Commit Graph
100 Commits
Author SHA1 Message Date
enricobuehler 22f2686680 feat(vdisplay/windows): the console can finally show the operator's real screens
`GET /display/monitors` returned an empty list on every Windows host, plus a LINUX error string:
`monitors::list` is a per-compositor dispatch whose non-Linux arm bails, and it never even got
that far because `detect()` was not cfg-gated — on Windows it fell through to an
`XDG_CURRENT_DESKTOP` sniff and failed with advice about setting `PUNKTFUNK_COMPOSITOR`, which the
handler puts VERBATIM into the response. So the console showed no physical screen and its only
explanation was Linux troubleshooting (sweep §13.17).

The data was there all along. `target_inventory()` already walks the CCD database; it now also
reports the geometry that walk had in hand — the driving source's position and mode, the GDI
device name, the refresh rational, and `primary`. No second CCD walker.

* `monitors::list_windows()` maps that onto `PhysicalMonitor`. Two fields cannot mean on Windows
  what they mean on Linux and are reported honestly rather than invented: `scale` is always 1.0
  (Windows scaling is per-monitor DPI applied per application, not a compositor-global logical
  scale — so the geometry is PIXELS), and an INACTIVE head gets zeroed geometry because the CCD
  mode indices are only valid for active paths. Inactive heads are still listed, per `list`'s own
  contract, so "why can't I pick it?" keeps an answer.
* `managed` is finally truthful. The doc says only KWin can tell a virtual output from a real head;
  Windows can too, via our own EDID manufacturer id in the device path (21eda37a).
* `detect()` gets an honest non-Linux arm, the operator pin gated with it — naming a Wayland
  compositor on Windows could never be honoured either.
* The handler reports `compositor: "windows"` instead of null-plus-a-Linux-error.

ON GLASS (.173, host 0.21.0, TV attached):

    connector=\\.\DISPLAY1  enabled=true  managed=false  primary=true
    3840x2160 @165Hz  pos=(0,0)  "LG TV SSCR2"

Pinned by an `#[ignore]`d hardware case that asserts at least one NON-managed head is visible —
the exact thing that was missing. Read-only, so it is safe against a live host.

This also gives `capture_monitor` a picker on Windows, where the handler currently hardcodes
`pinned: None`; wiring that is left for the per-monitor-capture work rather than smuggled in here.

Verified on .173: `clippy -p punktfunk-host -p pf-vdisplay -p pf-win-display --all-targets
-- -D warnings` clean; both xcheck targets clean.
2026-07-29 00:18:27 +02:00
enricobuehler 735cd99e8f fix(ci/windows): the web install was the one CI site still running lifecycle scripts
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The Windows host job died in "Build + smoke-boot web console (bun)":

    $ bun2nix -o bun.nix
    error: bun is not installed in %PATH%
    error: postinstall script from "punktfunk-web" exited with 255
    bun install failed (255)

`web`'s `postinstall` is `bun2nix -o bun.nix` — Nix codegen that shells out to `bun` on PATH. This
job runs a fetched PORTABLE bun by absolute path (`$env:BUN_EXE`), so PATH has none and the script
aborted the install, taking the installer, the driver bundle and the publish steps with it.

Every other web install in CI already passes `--ignore-scripts` — ci.yml (twice),
web-screenshots.yml, sdk-publish.yml, plugin-kit-publish.yml, and the SDK install 25 lines further
down THIS SAME FILE. This one line was the lone exception: the same N-1-of-N seam asymmetry the
pf-vdisplay sweep keeps turning up. Nothing here needs those scripts — `bun run build` re-runs its
own `prebuild` codegen, and ci.yml proves the build works after an `--ignore-scripts` install —
and `bun.nix` is a Nix artifact this job neither consumes nor commits. deb.yml still regenerates
it (bun on PATH there), so the self-regenerating contract is unchanged.

⚠️ Honest about the evidence: I could NOT reproduce the failure on .173. Invoking the portable bun
by absolute path with `where bun` empty, the postinstall SUCCEEDED there — bun made itself
resolvable to its own lifecycle script, which the SYSTEM-account runner evidently does not. So this
is not a reproduced-then-fixed A/B. It is justified instead by construction: `--ignore-scripts`
removes the dependency on bun2nix (and on how bun2nix locates bun) altogether, and aligns the step
with every sibling. If the job goes green, that is the confirmation.

⚠️ Related trap for whoever deploys the console by hand: rebuilding `web/.output` does NOT take
effect until the `PunktfunkWeb` SCHEDULED TASK is restarted — restarting the host service does not
touch it. A server left running from before a rebuild serves HTML referencing the OLD asset hashes
while disk holds the new ones, so every asset 500s while `/login` still returns 200. Hit on .173
today; `Stop-ScheduledTask PunktfunkWeb; Start-ScheduledTask PunktfunkWeb` fixes it.
2026-07-29 00:18:27 +02:00
enricobuehlerandClaude Opus 5 3d25482469 feat(client/windows): pinned host+profile tiles render in the grid
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The menu could pin since the last commit but nothing appeared, which is worse than not
offering it. Each host's pins now render right after it, sharing its live status because
they read the same record, with the profile named on an accent chip. A pin whose profile
was deleted simply doesn't render.

A pinned tile carries no menu of its own: it is a shortcut, not a second host, and
pin/unpin already live on the primary tile's menu — the one place you decide it. Its
hover key is `<fp>#<profile-id>` so two tiles for one host don't light up together.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 00:18:12 +02:00
enricobuehlerandClaude Opus 5 2a088e13a4 feat(client/windows): bind a host to a profile, connect with one, pin one, copy its link
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The WinUI half of §5.2: `Target` carries a one-off profile into the session's `--profile`,
the host editor gains the binding picker, and the tile names its bound profile on a chip so
what a plain click will do is visible without opening anything.

Shape notes, both forced by this toolkit rather than chosen:

- The flyout has no submenus, so "Connect with", "Pin as card" and "Unpin card" are flat
  items, one per profile, matched by prefix. The prefixes end in ": " so a profile named
  "Copy link" can't collide with a fixed entry.
- The binding picker commits on change rather than at Save. The rest of that sheet is text
  boxes with draft refs, which need a Save; a ComboBox doesn't, and making it wait would be
  the odd one out.

Semantics stay identical to the Linux client, because they are the design's, not the
platform's: "Connect with" never rebinds, "Default settings" is `Some("")` so it really
does override a bound host for one session, and a binding whose profile was deleted reads
as Default settings and resolves to it.

`pf_client_core::clipboard::set_text` is the small addition the crate needed for "Copy
link" — the OS clipboard plumbing was already there, just private to the streaming bridge.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 00:17:15 +02:00
enricobuehlerandClaude Opus 5 b220daf537 feat(client/windows): the settings screen edits profiles too
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P1 on the WinUI shell. The same surface now edits either layer, switched by a combo above
the section title — one settings UI, not a second editor that drifts from the first.

The interesting difference from GTK is where the override gets recorded. This shell
commits PER CONTROL, so it cannot hand over a list of touched rows the way a
commit-on-close dialog can. Instead each control hands `SettingsOverlay::absorb` the
effective settings before and after it fired, and absorb records the field that moved.
The comparison is against what the control was SHOWING, not against the globals, so
setting a value to whatever the global happens to be still records an override — the pin
the design asks for — and nothing is ever removed by inference.

⚠️ The content key becomes `(scope, section)`. Keyed on section alone, switching scope
diffs one scope's controls into the other's, which re-sets each reused ComboBox's items
(clearing WinUI's selection) while skipping `selected_index` wherever the two scopes'
values compare equal — the combos then render blank until touched. That is the same trap
the section key already existed for, one axis wider.

Only profileable rows render in profile scope: auto-wake, the library toggle, the decoder
and GPU pickers and the forwarded-pad picker are facts about this device or this network,
not about "Game vs Work".

Two shapes follow from this toolkit rather than from the design. Creating a profile takes
an auto-numbered name and is renamed from the row below, because ContentDialog here is
text-only and cannot hold a text field — the same constraint that put the host editor in a
tile. And Delete arms a root state that renders the confirmation declaratively, since
dialogs here are elements with `is_open`, not calls.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 00:12:43 +02:00
enricobuehlerandClaude Opus 5 8299151a09 fix(client-core): drop nine GTK-client files a stray copy left in the crate
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An `rsync` with the wrong destination dropped the Linux shell's sources into
`crates/pf-client-core/src/` and they rode along with the previous commit. Nothing
referenced them — `lib.rs` never declared the modules, so they were dead weight rather
than a build break — but a crate that says it is UI-agnostic must not have a GTK shell
sitting in it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 00:04:57 +02:00
enricobuehlerandClaude Opus 5 ad99be2fb2 feat(client): the overlay learns absorb + clear, so per-control shells can edit profiles too
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Groundwork for the Windows half of P1, and a dedup of the Linux one.

The two shells commit differently: GTK writes once when the dialog closes (so it can hand
over a list of touched rows), WinUI writes on every control change (so it can't). `absorb`
serves the second shape — give it the effective settings before and after one control
fired, and it records the field that moved.

That is deliberately NOT the diff-on-save the design rejects. The comparison is against
the EFFECTIVE settings, i.e. what the control was actually showing, not against the
globals — so setting a value back to whatever the global happens to be still records an
override, which is exactly the pin the design wants. It only ever adds; removing an
override stays an explicit, separate operation.

`clear` is that operation, keyed by the overlay's own field names, with `resolution` as
the one alias for the width/height/match-window tri-state a single control drives on every
client. The GTK reset path now calls it instead of carrying its own `match` — that second
list was already a place where the two could drift, and the next client would have made it
a third.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 00:04:26 +02:00
enricobuehlerandClaude Opus 5 22cb975659 feat(client/linux): "Create shortcut…" — a double-clickable entry for a host or a pinned profile
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D1's last Linux piece (design/client-deep-links.md §5). The shortcut is a CONTAINER FOR A
URL, not a second launch mechanism: it invokes the client with a positional
`punktfunk://…`, the same door xdg-open and a browser prompt use. That is what makes it
survive things it has no control over — scheme registration being lost, the host moving to
a new address, the store being wiped — because the URL itself carries the stable id, the
address and the pin.

A pinned card writes its profile into the shortcut, so "Desktop · Work" on the app grid is
one double-click to that exact session. Two sanitisation points that are not cosmetic: the
filename is slugged to ASCII (a host called "Büro · Mac" must still produce a writable
name), and the `Name=` value is flattened to one line — desktop entries are line-oriented,
so a newline in a host name would end the key and turn the rest into another one.

Under flatpak the sandbox cannot write ~/.local/share/applications, so the user gets the
URL to place themselves — the fallback the design already sanctions. The
`org.freedesktop.portal.DynamicLauncher` route, which exists for exactly this and shows
its own confirmation, is the intended upgrade there and is not built yet.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 00:01:46 +02:00
enricobuehlerandClaude Opus 5 bd0103b1ac feat(client/linux): a host edit sheet, and with it the clipboard toggle Linux never had
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Linux had "Rename" and nothing else, so two per-host settings that already existed in the
store and on the Apple and Windows clients had no surface here at all: the per-host
clipboard opt-in, and now the profile binding. A Linux user could not turn on a feature
they were already paying the storage for.

The sheet holds exactly the things that are properties of the HOST rather than of the
stream — its name, whether this machine shares its clipboard with it, and which settings
profile a plain click uses. A binding whose profile was deleted reads as "Default
settings" and is cleaned up on save, which is the same "dangling resolves as none" rule
the connect path follows.

The menu entry becomes "Edit…", and the function and message follow: a `rename_dialog`
that opens an "Edit Host" sheet is exactly the drift that confuses the next reader.
Pinning stays in the card menu rather than doubling as a list of toggles here — one place
to pin is enough, and it is the place you are already looking when you decide to.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 23:54:50 +02:00
enricobuehlerandClaude Opus 5 b9a7163556 feat(client/linux): the speed test writes where the tested host reads, and cards can copy their link
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Two WP3 pieces.

**Speed test (§5.3).** Measuring the slow retro box downstairs used to re-tune the
desktop upstairs: Apply always wrote the GLOBAL bitrate, which the design calls the
sharpest existing symptom of the missing feature. It now writes the layer that host
actually resolves bitrate from — the bound profile's override if it has one, the global
if the host is unbound. A bound host whose profile inherits bitrate could legitimately
mean either, so it gets both buttons instead of a guess. The target depends only on the
host, so it is resolved before the test finishes and the button says where it will write
("Set in “Game”"). A one-off (a pinned card's profile) wins over the binding, and a
dangling binding falls back to the global — the same precedence a connect uses.

**Copy link.** Host and pinned cards can copy their own `punktfunk://` URL — the
self-emitted form carrying the stable id *and* host+fp, so a link pasted into a Playnite
entry or a Stream Deck macro still resolves after the host re-addresses or the store is
wiped. A pinned card copies its profile with it, which is the whole point of pinning it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 23:53:20 +02:00
enricobuehlerandClaude Opus 5 08ec0f4239 feat(client/linux): pin a host+profile as its own card
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§5.2a: a profile you reach for regularly shouldn't live behind a context menu. Pinning
one puts *Desktop · Work* in the grid next to *Desktop*, and clicking it is a plain
one-click connect with that profile.

The pin is presentation state on the host record — `pinned_profiles`, which has been in
the store since P0 and unused until now. Deliberately NOT a duplicated host entry: that
would fork pairing, WoL MACs and renames, and every host-level action would then need a
"which card owns this" rule. So a pinned card is the same record rendered again with a
profile attached: it shares the host's live status because it reads the same record, and
a pin whose profile was deleted simply doesn't render.

What each card offers follows from what it is. The primary card keeps the host actions
and gains "Pin as card ▸" (listing only profiles not already pinned; "Default settings"
isn't pinnable — the primary card is that). A pinned card offers the one-offs and its own
removal, and deliberately not pair/rename/forget — it is a shortcut, not a second host,
and offering destructive host actions there would blur the distinction. One action serves
both directions: which kind of card it sits on decides whether it pins or unpins.

Verified on .21: a host bound to "Game" renders its primary card with a neutral Game chip
and, right after it, the pinned "Work" card with an accent chip, both showing the same
online/paired state.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 23:49:06 +02:00
enricobuehlerandClaude Opus 5 b485f91f52 feat(client/linux): overridden rows say so, and can go back to inheriting
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The gap in what the scope switcher shipped: a profile was a one-way door. Overrides are
recorded on touch and never inferred from comparing values — which is the right model,
and exactly why "not overridden" needs an explicit way back.

Each overridden row now carries an accent dot in its prefix and a reset button in its
suffix, so which settings a profile actually changes is legible without reading every
value against the defaults. Reset queues the field, re-opens the dialog in the same scope
and lets the close handler commit everything else first — so one code path still builds
the rows, including the rebuilt ones showing the inherited value again.

Clears are applied after the touched fields for a reason: resetting a ComboRow can fire
its change handler on the way past, and "back to inheriting" is the later, explicit
intent. An unknown field in the cleared set warns rather than silently doing nothing —
this list and the write-back list have to stay in step.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 23:34:42 +02:00
enricobuehlerandClaude Opus 5 fa430646ff fix(packaging): the Pulse shim is never the client's, and never the host's requirement
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Same bug as the Arch package, in the other two packagings.

The .deb CLIENT recommended `pipewire-pulse`. Apt installs Recommends by
default and the shim Conflicts with `pulseaudio`, so this proposed pulling the
user's sound server out from under them in exchange for something the client
cannot use: audio.rs drives libpipewire-0.3 directly and opens no Pulse socket.
(SDL is initialized with zero subsystems — gamepads only, on demand — so it
brings no audio backend either.)

The RPM HOST hard-Required `pipewire-pulseaudio`, which conflicts with
`pulseaudio` on Fedora too — uninstallable for anyone running real PulseAudio.
The host doesn't speak Pulse either; the shim is for the GAMES, which commonly
emit through the PulseAudio API, and real PulseAudio serves those equally well.
Demoted to Recommends, so the default Fedora box is unchanged and the informed
choice stops being blocked.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 23:14:56 +02:00
enricobuehlerandClaude Opus 5 7d18468477 fix(packaging/arch): a client that never speaks Pulse must not demand the Pulse shim
`punktfunk-client` hard-depended on `pipewire-pulse`, which CONFLICTS with
`pulseaudio` — so anyone keeping real PulseAudio could not install the client at
all ("unresolvable package conflicts detected"), even though the client has no
use for the shim: audio.rs drives libpipewire-0.3 directly for both playback and
the mic uplink, and never opens a Pulse socket. Dropped it from the client.

The host doesn't speak Pulse either — it captures the sink monitor natively — but
the shim is genuinely useful there, for the GAMES, which commonly emit through
the PulseAudio API. That's an optdepend, and one real `pulseaudio` satisfies just
as well, so the host stops blocking that choice too.

Both now match what the .deb and the RPM already said (Recommends / "degrade
gracefully without it"); only the Arch package had hardened it into a conflict.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 23:14:56 +02:00
enricobuehler 6de325a6b6 fix(ci): the unsafe lint said warn while CI enforced it as deny, and main went red
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`unsafe_op_in_unsafe_fn = "warn"` was adopted workspace-wide in 39513528 on the assumption that
`warn` is a soft setting you can clear at leisure. It is not: ci.yml runs `cargo clippy … -D
warnings`, which promotes it to a hard error, so main has failed on EVERY commit since — Linux
`rust` and `rust-arm64` both dying on `pf-client-core` with 70 E0133 errors, and windows-host.yml
alongside them. A lint level that understates its own severity is worse than a strict one, so this
states what CI already does — `deny` — and writes the exemptions down instead.

Fourteen GPU/FFI backend files take `#![allow(unsafe_op_in_unsafe_fn)]`, each with its reason and
the workspace Cargo.toml carrying the argument in full. They are not "not done yet": measured
across them, 64% of the sites are a single third-party FFI call (ash, pyrowave-sys, libav, the
NVENC/AMF entry tables), and of the 44 `unsafe fn`s only 4 have a body containing no unsafe
operation at all. Since pf-encode also denies `undocumented_unsafe_blocks`, narrowing them means a
hand-written SAFETY comment per line that could only restate the signature — the exact noise that
made `unsafe` stop meaning anything here before. Everything else stays at zero and enforced, and
each allow is removable on its own terms.

Two smaller things this had to clear, both invisible to the job that would have caught them:

- `service.rs`: `undocumented_unsafe_blocks` wants the proof on EACH block, and a comment covering
  a group of consecutive `unsafe` statements only credits the first — so the two `OwnedHandle`
  wraps became their own statements. Windows-gated, so only the .47 gate sees it. 37a42078 fixed
  the same class of failure in pf-frame/dxgi.rs concurrently; that fix is taken as-is here.
- `clients/linux/ui_settings.rs`: `show`'s deletion left its doc comment stranded on `show_scoped`,
  which silently merged two unrelated doc blocks onto one fn. Removed.

Verified by running the real CI commands, not proxies: on .21 fmt + `clippy --workspace
--all-targets -- -D warnings` + the feature-gated `-p pf-encode --features
nvenc,vulkan-encode,pyrowave` + build + test, all rc=0; on the Intel box .47 all four
windows-host.yml clippy invocations, all rc=0. The arm64 job lints pf-client-core and
punktfunk-client-linux, both covered here.
2026-07-28 22:32:30 +02:00
enricobuehler f40c90aa23 refactor(host/inject/win-display): the Win32 unsafe surface is the FFI call, not the function
`spawn_in_active_session` existed only to launder `spawn_inner`'s `unsafe fn` marker — and its
own comment said why that marker was empty: the callee "has no caller-side preconditions, it
validates the session/token itself and owns every handle it opens". A marker that documents the
absence of a contract is not a contract. The two collapse into one safe fn whose `unsafe` now sits
on the eight Win32 calls, each with the proof it actually needs.

Kept `unsafe fn` exactly where a caller CAN break something: `merged_env_block` (a `*const u16`
block it must trust), `spawn_host` (a borrowed job `HANDLE`), `desktop_name` (an `HDESK`),
`inject_following_desktop` (a live synthetic-pointer device). Those bodies gain explicit blocks
instead — `merged_env_block`'s pointer walk is the one place here where the proof is load-bearing
rather than restating a signature, and it now says why the scan cannot run off the block's end.

With those four files at zero, all three crates take `deny(unsafe_op_in_unsafe_fn)` at the root,
next to the `undocumented_unsafe_blocks` deny they already had. The pair matters: alone, the older
deny is satisfied by an `unsafe fn` body, which needs no blocks at all and so can hide an unproven
FFI call. The workspace lint stays `warn` — it is a ratchet over the encoder backends still to be
cleared, and a crate that reaches zero should not be able to drift back silently.

Windows E0133 214 -> 182 (the remainder is the ash/AMF-dense encode backends). Verified on the
Intel box .47 and on Linux .21: no errors, no `unused_unsafe`, no dead-code fallout.
2026-07-28 22:31:11 +02:00
enricobuehlerandClaude Opus 5 808eba7292 feat(client/linux): bind a host to a profile, or connect with one just this once
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The other half of P1 on GTK (design/client-settings-profiles.md §5.2): until now a
profile could be created and edited but only *used* through `--profile` or a URL. Host
cards get two menus, and they are separate on purpose — the predictability rule is that
connecting with a profile must never change what the card does next time.

- **Connect with ▸** is a one-off. It rides `ConnectRequest.profile` into the session's
  `--profile` flag and touches no stored state. "Default settings" in that menu is
  `Some("")`, not `None`: on a bound host, asking for the defaults is a real choice and
  has to survive as a value rather than degrade into "use the binding".
- **Default profile ▸** is the explicit rebinding act. It writes straight onto the host
  record — the binding IS a field there, so there is no map to keep in step — matched by
  fingerprint, else by address, like every other per-host lookup in this client.
- The card carries a **chip** naming its bound profile, so what a plain click will do is
  visible without opening a menu. A binding whose profile was deleted shows nothing and
  connects with the defaults, which is exactly what the resolver does.

A URL's `profile=` now takes the same one-off route, since it is the same kind of thing.

Verified on .21: `punktfunk://connect/Bound%20Box?profile=Work` against a host bound to
"Game" spawned a session that logged `profile=Work id=bbbbbbbbbbbb` — the one-off won,
and the binding on disk was untouched.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 22:24:56 +02:00
enricobuehler 37a42078a0 fix(xcheck): mirror [workspace.lints] too — and the two things that hid behind it
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`scripts/xcheck.sh` stopped working the moment the workspace adopted its unsafe discipline
(`52191071`). That commit added `[lints] workspace = true` to every crate manifest, and a member
inheriting a lint table the workspace ROOT does not define does not merely lose the lint — cargo
refuses to parse the manifest at all:

    error inheriting `lints` from workspace root manifest's `workspace.lints`
    `workspace.lints` was not defined

The generated root mirrored `[workspace.package]` but nothing else. It now mirrors every
`[workspace.lints.*]` table generically, so a future table (clippy, rustdoc, …) is picked up
without touching the script again.

That mattered more than a broken helper, because xcheck is the ONLY thing that lints these crates
for Windows — the Windows CI job clippies `-p punktfunk-host -p punktfunk-tray`, which does not
lint a dependency. So while it was down, two real failures sat on main unseen:

* **pf-frame `dxgi.rs`, 8 × `clippy::undocumented_unsafe_blocks`.** `307ca88b`/`0a710fdf` split
  the D3DKMT/DXGI calls into one `unsafe` block per FFI call under a single shared SAFETY comment,
  but the lint wants a proof per block — a comment two lines up with an intervening statement does
  not count. Each site now carries its own. Not "as above", which this sweep already found to be a
  proof that rots when the block it points at moves.
* **pf-win-display `input_desktop.rs`, one E0133.** `GetUserObjectInformationW` is an unsafe
  operation in an `unsafe fn` body, which `unsafe_op_in_unsafe_fn` (now warn workspace-wide, and
  `-D warnings` here) requires to sit in its own block. The SAFETY proof was already written; only
  the block was missing.

The `&&` chain in `elevate_process_gpu_priority` keeps two separate blocks rather than one around
the chain — wrapping it would destroy the short-circuit and always issue the relative-priority
call. Same trap this sweep hit in `wait_mode_settled`.

Verified: both xcheck targets clean again.
2026-07-28 22:17:43 +02:00
enricobuehler 21eda37aa3 fix(win-display): punktfunk's own display is not one of the operator's panels
The IddCx driver declares `DISPLAYCONFIG_OUTPUT_TECHNOLOGY_HDMI` for its monitors
(`packaging/windows/drivers/pf-vdisplay/src/monitor.rs`, `IDDCX_MONITOR_INFO::MonitorType`),
and `output_tech_class`'s allowlist reads HDMI as a real external panel. So every consumer of
`target_inventory` counted OUR OWN virtual display among the operator's physical monitors.
Measured on .173: both targets came back `external_physical`, `[(4352, "LG TV SSCR2", HDMI),
(257, "punktfunk", HDMI)]`.

That is not cosmetic. `restore_displays_ccd` ends with the last-resort guarantee that the desk
is never left all-dark:

    let (connected, lit) = target_inventory().filter(external_physical) …
    if connected > 0 && lit == 0 { force_extend_topology() }

The restore runs BEFORE the virtual is REMOVEd, so our own still-active display kept `lit >= 1`
and the backstop could NEVER fire — in exactly the situation it was written for. It also made
our display a candidate "physical suspect" in the disturbance-attribution inventory, which
`TargetInventory`'s own doc rules out ("only indirect/virtual targets (our own IDD included)").

Targets carrying our EDID manufacturer id ("PNK", stamped by the driver's edid.rs) are now
classified `external_physical = false`, tech `punktfunk-virtual`. Matching on the monitor device
path rather than the friendly name — the path carries the manufacturer id the OS itself derived
— and on both spellings, since the CCD device-interface path uses `#`
(`\\?\DISPLAY#PNK0000#…`) while the PnP instance id for the same monitor uses `\`
(`DISPLAY\PNK0000\1&15ecd195&5&UID264`, observed on .173). Allowlist-shaped like
`output_tech_class`, so a third-party virtual display is never silently adopted.

ON GLASS, read-only, on .173 — and it caught the backstop's trigger live:

  target  264  active=true  external_physical=false tech=punktfunk-virtual "punktfunk"
  target 4352  active=false external_physical=true  tech=HDMI              "LG TV SSCR2"

The physical is dark while our virtual holds the desktop. Post-fix that is `connected=1, lit=0`
— the backstop fires. Pre-fix it was `connected=2, lit=1` — suppressed. The new hardware case is
deliberately READ-ONLY (creates and destroys nothing) so it is safe against a live host;
repeated IddCx create/destroy churn is what wedges the driver's slot pool.

Also adds `manager::FAIL_NEXT_ISOLATES`, a `#[cfg(test)]` seam that fails the next N
`isolate_displays_ccd` calls, with every call site in manager.rs routed through it. The Phase-3
recovery legs fire only on a failed isolate, which real hardware does not produce, so they
cannot otherwise be exercised. `#[cfg(test)]` rather than an env knob: this crate's live tests
compile under `cfg(test)`, so no production switch exists that could disable display isolation
on an operator's box. The §5 3.2 case built on it is included but is NOT yet a passing on-glass
result — see the plan for where it got to.

Verified on .173: clippy -p punktfunk-host -p pf-vdisplay --all-targets and -p pf-win-display
--all-targets clean; pf-vdisplay 56 pass, pf-win-display 2 pass + hardware cases; both xcheck
targets clean.
2026-07-28 22:17:26 +02:00
enricobuehler 2b2c6f045d test(vdisplay): pin the force-EXTEND backstop on glass, with a real panel attached
`force_extend_topology` does two jobs — stop a fresh IddCx monitor being CLONED onto the
existing panel, and serve as `restore_displays_ccd`'s last-resort "the desk is not left
dark" backstop. Probed directly on .173 with only the LG TV connected, its preset returns
rc=31 ERROR_GEN_FAILURE while SDC_USE_DATABASE_CURRENT returns 0, which reads like a
backstop that cannot back anything up.

On glass it is not, and this case is the measurement that settled it. Active paths went
1 -> (virtual up) 1 -> (after force-EXTEND) 2: with one connected display there is nothing
to extend across, hence rc=31; with the virtual present there are two and the preset
applies. Both real call sites run in exactly that state — the restore fires BEFORE the
REMOVE, so the virtual is still there. No defect. Recording it so nobody re-derives the
alarming half from the rc alone.

 It also caught the clone hazard live: the arriving virtual monitor did NOT get its own
active path (1 -> 1); only the forced EXTEND gave it one (-> 2). That is exactly the
"no distinct source -> no frames" case the function's own doc describes, observed rather
than assumed.

⚠️ Residual, noted not asserted: a restore that fails once the virtual is already gone is
back to one connected display, where EXTEND returns 31 and cannot re-light anything.

Context for the sweep's other on-glass claims: the earlier `live_create_drop` and
`live_inplace_resize` passes on this box were taken with the TV POWERED OFF (every monitor
devnode Code 45), so they proved the driver round trip but never exercised deactivating a
real panel. Re-run now with the TV attached, `live_inplace_resize` still reports
in_place=true (target 257 -> 257, 2356x1332), so Phase 6.2 holds with a physical present.

Verified on .173: clippy -p punktfunk-host -p pf-vdisplay --all-targets and
-p pf-win-display --all-targets clean, 56 pass + 3 ignored, no orphans.
2026-07-28 22:17:26 +02:00
enricobuehler ea9a25d3b1 fix(win-display): a host with nothing lit is an ANSWER, not a failed CCD query
`query_active_config` asked `QueryDisplayConfig` for the active topology even when the
sizing call had just answered `numPaths = 0`. Windows rejects a zero-count query rather
than handing back an empty set, so "nothing is active" came back as "the query failed".

Zero active paths is an ordinary state, not a broken one: every panel off or in standby, a
KVM switched away, a headless box between its adapter arriving and its first monitor. The
`None` propagated into the two places that matter — `count_other_active` reported failure
where the honest answer is `Some(0)`, and `isolate_displays_ccd` bailed at its first line,
which is exactly the teardown-gate condition whose recovery legs exist to stop the
operator's physical panels being left dark (sweep §5 3.1).

MEASURED on .173 (RTX 4090, Win11 26200) with the TV powered off — every monitor devnode
Code 45, `numPaths = 0` for `QDC_ALL_PATHS` too — in a live, logged-on CONSOLE session:
`GetDisplayConfigBufferSizes` returns 0 paths and `QueryDisplayConfig` then returns 0x57
ERROR_INVALID_PARAMETER (0x5 ERROR_ACCESS_DENIED from session 0). This is the mechanism
behind the plan's  note that `count_other_active(&[])` yields `None` on that box: not the
API refusing us, just a query nobody should have made.

Three changes, one defect:

* `query_active_config` short-circuits `numPaths == 0` to an empty-but-valid config.
* `isolate_displays_ccd` returns that empty snapshot straight away instead of entering its
  retry loop. Nothing is active, so nothing needs deactivating and nothing needs restoring;
  the loop's re-commit exists to drive the IddCx adapter's COMMIT_MODES, and with no path
  at all there is no config to commit — four attempts would each log a rejected apply and
  sleep 250 ms to reach the topology we already have. `restore_displays_ccd` already
  treated an empty config as the no-op it is, so the round trip stays consistent.
* `set_virtual_primary_ccd` goes through the shared query. It carried a verbatim copy of it
  — same flags, same shape — and was therefore the one CCD entry point that would not have
  inherited the fix. Same seam asymmetry this crate keeps producing, and two hand-written
  unsafe blocks go with it.

Also this file's first tests. The case is `#[ignore]`d hardware, so it reports `ignored`
rather than a vacuous `ok` when nobody runs it. On-glass A/B in the console session on
.173: it passes with the short-circuit and FAILS without it, naming the conflation. A box
that does have a display lit passes either way.

⚠️ The test is read-only and must stay that way — the obvious companion assertion,
`isolate_displays_ccd(&[])`, is deliberately not written: an empty keep set means "keep
nothing", so on a box with displays it would deactivate every one of them.

Verified on .173: `clippy -p punktfunk-host -p pf-vdisplay --all-targets` and
`clippy -p pf-win-display --all-targets` both clean, pf-vdisplay 56 pass, pf-win-display
1 pass + 1 ignored. Both xcheck targets clean.
2026-07-28 22:17:26 +02:00
enricobuehler 5a14d2b3f4 fix(vdisplay): the helper budget must end the tree, not just the process we spawned
`Child::kill` is one `TerminateProcess`: it ends exactly the process we launched. On Unix
that is the whole story here — `kscreen-doctor`, `systemctl`, `pw-dump` are single processes
we exec directly. On Windows there is no direct exec, so every helper is reached through a
shell (`cmd /c …`, `powershell -Command "… | pnputil …"`) and the process that actually
hangs is a GRANDCHILD. Killing the shell left it running, holding the stdio handles and the
working directory it inherited from us, which means the budget bounded nothing.

Not theoretical: it is why a fully green `cargo test -p pf-vdisplay` still failed its CI job
on `33a31427`. The suite's own hung-helper case orphaned a 60-second `ping.exe`; it kept the
build step's stdout pipe open past the runner's 10 s WaitDelay ("exec: WaitDelay expired
before I/O complete") and pinned `crates\pf-vdisplay` so the workspace could not be cleaned
up. The tests reported `55 passed; 0 failed` in the same log.

Spawned children are now enrolled in a Job object. Job membership is inherited across
`CreateProcess`, so one `TerminateJobObject` ends every descendant, and
`JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE` makes that hold on paths that never reach the explicit
call — an early `?`, a panic — because closing the last handle is then itself the kill.
Best-effort: a box that cannot make a job object degrades to the single-process kill it did
before rather than failing the query, the same stance as the already-ignored `Child::kill`.

`output_within` ends the tree BEFORE `wait_with_output`. That read runs to EOF, and a
grandchild outliving the helper holds the write end — the one way this "bounded" helper
could still hang forever.

The new test is the permanent lever, and it is not vacuous: it asserts the grandchild
reached its first marker before asserting it never reached its second. Verified on .173
(Win11 26200): 56 pass, `clippy -p punktfunk-host -p pf-vdisplay --all-targets` clean, no
`ping.exe` survivors. A/B with the job disabled: the test fails with "a grandchild outlived
the budget" and one orphan survives. On the CI runner .133 the job APIs were also checked
directly, as Administrator (already inside a job — nesting works) and as SYSTEM: both kill
the tree.

Trap for anyone editing that test: a .cmd file is read in the OEM code page, so an absolute
path baked into it is mangled the moment the temp dir holds a non-ASCII character
(`C:\Users\Enrico Bühler\…` arrives as `B?hler`) and every redirect fails with "path not
found". It uses `%~dp0` instead, so the file stays pure ASCII.
2026-07-28 22:17:26 +02:00
enricobuehlerandClaude Opus 5 cf419d8b6f feat(client/linux): the settings dialog edits profiles, not just the defaults
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P1's core on GTK (design/client-settings-profiles.md §5.1). The same surface now edits
either layer: a scope switcher at the top of General swaps between "Default settings" and
one profile's overrides. Deliberately not a second editor — a parallel one would drift
from this one field by field, which is exactly what the "one settings UI" principle is
there to prevent.

Three decisions carry the design's semantics into this file:

- Rows always show the EFFECTIVE value — the global underneath with the profile's
  overrides applied — so a row the profile doesn't touch reads as the live global. That is
  what "inherit by default" has to look like.
- Overrides are recorded ON TOUCH, never by diffing values at save time. A profile may
  therefore pin a value that happens to equal today's global and keep it when the global
  later moves. The handlers that record this are installed after the seed pass, or opening
  a profile would override every row in it.
- Only profileable rows render in profile scope. Auto-wake, the library toggle, the
  decoder and GPU pickers, the audio endpoints, the forwarded-pad picker and the detected
  pad list are facts about this device or this network, not about "Game vs Work" (§3's
  tier G/H), so they simply aren't there.

Switching scope closes the dialog — which commits the layer being edited — and asks the
app to re-open in the new one, so there is a single code path that builds the rows and no
ambiguity about commit ordering. Both scopes read the controls through one shared closure;
the tri-state resolution row is the obvious trap if they ever diverged.

Create / Rename / Duplicate / Delete live in the switcher's group. Names are unique
case-insensitively and the prompt refuses duplicates in place rather than after the dialog
is gone. Delete counts what actually breaks — hosts that fall back to the defaults, pinned
cards that disappear — and leaves bindings dangling on purpose: they resolve as "no
profile" everywhere, and rewriting every host record here would be a second, racier source
of truth.

`PUNKTFUNK_SHOT_SETTINGS_SCOPE` puts the screenshot scene into profile scope, so both
halves of the surface are capturable. Verified on .21 under Xvfb: the switcher, the
per-profile actions and the tier filtering render, and the Statistics row seeds to the
Game profile's "Detailed" rather than the global's value.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 22:05:29 +02:00
enricobuehlerandClaude Opus 5 6cf5d4ab87 feat(client/linux): punktfunk:// links open the GTK client
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D1's activation half (design/client-deep-links.md §4.1). The client already had a
`--connect` CLI, but nothing claimed the scheme, so nothing outside a terminal could
start a stream: no browser prompt, no xdg-open, no double-clickable shortcut.

The `.desktop` entries gain `MimeType=x-scheme-handler/punktfunk;` and `Exec=… %u`, and
the rpm scriptlet joins deb and arch in running `update-desktop-database` — an entry
nothing indexes claims nothing. (nix substitutes the Exec line by prefix, so `%u`
survives; flatpak's exported entry is renamed to the app id by the standard mechanism.)

In the app, `HANDLES_OPEN` plus a positional-URL argv is the whole mechanism, and the
second half is the interesting one: argv stays withheld from GApplication as before
EXCEPT when it carries a URL, and then GIO's own single-instance forwarding delivers it
to the running window over D-Bus. Clicking a link with Punktfunk already open reuses that
window instead of racing a second instance, and we wrote no IPC to get it. A URL that
lands during a cold start (before the model exists) is parked rather than dropped —
silently losing a link is the one outcome that would make the feature untrustworthy.

Routing is four lines of translation, because the decisions are the brain's: parse,
resolve the host, resolve the profile, refuse. A link that resolves becomes exactly the
message a card click raises — the same wake, trust gate, and error surfaces — so there is
no second connect path to keep in sync. A link to a host we don't know, or know but never
pinned, opens the ordinary PIN ceremony seeded with what the link claimed, which is how
"a URL may never pair or trust on its own" stays true while still being useful. Never
preempting a live session is checked here, since only this layer knows one is running.

Verified on .21 under Xvfb against hand-authored stores: `connect/Bound%20Box?launch=`
resolved the host by name, carried the launch id through the trust gate, and spawned the
session; `punktfunk://pair/1234` and an unknown `profile=` both refused before any dial.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 21:37:10 +02:00
enricobuehler c262bf43df refactor(host): three more Windows unsafe fns that had no caller contract
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Continues the crate-by-crate `unsafe_op_in_unsafe_fn` work. Same finding as
pf-frame: the useful move is often deleting the `unsafe fn` marker, not decorating
the body.

`install_steam_audio_pair` (no arguments) and `try_install_steam_audio(&str)` are now
safe fns. The call sites had already worked this out — both carried a SAFETY comment
opening "`install_steam_audio_pair` is `unsafe` only because it `LoadLibraryExW`s
`newdev.dll`", i.e. the obligation was never the caller's. Making them safe deletes
14 lines of that prose from two call sites and moves the real reasoning next to the
`LoadLibraryExW`/`transmute`/call chain it actually describes. wasapi_mic.rs: 8 -> 0.

`make_job` (no arguments, and it wraps its handle in an `OwnedHandle` before the
first fallible step) and `open_log_handle(&Path)` are safe fns too. The latter
returns a raw `HANDLE`, but that is an ownership obligation, not a safety one —
nothing a caller does with it can cause UB, and it is inherited by the child and
closed there. service.rs: 19 -> 14.

`spawn_host` keeps `unsafe fn`: it takes a raw `HANDLE`, and an invalid one is UB.
That is a contract worth stating, so it keeps the marker.

Windows-only note: `LoadLibraryExW` here already passes
`LOAD_LIBRARY_SEARCH_SYSTEM32`, so the newdev.dll load cannot pick up a planted DLL
from the working directory — now recorded in the SAFETY note rather than left
implicit.

Verified on Windows .47: punktfunk-host clean at EXITCODE=0 — zero errors, zero
unused-unsafe. Crate's own files now 29 E0133 (interactive.rs 15, service.rs 14),
down from 42.
2026-07-28 21:31:42 +02:00
enricobuehler 307ca88ba7 refactor(frame): dxgi.rs to zero E0133, and two of its unsafe fns didn't need to be
First crate done under `unsafe_op_in_unsafe_fn`. 23 sites -> 0, and the file's
`unsafe fn` count drops 5 -> 2, because narrowing was the wrong answer for two of
them:

`enable_inc_base_priority` takes no arguments and touches only the current process's
own token. `hags_enabled` takes a `LUID`, a plain value with no pointer a caller
could get wrong, and builds every gdi32 argument struct locally. Neither leaves a
precondition for a caller to uphold, so neither should have been `unsafe fn` at all —
they are now safe fns with the unsafe confined inside, which deletes the obligation
from their callers rather than restating it. That is a strictly better outcome than
wrapping their bodies, and it is invisible if you treat the lint as a mechanical
find-and-wrap.

`d3dkmt_set_scheduling_priority_class` stays `unsafe fn`: it takes a `HANDLE`, and an
invalid one is UB. That contract is real, so it keeps the marker and gains narrow
blocks inside instead.

The rest is narrowing. The clearest win is `elevate_process_gpu_priority`, whose
`ONCE.call_once(|| unsafe { .. })` had 25 lines inside one block — a `match` on a
config enum, three `tracing!` arms and an early return — for exactly one call that
needed it. That block is gone; only the `d3dkmt_*` call carries `unsafe` now.

Every remaining block is scoped to the FFI call it covers and carries a SAFETY note
naming what makes it hold: which handle is live, which local the callee writes,
which size matches which variable.

Verified: Windows .47 pf-frame clean at EXITCODE=0 — zero errors, zero E0133, zero
unused-unsafe. Linux .21 pf-frame zero errors (dxgi.rs is Windows-gated, checked for
regressions in the shared parts).
2026-07-28 21:31:42 +02:00
enricobuehler 0a710fdfe5 refactor(frame): narrow make_device's unsafe to the FFI calls themselves
First slice of the `unsafe_op_in_unsafe_fn` work on the Windows-gated code, and a
deliberate demonstration of the shape the rest should take.

`cargo fix` is NOT the tool here. Its suggestion for this lint wraps the entire
function body:

    pub unsafe fn make_device(..) -> Result<..> { unsafe {
        ..40 lines..
    }}

One block spanning everything, `{ unsafe {` / `}}` bracing, and — the actual problem
— zero change in how much code runs unchecked. It makes the status quo explicit
rather than smaller, which is the opposite of the goal.

Narrowed by hand instead: four blocks, each around the FFI call that needs it
(`D3D11CreateDevice`, two `SetGPUThreadPriority`, `SetMaximumFrameLatency`), each
with its own SAFETY note. The `Option` handling, the `?`, the `if let Ok(..)` casts
and the `tracing!` calls are back outside, where the compiler checks them. Roughly 40
unchecked lines become 6.

Fixed two of my own mistakes in the same pass: `elevate_process_gpu_priority` and
`auto_priority_gate` are ALREADY safe fns, and I had wrapped their calls in `unsafe`
out of momentum. Unnecessary `unsafe` is not free — it is the same "this is scary"
noise the lint exists to remove, and the compiler only warns about it. That mistake
is a good argument against doing the remaining ~590 sites mechanically.

pf-frame drops 23 -> 19 E0133. The remaining three functions in this file need a
different answer, not just narrowing: `enable_inc_base_priority` takes no arguments
and touches only the current process's own token, so it has NO caller contract and
should become a SAFE fn with unsafe blocks inside — which removes an `unsafe fn`
rather than decorating it. Same likely for `hags_enabled(LUID)`, whose only argument
is a plain value.

Verified on Windows .47: pf-frame checks clean at EXITCODE=0, no errors, no
unused-unsafe warnings.
2026-07-28 21:31:42 +02:00
enricobuehler a3843b6996 test(encode): the VAAPI dmabuf path verified on AMD silicon, and its owner-only fields say so
Closes the last unverified leg of the AvBuffer work. `DmabufInner` was the heaviest
ownership change in the crate — four owned objects (DRM device, derived VAAPI device,
DRM-PRIME frames ctx, filter graph) whose eight failure branches each repeated the
same four-line unwind, once inside a macro, plus a ninth copy in `Drop` — and it had
no coverage at all. `vaapi_cpu_encode_smoke` does not reach it: that drives the
swscale/CPU-upload path, which uses `VaapiHw` and never builds a graph.

`dmabuf_inner_alloc_drop_cycles` loops construct/drop, which is the whole contract
now that every handle releases itself. **It passes on a Radeon 780M**, as do the two
pre-existing VAAPI tests, so `VaapiHw` and `DmabufInner` are both hardware-verified
rather than compile-only.

Also fixes three more owner-only fields the AMD box surfaced: `graph`,
`vaapi_device` and `drm_device` are `never read` since the hand-written `Drop` that
used to read them is gone. Same call as the decoders and the QSV pair — annotate
rather than delete (removing `graph` would free it while `src`/`sink` still point
into it) or underscore-rename (which hides what they hold). `drm_frames` is NOT
annotated: `submit` genuinely reads it per frame.

I had missed these twice: my Linux log greps searched "never constructed|never used",
which does not match "never read". The check now includes all three spellings.

Two environment notes worth keeping, both diagnosed by testing OUTSIDE our code
first (ffmpeg's own CLI reproduced each):
  * Inside a distrobox on an immutable host, VAAPI needs
    `LIBVA_DRIVERS_PATH=/run/host/usr/lib64/dri`. The container's mesa (25.3.6) is
    older than the host's (26.0.4) and every encoder open fails with a bare ENOSYS —
    "Function not implemented", naming nothing. The test doc says so.
  * `cargo check --workspace` in that container fails on `glib-sys` (no GTK dev
    headers). Unrelated to this branch; .21 checks the full workspace clean.

Verified: AMD .116 (Radeon 780M, Mesa 26.0.4) full pf-encode suite 33 passed / 0
failed plus all 3 ignored VAAPI hardware tests green. Linux .21 workspace check exit
0 / zero errors, pf-encode 33/0, pf-client-core 34/0, and zero dead-code warnings
across all three spellings.
2026-07-28 21:31:42 +02:00
enricobuehler 4241bc0383 fix(encode/windows): enable D3D11 multithread protection before libav sees the device
libav turns on `ID3D11Multithread::SetMultithreadProtected` in
`d3d11va_device_create` — the path where it creates the device itself. We take the
other path, `d3d11va_device_init`, because we hand it the capturer's existing
`ID3D11Device`, and that path does not. Nothing enabled it on our side either, so it
was simply off. Two consequences, one of them shipping since long before this branch:

QSV zero-copy could not open at all. `av_hwdevice_ctx_create_derived(QSV <- D3D11VA)`
ends in `MFXVideoCORE_SetHandle`, and MFX rejects a device without multithread
protection as `MFX_ERR_UNDEFINED_BEHAVIOR (-16)`. libav reports that as "Error
setting child device handle", which names neither the cause nor the cure.

AMF — the DEFAULT Windows zero-copy path — has been running with a lock that does
nothing. We deliberately leave `lock`/`unlock` null so libav installs its
`d3d11va_default_lock`, and that lock is `ID3D11Multithread::Enter`/`Leave`, which
are documented no-ops while protection is off. The lock libav installs to serialise
our capture thread against its encode thread has therefore never actually serialised
anything. That is the more serious half of this fix, and it is not QSV-specific.

Measured on the Intel VM (UHD 750, FFmpeg 7.1.5 + libvpl), sweeping device flags x
adapter x protection:

    BGRA            -> QSV derive FAILED (-16)
    BGRA +MT        -> QSV derive OK
    BGRA|VIDEO +MT  -> QSV derive OK

`D3D11_CREATE_DEVICE_VIDEO_SUPPORT` makes no difference in either direction, and the
same result holds on both Intel adapters the box enumerates. Protection is the only
variable that matters, and it read back `was=false` every time, confirming nothing
else had enabled it. The hypothesis came from ffmpeg's own CLI succeeding at the
identical derive (`-init_hw_device d3d11va=d3d -init_hw_device qsv=q@d3d`) — the only
difference being who created the device.

With this, `zerocopy_qsv_alloc_drop_cycles` passes on real Intel silicon, which also
makes the QSV arm of the AvBuffer refactor hardware-verified rather than
compile-only. Its doc comment now points back here, since a future regression will
present as that same opaque "child device handle" line.

NOT flipped: `zerocopy_active` still defaults QSV off. The derive works and the
handles construct and release cleanly, but that is not the same as a validated
streaming session, and the default should move on glass evidence, not on this.

Verified on .47 (Intel UHD 750): full pf-encode --features amf-qsv suite 39 passed /
0 failed, d3d11hw_alloc_drop_cycles green, zerocopy_qsv_alloc_drop_cycles green, and
the native VPL path (qsv_encode_live_smoke) still green. Linux .21: workspace check
exit 0 / zero errors, pf-encode 33/0, pf-client-core 34/0.
2026-07-28 21:31:42 +02:00
enricobuehler 2d78d2a514 test(encode): D3d11Hw verified on real silicon; the QSV derive is broken upstream of us
Ran the QSV probe on the Intel VM (UHD 750, FFmpeg 8). It fails — and not in the
code it was written to cover:

    [AVHWDeviceContext] Error setting child device handle: -16
    ZeroCopyInner::open(QSV) failed on iteration 0: derive QSV device from D3D11VA

That is `MFX_ERR_UNDEFINED_BEHAVIOR` out of `MFXVideoCORE_SetHandle`, raised inside
`av_hwdevice_ctx_create_derived` — libav's own code, called with the same arguments
as before this branch. Confirmed pre-existing by A/B: the same probe, written against
unmodified `origin/main` with the raw-pointer struct, fails byte-identically on the
same box at the same first iteration. The ownership change is not implicated.

It is also not the hardware. `qsv::tests::qsv_encode_live_smoke` — the native VPL
backend, untouched by this branch — encodes real H.264 on that box via VPL 2.15 with
its own D3D11 zero-copy. So QSV works; libav's QSV-from-D3D11VA derive is what does
not. That matches `zerocopy_active` already defaulting QSV **off** pending Intel
validation, and is now a measured fact rather than a suspicion. The test stays,
`#[ignore]`d, with the finding in its doc comment so the next Intel driver / FFmpeg
bump re-checks it instead of the question being quietly dropped.

What that leaves is real coverage of the half that IS reachable anywhere:
`d3d11hw_alloc_drop_cycles` loops construct/drop on `D3d11Hw`, the hwdevice +
frames-pool pair both Windows zero-copy vendors share, so it covers the AMF path's
ownership without needing AMD hardware. **It passes on the Intel box: 8 cycles, no
abort.** Adapter selection is factored into `test_hw_device`, which prefers a vendor
and skips the Microsoft Basic Render Driver — a punktfunk host enumerates our own
virtual-display adapter too, so `EnumAdapters1(0)` is not a safe assumption.

Verified: QSV VM .47 full `pf-encode --features amf-qsv` suite 39 passed / 0 failed
(EXITCODE=0), with `d3d11hw_alloc_drop_cycles` green on real silicon. Linux .21
workspace check exit 0 / zero errors, pf-encode 33/0, pf-client-core 34/0.
2026-07-28 21:31:41 +02:00
enricobuehler 564797a12a test(encode): a QSV construct/drop smoke test, and AvFilterGraph goes Linux-only
Two loose ends ahead of running this on real Intel silicon.

`zerocopy_qsv_alloc_drop_cycles` covers the one ownership question in the crate that
was genuinely ambiguous. `ZeroCopyInner::open` builds a `D3d11Hw` and then DERIVES a
QSV device + frames ctx from it, and the tuple it used to return handed those two
derived pointers out twice — once as the encoder's args, once as the pair moved into
`Self`. Free for raw pointers, two owners for `AvBuffer`. Looping construct/drop is
what separates the outcomes: a double-unref aborts in the CRT, a missed one leaks an
Intel device per session. Nothing else reaches this code — `zerocopy_enabled`
defaults QSV OFF, and the native VPL backend supersedes this whole file unless
`PUNKTFUNK_QSV_FFMPEG=1` — so the test calls `open` directly and sidesteps both
gates, the same shape as `cuda_hw_alloc_drop_cycles`.

`AvFilterGraph` is now `#[cfg(target_os = "linux")]`. The Windows gate had been
reporting `struct AvFilterGraph is never constructed` since a960dff8 and I had been
filtering it out of my own log greps (searching for "never read", which does not
match "never constructed"). It is true: the VAAPI dmabuf path is the only
filter-graph user, and the AMF/QSV backends build no graph. Cfg'd out rather than
`allow`ed, so it cannot outlive its last caller unnoticed.

Verified. Windows .133: `cargo test -p pf-encode --features amf-qsv --no-run` at
EXITCODE=0 with the AvFilterGraph warnings gone (107 -> 105), and the test binary
lists `ffmpeg_win::tests::zerocopy_qsv_alloc_drop_cycles`. Linux .21: workspace
check exit 0 / zero errors, pf-encode 33 passed / 0 failed, pf-client-core 34 passed
/ 0 failed, and zero dead-code warnings there (AvFilterGraph is live on Linux).

NOTE for running it: the test binary needs `C:\Users\Public\ffmpeg\bin` on PATH at
RUNTIME. `FFMPEG_DIR` is build-time only, and without the DLLs the harness exits
silently with no output at all — which reads exactly like a test that does not exist.
2026-07-28 21:31:41 +02:00
enricobuehler e60fee7da6 refactor(encode): the QSV derived pair stops being two owners of the same pointer
`ZeroCopyInner` held the QSV device + frames ctx as nullable raw pointers, where
null meant "AMF, which feeds D3D11 frames directly" — a convention documented in a
comment and enforced by three `is_null()` checks. `Option<AvBuffer>` says it in the
type, so the checks and the hand-written `Drop` both go away.

The reason this one was left out of the previous commit is the aliasing. `open`
built a five-element tuple whose QSV arm handed the SAME two pointers out twice:
once as the encoder's `dev_ref`/`frames_ref`, once as the pair moved into `Self`.
For raw pointers that is free; for an owning type it is two owners and a
double-unref. Ownership and borrowing are now separated — the pair is owned in
`qsv_frames`/`qsv_device`, and the encoder's arguments are `as_ptr()` views taken
from whichever owner applies. `open_win_encoder` takes its own refs of what it is
handed, so lending transfers nothing.

Net: all 13 `av_buffer_unref` calls in this file are gone (the last two hand-written
Drops with them), including the encoder-open failure arm, which collapses to `?`
now that every handle releases itself.

Field order pinned and commented, as with the others: QSV frames, QSV device, then
`enc`, then `hw` — reproducing the old `Drop`, which ran ahead of all fields and so
released the derived pair before the encoder's AddRef'd copies and the D3D11 refs.

`qsv_device` picked up an `#[allow(dead_code)]`: `qsv_frames` is still read by the
send path, but the device is now purely an owner (the frames ctx and the encoder
each hold their own ref). Same call as the decoders — deleting it would free the
device early, an underscore name would hide it.

Verified on BOTH: Windows .133 `cargo check -p pf-encode --features amf-qsv
--all-targets` EXITCODE=0, no dead-code warnings, and confirmed non-vacuous (log
shows `Removed 23 files, 36.2MiB` then a real `Checking pf-encode`). Linux .21
`cargo check --workspace --all-targets` exit 0 / zero errors, pf-encode 33 passed /
0 failed, pf-client-core 34 passed / 0 failed, and `cuda_hw_alloc_drop_cycles` still
passing on real CUDA. The QSV path itself still wants Intel silicon to exercise.
2026-07-28 21:31:41 +02:00
enricobuehler 5b142a7e85 refactor(encode): the Windows D3D11VA hwdevice owns its refs
`D3d11Hw::new` is the third instance of the same shape as `CudaHw` and `VaapiHw` —
alloc a hwdevice, deref to fill it, init, alloc a frames ctx, deref, init — with the
same hand-written unwind: three `av_buffer_unref` calls spread over the failure
branches plus a `Drop` repeating the pair. It gets the same treatment, so all three
libav hwdevice wrappers in the crate now share one release path.

Field order carries the semantics here as in the other two: frames declared before
device, so declaration-order dropping reproduces what the hand-written `Drop` did.

`ZeroCopyInner`'s `qsv_device`/`qsv_frames` are deliberately NOT converted in this
commit. They are nullable (null for AMF, which feeds D3D11 frames directly), and the
QSV branch hands the same two pointers out twice — once as the encoder's
`dev_ref`/`frames_ref` and once as the owned pair moved into the struct. Modelling
that needs `Option<AvBuffer>` plus a borrow/own split so the aliasing does not become
two owners, which is a different change from the mechanical one this commit makes.

Verified on the Windows runner .133: `cargo check -p pf-encode --features amf-qsv
--all-targets` at EXITCODE=0. Confirmed non-vacuous — the log shows `cargo clean -p
pf-encode` removing 23 files / 36.2 MiB followed by a real `Checking pf-encode`,
because a fast green on that box can otherwise just be cargo reusing artifacts whose
timestamps outrank the freshly-extracted sources.
2026-07-28 21:31:41 +02:00
enricobuehler 06a406adf2 refactor(client): the D3D11VA decoder owns its refs too, and the owner-only fields say so
Completes the decoder trio. `D3d11vaDecoder::new` had the same cascading unwind as
the VAAPI and Vulkan constructors — four branches each unref'ing the hwdevice by
hand — and `d3d11va_decode_supported` opened a frames context it released on one
exit path while relying on the null check for the other. Both are `AvBuffer` now.
The one surviving `av_buffer_unref` in the file is deliberate: it runs before
ownership is taken, on the `av_hwdevice_ctx_init` failure ahead of `from_raw`.

The Windows gate then caught something worth keeping: `field hw_device is never
read`, in all three decoders. It was true and it was new — the hand-written `Drop`
used to be the field's only reader, so moving the unref into the type left a field
that is *purely* an owner. The compiler cannot express that, so each one now
carries a doc comment saying what it is and an explicit `#[allow(dead_code)]`.
Deleting the field would free the device early; renaming it `_hw_device` would
silence the lint by hiding what it holds. Neither is what we mean.

Verified on BOTH platforms this time. Windows runner .133 (the toolchain env from
the runner notes, plus `PF_FFVK_VULKAN_INCLUDE` for pf-ffvk): `cargo check -p
pf-client-core --all-targets` at EXITCODE=0, clean of the dead-code warnings. Linux
.21: `cargo check --workspace --all-targets` exit 0 / zero errors, pf-client-core
34 passed / 0 failed, pf-encode 33 passed / 0 failed.
2026-07-28 21:31:41 +02:00
enricobuehler a42ab075a8 refactor(client): the hardware decoders own their hwdevice ref
`VaapiDecoder::new` and `VulkanDecoder::new` create a hwdevice and then do several
more fallible things with it — resolve `vkWaitSemaphores`, find the decoder, alloc
the context, open it — and every one of those branches unref'd the device by hand,
with a `Drop` doing it once more. Six hand-written unrefs between them, each one a
line somebody has to remember when adding a step.

`video_libav::AvBuffer` owns it instead, so an early `bail!` releases it and the
branches carry nothing. It is a deliberate second copy of `pf-encode`'s type: the
crates do not depend on each other (host encode and client decode share no code
path), and this one needs something the host's does not — see below — so hoisting
it to a shared crate would mean giving that crate an ffmpeg dependency and both
sets of semantics to save about twenty lines.

That extra piece is `into_raw`. `pick_vulkan` hands its frames context to the codec
(`(*ctx).hw_frames_ctx = fr` — the codec unrefs it when the context closes), so the
wrapper must give up ownership rather than drop. Making the transfer explicit is
the point: dropping an `AvBuffer` there too would be exactly the double-unref this
type exists to prevent.

Two `av_buffer_unref` calls survive in `video_vulkan.rs` on purpose. One runs before
ownership is taken (the `av_hwdevice_ctx_init` failure, ahead of `from_raw`); the
other releases the codec's OWN pre-existing frames ctx before we replace it, which
was never ours to model.

Field order preserved: `hw_device` stays declared after `ctx`, so it still releases
after each `Drop` frees packet/frame/context — the order the hand-written unref had.

Verified on .21 (CachyOS, FFmpeg 62): `cargo check --workspace --all-targets` clean
at exit 0 with zero errors — the workspace-wide check owed since the AvBuffer
commit — plus pf-client-core 34 passed / 0 failed and pf-encode 33 passed / 0
failed. The decoders themselves still need real VAAPI/Vulkan playback to exercise.
2026-07-28 21:31:41 +02:00
enricobuehler eb9c5be20d refactor(encode): the VAAPI dmabuf path stops unwinding by hand
`DmabufInner::open` builds four owned objects — a DRM device, a VAAPI device
derived from it, a DRM-PRIME frames context, and a filter graph — and every one of
its eight failure branches unwound them by hand. The same four-line block
(`avfilter_graph_free` + three `av_buffer_unref`s) appeared eight times, once
*inside a macro*, plus a ninth copy in `Drop`. Adding a step to that function meant
remembering to extend the unwind at exactly the right depth; getting it wrong leaks
a device per failed session (the persistent listener accumulates them) or frees one
twice.

All eight are gone. `AvBuffer` already owned the buffer refs; `AvFilterGraph` now
does the same for the graph, so each handle is owned the moment it exists and an
early `bail!` releases whatever was built so far. `open` lost ~40 lines of cleanup
and gained none.

Field order in `DmabufInner` is load-bearing and says so: graph, frames, VAAPI
device, DRM device, then `enc` LAST. Fields drop in declaration order, and that
sequence reproduces the old hand-written `Drop` exactly — including that it ran
ahead of every field, so all four were released before ffmpeg-next dropped the
encoder. Everything here holds its own reference, so refcounting makes any order
sound; the ordering is pinned so a future reorder cannot quietly change what ships.

One subtlety preserved deliberately: the buffersrc parameters take `drm_frames`
BORROWED, not ref'd (`av_buffersrc_parameters_set` takes its own ref). That is now
`drm_frames.as_ptr()` — same borrow, same single owned ref, no new leak.

Verified on .21 (CachyOS, RTX 5070 Ti, FFmpeg 62): `cargo check -p pf-encode
--all-targets` clean at exit 0, `cargo test -p pf-encode` 33 passed / 0 failed, and
`cuda_hw_alloc_drop_cycles` still passes against real CUDA. vaapi.rs now contains
zero `av_buffer_unref` and zero `avfilter_graph_free` calls, down from 40 and 8.
The dmabuf path itself still needs AMD/Intel silicon to exercise end to end.
2026-07-28 21:31:41 +02:00
enricobuehler 7adc1db672 refactor(encode): AVBufferRef ownership moves into an RAII handle
`CudaHw::new` and `VaapiHw::new` are the same shape — alloc a hwdevice, deref it
to fill fields, init, alloc a frames ctx, deref, init — and both unwound by hand:
`av_buffer_unref` on every failure branch (three in CUDA, two in VAAPI) plus a
hand-written `Drop` repeating the pair. That shape has two failure modes and the
compiler can see neither: add a branch and forget the cleanup (leak), or let two
cleanup paths run (double-unref, an abort inside glibc).

`libav::AvBuffer` owns the ref instead. It null-checks on the way in — the check
each caller open-coded — and unrefs exactly once on drop, so an early `?` releases
whatever was built so far and the failure branches carry no cleanup at all. Both
hand-written `Drop` impls are gone, and `linux/mod.rs` goes from seven
`av_buffer_unref` calls to zero.

The one subtlety, called out at both structs: these two fields must stay declared
frames-BEFORE-device. Fields drop in declaration order, and the code being replaced
deliberately unref'd frames first (a frames ctx holds its own reference on its
device). Refcounting makes either order sound, but a field reorder should not
silently change what ships, so the ordering is load-bearing and commented as such.

Also adds `cuda_hw_alloc_drop_cycles` — the RAII path had NO test coverage: the
NVENC smoke tests take the CPU path and never construct a `CudaHw`, and the VAAPI
twin's tests need AMD/Intel silicon. Looping construct/drop is what catches the
double-unref (abort) and the leak (allocator growth) this refactor is about.

Verified on Nobara (RTX 5070 Ti): `cargo check -p pf-encode --all-targets` clean at
exit 0, `cargo test -p pf-encode` 33 passed / 0 failed, and
`cuda_hw_alloc_drop_cycles` passes against a real CUDA device — eight
construct/drop cycles, no abort. `VaapiHw` is compile-verified only; it is the
identical shape but no AMD/Intel box was reachable to run its two ignored tests.
2026-07-28 21:31:41 +02:00
enricobuehler 5219107177 chore(unsafe): the workspace adopts the drivers' unsafe discipline
`packaging/windows/drivers/*` has run `deny(unsafe_op_in_unsafe_fn)` +
`deny(clippy::undocumented_unsafe_blocks)` for a while, with `forbid(unsafe_code)`
on the modules that need no unsafe at all. The main workspace had no lint config
whatsoever, so nothing stopped a clean crate from quietly growing an `unsafe`, and
nothing distinguished the handful of genuinely-unsafe lines inside a 600-line
`unsafe fn` from the safe ones surrounding them.

Three things, all mechanical:

* `#![forbid(unsafe_code)]` on the eight crates that already contain zero unsafe
  (`pf-driver-proto`, `pf-host-config`, `pf-paths`, the three clean clients, both
  tools). These were clean by accident, not by contract; now they are clean by
  contract.

* `unsafe_op_in_unsafe_fn = "warn"` workspace-wide. `unsafe fn` states a contract
  the CALLER must uphold — it was never meant to switch off checking for the whole
  body. Measured fallout is 300 sites on Linux, and they are concentrated: six
  files carry all of them, while `punktfunk-core`, `pf-frame`, `pf-clipboard` and
  `pf-vdisplay` are already at zero. `warn` (not `deny`) so the build stays green
  while those six are worked down; it flips to `deny` once they are. This is also
  the Rust 2024 default, so it pays off the edition migration early.

* `proc::current_uid()` replaces eight `unsafe { libc::getuid() }` blocks. Each
  site had copied out the same SAFETY note verbatim, which is the tell: `getuid()`
  is parameterless, always succeeds and touches no memory, so there is no contract
  for a caller to uphold and no reason for the unsafe to be visible eight times.
  One `unsafe` behind a safe wrapper, none at the call sites.

Verified: `pf-vdisplay` builds clean on Linux (Nobara) at zero E0133; the
macOS-buildable crates build clean locally. No behaviour change.
2026-07-28 21:31:41 +02:00
enricobuehlerandClaude Opus 5 37edb1cc1a refactor(clients): both shells wake through the shared state machine
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The last of C0's duplication: GTK's `wake_and_connect` and the WinUI shell's ran their own
copies of the same 90 s / 6 s / 1 s loop, and the Windows one's comment said it "mirrors
the Apple HostWaker" — now it literally does, because both drive `WakeWait`. What is left
in each shell is the part that genuinely differs: its dialog or screen, its advert drain,
its re-key, and its route back into the trust gate.

Behavioural review, since a sleeping host to test against wasn't available:

- GTK polled every 500 ms and resent on a wall-clock timer; it now ticks once a second
  like every other implementation. Up to half a second slower to notice a host coming
  back, and exactly the reference cadence in exchange.
- GTK took the FIRST matching advert in a drain and returned mid-loop; it now drains fully
  and takes the last, i.e. the freshest address. Same connect, fresher re-key.
- Windows sent one packet before the loop AND one on its first pass; the machine owns the
  packets now, so that duplicate is gone. Resends still land at 6 s, 12 s, … and the
  budget still expires at 90 s.
- Both keep their own cancel path, their own re-key, and their own error surface.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 21:01:47 +02:00
enricobuehlerandClaude Opus 5 983ff8e78d fix(session/console): a profile must not advertise a cursor channel the presenter isn't drawing
Found reviewing the P0 wiring. The console builds its window and input models ONCE, from
the global defaults, and they live across every launch — but each launch now re-resolves
the host's profile. So a profile that sets `mouse_mode: desktop` on a host, while the
global stays `capture`, made the session advertise `CLIENT_CAP_CURSOR` ("this client
draws the host cursor itself") to a presenter latched in capture mode, which draws no
cursor: the host stops compositing the pointer and the stream has no visible cursor at
all — the exact failure the capability's own doc comment warns about.

The advertisement now follows the LATCHED mouse model, which is the one that is actually
true of the presenter. Everything the host is told about the stream itself — mode,
bitrate, codec, audio, pad — keeps honoring the binding, and the comment says which
fields are latched and why, so the console's presentation-tier gap is documented rather
than rediscovered.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 20:46:29 +02:00
enricobuehlerandClaude Opus 5 eab4829630 feat(client): the brain layer — one connect plan, one wake machine, one spawn
C0 of design/client-architecture-split.md. Wake-then-connect exists three times today —
GTK's `WakeConnect`/`wake_fallback`, the WinUI shell's `wake_and_connect` (whose comment
says it "mirrors the Apple HostWaker"), and Apple's `HostWaker` itself — and the
deep-link and profile work was about to make it five. `pf-client-core` already held the
ingredients (wol, discovery, trust, library, session); what was missing was the layer
that composes them, so every front-end composed them itself.

`ConnectPlan` is a resolved intent: which host, which pin, which launch id, which
profile, the effective settings, whether to wake. One constructor per door — a card
click, a CLI verb, a URL — one type out. `ConnectPlan::resolve` is pure (stores in,
plan out), which is what lets the URL router be tested without a config directory;
`for_host` is the convenience that loads them.

`plan_from_link` is where the deep-link security rules actually live, rather than in
each shell: a contradicted fingerprint refuses and says which host it was about, an
ambiguous name refuses instead of picking the first, a profile the catalog can't honor
refuses BEFORE anything is dialled, and an unknown — or known-but-never-pinned — host
becomes a confirmation sheet carrying the claimed name and expected pin, so the first
connect is verified rather than blind TOFU. Preempting a live session stays with the
caller: only the front-end knows one is running.

`WakeWait` is Apple's `HostWaker` cadence as a pure step function — packet at 0 s and
every 6 s, presence polled every second, 90 s budget, and a PARK (not an error) at the
end, because "it didn't wake in 90 s" is usually "give it 10 more". As a step function
each front-end drives it from its own loop and they still agree, and the whole cadence
is testable without waiting 90 seconds.

Session spawn, its argv and its stdout contract move here too, and the GTK shell now
spawns through them — so "which flags does a stream get" and "what does ready mean" have
one answer for the shells, the console and the coming CLI. `--profile` deliberately does
NOT ride a plain card click: the session resolves the host's binding through the same
helper, and passing it would be a second source of truth for one decision.

Not yet adopted: the two shells' wake paths. That swap changes the most-used path in the
product and the handoff wants it verified on glass with a genuinely sleeping host, which
this session couldn't do — so the state machine lands, the duplication stays until it
can be verified away.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 20:45:07 +02:00
enricobuehlerandClaude Opus 5 3350d3cfbf feat(client): the punktfunk:// grammar — one parser, one emitter, one vector file
D0 of design/client-deep-links.md. Apple has shipped `punktfunk://connect/<uuid>` for a
while; this is the same grammar, generalised and given a Rust implementation the GTK and
WinUI shells, the session and the coming CLI all share:

    punktfunk://connect/<host-ref>[?fp=…][&host=addr[:port]][&launch=…][&profile=…][&name=…]

The rule the grammar exists to keep is that a URL may only ever do what a click on an
existing card could do, minus trust decisions. So it carries REFERENCES to things that
already exist on this device — never values: no resolution, no bitrate, no codec, so a
web page cannot shape a session beyond picking among the user's own configurations. And
`pair` is not a route: it parses, and refuses, so a link can never start a trust
ceremony. Everything hostile is rejected here, once, for every front-end — 2 KB total
cap, per-parameter caps, strict percent-decoding (a half-escape or invalid UTF-8 is an
error, not a shrug), control characters refused after decoding, launch ids held to the
charset the host and Decky already agree on, and `fp=` that must actually be 64 hex.

Resolution follows the same order everywhere: stable record id → unique host name →
`addr[:port]`, with `host=`+`fp=` as the reinstall recovery path, which is why
self-emitted links carry all three. An ambiguous name refuses rather than guessing; a
stale id with no recovery address refuses rather than dialling "11111111-…" as if it
were a hostname; an unknown-but-plausible address becomes the confirmation sheet, never
an auto-connect.

`pf://` parses as an input alias and is never emitted or registered — claiming a
two-letter scheme on MSIX/Apple is unconditional squatting, and a link that resolves on
one platform only is a trap.

The 44-case `clients/shared/deeplink-vectors.json` is the cross-language contract: this
module's tests run every case, and the Swift and Kotlin ports will run the same file, so
three parsers cannot drift into three different security postures. Refusal codes are
part of that contract, not just the happy path.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 20:32:32 +02:00
enricobuehlerandClaude Opus 5 a2be3f4de9 feat(client): settings profiles — the override catalog, the one resolver, and the session flag
A client setting is global today: pick 4K@120 HDR and the retro box gets it too.
The one escape hatch (per-host `clipboard_sync`) proves the shape works but covers a
single field. This is P0 of design/client-settings-profiles.md — the headless core the
shells, Apple, Android and the deep-link grammar all build against. No UI yet.

A profile is a NAMED BUNDLE OF OVERRIDES, not a snapshot: `SettingsOverlay` is sparse
`Option`s, so a field the user never touched keeps following the global value live, and
fixing a global once fixes it everywhere. `Some(x)` equal to today's global is still
meaningful — it pins x against a later global change — which is why the UI will write
`Some` on touch and `None` on an explicit reset, never by diffing.

The catalog is its own `client-profiles.json`, deliberately not part of the settings
file: that file has five whole-file load-modify-save writers with no merge, so a profile
written by one would be dropped by the next. Which host uses which profile is a field on
the host record instead of a map keyed by host — that is what dissolves the client's
long-standing "what identifies a host record" question for this feature.

Resolution has exactly one implementation, `trust::effective_settings()`:

    effective = overlay(profile).apply(global)
    profile   = one-off pick ?? host binding ?? none

Both session construction sites go through it (`main.rs` AND `console.rs` — touching one
and not the other is a Windows-only build break), so the console, and therefore Decky,
honor host bindings with no work of their own. Nothing here can fail a connect: a
deleted binding resolves as "no profile", and a one-off that can't be honored falls back
to the DEFAULTS rather than to the host's own profile — "connect with Work" must never
quietly stream "Game". `--profile <id|name>` is the one-off door for the shells' coming
"Connect with ▸" and for `punktfunk://…&profile=`; `--profile ""` forces the defaults on
a bound host. The active profile's name closes the stats overlay's first line, so
"which profile am I on?" is answerable without leaving the stream.

Also here, because this effort touches every one of these anyway:

- `KnownHost` gains `profile_id`, `pinned_profiles` and a lazily minted stable `id`. The
  id is groundwork (design §4.5) — no lookup is re-keyed, `fp_hex`/`addr:port` stay.
- `upsert` now preserves the state the USER set on a record — the profile binding, its
  pins, the clipboard decision, the id — against refreshes that carry none of it.
  `clipboard_sync` survived that only because the function happened not to mention it.
- `KnownHost::default()` exists so construction sites read `..Default::default()`; five
  hand-written literals were exactly how a new field gets silently dropped on re-pair.
- All three client stores now write temp+rename. A torn settings file loads as `Default`
  — i.e. silently resets every setting the user has.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 20:22:33 +02:00
enricobuehlerandClaude Opus 5 33a31427ae fix(vdisplay): locks held across seconds-long work, an AB/BA inversion, and a panic that poisons the manager
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Phase 7's contained half. 7.1's writer split and 7.3's reservation are NOT here — see
the plan; both need more than a local edit.

**Lock-order inversion, gamescope.** `create_managed_session_steamos` held
MANAGED_SESSION while taking STEAMOS_TOOK_OVER (and `persist_takeover`'s locks), while
`do_restore_tv_session` takes STEAMOS_TOOK_OVER first and MANAGED_SESSION second —
AB/BA between a connect and the restore worker, which genuinely run concurrently
(`vd.create` runs off the registry lock; the worker is its own thread). The connect
path now drops its guard before the pair and re-acquires after `poll_managed_node`, the
shape `create_managed_session` already used. And `takeover_live` held all four statics
at once — in a `||` chain every `.lock()` temporary lives to the end of the statement —
for four reads; scoped bindings drop each guard before the next, taking it out of the
ordering graph entirely.

**`observe_session_instance` decided and acted under one lock.** It held LAST_INSTANCE
across `invalidate_backend` (which drops keep-alive displays through the registry lock)
and a `systemctl` shell-out on a 10 s budget, from three call sites including a
per-second watcher. It decides under the lock and acts outside now; the baseline is
advanced inside it, so a concurrent observer cannot run the action twice.

**`admit` held the live-session table across the budget checks** — `manager::snapshot()`
blocks on the manager `state` lock, which is itself held across DDC round trips and
three 3 s activation ladders. Every connect, disconnect and mgmt read queued behind one
slow display operation. The guard is scoped to `decide` alone.

**GameStream never registered**, so its display was invisible to both Windows budgets
(they gate on `!live.is_empty()`) and a native connect could be admitted past capacity
the box had already spent. It registers now, anonymously, for the session's lifetime.

**`ensure_exclusive_watch` panicked on a failed thread spawn** while holding BOTH
`exclusive_watch` and (via its caller) `state` — poisoning the two locks the whole
manager runs on, so every later acquire and mgmt read would panic on `.lock().unwrap()`.
It logs and degrades instead: no re-assert watchdog is a degradation, a wedged manager
is not.

Also fixes two things only a Windows build shows, both mine: Phase 2.3 left
`gamescope_route` unused there (every reader is Linux-gated), which `-D warnings` in
Windows CI would have rejected — I had only run the host clippy on Linux. And Phase
5.4's helper-safening reaches a FOURTH crate, pf-inject, which xcheck does not lint.

Verified on .173: `cargo clippy -p punktfunk-host -p pf-vdisplay --all-targets` clean
across the whole tree; local fmt, both xcheck targets and 53 tests green.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:46:15 +02:00
enricobuehlerandClaude Opus 5 093c66cb1a fix(vdisplay/windows): a failed resize left a phantom monitor, and a refresh-only one silently didn't happen
Three defects in the mid-stream resize path.

**A failed re-arrival put a DEAD monitor back in the slot.** `re_add` REMOVEs the old
driver monitor before it ADDs the new one, so its only fallible step past that point
means the old monitor is gone — yet the caller answered an `Err` by re-inserting the
`Monitor` struct it had handed in, complete with a dead `key`, a departed `target_id`
and a stale `gdi_name`. Every later `acquire` then joined a monitor that did not exist.

It now rolls back: on ADD failure it re-ADDs at the OLD mode, so the session keeps
streaming what it already had. The outcome is a three-way `ReAdd` enum because the
distinction matters and a `Result` cannot carry it — `Arrived` stores the new monitor,
`RolledBack` stores the RECOVERED one (a re-arrival mints a fresh `target_id`, so the
struct the caller handed in is stale either way), and `Lost` means both ADDs failed and
the slot must be left EMPTY so the next acquire creates a monitor rather than joining a
phantom.

**A refresh-only change reported success at the old refresh.** `wait_mode_advertised`
compared resolution only, so a same-WxH new-Hz request answered "already advertised":
the fast path skipped the `IOCTL_UPDATE_MODES` that would have taught the driver the new
rate, `set_active_mode` fell back to the best advertised rate <= requested, and the
resize returned Ok. It matches `dmDisplayFrequency` now, so an unadvertised refresh
routes to UPDATE_MODES / the re-arrival instead.

And `mon.mode = mode` recorded what was ASKED FOR. `set_active_mode` deliberately falls
back to a lower advertised refresh rather than lose the client's resolution, so the
field could claim a rate the display was not running — and it is what the next resize
diffs against and what `/display/state` reports. It records what actually committed now,
read back via the new `active_mode` (`active_resolution` delegates to it), and logs when
the two differ. Deliberately NOT done by tightening `wait_mode_settled`: that gates the
re-arrival fallback, so requiring an exact refresh there would force a full re-arrival
every time the OS legitimately picked a lower rate.

**A short IOCTL_ADD reply leaked an IddCx slot.** The IOCTL had SUCCEEDED — the driver
already created the monitor and took a slot; only the reply was short — and the bail
undid none of it. The slot pool is small enough that ~16 leaks wedge every later ADD at
0x80070490, which is the wedge the ghost-reap in this same function exists to recover
from. It now issues the compensating REMOVE with the session id already in scope, and
says so at error level if that fails too.

Windows runner: clippy --all-targets clean, pf-vdisplay 55 passed, pf-capture 18 passed.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:46:15 +02:00
enricobuehlerandClaude Opus 5 50a153b72a refactor(win-display): the CCD helpers were unsafe fn for serialization, not soundness
`pf-win-display`'s 21 CCD/GDI helpers were `pub unsafe fn` without a memory-safety
obligation between them. Every one takes `Copy` scalars or borrowed Rust data, returns
owned values, and discharges its FFI preconditions internally —
`retry_set_display_config` even binds the input desktop itself, which is the one thing
a caller could plausibly get wrong. Their own `# Safety` sections say as much: one
reads "safe to call from any thread", and the rest say "call under the manager `state`
lock". That is a SERIALIZATION requirement — calling one unlocked races the topology
mutator and returns a stale answer, a correctness bug, not undefined behaviour.

Encoding it with `unsafe fn` cost 55 `unsafe` blocks across THREE crates whose proofs
could only restate "this takes a u32 and returns a String". That is how `unsafe` stops
meaning anything: the blocks that wrap a real FFI obligation read exactly like the ones
that wrap nothing. The requirement is now prose on the functions that have it, and
`unsafe` marks only the FFI calls inside the helpers.

win_display.rs 97 -> 63 `unsafe`, manager.rs 56 -> 30, pf_vdisplay.rs 34 -> 32, plus 10
sites in pf-capture's IDD-push paths. 55 blocks and 55 orphaned `// SAFETY:` proofs
gone; `#![allow(clippy::missing_safety_doc)]` with them, since nothing is `pub unsafe
fn` any more.

Two things the compiler handed back once the blocks went, both of which existed only to
carry a proof: the `let-else` parens in `force_mode_reenumeration` and
`apply_source_positions`, and the nested `if` in `wait_mode_settled` — which is `&&`
again, still short-circuiting, so the second CCD query on a 25 ms poll is unchanged.

Scope note: the sweep and the plan both scoped this as two crates. It is three —
pf-capture calls the same helpers from 10 sites, and `unused_unsafe` under `-D warnings`
makes that non-optional. Found by re-deriving the count, which the plan asked for
because the underlying finding had been REFUTED in verification; the refutation was
wrong about the magnitude (22 of manager.rs's 45 blocks, against its claimed 24).

Verified on the Windows runner: clippy --all-targets clean over pf-frame,
pf-win-display, pf-capture and pf-vdisplay; pf-vdisplay 55 passed, pf-capture 18 passed.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:46:15 +02:00
enricobuehlerandClaude Opus 5 029979e824 fix(vdisplay/windows): own the device handle, prove the ladder once, and fix two proofs that were wrong
Three of Phase 5's four items; 5.4 is held for a decision (see below).

`open_device` is a SAFE fn returning an `OwnedHandle`. It never had a caller
obligation — it takes no arguments and every precondition is internal — so the
`unsafe fn` it used to be pushed a proof burden onto four call sites with nothing to
prove, and handed back a raw `HANDLE` that two of them re-owned by hand with
`CloseHandle`. That shape has already leaked once in this file (the wrap-IMMEDIATELY
comment in `open` records it). Ownership is now a `Drop`, `probe()` is
`open_device().map(|_| ())`, `is_available()` is `open_device().is_ok()`, and
`CloseHandle` is no longer imported here at all.

`resolve_target_gdi` ran the same 60 × 50 ms poll three times verbatim, and the 2nd and
3rd copies documented themselves as "SAFETY: as the resolve loop above" — a pointer to
a proof rather than a proof, which rots silently the moment the block it points at
moves. One `poll_gdi_name`, one proof, and the three-stage ladder now reads as the
three stages its doc describes.

Two proofs were simply wrong, both discharged everything except the one obligation
that mattered:

* The SetupAPI detail buffer was a `Vec<u8>` (align 1) written through as
  `SP_DEVICE_INTERFACE_DETAIL_DATA_W` (align 4). The SAFETY comment proved bounds and
  aliasing and was silent on alignment. Now a `Vec<u64>`. Its guard also compared the
  required size against `size_of::<u32>()` while stamping
  `size_of::<SP_DEVICE_INTERFACE_DETAIL_DATA_W>()` into `cbSize` — checking a different
  number than the one it promises the OS.
* `GetMonitorInfoW` was handed `&mut info.monitorInfo`: `cbSize` promises 104 bytes but
  that pointer's provenance covers the 40-byte `MONITORINFO` prefix, so everything the
  OS writes past byte 40 — which is `szDevice`, the only field the caller reads — is out
  of bounds for it. A compiler may assume those bytes were untouched and fold the zeroed
  initializer into the reads, i.e. return an EMPTY device name. That name is what
  `panel_off_except`'s exclusion compares against, so an empty one darkens the panel it
  is meant to spare. The pointer now carries the full struct's provenance.

pf_vdisplay.rs 42 -> 34 `unsafe`, manager.rs 58 -> 56. Windows runner: clippy
--all-targets clean, 48 passed.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:46:15 +02:00
enricobuehlerandClaude Opus 5 f94191d927 fix(vdisplay/linux): stop destroying the user's portal config, and honour the /tmp promise the docs made
Both wlr-family backends need ONE key set in a config file the user also owns —
`chooser_cmd` in xdpw's `[screencast]`, `custom_picker_binary` in xdph's
`screencopy { … }`. Both did it by `fs::write`-ing a COMPLETE file over whatever was
there, so every other setting the user had in
`~/.config/xdg-desktop-portal-wlr/config` or `~/.config/hypr/xdph.conf` was destroyed
on first connect — silently, permanently, no backup.

They now set that one key in place and keep every other line byte-for-byte, with a
one-time `create_new` backup the first time we touch a file we did not write (once, so
a later edit cannot overwrite the user's ORIGINAL with our own earlier output).

The merge lives in its own module because a merge is only worth doing if it cannot
corrupt what it merges into: seven tests cover the three cases per grammar — block
absent, key present, key absent — plus idempotence (which is what keeps the caller
from restarting the portal on every connect) and the empty-file shape. Four of them
FAIL against the old whole-file write, so they are not vacuous. The module is declared
unconditionally though only Linux calls it: the logic is pure string handling, and
tests that guard a user's real config should run on every platform's CI, not only
where the callers compile.

Separately, seven call sites resolved the runtime dir as
`env::var("XDG_RUNTIME_DIR").unwrap_or_else(|_| "/tmp".into())` while their own doc
comments promised the opposite — "per-user, 0700 — NOT a world-writable /tmp path
another local user could pre-create or rewrite between our write and xdph's read". One
of those paths is an executable xdph then RUNS. `Ok("")` was the same defect's other
half: it yielded a path relative to the process CWD rather than any runtime dir. All
seven now go through one resolver that applies the rule `session.rs` already had
(non-empty, else `/run/user/<uid>`, never /tmp). The picker shim also gets its mode at
CREATION rather than a chmod afterwards, so it is never briefly world-readable while
being a file something else executes.

And identity.rs was the only writer in the workspace creating
`pf_paths::config_dir()` — which holds the host private key, the pairing allow-list and
the mgmt token — with a plain `create_dir_all` instead of the 0700 `create_private_dir`
every other writer uses.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:46:15 +02:00
enricobuehlerandClaude Opus 5 2c015bba30 fix(vdisplay/windows): three teardown gates that each ended with the operator's panels dark
All in the same ~120 lines, all the same shape: a recovery leg gated on the wrong
flag, so the path that turned something off had no path that turned it back on.

**The DDC wake was nested inside the CCD-restore arm.** Panels are commanded dark over
DDC/CI *before* the isolate, but `panel_on_all()` sat inside
`if let Some(saved) = ccd_saved.take()` — and `isolate_displays_ccd` returns `None`
whenever its `query_active_config` fails. So a failed isolate meant the panels were
never woken, and because the link stays live there is no returning signal to trigger a
DPMS wake either: dark for the rest of the host's life. Hoisted out of that arm, next
to the `pnp_disabled` restore which was already outside it for exactly this reason.

**A later member's isolate could deactivate the physicals with nothing able to restore
them.** If the FIRST member's isolate failed, `ccd_saved` stayed `None` and
`ccd_exclusive` `false`; a second member's isolate then succeeded, blanked the
physicals, and discarded its snapshot as "the group restores the first member's" —
except there wasn't one. Teardown's restore is gated on `ccd_saved`, and the re-assert
watchdog never started. The group now adopts the first SUCCESSFUL isolate's snapshot.

**A non-last-member teardown ran the exclusive isolate on a Primary group.** The gate
was `ccd_saved.is_some()`, but `Topology::Primary` stores a snapshot too (from
`set_virtual_primary_ccd`) — so a shrink cleared `DISPLAYCONFIG_PATH_ACTIVE` on every
non-kept path, blanking precisely the physical displays `Primary` exists to keep lit.
It keys off `ccd_exclusive` now (what the re-assert watchdog already checks), and a
Primary shrink re-promotes a survivor instead, since the departing member may have
been the one holding primary.

Also: `apply_group_layout` had only ever run from `acquire`, so a member LEAVING never
re-arranged the survivors — they kept the origins computed while the departing monitor
was still between them, leaving a dead gap in the desktop until the next acquire. Now
called at the end of `teardown_removed`, which is where the slot map has already shrunk
and after the REMOVE, so it covers all six teardown paths at once.

The shrink gate is extracted as `shrink_action` so it can be pinned without a driver or
a desktop — manager.rs had no tests at all, which is how a gate keyed on the wrong flag
survived. Verified on the Windows runner: 48 passed (was 46), and both new tests FAIL
against the old gate, so they are not vacuous.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:46:15 +02:00
enricobuehlerandClaude Opus 5 8b076f5cc9 fix(vdisplay): the gamescope sub-mode is a per-session value, not a process-global env write
Completes what the env-lock fix started. `apply_input_env` published its decision into
PUNKTFUNK_GAMESCOPE_NODE/_SESSION and `GamescopeDisplay::create` read it back out —
with the lock released in between, and with the GameStream plane, the mid-stream
switch watcher and the capture-loss rebuild all re-running the writer. So session B's
routing decision could retarget session A's `create`: A asks for a bare spawn, B
connects, A attaches to B's session instead.

The decision now travels as a `GamescopeRoute` return value and is carried on the
backend INSTANCE via `set_gamescope_route` — the discipline `set_launch_command`
already documents two lines above it ("Carried on the backend instance — NOT a
process-global env var — so concurrent sessions can't stomp each other's launch
target"). Nothing writes the two keys any more; they are read once, as operator
overrides, and `create`/`poolable_now`/`launch_is_nested` all answer from the
session's own route.

The route carries its payload rather than just the verdict, so the managed session
flavour and the attach node id stop being separate env reads too.

Threaded through both planes: handshake -> SessionContext -> `vd`, and the GameStream
`open_source` -> `run`. Three re-resolution points needed the same treatment and each
would have silently downgraded a session to a bare spawn without it — the switch
watcher's rebuilt backend, the capture-loss rebuild (which can swap the whole
instance), and the operator-pinned path, which deliberately skips the input-backend
write but still needs a route. That last one is why the ladder is split out as
`resolve_gamescope_route`: a `PUNKTFUNK_COMPOSITOR` pin must not silently mean "bare
spawn" on a box pinned to the managed session.

`#[must_use]` on both entry points found the capture-loss site, which I had missed.

Verified on 192.168.1.21: whole workspace `cargo check -p punktfunk-host`, clippy
--all-targets clean over the host and pf-vdisplay, 100 pf-vdisplay tests, and the live
GNOME create/drop still green. Windows + Linux xcheck clean on the Mac.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:46:15 +02:00
enricobuehlerandClaude Opus 5 80e57c70be fix(vdisplay): the env lock covered its writers and not its readers, and the gamescope ladder read back its own output
Two halves of the same problem — process env used as shared mutable state.

`apply_session_env` set XDG_RUNTIME_DIR / DBUS_SESSION_BUS_ADDRESS / WAYLAND_DISPLAY /
HYPRLAND_INSTANCE_SIGNATURE / SWAYSOCK under ENV_LOCK, while detection read those same
five keys with no lock at all, from five points spread across a `/proc` scan. That is
exactly the hazard ENV_LOCK's own doc names: glibc `setenv` can realloc `environ` and
free the old value string, so a concurrent `getenv` reads freed memory — UB documented
there as "could crash the host". It is reachable today: the host's session watcher
calls `detect_active_session` every second for a stream's lifetime while a second
client's connect runs `apply_session_env` on a spawn_blocking thread.

Detection now samples all five into an `EnvProbe` in ONE locked read and scans from
that snapshot. Taking the lock around the whole of `detect_active_session` would have
been simpler and wrong: it walks `/proc` every second, and holding a process-wide lock
across a directory walk trades this problem for the one Phase 7 is about. The readers
become pure functions of their inputs, which is also what let the tests stop mutating
process env to steer them — `without_inherited_swaysock` is gone, replaced by handing
in a probe. Empty values are now treated as absent, so `XDG_RUNTIME_DIR=""` falls back
to /run/user/<uid> instead of yielding a relative path.

The gamescope sub-mode ladder had a nastier version: `apply_input_env` WRITES
PUNKTFUNK_GAMESCOPE_NODE/_SESSION to publish the sub-mode it chose, and read the same
keys back as operator overrides. The Attach arm sets `_NODE=auto`, and `node_env` sits
at rung 2 of the ladder — above `dedicated_launch` at rung 3 — so one Attach decision
latched Attach for the rest of the host's life and silently overrode
`game_session=dedicated`. Only rung 1 could escape it, because the Spawn arm that
would have cleared the keys sits below the rung that by then always fired. The
overrides are now sampled once, before this module has written anything, which keeps
their actual meaning: "the operator set this before we ran". The live reads that
remain (`launch_is_nested`, `poolable_now`) are deliberate — those consume the
published decision.

And gamescope's `create` read both keys unguarded, racing the writer and skipping the
lock its two siblings take for the same keys; it now takes one guarded snapshot.

Verified on Linux (.25): 100 passed, 1 ignored.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:45:36 +02:00
enricobuehlerandClaude Opus 5 787756e68b test(vdisplay/mutter): the on-glass lever for the GNOME backend, and what it took to see the leak
`live_mutter_create_drop`, `#[ignore]`d in the same convention as the Windows
backend's live tests: the real four-step handshake, hold, then drop the keepalive and
let the RAII teardown revert it. Verified against gnome-shell on 192.168.1.21 —
node_id came back in ~5 ms, preferred_mode as asked, and the topology reverted.

Two things that would otherwise be re-derived by whoever validates this next, both of
which cost a wrong answer here first.

The virtual monitor does NOT appear in DisplayConfig's GetCurrentState just because
`create` succeeded — its size follows the PipeWire negotiation, so without a consumer
attached there is no monitor to census. A before/after monitor diff therefore proves
nothing about this backend, which is the trap the first attempt fell into.

And a short-lived process cannot exhibit the abandoned-thread leak at all: exiting
drops the D-Bus connection, which makes Mutter tear the session down no matter which
code is running. Reproducing it needs the process held alive past the failed create,
and the observable is the live RemoteDesktop session object, not the monitor:
`gdbus introspect -d org.gnome.Mutter.RemoteDesktop -o /org/gnome/Mutter/RemoteDesktop`
lists a `node Session` child per live session.

With a 1 ms create timeout forced and the process held 20 s, that probe reads 0 with
b89a36a6 and 1 without it — the orphan thread parked on a live session. Both read 0
after exit, which is precisely why this only ever bit a long-running host.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:45:11 +02:00
enricobuehlerandClaude Opus 5 69bc92afed fix(vdisplay/mutter): a create timeout no longer abandons the session thread with the desktop dark
`create` gave up after 45 s and dropped its `stop` flag WITHOUT setting it — the
`StopGuard` that owns the only `store(true)` was built on the success path only. The
thread meanwhile discarded its own send failure with `let _ =`, so it sailed past the
dead channel, made the virtual output PRIMARY, and parked in `while !stop` for the
rest of the process's life holding the D-Bus connection that IS the monitor's
lifetime. Its teardown was unreachable.

Under the default topology that orphan applies a SOLE-monitor APPLY_TEMPORARY config.
Every physical head goes dark, and Mutter reverts such a config only once the virtual
monitor disappears — which the parked thread prevents. There is no in-process
recovery: each retry adds another orphan and another virtual monitor.

The other three portal/D-Bus backends never had this — kwin.rs, hyprland.rs and
wlroots.rs all `?` on that exact send. Mutter is now the same shape, via a shared
`report_node` that stops the session when the opener has gone. Two more layers behind
it, because the send can also LAND in the moment `recv_timeout` gives up: `create`
and `stream_existing_output` build their guards BEFORE the wait, so every error arm
signals the thread on its way out, and the thread re-checks the flag before it touches
topology — so a doomed session never applies a sole-monitor config at all, rather than
applying one and reverting it a tick later.

The fix lands once because the duplication that caused it is gone first: `connect` and
`connect_monitor` shared ~72 verbatim lines, and the mirror path repeating the session
path's `let _ = send` is precisely what that copy bought. Both now share `open_rd_sc`
(steps 1-2) and `start_and_await_node` (step 4).

Also stops a physical hotplug stealing the virtual monitor's identity.
`wait_virtual_connector` took "any connector absent from the pre-snapshot" across a
window spanning a ~10 s stream wait plus 6 s of polling; TOPOLOGY_LOCK keeps sibling
sessions out of it but a hotplug is not ours to serialise, and the session's topology
apply and scale persistence would then be aimed at the operator's new panel. It now
prefers the connector advertising the client's exact WxH — the discriminator
`make_virtual_primary` already matches on — falls back to the old behaviour when that
singles nothing out, and warns when more than one candidate appears.

Tests: `pick_virtual` split out of the polling loop so the choice is testable without
a session bus. Verified on Linux (192.168.1.25): 99 passed, and the hotplug case FAILS
against the old first-new-connector logic, so it is not vacuous.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:45:11 +02:00
enricobuehlerandClaude Opus 5 e7dc7e9d18 fix(win-display): every CCD/GDI operation now carries a proof, not just the blocks that needed one
Companion to c16f2850, which closed the same hole in pf-vdisplay. The file header
claims "Every `unsafe` block in this file carries a `// SAFETY:` proof", and that
was true — it just did not cover the 84 unsafe OPERATIONS sitting directly in
`unsafe fn` bodies, which under edition 2021 need no block and so carry no proof.
That is the whole CCD surface: every QueryDisplayConfig, every SetDisplayConfig,
every DISPLAYCONFIG union read.

Rather than 84 restatements of the same argument, the shared contract is stated ONCE
at the top — how the buffer-size/query pair keeps pointer and count in agreement, and
why the two obligations the compiler cannot see (arrays only ever come from the OS or
from a SavedConfig this module built; SetDisplayConfig serialised under the manager
`state` lock and bound to the input desktop) hold at every site. Per-site comments
then name the site-specific fact instead of repeating the invariant.

The union reads justify differently and the header says so: `modeInfoIdx` and
`ADVANCED_COLOR_INFO.value` overlay same-sized POD, so no discriminant can be got
wrong, while `MODE_INFO.Anonymous.sourceMode` IS discriminated by `infoType` — and
every read of it is guarded by that check. Writing that down found the one place the
guard does NOT gate the read: the `then_some` in set_virtual_primary_ccd evaluates
eagerly, so POD-ness is what carries it there, not the check. The comment says so
rather than implying a guard that is not doing the work.

Two shape changes, both deliberate. `wait_mode_settled`'s two calls are nested rather
than `&&`-joined so the second CCD query stays short-circuited — it polls every 25 ms
and must not run while the target has no active path. And the eager union read in
`set_virtual_primary_ccd` is hoisted to a `let` so its proof has somewhere to attach;
`then_some` already evaluated it eagerly, so nothing changes.

Union field ASSIGNMENTS are safe in Rust — only reads are — so two of them keep no
block. Verified on the Windows CI runner: clippy -D warnings clean across pf-frame,
pf-win-display, pf-capture and pf-vdisplay, and both crates' tests pass.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:45:11 +02:00
enricobuehlerandClaude Opus 5 6782aa0054 fix(vdisplay): stop the suite reporting ok for tests that never ran, and let clippy see the KWin backends
Three coverage holes, all of the same shape — a gate that looks green because
nothing is behind it.

The Windows half (~3,400 lines) had no executed tests. Its only two `#[test]`s
opened with `if env::var("PUNKTFUNK_PF_VDISPLAY_LIVE").is_err() { return; }`, so
without the hardware they passed without running, and no CI job compiled the
crate's test targets at all — `-p punktfunk-host` builds pf-vdisplay as a
dependency, which never reaches a `#[cfg(test)]` module. Both live tests are
`#[ignore]`d now (an unrun hardware test should say `ignored`), and windows-host.yml
gains the `--all-targets` lint plus a real test step. The link question that keeps
the host and pf-encode on clippy-only does not apply: pf-encode is `default = []`
and nothing here turns on nvenc/amf-qsv/qsv. Settled on the runner to the same
standard as pf-capture's step — 46 passed, 2 ignored.

`#![allow(clippy::all, ...)]` at the top of kwin.rs and kwin_output_mgmt.rs was
meant for wayland-scanner output, but the generated modules already carry their own
copy of that attribute — so the file-level one was only ever silencing 2,366 lines
of hand-written backend, with `clippy::correctness` (deny-by-default) among the
casualties. Dropping it found a dead match arm in the `kde_output_configuration_v2`
dispatch; that one is now exhaustive on purpose, so a re-vendored XML that adds an
event fails the build instead of dropping it silently. (The sibling `_ => {}` in the
DeviceMode dispatch is NOT dead — `ModeEvent::Removed` really does reach it and get
swallowed, which is a separate defect.)

`dead_code` is now enforced on Linux, where ~10k of the ~17k lines live, instead of
allowed crate-wide behind a rationale that had stopped being true. It turned up no
genuinely dead code: four items, every one live from tests or another platform, now
annotated with which. One deserved the comment most — `Entry::keepalive` is "never
read" because it is an RAII guard whose `Drop` releases the compositor output, so
deleting it as unused would release every pooled display the moment it was created.

Two tests were not testing what they claimed. `another_uids_socket_is_ignored`
asserted the sway-socket ownership guard but never reached it — `find_sway_socket`
filters on the `sway-ipc.<uid>.` filename prefix first, so the foreign-uid file was
rejected by name and the assertion held even with `md.uid() != uid` deleted. It is
renamed to what it does cover, and the real leg is a new `#[ignore]`d root test that
chowns a correctly-named socket (querying with a non-matching pid, or the exact-path
shortcut would return before the guard and make it vacuous all over again). And
proc.rs's tests were ungated while the module is compiled everywhere, so they would
have gone red on Windows the first time anyone ran them: `#[cfg(all(test, unix))]`
now, with a `cmd /c` twin that does run there.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:45:11 +02:00
enricobuehlerandClaude Opus 5 995cac5d03 fix(vdisplay): the three hardest FFI calls were exempt from the crate's own unsafe-proof rule
`#![deny(clippy::undocumented_unsafe_blocks)]` cannot see an unsafe operation that
sits directly in an `unsafe fn` body — in edition 2021 `unsafe_op_in_unsafe_fn` is
allow-by-default, so a bare call inside such a body needs no block and therefore
carries no proof. The file headers claim "every unsafe block carries a SAFETY
proof", and that was true; it just did not cover the calls that needed it most.

Turning the lint on named exactly three: `DeviceIoControl` and the `ioctl` wrapper
in pf_vdisplay.rs — the whole host<->driver control channel — and
`restore_displays_ccd` in manager.rs, the call the teardown path depends on to give
the operator their physical panels back. Each now carries a real proof, and `ioctl`
and `set_render_adapter` grew the `# Safety` heading their callers were owed.

Also teaches scripts/wincheck.sh to cover pf-vdisplay, which is what let the above
be compile-verified rather than reasoned: the crate's Windows half is ~3,400 lines
that Linux CI never compiles. That needed a stub pf-encode (the real one drags
ffmpeg-sys, and the admission gate calls exactly one predicate from it) and
CompositorPref on the stub core. Verified non-vacuous with a planted type error.

pf-win-display's half of the same lint is a separate change — it flags 62 further
operations, and they want proofs written one at a time, not in bulk.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:45:11 +02:00
enricobuehlerandClaude Opus 5 9b38b6a22d feat(stats): a capture records which encoder and GPU produced it
ci / web (push) Successful in 1m1s
ci / docs-site (push) Successful in 1m4s
apple / swift (push) Successful in 5m41s
ci / bench (push) Successful in 7m17s
windows-host / package (push) Failing after 8m32s
windows-host / winget-source (push) Skipped
deb / build-publish-host (push) Successful in 11m4s
decky / build-publish (push) Successful in 20s
deb / build-publish (push) Successful in 11m33s
ci / rust-arm64 (push) Successful in 12m37s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 12s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 14s
android / android (push) Successful in 12m59s
docker / build-push (ci, ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Successful in 10s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 11s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 51s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 57s
docker / deploy-docs (push) Successful in 32s
deb / build-publish-client-arm64 (push) Successful in 8m45s
docker / build-push-arm64cross (push) Successful in 4m42s
arch / build-publish (push) Successful in 19m34s
ci / rust (push) Successful in 22m39s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 17m37s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 20m1s
release / apple (push) Successful in 31m52s
apple / screenshots (push) Successful in 23m26s
The stage split is the thing an fps-shortfall report is diagnosed from, and
it cannot be read without knowing the backend behind it: a p50 `submit` of
10 ms means "the GPU's CSC+encode throughput is the ceiling" on one backend
and something else entirely on another. The capture's meta carried the mode,
codec and client but neither the encoder nor the GPU, so every report so far
cost a round-trip asking which one it was.

Both come from `pf_gpu::active()` — the record the encoder open itself
writes — so they name the branch that really opened rather than a re-derived
guess that goes stale the moment a backend gains an internal fallback. Read
once per capture, not per frame.

The console shows them next to the mode in the recording's header. Both
fields are `serde(default)`, so a recording made before this still loads and
simply omits them.

Refs #9

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:14:10 +02:00
enricobuehlerandClaude Opus 5 eb4ab91627 feat(host): a frame limiter for the game, not for the stream
PUNKTFUNK_MAX_FPS caps how fast the compositor lets the game render. It
deliberately does NOT touch the session: the client still negotiates and
receives its full rate, because the encode loop re-encodes the held frame
whenever the compositor produced no new one, and a repeat of an unchanged
picture is an almost-empty P-frame. So a 60-capped game on a 120 Hz session
still puts 120 frames a second on the wire — and the GPU time the game gives
up goes to capture and encode instead, which is the point (on a laptop or a
handheld, it goes to heat and battery too).

Capping the stream would be a different and mostly unwanted feature: it
hands the client fewer frames than it asked for and saves the game's GPU
nothing.

gamescope is the compositor that has the lever, so it is the one that gets
it: the rate becomes --nested-refresh, which is what gamescope clamps the
game to. All three sessions we own take it — the bare spawn's -r, the
managed gamescope-session-plus wrapper's PF_HZ, and the SteamOS PATH shim's.
In the managed path the limit lands on PF_HZ alone and NOT on
CUSTOM_REFRESH_RATES, so the mode the session advertises stays the client's
— that is what makes games see the real refresh rather than the box's EDID.

Two scoping notes. Under gamescope the cap is the nested output's rate, so
everything it composites moves at it, not the game alone; there is only the
one output. And the attach path (PUNKTFUNK_GAMESCOPE_NODE) mirrors a
gamescope we do not own, so it has no lever to pull and is untouched.

Closes #13

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:14:10 +02:00
enricobuehlerandClaude Opus 5 86b605f01f feat(host): run the virtual display faster than the stream needs
PUNKTFUNK_VDISPLAY_HZ_MULT runs the virtual display at a multiple of the
session's rate without putting one extra frame on the wire. A compositor
paints on its own vblank, so a frame finished just after the capture sampled
waits nearly a full interval to be picked up — the jittery part of the
latency budget, not the steady part; at 2 that worst case halves. It costs
the compositor and GPU the extra composites, so it stays opt-in at 1.

The pacing rate was previously just "whatever the backend achieved". It is
now the session's rate floored by the achieved one — the same value as
before whenever the knob is unset, and the only correct answer when it is
set: never above what the client negotiated, never above what the display
actually produces. Both build sites get it, the initial build and the
in-place resize, so a mid-stream resize can't silently drop back to 1x.

A backend that won't give the multiplied rate now says so at info rather
than warn, since that is the expected outcome of an opt-in knob; falling
short of the SESSION's own rate still warns, because that one costs the
client frames.

Closes #14

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:13:19 +02:00
enricobuehlerandClaude Opus 5 a4aa89be31 fix(decky): drive a native client install, not only the flatpak
Every headless call went through `flatpak run io.unom.Punktfunk`, and the
launch wrapper exec'd the same. On a Deck whose client came from a sysext, a
.deb/rpm, an AUR build or a nix profile there is no such app: discovery
worked (it is mDNS), and everything that needed the client — pairing, the
library fetch, the host store, the stream launch itself — failed.

Resolve the client once. The flatpak still wins when it is actually
installed, so an existing Deck is byte-for-byte unchanged, and a native
`punktfunk-client` is the fallback; `PF_DECKY_CLIENT` forces one on a machine
with both. Both kinds share ~/.config/punktfunk — the flatpak's sandbox HOME
is the real home — so identity, known-hosts and settings need no divergence.

The wrapper takes the resolved binary as PF_CLIENT_BIN and execs it in place
of `flatpak run`; kill_stream sends a name-matched SIGTERM where there is no
flatpak instance to kill; and the client-update check, which reads the
flatpak's tracked remote, simply reports nothing for a native install, whose
updates belong to whatever installed it.

Installed-ness is now decided by the app's exported directory rather than by
the presence of the `flatpak` binary, so a machine that has flatpak but not
this app no longer resolves to a client that cannot run.

Closes #11

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:13:19 +02:00
enricobuehlerandClaude Opus 5 f98547c41f fix(web-console): the paired-clients card counts both pairing planes
GameStream and native (punktfunk/1) clients pair into separate stores, and
`/status` only ever reported the GameStream certificate count. Native is the
DEFAULT plane, so a host whose clients had all paired normally — and which
Moonlight had never touched — showed "0 paired" on the dashboard.

Report the native count alongside it, the way the tray's own summary route
already does, and sum the two in the card.

Closes #10

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:13:19 +02:00
enricobuehlerandClaude Opus 5 198b1d5e80 fix(apple): iPad mouse buttons, held-key repeat, and the scroll direction
Three separate things an iPad's keyboard and mouse got wrong.

Every mouse button past the first two clicked LEFT on the host. UIKit's
button mask is 1-based over the HID order, and only `.secondary` was read —
middle, back and forward all fell into the `else` and became button 1. Map
3/4/5 through `.button(_:)`; only middle and right swap places, because the
wire numbers them the other way round.

Holding a key deleted exactly one character. GameController reports a key
once on press and once on release — it has no repeat channel — and the host
injects exactly what it is told, so nothing downstream ever turned a held key
into a stream of presses. Generate the repeat client-side at the usual
delay-then-rate, newest key only, with modifiers and lock keys excluded.
macOS was never affected: NSEvent hands it the window server's own repeats.

Scrolling ignored the system's Natural Scrolling switch. UIKit has already
applied that preference by the time it hands over a pan translation — it is
what makes every UIScrollView on the device turn the right way — so negating
y pinned the stream to traditional scrolling and inverted the setting for
everyone on the default. Pass the sign through, exactly as the macOS path
passes `NSEvent.scrollingDeltaY` through, and let that one recognizer own
scroll under pointer lock too: it is the only way trackpad two-finger
scrolling ever arrives, so gating it on the lock had been dropping it
entirely there, and the raw GameController axis it deferred to carries no
such preference. iOS installs no GCMouse scroll handler now, so nothing
double-sends; tvOS, which has no scroll pan, keeps it.

Closes #7, closes #15

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:13:19 +02:00
enricobuehlerandClaude Opus 5 580ea0d338 fix(android): a mouse's side buttons work even when they arrive as keys
Not every mouse reports back/forward the same way. One that carries them on
the HID button page (BTN_SIDE/BTN_EXTRA) gets BUTTON_BACK/BUTTON_FORWARD in
the motion button state, which is the only shape the forwarder listened for.
A mouse that carries them on the consumer page (AC Back / AC Forward — the
common Bluetooth shape, and what Android TV boxes tend to see) produces only
synthesized KEYCODE_BACK/KEYCODE_FORWARD, and those were swallowed outright
to stop them doubling as Android navigation. On that hardware both side
buttons were simply dead.

Route the key shape into the same wire buttons, deciding by the DEVICE (it
has to be able to be a mouse) rather than by the event's source, since the
consumer-page collection is a separate sub-device that may be stamped
SOURCE_KEYBOARD. A D-pad-capable device is excluded so an air-mouse remote's
BACK stays the couch user's way out of the stream.

Both paths now funnel through one press/release helper whose held-set guard
collapses a device that reports BOTH into a single wire press.

Closes #8

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 19:13:19 +02:00
enricobuehlerandClaude Opus 5 2f39e15e88 fix(ci): the shader drift gate never ran — dash has no process substitution
ci / rust (push) Failing after 5m29s
arch / build-publish (push) Failing after 6m45s
ci / web (push) Successful in 1m50s
ci / docs-site (push) Successful in 2m38s
android / android (push) Successful in 12m23s
decky / build-publish (push) Successful in 18s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 10s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 11s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 9s
ci / rust-arm64 (push) Successful in 9m36s
ci / bench (push) Successful in 6m51s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 10s
deb / build-publish-client-arm64 (push) Successful in 9m47s
docker / build-push (ci, ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Successful in 7m44s
deb / build-publish (push) Successful in 12m27s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 8m8s
docker / deploy-docs (push) Successful in 13s
deb / build-publish-host (push) Successful in 13m1s
apple / swift (push) Successful in 5m40s
docker / build-push-arm64cross (push) Successful in 3m53s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 18m54s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 16m31s
apple / screenshots (push) Successful in 24m33s
`diff <(spirv-dis …) <(spirv-dis …)` is bash syntax, and Gitea's runner executes
a step's `run:` under `sh -e`. dash rejected the script at PARSE time, so the
gate compared nothing — and, being step 2 of the `rust` job, it took Format,
Clippy, Build, Test, the feature-gated encode backends, the C ABI harness and
the committed-header check down with it. Every one of those has been skipped on
the 35 commits between the gate landing (143a707f) and this one.

A gate that cannot run looks exactly like a gate that passes, which is the
precise failure mode it was written to prevent.

Disassemble to files instead. That is dash-clean without depending on whether
act_runner honours a `shell: bash` override, which is the other way to fix it
and the more fragile one.

Verified in CI's own container (ubuntu:resolute, glslang 16.2.0, spirv-tools
2026.1) by running the step body extracted from this YAML under `sh -e`: it
passes on the current tree, and — the half worth checking — it still FAILS on a
deliberately corrupted blob, so it is not passing vacuously.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 18:28:29 +02:00
enricobuehlerandClaude Opus 5 4065b5bd03 docs(gamescope): the missing cursor was never the whole story
ci / rust (push) Failing after 12s
ci / web (push) Successful in 58s
ci / docs-site (push) Successful in 1m7s
apple / swift (push) Successful in 5m29s
ci / bench (push) Successful in 7m56s
windows-host / package (push) Failing after 8m13s
windows-host / winget-source (push) Skipped
decky / build-publish (push) Successful in 1m1s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 12s
deb / build-publish (push) Successful in 9m28s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 1m7s
docker / build-push (ci, ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Successful in 10s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 10s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 1m0s
deb / build-publish-host (push) Successful in 10m49s
android / android (push) Successful in 12m19s
deb / build-publish-client-arm64 (push) Successful in 11m37s
ci / rust-arm64 (push) Successful in 13m59s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 6m36s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Failing after 7m45s
arch / build-publish (push) Successful in 21m57s
apple / screenshots (push) Successful in 25m13s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 19m15s
docker / build-push-arm64cross (push) Successful in 8s
docker / deploy-docs (push) Successful in 30s
"The mouse cursor isn't included in the captured image" sat in Known Limits
contradicting the section above it, which already explained that the host draws
the pointer back in. Both are half-true and the difference matters to a reader
choosing whether to install anything: gamescope does leave the pointer out, you
do still see one, and what it costs is a full pass over every frame — plus, on
the fastest encode paths, the pointer itself, because a fixed-function front
end has nowhere to blend it.

Which is the real argument for `punktfunk-gamescope` on a box that will never
turn HDR on, and the page never made it.

Release notes gain the spawn-flag verification and the packaging wiring.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 18:03:30 +02:00
enricobuehlerandClaude Opus 5 c801465469 fix(packaging): every channel that ships punktfunk-gamescope now builds it
The docs already told users where to get it — the Bazzite sysext, an Arch
package, a NixOS option — and none of the three were true. `rpm.yml` built the
sysext without ever passing `--gamescope`, `arch.yml` did not know the PKGBUILD
existed, and the nix derivation had never been evaluated once.

Evaluating it found its central assumption wrong: `gamescope.unwrapped` does
not exist on current nixpkgs, where `gamescope` IS the buildable derivation, so
the override threw on every build. It now prefers `.unwrapped` where a future
nixpkgs wraps it and checks the RESULT is patchable — `overrideAttrs` on a
symlinkJoin succeeds and does nothing, which would install an UNPATCHED
gamescope under a name the host reads as a promise of HDR.

Both it and the PKGBUILD had also drifted to a stale patch list: two patches
named where three exist, one of them under the level-1 filename retired when
the cursor patch landed. Both read the patch directory now, so the list cannot
go stale again. The PKGBUILD additionally delegates the whole build to
`build-punktfunk-gamescope.sh` rather than re-deriving the meson invocation —
its copy had already lost `force_fallback_for=wlroots`, and unlike Fedora 43,
Arch ships wlroots, so that package would have linked it shared and shipped a
binary that starts only on machines carrying the dev library. It asserts its
own pinned rev matches the script's, the one thing makepkg needs statically.

Both CI builds are cached on `packaging/gamescope/**`, which is the only reason
this is affordable: that tree depends on nothing else in the repo, so a normal
push restores a binary instead of spending ten minutes on someone else's C++.
And both are best-effort. punktfunk works without this binary — SDR on the
gamescope backend, which is what every release before this one did — so a
hiccup building gamescope must not cost the packages those workflows exist to
publish. A failure warns and is never cached, so the next run retries.

`rpm.yml` also installs Fedora's own gamescope for its runtime libraries: the
sysext verifies our binary by executing `--version`, and on a cache hit nothing
else in the job would have pulled libavif/luajit/seatd in.

Verified by evaluating and patch-phase-building the nix derivation against
nixos-unstable: all three patches apply to nixpkgs' already-patched 3.16.25
tree, and the banner stamps +pfhdr2.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 18:03:30 +02:00
enricobuehlerandClaude Opus 5 0c4e582b29 fix(gamescope): a managed session now proves our flags reached it
The bare spawn builds gamescope's argv itself. The two managed modes hand the
flags over indirectly — `gamescope-session-plus` through `GAMESCOPE_BIN` +
`PF_HDR_ARGS`, SteamOS through a PATH shim — and a session free to ignore
either would exec the distro's gamescope carrying none of them.

Half of that failure was already loud: HDR dies on the bit depth the Welcome
fixed before the display existed. The other half was silent. The host had been
told the compositor would paint the pointer, so it stopped painting one, and
nobody did — a stream that is correct in every respect except that it has no
cursor, which nothing in the logs would have said.

So both managed paths now read the running compositor's `/proc/<pid>/cmdline`
once its node appears, and refuse the session when a flag we passed is missing.
The plan is fixed by then (`cursor_blend` feeds the encoder open, which
precedes the display), so this session cannot be corrected in place; instead
the capability is latched off for the process and the spawn fails, and the
retry resolves a correct SDR host-composited session. One rejected attempt per
boot, then it converges.

Fails OPEN at every ambiguity: no flags expected, or no readable gamescope in
`/proc`, says nothing. And it accepts ANY running gamescope carrying the flags,
because a box commonly has a second one — the Nobara test box runs its own
game-mode `/usr/bin/gamescope --steam` beside ours. That leaves only false
PASSES possible, and the flag that matters cannot produce one:
`--pipewire-composite-cursor` exists nowhere but our patch set.

Two things fell out of writing it. `gamescope_argvs` matches argv[0]'s basename
with `ends_with`, not `==` — the old equality test would have missed our own
`punktfunk-gamescope`, which is what `current_gamescope_output_size` was
already scanning for. And `hdr-probe` gained a line for who paints the cursor,
the one capability with no symptom of its own until you compare two streams.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 18:03:30 +02:00
enricobuehlerandClaude Opus 5 ee716d0137 fix(encode): pf-encode did not build on Linux without vulkan-encode
`vulkan_encode_available_at` and `vulkan_encode_caps` were gated on bare
`target_os = "linux"`, but the second returns `vulkan_video::VulkanEncodeCaps`
and both reference that module — which only exists under the feature. Every
CALL SITE was already correctly gated, so nothing pointed at them; the two
definitions alone were enough to fail the build.

That is CI's default-feature line (`cargo clippy --workspace --all-targets`),
so this was going to be caught — it was caught on a Fedora 44 box first.

`cursor_blend_capable`'s `ten_bit` goes unused in the featureless arm for the
same reason, which `-D warnings` also rejects.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 18:03:30 +02:00
enricobuehler 0d2cc65f17 fix(gamescope): force the VENDORED wlroots — the binary's portability was luck
Built the patches on a second distro (Nobara 44 / Fedora 44, for the NVIDIA
leg) and the resulting binary would not start on its own host:

    libwlroots-0.19.so: cannot open shared object file

gamescope vendors wlroots as a submodule, but meson prefers a SYSTEM one when
the build host has `wlroots-devel` — and links it shared. Fedora 43 has no such
package, so the `.116` build fell back to the submodule and linked it
statically; Fedora 44's `dnf builddep gamescope` pulls one in, so the same
script produced a binary bound to a library that exists only inside the build
container.

Confirmed rather than assumed: `ldd` on the f43 binary lists no wlroots at all
and its log says `Subproject wlroots finished`, while the f44 log says
`Dependency wlroots-0.19 found` from the system.

The consequence, had Fedora 43 ever shipped `wlroots-devel`: the sysext payload
would have carried a gamescope that cannot start, and it would have surfaced to
users as "HDR just doesn't work" rather than as a build failure. `-Dforce_
fallback_for=libliftoff,vkroots,wlroots` makes every distro produce the same
self-contained binary. All three entries go together — gamescope's own
meson.build hard-errors if the first two are dropped from that list.

Verified after the fix: `ldd` shows no wlroots/liftoff/vkroots and no missing
deps, the binary starts on the Nobara host, and its node offers the same four
formats with the colorimetry props — same result as Bazzite f43.
2026-07-28 18:03:30 +02:00
enricobuehler 3d3ecf1e82 test(encode/nvenc): the NVIDIA HDR leg, verified on an RTX 5070 Ti
The NVIDIA half of "zero-copy, no host CSC, 10-bit HDR" had never met a GPU.
Two `#[ignore]`d smokes now drive it, run on `.41` (Bazzite f43, RTX 5070 Ti,
driver 595.58.03):

* `nvenc_cuda_hdr10_packed_rgb` — a packed 2:10:10:10 CUDA payload straight
  into NVENC as `ARGB10`, HEVC **and** AV1. Asserts what would catch a
  mislabelled stream: the encoder DERIVED 10-bit and HDR from the input format
  rather than being told, and picked `ARGB10` for `X2Rgb10`. That derivation is
  what selects Main10 / AV1-at-10 and the BT.2020 PQ signalling.
* `nvenc_cuda_hdr10_cursor_blend` — `cursor_blend.comp` MODE 3/4, the 10-bit
  channel-unpacking twin. Asserts the blend targets `SlotFormat::X2Rgb10` and
  not the 8-bit layout, which would tint the pointer and shift its channels.

Both green, and the dumped bitstreams decode 0-error reporting `Main 10` /
AV1 `Main`, `yuv420p10le`, `bt2020nc` / `smpte2084` / `bt2020`.

There is no host colour conversion anywhere on this path: the frame arrives as
a LINEAR dmabuf, crosses to CUDA through the Vulkan bridge, and NVENC's ASIC
does the BT.2020 conversion following the VUI the session configured. The
"no CSC" property AMD gets from the EFC, NVIDIA gets from the encoder itself.

The whole pre-existing `nvenc_` suite was re-run alongside them — 16/16, no
regression from the depth-derivation and buffer-format changes underneath it.

Capture half checked too: the patched gamescope binary built on the AMD box
runs unmodified on the NVIDIA one (same Fedora 43 base) and its node offers the
same four formats with the colorimetry props — so headless gamescope + 10-bit
PQ is not AMD-specific.
2026-07-28 18:03:30 +02:00
enricobuehler 576bf7e294 test(encode/vulkan): 10-bit smokes — and they pass on a real AMD GPU
The Vulkan Video 10-bit path was the least-exercised code on this branch:
nothing had ever created a Main10 video session, so the profile query, the
`G10X6…3PACK16` picture allocation, the scratch→plane copy, the hand-packed
AV1 sequence header and the colour signalling were all first-run-on-glass.
Three `#[ignore]`d smokes now drive them, and they were run.

`.116` (Bazzite f43, AMD 780M, RADV / Mesa 26.0.4), all three green:

* `vulkan_smoke_10bit` — HEVC Main10 through the compute CSC;
* `vulkan_smoke_10bit_av1` — AV1 at 10 bits;
* `vulkan_smoke_rgb_10bit` — HDR with NO host CSC, the EFC converting BT.2020
  off the packed 10-bit source. It did **not** soft-skip, which answers the one
  capability in this whole feature I had only ever read in a registry: RADV's
  VCN EFC really does advertise `MODEL_YCBCR_2020` and accept a 10-bit
  packed-RGB encode source.

Every stream decodes 0-error and reports `yuv420p10le` + `bt2020nc` /
`smpte2084` / `bt2020`. The AV1 one parsing at all is the load-bearing result
there: `high_bitdepth` precedes the CICP bytes in `color_config()`, so a wrong
bit would have thrown every later field out of phase rather than merely
mislabelling the depth.

Round-trip on solid frames, fed (160,160,800) as 10-bit codes:

    compute CSC  -> (159, 158, 796)
    EFC          -> (159, 158, 796)
    AV1          -> (158, 159, 794)

Under 0.5%, all of it limited-range quantisation and lossy encode. The compute
and EFC results being IDENTICAL is the strongest check available: two
independent BT.2020 NCL implementations — my shader and AMD's fixed-function
block — agreeing to within rounding.

The smokes deliberately assert structure (submits encode, AU count, the depth
the encoder settled on), not colour: a shader writing the 10 bits into the
wrong end of the word still produces a decodable stream. Colour is the dump +
ffmpeg round-trip above, which is what actually caught nothing this time.

Also corrects a comment: I claimed a wrong store factor was a "~1.6% luminance
error". It is not. The `<< 6` PLACEMENT is the load-bearing part (dropping it
is 64x too dark); `1/1023` vs `64/65535` is ~0.1% and harmless.
2026-07-28 18:03:30 +02:00
enricobuehler 9eb9f74893 fix(gamescope): the patch did not compile on Fedora/Bazzite — three real defects
Built it for the first time, on the AMD Bazzite box (`.116`, RADV 780M,
Fedora 43 toolbox). The patches applied cleanly to the pinned rev and the
configure got all the way through wlroots — then found three things no amount
of reading would have:

**1. `SPA_VIDEO_TRANSFER_SMPTE2084` does not exist on Fedora 43.** PipeWire
1.4.11's transfer-function enum stops at `ADOBERGB`: SPA grew
BT2020_10 / SMPTE2084 / ARIB_STD_B67 as one later block. So the patch simply
did not compile on the distro it is primarily FOR. This is the same trap
punktfunk's own consumer documents and works around — `pf-capture`'s
`pw_pods.rs` spells the value out as `14` for exactly this reason — and the
fix is the same: spell out both colorimetry values, because the enum is wire
ABI mirroring GStreamer's, not a private detail. `SPA_VIDEO_COLOR_PRIMARIES_BT2020`
is present here but gets the same treatment, since its own header comment says
`\since 1.6` and there is no reason to depend on that.

The `PW_CHECK_VERSION(1, 0, 0)` guard was also just wrong: it tests the library
version, which says nothing about which enum members a header names. It now
guards only the FORMAT constants, which are what it was actually right about.

**2. The build pulled in three subprojects we never ship.** gamescope's own
unit tests want Catch2 **v3** (`catch2-with-main`) and Fedora ships v2, so the
configure died on a test suite that is not ours to build. Also disabled: the
OpenVR integration (a code path a headless capture session never enters) and
the WSI layer — which would have been WORSE than wasted work, since the distro
gamescope package installs that same layer and ours would have collided with
it file-for-file.

**3. `dnf builddep gamescope` is not sufficient.** It resolves Fedora's
*packaged* gamescope, which is older than the master we pin, and misses
`xorg-x11-server-Xwayland-devel` — without which wlroots fails several minutes
in with a `xserver.wrap` error that names nothing useful. Documented with the
symptom, so the next person recognises it in one line instead of ten minutes.
2026-07-28 18:03:30 +02:00
enricobuehler fd648aa776 feat(gamescope): put the cursor in the node, so a session can be zero-copy
gamescope keeps the pointer out of its PipeWire node — it lives on a hardware
plane for scanout, and `paint_pipewire()` composites a separate, reduced frame
that never includes it. So punktfunk has always reconstructed it from XFixes
and blended it in host-side.

That blend is what has been blocking the zero-CSC encode path, and the cost is
larger than it sounds: `VulkanVideoEncoder::open` refuses the RGB-direct (EFC)
source for any session with `cursor_blend`, because that front end is
fixed-function and has no blend stage. `cursor_blend_for` sets it
unconditionally for gamescope. Net effect: a gamescope session paid a
full-frame colour-conversion pass per frame, forever, for a pointer.

So put the cursor where it belongs. A second carried gamescope patch adds
`--pipewire-composite-cursor` (off by default — the node has never carried it,
and a consumer that draws its own would get two), painting it with the same
`MouseCursor::paint` call the scanout composite uses. It scales for free:
paint_pipewire has already set `currentOutputWidth/Height` to the capture size,
which is what that function scales against. The repaint test grows the cursor's
state beside the commit ids — a pointer-only move produces no commit, so
without it the composited cursor would freeze on a static screen while the real
one moved, and a cursor that became hidden would never be erased.

Host side, the `+pfhdr` marker becomes a monotonic PATCH LEVEL, so one probe
answers every capability the session must know before it is planned (level 1 =
HDR formats, level 2 = the cursor flag). `cursor_blend_for` and the
`gamescope_cursor` resolver both consult it through one helper, because they
have to agree: the reader without the blend is a wasted X11 connection, the
blend without the reader is a stream with no pointer, and both together with a
gamescope that paints its own would draw two.

⚠ The two indirect spawn modes carry the flag through `PF_HDR_ARGS`, so this
shares a dependency with the HDR flags: a session that ignores
`GAMESCOPE_BIN`/`PATH` and execs the distro's gamescope gets neither. HDR fails
loudly there (negotiation timeout + SDR latch); a missing cursor would be
silent. Noted in packaging/gamescope/README.md as worth a post-spawn
`/proc/<pid>/cmdline` check if it ever bites.
2026-07-28 18:03:30 +02:00
enricobuehler 2a13bc5252 fix(gamestream): advertise AV1 Main10, and honour HDR per negotiated codec
`ServerCodecModeSupport` layered `SCM_HEVC_MAIN10` and never `SCM_AV1_MAIN10`,
on the stated theory that "the GameStream AV1 path is left off until
live-confirmed". But the SDR baseline has always offered AV1 **Main8** to every
client, so that path is either live or it is not — the DEPTH was never the
uncertain part, and the omission only cost AV1-preferring clients their HDR.

Now that the encoders probe 10-bit per codec, each bit is gated on that codec's
own `can_encode_10bit` AND the SDR baseline already advertising it. A box that
does HEVC Main10 but not 10-bit AV1 — or the reverse — advertises the truth
instead of one bit standing in for both.

Two gates follow from that:

* `host_hdr_capable` becomes codec-agnostic (ANY 10-bit-capable codec makes the
  host HDR-capable). It was asking about HEVC alone, which would have hidden
  HDR entirely on a hypothetical AV1-only-10-bit box;
* the RTSP honor gains the per-session half: a client that negotiated the codec
  this host CANNOT do 10-bit with degrades to 8-bit SDR there, rather than
  being handed a PQ label over an 8-bit stream. H.264 always lands there —
  there is no 10-bit H.264 encode anywhere.

The unit test now pins each bit independently, including the two one-without-
the-other cases a single shared flag got wrong in both directions.
2026-07-28 18:03:30 +02:00
enricobuehler cb4690f216 feat(encode/vulkan): probe the device instead of guessing — AV1 10-bit + zero-CSC HDR
Three fixes to the same mistake: deciding what the Vulkan Video backend can do
from a table in our heads rather than from the driver, and routing everything
that didn't fit to libav VAAPI — where a session loses real RFI recovery and
the cursor blend for no reason the hardware asked for.

**Capability probe, per codec AND depth.** `probe_encode_support`'s "is there
an encode queue" boolean becomes `VulkanEncodeCaps { supported, eight_bit,
ten_bit }`, answered by `vkGetPhysicalDeviceVideoCapabilitiesKHR` against the
very profile chain the session open builds. So the dispatcher's prediction
cannot disagree with reality: a capable device keeps the Vulkan path, an
incapable one routes to VAAPI BEFORE burning a failed open, and the
cursor-blend mirror stays honest for free. This is the shape the direct-SDK
NVENC path already uses for its codec GUIDs.

**AV1 10-bit.** It was excluded on a guess about driver coverage; now the
device answers. `color_config()` carries `high_bitdepth` + the BT.2020/PQ CICP
triplet in both the `StdVideoAV1ColorConfig` and the sequence-header OBU we
bit-pack ourselves — they must stay identical or the driver's frame OBUs parse
against a header we didn't write. `high_bitdepth` sits BEFORE the CICP bytes,
so getting it wrong doesn't just mislabel the depth, it puts every following
field one bit out of phase; the new test reads the packed bits back.

**Zero-CSC RGB-direct in HDR.** The EFC probe assumed BT.709 and BGRA. It now
asks for the model this session's colourimetry needs (`MODEL_YCBCR_2020` for
10-bit — the extension has always had it) and for the CAPTURED format as an
encode-source format, and the session create-info selects the matching model.
An HDR session with no pointer to composite therefore hands the captured
buffer straight to the fixed-function front end and runs no host CSC at all.
Sessions that DO composite a pointer keep the compute CSC, unchanged: the EFC
cannot blend, and that rule outranks everything.

Also: `can_encode_10bit` on AMD/Intel now reports the union of VAAPI's and
Vulkan Video's answers instead of VAAPI's alone. `open_amd_intel` tries Vulkan
first and falls back, so either one being able to encode Main10 makes the
session 10-bit-capable — answering `false` because only one of them said yes
stranded encodable HDR sessions at 8 bits.
2026-07-28 18:03:30 +02:00
enricobuehler 479f0965ee feat(encode/vulkan): Vulkan Video encodes 10-bit, so AMD/Intel HDR keeps the good path
The Vulkan Video backend was 8-bit for no structural reason — the API has
`VK_VIDEO_COMPONENT_BIT_DEPTH_10_BIT` and `PROFILE_IDC_MAIN_10` in the very
fields this pinned to 8 and MAIN, and AMD VCN and Intel both encode Main10.
It was six hardcoded sites, and the cost of leaving them was paid twice over:
an HDR session had to take libav VAAPI, losing real RFI loss recovery AND the
compute CSC's cursor blend — which on gamescope is the only way the pointer
reaches the stream at all, since gamescope has no embedded-cursor mode.

An HDR session now opens a Main10 profile with 10-bit component depths, a
`G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16` picture + DPB, and an SPS carrying
`bit_depth_*_minus8 = 2` with the BT.2020/PQ CICP triplet instead of BT.709.

`rgb2yuv10.comp` is the CSC's twin, and the two interesting parts of it are:

* it is a PURE 3x3 matrix. The samples arrive already PQ-encoded (gamescope
  composites into the PQ container), so BT.2020 NCL applies to the code values
  as they are — there is no transfer function to apply here and applying one
  would be wrong;
* the scratch planes are `R16`/`RG16`, not the picture's plane formats. The
  10-bit ycbcr plane formats are not storage-image formats, so the shader
  writes the value into the HIGH bits by hand (`code10 << 6`, hence the
  `64/65535` factor and not `1/1023`) into planes that are merely
  SIZE-compatible with the picture's — which is all `vkCmdCopyImage` requires.

Scope and safety:

* HEVC only. AV1 10-bit encode has far thinner driver coverage, and a session
  open is not the place to gamble on it — those stay on VAAPI, as does a device
  that fails the Main10 profile query inside the open (the pre-existing "failed
  Vulkan open falls back to VAAPI" net, no new probe needed).
* HDR pins the compute-CSC arm over the EFC RGB-direct one, which the EFC could
  not serve anyway: its fixed-function conversion is 8-bit BT.709 narrow with
  no knob for BT.2020.
* `open_inner` binds `hdr` to the parameter-set HEADER bytes, so the depth flag
  is `ten_bit` there — the one name collision this change had to route around.
2026-07-28 18:03:30 +02:00
enricobuehler 86f4f950ba docs: the gamescope path is no longer 8-bit-only
Five pages asserted "gamescope's capture output is 8-bit" as a flat fact. It is
a fact about the STOCK binary, so say that instead, and say what to install to
change it: a new "HDR on gamescope" section covering the extra package, the two
knobs, what has to line up for a session to go HDR at all, and the two things
that surprise people — SDR content rides the same PQ stream at
`--hdr-sdr-content-nits`, and AMD/Intel HDR sessions currently lose the
composited pointer (the encode path that carries 10-bit is the one that cannot
blend it).

The roadmap's "parked / blocked" entry keeps the half that is still blocked
(Mutter's `RecordVirtual` is SDR-only through the GNOME 51 dev branch) and
drops the half that no longer is.
2026-07-28 18:03:30 +02:00
enricobuehler 17f824c3e9 feat(encode/nvenc): an HDR capture stays zero-copy on NVIDIA
AMD/Intel needed no new encoder code for HDR — the VAAPI path already ingests
an XR30 dmabuf into `format=p010:out_color_matrix=bt2020`. NVIDIA did: the
10-bit formats were excluded from the GPU import outright, so an HDR session
fell back to a CPU readback plus swscale, which is the one thing the capture
path is not allowed to ship.

It turns out no CSC kernel is needed. NVENC ingests packed 10-bit RGB natively
as `ARGB10`/`ABGR10` and does the conversion itself following the configured
VUI matrix — which `apply_low_latency_config` already sets to BT.2020 NCL for
an HDR session. So the frame travels LINEAR dmabuf → Vulkan bridge → CUDA →
NVENC unconverted: no host CSC pass, no depth loss, no extra work on a
contended SM.

* invariant 1 is restated rather than dropped: HDR must never take the TILED
  EGL de-tile blit (it renders into an 8-bit `GL_RGBA8` texture). The HDR pods
  are LINEAR-only by construction, so the plan may build the importer; the
  per-frame gate — which sees the negotiated modifier the plan cannot — is what
  enforces the tiled half, and falls back to the CPU path if a producer ever
  ignores our offer.
* …but only where the encoder can actually take the payload
  (`linux_hdr_cuda_ok`). libav's HDR route builds a P010 hardware frames
  context and swscales into it, so on a host without the direct-SDK backend a
  packed-2:10:10:10 CUDA buffer would land in a P010 surface as garbage. Those
  keep the CPU path.
* `nvenc_cuda` stops pinning 8-bit/SDR. Depth and HDR now follow the INPUT
  format, like the Windows backend: a 10-bit session whose capture came back
  8-bit encodes AND labels 8-bit rather than mislabelling.
* the cursor-blend compute shader gains two 10-bit modes, so the pointer
  gamescope leaves out of its node survives the HDR path. Same display-referred
  blend the CPU path's `composite_cursor_rgb10` already does — the samples are
  PQ, and a real sRGB→PQ cursor LUT is polish, not correctness for a pointer.
2026-07-28 18:03:30 +02:00
enricobuehler 689297c86e feat(hdr): a gamescope session streams true HDR10, decided before the Welcome
The Linux native plane has been 8-bit for a reason that stopped being true:
`capturer_supports_hdr()` returned a flat `false` because Mutter's virtual
monitors are SDR-only upstream. That is still right for Mutter, KWin and
wlroots — and wrong for gamescope, whose node can now offer 10-bit BT.2020 PQ
(packaging/gamescope). Open the three gates that held it off, together:

* the capture-side gate becomes SOURCE-AWARE (`capturer_supports_hdr_for`):
  Windows keeps its platform answer, gamescope asks whether the resolved binary
  offers the formats, everything else stays false. It must be truthful rather
  than optimistic — the Welcome is irrevocable, and PQ frames on an 8-bit
  encoder are a deliberate hard error — so every term is a static fact resolved
  before anything is spawned, including "do we spawn gamescope at all" (an
  attach inherits someone else's flags and can promise nothing);
* `want_hdr` reaches the capturer: `open_virtual_output` grew the parameter it
  never had, and the host arm stopped dropping `want.hdr` on the floor;
* the spawn gains `--hdr-enabled --hdr-debug-force-support` on all three
  sub-modes (bare args, the `GAMESCOPE_BIN` wrapper, the SteamOS PATH shim),
  from one shared `hdr_args` — the force flag is what makes it work headless,
  and forgetting it looks exactly like a negotiation failure.

Two things that would have gone wrong quietly:

* the keep-alive reuse key gains `hdr`. gamescope cannot turn HDR on live, so a
  kept SDR display handed to an HDR session would give the game no HDR surfaces
  while the stream negotiated PQ over an SDR composite — wrong, and not
  obviously broken. Same for the managed session-plus/SteamOS reuse check.
* the HDR-negotiation-failure latch becomes PER SOURCE. It was one
  process-wide flag, so a monitor that left HDR mode would have disabled
  gamescope HDR until the host restarted, and vice versa — two facts with
  nothing in common but the word HDR.

GameStream follows the same shape: `host_hdr_capable` gains the gamescope arm,
and the RTSP gate's live BT.2100 monitor probe is scoped to the portal source —
a headless box has no monitor to be in HDR mode, so running it there would
hard-refuse every gamescope HDR session.

Off by default for one release (`PUNKTFUNK_GAMESCOPE_HDR=1`), and
`punktfunk-host hdr-probe` now answers for both Linux HDR sources.
2026-07-28 18:02:13 +02:00
enricobuehler d6818263ce feat(gamescope): a build of gamescope whose capture output can be HDR
gamescope's built-in PipeWire node has always been SDR-only: it offers BGRx
and NV12, and `paint_pipewire()` hardcodes a Gamma-2.2 composite with the SDR
screenshot LUT set. So an HDR game reaches punktfunk already tone-mapped down,
and the whole gamescope backend streams 8-bit no matter what the client can
decode. Games CAN render HDR on a headless gamescope today — only the capture
half is missing.

Carry the two patches that close it (packaging/gamescope/patches): the node
additionally offers `xRGB_210LE`/`xBGR_210LE` with MANDATORY SMPTE ST.2084 +
BT.2020 props, mapped to the same 10-bit capture texture the HDR AVIF
screenshot path already allocates, and `paint_pipewire()` composites into them
with the HDR screenshot LUTs + `EOTF_PQ` — which is exactly the in-tree
`bHDRScreenshot` branch. The new formats are listed LAST, so every existing
consumer keeps negotiating the 8-bit stream bit-for-bit. Offered upstream
against ValveSoftware/gamescope#2126.

Ship it as `punktfunk-gamescope`, beside the distro's own binary rather than
replacing it: a Bazzite sysext payload (`build-sysext.sh --gamescope`, which
refuses a binary without the marker), an Arch package, a nix derivation +
`services.punktfunk.host.gamescopeHdr`, and one distro-agnostic build script
the rest call.

The second patch stamps `+pfhdr1` into the `--version` banner. That is not
cosmetic: punktfunk fixes a session's bit depth in the Welcome, before the
display exists and with no way to take it back, so its capability answer has to
be a static property of the binary it will spawn.
2026-07-28 18:01:20 +02:00
enricobuehler 28c50d1c5b fix(encode): every backend signals its colour, so no decoder has to guess
audit / cargo-audit (push) Successful in 2m38s
audit / bun-audit (push) Successful in 13s
ci / rust (push) Failing after 12s
ci / web (push) Successful in 1m4s
ci / docs-site (push) Successful in 1m8s
ci / bench (push) Successful in 6m59s
ci / rust-arm64 (push) Successful in 10m2s
android / android (push) Successful in 13m6s
decky / build-publish (push) Successful in 23s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 10s
arch / build-publish (push) Failing after 14m19s
deb / build-publish (push) Successful in 11m13s
deb / build-publish-host (push) Failing after 4m36s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 44s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 11s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 11s
docker / build-push (ci, ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Successful in 11s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 1m6s
docker / build-push-arm64cross (push) Successful in 11s
docker / deploy-docs (push) Successful in 35s
windows-host / package (push) Failing after 7m59s
windows-host / winget-source (push) Skipped
deb / build-publish-client-arm64 (push) Successful in 7m11s
apple / swift (push) Successful in 5m17s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, --no-default-features, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 3m21s
flatpak / build-publish (push) Successful in 6m43s
windows-msix / package (x64, C:\Users\Public\ffmpeg, , x86_64-pc-windows-msvc, C:\t) (push) Successful in 3m30s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 4m57s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 6m23s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 20m6s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 20m14s
apple / screenshots (push) Successful in 22m57s
Three encode paths shipped a bitstream with no colour description at all,
leaving primaries/transfer/matrix/range "unspecified":

- Vulkan Video HEVC (`vk_build.rs`) built an SPS with no VUI whatsoever.
  This is the DEFAULT backend for AMD/Intel Linux hosts on HEVC/AV1.
- Vulkan Video AV1 packed `color_description_present_flag = 0`.
- The openh264 software path wrote nothing (it converts BT.709 limited and
  relied on decoders defaulting to that).
- The libav-NVENC Linux path excluded packed-RGB 4:2:0, on the belief that
  "NVENC's internal CSC writes its own VUI". It doesn't: libavcodec derives
  `colourDescriptionPresentFlag` from the AVCodecContext colour fields, so
  leaving them unspecified emits none. Reachable on a CPU/dmabuf capture, a
  build without `--features nvenc`, or PUNKTFUNK_NVENC_DIRECT=0.

Unsignalled looks fine on every punktfunk client — `csc_rows` falls back to
BT.709 on "unspecified" — which is why this survived. Vendor TV decoders do
not: they guess colorimetry from RESOLUTION, and an LG webOS panel reads a
4K SDR stream as BT.2020 and renders it visibly washed out.

All four now signal BT.709 limited, which is what every host CSC actually
produces (`rgb2yuv.comp`, `convert_bt709`, the swscale paths) and what the
Welcome's `ColorInfo::SDR_BT709` already advertises out-of-band. NVENC,
VAAPI, QSV, AMF and the Windows libav path were already correct.

Two tests, both parsing the REAL emitted bitstream rather than re-asserting
the constants: an independent bit-walk of the AV1 sequence header (the
packed OBU must stay identical to the `StdVideoAV1ColorConfig` handed to the
driver), and an H.264 SPS/VUI parse proving openh264 honours the request
instead of dropping it.

Not yet verified on hardware: the HEVC VUI depends on the driver's SPS
writer emitting `vui_parameters()`. PUNKTFUNK_VULKAN_ENCODE=0 falls back to
VAAPI if a driver mishandles it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
(cherry picked from commit 3c56ff5717b2c9a0871953127da3dadd6a84220d)
2026-07-28 17:01:59 +02:00
enricobuehler 1db8f7631b fix(nix): move the bun packages to bun2nix — no more hand-bumped deps hash
`nix build .#punktfunk-web` has been broken since 1e9957d9 re-resolved
web/bun.lock: the console's node_modules came from a fixed-output derivation
whose single aggregate `outputHash` was last refreshed in 4094f620, so every
lockfile change silently invalidated it and the fix required a round-trip on a
Linux nix box (build, read the `got:` hash, paste it back). The runner
(sdk/bun.lock) had the same latent trap.

Replace both FODs with bun2nix (github:nix-community/bun2nix, pinned to 2.1.2).
`fetchBunDeps` turns a generated, committed `bun.nix` into bun's global install
cache — ONE `fetchurl` per package, keyed by the integrity hash already in the
lockfile — and the setup hook then runs a fully offline `bun install` in
`bunRoot`. There is no aggregate hash left to go stale. The `@unom` scope needs
no special handling: bun.lock records those tarballs' full git.unom.io URLs and
the registry is read-public.

`bun.nix` keeps itself in step: `bun2nix` is now a devDependency of both
packages and regenerates the file on every `bun install` — web via
`postinstall`, the SDK via `prepare`, because sdk/ is the published
@punktfunk/host package and a postinstall would fire on consumers' installs.
Both the flake input and the npm devDependency are pinned to the same exact
version; `bun.nix` has no schema stability guarantee across bun2nix releases, so
they move together (README documents this).

Dropped along the way: the manual `cp -R ${deps}/node_modules` + `chmod -R u+w`
+ `patchShebangs web/node_modules` dance, since bun2nix patches shebangs inside
the cache. `dontUseBunPatch` keeps the hook from running `patchShebangs .` over
the whole repo checkout (it would rewrite scripts/web-init.sh, which we ship
verbatim); `dontRunLifecycleScripts` preserves the old `--ignore-scripts`
behaviour, so playwright still never tries to download browsers.

Verified on a Linux nix box (Determinate Nix 3.21.5): `.#punktfunk-web` and
`.#punktfunk-scripting` both build green, offline; the i18n guard reports its
421 compiled messages, the `Bun.serve` bundle guard passes, and
`nix run .#punktfunk-scripting -- --list` discovers an installed plugin.
`nix flake show --all-systems` evaluates every output.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
(cherry picked from commit 4cfe7f05ee608868857be9e7eec079044448a965)
2026-07-28 17:01:59 +02:00
enricobuehler 0d8862457b style(nix): run the repo's own nix fmt (nixfmt-rfc-style) over the flake
flake.nix, packaging/nix/packages.nix and packaging/nix/nixos-module.nix had
drifted from the formatter the flake itself declares (`formatter =
nixfmt-rfc-style`). Pure reformat — no expression changes — split out so the
bun2nix migration that follows is reviewable.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
(cherry picked from commit 927b27c4fade6d646e3ef822678b6738f1e2f28a)
2026-07-28 17:01:59 +02:00
enricobuehler 347c106498 fix(packaging/tray): the .deb must build the tray in its own cargo invocation
punktfunk-tray panicked at every launch on Debian/Ubuntu:

  zbus-5.16.0/src/abstractions/executor.rs:190
  there is no reactor running, must be called from the context of a Tokio 1.x runtime

Not a code bug — cargo feature unification. zbus picks its executor from
its own feature flags; the host's ashpd enables zbus/tokio while the tray
runs ksni's async-io executor with no tokio runtime by design. Features
are additive across everything built in ONE invocation, and deb.yml built
`-p punktfunk-host -p punktfunk-tray` together, handing the tray a
tokio-flavoured zbus with no runtime anywhere near it.

The invariant is already established and explained inline in the RPM spec,
the Arch PKGBUILD and the Nix packages.nix — all three build the tray
alone, and their comments even claim "(Same split the .deb does.)" The
.deb did not, in two places at once: the workflow co-built it, and
build-deb.sh's own correct standalone build was skipped by an
`if [ ! -x "$TRAY_BIN" ]` guard, so it packaged the poisoned artifact.
That is also why only Debian/Ubuntu users saw it.

Drops the tray from the workflow's host build and makes build-deb.sh's
tray build unconditional — cargo no-ops when the artifact is already
async-io-resolved and rebuilds it when it is not, so a stale co-built
binary can no longer be shipped. Corrects the Nix README note that had
recorded deb/rpm/arch as sharing a "latent" crash, and its nix develop
recipe, which co-built all four.

Verified on a Linux box: co-built reproduces the panic exactly; built
alone, the tray reaches the session bus and exits with the intended
"no StatusNotifier tray available".

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
(cherry picked from commit f91983a84c56464bd2c18d537963cb7fb3a6e059)
2026-07-28 17:01:59 +02:00
enricobuehler 0868b6a364 fix(vdisplay): compositor availability follows the live session, not the env
GNOME/Mutter reported "Unavailable" on a host sitting in a live Mutter
session — and, on the same request, "Default", because the two columns had
different sources. available() asked each backend, and those probes read
the process env (XDG_CURRENT_DESKTOP for Mutter, WAYLAND_DISPLAY for
KWin's registry handshake, SWAYSOCK for sway) — env a host started outside
the session (systemd --user, a TTY, ssh) never inherited. It is only
retargeted at the live session on the connect path, so the answer also
flipped depending on whether anyone had connected yet.

Both columns now come from the same /proc scan detect() already used: the
live session's compositor is usable by definition, as is an explicit
operator pin, and the per-backend probe stays as the fallback for backends
that are not the live session (gamescope, which spawns its own). A live
KWin without the zkde_screencast grant now surfaces as available and fails
at create with that probe's precise message, which beats "no usable
compositor" on a box visibly running KDE.

Mutter's env sniff stays deliberately narrow — one var, not three.
XDG_CURRENT_DESKTOP is the one apply_session_env owns end to end (written
per connect, scrubbed when nothing is live); sniffing DESKTOP_SESSION
alongside would resurrect the bug that scrub exists to prevent, where a
stale value after a gnome-shell crash routes the next client into a dead
session.

Non-Linux hosts now report no compositors at all rather than five Linux
backends flagged unavailable with no default — on Windows the pf-vdisplay
driver is the only backend and vdisplay::open ignores the argument, so the
old list read as broken detection instead of "not applicable here". The
console says so explicitly.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
(cherry picked from commit eb7ba3d6177552f5c3ed6a15439404084869c636)
2026-07-28 17:01:59 +02:00
enricobuehler 3b11288c97 fix(web): unsaved custom display settings are visible and recoverable
Everything else on the Displays page auto-applies — a preset click, the
game-session choice, the experimental toggles — but the Custom block does
not, and its Save button sat at the bottom of a block taller than most
viewports. People edited, never scrolled far enough to find it, navigated
away, and silently lost the lot.

The draft is now compared against the last-seeded server value, and that
one boolean drives the whole affordance: a badge in the card header
(visible without scrolling), an amber ring plus a title on the block, and
a sticky action bar pinned to the viewport for as long as any part of the
block is on screen. The bar states which of the two states you are in
rather than leaving it implied, Save disables when there is nothing to
save, and Discard changes puts the stored policy back.

Two ways edits could still vanish are closed: a preset click now confirms
before overwriting pending edits, and a reload/close warns. Re-picking
Custom while already on Custom is a no-op instead of re-seeding, which
would otherwise fill in defaults for unset fields and report "unsaved
changes" for a click that changed nothing.

Adds a `warning` badge variant + --warning token for the pending state —
attention, not failure, and distinct from the destructive red.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
(cherry picked from commit c4318609c0da5ae1313081c5e488f685504f70d1)
2026-07-28 17:01:59 +02:00
enricobuehler 5ea087ca47 feat(session): the stats overlay scales with the display's DPI
The stream chrome — stats OSD, capture hint, start banner, resize label —
was hardcoded at 14 px with 12/10/8 px insets. The overlay composites into
the swapchain 1:1 in PHYSICAL pixels, so on a 4K panel at 200 % all of it
rendered at half its intended physical size: fine on a 1080p monitor, a
squint on a HiDPI laptop.

FrameCtx now carries a scale — SDL's window display scale (DPI × the
display's content scale) times a PUNKTFUNK_OSD_SCALE preference — and every
metric moved into a `base` module that is multiplied by it. Re-read per
frame and quantized into the damage key, so dragging the window to a
differently-scaled monitor re-renders at the new size rather than keeping
the stale one. Sanitized because SDL returns 0.0 when it cannot resolve the
window's display, which would collapse the panel to nothing.

Two details worth keeping: the face is re-derived at the scaled size rather
than the canvas transformed, because Skia rasterizes glyphs at the
requested size where a magnified 14 px bitmap would be mush; and the long
capture hint is fit-clamped to the window — at 2× it is wider than a 1080p
screen, so scaling it naively would have traded a small OSD for a truncated
one. Linux and Windows share this path.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
(cherry picked from commit 744467d13a28b91ba88a23d6038da70263e9b502)
2026-07-28 17:01:59 +02:00
enricobuehler b444308592 feat(host): PUNKTFUNK_HOST_NAME names the host in Moonlight and the clients
A box called `bazzite-htpc` had no way to present itself as "Living Room"
short of renaming the machine. The new knob overrides the name everywhere
a human sees it: the GameStream serverinfo <hostname> element and the
mDNS service instance name both adverts carry. Unset (the default) is the
machine's own hostname, exactly as before.

Free text is the point, so the DNS-level name is now a separate concern
from the display name. The instance label may contain spaces and accents;
an A-record target may not, and mdns-sd rejects the whole ServiceInfo if
the target is not a legal name — which would take discovery down rather
than merely look wrong. dns_label() sanitizes the target and passes an
already-legal name through byte-for-byte, so hosts without the override
advertise precisely what they always did. The display name loses `.` (it
would split the label, and clients derive the name as the first label of
the fullname, so "Ben's PC v1.2" would arrive as "Ben's PC v1") and is
capped at the 63-byte DNS-SD ceiling on a char boundary.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
(cherry picked from commit bbf72261a12e0e67601f549d40db65ae61979268)
2026-07-28 17:01:59 +02:00
enricobuehler 40714317a8 fix(web): empty-state cards get their top padding back
"No games found yet." sat flush against the top edge of its card on any
screen ≥640px. The call sites overrode CardContent's padding with a bare
`p-8`, but tailwind-merge only resolves conflicts within a variant: `p-8`
cancels `p-4` and leaves `sm:p-6 sm:pt-0` standing, so the desktop
breakpoint kept the zero top inset that exists for cards WITH a header.
These three have none.

Uses `flush` — the escape hatch CardContent documents for exactly this —
so the padding is owned outright at every breakpoint instead of fought
from the outside. The library grid is the one that was reported; the
store catalogue and the recordings list are the same idiom with the same
bug. PairedDevices deliberately keeps its `p-6`: it is a table under a
header, where pt-0 is the intended look.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
(cherry picked from commit 71fc47f32af7c74327a26425035298f8e6464c96)
2026-07-28 17:01:59 +02:00
enricobuehler 188f55d3b1 fix(encode/nvenc): the host advertises what the driver lists, not a superset
Every NVIDIA host advertised a static H.264|HEVC|AV1 superset, so a 1st-gen
Maxwell (GTX 960M, no HEVC/AV1 encode) offered HEVC — a client that believed
it got ~15 s of blank video and a disconnect instead of a stream. Both OSes
now ask the driver itself (nvEncGetEncodeGUIDs) on one throwaway direct-SDK
session: Linux on the shared CUDA context, Windows on the selected render
adapter, wired into host_wire_caps AND the GameStream serverinfo mask (which
had been left on the superset for NVIDIA on both OSes). Fails open — an
unanswerable probe keeps the historical superset, so it can only ever narrow
the advertisement to codecs the GPU really encodes.

The HEVC 4:4:4 answer rides the same session on Linux instead of opening a
libav hevc_nvenc FREXT probe: that open is the prime suspect for the field
bug where one probe wedges NVENC process-wide (NV_ENC_ERR_INVALID_VERSION on
every later session until a host restart), and the direct backend re-checks
the same caps bit at session open anyway. The ffmpeg probe remains only for
hosts that really stream over libav (PUNKTFUNK_NVENC_DIRECT=0 or a build
without the nvenc feature), where ffmpeg's NVENC client runs regardless. The
10-bit probe deliberately stays libav — Linux HDR rides the libav P010 path.

On-hardware: .136 (RTX 5070 Ti) 14/14 nvenc tests in one process incl. the
probe followed by real sessions and dirty teardown; .173 (Windows RTX) probe
+ 47 release lib tests. The Windows probe test documents the pre-existing
MSVC debug-link failure (LNK2019 via the sdk crate's unused lazy loader) —
run it with --release, the same reason windows-host.yml gates with clippy.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
(cherry picked from commit 0346ec8090568eb499e8cb7d735305b28471185e)
2026-07-28 17:01:59 +02:00
enricobuehlerandClaude Opus 5 560e663aef fix(drivers): the pad channel asks the devnode who to trust, not the mailbox
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A LocalService principal could take over a virtual pad's shared input section and
forge HID input into the interactive desktop.

The host duplicates each pad's unnamed DATA section into the driver's WUDFHost, and
through gamepad proto v2 it learned that process from `driver_pid` in the named
bootstrap mailbox. That mailbox has to be LocalService-writable — that is what the
driver's own WUDFHost runs as — and the delivery gate, verify_is_wudfhost, only checks
that the target's IMAGE is %SystemRoot%\System32\WUDFHost.exe. That image is
world-executable. So anything running as LocalService — notably the deliberately
de-privileged plugin runner — could spawn its own WUDFHost (CREATE_SUSPENDED parks it
indefinitely with the right image path), publish that pid, and be handed
SECTION_MAP_READ|WRITE on a live section. For pf-mouse that section drives a real
absolute pointer, so it was desktop control; for the pads it was forged gamepad input
plus a read of the remote user's controller state.

The module docs claimed mailbox tampering "yields at worst a gamepad DoS, never a read
or an injection". That was wrong, and the reasoning behind it — that a LocalService
token is DACL-denied OpenProcess on a UMDF WUDFHost — only covers the REAL host, not
one the attacker spawned itself.

The pid now comes from the device stack (ChannelProof, proto 2 -> 3). The host asks the
devnode it SwDeviceCreate'd who is serving it, looked up by the instance id PnP handed
back, so a planted look-alike devnode is not a candidate and the kernel — not anything
the attacker supplies — does the routing. Only the driver PnP actually bound to that
device can answer. `driver_pid` survives as a liveness hint; a tamperer can still deny a
pad, which squatting the name always allowed, but can no longer choose the recipient.
Two rules keep the state machine honest around it: a delivery stands until its target
process EXITS (judged on a retained SYNCHRONIZE handle, so a recycled pid cannot fake
it, and UMDF's restart-after-driver-crash still re-attaches), and a pad with no
SwDeviceCreate devnode refuses to deliver rather than fall back — unless an operator
sets PUNKTFUNK_PAD_CHANNEL_TRUST_MAILBOX, which says so loudly.

Three transports, because Windows carries different things to different driver shapes,
and the obvious two did not survive contact with hidclass. Measured on .173 (Win11
26200): HidD_GetIndexedString is NOT forwarded to a UMDF HID minidriver at all — it
failed for every index including ones the driver demonstrably serves through the named
wrappers; and a private device interface registers and enumerates but cannot be OPENED
(ERROR_GEN_FAILURE), because hidclass owns IRP_MJ_CREATE on a devnode it is the FDO for.
That is exactly why pf-xusb was never affected: it is not a HID minidriver, so nothing
sits above it. What works:

  * pf-xusb   — a private IOCTL on its own GUID_DEVINTERFACE_XUSB.
  * pf-mouse  — the HID serial string. Verified: PFCP:3:0:7296, and 7296 was a genuine
                service-spawned WUDFHost.exe. Safe here alone: nothing reads the virtual
                mouse's serial, whereas a pad's is SDL/Steam dedup material.
  * pf-gamepad — a HID feature report, and it cost NO report-descriptor change. The
                captured descriptors already declare far more Feature ids than the driver
                ever served: 0x85 is declared on DualSense, DualShock 4 and Edge alike and
                used to fail with STATUS_INVALID_PARAMETER, so hidclass lets it through and
                nothing can have depended on the old failure. The Deck's one feature report
                is unnumbered and Steam drives it command->response, so its proof rides that
                existing contract via a private two-byte command. Verified: feature 0x85
                returned magic "PFCP", proto 3, pad_index 0, wudf_pid 18456 — and 18456 was
                a WUDFHost — with the product string still 'DualSense Wireless Controller'.

Also renamed pf-dualsense -> pf-gamepad. One driver has always served four identities, so
the old name read as if the other three lived elsewhere. ONLY the package identity moved
(crate, INF/CAT/DLL, UMDF service, build script, CI lines, log file, env var). The four
HARDWARE IDS are deliberately unchanged — they bind every devnode the host creates and
every installed system — as are the Global\pfds-boot-<i> mailbox and PAD_MAGIC, which are
wire contract. `driver install --gamepad` now retires the pre-rename store package first,
matched on pf_dualsense.dll because that string appears only in the OLD inf; matching on
the hardware ids would delete what we are about to install. On .173 that separated 14
stale packages from the 1 new one with 0 ambiguous, and the renamed package binds the old
hwid (devgen root\pf_dualsense -> oem143.inf = pf_gamepad.inf).

The repo's own pre-commit/pre-push rustfmt hooks named the old crate, so they caught the
rename before the commit did — they now check pf-gamepad, and pf-mouse alongside it, which
they had been missing relative to the CI line.

Host and drivers MUST ship together: v2<->v3 fails closed in both directions by design,
with the existing "update host + drivers together" diagnostic.

The rename moved files that also carry the security change, so splitting this into two
commits would mean reconstructing an intermediate state that was never gated. It is one
commit on purpose.

Gated on the windows-amd64 runner with cargo clean first (the box's clock lags, so stale
artifacts would read as a vacuous green): clippy -D warnings clean for pf-inject,
pf-capture and pf-driver-proto, drivers workspace build + the CI clippy line clean,
cargo check --release -p punktfunk-host clean, 19 + 58 tests green. Also fixes pf-mouse
still writing its debug log to world-writable C:\Users\Public, which the 2026-07-17
review moved for the other three drivers and missed here.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-28 16:54:40 +02:00
enricobuehlerandClaude Fable 5 9b3ec9204c fix(capture): a refused EGL→CUDA dmabuf offer stops being asked
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The raw-dmabuf passthrough has had a negotiation-timeout latch since the
hybrid-Intel case: one conclusive timeout and later captures negotiate the
CPU path instead of re-paying it. The EGL→CUDA dmabuf-only offer had no
equivalent — a compositor that accepts none of the importer's modifiers
timed out the same 10 s negotiation on every session, forever, under the
generic 'format negotiation never completed' diagnosis.

Now the symmetric latch (note_gpu_dmabuf_negotiation_failed) gates
build_importer in the one negotiation resolver, scoped to this offer alone
(raw passthrough, worker-death latch, encoder untouched), with the same
operator escape as the raw arm: an explicit PUNKTFUNK_ZEROCOPY=1 keeps
erroring loudly instead of downgrading.

One correctness detail beyond the handoff's sketch: whether the GPU offer
was ACTUALLY advertised is a runtime fact of the PipeWire thread (the
importer may fail to construct — no CUDA — in which case no dmabuf was
offered and a timeout must not latch it off). plan.build_importer alone
cannot answer that, so the thread records the made-offer on CaptureSignals
(gpu_dmabuf_offer) and the timeout diagnosis branches on the offer that
really happened, not the plan's intent.

Also renames vaapi_dmabuf_forced → zerocopy_forced (it now guards both
timeout arms; single caller). New plan invariant pinned in tests: the
latch gates only the importer, never the raw passthrough.

(V3 from design/pf-zerocopy-sweep-handoff.md — the deferred design call,
now decided in favour of the symmetric latch.)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-28 13:15:36 +02:00
enricobuehlerandClaude Fable 5 e92a0aaa00 fix(zerocopy/vkslot): a timed-out blend can't corrupt its slot, and NV12 cursor chroma sits on the grid
Two [GPU]-class defects from design/pf-zerocopy-sweep-handoff.md; the code
is compile- and unit-verified, the visual halves still owe on-glass time.

- blend_ref reused a fence and command buffer after a wait timeout: on
  TIMEOUT it reset a fence that still had a pending signal and re-recorded
  a command buffer the GPU might still be executing — reached exactly in
  the contended case the CPU-synced path exists for (no timeline export +
  visible cursor + a >1 s GPU stall). A failed wait now drains the device
  before the reset (the VkBridge::import_linear precedent), and free_slots
  quiesces unconditionally instead of only when a timeline exists, so
  teardown after a timed-out sync blend no longer frees objects an
  outstanding submission references. (C1)

- cursor_blend.comp anchored NV12 chroma blocks to the cursor's oy, not
  the surface chroma grid: for odd oy every UV sample averaged luma rows
  one below the rows it covers (a one-row colour fringe on the cursor's
  edges, ~half of all cursor positions) and the cursor's last row's chroma
  was never written. Block rows now anchor to the chroma grid the same way
  spans anchor to the word grid — y0 = floor(oy/2)*2, per-row cy guards
  for the straddle block — and blend_geometry counts blocks from the same
  anchor (one extra block when oy is odd; covered by new tests, including
  negative oy). cursor_blend.spv rebuilt (glslangValidator, spirv-val
  clean, drift gate passes). (C6)

Owed on-glass: a stalled-GPU cursor session for C1; an odd-oy cursor
colour check for C6 (subtle fringe on the cursor's top/bottom edge).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-28 13:01:46 +02:00
enricobuehlerandClaude Fable 5 fa083f50d3 fix(zerocopy): unsafe fn bodies join the unsafe-proof program
#![deny(clippy::undocumented_unsafe_blocks)] never inspected the body of an
unsafe fn — operations there are not "unsafe blocks" — so roughly 20
functions' worth of raw GL/CUDA/Vulkan driver calls sat outside the
invariant the crate advertises. Concretely, that blind spot is why the
constructor-leak and teardown-ordering shapes fixed earlier in this series
could ship without ever prompting a reviewer.

#![deny(unsafe_op_in_unsafe_fn)] now closes the gap: every unsafe fn body
is an explicit unsafe block carrying a SAFETY comment that names the
caller contract it relies on (the dlopen'd CUDA wrapper table gets a
uniform forward-to-live-table proof). Mechanical; no behavior change.

(V2 from design/pf-zerocopy-sweep-handoff.md.)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-28 12:59:15 +02:00
enricobuehlerandClaude Fable 5 c677732c60 fix(zerocopy/client): a wedged worker can't park the reaper, and no worker outlives the host
Three related reaper problems (R5 from design/pf-zerocopy-sweep-handoff.md):

- sweep_reaper called kill() + blocking wait() while holding the global
  REAPER mutex. A worker wedged in a driver ioctl is in D state and ignores
  SIGKILL, so wait() never returned — parking every later spawn() and every
  importer drop() behind the lock. Expired entries are now drained under the
  lock and killed outside it, with a bounded (~100 ms) try_wait poll; a
  worker that still won't die is parked again for a later sweep (re-killing
  is harmless) instead of blocking anyone.
- No PR_SET_PDEATHSIG: if the host died, the worker survived holding its
  CUcontext + BufferPool — by the code's own comment, hundreds of MB of
  VRAM. The pre_exec closure (async-signal-safe: prctl/getppid/dup2/fcntl
  only, no allocation) now arms SIGKILL-on-parent-death with the standard
  getppid race guard.

Not taken: arming the 20 s kill deadline from a timer instead of the next
spawn/drop (the handoff's optional third leg). PDEATHSIG closes the
worst-case orphan; a wedged worker after the LAST capture of a session
still waits for the next spawn to be swept.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-28 12:53:43 +02:00
enricobuehlerandClaude Fable 5 3c62da3b8e fix(zerocopy/client): renegotiation retires the old generation's IPC mappings
Shared::mappings only ever grew: clear_cache reset sent_keys and told the
worker to drop its fd cache, but nothing closed the host-side CUDA IPC
mappings for the previous pool generation. A session that renegotiates
repeatedly (mode changes, HDR toggles, client reconnects) accumulated a
pool's worth of stale mappings each time, each pinning a host VA
reservation to peer memory the worker had already freed.

Mappings now carry a refcount and a retired flag. clear_cache closes every
unreferenced mapping immediately and marks the rest retired; a retired
mapping closes when its last in-flight DeviceBuffer releases. The worker's
half of the contract: ClearCache also forgets its VA→id map, so anything
delivered after the boundary gets a fresh id WITH its descriptor — without
that, a same-shape renegotiation (worker keeps its pool) would re-deliver
an old id whose host mapping was just closed, and the host would misread
it as a desync. Ids never repeat (next_id only counts up), so fresh ids
cannot collide with the graveyard.

(R6 from design/pf-zerocopy-sweep-handoff.md.)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-28 12:52:42 +02:00
enricobuehlerandClaude Fable 5 a2033d6c82 fix(zerocopy/vulkan): VkBridge bring-up and the CSC build unwind instead of leaking
VkBridge::new leaked its instance (and past device creation, the device and
command pool too) on every error path — reached repeatedly, because a box
whose Vulkan device refuses the external-memory extensions retries the
bridge on every LINEAR frame. Pre-device failures now destroy the instance
explicitly (the VkSlotBlend::new shape); after device creation the
remaining objects build into an incrementally-filled struct whose existing
Drop tolerates the nulls a partial init leaves (Vulkan destroy calls are
defined no-ops on VK_NULL_HANDLE).

ensure_csc had the same hole across its six-object pipeline build; the
fallible half now fills the Csc front to back and a mid-build failure
destroys exactly what was created, leaving self.csc None for a clean retry.

(R3 from design/pf-zerocopy-sweep-handoff.md.)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-28 12:49:42 +02:00
enricobuehlerandClaude Fable 5 8d02255703 fix(zerocopy/egl): construction can fail late, so teardown must be structural
Three unwind holes in the EGL side, all of the same shape — fallible
construction over raw handles with no Drop to unwind through — and all
retried per frame, so a sustained failure (VRAM pressure is the realistic
one) leaked unboundedly:

- The GlBlit/Nv12Blit/Yuv444Blit constructors interleave GL-object creation
  with fallible steps (FBO completeness, CUDA registration, pool
  allocation). A GlNameGuard now owns every bare GL name until the final
  struct exists; on unwind it deletes them AFTER the RegisteredTexture
  locals unregister (declaration order), preserving the
  unregister-before-delete invariant. gl.rs gets the same treatment for its
  compile paths: the vertex shader on a fragment-compile failure, the
  program on a link failure. (R1)
- EglImporter::new leaked the DRM render-node fd and the whole gbm_device on
  every '?' after their creation (most realistically cuda::context() failing
  on a host where EGL comes up but CUDA does not). Both now live in a
  GbmDevice with its own Drop: destroy the device, then close the fd. (R2)
- EglImporter's manual Drop destroyed the gbm device and closed the fd
  BEFORE field drops ran the blit destructors, which then called
  cuGraphicsUnregisterResource/glDeleteTextures against a dead native
  display — the stale-driver-state class this path once crashed on. The
  Drop impl is gone; teardown is now purely field order (blits and bridge
  first, GbmDevice last), and the blit SAFETY comments cite that order
  instead of the previously-false claim. (R4)

(R1/R2/R4 from design/pf-zerocopy-sweep-handoff.md.)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-28 12:47:54 +02:00
enricobuehlerandClaude Fable 5 8de5ba4092 test(zerocopy): the fd must actually cross the socket, not just claim to
SCM_RIGHTS descriptor passing is the mechanism the whole worker isolation
design rests on, and no test verified it end to end: both suites asserted
only the has_fd boolean parsed from the JSON body. Setting the send-site's
descriptor to None — zero-copy broken in production — stayed green; so did
dropping the received fd in the worker's dispatch loop.

Now the client-side scripted peer records the st_ino of every descriptor
that arrives and the tests assert the sequence against dmabuf_key() of the
sent plane (SCM_RIGHTS re-numbers the fd but preserves the open file
description, so the inode is the identity the worker keys its cache on);
the worker dispatch test sends one import with a live fd and asserts the
backend received a descriptor with the sender's identity. (T1 from
design/pf-zerocopy-sweep-handoff.md)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-28 12:43:39 +02:00
enricobuehlerandClaude Fable 5 143a707f76 fix(zerocopy): the mechanical sweep batch — truthful fence waits, forgiving env flags, no leaked planes
From the pf-zerocopy review sweep (design/pf-zerocopy-sweep-handoff.md), the
compile-verifiable batch:

- dmabuf_fence: the blocking poll's result was discarded — EINTR silently
  skipped the wait (reopening the stale-frame race a SIGCHLD away) and a
  timeout reported as waited. Now EINTR retries with the remaining budget
  and the caller gets Signaled/TimedOut/NoFence, so the one diagnostic
  operators have about implicit fencing stops lying. (C2)
- env flags: PUNKTFUNK_ZEROCOPY=TRUE meant *off* — values are case-folded
  now, and an unrecognised spelling falls back to the flag's default with a
  one-shot warning instead of silently inverting the operator's intent. (C3)
- cuda: alloc_pitched_nv12 leaked the Y plane when the UV allocation failed
  (per-frame under VRAM pressure — the worst possible time to leak); a failed
  async-copy enqueue now drains the stream before returning, so a recycled
  pool buffer can't race an orphaned in-flight copy. (C4, C5)
- worker: --fd is validated (>= 3, fstat + S_ISSOCK) before OwnedFd adoption
  — 'zerocopy-worker --fd -1' was constructing OwnedFd's niche value. (V1)
- docs: all 15 rustdoc warnings fixed, including the link to the renamed
  note_raw_dmabuf_negotiation_failed. (D1)
- CI: a SPIR-V drift gate — the committed .spv blobs are include_bytes!'d and
  rebuilt by hand; the gate diffs disassembly (filtering only the
  shaderc/glslang generator difference) so a forgotten rebuild fails CI
  instead of shipping the old kernel. Both blobs verified in sync. (S1)
- tests: bt709_limited pinned to external BT.709 anchors (it is the sole
  oracle for the GPU colour self-test); blend_geometry gets its first tests —
  empty rect, CURSOR_MAX clamp, per-format group counts, and negative-ox
  floor alignment. (T2, T3)

Verified on .25: clippy -D warnings clean, 27/27 tests, cargo doc 0 warnings.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-28 12:40:37 +02:00