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2347 Commits
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enricobuehler 5be494f490 merge: bring main into the pad-audio branch
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Main had moved 34 commits past the merge-base and 13 files had diverged.
Resolving now rather than later, since the force-feedback sweep work is landing
in the same files.

Five conflicts needed hand resolution. Four were "each side added something
different" and keep both: the Forwarding and PadAudioPrefs control variants with
their handlers and setters (pf-client-core/gamepad.rs), both of the session's
pre-attach declarations (forwarding first, so slots still declare their
pad-audio caps at open time), main's WiredPlan/fingerprint alongside the
branch's pad_render_ids (audio_control.rs), and main's judge_default signature
(wasapi_cap.rs).

wiring_plan.rs was not mechanical. Main's 652abeb3 added a flagged last-resort
loopback tier; the branch had added a fifth `plan` parameter excluding pad
endpoints from every role. Taking either side alone loses the other, and
combining them carelessly is worse than both: the new last-resort tier would
happily select the pad's own speaker endpoint, which is stamped "DualSense
Wireless Controller" with no virtual marker precisely so games read it as the
pad's speaker — routing the entire desktop mix into the controller's voice
coils. The branch's exclusion shadows `renders` before any tier runs, so the
last resort inherits it; `a_pad_is_never_the_last_resort` pins that, including
that a pad-only candidate set stays honestly unsatisfiable rather than falling
back onto the coils.

Verified: clippy -p punktfunk-host -p pf-client-core --all-targets --locked
-D warnings = 0; pf-client-core 93/93; punktfunk-host 387 passed with only the
known-environmental gamestream sender_delivers_batches UDP-loopback flake;
wiring_plan 21/21; fmt clean.

NOT verified: audio_control.rs and wasapi_cap.rs are cfg(windows), so neither
the Linux container nor xcheck.sh compiles them. Those two resolutions have had
review only and need the Windows runner before this merges.
2026-08-03 19:11:26 +02:00
enricobuehler 926e2ccbdd Merge pull request 'feat(decky): the settings tab covers the whole store, as a SteamOS-style sidebar' (#24) from worktree-decky-stats-overlay-toggle into main
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Reviewed-on: #24
2026-08-03 16:44:55 +00:00
enricobuehler b8b38d082e Merge pull request 'fix(plugins): plugin output reaches the console's log page, and /tmp is no longer hidden from the runner' (#27) from worktree-plugin-logs-and-vh-fixes into main
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Reviewed-on: #27
2026-08-03 16:44:31 +00:00
enricobuehlerandClaude Opus 5 db1faef9fb docs(plugins): don't name a release that doesn't exist yet
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The /tmp troubleshooting note said PrivateTmp=yes shipped "until 0.23.1".
0.23.0 is the latest tag and the next number isn't decided, so that could be
wrong on arrival. "In earlier releases" is true whichever number it gets.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-03 16:00:48 +02:00
enricobuehlerandClaude Opus 5 442ea12b96 test(mgmt): pin the two things that would silently break plugin logging
The runner holds the PLUGIN token and nothing else — on Windows its LocalService
principal cannot read the admin one at all. `plugin_may_access` is an exclusion
list, so `/plugins/logs` is reachable today only because it happens not to match
`/ui-credential`. If that ever changed, plugin logs would go quiet in the console
with no other symptom and no failing test. Now asserted on that lane directly.

The second test covers ingest end to end through `GET /logs`: the `plugin:` target
prefix the console's Host/Plugins filter keys on, the level coercion (an unranked
level would sort as 0 and hide under every filter setting), a sourceless line
being attributed to the runner rather than to nothing, the caller's timestamp
surviving the trip, and an oversized batch being refused whole.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-03 15:56:25 +02:00
enricobuehlerandClaude Opus 5 1e56705b86 fix(sdk/log-ship): a busy plugin's lines survive a POST, and the shutdown tail is actually sent
Two bugs in the log shipper, both found by re-reading it rather than by a
failing test, and both of the kind where the symptom is a missing log line —
which is the one failure a logging path must not have.

The recursion guard was held across the whole `await fetch`, and `enqueue`
checked it. So every line logged while a POST was open was dropped, silently.
That window is milliseconds when the host is healthy and much longer when it is
not, and the lines lost are whatever a busy plugin happened to be saying — so
the shipper was least reliable exactly when it was most needed. The flag now
guards flush re-entry only (the interval can fire while a slow POST is still
open, and two concurrent flushes would splice disjoint batches out of one queue
and deliver them out of order). Nothing on the shipping path logs, so the
recursion it was guarding cannot form; that is now a stated rule at the top of
the file rather than a flag that costs real lines.

An explicit `flush()` hit that same re-entry guard and returned having sent
nothing. That is the shutdown path: the runner flushes once more after its
units' finalizers have run, and those last lines are the ones that say whether
the shutdown was clean. It now waits for an in-flight flush before starting its
own.

Both are covered by tests that fail against the previous code. The first needed
a server that signals when it has the request — logging merely "after calling
flush()" passes against the bug, because flush yields at its own awaits long
before the fetch starts.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-03 15:53:29 +02:00
enricobuehlerandClaude Opus 5 365caa23be fix(plugins): plugin output reaches the console's log page, and /tmp is no longer hidden from the runner
A user could not get the VirtualHere plugin to use their VirtualHere client
and asked, reasonably, where the logs were. There was no good answer, and the
reason they were stuck turned out to be ours.

**The runner could not see /tmp.** `punktfunk-scripting.service` set
PrivateTmp=yes, which hands the unit a private tmpfs. But integrating with
things already running on the box is the entire job of a plugin, and on Linux
those talk over /tmp: VirtualHere's client IPC is the FIFO pair /tmp/vhclient +
/tmp/vhclient_response, X11 is /tmp/.X11-unix. So the plugin launched the vendor
binary happily and could then never reach the daemon behind it — while the same
command worked perfectly in the operator's own shell, because that shell has the
real /tmp. No config change could fix it, which is exactly the loop the report
described. PrivateTmp is now off, with /tmp added to ReadWritePaths (which
ProtectSystem=strict would otherwise make read-only).

**Plugin logs now land in the console.** Plugins are not host child processes —
the runner is a separate bun process that import()s each plugin in-process — so
nothing they print passed through the host's tracing, and the console's Logs
page could not show a single plugin line. The fallback was journalctl on Linux;
on Windows the runner's scheduled task writes no log file at all, so a failing
plugin was diagnosable only by stopping the task and re-running the runner by
hand. Both mean shell access on the host box, which is what the console exists
to avoid — and it left the one question a stuck user asks with no answer.

So the runner now tees its output to POST /api/v1/plugins/logs, and those lines
join the host's own ring under one cursor, targeted plugin:<name>. The console
grows a Host/Plugins switch beside the level filter; an empty Plugins view says
the thing that is actually usually wrong (the runner isn't running) rather than
"adjust the filter".

The shipper keeps stdout authoritative — journald and foreground output are
unchanged whatever the host is doing — and is built so that logging can never
hurt the thing being logged: it never throws into a caller, holds a bounded
queue that drops oldest and then says how many, backs off when the host is away
(a restart is normal), and re-sends a batch the host failed to take. Lines
logged while a POST is in flight are kept, which cost one round to get right:
the first version held its recursion guard across the await and silently dropped
exactly the lines a busy plugin produces.

Runner lines that report a failure (a refused unit file, a crashed plugin, a
give-up) now go out at warn/error instead of all arriving as INFO, so the
console's level filter means something for them.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-03 15:47:51 +02:00
enricobuehlerandClaude Opus 5 0d5e5b436b fix(android/pad-audio): pin the uac-host that unmutes the pad
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The pad rendered nothing — not its speaker, not its voice coils — because
`uac-host` streamed into a device it never unmuted. It set the sample rate and
nothing else; the UAC Feature Unit, where Mute and Volume live, was parsed by
nobody. Every counter stayed green throughout: URBs completed, 0 short bytes,
0 URB errors, 0 short writes here, decoded peak 19345. None of them can observe
mute, so a muted device is indistinguishable from a working one.

Bumps the pin to unom-io/usbfs-iso f3de1fd, which sends SET_CUR Mute=0 and
Volume=0 dB to the Feature Unit before the stream starts.

With this in, Spider-Man Remastered's haptics reach the physical DualSense
through the virtual pad, confirmed by feel on real hardware.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-03 14:35:27 +02:00
enricobuehlerandClaude Opus 5 3a48cc2470 test(host/pad-audio): drive either channel pair, so the speaker leg can be proven too
`pad-endpoint tone` only ever drove the BACK pair, which meant the pad's speaker
— the FRONT pair, the other half of the 4-channel split — had never carried a
signal end to end. The capture probe's verdict was shaped the same way, and
called a perfectly good front-pair run "silent".

`--pair front|back|both` picks the pair, and the verdict now reports which pair
it SAW rather than judging against an assumed one.

Measured on .173, an exact mirror in both directions and no crosstalk either way:

  --pair back   peak_front=0.0000  peak_back=0.5000   back only, channel-exact
  --pair front  peak_front=0.5000  peak_back=0.0000   front only, channel-exact
  --pair both   peak_front=0.5000  peak_back=0.5000   both

So the host half of the speaker path is proven to the same standard the haptics
path was. What is still unproven is the client rendering the front pair into the
pad's own speaker; that needs the phone unlocked, which it no longer is.

Host clippy clean; 360 tests pass, the one mgmt display failure reproduces on a
clean tree.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-03 12:38:06 +02:00
enricobuehlerandClaude Opus 5 64a392634e test(host/pad-audio): prove the endpoint actually carries audio, channel-exact
`pad-endpoint tone` only ever proved a render client could open the endpoint.
Whether anything came back out of the loopback — and in the right channel pair —
was still taken on faith, which is exactly the gap that let a stamped-but-
unservable endpoint look healthy while a client sat on an empty plane.

`pad-endpoint capture [seconds]` opens the real PadLoopbackCapturer and reports
frames plus per-pair peaks, so the two halves together exercise render -> engine
-> loopback -> pair routing with no game and no client attached.

Run against each other on .173:

  pad-endpoint capture: 157920 frames over 7s, peak_front=0.0000 peak_back=0.5000
  VERDICT: PASS - back pair only, front pair silent (channel-exact).

0.5 is the tone's own amplitude and the front pair is dead silent, which is the
signal the 0xD1 framer routes to the voice coils. Same figure the program notes
recorded on 2026-08-01 and nothing has been able to reproduce since.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-03 12:09:38 +02:00
enricobuehlerandClaude Opus 5 35285afafc fix(host/pad-audio): retire the freed-string endpoint lookup everywhere, and make provisioning converge
Two loose ends from the pad-audio bring-up.

`wasapi 0.23`'s `DeviceEnumerator::get_device` passes `GetDevice` a pointer
into an `HSTRING` temporary that was already dropped, so it resolves whatever
the allocator left behind and misses ids that are perfectly valid. Only the
pad-audio path had been moved off it; the remaining four callers include
desktop loopback capture and the default-endpoint judgement, where a spurious
miss silently downgrades a capturable default to Unknown. The host now resolves
through `open_wasapi_device` (raw COM, buffer kept alive). `pf-client-core`
cannot share that helper — it pins a different `windows` revision than `wasapi`
does, so the two `IMMDevice` types are incompatible — and instead scans the
active collection by id, which touches only safe crate APIs.

Provisioning also stopped latching a transient. A stamp lands, a check run
immediately afterwards reports all seven keys served, and AudioEndpointBuilder
then reverts the three format keys behind us, leaving 4/7 for good. Since
`needs_aeb_kick` is what makes startup restart AudioEndpointBuilder + Audiosrv,
that transient meant bouncing the machine's whole audio stack on every host
start, forever, chasing stamps a re-pass lands. `ensure` now stamps, lets AEB
settle, and only then checks — repeating up to five times.

Before: fresh provisions landed 4/7 with kick=true on 3 of 4 runs. After: 4 of
4 runs settle 7/7 with kick=false in 2.8s, identity intact (Wireless
Controller / DualSense Wireless Controller / PFDS container), 4ch mask 0x33,
render and loopback capture both opening, and `pad-endpoint tone` clean.

Host clippy clean; 360 tests pass, the one mgmt display failure reproduces on a
clean tree. The client-side helper is type-checked against wasapi on Windows in
isolation — pf-client-core itself will not build on .173 (no ffmpeg/SDL3/Vulkan
toolchain there), so its module integration is unverified.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-03 11:44:29 +02:00
enricobuehlerandClaude Opus 5 0d0e7e6861 style(host/pad-audio): drop a redundant f32 cast in the tone devtest
clippy's `unnecessary_cast` fires on it, which fails CI's -D warnings.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-03 11:15:48 +02:00
enricobuehlerandClaude Opus 5 143454590f test(host/pad-audio): let a stamp subset be re-provisioned, and confirm the endpoint really is 4ch
`PUNKTFUNK_PAD_AUDIO_STAMPS` narrows `ensure` to a named subset of the seven
stamps (unset keeps all of them, so the shipping path is unchanged). The
MMDevices Properties ACL denies even an elevated `reg delete`, so the only way
to ask "which stamp breaks this endpoint" was to re-provision with subsets.

Using it settled that nothing does. Once the heap corruption is out of the way
and stamping completes in ONE pass, the full set yields an endpoint that is
4ch/48k/mask 0x33 with both directions open — render and the loopback capture
that feeds the 0xD1 plane — and `pad-endpoint tone` renders without error.

The intermediate reading, that the Steam driver was stereo-only and the feature
needed a different carrier, was a confounded A/B: the "stamped" sample had
accumulated its stamps across heap-corrupted runs. Asked properly — in
EXCLUSIVE mode, which reaches the driver instead of the engine's mix format —
that driver reports 2ch, 4ch and 8ch, the same shape a real DualSense reports.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-03 11:14:43 +02:00
enricobuehlerandClaude Opus 5 9409d0a04c fix(host/pad-audio): provisioning stops corrupting the heap, and the endpoint stops being resolved by a freed string
Two defects sat between the pad-audio endpoint and any sound. Neither was
where the symptom pointed.

`windows 0.62` implements `Drop for PROPVARIANT` as `PropVariantClear(self)`.
Every variant `set_store_value` builds borrows memory Rust owns — a `Vec<u16>`,
a `&GUID`, a `&'static [u8]` — so each stamp handed that pointer to
`CoTaskMemFree`. The file said the opposite in a comment, which is why it
looked safe. The damage surfaced late: `pad-endpoint ensure` died with
STATUS_HEAP_CORRUPTION (0xC0000374) partway through stamping, leaving the
endpoint with whatever subset had landed and `needs_aeb_kick` stuck true
forever. With the variants held in `ManuallyDrop`, `ensure` exits 0 and all
seven stamps read back served for the first time.

`wasapi 0.23`'s `DeviceEnumerator::get_device` builds its argument as
`PCWSTR::from_raw(HSTRING::from(id).as_ptr())`; the `HSTRING` is a temporary,
so `GetDevice` reads freed memory. That is where the `IAudioClient: 0x80070002`
came from — not from the endpoint, which activates fine. Resolving through
`open_mmdevice`, which keeps its buffer alive, retires the error in both the
tone devtest and the loopback capture.

Also adds the instrument that separated these: the tone path now reports the
raw `IMMDevice::Activate` result alongside the crate's, and `pad-endpoint tone
--endpoint <id>` can drive any endpoint, so "this process cannot activate
anything" and "this endpoint is broken" stop looking identical.

Verified on .173: ensure exit=0, 7/7 stamps served, needs_aeb_kick=false,
0x80070002 gone. Host clippy clean; 360 tests pass (the one mgmt display
failure reproduces on a clean tree).

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-03 11:01:22 +02:00
enricobuehler 212bdc3b08 fix(devtest): resolve the pad endpoint by system lookup, not the service's cache
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2026-08-03 10:09:49 +02:00
enricobuehler 45cb525035 wip(host): pad-endpoint tone devtest
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2026-08-03 10:05:52 +02:00
enricobuehler 6fed1510ba test(android): report renderer stats even when the plane is silent
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The renderer now reports once a second regardless of traffic — frames in,
samples decoded, peak level, frames written, underruns, short bytes.

The first version reported only after a frame arrived, which made the single
most diagnostic state unreportable: an idle plane and a dead renderer looked
identical (both silent). That cost a debugging round on real hardware, where the
absence of any line had to be triangulated against usbfs interface claims and
`dumpsys input` to work out which of the two it was.

The peak is of the decoded PCM, and it is the discriminator that matters: frames
arriving with peak=0 means the host's capture is hearing silence — a routing
problem upstream — whereas a non-zero peak means real signal is reaching the pad
and anything still wrong is downstream of the write.
2026-08-03 10:01:05 +02:00
enricobuehler 4fd240deab test(android): make the pad-audio self test reachable without a host
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The self test shipped in the previous commit was gated behind a capture, which
needs a stream, which needs a host — so it depended on precisely the thing it
exists to rule out. It could not have been run in the situation that motivated
it.

It is now a "Test haptics" button on the DualSense passthrough card in
Settings → Controllers → Connected controllers, which is reachable with no
session at all. It opens its OWN connection to the pad — the same rule the
renderer follows, and the rule whose violation caused the fault this test looks
for — runs the tone on a worker thread, and reports a plain-language result:
which of open / write / no-data failed, or how many frames reached the pad.

The debug-property trigger stays for the in-session case; this is the one that
answers "can this phone drive this pad at all" before a host is even involved.
2026-08-03 09:38:46 +02:00
enricobuehlerandClaude Opus 5 f71bee917b Merge origin/main; the presenter rebuild's four settings join the sidebar
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`#20` landed while this branch was open and added four settings the
console screen groups under a new "Presentation" header: Prioritize,
Smoothness buffer, V-Sync and Follow variable refresh. A branch whose
whole claim is "everything the store holds is reachable" cannot merge
past those, so they get a Presentation page of their own, in the console
screen's position (after Video, before Audio) and with its wording.
Smoothness buffer is indented under Prioritize and disabled until the
intent is Smoothness — the same relationship the console's `enabled`
gate draws.

The docs conflict resolves to main's side plus this branch's correction:
the 4:4:4 advertisement claim main rewrote is the current one and stays,
while "Android, Decky and the console home don't offer it" was wrong
about two of the three before this branch and about all three after it.
The four new settings' paragraphs pick up the console home and Decky the
same way.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-03 00:40:05 +02:00
enricobuehler e32bd30c85 fix(android): give the renderer its own USB connection, and add a real-world self test
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**The bug.** The renderer was handed `HidUsbLink`'s file descriptor. That link's
own comment states the hazard exactly — "only one thread may drive a
connection's UsbRequests (requestWait() returns ANY completed request; a second
waiter would steal the reader's completions)" — and it is just as true of the
usbfs reap underneath: the isochronous ring and the HID reader were reaping each
other's URB completions. The standalone harness works because it owns its
descriptor by construction, which is precisely why it could never have caught
this. `DsCapture` now opens a dedicated connection via `openAuxConnection()` and
closes it only after the render thread is joined.

**The test.** Nothing exercised the CLIENT path without a host, so the two things
most likely to be wrong were invisible: whether the descriptor handed over is
exclusively ours, and whether the claim succeeds on this kernel. Neither is
unit-testable and a harness proves neither.

`nativePadAudioSelfTest` drives the voice coils with a tone through the real
path — the same aux connection, claim, sink and write loop the renderer uses —
and is triggered by `adb shell setprop debug.punktfunk.pad_audio_selftest 3`,
matching this repo's existing debug.punktfunk.* convention. It runs INSTEAD of
the renderer for that capture, never alongside it: two engines on one descriptor
is the fault being tested for, and I nearly shipped it into the test itself.

Underruns are deliberately not a failure condition — that is producer pacing.
The pass condition is data reaching the bus.
2026-08-03 00:38:58 +02:00
enricobuehler 2f1ef44191 fix(android): commit the tier-A trade only once the USB stream actually opens
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A real bug, and the worst shape one can take here: it costs the user ALL
haptics rather than degrading.

`pad_audio::start` returned success as soon as the render thread spawned, and
`nativeStartPadAudio` then declared the pad's render capability and took it off
wire rumble. But `sink::open` runs later, on that thread. On a kernel that
refuses the interface claim — the OEM case documented as needing a clean tier-C
fallback — the pad was already suppressed and the host already streaming 0xD1 at
a renderer that never opened. No pad audio, and no rumble either.

The declaration and the suppression now happen inside the renderer, immediately
after a successful open, and are both withdrawn when it stops. A failed open
declares nothing and suppresses nothing, so the session stays on ordinary rumble
— which is what "degrades to tier C" was always supposed to mean. `PadAudio`'s
Drop clears the tier-A bit too, so a thread that dies unexpectedly cannot leave a
pad permanently mute.

The general rule this violated: never give up a working fallback until the thing
replacing it is known to work. Spawning a thread is not evidence that it will.
2026-08-03 00:34:47 +02:00
enricobuehlerandClaude Opus 5 6de78213ee feat(decky): the settings tab covers the whole store, as a SteamOS-style sidebar
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The stats overlay was the visible half of a general problem: nine of the
client's settings had a row here and twenty didn't, so a Deck that never
sees a desktop could not reach its own decoder, chroma, HDR, audio
layout, echo cancellation, touch or mouse model, scroll direction,
auto-wake, or either audio endpoint. Everything the store holds is here
now — except the two things a plugin backend genuinely cannot answer,
named in `backend.ts` so the next reader doesn't go looking: which
physical pad is player 1 (SDL's live device list lives in the client
process, and no CLI enumerates it) and the session's remembered window
size, which is not a preference.

Thirty rows is too many to scroll past on a thumbstick, so they are
split across a `SidebarNavigation` — the left-rail-of-categories layout
SteamOS's own Settings uses, and the one Deck users already know. Every
page fits on screen without scrolling, which is the point: the rail is
the index, so nothing is more than one hop away. The categories, their
order and the wording of the rows are the console settings screen's — it
is the other settings editor reachable without leaving Gaming Mode, and
two different orders for one store is how people stop trusting either.
It shows them as one steppable list because it has no pointer and no
room for a rail; here they become the rail's pages. The six pages take
one shared settings object rather than each holding state, so a change
on one is visible on the others the moment you switch.

Three more rules:

- A dependent setting is INDENTED under what it depends on and DISABLED,
  never hidden: mic device and echo cancellation under the microphone,
  controller type under forwarding. The console dims those rows for the
  same reason, and a row that vanishes as you toggle the one above it is
  a moving target for a thumbstick. The device row at the foot of Audio
  is rendered even while it reads, for that reason.
- A picker with nothing to pick doesn't appear: the GPU row shows up
  only where the enumeration found more than one adapter, so it is
  absent on a Deck and present on a Bazzite desktop with a dGPU.
- A setting that behaves differently HERE says so in its own
  description rather than being dropped. Capture system shortcuts holds
  nothing back under gamescope; fullscreen-on-stream can't lose to a
  launch that always passes `--fullscreen`; the client's library toggle
  isn't this plugin's browser. Each says which.

The device pickers are real, not stubs: `list_devices` reads
`--list-adapters` and `--list-audio` off the SESSION binary, the same
two enumerations the GTK shell shells out for because it links no Vulkan
itself. It is cached for the life of the backend (that call inits Vulkan
and PipeWire) with an explicit Refresh for the headset you just plugged
in, and a failure — a client too old to ship the session binary — leaves
the pickers on Automatic and says so instead of claiming you have no
devices. `_parse_audio_endpoints` is split out and unit-tested with the
malformed lines that must never reach a picker.

Two smaller honesty fixes fall out of building it. A Dropdown can only
display a value that is one of its options, and this store has four
other writers — so a stored value the table doesn't list is carried as
its own entry rather than rendering blank or, worse, showing a different
value than the stream will use. And a stored audio endpoint that isn't
currently connected keeps a "(not connected)" entry, the way the Linux
picker keeps "(not detected)", instead of silently re-pointing the next
stream at the default.

The Settings tab's wrapper deliberately stops being a scroll area: a
SidebarNavigation given an indefinite height to fill collapses its rail,
so the pane hands it the full height and keeps its hands off the
overflow, and the footer inset moves inside the pages.

The docs claimed nine things about this plugin that are no longer true,
and three about the console home that stopped being true when its own
row set grew on 2026-07-31 (4:4:4, echo cancellation, auto-wake and the
library toggle are all there in `screens/settings.rs`). Both corrected.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-03 00:21:15 +02:00
enricobuehler aa3bcfd0d0 Merge pull request 'feat(client/present): desktop presenter rebuild — intent engine, V-Sync/VRR, display-stat split, settings UI' (#20) from worktree-desktop-presenter into main
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Reviewed-on: #20
2026-08-02 22:06:37 +00:00
enricobuehler 8ee224e5db fix(android): advertise CLIENT_CAP_PAD_AUDIO, without which nothing is ever sent
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A gap in the previous commits, and the same silent-failure shape as the two they
fixed. There are TWO negotiations, not one: the per-pad render capabilities that
ride a gamepad arrival (bits 8/9), which those commits set, and the SESSION-level
CLIENT_CAP_PAD_AUDIO in the Hello, which they did not. Without the latter the
host never sets HOST_CAP_PAD_AUDIO and emits no 0xD1 at all — so the per-pad bits
would have had nothing to gate, and the renderer would have sat on a permanently
empty plane with every other piece looking correct.

Threaded as an explicit `padAudioOk` on nativeConnect rather than advertised
unconditionally: the cap makes a Windows host provision pad endpoints at startup,
and a user who has pad audio switched off should not pay for that.

Found by tracing what an on-glass run against a real host would actually need,
not by a test — there is no test that could have caught it, since both halves are
individually well-formed.
2026-08-03 00:04:14 +02:00
enricobuehlerandClaude Opus 5 6b3c582eb1 feat(client/present): use the driver's queue-free vblank mode where it exists
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`VK_PRESENT_MODE_FIFO_LATEST_READY_EXT` is FIFO's tear-free vblank pacing that
presents the LATEST READY image at each refresh and retires the older ones,
instead of draining a queue. That is precisely what the software glass gate
emulates — so where the driver offers it, the driver does the job, and it does
it exactly where the gate matters most: a surface with no MAILBOX gets
newest-wins behaviour back without the app holding frames.

Found by asking the surface what it actually offers rather than trusting a
comment: the previous commit's `surface present modes` line read back
`[MAILBOX, 1000361000, FIFO]` on NVIDIA/Wayland, and 1000361000 is this mode.

The extension postdates the Vulkan headers ash 0.38 is generated from (1.3.281),
so there is no binding — hence the bare number in the log. It is hand-declared
here: mode value, extension name, and
`VkPhysicalDevicePresentModeFifoLatestReadyFeaturesEXT` spliced into the device
pNext chain. One trap worth naming: the SURFACE advertises the mode even with
the extension disabled, and using it on that basis is undefined — so the ladder
only offers it when the device feature actually came back true and we enabled it.

The gate/probe predicate had to split in two, and the distinction is the point:

* `needs_glass_gate()` — FIFO and FIFO_RELAXED only. NOT this mode: gating on
  top of a driver that already retires stale images would hold frames back to
  emulate something the presentation engine is doing, paying the serialisation
  twice, which is the ~27 ms the last commit measured.
* `vblank_locked()` — the whole FIFO family INCLUDING this mode, because it
  still presents on the refresh boundary, so the VRR cadence probe's premise
  ("with VRR off, a present waits for vblank") still holds.

Ranking: MAILBOX first (measured good at 1.4 ms), then LATEST_READY, then plain
FIFO — so a MAILBOX-less surface reaches newest-wins in the driver rather than
in our gate.

MEASURED ON GLASS (.21, NVIDIA 610.43.03, GNOME/Wayland): the extension probe,
feature enable and swapchain creation all succeed with a mode ash has no binding
for. Default ladder selects MAILBOX with `fifo_latest_ready=true`; the VRR ladder
selects `present_mode=1000361000` and measures `display 2.6 ms (pace 0.6 + latch
2.0)` — against 13-28 ms for plain FIFO + gate on the same box. The vblank-locked
path is now MAILBOX-class.

That changes the previous commit's reversal. The VRR ladder was reverted to
opt-in because it led with plain FIFO and cost ~27 ms; led with LATEST_READY it
costs 0.6 ms over MAILBOX. So `allow_vrr` is automatic again WHERE THE DEVICE
OFFERS THE MODE, and stays behind `PUNKTFUNK_VRR_FIFO=1` where it does not — on
those drivers the ladder would fall back to plain FIFO and the regression
returns. Both branches are pinned by tests. This also retires a dead switch: the
"Follow variable refresh rate" row did nothing at all after the reversal, and now
does something real on any driver with the extension.

⚠ Still unverified off this box: whether Windows and Intel drivers expose the
mode at all. Nothing measured here carries over — Windows Vulkan WSI goes through
DXGI, so exposing the enum and mapping it usefully onto flip-model semantics are
separate questions, and Intel is a different vendor stack again. Both facts are
logged unconditionally now (`surface present modes` + `fifo_latest_ready=`), so
one run on any box settles it. The code is safe either way: the mode is only
requested where the device feature enabled, and `allow_vrr` only goes automatic
there — everywhere else the shipped MAILBOX-first behaviour is unchanged.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-03 00:01:56 +02:00
enricobuehlerandClaude Opus 5 e08474d96d fix(client/present): log the surface's actual present modes, and document the VRR opt-in
"AMD's Windows driver offers no MAILBOX" is the premise the FIFO glass gate is
built on, and it has been carried in a code comment rather than measured. Present
modes are a property of the (surface, device) pair — they vary by platform
surface, driver version and fullscreen state — so the only way to settle it is to
read them back from real machines. One unconditional log line makes every field
log answer the question.

First reading, .21 (NVIDIA 610.43.03, GNOME/Wayland):
  surface present modes available=[MAILBOX, 1000361000, FIFO]

Two things fall out. No IMMEDIATE and no FIFO_RELAXED on this surface, which is
why a PUNKTFUNK_PRESENT_MODE=immediate run reported mode=fifo — the pin was not
offered and the ladder fell through; previously that looked like a puzzling
result and is now evidence. And 1000361000 is
VK_PRESENT_MODE_FIFO_LATEST_READY_EXT: FIFO's tear-free vblank pacing that
presents the LATEST READY image instead of draining a queue — the driver-native
version of what the glass gate emulates in software, and a candidate to replace
it wherever the driver exposes it (needs VK_EXT_present_mode_fifo_latest_ready
enabled at device creation, so a work package rather than a tweak).

Also documents PUNKTFUNK_VRR_FIFO, which the previous commit introduced without
a docs entry.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-03 00:01:56 +02:00
enricobuehlerandClaude Opus 5 f422ae3e38 fix(client/present): what the first on-glass session found, including a reversed default
WP6 ran against .21 (CachyOS, RTX 5070 Ti, NVIDIA 610.43.03, GNOME/Wayland,
1080p60 HDMI, VRR provably disabled — `org.gnome.mutter experimental-features`
is empty), host and client on the same box, `VK_KHR_present_wait` available.

Five defects that unit tests and both CI gates had passed over:

1. The latch learner and the VRR probe observed NOTHING. Both derived spacings
   with `windows(2)` inside a single batch, but the run loop drains present-wait
   samples every pass, so a batch is normally ONE stamp. `period_us` read back
   exactly the mode fallback — correct by luck on a 60 Hz panel, wrong the moment
   a mode lies, which is the entire reason PanelGrid exists. The tests fed
   40-stamp batches, a shape the live loop never produces. Spacings are now
   measured against the previous stamp across calls.

2. The VRR reference was circular. It compared spacings against the LEARNED
   period, but the grid cannot be learned from our own presents when the stream
   runs below panel rate — we only ever observe multiples ≥ our frame interval,
   so the learner adopts our own cadence and every delta is on-grid by
   construction. It learned 18-22 ms from a 40-50 fps stream and reported VRR on
   a display with VRR off. The reference is now the DISPLAY MODE's period, which
   is the vblank grid presents actually quantize to.

3. The probe is meaningless outside FIFO. MAILBOX deliberately decouples presents
   from scanout, so its stamps are never grid-quantized: same panel, same minute,
   FIFO read `no` (correct, period 16.4 ms) and MAILBOX read `yes` (wrong).
   Outside a FIFO-family mode the honest answer is Unknown, and that is now what
   it reports.

4. Round evaluation was per-CALL rather than per-sample, so the verdict depended
   on how the caller batched its stamps. Closed inside the sample loop now, with
   a test pinning bulk-vs-one-at-a-time equivalence — the same invariant (1)
   violated, in a second place.

5. `force_latency` was dead code without the `pyrowave` feature: a warning in the
   `--no-default-features` build CI actually ships (the Windows ARM64 leg). The
   gate only ever tested default features; it now tests both.

DESIGN REVERSAL — the VRR FIFO-first ladder is opt-in (`PUNKTFUNK_VRR_FIFO=1`),
no longer default. It shipped default-on for `allow_vrr` + fullscreen, which is
the default configuration. Measured A/B, same box, back to back, reproduced
across three runs: FIFO+engine `display 28.4 ms (pace 11.8 + latch 16.6)` versus
MAILBOX `1.4 ms (0.2 + 1.2)`. Under a compositor the FIFO present's on-glass
confirmation arrives a whole refresh later and the presenter serialises behind
it. The VRR upside is real in principle but UNMEASURED — no VRR panel was
available — and a default that is measurably ~27 ms worse on the hardware we
could test, bought against an unproven win on hardware we could not, is the
wrong way round. A test pins the default to MAILBOX; flip it back when a VRR
panel confirms the win.

NOT measured, and not claimed: the FIFO glass gate's own headline. The standing
queue only forms when the stream rate approaches the panel rate, and an idle
GNOME desktop is damage-driven at 40-50 fps on a 60 Hz panel, so `gated`/`forced`
read 0 in every mode and the mechanism never engaged. The 11-13 ms figure is
still the code's inherited documentation, not a fresh measurement. It needs its
actual target: AMD-on-Windows (no MAILBOX, direct scanout) under load.

Rig caveats recorded rather than smoothed over: host and client shared one GPU,
so absolute latencies are contended and run-to-run variance was large, and it
could not be visually confirmed what the physical screen showed. Mode selection,
the fallback ladder, the VRR verdict and the counter plumbing are robust to
that; absolute numbers are not.

Gates: fmt, clippy -D warnings over the five client crates AND the
`--no-default-features` build (added because defect 5 hid there), 160 tests.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-03 00:01:56 +02:00
enricobuehlerandClaude Opus 5 e38e3c44c9 feat(client/present): V-Sync and VRR become real settings, and VRR is measured
WP3 of design/desktop-presentation-rebuild.md. The `vsync` and `allow_vrr`
settings have existed since WP1 but nothing consumed them — the swapchain picked
MAILBOX-or-FIFO once, from an env var, and froze. This makes them mean
something, which is also what unblocks their settings rows (deliberately
withheld from WP5 rather than shipped as dead switches).

Present-mode selection is now a preference ladder, not a constant:

* V-Sync off — IMMEDIATE, then FIFO_RELAXED, then the tear-free modes. Asking
  to tear and silently getting vsync is a lie, so the mode that actually took is
  named in the stats line and a refused preference is logged requested-vs-active.
* V-Sync on + VRR allowed + fullscreen — FIFO first. On a variable-refresh panel
  with direct scanout the FIFO present IS the flip, so the panel follows the
  stream's cadence instead of a fixed grid; MAILBOX would decouple presents from
  scanout and re-quantize to the compositor's clock. This is only safe because
  WP2's glass gate bounds the standing queue that historically made FIFO costly.
* Otherwise — MAILBOX then FIFO, the shipped default, unchanged.

`PUNKTFUNK_PRESENT_MODE` still pins a mode outright and now falls back to the
settings (rather than to mailbox) when the name is unknown.

VRR detection is MEASURED, never queried. No portable query exists — SDL exposes
none, Wayland does not report adaptive-sync state, Windows surfaces nothing
through Vulkan — and the platforms that do answer have been caught lying (see
the Android per-uid refresh-rate finding). The discriminator is quantization: on
a fixed-refresh panel every on-glass instant lands on the vblank grid, so the
spacing between presents is ~k×period for whole k even when the stream runs
slower than the panel (it just picks a larger k); under real VRR the panel
refreshes when we present, so the spacing follows our own cadence and sits off
the grid. `CadenceProbe` folds each delta to its distance from the nearest
multiple of the learned period and takes the median. Tri-state: it stays Unknown
below 24 deltas and after a display change, so `vrr` is reported only when it
has been measured — never inferred from what the display claims.

Also fixes the read-once refresh rate: `native.refresh_hz` was sampled at
startup and never revisited, so dragging the window to another monitor left a
60 Hz-seeded clock pacing a 144 Hz panel. `WindowEvent::DisplayChanged` now
relearns the latch grid, resets the cadence verdict, and clears the served-slot
latch.

Settings rows for both, on all three surfaces (GTK, WinUI, console). The
console's V-Sync row is reachable in Gaming Mode, which is the only editor a
Deck user has.

Gates: punktfunk-rust-ci linux/amd64 — fmt, clippy -D warnings over
pf-client-core, pf-presenter, pf-console-ui, the session binary and the GTK
client, 160 tests (the two new ones cover every ladder and both cadence
regimes, including the case that matters most: a stream slower than a FIXED
panel must still read as fixed). WinUI leg on the Windows runner .133:
clippy=0 tests=0, against a tree proven by content to contain the edit.

⚠ On-glass validation is still owed and is NOT claimed here: every box with a
real display was powered off when this landed, so the VRR ladder and the
detector have been exercised only against synthetic stamps in unit tests.

Rebase follow-up: `20de58a7` landed the same "panel grid can be wrong in both
directions" defect fix on Android and extracted the corrected learner into
`punktfunk_core::phase::PanelGrid` for the iOS and desktop presenters to share.
This clock had the identical bug — it capped the learned period at the display
mode's refresh, and the mode is only a CLAIM, so a display really running slower
than it advertises pinned a grid whose instants never arrive, for the session,
with no way back. Adopted the shared learner rather than carrying a second,
buggier copy; still fed the window's MIN spacing, which preserves the k×period
resistance the cap was actually aimed at while the streak requirement lets a
genuinely slower panel be discovered. New test: seed 120 Hz, real panel 60 Hz,
the clock must climb back out.

Took the same commit's third lesson too: the adaptive margin widened on a
latch over 1.5×period (a number picked here), and now widens on the latch
exceeding one period plus the lead already applied — the slot actually aimed at.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-03 00:01:56 +02:00
enricobuehlerandClaude Opus 5 b1ac4d02de feat(client/present): the display stat splits, and the intent reaches the settings UI
WP4 + WP5 of design/desktop-presentation-rebuild.md, on top of the WP1/WP2
engine. The engine shipped with no way to choose it and no way to see what it
cost; this closes both.

WP4 — the display stage splits into `pace` (decoded → present-submit, our own
pipeline) + `latch` (submit → on-glass, the presentation queue and the vblank
wait), off the `submitted_ns` stamp WP2 already carried. That split is what
makes a high `display` self-diagnosing: latch dominating is the vsync floor or
a standing queue, pace dominating is us. A `present:` line joins the Detailed
tier naming the live swapchain mode — the answer to most "why is my latch a
whole refresh" questions, since a MAILBOX request silently lands on FIFO
wherever the driver has no mailbox — plus the engine's counters, rendered only
when they are non-zero so a healthy latency session shows just the mode.

Deviation from the plan: the planned `display_adj` twin is NOT here. It was
specified as `display − latch_p50` for parity with the Apple HUD's shaved
figure, but with a real per-sample `pace` percentile that twin is the same
quantity derived worse (subtracting percentiles). `pace` IS the
Apple-comparable number — Apple subtracts its OS present floor, the latch is
ours — and the user docs now say exactly that.

WP5 — Prioritize + Smoothness buffer on all three surfaces: the GTK dialog (a
new Presentation group on the Display page), the WinUI settings page, and the
console settings screen, which is the ONLY editor reachable in Gaming Mode and
so the one that decides whether Deck users can reach this at all. The buffer
control follows the intent the way echo cancellation follows the mic: hidden on
the desktop shells, dimmed and inert on the console, where a row that vanished
mid-list would shift everything under the cursor.

The V-Sync and VRR rows are deliberately NOT here. Their settings exist and are
profile-routed, but the swapchain does not honour them until WP3, and a toggle
that does nothing is exactly how "Full chroma (4:4:4)" shipped inert on desktop
for three releases after being announced.

Buffer labels carry no millisecond hints (Apple/Android derive them from the
session refresh): under a Native mode the shells do not know the refresh at
settings time, so the captions state the cost as one refresh per frame rather
than a confident wrong number.

Docs: the stats page documents the split and the `present:` line, and stops
claiming Linux/Windows measure to the present instant (untrue since
present_wait); client-settings documents both new rows and drops the stale
claim that the desktop 4:4:4 toggle has no effect (it was wired to
VIDEO_CAP_444); configuration documents PUNKTFUNK_PRESENTER and
PUNKTFUNK_PRESENT_DEBUG.

Gates: punktfunk-rust-ci linux/amd64 — fmt, clippy -D warnings over
pf-client-core, pf-presenter, pf-console-ui, the session binary and the GTK
client, 158 tests. The WinUI leg cannot be reached by any Linux or macOS check,
so it was compiled on the Windows runner .133: clippy -D warnings and tests
both exit 0, against a tree proven by content to contain the edit. ⚠ The first
run there reported a false pass — the script printed its done-marker while the
log carried a test failure (a STATUS_DLL_NOT_FOUND launch failure, ffmpeg's
DLLs missing from PATH); the harness now echoes each phase's exit code so the
verdict is a fact in the log rather than an inference from a marker.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-03 00:01:38 +02:00
enricobuehlerandClaude Opus 5 5f55fa874a feat(client/present): the desktop presenter gains the Apple/Android intent model
WP1+WP2 of design/desktop-presentation-rebuild.md. The shared Linux/Windows
session client presented arrival-paced with no pacing layer at all: two depth-2
newest-wins hops into a drain-to-newest and an immediate present. That IS the
lowest-latency intent, but it was unnamed, unselectable, and had no alternative
— and on a surface without MAILBOX (AMD's Windows driver offers none, and any
compositor holding images does the same) the swapchain's own FIFO becomes a
standing queue worth a measured 11-13 ms at 60 Hz.

WP1 — the settings cluster, under the keys the Apple client already writes into
the shared profile catalog (present_priority / smooth_buffer / vsync /
allow_vrr): mismatched names would ride SettingsOverlay::extra, carried but
never applied. PresentPriority::resolve mirrors the Android reference exactly
(anything but an explicit "smooth" is latency; a buffer outside 1..=3 becomes
2), so a profile authored on any client means the same thing on all of them.
Only the first two are consumed here; vsync/allow_vrr land in WP3.

WP2 — the engine (present_pace.rs, pure state + arithmetic, 6 tests):
- FrameStore: newest-wins slot, or the smoothing FIFO with preroll-to-capacity,
  drop-oldest overflow, and an underflow that re-arms the preroll (repeat by
  omission) — the Apple/Android semantics, with qDrop/qDry counters.
- LatchClock: the panel grid learned from VK_KHR_present_wait glass stamps,
  min positive spacing capped by the mode refresh (measured, never queried —
  VRR and Android's per-uid refresh lie both punish trusting a reported rate).
  It now also publishes the host-facing LatchGrid, so the phase-lock report and
  the local scheduler cannot disagree about the grid.
- PresentGate: one undisplayed present in flight on FIFO surfaces, with the
  100 ms stale force-open. This is the standing-queue killer, and it is inert
  on MAILBOX/IMMEDIATE and without present timing — where behaviour stays
  byte-for-byte the shipped arrival pacing.

Wiring: glass samples drain every pass (a 1 Hz batch would starve clock and
gate) and the waiter pushes an SDL wake, so a gate reopen never waits out the
event timeout; smoothness serves one frame per latch slot and tightens the
loop's wait to that deadline; the adaptive slot margin starts at 0 and widens
+500 us per missed window toward 2.5 ms (a fixed lead was measured to be pure
display tax). PUNKTFUNK_PRESENTER=arrival disables the whole engine for field
A/B without a rebuild.

PyroWave collapses smoothness to latency for the stream: its plane-ring
retirement accounting assumes the depth-2 newest-wins hand-off, and all-intra
frames make buffering moot anyway.

Gates (punktfunk-rust-ci, linux/amd64, sources touched first so a warm target
cannot print a vacuous Finished): clippy -D warnings across pf-client-core,
pf-presenter and punktfunk-client-session; 80 + 32 tests pass; rustfmt clean.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-03 00:00:50 +02:00
enricobuehlerandClaude Opus 5 8af6e2dd02 feat(decky): the stats overlay gets an off switch in Gaming Mode
Field report: "as of version 0.23 of this plugin, there is no setting to
toggle off the stat overlay." Correct, and it never had one — no commit in
`clients/decky` has ever touched a stats key. Every other client does:
the GTK dialog, the Windows page, the Apple app, and the console's own
settings screen all carry the four-tier picker.

The tier defaults to on. `Settings::default` is `show_stats: true` and
`stats_verbosity: None`, which `Settings::stats_verbosity` resolves to
Normal — so a Deck that has only ever been configured through this panel
streams with the overlay up and no way here to put it down. What escapes
exist are not discoverable: Ctrl+Alt+Shift+S wants a keyboard, and the
three-finger touchscreen tap is documented in `docs/stats`, not on the
glass. The console's picker is reachable (X on console home), but that is
a different shortcut than the one-tap stream this panel launches, and a
user editing stream settings here has no reason to look there.

So the row lands here, last in the section, matching the console's
wording. It writes `stats_verbosity` AND the legacy `show_stats` in the
same pairing `Settings::set_stats_verbosity` keeps, so a client too old
for the tiers still honours an Off chosen here; it reads them back the
way `Settings::stats_verbosity` does, so a pre-tier file — including
every file this plugin wrote before today — shows the Normal the stream
actually runs at.

`set_settings` stops replacing the file and merges onto it instead. This
JSON is shared with the desktop client and the console, and holds many
more keys than this panel models (decoder, GPU, profiles, touch/mouse
model). The panel reads it once when it mounts, so a wholesale write
posts a snapshot that predates anything another editor stored while it
sat open — silently reverting it. That was invisible until 0.23.0:
`9c5af8d7` fixed the GTK shell handing the session a spec built from
`Settings::default()`, and only since then does this file reach a stream
at all.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-02 23:53:57 +02:00
enricobuehler e8499e6131 feat(android): wire tier-A pad audio through the capture lifecycle and settings
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The Kotlin half. Turns out Android needs to claim nothing extra: `uac-host`
claims the pad's audio interface itself through usbfs on the fd, and usbfs
claims are per interface, so the HID claim `HidUsbLink` already holds is
untouched. The link therefore surrenders only its file descriptor.

Two orderings carry the whole design, and both are easy to get wrong:

- **Start on the first report, not at claim time.** The wire pad index does not
  exist until the router opens a slot, and the host addresses the 0xD1 stream by
  that index — starting earlier would declare capabilities for a pad that has no
  index yet.
- **Stop before the link closes.** `usb.stop()` closes the connection whose
  descriptor the render thread borrows, so `padAudio.stop()` runs first, at the
  top of `DsCapture.stop()`. `nativeStopPadAudio` does not return until the
  thread is joined, which is what makes the borrow sound rather than merely
  usually-fine.

`DsCapture` decides WHEN (it owns the wire index and the link lifetime);
`StreamScreen` decides WHETHER (it owns the session handle and the settings).
The capture stays ignorant of sessions.

Settings: `padHaptics` defaults on — it is the whole point, and this client's
rumble already drives the same actuators, so tier A is a strict improvement.
`padSpeaker` defaults OFF: it is a small loudspeaker in the user's hands playing
audio they can already hear, and surprising someone with that is worse than
making them opt in.

Verified: APK builds, and both JNI entry points are exported in the shipped
arm64 .so — a missing one would be an UnsatisfiedLinkError only at runtime.
12 Rust tests, 0 clippy findings, fmt clean.
2026-08-02 23:51:28 +02:00
enricobuehlerandClaude Fable 5 d839f4c2b6 fix(client/windows): settings stop going stale behind your back, and the log has a door
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A field reporter's codec setting "changed by itself" between sessions. Nothing writes
the negotiated codec back — what they saw was a stale snapshot. `AppCtx.settings` is
loaded ONCE at process start and the page renders from it, but this process is not the
file's only writer (the spawned session persists its match-window size, the console UI
and Decky save too), so the page showed values another process had already replaced —
until a row was touched and `commit`'s rebase pulled the file in, at which point the
value visibly jumped. The 2026-07-31 rebase fix covered the whole-file writers and
missed two spots: nothing re-based on page ENTRY, and the profile-scope commit arm
cloned the snapshot without reloading, so overlay absorption diffed against stale
globals. Both now re-base on the file.

Two more ways a setting could vanish or cost time:

* An older binary's whole-file save DROPPED a newer client's keys — `Settings` had no
  unknown-key passthrough, unlike `SettingsOverlay`, whose `extra` map already gives
  profiles exactly that contract. Extended to the globals: additive, empty on every
  existing store, and an empty map serializes to nothing so no file churns. (`save()`
  was already temp+rename, so the torn-file → silent-Default reset was closed.)
* "Check the client log" never said WHERE. Settings ▸ About grows an Open log folder
  row (%LOCALAPPDATA%\punktfunk\logs, folder not file so the rotated .old generation
  is in reach), and the failed-spawn banner now names the path.

The 4:4:4 caption said "HEVC only, and only where the host can encode it", which sends
people hunting: the host gate is PyroWave or an NVENC backend. It says so now.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-02 23:49:45 +02:00
enricobuehler a10bde39bb feat(android): declare pad-audio caps and take tier-A pads off wire rumble
The two things that decide whether WP9 does anything at all on a device, both
failing silently rather than loudly if missed.

**Capability bits.** The host emits 0xD1 only toward pads that declared they can
render it (arrival flags 8/9). Without `set_pad_audio_caps` the renderer would
sit on a permanently empty plane and look like a decode bug. Declared when the
stream opens, withdrawn when it stops.

**Rumble arbitration.** `valid_flag0` bit 1 (HAPTICS_SELECT) *disables* audio
haptics and selects classic rumble, and `DsDevice` sets it on every rumble write
— as Linux's hid-playstation and SDL both do. One replayed rumble command would
mute the voice coils the 0xD1 stream is driving, for the rest of the session.
Tier A and tier C are mutually exclusive in the pad's firmware, so the
arbitration selects and never blends.

Suppression sits at `nativeNextRumble`, the pull point, rather than in Kotlin:
it keeps the rule next to the reason and covers every caller. The registry is an
atomic bitmask because the reader is the rumble poll thread and must not block
behind a start/stop on the JNI thread.

Order matters on teardown: the capability is withdrawn before the pad returns to
wire rumble, so the host has stopped sending 0xD1 before tier C resumes and the
two never overlap.

`nativeStartPadAudio`/`nativeStopPadAudio` now take the wire pad index, since
both the capability and the arbitration are per-pad. Out-of-range indices are
rejected rather than wrapped into another pad's slot.

12 host tests (2 new, including one pinning that an out-of-range index cannot
shift the mask into undefined territory), 0 clippy findings, check clean on all
three Android ABIs.
2026-08-02 23:44:51 +02:00
enricobuehler b5f91d50bb feat(android): tier-A pad audio — the 0xD1 plane on the pad's USB endpoint (WP9)
The Android twin of `pf-client-core`'s pad_audio: drain the host's per-pad
DualSense streams, Opus-decode haptics (kind 0) and speaker (kind 1), interleave
into the pad's own 4-channel layout, and render on the pad itself.

Every other client hands that stream to the platform's audio graph. Android
cannot: AOSP's UsbAlsaManager denylists the DualSense's output by VID/PID, so
the kernel enumerates the pad's playback node and the framework discards it —
`hasOutput: false`, nothing for setPreferredDevice to target, /dev/snd closed by
SELinux, and UsbRequest rejects non-bulk/interrupt endpoints. So this drives the
pad's isochronous endpoint directly via uac-host on the descriptor Java owns.

That is measured, not assumed. On a Nothing Phone (3): the claim succeeds
unprivileged, the gamepad and the pad's microphone both keep working, and the
underrun-free floor is 4 ms — holding under eight-core load with the SoC in
severe thermal throttling. The renderer runs at 6 ms, one step of headroom,
because the same measurement found transient events that are not depth-dependent.

Structured to the crate's own convention: the mixer and PLC are ungated so they
compile and unit-test in the host workspace (8 tests), while everything touching
an Android-only dependency is cfg'd to android. Two details worth review:

- The kinds arrive on different cadences (5 ms vs 10 ms), so each has its own
  write cursor and both shift together on overflow — a haptics-only session
  renders with a silent speaker pair instead of stalling on a kind that will
  never arrive, and the two can never skew.
- An unrecognised kind is dropped rather than folded into the coil pair. A
  `min(1)` clamp would have rendered a future kind straight into the actuators.

Lifecycle mirrors MicCapture: dropping the handle joins the thread, and
nativeStopPadAudio returns only once it has, so Kotlin may close the
UsbDeviceConnection as soon as it returns and not before.

usbfs-iso/uac-host enter as git dependencies pinned by revision — a transport
under a real-time deadline should move when we choose. They become version
dependencies once published to crates.io.
2026-08-02 23:39:25 +02:00
enricobuehler 0de161e29b Merge pull request 'feat(clients/input): controllers can stop being forwarded, for couches that hand the pad over another way' (#22) from worktree-gamepad-passthrough-toggle into main
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Reviewed-on: #22
2026-08-02 21:38:01 +00:00
enricobuehlerandClaude Opus 5 b297542c4d feat(clients/input): controllers can stop being forwarded, for couches that hand the pad over another way
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A controller that reaches the host by USB passthrough — VirtualHere and friends, or simply a
pad plugged into the host — arrived there twice: once as the real device, once as the virtual
pad this client built from the same hands. Games read both, so a stick drifts against the
centred second pad and menus take every input twice.

New per-client setting, "Forward controllers", default on (today's behaviour). It is tier-P,
so a profile can decline what another profile forwards.

On Linux and Windows it is deliberately stronger than "send nothing". Opening a controller is
what CLAIMS it — SDL's HIDAPI drivers take the device node — and a claimed device is one a
passthrough tool cannot bind, so with this off the session opens no slot at all and never
enables the Valve HIDAPI drivers. Menu navigation is untouched: the launcher still opens the
active pad, and a session supersedes menu mode whether it forwards or not, so the pad is free
for the whole time a stream is up. The consequence, documented at both the setting and the
chord: the controller escape chord is read off forwarded pads, so it is unavailable there.

The Apple and Android input stacks claim nothing, so those clients keep their slots and their
chords and only gate the wire sends — losing tvOS's only controller way out of a stream would
have been the worse bug. Android does stop its DualSense and Steam Controller 2 USB captures,
which do claim the device.

Surfaces: GTK, WinUI, the console settings screen, Apple's touch and gamepad settings, the
Android touch and gamepad settings, and Decky (which also hides the rows that now have nothing
to act on). Everywhere the "which pad" and "pad type" rows grey out while it is off.

Verified: cargo clippy --all-targets -D warnings + 79 tests on pf-client-core, pf-console-ui,
punktfunk-client-session and punktfunk-client-linux (linux/amd64 container, gate proven
non-vacuous with a planted error); swift build for the Apple clients; gradle compile + 49 unit
tests for Android (likewise proven); tsc for Decky. clients/windows is UNCOMPILED — both
Windows boxes were offline; its edits were reviewed against the helper signatures by hand.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-02 22:21:26 +02:00
enricobuehlerandClaude Fable 5 98e040fd01 fix(host/stream): the wire holds the session rate when the display outruns it
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PUNKTFUNK_VDISPLAY_HZ_MULT promises extra display refreshes without one
extra frame on the wire, but the frame-driven trigger enforced its pace only
as a per-gap floor: sleep to 0.9×interval, then wake on arrival. A source
that always has a frame pending — the overdriven display under uncapped
content — settled at 0.9-interval spacing, 1.11× the negotiated rate. That
is the field report's 132 fps on a 120 fps session: ten percent more
bitrate, encode and decode for frames a 120 Hz panel can only drop.

A credit bucket (PaceBudget) now pins the long-run average at the pacing
rate: credit accrues at one frame per interval of real elapsed time, capped
at 1.25 frames of post-stall burst, and every submitted frame spends one. A
grab may run early only against banked credit, so the 0.9 floor keeps its
per-gap jitter headroom while the average cannot exceed the rate — and a
source at or below it banks faster than it spends and is never delayed.
Anchoring to real elapsed time also keeps the synchronous-encode overlap the
arrival-anchored floor bought (the owed fraction absorbs a constant encode
tail instead of stacking on top of it), and it cannot fight the phase lock's
submit grid: both agree the period is the interval.

The charge lives under the same guard as the gate — the legacy fixed tick
paces by its own grid, and charging it without ever accruing would bank
unbounded debt that stalls the loop if a rebuild later flips the capturer to
arrival-wait.

Verified on .25: native::stream tests 15/15 (three new PaceBudget tests),
punktfunk-host 369/369, clippy -D warnings clean, fmt clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-02 21:54:09 +02:00
enricobuehlerandClaude Fable 5 5174a59832 fix(capture/kwin): a hidden cursor leaves the stream — KWin's id-0 meta is the hide
Since the 0.22.0 cursor work (the seat-pointer park + the metadata
composite), a KWin capture-model stream always has a cursor — and it never
went away again: not in game, not in Big Picture, not with a controller in
hand (field report, 2026-08-01). The host blended the arrow forever because
pf-capture deliberately ignores SPA_META_Cursor id 0, and once `visible`
latched true nothing on Linux ever cleared it.

Two producer contracts meet on id 0, and one flag now carries which one a
stream follows. KWin rewrites the cursor meta on EVERY enqueued buffer and
writes id 0 whenever Cursor::isOnOutput says the pointer is not in this
stream — which covers both a globally hidden cursor and a client null-cursor
surface (empty geometry intersects nothing). There id 0 IS the hide, and
honoring it is what lets a game hide the pointer mid-stream. Mutter only
rewrites a buffer's meta when the cursor changed, so recycled buffers carry
stale id-0 regions between damage frames — honoring those flickered the
cursor off between hovers (on-glass round 5), and that path keeps its
last-known-state behavior.

The flag rides from the backend that created the output (correct for
registry-pooled reuse too — a kept display only ever matches its own
backend) through capture_virtual_output into the parser's CursorState. The
portal-monitor path stays on the stale-meta contract: the only thing routed
through it today is Mutter's HDR mirror.

Verified on .25: pf-capture 45/45, punktfunk-host 369/369, clippy
-D warnings clean (pf-capture, punktfunk-host, cursor-probe), fmt clean.
On-glass KDE validation still owed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-02 21:54:09 +02:00
enricobuehlerandClaude Opus 5 c2a6d30d7b fix(android/decode): a codec input slot the feeder can't fill goes back, and so does the AU
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`AMediaCodec_getInputBuffer` returning null for an index the input-available
callback had just handed us dropped both the slot and the access unit on the
floor. Every sibling path in this loop recycles the slot — the orphan-part
discard and the oversize drop both say so in as many words — because nothing was
written and nothing was queued, so it is still ours. Forgetting it leaks one of
the codec's input buffers per occurrence: we never use it again and the codec
never frees what it never received, so the pipeline runs out of input slots,
`pending_aus` overflows into its drop-oldest arm, and the resulting keyframe storm
reads as a decode fault rather than a bookkeeping one.

The AU went with it, silently — no keyframe request, no freeze gate, unlike every
other loss path here — leaving a hole in the reference chain whose concealment
was free to reach the screen.

Both go back now. `break` rather than `continue`, because a codec that cannot
hand out an input buffer it has just advertised is in no state to be fed the rest
of the parked queue on this pass, and retrying the same index against every
parked AU would burn the whole backlog for nothing; the loop comes round again on
the housekeeping wake within 5 ms if it was transient.

Gates: cargo ndk check green on arm64 and armv7, fmt clean, Android clippy at the
same 4 pre-existing warnings as the base commit.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-02 20:15:45 +02:00
enricobuehlerandClaude Opus 5 20de58a78a fix(android/present): the panel grid can be wrong in both directions, and the margin listens to the latch
Three defects in the 0.23.0 timeline presenter, all found while root-causing the
field report that turned out to be the slice wire. None of them is that bug; all
three are real, and the first is the one that would still bite once it is fixed.

The panel-period learner could only ever narrow. It is seeded from the display
mode Kotlin asked for — and `preferredDisplayModeId` is a REQUEST the system may
refuse (Smooth Display off, battery saver, thermal, an OEM governor). Ask for
120 Hz on a panel that stays at 60 and the presenter pins an 8.33 ms grid on a
16.67 ms display with no way back, for the rest of the session: it then aims at
instants that never arrive and releases faster than the panel scans. The learner
moves both ways now, and lives in `punktfunk_core::phase::PanelGrid` where it is
host-testable and where the iOS and desktop presenters can share it. The
asymmetry is kept and made explicit — narrowing is immediate (a finer real grid
is always safe to subdivide onto, and it is the per-uid down-rate case the seed
most often gets wrong), widening needs eight consecutive agreeing observations
and then takes the narrowest of them, because one wide sample is a missed
callback and eight in a row is a display that really did slow down.

The glass budget was a prediction with nothing underneath it. `OnFrameRendered`
already reports what actually reached glass, but the budget never consulted it,
so a wrong grid could hand SurfaceFlinger frames indefinitely: BufferQueue fills,
MediaCodec runs out of output buffers, the decoder stalls, and the no-output
backstop starts begging for keyframes. Releases are now counted against their
confirms and the presenter holds back past six outstanding — loose on purpose,
since the callbacks are allowed to arrive batched and a held frame in the
newest-wins slot is a dropped one. It self-clears when the confirms catch up, and
writes the ledger off after the same 100 ms the stale reopen uses, so a platform
that stops confirming can never wedge the stream. `qWait` and `unconfirmed` join
the 1 Hz pf.present line, which is what would have made this visible from a log.

The adaptive latch margin widened on `paced_drops` — the newest-wins store's own
policy evictions, which happen whenever the stream out-runs the panel and say
nothing about SurfaceFlinger's latch lead. On a healthy device that walked the
margin to its 2.5 ms ceiling and re-imposed the display latency the P2e sweep had
just measured away. It now widens on the measured latch exceeding one panel
period plus the live margin, which is what a missed vsync actually looks like.

Also corrects two doc comments that named `display.refreshRate` as the panel_hz
source; it has been the mode table since the A024 down-rate fix.

Gates: 278 punktfunk-core lib tests (7 new PanelGrid cases incl. the refused-mode
regression), clippy -D warnings and fmt clean, cargo ndk check green on arm64 and
armv7. Android clippy reports the same 4 warnings as the base commit and no new
ones. NOT yet confirmed on glass.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-02 20:15:45 +02:00
enricobuehlerandClaude Opus 5 97b2c01ac1 fix(core/packet): a slice-streamed frame costs its own size, not the whole frame ceiling
The 0.23.0 slice wire flushes a block every MIN_STREAM_BLOCK_SHARDS, so every
ordinary access unit is now opened by a SENTINEL — a header with no totals. The
reassembler sized those frames at `max_frame_bytes`, which the QUIC handshake
clamps to 8-64 MiB. That was survivable while sentinels were rare (the streamed
path emitted one only for an AU exceeding a whole FEC block, ~281 KB); it is not
survivable now that every frame is one.

Two consequences, both measured: each access unit allocated and ZEROED a
multi-megabyte buffer, and the in-flight budget (IN_FLIGHT_BUF_FACTOR x
max_frame_bytes) was spent after ~3 concurrent frames — with production geometry,
12 ordinary AUs in flight lost 9 of them outright, every packet dropped before it
could be placed. On a link with normal reorder that is a permanent loss storm:
frames never complete, the re-anchor gate freezes the picture, and the client begs
for keyframes. Only clients advertising VIDEO_CAP_MULTI_SLICE reach this path —
Android and the Linux/Windows session client; Apple and the Windows in-process
client never did, which is why it read as a platform-specific "video pipeline"
fault in the field.

A sentinel carries no total but does pin its own block's extent: a slice sentinel
by its wire base, a legacy one by its full-K position. Size the buffer to that and
grow as later blocks (or the final block's totals) reveal more. The budget is
re-checked on growth for the same reason it is checked at open.

The same flush also drained `pending` to empty whenever the AU's length was an
exact multiple of the shard payload, leaving `finish_streamed` to seal a final
block of one zero-padded FILLER shard. Its derived base overlapped the block
flushed a moment earlier, retro-validation correctly read that as a lying header,
and the whole AU died — one frame in every 1408 on a 1500-MTU link, ~12 s apart at
120 fps, each costing a freeze and a recovery keyframe. A flush now keeps one
whole shard back, restoring the invariant `StreamedAu::pending` already documented.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-02 20:15:45 +02:00
enricobuehler 29473d6280 Merge pull request 'fix(client/ios): Escape keeps the pointer captured instead of handing it back to iPadOS' (#19) from worktree-ipad-esc-pointer-relock into main
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Reviewed-on: #19
2026-08-02 17:27:54 +00:00
enricobuehlerandClaude Opus 5 b6acbd096e fix(host/vdisplay): waking the PC stops failing the first session
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A woken Windows host refused every connection with "pf-vdisplay driver
interface not found", on a box where the driver was installed and running.

Resuming re-enters D0 and re-registers the IddCx control interface while
the rest of the resume storm is still going. A client reconnecting a
second after wake lands inside that gap. `ensure_available` probed
exactly ONCE, so it read the gap as a dead driver and answered a device
that was seconds from ready by disabling and re-enabling it — then gave
the interface 4 s to come back, which a contended post-resume PnP does
not meet. The session failed, and the log blamed a missing install.

The recovery also could not tell whether it had recovered anything. It
ran the whole cycle under `SilentlyContinue` and reported
`(Get-PnpDevice).Status` — the DEVICE's status, not the cycle's outcome —
so a disable that was REFUSED left the adapter untouched, started, and
reading `OK`. That is the reporter's `cycled the adapter device …
status=OK` line: a recovery that never happened, announcing success. And
a refusal is the expected case here, not the exotic one:
reset-pf-vdisplay.ps1 stops the host service first precisely because the
host holds the driver's control device open, a step an in-process cycle
structurally cannot take.

- Distinguish a devnode MID-TRANSITION (interface registered, not started
  yet, or the open refused) from one genuinely ABSENT. Wait the first
  out; only the second earns a reload. `Probe` carries the counts.
- Report what the reload DID, not what the device looks like afterwards:
  every failable step is `-ErrorAction Stop` in a `try`, and
  `pnputil /restart-device` is the fallback for the in-use device that
  `Disable-PnpDevice` refuses. Failure paths re-enable, so a half-cycle
  can never strand the adapter DISABLED.
- Give the interface 15 s to arrive after a reload, not 4 — under a 30 s
  hard ceiling so a permanently wedged devnode still fails predictably.
- Serialize recovery: N sessions racing in after a wake perform ONE
  reload, not N interleaved ones. The lock is taken only where no manager
  lock is held, so the order stays one-way.
- Retire the manager's cached control handle when a reload runs, instead
  of letting the next session discover it via a failed IOCTL.
- Surface the real reason. `ensure_available` returns `Result`, so the
  log names how long it waited, whether a reload ran, and how many
  interface instances were seen in what state — the detail that would
  have identified this from the field report's log alone.

`VdisplayDriver::open` now shares the wait (brief, no reload) instead of
carrying a second, drifted copy of it — that path is also reached by
`hw_cursor_capable` mid-handshake, where a reload would be the wrong
trade for one capability bool.

Windows-gated, so verified with scripts/xcheck.sh (check + clippy -D
warnings, --all-targets) and cargo fmt; on-glass wake test still owed.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-02 13:12:54 +02:00
enricobuehlerandClaude Opus 5 d63e913f52 fix(client/ios): Escape keeps the pointer captured instead of handing it back to iPadOS
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iPadOS releases the scene's pointer lock by itself when Escape is pressed — the platform's
built-in "let me out", mirroring the web Pointer Lock API's default unlock gesture. Nothing in
our code does it: a bare Esc never touches `captured`, and it keeps forwarding to the host as
the game key it is. But the lock going away flips the mouse onto the absolute UIKit path and
un-hides the iPadOS cursor, so pressing Esc for an in-game menu silently cost the capture until
the user clicked into the video to win it back.

Esc is a GAME key in a stream, not a request to hand the pointer back to iPadOS, so an unwanted
drop is now re-requested. `syncPointerLock` arms a short, bounded burst (3 attempts over ~0.6 s,
no restart inside 2 s) whenever the lock is wanted, was previously HELD, and is now gone; the
first attempt re-asserts `prefersPointerLocked`, later ones present a real false→true transition
and re-anchor the PointerLockChain. Every deliberate release (⌘⎋, ⌃⌥⇧Q, the Stream menu,
resigning active) clears `captured` first, so `wantsPointerLock` is already false when their drop
is observed and none of them are fought.

The "previously held" half of the condition keeps a scene that never qualifies (Stage Manager,
Split View) from paying for a lock that isn't coming — there, a first grant is still driven by
the chain engage in setCaptured/viewDidAppear exactly as before.

While a re-lock is in flight the local cursor stays hidden and absolute pointer MOTION stays
muted, so the couple of frames it takes read as "Esc did nothing to my mouse" rather than a
cursor that blinks in and out and a host cursor that teleports to the pointer's absolute
position. Buttons still forward (they carry no position), so a click mid-relock isn't swallowed.
The burst clears itself on give-up, so the cursor can never stay hidden on a lock the system
won't grant.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-02 12:08:31 +02:00
enricobuehlerandClaude Opus 5 362595b20f fix(vdisplay/kwin): the streamed output declares it mirrors nothing, so a stored replicationSource can't clone a panel into the stream
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KWin stores output configuration per *setup* — the exact set of connected
outputs, matched by EDID/connector — in `kwinoutputconfig.json`, and
`replicationSource` is one of the fields it saves and restores
(`OutputConfigurationStore::storeConfig` / `setupToConfig`). Our virtual output
carries a STABLE name on purpose, so once any setup has an entry making
`Virtual-punktfunk` a mirror of a physical head, KWin re-applies it to OUR
output on every session that reproduces that same monitor set — and only that
set, which is why the failure looks environment-dependent: a field report has
the stream cloning the panel whenever exactly one monitor is live, and behaving
normally the moment the others come back (a different setup key, a different
stored entry).

A mirroring output is not a desktop. KWin's `applyMirroring` overrides its scale
and render offset to the source's, so the stream carries the physical screen's
viewport at the physical screen's size instead of the mode the client
negotiated. The protocol says the rest out loud on `priority`: "an output may
not be in the output order if it's disabled or mirroring another screen" — so
the primary assertion this module works so hard to verify silently stops meaning
anything too.

Nothing we sent ever contradicted the stored value. The topology config enabled
our output, took priority 1 and disabled the others, but never stated the one
property that decides whether the thing is its own screen. Now it does:
`set_replication_source(ours, "")` rides along in the config we already build
(free, idempotent — an empty source is exactly what KWin resolves to "mirrors
nothing"), gated on management v13 where the request appeared, since wayland-rs
does not range-check requests and an out-of-range opcode would kill the
connection.

`extend`/`auto` issue no topology calls by design — the streamed output is meant
to join the desk without rearranging it — but a mirror is not an arrangement, it
is a broken source under every topology. So they get `clear_replication_source`,
which enumerates and applies ONLY when our output really is mirroring.

The device's `replication_source` event is now read, so the state is visible: a
mirrored streamed output names its source in a warn instead of leaving "the
stream just shows my monitor" as something only the reporter can see.

Verified on 192.168.1.25 (Ubuntu, cargo 1.96): `cargo test -p pf-vdisplay` 128
pass (7 in `kwin_output_mgmt`), `cargo clippy -p pf-vdisplay --all-targets
--locked -D warnings` clean, `scripts/xcheck.sh linux` clean, fmt clean. NOT yet
on-glass — no KDE box here reproduces a stored mirror; the reporter's setup is
the real test.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-02 11:55:34 +02:00
enricobuehlerandClaude Fable 5 caa47e28e6 fix(client/decode): AV1 hardware decode stops silently opening libdav1d
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avcodec_find_decoder(id) returns the registry's FIRST decoder for the id, and
upstream orders the native av1 decoder LAST on purpose ("hwaccel hooks only,
so prefer external decoders" — allcodecs.c). All three hardware backends
selected by id, so every AV1 session opened libdav1d: a software decoder that
silently ignores hw_device_ctx and never calls get_format. Each frame then
failed the backend's hw-format guard and the session burned the demotion
ladder MID-STREAM — field-logged as 68 Vulkan fails → D3D11VA → 102 fails →
software, ~3 s of black — with "hardware decode active" already printed and
the D3D11 profile/pool probes all green. H.264/HEVC never hit this only
because their native decoders happen to be registered first.

Selection is now by capability: find_hw_decoder walks av_codec_iterate and
takes the first decoder whose avcodec_get_hw_config advertises the backend's
surface via HW_DEVICE_CTX, so a build without a usable hw decoder fails at
OPEN in milliseconds and the ladder runs there — the idiom the D3D11 probes
already follow. Registry order still wins among capable decoders, so
H.264/HEVC select exactly what they always did. The software path keeps the
id lookup on purpose: libdav1d is the fastest CPU AV1, and the native av1
decoder has no software path at all.

Every decode log now carries the selected decoder's name — decoder="av1" vs
decoder="libdav1d" is the whole diagnosis, and no log line said it. The
session log names the WIRE codec and drops the FFmpeg id for PyroWave
(ffmpeg_codec_id's fallthrough claimed codec_id=HEVC for wavelet sessions
that never touch FFmpeg).

The CPU lane also stops passing raw PQ off as a tone-map: software-decoded
frames deliberately never take the HDR10 swapchain, but a PQ stream there was
then shown UNtonemapped (washed out) with no warning — the pq-downgrade warn
keys off the swapchain answer — while the Detailed OSD badge claimed the
"HDR→SDR" tone-map that only the hardware lane's CSC runs. The presenter now
warns once when a PQ CpuFrame arrives, and the badge distinguishes
"HDR→SDR (raw)" (no tone-map pass) from the hardware lane's real "HDR→SDR".

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-02 09:54:43 +02:00
enricobuehlerandClaude Fable 5 652abeb397 fix(host/audio): an unsatisfiable wiring plan waits for an endpoint change instead of hammering
Field case 2026-08: the display isolate invalidated the only real render
endpoint; the mic held the Steam Streaming Microphone, the Speakers were
blacklisted, and the capture loop re-ran the full wiring pass — three
IPolicyConfig SetDefaultEndpoint writes included — every 2 s for 8+
minutes, retrying a verdict that could never change.

- wiring_plan: a plan with no loopback is a typed structural verdict
  (Wiring::loopback_unsatisfiable + an endpoint-set fingerprint); the
  dead leftover() tier (byte-identical to real_hw()) becomes a real last
  resort that accepts ONLY the Steam Streaming Speakers, flagged
  loopback_last_resort — a known-silent-loopback QUALITY risk, never the
  cable/VoiceMeeter echo CORRECTNESS risks. excluded_from_loopback stays
  untouched (judge_default's mid-stream snap-back semantics).
- wasapi_cap: an unsatisfiable plan errors ONCE per topology with the
  render inventory, per-endpoint rejection reasons and only the remedies
  not already taken, then parks on a cheap enumerate-and-hash poll and
  re-plans the instant the set changes; transient failures get a real
  capped exponential backoff (2 s → 60 s, reset on success or set
  change); a last-resort capture re-plans on any set change and promotes
  the 30 s zero-packet breadcrumb to warn.
- audio_control: the recording default is asserted only when the plan
  changed or the default drifted — set_default_endpoint fires all three
  SetDefaultEndpoint roles unconditionally, so the 2 s loop silently
  stomped any operator recording-device change; the "attach one, or let
  the host install the Steam Streaming pair" warn (already satisfied in
  the field case) is replaced by the same diagnosis.

Verified: 19/19 wiring_plan tests (native rustc --test and the Linux CI
image via docker); both Windows files type-check and clippy clean
against wasapi 0.23.0 / windows 0.62.2 for x86_64-pc-windows-msvc via an
xcheck-style stub harness (the in-tree target check dies in
openh264-sys2's build script on macOS, as scripts/xcheck.sh documents).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-02 09:53:36 +02:00
enricobuehlerandClaude Fable 5 48511d1267 fix(abr): probe throughput is measured over the client's receive interval
The capacity probe divided client-side bytes by the HOST's burst
duration — a window wrong on both edges (base snapshotted before the
burst reached the host, frozen only when the ProbeResult landed, while
the host's clock stops the moment ITS send window closes, before the
switch/kernel queue finishes draining toward the client). On a 1 GbE
link a 2 Gbps burst target "measured" 1266 Mbps and set an 886 Mbps
climb ceiling the link could never carry — permanent for the session,
because set_ceiling never lowers.

The reassembler now stamps probe-scoped counters (bytes, packets,
first/last arrival, monotonic ns) at its FLAG_PROBE routing, so video
around the burst contaminates neither numerator nor denominator; the
throughput divisor is the client's first→last arrival interval, with
the host duration kept as the fallback when fewer than two probe
packets arrived. The user-facing speed test shares the corrected
computation (ProbeOutcome/PunktfunkProbeResult layouts unchanged;
elapsed_ms docs updated to the new semantics).

Two guards ride along:
- PUNKTFUNK_ABR_MAX_MBPS clamps inside set_ceiling — the one funnel
  every learned ceiling passes through — so a user cap binds no matter
  what any probe concludes.
- The controller latches decode_cap_kbps when two CONSECUTIVE backoffs
  carry decode-severe evidence (deep decode excursion or jump-to-live
  flush) at a similar pre-backoff rate, mirroring host_cap_kbps for the
  client decoder: a knee below the link ceiling was a permanent 30-60 s
  sawtooth costing a flush + dropped-frame burst per cycle (1440p120
  HEVC field case, knee ~490 Mbps). One spurious flush never latches;
  the cap re-probes on the CAP_REPROBE_WINDOWS clock, so it lifts when
  the decoder recovers.

Also rights the three stale "3 Gbps" probe-clamp comments (the host
constant has been 10 Gbps since MAX_PROBE_KBPS moved).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-02 09:53:36 +02:00
enricobuehlerandClaude Fable 5 3e649d372e fix(capture/stall): the ETW witness testifies in QPC, so compose-silence stops convicting content
The stall classifier's present witness never worked: the consumer was opened
without PROCESS_TRACE_MODE_RAW_TIMESTAMP, so ProcessTrace converted every
event's TimeStamp to FILETIME regardless of the session's ClientContext=1 —
FILETIME ticks (100 ns since 1601) are ~4 orders of magnitude above QPC, so
every ts <= to_q comparison was false. summary() always printed etw=none,
window_counts() always returned presents=0/queue_adds=0 while present_history
was still true (satisfied by the unfiltered ring), and classify() therefore
convicted EVERY compose-silence hole as CONTENT-SILENCE; FRAME-GENERATION —
the class the program exists to catch — was unreachable. Two comments
asserted the wrong contract ("TimeStamp IS a QPC value"); both now state the
real one: ClientContext selects the session clock, RAW_TIMESTAMP is what
stops the FILETIME conversion on delivery.

Three adjacent defects fixed with it:

- summary() and window_counts() each took their own ring lock and their own
  (Instant::now(), qpc_now()) anchor, with OpenProcess syscalls between the
  two calls — the prose and the verdict could disagree about the same hole.
  Merged into window_report(): one snapshot, one anchor, both halves; the
  summary keeps its 300 ms lead-in, the counts keep the gap-only window, and
  the etw=/etw_presents=/etw_queue_adds= log fields are unchanged.

- present_history/queue_history meant "an event EVER sat in the ring" —
  satisfied by events arriving after the hole, or by a previous session's
  leftovers in the never-cleared static RING. Both flags now mean witness
  LIVENESS: at least one event inside a 5 s LOOKBACK ending at the hole's
  start, i.e. the witness demonstrably worked before the hole opened. The
  ring is cleared when a new session starts, so a dead session's events can
  never pose as the next one's history.

- window_counts() accepted only BltQueueAddEntry (1071) as queue history
  while summary() also took BltQueueCompleteIndirectPresent (1068); either
  proves the queue witness works, so the merged reader takes both.

The windowing math is factored into a pure count_window() (plain i64 tick
arithmetic) with unit tests, and the classify() matrix gains the live-witness
zero-presents case. Conviction thresholds are untouched.

Verified: scripts/xcheck.sh windows clippy (-D warnings, --all-targets) green
for pf-frame/pf-win-display/pf-capture/pf-vdisplay; native cargo check green.
The new Windows-gated tests type-check but need a Windows box to run.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-02 09:53:36 +02:00