=63-64, and it resolves on a real ffmpeg-9 box — then failed its last
step with
prune_release_assets: command not found
`. scripts/ci/gitea-release.sh` sources from the CHECKED-OUT TREE, and a release
rebuild checks out the OLD TAG. So the step could only ever see the helpers that
existed when that tag was cut, and the prune is gated on exactly that path: the
helper was guaranteed absent in the only case that calls it. Adding it to a shared
script made it look available at review time while being unreachable at run time.
Only the workflow file is read from the dispatched ref, so the logic moves there,
inline. Same reasoning documented at both ends, including the corollary worth knowing
before the next rebuild: a PKGBUILD fix made after a tag does NOT reach a rebuild of
that tag either — the packaging comes from the tag too.
Verified by executing the one-liner's exact bytes out of arch.yml under /bin/sh (the
shell Gitea actually uses): keeps the new -2 set and gamescope, drops the superseded
-1 packages and their .sha256 sidecars, leaves other legs' .dmg/.deb untouched. The
`'\n'` survives the shell quoting, which was the part worth proving.
Also drops the now-dead helper from gitea-release.sh rather than leaving a function
no caller can reach, and leaves a warning there against the next one.
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1ef212a78d |
Merge pull request 'v0.25.0 shipped an Arch host no up-to-date box can install — and the pipeline had no way to tell' (#109) from worktree-arch-ffmpeg9-repackage into main
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Reviewed-on: #109 |
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e044f68500 |
fix(ci/arch): v0.25.0 shipped a host no Arch box can install, and nothing could tell
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Arch moved FFmpeg 8 -> 9 (every libav soname +1) hours before the release. PR #108 fixed the real bug — packaging/arch/PKGBUILD now binds punktfunk-host to the sonames it actually linked, so pacman refuses an upgrade instead of bricking the install — and re-keyed ci/arch-ci.Dockerfile so the builder would carry FFmpeg 9. The tag was pushed four minutes later. arch.yml and docker.yml have no `needs:` between them, and arch.yml deliberately runs no -Syu ("the image's snapshot IS the build environment"), so the release build pulled the still-FFmpeg-8 `:latest` and published punktfunk-host 0.25.0-1 depends: libavcodec.so=62-64, libavutil.so=60-64, libavfilter.so=11-64, libavdevice.so=62-64, libswscale.so=9-64 against a world that had moved to 63/61/12/63/10. It fails safely — pacman refuses, nothing bricks — but it fails broadly: pacman prepares one transaction, so an unsatisfiable dependency of OURS stopped affected users' entire `pacman -Syu`. Nothing in the pipeline could have caught it. The existing assert proves the dep is VERSIONED; it cannot prove the version EXISTS. So two guards, plus the lever to repair a release that has already shipped: * Preflight parity — compare the builder's libav `provides` against the live repos and `-Syu` the container if they differ. The image is a cache and may lag; on this one axis it may not. Syncs into a throwaway --dbpath so the container never sits in the partial-upgrade state a bare `pacman -Sy` leaves. * Publish gate — resolve every built package with `pacman -U --print` against a PRISTINE --dbpath. Empty db means "nothing is installed", so every dependency must come from the repos exactly as on a user's box. Resolving against the builder's own installed set is what would hide this: a stale ffmpeg satisfies a stale bound. gamescope stays best-effort (dropped from the upload with a warning, never fatal). * workflow_dispatch(release_tag, pkgrel) — a published release cannot be repaired by re-running its tag: pkgrel would stay 1, which is invisible to a box that already recorded the broken build, and the workflow file at the tag can never carry inputs added after it. Dispatched from main it takes the WORKFLOW from main and the SOURCE from the tag, publishes to the stable repo at a higher pkgrel, and replaces the release-page assets (prune_release_assets: upsert replaces by NAME, and a rebuild's filenames differ, so the superseded package would otherwise stay one click away). Verified on a real ffmpeg-9 box (.21, CachyOS) rather than reasoned about: the gate rejects the published 0.25.0-1 host with the user-visible error verbatim, and passes client, web, scripting and gamescope — 0 false positives across all five artifacts. The parity snippet reads today's `provides` correctly (`-Si --dbpath` on an empty db works; pacman does not wrap fields when piped). Version logic exercised on all four paths: rebuild -> 0.25.0-2 stable, tag push and canary unchanged, pkgrel=1 refused. Ships as punktfunk-host 0.25.0-2. README gains the pacman error and what to do about it; CHANGELOG says plainly that 0.25.0's Arch packages were wrong. |
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8c94e2517e |
fix(plugin-kit): the bun.lock I committed was corrupt, and it blocked the release
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`plugin-kit-v0.3.2` failed at its very first real step:
error: Duplicate package path
at bun.lock:71:5
InvalidPackageKey: failed to parse lockfile: 'bun.lock'
warn: Ignoring lockfile
error: lockfile had changes, but lockfile is frozen
`@punktfunk/host` was listed TWICE, byte-identically, at lines 69 and 71. I
introduced it: the lock had exactly one entry before
plugin-kit-v0.3.2
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08525e618e |
Merge pull request 'chore(release): bump workspace version to 0.25.0' (#56) from worktree-release-0250 into main
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Reviewed-on: #56v0.25.0 |
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fa2bcd9dbb |
docs(release): the last three PRs — FFmpeg 9, the Arch soname trap, and the Linux buffer ceiling that was defeating A/V sync
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353091270d | Merge remote-tracking branch 'origin/main' into worktree-release-0250 | ||
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86bb09e2cf |
Merge pull request 'Arch could upgrade FFmpeg out from under the host and brick it — and the host now builds against FFmpeg 9' (#108) from worktree-ffmpeg9-support into main
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Reviewed-on: #108 |
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deeb8b6700 |
feat(pf-encode): build against FFmpeg 9
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android / android (pull_request) Successful in 6m47s
ci / rust-arm64 (pull_request) Successful in 8m49s
nix / flake (pull_request) Failing after 16m7s
ci / rust (pull_request) Successful in 23m39s
ffmpeg-next 8.1.0 could not accept FFmpeg 9 at all: ffmpeg-sys-next's version probe
covered avcodec majors 56..62 (the range is exclusive of its end), so libavcodec 63 fell
outside what it knew how to bind. 9.0.0 widens that to 56..63, which is what actually
unblocks Arch. Bump both pins — the unconditional Linux dep and the optional Windows
amf-qsv one — and the lock with them.
No API drift to fix. The crate major is a CEILING, not a target: one source tree still
spans FFmpeg 7.x/libavcodec 61, 8.x/62 and 9.x/63 via per-version cfgs, and every wrapper
symbol the NVENC-libav, VAAPI and amf-qsv backends name survives 8.1.0 -> 9.0.0
unchanged. The three hand-written #[repr(C)] hwcontext mirrors are the parts no compiler
checks, so they were re-read against the real headers rather than trusted:
AVCUDADeviceContext and AVD3D11VAFramesContext are byte-identical across 7.1/8/9, and
AVD3D11VADeviceContext gained two trailing UINTs in 8 that 7.1 lacks — which is why that
mirror deliberately stops at the common prefix, and why its assertions now say what they
do and do not buy you. They pin our layout, not libav's; a green build is not evidence.
The CI image is the step that makes this reach users. arch.yml deliberately runs no -Syu
("the image's snapshot IS the build environment"), so the builder stayed frozen on ffmpeg
8 no matter what Arch shipped, and a canary built from that snapshot could not satisfy the
soname dep the PKGBUILD now derives. Re-keying ci/ rebuilds it against ffmpeg 9.
Ubuntu and Windows deliberately stay put: the noble .deb bundles its own FFmpeg 8 behind
an rpath and strips the libav sonames from its Depends, and Windows bundles BtbN DLLs into
the signed installer — neither is exposed to the break, BtbN publishes no FFmpeg 9 build,
and moving either would re-qualify an encode stack to buy nothing.
Verified end to end on 192.168.1.21 (CachyOS, system ffmpeg 2:9.0-5, RTX 5070 Ti): host
builds clean and links libavcodec.so.63/libavutil.so.61/libavfilter.so.12/libswscale.so.10
with no unresolved sonames; the ffmpeg-8 compat shim is gone and the service runs with
NRestarts=0 and answers 401 on :47990; pf-encode's 67 tests pass; and a live synthetic
encode drives real NVENC hardware through FFmpeg 9's libavcodec to a decodable 1080p HEVC
stream (180/180 frames, FEC loopback 0 mismatches) with libavcodec.so.63 and
libnvidia-encode both mapped into the encoding process.
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b1e0525872 |
fix(packaging/arch): pacman could upgrade FFmpeg out from under the host and brick it
`depends=('ffmpeg' ...)` carried no version bound, and pacman is the only one of our
packaging formats that does not derive dependencies from ELF DT_NEEDED — rpm
auto-generates `libavcodec.so.62()(64bit)`, dpkg-shlibdeps emits `libavcodec62`, nix
pins the closure. So when Arch shipped ffmpeg 2:9.0-5 on 2026-08-08 and every soname
moved (libavutil .60->.61, libavcodec .62->.63, libavfilter .11->.12, libavdevice
.62->.63, libswscale .9->.10), a plain `pacman -Syu` walked every Arch/CachyOS install
straight across the break. The result is not a crash we can log: the dynamic loader
cannot start the binary at all, so it is exit 127 *before* main() in a systemd restart
loop, and because punktfunk-web is a separate bun service with no libav linkage it keeps
serving happily while :47990 has nothing listening — which reads as "the mgmt API is
broken" rather than "the host is not running". `ldd /usr/bin/punktfunk-host | grep
"not found"` is the one-line diagnosis.
Depend on the sonames instead of the package. Arch's ffmpeg declares the matching
`provides=(libavcodec.so=63-64 ...)`, and makepkg rewrites each bare `libfoo.so` listed
in depends into `libfoo.so=<soname>-<arch>` by reading the built binary's DT_NEEDED, so
the bound tracks whatever FFmpeg the builder linked against with nothing to hand-maintain
across the next bump. pacman now refuses the ffmpeg upgrade rather than bricking the
install. A hand-written `ffmpeg<2:9` would have gone stale on the very next major; not
bundling FFmpeg the way the .deb does, because that exists only because Ubuntu 24.04 LTS
is frozen on 6.1 and can never satisfy the dep, while rolling Arch always ships a current
one.
Verified on a real ffmpeg-9 box (192.168.1.21): the built package records
libavcodec.so=63-64, libavutil.so=61-64, libavfilter.so=12-64, libavdevice.so=63-64 and
libswscale.so=10-64, exactly matching DT_NEEDED, with the two libs --as-needed drops left
bare and satisfied by any ffmpeg.
The new arch.yml step asserts that expansion actually happened. If it ever stops — Arch
dropping the soname provides, someone tidying the entries out of depends — the dep
silently degrades to an unversioned name that any ffmpeg satisfies, which is exactly the
state that caused this, and it is invisible in a green build until a box bricks weeks later.
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4adea10557 |
Merge pull request 'fix(plugin-kit): regSubKeys could never return a subkey, and adopt biome' (#107) from worktree-kit-regsubkeys into main
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Reviewed-on: #107 |
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4edb662b63 |
fix(plugin-kit): regSubKeys could never return a subkey
ci / rust-arm64 (pull_request) Successful in 2m40s
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Found on hardware by the GOG plugin's own parity gate, on a box with exactly one
GOG game installed:
HKLM\SOFTWARE\WOW6432Node\GOG.com\Games -> 1 subkey (IRON NEST ...)
host's built-in scanner: 1 entry
plugin: detect: absent, 0 games
parity FAILED - 1 missing, exit 1
`reg.exe` ALWAYS echoes the full hive name in its output rows, never the
abbreviation it was given: query `HKLM\SOFTWARE\...` and every line comes back
`HKEY_LOCAL_MACHINE\SOFTWARE\...`. regSubKeys built its match prefix from the
`HKLM\...` string it was handed, so no line ever matched and it returned `[]` —
on every machine, for every key, always. Measured verbatim on .173:
reg.exe: [HKEY_LOCAL_MACHINE\SOFTWARE\WOW6432Node\GOG.com\Games\2013434102]
regSubKeys: []
Its only consumer is the GOG plugin, so the symptom was "GOG reports no games
installed" rather than an error — the same shape as the SQLite reader in 0.3.1:
a total failure that every layer degrades into an empty library.
The contract was wrong too, and the hive bug hid it. regSubKeys returned whole
key PATHS while the GOG plugin uses each result as a bare NAME
(`const key = \`${GAMES_KEY}\\${id}\``, and the subkey name IS the product id
that becomes `external_id`). Even with the prefix fixed, paths would have
composed nonsense keys. It now returns names, which is what the sole consumer
and its own comment always assumed.
Parsing is split into an exported `parseRegSubKeys(stdout, key)` for the same
reason `parseRegQuery` is exported — this is a text format that breaks quietly,
and it had NO test coverage at all. Six added, using the verbatim .173 output:
names not paths, multiple subkeys, grandchildren ignored, the queried key is not
its own subkey, case-insensitivity, and empty/error input. Four of the six FAIL
against the old behaviour.
0.3.1 -> 0.3.2. Gates: biome clean, tsc clean, 67/67 tests, build clean.
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10a0ef3283 |
style(plugin-kit): adopt the biome config its own plugins already use
The kit had NO biome config and no lint script, while every plugin repo that
consumes it has both. So its source quietly drifted — unused imports, unsorted
imports, formatting — with nothing to catch any of it. Running biome here for
the first time reported 20 findings across 8 files.
Adds `plugin-kit/biome.json` mirroring the plugin repos' (tab indent, double
quotes, recommended lint preset, organizeImports), a `check` script, and
`@biomejs/biome` pinned to the same `^2.5.2` the plugins pin — without that pin
`bunx biome` resolved 2.4.6, which rejects the 2.5 `rules.preset` key.
Two deliberate differences from the plugin repos' copy:
* no `vcs.useIgnoreFile` — those are standalone repos with a .gitignore beside
the config; plugin-kit is a directory inside this one, and biome errors with
"couldn't find an ignore file". The `files.includes` exclusions cover it.
* `!examples/**/dist` instead of `!ui/dist` — the kit has examples, not a UI.
`css.parser.tailwindDirectives` is carried over and is load-bearing: without it
biome cannot parse `@theme` in src/theme.css and reports three parse errors on
CSS that is perfectly valid Tailwind v4.
Everything here is formatter/import churn except two real findings, both fixed:
* `Layer` (library/define.ts) and `Cause` (sync-engine.ts) were imported and
never used;
* test/spike-httpapi.test.ts read `(reg?.body as …).ui.secret` one line after
`expect(reg).toBeDefined()`. The optional chain undoes the assertion: had
`reg` been undefined the `.ui` access would throw a TypeError instead of
failing the test readably. Now asserted to the type system too.
Wired into plugin-kit-publish.yml as a `Lint & format` step ahead of Typecheck,
so this cannot rot again.
Gates after: biome clean (42 files), tsc clean, 67/67 tests, build clean.
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cabd011f1d |
Merge pull request 'The 272 ms audio buffer was legal: the PipeWire callback filled the buffer ceiling, not the graph's request' (#106) from fix/pw-playback-requested into main
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Reviewed-on: #106 |
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d939c7c14e |
Merge pull request 'fix(pf-inject): the DualShock 4 Windows backend never imported OFF_INPUT' (#105) from worktree-ds4-off-input into main
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Reviewed-on: #105 |
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be86cfcdc0 |
fix(client/audio): the PipeWire callback stops filling the buffer ceiling every cycle
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The playback process callback sized its writes from the mapped buffer's capacity — PipeWire's quantum-limit, 8192 frames ≈ 170 ms — instead of the graph's per-cycle ask (pw_buffer.requested). Every cycle therefore queued up to 170 ms of PCM downstream of the ring, and, worse, taught JitterPolicy that the device drains 170 ms per callback: the underrun floor (want + one frame) rose above any depth the A/V sync loop may request, so sync measured audio ~280 ms late and was forbidden — by its own continuity rule — from draining it. The first on-glass run of the latency overhaul showed exactly that: audio buffer 272 ms, a/v +284 ms, stable. Honor requested (capacity remains both the ceiling and the fallback for requested == 0), and log requested-vs-capacity once per stream in the shape of the host's per-capture-open quantum line, so the next on-glass report can say which one is sizing the writes. Needs libpipewire >= 0.3.49 (2022-03) for the requested field; every ship target clears that. Verified on .21: cargo clippy -p pf-client-core --all-targets -D warnings clean, 167 tests pass, fmt clean. |
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e9e1ec7dc5 |
fix(pf-inject): the DualShock 4 Windows backend never imported OFF_INPUT
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The Windows host does not build:
error[E0425]: cannot find value `OFF_INPUT` in this scope
--> crates\pf-inject\src\inject\windows\dualshock4_windows.rs:65:48
error: could not compile `pf-inject` (lib) due to 1 previous error
`dualshock4_windows.rs` writes the neutral report straight to `OFF_INPUT` in its
bootstrap path — correctly, and exactly as the DualSense and Steam Deck backends
do: the devnode does not exist yet at that point, so there is no reader to race
and no seqlock to take. Its steady-state path already goes through
`publish_input`, which is the v2.3 seqlock.
But the import list only names `publish_input`. `steam_deck_windows.rs` imports
`OFF_INPUT` explicitly for the same bootstrap write; this one was missed when the
list was edited to add `publish_input`.
One word in a `use`. No behaviour.
WHY CI DID NOT CATCH IT: `pf-inject`'s Windows backends compile only for
`*-pc-windows-msvc`, and the crate is host-side, so the client Windows workflow
never touches it. A cargo check from a Mac cannot stand in either — pf-inject
pulls punktfunk-core and therefore ring, whose C build wants MSVC headers, so the
cross-check dies in cc-rs long before it reaches this file.
FOUND BY: running windows-host.yml's own build line on the CI runner (.133)
against the v0.25.0 release tree before tagging —
`cargo build --release -p punktfunk-host --features nvenc,amf-qsv,qsv`. It fails
at `pf-inject`, which is step 1 of the host job, so a v0.25.0 tag would have
produced no Windows host binary, no installer, and no host asset on the release.
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cacfe04a93 |
docs(release): the commit count catches up with main (327 -> 395)
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5fda4d4805 |
Merge remote-tracking branch 'origin/main' into worktree-release-0250
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959d3eb604 |
docs(release): A/V sync takes a TL;DR slot, and the old audio claim was wrong
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main moved another 62 commits ( |
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b2f08b1a73 |
Merge pull request 'fix(pf-dxvadec): a wrapped sentence turned "6." into an ordered list' (#104) from worktree-dxva-doclint into main
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Reviewed-on: #104 |
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7f82bca9c0 |
fix(pf-dxvadec): a wrapped sentence turned "6." into an ordered list
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A doc paragraph in `pic_av1.rs` wrapped so that "first at frame / 6. Releasing…" put `6.` at the start of a line. rustdoc reads that as an ordered-list item starting at 6, which makes the following unindented `///` line a lazy continuation — `clippy::doc_lazy_continuation`, denied by `-D warnings`. Reflowed so the number cannot begin a line. Prose is byte-identical in content; only the wrap points move. No code, no behaviour. WHY THIS MATTERS FOR THE TAG. `pf-dxvadec` is Windows-only, and no Windows leg runs on a push to main — so main being green proves nothing about this. The failure surfaces for the first time in a release tag's fan-out, which is exactly what happened to the FIRST v0.23.0 tag: it went red on Windows clippy for this same lint, and the cure was a tag re-point. Caught pre-tag by re-running the lazy-continuation scanner over the tree while preparing v0.25.0 (0 hits before this commit's parent merged the new decode crates, 1 after). Cannot be verified by compiling here — the crate does not build on macOS — so the evidence is the scanner plus the lint's own rule, not a clippy run. |
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9043332002 | Merge remote-tracking branch 'origin/main' into worktree-release-0250 | ||
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fca9f42c44 |
Merge pull request 'Worktree apple mgmt ats bypass' (#103) from worktree-apple-mgmt-ats-bypass into main
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Reviewed-on: #103 |
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3d20f2c0e5 |
Merge pull request 'Three decode rungs were decoding into a surface they were predicting from' (#102) from integration/decode-aliasing-program into main
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Reviewed-on: #102 |
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7798401f06 |
perf(apple): cache posters on disk and pool the mgmt connections
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Moving the management API onto Network.framework left one request per connection, so a library grid paid a TLS handshake per poster where the pooled URLSession had shared one. And the Apple client -- unlike Windows -- never cached art at all, so it re-fetched every poster on every visit. ArtCache: a size- and age-bounded blob cache in the CACHES directory (every byte is re-derivable from the host, so the system is welcome to evict it). Keyed by the SHA-256 of the absolute URL, so host-proxy paths and store CDN URLs share one cache without colliding. Reads touch the entry, so eviction is by last USE, not last write. Empty bodies and data: URLs are refused -- neither is worth a file. Defaults: 128 MB, 30 days. Connection pooling: MgmtConnectionPool keeps up to four keep-alive connections per host and makes further callers wait rather than opening more, which is the part that matters -- a grid can ask for dozens of posters at once. A connection the host dropped since we last used it is indistinguishable from a live one until we write, so a REUSED connection that fails is retried once on a fresh one; a fresh failure is a real failure. Keep-alive means a response can no longer be delimited by the peer hanging up, so HTTPResponseParser.messageLength finds the end from the framing itself -- Content-Length or the chunked terminal chunk plus trailers. Getting that wrong would truncate a response or bleed one into the next, silently, so it carries the bulk of the new tests. A connection with bytes left over after a response is dropped rather than reused: we never pipeline, so anything trailing means we are out of sync. LibraryView closes the loader's pooled connections on disappear instead of leaving sockets open on a screen the user has left. 16 new tests: message framing (both encodings, partial reads, back-to-back responses, close detection) and the cache (binary round trip, key separation, refusals, expiry, LRU eviction). |
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244cafe005 |
refactor(apple): move the mgmt API off URLSession so ATS can stay on
The previous commit bought the library back on VPN/remote hosts by declaring NSAllowsArbitraryLoads, which works but is blunt: it drops ATS for ALL of the app's URLSession traffic, and the only other traffic is third-party cover-art CDN fetches -- the one surface we never wanted to open. It cost the TLS-version floor, forward secrecy, and the cleartext-HTTP block on URLs the host supplies at runtime (custom entries and scanner plugins carry arbitrary ones). So take the host out of the URL loading system instead. MgmtTransport speaks HTTPS over Network.framework, which ATS does not govern, and states the trust rule we actually mean in a verify block: the leaf must hash to the fingerprint pinned during PIN pairing. That is the same rule punktfunk-core has always applied on the QUIC stream plane -- which is exactly why streaming kept working over Tailscale while the library did not. With that, the ATS dict is gone and ATS is fully enforced again. Cover-art CDN fetches keep ordinary URLSession with full system trust evaluation and no client certificate. LibraryTLSDelegate is deleted; nothing pins through URLSession now. Also here: - HTTPResponse: just enough HTTP/1.1 to read one GET -- status, headers, Content-Length and chunked framing (hyper streams the art proxy chunked). A body shorter than Content-Length throws instead of returning partial JSON, which would otherwise read as "this host has no games". - LibraryError.pinMismatch, so a re-keyed host says "pair again" rather than sending someone to debug their network. - 403 joins 401 as "unauthorized": both are the host declining the certificate. - baseURL brackets IPv6 literals; the old string interpolation did not. - 11 tests covering the framings hyper emits and the failure modes that would otherwise be silent. Known trade-off: no connection reuse yet, so each poster costs its own handshake where the pooled URLSession shared one. Fine on a LAN, worth revisiting for large libraries over a high-latency link. |
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bae8742e48 |
fix(apple): the library's unreachable message pointed at the wrong layer
It led with `--mgmt-bind 127.0.0.1`, a rare cause, and never mentioned the one fact that actually explains the symptom: the library rides the management API on a different port (47990) than the QUIC stream plane (9777), so it can fail while streaming to the same host works. Field triage of exactly that case spent hours on the stream path before anyone questioned the port. Leads with that now, and names browser-testing the port as the fast split between "unreachable" and anything client-side. |
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78a02bc994 |
fix(apple): ATS blocked the library on every non-RFC1918 host
The game library rides the management REST API over HTTPS (TCP 47990) through URLSession, authenticated by mTLS and pinned by SHA-256 fingerprint. The app declared no App Transport Security policy at all, so it ran under default ATS -- which exempts only "local" destinations (.local, unqualified names, RFC1918 and link-local literals) and applies the full policy everywhere else. The host certificate is self-signed (and carries no SubjectAltName), so it cannot satisfy that policy: the library loaded at 192.168.x and failed at the TLS layer on any other address. Field-reported against a Tailscale host. 100.64.0.0/10 is CGNAT, not RFC1918, so the library failed there while streaming to the very same address worked -- the QUIC stream plane is raw UDP and never enters the URL loading system. A WireGuard peer or a public-IP host breaks identically. Declares NSAllowsArbitraryLoads, which must stay the dict's only key: iOS 10+ and macOS 10.12+ ignore it whenever a more granular ATS key sits alongside it. Trust is unchanged -- LibraryTLSDelegate still pins the host by fingerprint and hands every other origin (cover-art CDNs) to full system trust evaluation. |
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2b167595aa |
docs(client): the VAAPI rung has parity now — say what is actually left
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Its rows still read "never frame-hash parity-checked: the rung exports a tiled dmabuf with no CPU-readable image, so parity needs a readback path that does not exist yet". That readback now exists, and all SEVEN legs came back bit-identical to libavcodec on RDNA3: vendored H.264 250/250, our host's low-delay H.264 120/120, vendored H.265 250/250, host low-delay H.265 120/120, HEVC Main 10 50/50 as P010, vendored AV1 250/250 of 274 decoded, and host low-delay 4K two-tile AV1 60/60. The two arms collapse into one, because the thing that split them — AV1 having evidence the other legs lacked — is gone. Every leg now has the same evidence. It stays `verified = false`, and the note says why in the words the unproven-rung test requires: it has NEVER run on a second vendor and has never been soaked. That is a real limit rather than a formality — every other verified pair in this table earned it on more than one part, and the D3D11VA AV1 row two entries up is a rung that passed on one vendor's driver while failing on another's. The second reason is not about evidence at all, and it belongs in the record rather than in a commit nobody reads later: flipping this flag is a ROUTING change. `native_rung_admitted` is `verified || !below.verified`, so a verified VAAPI outranks Vulkan Video on every Linux AMD and Intel client — the Steam Deck included. The parity result justifies that change; it should still be made on purpose, by someone who wants it, rather than arriving as a side effect of writing down a test result. |
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a9e7c033c3 |
test(client/vaapi): the last rung of the ladder, finally checked in pixels — 7 legs, all bit-identical
Every other decode rung earns `verified` with frame-hash parity against
libavcodec. VAAPI could not: it hands out a DRM-PRIME dmabuf whose memory the
driver tiles, so nothing could read its decoded pixels back, and all four of its
legs sat at "never frame-hash parity-checked".
That was never bookkeeping. The D3D11VA AV1 rung decoded 250 frames, streamed
4K60 through a clean five-minute soak, and produced WRONG PIXELS for 186 of 250
frames on NVIDIA and 245 of 250 on Intel. It looked perfect on glass; only the
goldens caught it, and the same defect turned out to be in H.264 on two other
rungs. VAAPI was the one rung where that class of bug could still be sitting
with nothing able to see it.
It is not. Measured on .25 (Radeon 780M, RDNA3, radeonsi, Mesa 26.0.3, VA-API
1.23) on 2026-08-08, against the SAME golden files the Vulkan and D3D11VA rungs
are held to, read across the crate boundary rather than copied:
H.264 vendored vector 250/250 bit-identical (7 from the flush)
H.264 our host, low-delay 640x480 120/120 bit-identical (3 from the flush)
H.265 vendored vector 250/250 bit-identical (2 from the flush)
H.265 our host, low-delay 640x480 120/120 bit-identical (0 from the flush)
HEVC Main 10, P010 50/50 bit-identical (2 from the flush)
AV1 vendored vector 250/250 delivered of 274 decoded, and
display frame 0 byte-identical to
libavcodec's own PIXELS
AV1 our host, 4K two-tile 60/60 bit-identical
⚠ ONE vendor. AMD/radeonsi only; no Intel iHD box has run these legs.
The readback that made it possible:
* `pf-vaadec`'s `va` module gains `VAImage` and `VAImageFormat`, hand-declared
with every size and offset measured off libva 2.23.0's real headers by
`layout-probe.c` and pinned as compile-time assertions — the same discipline
the decode buffers already keep. The trap: `VAImage::width`/`height` are
16-bit, so `data_size` sits at 60 and not at the 64 counting 32-bit fields
gives, and every field after them is two bytes earlier than it looks.
* `pack_two_plane` is the pure geometry — the crop to the picture, the padding
columns dropped per row, and the chroma plane taken from the driver's OWN
`offsets[1]` rather than from `pitch * display_height`, which is the 1088-row
smear this program has already paid for once. It needs no device, so ten CPU
tests cover it on macOS and in the container.
* `video_vaapi_native::parity` drives the seven streams above through the
production entry point and hashes what the rung DELIVERS, in delivery order,
tail included — so the delivery path is under test as well as the decode, and
a frame's surface comes from its own release token rather than from an
inference about which pool entry holds which picture.
THE READBACK CANNOT REACH THE PRODUCTION PATH, and that is structural rather
than a promise. `vaDeriveImage`, `vaCreateImage`, `vaGetImage`, `vaMapBuffer`
and the rest are resolved by a `#[cfg(test)]` type that dlopens libva itself;
the production `Libva` gains no field; `sha2` is a dev dependency. A CPU test
scans this file's own source and fails if any of those symbols is dlsym'd
outside the harness, so a refactor cannot quietly undo it.
Derive is not guaranteed, so both routes are implemented and neither is
optional: `vaDeriveImage` first, `vaCreateImage` + `vaGetImage` as the fallback
(which also detiles), and if neither yields the pool's own fourcc the leg FAILS
naming what the driver gave it. There is no skip path — a parity test that
passes because it could not read anything is the failure mode this program has
been bitten by three times. Both answer on radeonsi, the first frame of every
leg is read through BOTH and they must agree, and `PF_VAAPI_READBACK=getimage`
reproduces the H.264 leg's 250/250 through the copying route alone, so the
fallback is exercised rather than merely written.
And it can fail — proven, not asserted. Planting the real geometry defect this
driver's layout makes visible (rows read contiguously, ignoring the 512-byte
pitch behind a 320-wide picture) fails at display frame 0 with the full
localisation: 68312 luma and 14998 chroma samples differing, max |delta| 255,
luma bounding box (0,1)..(319,239) — and with the goldens forced through one
route, 250/250 diverging with "suspect the readback geometry". `compare` and
`localise` also have CPU counterfactuals, and a hardware leg proves the readback
reads real and DISTINCT pixels and localises a one-byte flip to the exact pixel.
⚠ One thing the hardware legs do NOT cover, found by planting the other defect
and watching it do nothing: radeonsi's decode surfaces for every fixture here
have no VERTICAL padding — `offsets[1]` is exactly `pitch * height` — so the
chroma-plane trap is untested on this driver, and `pf-vaadec`'s
`reading_chroma_at_the_display_height_would_have_been_caught` is the only place
it is checked at all. `probe_this_machines_readback_routes` now prints the
derived layout and says which of the two it is, so the next driver answers for
itself instead of being assumed.
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167e35f720 |
Merge pull request 'Audio was late because nothing ever placed it against the picture' (#101) from audio/latency-overhaul into main
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Reviewed-on: #101 |