d7e22c3db210fc04a2cbac5a88006c861e3a205e
1327
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1db7058a5d |
feat(clients/input): system buttons route around local overlays
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apple / screenshots (pull_request) Skipped
android / android (pull_request) Successful in 4m16s
ci / rust-arm64 (pull_request) Successful in 3m20s
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ci / web (pull_request) Successful in 1m36s
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windows / build (x86_64-pc-windows-msvc) (pull_request) Successful in 1m55s
ci / rust (pull_request) Successful in 10m36s
Pressing guide/Steam/QAM collided with the client device's own shell: iOS 26 opens its Game Overlay for the Home press (no app opt-out until iOS 27 makes it a user setting), and a Gaming-Mode client opened BOTH Steam overlays for one press — the local one covering the stream. Two cross-client tier-P settings, zero wire changes: - system_buttons (auto|forward|local): raw guide+misc1 passthrough. Auto forwards everywhere EXCEPT under gamescope, where SteamOS reacts to the same physical press no matter what. - guide_gesture (auto|on|off): hold Select ALONE ~350ms sends the HOST's guide, down until release — held on, that's the host's long-press, which opens a Gaming-Mode host's QAM for regular pads. A Select tap is delivered on release with its up TAP_PRESS (50ms) behind, because per-transition sends fold into seq'd GamepadState snapshots and a back-to-back pair can coalesce into no press at all. A Select inside a combo (the escape chord) passes through untouched. Auto arms it only where the raw press can't reach the host cleanly: gamescope, iOS/iPadOS, tvOS. The same SelectGesture rules live in pf-client-core (pure state machine + unit tests), the Apple client (mask-diff adaptation in GamepadCapture), and Android's GamepadRouter. Settings rows on every surface (GTK, WinUI, console UI, Decky, Apple x2, Android x2) with profile plumbing throughout. punktfunk-session grows a control socket ($XDG_RUNTIME_DIR[/app/$FLATPAK_ID]/punktfunk-session-ctl.sock — the one runtime path a flatpak and the host see identically): 'guide'/'qam' verbs inject synthetic taps. The Decky panel gains a Host menus section (visible while the client runs) whose buttons press the host's Steam/QAM and close the local menu so the host's shows through. iOS 27's GCControllerHomeButtonSettingsManager deep-link is a TODO (the class needs the Xcode 27 SDK to compile). Docs: input, client-settings, steam-deck. Design: punktfunk-planning design/system-buttons-routing.md. Gates: docker clippy --all-targets --locked -D warnings + tests (pf-client-core 88 incl. 6 new gesture tests, pf-console-ui 47), cargo fmt --all --check, swift build (macOS), gradle kit+app compile, decky tsc --noEmit + py_compile. clients/windows not compiled (no box). |
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0d407a866d |
fix: a host that changed DHCP lease could no longer be streamed from the panel
ci / rust (pull_request) Successful in 7m15s
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An adversarial review of this branch found a regression I introduced, plus three smaller defects. All four are fixed here, each verified on .21. **The regression.** `mergeHosts` names a host by its record's stable id, and `hosts list --json` always emits one (`KnownHosts::load` mints ids for every record). So a launch always went out as `punktfunk launch <uuid>` → `ConnectPlan::for_host` → `HostTarget::from(&KnownHost)`, which copies the address stored ON THE RECORD. Meanwhile the panel deliberately renders the LIVE advert's address. Nothing on a Deck ever writes a moved address back — `discover` and `hosts list` are both reads, and only the desktop shells' hosts pages update one. So after any DHCP move the row read "online" at the new address and every press dialled the old one: a 15 s dead connect, or — if a MAC had ever been learned — a black Steam "game" for the full 90 s wake budget. Proven with a stub session binary: `launch abc-123` emitted `--connect 10.0.0.5:9777` for a host answering at `10.0.0.99`. This worked on origin/main, which dialled `toHost(v).host` — the advert's address. The fix restores that without giving up stable ids: `hosts add <new-addr> --fp <known-fp>` now MOVES the matching record instead of filing a second one (the fingerprint is the identity — this is the same rule that makes the verb idempotent), and the panel re-points a host it can see has moved before launching it. Verified: `moved 10.0.0.5:9777 to 10.0.0.99:9777`, one record still, and `launch abc-123` then emits `--connect 10.0.0.99:9777`. **"No hosts yet" was also how a missing client looked.** `_cli_argv()` returning None becomes `client-unavailable`, which the panel dropped on the floor — so a Deck with no client installed was told its network was empty, under a button that launches the client that isn't there. It now says which of the two it is. **The browse worker never exited on a quiet LAN.** `discover_for` drops the receiver and the doc claimed that stops the thread. It does not: the worker parks in `recv()`, and the arms that ignore an event (`SearchStarted`, `ServiceFound`, `SearchStopped`, a v6-only advert) never touch the sender, so on a LAN with no Punktfunk host nothing ever wakes it. Harmless today because the only caller is a short-lived CLI process, but the function invites in-process use, where it would leak a thread and an mDNS daemon per call. Now polled with a 250 ms tick and a check at the top of the loop. Verified: ten back-to-back browses settle back to the baseline thread count. **A `pair=optional` host was recorded as paired.** Every unsaved host now goes through the trust sheet (it has no pin, so it cannot stream without one), but the sheet's only non-PIN action ran `--request-access`, which persists `paired: true` on Ready. An optional host admits anyone who pins its identity — there is no operator decision, so nothing was approved and the same box read "paired" here and "trusted" in the desktop client. Such a host now gets **Connect** instead, which pins and streams without claiming an approval, and the "approve this Deck" toast is no longer shown to someone who has nobody to ask. Also: `PF_CLIENT_BIN` was the one launch-option value never validated — a client installed under a path with a space would split Steam's tokenizer. |
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414380fc9e |
fix(cli): discover reads the host store without writing to it
`KnownHosts::load()` mints a stable id for any record that lacks one and SAVES it — which makes
it a write, and `discover` was calling it purely to annotate what the browse found with
saved/paired. It never hands those ids back to anyone.
That matters because the Decky panel issues `discover` and `hosts list` together, in parallel.
Against a store written before ids existed, both processes read it, both mint DIFFERENT ids for
the same record, and both save. Whichever loses the race has already handed its ids to its
caller — so the panel could draw a row whose host reference no longer resolves, and pressing it
would exit 5 ("no saved host matches") until the next refresh settled things.
`KnownHosts::read()` is `load` without the mint: the store exactly as it is on disk. `discover`
uses it; every caller that dials a host by id still uses `load`, so ids are still minted the
first time anything needs one.
Verified on a fixture store with no ids: `punktfunk discover` leaves it byte-identical, and a
following `punktfunk hosts list` mints as before.
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48bb1769b4 |
feat(cli): punktfunk discover — browse the LAN, annotated against what you've saved
The CLI could do everything with a host except FIND one, so every headless consumer grew its own mDNS: the Decky plugin parses ~120 lines of avahi TXT escaping in Python, which drifts from the host's advert every time a key is added and makes the plugin depend on Avahi being the resolver. `discovery::discover_for(timeout)` is the bounded collector beside the streaming `browse()` the UI uses — same service type, same TXT keys, folded to one row per host. A refreshed advert wins (it carries the newer address), a removal drops the row, and dropping the receiver on the way out stops the worker so a one-shot call can't leak a browse per invocation. The verb annotates each hit against the saved-hosts store rather than handing back two lists to join: `saved`/`paired` are answered by fingerprint first and address second — the same rule every other surface uses. That is what stops a host that moved DHCP lease from reading as new, and stops a different box that inherited the old address from reading as paired. punktfunk discover [--json] [--timeout SECS] Default 3 s, capped at 30 — this is called from a Quick Access panel, and a typo'd `--timeout 3000` would hang that panel with no way to cancel. An empty LAN exits 0: a caller branching on the code is asking whether the browse ran, and it did. |
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454fa2e0cb |
Merge pull request 'feat(gamepad-ui): profiles integration — pinned cards, pin management, settings section on all three gamepad UIs' (#42) from worktree-gamepad-ui-profiles into main
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Reviewed-on: #42 |
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9f1f23eb40 |
Merge pull request 'feat(wire): mid-session shard-payload renegotiation — the black screen heals in seconds, jumbo behind an opt-in' (#41) from worktree-shard-payload-reneg into main
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Reviewed-on: #41 |
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d1c4cb18dd |
test(core/session): pin the low-MTU chunk-aligned guarantee at clamped shard sizes
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PyroWave sessions are gated out of mid-session renegotiation, so a constrained path serves them through the leg-1 SESSION-START clamp. This pins the consistency that guarantee rests on: everything chunk-aligned derives from the one Welcome::shard_payload number — the host packetizes at it, the client's C-ABI parse window reads it back, and partial delivery zero-fills exact windows of it — verified at the two clamp shapes a constrained path actually produces (1216, the WARP/Tailscale budget, and the 512 floor) over the sealed loopback wire with real loss. |
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5e319f3b77 |
Merge pull request 'fix(client/abr): the decode-cap latch fires on the knee's real presentations' (#36) from worktree-abr-decode-cap-latch into main
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Reviewed-on: #36 |
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34ad3cc611 |
feat(host/wire): mid-session shard-payload renegotiation, driven by the MTU verdict
Phases 1-2 of design/shard-payload-reneg.md, on top of the Phase 0
per-frame geometry. The leg-1 watcher stops merely diagnosing the
constrained path and heals the CURRENT session; the same machinery,
inverted, takes a proven jumbo LAN up to ~8.9 KB shards.
- Messages: MSG_SHARD_PAYLOAD_CHANGED (0x08, host→client, {shard_payload
u16}) and MSG_SHARD_PAYLOAD_ACK (0x09, the echo). Asymmetric by
design: a shrink re-keys the packetizer at the next AU immediately
after sending (per-frame pinning makes ordering irrelevant; the ack is
telemetry), a grow emits nothing above the old size until the ack —
the ack is the gate even though client buffers are statically sized.
- Client: one dispatch arm in the shared pump control task (all client
families) — validate against the advertised receive bounds, ack;
out-of-bounds requests get SILENCE, not an ack, so a buggy host can
never read a granted grow out of garbage.
- Host driver: the wire_mtu watcher grows a ShardReneg arm — on a
below-ceiling verdict it still records the learned budget (session 2
starts right) and now also shrinks session 1 at the ~3-10 s verdict
mark; with the jumbo opt-in (PUNKTFUNK_JUMBO=1, or PUNKTFUNK_WIRE_MTU
> 1500 — one knob, derived) it sends the ack-gated grow after a
settled-at-sealed-jumbo proof and then stays alive as the revert
guard: quinn's blackhole detection lowering current_mtu shrinks the
wire back through the same path. The QUIC MTUD probe ceiling rises
from 1472 to the sealed jumbo size with the opt-in (per-ENDPOINT: a
few extra failed probes toward non-jumbo peers, zero cost otherwise).
- Apply point: Session::set_shard_payload drained in the send loop next
to the adaptive-FEC target, gated on no open streamed AU (a streamed
frame's shard-aligned tiling derives from the size it began with).
- Renegotiation is gated OFF for PyroWave sessions: their clients parse
chunk-aligned AUs in windows of the Welcome value pinned at session
start (read once over the C ABI), so a mid-stream re-key would corrupt
the parse — those sessions keep the leg-1 next-session clamp. This
also settles the plan's open question on the two wire_chunk consumers:
both are PyroWave-only, so the gate covers them entirely.
- Legacy peers are inert both ways: no Hello advertisement → the host
never constructs the driver; an old host never sends the message.
core: 296/296 --features quic + clippy -D warnings (macOS), fmt; the
regenerated header carries the new message ids (drift gate).
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63a4f583b9 |
feat(console): profiles reach the gamepad UI — pinned cards, pin management, settings section
The Skia console now renders a pinned profile card after its host's primary tile (KnownHost::pinned_profiles resolved by the service thread), connects with that profile as a one-off via the existing effective_settings resolver, and shows the bound default profile on the primary tile. The settings screen gains a trailing Profiles section — one row per catalog profile with a live pin count — whose activation opens a pin-to-hosts screen; toggles ride the new ConsoleCmd::SetPin to the binary, which persists pinned_profiles (the same field the CLI resolves for Decky's host list). Profiles themselves stay desktop-authored (design client-settings-profiles.md §5.2a, §5.4). |
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290d760ea4 |
feat(core/wire): per-frame shard geometry, jumbo ceiling, Hello advertisement
Phase 0 of mid-session shard-payload renegotiation (planning design/shard-payload-reneg.md), stacked on the leg-1 MTU resilience. All three legs are client-side and forward-compatible: deployed clients that carry them accept a mid-session shard change the moment a future host sends one, and nothing changes on the wire until then. - W0.1 — the reassembler's strict shard_bytes firewall becomes per-frame pinning: a frame's first-arriving packet pins that frame's shard size (bounds-checked to [min_shard_bytes, max_shard_bytes], even), later packets must match the pin, and the per-frame block ceiling derives from the pinned size (a session-level cap would reject legitimate post-shrink frames). The reorder race between an ordered control message and unordered video dies structurally: old-geometry frames in flight complete under their own pin while new frames arrive under the new one, and no cross-geometry splice can land in one buffer. The in-flight budget stays byte-based and exact. - W0.2 — MAX_DATAGRAM_BYTES 2048 → 9216: every receive path (transport RECV_BUF, the recvmmsg ring) now accepts sealed jumbo datagrams (9000-MTU LAN ≈ 8908-byte shards). Static buffers over resize-on-ack: the ring delta is 128 × ~7 KiB ≈ 896 KiB per client session, lazily allocated, hosts unaffected. Grep verdict: no embedder uses the constant directly, so no C ABI bump — the regenerated header rides along (drift gate). - W0.3 — trailing Hello field max_shard_payload: u16 (0/absent = legacy), the append-with-placeholder discipline of video_caps/ client_caps. One field is both the renegotiation capability flag and the jumbo ceiling; core's pump advertises it for all client families, the probe too. - Host seam for Phase 1, dead until wired: Packetizer::set_shard_payload (re-derives the block ceilings; construction delegates to it) + Session::set_shard_payload (host-only, Config::validate parity). Verification (the 0.23.0 lesson — geometry changes breed sizing bugs): the slice-wire suite re-runs at shard 512/1216/1408/8908 (exact-multiple sweep, lossy + reversed roundtrips, sentinel path, in-flight budget); mid-stream shrink→grow→revert delivery; the old-geometry reorder race; cross-geometry splice rejection; firewall bounds non-vacuous both ways; a 48-case mixed-geometry reorder-torture proptest asserting per-frame byte-identical DELIVERY and an exactly-zero final budget; and a sealed loopback session test (continuous crypto/replay) delivering frames across live re-keys — every test asserts delivered frames, never the absence of errors. core: 294/294 --features quic + clippy -D warnings (macOS), fmt. |
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69f1db5ea9 |
Merge pull request 'feat(host/wire): MTU resilience for the video data plane' (#37) from worktree-wire-mtu-resilience into main
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4bc7eecf05 |
feat(host/wire): MTU resilience for the video data plane
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Video datagrams are sealed at a shard payload sized for a clean 1500-byte MTU (1472-byte UDP payloads). A host whose route to the client crosses a smaller-MTU hop (a VPN/overlay adapter claiming the LAN route, a lowered NIC MTU) delivers every small flow — QUIC control, hole punch, input, audio — while 100% of video datagrams die: the client sits on a black screen reporting zero loss and the host streams into the void with every gauge green. Field-reported as 'connects fine, black screen forever'. Three legs, none of which changes a session on a healthy path: - PUNKTFUNK_WIRE_MTU operator override: shard payload derived from a given on-wire IP MTU. Wire-compatible — Welcome::shard_payload is already negotiated per session (the v4/v6 split ships two values today) and every client follows the negotiated value. - Detection: the QUIC MTU-discovery probe ceiling moves from quinn's stock 1452 to exactly the sealed video-datagram size (1472), so a control connection's settled MTU becomes a verdict on the path: settled at the ceiling proves it carries video, settled below proves it cannot. A per-session watcher samples after the search has settled (live-connection guard against mid-search false learns) and logs an actionable WARN naming the failure shape and the diagnosis commands. - Healing: the measured budget is recorded per peer IP; the next handshake clamps shard_payload to fit, so a reconnect self-heals. A later session that reaches the ceiling erases the record. Verified: core 286/286 --features quic + clippy -D warnings (macOS); host clippy -D warnings + native:: tests 44/44 (pf-lxcheck container). The regenerated C header picks up the new MIN_SHARD_PAYLOAD constant. |
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5e19a4611f |
fix(client/abr): the decode-cap latch fires on the knee's real presentations
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The client-decoder knee latch (decode_cap_kbps) was unreachable in production — zero "decode cap learned" lines across every field log, while its own doc named the exact sawtooth it exists to end (the 2026-08-03 1440p120 field trace: 220↔450 Mbps for nine minutes, five knee backoffs, no latch): - The ordinary two-bad-window backoff — the knee's most common presentation, a standing 15–45 ms decode rise below the severe tier — carried no decode evidence at decision time, because evidence was judged from the deciding window alone. Worse, the backoff the decode signal itself caused then RESET the knee streak. Now the streak carries its own attribution (streak_decode_windows): a backoff whose bad windows were all decode-flagged is decode evidence. - A cascade's second backoff can never agree with the first: a live host acks the ×0.7 request in ~100 ms, so the second sample always sits at the reduced rate — outside the ±1/8 similarity band by construction (0.7 < 7/8). The canonical test never acked between its backoffs, which is how the premise survived. Now a backoff only samples a rate the controller climbed back to (climb_since_backoff, armed by any ack that raises the rate); a drain-time backoff neither latches nor erases the reference the real knee set. - A keyframe-ask storm on a clean link (the Steam Deck presentation: the overdriven decoder wedges and begs instead of queueing — 14–19 asks at ~300 Mbps with loss_ppm=0 in the field traces) is decode evidence too; with real loss present the asks stay network-attributed. The reworked tests model the ack round-trip (choke → ack → re-climb → choke), including a regression test replaying the field trace's rates and decode figures, which must latch at its second knee encounter. |
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2cfc82e96c |
fix(audio): budget the audio plane against the link, and close the review's gaps
Findings from the post-implementation review of design/audio-quality-and-latency.md. **The bandwidth gap (highest).** Tier `High` (256 kbps) and the redundant `0xD2` plane were added separately, each costed as "~1 % of the video budget", and nobody added them together: 256 kbps sent twice is 512 kbps — ~2.5 % of a 20 Mbps session but ~10 % of a 5 Mbps one. Audio rides QUIC datagrams, OUTSIDE the ABR loop, so ABR could neither see that nor reclaim it; a constrained link quietly handed a tenth of its bandwidth to audio while ABR carefully managed the rest. `plan_audio_budget` now makes tier and redundancy ONE decision against the session's resolved video bitrate, ordered by preference rather than cost — transparent audio beats redundant audio, since the field report was about quality and redundancy only pays under loss, so `High` alone outranks `Standard`+redundancy even though they cost the same. It can lower what the operator asked for, never raise it, and never goes below `Low`: a stream with unintelligible audio is worse than one spending a few percent more. **The Linux host kept the exact defect fixed on Windows.** `let _ = tx.try_send(samples)` — silent, uncounted data loss, where the encoder concatenates across the hole, so every drop is a click AND a permanent shift of everything after it. WP0.2 turned out to be Windows-only and had not said so. Linux now shares `capture_policy::CaptureStats`: drops counted and warned, plus per-window peak/RMS/delivered%. A Linux audio report was until now exactly as un-triageable as the Windows one was on 2026-08-03. **Apple's WP0.3 was half-done** — `bufferedMS` was added and wired to nothing. The drain thread now logs buffer/target/underruns/sheds like the other three, from one locked snapshot so the numbers in a line describe the same instant. Also: the Linux "audio format negotiated" line now says WHICH mode produced it, because that changes what it is worth — in stream-sink mode the host owns the sink so the mix cannot have been narrowed upstream, but in legacy monitor mode a 16 kHz Bluetooth sink would still be reported as a clean 48 kHz through PipeWire's resampler, the same way WASAPI's autoconvert hid it on Windows. Reading the monitored node's own rate needs a registry lookup this stream does not do; recorded as an open gap rather than implied to be covered. Two stale docs: `audio_wasapi.rs` cited `clients/windows/src/audio.rs` (deleted) and still described the pre-shared-policy "prime to ~3 quanta" behaviour. And the Apple ring's `prefill:` parameter, dead since the depth moved into the ring, is gone. Verified: clippy --all-targets -D warnings on Linux (docker) AND Windows (runner .133, forced clean rebuild of punktfunk-host + pf-client-core); core 167 tests; host 57 audio tests on Windows; Android clippy count identical to pristine (6, all documented arm64 artifacts); Apple ring re-simulated. The host suite's `gamestream::stream::tests::sender_delivers_batches` fails under qemu — the recorded environmental flake, unrelated to audio, green on the earlier less-loaded run. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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a12f1f092c |
feat(clients/audio): one de-jitter policy for all four rings, and lossless single-packet recovery
Phase 4 + WP3.2 of design/audio-quality-and-latency.md. **The defect.** Every client ring primed *up* to a target and clamped at a ceiling, and none walked the depth back *down*. Any transient — a Wi-Fi arrival burst, a host stall, or plain host-DAC-vs-client-DAC skew of a few dozen ppm — therefore added latency permanently, until an underrun happened to re-prime. Android, with no shed at all, converged on its 120 ms hard cap and stayed there for the rest of the session; that is the "audio latency is too high" report. Apple did shed, 40 ms in one go, which its own comment called "one audible blip". All four now share `punktfunk_core::audio::JitterPolicy`: depths in MILLISECONDS rather than device quanta (`3 x quantum` meant 15 ms at a 5 ms quantum and a silent 64 ms at a 20 ms one), a crossfaded 5 ms shed once the depth average has sat above target for 2 s of consumed audio, and de-prime hysteresis. Linux and Windows had never had that hysteresis — they still carried the `if ring.is_empty()` instant re-prime that Android identified as self-inflicted crackle, where one transient drain manufactured a whole target's worth of silence. Android's floor drops 40 -> 25 ms: the policy grows the target on the devices that actually underrun, instead of every device pre-paying for the worst one. The Windows ring moves from raw bytes to interleaved f32 so it can share the policy and the crossfade helper at all. Apple is the one client where the policy is hand-written in a second language, so it gets its own XCTest (`AudioRingDriftTests`). Verified here by compiling `AudioRing.swift` standalone against a simulation harness — +200 ppm for 5 minutes settles at 30 ms with zero silent callbacks, where the old ring would have ridden its 80 ms high-water mark. **WP3.2 — recovery lives in core, not in the clients.** The rebuilt frame is re-inserted into the demux queue in order, so every embedder (including any C-ABI consumer) gets a complete stream without knowing the `0xD2` plane exists, and their `AudioGapTracker` simply stops seeing the gap. `recovery_and_the_gap_tracker_agree` pins exactly that. For the same reason core advertises CLIENT_CAP_AUDIO_RED itself rather than making four embedders remember to. Verified: clippy --all-targets -D warnings and the full test suites for punktfunk-core, pf-client-core, punktfunk-host, pf-host-config under Linux/docker (163 + 61 tests); punktfunk-client-android `cargo ndk check` for aarch64 with the gate proven non-vacuous by a planted type error, and its 6 clippy findings confirmed IDENTICAL to the pristine file (all are the documented arm64-only artifacts); AudioRing.swift type-checked and simulated on macOS; fmt. The Windows client half (audio_wasapi.rs) is still not compile-verified anywhere. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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3055e29ebb |
feat(host/audio): make audio observable, fix the endpoint choice, raise the encode quality
Phases 0-3 of design/audio-quality-and-latency.md, host side.
**WP2.1 — the 2026-08-03 root cause.** The client-only loopback preference took Steam's
Streaming *Microphone* render endpoint over real hardware unconditionally, because it is
silent on the host. But that endpoint exists to carry remote VOICE, and nothing checked
whether it could carry music: on the reporter's box it won all 31 loopback opens across 25
sessions while a clean AMD HD Audio endpoint sat idle, and the whole desktop mix went
through it before reaching Opus. A silent sink now has to EARN its preference — if its mix
format narrows the mix it drops below real hardware. It is still taken when nothing better
exists (narrow audio beats no audio), but flagged so the capture side says why.
`plan_with_formats` takes a probe rather than reading WASAPI, so all 26 wiring-plan tests
still run on every platform. An unknown format counts as fine, which is asserted:
`unknown_formats_reproduce_the_formatless_plan` proves a probe failure can never make the
plan worse than it was before formats existed.
**WP0.1 — log the endpoint's ACTUAL mix format.** Everything the old log printed ("48 kHz
f32 channels=2") was our REQUEST; with `autoconvert` WASAPI converts silently from whatever
the endpoint really runs. That is why a 3,600-line log filed over an audio-quality
complaint contained nothing that could diagnose it.
**WP0.2 — count what we drop.** The capture->encode handoff was a silent lossy `try_send`:
a stalled encode thread lost chunks, the encoder concatenated across the hole, and nothing
recorded it — a click plus a permanent shift of everything after. Now counted and warned,
alongside per-window peak/RMS/delivered% so a quiet host, a broken endpoint and a stream we
are damaging ourselves stop looking identical.
**WP2.4 — stop the default-device tug-of-war.** In Assert mode the capture is bound to the
planned endpoint EXPLICITLY, so a hijacked default changes only where apps render — the old
full reopen tore the capture down for nothing. The field log shows the cost: something
re-set the default every ~4 s and each round was a teardown, a wiring pass with
IPolicyConfig writes, and an audible dropout — seven in sixteen seconds, one ending in a
2 s error backoff. Now: put the default back, keep the stream, and after four rounds in
twenty seconds concede for a minute and say so once.
**WP1.1/1.2 — encode quality.** Constrained VBR (the hard-CBR comment justifies itself with
GameStream's audio FEC, which this plane does not have) and `AudioTier::High` by default:
stereo 128 -> 256 kbps, ~1 % of a 20 Mbps session. GameStream's encoder is deliberately
untouched — its FEC really does need fixed-size packets.
**WP3.1 — redundant `0xD2` plane**, sent when the client asked for it.
**WP2.2 — `audio.output_mode`** as a first-class setting (`client_only` / `host_and_client`
/ `follow_default`), superseding the two undocumented env vars, which stay honoured. The
enum lives in pf-host-config, which is deliberately dependency-free, so the tier table stays
in core where the codec knowledge is.
`capture_policy.rs` is split out for the same reason `wiring_plan.rs` is: both encode field
behaviour, so their tests must run on Linux CI, not only on a Windows box. That split
immediately earned itself — `capture_stats_separate_silence_from_signal` caught RMS being
divided by the FRAME count while summed over interleaved SAMPLES, which inflated it by
sqrt(channels) and made a sine report an RMS equal to its own peak.
WP4.5 (open the loopback at the minimum device period) is deliberately NOT done: in shared
mode `IAudioClient::Initialize` cannot change the engine period at all, so it would be a
no-op at best and a new failure path at worst. Recorded in the code. WP2.3 (force the parked
endpoint's volume) is deferred — `wasapi` keeps IMMDevice private, so it needs new raw COM
on a path this tree cannot compile, let alone test; its diagnostic half ships as the RMS
line above.
Verified: punktfunk-host + pf-host-config clippy --all-targets -D warnings and the audio
test suite under Linux/docker (gate proven non-vacuous with a planted type error); 26
wiring-plan tests standalone; fmt. The Windows-only halves of wasapi_cap.rs and
audio_control.rs are NOT compile-verified anywhere yet.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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7077b0a0df |
feat(core/audio): bitrate tiers, a shared de-jitter policy, and a redundant audio plane
Foundation for the audio quality + latency plan (design/audio-quality-and-latency.md). All three pieces are pure and unit-tested here so the four client rings and the Windows host glue that follow stay thin. **Bitrate tiers** (`AudioTier`). The layout table's `bitrate` becomes the `Standard` value, so that tier reproduces the pre-tier wire byte-for-byte — the tier machinery is provably non-regressive. `High` (stereo 256 kbps) is the default: 5 ms Opus frames are much less efficient than 20 ms ones, so the historical 128 kbps buys roughly what ~100 kbps buys at 20 ms, while the same session carries tens of Mbps of video. Purely a host-side encoder knob — libopus reads the bitrate out of the packet, so no client change and no negotiation. **`JitterPolicy`** — the ms-denominated de-jitter state machine every client will share. Two defects it exists to fix: (1) each ring computed its target as `3 x quantum`, a sane 15 ms at a 5 ms quantum and a silent 64 ms at a 20 ms one; (2) every ring primed *up* and clamped at a ceiling, and none walked the depth back *down*, so drift/bursts added latency permanently — Android, with no shed at all, converged on its 120 ms cap. Here a depth EWMA that sits above target for 2 s of consumed audio sheds ONE 5 ms frame with a crossfade. Driven by samples consumed rather than the wall clock: allocation- and syscall-free (safe in a realtime callback) and deterministic under test. `every_preset_sheds_before_it_trims` pins the invariant that makes this real rather than decorative. The first draft had `headroom_ms` <= the shed threshold on all four presets, so the ring was trimmed back before the average could ever reach the shed point: drift correction was dead code and the ratchet test passed for the wrong reason (the hard cap did the work). `a_transient_burst_does_not_shed` caught it. The shed point is now derived from `headroom_ms` so it cannot invert again. **`0xD2` redundant audio** — each datagram carries its frame plus a copy of the previous one, so a single lost packet is reconstructed instead of concealed. Opus in-band FEC cannot do this job: LBRR is a SILK feature and the desktop encoder is CELT-only (RESTRICTED_LOWDELAY, 5 ms), so `set_inband_fec` there is a no-op. Costs no latency — the copy rides the successor, which arrives inside de-jitter slack that already exists. Gated capable-and-agreed via CLIENT_CAP_AUDIO_RED/HOST_CAP_AUDIO_RED; every other session keeps the `0xC9` wire unchanged. 0xD1 is left free for the pad-audio program. cbindgen: prefix the four new exported constants. `FRAME_MS`/`SAMPLE_RATE_HZ` as bare C macros are the same hazard the BTN_* renames already document — a clashing #define takes the last definition silently rather than failing to compile. Verified: 300 core tests, clippy -D warnings, fmt. (`c_abi` fails identically on a pristine tree — this Mac has no system libopus for the C harness link.) Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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5582a6ea51 |
Merge branch 'main' into worktree-haptics-m1-rumble-seq
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ab4cd06e86 |
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3eab1e41df |
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1ae8b4d4ca |
fix(client/abr): let the ceiling follow a host-initiated re-target
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Interaction between two fixes in this series. The host now tells the client when a rebuild re-resolves an Automatic rate, and that rate can legitimately sit ABOVE the client's climb ceiling — the ceiling is the negotiated start rate until the capacity probe raises it, while the host's re-resolve answers "what do these pixels actually need" (a 1080p session mirroring a 4K panel resolves ~3× higher). Left alone, the client would learn the new rate, notice it was above a stale ceiling, and step the host straight back down off the rate it had just chosen for itself. So an ack raises the ceiling to meet it. `set_ceiling` only ever raises and still clamps to PUNKTFUNK_ABR_MAX_MBPS, which is the one limit that should bind here. No effect on ordinary acks: a climb is never requested above the effective ceiling to begin with. |
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33ecd8e1a5 |
fix(client/abr): a granted climb disproves the learned cap
Completing the cap-escape fix. Backing the re-probe clock off to 12 s got the client asking again quickly, but each ask only LIFTED the cap by +12.5 % — so even a host that had fully recovered still granted the session its real ceiling one small step at a time, ~4 minutes from the 20 Mbps default to a 300 Mbps link. The crawl was never the point; re-learning was. A request granted IN FULL at or above the cap is the host's own word that the limit is gone. Drop the cap outright at that point instead of nudging it. A standing limit is unaffected — it answers the same re-probe with another short ack, which re-latches it and doubles its clock, exactly as before. Adds the end-to-end regression the sweep was really about: a session pinned at 20 Mbps by a transient cadence refusal, under a probe-measured 300 Mbps ceiling, now reaches 150 Mbps in 22 windows (~16 s) where it used to need ~17 minutes. |
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48565c4e9e |
fix(host/abr): stop pinning Automatic sessions, and tell the client when the rate moves
Two host-side halves of the same sweep. **The cadence latch.** `cadence_degraded` — which makes the control task refuse bitrate CLIMBS — was latched true for as long as the session was escalated (adaptive capture depth or pipelined retrieve), independently of whether encode was still missing deadlines. The client cannot tell that refusal apart from an encoder's real ceiling: both arrive as a short `BitrateChanged`, and two identical ones latch a cap. Escalation needs ~20 net behind-frames, which a startup hitch supplies while the ABR is still in slow start at the 20 Mbps default — so one transient pinned the whole session there, long after the escalation had bought back the headroom it was for, and escaping cost +12.5 % per 60 s. An escalated session is still judged strictly (ANY net behind-frame keeps it flagged, where an unescalated one gets the full bucket), but being escalated no longer flags it by itself: escalating exists so cadence CAN be held, and once it is, refusing climbs refuses the thing that worked. The rule moves into `encode_behind_cadence` so it is stateable and testable. **The silent re-target.** `adopt_built_bitrate` publishes the rate a rebuilt pipeline actually opened at — `build_pipeline` re-resolves an Automatic rate whenever the source delivers a size the session did not negotiate, the mirrored-panel case — and the encoder's own clamp can land below what the control task already acked. Neither reached the client, whose controller keeps its own copy of that number as its climb base. A 1080p client mirroring a 4K panel therefore believed 20 Mbps while the host encoded 60, and its first climb computed from the stale base asked for 40: a re-target DOWNWARD, paying an encoder rebuild to get there. Both paths now push the applied rate to the control task, which sends `BitrateChanged` — the existing 9-byte message, which already means precisely this and which clients already handle arriving unprompted. No wire-format change, no capability negotiation, old clients unaffected. 2 host tests added. |
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e9a7373c76 |
fix(client/abr): measure delivered throughput in media bytes, not wire bytes
The controller's two throughput-driven gates both compare "what the pipeline carried" against the ENCODER's target: the utilization gate asks whether a clean window actually tested that target (a calm menu proves nothing), and the never-decaying proven mark bounds how far every later climb may step. Both were fed `bytes_received`, which counts every accepted datagram — headers, FEC parity, probe filler, audio. So the figure rose with the redundancy the host adds in ANSWER to loss: at 25 % FEC the gate passed with the encoder emitting ~55 % of target, and the proven mark inherited the same inflation permanently. The signal was weakest exactly on the lossy links it exists for. Count data-shard payload separately at the reassembler's routing decision — the same place, and for the same reason, the probe counters are already stamped — and feed the ABR that. First time both gates are dimensionally honest: a media rate compared against a media target. |
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f7a8c2013d |
fix(client/abr): the controller stops learning the wrong lessons from one window
Six defects found by a sweep of the Automatic-bitrate path, all of them the same shape: a single window, or a single refusal, taught the controller something it then treated as permanent. - Rolling baselines (OWD, client decode, host encode) armed off ONE sample. The baseline is a rolling minimum, so one window IS the floor — and `on_ack` deliberately clears the encode baseline after every decrease we ourselves asked for, re-opening that hole each time. A calm re-seed window followed by ordinary motion read as 4 ms of "congestion", backed off, cleared again, and ratcheted toward the floor on a link that was never the problem. All three now need BASELINE_MIN_WINDOWS of evidence before they may fire, via one shared `score_baseline` (the three copies had already drifted apart). - A mode switch rebased only the encode baseline. Decode and OWD are just as mode-scoped: 4K120 decodes slower and puts bigger frames on the wire than 1080p60, so the old floor was one the new mode cleared on its first window — ~30 s of every window scoring bad, i.e. a backoff every other window. A switch UP in mode cratered the rate instead of raising it. `proven_kbps` goes with them; throughput the old mode's decoder digested is not evidence about this one. - `proven_kbps` — never decayed, and permanent authority over how far every later climb may step — was raised by any window without a decode rise, including ones scored SEVERE. The windows that overstate delivered throughput are exactly the damaged ones: a stall's backlog draining at once, a flush's queue, the FEC surge answering a loss burst. Now only clean windows raise it. - A learned cap escaped at +12.5 % per ~60 s. The host cannot distinguish a durable encoder ceiling from a climb refused while it is transiently behind cadence, and the latter routinely latches during slow start at the 20 Mbps default — from which crossing the gap to a probe-measured ceiling took upwards of twenty minutes. Re-probe after 12 s instead, doubling the interval each time the lift is immediately re-learned: a transient is out in one interval, a real ceiling settles into a slow poll. - The decode cap latched AT the rate that choked, authorizing a climb straight back into the failure, and a bare jump-to-live flush could teach a "decoder knee" from what was a network event. It now latches just under the choke rate (inside the ±1/8 band the evidence already required) and only credits a flush where the decode signal is absent and cannot speak for itself. - PUNKTFUNK_ABR_MAX_MBPS bound only probe-learned ceilings, not the negotiated start rate — so the one knob an Automatic session gives the operator did nothing when the session already started above it. It now binds at construction, and a session sitting above its ceiling steps down to it (no congestion signal will ever find that: the link is fine, the cap is policy). Also: a SetBitrate dropped by a full control queue counted toward MAX_UNACKED, so three of them retired the controller for the session while logging that an "older host" was at fault. The pump now tells the controller what happened. Wire format and ABI untouched. 34 abr tests green (3 new). |
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9979489b56 |
fix(host/pads): an unplugged controller actually disappears
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Unplug a controller mid-session and the virtual pad it was driving outlives it: the game keeps seeing a connected, permanently idle device for the rest of the session. The single-controller session — the common case — hits this every time. `PadSlots::sweep` needs two passes to retire a pad. The first pass to see the mask bit clear only ARMS the 300 ms devnode-churn grace; the drop lands on a later pass. But sweep runs only from a state frame, and the producer emits exactly one frame per detach — `native/input.rs` guards the emit on the bit still being set — so for a pad with no still-changing sibling in the same manager, the second pass never comes. Nothing periodic reaches sweep: `heartbeat` and `pump` walk the slots without it. Split the two halves. `sweep` still folds a frame's mask into the grace clocks, and `reap` — new — drops whatever has run out, with no frame needed. Every manager now reaps on the periodic pump it already runs, so the teardown completes ~300 ms after the detach instead of never. `reap` deliberately cannot arm a clock: it only reads `inactive_since` and clears it, so a pad whose bit never went clear has nothing to run out and no amount of reaping can drop it. That is what makes it safe on a hot loop, and it keeps the anti-flap guarantee intact — a mask that blips clear and returns still never churns a devnode. The two existing tests hand-fed a SECOND removal frame, which production never sends; they passed while the real path leaked. Both now drive the unplug through a pump tick, and PadSlots gains three tests pinning the new invariants. Verified non-vacuous: with the reap neutered, both manager tests fail with "the pump tick never completed the unplug". Behaviour notes: this puts UI_DEV_DESTROY on the GameStream control thread's budget for the first time, and a mask glitch longer than the grace now really does flap — which is SWEEP_GRACE working as documented, so the constant stays. Found by the 2026-08-03 force-feedback sweep (B2 — see the backlog in punktfunk-planning design/haptics-sweep-2026-08-03.md). |
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14502769e0 |
fix(host/input): rumble comes back when a controller does
android / android (pull_request) Failing after 18s
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Unplug a pad mid-session and plug it back in, and roughly half the time it never rumbles again for the rest of the session. The removal arm restarted the pad's rumble sequence counter. The client's reorder gate does not restart: `rumble_last_seq` lives for the whole QUIC connection and has no reset path, so it still holds whatever the pad reached before the unplug. Restarting the host counter therefore hands the client a seq it has already seen, and its wrapping half-space compare drops every envelope until the counter climbs back past the stored value — up to 128 sends. Since the counter only advances on a level change or a ~120 ms renewal while a level is non-zero, that spans many separate rumble events, so it reads as a flaky controller rather than a clean outage. Whether it bites is decided by how much the pad rumbled beforehand, which is why it looks intermittent: a pad that never rumbled before the re-plug has `None` on the client side and always heals. The counter now survives, matching the sibling pad-state gate — whose comment eleven lines above already explains that a re-plug must arrive with a still- newer seq to be accepted. The three clears that actually end the stale lease move into `clear_pad_feedback`, whose signature deliberately has no seq parameter so the arm cannot regress by editing. Covered by a regression test that drives the real wire encoder and the real client gate, and asserts the pre-fix behaviour is genuinely rejected across the whole forward window, so it cannot pass vacuously. Found by the 2026-08-03 force-feedback sweep (B1/T5 — see the backlog in punktfunk-planning design/haptics-sweep-2026-08-03.md). |
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442ea12b96 |
test(mgmt): pin the two things that would silently break plugin logging
The runner holds the PLUGIN token and nothing else — on Windows its LocalService principal cannot read the admin one at all. `plugin_may_access` is an exclusion list, so `/plugins/logs` is reachable today only because it happens not to match `/ui-credential`. If that ever changed, plugin logs would go quiet in the console with no other symptom and no failing test. Now asserted on that lane directly. The second test covers ingest end to end through `GET /logs`: the `plugin:` target prefix the console's Host/Plugins filter keys on, the level coercion (an unranked level would sort as 0 and hide under every filter setting), a sourceless line being attributed to the runner rather than to nothing, the caller's timestamp surviving the trip, and an oversized batch being refused whole. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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365caa23be |
fix(plugins): plugin output reaches the console's log page, and /tmp is no longer hidden from the runner
A user could not get the VirtualHere plugin to use their VirtualHere client and asked, reasonably, where the logs were. There was no good answer, and the reason they were stuck turned out to be ours. **The runner could not see /tmp.** `punktfunk-scripting.service` set PrivateTmp=yes, which hands the unit a private tmpfs. But integrating with things already running on the box is the entire job of a plugin, and on Linux those talk over /tmp: VirtualHere's client IPC is the FIFO pair /tmp/vhclient + /tmp/vhclient_response, X11 is /tmp/.X11-unix. So the plugin launched the vendor binary happily and could then never reach the daemon behind it — while the same command worked perfectly in the operator's own shell, because that shell has the real /tmp. No config change could fix it, which is exactly the loop the report described. PrivateTmp is now off, with /tmp added to ReadWritePaths (which ProtectSystem=strict would otherwise make read-only). **Plugin logs now land in the console.** Plugins are not host child processes — the runner is a separate bun process that import()s each plugin in-process — so nothing they print passed through the host's tracing, and the console's Logs page could not show a single plugin line. The fallback was journalctl on Linux; on Windows the runner's scheduled task writes no log file at all, so a failing plugin was diagnosable only by stopping the task and re-running the runner by hand. Both mean shell access on the host box, which is what the console exists to avoid — and it left the one question a stuck user asks with no answer. So the runner now tees its output to POST /api/v1/plugins/logs, and those lines join the host's own ring under one cursor, targeted plugin:<name>. The console grows a Host/Plugins switch beside the level filter; an empty Plugins view says the thing that is actually usually wrong (the runner isn't running) rather than "adjust the filter". The shipper keeps stdout authoritative — journald and foreground output are unchanged whatever the host is doing — and is built so that logging can never hurt the thing being logged: it never throws into a caller, holds a bounded queue that drops oldest and then says how many, backs off when the host is away (a restart is normal), and re-sends a batch the host failed to take. Lines logged while a POST is in flight are kept, which cost one round to get right: the first version held its recursion guard across the await and silently dropped exactly the lines a busy plugin produces. Runner lines that report a failure (a refused unit file, a crashed plugin, a give-up) now go out at warn/error instead of all arriving as INFO, so the console's level filter means something for them. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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6b3c582eb1 |
feat(client/present): use the driver's queue-free vblank mode where it exists
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`VK_PRESENT_MODE_FIFO_LATEST_READY_EXT` is FIFO's tear-free vblank pacing that
presents the LATEST READY image at each refresh and retires the older ones,
instead of draining a queue. That is precisely what the software glass gate
emulates — so where the driver offers it, the driver does the job, and it does
it exactly where the gate matters most: a surface with no MAILBOX gets
newest-wins behaviour back without the app holding frames.
Found by asking the surface what it actually offers rather than trusting a
comment: the previous commit's `surface present modes` line read back
`[MAILBOX, 1000361000, FIFO]` on NVIDIA/Wayland, and 1000361000 is this mode.
The extension postdates the Vulkan headers ash 0.38 is generated from (1.3.281),
so there is no binding — hence the bare number in the log. It is hand-declared
here: mode value, extension name, and
`VkPhysicalDevicePresentModeFifoLatestReadyFeaturesEXT` spliced into the device
pNext chain. One trap worth naming: the SURFACE advertises the mode even with
the extension disabled, and using it on that basis is undefined — so the ladder
only offers it when the device feature actually came back true and we enabled it.
The gate/probe predicate had to split in two, and the distinction is the point:
* `needs_glass_gate()` — FIFO and FIFO_RELAXED only. NOT this mode: gating on
top of a driver that already retires stale images would hold frames back to
emulate something the presentation engine is doing, paying the serialisation
twice, which is the ~27 ms the last commit measured.
* `vblank_locked()` — the whole FIFO family INCLUDING this mode, because it
still presents on the refresh boundary, so the VRR cadence probe's premise
("with VRR off, a present waits for vblank") still holds.
Ranking: MAILBOX first (measured good at 1.4 ms), then LATEST_READY, then plain
FIFO — so a MAILBOX-less surface reaches newest-wins in the driver rather than
in our gate.
MEASURED ON GLASS (.21, NVIDIA 610.43.03, GNOME/Wayland): the extension probe,
feature enable and swapchain creation all succeed with a mode ash has no binding
for. Default ladder selects MAILBOX with `fifo_latest_ready=true`; the VRR ladder
selects `present_mode=1000361000` and measures `display 2.6 ms (pace 0.6 + latch
2.0)` — against 13-28 ms for plain FIFO + gate on the same box. The vblank-locked
path is now MAILBOX-class.
That changes the previous commit's reversal. The VRR ladder was reverted to
opt-in because it led with plain FIFO and cost ~27 ms; led with LATEST_READY it
costs 0.6 ms over MAILBOX. So `allow_vrr` is automatic again WHERE THE DEVICE
OFFERS THE MODE, and stays behind `PUNKTFUNK_VRR_FIFO=1` where it does not — on
those drivers the ladder would fall back to plain FIFO and the regression
returns. Both branches are pinned by tests. This also retires a dead switch: the
"Follow variable refresh rate" row did nothing at all after the reversal, and now
does something real on any driver with the extension.
⚠ Still unverified off this box: whether Windows and Intel drivers expose the
mode at all. Nothing measured here carries over — Windows Vulkan WSI goes through
DXGI, so exposing the enum and mapping it usefully onto flip-model semantics are
separate questions, and Intel is a different vendor stack again. Both facts are
logged unconditionally now (`surface present modes` + `fifo_latest_ready=`), so
one run on any box settles it. The code is safe either way: the mode is only
requested where the device feature enabled, and `allow_vrr` only goes automatic
there — everywhere else the shipped MAILBOX-first behaviour is unchanged.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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e08474d96d |
fix(client/present): log the surface's actual present modes, and document the VRR opt-in
"AMD's Windows driver offers no MAILBOX" is the premise the FIFO glass gate is built on, and it has been carried in a code comment rather than measured. Present modes are a property of the (surface, device) pair — they vary by platform surface, driver version and fullscreen state — so the only way to settle it is to read them back from real machines. One unconditional log line makes every field log answer the question. First reading, .21 (NVIDIA 610.43.03, GNOME/Wayland): surface present modes available=[MAILBOX, 1000361000, FIFO] Two things fall out. No IMMEDIATE and no FIFO_RELAXED on this surface, which is why a PUNKTFUNK_PRESENT_MODE=immediate run reported mode=fifo — the pin was not offered and the ladder fell through; previously that looked like a puzzling result and is now evidence. And 1000361000 is VK_PRESENT_MODE_FIFO_LATEST_READY_EXT: FIFO's tear-free vblank pacing that presents the LATEST READY image instead of draining a queue — the driver-native version of what the glass gate emulates in software, and a candidate to replace it wherever the driver exposes it (needs VK_EXT_present_mode_fifo_latest_ready enabled at device creation, so a work package rather than a tweak). Also documents PUNKTFUNK_VRR_FIFO, which the previous commit introduced without a docs entry. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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f422ae3e38 |
fix(client/present): what the first on-glass session found, including a reversed default
WP6 ran against .21 (CachyOS, RTX 5070 Ti, NVIDIA 610.43.03, GNOME/Wayland, 1080p60 HDMI, VRR provably disabled — `org.gnome.mutter experimental-features` is empty), host and client on the same box, `VK_KHR_present_wait` available. Five defects that unit tests and both CI gates had passed over: 1. The latch learner and the VRR probe observed NOTHING. Both derived spacings with `windows(2)` inside a single batch, but the run loop drains present-wait samples every pass, so a batch is normally ONE stamp. `period_us` read back exactly the mode fallback — correct by luck on a 60 Hz panel, wrong the moment a mode lies, which is the entire reason PanelGrid exists. The tests fed 40-stamp batches, a shape the live loop never produces. Spacings are now measured against the previous stamp across calls. 2. The VRR reference was circular. It compared spacings against the LEARNED period, but the grid cannot be learned from our own presents when the stream runs below panel rate — we only ever observe multiples ≥ our frame interval, so the learner adopts our own cadence and every delta is on-grid by construction. It learned 18-22 ms from a 40-50 fps stream and reported VRR on a display with VRR off. The reference is now the DISPLAY MODE's period, which is the vblank grid presents actually quantize to. 3. The probe is meaningless outside FIFO. MAILBOX deliberately decouples presents from scanout, so its stamps are never grid-quantized: same panel, same minute, FIFO read `no` (correct, period 16.4 ms) and MAILBOX read `yes` (wrong). Outside a FIFO-family mode the honest answer is Unknown, and that is now what it reports. 4. Round evaluation was per-CALL rather than per-sample, so the verdict depended on how the caller batched its stamps. Closed inside the sample loop now, with a test pinning bulk-vs-one-at-a-time equivalence — the same invariant (1) violated, in a second place. 5. `force_latency` was dead code without the `pyrowave` feature: a warning in the `--no-default-features` build CI actually ships (the Windows ARM64 leg). The gate only ever tested default features; it now tests both. DESIGN REVERSAL — the VRR FIFO-first ladder is opt-in (`PUNKTFUNK_VRR_FIFO=1`), no longer default. It shipped default-on for `allow_vrr` + fullscreen, which is the default configuration. Measured A/B, same box, back to back, reproduced across three runs: FIFO+engine `display 28.4 ms (pace 11.8 + latch 16.6)` versus MAILBOX `1.4 ms (0.2 + 1.2)`. Under a compositor the FIFO present's on-glass confirmation arrives a whole refresh later and the presenter serialises behind it. The VRR upside is real in principle but UNMEASURED — no VRR panel was available — and a default that is measurably ~27 ms worse on the hardware we could test, bought against an unproven win on hardware we could not, is the wrong way round. A test pins the default to MAILBOX; flip it back when a VRR panel confirms the win. NOT measured, and not claimed: the FIFO glass gate's own headline. The standing queue only forms when the stream rate approaches the panel rate, and an idle GNOME desktop is damage-driven at 40-50 fps on a 60 Hz panel, so `gated`/`forced` read 0 in every mode and the mechanism never engaged. The 11-13 ms figure is still the code's inherited documentation, not a fresh measurement. It needs its actual target: AMD-on-Windows (no MAILBOX, direct scanout) under load. Rig caveats recorded rather than smoothed over: host and client shared one GPU, so absolute latencies are contended and run-to-run variance was large, and it could not be visually confirmed what the physical screen showed. Mode selection, the fallback ladder, the VRR verdict and the counter plumbing are robust to that; absolute numbers are not. Gates: fmt, clippy -D warnings over the five client crates AND the `--no-default-features` build (added because defect 5 hid there), 160 tests. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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e38e3c44c9 |
feat(client/present): V-Sync and VRR become real settings, and VRR is measured
WP3 of design/desktop-presentation-rebuild.md. The `vsync` and `allow_vrr` settings have existed since WP1 but nothing consumed them — the swapchain picked MAILBOX-or-FIFO once, from an env var, and froze. This makes them mean something, which is also what unblocks their settings rows (deliberately withheld from WP5 rather than shipped as dead switches). Present-mode selection is now a preference ladder, not a constant: * V-Sync off — IMMEDIATE, then FIFO_RELAXED, then the tear-free modes. Asking to tear and silently getting vsync is a lie, so the mode that actually took is named in the stats line and a refused preference is logged requested-vs-active. * V-Sync on + VRR allowed + fullscreen — FIFO first. On a variable-refresh panel with direct scanout the FIFO present IS the flip, so the panel follows the stream's cadence instead of a fixed grid; MAILBOX would decouple presents from scanout and re-quantize to the compositor's clock. This is only safe because WP2's glass gate bounds the standing queue that historically made FIFO costly. * Otherwise — MAILBOX then FIFO, the shipped default, unchanged. `PUNKTFUNK_PRESENT_MODE` still pins a mode outright and now falls back to the settings (rather than to mailbox) when the name is unknown. VRR detection is MEASURED, never queried. No portable query exists — SDL exposes none, Wayland does not report adaptive-sync state, Windows surfaces nothing through Vulkan — and the platforms that do answer have been caught lying (see the Android per-uid refresh-rate finding). The discriminator is quantization: on a fixed-refresh panel every on-glass instant lands on the vblank grid, so the spacing between presents is ~k×period for whole k even when the stream runs slower than the panel (it just picks a larger k); under real VRR the panel refreshes when we present, so the spacing follows our own cadence and sits off the grid. `CadenceProbe` folds each delta to its distance from the nearest multiple of the learned period and takes the median. Tri-state: it stays Unknown below 24 deltas and after a display change, so `vrr` is reported only when it has been measured — never inferred from what the display claims. Also fixes the read-once refresh rate: `native.refresh_hz` was sampled at startup and never revisited, so dragging the window to another monitor left a 60 Hz-seeded clock pacing a 144 Hz panel. `WindowEvent::DisplayChanged` now relearns the latch grid, resets the cadence verdict, and clears the served-slot latch. Settings rows for both, on all three surfaces (GTK, WinUI, console). The console's V-Sync row is reachable in Gaming Mode, which is the only editor a Deck user has. Gates: punktfunk-rust-ci linux/amd64 — fmt, clippy -D warnings over pf-client-core, pf-presenter, pf-console-ui, the session binary and the GTK client, 160 tests (the two new ones cover every ladder and both cadence regimes, including the case that matters most: a stream slower than a FIXED panel must still read as fixed). WinUI leg on the Windows runner .133: clippy=0 tests=0, against a tree proven by content to contain the edit. ⚠ On-glass validation is still owed and is NOT claimed here: every box with a real display was powered off when this landed, so the VRR ladder and the detector have been exercised only against synthetic stamps in unit tests. Rebase follow-up: `20de58a7` landed the same "panel grid can be wrong in both directions" defect fix on Android and extracted the corrected learner into `punktfunk_core::phase::PanelGrid` for the iOS and desktop presenters to share. This clock had the identical bug — it capped the learned period at the display mode's refresh, and the mode is only a CLAIM, so a display really running slower than it advertises pinned a grid whose instants never arrive, for the session, with no way back. Adopted the shared learner rather than carrying a second, buggier copy; still fed the window's MIN spacing, which preserves the k×period resistance the cap was actually aimed at while the streak requirement lets a genuinely slower panel be discovered. New test: seed 120 Hz, real panel 60 Hz, the clock must climb back out. Took the same commit's third lesson too: the adaptive margin widened on a latch over 1.5×period (a number picked here), and now widens on the latch exceeding one period plus the lead already applied — the slot actually aimed at. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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b1ac4d02de |
feat(client/present): the display stat splits, and the intent reaches the settings UI
WP4 + WP5 of design/desktop-presentation-rebuild.md, on top of the WP1/WP2 engine. The engine shipped with no way to choose it and no way to see what it cost; this closes both. WP4 — the display stage splits into `pace` (decoded → present-submit, our own pipeline) + `latch` (submit → on-glass, the presentation queue and the vblank wait), off the `submitted_ns` stamp WP2 already carried. That split is what makes a high `display` self-diagnosing: latch dominating is the vsync floor or a standing queue, pace dominating is us. A `present:` line joins the Detailed tier naming the live swapchain mode — the answer to most "why is my latch a whole refresh" questions, since a MAILBOX request silently lands on FIFO wherever the driver has no mailbox — plus the engine's counters, rendered only when they are non-zero so a healthy latency session shows just the mode. Deviation from the plan: the planned `display_adj` twin is NOT here. It was specified as `display − latch_p50` for parity with the Apple HUD's shaved figure, but with a real per-sample `pace` percentile that twin is the same quantity derived worse (subtracting percentiles). `pace` IS the Apple-comparable number — Apple subtracts its OS present floor, the latch is ours — and the user docs now say exactly that. WP5 — Prioritize + Smoothness buffer on all three surfaces: the GTK dialog (a new Presentation group on the Display page), the WinUI settings page, and the console settings screen, which is the ONLY editor reachable in Gaming Mode and so the one that decides whether Deck users can reach this at all. The buffer control follows the intent the way echo cancellation follows the mic: hidden on the desktop shells, dimmed and inert on the console, where a row that vanished mid-list would shift everything under the cursor. The V-Sync and VRR rows are deliberately NOT here. Their settings exist and are profile-routed, but the swapchain does not honour them until WP3, and a toggle that does nothing is exactly how "Full chroma (4:4:4)" shipped inert on desktop for three releases after being announced. Buffer labels carry no millisecond hints (Apple/Android derive them from the session refresh): under a Native mode the shells do not know the refresh at settings time, so the captions state the cost as one refresh per frame rather than a confident wrong number. Docs: the stats page documents the split and the `present:` line, and stops claiming Linux/Windows measure to the present instant (untrue since present_wait); client-settings documents both new rows and drops the stale claim that the desktop 4:4:4 toggle has no effect (it was wired to VIDEO_CAP_444); configuration documents PUNKTFUNK_PRESENTER and PUNKTFUNK_PRESENT_DEBUG. Gates: punktfunk-rust-ci linux/amd64 — fmt, clippy -D warnings over pf-client-core, pf-presenter, pf-console-ui, the session binary and the GTK client, 158 tests. The WinUI leg cannot be reached by any Linux or macOS check, so it was compiled on the Windows runner .133: clippy -D warnings and tests both exit 0, against a tree proven by content to contain the edit. ⚠ The first run there reported a false pass — the script printed its done-marker while the log carried a test failure (a STATUS_DLL_NOT_FOUND launch failure, ffmpeg's DLLs missing from PATH); the harness now echoes each phase's exit code so the verdict is a fact in the log rather than an inference from a marker. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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5f55fa874a |
feat(client/present): the desktop presenter gains the Apple/Android intent model
WP1+WP2 of design/desktop-presentation-rebuild.md. The shared Linux/Windows session client presented arrival-paced with no pacing layer at all: two depth-2 newest-wins hops into a drain-to-newest and an immediate present. That IS the lowest-latency intent, but it was unnamed, unselectable, and had no alternative — and on a surface without MAILBOX (AMD's Windows driver offers none, and any compositor holding images does the same) the swapchain's own FIFO becomes a standing queue worth a measured 11-13 ms at 60 Hz. WP1 — the settings cluster, under the keys the Apple client already writes into the shared profile catalog (present_priority / smooth_buffer / vsync / allow_vrr): mismatched names would ride SettingsOverlay::extra, carried but never applied. PresentPriority::resolve mirrors the Android reference exactly (anything but an explicit "smooth" is latency; a buffer outside 1..=3 becomes 2), so a profile authored on any client means the same thing on all of them. Only the first two are consumed here; vsync/allow_vrr land in WP3. WP2 — the engine (present_pace.rs, pure state + arithmetic, 6 tests): - FrameStore: newest-wins slot, or the smoothing FIFO with preroll-to-capacity, drop-oldest overflow, and an underflow that re-arms the preroll (repeat by omission) — the Apple/Android semantics, with qDrop/qDry counters. - LatchClock: the panel grid learned from VK_KHR_present_wait glass stamps, min positive spacing capped by the mode refresh (measured, never queried — VRR and Android's per-uid refresh lie both punish trusting a reported rate). It now also publishes the host-facing LatchGrid, so the phase-lock report and the local scheduler cannot disagree about the grid. - PresentGate: one undisplayed present in flight on FIFO surfaces, with the 100 ms stale force-open. This is the standing-queue killer, and it is inert on MAILBOX/IMMEDIATE and without present timing — where behaviour stays byte-for-byte the shipped arrival pacing. Wiring: glass samples drain every pass (a 1 Hz batch would starve clock and gate) and the waiter pushes an SDL wake, so a gate reopen never waits out the event timeout; smoothness serves one frame per latch slot and tightens the loop's wait to that deadline; the adaptive slot margin starts at 0 and widens +500 us per missed window toward 2.5 ms (a fixed lead was measured to be pure display tax). PUNKTFUNK_PRESENTER=arrival disables the whole engine for field A/B without a rebuild. PyroWave collapses smoothness to latency for the stream: its plane-ring retirement accounting assumes the depth-2 newest-wins hand-off, and all-intra frames make buffering moot anyway. Gates (punktfunk-rust-ci, linux/amd64, sources touched first so a warm target cannot print a vacuous Finished): clippy -D warnings across pf-client-core, pf-presenter and punktfunk-client-session; 80 + 32 tests pass; rustfmt clean. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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d839f4c2b6 |
fix(client/windows): settings stop going stale behind your back, and the log has a door
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A field reporter's codec setting "changed by itself" between sessions. Nothing writes the negotiated codec back — what they saw was a stale snapshot. `AppCtx.settings` is loaded ONCE at process start and the page renders from it, but this process is not the file's only writer (the spawned session persists its match-window size, the console UI and Decky save too), so the page showed values another process had already replaced — until a row was touched and `commit`'s rebase pulled the file in, at which point the value visibly jumped. The 2026-07-31 rebase fix covered the whole-file writers and missed two spots: nothing re-based on page ENTRY, and the profile-scope commit arm cloned the snapshot without reloading, so overlay absorption diffed against stale globals. Both now re-base on the file. Two more ways a setting could vanish or cost time: * An older binary's whole-file save DROPPED a newer client's keys — `Settings` had no unknown-key passthrough, unlike `SettingsOverlay`, whose `extra` map already gives profiles exactly that contract. Extended to the globals: additive, empty on every existing store, and an empty map serializes to nothing so no file churns. (`save()` was already temp+rename, so the torn-file → silent-Default reset was closed.) * "Check the client log" never said WHERE. Settings ▸ About grows an Open log folder row (%LOCALAPPDATA%\punktfunk\logs, folder not file so the rotated .old generation is in reach), and the failed-spawn banner now names the path. The 4:4:4 caption said "HEVC only, and only where the host can encode it", which sends people hunting: the host gate is PyroWave or an NVENC backend. It says so now. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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0de161e29b |
Merge pull request 'feat(clients/input): controllers can stop being forwarded, for couches that hand the pad over another way' (#22) from worktree-gamepad-passthrough-toggle into main
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Reviewed-on: #22 |
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b297542c4d |
feat(clients/input): controllers can stop being forwarded, for couches that hand the pad over another way
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A controller that reaches the host by USB passthrough — VirtualHere and friends, or simply a pad plugged into the host — arrived there twice: once as the real device, once as the virtual pad this client built from the same hands. Games read both, so a stick drifts against the centred second pad and menus take every input twice. New per-client setting, "Forward controllers", default on (today's behaviour). It is tier-P, so a profile can decline what another profile forwards. On Linux and Windows it is deliberately stronger than "send nothing". Opening a controller is what CLAIMS it — SDL's HIDAPI drivers take the device node — and a claimed device is one a passthrough tool cannot bind, so with this off the session opens no slot at all and never enables the Valve HIDAPI drivers. Menu navigation is untouched: the launcher still opens the active pad, and a session supersedes menu mode whether it forwards or not, so the pad is free for the whole time a stream is up. The consequence, documented at both the setting and the chord: the controller escape chord is read off forwarded pads, so it is unavailable there. The Apple and Android input stacks claim nothing, so those clients keep their slots and their chords and only gate the wire sends — losing tvOS's only controller way out of a stream would have been the worse bug. Android does stop its DualSense and Steam Controller 2 USB captures, which do claim the device. Surfaces: GTK, WinUI, the console settings screen, Apple's touch and gamepad settings, the Android touch and gamepad settings, and Decky (which also hides the rows that now have nothing to act on). Everywhere the "which pad" and "pad type" rows grey out while it is off. Verified: cargo clippy --all-targets -D warnings + 79 tests on pf-client-core, pf-console-ui, punktfunk-client-session and punktfunk-client-linux (linux/amd64 container, gate proven non-vacuous with a planted error); swift build for the Apple clients; gradle compile + 49 unit tests for Android (likewise proven); tsc for Decky. clients/windows is UNCOMPILED — both Windows boxes were offline; its edits were reviewed against the helper signatures by hand. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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98e040fd01 |
fix(host/stream): the wire holds the session rate when the display outruns it
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PUNKTFUNK_VDISPLAY_HZ_MULT promises extra display refreshes without one extra frame on the wire, but the frame-driven trigger enforced its pace only as a per-gap floor: sleep to 0.9×interval, then wake on arrival. A source that always has a frame pending — the overdriven display under uncapped content — settled at 0.9-interval spacing, 1.11× the negotiated rate. That is the field report's 132 fps on a 120 fps session: ten percent more bitrate, encode and decode for frames a 120 Hz panel can only drop. A credit bucket (PaceBudget) now pins the long-run average at the pacing rate: credit accrues at one frame per interval of real elapsed time, capped at 1.25 frames of post-stall burst, and every submitted frame spends one. A grab may run early only against banked credit, so the 0.9 floor keeps its per-gap jitter headroom while the average cannot exceed the rate — and a source at or below it banks faster than it spends and is never delayed. Anchoring to real elapsed time also keeps the synchronous-encode overlap the arrival-anchored floor bought (the owed fraction absorbs a constant encode tail instead of stacking on top of it), and it cannot fight the phase lock's submit grid: both agree the period is the interval. The charge lives under the same guard as the gate — the legacy fixed tick paces by its own grid, and charging it without ever accruing would bank unbounded debt that stalls the loop if a rebuild later flips the capturer to arrival-wait. Verified on .25: native::stream tests 15/15 (three new PaceBudget tests), punktfunk-host 369/369, clippy -D warnings clean, fmt clean. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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5174a59832 |
fix(capture/kwin): a hidden cursor leaves the stream — KWin's id-0 meta is the hide
Since the 0.22.0 cursor work (the seat-pointer park + the metadata composite), a KWin capture-model stream always has a cursor — and it never went away again: not in game, not in Big Picture, not with a controller in hand (field report, 2026-08-01). The host blended the arrow forever because pf-capture deliberately ignores SPA_META_Cursor id 0, and once `visible` latched true nothing on Linux ever cleared it. Two producer contracts meet on id 0, and one flag now carries which one a stream follows. KWin rewrites the cursor meta on EVERY enqueued buffer and writes id 0 whenever Cursor::isOnOutput says the pointer is not in this stream — which covers both a globally hidden cursor and a client null-cursor surface (empty geometry intersects nothing). There id 0 IS the hide, and honoring it is what lets a game hide the pointer mid-stream. Mutter only rewrites a buffer's meta when the cursor changed, so recycled buffers carry stale id-0 regions between damage frames — honoring those flickered the cursor off between hovers (on-glass round 5), and that path keeps its last-known-state behavior. The flag rides from the backend that created the output (correct for registry-pooled reuse too — a kept display only ever matches its own backend) through capture_virtual_output into the parser's CursorState. The portal-monitor path stays on the stale-meta contract: the only thing routed through it today is Mutter's HDR mirror. Verified on .25: pf-capture 45/45, punktfunk-host 369/369, clippy -D warnings clean (pf-capture, punktfunk-host, cursor-probe), fmt clean. On-glass KDE validation still owed. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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20de58a78a |
fix(android/present): the panel grid can be wrong in both directions, and the margin listens to the latch
Three defects in the 0.23.0 timeline presenter, all found while root-causing the field report that turned out to be the slice wire. None of them is that bug; all three are real, and the first is the one that would still bite once it is fixed. The panel-period learner could only ever narrow. It is seeded from the display mode Kotlin asked for — and `preferredDisplayModeId` is a REQUEST the system may refuse (Smooth Display off, battery saver, thermal, an OEM governor). Ask for 120 Hz on a panel that stays at 60 and the presenter pins an 8.33 ms grid on a 16.67 ms display with no way back, for the rest of the session: it then aims at instants that never arrive and releases faster than the panel scans. The learner moves both ways now, and lives in `punktfunk_core::phase::PanelGrid` where it is host-testable and where the iOS and desktop presenters can share it. The asymmetry is kept and made explicit — narrowing is immediate (a finer real grid is always safe to subdivide onto, and it is the per-uid down-rate case the seed most often gets wrong), widening needs eight consecutive agreeing observations and then takes the narrowest of them, because one wide sample is a missed callback and eight in a row is a display that really did slow down. The glass budget was a prediction with nothing underneath it. `OnFrameRendered` already reports what actually reached glass, but the budget never consulted it, so a wrong grid could hand SurfaceFlinger frames indefinitely: BufferQueue fills, MediaCodec runs out of output buffers, the decoder stalls, and the no-output backstop starts begging for keyframes. Releases are now counted against their confirms and the presenter holds back past six outstanding — loose on purpose, since the callbacks are allowed to arrive batched and a held frame in the newest-wins slot is a dropped one. It self-clears when the confirms catch up, and writes the ledger off after the same 100 ms the stale reopen uses, so a platform that stops confirming can never wedge the stream. `qWait` and `unconfirmed` join the 1 Hz pf.present line, which is what would have made this visible from a log. The adaptive latch margin widened on `paced_drops` — the newest-wins store's own policy evictions, which happen whenever the stream out-runs the panel and say nothing about SurfaceFlinger's latch lead. On a healthy device that walked the margin to its 2.5 ms ceiling and re-imposed the display latency the P2e sweep had just measured away. It now widens on the measured latch exceeding one panel period plus the live margin, which is what a missed vsync actually looks like. Also corrects two doc comments that named `display.refreshRate` as the panel_hz source; it has been the mode table since the A024 down-rate fix. Gates: 278 punktfunk-core lib tests (7 new PanelGrid cases incl. the refused-mode regression), clippy -D warnings and fmt clean, cargo ndk check green on arm64 and armv7. Android clippy reports the same 4 warnings as the base commit and no new ones. NOT yet confirmed on glass. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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97b2c01ac1 |
fix(core/packet): a slice-streamed frame costs its own size, not the whole frame ceiling
The 0.23.0 slice wire flushes a block every MIN_STREAM_BLOCK_SHARDS, so every ordinary access unit is now opened by a SENTINEL — a header with no totals. The reassembler sized those frames at `max_frame_bytes`, which the QUIC handshake clamps to 8-64 MiB. That was survivable while sentinels were rare (the streamed path emitted one only for an AU exceeding a whole FEC block, ~281 KB); it is not survivable now that every frame is one. Two consequences, both measured: each access unit allocated and ZEROED a multi-megabyte buffer, and the in-flight budget (IN_FLIGHT_BUF_FACTOR x max_frame_bytes) was spent after ~3 concurrent frames — with production geometry, 12 ordinary AUs in flight lost 9 of them outright, every packet dropped before it could be placed. On a link with normal reorder that is a permanent loss storm: frames never complete, the re-anchor gate freezes the picture, and the client begs for keyframes. Only clients advertising VIDEO_CAP_MULTI_SLICE reach this path — Android and the Linux/Windows session client; Apple and the Windows in-process client never did, which is why it read as a platform-specific "video pipeline" fault in the field. A sentinel carries no total but does pin its own block's extent: a slice sentinel by its wire base, a legacy one by its full-K position. Size the buffer to that and grow as later blocks (or the final block's totals) reveal more. The budget is re-checked on growth for the same reason it is checked at open. The same flush also drained `pending` to empty whenever the AU's length was an exact multiple of the shard payload, leaving `finish_streamed` to seal a final block of one zero-padded FILLER shard. Its derived base overlapped the block flushed a moment earlier, retro-validation correctly read that as a lying header, and the whole AU died — one frame in every 1408 on a 1500-MTU link, ~12 s apart at 120 fps, each costing a freeze and a recovery keyframe. A flush now keeps one whole shard back, restoring the invariant `StreamedAu::pending` already documented. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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b6acbd096e |
fix(host/vdisplay): waking the PC stops failing the first session
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A woken Windows host refused every connection with "pf-vdisplay driver interface not found", on a box where the driver was installed and running. Resuming re-enters D0 and re-registers the IddCx control interface while the rest of the resume storm is still going. A client reconnecting a second after wake lands inside that gap. `ensure_available` probed exactly ONCE, so it read the gap as a dead driver and answered a device that was seconds from ready by disabling and re-enabling it — then gave the interface 4 s to come back, which a contended post-resume PnP does not meet. The session failed, and the log blamed a missing install. The recovery also could not tell whether it had recovered anything. It ran the whole cycle under `SilentlyContinue` and reported `(Get-PnpDevice).Status` — the DEVICE's status, not the cycle's outcome — so a disable that was REFUSED left the adapter untouched, started, and reading `OK`. That is the reporter's `cycled the adapter device … status=OK` line: a recovery that never happened, announcing success. And a refusal is the expected case here, not the exotic one: reset-pf-vdisplay.ps1 stops the host service first precisely because the host holds the driver's control device open, a step an in-process cycle structurally cannot take. - Distinguish a devnode MID-TRANSITION (interface registered, not started yet, or the open refused) from one genuinely ABSENT. Wait the first out; only the second earns a reload. `Probe` carries the counts. - Report what the reload DID, not what the device looks like afterwards: every failable step is `-ErrorAction Stop` in a `try`, and `pnputil /restart-device` is the fallback for the in-use device that `Disable-PnpDevice` refuses. Failure paths re-enable, so a half-cycle can never strand the adapter DISABLED. - Give the interface 15 s to arrive after a reload, not 4 — under a 30 s hard ceiling so a permanently wedged devnode still fails predictably. - Serialize recovery: N sessions racing in after a wake perform ONE reload, not N interleaved ones. The lock is taken only where no manager lock is held, so the order stays one-way. - Retire the manager's cached control handle when a reload runs, instead of letting the next session discover it via a failed IOCTL. - Surface the real reason. `ensure_available` returns `Result`, so the log names how long it waited, whether a reload ran, and how many interface instances were seen in what state — the detail that would have identified this from the field report's log alone. `VdisplayDriver::open` now shares the wait (brief, no reload) instead of carrying a second, drifted copy of it — that path is also reached by `hw_cursor_capable` mid-handshake, where a reload would be the wrong trade for one capability bool. Windows-gated, so verified with scripts/xcheck.sh (check + clippy -D warnings, --all-targets) and cargo fmt; on-glass wake test still owed. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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362595b20f |
fix(vdisplay/kwin): the streamed output declares it mirrors nothing, so a stored replicationSource can't clone a panel into the stream
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KWin stores output configuration per *setup* — the exact set of connected outputs, matched by EDID/connector — in `kwinoutputconfig.json`, and `replicationSource` is one of the fields it saves and restores (`OutputConfigurationStore::storeConfig` / `setupToConfig`). Our virtual output carries a STABLE name on purpose, so once any setup has an entry making `Virtual-punktfunk` a mirror of a physical head, KWin re-applies it to OUR output on every session that reproduces that same monitor set — and only that set, which is why the failure looks environment-dependent: a field report has the stream cloning the panel whenever exactly one monitor is live, and behaving normally the moment the others come back (a different setup key, a different stored entry). A mirroring output is not a desktop. KWin's `applyMirroring` overrides its scale and render offset to the source's, so the stream carries the physical screen's viewport at the physical screen's size instead of the mode the client negotiated. The protocol says the rest out loud on `priority`: "an output may not be in the output order if it's disabled or mirroring another screen" — so the primary assertion this module works so hard to verify silently stops meaning anything too. Nothing we sent ever contradicted the stored value. The topology config enabled our output, took priority 1 and disabled the others, but never stated the one property that decides whether the thing is its own screen. Now it does: `set_replication_source(ours, "")` rides along in the config we already build (free, idempotent — an empty source is exactly what KWin resolves to "mirrors nothing"), gated on management v13 where the request appeared, since wayland-rs does not range-check requests and an out-of-range opcode would kill the connection. `extend`/`auto` issue no topology calls by design — the streamed output is meant to join the desk without rearranging it — but a mirror is not an arrangement, it is a broken source under every topology. So they get `clear_replication_source`, which enumerates and applies ONLY when our output really is mirroring. The device's `replication_source` event is now read, so the state is visible: a mirrored streamed output names its source in a warn instead of leaving "the stream just shows my monitor" as something only the reporter can see. Verified on 192.168.1.25 (Ubuntu, cargo 1.96): `cargo test -p pf-vdisplay` 128 pass (7 in `kwin_output_mgmt`), `cargo clippy -p pf-vdisplay --all-targets --locked -D warnings` clean, `scripts/xcheck.sh linux` clean, fmt clean. NOT yet on-glass — no KDE box here reproduces a stored mirror; the reporter's setup is the real test. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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caa47e28e6 |
fix(client/decode): AV1 hardware decode stops silently opening libdav1d
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avcodec_find_decoder(id) returns the registry's FIRST decoder for the id, and
upstream orders the native av1 decoder LAST on purpose ("hwaccel hooks only,
so prefer external decoders" — allcodecs.c). All three hardware backends
selected by id, so every AV1 session opened libdav1d: a software decoder that
silently ignores hw_device_ctx and never calls get_format. Each frame then
failed the backend's hw-format guard and the session burned the demotion
ladder MID-STREAM — field-logged as 68 Vulkan fails → D3D11VA → 102 fails →
software, ~3 s of black — with "hardware decode active" already printed and
the D3D11 profile/pool probes all green. H.264/HEVC never hit this only
because their native decoders happen to be registered first.
Selection is now by capability: find_hw_decoder walks av_codec_iterate and
takes the first decoder whose avcodec_get_hw_config advertises the backend's
surface via HW_DEVICE_CTX, so a build without a usable hw decoder fails at
OPEN in milliseconds and the ladder runs there — the idiom the D3D11 probes
already follow. Registry order still wins among capable decoders, so
H.264/HEVC select exactly what they always did. The software path keeps the
id lookup on purpose: libdav1d is the fastest CPU AV1, and the native av1
decoder has no software path at all.
Every decode log now carries the selected decoder's name — decoder="av1" vs
decoder="libdav1d" is the whole diagnosis, and no log line said it. The
session log names the WIRE codec and drops the FFmpeg id for PyroWave
(ffmpeg_codec_id's fallthrough claimed codec_id=HEVC for wavelet sessions
that never touch FFmpeg).
The CPU lane also stops passing raw PQ off as a tone-map: software-decoded
frames deliberately never take the HDR10 swapchain, but a PQ stream there was
then shown UNtonemapped (washed out) with no warning — the pq-downgrade warn
keys off the swapchain answer — while the Detailed OSD badge claimed the
"HDR→SDR" tone-map that only the hardware lane's CSC runs. The presenter now
warns once when a PQ CpuFrame arrives, and the badge distinguishes
"HDR→SDR (raw)" (no tone-map pass) from the hardware lane's real "HDR→SDR".
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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652abeb397 |
fix(host/audio): an unsatisfiable wiring plan waits for an endpoint change instead of hammering
Field case 2026-08: the display isolate invalidated the only real render endpoint; the mic held the Steam Streaming Microphone, the Speakers were blacklisted, and the capture loop re-ran the full wiring pass — three IPolicyConfig SetDefaultEndpoint writes included — every 2 s for 8+ minutes, retrying a verdict that could never change. - wiring_plan: a plan with no loopback is a typed structural verdict (Wiring::loopback_unsatisfiable + an endpoint-set fingerprint); the dead leftover() tier (byte-identical to real_hw()) becomes a real last resort that accepts ONLY the Steam Streaming Speakers, flagged loopback_last_resort — a known-silent-loopback QUALITY risk, never the cable/VoiceMeeter echo CORRECTNESS risks. excluded_from_loopback stays untouched (judge_default's mid-stream snap-back semantics). - wasapi_cap: an unsatisfiable plan errors ONCE per topology with the render inventory, per-endpoint rejection reasons and only the remedies not already taken, then parks on a cheap enumerate-and-hash poll and re-plans the instant the set changes; transient failures get a real capped exponential backoff (2 s → 60 s, reset on success or set change); a last-resort capture re-plans on any set change and promotes the 30 s zero-packet breadcrumb to warn. - audio_control: the recording default is asserted only when the plan changed or the default drifted — set_default_endpoint fires all three SetDefaultEndpoint roles unconditionally, so the 2 s loop silently stomped any operator recording-device change; the "attach one, or let the host install the Steam Streaming pair" warn (already satisfied in the field case) is replaced by the same diagnosis. Verified: 19/19 wiring_plan tests (native rustc --test and the Linux CI image via docker); both Windows files type-check and clippy clean against wasapi 0.23.0 / windows 0.62.2 for x86_64-pc-windows-msvc via an xcheck-style stub harness (the in-tree target check dies in openh264-sys2's build script on macOS, as scripts/xcheck.sh documents). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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48511d1267 |
fix(abr): probe throughput is measured over the client's receive interval
The capacity probe divided client-side bytes by the HOST's burst duration — a window wrong on both edges (base snapshotted before the burst reached the host, frozen only when the ProbeResult landed, while the host's clock stops the moment ITS send window closes, before the switch/kernel queue finishes draining toward the client). On a 1 GbE link a 2 Gbps burst target "measured" 1266 Mbps and set an 886 Mbps climb ceiling the link could never carry — permanent for the session, because set_ceiling never lowers. The reassembler now stamps probe-scoped counters (bytes, packets, first/last arrival, monotonic ns) at its FLAG_PROBE routing, so video around the burst contaminates neither numerator nor denominator; the throughput divisor is the client's first→last arrival interval, with the host duration kept as the fallback when fewer than two probe packets arrived. The user-facing speed test shares the corrected computation (ProbeOutcome/PunktfunkProbeResult layouts unchanged; elapsed_ms docs updated to the new semantics). Two guards ride along: - PUNKTFUNK_ABR_MAX_MBPS clamps inside set_ceiling — the one funnel every learned ceiling passes through — so a user cap binds no matter what any probe concludes. - The controller latches decode_cap_kbps when two CONSECUTIVE backoffs carry decode-severe evidence (deep decode excursion or jump-to-live flush) at a similar pre-backoff rate, mirroring host_cap_kbps for the client decoder: a knee below the link ceiling was a permanent 30-60 s sawtooth costing a flush + dropped-frame burst per cycle (1440p120 HEVC field case, knee ~490 Mbps). One spurious flush never latches; the cap re-probes on the CAP_REPROBE_WINDOWS clock, so it lifts when the decoder recovers. Also rights the three stale "3 Gbps" probe-clamp comments (the host constant has been 10 Gbps since MAX_PROBE_KBPS moved). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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3e649d372e |
fix(capture/stall): the ETW witness testifies in QPC, so compose-silence stops convicting content
The stall classifier's present witness never worked: the consumer was opened
without PROCESS_TRACE_MODE_RAW_TIMESTAMP, so ProcessTrace converted every
event's TimeStamp to FILETIME regardless of the session's ClientContext=1 —
FILETIME ticks (100 ns since 1601) are ~4 orders of magnitude above QPC, so
every ts <= to_q comparison was false. summary() always printed etw=none,
window_counts() always returned presents=0/queue_adds=0 while present_history
was still true (satisfied by the unfiltered ring), and classify() therefore
convicted EVERY compose-silence hole as CONTENT-SILENCE; FRAME-GENERATION —
the class the program exists to catch — was unreachable. Two comments
asserted the wrong contract ("TimeStamp IS a QPC value"); both now state the
real one: ClientContext selects the session clock, RAW_TIMESTAMP is what
stops the FILETIME conversion on delivery.
Three adjacent defects fixed with it:
- summary() and window_counts() each took their own ring lock and their own
(Instant::now(), qpc_now()) anchor, with OpenProcess syscalls between the
two calls — the prose and the verdict could disagree about the same hole.
Merged into window_report(): one snapshot, one anchor, both halves; the
summary keeps its 300 ms lead-in, the counts keep the gap-only window, and
the etw=/etw_presents=/etw_queue_adds= log fields are unchanged.
- present_history/queue_history meant "an event EVER sat in the ring" —
satisfied by events arriving after the hole, or by a previous session's
leftovers in the never-cleared static RING. Both flags now mean witness
LIVENESS: at least one event inside a 5 s LOOKBACK ending at the hole's
start, i.e. the witness demonstrably worked before the hole opened. The
ring is cleared when a new session starts, so a dead session's events can
never pose as the next one's history.
- window_counts() accepted only BltQueueAddEntry (1071) as queue history
while summary() also took BltQueueCompleteIndirectPresent (1068); either
proves the queue witness works, so the merged reader takes both.
The windowing math is factored into a pure count_window() (plain i64 tick
arithmetic) with unit tests, and the classify() matrix gains the live-witness
zero-presents case. Conviction thresholds are untouched.
Verified: scripts/xcheck.sh windows clippy (-D warnings, --all-targets) green
for pf-frame/pf-win-display/pf-capture/pf-vdisplay; native cargo check green.
The new Windows-gated tests type-check but need a Windows box to run.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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0d004c4680 |
fix(host/handshake): the 4:4:4 gate names the encoder backend, not the capturer
capture_supports_444 was an encoder-backend fact (direct NVENC or PyroWave) logged under a capture-ish name — a field report burned real time hunting a capture problem because of it. The 'encode chroma' line now says ingest_chain_supports_444, a requested-but-declined session logs WHICH gate lost, and the console UI's Full chroma explainer names the real requirement. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |