Commit Graph
1556 Commits
Author SHA1 Message Date
enricobuehler c3ecc29117 feat(pf-capture): the zero-copy path never asked the compositor for buffer headroom
Wave-2 PW5 stage 2, on the number stage 1 just made visible.

`build_dmabuf_buffers` set `SPA_PARAM_BUFFERS_dataType` and stopped there — no
`SPA_PARAM_BUFFERS_buffers` at all, so the pool depth the whole zero-copy safety argument rests on
was entirely the producer's choice, and we never even expressed a preference. This asks for 8
(min 2, max 16).

A **Choice Range**, deliberately, not a fixed count. SPA intersects the consumer's and producer's
Buffers params, so a fixed 8 against a producer that can only afford 4 empties the intersection and
the link stalls in "negotiating" with no error anywhere — the exact trap that cost this codebase
the entire Linux cursor channel once, when a 256^2 cursor-meta max failed to intersect Mutter's
fixed 384^2 offer. With a range the producer clamps into it and negotiation still succeeds; the
min stays at 2 so nothing that works today stops working.

The numbers, and what they are not: 8 buffers is ~133 ms of pool at 60 Hz and ~33 ms at 240 Hz,
well past the ~3-4 ms capture-to-fence latency PW3/PW4 measured, with room for a second frame in
flight. 16 is a ceiling rather than a request — a 4K 4:4:4 buffer is ~25 MB, so 16 of them is
~400 MB of compositor allocation. These are the values we ASK for; what a producer actually
allocates is what stage 1's census line reports, and that line is the one to trust.

Scoped to the dmabuf pod only. The mappable and SHM-only builders are untouched: their consumers
copy out of the buffer inside `.process`, so pool depth is not part of their correctness argument.

A test pins the pod SHAPE — Choice, Range, Int children, values default-first — so a later
simplification cannot quietly turn the range back into a number and take the negotiation down with
it.

Gates green at CI parity; on-glass negotiation on each producer is stage 2's own gate and is
reported with the stage-1 census numbers.
2026-08-09 00:01:24 +02:00
enricobuehler 6d550530fe feat(pf-capture): nothing had ever counted the compositor's buffer pool — the number every zero-copy safety argument rests on
Wave-2 PW5 stage 1, and the one stage with no risk at all.

The zero-copy capture path dups the dmabuf fd, publishes the frame, and hands the SPA buffer
straight back to the producer at `.process` return — while the encode thread has not yet imported
it, let alone read it. The code says so itself ("content stability across the brief import/encode
window relies on the compositor's buffer-pool depth, like any zero-copy capture"). That depth is
therefore load-bearing: it is the ONLY thing standing between us and the producer overwriting a
buffer mid-read.

And it had never been measured. Not logged, not asserted, not even requested — `build_dmabuf_buffers`
set `SPA_PARAM_BUFFERS_dataType` and nothing else, so whatever the producer picked is what we got,
silently.

This adds the `add_buffer`/`remove_buffer` stream callbacks PipeWire has always offered and logs the
count once per distinct depth: `pool_depth`, `high_water`, and the latest-frame-only `drained`
count beside it. One line per session on a stable pool (`.process` runs at the capture rate — an
unconditional log would be 240 lines a second of the same number), a second line if a
renegotiation changes the depth.

`high_water` is tracked separately from `live` because a renegotiation frees the pool before
re-allocating it: any decision keyed on the live count would read that dip as "the pool shrank".
`remove` saturates at zero rather than wrapping, so an unmatched remove cannot report `u32::MAX`
buffers.

Measurement only — no behaviour change, and no consumer of the number yet. PW5's later stages need
it (a deeper encode pipeline widens the overwrite window by a full frame period), but the number is
worth having regardless of whether those stages ever land: it is the answer to "is our zero-copy
capture actually safe on this compositor", and until now the honest answer was "nobody knows".

3 tests pin the once-per-depth logging, the renegotiation dip, and the saturating remove.

Gates green at CI parity.
2026-08-09 00:01:08 +02:00
enricobuehler 9232631299 feat(pf-encode): PyroWave had no encode split — so the one cost this program protects was unmeasurable
Wave-2 PW1's exit criterion, and the instrument it needed.

VAAPI and direct NVENC both log a PUNKTFUNK_PERF submit split. PyroWave did not — which meant the
single encoder the GPU-priority work exists to defend was the one you could not put a number on.
Adds per-frame timing of the synchronous encode (whole `submit`: CSC + encode + fence wait +
packetize, which for this backend IS the encode), summarised every 2 s as mean/p50/p99/max.

p99 rather than mean-only on purpose. The failure patch 0005 describes is a TAIL event — frames
going ~2 ms to 15-18 ms at 95 % game load while the mean barely moves — so a mean-only readout
would report "fine" straight through the thing being measured.

WHAT IT MEASURED — .21, RTX 5070 Ti (610.57.04), GRID 2 benchmark loop saturating the GPU at
54-87 %, PyroWave 1080p, same binary both arms (only CAP_SYS_NICE differs), 30-frame windows with
the warm-up window dropped:

  arm                        p50        p99        worst frame
  default priority (refused) ~2.6 ms    ~6.4 ms    9.5 ms
  REALTIME granted           ~3.2 ms    ~4.4 ms    5.4 ms
  REALTIME granted (repeat)  ~3.35 ms   ~4.8 ms    5.1 ms

p99 down ~30 %, worst frame roughly halved, for ~0.6 ms on the median. For a streaming encoder
that is the right side of the trade — the tail is what becomes a visible hitch.

This CONTRADICTS the patch's only prior datum (RTX 4090 / Windows / WDDM: "did not reduce the
spikes"), so patch 0005's header now records the Linux/NVIDIA result beside it, with an explicit
"do NOT delete this patch on the strength of the WDDM result — the two stacks disagree". Header
prose only; the diff hunks stay byte-identical and `git diff crates/pyrowave-sys/vendor/` is
untouched by this commit.

Caveats recorded rather than buried: the arms were not interleaved and the game load drifted
between them, capture was frame-starved (~2.5 fps) so this is encode latency under contention and
not a full-rate stream, and it is two granted runs against one refused run. The direction held
across all 25 windows.

Also worth knowing for anyone repeating this: `encode_fps` is a VACUOUS metric on this rig. A
headless gamescope with no real content emits ~12 fps, so both arms simply report the capture rate.
Measure latency, not throughput.

Gates green at CI parity.
2026-08-08 18:40:52 +02:00
enricobuehler 8387e48ac6 docs(pf-capture): the fence wait is already free — PW4 retires into this comment
Wave-2 PW4's outcome. The package proposed moving the producer-fence wait off the PipeWire loop
thread, and was pre-registered to be ABANDONED if the wait turned out to already be free. It is,
on every producer and vendor measured — including the one where implicit sync actually exists.

Steam Deck, RADV VANGOGH, gamescope producer (built in distrobox pf2, run on the host):

  samples=300  mean_us=23  max_us=48  p50=<=100us  p99=<=100us
  signaled=0   no_fence=300  timed_out=0  failed=0

p99 in the first bucket is the plan's own abandonment condition, and the outcome split explains
why: 300 of 300 buffers reported NoFence. Same on both NVIDIA producers (gamescope and Mutter's
virtual output — the exact no-explicit-sync case the comment cites as the reason the wait exists).

So `wait_read_ready` here is one ioctl and a return, not a block. Moving it to the consumer side
would buy nothing measurable and would take on the hazard the package itself names — a slot holding
a not-yet-ready dmabuf, and `repeat_last` re-waiting a fence it already consumed. Not a trade worth
making for 23 microseconds.

The 100 ms budget stays: it guards a producer that DOES fence, which is a real thing even if
nothing in this fleet does it. KWin/AMD is the one combination still unmeasured, and the histogram
from the previous commit is deliberately kept as the way to re-check — run with PUNKTFUNK_PERF=1
and read the p99 bucket.

Comment-only; no behaviour change. Gates green at CI parity.
2026-08-08 16:19:34 +02:00
enricobuehler fb60bf653e feat(pf-capture): instrument the fence wait PW4 wants to move, before moving it
Wave-2 PW4, step one of one-so-far. The package's own first line is "investigation step first
(measure, then decide)", and it is pre-registered to be ABANDONED if the wait's p99 is ~0 — so the
instrument ships before the change, not after.

A per-session histogram of `wait_read_ready`, taken on the PipeWire loop thread, which is exactly
where the wait is expensive: that thread is the compositor's consumer, so time blocked there delays
buffer recycling for the NEXT frame. Logged under PUNKTFUNK_PERF at the same cadence and gate the
encode backends use for their submit splits, so a perf run reads as one instrument: samples, mean,
max, p50/p99 bucket, and the Signaled/NoFence/TimedOut/failed split.

Buckets are coarse on purpose (100us -> 10ms, plus overflow). The decision this feeds is binary —
a p99 in the first bucket means the wait is already free and PW4 becomes a comment correction; a
p99 past 1ms is a real stall against a 16.6ms frame budget. Edges are placed so those two worlds
cannot be confused, and anything past the last edge reports as overflow rather than clamping into
the top bucket ("worse than 10ms" is a distinct finding).

The outcome split sits next to the timings because "the wait is short" and "there is nothing to
wait for" are different results with different consequences, and one data point already shows the
second: on gamescope/NVIDIA the probe reports NoFence, i.e. that producer attaches no implicit
fence at all.

5 tests pin the arithmetic, including that an empty histogram reports "no answer" rather than a
decisive-looking zero — the failure mode that would retire the package on no evidence.

No behaviour change: the wait still happens where it always did. Gates green at CI parity.
2026-08-08 15:47:25 +02:00
enricobuehler b815e00a87 fix(pf-zerocopy): one dmabuf timeout condemned every later capture on the host, forever
Wave-2 PW3.

The raw-dmabuf passthrough has two very different reasons to switch itself off, and they shared one
`AtomicBool`:

  * the encoder repeatedly failed to import what this compositor allocates — unrecoverable, a
    driver fact, and the reason this latch was written (it stops the encode-stall recovery
    rebuilding the same doomed encoder five times and then ending the session, on every connection,
    forever);
  * the dmabuf-only capture offer never negotiated — which can simply mean the compositor was
    mid-restart.

Sharing the flag made the second as permanent as the first. One timeout, and EVERY later session on
the host captured CPU frames until the process was restarted — including sessions against a
completely different compositor and a different node, which had never failed at anything. Nothing
said so; the arm line PW2 added would have shown `cpu` with no explanation.

Now the two causes have the lifetimes they should have, in a `RawDmabufLatch` that owns both:

  * Import failures stay sticky. Unchanged threshold (3 consecutive), unchanged hazard coverage.
  * Negotiation timeouts get a retry budget of 2 — one retry, deliberately small: each failure
    costs a ~10 s stall, so a larger budget is paid by the user in dead air. One retry survives the
    mid-restart transient; a compositor that genuinely never accepts keeps the same identity, so it
    latches on the second try, one extra stall per host lifetime versus the old behaviour.
  * A capture that negotiates credits the budget back, so an evening of reconnects against a
    compositor that failed once cannot accumulate its way into a latch.
  * BOTH are keyed to a capture identity (node id + portal bit). A new node — fresh virtual output,
    compositor restart, the Bazzite Gaming↔Desktop switch — is a genuinely different question and
    earns a fresh dmabuf attempt instead of inheriting a verdict about something else. The SAME
    capture keeps its verdict, which is what preserves the 10 s-stall protection the latch exists
    for.

The session-open line now carries the latch state, so `cpu` is no longer ambiguous between "this
host was never going to do dmabuf" and "something failed earlier and we are still living with the
verdict" — only the second is a bug worth chasing, and only the second is now visible as one.

Atomics rather than a lock because `note_import_ok` is on the per-frame import path; everything
else runs at pipeline build or on failure. The state machine is tested against a local instance
rather than the process-wide static — seven tests covering both lifetimes, the identity clear, the
same-identity hold, the budget credit, and the cause naming.

One honest note on the identity: it is the PipeWire node id, not the "(compositor-id, modifier
list)" pair the design sketched. Node id is what capture actually has at that point, and it changes
on exactly the events that matter here (new virtual output, compositor restart, session switch).
Keying on the modifier list too would need the list before the importer is built, which is the
wrong order.
2026-08-08 15:40:55 +02:00
enricobuehler 2bf571a5ad feat(pf-encode): PyroWave's Linux encode device never asked for the priority its own patch requests
Wave-2 PW1, first half = Wave-1 WP14 step 4, executed as specced.

PyroWave encodes on the same GPU shader cores a game saturates, and that is measured to hurt:
patch 0005's header records `encode_gpu_synchronous` going from ~2 ms to 15-18 ms at 95 % game
load, with the stream frame rate collapsing. NVENC is immune because it has its own ASIC. The
lever for a compute workload is an elevated global-priority QUEUE — a process-priority raise only
reorders submission, not hardware preemption.

The vendored patch requests exactly that. It is gated `if (!inherit_info)`, and only Windows
leaves `inherit_info` null (`pyrowave_create_device_by_compat`, where Granite builds the device
itself). Linux passes its own create-infos into `pyrowave_device_create_info`, Granite's
`get_existing_create_info()` hands them back, `create_device` takes the inherit branch — and the
whole block is skipped. On Linux the knob has never done anything at all. Meanwhile pf-zerocopy's
VkBridge has shipped the identical ladder on Linux for some time and calls it "the actual NVIDIA
compute-preemption lever"; the encoder that needs it most did not have it.

This wires it natively in `open_inner`'s `DeviceHold`:

- The extension probe reuses the `dev_ext_props` already fetched for queue_family_foreign, and
  takes KHR or the EXT alias — the same spelling pf-zerocopy probes, so the two cannot disagree.
- `queue_priority_candidates` is a pure fn with the grammar copied from the C patch: unset →
  realtime, ASCII-lowercased, `off` alone disables, `high` asks for HIGH only, junk falls back to
  the ladder rather than to off. One env var must not mean two things on two platforms — that is
  the documentation trap this package exists to close — so the grammar is unit-tested against the
  patch's, including where they are both deliberately un-clever (neither trims).
- The create ladder is REALTIME → HIGH → no-priority, stepping only on a refusal. A refused class
  can never fail the open, which matters more here than on Windows: this path is reached only by a
  NEGOTIATED PyroWave session, so a hard error is a dead stream, not a fallback to another encoder.

The subtle part is the write-back. `pyrowave_create_device` RETAINS `device_create_info` for the
device's lifetime and Granite reads the chain back. If the ladder ends on the no-priority attempt
while `_queue_ci[0].p_next` still points at the global-priority struct, Granite is handed a chain
the device was not created with. The `None` arm therefore nulls `p_next` before the final create,
and the field's doc says why. The enabled extension deliberately STAYS in the list: it really is
enabled on the device, it just carries no request.

One deviation from the plan, stated because it is a deviation: the ladder also steps down on
`ERROR_INITIALIZATION_FAILED`, not only `ERROR_NOT_PERMITTED_KHR`. The plan and the C patch handle
only the latter; pf-zerocopy's shipped ladder accepts both. Given a hard error here kills a
negotiated session, treating one extra driver-specific refusal as a downgrade is the cheap side of
that asymmetry.

Also corrects the two vendored notes, which claimed a Linux behaviour the gate made impossible,
and records that patch 0005's negative RTX-4090 result is Windows/WDDM and does not transfer to a
different driver stack. Patch hunks are byte-identical (header prose only) and
`git diff crates/pyrowave-sys/vendor/` is PUNKTFUNK-VENDOR.txt alone.

`PYROWAVE_QUEUE_PRIORITY` is now reachable on Linux, so it is documented in the same PR.

MEASURED ON GLASS, and it changes what this package is worth on its own — .21, RTX 5070 Ti,
NVIDIA 610.43.02, same binary in both arms:

  as packaged (no capability)     every class refused, REALTIME *and* HIGH -> default priority
  same binary, cap_sys_nice+ep    granted REALTIME on the FIRST attempt, no downgrade

So the lever is INERT on an unprivileged host, and that is not the RADV-specific downgrade the
plan predicted — on NVIDIA it is a downgrade to nothing at all. The ladder itself is proven good
across all three legs (unset / high / off): a refused class never fails the open, and `off`
enables no extension and logs nothing. It simply has nothing to grant yet.

The privilege needed is CAP_SYS_NICE on the host binary, which is NOT what Wave-1 WP3 ships
(RLIMIT_NICE, PAM limits, CPUWeight — all different things). That grant is a security-posture
change on a network-facing daemon, so it is deliberately NOT in this commit; the warn line now
names the capability so an operator is not left guessing, and the docs row says the setting has no
effect on most hosts today rather than implying it works.

The loaded-GPU encode_us p99 A/B is therefore not run: it needs a GPU-saturating game (hence a
desktop session the box does not currently have) and it is pointless before the capability lands,
since the unprivileged arm has no priority to measure.

NO unit test is possible for the device-create ladder itself — it needs a real Vulkan device. Its
coverage is the clippy pass, the grammar tests, and the on-glass log line. Stated here rather than
left for a reviewer to wonder about.
2026-08-08 14:37:41 +02:00
enricobuehler 9c24569db6 fix(spike): --codec pyrowave encoded PyroWave off a capture negotiated for somebody else
Found while taking PW2's on-glass measurement, and it is what made the measurement possible.

`spike` built its capture request from `OutputFormat::resolve`, the constructor shared with the
GameStream path, which hard-codes `pyrowave: false` ("GameStream never negotiates PyroWave").
On Linux that flag is not cosmetic: `capture_virtual_output` feeds it to `zero_copy_policy` as
`ZeroCopyPolicy::pyrowave_session`, which is what puts the capture on the raw-dmabuf passthrough.
So `--codec pyrowave` opened a PyroWave encoder over a capture negotiated for a different
consumer, and the only way to exercise the real path was the host-global
`PUNKTFUNK_ENCODER=pyrowave` lever.

That lever cannot stand in for the per-session flag, which is the part that matters here: it
resolves the backend to `Pyrowave`, and `linux_zero_copy_is_vaapi_for` returns true for that —
so it ALSO flips `backend_is_vaapi` on. A per-session PyroWave negotiation on an auto/NVENC host,
where `backend_is_vaapi` is false, was therefore unreachable from the CLI — and that is exactly
the configuration whose CPU downgrade logged nothing at all.

The spike now sets the flag from its own codec, the same comparison `session_plan::output_format`
makes for a real session. With it, the before/after on .21 is unambiguous: origin/main logs zero
capture-path lines on that configuration, this branch logs two (the resolved arm, and the named
downgrade with its cause and fix).
2026-08-08 14:08:27 +02:00
enricobuehler 2aa763ce70 feat(pf-capture): a PyroWave session could drop to CPU capture and log nothing at all
Wave-2 PW2 (design/linux-host-performance-wave2-pyrowave.md). Observability only — no
behaviour change to any capture decision — and it lands first because every later package
in the program is measured by an A/B whose "before" is currently unreadable.

The defect: the capture path's CPU-fallback warning was gated on `backend_is_vaapi`, which
reads the HOST-GLOBAL encoder pref. A PyroWave session is negotiated PER SESSION, so on an
NVIDIA/auto host that gate is false — and the session then fell out of every arm of the
negotiation log chain, emitting nothing whatsoever while paying a full-resolution CPU pixel
touch on every frame. A degraded host and a healthy one produced identical logs.

Four sites, matching PW2.1-2.4:

1. The CPU-path warning now asks the per-session question (`consumer_kind`) instead of the
   pref, and names the consumer. Its gate widened to every GPU consumer and excludes only
   the software encoder, whose native input IS CPU frames — an NVENC session silently on
   the CPU path is the same defect, not a different one. `pyrowave_session` deliberately
   outranks `backend_is_vaapi`, because a PyroWave pref flips `backend_is_vaapi` on too
   (`linux_zero_copy_is_vaapi_for`'s `Pyrowave` arm), so testing vaapi first would swallow
   every PyroWave session.

2. The raw-passthrough block in `consume_frame` had four silent exits — no format, an
   SHM/MemFd buffer, no DRM fourcc, a failed `F_DUPFD_CLOEXEC` — each falling out of three
   nested `if`s into the CPU de-pad path. It is now a labeled block that breaks with a named
   `PassthroughFallback`, logged once per distinct reason per session with a running count,
   so a persistent downgrade is distinguishable from a hiccup at renegotiation. `.process`
   runs per frame, so the rate limit is the shippable part and is what the tests pin.

   Note `NoFormat` does NOT fall back — the CPU path needs `ud.format` too and returns — so
   the line says DROPPED for that one. Three of four downgrade; one loses the frame.

3. `force_cpu_for_nvenc_444` told a 4:4:4 PyroWave session it was "on the NVENC path", which
   is false in every particular: the wavelet encoder never touches NVENC, never swscales to
   YUV444P, and what it actually loses is the raw-dmabuf passthrough its design assumes.

4. One INFO line at pipeline build states the resolved arm and consumer
   (`capture pipeline resolved: dmabuf-passthrough → pyrowave`). Nothing stated it before;
   the 2026-08-08 triage reconstructed it from four files, and for the arm that matters most
   there was no detail line to reconstruct it from.

Also: `spike --codec pyrowave`, so a PyroWave capture→encode pass can be driven without a
client. That is the harness the rest of this program measures on, and it did not exist.

Gates on .21 at CI parity: fmt, workspace clippy -D warnings, pf-encode clippy with
nvenc,vulkan-encode,pyrowave and without, workspace tests.
2026-08-08 13:36:51 +02:00
enricobuehler e4f8c64b9f Merge pull request 'Library scanners sat in the nav and could not sync local art — and you can now hide one game' (#113) from worktree-plugin-nav-category-and-art into main
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Reviewed-on: #113
2026-08-08 10:39:25 +00:00
enricobuehler 6cffe29b13 feat(host,console): hide individual library titles
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The library had one visibility control and it was all-or-nothing: turn a SOURCE off
and every one of its games goes. There was no way to drop a single title — a Proton
tool the filter missed, a demo, a game someone doesn't want on the TV — short of
hiding the whole launcher it came from.

**Where the setting lives.** Not on the entry. Only manual custom entries are stored;
a scanner's and a plugin's titles are rebuilt from scratch on every scan and every
reconcile, so a flag written onto one would be erased by the next sync — silently, and
minutes later, which is the worst possible shape for a setting. So `library-hidden.json`
holds the ids, mirroring how `library-scanners.json` holds disabled sources. The id is
stable by construction (D2: a claimed store's entries keep `<store>:<external_id>`
across reconciles), so a hide survives a re-scan, a plugin restart, and a store's
built-in→plugin migration.

**Where it takes effect.** In `all_games`, which is the one place every play surface
already funnels through — the grid on a client, native clients, the GameStream app
list, and launch resolution. Putting it there rather than at each call site is
deliberate: a per-surface filter is a rule someone has to remember, and forgetting one
is precisely the class of bug the `file://` art asymmetry in the previous commit was.
Hiding is curation, not access control — nothing is deleted, and un-hiding is instant.

**The console is the one surface that still sees them**, or a hidden title could never
be brought back. That exception is a TYPE, not a flag: `GET /library` answers
`Vec<GameEntry>` on every lane but the operator's and `Vec<OperatorGameEntry>` on
theirs, so a hidden entry cannot reach a paired streaming client by someone forgetting
a filter — there is no field there to leak. `hidden` is skipped when false, so the
response is byte-identical to today's for a library with nothing hidden.

`PUT /library/hidden/{id}` is operator-only — neither the plugin lane nor a paired cert,
unlike the scanner toggle. A plugin has no business deciding what its operator sees, and
a client must not be able to hide a game on the host it is streaming from. The id is not
validated against the current library on purpose: a title can be legitimately absent at
that moment (launcher closed, plugin mid-sync, drive unmounted), and refusing the
operator's choice in that window is worse than storing an id that matches nothing today.

On the card, the poster dims and a Hidden badge says why — a faded tile with no label
reads as a broken cover. Its controls stay at full contrast and, unlike an ordinary
card's, are not hover-revealed: the un-hide button is the only way out of the state, and
hiding it behind a hover would strand anyone on a touch screen.

Verified on .21 (Linux): 469 host tests pass (5 new), clippy clean under `-D warnings`,
`cargo fmt --all --check` clean. The routing test is the one that earns its keep — every
library id contains a colon and Heroic's contain two, so a router that split on it would
404 the console against ids the host itself produced. Console: tsc clean, production
build clean, i18n 633 messages across en+de, biome clean on the touched files.
2026-08-08 12:33:54 +02:00
enricobuehler 9089651406 Merge pull request 'The jitter ring only ever learned from clicks — it now grows on near-misses, un-does refused shrinks, and cashes growth on the click it already paid' (#111) from worktree-audio-jitter-lowwater into main
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Reviewed-on: #111
2026-08-08 10:11:10 +00:00
enricobuehler d237646c66 fix(host,sdk,kit): library scanners sat in the nav, could not sync local art, and so never got their settings
Three symptoms on .21, two defects. Lutris and Heroic appeared in the console sidebar
they explicitly opt out of; Lutris's settings were unreachable from the Library
screen; and Lutris and Steam logged `sync (startup) failed: HostRequestError`.

**The sidebar is a publish gap.** The console is correct — it keeps
`category: "library"` plugins out of the nav (`uiPlugins`, app-shell.tsx) — but the
host reports no category for them at all. `defineLibraryPlugin` sets it and
`sdk/src/ui.ts` forwards it; what SHIPS does not. `@punktfunk/host` was bumped to
0.1.2 on 2026-07-20 and `category` landed 2026-08-05 without a bump, so the registry's
0.1.2 is the pre-category build and every installed scanner registers without one.
Bumps the SDK to 0.1.3 — **inert until it is published**.

Because the field rides the untyped `pf.request` seam so an older host ignores it
rather than rejecting the registration, dropping it is silent by design. `serveUi` now
reads its own directory entry back and warns once when a requested category did not
land, the same way `defineLibraryPlugin` already warns when a store claim did not take.
That is what turns the next occurrence into a log line instead of a bug report.

**The missing settings and the failed sync are ONE defect: a write/read disagreement
about `file://`.** `local_art_bytes` decodes a `file://` value before testing
containment; `validate_art_paths` handed the raw value to `Path::new`, where
`file:///home/u/c.jpg` is a RELATIVE path whose first component is `file:`. It
canonicalized against the cwd, failed, and read as "outside every art root". So the
host refused every cover the kit's own `fileUrl` helper emits — the documented way for
a plugin to publish local art — while the read path would have served those same files.

That the two symptoms share a cause is not obvious and is why this is one commit: the
Library screen's settings control renders only for `origin: "plugin"`, and a source
becomes `plugin` only once it holds a store CLAIM, which is taken during a successful
reconcile. Lutris failed at entry 0 and Steam at entry 3, so neither ever claimed its
store, both stayed `origin: "builtin"`, and neither got a settings button. Heroic
reconciled (its art is http(s)) and has had its settings all along; rom-manager was
never affected because zero entries meant it never applied.

`art_path_is_servable` now decodes first, so both halves of the confinement judge the
same string. Confinement itself is unchanged: an out-of-root path is still refused in
`file://` clothing, which the test asserts alongside the accept case.

Diagnosing this took the HOST's journal, because both surfaces that should have
explained it lied. `HostRequestError` stringified to its bare tag, so the sync engine's
`${e.cause}` logged `HostRequestError` and discarded the method, the path and the
host's own message; it now renders all three, including an object-shaped cause that
used to print `[object Object]`. And the host logged "payload carries a field this lane
may not set" for BOTH refusals in `check_entry_fields`, so a 400 about an art path read
as an auth problem — it now logs the real reason and the entry title.

Verified on .21 (Linux): 463 host tests pass, clippy clean under `-D warnings`,
`cargo fmt --all --check` clean. The new art test fails without the fix and passes with
it. plugin-kit 71 and SDK 72 tests pass, both typecheck clean, biome clean.
2026-08-08 11:43:30 +02:00
enricobuehler 69728b6f4e fix(pf-presenter): "Native resolution" streamed the compositor's POINTS, not the panel's pixels
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A CachyOS / KDE Plasma 6.7.4 Wayland client with its 2560x1600@165 laptop panel at
150 % scaling negotiated 1706x1066 for "Native resolution" and streamed a visibly
blurry image. Two independent defects, and they stack — which is why forcing the mode
to 2560x1600 by hand did not fully fix it either.

1. `SDL_GetDesktopDisplayMode` reports a mode in SCREEN COORDINATES and hands the
   pixels-per-point ratio back separately as `pixel_density`. We read `m.w`/`m.h` raw.
   KDE advertises that panel as 1707x1067 points with a density of ~1.4997,
   `render_scale::apply` even-floors both odd axes, and 1706x1066 goes on the wire —
   exactly the mode in the reporter's handshake log. Multiplying by the density
   recovers 2560x1600 to the pixel, because SDL derives it as the output's exact
   pixels/points ratio. On X11 and Windows SDL never sets a density and `SDL_video.c`
   normalizes the unset 0.0 to 1.0, so this is inert there: the bug needed a
   compositor doing FRACTIONAL scaling.

2. The SDL window was created without `HIGH_PIXEL_DENSITY`, so the Wayland surface
   stayed at buffer scale 1 — the Vulkan swapchain was built at 1707x1067 and KWin
   upscaled it to the glass. Even a correct 2560x1600 stream was resampled down and
   then back up. The same flaw silently shrank "Match window", which asks the host for
   `size_in_pixels()`. The reporter's `SDL_VIDEO_WAYLAND_SCALE_TO_DISPLAY=1` workaround
   is this same fix applied from outside SDL, which is why it helped.

The surrounding code was already written for pixels != points — the swapchain,
match-window and pointer mapping all read `size_in_pixels()` while window-size
persistence reads logical `size()` — so the flag only makes those two stop being the
same number. `display_scale()` starts reporting 1.5 into a swapchain that is 1.5x
larger, leaving the OSD the size it already was.

Also closes a smaller hole on the way past: only an `Err` from SDL reached the
1920x1080 fallback, so a display that reported a 0x0 mode sent a 0x0 request.

Verified on home-worker-5 (CachyOS — the reporter's distro, real SDL 3.4.14):
`cargo clippy --all-targets -p pf-presenter -- -D warnings` clean and 18/18
pf-presenter tests pass, three of them new and pinned to the field-reported numbers.
2026-08-08 11:15:58 +02:00
enricobuehler 3bb87d260e fix(audio): detect jitter before it is audible, and stop re-probing a depth the link just refused
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The 0.25.0 MacBook field report — audio jitter 'at certain points' — is the
jitter policy learning exclusively from audible failures, on both of its
sides. Growth needed THREE audible underruns before deepening the ring; the
A/V sync loop re-tested a shallower ring every five quiet seconds and paid an
audible starvation event every time it was wrong, forever; and a grown target
was never re-banked — growth raises a threshold, only a re-prime deepens the
ring — so a bunching link rode the knife edge, clicking once per bunching
period with the 'grown' target sitting inert. A ten-minute simulation of the
Wi-Fi power-save pattern (25 ms gaps / 300 ms, −50 ppm skew) measured ~2000
audible events under the shipped policy.

Three mechanisms, in JitterPolicy (Linux/Windows/Android) and mirrored in the
Swift AudioRing:

- NEAR-MISS: a read served with less than one protocol frame left over is the
  same evidence as an underrun, heard by no one. It grows the target one step
  per window, BEFORE the click — waiting for the third audible underrun means
  the user heard two.
- SHRINK PROBES: every shrink is armed for five seconds; answered by an
  underrun or near-miss it is undone on the spot, and a failed sync-driven
  shrink is not retried for a doubling backoff (60 s → 8 min). A probe that
  survives resets the backoff. Continuity outranks sync, now with a memory.
- HOLLOW RE-PRIME: an underrun while the depth AVERAGE runs more than a step
  below the target re-primes immediately, spending the click it already cost
  on the whole refill instead of limping. The average, not the instant, is
  what separates a hollow ring from one late packet, and it is seeded on
  prime so a fresh ring is never spuriously hollow.

Same simulation after: 9 audible events, tail clean but for the clock-skew
re-anchor (a genuinely slow host must re-bank every few minutes; only rate
adaptation would remove that, and no client has it). Neutralising the three
constants reproduces the ~2000 — the convergence tests fail against the old
behaviour.

Verified: 203 punktfunk-core tests, 254 Swift tests (5 skipped), clippy -D
warnings on punktfunk-core --all-features, cargo fmt --all --check.
2026-08-08 11:05:53 +02:00
enricobuehler 86bb09e2cf Merge pull request 'Arch could upgrade FFmpeg out from under the host and brick it — and the host now builds against FFmpeg 9' (#108) from worktree-ffmpeg9-support into main
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Reviewed-on: #108
2026-08-08 00:41:33 +00:00
enricobuehler deeb8b6700 feat(pf-encode): build against FFmpeg 9
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ffmpeg-next 8.1.0 could not accept FFmpeg 9 at all: ffmpeg-sys-next's version probe
covered avcodec majors 56..62 (the range is exclusive of its end), so libavcodec 63 fell
outside what it knew how to bind. 9.0.0 widens that to 56..63, which is what actually
unblocks Arch. Bump both pins — the unconditional Linux dep and the optional Windows
amf-qsv one — and the lock with them.

No API drift to fix. The crate major is a CEILING, not a target: one source tree still
spans FFmpeg 7.x/libavcodec 61, 8.x/62 and 9.x/63 via per-version cfgs, and every wrapper
symbol the NVENC-libav, VAAPI and amf-qsv backends name survives 8.1.0 -> 9.0.0
unchanged. The three hand-written #[repr(C)] hwcontext mirrors are the parts no compiler
checks, so they were re-read against the real headers rather than trusted:
AVCUDADeviceContext and AVD3D11VAFramesContext are byte-identical across 7.1/8/9, and
AVD3D11VADeviceContext gained two trailing UINTs in 8 that 7.1 lacks — which is why that
mirror deliberately stops at the common prefix, and why its assertions now say what they
do and do not buy you. They pin our layout, not libav's; a green build is not evidence.

The CI image is the step that makes this reach users. arch.yml deliberately runs no -Syu
("the image's snapshot IS the build environment"), so the builder stayed frozen on ffmpeg
8 no matter what Arch shipped, and a canary built from that snapshot could not satisfy the
soname dep the PKGBUILD now derives. Re-keying ci/ rebuilds it against ffmpeg 9.

Ubuntu and Windows deliberately stay put: the noble .deb bundles its own FFmpeg 8 behind
an rpath and strips the libav sonames from its Depends, and Windows bundles BtbN DLLs into
the signed installer — neither is exposed to the break, BtbN publishes no FFmpeg 9 build,
and moving either would re-qualify an encode stack to buy nothing.

Verified end to end on 192.168.1.21 (CachyOS, system ffmpeg 2:9.0-5, RTX 5070 Ti): host
builds clean and links libavcodec.so.63/libavutil.so.61/libavfilter.so.12/libswscale.so.10
with no unresolved sonames; the ffmpeg-8 compat shim is gone and the service runs with
NRestarts=0 and answers 401 on :47990; pf-encode's 67 tests pass; and a live synthetic
encode drives real NVENC hardware through FFmpeg 9's libavcodec to a decodable 1080p HEVC
stream (180/180 frames, FEC loopback 0 mismatches) with libavcodec.so.63 and
libnvidia-encode both mapped into the encoding process.
2026-08-08 02:35:20 +02:00
enricobuehler cabd011f1d Merge pull request 'The 272 ms audio buffer was legal: the PipeWire callback filled the buffer ceiling, not the graph's request' (#106) from fix/pw-playback-requested into main
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Reviewed-on: #106
2026-08-08 00:12:02 +00:00
enricobuehler be86cfcdc0 fix(client/audio): the PipeWire callback stops filling the buffer ceiling every cycle
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The playback process callback sized its writes from the mapped buffer's
capacity — PipeWire's quantum-limit, 8192 frames ≈ 170 ms — instead of
the graph's per-cycle ask (pw_buffer.requested). Every cycle therefore
queued up to 170 ms of PCM downstream of the ring, and, worse, taught
JitterPolicy that the device drains 170 ms per callback: the underrun
floor (want + one frame) rose above any depth the A/V sync loop may
request, so sync measured audio ~280 ms late and was forbidden — by its
own continuity rule — from draining it. The first on-glass run of the
latency overhaul showed exactly that: audio buffer 272 ms, a/v +284 ms,
stable.

Honor requested (capacity remains both the ceiling and the fallback for
requested == 0), and log requested-vs-capacity once per stream in the
shape of the host's per-capture-open quantum line, so the next on-glass
report can say which one is sizing the writes.

Needs libpipewire >= 0.3.49 (2022-03) for the requested field; every
ship target clears that.

Verified on .21: cargo clippy -p pf-client-core --all-targets -D
warnings clean, 167 tests pass, fmt clean.
2026-08-08 02:04:15 +02:00
enricobuehler e9e1ec7dc5 fix(pf-inject): the DualShock 4 Windows backend never imported OFF_INPUT
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The Windows host does not build:

  error[E0425]: cannot find value `OFF_INPUT` in this scope
    --> crates\pf-inject\src\inject\windows\dualshock4_windows.rs:65:48
  error: could not compile `pf-inject` (lib) due to 1 previous error

`dualshock4_windows.rs` writes the neutral report straight to `OFF_INPUT` in its
bootstrap path — correctly, and exactly as the DualSense and Steam Deck backends
do: the devnode does not exist yet at that point, so there is no reader to race
and no seqlock to take. Its steady-state path already goes through
`publish_input`, which is the v2.3 seqlock.

But the import list only names `publish_input`. `steam_deck_windows.rs` imports
`OFF_INPUT` explicitly for the same bootstrap write; this one was missed when the
list was edited to add `publish_input`.

One word in a `use`. No behaviour.

WHY CI DID NOT CATCH IT: `pf-inject`'s Windows backends compile only for
`*-pc-windows-msvc`, and the crate is host-side, so the client Windows workflow
never touches it. A cargo check from a Mac cannot stand in either — pf-inject
pulls punktfunk-core and therefore ring, whose C build wants MSVC headers, so the
cross-check dies in cc-rs long before it reaches this file.

FOUND BY: running windows-host.yml's own build line on the CI runner (.133)
against the v0.25.0 release tree before tagging —
`cargo build --release -p punktfunk-host --features nvenc,amf-qsv,qsv`. It fails
at `pf-inject`, which is step 1 of the host job, so a v0.25.0 tag would have
produced no Windows host binary, no installer, and no host asset on the release.
2026-08-08 01:43:11 +02:00
enricobuehler 7f82bca9c0 fix(pf-dxvadec): a wrapped sentence turned "6." into an ordered list
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A doc paragraph in `pic_av1.rs` wrapped so that "first at frame / 6. Releasing…"
put `6.` at the start of a line. rustdoc reads that as an ordered-list item
starting at 6, which makes the following unindented `///` line a lazy
continuation — `clippy::doc_lazy_continuation`, denied by `-D warnings`.

Reflowed so the number cannot begin a line. Prose is byte-identical in content;
only the wrap points move. No code, no behaviour.

WHY THIS MATTERS FOR THE TAG. `pf-dxvadec` is Windows-only, and no Windows leg
runs on a push to main — so main being green proves nothing about this. The
failure surfaces for the first time in a release tag's fan-out, which is exactly
what happened to the FIRST v0.23.0 tag: it went red on Windows clippy for this
same lint, and the cure was a tag re-point.

Caught pre-tag by re-running the lazy-continuation scanner over the tree while
preparing v0.25.0 (0 hits before this commit's parent merged the new decode
crates, 1 after). Cannot be verified by compiling here — the crate does not build
on macOS — so the evidence is the scanner plus the lint's own rule, not a clippy
run.
2026-08-08 01:25:59 +02:00
enricobuehler 3d20f2c0e5 Merge pull request 'Three decode rungs were decoding into a surface they were predicting from' (#102) from integration/decode-aliasing-program into main
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Reviewed-on: #102
2026-08-07 23:11:28 +00:00
enricobuehler 2b167595aa docs(client): the VAAPI rung has parity now — say what is actually left
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Its rows still read "never frame-hash parity-checked: the rung exports a tiled
dmabuf with no CPU-readable image, so parity needs a readback path that does not
exist yet". That readback now exists, and all SEVEN legs came back bit-identical
to libavcodec on RDNA3: vendored H.264 250/250, our host's low-delay H.264
120/120, vendored H.265 250/250, host low-delay H.265 120/120, HEVC Main 10
50/50 as P010, vendored AV1 250/250 of 274 decoded, and host low-delay 4K
two-tile AV1 60/60.

The two arms collapse into one, because the thing that split them — AV1 having
evidence the other legs lacked — is gone. Every leg now has the same evidence.

It stays `verified = false`, and the note says why in the words the
unproven-rung test requires: it has NEVER run on a second vendor and has never
been soaked. That is a real limit rather than a formality — every other verified
pair in this table earned it on more than one part, and the D3D11VA AV1 row two
entries up is a rung that passed on one vendor's driver while failing on
another's.

The second reason is not about evidence at all, and it belongs in the record
rather than in a commit nobody reads later: flipping this flag is a ROUTING
change. `native_rung_admitted` is `verified || !below.verified`, so a verified
VAAPI outranks Vulkan Video on every Linux AMD and Intel client — the Steam Deck
included. The parity result justifies that change; it should still be made on
purpose, by someone who wants it, rather than arriving as a side effect of
writing down a test result.
2026-08-08 01:00:06 +02:00
enricobuehler a9e7c033c3 test(client/vaapi): the last rung of the ladder, finally checked in pixels — 7 legs, all bit-identical
Every other decode rung earns `verified` with frame-hash parity against
libavcodec. VAAPI could not: it hands out a DRM-PRIME dmabuf whose memory the
driver tiles, so nothing could read its decoded pixels back, and all four of its
legs sat at "never frame-hash parity-checked".

That was never bookkeeping. The D3D11VA AV1 rung decoded 250 frames, streamed
4K60 through a clean five-minute soak, and produced WRONG PIXELS for 186 of 250
frames on NVIDIA and 245 of 250 on Intel. It looked perfect on glass; only the
goldens caught it, and the same defect turned out to be in H.264 on two other
rungs. VAAPI was the one rung where that class of bug could still be sitting
with nothing able to see it.

It is not. Measured on .25 (Radeon 780M, RDNA3, radeonsi, Mesa 26.0.3, VA-API
1.23) on 2026-08-08, against the SAME golden files the Vulkan and D3D11VA rungs
are held to, read across the crate boundary rather than copied:

  H.264 vendored vector            250/250 bit-identical  (7 from the flush)
  H.264 our host, low-delay 640x480 120/120 bit-identical  (3 from the flush)
  H.265 vendored vector            250/250 bit-identical  (2 from the flush)
  H.265 our host, low-delay 640x480 120/120 bit-identical  (0 from the flush)
  HEVC Main 10, P010                 50/50 bit-identical  (2 from the flush)
  AV1 vendored vector              250/250 delivered of 274 decoded, and
                                   display frame 0 byte-identical to
                                   libavcodec's own PIXELS
  AV1 our host, 4K two-tile          60/60 bit-identical

⚠ ONE vendor. AMD/radeonsi only; no Intel iHD box has run these legs.

The readback that made it possible:

* `pf-vaadec`'s `va` module gains `VAImage` and `VAImageFormat`, hand-declared
  with every size and offset measured off libva 2.23.0's real headers by
  `layout-probe.c` and pinned as compile-time assertions — the same discipline
  the decode buffers already keep. The trap: `VAImage::width`/`height` are
  16-bit, so `data_size` sits at 60 and not at the 64 counting 32-bit fields
  gives, and every field after them is two bytes earlier than it looks.
* `pack_two_plane` is the pure geometry — the crop to the picture, the padding
  columns dropped per row, and the chroma plane taken from the driver's OWN
  `offsets[1]` rather than from `pitch * display_height`, which is the 1088-row
  smear this program has already paid for once. It needs no device, so ten CPU
  tests cover it on macOS and in the container.
* `video_vaapi_native::parity` drives the seven streams above through the
  production entry point and hashes what the rung DELIVERS, in delivery order,
  tail included — so the delivery path is under test as well as the decode, and
  a frame's surface comes from its own release token rather than from an
  inference about which pool entry holds which picture.

THE READBACK CANNOT REACH THE PRODUCTION PATH, and that is structural rather
than a promise. `vaDeriveImage`, `vaCreateImage`, `vaGetImage`, `vaMapBuffer`
and the rest are resolved by a `#[cfg(test)]` type that dlopens libva itself;
the production `Libva` gains no field; `sha2` is a dev dependency. A CPU test
scans this file's own source and fails if any of those symbols is dlsym'd
outside the harness, so a refactor cannot quietly undo it.

Derive is not guaranteed, so both routes are implemented and neither is
optional: `vaDeriveImage` first, `vaCreateImage` + `vaGetImage` as the fallback
(which also detiles), and if neither yields the pool's own fourcc the leg FAILS
naming what the driver gave it. There is no skip path — a parity test that
passes because it could not read anything is the failure mode this program has
been bitten by three times. Both answer on radeonsi, the first frame of every
leg is read through BOTH and they must agree, and `PF_VAAPI_READBACK=getimage`
reproduces the H.264 leg's 250/250 through the copying route alone, so the
fallback is exercised rather than merely written.

And it can fail — proven, not asserted. Planting the real geometry defect this
driver's layout makes visible (rows read contiguously, ignoring the 512-byte
pitch behind a 320-wide picture) fails at display frame 0 with the full
localisation: 68312 luma and 14998 chroma samples differing, max |delta| 255,
luma bounding box (0,1)..(319,239) — and with the goldens forced through one
route, 250/250 diverging with "suspect the readback geometry". `compare` and
`localise` also have CPU counterfactuals, and a hardware leg proves the readback
reads real and DISTINCT pixels and localises a one-byte flip to the exact pixel.

⚠ One thing the hardware legs do NOT cover, found by planting the other defect
and watching it do nothing: radeonsi's decode surfaces for every fixture here
have no VERTICAL padding — `offsets[1]` is exactly `pitch * height` — so the
chroma-plane trap is untested on this driver, and `pf-vaadec`'s
`reading_chroma_at_the_display_height_would_have_been_caught` is the only place
it is checked at all. `probe_this_machines_readback_routes` now prints the
derived layout and says which of the two it is, so the next driver answers for
itself instead of being assumed.
2026-08-08 00:55:03 +02:00
enricobuehler bfed711921 Merge remote-tracking branch 'origin/main' into audio/latency-overhaul
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2026-08-08 00:16:02 +02:00
enricobuehler f926bab9f7 fix(client): the native VAAPI rung stopped dropping decoded frames on the floor
`finish` showed `outputs.last()` and retired every other picture an access unit
bumped out of the DPB without ever displaying it, and nothing flushed the DPB at
end of stream. Measured on .25 against the vendored vectors: 225 of 250 frames
for H.264, 204 of 250 for H.265, 45 of 50 for HEVC Main 10. D3D11VA and Vulkan
deliver every frame, so this was the rung's alone. All four legs now deliver
250 / 250 / 50 / 250.

The same function carried a second defect. `DmabufFrame::keyframe` was stamped
with the CURRENT access unit's `is_idr`, not the flag of the picture it was
about to display, and on a reordering stream those are different pictures: the
IDR is bumped out several units after it decodes and arrived flagged `false` on
all three legs' first frame, while a later AU draining the DPB flagged some old
trailing picture as a keyframe. That field is `DecodedImage::is_keyframe`, the
pump's post-loss re-anchor signal, so a mislabel re-anchors on the wrong frame.

Three changes, all inside this rung:

* **A deliverable queue**, the same shape as `video_vk_native`'s — extend, ship
  the front, trim the oldest past the bound, count and rate-limit the drops into
  `DecodeHealth::dropped`. Its DEPTH is derived differently and the divergence is
  documented: the Vulkan rung's bound is `HOLD_HEADROOM - PIPELINE_HOLD` = 1
  because a queued frame there counts against the pool ON TOP of the DPB's own
  residency. Here the three claims are disjoint and a bumped picture MOVES from
  `pending`/slot to `held`, so the queue inherits the claim rather than adding
  one. The bound is the DPB's depth — the deepest carry-over a bump can leave —
  and the measured cost is at most one surface (zero on H.264, whose three
  seven-picture IDR drains are the deepest bursts these vectors have). A bound of
  1 would have left 235 of 250 on H.264, most of the defect still in place.

* **An end-of-stream flush.** This rung has no EOS signal and cannot have one:
  the pump feeds access units until the session ends and then drops the decoder.
  So `flush` has the two honest callers — `Drop`, where nothing can be presented
  and the job is to release the queue's surfaces and the DPB's before the pool
  goes, and a caller that KNOWS the stream ended, which today is the conformance
  harness. One walk, not a production path and an untested teardown path. AV1
  needs none: it shows at most one frame per temporal unit and buffers nothing,
  which its 250/250 says out loud.

* **`PictureFacts` recorded when a picture decodes**, and read back when it is
  displayed. `keyframe` was the defect; `color` and `display` are the same
  mistake one field along — an in-band HDR switch changes the VUI mid-stream and
  AV1's render region is per-frame, so a queued frame shown two units later would
  have been drawn with the newest picture's signalling.

Concealment answers `Ok(None)` and deliberately does NOT drain the queue, which
is the Vulkan rung's order and is load-bearing: `clears_demotion_streak` is
`delivered || !concealed`, so shipping a queued frame on a concealed AU would
zero the streak and take away the escape hatch that stops a rung concealing
forever from holding a frozen picture.

The three delivered-count assertions moved with the fix, and so did the CPU
derivation that reproduces them without a GPU — it now simulates the whole
delivery model (ledger, queue, one-per-AU hand-off, flush) in the order `decode`
does it, and carries the old behaviour beside the new one as a counterfactual:
a queue bound of 0 with no flush still reproduces 225/204/45 exactly, and the
test fails if it ever stops being SHORT. `settle` was split out as the pure half
of `finish` so the claim walk, the display ordering and the picture facts are
all assertable with no device; `the_queue_never_needs_a_surface_the_pool_does_not_have`
runs the surface-lifetime arithmetic over the real vectors and pins the peak
claims (9 of a 16-surface pool on H.264, 8 of 14 on both HEVC vectors), with an
unbounded queue as the counterfactual that shows the bound doing its job.

Gates run: `cargo fmt --all -- --check`, `cargo clippy -p pf-client-core
-p pf-vaadec --all-targets --features sdl3/build-from-source -- -D warnings`,
`cargo test -p pf-client-core --lib --features sdl3/build-from-source` (176
pass), the same filtered to `video_vaapi_native -- --include-ignored` (23 pass,
0 ignored) and `cargo test -p pf-vaadec` (48 pass) — all on .25 (Radeon 780M,
RDNA3, radeonsi, Mesa 26.0.3, VA-API 1.23); plus `cargo fmt --all -- --check`
and `cargo clippy --workspace --all-targets -- -D warnings` in pf-lxcheck2.
2026-08-08 00:10:35 +02:00
enricobuehler 12a5318397 fix(audio): place audio with the picture instead of wherever the ring settles
The host stamps `pts_ns` on every audio datagram and the client decoded it
into `AudioPacket` — and then never read it. Video's `pts_ns` is used end to
end (the presenter computes a true glass-to-glass `displayed + clock_offset −
pts`), so audio free-ran at whatever depth its jitter ring happened to reach,
video was presented on an independent path, and nothing ever compared them.
The A/V offset was an accident of buffer depths: it moved whenever the ring
ratcheted under underrun pressure, and it got WORSE every time video got
faster, because a quicker decoder lowers the video leg and leaves audio's
exactly where it was. That is what a field report on the Steam Deck heard as
"the audio delay is way too high", and it is why shaving milliseconds off the
audio budget had not helped.

Video is the master. In a game streamer the video leg is the input-feel budget
and must never be inflated to satisfy the audio clock, while audio tolerates
small crossfaded corrections that are inaudible — and `crossfade_drop` already
applies them. So audio moves:

  audio_e2e = (now + buffered_ahead + clock_offset) − pts_ns
  av_offset = audio_e2e − video_e2e        (> 0 ⇒ audio behind the picture)

`AvSync` smooths that with an EWMA, ignores what sits inside a deadband no
listener can detect, refuses the implausible outright rather than clamping it
(a wall-clock step must not steer the ring), and proposes a depth.

Continuity outranks sync, always. `JitterPolicy::set_sync_target` only ever
takes a REQUEST, clamped between the existing underrun-driven floor and the
hard cap. A link whose jitter genuinely needs more buffer than the picture is
away keeps its buffer and the residual is reported — sync can never starve the
ring into dropouts. `None` is the default and reproduces the previous behaviour
exactly, so the four client rings can adopt this one at a time without
diverging.

Two upstream defects found on the way, both prerequisites:

* The host stamped `pts_ns` at ENCODE time, inside the loop draining an
  already-accumulated chunk, so every frame of a chunk carried near-identical
  timestamps describing when we got round to encoding. Harmless while nothing
  consumed it; a sync loop regulating against it would regulate against a
  fiction. It now comes off the capture clock.
* The host did not pace. One capture callback hands over a whole quantum — 5 ms
  when the graph honours our ask, 21.3 ms on a VM, where stock PipeWire raises
  `min-quantum` to 1024 — and the loop drained all of it into back-to-back
  `send_datagram` calls. The wire carried a 4-5 frame burst then ~21 ms of
  nothing, and a ring can only absorb that by standing a burst period deep.
  Frames now leave on the audio clock, which costs no average latency.

And the reason none of this was visible: `buffer_ms`/`target_ms` existed only
as a `tracing::debug!` line, absent from `Stats`. On a Deck the client runs
under Steam's `reaper` with stdout on a pipe nobody can read, so the one number
identifying a deep ring was unobtainable on the device reporting the latency.
The HUD now carries `audio buffer N ms · a/v ±N ms` — both, because a deep ring
on a jittery link is correct and only the offset separates that from audio held
late. The host also reports its negotiated quantum against the one it asked
for, per capture open rather than once per process.

Verified: 364 core + 40 presenter tests on Linux, clippy -D warnings clean on
punktfunk-{core,host} + pf-{client-core,presenter}, fmt clean. New tests pin
the safety invariant (sync cannot pull the target below the continuity floor on
any preset), that `None` leaves the policy bit-identical, and that a device
quantum exceeding the hard cap does not panic `Ord::clamp` inside a realtime
callback.

Android and Apple keep today's behaviour (the `None` default) until their
presenters publish a video figure to align against; design/audio-latency-
overhaul.md carries the plan.
2026-08-07 23:33:45 +02:00
enricobuehler 1482e6b373 docs(client): all four VAAPI legs have decoded — the evidence table said two never had
The H.264 and H.265 rows still read "NEVER decoded a frame on any hardware".
That stopped being true on 2026-08-07, in the same session that proved AV1:
every access unit of the vendored H.264 (250), H.265 (250) and HEVC Main 10
(50) vectors was accepted on .25 (Radeon 780M, RDNA3, Mesa 26.0.3) with no
decode error — NV12 for the 8-bit legs, P010 for Main 10, all on the same tiled
AMD modifier — and probe_this_machines_libva reports VLD decode for all three
profiles.

The row records the delivered counts honestly rather than rounding them up:
225/204/45 against 250/250/50 access units, because `finish` shows
`outputs.last()` and drops the other pictures an AU bumps, and nothing flushes
the DPB at end of stream. That is this rung's own behaviour — D3D11VA delivers
all 250 — and it is invisible on punktfunk's zero-reorder host output. It is
recorded and asserted rather than fixed: changing the one-frame-per-AU contract
touches the pump's deliverable queue, an end-of-stream flush, and the
`keyframe`-labels-the-access-unit defect in the same function, so it belongs in
a commit that moves all three.

Still `verified = false` for all four, and the note says why in the words the
unproven-rung test requires: never frame-hash parity-checked. That is not
pedantry — the D3D11VA AV1 row two lines above is a rung that decoded 250
frames and produced wrong pixels for every one of them. Parity is what
distinguishes them, and this rung exports a tiled dmabuf with no CPU-readable
image, so it needs a readback path nothing has written yet.
2026-08-07 23:13:17 +02:00
enricobuehler 79afa9ce79 Merge branch 'fix/hevc-lowdelay-parity-gate' into integration/decode-aliasing-program 2026-08-07 23:12:22 +02:00
enricobuehler bb9f482b2c Merge branch 'fix/vaapi-decode-target-aliasing' into integration/decode-aliasing-program 2026-08-07 23:12:06 +02:00
enricobuehler dc116d28ca Merge branch 'fix/vaapi-h264-h265-hardware-proof' into integration/decode-aliasing-program 2026-08-07 23:12:02 +02:00
enricobuehler d25a20a233 feat(vkdecode): the AV1 rungs meet a second tile for the first time
Every AV1 frame either decode rung has ever been measured against is `tile_cols =
tile_rows = 1`. The vendored vector is single-tile on all 274 of its frames, so every
tile array the conversions fill — `tiles.widths`, `tiles.heights`, the per-tile records
— had only ever been written at index 0, and a conversion that wrote tile 0 and left
the rest zero would pass the whole suite. Our encoder splits 4K into TWO TILE ROWS.

**The fixture.** `lowdelay-3840x2160.ivf.av1`, 261 KB, 60 frames — `punktfunk-host
spike --source synthetic --codec av1 --width 3840 --height 2160 --fps 60 --seconds 1
--bitrate 1` on .21 (NVENC, RTX 5070 Ti), wrapped to IVF with `ffmpeg -f obu … -c copy`
so `common::split_av1_aus` (the vendored parser's own `IvfIterator`) frames it exactly
as it frames the vector, with no second splitter that could disagree.

**4K is not a size choice, it is the only shape with the property.** Measured on the
same box with the same command: 1280x720, 1920x1080 and 2560x1440 all give `tile_cols =
tile_rows = 1`; 3840x2160 gives `tile_cols = 1, tile_rows = 2` with
`width_in_sbs_minus_1 = [59]`, `height_in_sbs_minus_1 = [16, 16]`, and both tiles in ONE
Tile Group OBU. 60 frames instead of 120 pays for the resolution: 261 KB, under both the
282 KB H.264 and 270 KB H.265 low-delay fixtures.

Goldens are libavcodec's software decode, cross-checked between ffmpeg n8.1.2 (Arch
x86_64, libdav1d) and 8.1.1 (Homebrew, macOS arm64, libdav1d) whose 746,496,000-byte raw
outputs are BYTE-IDENTICAL, not merely equal per frame. 60 of 60 digests distinct.

**AV1's frame accounting is asserted, never derived.** The vendored vector is 250
temporal units carrying 274 coded frames of which 24 are hidden; this stream is 60 units,
60 coded, 60 shown, 0 hidden, 0 `show_existing_frame`, 1 key frame. Neither is the
general case, so both parity harnesses now take units / decoded / shown as three
independent parameters instead of computing one from another, and the CPU guard states
all six numbers.

**A CPU gate that needed no hardware at all.** `pic_av1`'s new
`a_two_tile_frame_fills_both_row_entries_and_leaves_the_rest_zero` pins the second row
entry against its OWN `height_in_sbs_minus_1`, requires the two rows to tile the frame
exactly, and requires TWO tile RECORDS out of ONE tile group with rows (0,0) and (1,0) —
the transposition a square grid could never reveal — each spanning real bytes. The
existing one-tile test asserts index 0 is right and `1..` are zero, which a broken
multi-tile conversion also satisfies.

⚠⚠ **This is a file, and on AV1 that distinction has already cost a release.** "250/250
delivered frames bit-identical to libavcodec" was true for the entire period the host was
shipping only the FIRST TILE of every 4K frame: the verification ran against a vendored
file while the truncation lived in packetisation, and the suite stayed green throughout.
This fixture closes the multi-tile gap on the DECODE rungs and closes nothing about
fragmentation, reassembly, loss or AU boundaries — the golden header, both module docs
and the leg docs all say so, at length, so the next reader does not inherit the same
false confidence.

Legs: `low_delay_host_av1_every_frame_hashes_bit_identical_to_libavcodec` on the Vulkan
rung (11 ignored legs now) and on the D3D11VA rung, plus two non-ignored CPU tests.

Verified: 11/11 Vulkan parity legs on .21 (RTX 5070 Ti, 610.57.04), the new one 60/60
bit-identical; workspace clippy `-D warnings` and `cargo fmt --all --check` clean on .21.
2026-08-07 23:09:12 +02:00
enricobuehler e8a7a1e6af fix(client/vaapi): the third rung does NOT alias — and now it cannot start to
The D3D11VA and Vulkan rungs both decoded into a surface they were predicting
from, on 117 of 120 access units of our own host's low-delay H.264 (`1c54d099`
for AV1, `834b2443` for H.264). `pf-vaadec` feeds `reference_frames` from the
same `plan.dpb_refs` snapshot, releases its whole `removed` list inline exactly
as the two broken conversions did, and neither fix commit touched it. It is
still exempt — this is the evidence, and the thing that keeps it true.

**Measured on the CPU, no GPU needed.** `walk_for_aliasing` drives the planner
and `plan_to_va` over both streams and counts four shapes. On
`lowdelay-640x480.h264` the aliasing PRECONDITION is fully present: 117 of 120
access units remove a picture their own `dpb_refs` still names, and on the same
117 the setup picture is handed the slot of a picture that access unit READS —
the D3D11VA/Vulkan defect verbatim, in this conversion, today. On the vendored
conformance vector both counts are 0, which is why that vector proved nothing
on two other backends for two milestones. Aliased submissions: **0 on both**.

**Why.** A slot is not a surface here. `plan_to_va` never invents one — every
reference it can name is read out of the `surfaces` table it is handed — and
the decode target is a separate parameter the caller takes from OUTSIDE that
table. `setup_surface` reaches the submission at exactly one field per codec
(H.264/H.265 `curr_pic.picture_id`, AV1 `current_frame` and
`current_display_picture`); HEVC is doubly safe, because its per-slice
`RefPicList` stores an INDEX into `reference_frames` rather than a surface.
AV1's documented substitution fallback is the one place the target can be named
as a reference, and only where the store resolved nothing at all to prefer.

**The exemption was incidental; it is structural now.** It needs the reference
table and the decode target to come from ONE snapshot of the bindings, and the
rung had that only by writing `free_surface()` and `surface_table()` adjacently
at three call sites. Split them and this rung acquires the defect exactly: the
table must be the PRE-removal one (that is where the references are), while a
free list consulted after the removals offers precisely the displaced picture's
surface. `Session::acquire_target` now returns the index, the surface and the
table together from `&self`, so a later edit cannot move one call and not the
other. No behaviour change: same order, same values, same refusal message.

Tests. `no_submission_names_its_decode_target_as_one_of_its_own_references`
(both streams, 0) with
`taking_the_decode_target_from_the_slot_table_aliases_on_the_low_delay_stream`
as the counterfactual that reproduces the defect on 117 of 120 — so the walk
demonstrably CAN see it when it is there.
`the_low_delay_stream_reassigns_slots_whose_pictures_it_still_reads` pins 0/250
and 117/120 so neither can drift silently.
`the_decode_target_can_never_be_a_surface_the_reference_table_names` sweeps
every binding state a 4-surface/3-slot pool can hold, and
`taking_the_free_surface_after_the_removals_would_hand_out_a_referenced_surface`
is the ordering counterfactual.

⚠ One existing test lost a VACUOUS half.
`the_setup_picture_routinely_inherits_a_just_freed_slot` asserted the decode
target was never also a reference while handing every picture its own
never-reused surface id — distinct integers cannot collide, so that assertion
could not fail whatever the conversion did. Its real measurement (225 of 250
access units reuse a just-freed slot, which is why the target is a parameter)
is kept; the collision half is gone, and the doc says where the question is
actually answered and why a recycling pool is what it takes to answer it.

Gates, run on `.25` (Radeon 780M, radeonsi, Mesa 26.0.3, VA-API 1.23), this
rung being Linux-only: `cargo fmt --all -- --check`; `cargo clippy -p
pf-client-core -p pf-vaadec --all-targets --features sdl3/build-from-source --
-D warnings`; `cargo test -p pf-client-core --lib --features
sdl3/build-from-source` (171 passed); the same filtered to `video_vaapi_native`
with `--include-ignored` (18 passed); `cargo test -p pf-vaadec` (48 passed).
Plus the pf-lxcheck2 container for the cross-platform half — fmt, clippy and
`cargo test -p pf-vaadec`, all clean.

All four VAAPI legs still decode with the refactor in place, not one access
unit refused: H.264 225 of 250 access units delivering a frame, H.265 204 of
250, HEVC Main 10 45 of 50 (P010), AV1 250 of 250 — the same counts and the
same tiled modifier 0x200000010401b04 those legs recorded before it. ⚠ The
H.26x legs live on `fix/vaapi-h264-h265-hardware-proof`, not on this branch, so
they were run by overlaying that commit's test module onto the scratch tree;
only the AV1 leg and the libva probe are reachable from here. This is a decode
measurement, not frame-hash parity — the rung exports a driver-tiled DRM-PRIME
dmabuf, so there is no CPU-readable image to hash. The alias assertions above
are the real evidence and they need no device.

⚠ NOT taken: `finish`'s `outputs.last()`, which ships one frame per access unit
and drops the rest of what a bump displaces (225/204/45 against 250/250/50),
with no end-of-stream flush. It cannot bite punktfunk — hosts emit zero-reorder
output, so `outputs` never holds more than one picture — and fixing it changes
`decode()`'s one-frame-per-access-unit contract with the pump (it wants a
deliverable queue, which `video_vk_native` already keeps) plus an end-of-stream
flush and the `keyframe`-labels-the-access-unit defect in the same function.
It is recorded and asserted on that other branch, whose three delivered-count
assertions any fix has to move in the same commit; doing that from here, blind
to them, would be worse than leaving it.
2026-08-07 22:55:25 +02:00
enricobuehler f0702f3e06 feat(vkdecode): HEVC's exemption stops being an argument and becomes a vendored stream
`fd6241a2` made HEVC's freedom from the release-ordering defect falsifiable on CPU and
recorded what was still missing: no low-delay HEVC stream was vendored, so the exemption
rested on a structural argument plus one throwaway measurement. This vendors the stream,
and the exemption HELD.

**The fixture.** `lowdelay-640x480.h265`, 270 KB, 120 pictures — `punktfunk-host spike
--source synthetic --codec h265 --width 640 --height 480 --fps 60 --seconds 2 --bitrate 1`
on .21 (NVENC, RTX 5070 Ti, driver 610.57.04). Deliberately the H.264 sibling's resolution
and frame count: the two are then directly comparable, 640 and 480 are both multiples of
MinCbSizeY so there is no conformance window and a hash mismatch can only be decode rather
than readback geometry, and 270 KB sits alongside the 282 KB already accepted for H.264.
Goldens are libavcodec's software decode, cross-checked BIT-IDENTICAL across ffmpeg n8.1.2
(Arch, x86_64) and 8.1.1 (Homebrew, macOS arm64), 120 of 120 digests distinct.

**The exemption held, measured rather than argued.** `sps_max_dec_pic_buffering_minus1 = 4`
against the four pictures 8.3.2 keeps marked in steady state, `sps_max_num_reorder_pics = 0`,
`numRefL0 = 1` — a five-picture DPB filled exactly by four references plus the current
picture. 115 of the 120 access units retire a picture, and `removed ∩ dpb_refs` is **0 of
120**. A 300-picture 1080p stream from the same host reports the same shape: 295
retirements, 0 intersections. It is the encoder and not the resolution, exactly as for
H.264.

**A zero proves nothing on its own, so the fixture is pinned by its counterfactual.**
`test-25fps.h264` reported zero for two milestones while every stream we ship aliased on
99% of its frames. So the guarantee here is not "we looked and it was fine": hand
`plan_to_dxva_h265` the marked DPB as it stood BEFORE `decode_rps` — the mutation a
snapshot move would cause, reconstructed exactly as `dpb_refs(N-1) ∪ {stored(N-1)}` — and
the alias appears on **115 of 120** access units, driven through the real conversion rather
than through planner arithmetic. If a regeneration ever produced a stream that reordered,
or a DPB deeper than its reference count, that 115 collapses to 0 and the tests say so
instead of continuing to pass.

**The two rungs are exempt for different reasons, and the asymmetry is now a gate.** DXVA
binds the whole marked DPB — `RefPicList` is spec-defined that way, and an RFI long-term
anchor has to survive in it — so its exemption really is `H265Planner`'s snapshot ordering,
one call away from being untrue. `plan_to_vk_h265` never reads `dpb_refs` at all:
`pReferenceSlots` is the slots the operation uses, so it binds the current RPS sets, which
`decode_rps` itself derives and which therefore cannot name a picture that same RPS just
dropped. A new test feeds that conversion the identical widened snapshot and asserts
nothing changes, so a future change making the Vulkan rung bind the marked DPB — a
legitimate thing to want, since a *Foll* anchor invisible to the hardware is the RFI
failure shape — fails loudly instead of silently acquiring the defect.

What the Vulkan pixel leg adds is therefore NOT aliasing coverage, and its docs say so:
it is the first HEVC frame either rung has decoded from our own encoder, under a DPB that
retires and reissues a slot on 115 of 120 access units back to back, where the vendored
vector's reordering keeps that eviction slack.

Legs: `low_delay_host_h265_every_frame_hashes_bit_identical_to_libavcodec` on the Vulkan
rung (10 ignored legs now, up from 9) and on the D3D11VA rung, plus three non-ignored CPU
guards that run in ordinary CI.

Verified: 10/10 Vulkan parity legs on .21 (RTX 5070 Ti, 610.57.04), the new one 120/120
bit-identical; workspace clippy `-D warnings` and `cargo fmt --all --check` clean on .21.
2026-08-07 22:53:22 +02:00
enricobuehler fd6241a24f fix(dxvadec): the review round — a doc that had become false, a warn-storm on renegotiation, and HEVC's exemption made falsifiable
Four findings, all real.

**`SlotMap`'s own docs had become false.** "feed it every `DpbUpdate` in decode order
(via `Self::apply` or `plan_to_vk`, which applies internally)" — `plan_to_vk` no longer
applies internally, which is the entire point of the change, and `release`'s docs named
it as one of the two things that may free a slot. A reader following those docs would
build the next caller wrong in exactly the way this commit's parent fixed. Both now say
which conversions defer, which one does not, and why H.265 is the one that does not.

**The deferred release warned on a legitimate event.** `release_deferred` warned per id
when a deferred release found no slot — but a renegotiation replaces the whole
`Session`, and with it the slot map, INSIDE `plan`, while the planner's own drain
reports every drained picture in that same access unit's `removed`. Every one of those
ids then misses, and nothing is wrong. `debug!`, with the legitimate cause named so the
illegitimate one stays diagnosable.

**HEVC's exemption was asserted only in its consequence.** `the_current_picture_is_
named_by_curr_pic_and_never_aliases_a_reference` checked that no reference shares the
decode target's slot — which on the vendored vector holds whether or not the reasoning
behind it does. That is precisely how the H.264 leg passed for two milestones. The test
now also asserts the PLANNER property the exemption rests on (`removed ∩ dpb_refs = ∅`,
falsified by moving `dpb_snapshot()` above `decode_rps`), and records that the low-delay
measurement was 0 of 300 against H.264's 297 of 300 from the same host and the same run.
It also records what is still missing: no low-delay HEVC stream is vendored, so HEVC's
freedom is a re-derivable argument plus one measurement, not a standing hardware leg.

**Two stale cross-references.** Both AV1 conversions told the reader the H.264/H.265
zero was "measured on reordering vectors and not a proof" — the open question this
commit's parent closed. They now say what the answer was.
2026-08-07 22:19:12 +02:00
enricobuehler 834b244301 fix(client): the H.264 twin was real — every low-delay picture decoded into a surface it predicted from
The AV1 review round flagged the H.264 leg as "plausibly the same defect, traced in
source, not reproduced" and deliberately did not touch it. It is reproduced now, and
it is worse than the AV1 one: it fires on 297 of 300 access units of every stream a
punktfunk host emits, at 720p, 1080p and 2160p alike, on BOTH the DXVA rung and the
Vulkan one.

**Decided on the CPU, no GPU needed.** `H264Planner` snapshots `dpb_refs` in
`begin_picture`, BEFORE `finish_picture` runs 8.2.5's marking and C.4.5.3's bump, so a
picture the sliding window unmarks and the bump then evicts lands in both `dpb_refs`
(which `RefFrameList` is built from) and `dpb.removed`. The conversion released the
whole `removed` list and then assigned the decode target a slot; `SlotMap::assign`
takes the lowest free slot, which is the one just vacated. `CurrPic = N` and
`RefFrameList[k] = N`, in one submission.

The two conditions have to coincide in ONE access unit, and low-delay H.264 is exactly
what makes them: `max_num_reorder_frames = 0` means the evicted picture has already
been output, which is what makes it evictable at all. NVENC seals it by writing
`max_num_ref_frames = 3` ALONGSIDE `max_dec_frame_buffering = 3` — a DPB exactly as
deep as its reference count — so the window unmarks the oldest reference in the very
unit whose bump drops it. The aliased picture is `ref_idx 2` of a three-entry
`num_ref_idx_l0_active` list: addressable by any macroblock, not a spare.

**Why two hardware-proven codecs and four GPUs never saw it.** `test-25fps.h264` is
level 1.3 with no VUI `bitstream_restriction`, so `dpb_limit` falls back to A.3.1's
level ceiling and gives a 7-frame DPB against 2 reference frames — the window unmarks
two units before the bump can evict — and it REORDERS, which keeps an unmarked picture
alive past the unit that unmarked it. Two independent reasons, both properties of that
vector rather than of H.264. It measured zero and passed 250/250 throughout.
`data/lowdelay-640x480.h264` is vendored to close exactly that: our own host's output,
120 pictures, goldens from libavcodec cross-checked bit-identical across two ffmpeg
builds on two architectures.

**The fix is the AV1 fix.** `DecodePlanDxva` and `DecodePlanVk` grow
`release_after_decode`, the conversions hand the removals back instead of applying
them, and the callers release them once the decode op is issued. It costs no slot the
map does not have: `SlotMap::new` allocates `max_dpb_frames + 1` and the DPB never
exceeds `max_dpb_frames`, so a free slot always exists with the whole `removed` list
still held — measured, peak 4 of 4 on the stream that defers on 117 of 120 units.

The Vulkan rung breaks on it in both DPB modes and neither loudly: DISTINCT hands the
aliased reference the same array layer the setup writes; COINCIDE clears
`slot_image[setup]` in the binding sync and the reference then resolves to no bound
image, dropping out of `pReferenceSlots` with a `trace!`. Its deferred release runs on
the FAILURE paths too — the fallible region's Result is held rather than `?`-ed,
because seven exits sat between the conversion and the release and each would have
leaked a slot.

`a_full_dpb_bump_reuses_the_slot_but_the_pool_model_binds_a_fresh_image` asserted the
aliasing as "the planner's normal behaviour": an authored depth-1 stream whose AU1
references the picture it evicts. It now asserts the opposite, which is the defect in
two lines.

New evidence, all of it runnable: the CPU proof pins BOTH numbers (0 on the vector,
117 of 120 on the low-delay stream) so neither can drift silently; the ledger-pressure
test measures the peak; and a low-delay parity leg is added to `pf-vkdecode`'s
`gpu_parity` and `pf-client-core`'s `video_d3d11_native::parity` so both rungs are held
to what they stream rather than only to what they conform to.
2026-08-07 22:09:44 +02:00
enricobuehler 5aeb8d2552 fix(client): a failed AV1 decode left the surface's facts saying it holds the last picture
The `damaged` path has cleared `Session::held[setup_slot]` since M7, for a reason
that now applies to the failure path too: the slot map says the surface holds THIS
picture while the surface still carries whatever the previous occupant decoded, so
a later `show_existing_frame` naming it blits the old picture's pixels with the old
picture's geometry and colour. The failure path never reached that far before —
`decode_into`'s error returned straight out of `frame_av1` — and the previous commit
made it continue so the slot releases could run.
2026-08-07 21:36:16 +02:00
enricobuehler 3a4c94ad79 fix(dxvadec): the review round — a vacuous predicate, an overstated claim, and the H.264 twin of this defect
Five findings from the adversarial pass, all real.

**The deferral predicate was vacuous.** `plan.dpb.removed` is ALWAYS a subset of
`plan.dpb_refs`: `Av1Planner::plan_frame` snapshots `dpb_refs` before any mutation
and `refresh_slots` can only report a picture that was in `self.slots` at that
moment. So `filter(|id| dpb_refs.contains(id))` was a condition that is never
false, the eager-release loop beside it could never release anything, and the test
assertion "only a picture the submission points at earns the reprieve" could never
fire. Now: defer every removal, say why in terms of the planner, and assert the
PLANNER's property (`removed ⊆ dpb_refs`) — which is falsifiable, and whose failure
would mean the conversion is releasing a surface `ref_frame_map` points at.

**The failure-path claim was overstated.** Holding the decode's `Result` closes
this frame's leak, not the unit's: `decode_av1` returns on the first failing frame
and abandons the rest of the temporal unit's plans, so their removals are never
released. 24 of 250 units carry a second frame. Named rather than fixed — what to
do with the frames after a failure is the pump's question.

**⚠⚠ The H.264 leg plausibly has the same defect, and the comment this change added
said it could not.** `pic.rs` builds `RefFrameList` from `plan.dpb_refs`, and
`H264Planner` snapshots that in `begin_picture` — BEFORE 8.2.5 marking and the DPB
bump. The vendored bump drops a picture the sliding window just unmarked once it
has been output, so a picture can land in both `RefFrameList` and `dpb.removed`:
the AV1 aliasing shape exactly. Measured zero on the vendored vector — but that
vector REORDERS, which is precisely what keeps an unmarked picture alive past the
AU that unmarked it. A punktfunk host emits LOW-DELAY H.264, where output happens
as each picture is decoded, which is the condition that makes eviction and
unmarking land in the same access unit. Traced end to end in source, not
reproduced (no low-delay vector). NOT fixed: changing a hardware-proven codec on an
unreproduced suspicion is the worse risk two commits before a release. Instead
`no_au_removes_a_picture_its_own_reference_list_names` makes the assumption
falsifiable, and its message says what to do when it fires. HEVC is structurally
safe and now says why: `H265Planner` snapshots `dpb_refs` AFTER `decode_rps`.

**Four more stale promotion sites**, past the four already fixed: `Backend::
NativeD3d11va`'s variant doc, `Decoder::new`'s Windows rung comment, `lib.rs`'s
module note and `clients/session/README.md`. Two sites that used the AV1 leg as
the live EXAMPLE of an unproven rung are marked as expired rather than deleted —
the reasoning is what the next bad-evidence leg will need.

**The AV1 dump was missing.** `PF_DXVA_DUMP` wrote h264 and hevc only, for the one
codec whose libavcodec capture has never been taken and where the dump is
therefore the only tool.
2026-08-07 21:34:59 +02:00
enricobuehler af4d265168 fix(client): the fourth site that swore the DXVA AV1 leg fails parity, and a clippy lint
`the_evidence_table_says_exactly_which_rungs_have_run_on_hardware` asserts the
same fact a third way — a proven list and a NOT-proven list, both spelled out —
so promoting the rung in the three places the handoff named still left a test
saying "the DXVA AV1 leg FAILS parity on two GPUs — claiming otherwise is the
dishonesty this program must not ship". It was right to fail; the pair moves
lists here.

Three prose sites that still described the leg as decoding wrong pixels move
with it: `native_supports_av1`'s device-facts note, `log_rung`'s honesty-surface
docs, and the OPEN question in the Windows Intel arm of `pick_native` — that last
one is marked CLOSED rather than deleted, because the question it raised (the
evidence filter asks "any evidence", and has no answer for BAD evidence) is a
real gap in the rule that outlived this particular leg.
2026-08-07 21:10:03 +02:00
enricobuehler a29e366b3e feat(vaapi): VAAPI decodes H.264, H.265 and Main 10 — their first frames on any hardware
The evidence table said these legs "have still never decoded a frame anywhere",
and VAAPI is the rung every Linux AMD/Intel client lands on. They have now
decoded, on `.25` (Radeon 780M / Phoenix1, RDNA3, radeonsi, Mesa 26.0.3, VA-API
1.23, /dev/dri/renderD128):

  H.264         250/250 access units accepted, 225 frames delivered, NV12
  H.265         250/250 accepted, 204 delivered, NV12
  HEVC Main 10   50/50 accepted,  45 delivered, P010
  (AV1, unchanged: 250/250 accepted, 250 delivered, NV12)

all on the same tiled AMD modifier (0x200000010401b04). Not one access unit of
any vector was refused.

Three `#[ignore]`d legs modelled on the AV1 one, plus the Annex-B access-unit
splitters they need — ported verbatim from `video_d3d11_native`'s test module so
the two platform rungs are driven over the same access units rather than over two
splitters free to disagree. Main 10 earns a third leg rather than a variation on
the second: ten bits is a different VAAPI profile, a different render-target
format and a different surface fourcc, and that leg's fourcc assertion is the
only thing that would catch a driver quietly handing back NV12 for a ten-bit
stream.

This is NOT frame-hash parity, and the doc comments say so rather than letting
the test names imply it. The Vulkan and D3D11VA legs hash every frame against
libavcodec because both can read their decoded surface back; this rung exports a
DRM-PRIME dmabuf whose memory the driver tiles, so there is no CPU-readable image
to hash without a `vaDeriveImage`/`vaGetImage` path production neither uses nor
wants. What these legs prove is that every access unit is accepted, that the
expected number of frames comes back, and that each one is a real exported
surface of the right shape and fourcc — enough to turn "never decoded a frame
anywhere" into a measurement, not enough to promote the rung to `verified`.

Two findings the run surfaced, neither of which bites punktfunk's own streams:

* The delivered counts are 225/204/45, not 250/250/50, and that is the RUNG, not
  the driver. `finish` shows `outputs.last()` and never more, so an access unit
  whose plan bumps several pictures out of the DPB displays the last and drops
  the rest — 18 dropped at the H.264 vector's three draining IDRs, 45 on the
  H.265 vector's 45 two-picture bumps — and there is no end-of-stream flush.
  Hosts emit zero-reorder low-delay output with no B pictures, so `outputs` never
  holds more than one picture in the field. A CPU-only test derives all three
  counts from the planner alone, on any Linux box with no GPU, so they stay
  explanations rather than recordings.

* `DmabufFrame::keyframe` labels the ACCESS UNIT, not the picture delivered:
  `finish` is handed the current AU's `is_idr`. On a reordering stream the IDR is
  bumped out several access units after it decoded and arrives flagged `false`,
  while the access unit that drains the DPB at a later IDR flags whichever old
  picture it displays as a keyframe. That flag is `DecodedImage::is_keyframe`,
  the pump's post-loss re-anchor signal. Asserted so that fixing it is noticed,
  not so that it is preserved.

Gates, all run on `.25` (this rung only compiles on Linux): `cargo fmt --all --
--check`; `cargo clippy -p pf-client-core --all-targets --features
sdl3/build-from-source -- -D warnings`; `cargo test -p pf-client-core --lib
--features sdl3/build-from-source` (169 passed); the same filtered to
video_vaapi_native with `--include-ignored` (16 passed). Plus the pf-lxcheck2
container's workspace-wide `cargo fmt --all -- --check` and `cargo clippy
--workspace --all-targets -- -D warnings`, both clean.

The evidence table in `video.rs` still says these legs have never decoded a
frame. It is being edited concurrently, so its replacement row is handed over
rather than raced for here.
2026-08-07 21:07:48 +02:00
enricobuehler f4dda9074b feat(dxvadec): the AV1 picparams harness AV1 forgot, and the D3D11VA AV1 rung is promoted
Two halves.

**The harness.** `libav_picparams_parity` covered H.264 and HEVC only, which is
exactly the gap that let a wrong AV1 submission ship. It now plans, converts and
packs all 274 frames of the vendored AV1 vector and checks what needs no capture:
the three-buffer descriptor set with no quantization matrix (AV1's matrices are
selected by index, so `dxva2_av1_end_frame` passes NULL/0 and there is no buffer
to submit), no macroblock count anywhere, the 912-byte picture-parameter buffer,
and the tile records — which unlike H.264/HEVC slice records do NOT abut, because
a `DXVA_Tile_AV1` addresses a tile PAYLOAD and consecutive payloads are separated
by their `tile_size_minus_1` fields.

The one that matters most is `no_av1_submission_names_its_decode_surface_in_the_
reference_store`: the invariant the previous commit fixed, over the submitted
BYTES rather than over the plan. libavcodec cannot produce that shape — it fills
`RefFrameMapTextureIndex` from the pre-refresh store and takes
`CurrPicTextureIndex` from a frame the reference update has not run on — which is
the argument for calling it a defect rather than a convention.

`AV1_FIELDS` reaches into the eight nested blocks (`tiles.widths`,
`segmentation.feature_data`, …) so a future capture reports a field and not "260
bytes of tiles differ"; `field_table!` grew nested-path support for it. The
`#[ignore]`d `our_av1_picture_parameters_match_libavcodecs` and the capture recipe
are in place, and `the_dump_and_the_parser_agree…` now self-compares AV1 too.

⚠ NO libavcodec AV1 capture was taken and the module docs say so rather than
leaving an absent result to be read as a pass: `.221` has no MSYS2, no gcc and no
make, so a patched FFmpeg there is a toolchain bring-up, not a build. Everything
this file claims about libavcodec's AV1 side is READ out of `dxva2_av1.c` (n8.1).
That reading did turn up one live divergence, recorded at `pic_av1.rs`'s
`pp.width` and deliberately NOT changed: libavcodec sends `avctx->width`, which is
FrameWidth (pre-superres), where this crate sends UpscaledWidth. The two are equal
whenever superres is off, which is every stream that exists here, so the 250/250
result says nothing either way and a blind change would be unmeasured.

**The promotion.** `(D3d11va, CODEC_AV1)` is `verified` — 250/250 delivered frames
bit-identical to libavcodec on an RTX 3500 Ada AND an Intel Arc. All three places
move together: the evidence arm, the module table and
`every_rung_runs_and_the_unproven_ones_are_named`, whose `unproven` array loses the
pair and whose proven list gains it.

⚠ This changes rung SELECTION, not just a label. `verified` is what lets `auto`
pick D3D11VA ahead of Vulkan Video, so Windows Intel and unknown-vendor boxes —
where the ladder is `native-d3d11va → native-vk → sw` — now decode AV1 on D3D11VA
where they previously fell to Vulkan. Taken deliberately: ~10x the Vulkan leg's
speed, and the parity that promoted it was measured on an Intel Arc, which is the
vendor family the change moves. Still no soak on the goldens, and the notes say so.

Also: `frame_av1` holds the decode's `Result` instead of `?`-ing it, so both slot
releases run on the failure path. `decode_av1` notes an error and keeps the
session rather than rebuilding the slot map, so an early return leaked a surface
per failed frame and hit `SlotError::Full` after nine.
2026-08-07 21:07:23 +02:00
enricobuehler 1c54d0999b fix(client): the D3D11VA AV1 rung decoded every inter frame into a surface it was predicting from
AV1 applies `refresh_frame_flags` AFTER the frame is decoded (7.20), so a frame
that reads a reference slot and then overwrites it is the ORDINARY case, not an
exotic one: 268 of the vendored vector's 274 frames do it, first at frame 6.

`plan_to_dxva_av1` released every displaced picture inside the conversion — which
is what the H.264 and H.265 siblings do with their whole `removed` list — and then
assigned the decode target a slot. `SlotMap::assign` takes the lowest free slot,
and the lowest free slot is the one just vacated. So the submission said
`CurrPicTextureIndex = N` and `RefFrameMapTextureIndex[k] = N` in the same breath,
on 268 of 274 frames: decode into the surface you predict from.

Neither vendored H.264 nor H.265 vector ever produces that shape (measured: zero
on 250 AUs), which is why an eager release survived two hardware-proven codecs and
opened on the first AV1 frame past the key frame's neighbourhood. HEVC even has
the invariant under test already — `the_current_picture_is_named_by_curr_pic_and_
never_aliases_a_reference` — and AV1 had nothing.

The Vulkan rung already carries the fix; this is the same contract, and the DXVA
constraint is the STRICTER of the two: Vulkan binds only the references a frame
names, while `RefFrameMapTextureIndex` declares the whole store, so every picture
the store still names has to survive the conversion. `DecodePlanDxvaAv1` grows
`release_after_decode` and `frame_av1` applies it once the decode op is issued —
next to the `refresh_frame_flags == 0` release that already waits for the same
reason. Peak surfaces held goes 7 of the 9 the pool allocates, so the spare slot
`SlotMap::new` adds is doing exactly the job it exists for.

Measured on hardware before the fix: Intel Arc got 245 of 250 delivered frames
wrong — 47% of luma at the first bad frame, max |delta| 242, chroma wrong too, a
frame predicted from the wrong picture — and the only late frame it got right was
the one intra frame, which names no reference and so could not alias. That reads
as a `primary_ref_frame` defect and is not one: PRIMARY_REF_NONE and "has no
references to alias" are the same frames.
2026-08-07 20:52:00 +02:00
enricobuehler 6d0a389dd2 fix(client): the D3D11VA AV1 rung decodes wrong pixels — the parity harness existed all along
The follow-up was framed as "build the frame-hash parity harness the D3D11VA AV1
rung is missing, then flip hardware_verified to true". Both halves were wrong.

The harness was never missing. `video_d3d11_native`'s `parity` module has carried
`av1_every_delivered_frame_hashes_bit_identical_to_libavcodec` since M7 wired the
rung — wired to the SAME libavcodec goldens the Vulkan AV1 leg passes against,
with the display-order model that handles the vector's 24 hidden frames, sitting
`#[ignore]`d beside the H.264/H.265/Main10 legs. It had simply never been run on a
device; .173 was powered off the day it was written. What the old evidence note
called a missing harness is real about pf-dxvadec the CRATE, which cannot host one
— it links no D3D11 — but the device half lives here and was already done.

Run on .221, it FAILS, on both GPUs, deterministically (three runs each, identical
first-divergent frame and identical hashes): 186/250 diverging display frames on an
RTX 3500 Ada, 245/250 on an Intel Arc.

It is the decode that is wrong, not the measurement, and three independent checks
say so. H.264 and H.265 pass 250/250 and HEVC Main 10 50/50 through the same
harness, the same readback geometry, the same crop and the same slot map on those
same two GPUs. pf-vkdecode's Vulkan AV1 leg reproduces the same golden file 250/250
on the same box. And the goldens regenerate byte-for-byte from the ffmpeg build
their own header names.

Two signatures, and they are not one defect wearing two faces. NVIDIA is bit-exact
for display frames 0..=63 and then loses ONE 16x24 luma block — 174 pixels, max
|delta| 8, chroma untouched — on the frame whose order_hint first reaches 64, after
which every remaining frame is downstream of it through prediction. The stream
parks the key frame (order_hint 0) in BWDREF and ALTREF2 for its whole length, so
64 is where the distance to it reaches the edge of what get_relative_dist can
represent at OrderHintBits = 7. Intel is structurally wrong from display frame 4 —
47% of luma, max |delta| 242, chroma wrong too, a frame predicted from the wrong
picture — and the only later frame it gets right is the one whose primary_ref_frame
is PRIMARY_REF_NONE.

None of this is visible on glass, which is the whole argument for goldens: the rung
streams 4K60 on both parts with a clean five-minute soak at roughly ten times the
Vulkan leg's decode time. The 2026-08-07 field sessions that looked clean were
looking at wrong pixels.

So hardware_verified stays false, and the note now says why in the strongest
available terms — it prints at warn on every session that lands here, and "decodes
AV1 to wrong pixels" is what a support engineer needs to read. The pair stays in
`every_rung_runs_and_the_unproven_ones_are_named`'s unproven array; its note still
contains NEVER, because the pair has never PASSED parity, which is now a measured
statement rather than an absence.

Left deliberately unchanged: `auto` on Windows can still reach this rung for AV1,
and on Intel it is the arm that fires, because that vendor advertises no SAMPLED
usage on any decode profile so zero-copy Vulkan Video cannot run there. Barring it
trades visibly-wrong AV1 for the software rung, which cannot keep up at 4K and is
itself unproven. Which way that trade goes is a product call, so it is recorded at
the admission site rather than made silently here.

`av1_divergence_map` is kept, cleaned up and documented: it is what turned "186
frames differ" into a lead — one line per display frame, its verdict beside the
plan facts that could explain it, and an opt-in raw-NV12 dump. At a frame where one
vendor hashes correctly, that vendor's bytes ARE libavcodec's bytes and so a valid
reference for the other's, which is how "how badly" was answered without new
goldens. The tool that would localise the rest does not exist: pf-dxvadec's
libav_picparams_parity covers H.264 and HEVC only, so the AV1 conversion has never
been compared against libavcodec at the picture-parameter level either. That is the
next step, not another session.

Also in this file, since it is the same table and the same day: the VAAPI rung's
AV1 leg has now decoded 250/250 of the vendored vector on RDNA3 and its arm is
split from the H.264/H.265 ones, which genuinely have still never decoded anything.
It is unverified for the same reason as ever — no parity — and the D3D11VA row
above is exactly why that distinction is worth keeping: a rung can decode 250
frames and still be wrong.
2026-08-07 20:22:33 +02:00
enricobuehler f351eb01e9 feat(vaapi): VAAPI decodes AV1 — the rung's first frame on any hardware
The evidence table has said "native VAAPI: has never decoded a frame anywhere
(M6/M7)" since the rung was written. That is no longer true. Measured on `.25`
(Radeon 780M / Phoenix1 RDNA3, radeonsi, Mesa 26.0.3, VA-API 1.23, Ubuntu
26.04 — headless, no display server needed):

    VAAPI AV1 rung constructed: native-vaapi av1
    VAAPI AV1: 250 frames delivered, first 320x240 fourcc="NV12"
               modifier=0x200000010401b04

250 of 250 displayed frames, first try, on the same vendored vector the Vulkan
and D3D11VA AV1 legs walk. The count matters as more than a smoke test: the
vector carries 274 coded frames in 250 temporal units — 24 units carry two, and
those extras are HIDDEN (decoded, referenced, never shown) — so 250 delivered is
this rung agreeing with the other two about which frames are output. A tiled AMD
DRM modifier rather than a linear one says the surface is a real decode target,
not a fallback.

Two changes, both in the rung's own file.

**The probe never asked about AV1.** `probe_this_machines_libva` walked H.264
High, HEVC Main and HEVC Main 10 and stopped there, which is part of why "never
decoded a frame" could stand so long without anyone noticing what had not been
asked. It now covers both AV1 profiles, and this box answers:

    H.264 High: VLD decode        AV1 Profile 0: VLD decode
    HEVC Main: VLD decode         AV1 Profile 1: no (VAProfile not supported)

Profile 1 being refused is correct — 4:4:4 AV1, which radeonsi does not do — and
it is the negative case that proves the probe reports rather than assumes.

**`av1_decodes_the_vendored_vector_on_this_machines_vaapi`** is the decode
itself, `#[ignore]`d beside the probe.

It is deliberately WEAKER than the Vulkan and D3D11VA AV1 legs, and the docs say
so rather than letting the name imply parity: those two hash every frame against
libavcodec's goldens because both can read their decoded surface back. This rung
hands out a DRM-PRIME dmabuf whose memory the driver tiles, so there is no
CPU-readable image to hash without adding a vaDeriveImage/vaGetImage path that
production neither uses nor wants. So it asserts what can be asserted honestly —
every temporal unit accepted, the right number of frames back, each a real
exported surface of the right shape, the first flagged as a keyframe — and it is
NOT frame-hash parity. Promoting this rung to `verified` still wants parity, and
parity wants a readback path first.

It fails loudly rather than skipping when the device has no AV1 entry point. It
is `#[ignore]`d, so it only runs when someone points it at a box that is supposed
to have one, and a silent pass there is exactly the invisible-failure mode this
program exists to end.

Gates: on `.25`, fmt clean, `clippy -p pf-client-core --all-targets -D warnings`
green under the Linux cfg where this rung actually compiles, the whole lib suite
167/167, and all 11 VAAPI tests green with `--include-ignored`. Workspace fmt +
clippy + lib suite also green in the Linux container.

⚠ Not touched here on purpose: the evidence table in `video.rs`. Its VAAPI row
still reads "never decoded a frame anywhere" and now understates what is known —
but a parallel agent is editing that same file for the D3D11VA AV1 row, so the
row is left for whoever lands second to update once, rather than conflicting.

Note for anyone reproducing on `.25`: it has no system SDL3 and no passwordless
sudo, so the test binary links only with `--features sdl3/build-from-source`
(SDL3 is gamepads, irrelevant to decode; production Linux still links the system
one). Its disk sits at ~99% full, and the tree there is a `git archive` export
with no `.git`, so `git apply`/`git checkout --` silently do nothing.
2026-08-07 20:04:33 +02:00
enricobuehler 5a4305c072 merge: bring current main into the gyro correctness branch
main moved ~60 commits while this branch was in progress, and one of them matters
here: PR #88 (the phone-gyro mirror) landed, touching the same motion path.

One conflicted file, `GamepadCapture.swift`, in three places — all of them the two
changes meeting rather than disagreeing:

- **Slot fields.** #88 added `motionSent` + `lastAccel` for its flush-parks-motion fix;
  this branch removed `lastMotionNs` with the 4 ms drop-throttle. Kept both decisions:
  the parking state stays, the throttle field goes.
- **forwardMotion's head.** #88 added the mirror stand-down (`pad 0` yields while the
  phone speaks for it); this branch deleted the throttle guard. Kept the stand-down,
  dropped the guard.
- **The send.** This branch converts into the DualSense report frame; #88 records what
  went out so `flush` can replay it beside a zero gyro. Both, with the recording placed
  AFTER the conversion — `flush` replays `lastAccel`, so it has to be the vector that
  actually went on the wire, or a still pad's gravity gets parked in the wrong axis.

The two features compose exactly, which is worth stating because it is not luck: this
branch gates motion capture on `hasRotationRate`, and #88 engages the phone mirror when
`hasRotationRate != true`. They are complements — a pad either drives its own gyro or the
phone mirrors for it, never both and never neither.

Everything else auto-merged. Note `DeviceGyroRemapTests` is `#if os(iOS)`, so the macOS
suite reports the same 215 as before the merge rather than gaining #88's six — checked,
not assumed.

Gates re-run against the merged tree rather than trusting either side's: Linux fmt +
build + `clippy --locked --all-targets -D warnings` + punktfunk-core and pf-inject
suites; Apple 215 tests and the iOS-triple typecheck; Android kit + app compile and
tests. All green.
2026-08-07 19:34:22 +02:00
enricobuehler 19c9165d4b docs(client): the D3D11VA AV1 rung has two vendors and a soak now — and still no parity
Re-measured against a host carrying #95, from .21 (RTX 5070 Ti, av1_nvenc) to
.221, on glass:

  Intel Arc,   auto -> native-d3d11va   4K60, decode 1.4 ms, e2e 16.7 ms p50
  RTX 3500 Ada, pinned native-d3d11va   4K60, decode 1.0 ms
  RTX 3500 Ada, pinned native-vulkan    4K60, decode 11.6-16.7 ms

Plus a 5-minute Arc soak: 297 stats lines, 60 fps, decode 1.3 ms, e2e 10.9/14.8 ms
p50, and exactly one WARN in the whole run — the hardware_verified=false notice
itself. No refusals, no demotions, no concealed runs.

Three things that follow.

The rung is no longer a one-session curiosity: it decodes 4K60 AV1 on TWO
vendors and survives a soak. The Arc leg matters twice over, because the Arc
advertises no SAMPLED usage on any decode profile — zero-copy Vulkan Video
cannot work there — so `auto` demoting to D3D11VA and then decoding is the
whole demotion path working as designed.

It is roughly 10x faster than the Vulkan AV1 leg on the SAME NVIDIA GPU. That
is the strongest argument yet for eventually letting `auto` pick it ahead of
Vulkan Video, which is exactly what `verified` gates.

And it stays `verified = false` anyway, because the missing piece is specific:
there is no frame-hash parity against libavcodec. Every other verified pair in
that table earned it with one, and pf-dxvadec has no harness that could produce
one — `libav_picparams_parity` compares picture parameters on the CPU and never
decodes a frame. Building that harness is the work that promotes this rung; a
fourth session is not. The evidence string now says so, so the next reader does
not have to rediscover which half is missing.

The VAAPI row is corrected in the same spirit rather than left as a bare "NO":
the reachable VAAPI box (.25, RDNA3) reports VAProfileAV1Profile0 /
VAEntrypointVLD and advertises no Vulkan AV1 decode at all, which makes it the
right box to prove that rung on and an unambiguous oracle when it happens. What
stopped it is recorded too — no punktfunk checkout there and 4 GB of usable RAM.

Documentation only — no behaviour change, and no flag flipped.
2026-08-07 19:31:52 +02:00
enricobuehler c64cdc4ef7 docs(encode): close out the tile-aware AV1 sub-frame reader — measured, not worth it
#95 disarmed sub-frame readback for AV1, which means AV1 forgoes the latency
win HEVC gets from shipping slice 1 while slice 2 encodes. The follow-up was to
teach the reader AV1's units: cut on OBU boundaries rather than byte counts and
arm from the driver's reported unit count. Measured on .21 (RTX 5070 Ti,
av1_nvenc) before writing any of it, and the measurement closes it rather than
scoping it.

Reading the frame headers av1_nvenc actually emits at 4K:

  width_in_sbs_minus_1[0]      = 59        one tile column, the full 3840
  height_in_sbs_minus_1[0..1]  = 16, 16    two tile rows
  tile_start_and_end_present_flag = 0      BOTH TILES IN ONE TILE GROUP OBU

That last flag is the finding. "Cut on OBU boundaries" presumes the tiles are
separate OBUs and they are not — there is no boundary between them to cut on.
Shipping tile 1 early would need the HOST to re-author AV1 syntax per chunk,
synthesising a fresh Tile Group OBU header with tile_start_and_end_present_flag
= 1 and its own tg_start/tg_end. That is bitstream surgery on the encode path,
not the reader change it was assumed to be.

And the prize would be small even then, because split encode already spent it.
The two tile rows go to two split-encode engines that run CONCURRENTLY, so they
complete at nearly the same moment — the win is bounded by the skew between
engines, not by half a frame. Whole-frame encode measures 3.3-3.6 ms at 4K60
against a 16.7 ms p50 end-to-end, so even the sequential-tiles fantasy caps near
1.7 ms and the real number is a fraction of it. HEVC's win is bigger for a
structural reason that does not transfer: forced split and sub-frame are
mutually unsupported, so HEVC's slices genuinely are produced one after another.

1080p settles it further: tile_cols_log2 = tile_rows_log2 = 0, a single tile, so
there is nothing to pipeline at the commonest streaming resolution at all.

Recorded next to the disarm with the reopen condition named — NVENC emitting one
OBU per tile, or setting tile_start_and_end_present_flag = 1 — so this is closed
on evidence rather than left as an open maybe.

Documentation only — no behaviour change.
2026-08-07 19:26:32 +02:00
enricobuehler 6b4be28d24 docs(client): write down why the CPU rung is not process-isolated
#97's frame-context floor closes the one rav1d abort we hit and can prove. It
does not make the rung panic-proof and nothing at that call site can, because
rav1d's public surface is dav1d's C ABI: any reachable panic crosses
`extern "C"` as `panic_cannot_unwind` and becomes `abort()`, past every
`catch_unwind`, rung demotion and typed refusal we have.

Counted across rav1d 1.1.0's 60 source files: 285 `unwrap()`, 214 `assert!`,
19 `unreachable!`, 11 `expect()`, 10 `panic!`. 539 sites that end the client if
a stream can reach them. #97 fixed one of them.

Process isolation is the only defence that actually works, and this records the
decision NOT to build it, with the reasoning, so it is not re-argued from
scratch each time someone reads that number:

  * the defect is upstream's and is one line (memorysafety/rav1d#1497, filed
    2026-08-07 with the fix and a reproducer; still open, no PR, as of today);
  * 539 is an unbounded number, not a risk estimate — none of those sites is
    known reachable from a punktfunk stream, and the honest next step is to
    fuzz the rung and find out, which is cheap, rather than buy insurance,
    which is not;
  * the cost lands on the video path across Linux, Windows and Android (the
    Apple clients decode through VideoToolbox and never reach this code), each
    needing its own shared-memory frame transport, child lifecycle and
    backpressure, and it adds a scheduling boundary to the slowest rung on the
    ladder while zero-copy is a hard requirement;
  * an abort here costs a session that was already degraded — this rung exists
    because the GPU rungs failed first.

The trigger to revisit is named as an event rather than a feeling: a SECOND
distinct abort in the field, or a fuzzer finding a reachable panic. Either
makes it a class of bugs instead of one, and a class is what would justify the
architecture.

Documentation only — no behaviour change.
2026-08-07 19:25:22 +02:00
enricobuehler 669176982d fix(h264): name the DPB cliff #96 left standing in the other codec
H.264 derives its DPB size the same way HEVC did before #96 — from a level
ceiling that says what a stream MAY use, not what it needs — and the ceiling
saturates at 16 frames, which is 17 hardware slots with the picture in flight.
That is the exact arithmetic that cost 720p and 1080p their HEVC.

Measured on real encoders (2026-08-07) rather than assumed: H.264 escapes it
twice over, and both escapes belong to the encoders, not to the format.

  encoder                              level picked        VUI restriction
  NVENC (RTX 5070 Ti, 610.57.04)       3.2/4.2/5.1/5.2     present, buffering 3
  VAAPI via libavcodec (RDNA3, 26.0.3) 4.1/4.2/5.1/5.2     present, buffering 1
  openh264 (the software rung)         3.2/4.2/5.1/5.2     present, buffering 1

Every one picks a level proportionate to the picture AND states its real need
in the VUI bitstream restriction, so the ceiling is never reached and never
consulted. Nothing is broken today, and clamping would be wrong: with the
restriction present the number IS the stream's own statement, and a stream that
genuinely asked for a deep DPB would decode wrong if we shrank it.

So this does not change what any stream decodes. It gives the arithmetic one
named home (`dpb_limit`, the twin of `h265::dpb_limit`) carrying the evidence
and the reasoning, and it adds the signal that was missing: when an SPS carries
no restriction AND its level ceiling would demand more slots than mainstream
hardware provides, the plan now says so with `PlanWarning::LevelDerivedDpb`
instead of a user silently losing the codec the way #96's users silently lost
HEVC. It is not an integrity warning — the picture is intact; what fails is
opening a session — so `is_integrity_warning` classifies it false.

One thing the sweep corrects about how the follow-up was framed: it is SMALL
pictures that saturate the ceiling most easily, not 720p specifically. 640x360
at level 3.1 computes 16 as readily as 720p at level 5.0, because the ceiling
is MaxDpbMbs divided by the picture's macroblocks. The authored 64x64 test
fixtures land there too, which is why they now assert through `picture_warnings`.

Guards, as the missing consumer-end half of pf-encode's
`rfi_dpb_fits_a_mainstream_vulkan_decoder`:

  * every_reachable_h264_stream_fits_a_mainstream_slot_pool — the measured
    (picture, level, declaration) pairs, asserting slots <= 16
  * the_level_ceiling_alone_would_reproduce_96_and_is_warned_about — the same
    resolutions at levels that saturate, pinned WITH the warning
  * a_proportionate_level_fits_even_without_a_vui_restriction — so neither
    escape looks like it is doing all the work alone

Gates: fmt + clippy -D warnings clean; pf-client-core 167/167; pf-bitstream
84/84; and gpu_parity 8/8 bit-identical to libavcodec on the RTX 5070 Ti, which
is the gate that matters for anything touching the bitstream layer.
2026-08-07 19:15:53 +02:00
enricobuehler d996449a82 fix(host/pads): a virtual pad at rest said it was in free fall
G14, unblocked by the frame measurement in efb7f991 — the plan deliberately left this
one alone until the up axis was known, on the grounds that a confidently wrong constant
would be worse than an obviously wrong zero. It is known now.

A virtual DualSense, DualShock 4 or Steam Deck that had received no motion reported
acceleration `[0, 0, 0]`. That is not "no data": zero proper acceleration means free
fall, which is a definite claim about the physical world and one that is never true of
a controller sitting on a desk or held in someone's hands — both read 1 g up. Anything
that interprets the accelerometer gets a confident wrong answer rather than a boring
right one.

It is worst exactly where it is least visible. A pad with no gyro at all — an X-Box
controller forwarded as a DualSense, which is what "Automatic" does for anything not
Sony or Valve — never sends motion, so it sits on that neutral for the entire session,
telling every game that reads it that the controller is falling. `switch_proto` has
always done this correctly on its own up axis, which is what made the gap visible in the
first place.

Which axis, and why it took a measurement. The wire is a unit passthrough into the
virtual pad's report, so the wire's up axis is the pad's own, and on 2026-08-07 a real
DualSense read over raw HID put `+0.997 g` on report axis 1 at rest, in a frame pinned
the same session as (Right, Up, Backward). So `MOTION_NEUTRAL_ACCEL` is `[0, 10000, 0]`
— NOT the z-up the notes had assumed from `switch_proto`'s documentation, which is why
guessing would have shipped a backend confidently disagreeing with the hardware.

The constant lives in punktfunk-core beside the units it is expressed in, and every
backend derives from it rather than restating it. The Deck's neutral in particular goes
through `steam_remap::motion_wire_to_deck`, the same rescale a real sample takes, so the
neutral and the live path can never end up with two opinions about what 1 g is — its
`hid-steam` resolution stays in exactly one place. The DS4 needs no separate change: it
reuses `DsState`.

`switch_proto` is deliberately NOT touched, and the test says so. It is a different
device on a different driver, its up axis is its own, and nobody has measured its frame
— aligning it to the DualSense for consistency would be the same unmeasured guess this
commit exists to avoid, just in the other direction.

Non-vacuity proven both ways rather than assumed. Moving the up axis to slot 2 (the old
z-up assumption) fails on the wire constant itself, which is what makes the measurement
load-bearing rather than decorative; reverting both neutrals to `[0, 0, 0]` fails on the
DualSense assertion with the message naming the defect. Each backend is checked in ITS
OWN units, because hard-coding "1 g" three times is how the halves of a unit contract
drift apart.

Gate (Linux CI image): fmt, build, `clippy --locked --all-targets -D warnings` across
punktfunk-core / pf-inject / pf-client-core, and both test suites — green, with
`Running tests/motion_contract.rs` and the new case's own `... ok` line observed in the
log rather than inferred from a green exit (`cargo test` stops after the first failing
binary, so a green-looking run can mean the contract test never executed at all).
2026-08-07 19:07:30 +02:00