Merge pull request 'refactor(haptics): one copy of each thing every rumble path was transcribing' (#51) from worktree-haptics-m12-dry into main
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This commit was merged in pull request #51.
This commit is contained in:
@@ -279,8 +279,8 @@ object DsDevice {
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fun ds5RumbleReport(model: Model, low: Int, high: Int): ByteArray = newDs5(model).also {
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it[1] = (DS5_FLAG0_COMPAT_VIBRATION or DS5_FLAG0_HAPTICS_SELECT).toByte()
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it[39] = DS5_FLAG2_VIBRATION2.toByte()
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it[3] = amp8(high).toByte()
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it[4] = amp8(low).toByte()
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it[3] = wireAmplitudeToByte(high).toByte()
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it[4] = wireAmplitudeToByte(low).toByte()
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}
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/**
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@@ -324,17 +324,11 @@ object DsDevice {
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ByteArray(Model.DUALSHOCK4.outputSize).also {
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it[0] = 0x05
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it[1] = (DS4_FLAG0_MOTORS or DS4_FLAG0_LED).toByte()
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it[4] = amp8(high).toByte()
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it[5] = amp8(low).toByte()
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it[4] = wireAmplitudeToByte(high).toByte()
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it[5] = wireAmplitudeToByte(low).toByte()
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it[6] = r.toByte()
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it[7] = g.toByte()
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it[8] = b.toByte()
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}
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// Wire u16 amplitude → motor byte; a nonzero command never collapses to 0 (parity with the
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// vibrator path's toAmplitude).
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private fun amp8(v16: Int): Int {
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val a = (v16 ushr 8) and 0xFF
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return if (v16 != 0 && a == 0) 1 else a
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}
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}
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@@ -131,15 +131,9 @@ class GamepadFeedback(
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var failures = 0L
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while (running) {
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val ev = NativeBridge.nativeNextRumble(handle)
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if (ev < 0L) continue // timeout / closed
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// ev bits 49..52 = wire pad index; bits 32..47 = backstop duration (ms);
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// 16..31 = low; 0..15 = high. These are EFFECTIVE commands from the core's shared
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// rumble policy engine — it owns every lease/staleness/close decision (uniform
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// across all clients; the old 60 s legacy-host exposure is gone) and emits
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// explicit zeros, so apply verbatim: (0, 0) = cancel, non-zero = one-shot for
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// the backstop (the hardware net under a stalled poll thread).
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val pad = ((ev ushr 49) and 0xFL).toInt()
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val backstopMs = ((ev ushr 32) and 0xFFFF)
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// Layout + semantics live in `unpackRumbleEvent` (RumbleWire.kt), tested there
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// against the Rust packer.
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val cmd = unpackRumbleEvent(ev) ?: continue // timeout / closed
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// Rendering is binder calls into the vibrator service, and every one of them can
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// throw unchecked — DeadSystemRuntimeException when system_server goes down, and
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// the ordinary RuntimeException a dying service wraps its RemoteException in.
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@@ -147,12 +141,7 @@ class GamepadFeedback(
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// nothing noticed and nothing restarted it, and rumble was gone for the rest of
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// the session. Losing a single command is recoverable; losing the loop is not.
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runCatching {
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renderRumble(
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pad,
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((ev ushr 16) and 0xFFFF).toInt(),
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(ev and 0xFFFF).toInt(),
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backstopMs,
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)
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renderRumble(cmd.pad, cmd.low, cmd.high, cmd.backstopMs)
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}.onFailure { failures = noteRenderFailure("rumble", it, failures) }
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}
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}, "pf-rumble").apply { isDaemon = true; start() }
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@@ -292,8 +281,8 @@ class GamepadFeedback(
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return
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}
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val bind = rumbleBindFor(pad) ?: return
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val lo = toAmplitude(low)
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val hi = toAmplitude(high)
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val lo = wireAmplitudeToByte(low)
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val hi = wireAmplitudeToByte(high)
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val m = bind.vm
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if (m != null) {
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if (lo == 0 && hi == 0) {
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@@ -342,8 +331,8 @@ class GamepadFeedback(
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*/
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private fun renderDeviceRumble(low: Int, high: Int, durationMs: Long) {
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val v = deviceVibrator ?: return
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val lo = toAmplitude(low)
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val hi = toAmplitude(high)
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val lo = wireAmplitudeToByte(low)
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val hi = wireAmplitudeToByte(high)
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if (lo == 0 && hi == 0) {
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runCatching { v.cancel() } // (0,0) = stop
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return
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@@ -357,12 +346,6 @@ class GamepadFeedback(
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}
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}
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// 0..0xFFFF → 1..255 (high byte); a nonzero motor never collapses to 0.
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private fun toAmplitude(v16: Int): Int {
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val a = (v16 ushr 8) and 0xFF
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return if (v16 != 0 && a == 0) 1 else a
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}
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// One-shot held for `durationMs` — the host's v2 TTL (renewed while the level holds), so it
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// self-terminates on a lost stop; cancel on zero. Floor the duration at 1 ms: `createOneShot`
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// throws IllegalArgumentException on a non-positive duration, and a lease can carry ttl_ms==0
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@@ -0,0 +1,47 @@
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package io.unom.punktfunk.kit
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/**
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* The two conversions every rumble path in this module needs, in one place.
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*
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* Both used to be transcribed per call site: [wireAmplitudeToByte] existed twice, byte-identical,
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* in `GamepadFeedback` and `DsDevice`; [unpackRumbleEvent] was inline bit-shifting in the poll loop
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* with no test on either side of the JNI boundary. Neither is complicated — which is exactly why a
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* silent divergence between copies would have been hard to notice.
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*/
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/**
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* Wire amplitude (`0..0xFFFF`) → an 8-bit motor/vibrator level.
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*
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* The high byte, except that a **nonzero command never collapses to zero**: anything below 0x0100
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* would otherwise round to silence, turning a weak-but-real rumble into no rumble at all. 1 is
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* imperceptibly light, but it moves.
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*/
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internal fun wireAmplitudeToByte(v16: Int): Int {
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val a = (v16 ushr 8) and 0xFF
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return if (v16 != 0 && a == 0) 1 else a
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}
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/** One effective rumble command, as packed by the native side's `nativeNextRumble`. */
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internal data class RumbleCmd(val pad: Int, val low: Int, val high: Int, val backstopMs: Long)
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/**
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* Unpack `NativeBridge.nativeNextRumble`'s `jlong`, or null for the timeout/closed sentinel.
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*
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* Layout, mirroring `clients/android/native/src/feedback.rs::pack_rumble`:
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* bits 49..52 = wire pad index, 32..47 = backstop duration (ms), 16..31 = low, 0..15 = high.
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* The pad field is 4 bits because `punktfunk_core::input::MAX_PADS` is 16 — the Rust side has a
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* compile-time assertion tying the two together, so this can't silently start truncating.
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*
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* These are EFFECTIVE commands from the core's shared rumble policy engine: it owns every
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* lease/staleness/close decision and emits explicit zeros, so apply them verbatim —
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* `(0, 0)` = cancel, non-zero = one-shot for the backstop.
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*/
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internal fun unpackRumbleEvent(ev: Long): RumbleCmd? {
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if (ev < 0L) return null // timeout / closed
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return RumbleCmd(
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pad = ((ev ushr 49) and 0xFL).toInt(),
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low = ((ev ushr 16) and 0xFFFF).toInt(),
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high = (ev and 0xFFFF).toInt(),
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backstopMs = (ev ushr 32) and 0xFFFF,
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)
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}
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@@ -0,0 +1,79 @@
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package io.unom.punktfunk.kit
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import org.junit.Assert.assertEquals
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import org.junit.Assert.assertNotEquals
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import org.junit.Assert.assertNull
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import org.junit.Test
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/**
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* The Kotlin half of the rumble JNI boundary. The Rust half is pinned by `pack_rumble_tests` in
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* `clients/android/native/src/feedback.rs`; the two suites describe the same layout from opposite
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* sides, which is the only thing that catches one of them drifting.
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*/
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class RumbleWireTest {
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/** `pack_rumble` from the native side, transcribed — the packer these tests unpack. */
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private fun pack(pad: Int, low: Int, high: Int, backstopMs: Int): Long =
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((pad and 0xF).toLong() shl 49) or
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((backstopMs.coerceAtMost(0xFFFF)).toLong() shl 32) or
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(low.toLong() shl 16) or
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high.toLong()
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@Test
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fun `every field round-trips at its extremes`() {
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val cases = listOf(
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listOf(0, 0, 0, 0),
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listOf(15, 0xFFFF, 0xFFFF, 0xFFFF),
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listOf(1, 0x1234, 0x5678, 500),
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listOf(7, 0, 0xFFFF, 2000),
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)
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for ((pad, low, high, backstop) in cases) {
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val cmd = unpackRumbleEvent(pack(pad, low, high, backstop))!!
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assertEquals("pad", pad, cmd.pad)
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assertEquals("low", low, cmd.low)
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assertEquals("high", high, cmd.high)
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assertEquals("backstop", backstop.toLong(), cmd.backstopMs)
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}
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}
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/** MAX_PADS is 16, so all 16 indices must survive the 4-bit field without aliasing. */
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@Test
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fun `all sixteen pad indices are distinct`() {
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val seen = (0 until 16).map { unpackRumbleEvent(pack(it, 1, 2, 3))!!.pad }
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assertEquals((0 until 16).toList(), seen)
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}
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@Test
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fun `the negative sentinel is not a command`() {
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assertNull(unpackRumbleEvent(-1L))
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assertNull(unpackRumbleEvent(Long.MIN_VALUE))
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}
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@Test
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fun `a stop is distinguishable from a hold`() {
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val stop = unpackRumbleEvent(pack(2, 0, 0, 0))!!
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val hold = unpackRumbleEvent(pack(2, 0x8000, 0x8000, 500))!!
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assertEquals(0, stop.low)
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assertEquals(0, stop.high)
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assertNotEquals(stop, hold)
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}
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// --- wireAmplitudeToByte (was two byte-identical private copies) ---
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@Test
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fun `amplitude takes the high byte`() {
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assertEquals(0xFF, wireAmplitudeToByte(0xFFFF))
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assertEquals(0x80, wireAmplitudeToByte(0x8000))
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assertEquals(0x12, wireAmplitudeToByte(0x1234))
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}
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@Test
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fun `zero stays silent but a weak nonzero never does`() {
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assertEquals("only a real zero may render as silence", 0, wireAmplitudeToByte(0))
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// Everything below 0x0100 has a zero high byte — without the floor these all vanish.
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for (v in listOf(1, 0x0042, 0x00FF)) {
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assertEquals("wire $v collapsed to silence", 1, wireAmplitudeToByte(v))
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}
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assertEquals(1, wireAmplitudeToByte(0x0100)) // first value that reaches 1 on its own
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}
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}
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@@ -18,6 +18,29 @@ use std::time::Duration;
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/// observes its `running=false` flag promptly on teardown.
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const PULL_TIMEOUT: Duration = Duration::from_millis(100);
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/// Width of the packed `pad` field in [`pack_rumble`] — 4 bits, i.e. indices 0..15.
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const PAD_BITS: u32 = 4;
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/// The packing is only lossless while every representable pad index fits in [`PAD_BITS`]. This was
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/// a comment before; growing `MAX_PADS` past 16 would have silently aliased pad 16 onto pad 0
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/// rather than failing the build.
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const _: () = assert!(
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punktfunk_core::input::MAX_PADS <= 1usize << PAD_BITS,
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"MAX_PADS no longer fits the 4-bit pad field in the packed rumble long"
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);
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/// Pack one effective rumble command into the `jlong` `nativeNextRumble` returns.
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///
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/// Layout — mirrored by `unpackRumbleEvent` in `RumbleWire.kt`: bits 49..52 `pad`, 32..47
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/// `backstop_ms`, 16..31 `low`, 0..15 `high`. Always non-negative, so the `-1` timeout/closed
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/// sentinel stays unambiguous. Split out from the JNI entry point purely so it can be tested
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/// without a live session handle — the shift arithmetic is the part worth pinning.
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fn pack_rumble(pad: u16, low: u16, high: u16, backstop_ms: u32) -> jlong {
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(jlong::from(pad & ((1 << PAD_BITS) - 1)) << 49)
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| (jlong::from(backstop_ms.min(0xFFFF) as u16) << 32)
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| (jlong::from(low) << 16)
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| jlong::from(high)
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}
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// HID-output kind tags written into the returned ByteBuffer (Kotlin reads them back).
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const TAG_LED: u8 = 0x01;
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const TAG_PLAYER_LEDS: u8 = 0x02;
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@@ -54,12 +77,7 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeNextRumble(
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// handle.
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let h = unsafe { &*(handle as *const SessionHandle) };
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match h.client.next_rumble_command(PULL_TIMEOUT) {
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Ok(cmd) => {
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(jlong::from(cmd.pad & 0xF) << 49)
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| (jlong::from(cmd.backstop_ms.min(0xFFFF) as u16) << 32)
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| (jlong::from(cmd.low) << 16)
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| jlong::from(cmd.high)
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}
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Ok(cmd) => pack_rumble(cmd.pad, cmd.low, cmd.high, cmd.backstop_ms),
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Err(_) => -1, // NoFrame (timeout) or Closed — Kotlin loops on its running flag
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}
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})
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@@ -160,3 +178,65 @@ pub extern "system" fn Java_io_unom_punktfunk_kit_NativeBridge_nativeNextHidout(
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n as jint
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})
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}
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#[cfg(test)]
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mod pack_rumble_tests {
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use super::*;
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use punktfunk_core::input::MAX_PADS;
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/// Kotlin's `unpackRumbleEvent`, transcribed — if these two ever disagree the boundary is
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/// broken, and nothing else in the build would say so.
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fn unpack(ev: jlong) -> (u16, u16, u16, u32) {
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let pad = ((ev >> 49) & 0xF) as u16;
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let backstop = ((ev >> 32) & 0xFFFF) as u32;
|
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let low = ((ev >> 16) & 0xFFFF) as u16;
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let high = (ev & 0xFFFF) as u16;
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(pad, low, high, backstop)
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}
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|
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#[test]
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fn round_trips_every_field_at_its_extremes() {
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for &(pad, low, high, backstop) in &[
|
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(0u16, 0u16, 0u16, 0u32),
|
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(15, 0xFFFF, 0xFFFF, 0xFFFF),
|
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(1, 0x1234, 0x5678, 500),
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(7, 0, 0xFFFF, 2000),
|
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] {
|
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let ev = pack_rumble(pad, low, high, backstop);
|
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assert_eq!(unpack(ev), (pad, low, high, backstop), "pad {pad}");
|
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}
|
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}
|
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|
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#[test]
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fn every_representable_pad_survives_the_four_bit_field() {
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for pad in 0..MAX_PADS as u16 {
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let (got, ..) = unpack(pack_rumble(pad, 1, 2, 3));
|
||||
assert_eq!(got, pad, "pad {pad} aliased in the packed long");
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_packed_command_is_never_negative() {
|
||||
// `-1` is the timeout/closed sentinel; any packed value colliding with it would read as
|
||||
// "no command" and the rumble would simply vanish.
|
||||
assert!(pack_rumble(15, 0xFFFF, 0xFFFF, 0xFFFF) >= 0);
|
||||
assert!(pack_rumble(0, 0, 0, 0) >= 0);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn an_oversized_backstop_saturates_instead_of_corrupting_the_pad_field() {
|
||||
let ev = pack_rumble(3, 0, 0, u32::MAX);
|
||||
let (pad, _, _, backstop) = unpack(ev);
|
||||
assert_eq!(pad, 3, "a huge backstop must not bleed into the pad bits");
|
||||
assert_eq!(backstop, 0xFFFF);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_stop_is_distinguishable_from_a_hold() {
|
||||
let stop = pack_rumble(2, 0, 0, 0);
|
||||
let hold = pack_rumble(2, 0x8000, 0x8000, 500);
|
||||
assert_ne!(stop, hold);
|
||||
assert_eq!(unpack(stop).1, 0);
|
||||
assert_eq!(unpack(stop).2, 0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,7 +12,7 @@ import GameController
|
||||
public final class ControllerTester: ObservableObject {
|
||||
// `.manual`: the panel's toggles hold a level until changed — no session wire refreshes
|
||||
// exist here to keep the renderer's staleness watchdog fed.
|
||||
private let renderer = RumbleRenderer(policy: .manual)
|
||||
private let renderer = RumbleRenderer()
|
||||
private weak var controller: GCController?
|
||||
|
||||
/// The rumble backend now in use — "DualSense HID · USB/Bluetooth", "CoreHaptics", or "—" —
|
||||
|
||||
@@ -65,7 +65,7 @@ public final class GamepadFeedback {
|
||||
#if os(iOS)
|
||||
if UserDefaults.standard.bool(forKey: DefaultsKey.rumbleOnDevice),
|
||||
CHHapticEngine.capabilitiesForHardware().supportsHaptics {
|
||||
deviceRumble = RumbleRenderer(policy: .session, actuator: .device)
|
||||
deviceRumble = RumbleRenderer(actuator: .device)
|
||||
} else {
|
||||
deviceRumble = nil
|
||||
}
|
||||
@@ -136,7 +136,7 @@ public final class GamepadFeedback {
|
||||
replay(slot)
|
||||
} else {
|
||||
slots[pad] = Slot(controller: controller)
|
||||
let renderer = RumbleRenderer(policy: .session)
|
||||
let renderer = RumbleRenderer()
|
||||
renderer.retarget(controller)
|
||||
withRouting { rumbleByPad[pad] = renderer }
|
||||
}
|
||||
|
||||
@@ -43,8 +43,14 @@ enum RumbleTuning {
|
||||
|
||||
/// Wire amplitude (0...0xFFFF) → CoreHaptics intensity (0...1).
|
||||
static func amplitude(_ wire: UInt16) -> Float { Float(wire) / 65535 }
|
||||
/// Wire amplitude → DualSense HID motor byte.
|
||||
static func hidByte(_ wire: UInt16) -> UInt8 { UInt8(wire >> 8) }
|
||||
/// Wire amplitude → DualSense HID motor byte. A nonzero command never collapses to silence:
|
||||
/// the top byte of anything below 0x0100 is 0, so a weak-but-real rumble used to render as
|
||||
/// nothing at all on this path. Floored at 1 — imperceptibly light, but moving. (Android's
|
||||
/// `toAmplitude` has always done this; this was the odd one out.)
|
||||
static func hidByte(_ wire: UInt16) -> UInt8 {
|
||||
let b = UInt8(wire >> 8)
|
||||
return wire != 0 && b == 0 ? 1 : b
|
||||
}
|
||||
/// Single-actuator pads render whichever motor is stronger.
|
||||
static func combined(low: UInt16, high: UInt16) -> UInt16 { max(low, high) }
|
||||
/// Are two baked levels the same (skip the rebuild)?
|
||||
@@ -81,10 +87,11 @@ enum RumbleTuning {
|
||||
/// 4. **Escalating stop.** A throwing `player.stop` means the engine's state is unknown — the
|
||||
/// whole engine is stopped (silencing every player it hosts) and lazily rebuilt behind the
|
||||
/// exponential backoff.
|
||||
/// 5. **Staleness watchdog** (`Policy.session`): audible with no wire command for
|
||||
/// `sessionStaleSeconds` → force silence. A lost stop can outlive the host's 500 ms heal
|
||||
/// only if the channel itself died, and then the pad must not buzz forever. `Policy.manual`
|
||||
/// (the settings test panel) instead holds a level until it is changed.
|
||||
/// 5. **No staleness watchdog here.** There was one, keyed off a `Policy` type and a
|
||||
/// `sessionStaleSeconds`; both are gone. Every liveness decision — lease expiry, legacy-host
|
||||
/// staleness, session close — now belongs to punktfunk-core's shared policy engine
|
||||
/// (`client/rumble.rs`), which emits explicit zero commands, so this renderer applies what it
|
||||
/// is told and never decides on its own when a level should end.
|
||||
///
|
||||
/// Engines are created lazily on the first nonzero amplitude and torn down on retarget;
|
||||
/// failures (pads without haptics, engine resets) downgrade to silence — rumble is best-effort
|
||||
@@ -93,17 +100,6 @@ enum RumbleTuning {
|
||||
/// `@unchecked Sendable` is sound because every property is read and written only inside
|
||||
/// `queue` closures — the serial queue is the synchronization.
|
||||
final class RumbleRenderer: @unchecked Sendable {
|
||||
/// Who ends an un-refreshed nonzero target. Session mode applies the core policy engine's
|
||||
/// commands verbatim — the engine (punktfunk-core `client/rumble.rs`) owns every lease,
|
||||
/// staleness, and close decision and emits explicit zeros, so the renderer keeps NO
|
||||
/// staleness policy of its own anymore. The controller test panel (`manual`) holds a slider
|
||||
/// level indefinitely; both are identical renderer-side today, the distinction is kept for
|
||||
/// the call sites' intent.
|
||||
struct Policy {
|
||||
static let session = Policy()
|
||||
static let manual = Policy()
|
||||
}
|
||||
|
||||
/// Which physical actuator this renderer drives: the forwarded controller's haptics engine
|
||||
/// (the default), or THIS device's own Taptic Engine (`CHHapticEngine()`) — the opt-in
|
||||
/// "rumble on this device" mirror for phone-clip pads that ship without rumble motors.
|
||||
@@ -115,7 +111,6 @@ final class RumbleRenderer: @unchecked Sendable {
|
||||
}
|
||||
|
||||
private let queue = DispatchQueue(label: "io.unom.punktfunk.haptics", qos: .userInteractive)
|
||||
private let policy: Policy
|
||||
private let actuator: Actuator
|
||||
|
||||
/// One finite haptic play on a motor: the player plus when (engine timeline) it expires.
|
||||
@@ -190,8 +185,7 @@ final class RumbleRenderer: @unchecked Sendable {
|
||||
((0, 0), DispatchTime(uptimeNanoseconds: 0))
|
||||
#endif
|
||||
|
||||
init(policy: Policy = .session, actuator: Actuator = .controller) {
|
||||
self.policy = policy
|
||||
init(actuator: Actuator = .controller) {
|
||||
self.actuator = actuator
|
||||
}
|
||||
|
||||
|
||||
@@ -56,7 +56,7 @@ final class RumbleTuningTests: XCTestCase {
|
||||
/// storm, an audible target left to the ticker (watchdog path), then `stop()` — which runs
|
||||
/// `queue.sync` against the same serial queue the ticker fires on and must not deadlock.
|
||||
func testRendererSurvivesCallStormAndTeardownWithoutController() {
|
||||
let renderer = RumbleRenderer(policy: .session)
|
||||
let renderer = RumbleRenderer()
|
||||
renderer.retarget(nil)
|
||||
for i in 0..<500 {
|
||||
renderer.apply(
|
||||
@@ -72,7 +72,7 @@ final class RumbleTuningTests: XCTestCase {
|
||||
/// every policy stop (lease expiry, legacy staleness, session close), and the renderer's only
|
||||
/// job is to apply them. Drive the real queue/ticker (no physical pad) and confirm no wedge.
|
||||
func testZeroCommandSilencesAndTeardownDoesNotDeadlock() {
|
||||
let renderer = RumbleRenderer(policy: .session)
|
||||
let renderer = RumbleRenderer()
|
||||
renderer.retarget(nil)
|
||||
renderer.apply(low: 0x8000, high: 0x8000)
|
||||
Thread.sleep(forTimeInterval: 0.1)
|
||||
|
||||
@@ -732,13 +732,27 @@ fn axis_value(axis: sdl3::gamepad::Axis, v: i16) -> (u32, i32) {
|
||||
/// host parses off its virtual pad; the wire's 11-byte trigger blocks drop in verbatim.
|
||||
/// Enable bits select only the fields each update touches, so rumble (driven separately
|
||||
/// through SDL) and untouched fields keep their state.
|
||||
///
|
||||
/// The offsets below are the USB output report's, **minus one**: SDL's payload carries no leading
|
||||
/// report id. `pf-inject`'s `dualsense_proto::out_report` is where that layout is written down and
|
||||
/// explained (including the Bluetooth `+2` base), but this crate cannot import it — `pf-inject` is
|
||||
/// host-side and neither crate depends on the other, and a DualSense report layout has no business
|
||||
/// in `punktfunk-core`, the only crate they share. So this is a deliberate second copy, and
|
||||
/// [`ds5_offsets_track_the_usb_report`](ds5_feedback_tests) pins the `−1` relationship rather than
|
||||
/// leaving it to a comment.
|
||||
struct Ds5Feedback;
|
||||
|
||||
impl Ds5Feedback {
|
||||
const RIGHT_TRIGGER: usize = 10;
|
||||
const LEFT_TRIGGER: usize = 21;
|
||||
const PAD_LIGHTS: usize = 43;
|
||||
const LED_RGB: usize = 44;
|
||||
/// The USB report offsets these are derived from — see the type doc. Kept beside the derived
|
||||
/// values so the subtraction is visible at the point of definition.
|
||||
const REPORT_ID_LEN: usize = 1;
|
||||
const RIGHT_TRIGGER: usize = 11 - Self::REPORT_ID_LEN;
|
||||
const LEFT_TRIGGER: usize = 22 - Self::REPORT_ID_LEN;
|
||||
const PAD_LIGHTS: usize = 44 - Self::REPORT_ID_LEN;
|
||||
const LED_RGB: usize = 45 - Self::REPORT_ID_LEN;
|
||||
/// One adaptive-trigger parameter block: a mode byte plus 10 parameters. Mirrors
|
||||
/// `PUNKTFUNK_HID_EFFECT_MAX`, which is the same number at the C-ABI boundary.
|
||||
const TRIGGER_LEN: usize = punktfunk_core::abi::PUNKTFUNK_HID_EFFECT_MAX as usize;
|
||||
|
||||
fn trigger_packet(which: u8, effect: &[u8]) -> [u8; 47] {
|
||||
let mut p = [0u8; 47];
|
||||
@@ -748,7 +762,7 @@ impl Ds5Feedback {
|
||||
(0x08, Self::LEFT_TRIGGER)
|
||||
};
|
||||
p[0] = flag;
|
||||
let n = effect.len().min(11);
|
||||
let n = effect.len().min(Self::TRIGGER_LEN);
|
||||
p[off..off + n].copy_from_slice(&effect[..n]);
|
||||
p
|
||||
}
|
||||
@@ -1917,7 +1931,12 @@ impl Worker {
|
||||
let dur_ms: u32 = if (low, high) == (0, 0) {
|
||||
100 // a stop takes effect immediately; the duration is irrelevant
|
||||
} else {
|
||||
backstop_ms.max(160) // floor: a jittered renewal can never gap the actuator
|
||||
// No local floor. There was a `.max(160)` here, and it could never do anything: the
|
||||
// engine's own `backstop()` returns `(2 * ttl).clamp(500, 5000)` or the 2000 ms legacy
|
||||
// value, so a non-zero command's backstop is never below 500. A floor that belongs to a
|
||||
// particular actuator belongs in its `ActuatorQuirks::min_pulse_ms`, which the engine
|
||||
// already applies — not re-invented per renderer where it can silently disagree.
|
||||
backstop_ms
|
||||
};
|
||||
// Surface a failed SDL rumble write: a swallowed error here (DualSense not in the right
|
||||
// HIDAPI mode, etc.) reads exactly like "rumble doesn't work". The host logs the send side
|
||||
@@ -2504,6 +2523,134 @@ mod slot_tests {
|
||||
}
|
||||
}
|
||||
|
||||
/// [`Ds5Feedback`]'s three packet builders. The host-side parser, the Android writer and the Apple
|
||||
/// writer are all pinned by their own suites; this writer had nothing, despite being the one that
|
||||
/// hand-shifts every offset by the report-id length.
|
||||
#[cfg(test)]
|
||||
mod ds5_feedback_tests {
|
||||
use super::*;
|
||||
|
||||
/// The USB output report offsets, written out independently of the implementation. A DS5
|
||||
/// effects payload is the same block with the leading report id removed, so every offset is
|
||||
/// exactly one lower — this is the relationship the derived constants encode.
|
||||
#[test]
|
||||
fn ds5_offsets_track_the_usb_report() {
|
||||
for (usb, payload) in [
|
||||
(11usize, Ds5Feedback::RIGHT_TRIGGER),
|
||||
(22, Ds5Feedback::LEFT_TRIGGER),
|
||||
(44, Ds5Feedback::PAD_LIGHTS),
|
||||
(45, Ds5Feedback::LED_RGB),
|
||||
] {
|
||||
assert_eq!(payload, usb - 1, "payload offset for USB byte {usb}");
|
||||
}
|
||||
assert_eq!(Ds5Feedback::TRIGGER_LEN, 11);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn lightbar_sets_only_its_enable_bit_and_its_three_bytes() {
|
||||
let p = Ds5Feedback::lightbar_packet(0x11, 0x22, 0x33);
|
||||
assert_eq!(p.len(), 47);
|
||||
assert_eq!(p[1], 0x04, "valid_flag1 lightbar bit");
|
||||
assert_eq!(p[0], 0, "must not claim any valid_flag0 field");
|
||||
assert_eq!(
|
||||
(
|
||||
p[Ds5Feedback::LED_RGB],
|
||||
p[Ds5Feedback::LED_RGB + 1],
|
||||
p[Ds5Feedback::LED_RGB + 2]
|
||||
),
|
||||
(0x11, 0x22, 0x33)
|
||||
);
|
||||
// Everything else stays zero — an over-broad packet would blank the triggers/player LEDs
|
||||
// it never meant to touch.
|
||||
let touched = [
|
||||
1,
|
||||
Ds5Feedback::LED_RGB,
|
||||
Ds5Feedback::LED_RGB + 1,
|
||||
Ds5Feedback::LED_RGB + 2,
|
||||
];
|
||||
assert!(p
|
||||
.iter()
|
||||
.enumerate()
|
||||
.all(|(i, &b)| touched.contains(&i) || b == 0));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn player_leds_are_masked_to_five_bits() {
|
||||
let p = Ds5Feedback::player_packet(0xFF);
|
||||
assert_eq!(p[1], 0x10, "valid_flag1 player-indicator bit");
|
||||
assert_eq!(
|
||||
p[Ds5Feedback::PAD_LIGHTS],
|
||||
0x1F,
|
||||
"high bits are not ours to set"
|
||||
);
|
||||
let p = Ds5Feedback::player_packet(0b0000_0101);
|
||||
assert_eq!(p[Ds5Feedback::PAD_LIGHTS], 0b0000_0101);
|
||||
}
|
||||
|
||||
/// which 1 = R2 and which 0 = L2 — and the RIGHT block sits FIRST in the report, which is the
|
||||
/// pairing most likely to be transcribed backwards.
|
||||
#[test]
|
||||
fn trigger_which_selects_the_right_flag_and_offset() {
|
||||
let eff: Vec<u8> = (1..=11).collect();
|
||||
|
||||
let r = Ds5Feedback::trigger_packet(1, &eff);
|
||||
assert_eq!(r[0], 0x04, "valid_flag0 R2 bit");
|
||||
assert_eq!(
|
||||
&r[Ds5Feedback::RIGHT_TRIGGER..Ds5Feedback::RIGHT_TRIGGER + 11],
|
||||
&eff[..]
|
||||
);
|
||||
assert_eq!(
|
||||
r[Ds5Feedback::LEFT_TRIGGER],
|
||||
0,
|
||||
"the other trigger is untouched"
|
||||
);
|
||||
|
||||
let l = Ds5Feedback::trigger_packet(0, &eff);
|
||||
assert_eq!(l[0], 0x08, "valid_flag0 L2 bit");
|
||||
assert_eq!(
|
||||
&l[Ds5Feedback::LEFT_TRIGGER..Ds5Feedback::LEFT_TRIGGER + 11],
|
||||
&eff[..]
|
||||
);
|
||||
assert_eq!(l[Ds5Feedback::RIGHT_TRIGGER], 0);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn an_oversized_effect_is_clamped_rather_than_overflowing_into_the_next_field() {
|
||||
let long = vec![0xAAu8; 40];
|
||||
let p = Ds5Feedback::trigger_packet(1, &long);
|
||||
assert_eq!(p.len(), 47);
|
||||
// Exactly TRIGGER_LEN bytes written; the left block must not be scribbled on.
|
||||
assert_eq!(p[Ds5Feedback::RIGHT_TRIGGER + 10], 0xAA);
|
||||
assert_eq!(p[Ds5Feedback::RIGHT_TRIGGER + 11], 0);
|
||||
assert_eq!(p[Ds5Feedback::LEFT_TRIGGER], 0);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_short_effect_leaves_the_rest_of_the_block_zeroed() {
|
||||
let p = Ds5Feedback::trigger_packet(0, &[0x02, 0x99]);
|
||||
assert_eq!(p[Ds5Feedback::LEFT_TRIGGER], 0x02);
|
||||
assert_eq!(p[Ds5Feedback::LEFT_TRIGGER + 1], 0x99);
|
||||
assert!(
|
||||
p[Ds5Feedback::LEFT_TRIGGER + 2..Ds5Feedback::LEFT_TRIGGER + 11]
|
||||
.iter()
|
||||
.all(|&b| b == 0)
|
||||
);
|
||||
}
|
||||
|
||||
/// An empty effect is a well-formed all-zero block: mode 0x00 = release. It must still assert
|
||||
/// its enable bit, or the pad keeps whatever effect it was holding.
|
||||
#[test]
|
||||
fn an_empty_effect_is_a_release_not_a_no_op() {
|
||||
let p = Ds5Feedback::trigger_packet(1, &[]);
|
||||
assert_eq!(p[0], 0x04);
|
||||
assert!(
|
||||
p[Ds5Feedback::RIGHT_TRIGGER..Ds5Feedback::RIGHT_TRIGGER + 11]
|
||||
.iter()
|
||||
.all(|&b| b == 0)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod reset_packet_tests {
|
||||
use super::*;
|
||||
|
||||
@@ -17,6 +17,11 @@ use super::dualsense_proto::{
|
||||
DS_EDGE_PRODUCT, DS_FEATURE_CALIBRATION, DS_FEATURE_FIRMWARE, DS_INPUT_REPORT_LEN, DS_PRODUCT,
|
||||
DS_TOUCH_H, DS_TOUCH_W, DS_VENDOR, DUALSENSE_EDGE_RDESC, DUALSENSE_RDESC,
|
||||
};
|
||||
use crate::uhid_abi::{
|
||||
put_cstr, BUS_USB, HID_MAX_DESCRIPTOR_SIZE, UHID_CREATE2, UHID_DESTROY, UHID_EVENT_SIZE,
|
||||
UHID_GET_REPORT, UHID_GET_REPORT_REPLY, UHID_INPUT2, UHID_OUTPUT, UHID_PATH, UHID_SET_REPORT,
|
||||
UHID_SET_REPORT_REPLY,
|
||||
};
|
||||
use crate::uhid_manager::{PadFeedback, PadProto, UhidManager};
|
||||
use anyhow::{Context, Result};
|
||||
use punktfunk_core::quic::RichInput;
|
||||
@@ -24,27 +29,6 @@ use std::fs::{File, OpenOptions};
|
||||
use std::io::{Read, Write};
|
||||
use std::os::unix::fs::OpenOptionsExt;
|
||||
|
||||
// /dev/uhid event ABI (linux/uhid.h). `struct uhid_event` is __packed__: a u32 `type` then a
|
||||
// union whose largest member is uhid_create2_req (128+64+64 + 2+2 + 4*4 + rd_data[4096] = 4372).
|
||||
const UHID_PATH: &str = "/dev/uhid";
|
||||
const UHID_DESTROY: u32 = 1;
|
||||
const UHID_OUTPUT: u32 = 6;
|
||||
const UHID_GET_REPORT: u32 = 9;
|
||||
const UHID_GET_REPORT_REPLY: u32 = 10;
|
||||
const UHID_CREATE2: u32 = 11;
|
||||
const UHID_INPUT2: u32 = 12;
|
||||
const UHID_SET_REPORT: u32 = 13;
|
||||
const UHID_SET_REPORT_REPLY: u32 = 14;
|
||||
const HID_MAX_DESCRIPTOR_SIZE: usize = 4096;
|
||||
const UHID_EVENT_SIZE: usize = 4 + 4372; // type + union (create2)
|
||||
const BUS_USB: u16 = 0x03;
|
||||
|
||||
/// Copy a NUL-padded C string field into the event buffer.
|
||||
fn put_cstr(ev: &mut [u8], off: usize, cap: usize, s: &str) {
|
||||
let n = s.len().min(cap - 1);
|
||||
ev[off..off + n].copy_from_slice(&s.as_bytes()[..n]); // rest already zero (NUL-terminated)
|
||||
}
|
||||
|
||||
/// The UHID identity a [`DualSensePad`] is created with — the plain DualSense or the Edge (same
|
||||
/// driver, same report codec; the Edge differs by PID + descriptor and carries the four extra
|
||||
/// `buttons[2]` bits). Mirrors the uinput pad's `PadIdentity` shape.
|
||||
|
||||
@@ -18,6 +18,11 @@ use super::dualshock4_proto::{
|
||||
parse_ds4_output, serialize_state, Ds4Feedback, DS4_INPUT_REPORT_LEN, DS4_PRODUCT, DS4_TOUCH_H,
|
||||
DS4_TOUCH_W, DS4_VENDOR,
|
||||
};
|
||||
use crate::uhid_abi::{
|
||||
put_cstr, BUS_USB, HID_MAX_DESCRIPTOR_SIZE, UHID_CREATE2, UHID_DESTROY, UHID_EVENT_SIZE,
|
||||
UHID_GET_REPORT, UHID_GET_REPORT_REPLY, UHID_INPUT2, UHID_OUTPUT, UHID_PATH, UHID_SET_REPORT,
|
||||
UHID_SET_REPORT_REPLY,
|
||||
};
|
||||
use crate::uhid_manager::{PadFeedback, PadProto, UhidManager};
|
||||
use anyhow::{Context, Result};
|
||||
use punktfunk_core::quic::{HidOutput, RichInput};
|
||||
@@ -25,20 +30,6 @@ use std::fs::{File, OpenOptions};
|
||||
use std::io::{Read, Write};
|
||||
use std::os::unix::fs::OpenOptionsExt;
|
||||
|
||||
// /dev/uhid event ABI (linux/uhid.h) — identical to the DualSense backend's; see `super::dualsense`.
|
||||
const UHID_PATH: &str = "/dev/uhid";
|
||||
const UHID_DESTROY: u32 = 1;
|
||||
const UHID_OUTPUT: u32 = 6;
|
||||
const UHID_GET_REPORT: u32 = 9;
|
||||
const UHID_GET_REPORT_REPLY: u32 = 10;
|
||||
const UHID_CREATE2: u32 = 11;
|
||||
const UHID_INPUT2: u32 = 12;
|
||||
const UHID_SET_REPORT: u32 = 13;
|
||||
const UHID_SET_REPORT_REPLY: u32 = 14;
|
||||
const HID_MAX_DESCRIPTOR_SIZE: usize = 4096;
|
||||
const UHID_EVENT_SIZE: usize = 4 + 4372; // type + union (create2)
|
||||
const BUS_USB: u16 = 0x03;
|
||||
|
||||
// Feature reports `hid-playstation` GET_REPORTs during DS4 init. The PAIRING report (0x12) is
|
||||
// MANDATORY — without a valid reply `dualshock4_create()` aborts and creates NO input devices; the
|
||||
// kernel reads the 6-byte device MAC from bytes 1..7. CALIBRATION (0x02) and FIRMWARE (0xa3) are
|
||||
@@ -144,12 +135,6 @@ const DS4_RDESC: &[u8] = &[
|
||||
0xB1, 0x02, 0xC0,
|
||||
];
|
||||
|
||||
/// Copy a NUL-padded C string field into the event buffer.
|
||||
fn put_cstr(ev: &mut [u8], off: usize, cap: usize, s: &str) {
|
||||
let n = s.len().min(cap - 1);
|
||||
ev[off..off + n].copy_from_slice(&s.as_bytes()[..n]); // rest already zero (NUL-terminated)
|
||||
}
|
||||
|
||||
/// A virtual DualShock 4 backed by `/dev/uhid` (hand-rolled codec mirroring the DualSense pad's).
|
||||
/// Dropping it destroys the device (the kernel tears down the bound `hid-playstation` interface).
|
||||
pub struct DualShock4Pad {
|
||||
|
||||
@@ -300,7 +300,6 @@ impl Effect {
|
||||
/// the policy is pure and unit-testable without a live uinput fd.
|
||||
struct FfState {
|
||||
effects: HashMap<i16, Effect>,
|
||||
next_effect_id: i16,
|
||||
gain: u32,
|
||||
/// Last `(low, high)` reported, to dedup.
|
||||
last_mix: (u16, u16),
|
||||
@@ -316,7 +315,6 @@ impl FfState {
|
||||
fn new() -> FfState {
|
||||
FfState {
|
||||
effects: HashMap::new(),
|
||||
next_effect_id: 0,
|
||||
gain: 0xFFFF,
|
||||
last_mix: (0, 0),
|
||||
last_activity: Instant::now(),
|
||||
@@ -575,11 +573,13 @@ impl VirtualPad {
|
||||
let mut up: UinputFfUpload = unsafe { std::mem::zeroed() };
|
||||
up.request_id = ev.value as u32;
|
||||
if ioctl_ptr(raw, UI_BEGIN_FF_UPLOAD, &mut up, "UI_BEGIN_FF_UPLOAD").is_ok() {
|
||||
let mut e = up.effect;
|
||||
if e.id == -1 {
|
||||
e.id = self.ff.next_effect_id;
|
||||
self.ff.next_effect_id = self.ff.next_effect_id.wrapping_add(1);
|
||||
}
|
||||
let e = up.effect;
|
||||
// No `id == -1` fallback: ff-core's `input_ff_upload` picks a free slot and
|
||||
// writes it into the effect BEFORE handing the request to uinput, so what
|
||||
// arrives here is always an assigned id. The fallback that used to allocate
|
||||
// one from a local counter could therefore never run, and a local counter is
|
||||
// the wrong answer anyway — the kernel owns that id space.
|
||||
debug_assert!(e.id >= 0, "uinput handed us an unassigned FF effect id");
|
||||
if e.type_ == FF_RUMBLE {
|
||||
let strong = u16::from_ne_bytes([e.u[0], e.u[1]]);
|
||||
let weak = u16::from_ne_bytes([e.u[2], e.u[3]]);
|
||||
|
||||
@@ -23,6 +23,11 @@ use super::steam_proto::{
|
||||
btn, parse_steam_output, sc_from_gamepad, serial_reply, serialize_deck_state,
|
||||
serialize_sc_state, SteamModel, SteamState, STEAMDECK_RDESC, STEAM_REPORT_LEN, STEAM_VENDOR,
|
||||
};
|
||||
use crate::uhid_abi::{
|
||||
put_cstr, request_id, set_report_data, BUS_USB, HID_MAX_DESCRIPTOR_SIZE, UHID_CREATE2,
|
||||
UHID_DESTROY, UHID_EVENT_SIZE, UHID_GET_REPORT, UHID_GET_REPORT_REPLY, UHID_INPUT2,
|
||||
UHID_OUTPUT, UHID_PATH, UHID_SET_REPORT, UHID_SET_REPORT_REPLY,
|
||||
};
|
||||
use crate::uhid_manager::{PadFeedback, PadProto, UhidManager};
|
||||
use anyhow::{Context, Result};
|
||||
use punktfunk_core::quic::RichInput;
|
||||
@@ -32,20 +37,6 @@ use std::os::unix::fs::OpenOptionsExt;
|
||||
use std::sync::atomic::{AtomicBool, Ordering};
|
||||
use std::time::{Duration, Instant};
|
||||
|
||||
// /dev/uhid event ABI — same layout as the DualSense backend.
|
||||
const UHID_PATH: &str = "/dev/uhid";
|
||||
const UHID_DESTROY: u32 = 1;
|
||||
const UHID_OUTPUT: u32 = 6;
|
||||
const UHID_GET_REPORT: u32 = 9;
|
||||
const UHID_GET_REPORT_REPLY: u32 = 10;
|
||||
const UHID_CREATE2: u32 = 11;
|
||||
const UHID_INPUT2: u32 = 12;
|
||||
const UHID_SET_REPORT: u32 = 13;
|
||||
const UHID_SET_REPORT_REPLY: u32 = 14;
|
||||
const HID_MAX_DESCRIPTOR_SIZE: usize = 4096;
|
||||
const UHID_EVENT_SIZE: usize = 4 + 4372;
|
||||
const BUS_USB: u16 = 0x03;
|
||||
|
||||
/// Hold the `b9.6` mode-switch this long at creation to toggle `gamepad_mode` on (the kernel needs
|
||||
/// ~450 ms continuous; give margin).
|
||||
const MODE_ENTER: Duration = Duration::from_millis(650);
|
||||
@@ -53,11 +44,6 @@ const MODE_ENTER: Duration = Duration::from_millis(650);
|
||||
/// we insert a one-frame release so an in-game long-Start-hold can't toggle `gamepad_mode` off.
|
||||
const MENU_HOLD_CAP: Duration = Duration::from_millis(350);
|
||||
|
||||
fn put_cstr(ev: &mut [u8], off: usize, cap: usize, s: &str) {
|
||||
let n = s.len().min(cap - 1);
|
||||
ev[off..off + n].copy_from_slice(&s.as_bytes()[..n]);
|
||||
}
|
||||
|
||||
/// Best-effort, once per process: clear `hid_steam`'s `lizard_mode` so `steam_do_deck_input_event`
|
||||
/// stops gating on `gamepad_mode` (gamepad events then always flow). Needs root; on failure the
|
||||
/// per-pad `b9.6` pulse + guard handle it instead.
|
||||
@@ -214,10 +200,13 @@ impl SteamDeckPad {
|
||||
let _ = self.reply_get_report(id, &serial_reply("PUNKTFUNK01"));
|
||||
}
|
||||
UHID_SET_REPORT => {
|
||||
let id = u32::from_ne_bytes([ev[4], ev[5], ev[6], ev[7]]);
|
||||
// SET_REPORT data: [report-id 0, cmd, …] at ev[12..]. Surface rumble, then ack.
|
||||
let end = (12 + 16).min(UHID_EVENT_SIZE);
|
||||
if let Some(r) = parse_steam_output(&ev[12..end]).rumble {
|
||||
let id = request_id(&ev);
|
||||
// SET_REPORT data: [report-id 0, cmd, …]. Take exactly the bytes the kernel
|
||||
// declared — this used to read a fixed 16-byte window, which truncated any
|
||||
// longer report and, for a shorter one, fed the parser whatever the reused
|
||||
// event buffer still held past the payload. Every sibling backend that parses
|
||||
// SET_REPORT already read the size field; this one didn't.
|
||||
if let Some(r) = parse_steam_output(set_report_data(&ev)).rumble {
|
||||
rumble = Some(r);
|
||||
}
|
||||
let _ = self.reply_set_report(id);
|
||||
|
||||
@@ -23,6 +23,11 @@ use super::triton_proto::{
|
||||
triton_serial, triton_unit_id, TritonState, TRITON_RDESC, TRITON_STATE_LEN, TRITON_VENDOR,
|
||||
TRITON_WIRED_PRODUCT,
|
||||
};
|
||||
use crate::uhid_abi::{
|
||||
put_cstr, BUS_USB, HID_MAX_DESCRIPTOR_SIZE, UHID_CREATE2, UHID_DESTROY, UHID_EVENT_SIZE,
|
||||
UHID_GET_REPORT, UHID_GET_REPORT_REPLY, UHID_INPUT2, UHID_OUTPUT, UHID_PATH, UHID_SET_REPORT,
|
||||
UHID_SET_REPORT_REPLY,
|
||||
};
|
||||
use crate::uhid_manager::{PadFeedback, PadProto, UhidManager};
|
||||
use anyhow::{Context, Result};
|
||||
use punktfunk_core::quic::{HidOutput, RichInput, HID_RAW_FEATURE, HID_RAW_OUTPUT};
|
||||
@@ -30,25 +35,6 @@ use std::fs::{File, OpenOptions};
|
||||
use std::io::{Read, Write};
|
||||
use std::os::unix::fs::OpenOptionsExt;
|
||||
|
||||
// /dev/uhid event ABI — same layout as the Deck/DualSense backends.
|
||||
const UHID_PATH: &str = "/dev/uhid";
|
||||
const UHID_DESTROY: u32 = 1;
|
||||
const UHID_OUTPUT: u32 = 6;
|
||||
const UHID_GET_REPORT: u32 = 9;
|
||||
const UHID_GET_REPORT_REPLY: u32 = 10;
|
||||
const UHID_CREATE2: u32 = 11;
|
||||
const UHID_INPUT2: u32 = 12;
|
||||
const UHID_SET_REPORT: u32 = 13;
|
||||
const UHID_SET_REPORT_REPLY: u32 = 14;
|
||||
const HID_MAX_DESCRIPTOR_SIZE: usize = 4096;
|
||||
const UHID_EVENT_SIZE: usize = 4 + 4372;
|
||||
const BUS_USB: u16 = 0x03;
|
||||
|
||||
fn put_cstr(ev: &mut [u8], off: usize, cap: usize, s: &str) {
|
||||
let n = s.len().min(cap - 1);
|
||||
ev[off..off + n].copy_from_slice(&s.as_bytes()[..n]);
|
||||
}
|
||||
|
||||
/// A virtual Steam Controller 2 backed by `/dev/uhid`. Dropping it destroys the device.
|
||||
pub struct TritonPad {
|
||||
fd: File,
|
||||
|
||||
@@ -22,6 +22,10 @@ use super::switch_proto::{
|
||||
serialize_report_0x30, spi_flash_read, switch_mac, SwitchOutput, SwitchState, PROCON_RDESC,
|
||||
SWITCH_PRODUCT, SWITCH_REPORT_LEN, SWITCH_VENDOR,
|
||||
};
|
||||
use crate::uhid_abi::{
|
||||
put_cstr, BUS_USB, HID_MAX_DESCRIPTOR_SIZE, UHID_CREATE2, UHID_DESTROY, UHID_EVENT_SIZE,
|
||||
UHID_GET_REPORT, UHID_GET_REPORT_REPLY, UHID_INPUT2, UHID_OUTPUT, UHID_PATH,
|
||||
};
|
||||
use crate::uhid_manager::{PadFeedback, PadProto, UhidManager};
|
||||
use anyhow::{Context, Result};
|
||||
use punktfunk_core::quic::{HidOutput, RichInput};
|
||||
@@ -29,24 +33,6 @@ use std::fs::{File, OpenOptions};
|
||||
use std::io::{Read, Write};
|
||||
use std::os::unix::fs::OpenOptionsExt;
|
||||
|
||||
// /dev/uhid event ABI (linux/uhid.h) — identical to the DualSense backend's; see `super::dualsense`.
|
||||
const UHID_PATH: &str = "/dev/uhid";
|
||||
const UHID_DESTROY: u32 = 1;
|
||||
const UHID_OUTPUT: u32 = 6;
|
||||
const UHID_GET_REPORT: u32 = 9;
|
||||
const UHID_GET_REPORT_REPLY: u32 = 10;
|
||||
const UHID_CREATE2: u32 = 11;
|
||||
const UHID_INPUT2: u32 = 12;
|
||||
const HID_MAX_DESCRIPTOR_SIZE: usize = 4096;
|
||||
const UHID_EVENT_SIZE: usize = 4 + 4372; // type + union (create2)
|
||||
const BUS_USB: u16 = 0x03;
|
||||
|
||||
/// Copy a NUL-padded C string field into the event buffer.
|
||||
fn put_cstr(ev: &mut [u8], off: usize, cap: usize, s: &str) {
|
||||
let n = s.len().min(cap - 1);
|
||||
ev[off..off + n].copy_from_slice(&s.as_bytes()[..n]); // rest already zero (NUL-terminated)
|
||||
}
|
||||
|
||||
/// A virtual Pro Controller backed by `/dev/uhid`. Dropping it destroys the device (the kernel
|
||||
/// tears down the bound `hid-nintendo` interface).
|
||||
pub struct SwitchProPad {
|
||||
|
||||
@@ -0,0 +1,143 @@
|
||||
//! The `/dev/uhid` event ABI (`linux/uhid.h`), in one place.
|
||||
//!
|
||||
//! Every UHID gamepad backend — DualSense, DualShock 4, Switch Pro, Steam Controller and Steam
|
||||
//! Controller 2 — speaks the same kernel protocol, and each carried its own verbatim copy of these
|
||||
//! constants plus its own `put_cstr`. Five copies of one kernel ABI is five chances to drift from
|
||||
//! it, and they already had: `switch_pro` was missing the SET_REPORT pair entirely, and one backend
|
||||
//! read a fixed-size SET_REPORT payload instead of the length the kernel gave it (see
|
||||
//! [`set_report_data`]).
|
||||
//!
|
||||
//! `struct uhid_event` is `__packed__`: a `u32` `type` followed by a union whose largest member is
|
||||
//! `uhid_create2_req` (name 128 + phys 64 + uniq 64 + rd_size 2 + bus 2 + 4×u32 + rd_data 4096 =
|
||||
//! 4372 bytes). Nothing here allocates or parses a whole event — the backends still drive their own
|
||||
//! read/write loops; this module owns the numbers and the two field accessors that are easy to get
|
||||
//! subtly wrong.
|
||||
|
||||
/// The character device every backend opens.
|
||||
pub const UHID_PATH: &str = "/dev/uhid";
|
||||
|
||||
// Event types (`enum uhid_event_type`). Only the ones the backends actually use.
|
||||
pub const UHID_DESTROY: u32 = 1;
|
||||
pub const UHID_OUTPUT: u32 = 6;
|
||||
pub const UHID_GET_REPORT: u32 = 9;
|
||||
pub const UHID_GET_REPORT_REPLY: u32 = 10;
|
||||
pub const UHID_CREATE2: u32 = 11;
|
||||
pub const UHID_INPUT2: u32 = 12;
|
||||
pub const UHID_SET_REPORT: u32 = 13;
|
||||
pub const UHID_SET_REPORT_REPLY: u32 = 14;
|
||||
|
||||
/// `HID_MAX_DESCRIPTOR_SIZE` — also the cap on a report payload we will copy out of an event.
|
||||
pub const HID_MAX_DESCRIPTOR_SIZE: usize = 4096;
|
||||
/// `size_of::<uhid_event>()`: the `u32` type tag plus the create2 union.
|
||||
pub const UHID_EVENT_SIZE: usize = 4 + 4372;
|
||||
/// `BUS_USB` from `linux/input.h`.
|
||||
pub const BUS_USB: u16 = 0x03;
|
||||
|
||||
/// Offset of the `id` field shared by the GET_REPORT / SET_REPORT request and reply structs.
|
||||
const OFF_ID: usize = 4;
|
||||
/// Offset of `uhid_set_report_req::size` (after `id: u32`, `rnum: u8`, `rtype: u8`).
|
||||
const OFF_SET_REPORT_SIZE: usize = 10;
|
||||
/// Offset of the payload in a SET_REPORT request — and of `data` in the reply structs.
|
||||
const OFF_DATA: usize = 12;
|
||||
/// Offset of `uhid_output_req::size` (the payload follows `data[4096]`).
|
||||
const OFF_OUTPUT_SIZE: usize = 4 + HID_MAX_DESCRIPTOR_SIZE;
|
||||
|
||||
/// Copy a NUL-padded C string field into the event buffer. The buffer is zeroed by the caller, so
|
||||
/// truncation still leaves a NUL terminator.
|
||||
pub fn put_cstr(ev: &mut [u8], off: usize, cap: usize, s: &str) {
|
||||
let n = s.len().min(cap - 1);
|
||||
ev[off..off + n].copy_from_slice(&s.as_bytes()[..n]); // rest already zero (NUL-terminated)
|
||||
}
|
||||
|
||||
/// The request id of a GET_REPORT / SET_REPORT event — what the matching reply must echo.
|
||||
pub fn request_id(ev: &[u8]) -> u32 {
|
||||
u32::from_ne_bytes([ev[OFF_ID], ev[OFF_ID + 1], ev[OFF_ID + 2], ev[OFF_ID + 3]])
|
||||
}
|
||||
|
||||
/// The payload of a `UHID_SET_REPORT` event: exactly the bytes the kernel says are there.
|
||||
///
|
||||
/// Read the length from the event's own `size` field. Assuming a fixed window instead is wrong in
|
||||
/// both directions — a longer report is silently truncated, and a shorter one is parsed together
|
||||
/// with whatever stale bytes the reused event buffer still holds past its end, which for a rumble
|
||||
/// report means acting on numbers the game never wrote.
|
||||
pub fn set_report_data(ev: &[u8]) -> &[u8] {
|
||||
let size = u16::from_ne_bytes([ev[OFF_SET_REPORT_SIZE], ev[OFF_SET_REPORT_SIZE + 1]]) as usize;
|
||||
let end = (OFF_DATA + size.min(HID_MAX_DESCRIPTOR_SIZE)).min(ev.len());
|
||||
&ev[OFF_DATA.min(end)..end]
|
||||
}
|
||||
|
||||
/// The payload of a `UHID_OUTPUT` event (`uhid_output_req`: `data[4096]` then `size`).
|
||||
pub fn output_data(ev: &[u8]) -> &[u8] {
|
||||
let size = u16::from_ne_bytes([ev[OFF_OUTPUT_SIZE], ev[OFF_OUTPUT_SIZE + 1]]) as usize;
|
||||
let end = (4 + size.min(HID_MAX_DESCRIPTOR_SIZE)).min(ev.len());
|
||||
&ev[4.min(end)..end]
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
fn blank() -> Vec<u8> {
|
||||
vec![0u8; UHID_EVENT_SIZE]
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn set_report_data_honours_the_events_own_size() {
|
||||
let mut ev = blank();
|
||||
ev[OFF_SET_REPORT_SIZE..OFF_SET_REPORT_SIZE + 2].copy_from_slice(&5u16.to_ne_bytes());
|
||||
for (i, b) in [1u8, 2, 3, 4, 5].iter().enumerate() {
|
||||
ev[OFF_DATA + i] = *b;
|
||||
}
|
||||
// Stale bytes past the payload — a fixed-window read would hand these to the parser.
|
||||
ev[OFF_DATA + 5] = 0xAA;
|
||||
ev[OFF_DATA + 15] = 0xBB;
|
||||
assert_eq!(set_report_data(&ev), &[1, 2, 3, 4, 5]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn set_report_data_is_not_truncated_at_sixteen() {
|
||||
let mut ev = blank();
|
||||
let n = 40usize;
|
||||
ev[OFF_SET_REPORT_SIZE..OFF_SET_REPORT_SIZE + 2].copy_from_slice(&(n as u16).to_ne_bytes());
|
||||
for i in 0..n {
|
||||
ev[OFF_DATA + i] = i as u8;
|
||||
}
|
||||
let d = set_report_data(&ev);
|
||||
assert_eq!(
|
||||
d.len(),
|
||||
n,
|
||||
"a report longer than 16 bytes must survive whole"
|
||||
);
|
||||
assert_eq!(d[39], 39);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn oversized_and_empty_sizes_stay_in_bounds() {
|
||||
let mut ev = blank();
|
||||
ev[OFF_SET_REPORT_SIZE..OFF_SET_REPORT_SIZE + 2].copy_from_slice(&u16::MAX.to_ne_bytes());
|
||||
assert!(set_report_data(&ev).len() <= HID_MAX_DESCRIPTOR_SIZE);
|
||||
assert!(OFF_DATA + set_report_data(&ev).len() <= UHID_EVENT_SIZE);
|
||||
|
||||
let ev0 = blank(); // size = 0
|
||||
assert!(set_report_data(&ev0).is_empty());
|
||||
assert!(output_data(&ev0).is_empty());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn output_data_reads_its_trailing_size_field() {
|
||||
let mut ev = blank();
|
||||
ev[OFF_OUTPUT_SIZE..OFF_OUTPUT_SIZE + 2].copy_from_slice(&3u16.to_ne_bytes());
|
||||
ev[4] = 0x02;
|
||||
ev[5] = 0x11;
|
||||
ev[6] = 0x22;
|
||||
ev[7] = 0x33; // past the declared size
|
||||
assert_eq!(output_data(&ev), &[0x02, 0x11, 0x22]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn request_id_round_trips() {
|
||||
let mut ev = blank();
|
||||
ev[OFF_ID..OFF_ID + 4].copy_from_slice(&0xDEAD_BEEFu32.to_ne_bytes());
|
||||
assert_eq!(request_id(&ev), 0xDEAD_BEEF);
|
||||
}
|
||||
}
|
||||
@@ -479,7 +479,14 @@ fn pack_touch(dst: &mut [u8], t: &Touch) {
|
||||
#[derive(Default)]
|
||||
pub struct DsFeedback {
|
||||
pub hidout: Vec<HidOutput>,
|
||||
/// `(low, high)` motor levels (0..=0xFFFF), if a report carried them.
|
||||
/// `(low, high)` motor levels, if a report carried them.
|
||||
///
|
||||
/// This parser widens the device's 8-bit motor bytes by `<< 8`, so the values it produces are
|
||||
/// `0..=0xFF00` in steps of 0x100 — NOT `0..=0xFFFF`, which is what this said before. The
|
||||
/// Windows backend widens the same bytes by `× 257` and does reach 0xFFFF. Both are correct:
|
||||
/// every consumer narrows with `>> 8`, and 0xFF00 and 0xFFFF both narrow back to 255. Do not
|
||||
/// "fix" one to match the other — see [`crate::uhid_manager::PadFeedback::rumble`], which is
|
||||
/// the type that sees both.
|
||||
pub rumble: Option<(u16, u16)>,
|
||||
/// The driver's output-report ring overflowed this poll — pending reports were DISCARDED and
|
||||
/// feedback state is unknown; the [`UhidManager`](crate::uhid_manager) must resync (silence +
|
||||
@@ -487,64 +494,101 @@ pub struct DsFeedback {
|
||||
pub resync: bool,
|
||||
}
|
||||
|
||||
/// Parse a DualSense USB output report (`0x02`) into a [`DsFeedback`]. The byte layout below is
|
||||
/// the USB DualSense common report; only the well-understood fields (motor rumble, lightbar RGB,
|
||||
/// player LEDs) are surfaced — adaptive-trigger blocks are forwarded raw for the client.
|
||||
/// Field offsets in the DualSense **output** report, as indices into a whole USB report — i.e.
|
||||
/// including the leading report id at `[0]`. This is the one place in Rust the layout is written
|
||||
/// down; index off these rather than repeating the numbers.
|
||||
///
|
||||
/// **The same fields sit at different offsets per transport, and that is not drift.** Every writer
|
||||
/// lays out one common block; what changes is how much header precedes it:
|
||||
///
|
||||
/// | base | where | first payload byte |
|
||||
/// |---|---|---|
|
||||
/// | `0` | USB report, id included — what these constants describe, and what this parser reads | `[1]` |
|
||||
/// | `−1` | SDL `DS5EffectsState_t` — a 47-byte payload with NO report id (`pf-client-core`'s `Ds5Feedback`) | `[0]` |
|
||||
/// | `+2` | Bluetooth report `0x31` — id, sequence, magic, then the block; CRC32 in the last 4 bytes | `[3]` |
|
||||
///
|
||||
/// Subtract or add the base to translate. Mirrors that cannot import this module — Kotlin
|
||||
/// (`DsDevice.kt`, USB base 0) and Swift (`DualSenseHID.swift`, which handles both the USB and
|
||||
/// Bluetooth bases) — carry a pointer back here; keep them in step by hand.
|
||||
pub mod out_report {
|
||||
/// `valid_flag0`: BIT0 compat vibration, BIT1 haptics select, BIT2 R2, BIT3 L2.
|
||||
pub const VALID_FLAG0: usize = 1;
|
||||
/// `valid_flag1`: BIT2 lightbar, BIT4 player indicators.
|
||||
pub const VALID_FLAG1: usize = 2;
|
||||
/// High-frequency (small / right) motor.
|
||||
pub const MOTOR_RIGHT: usize = 3;
|
||||
/// Low-frequency (big / left) motor.
|
||||
pub const MOTOR_LEFT: usize = 4;
|
||||
/// First byte of the RIGHT trigger's parameter block — it precedes the left one in the report.
|
||||
pub const RIGHT_TRIGGER: usize = 11;
|
||||
/// First byte of the LEFT trigger's parameter block.
|
||||
pub const LEFT_TRIGGER: usize = 22;
|
||||
/// One adaptive-trigger parameter block: a mode byte plus 10 parameters.
|
||||
pub const TRIGGER_LEN: usize = 11;
|
||||
/// `valid_flag2`: BIT2 = `COMPATIBLE_VIBRATION2` (the firmware ≥ 2.24 rumble signal).
|
||||
pub const VALID_FLAG2: usize = 39;
|
||||
/// Lit player-indicator bits (low 5).
|
||||
pub const PLAYER_LEDS: usize = 44;
|
||||
/// Lightbar red; green and blue follow.
|
||||
pub const LED_RGB: usize = 45;
|
||||
}
|
||||
|
||||
/// Parse a DualSense USB output report (`0x02`) into a [`DsFeedback`], indexed off
|
||||
/// [`out_report`]. Only the well-understood fields (motor rumble, lightbar RGB, player LEDs) are
|
||||
/// surfaced — adaptive-trigger blocks are forwarded raw for the client.
|
||||
///
|
||||
/// Every field is gated on the report's valid-flags (`valid_flag0` at data[1], `valid_flag1`
|
||||
/// at data[2]) — writers only set the bits for fields they mean to change (the rest is zeroed),
|
||||
/// so an ungated parse would turn every plain rumble write into a lightbar-off + triggers-off
|
||||
/// broadcast.
|
||||
pub fn parse_ds_output(pad: u8, data: &[u8], fb: &mut DsFeedback) {
|
||||
use out_report as o;
|
||||
// data[0] is the report id (0x02). Be defensive about short reports.
|
||||
if data.first() != Some(&0x02) || data.len() < 48 {
|
||||
return;
|
||||
}
|
||||
let flag0 = data[1]; // BIT0 compat vibration, BIT1 haptics select, BIT2 R2, BIT3 L2
|
||||
let flag1 = data[2]; // BIT2 lightbar, BIT4 player indicators
|
||||
// Motor rumble: high-frequency (small/right) motor at data[3], low-frequency (big/left) at
|
||||
// data[4]. Scale 0..255 → 0..0xFFFF, same (low, high) convention as the uinput pad's mixer,
|
||||
// and route to the universal rumble plane (0xCA).
|
||||
// Writers on firmware ≥ 2.24 signal rumble via COMPATIBLE_VIBRATION2 in valid_flag2
|
||||
// (data[39] BIT2) instead of flag0 BIT0. Our feature report advertises a version
|
||||
// above 2.24 (DS_FEATURE_FIRMWARE bytes 44..46, chosen to keep Sony's updater
|
||||
// quiet), so the kernel and SDL write the v2 flag — while older writers, and any
|
||||
// that never read the version, stay on flag0. Both conventions must land here: a
|
||||
// rumble dropped on either — including stops — is silently ignored, and a missed
|
||||
// stop buzzes for the rest of the session (the 500 ms refresh re-sends stale state
|
||||
// forever).
|
||||
if flag0 & 0x03 != 0 || data[39] & 0x04 != 0 {
|
||||
let high = (data[3] as u16) << 8;
|
||||
let low = (data[4] as u16) << 8;
|
||||
let flag0 = data[o::VALID_FLAG0]; // BIT0 compat vibration, BIT1 haptics select, BIT2 R2, BIT3 L2
|
||||
let flag1 = data[o::VALID_FLAG1]; // BIT2 lightbar, BIT4 player indicators
|
||||
// Motor rumble: high-frequency (small/right) motor first, low-frequency (big/left) second.
|
||||
// Widened 0..255 → 0..0xFF00 by `<< 8` (NOT 0xFFFF — see `DsFeedback::rumble`), same
|
||||
// (low, high) convention as the uinput pad's mixer, and routed to the 0xCA plane.
|
||||
// Writers on firmware ≥ 2.24 signal rumble via COMPATIBLE_VIBRATION2 in valid_flag2
|
||||
// instead of flag0 BIT0. Our feature report advertises a version above 2.24
|
||||
// (DS_FEATURE_FIRMWARE bytes 44..46, chosen to keep Sony's updater quiet), so the
|
||||
// kernel and SDL write the v2 flag — while older writers, and any that never read the
|
||||
// version, stay on flag0. Both conventions must land here: a rumble dropped on either
|
||||
// — including stops — is silently ignored, and a missed stop buzzes for the rest of
|
||||
// the session (the 500 ms refresh re-sends stale state forever).
|
||||
if flag0 & 0x03 != 0 || data[o::VALID_FLAG2] & 0x04 != 0 {
|
||||
let high = (data[o::MOTOR_RIGHT] as u16) << 8;
|
||||
let low = (data[o::MOTOR_LEFT] as u16) << 8;
|
||||
fb.rumble = Some((low, high));
|
||||
}
|
||||
// Lightbar RGB (USB common report: bytes 45..48). Player LEDs at byte 44.
|
||||
if flag1 & 0x04 != 0 {
|
||||
let (r, g, b) = (data[45], data[46], data[47]);
|
||||
let (r, g, b) = (data[o::LED_RGB], data[o::LED_RGB + 1], data[o::LED_RGB + 2]);
|
||||
fb.hidout.push(HidOutput::Led { pad, r, g, b });
|
||||
}
|
||||
if flag1 & 0x10 != 0 {
|
||||
fb.hidout.push(HidOutput::PlayerLeds {
|
||||
pad,
|
||||
bits: data[44] & 0x1F,
|
||||
bits: data[o::PLAYER_LEDS] & 0x1F,
|
||||
});
|
||||
}
|
||||
// Adaptive-trigger parameter blocks, 11 bytes each: the RIGHT trigger comes FIRST in the
|
||||
// report (bytes 11..22), the left at 22..33 — per SDL's DS5EffectsState_t / inputtino's
|
||||
// ps5.hpp. Wire convention: which 0 = L2, 1 = R2.
|
||||
if data.len() >= 33 {
|
||||
// The RIGHT trigger block comes FIRST in the report — per SDL's DS5EffectsState_t /
|
||||
// inputtino's ps5.hpp. Wire convention: which 0 = L2, 1 = R2.
|
||||
if data.len() >= o::LEFT_TRIGGER + o::TRIGGER_LEN {
|
||||
if flag0 & 0x04 != 0 {
|
||||
fb.hidout.push(HidOutput::Trigger {
|
||||
pad,
|
||||
which: 1,
|
||||
effect: data[11..22].to_vec(),
|
||||
effect: data[o::RIGHT_TRIGGER..o::RIGHT_TRIGGER + o::TRIGGER_LEN].to_vec(),
|
||||
});
|
||||
}
|
||||
if flag0 & 0x08 != 0 {
|
||||
fb.hidout.push(HidOutput::Trigger {
|
||||
pad,
|
||||
which: 0,
|
||||
effect: data[22..33].to_vec(),
|
||||
effect: data[o::LEFT_TRIGGER..o::LEFT_TRIGGER + o::TRIGGER_LEN].to_vec(),
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,7 +18,12 @@ use std::time::{Duration, Instant};
|
||||
/// 0xCD feedback events (lightbar / player LEDs / adaptive triggers), deduped via [`HidoutDedup`].
|
||||
#[derive(Default)]
|
||||
pub struct PadFeedback {
|
||||
/// `(low, high)` motor levels (0..=0xFF00), if the pass saw a rumble report.
|
||||
/// `(low, high)` motor levels, if the pass saw a rumble report.
|
||||
///
|
||||
/// Range is `0..=0xFFFF` — this said `0..=0xFF00`, which is only true of the backends that
|
||||
/// widen the device's 8-bit motor byte by `<< 8` (the UHID/DualSense path). The Windows
|
||||
/// backend widens by `× 257` and does reach 0xFFFF, and this type carries both. Neither is a
|
||||
/// defect: consumers narrow with `>> 8`, and 0xFF00 and 0xFFFF both narrow back to 255.
|
||||
pub rumble: Option<(u16, u16)>,
|
||||
pub hidout: Vec<HidOutput>,
|
||||
/// Whether the game drove this pad's RUMBLE plane this poll — at least one output report
|
||||
|
||||
@@ -457,6 +457,11 @@ pub mod triton_proto;
|
||||
#[cfg(target_os = "linux")]
|
||||
#[path = "inject/linux/triton_usbip.rs"]
|
||||
pub mod triton_usbip;
|
||||
/// Linux: the `/dev/uhid` event ABI shared by every UHID gamepad backend — the constants each
|
||||
/// used to transcribe for itself, plus the field accessors that read a payload's real length.
|
||||
#[cfg(target_os = "linux")]
|
||||
#[path = "inject/linux/uhid_abi.rs"]
|
||||
pub mod uhid_abi;
|
||||
/// The generic stateful virtual-pad manager ([`uhid_manager::UhidManager`]) — event routing, frame
|
||||
/// merge, heartbeat, and feedback pump shared by the five UHID/UMDF backends; each supplies only
|
||||
/// its per-controller protocol via [`uhid_manager::PadProto`] (G12).
|
||||
|
||||
@@ -698,7 +698,10 @@ pub struct PunktfunkHidOutput {
|
||||
/// Trigger: number of valid bytes in `effect` (≤ `PUNKTFUNK_HID_EFFECT_MAX`).
|
||||
pub effect_len: u8,
|
||||
/// Trigger: the raw DualSense trigger parameter block (mode + params).
|
||||
pub effect: [u8; 11],
|
||||
/// Sized off [`PUNKTFUNK_HID_EFFECT_MAX`] rather than a second literal `11` — the constant is
|
||||
/// exported precisely so embedders can size their own buffers against it, and it declaring one
|
||||
/// number while the struct it describes hardcoded another was the whole hazard.
|
||||
pub effect: [u8; PUNKTFUNK_HID_EFFECT_MAX as usize],
|
||||
}
|
||||
|
||||
#[cfg(feature = "quic")]
|
||||
@@ -2497,10 +2500,12 @@ pub unsafe extern "C" fn punktfunk_connection_next_rumble_cmd(
|
||||
/// Declare a physical actuator's quirks for wire pad `pad` — how a platform parameterizes the
|
||||
/// shared rumble policy engine instead of forking it (typically called at controller attach).
|
||||
/// `keepalive_ms`: re-emit an unchanged non-zero level at this cadence for actuators whose
|
||||
/// hardware output decays between wire renewals (Steam Deck ≈ 40, DualSense-over-BT raw HID
|
||||
/// ≈ 900); `0` = none. `min_pulse_ms`: floor for `backstop_ms` on non-zero commands. `flags`:
|
||||
/// hardware output decays between wire renewals (the Steam Deck's ≈ 40 is the one in-tree user);
|
||||
/// `0` = none. `min_pulse_ms`: floor for `backstop_ms` on non-zero commands — no in-tree caller
|
||||
/// sets it, it exists for embedders whose duration-taking API rejects short values. `flags`:
|
||||
/// [`PUNKTFUNK_RUMBLE_QUIRK_DEDUP_JITTER`]. All-zero (the initial state) describes a well-behaved
|
||||
/// actuator.
|
||||
/// actuator. See [`ActuatorQuirks`](crate::client::rumble::ActuatorQuirks) for why a renderer that
|
||||
/// dedupes its own writes (the Apple HID path) cannot use `keepalive_ms` and keeps its own.
|
||||
///
|
||||
/// # Safety
|
||||
/// `c` is a valid connection handle. Callable from any thread.
|
||||
|
||||
@@ -69,10 +69,25 @@ pub struct RumbleCommand {
|
||||
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
|
||||
pub struct ActuatorQuirks {
|
||||
/// Re-emit an unchanged non-zero level every this many ms — for actuators whose hardware
|
||||
/// output decays between wire renewals (Steam Deck ≈ 40, macOS DualSense-over-HID BT ≈ 900).
|
||||
/// `0` = no keepalive (the common case).
|
||||
/// output decays between wire renewals. `0` = no keepalive (the common case).
|
||||
///
|
||||
/// The one in-tree producer is the Steam Deck's ≈ 40 ms (`pf-client-core`'s slot open, paired
|
||||
/// with `dedup_jitter`). The macOS DualSense-over-HID Bluetooth decay is NOT served by this
|
||||
/// quirk, though it reads like the obvious second example: the Apple client keeps its own
|
||||
/// ≈ 900 ms keepalive down in `RumbleRenderer` (`RumbleTuning.hidKeepaliveSeconds`) because
|
||||
/// the re-emit has to happen BELOW the command layer. An engine keepalive arrives as a
|
||||
/// command carrying the same levels, and that renderer skips a HID write whose levels are
|
||||
/// unchanged — so the re-emit would be swallowed by the very dedupe it exists to defeat
|
||||
/// (`dedup_jitter` is the Deck's answer to the same problem one layer up).
|
||||
pub keepalive_ms: u16,
|
||||
/// Floor for `backstop_ms` on non-zero commands (Android's `createOneShot` throws on 0).
|
||||
/// Floor for `backstop_ms` on non-zero commands.
|
||||
///
|
||||
/// **No in-tree producer sets this non-zero** — it is reachable only through the C ABI
|
||||
/// (`punktfunk_connection_set_rumble_quirks`), for embedders whose duration-taking API
|
||||
/// rejects short values. The case it was written for is handled elsewhere: Android's
|
||||
/// `createOneShot` does throw on a non-positive duration, but the Kotlin renderer floors the
|
||||
/// duration itself at the call, and that path never declares quirks at all. Kept because it
|
||||
/// is exported ABI, and because a floor belongs here rather than re-invented per embedder.
|
||||
pub min_pulse_ms: u16,
|
||||
/// Alternate the low motor's LSB on keepalive re-emits (imperceptible) so an SDL-class layer
|
||||
/// that no-ops identical values still writes the device — the Deck's dedupe-defeat.
|
||||
|
||||
@@ -441,6 +441,14 @@ pub enum HidOutput {
|
||||
/// A trackpad haptic pulse for a Steam Controller's voice-coil actuators (its only "rumble").
|
||||
/// `side` 0 = right pad, 1 = left pad; `amplitude` + `period` (µs off-time) + `count` (pulses)
|
||||
/// synthesize a buzz. A client without trackpad coils drops it (or maps it to ordinary rumble).
|
||||
///
|
||||
/// **STAGED SCAFFOLDING — deliberately unreachable today, do not delete.** Nothing on the host
|
||||
/// produces this variant and no client renders it; it codes/decodes and round-trips in tests
|
||||
/// and nothing else. It stays because `HIDOUT_TRACKPAD_HAPTIC` is an allocated tag on a
|
||||
/// SHIPPED wire: removing the variant would not reclaim the tag (a future peer could still
|
||||
/// send it), it would only lose the decoder that keeps such a datagram from being mistaken
|
||||
/// for something else. The producer is the Steam Controller coil path; the renderer is the
|
||||
/// client-side coil write. Wire up either half and this becomes live with no format change.
|
||||
TrackpadHaptic {
|
||||
pad: u8,
|
||||
side: u8,
|
||||
|
||||
@@ -1673,7 +1673,10 @@ typedef struct {
|
||||
// Trigger: number of valid bytes in `effect` (≤ `PUNKTFUNK_HID_EFFECT_MAX`).
|
||||
uint8_t effect_len;
|
||||
// Trigger: the raw DualSense trigger parameter block (mode + params).
|
||||
uint8_t effect[11];
|
||||
// Sized off [`PUNKTFUNK_HID_EFFECT_MAX`] rather than a second literal `11` — the constant is
|
||||
// exported precisely so embedders can size their own buffers against it, and it declaring one
|
||||
// number while the struct it describes hardcoded another was the whole hazard.
|
||||
uint8_t effect[PUNKTFUNK_HID_EFFECT_MAX];
|
||||
} PunktfunkHidOutput;
|
||||
#endif
|
||||
|
||||
@@ -2469,10 +2472,12 @@ PunktfunkStatus punktfunk_connection_next_rumble_cmd(PunktfunkConnection *c,
|
||||
// Declare a physical actuator's quirks for wire pad `pad` — how a platform parameterizes the
|
||||
// shared rumble policy engine instead of forking it (typically called at controller attach).
|
||||
// `keepalive_ms`: re-emit an unchanged non-zero level at this cadence for actuators whose
|
||||
// hardware output decays between wire renewals (Steam Deck ≈ 40, DualSense-over-BT raw HID
|
||||
// ≈ 900); `0` = none. `min_pulse_ms`: floor for `backstop_ms` on non-zero commands. `flags`:
|
||||
// hardware output decays between wire renewals (the Steam Deck's ≈ 40 is the one in-tree user);
|
||||
// `0` = none. `min_pulse_ms`: floor for `backstop_ms` on non-zero commands — no in-tree caller
|
||||
// sets it, it exists for embedders whose duration-taking API rejects short values. `flags`:
|
||||
// [`PUNKTFUNK_RUMBLE_QUIRK_DEDUP_JITTER`]. All-zero (the initial state) describes a well-behaved
|
||||
// actuator.
|
||||
// actuator. See [`ActuatorQuirks`](crate::client::rumble::ActuatorQuirks) for why a renderer that
|
||||
// dedupes its own writes (the Apple HID path) cannot use `keepalive_ms` and keeps its own.
|
||||
//
|
||||
// # Safety
|
||||
// `c` is a valid connection handle. Callable from any thread.
|
||||
|
||||
Reference in New Issue
Block a user