Commit Graph

611 Commits

Author SHA1 Message Date
enricobuehler ae67315804 perf(encode/nvenc-linux): LN3 — pipelined-retrieve escalation replaces the depth-1 async foot-gun
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PUNKTFUNK_NVENC_ASYNC gains a real tri-state: 1 = always (as before, now
documented as ~+1 tick at depth-1), 0 = never (vetoes escalation), unset =
ADAPTIVE — off until the session loop's cadence-overrun detector escalates.

The host loop's adaptive-depth leaky bucket grows a second stage: once the
capturer's depth is maxed (Linux portal is permanently depth-1), it asks
the encoder for pipelined retrieve via the new Encoder::set_pipelined hook
(asked exactly once; default impl declines, Windows untouched).

nvenc_cuda engages at a safe point via a clean session rebuild WITHOUT the
IO-stream binding: with input==output stream bound, later stream work
waits on prior encode completions and would serialize a pipelined session
— stream-ordered submit and two-thread retrieve are mutually exclusive.
The ordered gate now also requires async_rt absence (belt-and-braces for
the runtime switch). Re-open's first frame is the standard session IDR.

On-hardware test: escalate mid-session → retrieve thread live, binding
gone, all AUs deliver, first post-escalation AU is the IDR.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 20:10:24 +02:00
enricobuehler 810d918d36 fix(core/quic): make the control-stream read cancel-safe
`io::read_msg` frames a message with two `quinn::RecvStream::read_exact` calls,
and quinn documents `read_exact` as explicitly NOT cancel-safe: the bytes it has
already taken out of the stream live only in the future's own buffer and nothing
puts them back on drop. Both long-lived control loops drive that read from a
`tokio::select!` arm — the client pump alongside `ctrl_rx.recv()` and the resync
tick, the host alongside probe/reconfig/clip-offer channels — and neither uses
`biased;`, so any sibling that becomes ready ends the iteration and drops a
partially-progressed read. `clock_sync` has the same shape via
`tokio::time::timeout`, which can fire mid-frame before the session even starts.

A control frame only has to straddle two wakeups for this to bite: a ClipOffer
carries up to 16 kinds x 128 bytes of MIME, ~2 KB, which exceeds one QUIC packet
and is subject to the pacer; any frame whose second half is lost or reordered
does it too. Losing the consumed length prefix misaligns the stream permanently
— the next read takes two payload bytes as a length, so Reconfigured,
ProbeResult, BitrateChanged, ClockEcho and ClipState all decode as garbage and
are silently dropped, and a bogus length up to 64 KiB parks the read forever.
Mode switches, adaptive bitrate, mid-stream clock resync and clipboard are dead
for the rest of the session; only a reconnect recovers, and the log shows at
most one `warn!`.

Add `io::MsgReader`, which keeps the frame in progress in the reader rather than
the future and reads via quinn's cancel-safe `read`, and switch the three
cancelling sites to it (client control loop, host control loop, clock_sync).
The sequential handshake/pairing callers keep the plain `read_msg`, whose doc
comment now states the constraint. No wire bytes and no ABI change — only how
the same length-prefixed frames are assembled.

Tests: a frame split across two wakeups with the read cancelled in between must
resume and leave the following frame correctly framed (confirmed to fail — it
hangs on the desynced stream — against the old behavior), plus a zero-length
frame round-trip.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-20 07:42:37 +02:00
enricobuehler 7b2cdf5a7a fix(core/net): bind the data plane to the authenticated peer + stop adaptive FEC wedging large frames
Four defects from the punktfunk-core quality sweep, all in the data plane.

transport/udp: the hole-punch adopted the source address of ANY datagram whose
first 8 bytes matched PUNCH_MAGIC — a fixed public constant with no key, nonce
or session id — and the authenticated QUIC peer was passed only as the
no-punch fallback, so it was never used to validate. Hole-punch is the default
bring-up path (it is skipped only for a fixed --data-port), and the data socket
is an OS ephemeral, so spraying the ephemeral range during the 2500 ms punch
wait let anyone steal the video plane: the legitimate client is then filtered
out by the connect() and gets nothing, while QUIC stays healthy so no reconnect
fires. With a spoofed source the same 8 bytes aim a full-rate stream at a third
party. Take the authenticated peer IP and require the punch to match it — only
the PORT is in question (that is what a NAT remaps and what the punch exists to
discover); the client dials the same host IP as its QUIC connection, so a NAT
presents one source IP for both planes. Also budget each read from the REMAINING
window, so off-peer datagrams cannot stretch the wait past punch_timeout.

transport/udp: the punch keepalive treated every send error as fatal and broke
out of its loop permanently and silently. It holds a clone of the connected,
non-blocking data socket — exactly the socket whose transient conditions this
module defines and documents in is_transient_io. One ENOBUFS from a full wlan tx
queue or an ENETUNREACH during an AP roam killed the only thing holding the NAT
mapping open; the path recovers, video keeps flowing, and the stream dies later
when the idle timer expires the mapping during a static scene. Route it through
is_transient_io like every other send site in the file.

packet: adaptive FEC moved fec_percent live (host bands it 1..=50 while Welcome
advertises 10) but the receiver's per-block acceptance ceiling was computed once
from the negotiated percentage and never re-derived. Once FEC ramped, every
packet of a maximal block failed `total > max_total_shards`, the block never
accumulated a shard, the frame aged out, and the resulting loss drove FEC higher
still — large frames wedged at 100% loss exactly when FEC was meant to rescue
the link. Fixed on both sides, because hosts and clients update independently:
the sender clamps per-block parity to the ceiling the peer negotiated, and the
receiver sizes that ceiling from the whole clamp range rather than a stale
snapshot of it.

No wire bytes and no C ABI signature change; WIRE_VERSION and ABI_VERSION are
unchanged. Regression tests cover all three (the punch tests were confirmed to
fail without the fix).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-20 07:42:37 +02:00
enricobuehler 15d51bc0ff Merge remote-tracking branch 'origin/main' into land/sweep-all
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2026-07-20 00:46:41 +02:00
enricobuehler e9a4c4a601 feat(security): add a user-writable plugin ingest inbox for cross-account data
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The LocalService runner can't traverse the interactive user's profile the way
the old SYSTEM runner could — so a plugin can no longer read a file an app
running as *you* produced (the acute case: the Playnite exporter's library
JSON under %APPDATA%). Confirmed on-glass: as LocalService the glob finds
nothing and the profile is un-traversable.

Add the inverse of plugin-state: <config_dir>\ingest, granted BUILTIN\Users
Modify by plugins enable (disable reverts to inherited Users:RX). An
interactive-user app drops ingest\<plugin>\… and the de-privileged runner
reads it there — the one Users-writable carve-out in the otherwise
Users-read-only tree. SDK exports pluginIngestDir(name) to resolve it; on
Linux the systemd --user runner owns the config dir so same-user producers
write there with no grant.

Accepted tradeoff: the inbox is writable by any local user (trusted-single-
user model; it feeds only a LocalService runner). Consumers must treat ingest
data as lower trust than their own state.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 00:45:27 +02:00
enricobuehler fdbfa37e43 fix(cli): silence host capture/DPI/GPU startup noise on management subcommands
A plain `punktfunk-host plugins add …` printed the host's startup banner and
— on Windows — ran the win32u GPU-preference hook, whose DPI-awareness probe
emits a scary `SetProcessDpiAwarenessContext … "access denied"` WARN. None of
it is relevant to a package-manager command, and the WARN reads like a failure.

Gate both behind is_management_cli(): plugins / openapi / library /
detect-conflicts / driver / web / service-management verbs skip the banner and
the DXGI hook. `service run` (the SCM-launched host) is explicitly NOT
lightweight, so the hybrid-GPU ACCESS_LOST fix it depends on stays intact.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 00:45:27 +02:00
enricobuehler 73ec6ed9ef feat(security): give the de-privileged runner a writable plugin-state dir
The LocalService runner cannot write anywhere under %ProgramData%\punktfunk
(the config dir is Users-read-only), so a state-writing plugin's saveCache /
config-edit / first-run mkdir all fail EPERM — proven on-glass (rom-manager
only looked fine because its state dir was pre-created by an admin run and a
0-title reconcile skipped the write).

Add the one writable grant the model was missing, keeping the split crisp —
code dirs RX+WA, secrets R, and now a dedicated state root RW:

- plugins enable / build-scripting.ps1: create %ProgramData%\punktfunk  plugin-state and grant LocalService (OI)(CI)(M); disable revokes. Users stay
  read-only, so another non-admin still can't tamper with a plugin's launch
  templates.
- SDK: export pluginStateDir(name) -> <config_dir>/plugin-state/<name>. Same
  path on Linux (the systemd --user runner owns the config dir, writable with
  no grant), so plugins use one branch-free helper.

Plugins must persist under pluginStateDir(), not straight under the config dir.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 00:45:27 +02:00
enricobuehler 84c47cd0a7 feat(security): run the Windows plugin runner as LocalService, not SYSTEM
The PunktfunkScripting scheduled task ran operator-installed plugin code
as SYSTEM with -RunLevel Highest — any plugin defect was a full
compromise of the box. The principal is now NT AUTHORITY\LocalService
(minimal privileges, no password to manage, exists at boot, loopback
networking works), registered without RunLevel:

- installer: New-ScheduledTaskPrincipal -UserId 'LocalService'
- plugins enable: converges the principal idempotently (migrating tasks
  an older installer or a dev box registered as SYSTEM) BEFORE starting,
  then grants LocalService read — via icacls, full-System32-path — on
  exactly the two SYSTEM/Admins-DACL'd files the runner's connect()
  needs: the scoped plugin-token and the TLS-pin cert.pem. Never
  mgmt-token. plugins disable revokes the grants; plugins status now
  prints the task principal so the migration is verifiable.
- build-scripting.ps1 mirrors the convergence + grants on dev deploys.

The usage text also mentions the new --allow-public-registry gate that
lands with the supply-chain commit.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 00:45:27 +02:00
enricobuehler 9b5ca0eff3 feat(security): scope the plugin runner to a capability-limited bearer token
The scripting runner used to hold the console's full-admin mgmt-token — a
plugin defect could rewrite hooks.json (arbitrary command execution) or
administer pairing. The host now mints a second persisted secret,
plugin-token (PUNKTFUNK_PLUGIN_TOKEN), and require_auth grows a third lane
for it: loopback-confined like the admin token, but plugin_may_access
carves out /hooks (read AND write), everything under /pair, /native/pair,
/native/pending, client unpair DELETEs, and other plugins' ui-credential.
Everything a plugin legitimately does (status/library/events/sessions,
its own UI lease) is untouched.

The SDK's zero-config connect() now prefers PUNKTFUNK_PLUGIN_TOKEN /
plugin-token over mgmt-token, so plugins pick the scoped credential up
automatically; a script that genuinely needs the admin surface sets
PUNKTFUNK_MGMT_TOKEN explicitly. Old hosts without a plugin-token fall
back to mgmt-token unchanged. No OpenAPI change: the lane is auth-layer
only.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 00:45:27 +02:00
enricobuehler 6f52397342 fix(encode): bound NVENC async pipelining by the capturer's texture ring
The Windows direct-NVENC backend registers and encodes the capturer's textures
IN PLACE (no CopyResource), so how deep it may pipeline is a property of the
CAPTURER, not of the encoder. It was bounded only by `async_inflight_cap()` —
`PUNKTFUNK_NVENC_ASYNC_DEPTH`, default 4, clamped to the output-bitstream pool
— which consults nothing about the capturer, while the comment at the
backpressure loop claimed it "keep[s] in-flight depth within the capturer's
texture ring". It never did.

The IDD-push capturer rotates `OUT_RING = 3` per delivered frame with no regard
for encode completion (its own invariant note says OUT_RING(3) > max
pipeline_depth(2)). With the default async depth of 4 the encoder can therefore
still be reading a texture the capturer has already handed out again and
overwritten: torn or mixed frames. It is visual corruption rather than UB, so it
fails silently and intermittently — the worst shape to diagnose from a field
report.

Adds `Encoder::set_input_ring_depth`, reported from `Capturer::pipeline_depth`,
and bounds the async backpressure loop by `min(async_inflight_cap(), depth)`.
For IDD-push that yields 2, matching the capturer's stated contract; backends
that copy their input, or are synchronous, ignore it.

Wired at ALL THREE encoder-creation sites (initial open, stall/resize rebuild,
ABR rebuild) and forwarded through `TrackedEncoder` — this crate has a
documented trap where an unforwarded defaulted trait method silently no-ops
through that wrapper, which has already bitten the direct-NVENC work once and
the wire-chunking probe once.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-19 21:42:53 +02:00
enricobuehler c2bba13405 feat(host/web): per-scanner library toggles in the console
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Every installed-store scanner (Steam; Lutris+Heroic on Linux; Epic/GOG/
Xbox on Windows) was hardwired on. New library-scanners.json persists the
operator's disabled set (default all on; absent/malformed = all on);
all_games() gates each provider, so disabling one hides its titles from
every surface (console grid, native clients, GameStream app list, launch
resolve). GET /library/scanners lists this platform's scanners + state;
PUT /library/scanners/{id} toggles and emits library.changed — admin lane
only (the cert allowlist's exact-path /library match keeps both off the
LAN surface). The console's Library page grows a "Game sources" card with
one chip per scanner (platform-shaped by the API), EN+DE strings, story.
The scanners are slated to become plugins; the stable per-scanner ids are
the migration seam.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 19:58:05 +02:00
enricobuehler 940a260506 fix(host): retry the audio first-open instead of running the session silent
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Session start is peak endpoint churn on Windows — the virtual-display
attach and the wiring plan's own IPolicyConfig default flips race the
first WASAPI activate, which then fails transiently (IAudioClient
0x80070002, endpoint mid-re-registration) — and a first-open failure
killed audio for the WHOLE session: wasapi_cap's capture thread sent
the error through the ready handshake and exited, and the native
plane's audio thread returned instead of entering its reopen loop
(each layer's comment claimed the other retried; neither did).

Two-layer fix: the WASAPI capture thread gives the first open three
attempts a second apart before failing the handshake, and the native
audio thread treats a failed first open like a mid-session capture
death — it enters the existing reopen-with-backoff loop, so audio
starts a few seconds late instead of never. The GameStream plane gets
the WASAPI-level retry for free.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 19:37:03 +02:00
enricobuehler fecbec2daf fix(encode): make LTR-RFI loss recovery sound under sustained loss
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Field report (lid-closed Intel laptop, ~6-19% sustained loss): the stream
never healed — permanent macroblock soup. Three stacked bugs:

- QSV answered RFI with PreferredRefList only, a reorder HINT per the VPL
  spec — the recovery frame could keep predicting from tainted short-term
  refs. Now rejects every other DPB candidate (RejectedRefList) and caps
  L0 at one active entry (AVC/HEVC), matching AMF's hard
  ForceLTRReferenceBitfield / NVENC invalidation semantics.
- Neither QSV nor AMF taint-swept LTR slots across losses: a slot marked
  inside the client's corrupt window became the "known-good" anchor of the
  NEXT loss, propagating corruption through every recovery. Both now drop
  slots at-or-after the loss start before picking an anchor, and guard a
  queued force whose slot the sweep emptied (no false recovery_anchor tag).
- The native plane re-anchored the FULL IDR cooldown on every successful
  RFI, so under sustained loss the client's escalating keyframe requests
  were coalesced away indefinitely (field log: dozens swallowed, one IDR
  per ~8 s). RFI now anchors a 300 ms echo window with a 2-swallow budget
  per loss episode; a client still asking past that gets its IDR.

Live-validated on Arc (qsv feature): 6/6 including the new
qsv_live_ltr_rfi_taint_sweep_declines (a loss covering every live mark
declines the RFI and falls back to IDR recovery).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-19 17:53:48 +02:00
enricobuehler 0b8e8312a5 fix(gamestream): announce the stream marker + lifecycle events on the compat plane
Only the native punktfunk/1 loop announced the script-facing marker file,
so a Moonlight session left it absent and wrapper scripts took their
"not streaming" branch mid-stream. The GameStream plane now announces
before run() (the marker must exist when the title's wrapper executes)
and retracts before client.disconnected, keeping the native loop's event
order; StreamRef call sites carry the plane/launch fields.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 16:34:43 +02:00
enricobuehler f0c511c8fa feat(plugins): punktfunk-host plugins CLI — add/remove/list/enable/disable/status
One-liner plugin management replacing the manual scripting-dir + bunfig +
bun-add ritual: package ops forward to the bun runner (new sdk plugins
module + runner-cli subcommands, 11 tests green), enable/disable/status
drive the systemd unit on Linux and the PunktfunkScripting scheduled task
on Windows (installer support in the ISS). Docs page rewritten as .mdx
with per-platform Tabs (registered in mdx.tsx).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 16:34:43 +02:00
enricobuehler d2daeacc60 fix(pyrowave): per-session raw-dmabuf zero-copy capture on the Linux NVIDIA host
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A PyroWave session on an NVIDIA-auto host was forced onto CPU-RGB capture
(session_plan flipped gpu=false): Mutter blits tiled->LINEAR, we mmap +
de-pad ~30 MB, the encoder re-uploads it - three full-frame CPU touches
per frame at 5120x1440 while an HEVC session on the same box rides the
tiled EGL/CUDA zero-copy. The dmabuf passthrough + Vulkan tiled import
were already validated (8dc5d672) but only reachable via the global
PUNKTFUNK_ENCODER=pyrowave lab policy.

ZeroCopyPolicy gains pyrowave_session (from OutputFormat.pyrowave, i.e.
the negotiated codec): the capturer skips the NVENC-only EGL->CUDA
importer, takes the raw-dmabuf passthrough, and advertises the wavelet
encoder's Vulkan-importable modifiers so Mutter+NVIDIA negotiates tiled
zero-copy. The forced-CPU flip in session_plan is gone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 16:25:00 +02:00
enricobuehler 2123e4e580 fix(host/rtsp): scope the HDR mut allow so Windows clippy stays green
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`let mut hdr` tripped -D unused_mut on Windows: the only reassignment is the
GNOME colour-mode probe below it, which is #[cfg(target_os = "linux")]. Dropping
`mut` would break the Linux build, so allow unused_mut on non-Linux only — the
lint still fires on Linux if that probe is ever removed.

Second Windows-only breakage in this release that the Linux CI cannot see (see
also the ffmpeg_win swscale match): `cargo clippy --workspace` on the Linux
runner never compiles cfg(windows) code, and the Windows job builds only
punktfunk-host + punktfunk-tray.

Verified: cargo clippy --release -p punktfunk-host --features nvenc,amf-qsv,qsv
-- -D warnings on 192.168.1.173.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-19 10:36:32 +02:00
enricobuehler a83acf3ee1 style(fmt): rustfmt the GNOME 50 HDR files under the pinned toolchain
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`feat(hdr): GNOME 50 HDR screencast capture` (0e977817) landed with rustfmt
drift — six files were not clean under the pinned 1.96.0 toolchain, so
`cargo fmt --all --check` (ci.yml "Format") is red on main. Pure whitespace/
wrapping from `cargo fmt --all`; no semantic change.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-19 10:09:34 +02:00
enricobuehler 0e977817f9 feat(hdr): GNOME 50 HDR screencast capture + Linux Main10 encode
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GNOME 50 (Mutter MR 4928, PipeWire >= 1.6) added HDR screen sharing for
monitor streams: 10-bit PQ formats (xRGB_210LE/xBGR_210LE) with MANDATORY
BT.2020 + SMPTE-2084 colorimetry props, advertised while the mirrored
monitor is in BT.2100 colour mode. Wire the Linux host into it end-to-end
on the GameStream desktop-mirror path (PUNKTFUNK_VIDEO_SOURCE=portal):

* pf-frame: PixelFormat::X2Rgb10/X2Bgr10 (DRM XR30/XB30; X2Bgr10 is the
  Windows Rgb10a2 layout) + fourccs.
* pf-capture: want_hdr portal offer — HDR-only LINEAR-dmabuf pods with
  MANDATORY PQ/BT.2020 props (SHM excluded: Mutter's SHM record path
  paints 8-bit ARGB32 regardless of format; tiled excluded: the EGL
  de-tile blit is 8-bit RGBA8), negotiated-colorimetry parse, generic
  HDR10 hdr_meta(), packed-10-bit CPU cursor blend, a process-wide SDR
  downgrade latch on negotiation timeout, and a DisplayConfig BT.2100
  colour-mode probe (gnome_hdr_monitor_active).
* pf-encode: libav NVENC X2RGB10->P010 swscale (BT.2020 limited) ->
  HEVC Main10 / 10-bit AV1 with PQ VUI; VAAPI 10-bit on both paths (CPU
  P010 upload + dmabuf XR30 scale_vaapi p010/bt2020); can_encode_10bit
  now probes for real on Linux; 10-bit sessions route around the
  8-bit-only Vulkan-video/direct-NVENC backends.
* GameStream: host_hdr_capable() Linux arm, live monitor-HDR check at
  RTSP honor time, capturer-pool reuse keyed on HDR-ness, gs_bit_depth
  covers the new formats. New `punktfunk-host hdr-probe` diagnostic and
  a PUNKTFUNK_SPIKE_HDR spike lever.
* Native plane stays honestly 8-bit via capturer_supports_hdr(): Mutter
  RecordVirtual streams are SDR-only upstream (GNOME 50 and 51-dev), so
  virtual-display sources cannot deliver HDR yet.

Validated on the RTX 5070 Ti (GNOME 50.3 / PipeWire 1.6.8): the Main10
probes pass and the ignored nvenc_hdr10_smoke GPU test emits an IDR that
ffprobe reads as Main 10 / yuv420p10le / bt2020nc / smpte2084 / limited.
Live HDR capture negotiation still needs an HDR monitor on glass; VAAPI
10-bit needs the AMD box.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 09:30:55 +02:00
enricobuehler 75474dcc90 fix(pyrowave): guard 4:4:4 modes that overflow the rate controller's block index
The vendored rate controller packs its wavelet block index into 16 bits
(RDOperation.block_offset_saving), so a mode whose 32x32-block count exceeds
u16::MAX wraps inside the controller and corrupts the bitstream — ~8K-class
4:4:4 territory. Compute the exact count (`block_count_32x32`, the counting walk
of upstream init_block_meta, pinned against the validated Apple WaveletLayout)
and expose `pyrowave_mode_fits_rdo`; the negotiator downgrades such a session to
4:2:0 before the Welcome (the honest-downgrade channel), and both encoders
refuse outright if one slips through rather than emit a wrapped stream.

Vendor patches: 0002-rdo-saving-clamp (analyze_rate_control.comp clamps the
saving accumulation to the target, same overrun class as 0001; slangmosh.hpp
regenerated), 0003-devel-encode-16bit-read (devel tool y4m 16-bit plane reads;
tool-only, kept so the vendored source stays honest).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 01:16:51 +02:00
enricobuehler dc20e4452e fix(pyrowave): anchor frame-driven pacing to arrival, hold full framerate
The frame-driven capture loop set its rate-limit floor (`earliest`) relative to
`next`, which is re-based to the instant AFTER submit(). For an async encoder
(NVENC) submit() returns in ~0, so that anchor is ~frame-arrival and the loop
correctly waits for the next vsync — full framerate. But PyroWave's encode is
SYNCHRONOUS (~2 ms inline in submit()), so the anchor lands ~2 ms late every
frame: the loop misses the next arrival and samples one interval behind, making
the period `interval + encode`. That capped a 240 Hz source at ~158 fps (and a
360 Hz request at ~200) with the link and the encoder both idle — no drops.

Anchor the floor to this frame's arrival (`t_cap`) instead. The synchronous
encode now overlaps the interval rather than stacking onto it; the ≥0.9×interval
spacing from the last grab still caps the rate at ~1.11× target. No-op for async
NVENC (t_cap ≈ post-submit there), which is why H.26x already held full rate.
Measured on-glass (5120x1440@240, RTX 4090 host, macOS client): desktop now
holds 240 fps. Also reduces latency (samples fresher frames).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 01:01:59 +02:00
enricobuehler 017b083e32 feat(library): serve provider entries' local art via the host art proxy
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A provider plugin that runs on the host (e.g. the Playnite sync plugin) can
now reconcile cover art as an on-host FILE PATH instead of an inlined data
URL. `GET /library` rewrites such local-file art into `/library/art/<id>/
<kind>` proxy URLs (the same relative-proxy shape Steam art already uses),
and the art proxy serves the bytes from the stored path. Moonlight's
/appasset proxy reads the local file too.

This is what lets a large Playnite library sync with covers: the reconcile
payload carries paths, not bytes, so it no longer blows past the mgmt API's
request-body limit and scales to thousands of titles.

Cross-platform; local-path detection is Windows-shaped (Playnite is
Windows-only). Unit-tested (compiles + 5/5 art tests on Linux).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-19 00:53:40 +02:00
enricobuehler 9fe9c451dc perf(pyrowave): pool encoder scratch buffers + fix client parser O(n²) — lift the 2.5 Gbps wall
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Real-world PyroWave streaming maxed ~2.5 Gbps with sagging fps while raw
transport does 4.8. Root-caused to serial per-frame paths at BOTH ends
(the transport was never the limit); this fixes the two dominant ones.

Host (vendored shim, patch 0004): pyrowave_encoder_encode_gpu_synchronous
allocated four Vulkan buffers (meta + bitstream, Device + CachedHost) on
EVERY frame. At 240 fps with MB-scale bitstreams that per-frame allocator
churn stalled the encode itself. Pool them on the encoder and reuse across
frames (recreate only on a size grow); the sizes are session-fixed, so it
is pure reuse after frame 1. On an RTX 4090 the 5120x1440 submit+fence-wait
drops ~15 ms -> ~1 ms, i.e. the host serial ceiling goes 64 -> 1025 fps
(444+HDR 44 -> 614). Safe under the synchronous encode model; re-validated
by pyrowave_win_smoke (Windows) and pyrowave_smoke/_444 (Linux). Applies to
both host encoder paths (they share the shim).

Client (Apple Metal decoder): WaveletBitstream.parse reserved the payload
buffer per packet (reserveCapacity(count + words), an exact realloc each of
~3000 packets/frame => O(n²)) and copied word-by-word. Reserve once up
front and memcpy each packet's coefficients in one shot (all Apple
platforms are little-endian, so the wire's LE u32s land verbatim; memcpy is
alignment-free). 5.44 ms -> 0.055 ms per 1.44 MB frame (25x); byte-identical
(parser unit tests + golden-frame PSNR unchanged).

Also:
- native.rs: PUNKTFUNK_PYROWAVE_MAX_MBPS caps PyroWave's open-loop Automatic
  bitrate pin for hosts on a constrained link (unset => no cap; an explicit
  client rate bypasses it). The pin is all-intra + ABR-off, so at a high
  pixel rate it can outrun the fabric (4:4:4+HDR 5120x1440@240 pins ~5.3
  Gbps, over a 5 GbE link) and the overshoot just becomes loss.
- pf-encode caps(): report the real opened chroma instead of a hardcoded
  4:2:0 default, so a genuine 4:4:4 session no longer trips the spurious
  "encoder chroma disagrees with the negotiated Welcome" warn. Also fix a
  latent Windows reset() that rebuilt at 4:2:0 for a 4:4:4 session.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-18 19:09:23 +02:00
enricobuehler b89dbfa979 feat(gamescope): end dedicated stream on Steam game exit + auto --steam
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Dedicated single-game sessions now end cleanly when the launched game
quits, and Steam launches get gamescope's Steam integration without an
operator env knob.

End-on-exit: the existing APP_EXITED close only fired when gamescope's
PipeWire node vanished, which never happens for Steam — the nested
`steam` is the resident singleton client and stays up after a game
quits, so gamescope (and its node) never die and the stream sat on a
hidden Steam session forever. Add a Steam AppId reaper watcher
(pf-vdisplay .../gamescope/discovery.rs): steam_appid_from_launch()
parses steam://rungameid/<id>; wait_for_steam_game_exit() waits for the
game to start (<=300s grace) then exit (3s confirm); steam_game_running()
scans same-uid /proc for Steam's launch reaper matching both the
`SteamLaunch` and `AppId=<id>` argv tokens (exact-match; reaper lifetime
== game lifetime, so shader precompile can't false-trigger). The host
spawns a pf1-gamewatch thread for nested Steam launches that closes the
connection with APP_EXITED (launcher clients return to their library)
and sets quit/stop; cancelled via stop if the session ends first.
Non-Steam nested launches keep the node-death path (gamescope's child
IS the game).

Flags: auto-enable `--steam` whenever the launch is a Steam launch (was
only the global PUNKTFUNK_GAMESCOPE_STEAM knob, default-off) — in-game
overlay / Steam+X / gamepad-UI nav for Steam titles with no operator
config. New opt-in PUNKTFUNK_GAMESCOPE_GRAB_CURSOR adds
`--force-grab-cursor` for a real game launch (FPS mouselook); default
OFF because it forces relative mode, which breaks absolute-pointer
games/menus.

Verified: fmt clean; clippy -D warnings clean on the three crates;
pf-vdisplay 64/0 (incl. new steam-appid parse test); punktfunk-host
builds + 186/0; reaper /proc detection smoke-tested (detect, exact
non-match, gone-after-exit).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-18 16:24:34 +02:00
enricobuehler 5eb930e71d feat(pyrowave): negotiation plumbing for 4:4:4 + HDR — thread chroma/depth/ColorInfo end to end
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Phase 1 of design/pyrowave-444-hdr.md. No behavior change yet: the handshake's
4:4:4 gate now admits PyroWave (probe = can_encode_444(codec), capture gate
inherently satisfied — the wavelet path always ingests an RGB source and does
its own CSC), but can_encode_444 stays false for PyroWave until the per-OS
full-res-chroma CSC variants land (Phase 2 Linux, Phase 3 Windows), so every
session still resolves 4:2:0/8-bit.

- Both host encoders take the negotiated ChromaFormat (bail on 444 for now);
  the PUNKTFUNK_ENCODER=pyrowave lab override pins 4:2:0.
- Bitrate: the automatic ~1.6 bpp pin resolves AFTER depth+chroma and scales
  x1.625 for 4:4:4 / x1.15 for 10-bit (factors from the Phase-0 fixture
  matrix); the mid-stream mode-switch re-resolve threads the session's values.
- Client: PyroWaveDecoder builds its plane ring (full-res chroma when 444) and
  creates the upstream decoder from the negotiated chroma, keeps chroma fixed
  across mid-stream resizes, drops the even-dims requirement for 444, and
  returns the negotiated Welcome ColorInfo as the frame colour contract
  instead of hardcoded BT.709 (the wavelet bitstream has no VUI).

Verified on .21 (RTX 5070 Ti): clippy -D warnings (host+client+encode), host
186 tests, client + pf-encode tests, fmt, and the pyrowave_smoke GPU
round-trip through the patched vendored lib (97cf15e3).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-18 12:37:12 +02:00
enricobuehler ebd9967547 feat(pyrowave): Windows host encoder — separate-plane zero-copy D3D11→Vulkan
Wire PyroWave into the Windows host (design/pyrowave-windows-host-zerocopy.md).
Before this a macOS client + Windows host that both selected PyroWave silently ran
HEVC: the host never advertised CODEC_PYROWAVE and open_video_backend bailed.

Approach (zero-copy, no GPU→CPU→GPU): pyrowave owns its own Vulkan device
(create_device_by_compat, by render-GPU vendor/device-id — NOT LUID, invalid in
Session 0). The capturer runs a BGRA→YUV BT.709-limited CSC (matching rgb2yuv.comp)
into TWO SEPARATE shareable plane textures — full-res R8 Y + half-res R8G8 CbCr —
which the encoder imports into pyrowave's device. Separate single/two-component
textures import reliably on NVIDIA at any size; a single planar NV12 import does NOT
(the vendored interop test: "only very specific resource sizes" — confirmed on-glass:
1024² fine, 720p/1080p/1440p garbage). A shared D3D11 fence, signalled after the CSC,
is imported as a Vulkan timeline semaphore so the wavelet read is ordered after it.

- pf-encode: enc/windows/pyrowave.rs (Encoder impl, two-plane import + Linux-style
  plane views); host_wire_caps advertises CODEC_PYROWAVE on Windows when the backend
  isn't Software; open_video_backend routes a negotiated PyroWave session first;
  pyrowave-sys on the Windows target; interop confirmed at open → clean HEVC fallback.
- pf-encode: shared, unit-tested enc/pyrowave_wire.rs (single source of truth for the
  client-facing AU framing); Linux encoder uses it too.
- pf-capture: dxgi.rs BgraToYuvPlanes CSC; idd_push.rs pyrowave mode — forces the
  virtual display SDR (the VideoProcessor can't ingest the FP16 HDR ring), a
  two-plane shareable out-ring, a shared fence passed every frame (so a rebuilt
  encoder re-imports it). Threaded via OutputFormat::pyrowave.
- pf-frame: D3d11Frame::pyro carries the CbCr plane + fence; OutputFormat::pyrowave.

Verified on .173 (RTX 4090): full-host build + clippy -D warnings (nvenc,amf-qsv) +
fmt --all --check; pyrowave_wire unit tests; pyrowave_win_smoke GPU test round-trips
distinct Y/Cb/Cr (100/180/60) exactly at 1024²/720p/1080p/1440p; Stage-0 interop
validated in the real Session-0 service context on-glass. Deployed to the box.
Owed: final on-glass picture/latency confirmation.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-18 11:39:44 +02:00
enricobuehler ec84b30eae feat(plugins): console-hosted plugin UI surface (host registry + SDK servePluginUi + console proxy/nav)
Implements planning/design/plugin-ui-surface.md (U1-U3):

- host: in-memory lease-based plugin registry (mgmt/plugins.rs) — PUT/GET/DELETE
  /api/v1/plugins + GET /plugins/{id}/ui-credential; bearer+loopback only (not on
  the mTLS read-only allowlist); plugins.changed event; port-only registration
  (proxy always dials 127.0.0.1); secret never in the listing.
- sdk: servePluginUi — loopback ephemeral bind + per-boot secret + constant-time
  check + /__health + static/SPA-fallback + register/renew(30s)/deregister via
  pf.request (skew-proof, D7). Example + tests.
- console: /plugin-ui/{id}/** reverse proxy (server-side secret injection, cookie
  strip, SSE streaming, stale-secret 401-retry) + credential cache; BFF denylist
  for the credential endpoint; dynamic Plugins nav (desktop + mobile) fed by a
  polled list; iframe-in-shell page with health probe, offline card, open-in-tab,
  deep-link sync. Dev-mode /plugin-ui middleware in vite.config.ts.

OpenAPI regen for the new endpoints follows in the next commit (built on Linux).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-18 09:48:37 +02:00
enricobuehler bb755ef7d2 fix(gamestream): generate the RSA host identity via the rsa crate, not rcgen (ring can't RSA-keygen)
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The workspace went ring-only in 0.13.0 (aws-lc-sys breaks Windows CI), and
`ring` can sign with an existing RSA key but cannot *generate* one —
rcgen's ring backend returns `KeyGenerationUnavailable` for
`generate_for(&PKCS_RSA_SHA256)`. So `ServerIdentity::{load_or_create,
ephemeral}` panics with "rcgen RSA keygen / There is no support for
generating keys for the given algorithm" on any host without an existing
`cert.pem`. This is the shared trust root for both the GameStream TLS cert
and the QUIC identity clients pin, so a *fresh* 0.13.0 install can't start
the host at all (existing dev boxes survive only because they already have
a cert on disk); in CI every test that builds a `ServerIdentity` (all of
`mgmt::tests`, `gamestream::nvhttp`, and the `native::tests` synthetic host
via `serve()`) failed — 30 failures from this one cause.

Moonlight requires an RSA-2048 identity, so generate the key with the
pure-Rust `rsa` crate (already a dependency for the pairing signer) and
hand its PKCS#8 PEM to rcgen, whose ring backend *can* load and self-sign
with an externally supplied RSA key (`from_pkcs8_pem_and_sign_algo` →
`RsaKeyPair::from_pkcs8`). Return that same PEM so it stays byte-identical
to what `from_pems` re-parses.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-18 01:59:28 +02:00
enricobuehler 11cca33300 fix(host/hooks): honor hand-edits to hooks.json without a restart
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docs/automation.md promises 'changes apply immediately, no restart' for BOTH
config paths, but the store loaded hooks.json once (OnceLock) — only PUT
/api/v1/hooks applied live, and a hand-edited file silently did nothing until
the next host start. Since the file is the accessible path most users will
take, make it real: get() re-stats the file per event (mtime + length) and
re-reads it on change, with the same lenient contract as startup (missing =
no hooks, invalid = disabled loudly). set() records the identity it wrote so
the API path doesn't trigger a spurious reload.

Validated live on the 0.13.0 host (.21): full connect/disconnect lifecycle
fires exec hooks (client.*/session.*/stream.*) — the reload gap was found
setting that test up.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 23:53:25 +02:00
enricobuehler 17a262aace fix(host/deps): ring-only crypto — drop aws-lc-sys (fails to build on the Windows CI)
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The Windows host clippy CI broke building aws-lc-sys 0.41.0 (a heavy C dep that
cl.exe fails to compile on the runner). The host was the ONLY thing pulling it:
its rcgen used features=["aws_lc_rs"], and bare `rustls`/`tokio-rustls` take
the default (aws-lc-rs) backend, and gamestream/{mod,tls}.rs installed the
aws_lc_rs crypto provider explicitly — a pre-existing deviation from the
project's documented ring-only design (punktfunk-core + the client are ring).

Align the host to ring: rcgen/rustls/tokio-rustls pinned to the `ring` feature
(keeping tls12 for Moonlight/GameStream TLS-1.2 clients) and the two GameStream
provider installs switched to `rustls::crypto::ring::default_provider()`. Both
providers offer the same standard TLS 1.2/1.3 suites, so it's transparent to the
TLS paths; aws-lc-sys/aws-lc-rs leave the tree entirely (`cargo tree -i
aws-lc-sys` => no match). Not caused by the preceding log fix (that touched no
crypto deps / the lock).

Validated: cargo tree (aws-lc-sys gone, windows target, amf-qsv,qsv features) +
.21 host clippy -D warnings (--features nvenc) clean. Owed: GameStream on-glass
re-check with a real Moonlight client (low risk — same TLS suites, client is
already ring).
2026-07-17 22:21:23 +02:00
enricobuehler 3584b47fb8 fix(host/log): drop the wasapi crate's once-a-second DEBUG device-poll from the logs
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The `wasapi` audio crate polls the default output device ~1×/s and
`log::debug!`s it (`wasapi::api default device Ok(...)`), flooding host.log
even at RUST_LOG=info: those `log`-crate records reach tracing through the
tracing-log bridge, and at *filter* time they carry the bridge's "log" shim
target, so neither a bare-info EnvFilter nor a `wasapi=warn` directive on the
file layer matches them (the ring already drops them post-hoc via
normalized_metadata + NOISY_DEBUG_TARGETS — the fmt layer filters pre-event and
can't).

Fix at the source: a shared `log_capture::install_global` replaces
SubscriberInitExt::init in both init paths (service file log + interactive
stderr) and inits the tracing-log bridge with `ignore_crate("wasapi")`, so the
poll records are dropped before they ever become tracing events — both sinks go
quiet, while every other log-crate dependency still reaches the console ring
(bridge max-level stays DEBUG). `wasapi` also added to NOISY_DEBUG_TARGETS as
belt-and-suspenders, and `log` moved dev-dep -> dep for LevelFilter.

Validated: .21 clippy (host --features nvenc) clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 22:06:14 +02:00
enricobuehler 8e75f3d8bf perf(latency): adaptive IDD pipeline depth — depth-1 default, escalate on contention
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From the 2026-07-17 on-glass finding (.173 RTX 4090): the IDD-push capturer's
depth-2 pipeline measured ~13ms of glass-to-glass latency over depth-1 at
60fps (17ms → 4ms) — the AU is ready in µs but depth-2 holds it a whole frame
interval unpolled while N+1 is submitted. Depth-2 only earns its keep under
GPU contention (it overlaps the convert of N+1 with the encode of N, avoiding
the depth-1 ~50fps collapse). So the native encode loop now runs depth-1 by
default and escalates to the capturer's max ONLY when it can't hold cadence at
depth-1 (a leaky-bucket over 'the frame's work overran its pacing deadline',
with a startup warmup skip), then holds there for the session (no oscillation;
de-escalation is a v2 item). PUNKTFUNK_IDD_ADAPTIVE=0 pins the capturer's full
depth (pre-adaptive behaviour); no effect where the capturer's max is already
1 (every non-IDD backend). GameStream plane untouched.

Pairs with the shipped REALTIME auto-gate (1bc156aa): uncontended sessions get
the ~13ms latency cut, genuinely GPU-bound ones keep the depth-2 overlap AND
the REALTIME priority. Validated: .21 clippy -D warnings (host --features nvenc).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 20:48:55 +02:00
enricobuehler 55e7f3fca9 feat(encode): native QSV backend — libvpl-sys + qsv.rs (Phases 0-3 of design/native-qsv-encoder.md)
Vendored MIT VPL dispatcher (static, trimmed tree, pin 674d015b/v2.17.0) built
via cmake+bindgen behind new feature 'qsv' (pf-encode + punktfunk-host forward).
qsv.rs: dispatcher session on the capture adapter (LUID-matched), SetHandle
D3D11, AsyncDepth=1/GopRefDist=1/VDEnc/CBR + HRD-off low-latency config,
GetSurfaceForEncode + GPU CopySubresourceRegion input (zero-copy, no readback
path), bounded sync-point poll, in-place reset with teardown escalation, no-IDR
bitrate retarget (Reset + StartNewSequence=OFF), 10-bit P010 HEVC-Main10/AV1,
HDR mastering/CLL SEI-OBU at IDR + BT.2020/PQ VSI, LTR-RFI via mfxExtRefListCtrl
(AMF slot policy port, Query-gated per codec, wire-index FrameOrder pinning).
Dispatch: native-first with ffmpeg fallback + PUNKTFUNK_QSV_FFMPEG hatch;
probes (can_encode_10bit / windows_codec_support / windows_backend_is_probed)
now answer natively for QSV.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 19:34:18 +02:00
enricobuehler bbe4380b41 perf(latency): T1.1 frame-driven encode trigger + T1.4 time-based flush thresholds
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design/latency-reduction-2026-07.md tier 1, remaining halves:

- T1.1: the native encode loop wakes on the capture's ACTUAL arrival instead of
  sampling at a free-running tick — deletes the sample-and-hold (~half a frame
  interval on average, a full one worst-case: ~8ms avg @60fps). New
  Capturer::supports_arrival_wait/wait_arrival pair (IDD-push waits its
  frame-ready event against the shared-header token; the PipeWire portal blocks
  its channel with a pending stash); backends without an arrival signal — and
  PUNKTFUNK_FRAME_DRIVEN=0 — keep the legacy tick bit-identically. A
  0.9x-interval rate floor caps encode at ~1.11x target when the compositor
  outruns the session; a +0.5x-interval keepalive keeps static desktops
  re-encoding at 1.5x-interval cadence. Pacing deadlines re-anchor to the
  actual submit so they can't drift against the arrival clock. GameStream
  plane untouched.
- T1.4: the jump-to-live detectors run on WALL-CLOCK now (STANDING_TIME /
  FLUSH_AFTER = 250ms) instead of 30-frame counts whose meaning scaled with
  fps (500ms @60 but 125ms @240 — and stretching further under T1.1's slower
  static-scene repeats). The queue trip also requires depth still >= high, so
  a hysteresis-band hover can't fire on elapsed time alone.

Validated: .21 Linux 185 core + 177 host + pf-capture tests, clippy
-D warnings; .133 Windows cargo check of pf-capture + punktfunk-host green.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 19:31:49 +02:00
enricobuehler aedee2a4e3 perf(latency): tier-0 attribution + tier-1 send-path levers from the latency plan
ci / web (push) Successful in 49s
ci / docs-site (push) Successful in 54s
decky / build-publish (push) Successful in 18s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 10s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 9s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 7s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 9s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 8s
apple / swift (push) Successful in 1m23s
ci / rust (push) Failing after 4m15s
arch / build-publish (push) Failing after 4m35s
deb / build-publish (push) Failing after 4m4s
docker / deploy-docs (push) Successful in 24s
ci / bench (push) Successful in 5m35s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Failing after 3m45s
windows-host / package (push) Failing after 9m8s
release / apple (push) Successful in 5m49s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Failing after 5m25s
flatpak / build-publish (push) Failing after 8m3s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, --no-default-features, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 3m58s
android / android (push) Successful in 14m9s
apple / screenshots (push) Successful in 6m28s
windows-msix / package (x64, C:\Users\Public\ffmpeg, , x86_64-pc-windows-msvc, C:\t) (push) Successful in 7m0s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 9m28s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 12m26s
design/latency-reduction-2026-07.md T0.1/T0.2/T1.2/T1.3:

- T1.2 rate-capped front-loaded pacing: the paced overflow's budget is now
  min(0.9x slack, overflow wire time at ~3x the live encoder bitrate)
  (PUNKTFUNK_PACE_FACTOR, 0 = legacy deadline-only spread). A 300 KB-1 MB
  frame's tail leaves in ~2-5 ms instead of smearing across ~15 ms at 60 fps;
  GameStream schedule byte-identical (pins unchanged).
- T1.3 data-first wire order: packetize emits every block's data shards before
  any parity (per-block parity pools keep all blocks' parity alive for the
  second pass), so lossless completion stops waiting behind the parity tail.
  EOF = last emitted packet; receiver already order-agnostic.
- T0.1 staged 0xCF: HostTiming gains an append-extensible per-stage tail
  (queue/encode/pace us; seal+channel-wait derived as residual) - no cap bit
  needed, old peers read the 13-byte prefix. Joined client-side into
  Stats::host_{queue,encode,xfer,pace}_ms, the OSD detailed tier, and the
  probe's report.
- T0.2 true on-glass present timing: VK_KHR_present_id/present_wait enabled
  when supported; a PresentTimer waiter thread resolves each present id to
  real visibility, replacing the submit-time display stamp (which undercounts
  by up to a refresh and hides a silent-FIFO standing queue).

Validated on .21: core 185 + host 185 tests, pf-presenter 19, clippy
-D warnings across all five touched crates; loss-harness recovery curve
unchanged; C ABI harness round-trips.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 19:13:08 +02:00
enricobuehler 600693914f fix(security): land the 2026-07 audit fixes — SSRF guards, roster lane, SYSTEM path hygiene
The low/medium findings from the July host+Windows security review, as
implemented in the audit session's working tree:

- Webhooks and library-art fetches refuse loopback/link-local/metadata
  targets and no longer follow redirects (SSRF pivots from the privileged
  host process).
- The paired-client rosters (/clients, /native/clients) move off the
  streaming-client auth lane — one paired device could enumerate every other
  device's name + fingerprint; only the bearer/loopback console keeps them.
- Device-name sanitizing extends to bidi/format control characters
  (spoofable rendering) via the shared native_pairing::is_spoofy_char;
  stream-marker quoting uses the same set.
- The SYSTEM service resolves powershell by its full System32 path —
  CreateProcess checks the launching EXE's own directory first, so a planted
  powershell.exe beside the host binary would have run as SYSTEM.
- The pf-vdisplay driver's opt-in file log moves from world-writable
  C:\Users\Public to WUDFHost's own temp dir.
- GameStream pairing sessions are single-use (removed whatever the outcome).
- Uninstall also removes the pf_mouse driver-store entry (rider from the
  virtual-HID-mouse work).
- openapi.json regenerated (hardened-config-dir doc wording).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 17:20:15 +02:00
enricobuehler 4d89dcd3d7 fix(audio/windows): explicit-endpoint capture, client-only playback, self-healing watchdog
Root cause of the field report (Android client, Windows host: no audio until
the user manually cycled Sound-output devices, then audio on BOTH PC and
phone): the WASAPI loopback captured whatever the default render endpoint
was at open time — not the wiring plan's chosen endpoint — the plan's
IPolicyConfig default-set is warn-only and racy, and nothing reacted to
mid-stream default-device changes.

- Explicit-endpoint capture: the capture thread opens the plan's
  loopback_render by id, never "the default" (KEEP_DEFAULT preserves the old
  default-capturing behavior with the echo guard).
- Client-only playback default: wiring_plan::plan(..., host_audio) prefers a
  silent sink (Steam Streaming Microphone render side — loopback-validated,
  silent on host) over real hardware, so stream audio plays on the client
  only; PUNKTFUNK_HOST_AUDIO=1 restores real-hw-first (audible on the host).
  The capture side auto-installs the Steam pair once per process when no
  silent sink exists; open() handshake timeout 3s -> 30s to cover it, and a
  handshake timeout now stops the detached thread (it used to run for the
  process lifetime with the default still parked).
- Self-healing capture thread (wasapi_cap): outer capture_once loop
  (Assert|Follow) with a ~1s watchdog on the default render id. A user
  switch to a capturable endpoint is followed (their choice wins, audio on
  both); a switch to a dud (cable/SSS/mic target) re-asserts the plan;
  IPolicyConfig-denied converges to Follow instead of churning. Device
  errors reopen with 2s backoff; only the FIRST open failure is fatal.
  Zero-packets breadcrumb after 30s distinguishes broken-loopback from
  quiet-desktop.
- Park/restore of the default playback device (audio_control):
  wire_now(set_playback) parks the default on the loopback sink only for the
  capture's lifetime (the mic pump passes false — it runs while the host is
  idle); crash marker audio-default.prev + recover_orphaned_default() at
  first wire; restore is skipped if the operator changed the default
  themselves. A mic-default hygiene pass keeps VB-Cable installs audible and
  never records the mic target as the restore target.
- Session-end park_audio_capture(): Windows DROPS the capturer (thread join
  restores the default) instead of caching it; Linux keeps the parked
  PipeWire thread. Composes with the stream-sink idle() hook at all three
  park sites (idle is a no-op on Windows).

Verified: Linux (.21) clippy -D warnings + 176 punktfunk-host tests green
(incl. the new wiring-plan preference tests); Windows (.173) clippy with
nvenc,amf-qsv --all-targets -D warnings green at this exact tree.
On-glass winbox/Android validation still owed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 17:05:02 +02:00
enricobuehler 97c5778a36 merge(audio): land feat/linux-stream-sink — Linux host-owned stream sink
Merges 44b71e74 (see its message for the full design: the "Punktfunk Stream
Speaker" Audio/Sink claimed as the session's default output — the crackle
root fix for hardware-sink churn — plus the core-error liveness fix and true
5.1/7.1 capture) across the W1–W8 refactor that landed since the branch
forked:

- punktfunk1.rs was split on main: the audio_thread idle()/drain() hunks are
  hand-ported into native/audio.rs (same three sites: reuse-drain comment,
  encoder-fail park, end-of-thread park).
- pwinit moved to pf-capture (W6.2): the branch's crate::pwinit calls in
  pw_thread and stream_sink.rs become pf_capture::pwinit.
- Kept main's log-tier demotions (stream-state + setup lines at debug)
  inside the restructured pw_thread.

Resolution verified on Linux (home-worker-5): clippy -D warnings clean +
173 punktfunk-host tests green at the 691c064a-based equivalent ba5973a2;
re-verified at this base before landing.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 16:35:02 +02:00
enricobuehler 18a5d93ae3 fix(host): allow too_many_arguments on the two fns the v4 merge grew
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 16:09:57 +02:00
enricobuehler 09849906e9 Merge perf/first-frame-latency: driver proto v4 + first-frame/resize latency (P0-P2)
Brings the first-frame-latency branch (P0.1 transition tracing, P1.1/P1.2
Welcome-time display prep, P2 in-place resize; pf-driver-proto v3 -> v4 with
IOCTL_UPDATE_MODES) onto current main. The branch predates the W6.2/W7 splits,
so git's rename detection carried most of it into the moved crates
(pf-capture idd_push, pf-vdisplay manager/pf_vdisplay, pf-win-display,
pf-driver-proto, the driver workspace) and the punktfunk1.rs remainder was
re-homed by hand:

- native/handshake.rs: welcome/start trace marks + the Welcome-time display
  prep spawn (the prep thread BECOMES the stream thread; hand-off via a
  SyncSender<SessionContext>). negotiate() gains bringup/quit/stop and returns
  the PrepHandle.
- native.rs: bringup/resize_ms creation + the stop/quit flags hoisted BEFORE
  the handshake (the close watcher splits: flags pre-handshake, lifecycle
  events post-handshake where `hello` exists); punch_done stamp; the data
  plane adopts the prep thread's result or builds inline.
- native/stream.rs: SessionContext/SendStats carry the trace; send_loop
  finishes it on the first video packet; the resize path gains the in-place
  fast path (try_inplace_resize) with the full rebuild as fallback, restructured
  so both share the post-rebuild bookkeeping; prepare_display/PreparedDisplay/
  PrepHandle; build_pipeline(+retry) thread the stage marks.
- session_status/mgmt: ttff_ms + last_resize_ms per session (union with the
  lifecycle-events fields main added to the same spots).
- pf-capture: Capturer gains capture_target_id() + resize_output() defaults.
- pf-vdisplay manager: perf's faster activation poll (60x50ms) + the settle
  floor before the PnP sweep, on main's knobs/no-trait shape.

Also: packaging/windows/build-gamepad-drivers.ps1 is ASCII again (an em-dash
from the pf-mouse work tripped windows-host.yml's locale-safety gate on main).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 16:08:16 +02:00
enricobuehler 2064c0780c merge(core): reconcile the W7/W8 client refactor with origin's shared-clipboard feature
origin/main landed the shared clipboard (design/clipboard-and-file-transfer.md) while
this branch split quic/msgs.rs -> quic/{caps,control,...} and client.rs ->
client/{mod,control,worker,pump,planes,...} (W7) and deleted the two monoliths. The
feature had modified both deleted files, so its delta is re-applied onto the split
instead of resurrecting the monoliths:

  - HOST_CAP_CLIPBOARD                         -> quic/caps.rs
  - MSG_CLIP_* / CLIP_* consts, the six Clip*
    structs, and their encode/decode impls     -> quic/control.rs (beside the clock codecs)
  - CtrlRequest::{ClipControl,ClipOffer} +
    Negotiated.host_caps                        -> client/control.rs
  - WorkerArgs.{clip_event_tx,clip_cmd_rx}      -> client/worker.rs
  - CLIP_EVENT_QUEUE                            -> client/planes.rs
  - NativeClient clip fields, the 7 clip_* /
    host_caps / next_clip methods, connect()
    channel wiring                              -> client/mod.rs
  - the control-task encode/decode arms and
    the clipboard-task spawn                     -> client/pump.rs

Cargo.lock reconciled (adds pf-clipboard), punktfunk-host/Cargo.toml unions the W6
pf-* subsystem deps with pf-clipboard, and include/punktfunk_core.h is the cbindgen
union (clipboard + rumble C-ABI). punktfunk-core builds --all-features and its 174
lib tests pass, including quic::tests::clip_loopback.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 15:38:11 +02:00
enricobuehler 391f8fb9f7 feat(clipboard): Linux + Windows host clipboard backends as the pf-clipboard crate (Phase 1 host + Phase 3)
ci / web (pull_request) Successful in 1m9s
apple / swift (pull_request) Successful in 1m19s
apple / screenshots (pull_request) Has been skipped
ci / docs-site (pull_request) Successful in 1m30s
windows / build (aarch64-pc-windows-msvc) (pull_request) Successful in 5m16s
ci / bench (pull_request) Successful in 6m8s
ci / rust (pull_request) Failing after 7m6s
windows / build (x86_64-pc-windows-msvc) (pull_request) Successful in 6m33s
android / android (pull_request) Successful in 12m39s
The host half of the shared clipboard (design/clipboard-and-file-transfer.md §4),
ported from feat/shared-clipboard (6bd8c18b) into the post-W6 crate shape: the
backends land as a pf-clipboard subsystem crate (the pf-inject/pf-capture
pattern) instead of growing punktfunk-host back out, and the ~340-line
punktfunk1.rs integration is re-implemented against the native.rs/control.rs
split that replaced it.

pf-clipboard:
- host::wayland — ext-data-control-v1 (KWin / wlroots / Sway / Hyprland).
- host::mutter — GNOME via Mutter's *direct* org.gnome.Mutter.RemoteDesktop
  clipboard (no data-control at any GNOME version; the xdg portal needs an
  interactive grant a headless host can't answer).
- host::windows + host::winfmt — Win32 clipboard on a hidden message-loop
  window: WM_CLIPBOARDUPDATE listener + OLE delayed rendering (WM_RENDERFORMAT)
  for text / CF_HTML / RTF / PNG.
- host::session — the backend-agnostic coordinator bridging HostClipboard to
  the QUIC clipboard plane (offers, fetch accept-loop, remote offers, pastes).
- A portable facade (policy / enabled / cap_advertised / ClipCoordCmd / start /
  spawn_decline_loop) so the orchestrator compiles cfg-free on every platform;
  ClipCoordCmd moves into the crate (it was host-owned before).

punktfunk-host glue:
- handshake.rs advertises HOST_CAP_CLIPBOARD via pf_clipboard::cap_advertised.
- serve_session starts the coordinator (gated on a real compositor — the
  synthetic source stays out of the session clipboard) and spawns the
  CLIP_FETCH_UNAVAILABLE decline loop when the policy is on but no backend bound.
- control.rs gains the ClipControl/ClipOffer arms + the host-offer forward
  branch, and the e2e session test (cap advertise → ClipState ack with
  BACKEND_UNAVAILABLE → fetch decline) rides in native.rs's tests.

Still opt-in default OFF (PUNKTFUNK_CLIPBOARD). Remaining: the macOS client
(design §5) — then this becomes user-visible.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 13:02:20 +02:00
enricobuehler 27a5d8daac refactor(host/W6.2): extract virtual-display orchestration into the pf-vdisplay crate
vdisplay.rs + vdisplay/* (the per-compositor Linux backends — KWin zkde-screencast,
wlroots swaymsg, Mutter RemoteDesktop, Hyprland — and the Windows IddCx/pf-vdisplay
driver backend, behind one VirtualDisplay trait; the mode-conflict admission
registry, the display policy/identity/custom-preset state, and the session-env /
gamescope routing) move into crates/pf-vdisplay (plan §W6). The DDC/CI panel-power
control (used only here) and the KWin zkde protocol XML move with it. This
completes the host-crate decomposition: capture, encode, inject, and vdisplay are
now four subsystem crates over the shared leaves, and punktfunk-host is the
orchestrator (serve/supervisor + native + gamestream + mgmt).

Coupling breaks (all down-only, cargo-tree acyclic):
- capture::dxgi identity -> pf_frame::dxgi; win_display/monitor_devnode/
  console_session_mismatch -> pf-win-display leaf; can_open_another_session ->
  pf-encode (the NVENC session-budget admission gate — acyclic peer edge).
- The registry's DisplayCreated/DisplayReleased emits into the host SSE event bus
  invert to a leaf hook: pf-vdisplay emits a neutral DisplayEvent to a
  host-registered DISPLAY_EVENT_SINK, so it never reaches the orchestrator's
  events module.
- The IddCx driver module is renamed pf_vdisplay -> driver (its old name collided
  with the crate name through the host's `mod vdisplay` shim glob).

The host keeps `mod vdisplay { pub use pf_vdisplay::* }` so every crate::vdisplay::*
path (serve/mgmt/native/the capture FrameChannelSender seam) is unchanged; the
heavy deps (wayland/ashpd/tokio + the zkde protocol) moved with the crate.
Co-authored: a fail-closed IOCTL-reply-length security fix (reject short/zeroed
pf-vdisplay driver replies before trusting protocol_version/target_id/wudf_pid/luid,
security-review 2026-07-17) rides this commit in the moved driver module.

Verified: Linux clippy -D warnings (pf-vdisplay + host nvenc,vulkan-encode,pyrowave
--all-targets) + pf-vdisplay 63/63 + host 167/167 tests; Windows clippy -D warnings
(pf-vdisplay --all-targets + host nvenc,amf-qsv --all-targets) Finished exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:14:08 +02:00
enricobuehler f6c6e4e594 refactor(host/W6.2): extract the input-injection backends into the pf-inject crate
inject.rs + inject/* (the per-OS injectors — wlroots virtual-input, KWin
fake_input, libei/reis, gamescope-EI on Linux; SendInput on Windows — plus the
virtual-gamepad HID stack: DualSense/DualShock4/Switch Pro/Steam Controller/Deck
over uhid/usbip and the Windows UMDF drivers, the proto codecs, the injector
service, and the uhid manager) move into crates/pf-inject behind the
InputInjector trait (plan §W6). It consumes punktfunk_core::input (the neutral
GamepadEvent/InputEvent vocabulary, moved to core in W5) + the pf-driver-proto
wire contract, and reaches pf-capture only for the Windows gamepad-channel
WUDFHost check + the resident-mouse compose-kick hook.

The one inject->vdisplay coupling (the libei gamescope-EI backend needs the EIS
relay socket path) is broken via a leaf: gamescope_ei_socket_file moves to
pf-paths as the shared contract — the gamescope producer (host vdisplay) keeps
its session-env-lock wrapper around it, the libei consumer (pf-inject) reads it
directly post-retarget. The host keeps a `mod inject { pub use pf_inject::* }`
shim so every crate::inject::* path (the native/gamestream input planes + devtest)
is unchanged; the heavy input deps (wayland/reis/xkbcommon/usbip + the KWin
fake-input protocol XML) moved with the crate.

Verified: Linux clippy -D warnings (pf-inject + host nvenc,vulkan-encode,pyrowave
--all-targets) + pf-inject 69/69 + host 230/230 tests; Windows clippy -D warnings
(pf-inject --all-targets + host nvenc,amf-qsv --all-targets) Finished exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 11:52:02 +02:00
enricobuehler 0992548de7 feat(host/windows): HID compose kick — wake and dirty the display through the virtual mouse (lid-closed first-frame fix)
The final piece of the lid-closed field report (fixes 1-3: 3d9b3290;
prerequisites: 85dd2bb0 pf-mouse, 845a9760 leaf primitives, 94ca4041
pf-capture hook): the IDD first-frame gate can only pass if DWM composes
at least one frame, and a lid-closed/locked/idle machine is exactly the
state Windows has decided not to compose in. The SendInput compose kick
is conditional on this process's context — wrong session → wrong input
queue; secure desktop → blocked; display powered off → no wake. A report
from the resident pf-mouse HID device is REAL input to win32k:
session-independent, secure-desktop-proof, wakes a powered-off display,
counts as user presence. Parsec-class mechanism, and semantically honest
— a remote user starting a stream IS a user arriving at this machine.

- hid_kick(rect, bounds): newest-wins kick slot + condvar, serviced by
  the keeper thread that owns the ONE process-wide VirtualMouse (a
  second open() would squat the bootstrap mailbox). Not-ready (opt-out,
  driver missing, not yet attached) returns false → the capture crate
  falls back to SendInput.
- perform_kick: park the pointer at the target display's center, dwell
  35 ms (Stage-W3: DWM samples cursor position at the next vsync tick;
  the gaps also keep reports from coalescing in the driver's 8 ms
  timer), wiggle ~2 px, restore the saved position. Desktop→HID
  coordinates normalize against pf_win_display::desktop_bounds() (CCD
  union — correct from any session, unlike per-session GDI metrics).
- ensure_resident registers the hook (pf_capture::HID_COMPOSE_KICK) —
  the one-way-edge inversion: pf-capture never reaches into inject.
- keeper loop: condvar wait (250 ms tick) so a kick executes
  immediately, not at the next tick; publishes MOUSE_READY from
  driver_proto.

Paired with pf-frame's DisplayWakeRequest (held by the capturer from
before the first-frame gate): the power request keeps the display from
going dark mid-session, the HID kick wakes it when it already is.

Verified on winbox: combined-tree cargo check + clippy for
punktfunk-host, pf-capture, pf-frame, pf-win-display all EXIT 0.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 11:30:32 +02:00
enricobuehler 94ca4041ca refactor(host/W6.2): extract the frame-capture backends into the pf-capture crate
capture/linux (PipeWire portal) + capture/windows (IDD direct-push: dxgi
mechanics, idd_push + submodules, synthetic_nv12) + pwinit move into
crates/pf-capture behind the Capturer trait + synthetic sources (plan §W6).
The crate speaks pf-frame (CapturedFrame/PixelFormat + the DXGI identity),
pf-zerocopy (CUDA import), and the pf-win-display leaves, and NEVER pf-encode —
the capture->encode edge is one-way. This completes the deliberate capture/encode
crate split (the invasive path the plan had merged into one pf-media): capture
and encode are now separate subsystem crates sharing only pf-frame.

Four seams keep the capturer off the orchestrator:
- VirtualOutput is EXPLODED into primitives (remote_fd/node_id/preferred_mode/
  keepalive) by the host facade, so pf-capture never depends on the vdisplay type;
- FrameChannelSender: the sealed-channel delivery is a Send+Sync closure the host
  facade builds from the pf-vdisplay control device + send_frame_channel IOCTL and
  hands in; ChannelBroker holds the closure instead of the control HANDLE (the
  whole-desktop handle-duplication security boundary is byte-for-byte unchanged);
- console_session_mismatch + desktop_bounds live in pf-win-display (leaf peers);
- pwinit moves here (audio caller -> pf_capture::pwinit).

The host keeps capture.rs as a thin BRIDGE: it re-exports the vocabulary + capturer
types (every crate::capture::* path is unchanged) and keeps open_portal_monitor /
capture_virtual_output, which resolve the ZeroCopyPolicy + FrameChannelSender and
call into pf-capture. verify_is_wudfhost + install_gpu_pref_hook are re-exported
(the gamepad-channel bootstrap + the main.rs subcommand consume them).

Co-developed: the resident-HID-mouse compose-kick hook (HID_COMPOSE_KICK + the
HID-first cursor kick + _display_wake) rides this commit into pf-capture; the host
mouse_windows registration side lands separately on top.

Verified: Linux clippy -D warnings (pf-capture + host nvenc,vulkan-encode,pyrowave
--all-targets) + host tests 299/299; Windows clippy -D warnings (pf-capture
--all-targets + host nvenc,amf-qsv --all-targets) Finished exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 11:28:56 +02:00
enricobuehler 85dd2bb077 feat(host/windows): resident virtual HID mouse (pf-mouse UMDF minidriver)
Headless Windows hosts (no dongle) stream an INVISIBLE cursor: with no
pointing device present win32k reports SM_MOUSEPRESENT=0 and DWM never
composites a pointer into the pf-vdisplay frame, even though SendInput
moves it. Keep ONE virtual HID mouse devnode alive for the host's
lifetime — the Sunshine/Parsec-class fix, zero client changes.

- pf-mouse: UMDF2 HID minidriver, one fixed identity (PF:MO 5046:4D4F,
  obviously virtual, nothing fingerprints it), one 8-byte input report
  (5 buttons + absolute 15-bit X/Y + wheel + AC-pan). Transport is the
  sealed pad channel verbatim (Global\pfmouse-boot-0 mailbox + unnamed
  MouseShm DATA section) so pf-umdf-util's audited layer serves it
  unchanged; report delivery is event-driven (idle = no HID traffic).
- host: inject::mouse_windows — VirtualMouse (SwDeviceCreate'd devnode +
  channel), ensure_resident() keeper thread started by every
  InjectorService (process-wide, PUNKTFUNK_NO_VIRTUAL_MOUSE opts out),
  vmouse-spike on-glass validation (cursor sweep via HID reports).
- proto: mouse module (magic, boot-name, identity, report layout,
  unit-tested input_report packing).
- SwDeviceProfile grows container_tag so the mouse's ContainerId family
  (PFMO) never groups with a pad's (PFDS) in the Devices UI.
- packaging: pf-mouse rides the gamepad-driver build + install pipeline
  (build-gamepad-drivers.ps1, windows-drivers.yml, driver install
  --gamepad picks up every staged .inf).

On-glass validated on winbox: devnode + HID child bind, SM_MOUSEPRESENT=1
with no physical mouse, cursor sweeps via HID reports (vmouse-spike).

This work was implemented in a parallel session; committed here as the
build prerequisite for the HID compose kick that follows.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 11:02:10 +02:00
enricobuehler 3d9b329084 fix(host): name the lid-closed/no-frames failure — display-write decode, console-session guard, driver-truth attach diagnostics
Field report (Windows laptop, lid closed, Tailscale): v0.12.0's activation
fix works — the pf-vdisplay target activates in ~200ms — but the session
still dies at the first-frame gate: 'driver_status=1 but no frame published
within 4s'. Triage showed three independent blind spots; this names all of
them at their source instead of guessing downstream:

- pf-win-display: decode ChangeDisplaySettingsExW failures (-1 FAILED — a
  display write rejected, the wrong/remote-session signature — vs -2 BADMODE,
  which the old 'mode not advertised?' text conflated), and WARN on every
  non-zero SetDisplayConfig rc in the CCD isolate even when verification
  passes vacuously (the lid-closed case: nothing else active, so the INFO
  swallowed rc=0x5 ERROR_ACCESS_DENIED while the load-bearing COMMIT_MODES →
  ASSIGN_SWAPCHAIN re-commit silently never applied). Access-denied rcs get
  the remedy appended (console session / installed service).

- host: console-session guard (interactive::console_session_mismatch) — a
  host outside the active console session (a hand-launched host after an RDP
  round-trip) fails every display write, reads the wrong session's GDI view,
  and its SendInput compose kicks go nowhere. Named ERROR at vdisplay
  acquire + appended to the first-frame timeout, instead of the misleading
  generic failure. (The idd_push diagnosis half of this landed in 9a36ea21;
  this commit adds the proto helpers + session guard it references, healing
  the windows-cfg build.)

- proto + driver: while OPENED, driver_status_detail now carries a live
  packed word (bit31 live-marker | offered 15-bit | mismatch-dropped 16-bit)
  maintained by the publisher, so the host's first-frame timeout can tell
  apart: never-attached (no swap-chain worker ran), attached-but-DWM-composed-
  zero-frames (undamaged/powered-off desktop, kicks blocked on the secure
  desktop), and composed-but-every-frame-mismatched (ring sized from a stale/
  foreign-session GDI mode). Zero layout change, old drivers read as 'no
  detail'; unit-tested pack/unpack in pf-driver-proto.

Verified on winbox: cargo check + clippy -p punktfunk-host -p pf-win-display
-p pf-driver-proto EXIT 0, drivers ws cargo check -p pf-vdisplay EXIT 0
(Version_Number=10.0.26100.0), cargo fmt --all --check clean; pf-driver-proto
tests 13/13 pass locally.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 10:47:47 +02:00
enricobuehler 9a36ea2132 refactor(host/W6.2): extract the video encode backends into the pf-encode crate
encode.rs + encode/* (NVENC, VAAPI, native AMF, AMF/QSV ffmpeg, direct-SDK
NVENC/CUDA, raw Vulkan-Video, PyroWave, openh264) move into crates/pf-encode
behind one Encoder trait + open_video selector (plan §W6). The crate speaks the
shared frame vocabulary (pf-frame: CapturedFrame/PixelFormat + the DXGI identity
D3d11Frame/make_device) and pf-zerocopy (CUDA context/buffers), and NEVER
pf-capture — the capture→encode edge is one-way (ZeroCopyPolicy, prior commit).

Dep moves: the heavy encoder deps (ffmpeg-next, the NVENC SDK, openh264,
pyrowave-sys) move from the host to pf-encode; the host's
nvenc/amf-qsv/vulkan-encode/pyrowave features now FORWARD to pf-encode/*. The
host keeps a mod-encode shim (pub use pf_encode) so every crate::encode::* path
(negotiator + GameStream/native/mgmt planes) is unchanged.

resolve_render_adapter_luid moves from the host's windows/win_adapter.rs into
pf-gpu (both pf-encode and pf-capture need it as a peer of GPU selection); its 5
call sites (encode amf/nvenc, capture idd_push/synthetic_nv12, vdisplay manager)
rewire to pf_gpu::resolve_render_adapter_luid and win_adapter.rs is deleted.
pf-frame's make_device gains a # Safety section (public-unsafe-fn lint, latent
since the pf-frame carve — a full-workspace -D warnings clippy catches it).

Verified: Linux clippy -D warnings (pf-encode + host nvenc,vulkan-encode,pyrowave
--all-targets) + 13/13 pf-encode + 299/299 host tests; Windows clippy -D warnings
(pf-encode nvenc,amf-qsv --all-targets + host nvenc,amf-qsv --all-targets)
Finished exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 10:42:51 +02:00
enricobuehler 1de83ba51d refactor(host/W6.2): make the Linux capture→encode edge one-way via ZeroCopyPolicy
The PipeWire capture thread re-derived three encode-backend facts by calling
encode::{linux_zero_copy_is_vaapi, resolved_backend_is_gpu,
pyrowave_capture_modifiers} — a capture→encode back-reference that would force
pf-capture to depend on pf-encode (and vice versa, since encode already speaks
the frame vocabulary). Resolve them ONCE in the host capture facade (which may
reach crate::encode) as a ZeroCopyPolicy { backend_is_vaapi, backend_is_gpu,
pyrowave_modifiers } and thread it into PortalCapturer::open /
from_virtual_output → spawn_pipewire → pipewire_thread.

capture/linux/mod.rs now makes ZERO crate::encode calls — the edge is one-way
(plan §2.4 / §W6), so pf-capture can be extracted depending only on pf-frame
(not pf-encode). pyrowave_modifiers is computed by the facade whenever the
encoder pref is pyrowave (which implies the VAAPI backend); the thread still
consumes them only inside its existing vaapi_passthrough guard, so behavior is
unchanged.

Verified: Linux clippy -D warnings (host nvenc,vulkan-encode,pyrowave
--all-targets); Windows clippy nvenc,amf-qsv --all-targets Finished exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 10:20:17 +02:00