b4fbc94e363686ce57249d8afb2cb979d4de8dd4
892 Commits
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b4fbc94e36 |
feat(linux/vulkan-encode): PUNKTFUNK_VULKAN_RGB_TRUE_EXTENT bring-up gate
Opt-in alternative to RGB-direct's padded-copy staging at unaligned modes: direct-import the visible-size capture and declare the TRUE-SIZE source codedExtent. RADV has derived the VCN session_init firmware padding from srcPictureResource.codedExtent since Mesa 24.2, so the EFC is told the source lacks the alignment rows and the hardware edge-extends them internally -- which also reframes the 2026-07-20 field GPU reset: that crash passed the ALIGNED extent as the source codedExtent (firmware padding zero) over a visible-size buffer. Off by default until a guarded live test proves the EFC front-end honors the padding like the YUV fetch path does; the padded-copy staging remains the shipped behavior. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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004f0cacb8 |
perf(linux/vulkan-encode): true-size headers make native NV12 zero-copy at every mode
Drop the padded-copy staging for producer-native NV12 and direct-import the visible-size buffer at unaligned modes (1080p) too. Safe by the driver's own contract rather than by allocation luck: native sessions now author the H265 SPS / AV1 sequence header at the RENDER size and pass the matching codedExtent on every picture resource. RADV rounds the bitstream SPS up itself (with a conformance window -- radv_video_patch_encode_session_parameters, per the VK_KHR_video_encode_h265 proposal's "implementations may override" clause) and programs the VCN session_init with the true extent plus nonzero firmware padding, so the hardware edge-extends the alignment rows internally and never fetches past the source's real extent -- the exact mechanism VAAPI/radeonsi has always used to encode 1080p. The driver-emitted header NALs already carry the patched SPS, so the wire format is unchanged. The CSC and RGB-direct paths keep the app-aligned convention (their sources genuinely cover the aligned extent); RGB padded-copy staging is untouched. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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49c6dd00c9 |
fix(presenter): CPU frames never take the HDR10 passthrough surface
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Software decode uploads swscale RGBA with no CSC/tonemap pass. On the new desktop-compositor HDR10 surfaces (GNOME 48 / Plasma 6 + Mesa >= 25.1 offer ST2084 even on SDR desktops) that sRGB-encoded content was composed as PQ — the field-reported psychedelic picture (Fedora clients decode HEVC in software because stock Mesa strips it; reproduced + fix live-validated on GNOME Wayland: mode-0 soup -> HDR→SDR washed-out-but-correct). The CPU lane keeps the SDR swapchain and its known untonemapped-PQ gap; a real PQ→sRGB pass for CPU frames is the follow-up. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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e7c6c96e5f |
fix(presenter): set the Wayland app_id so the session window gets its icon
SDL_APP_ID = io.unom.Punktfunk — compositors match it against the shipped .desktop for the window icon; without it KWin/mutter show the generic Wayland icon (field-noticed on the Deck). Linux analog of win32 AppUserModelID. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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da134ad045 |
feat(presenter): PUNKTFUNK_HDR10=0 refuses the HDR10 swapchain (SDR tonemap pin)
GNOME 48 / Plasma 6 with Mesa >= 25.1 now offer HDR10_ST2084 surfaces even on SDR desktops, silently flipping PQ streams into the mode-0 passthrough lane — previously unreachable on desktop compositors and never validated there. The hatch pins the shader tonemap for diagnosis and as the field escape. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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428bd2519c |
test(qsv): converter→ring-profile-P010→encoder live e2e (the RTV-written seam)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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87d7eceabf |
fix(encode/qsv): write the colour VUI unconditionally + Intel-lane colour diagnostics
The native QSV encoder only attached mfxExtVideoSignalInfo on HDR sessions — an SDR stream carried no colour description at all (NVENC writes 709-limited unconditionally; qsv.rs now mirrors it). Diagnostics for the field-reported blue/magenta Intel-host colours: - hdr-p010-selftest takes an optional WxH + GPU vendor (intel|nvidia|amd) and prints which adapter it tested — 64x64 on the default GPU proved nothing on dual-GPU boxes, and the field heights (1080/1400) are not 16-aligned. - pf-capture: ignored live test running the converter at 1920x1080 pinned to the Intel adapter. - pf-encode: qsv_live_p010_1080_colorbars_dump — known P010 bars through the UNALIGNED-height ingest copy (1080 src -> align16 1088 pool, the seam no 640x480 test exercises) to Main10 HEVC, dumped for off-box decode checks. - dxgi.rs: drop the stale 'falls back to the R10 path' claim (no such path). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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1d4795666e |
feat(linux/vulkan-encode): opt-in gamescope producer-native NV12 encode source
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With PUNKTFUNK_PIPEWIRE_NV12=1 (bring-up gate), the PipeWire negotiation offers an NV12 LINEAR DMA-BUF pod (BT.709 limited pinned MANDATORY) ahead of the BGRx one, and gamescope's producer-side RGB->YUV pass replaces the host CSC entirely: the encoder imports the two-plane buffer as a profiled VIDEO_ENCODE_SRC image and the VCN encodes it directly. Contributed measurements: encode p99 2.9 ms (from ~4-4.5 ms via EFC RGB-direct), 60 fps capture, 0 send drops. Hardening on top of the contributed patch: - unaligned modes (1080p!) stage through a padded aligned NV12 copy (edge rows/columns duplicated, transfer-only) instead of direct-importing the visible-size buffer -- a direct import would make the VCN read past the producer allocation, the exact OOB class behind the 2026-07-20 field GPU reset; the encode extents return to the aligned coded extent everywhere - the UV plane layout honors the producer's plane-1 chunk (offset/stride) when the SPA buffer carries one (same-BO verified by inode), with the contiguous-plane contract as fallback - PyroWave sessions are excluded from the gate (their Vulkan compute CSC ingests packed RGB), and a native-NV12 session that resolves to libav VAAPI (H264 codec, PUNKTFUNK_VULKAN_ENCODE=0, feature off, or a failed Vulkan open) refuses at open instead of streaming garbage chroma - pad staging images carry TRANSFER_SRC (the width-padding pass self-copies the staging image -- previously missing on 1366-wide modes) - metadata-cursor one-shot warn (parity with RGB-direct) and a padded-NV12 PUNKTFUNK_PERF split label; the padded RGB copy gets its timestamps too Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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58b27acbd5 |
fix(vdisplay/session): scrub the dead desktop's WAYLAND_DISPLAY from the user-manager env
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settle_desktop_portal pushes the live desktop's WAYLAND_DISPLAY into the systemd --user manager (import-environment) so a re-activated portal inherits the right session — but the import PERSISTS after that desktop dies. Every later user unit then inherits the stale socket, including gamescope-session.target: gamescope sees WAYLAND_DISPLAY, runs NESTED, and aborts with "Failed to connect to wayland socket: wayland-0" — observed live on a Deck, where Game Mode could not start at all (autologin crash-looped) until the var was unset by hand. Two-layer fix, mirroring the protection launch_session already gives its transient unit: - observe_session_instance: when a desktop compositor instance goes away, unset WAYLAND_DISPLAY/DISPLAY from the manager env (a desktop bounce is harmless — the next portal settle re-imports). - write_steamos_dropin: UnsetEnvironment=DISPLAY WAYLAND_DISPLAY on the takeover drop-in, unit-scoped belt-and-suspenders for host-initiated restarts. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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333c8979e9 |
fix(vdisplay/gamescope): capture-loss rebuild probes must not steal the box session
Observed live on a Deck host: the user switched Game Mode → Desktop, KDE came up in 0.8 s — and the capture-loss rebuild's FIRST detection ran inside that gap, still said Gaming, and its gamescope re-acquire restarted gamescope-session.target. On SteamOS that steals the seat: the user was yanked out of the KDE session they had just chosen, the two session managers fought (job canceled / dependency failed), no gamescope node appeared within 30 s, and the stream died at the 40 s rebuild budget. A rebuild probe acting on possibly-stale detection must never stop, relaunch, or take over box sessions. New pf_vdisplay::rebuild_probe_scope (RAII, counted): while held, the gamescope managed/takeover create paths only attach to a live node and fail fast otherwise — no stop_autologin_sessions, no session-plus relaunch, no gamescope-session.target restart. The capture-loss loop holds it for the first 4 s after a loss (the detection-ambiguity window); after that, destructive rebuilds are allowed again, so a genuine switch INTO Game Mode still gets its headless takeover. Probe failures are instant, so the loop now paces itself at ~2 Hz instead of spinning. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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46d09ed973 |
fix(host/linux): stop burning retry budget on doomed pipeline builds
Two session-transition stalls found live on a SteamOS Deck host, one cause: the pipeline retry loop couldn't tell a wait-it-out failure from a retry-now-and-it-works one. - Gamescope first-frame race: a PipeWire stream connected while gamescope re-initializes its headless takeover negotiates a format, reaches Streaming, and never receives a buffer — while a fresh connect delivers within ~0.5 s. Every gamescope bring-up ate the full 10 s first-frame budget on attempt 1 (17 s bring-ups; KWin: 1.2 s). The retry loop's FIRST attempt now waits 2.5 s (Capturer::next_frame_within), so the reconnect that fixes the race happens at ~3 s. Later attempts keep the patient 10 s — the documented 30-60 s Big Picture cold start still fits the budget. - Capture-loss rebuild vs session switch: the rebuild loop re-detects the active session between build_pipeline_with_retry calls, but each call burned 8 attempts (~13 s) against a compositor that no longer exists (a Desktop→Gaming switch spent 13 of its 27 s retrying gone-KWin). The capture-loss path now passes max_attempts=2, turning the outer loop into ~1 s detect-and-retry cycles that follow the box to the new session. The resize path's direct build_pipeline call keeps the default budget (no retry wrapper there to absorb an early bail). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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04c975e9cb |
fix(store): uninstall must refuse a plugin's framework, not just odd names
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The guard checked the package NAME shape, and `@punktfunk/plugin-kit` — the framework every kit-built plugin depends on — matches `@scope/plugin-*` exactly. Windows on-glass accepted an uninstall of it; bun no-ops removing a non-dependency so nothing broke, but the store was offering to pull a library out from under the plugins using it. Require membership in the top-level dependency list, the same authority that already keeps plugin-kit out of the installed listing. Same blind spot, two call sites — the listing was fixed during implementation, this one wasn't. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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67b7981096 |
feat(encode/nvenc-linux): LN1 phase-3 — multi-slice sub-frame encode DEFAULT-ON for Linux direct-NVENC
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Gates recorded (nvenc-subframe-slice-output.md Phase 3): loss-harness curve identical streamed-vs-whole; adversarial security review clean; live .21 3-leg A/B — streamed 0 corrupted frames, p99 8527→5363 µs vs sliced-whole, first_slice_us ~500 µs of a ~1250 µs encode reaching the send thread; wire bytes rate-governed under CBR + 1-frame VBV (the ~1-2 % slice-header cost is absorbed by rate control, not added to the wire). GameStream: plane has zero code diff (own RTP packetizer; shares only untouched send_pacing); a live Moonlight re-test joins the standing owed Moonlight item. - resolve_slices(codec, default): env 1..=32 wins (1 = the NEW explicit single-slice escape), else the backend default — 4 on Linux direct-NVENC, 1 elsewhere. resolve_subframe(default_on): PUNKTFUNK_NVENC_SUBFRAME tri-state (0 = never, 1 = force, unset = backend default). - Linux nvenc_cuda: resolves both ONCE in query_caps — the sub-frame default is gated on the GPU's SUBFRAME_READBACK cap so an unsupporting GPU never has enableSubFrameWrite forced into its init params — and feeds the same resolved values to build_config, build_init_params (open AND in-place reconfigure) and the chunked-poll latch. - Windows: env-only as before (async path untouched, byte-identical config for unset env); LowLatencyConfig.slices + the explicit subframe param replace the shared env reads. - Tests: chunked e2e now runs at the DEFAULTS (no knobs); the fallback test becomes the escape test (SLICES=1 disarms; SUBFRAME=0 disarms while 4-slice encode continues on the plain poll path). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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7e5ec7eba9 |
chore(store): repin the official plugin-index signing key
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The bootstrap key generated during implementation was lost, and its replacement was pasted into the wrong repository's secret store — Gitea secrets neither cross repos nor read back, so neither is usable. The private half of this one lives in punktfunk-plugin-index's own INDEX_SIGNING_KEY, which is the only thing that signs the catalog. Nothing has shipped pinning any of these, so this is a straight replacement of slot 0; the second slot stays reserved for a genuine rotation. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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c6caeca5bc |
feat(encode): RGB-direct (EFC) is now the DEFAULT on capable hosts — gated by a session cursor-blend hint
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B2 default-on (design/vulkan-rgb-direct-encode.md): wherever the probe
passes, Vulkan Video sessions now take the EFC RGB source by default —
direct import on aligned modes, padded-copy staging on unaligned ones
(1080p). PUNKTFUNK_VULKAN_RGB_DIRECT becomes the override: =0 disables,
=1 forces, unset = the default below.
The one session class that must NOT default on: cursor-as-metadata
captures (every non-gamescope compositor), where the CSC shader's blend
IS the visible pointer — the EFC cannot composite, and defaulting there
would silently drop the cursor from the stream. The hint rides the
existing plumbing:
- SessionPlan gains cursor_blend, resolved once where the compositor is
known (gamescope embeds the pointer itself → false; kwin/mutter/
wlroots/hyprland → true), and shows up in the logged plan line.
- open_video/open_video_backend thread it through (native pump: all
three encoder-open sites read plan.cursor_blend; GameStream monitor
capture: true — it negotiates metadata cursor; spike: false).
- VulkanVideoEncoder::open resolves: env override, else ON iff the
session never hands us cursor bitmaps. The warn-once for a cursor on
an RGB session (forced via =1) stays.
Verified on-hw box (Linux): pf-encode + punktfunk-host compile, clippy
clean, unit suite green. The GPU paths themselves are unchanged from the
smoke-validated
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3736bbdc73 |
fix(core): streamed-AU hardening from the security-review pass
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Review verdict: no exploitable memory-safety / amplification / splice / resurrection issue; nonce order and two-lane seal byte-identical for the legacy path. Actionable findings applied: - explicit per-block data_shards cross-check next to the recovery_shards one (defense-in-depth — the geometry invariants make it unreachable today, but have_data indexing assumes it) - partial delivery skips an UNPINNED streamed frame (frame_bytes still 0) instead of truncating its max-sized buffer to an empty "partial" - regression tests for the two untested load-bearing guards: the final-first out-of-range-sentinel drop (the exact-sized-buffer guard) and second-final-with-different-totals rejection Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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c5402cb1f7 |
feat(core+host): LN1 phase-2 — VIDEO_CAP_STREAMED_AU streamed access units
The wire half of sub-frame slice output (latency §7 LN1, planning
design/nvenc-subframe-slice-output.md Phase 2): toward a client that
advertises the new cap bit (0x20), a chunked-poll encoder session ships each
AU's completed FEC blocks while the tail of the frame is still encoding —
the AU's last packet leaves the host as the encode finishes instead of
after it.
Wire semantics (negotiated; zero change for anyone else):
- Non-final blocks ride SENTINEL headers: block_count = 0 (a value no legacy
sender emits) + frame_bytes = 0 + exactly max_data_per_block data shards,
so the receiver's shard-offset formula needs no total.
- The final block's headers carry the real frame_bytes/block_count (+
FLAG_EOF) and RETRO-VALIDATE the whole frame: totals under which a
received sentinel block is out of range or not full-K kill the frame
wholesale (no spliced delivery) and the index can't be resurrected.
- Firewall: sentinels are bounded by the negotiated limits (full-K exactly,
never the last block the limits allow, no total to lie about); the exact
derived-geometry check runs unchanged on every non-sentinel packet and
retroactively at pinning. Sentinel opens commit a max_frame_bytes buffer,
bounded by the existing IN_FLIGHT_BUF_FACTOR budget (amplification test).
- Order-agnostic like legacy: a reversed frame (final block first) opens
legacy-shaped and still accepts its sentinels against the pinned totals.
- Small/empty streamed AUs degenerate to byte-identical legacy headers.
Host: Packetizer::{begin,push,finish}_streamed seal full-K blocks (data +
parity per block) as chunks arrive; Session::seal_streamed_* share the
pooled-wire + two-lane seal machinery via the new seal_run; the send thread
paces each flush under the frame's existing deadline (pace_sealed split out
of paced_submit) and runs the whole-AU accounting at the last chunk; the
encode pump forwards poll_chunk output as ChunkMsg when the client has the
cap AND the encoder chunks (re-queried per AU — an escalation falls back
seamlessly). Probes never run mid-AU. PUNKTFUNK_STREAMED_AU=0 = host escape
hatch. Client core ORs the cap into Hello (the shared reassembler carries
the support). Sampled first_slice_us vs encode_us PERF log measures the
overlap; the 0xCF stage-field extension stays a follow-up.
Core tests: streamed round-trip (clean/loss/reorder/duplicate, both orders),
sentinel firewall bounds, lying-final wholesale kill + no-resurrect,
open-amplification budget, header-shape pins. Gates still owed before
default-on: security review pass, loss-harness curve, GameStream smoke
(plane untouched structurally), bitrate A/B.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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9d3b114fd6 |
feat(encode/nvenc): LN1 phase-1 — slice-boundary chunked encoder poll (poll_chunk/AuChunk)
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The encoder half of sub-frame slice output (latency §7 LN1, planning
design/nvenc-subframe-slice-output.md Phase 1): with PUNKTFUNK_NVENC_SLICES=N +
PUNKTFUNK_NVENC_SUBFRAME=1 on a sync depth-1 session, Encoder::poll_chunk hands
the in-flight AU out as slice-boundary chunks read through doNotWait sub-frame
locks while the tail is still encoding — the readback loop the on-hw probe
validated (~200 µs slice spacing on the 5070 Ti), productionized.
- codec.rs: AuChunk (AU metadata on the first chunk, `last` closes the AU;
chunks concatenate to exactly the poll() bytes) + supports_chunked_poll /
poll_chunk trait surface. Default impl wraps poll() as one self-closing
chunk, so a chunk-driven consumer works against every backend.
- nvenc_cuda: chunked readback cut at slice boundaries only (bitstream size at
n reported slices = end of slice n, Annex-B contiguous); completion is NEVER
numSlices alone — one finishing BLOCKING lock is the authority and the wedge
watchdog, so the final chunk blocks exactly like sync poll (the depth-1 pump
contract;
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411c6dc06a |
fix(encode): forward set_pipelined through TrackedEncoder — the LN3 escalation no-oped through the wrapper
Every session encoder is boxed in TrackedEncoder (open_video), and the
wrapper never forwarded Encoder::set_pipelined — so the host loop's
contention escalation (
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833f3348a0 |
feat(store): console plugin store, index repo, and the fixes on-glass found
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Console: a Plugins section (Browse / Installed / Sources) on a static nav entry, with install friction proportional to trust — a plain confirm for a verified entry, a warning naming the curator for an external one, and a danger dialog that makes you retype the spec for a raw package. Tier badges are permanent and follow the plugin onto its own UI page. Index: unom/punktfunk-plugin-index published and served from Gitea's raw endpoint (real HTTPS, byte-exact, no vhost to stand up) — merge to main is publish, which resolves the design's open hosting question. Four things only running it could find: - runner discovery matched @punktfunk/plugin-* only, so a third-party scoped plugin (which D8 requires) would install and never run - ...and that convention also matches @punktfunk/plugin-kit, a plugin's own framework: it listed as installed and would have been imported as a unit. Both now key off the plugins dir's top-level dependencies, with an emptied dependency list meaning 'nothing installed' rather than falling back to the naming convention - the store must not pass new flags to the runner: the scripting package ships separately and an older one reads an unknown flag's value as a package name. The host writes the bunfig scope mapping itself - ureq reports only >= 400 as Err, so a conditional request's 304 arrives as Ok with an empty body — handled as an error it made every refresh after the first verify a signature over zero bytes and sit stale Also: the console's first Tabs use exposed an @unom/ui theme gap that rendered inactive tabs invisible (caught in a browser pass, not by types). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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45c3b96907 |
feat(store): plugin store host module — signed catalogs, tiered trust, install jobs
The index is the verification gate: a catalog entry pins one exact version
plus that version's tarball integrity hash, so 'verified on every release'
is a property of the data rather than a promise about process. Nothing can
express 'track latest' for a catalogued plugin.
- store/index.rs signed index parse + ed25519 verify (ring), validate-and-drop
per entry, semver minHost/advisory ranges
- store/sources.rs built-in unom source (compiled-in URL + two key slots for
rotation) + operator sources in plugin-sources.json
- store/catalog.rs https fetch with size/timeout/redirect caps, signature before
parse, last-good disk cache (stale-but-usable when offline)
- store/jobs.rs single-flight install/uninstall: registry-integrity preflight
against the pin, spawn the runner CLI with live log capture,
post-install version check with rollback, provenance record,
runner restart (discovery is startup-only)
- store/manifest.rs install provenance; absence means CLI-installed
- mgmt/store.rs 12 routes under /api/v1/store, denied to the plugin token
(a plugin that can install plugins is an escalation primitive)
Also generalizes runner discovery and listInstalled from @punktfunk/plugin-*
to ANY scope's plugin-*: catalog entries must be scoped so the scope can map
to that entry's registry, so a third-party plugin necessarily arrives under
its own scope and would otherwise install but never run.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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96e19986bc |
feat(encode): RGB-direct padded-copy — unaligned modes (1080p) get the EFC path safely
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Lifts 3aacec53's alignment gate into a mode select: an aligned mode keeps the true zero-copy direct import; an unaligned one (1080p!) now blits the visible frame into a per-slot ALIGNED BGRA staging image and duplicates the edge rows/columns into the 64x16 padding — transfer-only regions in one vkCmdCopyImage (1080p: visible + 8 row regions; width padding adds a second self-copy pass in GENERAL), no compute shader. The encode reads the staging image, never the capture buffer, so the EFC can never read past a producer allocation (the field GPU hang). Still one ~8 MB copy vs the CSC path's ~17 MB + dispatch + plane copies. Verdict line: active(padded-copy). The staging import drops the video profile entirely (TRANSFER_SRC only). CPU-payload paths made honest on the way (they were the smoke baseline AND the software-capture fallback): - rgb mode: the staging upload is padded CPU-side (edge duplication) so the aligned encode-src is fully defined; - CSC mode: the sampled image is now SOURCE-sized with a matching copy extent — the old aligned-size image + tightly-packed buffer sheared rows and left garbage rows at unaligned modes (black-bar artifacts; YMIN=16 in every smoke frame), which also masked as a 24 dB PSNR 'regression' against the (correct) padded output. On-glass (780M, host Mesa 26.0.4): all four smokes pass at 256x256 (direct) AND 250x250 (padded); padded-EFC frames decode perfectly uniform (YMIN==YMAX) at the exact 709-narrow values (79/148/60 for the first three fills); CSC-vs-padded PSNR 49.9 dB avg after the baseline fix. clippy clean. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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3aacec53d8 |
fix(encode): RGB-direct must not engage on unaligned modes — the EFC reads past the capture buffer (GPU hang)
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Field report (commit
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1262fec2ae |
perf(zerocopy/vulkan): LN4 — global-priority VkBridge queue for the LINEAR/gamescope CSC
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The RGB→NV12 compute CSC shares the SMs with the game; request an
elevated global-priority queue (VK_KHR/EXT_global_priority) so the
driver can schedule it ahead. PUNKTFUNK_VK_QUEUE_PRIORITY =
off|high|realtime (default realtime), downgrading REALTIME→HIGH→none
on NOT_PERMITTED/INITIALIZATION_FAILED — a refused class never fails
the bridge. Mirrors PyroWave's
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ae67315804 |
perf(encode/nvenc-linux): LN3 — pipelined-retrieve escalation replaces the depth-1 async foot-gun
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PUNKTFUNK_NVENC_ASYNC gains a real tri-state: 1 = always (as before, now documented as ~+1 tick at depth-1), 0 = never (vetoes escalation), unset = ADAPTIVE — off until the session loop's cadence-overrun detector escalates. The host loop's adaptive-depth leaky bucket grows a second stage: once the capturer's depth is maxed (Linux portal is permanently depth-1), it asks the encoder for pipelined retrieve via the new Encoder::set_pipelined hook (asked exactly once; default impl declines, Windows untouched). nvenc_cuda engages at a safe point via a clean session rebuild WITHOUT the IO-stream binding: with input==output stream bound, later stream work waits on prior encode completions and would serialize a pipelined session — stream-ordered submit and two-thread retrieve are mutually exclusive. The ordered gate now also requires async_rt absence (belt-and-braces for the runtime switch). Re-open's first frame is the standard session IDR. On-hardware test: escalate mid-session → retrieve thread live, binding gone, all AUs deliver, first post-escalation AU is the IDR. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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256244430b |
feat(encode): Vulkan Video B1 — RGB-direct encode source via VCN EFC (PUNKTFUNK_VULKAN_RGB_DIRECT=1)
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design/vulkan-rgb-direct-encode.md B1: when the probe passes AND
PUNKTFUNK_VULKAN_RGB_DIRECT=1 (default OFF until the B2 on-glass A/B),
the session opens with pictureFormat=B8G8R8A8 and the captured RGB frame
becomes the encode source — the VCN EFC front-end does the 709-narrow CSC
inline during encode. Deleted from the per-frame path: the compute CSC
dispatch, both NV12 plane copies, the semaphore hop and one queue submit
(dmabuf frames are ONE encode-queue submit; ~17 MB/frame of GPU traffic
gone). The DPB stays NV12; RFI/RC/quality-level machinery is untouched.
Shape:
- probe_rgb_direct now returns the chroma-siting bits to create the
session with (midpoint preferred, else cosited-even per axis); the open
verdict line gains "active" / "available(off; ...)" states.
- RgbProfileStack: the rgb-chained video profile rebuilt on the stack per
profiled-image creation after open (profile identity is by value) —
dmabuf imports become profiled VIDEO_ENCODE_SRC images (import cache
unchanged), the CPU staging image likewise (concurrent encode+compute).
- record_submit_rgb: steps 2–4 twin (dmabuf: single submit; CPU: staging
copy on the compute queue, semaphore-ordered); shared step-1/bookkeeping.
- begin_encode_cmd takes a SrcAcquire (CSC general / fresh-import FOREIGN
QFOT / cached visibility-only / staging TRANSFER_DST) so both paths
share the encode recording.
- RGB-direct frames skip the CSC per-slot resources entirely (make_frame
split into csc/common halves); cursor bitmaps warn once (EFC cannot
composite; gamescope — the flagship — embeds the cursor itself).
On-glass (780M RADV PHOENIX, host Mesa 26.0.4): all four smokes pass
(vulkan_smoke{,_av1,_rgb,_rgb_av1}); the EFC-encoded H265 stream decodes
clean and matches the CSC-encoded stream at 49.9 dB average PSNR (min
48.9) — within the design's ±1-code-value tolerance. (Raw-OBU ffmpeg
probing of the tiny AV1 dumps fails identically for BOTH paths —
pre-existing dump quirk, not a stream defect.) check+clippy+full unit
suite green.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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5a27c02738 |
feat(encode/nvenc): LN1 phase-0 — slice-count + sub-frame-readback knobs and the slice-timing probe
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PUNKTFUNK_NVENC_SLICES=N (2..=32, default off) splits H.264/HEVC frames into N slices (sliceMode 3); PUNKTFUNK_NVENC_SUBFRAME=1 (default off) arms enableSubFrameWrite + reportSliceOffsets on sync sessions only. Both experimental groundwork for sub-frame slice output (plan §7 LN1). nvenc_cuda_subframe_slice_probe (on-hardware, ignored) answers the LN1 go/no-go: spins lock_bitstream(doNotWait) against an in-flight frame and prints the (t_us, status, numSlices, bytes) timeline — incremental slice availability and its spacing, or all-at-completion. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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d5a0f5012b |
fix(encode): RGB-direct probe — accept cosited-even chroma siting (what VCN EFC actually offers)
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On-glass B0 result from the 780M (RADV PHOENIX, host Mesa 26.0.4): the probe returned no-709-narrow-midpoint because RADV advertises xChromaOffsets = COSITED_EVEN only — the VCN EFC does canonical H.26x left-cosited x-chroma, while the requirement was written to bit-match our 2x2-average (midpoint) shader. The delta is a half-pel chroma-x phase, imperceptible and unsignalled in our bitstream; EFC's siting is arguably the more correct one. Accept either siting bit per axis (model + range stay exact: 709 narrow); B1 will pass the preferred available bit. With this the 780M probes rgb_direct=available; both GPU smoke tests (H265 + AV1) pass on that box against host Mesa 26.0.4 — the first real-RADV validation of the poll fix, the quality-level control, and B0. (Container mesa alone can't run the H265 smoke: Fedora ships RADV with H264/H265 encode compiled out — AV1 only. Use the host ICD via VK_ICD_FILENAMES on Atomic boxes.) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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34ec57cb52 |
test(encode/nvenc-linux): on-hardware assertion that stream-ordered submit arms
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Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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cd36c46388 |
perf(encode/nvenc-linux): LN2 v1 — stream-ordered submit via NvEncSetIOCudaStreams
Bind the session's IO streams to the encode thread's high-priority copy stream: in sync-retrieve depth-1 use the per-frame input copy and cursor blend now enqueue with NO cuStreamSynchronize and encode_picture orders after them on the stream. Same stream both directions, so the encode's completion is inserted into the stream and later work (the next frame's copy into a reused ring slot) waits for it. Soundness gate: the fast path engages only when pending is empty (true depth-1 usage) — every prior encode was drained by a blocking poll, and the caller holds the frame payload across the matching poll (contract now documented on Encoder::submit; both host loops already comply). Pipelined callers and PUNKTFUNK_NVENC_ASYNC mode keep the blocking copies. True zero-copy input registration (registering the worker-owned IPC buffer directly) stays the LN2 v2 follow-up — it needs a contiguous worker-pool NV12 layout and a registration<->IPC-mapping lifetime tie. PUNKTFUNK_NVENC_STREAM_ORDERED=0 restores the old blocking behavior. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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59b6d3796b |
perf(encode/nvenc-linux): LN0 — sampled submit/retrieve-lock split, sub-frame caps, zeroReorderDelay
Latency plan §7 LN0 (Linux/NVIDIA encode follow-on): - sampled PUNKTFUNK_PERF submit split (copy/blend/map/pic) in nvenc_cuda — the host loop's submit_us folds all four together; the D2D input copy is the LN2 zero-copy target and now measurable on its own - sampled blocking lock_bitstream timing on pf-nvenc-out — in two-thread mode the host loop's wait_us wraps a non-blocking poll, so the real encode wait was measured by no timer - caps probe + log SUPPORT_SUBFRAME_READBACK / SUPPORT_DYNAMIC_SLICE_MODE (LN1 sub-frame slice-output prerequisites, fleet visibility) - explicit zeroReorderDelay=1 in the shared low-latency config (P-only + no lookahead has no reordering anyway; pins the bit against preset or driver drift; shared with the Windows backend) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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78dba293a8 |
feat(encode): Vulkan Video B0 — vendored VK_VALVE_video_encode_rgb_conversion + RGB-direct probe telemetry
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First phase of design/vulkan-rgb-direct-encode.md (punktfunk-planning): make the captured BGRx dmabuf the direct encode source with the VCN EFC front-end doing the 709-narrow CSC — deleting the per-frame compute CSC, both plane copies, the semaphore hop and one queue submit. B0 changes nothing about the encode path. It vendors the extension surface (vk_valve_rgb.rs — ash 0.38 predates it; same rationale and style as the vk_av1_encode module) and probes at open whether this host qualifies: extension present (Mesa >= 26.0 + EFC hardware) → feature bit → conversion caps cover the compute shader's exact math (709 / narrow / midpoint both axes) → encode-src format set offers B8G8R8A8 with DRM-modifier tiling. The verdict is one INFO line (rgb_direct=available | first missing requirement) — the field telemetry that decides where B1 can default on. Verified: cargo check + clippy clean + unit tests green (Linux box); the probe short-circuits to no-ext on non-RADV drivers. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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cfdec2729d |
perf(encode): Vulkan Video — explicit VCN preset, persistent bitstream map, CSC split timing
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Field follow-up to
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6dc195f982 |
fix(encode): Vulkan Video poll() must block per the depth-1 pump contract
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The session pump's depth-1 loop (capture → submit → poll) treats a poll()
None as "the backend holds the frame internally, re-poll next tick" —
true only of the libav AMF/QSV wrappers, whose codecs genuinely hold ~2
frames. The Vulkan Video backend probed its slot fence with
get_fence_status instead, so the AU of every frame — finished on the
ASIC in ~5 ms — sat unharvested until the tick AFTER the next frame was
submitted: encode_us read as one full frame period (~17 ms at 60 Hz vs
VAAPI's ~5.3 ms on the same VCN, the AMD field report) and every frame
shipped a frame period late — one frame of avoidable glass-to-glass
latency on the path that exists to beat libav VAAPI.
Wait the oldest in-flight slot's fence in poll() instead, matching the
sync NVENC backend's blocking lock_bitstream and the documented
Capturer::pipeline_depth contract ("capture → submit → poll-blocks").
Bounded by ENCODE_FENCE_TIMEOUT_NS like enqueue()'s backpressure wait,
for the same reason: poll runs on the thread the stall recovery runs on,
so a wedged GPU must surface as an error, not park it. None now only
means "nothing submitted". Covers H265 and AV1 (shared poll).
Verified: cargo check + DPB/RPS unit tests green (home-worker-5); the
GPU smoke tests fail at session open on that box's NVIDIA driver
identically on unmodified origin/main — pre-existing, needs the RADV
box for on-glass.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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de7b54d4e0 |
fix(core): remaining 15 sweep lows — client, clipboard, C ABI (v10), FEC, GSO, GTK
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Second and final batch from the 2026-07-20 core-sweep lows: client: - connect() timeout now sets `quit` before shutdown, so a handshake that completes after the deadline closes with QUIT_CLOSE_CODE instead of leaving the host lingering (virtual display up) for a reconnect that never comes. - probe_result: saturating_add on the wire-supplied wire_packets + send_dropped counters (debug-build overflow panic / release wrap). - the standing-latency bleed no longer sets flush_in_window: that flag is the ABR's SEVERE (×0.7) verdict, and the bleed fires only on provably loss-free windows the controller itself scores as fine. clipboard: - fetch_cancels pruned on every new fetch (was: one dead oneshot per paste for the session). - serve chunks gated on a parked waiter + capped at CLIP_FETCH_CAP with an Error event (was: unbounded silent accumulation under any req_id). - serve_inbound park bounded by FETCH_STALL_SECS + send.stopped() (was: an unanswered FetchRequest parked the task, waiter, and bi-stream forever; ~100 of them exhaust the connection's bidi budget). C ABI (ABI_VERSION 9 → 10, header regenerated, additive only): - new punktfunk_connection_clock_offset_now_ns — the LIVE re-synced offset (Swift/Kotlin latency math read the frozen connect-time value ~40ms wrong after a wall-clock step). - to_config: checked u64→usize narrowing of max_frame_bytes (32-bit armeabi truncated >4GiB to a plausible residue). - host_poll_input: no &mut held across the embedder callback (re-entry aliased it — UB under noalias); mid-drain callback clears now stick. - next_audio_pcm: DTX (empty) payloads skipped — decode synthesized 120ms of concealment per 5ms slot and grew the playout ring forever. - next_clipboard releases the parked payload on an empty poll (a one-off 50MiB paste stayed resident all session). - frames_dropped / wants_decode_latency write their documented 0/false defaults before the NULL-handle check. - gamepad constant docs match pick_gamepad() reality (DualSenseEdge/ SwitchPro landed; DualSense/DS4 honored on Windows UMDF too). FEC: - gf8 reconstruct/reconstruct_into reuse the (k,m) codec cache like encode_into (was: fresh 230×200 generator + decode inversion per lossy block on the pump thread). - vendored fec-rs: the 8 safe wrap_mul_slice shims assert equal lengths (x86 SIMD callees bound stores on input.len() — safe-code OOB write); ReconstructShard's safety contract gains the len()==get().len() clause and reconstruct_internal sizes raw slices from the slice. transport/GTK: - Linux GSO super-buffer capped at the real UDP payload ceiling (65487) not 65535 — seg sizes ≥1024 could EMSGSIZE and latch GSO off process-wide, blamed on the network. - GTK settings dialog no longer rewrites an unlisted-but-valid stored gamepad preference to "auto" on close. Already fixed on main (verified stale, skipped): the reassembler FEC ceiling, wants_decode_latency's third term, request_probe rollback + the generalized probe watchdog. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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76ac3cf867 |
fix(core): five sweep lows — seal-lane fallback, flush partial, codec echo, idle clamp, pair-name UTF-8
From the 2026-07-20 punktfunk-core quality sweep's adjudicated lows (~/punktfunk-sweeps/punktfunk-core-2026-07-20.json), each with a regression test: - session: the two-lane seal's dead-worker fallback dropped the frame's back half and returned Ok with half an access unit; the corpse lane was also never respawned. The send-failure arm now reclaims the tail (single-lane seals the WHOLE frame) and both failure arms drop the lane so the next large frame respawns it. A recv-side death now surfaces as an error instead of silent truncation. - reassemble: Reassembler::reset() left pending_partial parked, so a pre-flush stale partial survived Session::flush_backlog and was delivered as the first "frame" after a jump-to-live. - caps: resolve_codec echoed a non-conformant multi-bit preferred byte verbatim (downstream from_wire folds it to HEVC — possibly outside the shared set). It now isolates one bit of the intersection. - endpoint: stream_transport_idle only floored the value; an absurd operator-supplied idle timeout blew past QUIC's VarInt ms ceiling and panicked host startup through the expect. Clamped to 1s..1h. - pairing: PairRequest::encode cut the device name at a raw byte-64 boundary, splitting multi-byte UTF-8 (host showed U+FFFD forever); it now shares Hello's char-boundary truncate_to. The frozen-FEC-ceiling finding (reassemble.rs:109) was already fixed on main by the sweep's high-severity commit — skipped as stale. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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f4ec18d528 |
chore(core): fix build.rs + crate-doc drift left by the W7/W8 splits
- build.rs: drop the stale `rerun-if-changed=src/client.rs` (the file became client/ in W7; the path never fires). - lib.rs: the crate doc's module list named 6 of ~19 modules — add the missing ones (config/error/stats/input/reject/reanchor/render_scale/ audio/wol + the quic-gated control-plane group), without intra-doc links to feature-gated modules. - quic/mod.rs: the module doc still described the deleted `msgs` module; list the actual post-split module set. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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ce51a2ba74 |
refactor(core): decompose the client run_pump monolith into pump/ submodules
client/pump.rs was a single 1192-line async fn stacking six concerns.
It is now a 190-line orchestrator (same spawn order, same channel
wiring) over five focused modules:
- pump/handshake.rs — connect + Hello/Welcome/Start + skew handshake +
hole punch + Session construction (HandshakeOut)
- pump/input_task.rs — the gamepad snapshot/removal/arrival re-send
state machine + passthrough input forwarding
- pump/control_task.rs— the control-stream select loop (renegotiation,
probes, bitrate acks, clock re-sync, clip
metadata), bundled as ControlTask
- pump/datagram_task.rs — the datagram tag demux + rumble reorder gate
- pump/data.rs — the blocking data-plane pump (loss reports, ABR
+ capacity probe, jump-to-live detectors,
standing-latency bleed), bundled as DataPump
Every body moved verbatim (dedent + arg-struct destructures aliasing
the original binding names); no per-frame indirection added — the pump
loop, its locals, and the hot-path shape are byte-equivalent. The
Ctrl/DataPump arg structs exist only to stay under too_many_arguments.
196 lib tests pass; clippy clean on --features quic AND
--no-default-features (--all-targets); include/punktfunk_core.h
byte-identical; fmt clean.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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eacaaa5cd8 |
refactor(core): peel session.rs anti-replay, perf telemetry, and seal lane into submodules
session.rs (1203) sharpens down to the two hot-path state machines +
lifecycle (887): ReplayWindow + seq_of + their tests -> session/replay.rs;
the PUNKTFUNK_PERF trio PumpPerf/SealPerf/TimedCoder -> session/perf.rs;
the Phase-1.5 lane machinery SealLane/SealJob/seal_wire_slice/
TWO_LANE_MIN_PACKETS -> session/seal.rs. Facade pattern (session.rs stays
the parent file); pub use keeps session::{PumpPerf,SealPerf} stable and
lib.rs re-exports are untouched. Pure code motion + pub(super) bumps —
seal_frame_inner/poll_frame/poll_input bodies unchanged; the
wire-equivalence tests stay co-located with the seal path they pin.
196 lib tests pass, clippy --features quic --all-targets clean, fmt clean.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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e0a1edb9d4 |
refactor(core): co-locate the quic wire tests with their modules
quic/tests.rs (1813 lines, 43 tests) was the W7 split's leftover: the source moved into handshake/caps/control/clock/pairing/pake/datagram/ endpoint/clipstream/io but every test stayed in one monolithic file. Each test now lives in a #[cfg(test)] mod tests at the foot of the module it exercises, verbatim. The two CompositorPref/GamepadPref wire/name tests moved to config.rs (where those enums live), so they now also run under --no-default-features. The clip_loopback and ctrl_framing integration mods share connect_pair via a cfg(test)-only quic/test_util.rs. Test-only motion: 196 lib tests pass unchanged on macOS, clippy --features quic --all-targets clean, include/punktfunk_core.h byte-identical. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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a53369bf21 |
fix(ci): green main again — clock_sync callers, two clippy denials, an unused import
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`ci.yml`'s clippy gate has been failing on main since the pre-0.16.0 sweep landed, and because clippy stops at the first crate it can't compile, the visible error was only ever the first of four. `ci.yml` is not tag-triggered, so v0.16.0 cut and shipped over a red main; none of this reaches the release artifacts (the two E0308s are in a test binary and a dev tool, and the rest are lints) but the gate has been blind since. Fixed, in the order clippy surfaced them: - clients/probe failed to COMPILE (E0308, x2). `810d918d` moved `clock_sync` onto the resumable `io::MsgReader` but only updated the client pump, leaving the probe passing a bare `&mut RecvStream`. The probe now wraps the control stream in a `MsgReader` at `open_bi` and threads that everywhere — Welcome, the --remode and --bitrate watchers, and the speed-test result read — which is also what the refactor was for: those reads sit behind timeouts and `select!`, exactly where a straddling frame would desync the stream for the rest of the run. - pf-capture: `SPA_META_Cursor as u32` is a `u32 -> u32` no-op (`clippy::unnecessary_cast`). Line 1274 already passes the same constant uncast, so the type is not in question. - pf-inject: `noop as usize` on the SIGUSR1 wake handler added in `986402f7` trips `clippy::function_casts_as_integer`; goes via `*const ()` as the lint asks. Same value in the `usize`-typed `sa_sigaction` slot. - punktfunk-core: the `ctrl_framing` test module's `use super::*` is unused, which `-D warnings` promotes to an error. Verified with CI's own commands on a Linux box (this is all Linux-gated code, so a Mac cannot check it): `cargo clippy --workspace --all-targets --locked -- -D warnings` finishes clean, `cargo build --workspace --locked` succeeds, and `cargo test --workspace --locked` exits 0 with no failures — including punktfunk-core's 196-test suite, which covers the control-stream framing the probe change touches. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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dd558be55b |
fix(core/client): fix the four ways a speed-test probe corrupts ABR and the report tick
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There is one `ProbeState` per session and no correlation id, and two independent requesters share it: the pump's startup link-capacity probe and the embedder's `NativeClient::request_probe` (the shipped "Test connection" in the Windows GUI and the Linux GTK app). The startup path had a busy check, a watchdog and a window rebase; the embedder path had none of them, and the two collide by default — both shipped speed tests call `request_probe` on the statement right after `connect()`, and the pump's probe fires 2 s later, inside that burst. Four defects, one cluster: - The pump overwrote the shared slot unconditionally. Mid-burst it drops `base_packets`/`base_bytes`, the pump re-snapshots them against the host's full-burst denominator, and the user's speed test reports roughly an order of magnitude low; if the result lands first instead, the reset wipes `done` and the embedder's poll loop never sees its own measurement. Now it defers and retries rather than stealing the slot. - An unanswered embedder probe never timed out. `probe_active` gates the entire report tick — LossReport, the ABR window feed, the standing-latency ladder and a pending ClockResync all live inside it. A host that ignores ProbeRequest is an anticipated configuration (the startup path was given a 6 s timeout for exactly that) so the embedder path could latch `active` forever and silently switch off every adaptation mechanism for the rest of the session. Now a watchdog covers a probe of either origin. - `request_probe` latched `active` before `try_send`, so a full or closed ctrl channel returned `Closed` to the caller while leaving the session wedged in the state above. It now rolls back, mirroring the startup path. - Only the startup path rebased the ABR window past the burst. Probe filler is counted into `bytes_received` for every accepted datagram but never reaches the decoder, and the tick is suppressed for the whole burst, so the first post-burst window read the burst rate as `actual_kbps`. That poisons `proven_kbps`, a monotone high-water mark that is never decayed, which disables the x1.5 evidence-gated climb guard for the session and authorizes a climb into a rate the decoder has never carried. The rebase now happens on the falling edge of any probe, and covers the loss/packet anchors too so the first post-burst LossReport isn't divided by a filler-inflated packet count. Also: `wants_decode_latency` advertised on two of the three terms the pump actually requires to arm ABR, omitting `resolved_bitrate_kbps > 0`, so against an old host that reports no rate an embedder fed decode latency to a controller that never runs. No wire or ABI change. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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810d918d36 |
fix(core/quic): make the control-stream read cancel-safe
`io::read_msg` frames a message with two `quinn::RecvStream::read_exact` calls, and quinn documents `read_exact` as explicitly NOT cancel-safe: the bytes it has already taken out of the stream live only in the future's own buffer and nothing puts them back on drop. Both long-lived control loops drive that read from a `tokio::select!` arm — the client pump alongside `ctrl_rx.recv()` and the resync tick, the host alongside probe/reconfig/clip-offer channels — and neither uses `biased;`, so any sibling that becomes ready ends the iteration and drops a partially-progressed read. `clock_sync` has the same shape via `tokio::time::timeout`, which can fire mid-frame before the session even starts. A control frame only has to straddle two wakeups for this to bite: a ClipOffer carries up to 16 kinds x 128 bytes of MIME, ~2 KB, which exceeds one QUIC packet and is subject to the pacer; any frame whose second half is lost or reordered does it too. Losing the consumed length prefix misaligns the stream permanently — the next read takes two payload bytes as a length, so Reconfigured, ProbeResult, BitrateChanged, ClockEcho and ClipState all decode as garbage and are silently dropped, and a bogus length up to 64 KiB parks the read forever. Mode switches, adaptive bitrate, mid-stream clock resync and clipboard are dead for the rest of the session; only a reconnect recovers, and the log shows at most one `warn!`. Add `io::MsgReader`, which keeps the frame in progress in the reader rather than the future and reads via quinn's cancel-safe `read`, and switch the three cancelling sites to it (client control loop, host control loop, clock_sync). The sequential handshake/pairing callers keep the plain `read_msg`, whose doc comment now states the constraint. No wire bytes and no ABI change — only how the same length-prefixed frames are assembled. Tests: a frame split across two wakeups with the read cancelled in between must resume and leave the following frame correctly framed (confirmed to fail — it hangs on the desynced stream — against the old behavior), plus a zero-length frame round-trip. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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7b2cdf5a7a |
fix(core/net): bind the data plane to the authenticated peer + stop adaptive FEC wedging large frames
Four defects from the punktfunk-core quality sweep, all in the data plane. transport/udp: the hole-punch adopted the source address of ANY datagram whose first 8 bytes matched PUNCH_MAGIC — a fixed public constant with no key, nonce or session id — and the authenticated QUIC peer was passed only as the no-punch fallback, so it was never used to validate. Hole-punch is the default bring-up path (it is skipped only for a fixed --data-port), and the data socket is an OS ephemeral, so spraying the ephemeral range during the 2500 ms punch wait let anyone steal the video plane: the legitimate client is then filtered out by the connect() and gets nothing, while QUIC stays healthy so no reconnect fires. With a spoofed source the same 8 bytes aim a full-rate stream at a third party. Take the authenticated peer IP and require the punch to match it — only the PORT is in question (that is what a NAT remaps and what the punch exists to discover); the client dials the same host IP as its QUIC connection, so a NAT presents one source IP for both planes. Also budget each read from the REMAINING window, so off-peer datagrams cannot stretch the wait past punch_timeout. transport/udp: the punch keepalive treated every send error as fatal and broke out of its loop permanently and silently. It holds a clone of the connected, non-blocking data socket — exactly the socket whose transient conditions this module defines and documents in is_transient_io. One ENOBUFS from a full wlan tx queue or an ENETUNREACH during an AP roam killed the only thing holding the NAT mapping open; the path recovers, video keeps flowing, and the stream dies later when the idle timer expires the mapping during a static scene. Route it through is_transient_io like every other send site in the file. packet: adaptive FEC moved fec_percent live (host bands it 1..=50 while Welcome advertises 10) but the receiver's per-block acceptance ceiling was computed once from the negotiated percentage and never re-derived. Once FEC ramped, every packet of a maximal block failed `total > max_total_shards`, the block never accumulated a shard, the frame aged out, and the resulting loss drove FEC higher still — large frames wedged at 100% loss exactly when FEC was meant to rescue the link. Fixed on both sides, because hosts and clients update independently: the sender clamps per-block parity to the ceiling the peer negotiated, and the receiver sizes that ceiling from the whole clamp range rather than a stale snapshot of it. No wire bytes and no C ABI signature change; WIRE_VERSION and ABI_VERSION are unchanged. Regression tests cover all three (the punch tests were confirmed to fail without the fix). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> |
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15d51bc0ff |
Merge remote-tracking branch 'origin/main' into land/sweep-all
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e9a4c4a601 |
feat(security): add a user-writable plugin ingest inbox for cross-account data
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The LocalService runner can't traverse the interactive user's profile the way the old SYSTEM runner could — so a plugin can no longer read a file an app running as *you* produced (the acute case: the Playnite exporter's library JSON under %APPDATA%). Confirmed on-glass: as LocalService the glob finds nothing and the profile is un-traversable. Add the inverse of plugin-state: <config_dir>\ingest, granted BUILTIN\Users Modify by plugins enable (disable reverts to inherited Users:RX). An interactive-user app drops ingest\<plugin>\… and the de-privileged runner reads it there — the one Users-writable carve-out in the otherwise Users-read-only tree. SDK exports pluginIngestDir(name) to resolve it; on Linux the systemd --user runner owns the config dir so same-user producers write there with no grant. Accepted tradeoff: the inbox is writable by any local user (trusted-single- user model; it feeds only a LocalService runner). Consumers must treat ingest data as lower trust than their own state. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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fdbfa37e43 |
fix(cli): silence host capture/DPI/GPU startup noise on management subcommands
A plain `punktfunk-host plugins add …` printed the host's startup banner and — on Windows — ran the win32u GPU-preference hook, whose DPI-awareness probe emits a scary `SetProcessDpiAwarenessContext … "access denied"` WARN. None of it is relevant to a package-manager command, and the WARN reads like a failure. Gate both behind is_management_cli(): plugins / openapi / library / detect-conflicts / driver / web / service-management verbs skip the banner and the DXGI hook. `service run` (the SCM-launched host) is explicitly NOT lightweight, so the hybrid-GPU ACCESS_LOST fix it depends on stays intact. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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73ec6ed9ef |
feat(security): give the de-privileged runner a writable plugin-state dir
The LocalService runner cannot write anywhere under %ProgramData%\punktfunk (the config dir is Users-read-only), so a state-writing plugin's saveCache / config-edit / first-run mkdir all fail EPERM — proven on-glass (rom-manager only looked fine because its state dir was pre-created by an admin run and a 0-title reconcile skipped the write). Add the one writable grant the model was missing, keeping the split crisp — code dirs RX+WA, secrets R, and now a dedicated state root RW: - plugins enable / build-scripting.ps1: create %ProgramData%\punktfunk plugin-state and grant LocalService (OI)(CI)(M); disable revokes. Users stay read-only, so another non-admin still can't tamper with a plugin's launch templates. - SDK: export pluginStateDir(name) -> <config_dir>/plugin-state/<name>. Same path on Linux (the systemd --user runner owns the config dir, writable with no grant), so plugins use one branch-free helper. Plugins must persist under pluginStateDir(), not straight under the config dir. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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84c47cd0a7 |
feat(security): run the Windows plugin runner as LocalService, not SYSTEM
The PunktfunkScripting scheduled task ran operator-installed plugin code as SYSTEM with -RunLevel Highest — any plugin defect was a full compromise of the box. The principal is now NT AUTHORITY\LocalService (minimal privileges, no password to manage, exists at boot, loopback networking works), registered without RunLevel: - installer: New-ScheduledTaskPrincipal -UserId 'LocalService' - plugins enable: converges the principal idempotently (migrating tasks an older installer or a dev box registered as SYSTEM) BEFORE starting, then grants LocalService read — via icacls, full-System32-path — on exactly the two SYSTEM/Admins-DACL'd files the runner's connect() needs: the scoped plugin-token and the TLS-pin cert.pem. Never mgmt-token. plugins disable revokes the grants; plugins status now prints the task principal so the migration is verifiable. - build-scripting.ps1 mirrors the convergence + grants on dev deploys. The usage text also mentions the new --allow-public-registry gate that lands with the supply-chain commit. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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9b5ca0eff3 |
feat(security): scope the plugin runner to a capability-limited bearer token
The scripting runner used to hold the console's full-admin mgmt-token — a plugin defect could rewrite hooks.json (arbitrary command execution) or administer pairing. The host now mints a second persisted secret, plugin-token (PUNKTFUNK_PLUGIN_TOKEN), and require_auth grows a third lane for it: loopback-confined like the admin token, but plugin_may_access carves out /hooks (read AND write), everything under /pair, /native/pair, /native/pending, client unpair DELETEs, and other plugins' ui-credential. Everything a plugin legitimately does (status/library/events/sessions, its own UI lease) is untouched. The SDK's zero-config connect() now prefers PUNKTFUNK_PLUGIN_TOKEN / plugin-token over mgmt-token, so plugins pick the scoped credential up automatically; a script that genuinely needs the admin surface sets PUNKTFUNK_MGMT_TOKEN explicitly. Old hosts without a plugin-token fall back to mgmt-token unchanged. No OpenAPI change: the lane is auth-layer only. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |