feat(client/linux): CI screenshot capture
Host-free UI screenshots of the GTK4/libadwaita client under a virtual X display (clients/linux/tools/screenshots.sh) — Xvfb + software GL (llvmpipe) + a root-window grab, one app launch per scene. PUNKTFUNK_SHOT_SCENE routes build_ui to render one mock-populated REAL view (hosts grid / settings dialog / TOFU + PIN dialogs) and print PF_SHOT_READY once it has settled; the saved-hosts grid is driven by a seeded client-known-hosts.json. NON_UNIQUE in shot mode so back-to-back launches don't collide. The stream scene is deferred — its page needs a live NativeClient. Gated to stable release tags in a standalone best-effort workflow that builds the client in the rust-ci image and captures under Xvfb; PNGs upload as a 30-day artifact, not committed. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -0,0 +1,67 @@
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# Native Linux client screenshots for the app/marketing listings. The client renders
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# host-free mock scenes (PUNKTFUNK_SHOT_SCENE) under a virtual X display; the driver
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# (clients/linux/tools/screenshots.sh) grabs each one — no host, GPU, or Wayland. The
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# Linux analogue of apple.yml's `screenshots` job, gated to STABLE RELEASE tags only.
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# Standalone + best-effort: a failure here reds nothing else. PNGs land as a 30-day
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# artifact; they are not committed or published.
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name: linux-client-screenshots
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on:
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push:
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tags: ["v*"]
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workflow_dispatch:
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jobs:
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screenshots:
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if: startsWith(github.ref, 'refs/tags/v') || github.event_name == 'workflow_dispatch'
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runs-on: ubuntu-24.04
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# Same image as ci.yml/deb.yml — already carries the Rust toolchain + GTK/SDL build deps.
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container:
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image: git.unom.io/unom/punktfunk-rust-ci:latest
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timeout-minutes: 90
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steps:
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- uses: actions/checkout@v4
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# Client link deps (baked into the image; kept here so the job is green across image
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# rebuilds — a no-op once present) PLUS the headless-render extras: a virtual X server,
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# software GL+Vulkan (llvmpipe/lavapipe), the icon theme + fonts the UI draws with, and a
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# root-window grab tool.
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- name: Client link + headless-render deps
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run: |
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apt-get update
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apt-get install -y --no-install-recommends \
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libgtk-4-dev libadwaita-1-dev libsdl3-dev \
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xvfb x11-utils imagemagick scrot \
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libgl1-mesa-dri mesa-vulkan-drivers \
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adwaita-icon-theme fonts-cantarell fonts-dejavu-core
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# Reuse the workspace cargo caches (same keys as ci.yml/deb.yml).
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- name: Cache keys
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run: echo "rustc=$(rustc --version | cut -d' ' -f2)" >> "$GITHUB_ENV"
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- uses: actions/cache@v4
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with:
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path: |
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/usr/local/cargo/registry
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/usr/local/cargo/git
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key: cargo-home-${{ hashFiles('Cargo.lock') }}
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restore-keys: cargo-home-
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- uses: actions/cache@v4
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with:
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path: target
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key: cargo-target-v3-${{ env.rustc }}-${{ hashFiles('Cargo.lock') }}
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restore-keys: cargo-target-v3-${{ env.rustc }}-
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- name: Build client
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run: cargo build --release -p punktfunk-client-linux --locked
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- name: Capture screenshots
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run: bash clients/linux/tools/screenshots.sh
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- name: Upload screenshots
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if: always()
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# v3: Gitea's API rejects upload-artifact@v4 (see apple.yml). Download is a zip.
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uses: actions/upload-artifact@v3
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with:
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name: punktfunk-linux-client-screenshots
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path: clients/linux/screenshots
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retention-days: 30
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@@ -13,6 +13,7 @@ clients/apple/PunktfunkCore.xcframework/
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clients/apple/.swiftpm/
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# Generated App Store screenshots (tools/screenshots.sh output; uploaded as a CI artifact)
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clients/apple/screenshots/
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clients/linux/screenshots/
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# Xcode per-user state
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xcuserdata/
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@@ -43,7 +43,13 @@ pub fn run() -> glib::ExitCode {
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if let Some(pin) = arg_value("--pair") {
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return headless_pair(&pin);
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}
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let app = adw::Application::builder().application_id(APP_ID).build();
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let mut builder = adw::Application::builder().application_id(APP_ID);
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// Screenshot mode launches the app once per scene back-to-back; NON_UNIQUE keeps each
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// launch its own primary instance instead of forwarding to a still-registered name.
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if shot_scene().is_some() {
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builder = builder.flags(gtk::gio::ApplicationFlags::NON_UNIQUE);
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}
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let app = builder.build();
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app.connect_activate(build_ui);
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// GTK doesn't see our argv (`--connect` is handled in `build_ui`); an empty argv also
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// keeps GApplication from rejecting unknown options.
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@@ -199,11 +205,65 @@ fn build_ui(gtk_app: &adw::Application) {
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nav.add(&hosts_page);
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window.present();
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// CI screenshot mode: render one scripted, host-free scene and signal readiness
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// (clients/linux/tools/screenshots.sh). Mutually exclusive with a real connect.
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if let Some(scene) = shot_scene() {
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run_shot(app, &scene);
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return;
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}
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if let Some(req) = cli_connect_request() {
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initiate_connect(app, req);
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}
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}
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/// `PUNKTFUNK_SHOT_SCENE`, when set, selects a scripted host-free scene for CI screenshots.
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fn shot_scene() -> Option<String> {
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std::env::var("PUNKTFUNK_SHOT_SCENE")
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.ok()
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.filter(|s| !s.is_empty())
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}
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/// Render one mock-populated, host-free scene over the already-presented window, then print
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/// `PF_SHOT_READY` once it has had a moment to map + settle so the driver knows when to capture.
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/// No `NativeClient` or session is created. The stream scene is deliberately absent — its page
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/// requires a live connector (`ui_stream::new` takes an `Arc<NativeClient>`).
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fn run_shot(app: Rc<App>, scene: &str) {
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// A plausible host for the trust/pair dialogs (fp_hex is 64 hex chars, like a real SHA-256).
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let mock_req = || ConnectRequest {
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name: "Living Room PC".to_string(),
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addr: "192.168.1.42".to_string(),
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port: 9777,
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fp_hex: Some(
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"9f8e7d6c5b4a39281706f5e4d3c2b1a0998877665544332211ffeeddccbbaa00".to_string(),
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),
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pair_optional: true,
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};
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match scene {
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// The saved-hosts grid reads ~/.config/punktfunk/client-known-hosts.json, which the
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// driver seeds — so the already-shown hosts page is the scene; nothing to do here.
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"hosts" | "02-hosts" => {}
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"settings" | "03-settings" => {
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crate::ui_settings::show(&app.window, app.settings.clone(), &app.gamepad);
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}
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"trust" | "04-trust" => tofu_dialog(app.clone(), mock_req()),
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"pair" | "05-pair" => pin_dialog(app.clone(), mock_req()),
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other => tracing::warn!("unknown PUNKTFUNK_SHOT_SCENE={other:?}; showing hosts only"),
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}
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let settle_ms = std::env::var("PUNKTFUNK_SHOT_SETTLE_MS")
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.ok()
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.and_then(|v| v.parse().ok())
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.unwrap_or(900);
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let scene = scene.to_string();
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glib::timeout_add_local_once(std::time::Duration::from_millis(settle_ms), move || {
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use std::io::Write as _;
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println!("PF_SHOT_READY scene={scene}");
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let _ = std::io::stdout().flush();
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});
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}
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/// The trust gate in front of every connect. The host is the policy authority (it
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/// advertises `pair=optional` only when it accepts unpaired clients); the client renders
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/// its trust UI from that:
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Executable
+123
@@ -0,0 +1,123 @@
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#!/usr/bin/env bash
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# Capture host-free UI screenshots of the native Linux client under a virtual X
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# display. Mirrors the iOS harness (clients/apple/tools/screenshots.sh): one app
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# launch per scene (PUNKTFUNK_SHOT_SCENE), the app renders a mock-populated REAL
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# view and prints `PF_SHOT_READY`, then we grab the X root window. No host, GPU, or
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# live stream — only the chrome scenes (the stream page needs a live connector).
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#
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# cargo build --release -p punktfunk-client-linux
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# bash clients/linux/tools/screenshots.sh # → clients/linux/screenshots/<scene>.png
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# bash clients/linux/tools/screenshots.sh hosts pair # a subset
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#
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# Env knobs: BIN (client binary), OUT (output dir), GEOMETRY (Xvfb WxHxDepth),
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# SETTLE (extra seconds after PF_SHOT_READY), SHOT_DISPLAY (X display), GSK_RENDERER
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# (gl|ngl|cairo — gl/llvmpipe by default for full libadwaita fidelity).
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set -euo pipefail
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here="$(cd "$(dirname "${BASH_SOURCE[0]}")/.." && pwd)" # clients/linux
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BIN="${BIN:-$here/../../target/release/punktfunk-client}"
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OUT="${OUT:-$here/screenshots}"
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# The client window maps at its 1100x720 default; with no WM under Xvfb it lands at the
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# top-left, so keep the root just larger so the full window (incl. its CSD shadow) is
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# captured by a root grab with only a thin margin to crop.
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GEOMETRY="${GEOMETRY:-1280x800x24}"
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SETTLE="${SETTLE:-1.2}"
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SHOT_DISPLAY="${SHOT_DISPLAY:-:99}"
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if [ "$#" -gt 0 ]; then SCENES=("$@"); else SCENES=(hosts settings trust pair); fi
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[ -x "$BIN" ] || {
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echo "client binary not found: $BIN (build it first: cargo build --release -p punktfunk-client-linux)" >&2
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exit 1
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}
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# Isolated scratch HOME: the client generates its identity here on first run, and the
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# saved-hosts grid is read from client-known-hosts.json, so seed mock hosts for the
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# `hosts` scene (the dialogs/settings build their own mock state in-app).
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WORK="$(mktemp -d)"
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export HOME="$WORK"
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mkdir -p "$HOME/.config/punktfunk"
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cat >"$HOME/.config/punktfunk/client-known-hosts.json" <<'JSON'
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{
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"hosts": [
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{ "name": "Living Room PC", "addr": "192.168.1.42", "port": 9777,
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"fp_hex": "9f8e7d6c5b4a39281706f5e4d3c2b1a0998877665544332211ffeeddccbbaa00",
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"paired": true },
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{ "name": "Office", "addr": "192.168.1.50", "port": 9777,
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"fp_hex": "a1b2c3d4e5f60718293a4b5c6d7e8f90112233445566778899aabbccddeeff00",
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"paired": false }
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]
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}
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JSON
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# Software-rendered X session — no GPU/Wayland. GL/llvmpipe runs the real NGL renderer
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# (cairo is documented-incomplete for 3D-transformed content / libadwaita transitions).
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unset WAYLAND_DISPLAY
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export DISPLAY="$SHOT_DISPLAY"
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export GDK_BACKEND=x11
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export LIBGL_ALWAYS_SOFTWARE=1
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export GALLIUM_DRIVER="${GALLIUM_DRIVER:-llvmpipe}"
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export GSK_RENDERER="${GSK_RENDERER:-gl}"
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Xvfb "$SHOT_DISPLAY" -screen 0 "$GEOMETRY" -nolisten tcp >"$WORK/xvfb.log" 2>&1 &
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XVFB_PID=$!
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cleanup() {
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kill "$XVFB_PID" 2>/dev/null || true
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rm -rf "$WORK"
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}
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trap cleanup EXIT
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# Wait for the display to accept connections.
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for _ in $(seq 1 50); do
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if command -v xdpyinfo >/dev/null 2>&1; then
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xdpyinfo -display "$SHOT_DISPLAY" >/dev/null 2>&1 && break
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else
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[ -e "/tmp/.X11-unix/X${SHOT_DISPLAY#:}" ] && break
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fi
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sleep 0.1
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done
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capture() {
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local out="$1"
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if command -v import >/dev/null 2>&1; then
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import -silent -window root "$out"
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elif command -v scrot >/dev/null 2>&1; then
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scrot -o "$out"
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else
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echo "no screenshot tool — install imagemagick or scrot" >&2
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return 1
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fi
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}
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mkdir -p "$OUT"
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rc=0
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for scene in "${SCENES[@]}"; do
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: >"$WORK/log"
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PUNKTFUNK_SHOT_SCENE="$scene" "$BIN" >"$WORK/log" 2>&1 &
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pid=$!
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ready=0
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for _ in $(seq 1 200); do # up to ~20s
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if grep -q "PF_SHOT_READY" "$WORK/log"; then
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ready=1
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break
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fi
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if ! kill -0 "$pid" 2>/dev/null; then break; fi
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sleep 0.1
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done
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if [ "$ready" = 1 ]; then
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sleep "$SETTLE"
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if capture "$OUT/$scene.png"; then
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echo "✓ $scene → $OUT/$scene.png"
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else
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rc=1
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fi
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else
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echo "✗ $scene: client never signalled PF_SHOT_READY" >&2
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sed 's/^/ /' "$WORK/log" >&2 || true
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rc=1
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fi
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kill "$pid" 2>/dev/null || true
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wait "$pid" 2>/dev/null || true
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done
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exit "$rc"
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