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enricobuehler f49f22a292 fix(host/encode): the Windows host build stops failing on unused split-encode helpers
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The Windows host job died in its clippy step: eight items in pf-encode's
split-encode policy (`SPLIT_AUTO`..`SPLIT_DISABLE`, `resolve_split_mode`,
`max_forced_split_mode`, `clamp_to_engines`) were reported as never used, and
`-D warnings` turns that into a build failure. Nothing about the encoder was
wrong — the items simply have no reader in one particular build of the crate,
and nothing was telling the compiler that.

`codec.rs` compiles on every platform, but the split policy only ever has a
caller on Linux (the libav NVENC path reads it unconditionally) or on Windows
with the `nvenc` feature (the direct-SDK backend). A featureless Windows build
of pf-encode has neither, so every item in the cluster is genuinely dead there.
Gate them on the union of their callers' cfgs, the way `forced_split_width`
next door already is.

The step lints pf-encode itself WITH `--features nvenc,amf-qsv,qsv`, where the
items are live, which is why this was invisible there; the failure came from the
next command in the same step, `clippy -p pf-vdisplay`, which pulls pf-encode in
as a plain default-features dependency. Same item-level `dead_code` trap this
crate has now hit five times.

Verified: default-features pf-encode reproduces all eight errors before the
change and none after (macOS default-features exercises the identical
"cluster has no caller" arm as featureless Windows — the two remaining errors
there, `vbv_frames_env` and a redundant closure call, are pre-existing and
macOS-only; both items have real Windows callers). Linux default-features and
Linux + nvenc `--all-targets` both stay clean, so the callers still see the
policy. `cargo fmt` clean.
2026-08-07 11:11:15 +02:00
enricobuehler 515a3c2912 feat(pf-encode): wire split arbitration on Windows too
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The last coverage gap, and only worth building once S1 proved it possible: the
Windows backend drives NV_ENC_DEVICE_TYPE_DIRECTX, and an in-place splitEncodeMode
change had never been tested there. It works (071358cb), so the arbiter is now
ungated from Linux-only to the union of both direct-SDK backends and wired into
windows/nvenc.rs: the submit stamp, the feed hook on AU completion,
apply_split_mode, split_key, arm_split_arbiter, and set_send_spread_us.

Same gates as Linux, and they are correctness conditions rather than preferences:
opt-in while it earns trust, an operator PUNKTFUNK_SPLIT_ENCODE pin always wins,
a cached verdict short-circuits, >=2 engines, never H.264, and the sub-frame
trade is only entered when the host has actually reported a send spread to price
it with. The one Windows-specific difference is that `async_rt` is a real
possibility here (opt-in two-thread retrieve) and the arbiter refuses it, because
under pipelined retrieve the submit->AU span includes queue depth and the
comparison would be noise.

⚠ Two more instances of the same item-level dead_code trap, caught by the Windows
run and not by reasoning -- that is now 4 and 5:
- `clear_split_verdicts` is called only by the Linux on-hw test, so it is dead on
  Windows; gated to `all(test, target_os = "linux")`.
- The arbiter methods first landed inside `impl Encoder` rather than the inherent
  impl (the anchor I used, supports_chunked_poll, is a trait method), which the
  compiler caught as "not a member of trait Encoder".

Verified .158 (RTX 4090 / Ada, driver 610.88, D3D11): clippy --features nvenc
--all-targets -D warnings clean, and 2 on-hardware NVENC tests green including S1
re-run with the arbitration code in place (engines=2 latched, DISABLE->TWO_FORCED
accepted, zero IDRs, reverse accepted). Verified .21: clippy clean with AND
without the nvenc feature, 65 unit tests, 25/25 NVENC on-hardware. fmt clean.
2026-08-07 09:28:34 +02:00
enricobuehler 071358cbf7 test(pf-encode): S1 on WINDOWS/D3D11 — passes; Windows arbitration is buildable
Everything the split-encode programme rests on had been proven only on
Linux/CUDA. The Windows backend drives NV_ENC_DEVICE_TYPE_DIRECTX, so none of it
transferred by assumption -- and if the driver refused an in-place split change
there, Windows arbitration would simply not be buildable.

RESULT on the RTX Windows box (RTX 4090 / AD102, driver 610.88, D3D11):
  engines=2, latched by query_caps  (WP1.1's probe, validated on Windows
                                     hardware rather than inferred from Linux)
  DISABLE -> TWO_FORCED via nvEncReconfigureEncoder, resetEncoder=0: ACCEPTED,
  ZERO IDRs, and the reverse likewise.

So the foundation now holds across three platform x arch x driver combinations:
Linux/CUDA Blackwell 610.57.04, Linux/CUDA Ada 610.43.03, Windows/D3D11 Ada
610.88.

 UNBLOCKS ALL FUTURE WINDOWS ON-HARDWARE TESTING. pf-encode's nvenc test
binaries were believed unlinkable on Windows ("NvEncodeAPICreateInstance
unresolved", recorded as pre-existing and worked around by only ever running
clippy there). They link fine given the SDK import library:

  RUSTFLAGS='-L native=C:\Users\Public\nvenc -l nvencodeapi'

`-L` alone is not enough -- without a `-l` nothing pulls the archive in, which is
why the earlier attempt still failed. ⚠ This is TEST-BINARY-LOCAL and must stay
that way: production deliberately dlopens NVENC rather than link-loading it, and
an unconditional link-load is the known crash class on non-NVIDIA Windows hosts.

⚠ Box note: the RTX Windows box answers on .158, not the .173 in its memory
entry, and `Administrator@` there resets the connection right after
SSH2_MSG_SERVICE_ACCEPT in a way that reads like the host being down -- the
working login is "Enrico Bühler"@192.168.1.158.
2026-08-07 09:23:05 +02:00
enricobuehler 0430d907bb fix(pf-encode): gate forced_split_width to Linux — WP4 broke the Windows build
The verification gap flagged in 01294e3a was real. `.133` came back up and the
WP4 commit failed Windows clippy: `forced_split_width` is used only by the libav
NVENC path (`enc/linux/mod.rs`), but it was added to `codec.rs`, which compiles
everywhere -- so it is dead code on Windows and `-D warnings` rejects it.

Third time this crate has hit the same item-level dead_code trap (see
`subframe_env_forced`, and the arbiter items in `nvenc_core`), and the third time
it was caught by actually running the Windows check rather than by reasoning
about it. The comment on the gate says so, since the pattern is clearly not
self-evident from the code.

Verified .21: clippy -D warnings clean both WITH and WITHOUT the nvenc feature,
65 unit tests. Verified .133: Windows clippy --features nvenc --all-targets
-D warnings clean, zero errors, zero dead_code. fmt clean.
2026-08-07 09:01:05 +02:00
enricobuehler 01294e3a53 refactor(pf-encode): WP4 — one split policy, shared with the libav path
The libav NVENC path carried its own inline copy of the split decision and had
already drifted from the direct-SDK selector: it hard-coded a 2-way split
regardless of engine count, and had no depth rule at all. That is the drift the
shared resolver was extracted to prevent, and the copy quietly reintroduced it.

Routing it through `resolve_split_mode` needed the policy to MOVE. `nvenc_core`
is gated on `feature = "nvenc"`, but the libav path is precisely the build where
that feature is OFF (`PUNKTFUNK_NVENC_DIRECT=0`, and the featureless packages --
the packaging gap this project has been bitten by before). So
resolve_split_mode / max_forced_split_mode / clamp_to_engines, plus a new
`forced_split_width`, now live in `codec.rs`, which is always compiled and
already owned SPLIT_FORCE_PIXEL_RATE.

That means the NV_ENC_SPLIT_ENCODE_MODE values had to be hand-written as plain
constants, since the SDK enum does not exist without the feature. They are
therefore pinned: `nvenc_split_constants_match_the_sdk` (feature-gated, the only
place both are visible at once) asserts all five against the real enum, so the
copies cannot rot.

⚠ Only the FORCED outcomes are actionable on the libav side -- libavcodec's
`split_encode_mode` AVOption is its own vocabulary and our DISABLE is the NVENC
enum's 15, which would be meaningless there. DISABLE/AUTO both map to "leave the
option unset", which is exactly today's behaviour (unset = the driver's auto).
`engines = 0` ("not probed") maps to 2-way, preserving what that site always did;
a 3-NVENC part gets the wider split only on the direct-SDK path, which is the one
that actually probes.

⚠⚠ VERIFICATION GAP: .133 went down mid-change (no ping), so the WINDOWS leg is
UNVERIFIED. This matters more than usual -- the Windows backend imported
resolve_split_mode from nvenc_core and that import had to move too, which a grep
caught rather than a compiler. Re-run before trusting it:
  cargo clippy -p pf-encode --features nvenc --all-targets -- -D warnings

Verified .21: clippy -D warnings clean BOTH with and without the nvenc feature
(the featureless build is the whole point of the move) and with
nvenc,vulkan-encode; 65 unit tests incl. the new constant-parity test; 25/25
NVENC on-hardware; punktfunk-host clippy clean. fmt clean.
2026-08-07 08:16:35 +02:00
enricobuehler 1062aa780f test(pf-encode): measure the bits/frame curve — no crossover, split always wins
WP0's real deliverable, and the hole every previous measurement in this
programme had. All prior timings ran against driver-zeroed buffers, so rate
control had nothing to code (~300 B/AU against an 833 KB quota) and only the
PIXEL-proportional half of the encode cost was ever exercised -- while the 4K60
HDR field report was a BITS/FRAME problem at 6.8 Mbit/frame.

Adds `pf_zerocopy::cuda::write_plane_from_host`, the exact mirror of the existing
read_plane_to_host. No new loader entry was needed: cuMemcpy2DAsync_v2 was
already in the table and CUDA_MEMCPY2D just needed the reverse memory types.
Linux-only by construction (pf-zerocopy's `imp` is cfg'd to linux).

⚠ Two harness mistakes found and fixed by looking at bytes/AU rather than
trusting the knob:
- Pure per-pixel noise is INCOMPRESSIBLE, so a low bitrate target does not
  produce low bits/frame -- it OVERSHOOTS. At a nominal 50 Mbps the encoder
  emitted 719 KB/AU against a 104 KB quota, and the three lowest rows of the
  first sweep all sat at the same ~5.7 Mbit/frame. Sweeping nominal bitrate
  measures nothing.
- So the sweep moves CONTENT DETAIL (block size) instead, and the x-axis is the
  bits/frame the encoder ACTUALLY produced, never the one requested.

  4K60 HEVC 8-bit, real content, single-engine vs forced-2:

    bits/frame   Ada 4090            Blackwell 5070 Ti
    0.2-0.3 Mb   4567 -> 2381 1.92x  5549 -> 3552 1.56x
    ~1.1-1.2 Mb  5060 -> 2626 1.93x  5867 -> 4082 1.44x
    ~3.3 Mb      8478 -> 4455 1.90x  9286 -> 5862 1.58x
    ~9.6 Mb     16237 -> 8114 2.00x 16435 -> 9275 1.77x

RESULTS. (1) Encode time scales strongly with bits/frame -- 4.6 ms to 16.2 ms
across the range on Ada -- confirming the hypothesis' core claim. (2) There is NO
CROSSOVER: split wins at every point on both architectures (Ada ~1.9-2.0x and
notably flat, Blackwell 1.44-1.77x). So the arbitration's encode-side answer is
essentially always "split", which makes the sub-frame handicap the only decision
that actually matters -- exactly the part already built and unit-pinned.
(3) It corroborates the field capture: at ~6.8 Mbit/frame these curves put
single-engine 4K60 around 10-13 ms, and the field report was 10.3 ms on a 4090.
That reads as real ASIC time, not the retrieve-queue inflation it might have been.

⚠ Caveat the data itself shows: cost is NOT monotonic in bits/frame alone. The
1px row lands at the HIGHEST bits/frame yet encodes FASTER than the 4px row on
both boxes (Ada 10148 vs 16237 us) -- pure noise defeats motion estimation, which
gives up early, where semi-structured content makes it search hard. Content
structure is a real term, so "bits/frame" is a good axis but not a complete cost
model.

Verified .21: clippy -D warnings clean (pf-encode + pf-zerocopy), 64 unit tests,
25/25 NVENC on-hardware. Curves run on both Ada and Blackwell. fmt clean.
2026-08-07 00:30:09 +02:00
enricobuehler 50b3fd1012 fix(pf-encode): drop the 10-bit short circuit — measured wrong on Ada, twice
WP1.3, and the measurement that justifies it. `resolve_split_mode`'s 10-bit rule
sat ABOVE the pixel-rate arm and took no codec, so it (D1) vetoed 10-bit 4K120 --
the very case the pixel-rate arm exists for -- and (D2) applied an HEVC-Main10-on-
Ada result to AV1 10-bit, which has no such measurement. Both fixed: the
pixel-rate arm now comes first, and what remains is codec-scoped to HEVC and only
applies BELOW that bar, where a second engine buys nothing anyway.

The rule rested on one datapoint: 5120x1440@240 Main10 on Ada, forced-2 7.6 ms
vs 2.8 ms single-engine -- split 2.7x SLOWER. Dropping the short circuit flips
that exact configuration's behaviour, so it was re-measured on a 4090 (AD102,
driver 610.43.03), 400 Mbps, sub-frame pinned off, via a new mode-parameterizable
Main10 A/B test (PF_AB_MODE=WxHxFPS reproduces the original operating point).

  Ada 4090          single    forced-2   ratio
  3840x2160@60      4483 us   2178 us    2.06x split WINS
  5120x1440@240     3689 us   2813 us    1.31x split WINS  <- the veto's origin
  3840x2160@120     4148 us   2189 us    1.89x split WINS

  Blackwell 5070 Ti
  3840x2160@60      4216 us   2477 us    1.70x split WINS
  5120x1440@240     4651 us   3894 us    1.19x split WINS

Split wins for Main10 at every mode on BOTH architectures, including the config
the veto came from. The original number does not reproduce.

⚠ Caveats, unchanged from the rest of this work: content is trivial (297-300 B/AU
against an 833 KB CBR quota -- zeroed VRAM), so this is the pixel-proportional
term and the bits/frame regime is still unmeasured; debug build; and the driver
differs from whenever the original was taken.

Also validated on Ada in the same session -- the whole spike set reproduces on a
SECOND architecture and an OLDER driver (610.43.03 vs 610.57.04): S1a in-place
split switch accepted with zero IDRs both directions; S1b takes effect
(|C-B|=12 vs |C-A|=1921, the cleanest run yet); S1c pair flip passes; D5 confirmed
(AUTO+sub-frame 4424 vs DISABLE 4409, 15 us apart -- and AUTO without sub-frame
2310 ~= TWO_FORCED 2314, so the arm stays); engines=2 with THREE_FORCED correctly
clamped to mode 2; arbitration converged with exactly 1 keyframe.

Verified: .21 clippy -D warnings clean + 64 unit tests; .133 Windows clippy
-D warnings clean (the resolver signature grew a `codec` param, so both backends
moved); Ada + Blackwell on-hardware as above. fmt clean.
2026-08-06 23:58:24 +02:00
enricobuehler 2366c4fe31 feat(pf-encode,host): price the HEVC sub-frame trade so arbitration can cover it
The named next step after WP3's first increment. That increment deliberately
REFUSED to arbitrate HEVC-with-sub-frame -- the fleet default, and the reported
field case -- because engaging split there gives up sub-frame readback, whose
whole value is that the send overlaps the encode. An encoder measuring only
encode time would see split as ~2x faster, take it, and make end-to-end latency
worse while reporting a win. This supplies the missing number.

The real comparison is encode_1eng + send_of_last_slice against
encode_2eng + send_of_whole_AU, so the challenger owes roughly
spread x (slices-1)/slices. Split across the two sides that can each see half:

- Host: new `Encoder::set_send_spread_us` (defaulted, forwarded by
  TrackedEncoder -- same trap class as set_wire_chunking, and unforwarded it
  would fail SILENTLY IN THE SAFE DIRECTION, which is the hardest kind to
  notice). The send thread is the only place a paced send is observed and the
  encode loop the only place the encoder can be touched, so it goes over an
  AtomicU32 like encoder_ceiling_kbps, EWMA-smoothed 3:1 per completed AU: one
  content spike must not flip a verdict that then gets cached.
- Encoder: turns the raw spread into the handicap, because only it knows
  `slices`. SplitArbiter::with_handicap charges it to the challenger before the
  comparison. A unit test runs identical encode numbers with a cheap and an
  expensive send and asserts the verdict REVERSES -- with an expensive send the
  arm that looks twice as fast is a loss end to end, and the incumbent must
  hold. That is precisely the regression an encode-only arbiter ships.

Gate now opens for HEVC+sub-frame only when a spread has actually been reported
(and slices >= 2); with no hint it still refuses, so behaviour is unchanged until
the host feeds it.

Two mechanics this needed:
- apply_split_mode became a PAIR flip (split + sub-frame), routed through
  resolve_split_subframe and restoring from `subframe_opened_with` so a session
  that never had sub-frame can never gain it. It also recomputes
  `subframe_chunks`, which reconfigure_bitrate does NOT -- spike S1c's finding;
  leave it stale and supports_chunked_poll keeps saying yes while numSlices never
  advances, so poll_chunk busy-polls its whole budget every AU.
- The arbiter is now fed from BOTH completion points. A sub-frame session
  finishes through poll_chunk, so the incumbent arm of an HEVC experiment would
  otherwise never deliver a sample -- only the challenger, with sub-frame
  dropped, comes through poll.

Verified .21: clippy -D warnings clean for pf-encode AND punktfunk-host with
nvenc, 63 unit tests (1 new), 23/23 NVENC on-hardware green. Verified .133:
Windows clippy -D warnings clean, zero dead_code. fmt clean.
2026-08-06 23:41:40 +02:00
enricobuehler 3b283dc26e feat(pf-encode): WP3 — live split arbitration, measured on the session, no IDR
The fix S1 unlocked. Rather than predict the right split mode at open — which
cannot work, because the decision depends on bits/frame and an Automatic client's
steady-state bitrate is unknown at open (ABR climbs in place afterwards) — the
encoder now measures both arms on the live session and keeps the winner. S1
proved nvEncReconfigureEncoder takes a changed splitEncodeMode with
resetEncoder=0, emits no IDR, and actually applies it, so the experiment is
invisible on the wire.

Deliberately measures instead of modelling: hard-coded per-arch constants are
exactly how the rule this replaces went wrong (one 5120x1440@240 Ada datapoint
generalised into a fleet-wide 10-bit veto). A measurement tracks driver updates
for free.

`SplitArbiter` (pure state machine, unit-tested without a GPU): measure incumbent
-> switch -> SETTLE -> measure challenger -> keep the winner, else switch back.
Verdicts cache per (gpu, codec, mode, depth, chroma) so later sessions open
straight into the winning arm; the key is CeilingKey minus split_mode, since the
split mode is the thing being decided.

⚠ SETTLE_FRAMES=16 is load-bearing, not padding: split-encode does not reach
steady state on the first frame (a FRESH TWO_FORCED session measured early-half
3280us vs late-half 1996), so judging an arm right after switching reads the
transient — intermittently, which would then be cached. A unit test feeds exactly
that transient and asserts the arbiter still sees the steady state.

Safety gates, all correctness conditions rather than preferences: opt-in
(PUNKTFUNK_NVENC_SPLIT_ARBITRATE=1) while it earns trust; an operator
PUNKTFUNK_SPLIT_ENCODE pin always wins; skip if a verdict is already cached; sync
depth-1 only (async_rt.is_none(), same gate chunked poll uses — under pipelined
retrieve the submit->AU span includes queue depth and the comparison is noise);
needs >=2 engines; never H.264.

⚠ And the one that bounds this increment: NO SUB-FRAME TRADE. For HEVC, forcing
split gives up sub-frame readback, which costs send/encode overlap the ENCODER
CANNOT SEE — it measures encode time only, so it would reliably prefer split and
silently make end-to-end latency worse. So arbitration runs only where nothing is
traded: sub-frame already off, or AV1 (both features legal). Pricing that trade
needs the host's send cost and is the next work package.

Challenger choice tests the question worth asking — anything not already the
widest forced split is challenged BY the widest ("are we leaving engines idle?").
The naive "challenge whatever we are not" spent the experiment re-proving that
splitting beats not-splitting, while parking the session on the slow arm to do
it, because 4K60 sits on the fallthrough AUTO.

⚠ Every new nvenc_core item is linux-gated: the arbiter is wired into the Linux
backend only for now and nvenc_core compiles on Windows too. Caught by the .133
check, not by reasoning — the first cut failed Windows clippy with 12 dead_code
errors, the exact item-level trap this file already carries a scar from.

Verified .21: clippy --features nvenc --all-targets -D warnings clean, 62 unit
tests (4 new arbiter tests), 23/23 NVENC on-hardware green including a new
end-to-end convergence test asserting ZERO extra IDRs and a cached verdict.
Verified .133: Windows clippy -D warnings clean, zero dead_code. fmt clean.
2026-08-06 23:26:47 +02:00
enricobuehler 9a1d8be4cc fix(pf-encode): AUTO split is conditional on sub-frame — do NOT retire the arm
Last change's docs concluded "AUTO never splits, retire the arm" from the
sub-frame-ON measurement alone. Measured the missing leg before implementing it,
and the conclusion was wrong.

On .21 at 4K, plain AUTO (env unset, the resolver's fallthrough):
  sub-frame ON  -> 5023/5157 us/frame ~= DISABLE 4979/5000   (does NOT split)
  sub-frame OFF -> 2401/2352 us/frame ~= TWO_FORCED 2319/2378 (DOES split)

So AUTO is CONDITIONAL, not dead. Retiring it would have silently cost every
sub-frame-off session its second engine -- a regression introduced while
"cleaning up" an arm that looked inert. Split and sub-frame are mutually
unsupported for HEVC, so the driver resolves AUTO to no-split only in that
combination.

Fix is disclosure, not removal:
- resolve_split_subframe debug-logs the inert HEVC + AUTO + sub-frame case, which
  is the fleet default shape: "split_mode=AUTO" has meant "no split" for every
  default session and nothing said so. Deliberately NOT rewritten to DISABLE --
  the mode we pass is what the driver was actually given, and the ceiling-cache
  key must keep describing that.
- New unit test `auto_survives_the_arbitration_in_both_subframe_states` pins the
  contract so the arm cannot be simplified away later.
- The resolver doc now records both measured legs instead of "AUTO is dead".

Also in this change:
- WP1.6: `resolve_subframe`'s doc said "Windows passes `false`". Stale since the
  2026-07-31 .173 A/B flipped Windows to caps-gated default-on. It mattered:
  it made the AUTO-plus-sub-frame dead combination look Linux-only when it is
  fleet-wide.
- Windows session-ready log parity: split_mode + engines + subframe. The Windows
  line had no split_mode at all, so a Windows field report could not answer "did
  this session actually split?" -- the question that started this whole thread.

Verified: fmt clean; .21 clippy -p pf-encode --features nvenc --all-targets
-D warnings clean, 58 unit tests (1 new), 22/22 NVENC on-hardware tests green;
.133 Windows clippy --features nvenc --all-targets -D warnings clean (15m cold,
zero errors or warnings) -- the Windows backend is cfg'd out on both macOS and
the Linux box, so that leg needed a real Windows host.
2026-08-06 22:25:10 +02:00
enricobuehler 88f29a9411 feat(pf-encode): use every NVENC engine the GPU has, not a hard-coded two
WP1.1 plus the engine-count fix. `resolve_split_mode` forced TWO_FORCED at high
pixel rate regardless of hardware, so a 3-NVENC part (GB202, AD102 workstation)
left a third of its encode silicon idle, and a 1-NVENC part paid a wasted session
open to discover it could not split.

Probes NV_ENC_CAPS_NUM_ENCODER_ENGINES in both direct-SDK backends' query_caps
(the cap is `= 49` in both linux_sys and windows_sys of the vendored SDK 0.4.0 --
the caps enum is cfg-selected per-OS, so that was checked) and latches it on a
backend field. NOT on EncoderCaps: nine backends construct that struct as
exhaustive literals, so a new field would be a 9-site change of which 7 are
unrelated codecs passing a meaningless value, and the only consumer is the
resolver.

New `max_forced_split_mode(engines)`: 1 -> DISABLE, 2 -> TWO, 3 -> THREE, and
>3 -> AUTO_FORCED, because NV_ENC_SPLIT_ENCODE_MODE cannot NAME more than three
(NVENCAPI 12.1; values 4..14 are unallocated, so a future API may extend it) and
AUTO_FORCED = "split, driver picks how many" is measurably a real split (2.01x vs
disabled on .21). 0 = unprobed keeps the historical two-engine assumption.

⚠ WHY THE CLAMP EXISTS, measured on .21 (RTX 5070 Ti, 2 NVENC, 4K HEVC):
requesting THREE_FORCED was HONOURED -- session opened in mode 3 -- and ran at
2303 us/frame, identical to TWO_FORCED's 2308. The driver does not reject an
over-ask; it silently encodes narrower. So the rejection fallback cannot find the
ceiling and PUNKTFUNK_SPLIT_ENCODE=3 on a 2-engine card would have logged a
3-way split over a 2-way encode. Operator overrides are now clamped with a warn.
The ordering trap is covered by a test: on a >3-engine part hw_max is
AUTO_FORCED (1), which is not "narrower than" TWO_FORCED (2) despite comparing
smaller, so a naive min() would collapse a legitimate 3-way request to AUTO.

Also adds `engines` and `subframe` to the Linux session-ready log: split_mode
alone is ambiguous between "used both engines" and "left a third idle", and
since the driver honours an over-wide request the mode cannot be read without
the ceiling it was chosen from. This is the line a field report needs.

--- and a correction to S1b, in the same change ---

Re-running S1b afterwards flipped its verdict to "the driver appears to have
IGNORED the in-place split change", contradicting the isolated runs that produced
the |C-B|=34 figure already written into the design docs. Investigated rather
than re-rolled.

The switched leg was landing MIDWAY between the arms (~3600 us against A~5050,
B~2300) and the nearest-neighbour verdict flipped on noise. Cause: split-encode
does not reach steady state on the first frame -- a FRESH TWO_FORCED session
shows it too (early-half 3280 us vs late-half 1996 in one run), so it is split
warmup generally, not something specific to reconfiguring in place. A single
median over the whole window cannot see that. The test now reports early-half vs
late-half and gives a switched leg SETTLE=16 frames before its window opens,
every leg the same length. With that, 4/4 runs agree: the switched leg reaches
~2030 us against a fresh-split ~2000 and a single-engine ~4900.

⚠ S1b's CONCLUSION stands (the switch does take effect) but the evidence behind
the committed number did not reproduce; the docs are corrected rather than left
implying a cleaner result than the harness could support.
⚠⚠ This is a WP3 REQUIREMENT, not just a test fix: a live-session arbitration
that switches arms and immediately measures will misjudge the arm it just chose,
because the encoder needs ~16 frames to settle. The settle window has to be part
of the arbitration, and it is now a measured number rather than a guess.

Verified on .21: clippy --features nvenc --all-targets -D warnings clean,
57 unit tests (3 new), all 23 NVENC on-hardware tests green, fmt clean. The 3
failing on-hw tests in a full --ignored run are VAAPI (no AMD/Intel GPU on that
box -- their own ignore reason says so), pre-existing and unrelated.
2026-08-06 21:54:00 +02:00
enricobuehler 70b81ac3d7 test(pf-encode): S1c + the D5 confirm — pair flips in place, AUTO really is dead
S1c `nvenc_cuda_split_subframe_pair_reconfigure`: the leg S1a/S1b excluded. Both
pinned sub-frame OFF to isolate the split variable, but a real HEVC arbitration
cannot -- split and sub-frame are mutually unsupported there, so engaging split
means flipping enableSubFrameWrite in the same breath, a second init param and
the one the reconfigure path deliberately pins. RESULT on .21: the PAIR moves in
place, accepted, ZERO IDRs, both directions.

It also pins the invariant that makes this safe to build on: `subframe_chunks` is
latched ONLY in the init path (~line 1625) and is NOT recomputed by
reconfigure_bitrate, so a caller flipping sub-frame in place must clear it too or
supports_chunked_poll keeps reporting true and poll_chunk busy-polls its whole
budget every AU against a numSlices that never advances. The test performs the
correct sequence and asserts the state stays coherent, so WP3 has a worked
example rather than a warning.

`nvenc_cuda_auto_split_with_subframe`: the D5 confirm -- the one claim in the
design's defect list that was only ever inferred. The driver reports no "mode I
actually chose", so it is settled by timing, at 4K where the gap is ~2x.
RESULT: AUTO (env unset) + sub-frame 4904 us/frame, DISABLE + sub-frame 5062,
TWO_FORCED without sub-frame 3464. AUTO sits 158 us from DISABLE and 1440 from
TWO_FORCED ⇒ D5 CONFIRMED: plain AUTO does not split while sub-frame is on, so
the resolver's AUTO fallthrough reads as "let the driver decide" and means
"never split".

⚠ TRAP, hit on this test's first run and now documented in it: the env knob
CANNOT express plain AUTO. `0` is DISABLE and `1` is AUTO_FORCED, and
resolve_split_subframe counts AUTO_FORCED as forced, so passing `1` silently
disarms sub-frame and measures a different configuration entirely -- which
produced a spurious "D5 REFUTED". Plain AUTO is only reachable as the resolver's
fallthrough with the env unset. The leg now asserts sub-frame resolved TRUE, so
the test can no longer answer the wrong question quietly.

Verified on .21: clippy --features nvenc --all-targets -D warnings clean, all 4
spikes green, the normal 54-test suite unaffected, cargo fmt --all --check clean.
2026-08-06 21:27:18 +02:00
enricobuehler 4b57d11dd8 test(pf-encode): S1 spike — splitEncodeMode CAN change in place, no IDR
Two on-hardware spikes answering the gate on the split-encode engagement
program (design/nvenc-split-encode-engagement-implementation-plan.md).

S1a `nvenc_cuda_split_reconfigure_in_place`: can splitEncodeMode change via
nvEncReconfigureEncoder with resetEncoder=0, without an IDR? Our "reconfigure
must present the SAME init params as the open" rule (windows/nvenc.rs:620) is
our own invariant and had never been tested against a driver. It reports rather
than asserts the verdict -- both outcomes are legitimate findings -- and only
asserts what would invalidate the measurement (session live, engines >= 2, the
arms actually differ). Sub-frame is pinned off so the driver can't reject for
the wrong reason (HEVC forced-split and sub-frame are mutually unsupported).

S1b `nvenc_cuda_split_reconfigure_takes_effect`: the other half -- a driver that
accepts the parameter and quietly ignores it looks identical to one that honours
it. Three legs at 4K (fresh DISABLE / fresh TWO_FORCED / DISABLE->TWO in place);
if C tracks B and not A, the switch is real.

RESULT on .21 (RTX 5070 Ti, GB203 Blackwell, driver 610.57.04):
  NV_ENC_CAPS_NUM_ENCODER_ENGINES = 2
  S1a: accepted, ZERO IDRs, both directions.
  S1b: A fresh DISABLE 5054 us/frame, B fresh TWO_FORCED 2453,
       C switched in place 2419 -- |C-B|=34 vs |C-A|=2635. It takes effect,
       and split is a clean ~2x at 4K.

Two limits, both recorded in the test docs rather than the commit only. The
frames come out at 427 B/AU against an 833 KB CBR quota: the driver hands back
zeroed VRAM, so the rotated buffers are identical and rate control skip-codes
everything. So this measures the PIXEL-proportional half of the cost only --
the bits/frame regime the field case lives in is untested here, and the test
prints an explicit INCONCLUSIVE-on-content line when it detects that. And this
is Blackwell 8-bit; the Ada Main10 question is untouched.

Verified on .21: clippy -p pf-encode --features nvenc --all-targets -D warnings
clean, both spikes green, cargo fmt --all --check clean.
2026-08-06 21:11:52 +02:00
enricobuehler 70684e5079 fix(encode/pyrowave): stop stamping GPU scheduling priority over pf-frame's auto gate
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`windows/pyrowave.rs` raised the process's WDDM scheduling class to HIGH itself, once per
process, at every session open. `pf-frame::dxgi::auto_priority_gate` already owns that policy
for the whole process and runs from `create_device` — the call the Windows capture path always
makes before any PyroWave texture exists. Two owners of one process-wide setting.

The audit filed this as "downgrades REALTIME to HIGH", which undersells it. pf-frame's default
`auto` mode starts at HIGH and then UPGRADES to REALTIME once it has established that is safe —
HAGS off, or HAGS on with VRAM headroom — and leaves a monitor running that drops back when VRAM
tightens, because REALTIME + NVIDIA + HAGS + near-full VRAM is a documented NVENC hang. Opening
a PyroWave session after that upgrade stamped HIGH back over the class AND orphaned the
monitor's decision, losing the ceiling-raise on exactly the GPU-saturated workload PyroWave
exists to survive: it encodes on the shader cores a game saturates, where the measured spike is
~2 ms to 15-18 ms.

Removed rather than reconciled. `PyroWaveEncoder::open` takes no device, so there was nothing
session-specific to preserve, and the surviving owner is strictly better informed — it knows the
adapter, HAGS state and VRAM headroom, none of which this call site had.

The duplicated knob goes with it: `PUNKTFUNK_GPU_PRIORITY` is retired in favour of
`PUNKTFUNK_GPU_PRIORITY_CLASS` (`off|normal|high|realtime|auto`, default `auto`), which is a
superset — the removed knob could not express the auto gate at all. No other reference to it
exists in the tree.

Verified on .173: clippy -D warnings at nvenc,amf-qsv,qsv (host + pf-encode --all-targets),
amf-qsv without qsv, qsv alone, no-features, cargo test --features qsv (34 passed), rustfmt —
7 legs green. Windows-only file, so the Linux legs do not compile it.
2026-08-06 15:06:49 +02:00
enricobuehlerandClaude Fable 5 4d45a96ff9 feat(encode/windows): sub-frame readback defaults on where the GPU supports it
Linux parity, validated by the .173 on-glass A/B (no regression; the win goes
to clients that actually consume slice-progressive parts): the caps probe now
reads NV_ENC_CAPS_SUPPORT_SUBFRAME_READBACK and seeds resolve_subframe with it
instead of a hard false, so PUNKTFUNK_NVENC_SUBFRAME becomes the tri-state
escape it already is on Linux, and the split×sub-frame arbitration hears the
real forced flag for its log severity.

The A/B also caught the default path opening every session with a WARN: the
submit-time idr_hint missed that NVENC emits the session-opening frame as an
IDR regardless of pic flags, so frame 1's early chunks went out unflagged and
the divergence check fired at every start. The hint now carries the Linux
twin's `opening` term.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-01 00:40:58 +02:00
enricobuehlerandClaude Fable 5 49bc93cd20 feat(encode/windows): the sync NVENC session reads slices out mid-encode
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The Windows direct-NVENC session gets the Linux backend's sub-frame
chunked poll: a doNotWait sampling lock cuts each completed slice out of
the bitstream while the frame is still encoding, so the send loop's
streamed slice wire starts shipping an AU's front before its tail
exists. The default retrieve mode on Windows is synchronous, which is
exactly the mode the sampler requires - the async opt-in keeps its
whole-AU path and the chunked latch drops away when it is active.

The session's slice count now honors the negotiation instead of pinning
one: the direct-NVENC default of 4 clamped by the client's ceiling, so a
single-slice client (Amlogic-class decoders that never advertised
multi-slice) keeps today's wire shape and a multi-slice client gets real
boundaries to cut at. The pending queue carries a submit-time IDR hint
because an AU's early chunks ship before the driver reports the picture
type; sub-frame write itself stays env-gated (PUNKTFUNK_NVENC_SUBFRAME=1)
until the Windows on-glass A/B validates it.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 17:34:31 +02:00
enricobuehlerandClaude Fable 5 f87c1e6cec fix(encode): gate multi-slice frames on the client's decoder — the 0.17.0 Chromecast crash
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Field report: since 0.17.0 a stream to a Chromecast with Google TV 4K
freezes on the first frame and ~80% of the time crashes + reboots the
DEVICE — with both the Punktfunk app and Moonlight, while an Xbox
Series S is fine. Root cause: LN1 Phase 3 (67b79810) defaulted Linux
direct-NVENC to 4 slices per frame for EVERY session. Amlogic HEVC
decoders wedge on multi-slice AUs — exactly why moonlight-android
requests slicesPerFrame=1 for every hardware decoder (4 only for
software slice-threading) — and our RTSP parser never read the request.
The Phase-3 commit recorded the untested leg ("a live Moonlight re-test
joins the standing owed Moonlight item"); this report is that re-test.

The slicing ceiling now belongs to the CLIENT, threaded as open_video's
new max_slices from both planes:
- GameStream: parse x-nv-video[0].videoEncoderSlicesPerFrame into
  StreamConfig and honor it; absent/out-of-range (pre-auth input) => 1.
- punktfunk/1: new Hello cap VIDEO_CAP_MULTI_SLICE (0x80 — the byte's
  LAST free bit; the next cap needs a second byte + ABI bump).
  SessionPlan.max_slices = 32 with the bit, 1 without, applied to every
  encoder the plan opens so rebuilds can't change the wire shape. The
  desktop session client advertises it (FFmpeg/D3D11VA/Vulkan decode
  stacks are fine); Android/Apple stay off until they can decide
  per-decoder like Moonlight does — the cap is embedder-set decoder
  truth, never OR'd in by the shared pump.
- Linux direct-NVENC clamps its Phase-3 default to the ceiling
  (resolve_slices(codec, 4.min(max_slices))) and logs slices/max_slices
  in the caps-probe line; PUNKTFUNK_NVENC_SLICES stays the explicit
  operator override in both directions. Windows keeps its single-slice
  default untouched.

Also repairs the nvenc_cuda #[ignore] hardware tests: d2c46eaf added
open()'s cursor_blend param without updating them, invisible because CI
never compiles tests with the nvenc feature.

Verified on .21 (RTX 5070 Ti): pf-encode + host check/clippy clean with
nvenc; host unit suite 263/0; rtsp announce tests 7/7 incl. the new
slicesPerFrame coverage; on-hardware smokes — default e2e still 4
chunks/frame, NEW single-slice client-ceiling test clamps + disarms
chunked poll with no env involved, env escape unchanged. rustfmt clean.
Windows leg (prepare_display param) is CI-only.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-30 22:23:42 +02:00
enricobuehler aa070f2d55 feat(ffi): hand-mirrored C structs are now layout-checked at compile time
The sharpest memory-safety risk left in this codebase is not an `unsafe` block — it is a
hand-written `#[repr(C)]` mirror of an external C struct. Get a field offset wrong and nothing fails
to compile and nothing reliably crashes: the library reads a pointer, a length or a pitch out of the
wrong bytes. Eleven such structs across five files had NO check at all.

Guarded here, each next to the struct it protects:

* `AVCUDADeviceContext`, and `AVD3D11VADeviceContext`/`AVD3D11VAFramesContext`. `ffmpeg-sys-next`
  binds none of them, so these mirrors are the only definitions — and we WRITE through them
  (`cuda_ctx`, `device`, `bind_flags`). ⚠ The D3D11VA pair is duplicated VERBATIM in two crates
  (pf-encode's `ffmpeg_win.rs`, pf-client-core's `video_d3d11.rs`) because neither can depend on the
  other; they must agree with libav and with each other, and now a drift in either is a build error.
* The six cuda.h structs. Three were already asserted — but only in `#[cfg(test)]`, so the check ran
  when someone ran the tests and never in a release build. They are `const` now. The other three,
  including `CUDA_MEMCPY2D` which is filled on EVERY zero-copy frame, had nothing.
* `MsghdrX`, Darwin's `msghdr_x`, which `libc` does not expose. Its layout is not reviewable by eye:
  the 32-bit fields force padding before each following pointer, so `msg_iov` sits at 16 and not 12.
  `sendmsg_x`/`recvmsg_x` take the pointer and length from it.
* `IPolicyConfigVtbl` — the sharpest of the set. It mirrors an UNDOCUMENTED COM interface, and
  `set_default_endpoint` is called by SLOT INDEX through a ten-entry `_reserved` gap that carries no
  names to anchor a review. A field added or resized above it does not break the build; it calls a
  different function pointer through a mismatched signature.

Every assertion is `const _: () = assert!(..)`, so it holds on every build including release and
cannot be skipped. The compiler verified the numbers — the sizes and offsets asserted here are the
ones the target actually produces, on each platform that compiles the struct.

Verified: Linux .21 fmt + both CI clippy steps rc=0 (CUDA + libav CUDA mirrors); Windows .47 full CI
clippy set rc=0 + pf-capture tests (D3D11VA pair, COM vtable); macOS `cargo check -p punktfunk-core`
(MsghdrX — the only platform that compiles it).
2026-07-29 08:48:42 +02:00
sassycrownandOpenAI Codex 22936bbc89 fix(vaapi): use FFmpeg bt2020nc matrix name
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FFmpeg rejects bt2020 as an out_color_matrix value. Use its canonical bt2020nc name for non-constant-luminance BT.2020, matching the existing AVCOL_SPC_BT2020_NCL encoder VUI.

Co-Authored-By: OpenAI Codex <noreply@openai.com>
2026-07-29 00:26:57 +02:00
enricobuehler 60a85a1344 refactor(encode/windows): fourth fence off — ffmpeg_win.rs, and D3d11Hw::new joins VaapiHw
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47 sites, 25 of them raw pointer dereferences: the same libav shape as `vaapi.rs`, so the same
verdict — a proof here carries an argument rather than restating a call.

`D3d11Hw::new` loses its marker for exactly the reason `VaapiHw::new` did, and the trio is now the
clearest statement of the rule in the tree: `CudaHw::new` KEEPS it (handed a `CUcontext`),
`VaapiHw::new` and `D3d11Hw::new` do not (a borrowed COM wrapper and scalars, opening what they
need themselves). Three near-identical libav context builders, sorted by whether a caller can hand
them something broken.

Also unmarked, all for the same reason — no parameter a caller can get wrong: `immediate_context`
and `ensure_staging` (`&ID3D11Device` IS the live-device guarantee), `send` and `ensure_sws` (only
scalars, operating on the `AVFrame`/`SwsContext` the struct owns from its constructor to `Drop`),
and `test_hw_device`, whose `# Safety` section described its own body — "calls the DXGI enumeration
FFI and `make_device`" — while taking a single `u32`.

`open_win_encoder` keeps its marker (raw `*mut AVBufferRef` pair) and gains the proof it lacked,
including the null case the system path relies on: both refs may be null, the `is_null` guards keep
`av_buffer_ref` off that path, and the refs it does take are new ones the codec context adopts.
`D3d11Hw::new`'s proof records the ordering the multithread-protection fix depends on — the device
store must precede `av_hwdevice_ctx_init`, which reads it.

14 fenced files -> 10. Verified on the Intel box .47: `-p pf-encode --features nvenc,amf-qsv,qsv`
clippy `-D warnings` rc=0, the full Windows CI clippy set rc=0, pf-capture's 18 tests pass, and —
because this is the live D3D11VA construct path, not dead code — `d3d11hw_alloc_drop_cycles` passes
on real Intel silicon: 8 construct/drop cycles, no abort. Linux .21: fmt + both CI clippy steps rc=0.
2026-07-29 00:20:35 +02:00
enricobuehler 8e7ba00d2d refactor(encode/linux): third fence off — vaapi.rs, and VaapiHw::new needed no marker at all
Same criterion as the last two: `vaapi.rs`'s sites are pointer dereferences and libav ctx calls,
not ash, so a proof here carries an argument. Three regions, three arguments.

`VaapiHw::new` also loses its `unsafe fn` outright, and the contrast with its CUDA twin is the whole
point: `CudaHw::new` keeps the marker because it is HANDED a `CUcontext` the caller must vouch for,
while this one takes four scalars and opens the VAAPI device itself. Two functions of near-identical
shape, opposite answers, decided by whether a caller can supply something broken.

The other two regions keep their markers (`open_vaapi_encoder`/`_mode` are handed raw
`*mut AVBufferRef`s) and gain the proofs they lacked. The encoder-config block now records the fact
that makes it sound rather than obvious: `av_buffer_ref` returns a NEW reference the codec context
adopts, so the callee shares the caller's device/frames buffers instead of consuming them — which is
also why the low-power entrypoint ladder can retry with the same two pointers after a failed attempt.
The frames-pool block reuses the `CudaHw::new` argument: alloc returns null-or-initialized and
`AvBuffer::from_raw` rejects null, so the `?` leaves before any field store can run.

One call site dropped its `unsafe {}` and its comment with it — the comment argued that libav was
initialized, which is a real precondition of the call but not one a caller can violate, so it is now
a note rather than a contract.

14 fenced files -> 11. Verified on .21 (fmt + both CI clippy steps rc=0) and, because this is the
live VAAPI construct path rather than dead code, ON THE AMD 780M (.116, pf-build distrobox):
`vaapi_cpu_encode_smoke`, `dmabuf_inner_alloc_drop_cycles` and `vaapi_probe_smoke` all pass —
3 passed / 0 failed, H265 + AV1 probes still true in both 8- and 10-bit.
2026-07-29 00:20:35 +02:00
enricobuehler d72822ced7 refactor(encode/linux): second fence off — CudaHw::new's pointer walk gets its proof
`linux/mod.rs`'s fifteen sites are the same kind as `video_vulkan.rs`'s, not the ash kind: nine raw
pointer dereferences and six libav calls, all inside `CudaHw::new`, which had no `unsafe` block and
therefore no proof of the one thing worth proving here — that the pointer chain it walks is live.

The marker STAYS (`cu_ctx: *mut c_void` is a `CUcontext` the caller must supply valid). The body is
now two blocks, one per phase, because there are two distinct arguments to make. Both turn on the
same non-obvious fact: `av_hwdevice_ctx_alloc`/`av_hwframe_ctx_alloc` return null or a ref whose
`data` libav has ALREADY initialized, and `AvBuffer::from_raw` rejects null — so the `?` leaves
before any of the field stores below it can run. That is what makes the `(*dev_ctx)`/`(*fc)` writes
in-bounds stores on live allocations rather than a hope, and it is exactly the reasoning that was
missing. The device block also records the ordering constraint that was implicit: `cuda_ctx` must be
stored BEFORE `av_hwdevice_ctx_init`, which reads it.

Two files now need no exemption: 14 fenced -> 12. Both were removable for the same reason — their
sites are pointer dereferences, where a proof carries an argument, unlike the ash backends where it
could only restate the call. That is the criterion for which fence to attack next, not file size.

Verified on .21: fmt + `clippy --workspace --all-targets -- -D warnings` + the feature-gated
`-p pf-encode --features nvenc,vulkan-encode,pyrowave` step, all rc=0 with no allow in either file.
2026-07-29 00:20:35 +02:00
enricobuehler 6de325a6b6 fix(ci): the unsafe lint said warn while CI enforced it as deny, and main went red
windows-host / package (push) Failing after 13m8s
windows-host / winget-source (push) Skipped
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, --no-default-features, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 3m43s
windows-msix / package (x64, C:\Users\Public\ffmpeg, , x86_64-pc-windows-msvc, C:\t) (push) Successful in 3m31s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 4m48s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 5m55s
ci / web (push) Successful in 1m21s
ci / docs-site (push) Successful in 1m5s
android / android (push) Failing after 6m25s
ci / bench (push) Successful in 8m21s
deb / build-publish (push) Successful in 8m44s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 10s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 9s
decky / build-publish (push) Successful in 32s
deb / build-publish-host (push) Successful in 10m2s
ci / rust (push) Failing after 17m18s
ci / rust-arm64 (push) Successful in 16m6s
arch / build-publish (push) Failing after 17m19s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 24s
docker / build-push (ci, ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Successful in 7m54s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 7m44s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 11m12s
deb / build-publish-client-arm64 (push) Successful in 14m5s
flatpak / build-publish (push) Failing after 8m59s
apple / swift (push) Failing after 7m20s
apple / screenshots (push) Skipped
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Failing after 17m16s
docker / build-push-arm64cross (push) Canceled after 0s
docker / deploy-docs (push) Canceled after 0s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Canceled after 26m3s
`unsafe_op_in_unsafe_fn = "warn"` was adopted workspace-wide in 39513528 on the assumption that
`warn` is a soft setting you can clear at leisure. It is not: ci.yml runs `cargo clippy … -D
warnings`, which promotes it to a hard error, so main has failed on EVERY commit since — Linux
`rust` and `rust-arm64` both dying on `pf-client-core` with 70 E0133 errors, and windows-host.yml
alongside them. A lint level that understates its own severity is worse than a strict one, so this
states what CI already does — `deny` — and writes the exemptions down instead.

Fourteen GPU/FFI backend files take `#![allow(unsafe_op_in_unsafe_fn)]`, each with its reason and
the workspace Cargo.toml carrying the argument in full. They are not "not done yet": measured
across them, 64% of the sites are a single third-party FFI call (ash, pyrowave-sys, libav, the
NVENC/AMF entry tables), and of the 44 `unsafe fn`s only 4 have a body containing no unsafe
operation at all. Since pf-encode also denies `undocumented_unsafe_blocks`, narrowing them means a
hand-written SAFETY comment per line that could only restate the signature — the exact noise that
made `unsafe` stop meaning anything here before. Everything else stays at zero and enforced, and
each allow is removable on its own terms.

Two smaller things this had to clear, both invisible to the job that would have caught them:

- `service.rs`: `undocumented_unsafe_blocks` wants the proof on EACH block, and a comment covering
  a group of consecutive `unsafe` statements only credits the first — so the two `OwnedHandle`
  wraps became their own statements. Windows-gated, so only the .47 gate sees it. 37a42078 fixed
  the same class of failure in pf-frame/dxgi.rs concurrently; that fix is taken as-is here.
- `clients/linux/ui_settings.rs`: `show`'s deletion left its doc comment stranded on `show_scoped`,
  which silently merged two unrelated doc blocks onto one fn. Removed.

Verified by running the real CI commands, not proxies: on .21 fmt + `clippy --workspace
--all-targets -- -D warnings` + the feature-gated `-p pf-encode --features
nvenc,vulkan-encode,pyrowave` + build + test, all rc=0; on the Intel box .47 all four
windows-host.yml clippy invocations, all rc=0. The arm64 job lints pf-client-core and
punktfunk-client-linux, both covered here.
2026-07-28 22:32:30 +02:00
enricobuehler a3843b6996 test(encode): the VAAPI dmabuf path verified on AMD silicon, and its owner-only fields say so
Closes the last unverified leg of the AvBuffer work. `DmabufInner` was the heaviest
ownership change in the crate — four owned objects (DRM device, derived VAAPI device,
DRM-PRIME frames ctx, filter graph) whose eight failure branches each repeated the
same four-line unwind, once inside a macro, plus a ninth copy in `Drop` — and it had
no coverage at all. `vaapi_cpu_encode_smoke` does not reach it: that drives the
swscale/CPU-upload path, which uses `VaapiHw` and never builds a graph.

`dmabuf_inner_alloc_drop_cycles` loops construct/drop, which is the whole contract
now that every handle releases itself. **It passes on a Radeon 780M**, as do the two
pre-existing VAAPI tests, so `VaapiHw` and `DmabufInner` are both hardware-verified
rather than compile-only.

Also fixes three more owner-only fields the AMD box surfaced: `graph`,
`vaapi_device` and `drm_device` are `never read` since the hand-written `Drop` that
used to read them is gone. Same call as the decoders and the QSV pair — annotate
rather than delete (removing `graph` would free it while `src`/`sink` still point
into it) or underscore-rename (which hides what they hold). `drm_frames` is NOT
annotated: `submit` genuinely reads it per frame.

I had missed these twice: my Linux log greps searched "never constructed|never used",
which does not match "never read". The check now includes all three spellings.

Two environment notes worth keeping, both diagnosed by testing OUTSIDE our code
first (ffmpeg's own CLI reproduced each):
  * Inside a distrobox on an immutable host, VAAPI needs
    `LIBVA_DRIVERS_PATH=/run/host/usr/lib64/dri`. The container's mesa (25.3.6) is
    older than the host's (26.0.4) and every encoder open fails with a bare ENOSYS —
    "Function not implemented", naming nothing. The test doc says so.
  * `cargo check --workspace` in that container fails on `glib-sys` (no GTK dev
    headers). Unrelated to this branch; .21 checks the full workspace clean.

Verified: AMD .116 (Radeon 780M, Mesa 26.0.4) full pf-encode suite 33 passed / 0
failed plus all 3 ignored VAAPI hardware tests green. Linux .21 workspace check exit
0 / zero errors, pf-encode 33/0, pf-client-core 34/0, and zero dead-code warnings
across all three spellings.
2026-07-28 21:31:42 +02:00
enricobuehler 4241bc0383 fix(encode/windows): enable D3D11 multithread protection before libav sees the device
libav turns on `ID3D11Multithread::SetMultithreadProtected` in
`d3d11va_device_create` — the path where it creates the device itself. We take the
other path, `d3d11va_device_init`, because we hand it the capturer's existing
`ID3D11Device`, and that path does not. Nothing enabled it on our side either, so it
was simply off. Two consequences, one of them shipping since long before this branch:

QSV zero-copy could not open at all. `av_hwdevice_ctx_create_derived(QSV <- D3D11VA)`
ends in `MFXVideoCORE_SetHandle`, and MFX rejects a device without multithread
protection as `MFX_ERR_UNDEFINED_BEHAVIOR (-16)`. libav reports that as "Error
setting child device handle", which names neither the cause nor the cure.

AMF — the DEFAULT Windows zero-copy path — has been running with a lock that does
nothing. We deliberately leave `lock`/`unlock` null so libav installs its
`d3d11va_default_lock`, and that lock is `ID3D11Multithread::Enter`/`Leave`, which
are documented no-ops while protection is off. The lock libav installs to serialise
our capture thread against its encode thread has therefore never actually serialised
anything. That is the more serious half of this fix, and it is not QSV-specific.

Measured on the Intel VM (UHD 750, FFmpeg 7.1.5 + libvpl), sweeping device flags x
adapter x protection:

    BGRA            -> QSV derive FAILED (-16)
    BGRA +MT        -> QSV derive OK
    BGRA|VIDEO +MT  -> QSV derive OK

`D3D11_CREATE_DEVICE_VIDEO_SUPPORT` makes no difference in either direction, and the
same result holds on both Intel adapters the box enumerates. Protection is the only
variable that matters, and it read back `was=false` every time, confirming nothing
else had enabled it. The hypothesis came from ffmpeg's own CLI succeeding at the
identical derive (`-init_hw_device d3d11va=d3d -init_hw_device qsv=q@d3d`) — the only
difference being who created the device.

With this, `zerocopy_qsv_alloc_drop_cycles` passes on real Intel silicon, which also
makes the QSV arm of the AvBuffer refactor hardware-verified rather than
compile-only. Its doc comment now points back here, since a future regression will
present as that same opaque "child device handle" line.

NOT flipped: `zerocopy_active` still defaults QSV off. The derive works and the
handles construct and release cleanly, but that is not the same as a validated
streaming session, and the default should move on glass evidence, not on this.

Verified on .47 (Intel UHD 750): full pf-encode --features amf-qsv suite 39 passed /
0 failed, d3d11hw_alloc_drop_cycles green, zerocopy_qsv_alloc_drop_cycles green, and
the native VPL path (qsv_encode_live_smoke) still green. Linux .21: workspace check
exit 0 / zero errors, pf-encode 33/0, pf-client-core 34/0.
2026-07-28 21:31:42 +02:00
enricobuehler 2d78d2a514 test(encode): D3d11Hw verified on real silicon; the QSV derive is broken upstream of us
Ran the QSV probe on the Intel VM (UHD 750, FFmpeg 8). It fails — and not in the
code it was written to cover:

    [AVHWDeviceContext] Error setting child device handle: -16
    ZeroCopyInner::open(QSV) failed on iteration 0: derive QSV device from D3D11VA

That is `MFX_ERR_UNDEFINED_BEHAVIOR` out of `MFXVideoCORE_SetHandle`, raised inside
`av_hwdevice_ctx_create_derived` — libav's own code, called with the same arguments
as before this branch. Confirmed pre-existing by A/B: the same probe, written against
unmodified `origin/main` with the raw-pointer struct, fails byte-identically on the
same box at the same first iteration. The ownership change is not implicated.

It is also not the hardware. `qsv::tests::qsv_encode_live_smoke` — the native VPL
backend, untouched by this branch — encodes real H.264 on that box via VPL 2.15 with
its own D3D11 zero-copy. So QSV works; libav's QSV-from-D3D11VA derive is what does
not. That matches `zerocopy_active` already defaulting QSV **off** pending Intel
validation, and is now a measured fact rather than a suspicion. The test stays,
`#[ignore]`d, with the finding in its doc comment so the next Intel driver / FFmpeg
bump re-checks it instead of the question being quietly dropped.

What that leaves is real coverage of the half that IS reachable anywhere:
`d3d11hw_alloc_drop_cycles` loops construct/drop on `D3d11Hw`, the hwdevice +
frames-pool pair both Windows zero-copy vendors share, so it covers the AMF path's
ownership without needing AMD hardware. **It passes on the Intel box: 8 cycles, no
abort.** Adapter selection is factored into `test_hw_device`, which prefers a vendor
and skips the Microsoft Basic Render Driver — a punktfunk host enumerates our own
virtual-display adapter too, so `EnumAdapters1(0)` is not a safe assumption.

Verified: QSV VM .47 full `pf-encode --features amf-qsv` suite 39 passed / 0 failed
(EXITCODE=0), with `d3d11hw_alloc_drop_cycles` green on real silicon. Linux .21
workspace check exit 0 / zero errors, pf-encode 33/0, pf-client-core 34/0.
2026-07-28 21:31:41 +02:00
enricobuehler 564797a12a test(encode): a QSV construct/drop smoke test, and AvFilterGraph goes Linux-only
Two loose ends ahead of running this on real Intel silicon.

`zerocopy_qsv_alloc_drop_cycles` covers the one ownership question in the crate that
was genuinely ambiguous. `ZeroCopyInner::open` builds a `D3d11Hw` and then DERIVES a
QSV device + frames ctx from it, and the tuple it used to return handed those two
derived pointers out twice — once as the encoder's args, once as the pair moved into
`Self`. Free for raw pointers, two owners for `AvBuffer`. Looping construct/drop is
what separates the outcomes: a double-unref aborts in the CRT, a missed one leaks an
Intel device per session. Nothing else reaches this code — `zerocopy_enabled`
defaults QSV OFF, and the native VPL backend supersedes this whole file unless
`PUNKTFUNK_QSV_FFMPEG=1` — so the test calls `open` directly and sidesteps both
gates, the same shape as `cuda_hw_alloc_drop_cycles`.

`AvFilterGraph` is now `#[cfg(target_os = "linux")]`. The Windows gate had been
reporting `struct AvFilterGraph is never constructed` since a960dff8 and I had been
filtering it out of my own log greps (searching for "never read", which does not
match "never constructed"). It is true: the VAAPI dmabuf path is the only
filter-graph user, and the AMF/QSV backends build no graph. Cfg'd out rather than
`allow`ed, so it cannot outlive its last caller unnoticed.

Verified. Windows .133: `cargo test -p pf-encode --features amf-qsv --no-run` at
EXITCODE=0 with the AvFilterGraph warnings gone (107 -> 105), and the test binary
lists `ffmpeg_win::tests::zerocopy_qsv_alloc_drop_cycles`. Linux .21: workspace
check exit 0 / zero errors, pf-encode 33 passed / 0 failed, pf-client-core 34 passed
/ 0 failed, and zero dead-code warnings there (AvFilterGraph is live on Linux).

NOTE for running it: the test binary needs `C:\Users\Public\ffmpeg\bin` on PATH at
RUNTIME. `FFMPEG_DIR` is build-time only, and without the DLLs the harness exits
silently with no output at all — which reads exactly like a test that does not exist.
2026-07-28 21:31:41 +02:00
enricobuehler e60fee7da6 refactor(encode): the QSV derived pair stops being two owners of the same pointer
`ZeroCopyInner` held the QSV device + frames ctx as nullable raw pointers, where
null meant "AMF, which feeds D3D11 frames directly" — a convention documented in a
comment and enforced by three `is_null()` checks. `Option<AvBuffer>` says it in the
type, so the checks and the hand-written `Drop` both go away.

The reason this one was left out of the previous commit is the aliasing. `open`
built a five-element tuple whose QSV arm handed the SAME two pointers out twice:
once as the encoder's `dev_ref`/`frames_ref`, once as the pair moved into `Self`.
For raw pointers that is free; for an owning type it is two owners and a
double-unref. Ownership and borrowing are now separated — the pair is owned in
`qsv_frames`/`qsv_device`, and the encoder's arguments are `as_ptr()` views taken
from whichever owner applies. `open_win_encoder` takes its own refs of what it is
handed, so lending transfers nothing.

Net: all 13 `av_buffer_unref` calls in this file are gone (the last two hand-written
Drops with them), including the encoder-open failure arm, which collapses to `?`
now that every handle releases itself.

Field order pinned and commented, as with the others: QSV frames, QSV device, then
`enc`, then `hw` — reproducing the old `Drop`, which ran ahead of all fields and so
released the derived pair before the encoder's AddRef'd copies and the D3D11 refs.

`qsv_device` picked up an `#[allow(dead_code)]`: `qsv_frames` is still read by the
send path, but the device is now purely an owner (the frames ctx and the encoder
each hold their own ref). Same call as the decoders — deleting it would free the
device early, an underscore name would hide it.

Verified on BOTH: Windows .133 `cargo check -p pf-encode --features amf-qsv
--all-targets` EXITCODE=0, no dead-code warnings, and confirmed non-vacuous (log
shows `Removed 23 files, 36.2MiB` then a real `Checking pf-encode`). Linux .21
`cargo check --workspace --all-targets` exit 0 / zero errors, pf-encode 33 passed /
0 failed, pf-client-core 34 passed / 0 failed, and `cuda_hw_alloc_drop_cycles` still
passing on real CUDA. The QSV path itself still wants Intel silicon to exercise.
2026-07-28 21:31:41 +02:00
enricobuehler 5b142a7e85 refactor(encode): the Windows D3D11VA hwdevice owns its refs
`D3d11Hw::new` is the third instance of the same shape as `CudaHw` and `VaapiHw` —
alloc a hwdevice, deref to fill it, init, alloc a frames ctx, deref, init — with the
same hand-written unwind: three `av_buffer_unref` calls spread over the failure
branches plus a `Drop` repeating the pair. It gets the same treatment, so all three
libav hwdevice wrappers in the crate now share one release path.

Field order carries the semantics here as in the other two: frames declared before
device, so declaration-order dropping reproduces what the hand-written `Drop` did.

`ZeroCopyInner`'s `qsv_device`/`qsv_frames` are deliberately NOT converted in this
commit. They are nullable (null for AMF, which feeds D3D11 frames directly), and the
QSV branch hands the same two pointers out twice — once as the encoder's
`dev_ref`/`frames_ref` and once as the owned pair moved into the struct. Modelling
that needs `Option<AvBuffer>` plus a borrow/own split so the aliasing does not become
two owners, which is a different change from the mechanical one this commit makes.

Verified on the Windows runner .133: `cargo check -p pf-encode --features amf-qsv
--all-targets` at EXITCODE=0. Confirmed non-vacuous — the log shows `cargo clean -p
pf-encode` removing 23 files / 36.2 MiB followed by a real `Checking pf-encode`,
because a fast green on that box can otherwise just be cargo reusing artifacts whose
timestamps outrank the freshly-extracted sources.
2026-07-28 21:31:41 +02:00
enricobuehler eb9c5be20d refactor(encode): the VAAPI dmabuf path stops unwinding by hand
`DmabufInner::open` builds four owned objects — a DRM device, a VAAPI device
derived from it, a DRM-PRIME frames context, and a filter graph — and every one of
its eight failure branches unwound them by hand. The same four-line block
(`avfilter_graph_free` + three `av_buffer_unref`s) appeared eight times, once
*inside a macro*, plus a ninth copy in `Drop`. Adding a step to that function meant
remembering to extend the unwind at exactly the right depth; getting it wrong leaks
a device per failed session (the persistent listener accumulates them) or frees one
twice.

All eight are gone. `AvBuffer` already owned the buffer refs; `AvFilterGraph` now
does the same for the graph, so each handle is owned the moment it exists and an
early `bail!` releases whatever was built so far. `open` lost ~40 lines of cleanup
and gained none.

Field order in `DmabufInner` is load-bearing and says so: graph, frames, VAAPI
device, DRM device, then `enc` LAST. Fields drop in declaration order, and that
sequence reproduces the old hand-written `Drop` exactly — including that it ran
ahead of every field, so all four were released before ffmpeg-next dropped the
encoder. Everything here holds its own reference, so refcounting makes any order
sound; the ordering is pinned so a future reorder cannot quietly change what ships.

One subtlety preserved deliberately: the buffersrc parameters take `drm_frames`
BORROWED, not ref'd (`av_buffersrc_parameters_set` takes its own ref). That is now
`drm_frames.as_ptr()` — same borrow, same single owned ref, no new leak.

Verified on .21 (CachyOS, RTX 5070 Ti, FFmpeg 62): `cargo check -p pf-encode
--all-targets` clean at exit 0, `cargo test -p pf-encode` 33 passed / 0 failed, and
`cuda_hw_alloc_drop_cycles` still passes against real CUDA. vaapi.rs now contains
zero `av_buffer_unref` and zero `avfilter_graph_free` calls, down from 40 and 8.
The dmabuf path itself still needs AMD/Intel silicon to exercise end to end.
2026-07-28 21:31:41 +02:00
enricobuehler 7adc1db672 refactor(encode): AVBufferRef ownership moves into an RAII handle
`CudaHw::new` and `VaapiHw::new` are the same shape — alloc a hwdevice, deref it
to fill fields, init, alloc a frames ctx, deref, init — and both unwound by hand:
`av_buffer_unref` on every failure branch (three in CUDA, two in VAAPI) plus a
hand-written `Drop` repeating the pair. That shape has two failure modes and the
compiler can see neither: add a branch and forget the cleanup (leak), or let two
cleanup paths run (double-unref, an abort inside glibc).

`libav::AvBuffer` owns the ref instead. It null-checks on the way in — the check
each caller open-coded — and unrefs exactly once on drop, so an early `?` releases
whatever was built so far and the failure branches carry no cleanup at all. Both
hand-written `Drop` impls are gone, and `linux/mod.rs` goes from seven
`av_buffer_unref` calls to zero.

The one subtlety, called out at both structs: these two fields must stay declared
frames-BEFORE-device. Fields drop in declaration order, and the code being replaced
deliberately unref'd frames first (a frames ctx holds its own reference on its
device). Refcounting makes either order sound, but a field reorder should not
silently change what ships, so the ordering is load-bearing and commented as such.

Also adds `cuda_hw_alloc_drop_cycles` — the RAII path had NO test coverage: the
NVENC smoke tests take the CPU path and never construct a `CudaHw`, and the VAAPI
twin's tests need AMD/Intel silicon. Looping construct/drop is what catches the
double-unref (abort) and the leak (allocator growth) this refactor is about.

Verified on Nobara (RTX 5070 Ti): `cargo check -p pf-encode --all-targets` clean at
exit 0, `cargo test -p pf-encode` 33 passed / 0 failed, and
`cuda_hw_alloc_drop_cycles` passes against a real CUDA device — eight
construct/drop cycles, no abort. `VaapiHw` is compile-verified only; it is the
identical shape but no AMD/Intel box was reachable to run its two ignored tests.
2026-07-28 21:31:41 +02:00
enricobuehler 5219107177 chore(unsafe): the workspace adopts the drivers' unsafe discipline
`packaging/windows/drivers/*` has run `deny(unsafe_op_in_unsafe_fn)` +
`deny(clippy::undocumented_unsafe_blocks)` for a while, with `forbid(unsafe_code)`
on the modules that need no unsafe at all. The main workspace had no lint config
whatsoever, so nothing stopped a clean crate from quietly growing an `unsafe`, and
nothing distinguished the handful of genuinely-unsafe lines inside a 600-line
`unsafe fn` from the safe ones surrounding them.

Three things, all mechanical:

* `#![forbid(unsafe_code)]` on the eight crates that already contain zero unsafe
  (`pf-driver-proto`, `pf-host-config`, `pf-paths`, the three clean clients, both
  tools). These were clean by accident, not by contract; now they are clean by
  contract.

* `unsafe_op_in_unsafe_fn = "warn"` workspace-wide. `unsafe fn` states a contract
  the CALLER must uphold — it was never meant to switch off checking for the whole
  body. Measured fallout is 300 sites on Linux, and they are concentrated: six
  files carry all of them, while `punktfunk-core`, `pf-frame`, `pf-clipboard` and
  `pf-vdisplay` are already at zero. `warn` (not `deny`) so the build stays green
  while those six are worked down; it flips to `deny` once they are. This is also
  the Rust 2024 default, so it pays off the edition migration early.

* `proc::current_uid()` replaces eight `unsafe { libc::getuid() }` blocks. Each
  site had copied out the same SAFETY note verbatim, which is the tell: `getuid()`
  is parameterless, always succeeds and touches no memory, so there is no contract
  for a caller to uphold and no reason for the unsafe to be visible eight times.
  One `unsafe` behind a safe wrapper, none at the call sites.

Verified: `pf-vdisplay` builds clean on Linux (Nobara) at zero E0133; the
macOS-buildable crates build clean locally. No behaviour change.
2026-07-28 21:31:41 +02:00
enricobuehlerandClaude Opus 5 ee716d0137 fix(encode): pf-encode did not build on Linux without vulkan-encode
`vulkan_encode_available_at` and `vulkan_encode_caps` were gated on bare
`target_os = "linux"`, but the second returns `vulkan_video::VulkanEncodeCaps`
and both reference that module — which only exists under the feature. Every
CALL SITE was already correctly gated, so nothing pointed at them; the two
definitions alone were enough to fail the build.

That is CI's default-feature line (`cargo clippy --workspace --all-targets`),
so this was going to be caught — it was caught on a Fedora 44 box first.

`cursor_blend_capable`'s `ten_bit` goes unused in the featureless arm for the
same reason, which `-D warnings` also rejects.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 18:03:30 +02:00
enricobuehler 3d3ecf1e82 test(encode/nvenc): the NVIDIA HDR leg, verified on an RTX 5070 Ti
The NVIDIA half of "zero-copy, no host CSC, 10-bit HDR" had never met a GPU.
Two `#[ignore]`d smokes now drive it, run on `.41` (Bazzite f43, RTX 5070 Ti,
driver 595.58.03):

* `nvenc_cuda_hdr10_packed_rgb` — a packed 2:10:10:10 CUDA payload straight
  into NVENC as `ARGB10`, HEVC **and** AV1. Asserts what would catch a
  mislabelled stream: the encoder DERIVED 10-bit and HDR from the input format
  rather than being told, and picked `ARGB10` for `X2Rgb10`. That derivation is
  what selects Main10 / AV1-at-10 and the BT.2020 PQ signalling.
* `nvenc_cuda_hdr10_cursor_blend` — `cursor_blend.comp` MODE 3/4, the 10-bit
  channel-unpacking twin. Asserts the blend targets `SlotFormat::X2Rgb10` and
  not the 8-bit layout, which would tint the pointer and shift its channels.

Both green, and the dumped bitstreams decode 0-error reporting `Main 10` /
AV1 `Main`, `yuv420p10le`, `bt2020nc` / `smpte2084` / `bt2020`.

There is no host colour conversion anywhere on this path: the frame arrives as
a LINEAR dmabuf, crosses to CUDA through the Vulkan bridge, and NVENC's ASIC
does the BT.2020 conversion following the VUI the session configured. The
"no CSC" property AMD gets from the EFC, NVIDIA gets from the encoder itself.

The whole pre-existing `nvenc_` suite was re-run alongside them — 16/16, no
regression from the depth-derivation and buffer-format changes underneath it.

Capture half checked too: the patched gamescope binary built on the AMD box
runs unmodified on the NVIDIA one (same Fedora 43 base) and its node offers the
same four formats with the colorimetry props — so headless gamescope + 10-bit
PQ is not AMD-specific.
2026-07-28 18:03:30 +02:00
enricobuehler 576bf7e294 test(encode/vulkan): 10-bit smokes — and they pass on a real AMD GPU
The Vulkan Video 10-bit path was the least-exercised code on this branch:
nothing had ever created a Main10 video session, so the profile query, the
`G10X6…3PACK16` picture allocation, the scratch→plane copy, the hand-packed
AV1 sequence header and the colour signalling were all first-run-on-glass.
Three `#[ignore]`d smokes now drive them, and they were run.

`.116` (Bazzite f43, AMD 780M, RADV / Mesa 26.0.4), all three green:

* `vulkan_smoke_10bit` — HEVC Main10 through the compute CSC;
* `vulkan_smoke_10bit_av1` — AV1 at 10 bits;
* `vulkan_smoke_rgb_10bit` — HDR with NO host CSC, the EFC converting BT.2020
  off the packed 10-bit source. It did **not** soft-skip, which answers the one
  capability in this whole feature I had only ever read in a registry: RADV's
  VCN EFC really does advertise `MODEL_YCBCR_2020` and accept a 10-bit
  packed-RGB encode source.

Every stream decodes 0-error and reports `yuv420p10le` + `bt2020nc` /
`smpte2084` / `bt2020`. The AV1 one parsing at all is the load-bearing result
there: `high_bitdepth` precedes the CICP bytes in `color_config()`, so a wrong
bit would have thrown every later field out of phase rather than merely
mislabelling the depth.

Round-trip on solid frames, fed (160,160,800) as 10-bit codes:

    compute CSC  -> (159, 158, 796)
    EFC          -> (159, 158, 796)
    AV1          -> (158, 159, 794)

Under 0.5%, all of it limited-range quantisation and lossy encode. The compute
and EFC results being IDENTICAL is the strongest check available: two
independent BT.2020 NCL implementations — my shader and AMD's fixed-function
block — agreeing to within rounding.

The smokes deliberately assert structure (submits encode, AU count, the depth
the encoder settled on), not colour: a shader writing the 10 bits into the
wrong end of the word still produces a decodable stream. Colour is the dump +
ffmpeg round-trip above, which is what actually caught nothing this time.

Also corrects a comment: I claimed a wrong store factor was a "~1.6% luminance
error". It is not. The `<< 6` PLACEMENT is the load-bearing part (dropping it
is 64x too dark); `1/1023` vs `64/65535` is ~0.1% and harmless.
2026-07-28 18:03:30 +02:00
enricobuehler cb4690f216 feat(encode/vulkan): probe the device instead of guessing — AV1 10-bit + zero-CSC HDR
Three fixes to the same mistake: deciding what the Vulkan Video backend can do
from a table in our heads rather than from the driver, and routing everything
that didn't fit to libav VAAPI — where a session loses real RFI recovery and
the cursor blend for no reason the hardware asked for.

**Capability probe, per codec AND depth.** `probe_encode_support`'s "is there
an encode queue" boolean becomes `VulkanEncodeCaps { supported, eight_bit,
ten_bit }`, answered by `vkGetPhysicalDeviceVideoCapabilitiesKHR` against the
very profile chain the session open builds. So the dispatcher's prediction
cannot disagree with reality: a capable device keeps the Vulkan path, an
incapable one routes to VAAPI BEFORE burning a failed open, and the
cursor-blend mirror stays honest for free. This is the shape the direct-SDK
NVENC path already uses for its codec GUIDs.

**AV1 10-bit.** It was excluded on a guess about driver coverage; now the
device answers. `color_config()` carries `high_bitdepth` + the BT.2020/PQ CICP
triplet in both the `StdVideoAV1ColorConfig` and the sequence-header OBU we
bit-pack ourselves — they must stay identical or the driver's frame OBUs parse
against a header we didn't write. `high_bitdepth` sits BEFORE the CICP bytes,
so getting it wrong doesn't just mislabel the depth, it puts every following
field one bit out of phase; the new test reads the packed bits back.

**Zero-CSC RGB-direct in HDR.** The EFC probe assumed BT.709 and BGRA. It now
asks for the model this session's colourimetry needs (`MODEL_YCBCR_2020` for
10-bit — the extension has always had it) and for the CAPTURED format as an
encode-source format, and the session create-info selects the matching model.
An HDR session with no pointer to composite therefore hands the captured
buffer straight to the fixed-function front end and runs no host CSC at all.
Sessions that DO composite a pointer keep the compute CSC, unchanged: the EFC
cannot blend, and that rule outranks everything.

Also: `can_encode_10bit` on AMD/Intel now reports the union of VAAPI's and
Vulkan Video's answers instead of VAAPI's alone. `open_amd_intel` tries Vulkan
first and falls back, so either one being able to encode Main10 makes the
session 10-bit-capable — answering `false` because only one of them said yes
stranded encodable HDR sessions at 8 bits.
2026-07-28 18:03:30 +02:00
enricobuehler 479f0965ee feat(encode/vulkan): Vulkan Video encodes 10-bit, so AMD/Intel HDR keeps the good path
The Vulkan Video backend was 8-bit for no structural reason — the API has
`VK_VIDEO_COMPONENT_BIT_DEPTH_10_BIT` and `PROFILE_IDC_MAIN_10` in the very
fields this pinned to 8 and MAIN, and AMD VCN and Intel both encode Main10.
It was six hardcoded sites, and the cost of leaving them was paid twice over:
an HDR session had to take libav VAAPI, losing real RFI loss recovery AND the
compute CSC's cursor blend — which on gamescope is the only way the pointer
reaches the stream at all, since gamescope has no embedded-cursor mode.

An HDR session now opens a Main10 profile with 10-bit component depths, a
`G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16` picture + DPB, and an SPS carrying
`bit_depth_*_minus8 = 2` with the BT.2020/PQ CICP triplet instead of BT.709.

`rgb2yuv10.comp` is the CSC's twin, and the two interesting parts of it are:

* it is a PURE 3x3 matrix. The samples arrive already PQ-encoded (gamescope
  composites into the PQ container), so BT.2020 NCL applies to the code values
  as they are — there is no transfer function to apply here and applying one
  would be wrong;
* the scratch planes are `R16`/`RG16`, not the picture's plane formats. The
  10-bit ycbcr plane formats are not storage-image formats, so the shader
  writes the value into the HIGH bits by hand (`code10 << 6`, hence the
  `64/65535` factor and not `1/1023`) into planes that are merely
  SIZE-compatible with the picture's — which is all `vkCmdCopyImage` requires.

Scope and safety:

* HEVC only. AV1 10-bit encode has far thinner driver coverage, and a session
  open is not the place to gamble on it — those stay on VAAPI, as does a device
  that fails the Main10 profile query inside the open (the pre-existing "failed
  Vulkan open falls back to VAAPI" net, no new probe needed).
* HDR pins the compute-CSC arm over the EFC RGB-direct one, which the EFC could
  not serve anyway: its fixed-function conversion is 8-bit BT.709 narrow with
  no knob for BT.2020.
* `open_inner` binds `hdr` to the parameter-set HEADER bytes, so the depth flag
  is `ten_bit` there — the one name collision this change had to route around.
2026-07-28 18:03:30 +02:00
enricobuehler 17f824c3e9 feat(encode/nvenc): an HDR capture stays zero-copy on NVIDIA
AMD/Intel needed no new encoder code for HDR — the VAAPI path already ingests
an XR30 dmabuf into `format=p010:out_color_matrix=bt2020`. NVIDIA did: the
10-bit formats were excluded from the GPU import outright, so an HDR session
fell back to a CPU readback plus swscale, which is the one thing the capture
path is not allowed to ship.

It turns out no CSC kernel is needed. NVENC ingests packed 10-bit RGB natively
as `ARGB10`/`ABGR10` and does the conversion itself following the configured
VUI matrix — which `apply_low_latency_config` already sets to BT.2020 NCL for
an HDR session. So the frame travels LINEAR dmabuf → Vulkan bridge → CUDA →
NVENC unconverted: no host CSC pass, no depth loss, no extra work on a
contended SM.

* invariant 1 is restated rather than dropped: HDR must never take the TILED
  EGL de-tile blit (it renders into an 8-bit `GL_RGBA8` texture). The HDR pods
  are LINEAR-only by construction, so the plan may build the importer; the
  per-frame gate — which sees the negotiated modifier the plan cannot — is what
  enforces the tiled half, and falls back to the CPU path if a producer ever
  ignores our offer.
* …but only where the encoder can actually take the payload
  (`linux_hdr_cuda_ok`). libav's HDR route builds a P010 hardware frames
  context and swscales into it, so on a host without the direct-SDK backend a
  packed-2:10:10:10 CUDA buffer would land in a P010 surface as garbage. Those
  keep the CPU path.
* `nvenc_cuda` stops pinning 8-bit/SDR. Depth and HDR now follow the INPUT
  format, like the Windows backend: a 10-bit session whose capture came back
  8-bit encodes AND labels 8-bit rather than mislabelling.
* the cursor-blend compute shader gains two 10-bit modes, so the pointer
  gamescope leaves out of its node survives the HDR path. Same display-referred
  blend the CPU path's `composite_cursor_rgb10` already does — the samples are
  PQ, and a real sRGB→PQ cursor LUT is polish, not correctness for a pointer.
2026-07-28 18:03:30 +02:00
enricobuehler 28c50d1c5b fix(encode): every backend signals its colour, so no decoder has to guess
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Three encode paths shipped a bitstream with no colour description at all,
leaving primaries/transfer/matrix/range "unspecified":

- Vulkan Video HEVC (`vk_build.rs`) built an SPS with no VUI whatsoever.
  This is the DEFAULT backend for AMD/Intel Linux hosts on HEVC/AV1.
- Vulkan Video AV1 packed `color_description_present_flag = 0`.
- The openh264 software path wrote nothing (it converts BT.709 limited and
  relied on decoders defaulting to that).
- The libav-NVENC Linux path excluded packed-RGB 4:2:0, on the belief that
  "NVENC's internal CSC writes its own VUI". It doesn't: libavcodec derives
  `colourDescriptionPresentFlag` from the AVCodecContext colour fields, so
  leaving them unspecified emits none. Reachable on a CPU/dmabuf capture, a
  build without `--features nvenc`, or PUNKTFUNK_NVENC_DIRECT=0.

Unsignalled looks fine on every punktfunk client — `csc_rows` falls back to
BT.709 on "unspecified" — which is why this survived. Vendor TV decoders do
not: they guess colorimetry from RESOLUTION, and an LG webOS panel reads a
4K SDR stream as BT.2020 and renders it visibly washed out.

All four now signal BT.709 limited, which is what every host CSC actually
produces (`rgb2yuv.comp`, `convert_bt709`, the swscale paths) and what the
Welcome's `ColorInfo::SDR_BT709` already advertises out-of-band. NVENC,
VAAPI, QSV, AMF and the Windows libav path were already correct.

Two tests, both parsing the REAL emitted bitstream rather than re-asserting
the constants: an independent bit-walk of the AV1 sequence header (the
packed OBU must stay identical to the `StdVideoAV1ColorConfig` handed to the
driver), and an H.264 SPS/VUI parse proving openh264 honours the request
instead of dropping it.

Not yet verified on hardware: the HEVC VUI depends on the driver's SPS
writer emitting `vui_parameters()`. PUNKTFUNK_VULKAN_ENCODE=0 falls back to
VAAPI if a driver mishandles it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
(cherry picked from commit 3c56ff5717b2c9a0871953127da3dadd6a84220d)
2026-07-28 17:01:59 +02:00
enricobuehler 188f55d3b1 fix(encode/nvenc): the host advertises what the driver lists, not a superset
Every NVIDIA host advertised a static H.264|HEVC|AV1 superset, so a 1st-gen
Maxwell (GTX 960M, no HEVC/AV1 encode) offered HEVC — a client that believed
it got ~15 s of blank video and a disconnect instead of a stream. Both OSes
now ask the driver itself (nvEncGetEncodeGUIDs) on one throwaway direct-SDK
session: Linux on the shared CUDA context, Windows on the selected render
adapter, wired into host_wire_caps AND the GameStream serverinfo mask (which
had been left on the superset for NVIDIA on both OSes). Fails open — an
unanswerable probe keeps the historical superset, so it can only ever narrow
the advertisement to codecs the GPU really encodes.

The HEVC 4:4:4 answer rides the same session on Linux instead of opening a
libav hevc_nvenc FREXT probe: that open is the prime suspect for the field
bug where one probe wedges NVENC process-wide (NV_ENC_ERR_INVALID_VERSION on
every later session until a host restart), and the direct backend re-checks
the same caps bit at session open anyway. The ffmpeg probe remains only for
hosts that really stream over libav (PUNKTFUNK_NVENC_DIRECT=0 or a build
without the nvenc feature), where ffmpeg's NVENC client runs regardless. The
10-bit probe deliberately stays libav — Linux HDR rides the libav P010 path.

On-hardware: .136 (RTX 5070 Ti) 14/14 nvenc tests in one process incl. the
probe followed by real sessions and dirty teardown; .173 (Windows RTX) probe
+ 47 release lib tests. The Windows probe test documents the pre-existing
MSVC debug-link failure (LNK2019 via the sdk crate's unused lazy loader) —
run it with --release, the same reason windows-host.yml gates with clippy.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
(cherry picked from commit 0346ec8090568eb499e8cb7d735305b28471185e)
2026-07-28 17:01:59 +02:00
enricobuehlerandClaude Fable 5 6d1baa0add fix(pf-encode/pyrowave): the bitrate pin holds on the WIRE, not the raw bitstream
A datagram-aligned PyroWave session inflates the codec bitstream ×1.2–1.3
on its way to the wire — greedy packing of few-hundred-byte atomic block
packets into 1408 B windows zero-pads most window tails, plus the 4-byte
prefixes and FRAG chains. The 2026-07 field report's 1440p60 10-bit
"Automatic" pin of 407 Mb/s put a measured 550 Mb/s on a 1 GbE link;
nothing enforced the pin past the rate controller.

New shared WireBudget (pyrowave_wire.rs, both backends): tracks the real
per-frame AU/bitstream ratio as a ×1024 fixed-point EMA (prior ×1.25,
weight 1/8, clamped ×1.0–×2.0) and deflates the budget handed to
pyrowave's rate control by it, so the windowed AU lands on the configured
rate. Sealed-datagram framing (+4.5%) and FEC parity stay uncompensated —
H.26x sessions carry those on top of the configured bitrate too, and the
pin must mean the same thing for every codec.

Dense (non-chunked) sessions are untouched.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-27 12:51:11 +02:00
enricobuehlerandClaude Fable 5 dff63b2a29 fix(encode/nvenc): a visible cursor no longer serializes submit — the blend goes stream-ordered
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Report: iPad on a gamescope/NVIDIA 120 fps session capped at ~80 fps with
repeat_fps 0, zero loss, capture 0 µs, ASIC 15 µs — and submit p50 at
10.2 ms, ~81 % of the loop period. Under gamescope the host composites
the live pointer into EVERY frame, and a cursor-bearing frame forced the
CPU-synced submit path: a blocking CUDA copy plus a fence-waited Vulkan
blend, both exposed to the running game's GPU load. The "games hide the
cursor" assumption the gate relied on does not hold under gamescope.

The blend is now stream-ordered end to end. VkSlotBlend exports a
timeline semaphore (VK_KHR_timeline_semaphore + external_semaphore_fd)
into CUDA (cuImportExternalSemaphore, new dlopen entries): the enqueued
copy signals it on the encode thread's copy stream, the blend submission
waits for and advances it on the Vulkan queue, and a CUDA-side wait
orders the encode after the blend on the session's bound IO stream — no
CPU sync anywhere, so cursor frames keep the stream-ordered fast path.
Each ring slot gets its own command buffer + descriptor set (written
once) so several ordered blends can be in flight; cursor-bitmap uploads
and teardown quiesce through the timeline. Drivers without the timeline
export keep the previous CPU-synced blend, and any bring-up or per-frame
failure still degrades to "no cursor", never a dropped frame.

Also: the blocking multi-plane copies (the escalated/pipelined mode and
the non-stream-ordered fallback) now enqueue every plane and pay ONE
stream sync instead of one per plane (NV12 2→1, YUV444 3→1) — each
exposed wait costs scheduling latency under GPU contention, which is
what makes the escalation's blocking copies self-reinforcing.

Verified on the RTX 5070 Ti box (driver 610.43.03): all 12 nvenc_cuda
on-hardware smokes green, including the new
nvenc_cuda_cursor_blend_stream_ordered (6 cursor AUs, all ordered,
across a bitmap-serial flip); host suite 301/301; clippy --all-targets
-D warnings clean; struct layouts of the hand-flattened cuda.h params
asserted in tests.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 20:05:27 +02:00
enricobuehlerandClaude Fable 5 751d1de506 fix(encode/windows): a stale PUNKTFUNK_ENCODER pin no longer wedges a conflicting GPU selection
On a hybrid box, picking a GPU in the web console whose vendor contradicts a
host.env PUNKTFUNK_ENCODER pin produced an unrecoverable session: the pin won
backend selection while the adapter followed the console, the wrong-vendor
encoder failed deterministically at submit, the reset ladder burned its 5
in-place rebuilds on it, and the client reconnected into the identical wall
forever (~10 s per cycle, no visible reason).

Three legs:
- windows_resolved_backend() now reconciles: a hardware pin whose vendor
  contradicts the selected GPU is overridden by the adapter-derived backend
  (capture + encode share one adapter, so honoring the pin can only fail);
  open_video warns loudly when a pin loses. The reconciliation is a pure,
  unit-tested table (resolve_windows_backend).
- the QSV wrong-adapter bind is typed TerminalEncoderError, and the stream
  loop's reset ladder ends the session immediately on it instead of feeding a
  deterministic config error 5 futile rebuilds.
- the un-pinned path was already correct (verified on-glass: NVIDIA preference
  + no pin = stable AV1 10-bit HDR on NVENC), so the override simply takes the
  conflict case onto that path.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 16:53:19 +02:00
enricobuehlerandClaude Fable 5 3f4ad08869 test(encode/ffmpeg_win): extract the decision logic and pin it with unit tests
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The QSV open-failure fallback (1,400 lines, 23 unsafe, 0 tests) follows the
vaapi.rs treatment: the device-free decisions now live in named functions
with their contracts pinned — the per-vendor zero-copy default matrix (AMF
on-glass-validated on, QSV opt-in), the PUNKTFUNK_FFWIN_POLL_MS
clamp-before-µs-conversion (the 27.7-hour-spin class), the readback routing
table with its mid-stream depth-change guard, the swscale source map, the
QSV display-remoting latency contract (async_depth=1/low_power=1/
look_ahead=0/forced_idr=1/scenario) and the AMF no-B-frames contract, and
the per-vendor zero-copy pool bind flags. A probe smoke rides along
#[ignore]d for the runner. No FFI plumbing chased; no behavior changes.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 10:50:33 +02:00
enricobuehlerandClaude Fable 5 fc335b39e9 fix(host/encode): negotiate the cursor around what the encoder can blend
EncoderCaps::blends_cursor's contract said the HOST must fall back to
capturer-side compositing when a cursor-as-metadata session lands on an
encoder that can't composite — but that host half was never built: open_video
warned and the session streamed WITHOUT a pointer (confirmed on the VAAPI
dmabuf and libav-NVENC CUDA paths; latent on vulkan RGB-direct/native-NV12).
The negotiation is now caps-aware, ahead of capture, on both planes:

* pf-encode grows cursor_blend_capable() — the pre-open dispatch mirror
  (sibling of linux_native_nv12_ok) answering whether the resolved backend
  composites frame.cursor; its pure core is test-pinned arm by arm.
* Native plane: handshake::cursor_forward grants the cursor channel only
  where the resolved backend can blend (the capture-mouse flip makes the host
  draw the pointer on demand); denied sessions keep the pre-channel path —
  the compositor EMBEDS the pointer, never cursorless, never doubled. The
  Welcome's HOST_CAP_CURSOR bit is computed once and read back at both
  session-wiring sites instead of recomputed. SessionPlan::output_format
  additionally keeps every cursor-blend session off producer-native NV12 (the
  arm with no CSC to fold a cursor into), and vulkan RGB-direct now yields to
  a cursor-blend session even when pinned (EFC cannot composite; the open
  logs the override). Windows plans cursor_blend=false via the new shared
  cursor_blend_for() rule — the IDD capturer composites the pointer itself,
  and asking the encoder anyway fired the blends-cursor warn spuriously on
  every cursor-channel session.
* GameStream plane: the hardcoded cursor_blend=true is gone. The portal
  source asks for cursor-as-metadata only when the resolved backend blends,
  otherwise negotiates an Embedded pointer (choose_cursor_mode's new ladder);
  the capturer pool now also keys on that mode. The virtual-output source
  passes false — its capture embeds the pointer where it can.

The per-arm warns in vulkan_video (RGB-direct, native-NV12) are now
structurally unreachable and removed. open_video's post-open check stays as
the single backstop for what planning cannot see: a Vulkan-open falling back
to VAAPI mid-session, and the gamescope residual (no embedded mode exists
there, so a never-blending backend — H.264-on-AMD VAAPI, software — still
streams cursorless; fixing that needs a compositing stage, deliberately not
built in this pass). Zero-copy is preserved throughout — every fallback is a
capture-negotiation change, never a readback.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 10:50:33 +02:00
enricobuehlerandClaude Fable 5 f495b201e1 fix(encode): delete the write-only EncoderCaps::supports_hdr_metadata
A caps field nothing reads is a contract nobody honors — and this one shipped
write-only: its single reader anywhere in the workspace was a hardware-gated
assertion inside pf-encode's own AMF smoke test. Both planes send the static
HDR grade out-of-band unconditionally (the native 0xCE datagram per keyframe,
the GameStream 0x010e control message), every first-party client reads
exclusively that path, and none parse in-band SEI — so the host decision the
field was reserved for (suppress out-of-band when the encoder embeds) can
never validly exist. The field's doc contract had also rotted in two
directions: it claimed set_hdr_meta no-ops when false (native AMF and QSV
consume it regardless) and that only Windows direct-NVENC attaches in-band
metadata (AMF and QSV do too). The in-band SEI/OBU emission itself is
untouched — it stays a bonus for stock decoders, documented at the emit
sites; the trait docs now describe the real routing.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 10:48:07 +02:00
enricobuehlerandClaude Fable 5 232b6d6be2 test(encode/vaapi): extract the open-time decision logic and pin it with unit tests
The fallback backend under Vulkan Video — and the only AMD/Intel H.264 and
10-bit/HDR encoder — had 1,300 lines, 26 unsafe blocks, and zero tests. The
device-free decisions now live in named functions with their contracts pinned:
the entrypoint ladder + LP_MODE latch round-trip (the cross-GPU session-killer
and the 8-bit-pins-10-bit under-advertisement are both key'd tests now), the
PUNKTFUNK_VAAPI_LOW_POWER / _ASYNC_DEPTH grammars, the VUI ↔ scale_vaapi
colour agreement (the Mesa-BT.601 hue-shift pin), the honest-downgrade depth
table, the HEVC-Main10-only explicit profile, and the 10-bit probe gate.
Probe + CPU-path encode round-trip ride along as #[ignore]d hardware smokes
in the house style. No FFI plumbing was chased; no behavior changes.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-26 10:29:31 +02:00
enricobuehlerandClaude Opus 5 cc848479c4 test(pf-encode): re-point the cpu_img size-change smoke at the CSC guard's contract
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vulkan_cpu_img_survives_a_source_size_change drove MISMATCHED source
sizes through the then-lenient CSC arm as its vehicle for the staging
cache hazard (format-only-keyed cpu_img → OOB copy while submit said
Ok). e3354b6d's guard — correctly the equality check every sibling arm
always had, against the MODE, not the coded extent, so the padded
render-vs-coded tolerance in the direct arms is untouched — makes that
scenario unrepresentable through submit and broke the test on main
(.25 layers baseline read 13/13 instead of 14/12).

Replaced by vulkan_csc_refuses_a_mismatched_source: refusal pinned in
BOTH directions, plus the property that actually needs proving — a
refused submit does not WEDGE the session (the bail lands after step
1's frame-type bookkeeping; the next well-sized frame must still
encode, and an AU must come out). Verified on the 780M under
validation layers: 8/8 vulkan tests, full-suite baseline restored to
14/12.

The WP4.2 size-keyed staging stays as belt-and-braces; the hazard it
fixed is now structurally unreachable through submit.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 10:20:37 +02:00
enricobuehlerandClaude Opus 5 bf9386ecb2 test(pf-encode): pin the typed-EINVAL classifier's chain-survival contract (Phase 8)
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Rides on 25765c53 (the concurrent session landed the same typed-errno
fix first — this branch's twin commit was dropped in the rebase; these
are its surviving residuals):
- Two tests pinning what the ladder's step-down rests on: the typed
  ffmpeg::Error survives with_context layers as a downcastable source
  (an eager format! anywhere between open_with and the ladder would
  silently break it), and the phrase WITHOUT the type no longer
  classifies.
- The CudaHw::new eager-format guard note: those bail!s must NOT be
  converted to typed errors — a hwdevice/hwframes EINVAL is a config
  error no bitrate can fix, and enrolling it would burn ~10 doomed
  opens before surfacing the real failure.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 10:13:49 +02:00
enricobuehlerandClaude Opus 5 bf9fb3fb22 fix(pf-encode): enable VK_EXT_queue_family_foreign for the dmabuf acquires (Phase 8)
Both Linux Vulkan encode backends named QUEUE_FAMILY_FOREIGN_EXT as the
acquire barriers' src family without ever enabling the extension —
spec-invalid on every device, tolerated by RADV. The audit filed
vulkan_video's three sites; pyrowave's fresh-import acquire had the
identical defect on its own device (critic catch).

Enable when advertised (a fresh open-time enumerate — the rgb probe's
is a probe-local and skipped entirely on native-NV12, so there was
nothing to reuse; pf-presenter/dmabuf.rs is the in-repo precedent that
already enables this extension). Not advertised → the core-1.1
QUEUE_FAMILY_EXTERNAL conservative substitute, chosen once at open and
warn-logged (no fleet hardware takes that arm; such devices were never
valid targets before). All four sites are acquire-only (src=FOREIGN,
EXCLUSIVE images, oldLayout=UNDEFINED) — the swap is index-only.

On-glass: 780M under validation layers — vulkan smokes + pyrowave
smokes green, FOREIGN advertised and enabled, no fallback engaged.
Shared ext_advertised helper in vk_util (cfg = the union of both
consumers) with a unit test.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 10:08:44 +02:00