3c25ff1a80bca493c698ce4ad77e7760c134dc4d
2463
Commits
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3c25ff1a80 |
feat(client/android): per-AU attribution for latency excursions
The e2e spikes WP2 surfaced (79-106 ms against a 9-16 ms p50) could not be diagnosed from what we log. Window maxima cannot say WHERE a 90 ms frame spent its time, because the per-stage maxima in a window are generally different frames. Attribution has to be captured per AU, for the offending AU. `debug.punktfunk.spike_ms` arms a watch: every AU whose capture->reassembled latency crosses the threshold is logged to `pf.spike` with the host's own pipeline time for that same AU (from the 0xCF timing plane), the remainder on the wire, the AU's size, and the gap since the previous AU was reassembled. That last field is what separates "this frame was slow" from "the stream stalled and then burst" — indistinguishable in any percentile. Off by default, so it costs nothing until someone asks. Also moves the 0xCF drain OUT of the HUD gate. It carries the host's per-AU pipeline time and the phase-lock ACK, neither of which had any business being invisible with the HUD down — the same HUD-gating trap this client has now hit three times. What it found immediately, on .173 over Wi-Fi: idx=2383 hostnetMs=72.8 hostMs=4.6 netMs=68.2 gapMs=69.5 idx=2384 hostnetMs=66.4 hostMs=4.9 netMs=61.6 gapMs=1.8 idx=2385 hostnetMs=62.2 hostMs=4.9 netMs=57.3 gapMs=3.8 ... idx=2420 hostnetMs=69.2 hostMs=4.3 netMs=65.0 gapMs=69.3 A ~69 ms window where nothing is delivered, then a burst that drains the backlog, recurring every ~305 ms. Across 112 attributed frames the host pipeline is 2.0-8.0 ms (mean 3.9) and never spikes: the excursion is entirely wire time. Our Wi-Fi low-latency lock is confirmed active throughout (`dumpsys wifi`: both locks held, uid in the low-latency watchlist, operation mode 4), so this is NOT the power-save trap StreamScreen already defends against — that defence is working and is not sufficient. Gates: cargo ndk check + clippy arm64 clean (the 5 warnings are pre-existing and in other files); fmt clean. |
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1099c94ca3 |
fix(client/present): one bogus present stamp no longer wedges the cadence run
Caught on glass during the WP2 baseline, on the first stream the metric ever measured: judder=0 mode=0 cadN=0 disorder=119, every second, on a perfectly healthy 118 fps stream with the panel period correctly learned at 8.33 ms. Every single present was scoring as disordered. The cause was the vendor quirk decode/display.rs already documents — Android's render callback can deliver a garbage far-future system_nano on a session's first frames. The rule "hold the later instant so one reordered delivery cannot corrupt the following spacings" then latched onto that stamp permanently: every real timestamp afterwards was behind it, so nothing was ever scored again for the rest of the session. The rule was right for what it was written for and wrong past a bound. A step backwards of a few refreshes IS a reordered delivery and the later instant should win; a step backwards of an hour is a bogus stamp and the run must re-anchor onto the new sample. One bad sample now costs one sample. Both implementations get the bound and the regression test, since the two must agree; the Swift port would otherwise have shipped the same latch-up. Also makes the statistic self-diagnosing, which is what turned a puzzling result into a five-minute diagnosis: summary() returning None was indistinguishable from a window of perfectly smooth zeros in a log line, so "no cadence is being scored at all" looked exactly like "no judder". The pf.present line now carries the raw sample/stall/disorder counts and the period the run is quantising against, whatever the evidence bar. Gates: punktfunk-core 190 tests green (22 in phase, incl. the new a_garbage_far_future_stamp_does_not_wedge_the_run); swift test --filter PresentIntervalsTests 11/11 green; fmt clean; on-glass re-run against .173 now reports judder 8-36permille with cadN ~119/s. |
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e5ba78ea66 |
fix(apple): build opus from source so the xcframework stops depending on brew
The xcframework build failed its own deployment-target guard on any Mac with
a Homebrew libopus installed:
ERROR: .../libpunktfunk_core.a contains objects built for macOS 26.0 (> 14.0)
The guard was right; its advice was not. This is not a stale cache, and the
suggested `rm -rf target/{aarch64,x86_64}-apple-darwin` never fixes it —
the objects come back on every clean rebuild.
audiopus_sys probes pkg-config before falling back to its vendored copy, and
on this machine it found /opt/homebrew/Cellar/opus/1.6.1 and linked it
statically. Homebrew compiles for the HOST macOS, so 143 SILK objects
(wrappers_FLP.o, VAD.o, stereo_*.o, resampler.o …) entered our staticlib
carrying minos 26 while everything we compiled carried 11 or 14.
That made a locally-built framework's validity depend on whether the
developer happens to have run `brew install opus` — for an artifact every
Apple build consumes and no one commits, which is exactly the kind of
environmental coupling that produces "works on my machine". OPUS_NO_PKG_CONFIG
forces the vendored build unconditionally; CMAKE_POLICY_VERSION_MINIMUM is
what that vendored copy needs to configure under CMake 4, which removed
support for the pre-3.5 minimum its CMakeLists still declares.
The guard's error message now names both causes and shows how to identify the
offending objects, since the misleading half cost real time.
Verified: from a fully clean target dir and with no environment variables set,
`bash scripts/build-xcframework.sh` completes and signs. `swift build` then
compiles PunktfunkKit, and `swift test --filter PresentIntervalsTests` runs
10/10 green — which pays off the Apple typecheck owed by
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d0d2399476 |
feat(client/present): Apple reads the cadence statistic — WP1 complete
The third and last leg of WP1. All three clients now publish the same
judder number, which was the point: one ruler, so a smoothness A/B can be
compared across platforms instead of argued about.
A verbatim Swift port of punktfunk_core::phase::PresentIntervals, in the
same spirit as PhaseReporter.circularLatch alongside it, with a test file
that runs the SAME vectors as the Rust unit tests. A hand-written port is
exactly where "all three emit the same numbers" quietly stops being true,
so it is pinned rather than trusted.
Porting it found a real cross-client hazard. The modal spacing was read
with max_by_key, which returns the LAST maximum, while Swift's max(by:)
returns the FIRST — so a 50/50 window (the classic 1-and-3 sawtooth) would
have reported the same judder but a different mode on Android and Apple.
Both sides now spell the rule out: ties resolve to the smallest spacing.
The Rust test that previously accepted either answer now pins it.
Two Apple-specific decisions:
- the stats object is built for EVERY session, not just under the debug
env var or deadline pacing. A smoothness defect produces no drops and
healthy percentiles, so gating the one statistic that could see it
behind an env var means it is off exactly when it matters. A `verbose`
flag preserves the old behaviour for the wordy counters line; the
cadence line always emits.
- the panel period comes from the link's own reported period (glass
pacing) or is learned from the link's target instants (deadline
pacing). Those tick at the panel rate whether or not WE present, which
is what makes the window minimum the true period — the same reasoning
PhaseReporter already documents. Learning it from on-glass spacings
instead would read a 60-on-120 stream as a 60 Hz panel and mislabel the
cadence mode.
A dropped drawable splits the run rather than scoring the gap: it never
reached glass, so it is not a cadence event, and the next present does not
continue the previous interval either.
Gates: punktfunk-core 21 phase tests green; the Swift port verified against
all 11 Rust vectors via a standalone harness (identical mode/judder/samples/
stalls/disordered on every case, incl. the tie-break); both edited Swift
files parse clean; fmt clean.
⚠ The Swift INTEGRATION is not compiler-verified locally: building
PunktfunkCore.xcframework on this machine fails a pre-existing deployment-
target guard (objects at minos 26 survive a cache wipe and an exported
MACOSX_DEPLOYMENT_TARGET). Source-only change, so it cannot be the cause.
CI's Apple leg owns that check — treat it as owed, not passed.
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53278c6f5f |
feat(client/present): desktop reads the cadence statistic too
WP1 continued — the Linux/Windows session client joins Android on the shared PresentIntervals. Apple is the remaining leg. The metric lives on LatchClock because that is where the on-glass stamps and the learned panel grid it quantises against already meet, so no new plumbing and no second source of truth about the grid. Every stamp is scored, including the sub-millisecond pairs the grid learner deliberately skips: two presents inside one refresh is not a grid step, but it is very much a cadence event. The period is taken seeded-or-learned rather than learned-only, so cadence is scored from the first window instead of waiting for the learner to converge. Judder also becomes a trigger for the 1 Hz presenter line. That line only fired on drops, gate holds or the debug env var — and a cadence defect produces none of those: no drops, no holds, healthy percentiles, visibly broken motion. Without this a desktop stream could judder for an entire session and never emit a line, which is the same blind spot the metric exists to close. One honest asymmetry, recorded in the code: these stamps are CLOCK_REALTIME (this module's domain), so a wall-clock step would forge a hitch that never happened. It lands in the stall/disordered counters rather than the judder ratio, which is part of why that split is worth having. Android feeds the metric a raw monotonic stamp and has no such exposure. Gates: cargo check + clippy --all-targets on pf-presenter clean; punktfunk-core clippy -D warnings clean; fmt clean. |
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fc5b6296e3 |
feat(client/present): the cadence statistic — measure judder, not just latency
WP1 of design/presenter-cadence-rework-implementation-plan.md. Shared core
type plus the Android binding; desktop and Apple follow.
Every stat we publish is a latency — a difference between two points on one
frame. No latency can see judder, because judder is a property of the
SEQUENCE. A stream that shows each frame one refresh early and the next one
late has excellent percentiles and looks broken; a stream whose every
interval is exactly two refreshes has worse latency than one alternating 1
and 3, and looks perfect. That blind spot is why a smoothness complaint
could not be confirmed or refuted from our own telemetry.
PresentIntervals quantises the spacing between consecutive on-glass instants
onto the learned panel grid and reports the modal spacing plus the fraction
of intervals that miss it — the judder number, in permille to match the
phase coherence already next to it. Scale-free: the mode absorbs the cadence
ratio, so 60-on-120 and 120-on-120 are both "one tall bucket" and directly
comparable. That is what makes it usable as one ruler across clients,
refresh rates and stream rates, and for a feature-on/off A/B.
Deliberate choices, each with a test:
- fed the MEASURED on-glass instant, never the requested present time,
which would measure our own intent and always look perfect
- fed SurfaceFlinger's raw CLOCK_MONOTONIC render stamp, not the
realtime-rebased one the latency stats use: cadence is about spacing,
and a realtime clock step would forge a hitch that never happened
- stalls (>8 refreshes) and out-of-order callbacks counted apart from the
ratio, so a window that looks smooth because the stream was PAUSED
cannot be mistaken for a good one
- sub-refresh jitter is not judder: the display quantises it away, so the
metric must too
- the predecessor survives a window drain, else one interval per window
would go unscored forever
Always-on via the 1 Hz pf.present line, so the HUD-off wireless A/B the
baseline measurement needs is readable from logcat. HUD surfacing waits on
the stats-unification spec amendment (plan S3) and on the in-flight HUD work.
Gates: punktfunk-core 189 tests green (10 new); cargo ndk check + clippy
arm64 clean — the 5 remaining warnings are pre-existing and in other files.
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4a0d0ce587 |
Merge pull request 'The plugin lane stops being a way in — 37 of the 38 security-review findings' (#58) from worktree-security-review-0805-fixes into main
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Reviewed-on: #58 |
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0d94ef0dbe |
fix(host/mgmt): the field gate returns the refusal, not an error carrying it
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ci / rust (pull_request) Successful in 8m31s
`check_entry_fields` returned `Result<(), Response>`, which trips `clippy::result_large_err` under CI's `-D warnings`: an axum `Response` is 128 bytes and it was riding in the `Err` variant. `Option<Response>` is the shape this always wanted. There is no error value to propagate here — the "error" IS the response the handler sends back — so `None` means "the payload may proceed" and `Some(r)` is the refusal to return. The call sites read the same, one word different. Caught by CI, not by me: I ran `cargo check` and not `cargo clippy -D warnings`. |
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defdfbdb58 |
fix(security): plugin UIs get their own origin
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Closes H-3 of the 2026-08-05 review, the last of its six highs. A plugin's
interface was reverse-proxied onto the console's own origin and framed with
`allow-same-origin`, so plugin JS ran as first-party code on that origin: one
`fetch('/api/**', {credentials:'same-origin'})` and the BFF attached the
operator's ADMIN bearer. That reached everything `plugin_may_access` withholds
— arm pairing, read the host PIN, approve a device, read `/hooks`. The "open
in new tab" link was the same escalation with no iframe involved at all.
The fix is not a sandbox attribute, and it is worth writing down why, because
the obvious change is the one that does not work. Dropping `allow-same-origin`
gives the frame an OPAQUE origin; its subresource requests are then cross-site;
the `SameSite=Lax` session cookie stops being sent; every plugin asset 302s to
/login and the frame is blank. Nothing about the new-tab link is helped either.
So the origin moves instead. A second listener on its own port (default
PORT + 1) serves plugin UIs and nothing else:
different ORIGIN — scheme+host+PORT — so the same-origin policy separates the
plugin from the console: it cannot read the console's DOM,
its cross-origin fetch of /api/** is unreadable (no CORS)
and cannot mutate (Sec-Fetch-Site sees same-site).
same SITE — cookie scope ignores the port and SameSite is computed on
the site, so the session cookie still reaches the plugin
listener and plugin pages keep working.
Enforcement is two refusals and both are load-bearing: the console origin
refuses /plugin-ui/**, and the plugin origin refuses everything ELSE — above
all /api/**, which would otherwise hand the admin bearer right back to plugin
JS that is now same-origin with that listener. Both are unconditional: if the
plugin port cannot be bound, plugin UIs are DISABLED and the console says so,
rather than falling back to the arrangement this exists to remove.
Two consequences that would otherwise bite in the field:
The port has to be open. Done for the Windows netsh rule, the firewalld
service and the ufw profile.
A browser stores a self-signed-certificate exception per ORIGIN, including
the port — and a certificate interstitial can never be shown inside an
iframe, so the frame would just sit blank with nothing on screen explaining
why. A `no-cors` probe distinguishes it (a TLS failure rejects; any HTTP
answer, even 401, resolves) and the console renders a card linking the
operator to open the port once in a real tab.
Also here: the health probe moved server-side to the console origin (it used
to rely on being same-origin with the plugin), the postMessage listener now
verifies `event.origin` — a real check rather than a tautology — and
plugin-kit's `postMessage(..., "*")` is documented as load-bearing, since
narrowing it to `location.origin` would now target the plugin's own origin and
silently drop every message.
Verified against a running console with a fake mgmt API and a fake plugin:
console /plugin-ui/** → 404; plugin-origin /api/v1/hooks, /, /login,
/_auth/logout → 404; plugin page loads 200 through its own origin;
unauthenticated plugin origin → 401 (not a redirect to a /login it does not
serve); a forged x-pf-listener header changes nothing on either listener; the
plugin's own Clear-Site-Data / Access-Control-Allow-Origin / Set-Cookie are
dropped by the proxy allowlist; the plugin origin's CSP names the console as
its only frame-ancestors source; and with the port squatted, ui-config reports
`unavailable`, the console still refuses /plugin-ui/**, and the console itself
keeps working.
Still wants on-glass confirmation in a real browser — the cookie and framing
behaviour is reasoned from spec, not observed.
cargo fmt --all --check clean; cargo check -p punktfunk-host --all-targets
green on Windows; web console builds and typechecks.
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8103958169 |
fix(security): the plugin lane stops being a way in
Acts on the 2026-08-05 host security review. 36 of its 38 findings; the two exceptions are recorded below and in the review doc. The review's headline is that `plugin_may_access` was the one authorization gate in the system that was allow-by-default — a hand-maintained denylist of route prefixes, where every sibling gate is deny-by-default. Its own doc comment names the two capabilities it exists to withhold, and both were reachable one route over, because ~1450 commits of new routes were added and the list was never one of the things anyone remembered to update. So the gate is now an allowlist, and a test walks the live route table and fails the build for any route that has not been deliberately classified for both non-admin lanes. That test is the actual fix: it is what stops the next route from arriving pre-authorized. Route reachability and field authority turned out to be different questions. A provider plugin has to be able to reconcile its own library entries — that is what a scanner plugin IS — but `prep` and a `command` launch inside that payload are handed to `/bin/sh -c` as the host user, and every execution site documents them as operator-typed. Requests now carry the lane that authorized them, and those two fields are refused to everyone but the operator's own token. The art proxy read any absolute path off disk in the host process, which on Windows is LocalSystem, from a path the plugin lane could write and then read back — so it yielded `mgmt-token`, which is full admin. It now serves only real images (extension AND magic bytes, so a renamed secret fails), only from inside an allowed root, only after canonicalization, and never over UNC; and a path it would refuse to serve can no longer be persisted in the first place. On Windows, the config-dir hardening was skipped exactly when it was needed — it ran only in the branch that CREATES host.env, so the case it was written for (a local user pre-created the directory and planted one) was the one case it never ran in. It is now unconditional and first, an existing host.env is re-owned, and the inheritable OWNER RIGHTS ACE that kept an attacker's files theirs after the directory was re-owned is gone. The identity and token readers were hardening the directory only on the path that GENERATED a new secret, so a planted cert/key or token was adopted verbatim and permanently; they harden before the first read now. `ensure_admin_only_source` is implemented. The 2026-07-05 audit recorded it as FIXED and it was in no commit in this repository's history — the local EoP it described was live, and it is the payload half of the config-dir chain above. Also: the three input planes are bounded and lossy like the mic plane on the same loop already was; Android's library client no longer accepts any publicly-trusted certificate for the pinned host; the usbip vhci nodes get their own group instead of riding on `input`, which every packaging scriptlet tells users to join; a registry URL can no longer inject a TOML table into bunfig.toml; the pairing cooldown is charged before the arming state is read, so armed/disarmed is no longer a free oracle; and the whole Low tier, of which the two worth naming are a clipboard MIME NUL that panicked the host on one control message, and an unauthenticated global logout that let any LAN peer sign the operator out on a loop. NOT fixed, deliberately: H-3 (plugin UIs framed allow-same-origin). Dropping allow-same-origin does not work: the document's origin goes opaque, its subresource requests are then cross-site, the SameSite=Lax session cookie is not sent, and every plugin asset 302s to /login. The "open in new tab" link is the same escalation with no iframe at all, so the sandbox attribute is not where this gets fixed either. It needs a second listener — a distinct origin that is still the same site — which changes the console's deploy model and wants on-glass validation. The mechanism and the dead end are written down at the iframe. H-6 registry authentication, whose other half lives in unom/infra. The in-repo halves are done: workflow_dispatch inputs no longer interpolate into run: blocks (one of them in the step holding UPDATE_MANIFEST_KEY), and the syft installer is pinned to its tag instead of main. Digest pinning is left until the registry is authenticated, because a tag — content-keyed or not — can simply be overwritten while anonymous pushes are accepted. M-5 is half done: the oracle is closed, but binding the arming window needs the console to learn the fingerprint first, which is a knock-then-bind flow rather than an edit. Verified: cargo fmt --all --check clean; cargo check --all-targets green on Linux and on Windows (confirmed non-vacuous — a planted type error in windows/install.rs fails the build); scripts/xcheck.sh windows check green; cargo test -p punktfunk-host --bins 416 passed, the single failure being gamestream::stream::tests::sender_delivers_batches, the known qemu-environmental UDP-loopback flake that fails identically on clean main in the same container; cargo test -p pf-clipboard 13 passed; web console typechecks. |
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110ac9b663 |
Merge pull request 'fix(stall): T2 amplification kill — resume-edge pacing + ABR starved-window guard' (#53) from worktree-stall-ride-through into main
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1d6f4760f3 |
Merge branch 'main' into worktree-stall-ride-through
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9dfbc2f895 |
Merge pull request 'fix(client-core): pad-audio references the WASAPI module by its mounted name' (#57) from fix/pad-audio-wasapi-module-path into main
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56adb47026 |
fix(client-core): pad-audio references the WASAPI module by its mounted name
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The Windows build of pf-client-core has been red on main since the pad-audio merge (#23): pad_audio.rs calls `crate::audio_wasapi::device_by_id`, but lib.rs mounts audio_wasapi.rs AS `crate::audio` via the #[path] per-OS swap — the `audio_wasapi` module name never exists. Windows-gated call site, so every Linux leg stayed green while both `windows / build` targets failed E0433. One-line rename to the mounted path (+ the comment that pointed readers at the phantom name). Verification is the PR's own windows leg — the crate builds on no other platform this path compiles on. |
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52a9d02355 |
Merge pull request 'fix(deps): close the undici, fast-uri, postcss and brace-expansion advisories' (#55) from worktree-audit-undici into main
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Reviewed-on: #55 |
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e5ca213339 |
fix(core/abr): a starved window is never a decode-knee sample
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Stall program T2 (amplification kill), the phantom-latch half. A deciding window that delivered under a quarter of the target rate (a host-side capture stall, an outage, a mid-window pause) carries starvation-shaped distress — a jump-to-live flush, a keyframe-ask burst — that the decode-cap latch read as decoder evidence: under a periodic capture stall (the RDNA4 standby-sink field cases, one stall every ~5 s) every edge offers another 'backoff' at the SAME rate, and one pair latches a phantom decoder knee at whatever rate the display driver happened to interrupt. The session then fights the cap's re-probe ladder (+12.5% per 16-128 clean windows) for minutes on a decoder that was never the problem. Starved windows still back off (real damage deserves the safe response) but take the same 'not a knee sample either way' arm as a draining backoff: they neither latch a decode cap nor erase the reference a genuine choke set, so a real knee's pair still finds itself around the interruption. The ¼ bar sits deliberately far under the ×¾ utilization bar climbs require. Gates: 44 abr tests green (2 new: the stall-cycle no-latch scenario and the reference-preservation scenario), full core lib suite 346 green (--features quic), fmt + clippy clean. |
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e5416646f9 |
fix(host/send): a stall-resume frame paces at the proven rate instead of blasting
Stall program T2 (amplification kill), the resume-burst half. The native pace budget was min(0.9 × time-to-deadline, overflow at ~3× stream rate) — for steady-state frames the rate term is smaller and decides, but for an OVERSIZED frame (a capture-stall resume carrying seconds of scene delta, a cold IDR) the deadline term clamped a multi-interval overflow into the remainder of ONE: an instantaneous many-×-stream-rate blast that overruns the socket tx-buffer and loses the very frame that would have ended the freeze. Field fingerprint across three RDNA4 standby-sink cases: WSAENOBUFS(10055) + loss_ppm spikes at stall edges, then a recovery-IDR round trip per retry while the client shows 'current bitrate 0.1'. The budget is now the overflow's wire time at the pace rate itself (send_pacing::native_budget, pure + unit-tested), bounded by an absolute 100 ms ceiling so a pathological frame can't park the send thread; the deadline stays a target, never a license to blast. Steady-state frames produce byte-identical schedules (the rate term already decided); PUNKTFUNK_PACE_FACTOR=0 keeps the legacy deadline-only spread; the GameStream plane's Moonlight-pinned schedule is untouched. Gates: host clippy --all-targets -D warnings + 9 send_pacing tests green (linux/amd64 container), fmt clean. |
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b79d90b463 |
fix(deps): close the undici, fast-uri, postcss and brace-expansion advisories
audit.yml's three blocking bun-audit legs (web, sdk, plugin-kit) were all red on
main. Ten findings in sdk and plugin-kit, eight in web; every one of them a
transitive dependency, none reachable by bumping a direct dep.
web already carried the right mechanism — an `overrides` block whose `undici` and
`fast-uri` pins had simply gone stale — so it needed four bumps, not a new idea:
undici 7.28.0 -> ^7.29.0 and fast-uri 3.1.4 -> ^3.1.5 for the reported advisories,
plus postcss ^8.5.10 -> ^8.5.25 and brace-expansion ^5.0.8 -> ^5.0.9 for two more
that were published after the failing run and would have gone red on the next
audit anyway. All four stay inside their current major.
sdk and plugin-kit were harder and the fix deserves an explanation. Their single
finding is undici 8.7.0/8.8.0 pulled in by @effect/platform-node, a devDependency
pinned at 4.0.0-beta.98. That dependency already declares `undici: ^8.7.0`, which
permits the fixed 8.10.0 — the vulnerable version survives purely as a stale
lockfile resolution. Nothing bumps it in place: `bun update` only walks direct
dependencies, `bun install --force` preserves a resolution that still satisfies
its range, and every platform-node release through beta.103 declares the same
`^8.7.0`, so moving the dep changes nothing. Bun rejects the scoped form outright
("Bun currently does not support nested resolutions"), so a flat `overrides` entry
is the only mechanism available, and it necessarily also moves sdk's top-level
undici from 7.x to 8.x.
That is safe here, and was verified rather than assumed. The only source use is
sdk/src/config.ts, which does `new Agent({ connect: { ca } })` behind a dynamic
import and a try/catch with a documented plain-fetch fallback; `Agent` and its
`connect` option are unchanged between undici 7 and 8. sdk typechecks and its 72
tests pass against 8.10.0; plugin-kit typechecks and its 20 tests pass. Both trees
now dedupe to a single undici 8.10.0.
Consumers are deliberately untouched: `overrides` apply only at the root of the
tree that declares them and are not honored when the package is installed as a
dependency, so sdk's published `optionalDependencies: { undici: "^7.0.0" }` is
left alone — a consumer resolves the latest 7.x, which is the fixed 7.29.0. The
override governs this repo's own tree, which is exactly what audit.yml checks.
Worth knowing: sdk's dev tree therefore exercises undici 8 while consumers get 7.
One trap found on the way. Running `bun install` over plugin-kit's existing
lockfile emitted a lockfile with two byte-identical `@punktfunk/host` entries —
its `file:../sdk` dependency crossed with the new override — and bun then refuses
its own output with "Error loading lockfile: InvalidPackageKey". That reads as a
tooling error rather than a finding, so it would have taken the audit gate down
while looking like something else entirely. Regenerating the lockfile from scratch
produces a valid single entry; all three lockfiles are checked for duplicate keys.
Also worth recording, because it nearly shipped: deleting the pinned nested entry
from a lockfile makes `bun audit` report "No vulnerabilities found" while the
vulnerable copy is still installed on disk. bun audit reads the lockfile, not
node_modules. That is a vacuous green, not a fix, and was rejected.
Verified: `bun audit` clean in all three trees; web builds and typechecks (its
typecheck needs the build first, which generates routeTree.gen); sdk 72/72 and
plugin-kit 20/20 tests pass.
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8983ec04b9 |
Merge pull request 'feat(pad-audio): DualSense voice-coil haptics + speaker, host to client' (#23) from feat/android-pad-audio into main
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d27e62f7c9 |
fix(pad-audio): close the twelve findings the sweep left open on this branch
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Everything the 2026-08-03 haptics sweep filed against the pad-audio branch (P2 + P3). Four of them are the difference between a feature that works and one that fails silently. **B6 — nothing ever un-muted the coils.** Every rumble report asserts `HAPTICS_SELECT`, which is SDL's "disable audio haptics" bit: the firmware mutes the very voice coils the 0xD1 stream drives. No code anywhere cleared it again, so ONE rumble left tier-A haptics silent for the rest of that pad's life — no error, nothing in a log, and the host happily streaming into a muted actuator. `DsDevice.ds5AudioHapticsReport` is the documented undo (flag0 with both bits clear); written EP0-direct when the stream starts and again after a rumble stop while a stream is live, because the stop report re-mutes on its way past. **B10 — the desktop mix could reach a controller's coils.** Pad endpoints were filtered out inside `plan()` only. The watchdog, Follow mode and the parked default all go through `judge_default`, which classifies by NAME — and a pad endpoint is deliberately stamped "DualSense Wireless Controller" so games treat it as the pad's speaker. No name rule could ever catch one. It now refuses them by identity. **B27 — an out-of-range pad aliased onto a real slot.** The 0xCD plane's pad is the only u16 index and every consumer narrowed it with `as u8` on an assumption nothing enforced, so wire pad 256 steered pad 0's speaker volumes. Rejected at the decoder, which makes the narrowings lossless by construction. An existing test had pinned the bug in place, asserting that wire pad 513 round-trips; corrected, plus a test for the 256→0 alias specifically. **B7 — caps that arrived late were never announced.** The renderer commits the tier-A trade only once its sink opens, which is well past the arrival burst's two 100 ms ticks, and `set_pad_audio_caps` only stored an atomic. The client believed it had pad audio while the host emitted nothing. The input task now compares the live registry against what the last arrival actually carried and re-arms the burst itself — no new plumbing, and no extra traffic when nothing changed. The rest: `needs_aeb_kick` is finally ACTED on (R4) — a stored-but-not-served endpoint is declined rather than opened, because `AUTOCONVERTPCM` makes it succeed and mis-route; a failed provisioning no longer latches `PROVISIONED` for the process lifetime (R5), and `host_cap` retries, so a host that started while the audio stack was busy recovers at the next connect instead of the next reboot; the loopback init timeout reaps its thread instead of detaching one per ~2 s reopen (R6); kind-change restarts are bounded (R3) since the trigger is a client-sent arrival; the devtest uses the endpoint's real channel mask (B11) instead of letting wasapi derive 0x0F against the endpoint's 0x33; the render loop asks `is_session_ended()` rather than spinning at nice -16 (R12); short writes are counted and reported instead of dropping the tail in silence (R13); and a frame addressed to another pad is dropped before it can seed the gap tracker from a foreign sequence space (R14). Verified: punktfunk-host clippy -D warnings **0 on a real Windows box**; Linux/amd64 clippy 0 with **589 tests** (pf-client-core 114, pf-inject 101, punktfunk-client-android 20, punktfunk-core 345+1+8); Android :kit: tests + :app: compile green; fmt clean. Six punktfunk-host tests fail on that Windows box. FIVE fail identically on a tree with no pad-audio code at all (QUIC `Rejected(SetupFailed)` — the box's network environment); the sixth passes 3/3 in isolation and only failed under the parallel run, on a locally-bound ephemeral port. Neither is this change. Still owed: on-glass. This is a hardware feature and none of it has been on a real DualSense since the merge. |
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0a72959ef7 |
Merge main into feat/android-pad-audio
86 commits of main, including the whole M1-M12 haptics sweep. Twelve conflicting files; three of them were more than textual. **The capability bits collided.** Both branches allocated the SAME wire bits for DIFFERENT features: `client_caps 0x04` and `host_caps 0x20` are redundant desktop audio on main and pad audio here. Merged naively, a peer would negotiate one and get the other. Pad audio moves to the next free bits — `CLIENT_CAP_PAD_AUDIO = 0x08`, `HOST_CAP_PAD_AUDIO = 0x40` — and the `abi.rs` mirrors move with them (their compile-time equality assertions caught the mismatch, which is exactly what they are for). **Both branches also claimed ABI v15.** Main's shipped (the rumble-policy floor), so the pad-audio surface becomes **v16**. **`native/input.rs` would have reintroduced a fixed bug.** This branch resets `rumble_seq[idx]` on pad removal; M1 established that the client's reorder gate is per-connection with no reset path, so restarting the host counter strands every later envelope until it climbs back. Took main's seq-preserving `clear_pad_feedback` and kept only the branch's `pad_streams.stop(idx)`. The rest: `wiring_plan::plan` now delegates to main's `plan_with_formats`, so the pad-endpoint filter moved into that body and the predicate behind it is factored out as `is_pad_render` (also what B10 needs); `Ds5Feedback::AUDIO` derives from main's `REPORT_ID_LEN` like its siblings; `AudioCtl` joins the explicitly-listed unhandled variants so the guard-false case is covered rather than swept up by a `_`; `include/punktfunk_core.h` regenerated rather than hand-merged. |
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2d223274fc |
Merge pull request 'refactor(haptics): one copy of each thing every rumble path was transcribing' (#51) from worktree-haptics-m12-dry into main
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92f617a989 |
Merge remote-tracking branch 'origin/main' into worktree-haptics-m12-dry
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# Conflicts: # clients/android/kit/src/main/kotlin/io/unom/punktfunk/kit/GamepadFeedback.kt # crates/pf-client-core/src/gamepad.rs |
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2f071a9a93 |
Merge pull request 'fix(clients/settings): controller settings that can't do anything no longer look live' (#50) from worktree-haptics-m11-settings into main
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62d35bc4b6 |
Merge pull request 'fix(core/wire): a truncated trigger datagram stops cancelling the effect it should carry' (#45) from worktree-haptics-m10-wire into main
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5d06ef26ac |
Merge pull request 'fix(feedback): the pad stops keeping a game's trigger effect after the stream ends' (#44) from worktree-haptics-m9-richfb into main
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fcf4076eb7 |
Merge remote-tracking branch 'origin/main' into worktree-haptics-m9-richfb
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# Conflicts: # clients/android/kit/src/main/kotlin/io/unom/punktfunk/kit/DsCapture.kt # crates/pf-client-core/src/gamepad.rs |
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53eb592c43 |
Merge pull request 'fix(host/pads): a centred stick reads centred, and a delayed effect waits its turn' (#43) from worktree-haptics-m8-proto into main
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956d8dd8ef |
Merge pull request 'fix(host/windows): two virtual pads stop tearing each other's reports' (#39) from worktree-haptics-m7-windows into main
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b2e716ad5f |
Merge pull request 'fix(client/desktop): the Deck keeps its trackpad, and a pad stops buzzing at exit' (#38) from worktree-haptics-m6-presenter into main
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ec288d64d3 |
Merge pull request 'fix(client/android): rumble survives a vibrator fault, and an unplug stops leaking' (#35) from worktree-haptics-m5-android into main
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68353a5d57 |
Merge pull request 'fix(client/apple): two DualSenses stop fighting over one device, and a failed stop stops lying' (#32) from worktree-haptics-m4-apple into main
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ffd5a33598 |
Merge pull request 'fix(core/rumble): the Deck's keepalive stops being swallowed by its own renewals' (#30) from worktree-haptics-m3-rumble-engine into main
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4af8b02be1 |
Merge pull request 'fix(host): a leftover Sunshine folder is not a conflict, and a crashed host gives the screen back' (#52) from worktree-conflict-detect-and-isolate-recovery into main
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Reviewed-on: #52 |
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42a0dd52be |
refactor(haptics): one copy of each thing every rumble path was transcribing
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Twelve findings from the sweep's DRY/docs/dead-code tail. Most are small; three found real defects hiding behind the duplication. **The UHID event ABI existed five times.** Every UHID gamepad backend — DualSense, DualShock 4, Switch Pro, Steam Controller, Steam Controller 2 — carried its own verbatim copy of the kernel's constants plus its own `put_cstr`, and they had already drifted: `switch_pro` was missing the SET_REPORT pair entirely, and `steam_controller` read a FIXED 16-byte SET_REPORT window instead of the event's own `size`. That last one is a bug in both directions — a longer report was truncated, and a shorter one had the parser reading whatever the reused event buffer still held past the payload, i.e. acting on rumble values the game never wrote. Now one `uhid_abi` module owns the numbers plus the two accessors that are easy to get subtly wrong, with tests on exactly that. **A dead force-feedback id fallback.** ff-core's `input_ff_upload` picks a free effect slot and writes it into the effect BEFORE uinput forwards the request, so the `id == -1` branch could never run — and allocating from a local counter would have been the wrong answer anyway, since the kernel owns that id space. Removed, with a `debug_assert` where it stood. **Apple's HID path silently dropped weak rumble.** `hidByte` took the top byte with no non-zero floor, so every amplitude below 0x0100 rendered as exactly nothing. Android has always floored it at 1; this was the odd one out. That converter also existed twice byte-identically inside one Gradle module — now one `wireAmplitudeToByte`. Also: the DS5 output-report layout gets named offsets (`dualsense_proto::out_report`) documenting all three transport bases — USB 0, SDL payload −1, Bluetooth +2 — since the differing bases are transport-forced, not drift. `pf-client-core` cannot import them (it and `pf-inject` do not depend on each other, and a DualSense layout has no business in `punktfunk-core`, their only shared crate), so its copy now DERIVES its offsets by explicit subtraction and a test pins the relationship. `PUNKTFUNK_HID_EFFECT_MAX` sizes the struct it describes instead of a second literal 11 — the header now emits `uint8_t effect[PUNKTFUNK_HID_EFFECT_MAX]`. The rumble policy engine's `min_pulse_ms` and `keepalive_ms` docs stop naming cases nothing implements: no in-tree caller sets `min_pulse_ms`, and the macOS DualSense-over-BT keepalive the doc cited CANNOT be served by the quirk, because that renderer skips writes whose levels are unchanged and would swallow the engine's re-emit — it keeps its own keepalive instead. `TrackpadHaptic` is marked as staged scaffolding (the tag is on a shipped wire; removing the variant would not reclaim it). Three ×257-vs-`<<8` doc comments corrected — the scaling itself is fine, both round-trip to 255. `backstop_ms.max(160)` deleted as unreachable (the engine floors at 500). New tests for `Ds5Feedback` and for the Android rumble JNI packing on BOTH sides, with `MAX_PADS <= 16` now a compile-time assertion rather than a comment. Closes S1-S9, S11, T2, T3 (design/haptics-sweep-2026-08-03.md M12). S11's second half is NOT a defect and was left alone: `clients/session/src/main.rs` calls `set_forwarding` unconditionally on every params-build (its own comment explains why — browse mode reuses one service across launches), so `Ctl::Forwarding` routinely arrives unchanged and that early-out is what stops a redundant `sync_open` + Valve-HIDAPI cycle each launch. Verified: pf-inject clippy -D warnings 0 / 91 tests; pf-client-core + punktfunk-core clippy 0 / 437 tests (amd64 container); punktfunk-client-android 7 tests; Android :kit: 6 tests; Apple swift build + 189 tests / 0 failures; cargo fmt --all --check clean. Each new test probed by reverting its fix — the fixed SET_REPORT window fails 3, a broken pack shift fails 3, dropping the amplitude floor fails 1, and a wrong DS5 offset either fails the pin or refuses to compile. |
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b31495bea5 |
fix(host): a leftover Sunshine folder is not a conflict, and a crashed host gives the screen back
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Three things a field report (Discord, upgrade from 0.1x) turned up, all on the
Windows host.
1. "It thinks I have Sunshine/Apollo running." It didn't — they were uninstalled.
Both uninstallers leave their config/log directory in Program Files behind, and
`detect.rs` counted a bare directory, or a service registered at ANY start type
(including `disabled`), as a live conflict. The installer's own probe was
narrowed to "service start type <= 2" after exactly this cried wolf on a
`winget install`, and the tray dropped its always-on warning for the same reason
in
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9fb41affba |
fix(clients/settings): a controller setting you can't use no longer looks like one you can
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Turn "Forward controllers" off and four rows below it stop meaning anything — nothing is forwarded, so there is no pad type to pick and no guide button to route. GTK desensitised them, the touch settings on both mobile clients dimmed them and the console UI refused the step; the Windows client and BOTH controller-navigable screens left them fully live, so you could sit there changing settings that did nothing. Windows: `.enabled(s.gamepad_forwarding)` on the forwarded-controller picker, pad type, guide button and hold-Select rows — the same builder the echo-cancellation row already used to follow the mic switch. Apple's gamepad settings had no way to say it: `Row` carried `adjustable` (which only hides the chevrons) and nothing else. Added `Row.enabled`, dimmed the row CONTENTS only so the glass still reads as a focusable row, and enforced the inertness centrally in `adjust(id:)` / `activate(id:)` rather than in each builder's closure. The hint bar drops "Adjust"/"Change" on a dimmed row, because advertising them was the same lie the live row told. Android's gamepad settings already had `GpRow.enabled` — documented as "dimmed + inert" — but it only faded the label: every dimmed row still stepped and still wrote its setting. The "No profiles yet" placeholder looked inert only because its own closures were empty. Made it real in one named place (`liveRow`), covering all three input paths (left/right, A, and a tap on the already-focused row), then gated the pad rows on it. Also on that screen: the DualSense / DualShock passthrough toggle, which the touch settings have carried beside its SC2 twin all along. It was missing exactly where it matters most — a TV box has no touch interface to fall back to, so there was no way to reach it at all. Apple capture, separately: with forwarding off, opening a slot still claimed EVERY element's system gesture and powered the controller's IMU. Neither reaches the host, so the first only took the user's screenshot/Home gestures away for nothing and the second drained the pad's battery streaming gyro over Bluetooth. Narrowed rather than skipped — the escape chord is read off the same slot and on tvOS is the ONLY controller way out of a stream, so the chord's own four buttons keep their claim. A test pins the alias list against the chord mask; if they drift the symptom is a session nobody can leave, with nothing logged. Closes R17, R18, R19 (design/haptics-sweep-2026-08-03.md M11). R17 as filed named Windows and "Apple"; Apple's TOUCH settings were already correct and Android's controller-navigable screen was not — both corrected here. Verified: Windows clippy -D warnings exit 0 on a real Windows box; Apple swift build clean + full suite 192 tests / 0 failures (3 new); Android :app: + :kit: green (5 new); cargo fmt --all --check clean. Each fix probed by reverting it — every probe failed the tests it should. |
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ee0b179618 |
Merge pull request 'docs(apple/store): App Store copy for iOS, macOS and tvOS, counted against Apple's limits' (#49) from worktree-appstore-copy into main
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Reviewed-on: #49 |
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d7e22c3db2 |
Merge pull request 'fix(apple/shots): the store screenshots show the app as it actually is' (#48) from worktree-apple-store-screenshots into main
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Reviewed-on: #48 |
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c1231fa2e6 |
Merge pull request 'feat(clients/input): system buttons route around local overlays' (#47) from worktree-system-buttons-routing into main
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Reviewed-on: #47 |
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1db7058a5d |
feat(clients/input): system buttons route around local overlays
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Pressing guide/Steam/QAM collided with the client device's own shell: iOS 26 opens its Game Overlay for the Home press (no app opt-out until iOS 27 makes it a user setting), and a Gaming-Mode client opened BOTH Steam overlays for one press — the local one covering the stream. Two cross-client tier-P settings, zero wire changes: - system_buttons (auto|forward|local): raw guide+misc1 passthrough. Auto forwards everywhere EXCEPT under gamescope, where SteamOS reacts to the same physical press no matter what. - guide_gesture (auto|on|off): hold Select ALONE ~350ms sends the HOST's guide, down until release — held on, that's the host's long-press, which opens a Gaming-Mode host's QAM for regular pads. A Select tap is delivered on release with its up TAP_PRESS (50ms) behind, because per-transition sends fold into seq'd GamepadState snapshots and a back-to-back pair can coalesce into no press at all. A Select inside a combo (the escape chord) passes through untouched. Auto arms it only where the raw press can't reach the host cleanly: gamescope, iOS/iPadOS, tvOS. The same SelectGesture rules live in pf-client-core (pure state machine + unit tests), the Apple client (mask-diff adaptation in GamepadCapture), and Android's GamepadRouter. Settings rows on every surface (GTK, WinUI, console UI, Decky, Apple x2, Android x2) with profile plumbing throughout. punktfunk-session grows a control socket ($XDG_RUNTIME_DIR[/app/$FLATPAK_ID]/punktfunk-session-ctl.sock — the one runtime path a flatpak and the host see identically): 'guide'/'qam' verbs inject synthetic taps. The Decky panel gains a Host menus section (visible while the client runs) whose buttons press the host's Steam/QAM and close the local menu so the host's shows through. iOS 27's GCControllerHomeButtonSettingsManager deep-link is a TODO (the class needs the Xcode 27 SDK to compile). Docs: input, client-settings, steam-deck. Design: punktfunk-planning design/system-buttons-routing.md. Gates: docker clippy --all-targets --locked -D warnings + tests (pf-client-core 88 incl. 6 new gesture tests, pf-console-ui 47), cargo fmt --all --check, swift build (macOS), gradle kit+app compile, decky tsc --noEmit + py_compile. clients/windows not compiled (no box). |
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83a12c7413 |
Merge pull request 'Decky, slimmed: a thin Gaming-Mode wrapper around the client' (#46) from worktree-decky-slim-rework into main
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Reviewed-on: #46 |
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7b1554af4b |
fix(apple/shots): fill the grid, open Settings on Display, note the iPad orientation limit
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- Six mock hosts rather than three. An iPad-13 portrait grid is three columns wide and 2752 px tall; three cards left ~60% of the capture as black. - Settings opens on Display, not General. Resolution, frame rate, bitrate, HDR and codec are what someone reads a streaming app's settings shot for. - The wake scene is the modal-over-grid variant. The gamepad-UI one is a full-screen takeover over a bare gradient — correct, but four lines of text on an empty aurora; the modal shows the same overlay over the host grid. - `requestGeometryUpdate` now reports a refusal instead of failing silently. It does not help on the simulator (an app's stdout doesn't reach the driver through `simctl launch`) but it will on macOS and on a device. - Documented that `.landscape` does not rotate on iPad: a multitasking-capable iPad app is resizable, so iPadOS ignores the request and simctl cannot rotate a simulated device. The iPad set is portrait throughout. |
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8f35155c14 |
fix(apple/shots): the store screenshots show the app as it actually is
Uploading the 0.24.0 set surfaced a pair screen that reads as broken, and a hero that was never the orientation it claimed. The capture harness: - Landscape scenes were captured in PORTRAIT. `IOSOrientationConfigurator` asked for the geometry update from `updateUIViewController`, where `view.window` is still nil — SwiftUI makes one update pass for a `.background` representable, before the hierarchy is in a window, so the guard fell through and nothing ever asked again. Both `.landscape` scenes (the stream hero, the trust card) shipped as portrait. Now a real UIViewController asks from `viewDidAppear` and pins `supportedInterfaceOrientations`. - The shot host applied `.ignoresSafeArea()` to the whole scene, so the hero's HUD — resolution, bitrate, the latency breakdown, the entire point of that screenshot — sat under the Dynamic Island. Only the black backing ignores it now; scenes that want full bleed already ignore it themselves. - `03-pair` was hand-composed into a ZStack rather than presented. PairSheet is a bottom sheet on iOS: its detents and the system's Liquid Glass only exist inside a real `.sheet`. Composed, the grouped Form stretched to full screen height and the capture was a strip of content over a black void, with a DISABLED "Pair & Connect" (empty PIN) and the capture simulator's own name — `pf-shot-iphone-6.9` — rendered in as the device name. - Sheets do not inherit `.environment(\.colorScheme, .dark)` across the presentation boundary; they follow the DEVICE. The pairing sheet came out light grey over the dark app. The simulator is now set to dark appearance. - Discovery browsed the live LAN mid-capture, so a bystanding machine's hostname went out on the listing and no two runs matched. `HostDiscovery` gains a `debugSet` seam (the counterpart to `HostWaker.debugSet`); the mock hosts advertise, so cards read ONLINE through the real `advertises` path and the reachability probe never touches the network. - Created simulators were named `pf-shot-<prefix>`, which the reuse regex never matches: every run created another simulator and none was reused. They are named after the device now — reusable, and not user-visible junk. Two bugs found on the way, neither screenshot-only: - HostStore/ProfileStore PERSISTED the harness's mock data. On a dev Mac that is the same App-Group suite the real app reads, so running the script could replace the tester's saved hosts with "Battlestation" & co. - GamepadHomeView drew the controller chip as a trailing `.overlay`, which reserves no width — on a portrait phone it sat on top of the centred "Select a Host". Laid out as a row with a hidden leading mirror. - The pairing sheet's field prompt said "How the host lists this Mac" on iPhone and iPad. Coverage: the listing set is six scenes in listing order, and is now the stream, the machines it found, the couch/controller mode, waking a sleeping host, the quality controls and pairing — the console and wake screens already existed in `ShotScenes.all` and were simply never captured. Mock hosts carry OS marks, Wake-on-LAN MACs and profile chips so the grid is full rather than three offline rows over an empty half-screen. `SCENES=` overrides the set for the dev scenes. |
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0d407a866d |
fix: a host that changed DHCP lease could no longer be streamed from the panel
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An adversarial review of this branch found a regression I introduced, plus three smaller defects. All four are fixed here, each verified on .21. **The regression.** `mergeHosts` names a host by its record's stable id, and `hosts list --json` always emits one (`KnownHosts::load` mints ids for every record). So a launch always went out as `punktfunk launch <uuid>` → `ConnectPlan::for_host` → `HostTarget::from(&KnownHost)`, which copies the address stored ON THE RECORD. Meanwhile the panel deliberately renders the LIVE advert's address. Nothing on a Deck ever writes a moved address back — `discover` and `hosts list` are both reads, and only the desktop shells' hosts pages update one. So after any DHCP move the row read "online" at the new address and every press dialled the old one: a 15 s dead connect, or — if a MAC had ever been learned — a black Steam "game" for the full 90 s wake budget. Proven with a stub session binary: `launch abc-123` emitted `--connect 10.0.0.5:9777` for a host answering at `10.0.0.99`. This worked on origin/main, which dialled `toHost(v).host` — the advert's address. The fix restores that without giving up stable ids: `hosts add <new-addr> --fp <known-fp>` now MOVES the matching record instead of filing a second one (the fingerprint is the identity — this is the same rule that makes the verb idempotent), and the panel re-points a host it can see has moved before launching it. Verified: `moved 10.0.0.5:9777 to 10.0.0.99:9777`, one record still, and `launch abc-123` then emits `--connect 10.0.0.99:9777`. **"No hosts yet" was also how a missing client looked.** `_cli_argv()` returning None becomes `client-unavailable`, which the panel dropped on the floor — so a Deck with no client installed was told its network was empty, under a button that launches the client that isn't there. It now says which of the two it is. **The browse worker never exited on a quiet LAN.** `discover_for` drops the receiver and the doc claimed that stops the thread. It does not: the worker parks in `recv()`, and the arms that ignore an event (`SearchStarted`, `ServiceFound`, `SearchStopped`, a v6-only advert) never touch the sender, so on a LAN with no Punktfunk host nothing ever wakes it. Harmless today because the only caller is a short-lived CLI process, but the function invites in-process use, where it would leak a thread and an mDNS daemon per call. Now polled with a 250 ms tick and a check at the top of the loop. Verified: ten back-to-back browses settle back to the baseline thread count. **A `pair=optional` host was recorded as paired.** Every unsaved host now goes through the trust sheet (it has no pin, so it cannot stream without one), but the sheet's only non-PIN action ran `--request-access`, which persists `paired: true` on Ready. An optional host admits anyone who pins its identity — there is no operator decision, so nothing was approved and the same box read "paired" here and "trusted" in the desktop client. Such a host now gets **Connect** instead, which pins and streams without claiming an approval, and the "approve this Deck" toast is no longer shown to someone who has nobody to ask. Also: `PF_CLIENT_BIN` was the one launch-option value never validated — a client installed under a path with a space would split Steam's tokenizer. |
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0890cf3244 |
docs(apple/store): App Store copy for iOS, macOS and tvOS, counted against Apple's limits
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German-first Promotional Text, Descriptions, Keywords and App Review notes, plus the app-specific privacy text the existing website policy is missing. Every character-limited field is checked by check-limits.py, which also catches headings whose stated count has drifted from the real length. Three things the brief assumed turned out not to hold, and the copy says so rather than shipping the claim: a Mac cannot act as a host, the published privacy policy covers only the website, and the App Review notes field caps at 4000 characters. |
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bf2d8505cf |
docs(decky): the gamepad-UI shortcut comment still named PF_HOST
PF_HOST is gone; the browse branch is keyed on PF_BROWSE alone and runs the SESSION binary, which is the one path this rework deliberately did not repoint. Comment only. |
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414380fc9e |
fix(cli): discover reads the host store without writing to it
`KnownHosts::load()` mints a stable id for any record that lacks one and SAVES it — which makes
it a write, and `discover` was calling it purely to annotate what the browse found with
saved/paired. It never hands those ids back to anyone.
That matters because the Decky panel issues `discover` and `hosts list` together, in parallel.
Against a store written before ids existed, both processes read it, both mint DIFFERENT ids for
the same record, and both save. Whichever loses the race has already handed its ids to its
caller — so the panel could draw a row whose host reference no longer resolves, and pressing it
would exit 5 ("no saved host matches") until the next refresh settled things.
`KnownHosts::read()` is `load` without the mint: the store exactly as it is on disk. `discover`
uses it; every caller that dials a host by id still uses `load`, so ids are still minted the
first time anything needs one.
Verified on a fixture store with no ids: `punktfunk discover` leaves it byte-identical, and a
following `punktfunk hosts list` mints as before.
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6267dcdcd3 |
fix(decky): let a CLI payload's own key never override this layer's ok
`{"ok": True, **data}` let a future payload carrying its own `ok` report failure through the
field the shell layer owns. Spread first, set `ok` last.
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8042a2fd52 |
fix(decky): a saved host's pin is what it PINNED, never what it's advertising
`mergeHosts` filled a row's fingerprint as `s.fp_hex || advert?.fp || ""`, so a host saved by address — nothing pinned on disk — borrowed the fingerprint of whatever was advertising at that address and rendered as ready to stream. The launch then refused for want of a pin, from a row that had just shown "Stream" and "trusted". Under the old rule the mistake was mostly hidden, because `needsPair` asked a different question for saved and unsaved rows. This rework makes a pinned fingerprint the ONLY rule, so the same conflation would now decide the whole thing. The two are different facts and are now separate fields. `fp` is what the RECORD pins — the thing the session binary requires. `advertisedFp` is what the host is offering right now, which is what request access would pin, and moving one to the other is a trust decision the user makes in the sheet rather than something the merge does behind them. The trust sheet gates on and pins `advertisedFp` accordingly: a saved placeholder that happens to be advertising can now be let in with request access, and one that isn't still gets the PIN path with the reason. |