Commit Graph
2242 Commits
Author SHA1 Message Date
enricobuehler 6be8e5d6fa Merge branch 'audio/apple-mic-mute' into audio/mic-latency-echo 2026-07-31 23:14:09 +02:00
enricobuehlerandClaude Fable 5 766991cf6a feat(apple): the mic has an off switch you can reach mid-stream
Until now the only way to stop sending the room was to end the session and turn
"Send microphone to the host" off in Settings — a per-app setting for something
that is really a per-conversation act. The mic now mutes from inside the stream:
a button on the HUD card, the Stream menu's ⌃⌥⇧A (macOS menu bar and iPad
hardware keyboards), the same chord while input is captured (both platforms
detect it in InputCapture, where the reserved ⌃⌥⇧Q/D/S already live — ⌃⌥⇧M is
the mouse-model flip, cross-client, so the mic gets A), and on iPhone/iPad a mic
disc beside the touch exit for the stats tiers whose HUD carries no buttons.

Muting is local and instant: it gates capture on this device, the host is never
asked and never told. The muted state gets its own badge over the stream —
independent of the stats overlay, because "am I muted?" is not a statistic and
the overlay is exactly what a player turns off. The badge is also the way back:
tapping it unmutes, which is the guaranteed path for a touch user who muted with
the overlay off.

Mute is session state and is deliberately not persisted. Every stream starts live
if the mic is enabled at all, rather than carrying a mute nobody remembers making
into a call three days later.

The mechanism is the one wave 1 built. `SessionAudio.setMicMuted` — which mutes
the voice processor's input on the combined engine and pauses the capture engine
on the split one — stays the single muting path; what changes is that it now
takes an EFFECTIVE mute the session composes from its two reasons: the user's
mute and the background keep-alive's privacy mute. Neither can clear the other,
so a user who muted before pocketing their phone comes back still muted, and
backgrounding no longer un-mutes anyone on return. It also latches the state, so
a mute made while the microphone permission prompt is still open lands on the
engine that grant creates instead of being lost.

The control is offered only where there is something to mute: the session's
resolved `micEnabled` (a profile can turn the mic on or off), a platform with an
app-accessible input (never tvOS), and a TCC grant the OS hasn't refused. Absent
rather than greyed on the HUD and the touch discs, greyed on the menu, and the
macOS start-of-stream banner only teaches ⌃⌥⇧A when the session actually sends a
microphone.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 22:35:48 +02:00
enricobuehler 41e7035441 Merge branch 'audio/apple-mic' into audio/mic-latency-echo 2026-07-31 22:12:52 +02:00
enricobuehler 27861b52b8 Merge branch 'audio/android-mic' into audio/mic-latency-echo 2026-07-31 22:12:52 +02:00
enricobuehler c846b165ae Merge branch 'audio/core-desktop-uplink' into audio/mic-latency-echo 2026-07-31 22:12:51 +02:00
enricobuehler d3870294d0 Merge branch 'audio/host-mic-jitter' into audio/mic-latency-echo 2026-07-31 22:12:51 +02:00
enricobuehlerandClaude Fable 5 e861565e27 docs: "Why do I hear myself" — the four echo loops, and which knob stops each
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 22:11:19 +02:00
enricobuehlerandClaude Fable 5 79856d2c50 fix(host/audio): a VoiceMeeter box can no longer loop the mic into the stream
wiring_plan could hand the mic Voicemeeter Input and the loopback
Voicemeeter Aux Input — two strips of the same internal mixer, i.e. a
digital feedback loop with no acoustic path to break it, because
leftover() never asked virtualish() and the exclusion list only knew
"cable" and the Steam Speakers. Now every VoiceMeeter or generically
"virtual" render is excluded from loopback, and the last-resort tier
refuses anything virtual: a box with only mixer endpoints gets
loopback=None, honest like the cable-only case.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 22:11:17 +02:00
enricobuehlerandClaude Fable 5 efac33fd33 feat(host/audio): the virtual mic buffers for the client it has, not the worst one ever
The mic pump grows a real de-jitter (audio/mic_jitter.rs): a two-frame
reorder window in front of the decoder, libopus concealment on sequence
gaps (up to 5 frames — a lost datagram no longer drains the ring into a
silence + re-prime crackle), and an adaptive target depth measured from
inter-arrival jitter, clamped to 10–60 ms. Both backend rings now prime
at one consumer quantum + that target: the old bursty Mac client still
measures ~42 ms and lands where the fixed 48 ms prime protected it, a
modern 10 ms-cadence client settles at ~25–35 ms, and a 2048-frame
recorder on Linux stops buying 128 ms of latency from the 3-quanta
clamp. Depth stuck above target sheds near-silent frames a few ms per
100 ms — never speech, never a hard clear.

PUNKTFUNK_MIC_LEGACY_BUFFER=1 (documented) is the one-release escape
hatch back to the fixed constants, and a "mic uplink health" line every
30 s (depth/target, cadence, gaps, conceals, reorders, drops, re-primes)
finally says which side of the link a bad mic lives on.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 22:11:08 +02:00
enricobuehlerandClaude Fable 5 f3e122b0d0 feat(apple): the mic hears you, not the game — voice processing joins the engines
The Apple client on a loudspeaker was the primary reported echo source:
two AVAudioEngines by design (arbitrary mic/speaker pairs, two clocks)
meant no unit ever saw render and capture together, which is exactly
what setVoiceProcessingEnabled needs. With the mic enabled and the new
"Echo cancellation" toggle on (both defaults), playback and capture now
share ONE engine with the system voice processor engaged — AEC, noise
suppression and AGC — and the input node's other-audio ducking pinned
to .min with advanced ducking off, because this is a game stream, not a
call: the host's audio must never dip under the outgoing voice.

The two-engine path survives where it is the right answer: echo cancel
off, macOS sessions with a hand-picked speaker/mic UID or input channel
(the voice processor only follows the system default devices, and its
capture side is its own mono mix — a per-channel pick can't survive
it), and any machine whose voice processor refuses to engage. Every
failure falls back to a working configuration rather than silence. The
capture chain reads the input format after the processor is enabled,
so its mono/lower-rate output flows through the existing converter
unchanged; a first-run permission grant swaps the playback-only engine
for the combined one in place, reusing the same jitter ring and drain
thread; background mic muting mutes the processor's input instead of
pausing the shared engine (playback keeps running).

echo_cancel rides the full settings plumbing micEnabled has — defaults
key, effective settings, profile overlay (serialized as `echo_cancel`;
the Rust catalog carries it via unknown-key passthrough until it grows
the field), a captioned toggle beside the Microphone row, and a gamepad
settings row. tvOS behavior is untouched (playback only, as before).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 21:58:31 +02:00
enricobuehlerandClaude Fable 5 e54258b8ac feat(apple): the mic uplink drops to mono 10 ms packets and stops shoveling its FIFO
The capture path carried three latencies that had nothing to do with the
network: a 2048-frame tap request (42.7 ms bursts before the first
sample could even be sliced), 20 ms Opus framing, and a mono signal
duplicated into both stereo channels because the encoder was configured
like the downlink. CoreAudio's Opus encoder takes mFramesPerPacket=480
and mChannelsPerFrame=1 just fine — probed empirically: the converter
truly emits 10 ms mono CELT packets (TOC config 30), one per 480-frame
chunk, and the stereo-shaped decoder upmixes them with the tone intact —
so the uplink now asks for 10 ms tap buffers and encodes 48 kbps mono
10 ms packets, with 960 kept only as an init-time fallback. The host
decodes any Opus frame ≤120 ms, so nothing changes on the wire's far
end.

The tap thread also stops burning cycles per callback: the mono fold and
resampler scratch buffers are allocated once (regrown only if a larger
device quantum ever arrives), and the chunk slicer walks a head index
instead of removeFirst — which memmoved the entire backlog for every
packet on a render-adjacent thread. iOS additionally asks the session
for 5 ms IO quanta at 48 kHz when the mic is on (best-effort; the
hardware decides).

Verified: swift build (macOS arm64), swift test OpusCodecTests +
AudioChannelFoldTests, and an iOS arm64 cross-build; the 480/mono
behavior confirmed by TOC inspection on macOS 15.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 21:57:48 +02:00
enricobuehlerandClaude Fable 5 a681de7e5c feat(android): the mic goes through the echo canceller, and the host stops hearing itself
The capture stream opened under AAudio's default VoiceRecognition input
preset, which deliberately bypasses the HAL's acoustic echo canceller —
so a phone playing the game audio out of its own speaker fed that audio
straight back to the host. Two layers fix it, both behind a new "Echo
cancellation" setting (default ON, next to the Microphone toggle in the
touch and console settings, per-profile like every tier-P setting):

- Native: the mic opens under the VoiceCommunication preset (HAL AEC/NS
  on the capture path) and allocates an audio session id. The open
  ladder is Exclusive+voice → Shared+voice → Exclusive → Shared — some
  HALs refuse the preset or a session id outright, and a mic without
  echo cancellation still beats no mic; the last rungs are exactly the
  preset-less open this always did.

- Kotlin backstop: nativeStartMic now returns the allocated session id
  (0 = none), and StreamScreen hangs the Java AcousticEchoCanceler +
  NoiseSuppressor off it (guarded by isAvailable), releasing them on
  every mic-stop path — the surface teardown and the final dispose — so
  a surface recreate re-attaches instead of leaking effect engines.

The playback stream is untouched: retagging it voice/communication
would route it through the phone-call chain and regress quality.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 21:53:01 +02:00
enricobuehlerandClaude Fable 5 6286f91f89 feat(host/audio): the mic uplink keeps its sequence, and a backlog heals itself
The 0xCB datagrams always carried a seq + pts, and the ingest threw both
away one line after decoding them — the pump saw an anonymous byte pile.
Frames now travel as MicFrame {seq, pts_ns, opus} so the de-jitter that
follows can reorder, conceal and measure.

The shared queue also stops being a latency reservoir: cap 64 → 12, and
a pump that wakes to a backlog deeper than 6 frames jumps to the newest
4 instead of replaying the pile — before this, a scheduling stall could
park up to 1.28 s of standing mic delay that only a >600 ms silence gap
ever flushed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 21:50:29 +02:00
enricobuehlerandClaude Fable 5 55e01b4dcb feat(client): the stats overlay learns whether your mic frames arrive
NativeClient::mic_stats reaches the per-second stream window: sent and
dropped (queue-full + stale-shed) frame deltas join the tracing line and
the Stats event, and the Detailed OSD tier renders a mic line while the
uplink is live — a healthy 10 ms-frame mic reads ~100 f/s, and a drop
term means the client is shedding backlog, not the network eating audio.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 21:49:12 +02:00
enricobuehlerandClaude Fable 5 d17e942db0 feat(client/audio): the mic speaks 10 ms mono and asks the OS to cancel the echo
Uplink format on both desktops: 10 ms mono frames (was 20 ms stereo),
Opus Voip at 48 kbps with in-band FEC against 10 % assumed loss — half
the frame-fill latency, half the samples, and a lost datagram's audio
now rides in its successor. One datagram per frame, unchanged wire.

Linux: the capture stream finally asks for its own quantum
(NODE_LATENCY 480/48000) instead of inheriting the graph's 1024-2048
sample bursts, and when the user picked no mic it prefers an existing
echo-cancel source over the default (PUNKTFUNK_NO_AEC=1 opts out;
loading module-echo-cancel ourselves needs a load_module the pipewire
crate doesn't expose yet). Windows: the capture client declares
AudioCategory_Communications before Initialize so an endpoint's
communications APO (the system AEC) can engage; capture stays stereo
via autoconvert — the proven path — and downmixes to mono in code.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 21:49:05 +02:00
enricobuehlerandClaude Fable 5 a7d4213778 feat(android): the mic uplink drops to mono 10 ms frames, and stops hoarding stale audio
Latency, three ways, all inside mic.rs:

- 48 kHz stereo 20 ms becomes mono 10 ms: speech gains nothing from a
  second channel, the shorter frame shaves a buffering interval off the
  uplink, and the host already decodes any Opus frame <= 120 ms with its
  stereo decoder (mono packets upmix) — no protocol change. The encoder
  follows: 48 kbps, complexity 5, in-band FEC at an assumed 10% loss so
  a dropped datagram reconstructs from its successor instead of a hole.

- The latency ratchet is gone: the capture callback drops the NEWEST
  chunk when the hand-off channel fills, so an encode-side stall used to
  convert into standing mic delay that never drained. The encode loop
  now drains the whole backlog in one lump and, past ~60 ms, jumps to
  the newest ~20 ms (one audible blip, live again), counting what it
  shed in the periodic log line. The realtime callback stays exactly as
  allocation-free as it was.

- The encode thread registers with the client's hot-thread set, so the
  ADPF session keeps mic encode on a fast core alongside audio decode.

No .frames_per_data_callback() pin: AAudio's own docs say leaving it
unset is the lowest-latency path (the callback runs at the device's
optimal burst), and the encode side re-chunks to 10 ms frames anyway.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 21:46:44 +02:00
enricobuehlerandClaude Fable 5 15392bd707 fix(core/client): the mic queue stops hoarding a second of your voice
MIC_QUEUE claimed 64 was ~320 ms of 5 ms frames; the frames were 20 ms, so
it really allowed 1.28 s — and since a full tokio mpsc can only refuse the
FRESH frame, one worker stall turned the whole backlog into permanent
standing mic latency. The queue shrinks to 12 and the pump's mic task now
sheds oldest-first past a ~60 ms backlog, so a stall costs a short dropout
and heals itself. New per-stage counters (sent / dropped-full /
dropped-stale) surface through NativeClient::mic_stats for the stats HUDs.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 21:46:02 +02:00
enricobuehlerandClaude Fable 5 5926306a4c feat(windows): the web console becomes a supervised child of the host service
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Three silent console outages in one week (0x1 / 0xFFFFFFFF / 0x41306),
each a different proximate cause of the same structural defect: the
console's lifecycle was owned by Task Scheduler — one best-effort start
per boot/logon/install, no retry on a plain non-zero exit, no watchdog —
while the product already shipped a real supervisor.

The service now supervises the console as a second child slot: plain
session-0 spawn (suspended → own no-breakaway kill-on-close job →
resume), started only once the host has written mgmt-token + cert.pem +
key.pem (the cert race dies by construction), secrets read from their
files at every respawn, bun's stdout finally captured in logs\web.log,
doubling backoff 0.5s→60s that never gives up. Session switches never
touch it; a service stop takes it down via the job.

The PunktfunkWeb task is retired: web setup slims to password + legacy
task delete + firewall, the 127-line web-run.cmd batch supervisor is
deleted, an [InstallDelete] entry reaps the stale copy, and service
install now sets SCM crash-recovery actions (restart 1s/5s/60s) since
the console rides on the service process. StopBunRuntimes stays for the
scripting runner + the one migrating upgrade.

Design: punktfunk-planning design/windows-web-console-lifecycle.md

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 20:16:19 +02:00
enricobuehlerandClaude Opus 5 9c5af8d7e1 fix(clients): the settings you chose reach the stream again, and four more that never did
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Since spec mode (`f32c3aaa`, shipped in 0.22.0) the GTK shell has handed the session
a `--resolved-spec` built from `Settings::default()`. A session running from a spec
performs ZERO store reads by design, so every stream since has run at the defaults:
`bitrate_kbps: 0` reaches the host, which reads it as its 20 Mbps fallback — the
field report this starts from, "my bitrate seems to be stuck at 20 MBPS" on 0.22.3 —
and with it the resolution, refresh, render scale, codec, decoder, HDR, 4:4:4, audio
channels, mic, touch/mouse mode, invert scroll, stats tier, match-window and gamepad
type. Profiles never applied at all: the spec's `profile` was None, and spec mode
ignores `--profile`. The tell in the wild is that the GPU and audio-device pickers
kept working — the session reads those three off disk into env vars before it reads
the spec.

The plan carried a comment explaining that `settings` "carries only what the argv
needs (the fullscreen flag)". That was true when it was written and stopped being
true one commit later, in another file. `ConnectPlan::for_target` answers that shape
of bug: a front-end holding its own request type resolves through the same helper the
session's compat path uses, so there is no hand-built `Settings` left to go stale.
The GTK shell's `fullscreen_on_stream` parameter goes with it — that is a tier-P
field, and a shell-read global was beating a profile that set it. The Windows shell
was never affected (it spawns with no spec) but had the same fullscreen-vs-profile
bug, so it moves onto the resolver too.

The audit that followed found four more settings stored, rendered in two UIs, and
read by nothing:

- `enable_444` never became `VIDEO_CAP_444`. "Full chroma (4:4:4)" is announced in
  the 0.22.0 notes for Linux and Windows and did nothing on either; only Apple
  advertised the bit. The host already gates it on its own policy, its capturer,
  HEVC and a real GPU probe, and answers the resolved chroma in the Welcome before
  we build a decoder — the client only has to ask. There is no desktop decode probe
  (Apple has `Stage444Probe`), but the presenter bails cleanly on a plane format it
  doesn't know and demotes to software, so the downside is a slow decode, not a
  broken one.
- `session_params` picked the HEIGHT fallback off `settings.width == 0`.
- `cli::exec_session` dropped `--profile` from its forward list, so
  `punktfunk --connect … --profile Work` from a script or a Decky wrapper streamed
  with the host's binding instead.
- `ResolvedSpec::write_temp` named the spec by the SPAWNER's pid alone, so a
  cancelled connect and the retry behind it shared one path — and the first child's
  exit deleted the file the second was still starting up to read.

The regression test asserts the plan carries the profile-overlaid bitrate and that
the spec equals it. On the old code both are 0.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 19:32:51 +02:00
enricobuehlerandClaude Opus 5 3594bc029e fix(host): a host with no host.env streams a screen, not a test pattern
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`PUNKTFUNK_VIDEO_SOURCE` had no default, and unset fell through to the synthetic
test pattern. That was invisible while the systemd unit made host.env mandatory —
you could not start the host without the file, and every copy of the file sets
`virtual`. Now that the unit treats host.env as optional (020306b5), unset is
reachable, and a packaged Linux install with no host.env would serve a test
pattern to Moonlight clients.

Default it to `virtual`, the flagship per-client virtual output — which is what
every setter in the tree already says: packaging/bazzite/host.env,
packaging/kde/host.env, both host.env.example files, the host.env the Windows
installer generates, and scripts/bench/gpu-stream.sh. Nothing sets `synthetic`
and nothing relied on unset. `synthetic` stays reachable by naming it, since any
unrecognised value lands in that arm.

Only one of the three readers changes behaviour: stream.rs's
`== Some("virtual")` now matches when the variable is absent. gamestream/mod.rs
already folded None and Some("virtual") into the same `_` arm for the HDR
capability probe, and rtsp.rs only tests for `portal`.

The native punktfunk/1 plane never read this — it always builds a virtual
display — so this only ever affected GameStream/Moonlight sessions.

host.env.example's header no longer claims this key is the one non-optional
setting; the file is now overrides only, and the host runs without it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 19:31:36 +02:00
enricobuehlerandClaude Opus 5 fd3c54bd43 feat(client): "Capture system shortcuts" finally decides where Alt+Tab goes
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The toggle has been stored, profileable and rendered in two settings UIs since
profiles landed, and nothing read it. Windows grabbed the keyboard whenever input
was captured, setting or no setting; Linux never grabbed at all, because the grab
sat behind `#[cfg(windows)]` with a comment deferring the compositor story to "the
shells" — which never picked it up.

`Settings.inhibit_shortcuts` now reaches the presenter and gates the grab, on both
platforms. SDL3 already maps `SDL_SetWindowKeyboardGrab` onto
`zwp_keyboard_shortcuts_inhibit_manager_v1` on Wayland and `XGrabKeyboard` (plus
`_XWAYLAND_MAY_GRAB_KEYBOARD`) on X11, so dropping the cfg is the Linux fix.

Capture state still gates it, so releasing input hands the chords straight back,
and the desktop mouse model never grabs. A compositor with no shortcuts-inhibit
global says so once instead of failing silently — at debug under gamescope, which
has no shortcuts to inhibit in the first place.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 19:27:33 +02:00
enricobuehlerandClaude Opus 5 020306b5ac fix(packaging,host): a fresh Linux install can start, and the comments stop lying
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Fallout from the documentation sweep: verifying doc claims against the code
turned up defects in the code and the shipped templates. Mostly comments that
describe behaviour we no longer have — which is how the docs went wrong in the
first place, since someone reads the comment and writes the page.

The one that mattered: a fresh deb/RPM/Arch install could not start the host at
all. The unit's `EnvironmentFile=` had no `-`, making host.env mandatory, and no
package creates it — all three ship only the templates under /usr/share and the
postinst merely prints the copy command. So `systemctl --user enable --now
punktfunk-host` died on "Failed to load environment files". Every field in
HostConfig::from_env resolves through unwrap_or/filter/None, so absent means all
defaults, exactly like a hand-run `serve`; the Nix module already wrote it as
`-${environmentFile}`. The Deck installer's own generated unit gets the same
prefix for the case where an operator later removes the file.

Shipped templates: PUNKTFUNK_SECURE_DDA is read by nothing (DDA/WGC are gone;
IDD-push is the sole Windows capture path and the secure desktop is
unconditional), so it stops being written into a fresh host.env;
PUNKTFUNK_INPUT_BACKEND offered a `uinput` value that does not exist and omitted
`kwin`, which is what a KDE session actually resolves to; PUNKTFUNK_RENDER_ADAPTER
no longer claims to pick a "Desktop-Duplication" GPU.

Comments corrected rather than deleted, since each explains a real why:
PUNKTFUNK_10BIT is default-on with explicit-off grammar, not an operator opt-in;
GNOME reaches EIS through Mutter's direct RemoteDesktop API, so it needs no portal
approval and is headless-capable; and the host does not run in session 0 — the
service is the session-0 supervisor and the host runs as SYSTEM in the interactive
console session, which is why game_term has to bind the input desktop at all.

packaging/bazzite/update-punktfunk.sh is now installed to /usr/share/punktfunk/,
so the command the docs promised exists.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 18:46:38 +02:00
enricobuehlerandClaude Fable 5 5807d3a8a6 fix(tools): the loss harness catches up with seal_streamed_chunk's slice flag
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49bc93cd grew seal_streamed_chunk a slice_end parameter and updated every
caller except this one — the Linux clippy leg has been red since (run
10615+). false = the legacy full-FEC-block granularity the harness always
exercised; its loopback client never advertises the P2 slice wire.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 18:16:40 +02:00
enricobuehlerandClaude Fable 5 2a6bf3c421 fix(vdisplay/gamescope): the takeover stops a live session's DM on every flavor — the mask never stopped SDDM's relogin
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The managed takeover masked gamescope-session-plus@*.service and trusted
the mask to hold SDDM's Relogin=true loop at bay. On images whose sddm
session helper execs the session script directly (/etc/sddm/wayland-session
gamescope-session-plus steam — f43 bazzite-deck), the relogin never touches
the unit: SDDM relogged in ~3x/s for the whole stream, each attempt a full
bash --login session start failing against the managed instance. Live on
the .41 VM (2026-07-31): 328 forks/s, load 6+, 1481 logind sessions in
8 minutes, the journal flooded past its own rotation — and a 5070 Ti that
"could not hold 240fps".

A DM that drove a LIVE gaming session is now stopped for the stream's
duration on every flavor (the fragile-flavor machinery — lingering guard,
pkexec dm-helper, restore via reset-failed+restart, crash-persisted state —
already existed and is reused as-is; a pure dm_plan() derives the decision
and is unit-tested). The flavors now differ only in the degraded mode when
the stop is impossible: SDDM falls back to mask-only (the storm tax, but
Steam stays protected — never attach), fragile DMs still fail the takeover
into the attach degrade. The mask stays as belt-and-braces for the window
before the stop and for images that do route the relogin through the unit.

Verified: scripts/xcheck.sh linux clippy (-D warnings, --all-targets)
clean; pf-vdisplay suite 125/125 on Ubuntu 26.04.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 17:59:00 +02:00
enricobuehlerandClaude Fable 5 957cf7781c feat(apple): a Pencil near the glass pins the panel at the link ceiling
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UIKit delivers Pencil events at the PANEL's cadence, and the deadline
link's rate hint pins the panel to the stream rate (min = preferred =
stream Hz, deliberately — the anti-idle-stall floor). Net effect: a 60 fps
stream on a 120 Hz iPad silently halved pencil sampling, 8.3 → 16.7 ms per
event batch — exactly the workload (drawing) that feels it most.

FrameRateHint gains a boost that lifts min/preferred to the range ceiling
while a Pencil is in range (hover or contact): PencilStream surfaces
proximity transitions from its emit() choke point, the view controller
debounces release by 2 s (edge-of-canvas hover flicker must not thrash the
link), and Stage2Pipeline/SessionPresenter stage it like the rate hint —
applied from the link's own thread, no-op under arrival/glass pacing.
Presents still pace at stream rate (extra updates vend into the
newest-wins stash), so the cost is empty link wakes scoped to proximity.
pf.present logs engage/release for on-glass verification.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 17:41:46 +02:00
enricobuehlerandClaude Fable 5 7cf71dd218 feat(clients): the Apple deadline presenter reports its latch phase
Phase-locked capture had no client half on Apple — the host's v3 controller
(grid-locked submits, coherence-gated engage) shipped with only the Android
reporter feeding it. Now the stage-4 link thread flushes the same v2
circular arrival-phase statistic at ~1 Hz:

- PhaseReporter (Stage2Pipeline): the decode callback deposits per-AU
  reassembly-completion stamps, the CAMetalDisplayLink update deposits the
  latch grid (period = window-min of update spacing), and the flush ports
  punktfunk_core::phase::circular_latch verbatim — a period-smeared Wi-Fi
  link reads coherence ≈ 0 and the host correctly never engages; a wired
  link opens the gate. Binds/unbinds per session like DecodeReport.
- PunktfunkConnection.reportPhase wraps the existing ABI entry point.
- Hello honesty: iOS/tvOS advertise CLIENT_CAP_PHASE_LOCK (macOS stays
  without — the stage-2 arrival presenter has no latch grid), Android now
  sets the bit its reporter already earned, and the ABI grows the
  PUNKTFUNK_CLIENT_CAP_PHASE_LOCK mirror const (header regenerated).
  Advisory in v1: the host arms on report receipt.
- Stage-3 doc comment no longer calls itself the tvOS default (stage-4 took
  that over in the 2026-07 rebuild).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 17:41:46 +02:00
enricobuehlerandClaude Fable 5 86d4b36bfa chore(core): the Apple recv path documents its unsafe blocks
clippy -D warnings only lints this cfg(target_vendor = "apple") file on a
Mac, which CI never does — the three recv/recvmsg_x blocks predate the
undocumented_unsafe_blocks sweep and kept every local Apple-side clippy run
red.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 17:41:15 +02:00
enricobuehlerandClaude Fable 5 c002ca8746 fix(clients): pen batches split at the wire cap and the heartbeat survives tracking mode
Three drawing-path defects on the pen clients:

- The Apple in-range heartbeat was re-armed on every emit (~120 run-loop
  mutations/s during a stroke) and lived in .default run-loop mode only — a
  tracking-mode excursion >200 ms with a stationary pen crossed the host's
  force-release failsafe and dropped the held stroke. Now one long-lived
  50 ms timer in .common mode, resending only after ≥50 ms of send silence.
- Both clients TRUNCATED an over-8-sample coalesced run instead of splitting
  it into consecutive batches (the send_pen contract): Apple suffix(8)
  dropped the oldest samples, the Android JNI clamped count. An over-cap run
  means the UI thread hitched — exactly when dropping stroke geometry hurts
  most. Apple splits in emit(); the Android JNI loops send_pen over ≤8-sample
  chunks (Kotlin's per-emit ceiling is now 64 = a >250 ms stall).
- The iOS letterbox mapper did a lock+FFI currentMode() read per coalesced
  sample on the main thread, contending the ABI lock the batch send takes
  next — now a 250 ms TTL cache (mid-stream requestMode still tracked).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 17:41:15 +02:00
enricobuehlerandClaude Opus 5 d383161723 docs: the docs catch up with five releases of shipped work
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~1150 feat/fix commits landed since v0.19 and the docs drifted badly. This is a
full sweep of every page against the code as shipped: ~280 verified corrections,
nine new pages, and one deletion.

The worst of what was wrong: the quickstart's five-minute path could not work
(`serve` never started the web console, so step 3 had no PIN to read); every
packaged Linux host runs `serve --gamestream` while security.md told readers to
leave GameStream off; HDR was documented as Windows-only; `PUNKTFUNK_SECURE_DDA`
was documented as a working knob that nothing reads; `PUNKTFUNK_INPUT_BACKEND`
listed a `uinput` value that does not exist and named libei for KDE instead of
kwin; README linked three pages deleted on 2026-07-05; and the rpm-ostree update
command pointed at a script no package installs.

Completeness: about half of what shipped since v0.19 had no page at all. New:
support-matrix (what works where, from 217 verified capability cells), input
(mouse/touch/pen — and the in-stream chords, so the docs finally say how to get
your mouse back), client-settings, profiles-and-links, game-library, clipboard,
wake-on-lan, hdr, uninstall. Updating existed but had zero inbound links.

status.md is gone: its facts moved into the support matrix, its shell stays as a
redirect so the public URL does not 404. roadmap.md is themes now, not a feature
checklist — checkboxes are what rotted.

Debian is no longer claimed. The .deb's Depends resolve against Ubuntu images,
nothing in CI builds or tests Debian, and Debian 12 is below the glibc 2.39
floor. The `debian` in the repo URL is the package format.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 17:37:06 +02:00
enricobuehlerandClaude Fable 5 49bc93cd20 feat(encode/windows): the sync NVENC session reads slices out mid-encode
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The Windows direct-NVENC session gets the Linux backend's sub-frame
chunked poll: a doNotWait sampling lock cuts each completed slice out of
the bitstream while the frame is still encoding, so the send loop's
streamed slice wire starts shipping an AU's front before its tail
exists. The default retrieve mode on Windows is synchronous, which is
exactly the mode the sampler requires - the async opt-in keeps its
whole-AU path and the chunked latch drops away when it is active.

The session's slice count now honors the negotiation instead of pinning
one: the direct-NVENC default of 4 clamped by the client's ceiling, so a
single-slice client (Amlogic-class decoders that never advertised
multi-slice) keeps today's wire shape and a multi-slice client gets real
boundaries to cut at. The pending queue carries a submit-time IDR hint
because an AU's early chunks ship before the driver reports the picture
type; sub-frame write itself stays env-gated (PUNKTFUNK_NVENC_SUBFRAME=1)
until the Windows on-glass A/B validates it.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 17:34:31 +02:00
enricobuehlerandClaude Fable 5 780791ed81 feat(android): the presenter's latch margin starts at zero and earns its width
The 2.5 ms submit margin ahead of expected present assumed
SurfaceFlinger latches well before the vsync. On-glass (NP3, 120 Hz)
that lead is not needed: with the margin at zero every release still
made its vsync (paced=0 across full sessions) - meaning the constant was
2.5 ms of pure display latency on every frame, and it was quantizing
away exactly the readiness gains the slice-overlap pipeline just bought.
e2e on the Linux-host pairing dropped from 22-24 ms to 14-18 ms.

The margin is now adaptive instead of assumed: it starts at 0 and only
widens (+500 us per 1 Hz window, capped at the old 2.5 ms) when the
paced counter shows real latch misses - one-way per stream, so a margin
that proved necessary is never re-gambled mid-session. A device that
needs lead converges within seconds; a device that doesn't keeps the
full win. debug.punktfunk.latch_margin_us (0..=8000) pins the margin
for rebuild-free sweeps, and the presenter logs the resolved mode at
stream start.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 17:34:31 +02:00
enricobuehlerandClaude Fable 5 4240b76182 feat(android): slices feed the decoder as they arrive, not when the AU closes
The decode loop used to hold every access unit until its last wire
packet landed. With slice-progressive delivery (frame_parts) each newly
contiguous piece now goes straight into MediaCodec under
BUFFER_FLAG_PARTIAL_FRAME, the closing piece drops the flag, and the
decoder chews the front of the frame while its tail is still on the
wire.

Feeding partial input means owning its failure modes without a codec
flush: a broken sequence (dropped piece, orphan, oversize) closes the
dead AU with an empty non-partial buffer at its own pts, arms the
re-anchor freeze so the concealed output never reaches glass, and
requests a recovery keyframe - the same machinery ordinary loss already
rides. Per-AU accounting keeps its units: the RFI gap detector notes an
AU once, and the HUD stamps, host/network split and the phase-lock
arrival sensor ride only the completing delivery.

The opt-in is decoder truth and loop truth: every decoder this device
would use must pass FEATURE_PartialFrame, and only the async loop may
see parts - the legacy sync loop feeds whole AUs and stays that way.
Smoke-checked on-glass (NP3 vs the Windows host): byte-identical
degenerate path, presenter profile unchanged.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 17:34:31 +02:00
enricobuehlerandClaude Opus 5 de8430097e chore(clients): the bundled licence notices catch up with the root file
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The Apple and Android apps carry their own copy of THIRD-PARTY-NOTICES.txt
and show it on the acknowledgements screen. `7fc2775f` refreshed the root
file but not the copies — running the python generator directly skips the
sync `scripts/gen-third-party-notices.sh` does — so they had drifted to a
531-crate snapshot that predates the whole vendored-source section.

That section is where the OS marks' attribution lives, so both apps have
been shipping Font Awesome's CC BY 4.0 icons with no attribution visible
at all. Re-synced, which also carries the Bazzite Apache-2.0 notice the
previous commit adds.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 14:17:02 +02:00
enricobuehlerandClaude Opus 5 5520167958 feat(clients): the OS marks tell gaming distros apart, and Windows looks current
Three things were wrong with the host-card OS icons.

The Windows mark was Font Awesome 5's, which is still the Windows 8/10 flag
with the perspective skew — dated next to the flat four-pane mark Microsoft
has shipped since Windows 11. No icon set has the current one (Simple Icons
carries no windows/microsoft slug at all), so it is drawn here: four equal
squares at the authentic 11.377 + 1.246 proportion. The Decky plugin was
pulling FaWindows straight from react-icons, so it now inlines the masters
like the web console does, or it would have kept the old flag regardless.

Bazzite, CachyOS and Nobara collapsed onto their family's mark. The host
already advertises the full chain, so this is purely missing art: all three
now ship a leaf mark, because "a Bazzite box" and "a Fedora box" are
different machines to the person reading the card. CachyOS and Nobara come
from Simple Icons; Bazzite has no icon anywhere, so its "b" is lifted out of
the project's own badge (Apache-2.0, attributed).

On Android every non-square mark was stretched. A VectorPainter maps the
viewport onto the ImageVector's default size with independent x and y
scales, so declaring a 448x512 Tux as 24x24 dp squashed it — silently, no
crash, no warning. The longest viewport edge now sets the 24 dp box and the
other follows the ratio, which is what Icon()'s ContentScale.Fit expects.
A unit test pins the invariant; every other client was already correct.

Also: scripts/gen-os-icons.sh replaces the undocumented hand-run pipeline
that turns a master into the GTK symbolic SVG, the Windows PNG and the Apple
template PDF. It reproduces the committed artifacts byte-identically.

Verified: web and Decky typecheck, Decky bundles, Android compiles and its
tests pass, PunktfunkKit builds, osinfo's tests pass. Not verified on glass,
and the GTK/Windows client crates do not build on macOS.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 14:17:02 +02:00
enricobuehlerandClaude Fable 5 f4f83202cb feat(core/client): an AU's prefix reaches the decoder while its tail is on the wire
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Delivery used to be all-or-nothing: the decoder saw byte 0 only after the
last packet of the AU landed, so the whole transmit time sat in front of
decode. With the slice-streamed wire (previous commit) blocks now arrive
addressable, and a client can opt in (connect's new frame_parts) to
receive each AU's newly-contiguous prefix as Frame::part pieces - offset
tiling, first/last marked, the completing push carrying only the suffix.
A PARTIAL_FRAME-capable decoder then chews slices concurrently with the
remaining network transfer.

The reassembler walks a per-frame cursor over successfully-completed
blocks (failed FEC reconstructs don't advance it), coalesces blocks that
finished out of order into one part, keeps probe filler whole, and stops
short of the final block so the zero-padded tail still trims at
completion. Whole-frame consumers see byte-identical behavior - parts
never flow without the opt-in, and never on PyroWave (its newest-wins
draining assumes whole AUs).

Per-AU accounting keeps its units: OWD/ABR feeds, the inter-arrival
series and the clock-based jump-to-live detector only count completing
deliveries, and FrameChannel::depth() counts AUs so a part-rich queue
can't trip jump-to-live at a fraction of the real backlog. The consumer
contract (gap or orphan part = AU lost: abandon, flush, resync on the
next first) is documented on FramePart; the C ABI keeps parts off until
PunktfunkFrame can express them.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 14:14:46 +02:00
enricobuehlerandClaude Fable 5 440cb8d1ec feat(core/wire): streamed AUs cut blocks at slice boundaries, not at 5.5 MB
The streamed-AU path only ever flushed a block when a full FEC block's
worth of bytes accumulated - at real bitrates a frame finished encoding
before that, so every AU degenerated to one tail-heavy send and the
overlap the sentinel wire was built for never happened.

Now a slice boundary flushes every whole shard (floored at
MIN_STREAM_BLOCK_SHARDS so per-block parity stays economical), which
means blocks are variable-size and can no longer be addressed by the
uniform block_index * K_max formula. USER_FLAG_SLICE_STREAM marks such
frames on every packet: sentinel blocks reuse frame_bytes as their
shard-aligned base offset, the final block's base derives from the
totals, and the receiver pins/validates positionally (sentinels must sit
strictly below the final block's base; a mixed-flag or out-of-range
header is dropped before it can place a byte).

The AU's own flag bit gates the wire shape, and the host sets it only
toward clients advertising STREAMED_AU + MULTI_SLICE, so shipped
receivers keep seeing the byte-identical legacy sentinel
(PUNKTFUNK_SLICE_STREAM=0 pins legacy for A/B). Both sides bound the
per-frame block count by the same floored formula, and the flush loop
cuts as many blocks as a chunk completes - a slice bigger than one FEC
block can't leave an oversized final block behind.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 14:14:46 +02:00
enricobuehlerandClaude Fable 5 43868af1f5 feat(android): the client advertises multi-slice tolerance per-decoder
The P0 gating branch deliberately left Android off VIDEO_CAP_MULTI_SLICE
("embedder-set decoder truth") — this is that deferred item, and the P2
slice-pipeline prerequisite. VideoDecoders.multiSliceTolerant() probes the
pick for every advertised codec: tolerant unless any pick is an Amlogic
decoder (the 0.17.0 device-rebooting wedge) or uninspectable (a null pick =
platform default → conservatively single-slice). nativeConnect carries the
bit; the JNI ORs it into the Hello's video_caps beside the panel-truth
HDR bits. Phones (Qualcomm/Exynos) advertise it; the Amlogic TV boxes the
gate exists for never will.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 14:14:46 +02:00
enricobuehlerandClaude Fable 5 19392918ff feat(gamescope/hdr): HDR is attempted by default and every install path ships the patched gamescope
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Field report (RX 5700 / SteamOS): 10-bit HEVC "unsupported" — but the GPU was
never the blocker (RADV probed Main10 fine on that box). The session stayed SDR
because stock gamescope offers no 10-bit PQ capture formats and nothing shipped
our pipewire-hdr build outside the Bazzite sysext, while PUNKTFUNK_GAMESCOPE_HDR
additionally defaulted off everywhere. Close all three gaps:

- PUNKTFUNK_GAMESCOPE_HDR now defaults ON (explicit-off grammar, the flip the
  config comment planned post-canary). Safe by construction: the +pfhdr banner
  probe, managed-spawn term, and client 10-bit cap keep stock-gamescope boxes on
  the exact 8-bit path. The nix module's gamescopeHdr (default true now) only
  controls whether the patched binary is on PATH; it no longer sets the env.
- SteamOS: new scripts/steamdeck/build-gamescope.sh builds the HDR gamescope in
  the same pf2 trixie distrobox (apt dep list validated by a full build in a
  debian:trixie container), installs ~/.local/bin/punktfunk-gamescope, and
  maintains PUNKTFUNK_GAMESCOPE_BIN in host.env ONLY while the binary passes its
  on-glass --version/+pfhdr check — a stale absolute override would break
  session spawning, not just HDR. Wired into install.sh (§3b), update.sh
  (retrofit), and rebuild-check.sh (ldd-probes it like the host binary).
- Arch: build-sysext.sh gains a --gamescope fold-in (banner-verified by
  execution, host-image-only), and punktfunk-host optdepends the companion.
  Deliberately NO CI-published host sysext: per the 2026-07-22 packaging
  verdict a prebuilt SteamOS host breaks on A/B soname bumps (and /var is
  per-partition-set), so arch.yml records that instead — SteamOS hosts use the
  distrobox flow above.

Also fixes a latent bug that made build-sysext.sh fail every invocation as
documented: a literal `}` inside `${1:?usage …{host,client}…}` terminates the
expansion early and corrupts $PKG (caught by the new synthetic-package test,
which also covers the fold-in, the unmarked-gamescope refusal, and the
client-image guard).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 13:50:31 +02:00
enricobuehlerandClaude Opus 5 78926be4ac fix(store): a plugin install lands in the plugins dir, not the nearest package.json above it
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Installing any plugin from the console failed on a user's Fedora 44 host with

  plugin store job failed: @punktfunk/plugin-virtualhere is not present after install

while the same version installed fine on every box we tried. The difference turned
out to be a file in his home directory.

`bun add` does not install into its working directory. It walks UP to the nearest
ancestor `package.json` and installs into that tree. A fresh plugins dir has no
`package.json` — the store and the runner only write `bunfig.toml` — so any stray
one above it captures the install: the packages land in `~/node_modules`, the
dependency is written to `~/package.json`, bun prints "installed …" and exits 0,
and the plugins dir stays empty. The plugins-dir `bunfig.toml` is not read in that
case either, so the outcome splits on whether `@punktfunk` resolves in the hijacked
tree: with no scope mapping there it 404s against npmjs and exits 1 ("the plugin
runner exited with status 1"); with one, it succeeds into the wrong tree and the
job dies on the presence check instead. Only the second shape looks like a broken
store, which is why this took a reproduction to find.

Seed the plugins dir with a `package.json` so it owns bun's install root. Three
call sites rather than one: the store job, the `plugins add` CLI, and the SDK's
`ensurePluginsDir`. The runner ships as its own package and can predate the host
binary, so the host cannot delegate this — the same reason `ensure_bunfig_scope`
writes the registry mapping on this side rather than passing a runner flag.

Seeding only ever touches a tree with no `node_modules`. A dir with packages and
no `package.json` is the hand-assembled/older layout that `installed_packages`
deliberately falls back to the naming convention for, and dropping an empty
`dependencies` on it reports every plugin the operator runs as uninstalled —
already pinned by `an_emptied_dependency_list_means_nothing_is_installed`.

The residual failure stops dead-ending: if the presence check fails anyway, the
error names the capturing ancestor and what to do about it.

Reproduced and fixed on glass (Nobara 44 VM, host + runner 0.22.3): with a stray
~/package.json the store reproduces the field report byte for byte — same 150 ms,
same phase sequence, same message — and with the plugins dir seeded the same
install lands correctly with nothing leaking into the home dir.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 12:48:25 +02:00
enricobuehlerandClaude Fable 5 759aac255b feat(phase-lock): controller v3 — grid-locked submits, arrival sensing, antipode damping
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Midday on-glass falsified v2's remaining assumptions: a per-frame additive
hold SATURATES the arrival-slaved loop once hold + work >= interval — submits
free-run at their own cadence and the commanded phase dissolves (measured:
+-2 ms hold steps, zero client response) — and the latch statistic hovers at
the target's ANTIPODE, where shortest-way errors sign-flip on noise (the
0<->2<->4 ms offset chatter).

v3, one change per falsified assumption:
- ACTUATOR: submits lock to an absolute grid (epoch + k x period + offset);
  the controller walks only the offset. A periodic grid cannot free-run —
  occupancy is one frame per period whatever the offset — so phase actuation
  is linear BY CONSTRUCTION. Disengaged = no grid sleeps = zero cost; every
  failure path DISENGAGES (never parks: v2's e2e-tax lesson).
- SENSOR: the client reports the circular mean + coherence of the ARRIVAL
  lead (per-AU reassembly stamps vs the panel latch grid) — the phase the
  host actually controls; latch measured downstream of the decoder pipeline,
  which absorbed the actuation. pf.phase logs "arrival lead circ= coh=".
- ANTIPODE DAMPING: errors within 1 ms of +-period/2 take half-steps until
  they commit to a side.

Harness rewritten around plants glass validated: a GRID plant (linear by
construction), the DECOUPLED plant (v2's saturation — must disengage, not
orbit or park), an antipode start (must converge within one period of
travel), incoherence (never engages), a regime change (re-engages after
backoff), and the actuator's own periodicity/offset-linearity. Also fixes
the harness's SIM_TARGET (a mis-derived max asserted 3.5 ms where the
controller's actual target is 2.5 — the controller was right, the ruler
was wrong; the Python cross-check inherited the same constant, a lesson in
replicating the CODE, not the author's belief about it).

Gates: v3 simulations 6/6; host bin suite 345/1 (the documented
environmental qemu UDP test); clippy --all-targets -D warnings clean;
cargo ndk arm64 check clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 12:20:39 +02:00
enricobuehlerandClaude Fable 5 4457356ee4 test(phase-lock): a closed-loop simulation harness — both on-glass failures become CI regressions
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The controller iterated twice on the user's gaming PC before this existed;
never again. punktfunk_core::phase::circular_latch is extracted from the
Android presenter (shared: iOS reports next, and the harness generates its
synthetic reports through the IDENTICAL statistic the clients ship), with
unit tests including the wrap-straddling cluster an arithmetic mean gets
maximally wrong.

The stream.rs harness models the plant — latch = (base − hold + noise)
mod P, deterministic LCG noise — and drives PhaseController::adjust through
five regimes:
- tight jitter locks into the deadband within ~5 adjusts and stops moving;
- a wrap-side start takes the SHORTEST way (travel < P/2 asserted);
- an incoherent phase never steps (zero hold, ever);
- a v1 pinned-median report trips the travel budget and DECAYS TO ZERO —
  the 2026-07-31 orbit and the parked-hold e2e tax, both as asserts;
- a post-decay regime tightening re-locks.

Gates: host bin suite 344 passed / 1 failed = the documented environmental
qemu UDP-loopback test (clean main fails identically in this container);
core phase tests 4/4; clippy --all-targets -D warnings clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 11:18:30 +02:00
enricobuehlerandClaude Fable 5 fe552a50bb fix(android): the phase reporter actually sends the v2 circular statistic
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The v2 client edit missed its anchor against rustfmt's reshaping and the
reporter kept sending the v1 median — caught by the arm64 build the moment
the tuple signature landed. Sends (circular mean, coherence) now.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 10:58:19 +02:00
enricobuehlerandClaude Fable 5 1d31e4c565 feat(phase-lock): controller v2 — circular phase, coherence gate, decay-to-zero
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Round-1 on-glass falsified two v1 assumptions in one morning (NP3 ↔ .173):

- A median lead is immovable under period-spanning jitter (uniform mod P),
  so v1 orbited the period at 2 ms/s forever — and the dead-signal freeze
  hotfix never armed, because ±1.5 ms of window sampling noise kept
  resetting its 'error responded' check. Thresholds can't referee noise.
- A HELD hold is not free: it delays sampling after the capture stamp,
  taxing e2e by up to a period (user-measured: ~+4 ms during the orbit).
  The correct failure response is DECAY TO ZERO, never freeze-in-place.

v2, all three layers:
- Wire: PhaseReport grows a length-discriminated coherence tail (27-byte
  form; the u16::MAX sentinel encodes as the byte-identical 25-byte v1 —
  strict-prefix discipline, both forms pinned by tests).
- Client: the reporter sends the CIRCULAR vector-mean latch phase mod the
  panel period + its coherence (‰); pf.present logs circ=/coh=.
- Host: steps only while coherent (floor 300‰; a v1 report bypasses the
  gate), along the signed SHORTEST way around the period, under a
  cumulative 1.25-period travel budget that is noise-immune by construction
  (it integrates applied steps, not reported errors); incoherence or budget
  exhaustion decays the hold to zero and re-arms once flat. Deadband
  convergence resets the budget — tight regimes lock exactly as designed.

report_phase + the C ABI mirror gain the coherence parameter (canary-only
ABI, hours old, sole caller in-tree). Gates: docker amd64 clippy
--all-targets -D warnings (host+core, nvenc) clean; core suite 244/244;
cargo ndk arm64 check clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 10:55:24 +02:00
enricobuehlerandClaude Fable 5 a5896f0883 feat(android): the phase-lock ACK is logged — the closed loop reads out in logcat
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The host's applied hold rides the 0xCF tail but nothing client-side showed
it; 'adb logcat -s pf.phase' now logs transitions. This line is what exposed
the dead-median controller orbit on the first on-glass run.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 10:12:56 +02:00
enricobuehlerandClaude Fable 5 74ca42568a fix(host/phase-lock): a dead error signal freezes the hold instead of orbiting the period
First on-glass closed-loop run (NP3 ↔ .173, canary 0.23.10498) proved the
transport and both endpoints work — and exposed the controller chasing a
statistic that cannot respond: under period-spanning arrival jitter the
client's latch DISTRIBUTION is ~uniform mod the refresh, so shifting its
mean (the hold — provably reaching the client: the paced-drop bursts locked
to each wrap) cannot move its MEDIAN. The controller stepped +2 ms/s in one
direction forever, wrapping the period every ~4 s, and every wrap coalesced
~30 frames at the client — a periodic hiccup that must not ship.

The controller now remembers its last error: three consecutive steps that
fail to move it ≥1.5 ms freeze the hold (kept, not zeroed) and log; a later
report whose error moved re-arms stepping — a tight-jitter regime still
locks exactly as designed. Controller v2 (a circular phase statistic with a
coherence gate, per the design doc's follow-ups) replaces the median
outright; this freeze stays as its safety net.

Gate: docker amd64 clippy --all-targets -D warnings (host, nvenc) clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 10:12:56 +02:00
21787ca6cd feat(decky): the plugin updates the actual client, not only the flatpak one
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The QAM already offered a client update — for the flatpak, by comparing OSTree
commits. A native client (.deb, .rpm, pacman, sysext, nix, a source build), which
the plugin has been able to LAUNCH since it learned to drive one, went stale in
silence: no version, no check, no mention.

check_update now branches on the client the launcher will actually run. The
flatpak keeps its commit comparison, which is the exact one — a flatpak built
from main between releases carries the release's crate version, so a
version-based check would call it current when it isn't. Everything else asks
the client itself, which verifies the signed manifest. update_client routes the
same way: flatpak update --user, or `punktfunk-client --apply-update`.

Where nothing on the box can install it, the plugin says so instead of offering
a button. The QAM banner becomes the command, the About tab names the install
kind so "why is there no Update button?" has a visible answer, and a check that
FAILED reads as a failure — never as "up to date".

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 09:41:26 +02:00
b164b4c03e feat(packaging): a client-only box can update its client without the host
The root helper, its unit, the group-scoped polkit rule and the install-kind
marker all shipped with the HOST package. A Steam Deck or a handheld has no host
package, so the client half of one-tap updates had nothing to stand on.

The client packages now ship their own copies — deliberately under their own
paths (`pf-update-client`, `punktfunk-client-update.service`,
`49-punktfunk-client-update.rules`, `/usr/share/punktfunk-client/install-kind`)
rather than sharing the host's. Two packages owning one path is a hard conflict
in dpkg, rpm and pacman alike, and the client marker needs its own DIRECTORY
too because the host RPM claims `%{_datadir}/punktfunk/*` with a glob — a
sibling file there would break `dnf install punktfunk punktfunk-client`.

`pf-update` grows the matching `apply-client` verb. The verb comes from a
root-owned unit's fixed ExecStart, never from the caller, so the zero-parameter
invariant holds; both verbs sweep every installed punktfunk package, and what
the verb selects is which marker is read and which binary the run-the-binary
gate executes afterwards. A client sysext is refused with its reason: the signed
feed carries the host image, and installing that over a client-only box is not
an update.

The opt-in group is created by both packages' scriptlets, idempotently, so
whichever lands first wins.

Also fixes the host's own helper install: it read `$R/target/release/pf-update`,
which is the source checkout, while build() exports CARGO_TARGET_DIR="$srcdir/
target" and every other binary in the file installs from `$T`. Both now read
`$T`.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 09:41:26 +02:00
a87fbebc0a feat(client/linux): the client says whether it is current, and can update itself
`punktfunk-client --check-update` fetches the same Ed25519-signed per-channel
manifest the host trusts, works out how this client was installed, and reports
what — if anything — can be done about a newer build. `--apply-update` does the
part it owns. `--version` prints the CI-stamped build string, which is both what
the comparison needs and what a packaging gate can run the binary for.

The engine lives here rather than in the Decky plugin for two reasons: verifying
a signature needs crypto that Decky's embedded Python does not have, and the
plugin is not the only surface that wants the answer. Every UI becomes a caller,
exactly as it already is for --pair, --library and --list-hosts.

What is possible depends on the install, and the module refuses to pretend
otherwise. A flatpak is a per-user install its launcher can update. A .deb/.rpm/
pacman client goes through the packaged root helper — a fixed, parameterless
systemd oneshot polkit authorises for members of the punktfunk-update group, so
the request carries nothing an attacker could influence and the payload comes
from the distro's own signed repositories. A sysext, a nix profile or a source
build gets the command and nothing else: the signed sysext feed carries the HOST
image, so a client sysext has no feed to update from, and a button that can only
fail is worse than one honest line.

A failed check reports the failure. "Could not tell" rendering as "up to date"
is the one answer that must never happen.

The box's capabilities are probed once into a `Caps` struct so the routing rules
are a pure function of (install kind, caps) — all seven of them are tested
without a box, including that the kill switch beats every kind and that pacman
needs its own root-owned full-sysupgrade opt-in on top of the group.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 09:41:26 +02:00
f6cfe382fd refactor(update): one signed-manifest checker, shared by the host and the client
The host has known how to answer "is a newer build available for this box's
channel?" since the update-from-web-console work. The Linux client is about to
need the same answer from the same signed document, and a trust rule that lives
in two places is a trust rule that will drift.

So the parts where being wrong is a security bug now exist exactly once, in the
new `pf-update-check`: Ed25519 verification against pinned keys, the manifest
schema and its fail-closed validation, the post-redirect fetch, the version
comparison that has to reconcile four different canary spellings, and the
install-kind ladder — the last parameterised by which product is asking, since
the delivery channels are the same ones but the markers are not.

The pinned key list moves with them. Two lists could have disagreed about who
may announce a release, and the one that drifted is the one nobody would have
noticed; `publish-update-manifest.sh` follows to the new path, and a MISSING
keys file there is now fatal rather than a warning that silently skips the
cross-check the step exists to perform.

Host call sites are unchanged throughout: `store::index` and `update::manifest`
re-export from the shared crate under their old names, and `update::detect`
keeps its cached `detect()` and the host's command hints. Verified with clippy
-D warnings on Linux and on Windows (nvenc,amf-qsv,qsv), 340 host tests green.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-31 09:41:26 +02:00
enricobuehlerandClaude Fable 5 84c6938562 test(inject): the uhid sweep tests learn the devnode-churn grace
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6b0bd59b gave the unplug sweep a 300 ms grace so a mask glitch can't flap
PnP devices — and updated pad_slots' own tests, but not the two uhid_manager
consumer tests that encode the old immediate-sweep contract (its CI run was
cancelled by a superseding push, so the breakage surfaced on later shas).

PadSlots gains a #[cfg(test)] expire_grace() that backdates the armed clocks,
so consumer tests drive the debounce without wall-clock sleeps. The removal
test now also PINS the new hold-inside-grace behavior explicitly.

Verified in the amd64 CI-image container: pf-inject 83/83, clippy
--all-targets -D warnings clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 01:35:51 +02:00