c9ff144492c1350ea9eb11476ab8a45bf22b0bbd
3 Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
|
|
38078fe7ee |
feat(linux-client): gamepad library launcher — console-style coverflow (--browse)
apple / swift (push) Successful in 1m9s
ci / rust (push) Successful in 1m54s
ci / web (push) Successful in 54s
android / android (push) Successful in 3m33s
ci / docs-site (push) Successful in 1m2s
windows-host / package (push) Successful in 6m43s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 1m12s
ci / bench (push) Successful in 4m47s
deb / build-publish (push) Successful in 4m36s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 6s
decky / build-publish (push) Successful in 15s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 5s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 4s
windows-msix / package (x64, C:\Users\Public\ffmpeg, x86_64-pc-windows-msvc, C:\t) (push) Successful in 1m10s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 51s
release / apple (push) Successful in 8m30s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 48s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 53s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m15s
flatpak / build-publish (push) Successful in 4m4s
apple / screenshots (push) Successful in 5m31s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Successful in 9m48s
docker / deploy-docs (push) Successful in 24s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 9m20s
A controller-driven, chrome-less library launcher for the Steam Deck flow
(the Decky plugin's "Open library on screen" + pinned games,
|
||
|
|
e925d00194 |
feat(linux): game library browser; split app.rs into cli/launch/ui_trust
- library.rs + ui_library.rs: the host's unified game library over the management API (the Apple LibraryClient/LibraryView ported) — mTLS with the paired identity, host verified by its pinned cert fingerprint (ureq + rustls, unified with the workspace rustls 0.23); posters load async with monogram placeholders, and picking a title starts a session that asks the host to launch it (the library id rides the Hello). - app.rs (~800 lines lighter) splits into cli.rs (argv/headless pairing/--connect/screenshot scenes), launch.rs (mode resolve + session worker + event stream into the UI) and ui_trust.rs (TOFU / SPAKE2 PIN / delegated-approval dialogs); ui_hosts/ui_stream reworked around the split. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
||
|
|
6a93d164a0 |
feat(client/linux): CI screenshot capture
Host-free UI screenshots of the GTK4/libadwaita client under a virtual X display (clients/linux/tools/screenshots.sh) — Xvfb + software GL (llvmpipe) + a root-window grab, one app launch per scene. PUNKTFUNK_SHOT_SCENE routes build_ui to render one mock-populated REAL view (hosts grid / settings dialog / TOFU + PIN dialogs) and print PF_SHOT_READY once it has settled; the saved-hosts grid is driven by a seeded client-known-hosts.json. NON_UNIQUE in shot mode so back-to-back launches don't collide. The stream scene is deferred — its page needs a live NativeClient. Gated to stable release tags in a standalone best-effort workflow that builds the client in the rust-ci image and captures under Xvfb; PNGs upload as a 30-day artifact, not committed. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |