Commit Graph
2684 Commits
Author SHA1 Message Date
enricobuehler e8a7a1e6af fix(client/vaapi): the third rung does NOT alias — and now it cannot start to
The D3D11VA and Vulkan rungs both decoded into a surface they were predicting
from, on 117 of 120 access units of our own host's low-delay H.264 (`1c54d099`
for AV1, `834b2443` for H.264). `pf-vaadec` feeds `reference_frames` from the
same `plan.dpb_refs` snapshot, releases its whole `removed` list inline exactly
as the two broken conversions did, and neither fix commit touched it. It is
still exempt — this is the evidence, and the thing that keeps it true.

**Measured on the CPU, no GPU needed.** `walk_for_aliasing` drives the planner
and `plan_to_va` over both streams and counts four shapes. On
`lowdelay-640x480.h264` the aliasing PRECONDITION is fully present: 117 of 120
access units remove a picture their own `dpb_refs` still names, and on the same
117 the setup picture is handed the slot of a picture that access unit READS —
the D3D11VA/Vulkan defect verbatim, in this conversion, today. On the vendored
conformance vector both counts are 0, which is why that vector proved nothing
on two other backends for two milestones. Aliased submissions: **0 on both**.

**Why.** A slot is not a surface here. `plan_to_va` never invents one — every
reference it can name is read out of the `surfaces` table it is handed — and
the decode target is a separate parameter the caller takes from OUTSIDE that
table. `setup_surface` reaches the submission at exactly one field per codec
(H.264/H.265 `curr_pic.picture_id`, AV1 `current_frame` and
`current_display_picture`); HEVC is doubly safe, because its per-slice
`RefPicList` stores an INDEX into `reference_frames` rather than a surface.
AV1's documented substitution fallback is the one place the target can be named
as a reference, and only where the store resolved nothing at all to prefer.

**The exemption was incidental; it is structural now.** It needs the reference
table and the decode target to come from ONE snapshot of the bindings, and the
rung had that only by writing `free_surface()` and `surface_table()` adjacently
at three call sites. Split them and this rung acquires the defect exactly: the
table must be the PRE-removal one (that is where the references are), while a
free list consulted after the removals offers precisely the displaced picture's
surface. `Session::acquire_target` now returns the index, the surface and the
table together from `&self`, so a later edit cannot move one call and not the
other. No behaviour change: same order, same values, same refusal message.

Tests. `no_submission_names_its_decode_target_as_one_of_its_own_references`
(both streams, 0) with
`taking_the_decode_target_from_the_slot_table_aliases_on_the_low_delay_stream`
as the counterfactual that reproduces the defect on 117 of 120 — so the walk
demonstrably CAN see it when it is there.
`the_low_delay_stream_reassigns_slots_whose_pictures_it_still_reads` pins 0/250
and 117/120 so neither can drift silently.
`the_decode_target_can_never_be_a_surface_the_reference_table_names` sweeps
every binding state a 4-surface/3-slot pool can hold, and
`taking_the_free_surface_after_the_removals_would_hand_out_a_referenced_surface`
is the ordering counterfactual.

⚠ One existing test lost a VACUOUS half.
`the_setup_picture_routinely_inherits_a_just_freed_slot` asserted the decode
target was never also a reference while handing every picture its own
never-reused surface id — distinct integers cannot collide, so that assertion
could not fail whatever the conversion did. Its real measurement (225 of 250
access units reuse a just-freed slot, which is why the target is a parameter)
is kept; the collision half is gone, and the doc says where the question is
actually answered and why a recycling pool is what it takes to answer it.

Gates, run on `.25` (Radeon 780M, radeonsi, Mesa 26.0.3, VA-API 1.23), this
rung being Linux-only: `cargo fmt --all -- --check`; `cargo clippy -p
pf-client-core -p pf-vaadec --all-targets --features sdl3/build-from-source --
-D warnings`; `cargo test -p pf-client-core --lib --features
sdl3/build-from-source` (171 passed); the same filtered to `video_vaapi_native`
with `--include-ignored` (18 passed); `cargo test -p pf-vaadec` (48 passed).
Plus the pf-lxcheck2 container for the cross-platform half — fmt, clippy and
`cargo test -p pf-vaadec`, all clean.

All four VAAPI legs still decode with the refactor in place, not one access
unit refused: H.264 225 of 250 access units delivering a frame, H.265 204 of
250, HEVC Main 10 45 of 50 (P010), AV1 250 of 250 — the same counts and the
same tiled modifier 0x200000010401b04 those legs recorded before it. ⚠ The
H.26x legs live on `fix/vaapi-h264-h265-hardware-proof`, not on this branch, so
they were run by overlaying that commit's test module onto the scratch tree;
only the AV1 leg and the libva probe are reachable from here. This is a decode
measurement, not frame-hash parity — the rung exports a driver-tiled DRM-PRIME
dmabuf, so there is no CPU-readable image to hash. The alias assertions above
are the real evidence and they need no device.

⚠ NOT taken: `finish`'s `outputs.last()`, which ships one frame per access unit
and drops the rest of what a bump displaces (225/204/45 against 250/250/50),
with no end-of-stream flush. It cannot bite punktfunk — hosts emit zero-reorder
output, so `outputs` never holds more than one picture — and fixing it changes
`decode()`'s one-frame-per-access-unit contract with the pump (it wants a
deliverable queue, which `video_vk_native` already keeps) plus an end-of-stream
flush and the `keyframe`-labels-the-access-unit defect in the same function.
It is recorded and asserted on that other branch, whose three delivered-count
assertions any fix has to move in the same commit; doing that from here, blind
to them, would be worse than leaving it.
2026-08-07 22:55:25 +02:00
enricobuehler fd6241a24f fix(dxvadec): the review round — a doc that had become false, a warn-storm on renegotiation, and HEVC's exemption made falsifiable
Four findings, all real.

**`SlotMap`'s own docs had become false.** "feed it every `DpbUpdate` in decode order
(via `Self::apply` or `plan_to_vk`, which applies internally)" — `plan_to_vk` no longer
applies internally, which is the entire point of the change, and `release`'s docs named
it as one of the two things that may free a slot. A reader following those docs would
build the next caller wrong in exactly the way this commit's parent fixed. Both now say
which conversions defer, which one does not, and why H.265 is the one that does not.

**The deferred release warned on a legitimate event.** `release_deferred` warned per id
when a deferred release found no slot — but a renegotiation replaces the whole
`Session`, and with it the slot map, INSIDE `plan`, while the planner's own drain
reports every drained picture in that same access unit's `removed`. Every one of those
ids then misses, and nothing is wrong. `debug!`, with the legitimate cause named so the
illegitimate one stays diagnosable.

**HEVC's exemption was asserted only in its consequence.** `the_current_picture_is_
named_by_curr_pic_and_never_aliases_a_reference` checked that no reference shares the
decode target's slot — which on the vendored vector holds whether or not the reasoning
behind it does. That is precisely how the H.264 leg passed for two milestones. The test
now also asserts the PLANNER property the exemption rests on (`removed ∩ dpb_refs = ∅`,
falsified by moving `dpb_snapshot()` above `decode_rps`), and records that the low-delay
measurement was 0 of 300 against H.264's 297 of 300 from the same host and the same run.
It also records what is still missing: no low-delay HEVC stream is vendored, so HEVC's
freedom is a re-derivable argument plus one measurement, not a standing hardware leg.

**Two stale cross-references.** Both AV1 conversions told the reader the H.264/H.265
zero was "measured on reordering vectors and not a proof" — the open question this
commit's parent closed. They now say what the answer was.
2026-08-07 22:19:12 +02:00
enricobuehler 834b244301 fix(client): the H.264 twin was real — every low-delay picture decoded into a surface it predicted from
The AV1 review round flagged the H.264 leg as "plausibly the same defect, traced in
source, not reproduced" and deliberately did not touch it. It is reproduced now, and
it is worse than the AV1 one: it fires on 297 of 300 access units of every stream a
punktfunk host emits, at 720p, 1080p and 2160p alike, on BOTH the DXVA rung and the
Vulkan one.

**Decided on the CPU, no GPU needed.** `H264Planner` snapshots `dpb_refs` in
`begin_picture`, BEFORE `finish_picture` runs 8.2.5's marking and C.4.5.3's bump, so a
picture the sliding window unmarks and the bump then evicts lands in both `dpb_refs`
(which `RefFrameList` is built from) and `dpb.removed`. The conversion released the
whole `removed` list and then assigned the decode target a slot; `SlotMap::assign`
takes the lowest free slot, which is the one just vacated. `CurrPic = N` and
`RefFrameList[k] = N`, in one submission.

The two conditions have to coincide in ONE access unit, and low-delay H.264 is exactly
what makes them: `max_num_reorder_frames = 0` means the evicted picture has already
been output, which is what makes it evictable at all. NVENC seals it by writing
`max_num_ref_frames = 3` ALONGSIDE `max_dec_frame_buffering = 3` — a DPB exactly as
deep as its reference count — so the window unmarks the oldest reference in the very
unit whose bump drops it. The aliased picture is `ref_idx 2` of a three-entry
`num_ref_idx_l0_active` list: addressable by any macroblock, not a spare.

**Why two hardware-proven codecs and four GPUs never saw it.** `test-25fps.h264` is
level 1.3 with no VUI `bitstream_restriction`, so `dpb_limit` falls back to A.3.1's
level ceiling and gives a 7-frame DPB against 2 reference frames — the window unmarks
two units before the bump can evict — and it REORDERS, which keeps an unmarked picture
alive past the unit that unmarked it. Two independent reasons, both properties of that
vector rather than of H.264. It measured zero and passed 250/250 throughout.
`data/lowdelay-640x480.h264` is vendored to close exactly that: our own host's output,
120 pictures, goldens from libavcodec cross-checked bit-identical across two ffmpeg
builds on two architectures.

**The fix is the AV1 fix.** `DecodePlanDxva` and `DecodePlanVk` grow
`release_after_decode`, the conversions hand the removals back instead of applying
them, and the callers release them once the decode op is issued. It costs no slot the
map does not have: `SlotMap::new` allocates `max_dpb_frames + 1` and the DPB never
exceeds `max_dpb_frames`, so a free slot always exists with the whole `removed` list
still held — measured, peak 4 of 4 on the stream that defers on 117 of 120 units.

The Vulkan rung breaks on it in both DPB modes and neither loudly: DISTINCT hands the
aliased reference the same array layer the setup writes; COINCIDE clears
`slot_image[setup]` in the binding sync and the reference then resolves to no bound
image, dropping out of `pReferenceSlots` with a `trace!`. Its deferred release runs on
the FAILURE paths too — the fallible region's Result is held rather than `?`-ed,
because seven exits sat between the conversion and the release and each would have
leaked a slot.

`a_full_dpb_bump_reuses_the_slot_but_the_pool_model_binds_a_fresh_image` asserted the
aliasing as "the planner's normal behaviour": an authored depth-1 stream whose AU1
references the picture it evicts. It now asserts the opposite, which is the defect in
two lines.

New evidence, all of it runnable: the CPU proof pins BOTH numbers (0 on the vector,
117 of 120 on the low-delay stream) so neither can drift silently; the ledger-pressure
test measures the peak; and a low-delay parity leg is added to `pf-vkdecode`'s
`gpu_parity` and `pf-client-core`'s `video_d3d11_native::parity` so both rungs are held
to what they stream rather than only to what they conform to.
2026-08-07 22:09:44 +02:00
enricobuehler 5aeb8d2552 fix(client): a failed AV1 decode left the surface's facts saying it holds the last picture
The `damaged` path has cleared `Session::held[setup_slot]` since M7, for a reason
that now applies to the failure path too: the slot map says the surface holds THIS
picture while the surface still carries whatever the previous occupant decoded, so
a later `show_existing_frame` naming it blits the old picture's pixels with the old
picture's geometry and colour. The failure path never reached that far before —
`decode_into`'s error returned straight out of `frame_av1` — and the previous commit
made it continue so the slot releases could run.
2026-08-07 21:36:16 +02:00
enricobuehler 3a4c94ad79 fix(dxvadec): the review round — a vacuous predicate, an overstated claim, and the H.264 twin of this defect
Five findings from the adversarial pass, all real.

**The deferral predicate was vacuous.** `plan.dpb.removed` is ALWAYS a subset of
`plan.dpb_refs`: `Av1Planner::plan_frame` snapshots `dpb_refs` before any mutation
and `refresh_slots` can only report a picture that was in `self.slots` at that
moment. So `filter(|id| dpb_refs.contains(id))` was a condition that is never
false, the eager-release loop beside it could never release anything, and the test
assertion "only a picture the submission points at earns the reprieve" could never
fire. Now: defer every removal, say why in terms of the planner, and assert the
PLANNER's property (`removed ⊆ dpb_refs`) — which is falsifiable, and whose failure
would mean the conversion is releasing a surface `ref_frame_map` points at.

**The failure-path claim was overstated.** Holding the decode's `Result` closes
this frame's leak, not the unit's: `decode_av1` returns on the first failing frame
and abandons the rest of the temporal unit's plans, so their removals are never
released. 24 of 250 units carry a second frame. Named rather than fixed — what to
do with the frames after a failure is the pump's question.

**⚠⚠ The H.264 leg plausibly has the same defect, and the comment this change added
said it could not.** `pic.rs` builds `RefFrameList` from `plan.dpb_refs`, and
`H264Planner` snapshots that in `begin_picture` — BEFORE 8.2.5 marking and the DPB
bump. The vendored bump drops a picture the sliding window just unmarked once it
has been output, so a picture can land in both `RefFrameList` and `dpb.removed`:
the AV1 aliasing shape exactly. Measured zero on the vendored vector — but that
vector REORDERS, which is precisely what keeps an unmarked picture alive past the
AU that unmarked it. A punktfunk host emits LOW-DELAY H.264, where output happens
as each picture is decoded, which is the condition that makes eviction and
unmarking land in the same access unit. Traced end to end in source, not
reproduced (no low-delay vector). NOT fixed: changing a hardware-proven codec on an
unreproduced suspicion is the worse risk two commits before a release. Instead
`no_au_removes_a_picture_its_own_reference_list_names` makes the assumption
falsifiable, and its message says what to do when it fires. HEVC is structurally
safe and now says why: `H265Planner` snapshots `dpb_refs` AFTER `decode_rps`.

**Four more stale promotion sites**, past the four already fixed: `Backend::
NativeD3d11va`'s variant doc, `Decoder::new`'s Windows rung comment, `lib.rs`'s
module note and `clients/session/README.md`. Two sites that used the AV1 leg as
the live EXAMPLE of an unproven rung are marked as expired rather than deleted —
the reasoning is what the next bad-evidence leg will need.

**The AV1 dump was missing.** `PF_DXVA_DUMP` wrote h264 and hevc only, for the one
codec whose libavcodec capture has never been taken and where the dump is
therefore the only tool.
2026-08-07 21:34:59 +02:00
enricobuehler af4d265168 fix(client): the fourth site that swore the DXVA AV1 leg fails parity, and a clippy lint
`the_evidence_table_says_exactly_which_rungs_have_run_on_hardware` asserts the
same fact a third way — a proven list and a NOT-proven list, both spelled out —
so promoting the rung in the three places the handoff named still left a test
saying "the DXVA AV1 leg FAILS parity on two GPUs — claiming otherwise is the
dishonesty this program must not ship". It was right to fail; the pair moves
lists here.

Three prose sites that still described the leg as decoding wrong pixels move
with it: `native_supports_av1`'s device-facts note, `log_rung`'s honesty-surface
docs, and the OPEN question in the Windows Intel arm of `pick_native` — that last
one is marked CLOSED rather than deleted, because the question it raised (the
evidence filter asks "any evidence", and has no answer for BAD evidence) is a
real gap in the rule that outlived this particular leg.
2026-08-07 21:10:03 +02:00
enricobuehler f4dda9074b feat(dxvadec): the AV1 picparams harness AV1 forgot, and the D3D11VA AV1 rung is promoted
Two halves.

**The harness.** `libav_picparams_parity` covered H.264 and HEVC only, which is
exactly the gap that let a wrong AV1 submission ship. It now plans, converts and
packs all 274 frames of the vendored AV1 vector and checks what needs no capture:
the three-buffer descriptor set with no quantization matrix (AV1's matrices are
selected by index, so `dxva2_av1_end_frame` passes NULL/0 and there is no buffer
to submit), no macroblock count anywhere, the 912-byte picture-parameter buffer,
and the tile records — which unlike H.264/HEVC slice records do NOT abut, because
a `DXVA_Tile_AV1` addresses a tile PAYLOAD and consecutive payloads are separated
by their `tile_size_minus_1` fields.

The one that matters most is `no_av1_submission_names_its_decode_surface_in_the_
reference_store`: the invariant the previous commit fixed, over the submitted
BYTES rather than over the plan. libavcodec cannot produce that shape — it fills
`RefFrameMapTextureIndex` from the pre-refresh store and takes
`CurrPicTextureIndex` from a frame the reference update has not run on — which is
the argument for calling it a defect rather than a convention.

`AV1_FIELDS` reaches into the eight nested blocks (`tiles.widths`,
`segmentation.feature_data`, …) so a future capture reports a field and not "260
bytes of tiles differ"; `field_table!` grew nested-path support for it. The
`#[ignore]`d `our_av1_picture_parameters_match_libavcodecs` and the capture recipe
are in place, and `the_dump_and_the_parser_agree…` now self-compares AV1 too.

⚠ NO libavcodec AV1 capture was taken and the module docs say so rather than
leaving an absent result to be read as a pass: `.221` has no MSYS2, no gcc and no
make, so a patched FFmpeg there is a toolchain bring-up, not a build. Everything
this file claims about libavcodec's AV1 side is READ out of `dxva2_av1.c` (n8.1).
That reading did turn up one live divergence, recorded at `pic_av1.rs`'s
`pp.width` and deliberately NOT changed: libavcodec sends `avctx->width`, which is
FrameWidth (pre-superres), where this crate sends UpscaledWidth. The two are equal
whenever superres is off, which is every stream that exists here, so the 250/250
result says nothing either way and a blind change would be unmeasured.

**The promotion.** `(D3d11va, CODEC_AV1)` is `verified` — 250/250 delivered frames
bit-identical to libavcodec on an RTX 3500 Ada AND an Intel Arc. All three places
move together: the evidence arm, the module table and
`every_rung_runs_and_the_unproven_ones_are_named`, whose `unproven` array loses the
pair and whose proven list gains it.

⚠ This changes rung SELECTION, not just a label. `verified` is what lets `auto`
pick D3D11VA ahead of Vulkan Video, so Windows Intel and unknown-vendor boxes —
where the ladder is `native-d3d11va → native-vk → sw` — now decode AV1 on D3D11VA
where they previously fell to Vulkan. Taken deliberately: ~10x the Vulkan leg's
speed, and the parity that promoted it was measured on an Intel Arc, which is the
vendor family the change moves. Still no soak on the goldens, and the notes say so.

Also: `frame_av1` holds the decode's `Result` instead of `?`-ing it, so both slot
releases run on the failure path. `decode_av1` notes an error and keeps the
session rather than rebuilding the slot map, so an early return leaked a surface
per failed frame and hit `SlotError::Full` after nine.
2026-08-07 21:07:23 +02:00
enricobuehler 1c54d0999b fix(client): the D3D11VA AV1 rung decoded every inter frame into a surface it was predicting from
AV1 applies `refresh_frame_flags` AFTER the frame is decoded (7.20), so a frame
that reads a reference slot and then overwrites it is the ORDINARY case, not an
exotic one: 268 of the vendored vector's 274 frames do it, first at frame 6.

`plan_to_dxva_av1` released every displaced picture inside the conversion — which
is what the H.264 and H.265 siblings do with their whole `removed` list — and then
assigned the decode target a slot. `SlotMap::assign` takes the lowest free slot,
and the lowest free slot is the one just vacated. So the submission said
`CurrPicTextureIndex = N` and `RefFrameMapTextureIndex[k] = N` in the same breath,
on 268 of 274 frames: decode into the surface you predict from.

Neither vendored H.264 nor H.265 vector ever produces that shape (measured: zero
on 250 AUs), which is why an eager release survived two hardware-proven codecs and
opened on the first AV1 frame past the key frame's neighbourhood. HEVC even has
the invariant under test already — `the_current_picture_is_named_by_curr_pic_and_
never_aliases_a_reference` — and AV1 had nothing.

The Vulkan rung already carries the fix; this is the same contract, and the DXVA
constraint is the STRICTER of the two: Vulkan binds only the references a frame
names, while `RefFrameMapTextureIndex` declares the whole store, so every picture
the store still names has to survive the conversion. `DecodePlanDxvaAv1` grows
`release_after_decode` and `frame_av1` applies it once the decode op is issued —
next to the `refresh_frame_flags == 0` release that already waits for the same
reason. Peak surfaces held goes 7 of the 9 the pool allocates, so the spare slot
`SlotMap::new` adds is doing exactly the job it exists for.

Measured on hardware before the fix: Intel Arc got 245 of 250 delivered frames
wrong — 47% of luma at the first bad frame, max |delta| 242, chroma wrong too, a
frame predicted from the wrong picture — and the only late frame it got right was
the one intra frame, which names no reference and so could not alias. That reads
as a `primary_ref_frame` defect and is not one: PRIMARY_REF_NONE and "has no
references to alias" are the same frames.
2026-08-07 20:52:00 +02:00
enricobuehler 6d0a389dd2 fix(client): the D3D11VA AV1 rung decodes wrong pixels — the parity harness existed all along
The follow-up was framed as "build the frame-hash parity harness the D3D11VA AV1
rung is missing, then flip hardware_verified to true". Both halves were wrong.

The harness was never missing. `video_d3d11_native`'s `parity` module has carried
`av1_every_delivered_frame_hashes_bit_identical_to_libavcodec` since M7 wired the
rung — wired to the SAME libavcodec goldens the Vulkan AV1 leg passes against,
with the display-order model that handles the vector's 24 hidden frames, sitting
`#[ignore]`d beside the H.264/H.265/Main10 legs. It had simply never been run on a
device; .173 was powered off the day it was written. What the old evidence note
called a missing harness is real about pf-dxvadec the CRATE, which cannot host one
— it links no D3D11 — but the device half lives here and was already done.

Run on .221, it FAILS, on both GPUs, deterministically (three runs each, identical
first-divergent frame and identical hashes): 186/250 diverging display frames on an
RTX 3500 Ada, 245/250 on an Intel Arc.

It is the decode that is wrong, not the measurement, and three independent checks
say so. H.264 and H.265 pass 250/250 and HEVC Main 10 50/50 through the same
harness, the same readback geometry, the same crop and the same slot map on those
same two GPUs. pf-vkdecode's Vulkan AV1 leg reproduces the same golden file 250/250
on the same box. And the goldens regenerate byte-for-byte from the ffmpeg build
their own header names.

Two signatures, and they are not one defect wearing two faces. NVIDIA is bit-exact
for display frames 0..=63 and then loses ONE 16x24 luma block — 174 pixels, max
|delta| 8, chroma untouched — on the frame whose order_hint first reaches 64, after
which every remaining frame is downstream of it through prediction. The stream
parks the key frame (order_hint 0) in BWDREF and ALTREF2 for its whole length, so
64 is where the distance to it reaches the edge of what get_relative_dist can
represent at OrderHintBits = 7. Intel is structurally wrong from display frame 4 —
47% of luma, max |delta| 242, chroma wrong too, a frame predicted from the wrong
picture — and the only later frame it gets right is the one whose primary_ref_frame
is PRIMARY_REF_NONE.

None of this is visible on glass, which is the whole argument for goldens: the rung
streams 4K60 on both parts with a clean five-minute soak at roughly ten times the
Vulkan leg's decode time. The 2026-08-07 field sessions that looked clean were
looking at wrong pixels.

So hardware_verified stays false, and the note now says why in the strongest
available terms — it prints at warn on every session that lands here, and "decodes
AV1 to wrong pixels" is what a support engineer needs to read. The pair stays in
`every_rung_runs_and_the_unproven_ones_are_named`'s unproven array; its note still
contains NEVER, because the pair has never PASSED parity, which is now a measured
statement rather than an absence.

Left deliberately unchanged: `auto` on Windows can still reach this rung for AV1,
and on Intel it is the arm that fires, because that vendor advertises no SAMPLED
usage on any decode profile so zero-copy Vulkan Video cannot run there. Barring it
trades visibly-wrong AV1 for the software rung, which cannot keep up at 4K and is
itself unproven. Which way that trade goes is a product call, so it is recorded at
the admission site rather than made silently here.

`av1_divergence_map` is kept, cleaned up and documented: it is what turned "186
frames differ" into a lead — one line per display frame, its verdict beside the
plan facts that could explain it, and an opt-in raw-NV12 dump. At a frame where one
vendor hashes correctly, that vendor's bytes ARE libavcodec's bytes and so a valid
reference for the other's, which is how "how badly" was answered without new
goldens. The tool that would localise the rest does not exist: pf-dxvadec's
libav_picparams_parity covers H.264 and HEVC only, so the AV1 conversion has never
been compared against libavcodec at the picture-parameter level either. That is the
next step, not another session.

Also in this file, since it is the same table and the same day: the VAAPI rung's
AV1 leg has now decoded 250/250 of the vendored vector on RDNA3 and its arm is
split from the H.264/H.265 ones, which genuinely have still never decoded anything.
It is unverified for the same reason as ever — no parity — and the D3D11VA row
above is exactly why that distinction is worth keeping: a rung can decode 250
frames and still be wrong.
2026-08-07 20:22:33 +02:00
enricobuehler f351eb01e9 feat(vaapi): VAAPI decodes AV1 — the rung's first frame on any hardware
The evidence table has said "native VAAPI: has never decoded a frame anywhere
(M6/M7)" since the rung was written. That is no longer true. Measured on `.25`
(Radeon 780M / Phoenix1 RDNA3, radeonsi, Mesa 26.0.3, VA-API 1.23, Ubuntu
26.04 — headless, no display server needed):

    VAAPI AV1 rung constructed: native-vaapi av1
    VAAPI AV1: 250 frames delivered, first 320x240 fourcc="NV12"
               modifier=0x200000010401b04

250 of 250 displayed frames, first try, on the same vendored vector the Vulkan
and D3D11VA AV1 legs walk. The count matters as more than a smoke test: the
vector carries 274 coded frames in 250 temporal units — 24 units carry two, and
those extras are HIDDEN (decoded, referenced, never shown) — so 250 delivered is
this rung agreeing with the other two about which frames are output. A tiled AMD
DRM modifier rather than a linear one says the surface is a real decode target,
not a fallback.

Two changes, both in the rung's own file.

**The probe never asked about AV1.** `probe_this_machines_libva` walked H.264
High, HEVC Main and HEVC Main 10 and stopped there, which is part of why "never
decoded a frame" could stand so long without anyone noticing what had not been
asked. It now covers both AV1 profiles, and this box answers:

    H.264 High: VLD decode        AV1 Profile 0: VLD decode
    HEVC Main: VLD decode         AV1 Profile 1: no (VAProfile not supported)

Profile 1 being refused is correct — 4:4:4 AV1, which radeonsi does not do — and
it is the negative case that proves the probe reports rather than assumes.

**`av1_decodes_the_vendored_vector_on_this_machines_vaapi`** is the decode
itself, `#[ignore]`d beside the probe.

It is deliberately WEAKER than the Vulkan and D3D11VA AV1 legs, and the docs say
so rather than letting the name imply parity: those two hash every frame against
libavcodec's goldens because both can read their decoded surface back. This rung
hands out a DRM-PRIME dmabuf whose memory the driver tiles, so there is no
CPU-readable image to hash without adding a vaDeriveImage/vaGetImage path that
production neither uses nor wants. So it asserts what can be asserted honestly —
every temporal unit accepted, the right number of frames back, each a real
exported surface of the right shape, the first flagged as a keyframe — and it is
NOT frame-hash parity. Promoting this rung to `verified` still wants parity, and
parity wants a readback path first.

It fails loudly rather than skipping when the device has no AV1 entry point. It
is `#[ignore]`d, so it only runs when someone points it at a box that is supposed
to have one, and a silent pass there is exactly the invisible-failure mode this
program exists to end.

Gates: on `.25`, fmt clean, `clippy -p pf-client-core --all-targets -D warnings`
green under the Linux cfg where this rung actually compiles, the whole lib suite
167/167, and all 11 VAAPI tests green with `--include-ignored`. Workspace fmt +
clippy + lib suite also green in the Linux container.

⚠ Not touched here on purpose: the evidence table in `video.rs`. Its VAAPI row
still reads "never decoded a frame anywhere" and now understates what is known —
but a parallel agent is editing that same file for the D3D11VA AV1 row, so the
row is left for whoever lands second to update once, rather than conflicting.

Note for anyone reproducing on `.25`: it has no system SDL3 and no passwordless
sudo, so the test binary links only with `--features sdl3/build-from-source`
(SDL3 is gamepads, irrelevant to decode; production Linux still links the system
one). Its disk sits at ~99% full, and the tree there is a `git archive` export
with no `.git`, so `git apply`/`git checkout --` silently do nothing.
2026-08-07 20:04:33 +02:00
enricobuehler 19c9165d4b docs(client): the D3D11VA AV1 rung has two vendors and a soak now — and still no parity
Re-measured against a host carrying #95, from .21 (RTX 5070 Ti, av1_nvenc) to
.221, on glass:

  Intel Arc,   auto -> native-d3d11va   4K60, decode 1.4 ms, e2e 16.7 ms p50
  RTX 3500 Ada, pinned native-d3d11va   4K60, decode 1.0 ms
  RTX 3500 Ada, pinned native-vulkan    4K60, decode 11.6-16.7 ms

Plus a 5-minute Arc soak: 297 stats lines, 60 fps, decode 1.3 ms, e2e 10.9/14.8 ms
p50, and exactly one WARN in the whole run — the hardware_verified=false notice
itself. No refusals, no demotions, no concealed runs.

Three things that follow.

The rung is no longer a one-session curiosity: it decodes 4K60 AV1 on TWO
vendors and survives a soak. The Arc leg matters twice over, because the Arc
advertises no SAMPLED usage on any decode profile — zero-copy Vulkan Video
cannot work there — so `auto` demoting to D3D11VA and then decoding is the
whole demotion path working as designed.

It is roughly 10x faster than the Vulkan AV1 leg on the SAME NVIDIA GPU. That
is the strongest argument yet for eventually letting `auto` pick it ahead of
Vulkan Video, which is exactly what `verified` gates.

And it stays `verified = false` anyway, because the missing piece is specific:
there is no frame-hash parity against libavcodec. Every other verified pair in
that table earned it with one, and pf-dxvadec has no harness that could produce
one — `libav_picparams_parity` compares picture parameters on the CPU and never
decodes a frame. Building that harness is the work that promotes this rung; a
fourth session is not. The evidence string now says so, so the next reader does
not have to rediscover which half is missing.

The VAAPI row is corrected in the same spirit rather than left as a bare "NO":
the reachable VAAPI box (.25, RDNA3) reports VAProfileAV1Profile0 /
VAEntrypointVLD and advertises no Vulkan AV1 decode at all, which makes it the
right box to prove that rung on and an unambiguous oracle when it happens. What
stopped it is recorded too — no punktfunk checkout there and 4 GB of usable RAM.

Documentation only — no behaviour change, and no flag flipped.
2026-08-07 19:31:52 +02:00
enricobuehler c64cdc4ef7 docs(encode): close out the tile-aware AV1 sub-frame reader — measured, not worth it
#95 disarmed sub-frame readback for AV1, which means AV1 forgoes the latency
win HEVC gets from shipping slice 1 while slice 2 encodes. The follow-up was to
teach the reader AV1's units: cut on OBU boundaries rather than byte counts and
arm from the driver's reported unit count. Measured on .21 (RTX 5070 Ti,
av1_nvenc) before writing any of it, and the measurement closes it rather than
scoping it.

Reading the frame headers av1_nvenc actually emits at 4K:

  width_in_sbs_minus_1[0]      = 59        one tile column, the full 3840
  height_in_sbs_minus_1[0..1]  = 16, 16    two tile rows
  tile_start_and_end_present_flag = 0      BOTH TILES IN ONE TILE GROUP OBU

That last flag is the finding. "Cut on OBU boundaries" presumes the tiles are
separate OBUs and they are not — there is no boundary between them to cut on.
Shipping tile 1 early would need the HOST to re-author AV1 syntax per chunk,
synthesising a fresh Tile Group OBU header with tile_start_and_end_present_flag
= 1 and its own tg_start/tg_end. That is bitstream surgery on the encode path,
not the reader change it was assumed to be.

And the prize would be small even then, because split encode already spent it.
The two tile rows go to two split-encode engines that run CONCURRENTLY, so they
complete at nearly the same moment — the win is bounded by the skew between
engines, not by half a frame. Whole-frame encode measures 3.3-3.6 ms at 4K60
against a 16.7 ms p50 end-to-end, so even the sequential-tiles fantasy caps near
1.7 ms and the real number is a fraction of it. HEVC's win is bigger for a
structural reason that does not transfer: forced split and sub-frame are
mutually unsupported, so HEVC's slices genuinely are produced one after another.

1080p settles it further: tile_cols_log2 = tile_rows_log2 = 0, a single tile, so
there is nothing to pipeline at the commonest streaming resolution at all.

Recorded next to the disarm with the reopen condition named — NVENC emitting one
OBU per tile, or setting tile_start_and_end_present_flag = 1 — so this is closed
on evidence rather than left as an open maybe.

Documentation only — no behaviour change.
2026-08-07 19:26:32 +02:00
enricobuehler 6b4be28d24 docs(client): write down why the CPU rung is not process-isolated
#97's frame-context floor closes the one rav1d abort we hit and can prove. It
does not make the rung panic-proof and nothing at that call site can, because
rav1d's public surface is dav1d's C ABI: any reachable panic crosses
`extern "C"` as `panic_cannot_unwind` and becomes `abort()`, past every
`catch_unwind`, rung demotion and typed refusal we have.

Counted across rav1d 1.1.0's 60 source files: 285 `unwrap()`, 214 `assert!`,
19 `unreachable!`, 11 `expect()`, 10 `panic!`. 539 sites that end the client if
a stream can reach them. #97 fixed one of them.

Process isolation is the only defence that actually works, and this records the
decision NOT to build it, with the reasoning, so it is not re-argued from
scratch each time someone reads that number:

  * the defect is upstream's and is one line (memorysafety/rav1d#1497, filed
    2026-08-07 with the fix and a reproducer; still open, no PR, as of today);
  * 539 is an unbounded number, not a risk estimate — none of those sites is
    known reachable from a punktfunk stream, and the honest next step is to
    fuzz the rung and find out, which is cheap, rather than buy insurance,
    which is not;
  * the cost lands on the video path across Linux, Windows and Android (the
    Apple clients decode through VideoToolbox and never reach this code), each
    needing its own shared-memory frame transport, child lifecycle and
    backpressure, and it adds a scheduling boundary to the slowest rung on the
    ladder while zero-copy is a hard requirement;
  * an abort here costs a session that was already degraded — this rung exists
    because the GPU rungs failed first.

The trigger to revisit is named as an event rather than a feeling: a SECOND
distinct abort in the field, or a fuzzer finding a reachable panic. Either
makes it a class of bugs instead of one, and a class is what would justify the
architecture.

Documentation only — no behaviour change.
2026-08-07 19:25:22 +02:00
enricobuehler 669176982d fix(h264): name the DPB cliff #96 left standing in the other codec
H.264 derives its DPB size the same way HEVC did before #96 — from a level
ceiling that says what a stream MAY use, not what it needs — and the ceiling
saturates at 16 frames, which is 17 hardware slots with the picture in flight.
That is the exact arithmetic that cost 720p and 1080p their HEVC.

Measured on real encoders (2026-08-07) rather than assumed: H.264 escapes it
twice over, and both escapes belong to the encoders, not to the format.

  encoder                              level picked        VUI restriction
  NVENC (RTX 5070 Ti, 610.57.04)       3.2/4.2/5.1/5.2     present, buffering 3
  VAAPI via libavcodec (RDNA3, 26.0.3) 4.1/4.2/5.1/5.2     present, buffering 1
  openh264 (the software rung)         3.2/4.2/5.1/5.2     present, buffering 1

Every one picks a level proportionate to the picture AND states its real need
in the VUI bitstream restriction, so the ceiling is never reached and never
consulted. Nothing is broken today, and clamping would be wrong: with the
restriction present the number IS the stream's own statement, and a stream that
genuinely asked for a deep DPB would decode wrong if we shrank it.

So this does not change what any stream decodes. It gives the arithmetic one
named home (`dpb_limit`, the twin of `h265::dpb_limit`) carrying the evidence
and the reasoning, and it adds the signal that was missing: when an SPS carries
no restriction AND its level ceiling would demand more slots than mainstream
hardware provides, the plan now says so with `PlanWarning::LevelDerivedDpb`
instead of a user silently losing the codec the way #96's users silently lost
HEVC. It is not an integrity warning — the picture is intact; what fails is
opening a session — so `is_integrity_warning` classifies it false.

One thing the sweep corrects about how the follow-up was framed: it is SMALL
pictures that saturate the ceiling most easily, not 720p specifically. 640x360
at level 3.1 computes 16 as readily as 720p at level 5.0, because the ceiling
is MaxDpbMbs divided by the picture's macroblocks. The authored 64x64 test
fixtures land there too, which is why they now assert through `picture_warnings`.

Guards, as the missing consumer-end half of pf-encode's
`rfi_dpb_fits_a_mainstream_vulkan_decoder`:

  * every_reachable_h264_stream_fits_a_mainstream_slot_pool — the measured
    (picture, level, declaration) pairs, asserting slots <= 16
  * the_level_ceiling_alone_would_reproduce_96_and_is_warned_about — the same
    resolutions at levels that saturate, pinned WITH the warning
  * a_proportionate_level_fits_even_without_a_vui_restriction — so neither
    escape looks like it is doing all the work alone

Gates: fmt + clippy -D warnings clean; pf-client-core 167/167; pf-bitstream
84/84; and gpu_parity 8/8 bit-identical to libavcodec on the RTX 5070 Ti, which
is the gate that matters for anything touching the bitstream layer.
2026-08-07 19:15:53 +02:00
enricobuehler a8a4b11f5c Merge pull request 'HEVC died at 720p and 1080p because we sized the DPB from the level's ceiling, not the stream's need' (#96) from fix/hevc-dpb-level-ceiling into main
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Reviewed-on: #96
2026-08-07 16:21:31 +00:00
enricobuehler 8805a18375 Merge pull request 'A damaged AV1 frame stops killing the whole client (and a BOM stops erasing every setting)' (#97) from worktree-rav1d-single-frame-context-abort into main
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Reviewed-on: #97
2026-08-07 16:20:54 +00:00
enricobuehler e9ddc3c561 Merge pull request 'AV1 stops shipping half a frame' (#95) from worktree-av1-subframe-truncation into main
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Reviewed-on: #95
2026-08-07 16:19:28 +00:00
enricobuehler a1b286245c Merge pull request 'Windows audio substrate: minted Punktfunk endpoints retire VB-Cable' (#98) from worktree-audio-substrate into main
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Reviewed-on: #98
2026-08-07 16:18:56 +00:00
enricobuehler 8551e88fcb merge: bring current main into the audio-substrate branch
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Two conflicts, both unions of independent removals/fixes: main fixed the
same three install.rs SAFETY comments this branch fixed (main's phrasing
kept), and the runner provisioning drops BOTH env lines — main removed
PF_FFVK_VULKAN_INCLUDE (pf-ffvk is gone since the FFmpeg replacement),
this branch removed VBCABLE_DIR (the retirement).
2026-08-07 17:49:50 +02:00
enricobuehler bca63cd9ff docs(client/video): name the upstream rav1d issue next to the workaround
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memorysafety/rav1d#1497, filed with the one-line fix and a reproducer that
needs no capture — any AV1 stream with one temporal unit removed. Written down
where the setting is, because the next person to read `av1_settings` and
wonder whether the floor is still needed should be able to check rather than
re-derive it.
2026-08-07 17:48:54 +02:00
enricobuehler eb9203b115 fix(client/settings): a byte order mark stops silently erasing every setting
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`Set-Content -Encoding UTF8` writes a UTF-8 BOM, and every Windows how-to
reaches for it, so `%APPDATA%\punktfunk\client-windows-settings.json` edited
from a shell arrives with `EF BB BF` in front of the `{`. serde_json rejects
that at byte 0 — correctly, JSON has no BOM — and
`.and_then(|s| serde_json::from_str(&s).ok())` turned the refusal into
`Default`. Every setting in the file, gone, with the file plainly correct on
screen and not one word anywhere about why.

Cost an hour on 08-07: a `codec: "av1"` edit was ignored and the client
negotiated HEVC. The obvious suspects — the negotiation, the caps, the host —
were all working exactly as designed.

So the mark is stripped, which is what every other JSON consumer on Windows
does. But the BOM is only the instance; the bug is the `.ok()`, which hides a
trailing comma, a truncated write and a hand-edit typo just as completely.
Those now cost one `warn!` naming the file and serde's own line and column. A
file that cannot be READ at all is reported too, and for the same reason: PowerShell's
`-Encoding Unicode` writes UTF-16LE, `read_to_string` rejects it as invalid
UTF-8, and that lands in exactly the same hole.

The RESULT is deliberately unchanged — `Default`, never an error. Nothing about
streaming may hinge on a settings file being readable, and refusing to start
because one is malformed would be a worse failure than the one being fixed. A
missing file stays silent, because that is just first run.

All three of this client's JSON stores share the loader, because all three had
the identical line: the settings file, the known-hosts store (where a BOM
silently unpairs every host) and the profiles catalog.
2026-08-07 17:45:38 +02:00
enricobuehler 32ff93199f fix(client/video): a damaged AV1 frame stops killing the whole client
The software rung aborted the process — not the session, the process — the
first time a 4K AV1 stream lost a frame. Reproduced on .21 twice on 08-07,
`SIGABRT` a few hundred milliseconds after "first frame decoded".

It was never about 4K, and it was never our bitstream.

rav1d 1.1.0 kills the process on ANY decode error while it holds a single
frame context. `rav1d_submit_frame`'s `c.fc.len() == 1` branch calls
`rav1d_decode_frame` inline; that always finishes in
`rav1d_decode_frame_exit`, which does an unconditional
`mem::take(&mut f.frame_hdr)` (decode.rs:4873); and then, only if the decode
returned `Err`, the same branch re-enters a local `on_error` whose first act is
`f.frame_hdr.as_ref().unwrap()` (decode.rs:4997) — on the `None` the teardown
just left. The panic unwinds into `dav1d_send_data`, which is `extern "C"`, so
it is `panic_cannot_unwind` → `abort()`: no `catch_unwind` at our call site, no
rung demotion and no `NoSoftwareRung` refusal can catch it. The same code is in
upstream `main` today, and 1.1.0 is the newest release, so there is no version
to bump to.

4K was only where an error first HAPPENED. The CPU rung cannot keep up at
3840x2160 (35-39 fps against a 60 fps stream), so the receive backlog stopped
draining, `pump::data` flushed it and jumped to live, and the next AU
referenced frames nobody had decoded. libdav1d gives the identical verdict on
the identical capture — 13 frames, then "Invalid data found when processing
input" — and simply carries on. At 1080p the rung keeps up, nothing is ever
flushed, no AU is ever damaged, and the same code ran for years without
anybody seeing this.

So the fix is to stop asking rav1d for the configuration whose error path is
broken. `c.fc.len() > 1` never calls `rav1d_decode_frame` at all: it hands the
frame to `rav1d_task_frame_init` and errors come back through `cached_error` /
`task_thread.retval` as ordinary `EINVAL`s, which the pump already answers with
a keyframe request. Measured, against the captured 4K stream:

  n_threads=8 max_frame_delay=1  -> n_fc=1 -> ABORT
  n_threads=1 max_frame_delay=1  -> n_fc=1 -> ABORT
  n_threads=1 max_frame_delay=2  -> n_fc=1 -> ABORT   <- proves the rule
  n_threads=8 max_frame_delay=2  -> n_fc=2 -> 13 pictures, EINVAL, survives
  n_threads=8 max_frame_delay=0  -> n_fc=3 -> survives

The third row is why `n_threads` grows a floor of two as well as the delay:
`n_fc` is `min(max_frame_delay, n_threads)`, so one decode thread silently puts
the whole thing back on the aborting path. That row is also what rules out the
theory this investigation started with — pinning threads to 1 was the suspected
trigger, and it makes things WORSE, so the tile workers are innocent and the
single frame context is the entire defect.

Two frame contexts would normally cost a frame of latency, and this does not,
because `decode` now drains PAST the first `EAGAIN`. `rav1d_get_picture` only
reaches its blocking `drain_picture` on a call whose own `drain` flag is already
set, and that flag is set by the PREVIOUS `get_picture` and cleared by every
`send_data` that carried bytes — so the first `EAGAIN` after a send does not
mean "no picture for this AU", it means "ask again", and this AU's frame comes
out of the second call. Stopping at the first `None` is what a
single-frame-context reading of dav1d's API teaches, and it would have put the
pipeline two frames behind while looking perfectly healthy. Measured over 14
temporal units at `n_fc = 2`: stopping at the first `None` produces nothing at
all for units 0 and 1; draining past it produces one frame per unit from unit 0,
at 20-42 ms per unit against `n_fc = 1`'s 21-53 ms. Not a trade — same cadence,
slightly faster, because the tile workers overlap the drain.

`Av1Software::new` then asks rav1d itself, through `dav1d_get_frame_delay`,
what those settings actually bought, and refuses to open a decoder that would
run with one frame context. That is not a restatement of the arithmetic: it is
`get_num_threads`' own answer, so it stays right if rav1d's derivation changes.
It is there because the failure it guards is uniquely quiet — an edit that
reinstates `n_fc = 1` costs nothing at build time, nothing in the tests and
nothing on a clean link, and then kills the client the first time a frame
arrives damaged. Losing the rung is recoverable; `abort()` is not.

On glass, .21, 35-second sessions, `PUNKTFUNK_DECODER=software`:

  4K60 AV1   before: SIGABRT on the second frame, every run
             after:  exit 0, 0 panics, 35-39 fps, 1204 frames, decode_failed=0,
                     and 13 decode errors recovered from across 17 backlog
                     flushes — the exact condition that used to abort, survived
                     thirteen times in one session
  1080p AV1  after:  40 fps, decode p50 2.2 ms (2.1 ms before the change)

What this does NOT buy: rav1d has other `unwrap()`s, and because its whole
public surface is dav1d's `extern "C"` ABI — every internal `rav1d_*` entry
point is `pub(crate)` — no in-process guard can turn one of them into anything
but an abort. This removes the one we hit and can prove; it does not make the
CPU rung panic-proof, and the evidence table says so.

Reported upstream with a self-contained reproducer: the in-tree
`test-25fps.ivf.av1` vector with one temporal unit dropped aborts rav1d at
`n_fc = 1`, survives at `n_fc = 2`, and libdav1d decodes it with 145 error
reports and no crash.
2026-08-07 17:45:21 +02:00
enricobuehler 0ee690f8bc fix(client/hevc): the DPB we demanded was the level's ceiling, not the stream's need
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A punktfunk client streaming HEVC from .21 (RTX 5070 Ti) refused every access
unit with "stream needs 17 DPB slots, device caps at 16", flushed, waited for an
IRAP, got a fresh IDR that needed 17 too, exhausted the decode ladder and
reconnected with HEVC excluded. On a build with no software HEVC decoder — there
is no permissively licensed one — that is not a slower path, it is losing the
codec.

The host was blameless. Reading the SPS it actually emitted: general_level_idc
153 (L5.1 High, which NVENC autoselects at hevcConfig.level = 0 because a
130 Mbps target does not fit L5.0's 100 Mbps ceiling) and
sps_max_dec_pic_buffering_minus1 = 5 — six pictures, RFI_DPB references plus the
current one. Six, at every resolution. That is already the minimum the encoder
can honestly declare, and the only host-side lever, the level, cannot be lowered
without signalling a bitrate the stream exceeds. There was nothing to fix there.

dpb_limit was reading equation A-2 instead. A-2 is a CEILING on what an SPS may
signal — 7.4.3.2.1 constrains sps_max_dec_pic_buffering_minus1 to
0..=MaxDpbSize-1 — not a statement of what a stream needs, and it branches on
picture size against the LEVEL's MaxLumaPs. At 1080p the coded 1920x1088 =
2 088 960 luma samples fall under MaxLumaPs(L5.1) >> 2 = 2 228 224, taking the
first branch for min(4 * MaxDpbPicBuf, 16) = 16. max(A-2, buffering) then
reported 16 where the stream had asked for 6, the backends added one slot for the
picture in flight, and 17 is one more than NVIDIA's maxDpbSlots.

A resolution sweep on the box drew A-2's branch table exactly, and it is the two
commonest streaming resolutions that lost the codec:

  720p  1280x720  = 921 600     branch 1 -> 16 frames, 17 slots  82 refusals, HEVC dropped
  1080p 1920x1088 = 2 088 960   branch 1 -> 16 frames, 17 slots  41 refusals, HEVC dropped
  1440p 2560x1440 = 3 686 400   branch 2 -> 12 frames, 13 slots  clean
  4K    3840x2176 = 8 355 840   else     ->  6 frames,  7 slots  clean, decode 1.9 ms

One host, one level, one six-picture requirement. Only which branch the picture
size landed in decided whether HEVC worked. That is also why this hid for so
long: 4K was the resolution it was exercised at, and 4K is the one size that
falls through to the honest answer. H.264 escaped for an unrelated reason — its
own level-derived ceiling happened to land at 13 for 1080p L5.0 and 5 for 4K
L5.2 — but it is the same shape of derivation and would fail the same way if
NVENC ever picked a higher level for a smaller picture.

So dpb_limit now returns the stream's own sps_max_dec_pic_buffering_minus1 + 1,
capped at 16. That is not a workaround, it is what the number means: it is
exactly the bound C.5.2.2's fullness clause bumps against, and A.4.1 bounds the
total RPS entries by the same value, so `buffering` pictures hold `buffering - 1`
references plus the current one with nothing left over.

The max() that produced the 16 was written to be generous to malformed streams —
"storing their pictures beats erroring the AU" — but it never did that either.
Dpb::needs_bumping (C.5.2.2) already keys on the signalled buffering, not on
max_num_pics, so a stream referencing more pictures than it declared was ALREADY
being bumped below its own declared depth before every store. The widened limit
bought no tolerance at all; all it ever did was over-allocate hardware surfaces,
by ten pictures per session at 1080p, and on NVIDIA take HEVC away entirely.

The fix moves 720p and 1080p onto the pool shape 4K has been running in the field
all along (7 slots, 6 references), so it is not a new operating point — it is the
one already proven. max_active_references drops from 15 to 6, still above the 5
an RFI_DPB stream can name. The per-AU level gate in pf-vkdecode reads
plan.picture.level_idc directly, so dropping A-2 out of NegotiationInfo costs no
sensitivity to a mid-stream level change.

Two regression tests pin the arithmetic from both ends, because either end
drifting back reproduces this:

  - h265: the field SPS synthesized byte for byte on the fields that matter must
    plan 6 frames / 7 slots, all four resolutions must agree because the stream
    does, and every depth the envelope gate admits must leave room for the picture
    in flight. The one honest residue is pinned too and deliberately left
    refusing: A.4 does let a conforming stream declare a full 16-picture DPB, and
    17 slots genuinely do not fit 16, so that stream is still refused rather than
    decoded with too few slots and silently corrupted references.

  - pf-encode: RFI_DPB + 2 <= 16, guarding the producer end. RFI is a real
    latency win and this does not cap it at today's value — there are nine slots
    of headroom — it just stops it being raised past the point where clients can
    no longer decode us at all.
2026-08-07 17:34:17 +02:00
enricobuehler 6348334eff docs(client/video): the evidence table stops saying AV1 never decoded
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Two of its notes became false the moment the host stopped truncating AV1.

native D3D11VA / AV1 said "NEVER decoded a frame on any hardware". It has
now decoded 4K60 on an RTX 3500 Ada — and the same run is why the note
matters: its warn line named the rung as unproven moments before it
failed 72 access units running with "reference picture N holds no DPB
slot". That was the host shipping half of every frame, not the rung, so
the M7 wiring was right all along.

It stays UNVERIFIED regardless. `verified` gates `native_rung_admitted` —
whether `auto` may pick this rung ahead of Vulkan Video — and one
25-second session with no frame-hash parity and no soak does not buy
that. Promoting it wants a deliberate gpu_parity-style run. The note now
says what is true instead of what is convenient.

software / AV1 said rav1d had "CPU unit tests only". rav1d has now run on
glass: 1080p AV1 decodes, and 4K ABORTS THE PROCESS. It takes an internal
error path and panics inside its own on_error (rav1d 1.1.0
decode.rs:4997, unwrap on a None frame header); the panic crosses the
extern "C" boundary in dav1d_send_data, so it is panic_cannot_unwind and
no rung demotion or NoSoftwareRung refusal can catch it. libdav1d decodes
the same 4K stream 715/715, so this is rav1d's own defect and is recorded
where the next person to reach that rung will see it.
2026-08-07 17:06:35 +02:00
enricobuehler ebc2f1cf92 feat(host/audio): the minted microphone returns to tier-0 — pitch-true
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The revert un-reverts, on measurement: with the per-direction stamp sets
(render = the pad-proven PCM16-device/float-mix stereo split, capture =
device-format only), micpitch reads 440 Hz in as 440 Hz out at exact
peak. The octave-low voice was the driver DEFAULT endpoints disagreeing
(stereo render vs mono capture), never a raw-crossing design. The user
called the wrong verdict — the pad program 4ch success was the
counter-evidence that reopened the case.
2026-08-07 16:53:48 +02:00
enricobuehler c16e07d746 fix(encode/nvenc): AV1 stops shipping half a frame
Every 4K AV1 frame this host encoded reached the wire truncated to its
first tile, and had since AV1 was wired up. Measured on .21 (RTX 5070 Ti,
4K60, split AUTO): each access unit carried a frame header declaring two
tile rows and a single Tile Group OBU with tg_start = tg_end = 0, so
libdav1d rejected 835 of 836 AUs with "Error parsing frame header".
NVIDIA's hardware decoder accepts the truncated stream, which is why
native Vulkan Video looked healthy at 60 fps while both conformant
software decoders — rav1d in-tree and libdav1d out-of-tree — refused
every frame and clients fell to a black screen.

The two halves of sub-frame readback are armed by different conditions.
build_init_params arms the WRITER (enableSubFrameWrite +
reportSliceOffsets) from subframe_on alone; the chunked READER
additionally requires slices >= 2, and resolve_slices returns 1 for AV1
unconditionally — before the PUNKTFUNK_NVENC_SLICES override is even
read, because AV1 partitions via tiles rather than slices. So an AV1
session asked the driver to publish its output tile by tile and then took
only the first tile with one blocking lock_bitstream.

resolve_split_subframe — the one arbitration point both direct-SDK
backends already call — now disarms sub-frame for AV1 and returns
split_mode untouched, so AV1 keeps every engine split encode gives it.
Arming the reader instead is not a drop-in alternative: poll_chunk cuts
at bitstreamSizeInBytes on the reasoning that "slices are contiguous
Annex-B", which AV1's OBUs are not.

With sub-frame disarmed and split still AUTO, the same session decodes
654/654 frames clean through libdav1d.

The test that pinned this as correct (av1_untouched, "both features are
legal together") is replaced by one that pins the disarm, and by one that
checks the reader's gate against the writer's — the comparison nothing
made. The Linux latch comment claiming the two "can't disagree" is
corrected; that claim is what made this invisible.
2026-08-07 16:50:17 +02:00
enricobuehler 52cd42e911 fix(host/audio): capture endpoints get the device format only
Live bisect on a fresh endpoint: the mix/host format keys are
RENDER-engine properties — stamped onto a capture endpoint they broke its
shared-mode graph (IsFormatSupported reported 2ch/48k OK while Initialize
failed 0x88890008 on a once-stamped fresh endpoint; unstamped it opened
fine, S3). The capture now gets ONLY the device-format key — the knob
mmsys.cpl itself writes — declaring the stereo the pins actually accept.
2026-08-07 16:49:15 +02:00
enricobuehler 8c274d6256 fix(host/devtest): the probe asks stereo — its mono ask WAS the unopenable endpoint
Measured resolution of the 0x88890008 mystery: IsFormatSupported said the
capture accepts 2ch/48k shared while Initialize kept failing — because
the probe itself had switched to a MONO ask for frequency counting, and
this stack does not bridge channel counts on capture even under
autoconvert. Every unopenable-endpoint verdict after that switch was the
instrument, not the endpoint. Stereo ask restored; crossings counted on
channel 0.
2026-08-07 16:44:01 +02:00
enricobuehler 16e506f943 feat(host/devtest): audio-probe micpins — the driver-capability map
Exclusive+shared IsFormatSupported across {1,2}ch x {16,32}bit x
{44.1,48,96}kHz on both minted mic pins. Interrogates the DRIVER,
bypassing every endpoint-store stamping question: what the pins truly
accept decides whether the mic leg has any coherent configuration, and
whether an exclusive-mode mono open is an escape hatch. (The pad program
made its own breakthrough with exactly this instrument on the sibling
SSS driver.)
2026-08-07 16:39:48 +02:00
enricobuehler 7f822d9c41 Merge pull request 'Apple mic uplink: the microphone was never in the audio graph, so nothing ever pulled it' (#94) from fix/apple-mic-uplink into main
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Reviewed-on: #94
2026-08-07 14:33:44 +00:00
enricobuehler 2eed9823e5 fix(host/audio): the mic pair gets the pad-proven coherent stereo stamp set
The user challenged the format-locked-pins verdict, and the pad program
is the counter-evidence: it hit the SAME 0x88890008 unopenable-endpoint
signature and cured it with a COHERENT stamp set, after which the same
driver family served 4ch happily. This branch previous attempts were
contaminated twice over — a float device-format (the pad bisect proved
the split must be PCM16 device / float mix+host) and no
AudioEndpointBuilder restart (Restart-Service Audiosrv never touches its
dependency, so endpoint configs were never rebuilt). Both mic endpoints
now get one identical coherent stereo set; the octave-low hypothesis
shifts from "raw crossing by design" to "the two endpoint stores
disagreed (stereo render default vs mono capture default)".
2026-08-07 16:33:20 +02:00
enricobuehler 9db2c06140 Merge pull request 'Gamepad UI (iOS): the field pass — a linear drum, no close chrome, a heading that leads, and strips that assemble themselves' (#93) from worktree-gamepad-ios-polish-2 into main
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Reviewed-on: #93
2026-08-07 14:33:18 +00:00
enricobuehler d2d5058d0b fix(client/apple): the mic was never in the graph, so nothing ever pulled it
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ROOT CAUSE, from the reporter's device log:

  16:25:49.093  mic capture: 48000 Hz, 1 ch          <- tap installed, format fine
  16:25:49.235  audio engines joined - voice processing active
  ... 13 s of session, no errors, and the 10 s silence verdict NEVER fires

The engine started clean and the tap was installed against a valid
format - so neither the format timing nor the encoder was the fault. The
tripwire fires after ten seconds of CAPTURED frames and never fired
across a 13-second session: the tap received nothing at all.

Because the capture side must be pulled, and only the render graph pulls
anything. On the combined engine the input node carried a tap and no
connection, so it was not in the graph and nobody drove it: the IO unit
came up (the recording indicator lit for a beat, then went out as the
input went idle) and not one buffer ever reached the tap. No error, no
failed start - a session that quietly sent no microphone.

The input now runs through a silent sink into the main mixer, which is
what Apple's own voice-processing sample does. outputVolume = 0 because
the mic must reach the graph and never the speaker. The split path never
needed this - a capture-only engine has the input node AS its graph - so
this broke exactly when the combined topology became the default.

Verified: swift build (macOS), swift build --triple arm64-apple-ios17.0,
swift test 208 passed. Awaiting the reporter's on-device confirmation.
2026-08-07 16:30:29 +02:00
enricobuehler 428377eaa1 Merge pull request 'Intel Arc never used Vulkan Video because our pNext order fed the decode caps to the wrong struct' (#92) from worktree-probe-codec-names into main
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Reviewed-on: #92
2026-08-07 14:13:14 +00:00
enricobuehler 7e34ca3d5e fix(client/apple): a session that can't voice-process still sends its microphone
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Field report: mic uplink dead on iOS, iPadOS and macOS alike, while
Android on the same host works - so the host and the wire are fine.

Two defects in the combined (voice-processing) engine, which became the
default on all three Apple platforms a week ago and has never run on a
device - CI only runs swift test on macOS, and the loopback test counts
datagrams without decoding them.

- The tap read the input format before the engine was prepared. Enabling
  voice processing swaps the engine's IO unit for the VPIO one and
  renegotiates its formats; until prepare() the input node can still
  report the pre-swap state, 0 Hz / 0 channels included, which
  installMicTap correctly refuses as 'no usable input device'. Both
  topologies now prepare first, so the chain is built against what the
  voice processor actually emits.

- A mic chain that failed on the voice-processed engine took the whole
  uplink down for the session: that arm fell back to playback ONLY. The
  sibling failure a few lines above - the voice processor refusing to
  engage at all - already falls back to the split path, which is a
  working mic without echo cancellation. Both arms do that now. The mic
  outranks the AEC.

Not reproduced locally (no Punktfunk entries in this Mac's log store,
and collecting the device's log needs root), so this is a strong
inference plus one proven logic defect rather than a confirmed fix. If
it persists, Console filtered to subsystem io.unom.punktfunk / category
audio names the stage: 'mic capture: N Hz' then 'audio engines joined'
then, 10 s in, either 'mic uplink OK - peak ...' or the SILENCE warning.

Follow-up worth doing separately: nothing reports whether the uplink
actually opened, so the HUD offers a Mute Microphone button over a
session sending nothing. Android gates that on a real micRunning signal.
2026-08-07 16:09:33 +02:00
enricobuehler cc53b3d6b0 fix(host/audio): unwire the minted microphone — the driver mic path is unusable
Final pitch-probe verdict on the SSM driver pair: the render pin is
stereo-only, the capture pin mono-only (stamping either differently makes
the endpoint unopenable), and the crossing between them is a RAW byte
pass — so voice fed through the render endpoint reads back an octave low
and no format stamp can fix it. S3 peak-based PASS = false pass; per the
design doc revert clause the mic falls back to the name ladder (a virtual
cable), pending the user re-decision. The SPEAKERS substrate keeps tier-0
(no driver crossing — a plain engine loopback tap, measured clean).

minted_ids() publishes speakers only; the mic endpoints stay minted and
recorded (provisioned()) for the micpitch probe and a possible future
non-render transport, and their format stamps now pin each side to its
pin one true format — healing the endpoints this branch earlier
mis-stamped.
2026-08-07 16:06:56 +02:00
enricobuehler 5922cbe325 fix(host/audio): the minted mic pair declares stereo on BOTH sides
Second measurement round: the driver render pin is STEREO-ONLY — the
mono render stamp turned the endpoint unopenable (0x88890008 on every
open, the incoherent-stamp signature the pad program documented). Since
the crossing is raw, the coherent choice inverts: the CAPTURE side now
declares the stereo float stream that actually crosses (fixing the
octave-low voice), and the render has its stereo float default stamped
explicitly — pinning the pair AND healing any endpoint a previous build
left mono-stamped.
2026-08-07 16:01:39 +02:00
enricobuehler ed98814145 fix(host/audio): the minted microphone renders MONO — voice was an octave low
Measured with the new pitch probe: 440 Hz into the minted mic render came
back as 220 Hz off its capture side. The driver forwards the render
stream RAW into its mono capture, so a stereo-declared render (the
driver-default we inherited) turns every stereo frame into two mono
samples — half speed, octave down, exactly the field report. The mic
render now gets a coherent MONO 48 kHz format set stamped alongside its
name (PCM16 device format + float mix/host formats), making the engine
downmix before the driver crossing. The mic pump keeps pushing stereo;
shared-mode autoconvert handles the rest.
2026-08-07 15:57:19 +02:00
enricobuehler 0cf76af0c2 feat(host/devtest): audio-probe measures pitch, not just peaks
Field report through the minted microphone: voice plays back an octave
low. Peaks are pitch-blind — S3 passed while a potential half-rate link
hid in the numbers (288k samples fits both the honest and the half-speed
story). Every probe measurement now estimates the dominant frequency by
zero crossings over the signal span, and `audio-probe micpitch` runs the
decisive experiment against the LIVE minted pair: 440 Hz in, frequency
out — ~440 = pair innocent, ~220 = the stereo render stream is forwarded
raw into the mono capture.
2026-08-07 15:53:00 +02:00
enricobuehler adf92939ec fix(client/apple): the stats card's corner stops eating its own text
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Making the HUD concentric with the physical display corner had no upper
bound, so a modern phone (~62 pt of display radius) asked for a 48 pt
corner on a card whose lines sit 10 pt from the edge. A corner of radius
r pulls the edge inward by r - sqrt(r^2 - (r-y)^2) at distance y below
the top: at the first line that is ~19 pt, so the top and bottom lines
rendered INSIDE the arc.

Concentricity is only a virtue while the radius is small next to the
card. The radius is now capped at 28 (devices asking for less still get
a truly concentric corner) and the iOS content padding scales with it at
0.45*r, which leaves ~4.6 pt of arc against 12.6 pt of padding at the
cap. The card grows by under 3 pt a side; the compact pill is unchanged.
2026-08-07 15:49:37 +02:00
enricobuehler b166c53cc2 fix(vkdecode): a refused device says what the refusal costs, and about which format
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Three things the Intel Arc measurement showed were wrong or unhelpful in the refusal
path.

The message named NV12 whatever the stream was. A Main 10 session refused over P010
was told about NV12, which sends the reader to look up the wrong format's support.
Both variants now carry the format the driver's own entry reported.

A missing SAMPLED now says what it costs. "does not advertise usage SAMPLED" is
accurate and tells a field reporter nothing: the consequence is that no shader can
read this device's decoded pictures, so the zero-copy path cannot exist on it at all
— which is a different conversation from a device that is merely slower. The line
points at --probe-decode for the driver's own words.

And the probe's second opinion no longer claims to be one. Measured on both vendors,
vkGetPhysicalDeviceImageFormatProperties2 answers "creatable" for combinations the
video-format query rejects — on NVIDIA too, for SAMPLED alone, which is not a legal
video image usage at all. So it does not honour the chained profile list and must not
be read as permission; it is still printed, because otherwise everyone who reads a
refusal asks the question again, but it is labelled as not authority.

Also names the three video ENCODE usage bits, which NVIDIA advertises on decode
pictures and the probe was printing as "unrecognised 0xC000".
2026-08-07 15:44:07 +02:00
enricobuehler 9582da07b4 fix(client/apple): the entrance goes underneath the scroll transition
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Structural, because tuning the transform values was treating a symptom.
A scroll transition derives its phase from the geometry of the view it
wraps, and the entrance was wrapping each card on the OUTSIDE - so it
moved the very thing the transition measures. Every card read as far
from centre for the whole travel, phase pinned at fully receded, and the
centred card only collapsed into its focused look as the entrance ended.
That collapse was the jump; shrinking the offset last round only made it
smaller.

The card builder now hands each caller its own CardEntrance and both the
launcher and the coverflow apply it BENEATH their .scrollTransition. The
transition measures a card that never moves and composes its scale and
rotation on top of the entrance's, so the two can no longer fight - and
the fuller travel is back (34 pt rise) now that the geometry constraint
that forced it down to 16 is gone.
2026-08-07 15:38:38 +02:00
enricobuehler 48339326ae fix(client/apple): the entrance keeps every card inside its own footprint
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The focused card jumping into its correct state at the end of the
entrance was the entrance's own geometry. The caller's .scrollTransition
reads the geometry of the view underneath the entrance's transforms, so
a card shoved 58 pt down and hinged on its leading edge spent the whole
travel reported as far from centre - phase pinned at fully receded - and
only collapsed to identity as the card came home. That collapse IS the
jump, and it explains why it looked timing-dependent rather than simply
broken.

Now the rotation is about the card's centre (it turns in place instead
of swinging sideways out of position) and the rise is 16 pt, inside the
strip's own vertical slack, so nothing the entrance does moves a card
away from where the scroll view thinks it is. The entrance also waits a
couple of frames for real layout - the GeometryReader's first pass can
report no width, so there is nothing to centre on yet - and the
transaction override from the previous round is gone: it was not the
cause, and nil-ing inherited animation could have made navigation
snappier than intended.
2026-08-07 15:34:56 +02:00
enricobuehler c06ee55b61 diag(vkdecode): --probe-decode reports what the driver says about video images
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The Intel Arc refusal moved one step down the caps query and stopped again: the
coincide NV12 entry does not advertise SAMPLED. That sentence is punktfunk's, not
the driver's, and the last two times a conclusion was drawn from a sentence of ours
the conclusion was wrong.

So --probe-decode now prints the driver's own answers instead. For every profile the
client can negotiate (H.264 High, H.265 Main and Main 10, AV1 Main 8- and 10-bit) it
asks vkGetPhysicalDeviceVideoFormatPropertiesKHR in six usage combinations — the
three the image pools really create with, plus DPB|DST without sampling, SAMPLED
alone and DST alone, which are what localise a refusal to a half. Each answer is
printed as the driver gave it: format, usage and create flags named AND in hex with
unrecognised bits called out, image type, tiling. A failed query prints its VkResult
rather than vanishing into an empty list.

It goes through pf-vkdecode's own query rather than a copy of it, which meant
splitting query_formats into a physical-device form — the call never needed the
VkDevice the old signature demanded. VideoFormat gains imageType and imageTiling to
carry the whole record; VUID-VkImageCreateInfo-pNext-06811 compares both for
equality, so they were being assumed rather than read.

And because a driver that under-reports usage would be indistinguishable from one
that genuinely lacks it, the probe asks a second, independent question —
vkGetPhysicalDeviceImageFormatProperties2 over the same profile list — and prints it
only where the two disagree. A disagreement is the finding.

No behaviour change to any decode path: derivation reads the same fields it did.
2026-08-07 15:34:12 +02:00
enricobuehler 7993386900 feat(host/audio): the minted endpoints get their names — 'Punktfunk Speakers/Microphone'
Field-measured necessity, not cosmetics: unstamped, the minted instances
read 'Lautsprecher (2- Steam Streaming Microphone)' and even the box's
owner picked the wrong device out of the Sound settings zoo (as did the
S1 probe's name match before it). The provider now stamps device-desc +
device-name through the pad program's proven machinery — write_stamps/
stamps_served, extracted from the pad-only stamp functions — with the
same store-first/registry-fallback routes and settle/re-pass discipline.
Names only: a wider stamp set makes AudioEndpointBuilder re-mint the
endpoint under a new GUID (measured on pads). Stamping is best-effort
(SYSTEM ACL route); the wiring never depends on names — identity stays
the recorded id.
2026-08-07 15:33:52 +02:00
enricobuehler eaa87ca0cc fix(client/apple): the entrance stops dragging the scroll transition along with it
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The strip entrance is one animated progress value now, not a Bool behind
per-card .animation modifiers. Those modifiers wrap the caller's card -
INCLUDING its .scrollTransition - so a delayed spring flipping while the
scroll view was still settling captured the transition's own per-frame
phase updates and stranded the centred card half-receded until the next
scroll re-drove it. That was the 'only navigating fixes it' report, and
the race with load speed was the same thing.

CardEntrance is now a ViewModifier + Animatable: it slices its own
window out of one master clock the carousel animates 0 -> 1, so every
transform is a pure function of an interpolated Double and no animation
modifier wraps a card at all. Benign failure mode too - progress
reaching 1 without animating leaves each card at exact identity rather
than stranded. The entrance also moved inside .frame(width:) so a scroll
target's geometry never depends on what its card is doing, and the
non-tvOS branch states its .id explicitly.

One leak remained after that: withAnimation sets its animation on the
whole TRANSACTION, so the scroll view's initial centring still inherited
the 1 s linear clock and the focused card only reached its correct look
as that clock ran out - arriving as a jump. The card subtree now clears
the inherited animation, so its phase lands per frame while the
entrance's own transforms (driven by animatableData, not by the
transaction) keep running.
2026-08-07 15:28:09 +02:00
enricobuehler 769a8c049d fix(client/apple): the entrance waits for the art, and every card swings
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Three defects behind an entrance that read as a card sliding up:

- The centred card never rotated. The stagger fans out from an anchor,
  and the anchor was given side 0 = no rotation - but the anchor IS the
  card the eye is on, so the single most visible card only rose. Side is
  never 0 now; every card turns.

- The swing happened while the card was invisible. Opacity shared the
  transform's spring, so the card spent its whole rotation at near-zero
  alpha and only the last few degrees showed. The fade now runs on its
  own 0.22 s curve (a second .animation governs only the modifiers above
  it) while the transform springs over ~0.6 s. The travel is deeper too
  - 0.74 scale, 64 degrees, 58 pt - and the rotation sign now matches the
  coverflow's own recede, so a card unwinds INTO its resting angle
  instead of swinging against it.

- It fired before the art existed. Cards swung in as grey placeholders
  and filled with artwork afterwards. PosterImage reports when a cover
  settles (art loaded, or candidates exhausted), the coverflow counts
  the first few, and GamepadCarousel holds its entrance on a
  contentReady gate - with a 700 ms backstop so a slow or artless
  library still animates.
2026-08-07 15:16:49 +02:00
enricobuehler 2fb80073e6 fix(client/apple): the library actually plays its entrance, and it swings in 3D
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The strip entrance never ran in the library, for two reasons:

- The trigger was lost. Flipping the state inside onAppear puts the
  change in the SAME transaction as the view's insertion, where SwiftUI
  runs with animations disabled. The launcher got away with it; the
  library's strip mounts late - only once the fetch lands - and lost
  every time. The flip now defers one runloop turn, so it is an ordinary
  animated state change.

- The art snapped in behind it. Covers hard-swapped from grey
  placeholder to image, so even a working entrance was followed by a run
  of cards popping to artwork after the strip had settled. PosterImage
  cross-fades now (the touch grid inherits it).

And the entrance is 3D: a card starts turned away on the drum, small,
low and invisible, then swings flat, grows and rises on an overshooting
spring. Cards left of the anchor hinge on their trailing edge and cards
right of it on their leading one, so the strip FANS OPEN from the cursor
instead of sweeping past it - the same hinge-and-perspective language
the coverflow's own recede speaks, so arriving and scrolling read as one
object. Reduce Motion still drops every bit of travel.
2026-08-07 15:10:33 +02:00
enricobuehler ca667cb79a fix(vkdecode): the pNext order decided which struct got the decode caps
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Intel Arc never used Vulkan Video decode on Windows. The rung refused every
session with "driver advertises neither DPB_AND_OUTPUT_COINCIDE nor DISTINCT"
and fell back to D3D11VA — and that refusal was ours.

vkGetPhysicalDeviceVideoCapabilitiesKHR was called with the codec capability
struct chained BEFORE VkVideoDecodeCapabilitiesKHR (push_next prepends, so the
chain was caps -> h265_caps -> decode_caps). On Arc/Windows 101.8724 the driver
fills those two by POSITION, not by sType, and returned them SWAPPED. Measured,
on glass, both ways:

  before:  decode_flags_raw=12   max_level_idc=1
  after:   decode_flags_raw=1    max_level_idc=12

12 is STD_VIDEO_H265_LEVEL_IDC_6_2 and 1 is DPB_AND_OUTPUT_COINCIDE. We were
reading an H.265 level as a decode-capability bitmask; 12 contains neither 0x1
nor 0x2, so the check concluded the device had no DPB mode. It had one all along.
The base struct was fully populated throughout — 15 DPB slots, 8192x8192 max
extent — which is what gave the lie away: a driver that answers in that much
detail is not declining.

NVIDIA and RADV dispatch by sType and do not care about the order, which is
exactly why the fleet stayed green and this reached the field. Both orders are
spec-legal for us to write; only one survives a driver that assumes the
conventional one, and the conventional one — decode caps first, as every Vulkan
sample writes it — is now what all three codecs use.

⚠ This does NOT yet give the Arc Vulkan Video. It moves the refusal one step
down the same function: the device advertises only COINCIDE (no DISTINCT), and
its NV12 coincide entry does not advertise SAMPLED usage, which the zero-copy
presenter path needs. Whether that is a second bug of ours or a real Intel
constraint is not yet established, and this commit does not claim it either way.

Found because the user disbelieved my "Intel driver bug" conclusion. He was
right: I had reasoned from our own error message, which is the same circularity
the caps logging added in fb1a0a61/a183cac8 now exists to break.

Gates: fmt clean; clippy -D warnings; 187 pf-vkdecode tests. The GPU parity legs
that cover this code cannot run here (no GPU on the build host) — the evidence
is the on-glass A/B above.
2026-08-07 15:07:48 +02:00
enricobuehler cf68d33e2c feat(client/apple): the strips assemble themselves, and the store chip stops flashing
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Two more from the on-glass pass:

- The coverflow's store/source chip only showed its background on the
  centred cover. Same mechanism as the tray blur: a card rides a
  scrollTransition that composites it with opacity < 1 and a 3D
  rotation, and a material cannot sample a backdrop through an offscreen
  composite - so the frost stayed blank everywhere except the one card
  sitting at exactly full opacity. The coverflow's chip is a flat wash
  now (StoreBadge gains `solid`), which has no backdrop to sample and
  is therefore simply always there. The touch grid keeps its material -
  its cards carry no transform, so its frost samples fine.

- Host cards and library covers now arrive with the strip instead of
  being there: each card rises out of a fade on a lightly overshooting
  spring, delayed by its distance from the cursor, so the strip
  assembles outward from where the eye already is. Implemented once in
  GamepadCarousel, so the launcher and the coverflow inherit it
  together. Transforms only - snapping, the callers' own
  scrollTransition and the tvOS focus engine are untouched - and Reduce
  Motion drops the travel for a plain unstaggered cross-fade.
2026-08-07 15:03:54 +02:00