fix(encode): NVENC split-frame encode never engaged for HDR — engage it, measured #83
Merged
enricobuehler
merged 12 commits from 2026-08-07 07:57:32 +00:00
worktree-nvenc-s1-split-reconfigure into main
12
Commits
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515a3c2912 |
feat(pf-encode): wire split arbitration on Windows too
ci / rust (pull_request) Failing after 26s
ci / bun-nix (pull_request) Successful in 46s
ci / web (pull_request) Successful in 1m19s
apple / swift (pull_request) Successful in 1m33s
apple / screenshots (pull_request) Skipped
ci / docs-site (pull_request) Successful in 1m35s
ci / rust-arm64 (pull_request) Successful in 2m10s
android / android (pull_request) Successful in 4m22s
The last coverage gap, and only worth building once S1 proved it possible: the
Windows backend drives NV_ENC_DEVICE_TYPE_DIRECTX, and an in-place splitEncodeMode
change had never been tested there. It works (
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071358cbf7 |
test(pf-encode): S1 on WINDOWS/D3D11 — passes; Windows arbitration is buildable
Everything the split-encode programme rests on had been proven only on
Linux/CUDA. The Windows backend drives NV_ENC_DEVICE_TYPE_DIRECTX, so none of it
transferred by assumption -- and if the driver refused an in-place split change
there, Windows arbitration would simply not be buildable.
RESULT on the RTX Windows box (RTX 4090 / AD102, driver 610.88, D3D11):
engines=2, latched by query_caps (WP1.1's probe, validated on Windows
hardware rather than inferred from Linux)
DISABLE -> TWO_FORCED via nvEncReconfigureEncoder, resetEncoder=0: ACCEPTED,
ZERO IDRs, and the reverse likewise.
So the foundation now holds across three platform x arch x driver combinations:
Linux/CUDA Blackwell 610.57.04, Linux/CUDA Ada 610.43.03, Windows/D3D11 Ada
610.88.
⭐ UNBLOCKS ALL FUTURE WINDOWS ON-HARDWARE TESTING. pf-encode's nvenc test
binaries were believed unlinkable on Windows ("NvEncodeAPICreateInstance
unresolved", recorded as pre-existing and worked around by only ever running
clippy there). They link fine given the SDK import library:
RUSTFLAGS='-L native=C:\Users\Public\nvenc -l nvencodeapi'
`-L` alone is not enough -- without a `-l` nothing pulls the archive in, which is
why the earlier attempt still failed. ⚠ This is TEST-BINARY-LOCAL and must stay
that way: production deliberately dlopens NVENC rather than link-loading it, and
an unconditional link-load is the known crash class on non-NVIDIA Windows hosts.
⚠ Box note: the RTX Windows box answers on .158, not the .173 in its memory
entry, and `Administrator@` there resets the connection right after
SSH2_MSG_SERVICE_ACCEPT in a way that reads like the host being down -- the
working login is "Enrico Bühler"@192.168.1.158.
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0430d907bb |
fix(pf-encode): gate forced_split_width to Linux — WP4 broke the Windows build
The verification gap flagged in
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01294e3a53 |
refactor(pf-encode): WP4 — one split policy, shared with the libav path
The libav NVENC path carried its own inline copy of the split decision and had
already drifted from the direct-SDK selector: it hard-coded a 2-way split
regardless of engine count, and had no depth rule at all. That is the drift the
shared resolver was extracted to prevent, and the copy quietly reintroduced it.
Routing it through `resolve_split_mode` needed the policy to MOVE. `nvenc_core`
is gated on `feature = "nvenc"`, but the libav path is precisely the build where
that feature is OFF (`PUNKTFUNK_NVENC_DIRECT=0`, and the featureless packages --
the packaging gap this project has been bitten by before). So
resolve_split_mode / max_forced_split_mode / clamp_to_engines, plus a new
`forced_split_width`, now live in `codec.rs`, which is always compiled and
already owned SPLIT_FORCE_PIXEL_RATE.
That means the NV_ENC_SPLIT_ENCODE_MODE values had to be hand-written as plain
constants, since the SDK enum does not exist without the feature. They are
therefore pinned: `nvenc_split_constants_match_the_sdk` (feature-gated, the only
place both are visible at once) asserts all five against the real enum, so the
copies cannot rot.
⚠ Only the FORCED outcomes are actionable on the libav side -- libavcodec's
`split_encode_mode` AVOption is its own vocabulary and our DISABLE is the NVENC
enum's 15, which would be meaningless there. DISABLE/AUTO both map to "leave the
option unset", which is exactly today's behaviour (unset = the driver's auto).
`engines = 0` ("not probed") maps to 2-way, preserving what that site always did;
a 3-NVENC part gets the wider split only on the direct-SDK path, which is the one
that actually probes.
⚠⚠ VERIFICATION GAP: .133 went down mid-change (no ping), so the WINDOWS leg is
UNVERIFIED. This matters more than usual -- the Windows backend imported
resolve_split_mode from nvenc_core and that import had to move too, which a grep
caught rather than a compiler. Re-run before trusting it:
cargo clippy -p pf-encode --features nvenc --all-targets -- -D warnings
Verified .21: clippy -D warnings clean BOTH with and without the nvenc feature
(the featureless build is the whole point of the move) and with
nvenc,vulkan-encode; 65 unit tests incl. the new constant-parity test; 25/25
NVENC on-hardware; punktfunk-host clippy clean. fmt clean.
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1062aa780f |
test(pf-encode): measure the bits/frame curve — no crossover, split always wins
WP0's real deliverable, and the hole every previous measurement in this
programme had. All prior timings ran against driver-zeroed buffers, so rate
control had nothing to code (~300 B/AU against an 833 KB quota) and only the
PIXEL-proportional half of the encode cost was ever exercised -- while the 4K60
HDR field report was a BITS/FRAME problem at 6.8 Mbit/frame.
Adds `pf_zerocopy::cuda::write_plane_from_host`, the exact mirror of the existing
read_plane_to_host. No new loader entry was needed: cuMemcpy2DAsync_v2 was
already in the table and CUDA_MEMCPY2D just needed the reverse memory types.
Linux-only by construction (pf-zerocopy's `imp` is cfg'd to linux).
⚠ Two harness mistakes found and fixed by looking at bytes/AU rather than
trusting the knob:
- Pure per-pixel noise is INCOMPRESSIBLE, so a low bitrate target does not
produce low bits/frame -- it OVERSHOOTS. At a nominal 50 Mbps the encoder
emitted 719 KB/AU against a 104 KB quota, and the three lowest rows of the
first sweep all sat at the same ~5.7 Mbit/frame. Sweeping nominal bitrate
measures nothing.
- So the sweep moves CONTENT DETAIL (block size) instead, and the x-axis is the
bits/frame the encoder ACTUALLY produced, never the one requested.
4K60 HEVC 8-bit, real content, single-engine vs forced-2:
bits/frame Ada 4090 Blackwell 5070 Ti
0.2-0.3 Mb 4567 -> 2381 1.92x 5549 -> 3552 1.56x
~1.1-1.2 Mb 5060 -> 2626 1.93x 5867 -> 4082 1.44x
~3.3 Mb 8478 -> 4455 1.90x 9286 -> 5862 1.58x
~9.6 Mb 16237 -> 8114 2.00x 16435 -> 9275 1.77x
RESULTS. (1) Encode time scales strongly with bits/frame -- 4.6 ms to 16.2 ms
across the range on Ada -- confirming the hypothesis' core claim. (2) There is NO
CROSSOVER: split wins at every point on both architectures (Ada ~1.9-2.0x and
notably flat, Blackwell 1.44-1.77x). So the arbitration's encode-side answer is
essentially always "split", which makes the sub-frame handicap the only decision
that actually matters -- exactly the part already built and unit-pinned.
(3) It corroborates the field capture: at ~6.8 Mbit/frame these curves put
single-engine 4K60 around 10-13 ms, and the field report was 10.3 ms on a 4090.
That reads as real ASIC time, not the retrieve-queue inflation it might have been.
⚠ Caveat the data itself shows: cost is NOT monotonic in bits/frame alone. The
1px row lands at the HIGHEST bits/frame yet encodes FASTER than the 4px row on
both boxes (Ada 10148 vs 16237 us) -- pure noise defeats motion estimation, which
gives up early, where semi-structured content makes it search hard. Content
structure is a real term, so "bits/frame" is a good axis but not a complete cost
model.
Verified .21: clippy -D warnings clean (pf-encode + pf-zerocopy), 64 unit tests,
25/25 NVENC on-hardware. Curves run on both Ada and Blackwell. fmt clean.
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50b3fd1012 |
fix(pf-encode): drop the 10-bit short circuit — measured wrong on Ada, twice
WP1.3, and the measurement that justifies it. `resolve_split_mode`'s 10-bit rule sat ABOVE the pixel-rate arm and took no codec, so it (D1) vetoed 10-bit 4K120 -- the very case the pixel-rate arm exists for -- and (D2) applied an HEVC-Main10-on- Ada result to AV1 10-bit, which has no such measurement. Both fixed: the pixel-rate arm now comes first, and what remains is codec-scoped to HEVC and only applies BELOW that bar, where a second engine buys nothing anyway. The rule rested on one datapoint: 5120x1440@240 Main10 on Ada, forced-2 7.6 ms vs 2.8 ms single-engine -- split 2.7x SLOWER. Dropping the short circuit flips that exact configuration's behaviour, so it was re-measured on a 4090 (AD102, driver 610.43.03), 400 Mbps, sub-frame pinned off, via a new mode-parameterizable Main10 A/B test (PF_AB_MODE=WxHxFPS reproduces the original operating point). Ada 4090 single forced-2 ratio 3840x2160@60 4483 us 2178 us 2.06x split WINS 5120x1440@240 3689 us 2813 us 1.31x split WINS <- the veto's origin 3840x2160@120 4148 us 2189 us 1.89x split WINS Blackwell 5070 Ti 3840x2160@60 4216 us 2477 us 1.70x split WINS 5120x1440@240 4651 us 3894 us 1.19x split WINS Split wins for Main10 at every mode on BOTH architectures, including the config the veto came from. The original number does not reproduce. ⚠ Caveats, unchanged from the rest of this work: content is trivial (297-300 B/AU against an 833 KB CBR quota -- zeroed VRAM), so this is the pixel-proportional term and the bits/frame regime is still unmeasured; debug build; and the driver differs from whenever the original was taken. Also validated on Ada in the same session -- the whole spike set reproduces on a SECOND architecture and an OLDER driver (610.43.03 vs 610.57.04): S1a in-place split switch accepted with zero IDRs both directions; S1b takes effect (|C-B|=12 vs |C-A|=1921, the cleanest run yet); S1c pair flip passes; D5 confirmed (AUTO+sub-frame 4424 vs DISABLE 4409, 15 us apart -- and AUTO without sub-frame 2310 ~= TWO_FORCED 2314, so the arm stays); engines=2 with THREE_FORCED correctly clamped to mode 2; arbitration converged with exactly 1 keyframe. Verified: .21 clippy -D warnings clean + 64 unit tests; .133 Windows clippy -D warnings clean (the resolver signature grew a `codec` param, so both backends moved); Ada + Blackwell on-hardware as above. fmt clean. |
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2366c4fe31 |
feat(pf-encode,host): price the HEVC sub-frame trade so arbitration can cover it
The named next step after WP3's first increment. That increment deliberately REFUSED to arbitrate HEVC-with-sub-frame -- the fleet default, and the reported field case -- because engaging split there gives up sub-frame readback, whose whole value is that the send overlaps the encode. An encoder measuring only encode time would see split as ~2x faster, take it, and make end-to-end latency worse while reporting a win. This supplies the missing number. The real comparison is encode_1eng + send_of_last_slice against encode_2eng + send_of_whole_AU, so the challenger owes roughly spread x (slices-1)/slices. Split across the two sides that can each see half: - Host: new `Encoder::set_send_spread_us` (defaulted, forwarded by TrackedEncoder -- same trap class as set_wire_chunking, and unforwarded it would fail SILENTLY IN THE SAFE DIRECTION, which is the hardest kind to notice). The send thread is the only place a paced send is observed and the encode loop the only place the encoder can be touched, so it goes over an AtomicU32 like encoder_ceiling_kbps, EWMA-smoothed 3:1 per completed AU: one content spike must not flip a verdict that then gets cached. - Encoder: turns the raw spread into the handicap, because only it knows `slices`. SplitArbiter::with_handicap charges it to the challenger before the comparison. A unit test runs identical encode numbers with a cheap and an expensive send and asserts the verdict REVERSES -- with an expensive send the arm that looks twice as fast is a loss end to end, and the incumbent must hold. That is precisely the regression an encode-only arbiter ships. Gate now opens for HEVC+sub-frame only when a spread has actually been reported (and slices >= 2); with no hint it still refuses, so behaviour is unchanged until the host feeds it. Two mechanics this needed: - apply_split_mode became a PAIR flip (split + sub-frame), routed through resolve_split_subframe and restoring from `subframe_opened_with` so a session that never had sub-frame can never gain it. It also recomputes `subframe_chunks`, which reconfigure_bitrate does NOT -- spike S1c's finding; leave it stale and supports_chunked_poll keeps saying yes while numSlices never advances, so poll_chunk busy-polls its whole budget every AU. - The arbiter is now fed from BOTH completion points. A sub-frame session finishes through poll_chunk, so the incumbent arm of an HEVC experiment would otherwise never deliver a sample -- only the challenger, with sub-frame dropped, comes through poll. Verified .21: clippy -D warnings clean for pf-encode AND punktfunk-host with nvenc, 63 unit tests (1 new), 23/23 NVENC on-hardware green. Verified .133: Windows clippy -D warnings clean, zero dead_code. fmt clean. |
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3b283dc26e |
feat(pf-encode): WP3 — live split arbitration, measured on the session, no IDR
The fix S1 unlocked. Rather than predict the right split mode at open — which
cannot work, because the decision depends on bits/frame and an Automatic client's
steady-state bitrate is unknown at open (ABR climbs in place afterwards) — the
encoder now measures both arms on the live session and keeps the winner. S1
proved nvEncReconfigureEncoder takes a changed splitEncodeMode with
resetEncoder=0, emits no IDR, and actually applies it, so the experiment is
invisible on the wire.
Deliberately measures instead of modelling: hard-coded per-arch constants are
exactly how the rule this replaces went wrong (one 5120x1440@240 Ada datapoint
generalised into a fleet-wide 10-bit veto). A measurement tracks driver updates
for free.
`SplitArbiter` (pure state machine, unit-tested without a GPU): measure incumbent
-> switch -> SETTLE -> measure challenger -> keep the winner, else switch back.
Verdicts cache per (gpu, codec, mode, depth, chroma) so later sessions open
straight into the winning arm; the key is CeilingKey minus split_mode, since the
split mode is the thing being decided.
⚠ SETTLE_FRAMES=16 is load-bearing, not padding: split-encode does not reach
steady state on the first frame (a FRESH TWO_FORCED session measured early-half
3280us vs late-half 1996), so judging an arm right after switching reads the
transient — intermittently, which would then be cached. A unit test feeds exactly
that transient and asserts the arbiter still sees the steady state.
Safety gates, all correctness conditions rather than preferences: opt-in
(PUNKTFUNK_NVENC_SPLIT_ARBITRATE=1) while it earns trust; an operator
PUNKTFUNK_SPLIT_ENCODE pin always wins; skip if a verdict is already cached; sync
depth-1 only (async_rt.is_none(), same gate chunked poll uses — under pipelined
retrieve the submit->AU span includes queue depth and the comparison is noise);
needs >=2 engines; never H.264.
⚠ And the one that bounds this increment: NO SUB-FRAME TRADE. For HEVC, forcing
split gives up sub-frame readback, which costs send/encode overlap the ENCODER
CANNOT SEE — it measures encode time only, so it would reliably prefer split and
silently make end-to-end latency worse. So arbitration runs only where nothing is
traded: sub-frame already off, or AV1 (both features legal). Pricing that trade
needs the host's send cost and is the next work package.
Challenger choice tests the question worth asking — anything not already the
widest forced split is challenged BY the widest ("are we leaving engines idle?").
The naive "challenge whatever we are not" spent the experiment re-proving that
splitting beats not-splitting, while parking the session on the slow arm to do
it, because 4K60 sits on the fallthrough AUTO.
⚠ Every new nvenc_core item is linux-gated: the arbiter is wired into the Linux
backend only for now and nvenc_core compiles on Windows too. Caught by the .133
check, not by reasoning — the first cut failed Windows clippy with 12 dead_code
errors, the exact item-level trap this file already carries a scar from.
Verified .21: clippy --features nvenc --all-targets -D warnings clean, 62 unit
tests (4 new arbiter tests), 23/23 NVENC on-hardware green including a new
end-to-end convergence test asserting ZERO extra IDRs and a cached verdict.
Verified .133: Windows clippy -D warnings clean, zero dead_code. fmt clean.
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9a1d8be4cc |
fix(pf-encode): AUTO split is conditional on sub-frame — do NOT retire the arm
Last change's docs concluded "AUTO never splits, retire the arm" from the sub-frame-ON measurement alone. Measured the missing leg before implementing it, and the conclusion was wrong. On .21 at 4K, plain AUTO (env unset, the resolver's fallthrough): sub-frame ON -> 5023/5157 us/frame ~= DISABLE 4979/5000 (does NOT split) sub-frame OFF -> 2401/2352 us/frame ~= TWO_FORCED 2319/2378 (DOES split) So AUTO is CONDITIONAL, not dead. Retiring it would have silently cost every sub-frame-off session its second engine -- a regression introduced while "cleaning up" an arm that looked inert. Split and sub-frame are mutually unsupported for HEVC, so the driver resolves AUTO to no-split only in that combination. Fix is disclosure, not removal: - resolve_split_subframe debug-logs the inert HEVC + AUTO + sub-frame case, which is the fleet default shape: "split_mode=AUTO" has meant "no split" for every default session and nothing said so. Deliberately NOT rewritten to DISABLE -- the mode we pass is what the driver was actually given, and the ceiling-cache key must keep describing that. - New unit test `auto_survives_the_arbitration_in_both_subframe_states` pins the contract so the arm cannot be simplified away later. - The resolver doc now records both measured legs instead of "AUTO is dead". Also in this change: - WP1.6: `resolve_subframe`'s doc said "Windows passes `false`". Stale since the 2026-07-31 .173 A/B flipped Windows to caps-gated default-on. It mattered: it made the AUTO-plus-sub-frame dead combination look Linux-only when it is fleet-wide. - Windows session-ready log parity: split_mode + engines + subframe. The Windows line had no split_mode at all, so a Windows field report could not answer "did this session actually split?" -- the question that started this whole thread. Verified: fmt clean; .21 clippy -p pf-encode --features nvenc --all-targets -D warnings clean, 58 unit tests (1 new), 22/22 NVENC on-hardware tests green; .133 Windows clippy --features nvenc --all-targets -D warnings clean (15m cold, zero errors or warnings) -- the Windows backend is cfg'd out on both macOS and the Linux box, so that leg needed a real Windows host. |
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88f29a9411 |
feat(pf-encode): use every NVENC engine the GPU has, not a hard-coded two
WP1.1 plus the engine-count fix. `resolve_split_mode` forced TWO_FORCED at high pixel rate regardless of hardware, so a 3-NVENC part (GB202, AD102 workstation) left a third of its encode silicon idle, and a 1-NVENC part paid a wasted session open to discover it could not split. Probes NV_ENC_CAPS_NUM_ENCODER_ENGINES in both direct-SDK backends' query_caps (the cap is `= 49` in both linux_sys and windows_sys of the vendored SDK 0.4.0 -- the caps enum is cfg-selected per-OS, so that was checked) and latches it on a backend field. NOT on EncoderCaps: nine backends construct that struct as exhaustive literals, so a new field would be a 9-site change of which 7 are unrelated codecs passing a meaningless value, and the only consumer is the resolver. New `max_forced_split_mode(engines)`: 1 -> DISABLE, 2 -> TWO, 3 -> THREE, and >3 -> AUTO_FORCED, because NV_ENC_SPLIT_ENCODE_MODE cannot NAME more than three (NVENCAPI 12.1; values 4..14 are unallocated, so a future API may extend it) and AUTO_FORCED = "split, driver picks how many" is measurably a real split (2.01x vs disabled on .21). 0 = unprobed keeps the historical two-engine assumption. ⚠ WHY THE CLAMP EXISTS, measured on .21 (RTX 5070 Ti, 2 NVENC, 4K HEVC): requesting THREE_FORCED was HONOURED -- session opened in mode 3 -- and ran at 2303 us/frame, identical to TWO_FORCED's 2308. The driver does not reject an over-ask; it silently encodes narrower. So the rejection fallback cannot find the ceiling and PUNKTFUNK_SPLIT_ENCODE=3 on a 2-engine card would have logged a 3-way split over a 2-way encode. Operator overrides are now clamped with a warn. The ordering trap is covered by a test: on a >3-engine part hw_max is AUTO_FORCED (1), which is not "narrower than" TWO_FORCED (2) despite comparing smaller, so a naive min() would collapse a legitimate 3-way request to AUTO. Also adds `engines` and `subframe` to the Linux session-ready log: split_mode alone is ambiguous between "used both engines" and "left a third idle", and since the driver honours an over-wide request the mode cannot be read without the ceiling it was chosen from. This is the line a field report needs. --- and a correction to S1b, in the same change --- Re-running S1b afterwards flipped its verdict to "the driver appears to have IGNORED the in-place split change", contradicting the isolated runs that produced the |C-B|=34 figure already written into the design docs. Investigated rather than re-rolled. The switched leg was landing MIDWAY between the arms (~3600 us against A~5050, B~2300) and the nearest-neighbour verdict flipped on noise. Cause: split-encode does not reach steady state on the first frame -- a FRESH TWO_FORCED session shows it too (early-half 3280 us vs late-half 1996 in one run), so it is split warmup generally, not something specific to reconfiguring in place. A single median over the whole window cannot see that. The test now reports early-half vs late-half and gives a switched leg SETTLE=16 frames before its window opens, every leg the same length. With that, 4/4 runs agree: the switched leg reaches ~2030 us against a fresh-split ~2000 and a single-engine ~4900. ⚠ S1b's CONCLUSION stands (the switch does take effect) but the evidence behind the committed number did not reproduce; the docs are corrected rather than left implying a cleaner result than the harness could support. ⚠⚠ This is a WP3 REQUIREMENT, not just a test fix: a live-session arbitration that switches arms and immediately measures will misjudge the arm it just chose, because the encoder needs ~16 frames to settle. The settle window has to be part of the arbitration, and it is now a measured number rather than a guess. Verified on .21: clippy --features nvenc --all-targets -D warnings clean, 57 unit tests (3 new), all 23 NVENC on-hardware tests green, fmt clean. The 3 failing on-hw tests in a full --ignored run are VAAPI (no AMD/Intel GPU on that box -- their own ignore reason says so), pre-existing and unrelated. |
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70b81ac3d7 |
test(pf-encode): S1c + the D5 confirm — pair flips in place, AUTO really is dead
S1c `nvenc_cuda_split_subframe_pair_reconfigure`: the leg S1a/S1b excluded. Both pinned sub-frame OFF to isolate the split variable, but a real HEVC arbitration cannot -- split and sub-frame are mutually unsupported there, so engaging split means flipping enableSubFrameWrite in the same breath, a second init param and the one the reconfigure path deliberately pins. RESULT on .21: the PAIR moves in place, accepted, ZERO IDRs, both directions. It also pins the invariant that makes this safe to build on: `subframe_chunks` is latched ONLY in the init path (~line 1625) and is NOT recomputed by reconfigure_bitrate, so a caller flipping sub-frame in place must clear it too or supports_chunked_poll keeps reporting true and poll_chunk busy-polls its whole budget every AU against a numSlices that never advances. The test performs the correct sequence and asserts the state stays coherent, so WP3 has a worked example rather than a warning. `nvenc_cuda_auto_split_with_subframe`: the D5 confirm -- the one claim in the design's defect list that was only ever inferred. The driver reports no "mode I actually chose", so it is settled by timing, at 4K where the gap is ~2x. RESULT: AUTO (env unset) + sub-frame 4904 us/frame, DISABLE + sub-frame 5062, TWO_FORCED without sub-frame 3464. AUTO sits 158 us from DISABLE and 1440 from TWO_FORCED ⇒ D5 CONFIRMED: plain AUTO does not split while sub-frame is on, so the resolver's AUTO fallthrough reads as "let the driver decide" and means "never split". ⚠ TRAP, hit on this test's first run and now documented in it: the env knob CANNOT express plain AUTO. `0` is DISABLE and `1` is AUTO_FORCED, and resolve_split_subframe counts AUTO_FORCED as forced, so passing `1` silently disarms sub-frame and measures a different configuration entirely -- which produced a spurious "D5 REFUTED". Plain AUTO is only reachable as the resolver's fallthrough with the env unset. The leg now asserts sub-frame resolved TRUE, so the test can no longer answer the wrong question quietly. Verified on .21: clippy --features nvenc --all-targets -D warnings clean, all 4 spikes green, the normal 54-test suite unaffected, cargo fmt --all --check clean. |
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4b57d11dd8 |
test(pf-encode): S1 spike — splitEncodeMode CAN change in place, no IDR
Two on-hardware spikes answering the gate on the split-encode engagement
program (design/nvenc-split-encode-engagement-implementation-plan.md).
S1a `nvenc_cuda_split_reconfigure_in_place`: can splitEncodeMode change via
nvEncReconfigureEncoder with resetEncoder=0, without an IDR? Our "reconfigure
must present the SAME init params as the open" rule (windows/nvenc.rs:620) is
our own invariant and had never been tested against a driver. It reports rather
than asserts the verdict -- both outcomes are legitimate findings -- and only
asserts what would invalidate the measurement (session live, engines >= 2, the
arms actually differ). Sub-frame is pinned off so the driver can't reject for
the wrong reason (HEVC forced-split and sub-frame are mutually unsupported).
S1b `nvenc_cuda_split_reconfigure_takes_effect`: the other half -- a driver that
accepts the parameter and quietly ignores it looks identical to one that honours
it. Three legs at 4K (fresh DISABLE / fresh TWO_FORCED / DISABLE->TWO in place);
if C tracks B and not A, the switch is real.
RESULT on .21 (RTX 5070 Ti, GB203 Blackwell, driver 610.57.04):
NV_ENC_CAPS_NUM_ENCODER_ENGINES = 2
S1a: accepted, ZERO IDRs, both directions.
S1b: A fresh DISABLE 5054 us/frame, B fresh TWO_FORCED 2453,
C switched in place 2419 -- |C-B|=34 vs |C-A|=2635. It takes effect,
and split is a clean ~2x at 4K.
Two limits, both recorded in the test docs rather than the commit only. The
frames come out at 427 B/AU against an 833 KB CBR quota: the driver hands back
zeroed VRAM, so the rotated buffers are identical and rate control skip-codes
everything. So this measures the PIXEL-proportional half of the cost only --
the bits/frame regime the field case lives in is untested here, and the test
prints an explicit INCONCLUSIVE-on-content line when it detects that. And this
is Blackwell 8-bit; the Ada Main10 question is untouched.
Verified on .21: clippy -p pf-encode --features nvenc --all-targets -D warnings
clean, both spikes green, cargo fmt --all --check clean.
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