c2a6d30d7bcaeced94a953ed0e0b574b78c9145f
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c2a6d30d7b |
fix(android/decode): a codec input slot the feeder can't fill goes back, and so does the AU
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`AMediaCodec_getInputBuffer` returning null for an index the input-available callback had just handed us dropped both the slot and the access unit on the floor. Every sibling path in this loop recycles the slot — the orphan-part discard and the oversize drop both say so in as many words — because nothing was written and nothing was queued, so it is still ours. Forgetting it leaks one of the codec's input buffers per occurrence: we never use it again and the codec never frees what it never received, so the pipeline runs out of input slots, `pending_aus` overflows into its drop-oldest arm, and the resulting keyframe storm reads as a decode fault rather than a bookkeeping one. The AU went with it, silently — no keyframe request, no freeze gate, unlike every other loss path here — leaving a hole in the reference chain whose concealment was free to reach the screen. Both go back now. `break` rather than `continue`, because a codec that cannot hand out an input buffer it has just advertised is in no state to be fed the rest of the parked queue on this pass, and retrying the same index against every parked AU would burn the whole backlog for nothing; the loop comes round again on the housekeeping wake within 5 ms if it was transient. Gates: cargo ndk check green on arm64 and armv7, fmt clean, Android clippy at the same 4 pre-existing warnings as the base commit. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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20de58a78a |
fix(android/present): the panel grid can be wrong in both directions, and the margin listens to the latch
Three defects in the 0.23.0 timeline presenter, all found while root-causing the field report that turned out to be the slice wire. None of them is that bug; all three are real, and the first is the one that would still bite once it is fixed. The panel-period learner could only ever narrow. It is seeded from the display mode Kotlin asked for — and `preferredDisplayModeId` is a REQUEST the system may refuse (Smooth Display off, battery saver, thermal, an OEM governor). Ask for 120 Hz on a panel that stays at 60 and the presenter pins an 8.33 ms grid on a 16.67 ms display with no way back, for the rest of the session: it then aims at instants that never arrive and releases faster than the panel scans. The learner moves both ways now, and lives in `punktfunk_core::phase::PanelGrid` where it is host-testable and where the iOS and desktop presenters can share it. The asymmetry is kept and made explicit — narrowing is immediate (a finer real grid is always safe to subdivide onto, and it is the per-uid down-rate case the seed most often gets wrong), widening needs eight consecutive agreeing observations and then takes the narrowest of them, because one wide sample is a missed callback and eight in a row is a display that really did slow down. The glass budget was a prediction with nothing underneath it. `OnFrameRendered` already reports what actually reached glass, but the budget never consulted it, so a wrong grid could hand SurfaceFlinger frames indefinitely: BufferQueue fills, MediaCodec runs out of output buffers, the decoder stalls, and the no-output backstop starts begging for keyframes. Releases are now counted against their confirms and the presenter holds back past six outstanding — loose on purpose, since the callbacks are allowed to arrive batched and a held frame in the newest-wins slot is a dropped one. It self-clears when the confirms catch up, and writes the ledger off after the same 100 ms the stale reopen uses, so a platform that stops confirming can never wedge the stream. `qWait` and `unconfirmed` join the 1 Hz pf.present line, which is what would have made this visible from a log. The adaptive latch margin widened on `paced_drops` — the newest-wins store's own policy evictions, which happen whenever the stream out-runs the panel and say nothing about SurfaceFlinger's latch lead. On a healthy device that walked the margin to its 2.5 ms ceiling and re-imposed the display latency the P2e sweep had just measured away. It now widens on the measured latch exceeding one panel period plus the live margin, which is what a missed vsync actually looks like. Also corrects two doc comments that named `display.refreshRate` as the panel_hz source; it has been the mode table since the A024 down-rate fix. Gates: 278 punktfunk-core lib tests (7 new PanelGrid cases incl. the refused-mode regression), clippy -D warnings and fmt clean, cargo ndk check green on arm64 and armv7. Android clippy reports the same 4 warnings as the base commit and no new ones. NOT yet confirmed on glass. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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c767a904d2 |
feat(android): the decode stage answers where its time goes, HUD on or off
P3 decode science: every AU is stamped as its last piece enters the codec, so the decode stage splits into feed (received→queued: hand-off + input-slot wait) and codec (queued→decoded: the decoder alone — a slice head start would show here). The split + an always-on capture→decoded e2e ride the 1 Hz pf-present line, so a wireless HUD-off A/B reads everything from logcat; the HUD equation gains the split (indices 30/31), the skipped counter tells benign newest-wins pacing from parked-AU overflow (32), and a −2-refresh Apple-HUD-equivalent twin makes iPhone comparisons honest (Apple shaves its OS floor; Android shows raw). Connect now logs the per-mime decoder picks + FEATURE_PartialFrame verdicts (tag pf.caps) — on the NP3 all three c2.qti low-latency decoders say no, so parts delivery never arms and P2d is inert there; a debug.punktfunk.force_parts sysprop overrides the probe for the on-glass question the API cannot answer. Forced on glass: c2.qti accepts PARTIAL_FRAME pieces without erroring but only assembles them — codec time unchanged, so the overlap is dead on SM8735 either way. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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4240b76182 |
feat(android): slices feed the decoder as they arrive, not when the AU closes
The decode loop used to hold every access unit until its last wire packet landed. With slice-progressive delivery (frame_parts) each newly contiguous piece now goes straight into MediaCodec under BUFFER_FLAG_PARTIAL_FRAME, the closing piece drops the flag, and the decoder chews the front of the frame while its tail is still on the wire. Feeding partial input means owning its failure modes without a codec flush: a broken sequence (dropped piece, orphan, oversize) closes the dead AU with an empty non-partial buffer at its own pts, arms the re-anchor freeze so the concealed output never reaches glass, and requests a recovery keyframe - the same machinery ordinary loss already rides. Per-AU accounting keeps its units: the RFI gap detector notes an AU once, and the HUD stamps, host/network split and the phase-lock arrival sensor ride only the completing delivery. The opt-in is decoder truth and loop truth: every decoder this device would use must pass FEATURE_PartialFrame, and only the async loop may see parts - the legacy sync loop feeds whole AUs and stays that way. Smoke-checked on-glass (NP3 vs the Windows host): byte-identical degenerate path, presenter profile unchanged. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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759aac255b |
feat(phase-lock): controller v3 — grid-locked submits, arrival sensing, antipode damping
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Midday on-glass falsified v2's remaining assumptions: a per-frame additive hold SATURATES the arrival-slaved loop once hold + work >= interval — submits free-run at their own cadence and the commanded phase dissolves (measured: +-2 ms hold steps, zero client response) — and the latch statistic hovers at the target's ANTIPODE, where shortest-way errors sign-flip on noise (the 0<->2<->4 ms offset chatter). v3, one change per falsified assumption: - ACTUATOR: submits lock to an absolute grid (epoch + k x period + offset); the controller walks only the offset. A periodic grid cannot free-run — occupancy is one frame per period whatever the offset — so phase actuation is linear BY CONSTRUCTION. Disengaged = no grid sleeps = zero cost; every failure path DISENGAGES (never parks: v2's e2e-tax lesson). - SENSOR: the client reports the circular mean + coherence of the ARRIVAL lead (per-AU reassembly stamps vs the panel latch grid) — the phase the host actually controls; latch measured downstream of the decoder pipeline, which absorbed the actuation. pf.phase logs "arrival lead circ= coh=". - ANTIPODE DAMPING: errors within 1 ms of +-period/2 take half-steps until they commit to a side. Harness rewritten around plants glass validated: a GRID plant (linear by construction), the DECOUPLED plant (v2's saturation — must disengage, not orbit or park), an antipode start (must converge within one period of travel), incoherence (never engages), a regime change (re-engages after backoff), and the actuator's own periodicity/offset-linearity. Also fixes the harness's SIM_TARGET (a mis-derived max asserted 3.5 ms where the controller's actual target is 2.5 — the controller was right, the ruler was wrong; the Python cross-check inherited the same constant, a lesson in replicating the CODE, not the author's belief about it). Gates: v3 simulations 6/6; host bin suite 345/1 (the documented environmental qemu UDP test); clippy --all-targets -D warnings clean; cargo ndk arm64 check clean. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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fe552a50bb |
fix(android): the phase reporter actually sends the v2 circular statistic
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The v2 client edit missed its anchor against rustfmt's reshaping and the reporter kept sending the v1 median — caught by the arm64 build the moment the tuple signature landed. Sends (circular mean, coherence) now. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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a5896f0883 |
feat(android): the phase-lock ACK is logged — the closed loop reads out in logcat
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The host's applied hold rides the 0xCF tail but nothing client-side showed it; 'adb logcat -s pf.phase' now logs transitions. This line is what exposed the dead-median controller orbit on the first on-glass run. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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fa822744ff |
feat(core/host/android): phase-locked capture — frames arrive on the client's latch schedule
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The host's capture tick and a client's panel vsync are independent ~120 Hz oscillators; their drifting phase sweeps every frame's wait-for-latch across a full refresh period (measured on-glass: latch p50 oscillating 5.4-8.9 ms with a fixed margin) — the beat is the residual judder and the fat p95, and no client can fix it alone. Design: punktfunk-planning design/phase-locked-capture.md. Protocol (punktfunk-core): - PhaseReport (control 0x32, next to the clock family): the client's next display latch ALREADY CONVERTED to host clock (the skew offset lives only client-side), panel period, uncertainty, and the measured median arrival-lead — the controller's error signal. ~1 Hz, latest-wins. CLIENT_CAP_PHASE_LOCK advertises it; CtrlRequest::Phase + report_phase() + the C ABI mirror carry it. - The 0xCF host-timing tail grows a phase ACK (applied_phase_ns, 29-byte form) under the same strict-prefix append discipline — old readers parse the shorter forms; degradation pinned by tests. Host engine (arrival-slaved loop — no backend can move the source vsync, per the tick-ownership audit in the design doc): - PhaseCtl bridges control task → encode loop (the fec_target pattern, multi-field). PhaseController walks a per-frame HOLD before submit toward the client's reported lead hitting target = max(2.5 ms, uncertainty+1ms): 1 Hz adjust, 2 ms max step, 300 µs deadband, period-wrapping (the newest-wins capture slot makes a wrapped hold sample fresher content, not staler). A loop local, so every mid-stream rebuild keeps the lock; a new session re-acquires. PUNKTFUNK_PHASE_LOCK=0 disarms. Android reporter: the presenter's 1 Hz pf.present flush returns the window's measured latch p50; the async loop converts the vsync clock's next timeline monotonic→realtime→host and reports. Inert toward old hosts. Gates: docker amd64 clippy --all-targets -D warnings (host+core, nvenc) clean; core suite incl. the new wire tests; cargo ndk arm64 check/clippy clean. On-glass A/B vs the .173 host owed. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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984f7be896 |
fix(android): the presenter paces to the panel's real grid, not the app's down-rated vsync
On-glass (A024, 120 Hz panel, 120 fps session) the first presenter build released only 60/s and the HUD display term hit 40 ms. Root cause, in two layers: Android down-rates a game-category uid's choreographer stream to 60 Hz (frame-rate categories / game default frame rate), and under that override Display.getRefreshRate REPORTS THE OVERRIDE — so the presenter's panel grid read 16.67 ms on an 8.33 ms panel and the subdivision became a no-op, pacing the video at half rate and dropping every other frame. Three-part fix, verified live on the same device: - Kotlin passes the panel rate from the supported-modes TABLE (MainActivity.streamPanelFps — the mode list is not override-filtered) instead of display.refreshRate, and votes the app's render rate up via View.requestedFrameRate = streamHz (API 35+) while streaming. - The native vsync clock LEARNS the panel period from observed timeline spacing (downward-only: the finest spacing SurfaceFlinger ever reports is the true grid) and next_target subdivides the reported timeline onto it — full-rate on down-rated devices, a no-op where callbacks match the panel. - OnFrameRendered display/latch samples get the e2e clamp (0..10 s): a vendor's first callbacks can carry a garbage system_nano (observed: an epoch-sized latch max) that would poison every max it lands in. pf.present gained panelMs next to vsyncMs, and a one-shot cadence diagnostic logs Δ/timelines/spacing/panel on the third tick. After: released=120 displays=120 paced=0, pace p50 <1 ms, latch p50 ~16 ms idle / ~22 ms under game load (2 refresh intervals at 8.33 — the same composited-pipeline law the Apple client measured), HUD display ~17-26 ms vs 40 before. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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e08fd91cd1 |
feat(android): a timeline presenter — frames reach glass on the panel's schedule, not decode's
The Android port of the Apple client's stage-4 deadline discipline, closing the side-by-side feel gap (both clients 120 Hz; Android released decoded buffers the instant they appeared, with zero vsync awareness — the latch phase inherited every network+decode jitter and bursts queued behind the display). The presenter (async loop only; the sync loop stays the untouched escape hatch behind the Low-latency toggle): - decode/vsync.rs: an AChoreographer thread (dlsym'd like the other above-floor symbols) publishing the panel's vsync grid + frame timelines (postVsyncCallback, API 33; postFrameCallback64 fallback on 31/32) and ticking the decode loop's event channel. Started lazily on the first decoded frame. - decode/presenter.rs: a newest-wins slot (Lowest latency, default) or a 1-3 frame smoothing FIFO with preroll/underflow re-arm (Smoothness) between decode and release; a glass budget of exactly ONE undisplayed release in flight, reopened at the target timeline's DEADLINE (SurfaceFlinger's latch — reopening at present time would halve the sustainable rate) with a 100 ms stale force-open backstop; the release itself via releaseOutputBufferAtTime(expectedPresent) so the latch phase is deterministic. debug.punktfunk.presenter=arrival sysprop restores the legacy path for a rebuild-free on-device A/B. - Metrics: DisplayTracker is now always-on and carries the release stamp, so the display stage splits into pace (decoded→release) + latch (release→displayed); a 1 Hz pf.present logcat line (released/displays/ paced/noBudget/forced/qDry + pace/latch p50/max + measured vsync) makes a HUD-off wireless A/B readable; nativeVideoStats grows to 30 doubles (26=paceP50, 27=latchP50, 28=presents, 29=presenterActive; 0-25 frozen) and the DETAILED HUD prints the split + presents. - Intent parity: present_priority/smooth_buffer — the Apple client's stored values and labels — as globals, profile-overlay fields (round-trip + scope markers), and Settings pickers under Decoding; threaded through nativeStartVideo into the presenter config. Verified: cargo ndk check/clippy clean for arm64 (the two type_complexity warnings are pre-existing audio/mic ones), armv7 via the kit gradle task, host cargo check clean, rustfmt clean, gradle :app/:kit unit tests all pass. On-device before/after on the Nothing Phone 3 still owed. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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6a6be17ce7 |
fix(client/android): a session that receives no video at all now asks, and says so
The keyframe backstop added for the black LG TV only arms while AUs are actually going into the decoder (`fed > fed_at_output`) — deliberately, so an idle stream never asks for anything. That leaves its mirror image uncovered: a session that receives NOTHING. A decoder cannot be starved of output when it was handed no input, so no signal in either loop fires, and the session sits connected — audio, input and the control plane all alive — behind a black surface. That state is what a user just reported as "the stats are all basically 0": fps and Mb/s are counted at AU receipt (`note_received`), so all-zero stats with a drawn overlay means the decode thread started and received nothing. Same bug as the black screen, seen from the HUD. Both loops now watch for it: nothing received 1.5 s into a session ⇒ request a keyframe and log it, re-asking every 2 s while it lasts. Where it can help it does — the host encoding fine while every picture references an IDR this client never saw is precisely a keyframe request away. Where it can't, the log line is the point: "no video received N ms into the session" separates "the host never sent a picture" from "we received AUs and lost them", which no previous black-screen report could distinguish. Not a root cause. The remaining occurrences are still unattributed — this makes the next report diagnosable and recovers the case that is ours to recover. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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e44baf6768 |
fix(client/android): a decoder fed nothing it can decode must ask for a new anchor
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An Android TV box reported a black screen with a perfectly healthy HUD: AUs arriving at 40 fps, ~312 bytes each. That size is all-P-frames — no IDR anywhere in the window, and nothing asking for one. The stats being readable is the rest of the story: the overlay is a layer over the SurfaceView in the same window, so the panel was fine and the surface simply never received a frame. The decode thread only starts at `surfaceCreated`, so a slow box can be handed the stream mid-GOP. A hardware decoder does not error on references it never had; it emits nothing at all. Under infinite GOP the host sends no further IDR unless asked, and neither Android loop ever asked: every recovery trigger they have keys off a drop, a gap or a decode error, and a decoder that quietly produces nothing trips none of them. The session stayed black for its whole life. The shared gate has this case (`on_no_output`, which pf-client-core and the Apple client both feed) but its per-AU streak counts one-in/one-out decodes, and MediaCodec is pipelined — "this AU produced no output" is not something these loops can observe. A wall-clock silence window is the same signal in the shape Android can measure: fed for 500 ms with nothing coming back arms the freeze and requests a re-anchor keyframe, and the gate's deadline keeps re-asking until one lands. 500 ms so it can never fire on a decoder that is merely slow to spin up. Also log the first presented frame. The periodic tally starts at 300 rendered frames, which is no help whatsoever on a session that renders none — its absence is what separates "never reached glass" from "reached glass and looked wrong". Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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a784682d4c |
fix(client/net): split the receipt stamp from the pull + bleed standing latency
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The two-pair investigation (wired Mac clients stuck at a rock-steady ~18-19 ms "network" that survived the load ending and cleared only on reconnect) exposed two structural gaps, one of measurement and one of recovery: - Receipt was stamped at the hand-off PULL (Swift nextAU, pf-client-core, Android decode loops), not at reassembly completion — so any client-side standing state between the reassembler and the pull read as NETWORK latency, undiagnosable from the HUD. ABI v9: `PunktfunkFrame`/`Frame` grow `received_ns`, stamped by `Session::poll_frame` as the AU crosses the session boundary. Every embedder now uses the core stamp; the Apple client keeps the pull instant as `AccessUnit.pulledNs` and shows the receipt→pull wait as its own "client queue" term (detailed HUD tier from 2 ms + a `queue_p50` stats-log field). Decode stages keep their pull anchor on all platforms, so no historical stage shifts meaning. - The jump-to-live detectors deliberately ignore anything under 6 queued frames / 400 ms behind — so a small, constant, loss-free elevation (a sub-frame standing backlog, or a stale clock offset after a wall-clock step/slew) is carried for the rest of the session. New third detector (`StandingLatency`, unit-tested ladder): window-MIN one-way delay ≥ 10 ms above the session floor with zero loss for ~4.5 s escalates gently — a free clock re-sync first (an applied re-sync re-bases the floor), then at most 3 flush+keyframe bleeds sharing the jump-to-live cooldown, then a loud disarm naming what it means. Loss windows reset the run: congestion belongs to FEC/ABR, not this detector. Also: mid-stream re-sync apply/discard logs debug→info — they are the forensic trail for the stale-offset case and were invisible in the field. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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f439b69451 |
refactor(android/W8): split decode.rs into decode/ directory module
Break the 1747-line clients/android/native/src/decode.rs into a decode/ directory
module (mod.rs + 5 concern submodules):
- decode/setup.rs : codec creation + low-latency config + thread/frame-rate
tuning + HDR static-info encode
- decode/display.rs : DisplayTracker + render-callback registration + HDR dataspace
- decode/latency.rs : realtime clock + decoded-pts / user-flags stat recording
- decode/sync_loop.rs : the synchronous poll decode loop (+ feed/drain) — moved WHOLE
- decode/async_loop.rs : the event-driven async decode loop (+ helpers) — moved WHOLE
decode/mod.rs keeps the consts, DecodeOptions, and the `run` entry point + the
`codec_mime`/`codec_label` re-export, so every crate::decode::X path stays byte-stable.
The module has no decoder struct (free functions + small types), so both decode loops
move byte-for-byte and their separately-inlined received-stat recording is NOT unified.
16 helper fns/types became pub(super) for sibling access; zero field bumps. lib.rs
unchanged (`#[cfg(target_os="android")] mod decode;` resolves to decode/mod.rs).
Verified: cargo-ndk check (aarch64-linux-android, clean) + the gradle cargoNdkDebug
build (arm64-v8a / armeabi-v7a / x86_64). On-device runtime re-verification still owed
per the plan (the two decode loops are a hot path).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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