Files
punktfunk/clients/android/README.md
T
enricobuehler a913042367 feat: M1 lumen-core (FEC/crypto/packet/session + C ABI) and workspace scaffold
Ground-up low-latency streaming stack per docs/implementation-plan.md. M1 is
complete and tested; Linux host backends are cfg-gated stubs to be filled in on
real hardware (M0/M2).

lumen-core (built + tested on macOS/aarch64 — 21 tests):
- fec: ErasureCoder over GF(2^8) (reed-solomon-erasure, Moonlight-compatible)
  and GF(2^16) Leopard-RS (reed-solomon-simd, the >1 Gbps wall-breaker); proptested
- packet: zero-copy #[repr(C)] framing, multi-block, FEC-aware reassembly
- crypto: AES-128-GCM with per-direction nonce salts + sequence-as-AAD
- session: host submit / client poll hot paths + input; loopback & UDP transports
- abi: opaque handles, versioned LumenConfig, panic guards; cbindgen-generated header
- acceptance: Rust loopback+proptest and a C harness that links the staticlib

Scaffold (compiles green on all platforms): lumen-host (vdisplay/capture/encode/
inject/web/pipeline seams under cfg(linux)), lumen-client-rs, tools/{loss-harness,
latency-probe}, Apple/Android client stubs, Gitea CI, docs.

Hardened against a multi-agent adversarial review (13 verified findings fixed,
regression-tested): reassembler memory-DoS bounds + block-consistency validation,
GCM nonce-reuse direction separation, ABI struct_size guard + range checks, FEC
shard-length guards, shard_payload datagram bound, key zeroization + Debug redaction.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-09 00:02:52 +02:00

21 lines
801 B
Markdown

# lumen Android client (later)
Kotlin UI + MediaCodec (decode) + a thin JNI layer over the `lumen-core` C ABI.
## Wiring
1. Build the core as a shared library per Android ABI:
```sh
rustup target add aarch64-linux-android armv7-linux-androideabi x86_64-linux-android
cargo build -p lumen-core --release --target aarch64-linux-android # liblumen_core.so
```
(Use `cargo-ndk` to handle the NDK toolchain/linker.)
2. JNI shim: small C/Rust glue mapping `lumen_*` to Kotlin `external fun`s, bundling
`liblumen_core.so` into the APK's `jniLibs/`.
3. Kotlin: client `LumenSession` → `lumen_client_poll_frame` on a decode thread → feed
`MediaCodec` → render to a `SurfaceView` aligned to the display refresh.
## Status
Placeholder — scheduled after the Apple client (M5).