test(android): make the pad-audio self test reachable without a host
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The self test shipped in the previous commit was gated behind a capture, which needs a stream, which needs a host — so it depended on precisely the thing it exists to rule out. It could not have been run in the situation that motivated it. It is now a "Test haptics" button on the DualSense passthrough card in Settings → Controllers → Connected controllers, which is reachable with no session at all. It opens its OWN connection to the pad — the same rule the renderer follows, and the rule whose violation caused the fault this test looks for — runs the tone on a worker thread, and reports a plain-language result: which of open / write / no-data failed, or how many frames reached the pad. The debug-property trigger stays for the in-session case; this is the one that answers "can this phone drive this pad at all" before a host is even involved.
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@@ -410,17 +410,68 @@ private fun DsRow(usbDev: android.hardware.usb.UsbDevice) {
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Text("Grant USB access")
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}
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}
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else -> Text(
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if (model == DsDevice.Model.DUALSHOCK4) {
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"Ready — captured at stream start: rumble, lightbar and gyro are " +
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"driven directly."
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} else {
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"Ready — captured at stream start: rumble, adaptive triggers, lightbar " +
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"and gyro are driven directly."
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},
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style = MaterialTheme.typography.bodySmall,
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color = MaterialTheme.colorScheme.onSurfaceVariant,
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)
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else -> {
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Text(
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if (model == DsDevice.Model.DUALSHOCK4) {
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"Ready — captured at stream start: rumble, lightbar and gyro are " +
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"driven directly."
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} else {
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"Ready — captured at stream start: rumble, adaptive triggers, lightbar " +
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"and gyro are driven directly."
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},
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style = MaterialTheme.typography.bodySmall,
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color = MaterialTheme.colorScheme.onSurfaceVariant,
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)
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// Pad-audio self test. Deliberately reachable WITHOUT a stream: it exists to
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// answer "can this phone drive this pad's audio endpoint at all", and gating
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// that behind a live session would make it depend on the very thing one wants
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// to rule out when a session misbehaves. DualSense only — the DS4 has no
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// 4-channel haptics device.
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if (model != DsDevice.Model.DUALSHOCK4) {
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var testing by remember { mutableStateOf(false) }
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var result by remember { mutableStateOf<String?>(null) }
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result?.let {
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Text(
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it,
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style = MaterialTheme.typography.bodySmall,
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color = MaterialTheme.colorScheme.onSurfaceVariant,
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)
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}
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OutlinedButton(
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enabled = !testing,
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onClick = {
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testing = true
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result = null
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Thread({
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// Its OWN connection: the renderer's descriptor must never be
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// shared with another transfer engine, and that applies to
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// this test as much as to the real path.
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val conn = runCatching { usbManager.openDevice(usbDev) }.getOrNull()
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val fd = conn?.fileDescriptor ?: -1
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val r = if (fd >= 0) {
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io.unom.punktfunk.kit.NativeBridge.nativePadAudioSelfTest(fd, 3, 60)
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} else {
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-1
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}
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conn?.close()
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val msg = when {
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r > 0 -> "Haptics test passed — $r frames to the pad."
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r == -1 -> "Could not open the pad's audio interface. " +
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"Some kernels refuse it; the pad still works normally."
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r == -2 -> "The audio stream stopped part-way."
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else -> "The stream opened but no audio reached the pad."
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}
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android.os.Handler(android.os.Looper.getMainLooper()).post {
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result = msg
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testing = false
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}
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}, "pf-pad-selftest-ui").start()
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},
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) {
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Text(if (testing) "Testing…" else "Test haptics")
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}
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}
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}
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}
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}
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}
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