Commit Graph

587 Commits

Author SHA1 Message Date
enricobuehler 5eb930e71d feat(pyrowave): negotiation plumbing for 4:4:4 + HDR — thread chroma/depth/ColorInfo end to end
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Phase 1 of design/pyrowave-444-hdr.md. No behavior change yet: the handshake's
4:4:4 gate now admits PyroWave (probe = can_encode_444(codec), capture gate
inherently satisfied — the wavelet path always ingests an RGB source and does
its own CSC), but can_encode_444 stays false for PyroWave until the per-OS
full-res-chroma CSC variants land (Phase 2 Linux, Phase 3 Windows), so every
session still resolves 4:2:0/8-bit.

- Both host encoders take the negotiated ChromaFormat (bail on 444 for now);
  the PUNKTFUNK_ENCODER=pyrowave lab override pins 4:2:0.
- Bitrate: the automatic ~1.6 bpp pin resolves AFTER depth+chroma and scales
  x1.625 for 4:4:4 / x1.15 for 10-bit (factors from the Phase-0 fixture
  matrix); the mid-stream mode-switch re-resolve threads the session's values.
- Client: PyroWaveDecoder builds its plane ring (full-res chroma when 444) and
  creates the upstream decoder from the negotiated chroma, keeps chroma fixed
  across mid-stream resizes, drops the even-dims requirement for 444, and
  returns the negotiated Welcome ColorInfo as the frame colour contract
  instead of hardcoded BT.709 (the wavelet bitstream has no VUI).

Verified on .21 (RTX 5070 Ti): clippy -D warnings (host+client+encode), host
186 tests, client + pf-encode tests, fmt, and the pyrowave_smoke GPU
round-trip through the patched vendored lib (97cf15e3).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-18 12:37:12 +02:00
enricobuehler ebd9967547 feat(pyrowave): Windows host encoder — separate-plane zero-copy D3D11→Vulkan
Wire PyroWave into the Windows host (design/pyrowave-windows-host-zerocopy.md).
Before this a macOS client + Windows host that both selected PyroWave silently ran
HEVC: the host never advertised CODEC_PYROWAVE and open_video_backend bailed.

Approach (zero-copy, no GPU→CPU→GPU): pyrowave owns its own Vulkan device
(create_device_by_compat, by render-GPU vendor/device-id — NOT LUID, invalid in
Session 0). The capturer runs a BGRA→YUV BT.709-limited CSC (matching rgb2yuv.comp)
into TWO SEPARATE shareable plane textures — full-res R8 Y + half-res R8G8 CbCr —
which the encoder imports into pyrowave's device. Separate single/two-component
textures import reliably on NVIDIA at any size; a single planar NV12 import does NOT
(the vendored interop test: "only very specific resource sizes" — confirmed on-glass:
1024² fine, 720p/1080p/1440p garbage). A shared D3D11 fence, signalled after the CSC,
is imported as a Vulkan timeline semaphore so the wavelet read is ordered after it.

- pf-encode: enc/windows/pyrowave.rs (Encoder impl, two-plane import + Linux-style
  plane views); host_wire_caps advertises CODEC_PYROWAVE on Windows when the backend
  isn't Software; open_video_backend routes a negotiated PyroWave session first;
  pyrowave-sys on the Windows target; interop confirmed at open → clean HEVC fallback.
- pf-encode: shared, unit-tested enc/pyrowave_wire.rs (single source of truth for the
  client-facing AU framing); Linux encoder uses it too.
- pf-capture: dxgi.rs BgraToYuvPlanes CSC; idd_push.rs pyrowave mode — forces the
  virtual display SDR (the VideoProcessor can't ingest the FP16 HDR ring), a
  two-plane shareable out-ring, a shared fence passed every frame (so a rebuilt
  encoder re-imports it). Threaded via OutputFormat::pyrowave.
- pf-frame: D3d11Frame::pyro carries the CbCr plane + fence; OutputFormat::pyrowave.

Verified on .173 (RTX 4090): full-host build + clippy -D warnings (nvenc,amf-qsv) +
fmt --all --check; pyrowave_wire unit tests; pyrowave_win_smoke GPU test round-trips
distinct Y/Cb/Cr (100/180/60) exactly at 1024²/720p/1080p/1440p; Stage-0 interop
validated in the real Session-0 service context on-glass. Deployed to the box.
Owed: final on-glass picture/latency confirmation.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-18 11:39:44 +02:00
enricobuehler ec84b30eae feat(plugins): console-hosted plugin UI surface (host registry + SDK servePluginUi + console proxy/nav)
Implements planning/design/plugin-ui-surface.md (U1-U3):

- host: in-memory lease-based plugin registry (mgmt/plugins.rs) — PUT/GET/DELETE
  /api/v1/plugins + GET /plugins/{id}/ui-credential; bearer+loopback only (not on
  the mTLS read-only allowlist); plugins.changed event; port-only registration
  (proxy always dials 127.0.0.1); secret never in the listing.
- sdk: servePluginUi — loopback ephemeral bind + per-boot secret + constant-time
  check + /__health + static/SPA-fallback + register/renew(30s)/deregister via
  pf.request (skew-proof, D7). Example + tests.
- console: /plugin-ui/{id}/** reverse proxy (server-side secret injection, cookie
  strip, SSE streaming, stale-secret 401-retry) + credential cache; BFF denylist
  for the credential endpoint; dynamic Plugins nav (desktop + mobile) fed by a
  polled list; iframe-in-shell page with health probe, offline card, open-in-tab,
  deep-link sync. Dev-mode /plugin-ui middleware in vite.config.ts.

OpenAPI regen for the new endpoints follows in the next commit (built on Linux).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-18 09:48:37 +02:00
enricobuehler bb755ef7d2 fix(gamestream): generate the RSA host identity via the rsa crate, not rcgen (ring can't RSA-keygen)
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The workspace went ring-only in 0.13.0 (aws-lc-sys breaks Windows CI), and
`ring` can sign with an existing RSA key but cannot *generate* one —
rcgen's ring backend returns `KeyGenerationUnavailable` for
`generate_for(&PKCS_RSA_SHA256)`. So `ServerIdentity::{load_or_create,
ephemeral}` panics with "rcgen RSA keygen / There is no support for
generating keys for the given algorithm" on any host without an existing
`cert.pem`. This is the shared trust root for both the GameStream TLS cert
and the QUIC identity clients pin, so a *fresh* 0.13.0 install can't start
the host at all (existing dev boxes survive only because they already have
a cert on disk); in CI every test that builds a `ServerIdentity` (all of
`mgmt::tests`, `gamestream::nvhttp`, and the `native::tests` synthetic host
via `serve()`) failed — 30 failures from this one cause.

Moonlight requires an RSA-2048 identity, so generate the key with the
pure-Rust `rsa` crate (already a dependency for the pairing signer) and
hand its PKCS#8 PEM to rcgen, whose ring backend *can* load and self-sign
with an externally supplied RSA key (`from_pkcs8_pem_and_sign_algo` →
`RsaKeyPair::from_pkcs8`). Return that same PEM so it stays byte-identical
to what `from_pems` re-parses.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-18 01:59:28 +02:00
enricobuehler 11cca33300 fix(host/hooks): honor hand-edits to hooks.json without a restart
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docs/automation.md promises 'changes apply immediately, no restart' for BOTH
config paths, but the store loaded hooks.json once (OnceLock) — only PUT
/api/v1/hooks applied live, and a hand-edited file silently did nothing until
the next host start. Since the file is the accessible path most users will
take, make it real: get() re-stats the file per event (mtime + length) and
re-reads it on change, with the same lenient contract as startup (missing =
no hooks, invalid = disabled loudly). set() records the identity it wrote so
the API path doesn't trigger a spurious reload.

Validated live on the 0.13.0 host (.21): full connect/disconnect lifecycle
fires exec hooks (client.*/session.*/stream.*) — the reload gap was found
setting that test up.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 23:53:25 +02:00
enricobuehler 17a262aace fix(host/deps): ring-only crypto — drop aws-lc-sys (fails to build on the Windows CI)
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The Windows host clippy CI broke building aws-lc-sys 0.41.0 (a heavy C dep that
cl.exe fails to compile on the runner). The host was the ONLY thing pulling it:
its rcgen used features=["aws_lc_rs"], and bare `rustls`/`tokio-rustls` take
the default (aws-lc-rs) backend, and gamestream/{mod,tls}.rs installed the
aws_lc_rs crypto provider explicitly — a pre-existing deviation from the
project's documented ring-only design (punktfunk-core + the client are ring).

Align the host to ring: rcgen/rustls/tokio-rustls pinned to the `ring` feature
(keeping tls12 for Moonlight/GameStream TLS-1.2 clients) and the two GameStream
provider installs switched to `rustls::crypto::ring::default_provider()`. Both
providers offer the same standard TLS 1.2/1.3 suites, so it's transparent to the
TLS paths; aws-lc-sys/aws-lc-rs leave the tree entirely (`cargo tree -i
aws-lc-sys` => no match). Not caused by the preceding log fix (that touched no
crypto deps / the lock).

Validated: cargo tree (aws-lc-sys gone, windows target, amf-qsv,qsv features) +
.21 host clippy -D warnings (--features nvenc) clean. Owed: GameStream on-glass
re-check with a real Moonlight client (low risk — same TLS suites, client is
already ring).
2026-07-17 22:21:23 +02:00
enricobuehler 3584b47fb8 fix(host/log): drop the wasapi crate's once-a-second DEBUG device-poll from the logs
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The `wasapi` audio crate polls the default output device ~1×/s and
`log::debug!`s it (`wasapi::api default device Ok(...)`), flooding host.log
even at RUST_LOG=info: those `log`-crate records reach tracing through the
tracing-log bridge, and at *filter* time they carry the bridge's "log" shim
target, so neither a bare-info EnvFilter nor a `wasapi=warn` directive on the
file layer matches them (the ring already drops them post-hoc via
normalized_metadata + NOISY_DEBUG_TARGETS — the fmt layer filters pre-event and
can't).

Fix at the source: a shared `log_capture::install_global` replaces
SubscriberInitExt::init in both init paths (service file log + interactive
stderr) and inits the tracing-log bridge with `ignore_crate("wasapi")`, so the
poll records are dropped before they ever become tracing events — both sinks go
quiet, while every other log-crate dependency still reaches the console ring
(bridge max-level stays DEBUG). `wasapi` also added to NOISY_DEBUG_TARGETS as
belt-and-suspenders, and `log` moved dev-dep -> dep for LevelFilter.

Validated: .21 clippy (host --features nvenc) clean.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 22:06:14 +02:00
enricobuehler 8e75f3d8bf perf(latency): adaptive IDD pipeline depth — depth-1 default, escalate on contention
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From the 2026-07-17 on-glass finding (.173 RTX 4090): the IDD-push capturer's
depth-2 pipeline measured ~13ms of glass-to-glass latency over depth-1 at
60fps (17ms → 4ms) — the AU is ready in µs but depth-2 holds it a whole frame
interval unpolled while N+1 is submitted. Depth-2 only earns its keep under
GPU contention (it overlaps the convert of N+1 with the encode of N, avoiding
the depth-1 ~50fps collapse). So the native encode loop now runs depth-1 by
default and escalates to the capturer's max ONLY when it can't hold cadence at
depth-1 (a leaky-bucket over 'the frame's work overran its pacing deadline',
with a startup warmup skip), then holds there for the session (no oscillation;
de-escalation is a v2 item). PUNKTFUNK_IDD_ADAPTIVE=0 pins the capturer's full
depth (pre-adaptive behaviour); no effect where the capturer's max is already
1 (every non-IDD backend). GameStream plane untouched.

Pairs with the shipped REALTIME auto-gate (1bc156aa): uncontended sessions get
the ~13ms latency cut, genuinely GPU-bound ones keep the depth-2 overlap AND
the REALTIME priority. Validated: .21 clippy -D warnings (host --features nvenc).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 20:48:55 +02:00
enricobuehler 55e7f3fca9 feat(encode): native QSV backend — libvpl-sys + qsv.rs (Phases 0-3 of design/native-qsv-encoder.md)
Vendored MIT VPL dispatcher (static, trimmed tree, pin 674d015b/v2.17.0) built
via cmake+bindgen behind new feature 'qsv' (pf-encode + punktfunk-host forward).
qsv.rs: dispatcher session on the capture adapter (LUID-matched), SetHandle
D3D11, AsyncDepth=1/GopRefDist=1/VDEnc/CBR + HRD-off low-latency config,
GetSurfaceForEncode + GPU CopySubresourceRegion input (zero-copy, no readback
path), bounded sync-point poll, in-place reset with teardown escalation, no-IDR
bitrate retarget (Reset + StartNewSequence=OFF), 10-bit P010 HEVC-Main10/AV1,
HDR mastering/CLL SEI-OBU at IDR + BT.2020/PQ VSI, LTR-RFI via mfxExtRefListCtrl
(AMF slot policy port, Query-gated per codec, wire-index FrameOrder pinning).
Dispatch: native-first with ffmpeg fallback + PUNKTFUNK_QSV_FFMPEG hatch;
probes (can_encode_10bit / windows_codec_support / windows_backend_is_probed)
now answer natively for QSV.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 19:34:18 +02:00
enricobuehler bbe4380b41 perf(latency): T1.1 frame-driven encode trigger + T1.4 time-based flush thresholds
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design/latency-reduction-2026-07.md tier 1, remaining halves:

- T1.1: the native encode loop wakes on the capture's ACTUAL arrival instead of
  sampling at a free-running tick — deletes the sample-and-hold (~half a frame
  interval on average, a full one worst-case: ~8ms avg @60fps). New
  Capturer::supports_arrival_wait/wait_arrival pair (IDD-push waits its
  frame-ready event against the shared-header token; the PipeWire portal blocks
  its channel with a pending stash); backends without an arrival signal — and
  PUNKTFUNK_FRAME_DRIVEN=0 — keep the legacy tick bit-identically. A
  0.9x-interval rate floor caps encode at ~1.11x target when the compositor
  outruns the session; a +0.5x-interval keepalive keeps static desktops
  re-encoding at 1.5x-interval cadence. Pacing deadlines re-anchor to the
  actual submit so they can't drift against the arrival clock. GameStream
  plane untouched.
- T1.4: the jump-to-live detectors run on WALL-CLOCK now (STANDING_TIME /
  FLUSH_AFTER = 250ms) instead of 30-frame counts whose meaning scaled with
  fps (500ms @60 but 125ms @240 — and stretching further under T1.1's slower
  static-scene repeats). The queue trip also requires depth still >= high, so
  a hysteresis-band hover can't fire on elapsed time alone.

Validated: .21 Linux 185 core + 177 host + pf-capture tests, clippy
-D warnings; .133 Windows cargo check of pf-capture + punktfunk-host green.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 19:31:49 +02:00
enricobuehler aedee2a4e3 perf(latency): tier-0 attribution + tier-1 send-path levers from the latency plan
ci / web (push) Successful in 49s
ci / docs-site (push) Successful in 54s
decky / build-publish (push) Successful in 18s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 10s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 9s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 7s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 9s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 8s
apple / swift (push) Successful in 1m23s
ci / rust (push) Failing after 4m15s
arch / build-publish (push) Failing after 4m35s
deb / build-publish (push) Failing after 4m4s
docker / deploy-docs (push) Successful in 24s
ci / bench (push) Successful in 5m35s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Failing after 3m45s
windows-host / package (push) Failing after 9m8s
release / apple (push) Successful in 5m49s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Failing after 5m25s
flatpak / build-publish (push) Failing after 8m3s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, --no-default-features, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 3m58s
android / android (push) Successful in 14m9s
apple / screenshots (push) Successful in 6m28s
windows-msix / package (x64, C:\Users\Public\ffmpeg, , x86_64-pc-windows-msvc, C:\t) (push) Successful in 7m0s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 9m28s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 12m26s
design/latency-reduction-2026-07.md T0.1/T0.2/T1.2/T1.3:

- T1.2 rate-capped front-loaded pacing: the paced overflow's budget is now
  min(0.9x slack, overflow wire time at ~3x the live encoder bitrate)
  (PUNKTFUNK_PACE_FACTOR, 0 = legacy deadline-only spread). A 300 KB-1 MB
  frame's tail leaves in ~2-5 ms instead of smearing across ~15 ms at 60 fps;
  GameStream schedule byte-identical (pins unchanged).
- T1.3 data-first wire order: packetize emits every block's data shards before
  any parity (per-block parity pools keep all blocks' parity alive for the
  second pass), so lossless completion stops waiting behind the parity tail.
  EOF = last emitted packet; receiver already order-agnostic.
- T0.1 staged 0xCF: HostTiming gains an append-extensible per-stage tail
  (queue/encode/pace us; seal+channel-wait derived as residual) - no cap bit
  needed, old peers read the 13-byte prefix. Joined client-side into
  Stats::host_{queue,encode,xfer,pace}_ms, the OSD detailed tier, and the
  probe's report.
- T0.2 true on-glass present timing: VK_KHR_present_id/present_wait enabled
  when supported; a PresentTimer waiter thread resolves each present id to
  real visibility, replacing the submit-time display stamp (which undercounts
  by up to a refresh and hides a silent-FIFO standing queue).

Validated on .21: core 185 + host 185 tests, pf-presenter 19, clippy
-D warnings across all five touched crates; loss-harness recovery curve
unchanged; C ABI harness round-trips.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 19:13:08 +02:00
enricobuehler 600693914f fix(security): land the 2026-07 audit fixes — SSRF guards, roster lane, SYSTEM path hygiene
The low/medium findings from the July host+Windows security review, as
implemented in the audit session's working tree:

- Webhooks and library-art fetches refuse loopback/link-local/metadata
  targets and no longer follow redirects (SSRF pivots from the privileged
  host process).
- The paired-client rosters (/clients, /native/clients) move off the
  streaming-client auth lane — one paired device could enumerate every other
  device's name + fingerprint; only the bearer/loopback console keeps them.
- Device-name sanitizing extends to bidi/format control characters
  (spoofable rendering) via the shared native_pairing::is_spoofy_char;
  stream-marker quoting uses the same set.
- The SYSTEM service resolves powershell by its full System32 path —
  CreateProcess checks the launching EXE's own directory first, so a planted
  powershell.exe beside the host binary would have run as SYSTEM.
- The pf-vdisplay driver's opt-in file log moves from world-writable
  C:\Users\Public to WUDFHost's own temp dir.
- GameStream pairing sessions are single-use (removed whatever the outcome).
- Uninstall also removes the pf_mouse driver-store entry (rider from the
  virtual-HID-mouse work).
- openapi.json regenerated (hardened-config-dir doc wording).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 17:20:15 +02:00
enricobuehler 4d89dcd3d7 fix(audio/windows): explicit-endpoint capture, client-only playback, self-healing watchdog
Root cause of the field report (Android client, Windows host: no audio until
the user manually cycled Sound-output devices, then audio on BOTH PC and
phone): the WASAPI loopback captured whatever the default render endpoint
was at open time — not the wiring plan's chosen endpoint — the plan's
IPolicyConfig default-set is warn-only and racy, and nothing reacted to
mid-stream default-device changes.

- Explicit-endpoint capture: the capture thread opens the plan's
  loopback_render by id, never "the default" (KEEP_DEFAULT preserves the old
  default-capturing behavior with the echo guard).
- Client-only playback default: wiring_plan::plan(..., host_audio) prefers a
  silent sink (Steam Streaming Microphone render side — loopback-validated,
  silent on host) over real hardware, so stream audio plays on the client
  only; PUNKTFUNK_HOST_AUDIO=1 restores real-hw-first (audible on the host).
  The capture side auto-installs the Steam pair once per process when no
  silent sink exists; open() handshake timeout 3s -> 30s to cover it, and a
  handshake timeout now stops the detached thread (it used to run for the
  process lifetime with the default still parked).
- Self-healing capture thread (wasapi_cap): outer capture_once loop
  (Assert|Follow) with a ~1s watchdog on the default render id. A user
  switch to a capturable endpoint is followed (their choice wins, audio on
  both); a switch to a dud (cable/SSS/mic target) re-asserts the plan;
  IPolicyConfig-denied converges to Follow instead of churning. Device
  errors reopen with 2s backoff; only the FIRST open failure is fatal.
  Zero-packets breadcrumb after 30s distinguishes broken-loopback from
  quiet-desktop.
- Park/restore of the default playback device (audio_control):
  wire_now(set_playback) parks the default on the loopback sink only for the
  capture's lifetime (the mic pump passes false — it runs while the host is
  idle); crash marker audio-default.prev + recover_orphaned_default() at
  first wire; restore is skipped if the operator changed the default
  themselves. A mic-default hygiene pass keeps VB-Cable installs audible and
  never records the mic target as the restore target.
- Session-end park_audio_capture(): Windows DROPS the capturer (thread join
  restores the default) instead of caching it; Linux keeps the parked
  PipeWire thread. Composes with the stream-sink idle() hook at all three
  park sites (idle is a no-op on Windows).

Verified: Linux (.21) clippy -D warnings + 176 punktfunk-host tests green
(incl. the new wiring-plan preference tests); Windows (.173) clippy with
nvenc,amf-qsv --all-targets -D warnings green at this exact tree.
On-glass winbox/Android validation still owed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 17:05:02 +02:00
enricobuehler 97c5778a36 merge(audio): land feat/linux-stream-sink — Linux host-owned stream sink
Merges 44b71e74 (see its message for the full design: the "Punktfunk Stream
Speaker" Audio/Sink claimed as the session's default output — the crackle
root fix for hardware-sink churn — plus the core-error liveness fix and true
5.1/7.1 capture) across the W1–W8 refactor that landed since the branch
forked:

- punktfunk1.rs was split on main: the audio_thread idle()/drain() hunks are
  hand-ported into native/audio.rs (same three sites: reuse-drain comment,
  encoder-fail park, end-of-thread park).
- pwinit moved to pf-capture (W6.2): the branch's crate::pwinit calls in
  pw_thread and stream_sink.rs become pf_capture::pwinit.
- Kept main's log-tier demotions (stream-state + setup lines at debug)
  inside the restructured pw_thread.

Resolution verified on Linux (home-worker-5): clippy -D warnings clean +
173 punktfunk-host tests green at the 691c064a-based equivalent ba5973a2;
re-verified at this base before landing.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 16:35:02 +02:00
enricobuehler 18a5d93ae3 fix(host): allow too_many_arguments on the two fns the v4 merge grew
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 16:09:57 +02:00
enricobuehler 09849906e9 Merge perf/first-frame-latency: driver proto v4 + first-frame/resize latency (P0-P2)
Brings the first-frame-latency branch (P0.1 transition tracing, P1.1/P1.2
Welcome-time display prep, P2 in-place resize; pf-driver-proto v3 -> v4 with
IOCTL_UPDATE_MODES) onto current main. The branch predates the W6.2/W7 splits,
so git's rename detection carried most of it into the moved crates
(pf-capture idd_push, pf-vdisplay manager/pf_vdisplay, pf-win-display,
pf-driver-proto, the driver workspace) and the punktfunk1.rs remainder was
re-homed by hand:

- native/handshake.rs: welcome/start trace marks + the Welcome-time display
  prep spawn (the prep thread BECOMES the stream thread; hand-off via a
  SyncSender<SessionContext>). negotiate() gains bringup/quit/stop and returns
  the PrepHandle.
- native.rs: bringup/resize_ms creation + the stop/quit flags hoisted BEFORE
  the handshake (the close watcher splits: flags pre-handshake, lifecycle
  events post-handshake where `hello` exists); punch_done stamp; the data
  plane adopts the prep thread's result or builds inline.
- native/stream.rs: SessionContext/SendStats carry the trace; send_loop
  finishes it on the first video packet; the resize path gains the in-place
  fast path (try_inplace_resize) with the full rebuild as fallback, restructured
  so both share the post-rebuild bookkeeping; prepare_display/PreparedDisplay/
  PrepHandle; build_pipeline(+retry) thread the stage marks.
- session_status/mgmt: ttff_ms + last_resize_ms per session (union with the
  lifecycle-events fields main added to the same spots).
- pf-capture: Capturer gains capture_target_id() + resize_output() defaults.
- pf-vdisplay manager: perf's faster activation poll (60x50ms) + the settle
  floor before the PnP sweep, on main's knobs/no-trait shape.

Also: packaging/windows/build-gamepad-drivers.ps1 is ASCII again (an em-dash
from the pf-mouse work tripped windows-host.yml's locale-safety gate on main).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 16:08:16 +02:00
enricobuehler 2064c0780c merge(core): reconcile the W7/W8 client refactor with origin's shared-clipboard feature
origin/main landed the shared clipboard (design/clipboard-and-file-transfer.md) while
this branch split quic/msgs.rs -> quic/{caps,control,...} and client.rs ->
client/{mod,control,worker,pump,planes,...} (W7) and deleted the two monoliths. The
feature had modified both deleted files, so its delta is re-applied onto the split
instead of resurrecting the monoliths:

  - HOST_CAP_CLIPBOARD                         -> quic/caps.rs
  - MSG_CLIP_* / CLIP_* consts, the six Clip*
    structs, and their encode/decode impls     -> quic/control.rs (beside the clock codecs)
  - CtrlRequest::{ClipControl,ClipOffer} +
    Negotiated.host_caps                        -> client/control.rs
  - WorkerArgs.{clip_event_tx,clip_cmd_rx}      -> client/worker.rs
  - CLIP_EVENT_QUEUE                            -> client/planes.rs
  - NativeClient clip fields, the 7 clip_* /
    host_caps / next_clip methods, connect()
    channel wiring                              -> client/mod.rs
  - the control-task encode/decode arms and
    the clipboard-task spawn                     -> client/pump.rs

Cargo.lock reconciled (adds pf-clipboard), punktfunk-host/Cargo.toml unions the W6
pf-* subsystem deps with pf-clipboard, and include/punktfunk_core.h is the cbindgen
union (clipboard + rumble C-ABI). punktfunk-core builds --all-features and its 174
lib tests pass, including quic::tests::clip_loopback.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 15:38:11 +02:00
enricobuehler 391f8fb9f7 feat(clipboard): Linux + Windows host clipboard backends as the pf-clipboard crate (Phase 1 host + Phase 3)
ci / web (pull_request) Successful in 1m9s
apple / swift (pull_request) Successful in 1m19s
apple / screenshots (pull_request) Has been skipped
ci / docs-site (pull_request) Successful in 1m30s
windows / build (aarch64-pc-windows-msvc) (pull_request) Successful in 5m16s
ci / bench (pull_request) Successful in 6m8s
ci / rust (pull_request) Failing after 7m6s
windows / build (x86_64-pc-windows-msvc) (pull_request) Successful in 6m33s
android / android (pull_request) Successful in 12m39s
The host half of the shared clipboard (design/clipboard-and-file-transfer.md §4),
ported from feat/shared-clipboard (6bd8c18b) into the post-W6 crate shape: the
backends land as a pf-clipboard subsystem crate (the pf-inject/pf-capture
pattern) instead of growing punktfunk-host back out, and the ~340-line
punktfunk1.rs integration is re-implemented against the native.rs/control.rs
split that replaced it.

pf-clipboard:
- host::wayland — ext-data-control-v1 (KWin / wlroots / Sway / Hyprland).
- host::mutter — GNOME via Mutter's *direct* org.gnome.Mutter.RemoteDesktop
  clipboard (no data-control at any GNOME version; the xdg portal needs an
  interactive grant a headless host can't answer).
- host::windows + host::winfmt — Win32 clipboard on a hidden message-loop
  window: WM_CLIPBOARDUPDATE listener + OLE delayed rendering (WM_RENDERFORMAT)
  for text / CF_HTML / RTF / PNG.
- host::session — the backend-agnostic coordinator bridging HostClipboard to
  the QUIC clipboard plane (offers, fetch accept-loop, remote offers, pastes).
- A portable facade (policy / enabled / cap_advertised / ClipCoordCmd / start /
  spawn_decline_loop) so the orchestrator compiles cfg-free on every platform;
  ClipCoordCmd moves into the crate (it was host-owned before).

punktfunk-host glue:
- handshake.rs advertises HOST_CAP_CLIPBOARD via pf_clipboard::cap_advertised.
- serve_session starts the coordinator (gated on a real compositor — the
  synthetic source stays out of the session clipboard) and spawns the
  CLIP_FETCH_UNAVAILABLE decline loop when the policy is on but no backend bound.
- control.rs gains the ClipControl/ClipOffer arms + the host-offer forward
  branch, and the e2e session test (cap advertise → ClipState ack with
  BACKEND_UNAVAILABLE → fetch decline) rides in native.rs's tests.

Still opt-in default OFF (PUNKTFUNK_CLIPBOARD). Remaining: the macOS client
(design §5) — then this becomes user-visible.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 13:02:20 +02:00
enricobuehler 27a5d8daac refactor(host/W6.2): extract virtual-display orchestration into the pf-vdisplay crate
vdisplay.rs + vdisplay/* (the per-compositor Linux backends — KWin zkde-screencast,
wlroots swaymsg, Mutter RemoteDesktop, Hyprland — and the Windows IddCx/pf-vdisplay
driver backend, behind one VirtualDisplay trait; the mode-conflict admission
registry, the display policy/identity/custom-preset state, and the session-env /
gamescope routing) move into crates/pf-vdisplay (plan §W6). The DDC/CI panel-power
control (used only here) and the KWin zkde protocol XML move with it. This
completes the host-crate decomposition: capture, encode, inject, and vdisplay are
now four subsystem crates over the shared leaves, and punktfunk-host is the
orchestrator (serve/supervisor + native + gamestream + mgmt).

Coupling breaks (all down-only, cargo-tree acyclic):
- capture::dxgi identity -> pf_frame::dxgi; win_display/monitor_devnode/
  console_session_mismatch -> pf-win-display leaf; can_open_another_session ->
  pf-encode (the NVENC session-budget admission gate — acyclic peer edge).
- The registry's DisplayCreated/DisplayReleased emits into the host SSE event bus
  invert to a leaf hook: pf-vdisplay emits a neutral DisplayEvent to a
  host-registered DISPLAY_EVENT_SINK, so it never reaches the orchestrator's
  events module.
- The IddCx driver module is renamed pf_vdisplay -> driver (its old name collided
  with the crate name through the host's `mod vdisplay` shim glob).

The host keeps `mod vdisplay { pub use pf_vdisplay::* }` so every crate::vdisplay::*
path (serve/mgmt/native/the capture FrameChannelSender seam) is unchanged; the
heavy deps (wayland/ashpd/tokio + the zkde protocol) moved with the crate.
Co-authored: a fail-closed IOCTL-reply-length security fix (reject short/zeroed
pf-vdisplay driver replies before trusting protocol_version/target_id/wudf_pid/luid,
security-review 2026-07-17) rides this commit in the moved driver module.

Verified: Linux clippy -D warnings (pf-vdisplay + host nvenc,vulkan-encode,pyrowave
--all-targets) + pf-vdisplay 63/63 + host 167/167 tests; Windows clippy -D warnings
(pf-vdisplay --all-targets + host nvenc,amf-qsv --all-targets) Finished exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 12:14:08 +02:00
enricobuehler f6c6e4e594 refactor(host/W6.2): extract the input-injection backends into the pf-inject crate
inject.rs + inject/* (the per-OS injectors — wlroots virtual-input, KWin
fake_input, libei/reis, gamescope-EI on Linux; SendInput on Windows — plus the
virtual-gamepad HID stack: DualSense/DualShock4/Switch Pro/Steam Controller/Deck
over uhid/usbip and the Windows UMDF drivers, the proto codecs, the injector
service, and the uhid manager) move into crates/pf-inject behind the
InputInjector trait (plan §W6). It consumes punktfunk_core::input (the neutral
GamepadEvent/InputEvent vocabulary, moved to core in W5) + the pf-driver-proto
wire contract, and reaches pf-capture only for the Windows gamepad-channel
WUDFHost check + the resident-mouse compose-kick hook.

The one inject->vdisplay coupling (the libei gamescope-EI backend needs the EIS
relay socket path) is broken via a leaf: gamescope_ei_socket_file moves to
pf-paths as the shared contract — the gamescope producer (host vdisplay) keeps
its session-env-lock wrapper around it, the libei consumer (pf-inject) reads it
directly post-retarget. The host keeps a `mod inject { pub use pf_inject::* }`
shim so every crate::inject::* path (the native/gamestream input planes + devtest)
is unchanged; the heavy input deps (wayland/reis/xkbcommon/usbip + the KWin
fake-input protocol XML) moved with the crate.

Verified: Linux clippy -D warnings (pf-inject + host nvenc,vulkan-encode,pyrowave
--all-targets) + pf-inject 69/69 + host 230/230 tests; Windows clippy -D warnings
(pf-inject --all-targets + host nvenc,amf-qsv --all-targets) Finished exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 11:52:02 +02:00
enricobuehler 0992548de7 feat(host/windows): HID compose kick — wake and dirty the display through the virtual mouse (lid-closed first-frame fix)
The final piece of the lid-closed field report (fixes 1-3: 3d9b3290;
prerequisites: 85dd2bb0 pf-mouse, 845a9760 leaf primitives, 94ca4041
pf-capture hook): the IDD first-frame gate can only pass if DWM composes
at least one frame, and a lid-closed/locked/idle machine is exactly the
state Windows has decided not to compose in. The SendInput compose kick
is conditional on this process's context — wrong session → wrong input
queue; secure desktop → blocked; display powered off → no wake. A report
from the resident pf-mouse HID device is REAL input to win32k:
session-independent, secure-desktop-proof, wakes a powered-off display,
counts as user presence. Parsec-class mechanism, and semantically honest
— a remote user starting a stream IS a user arriving at this machine.

- hid_kick(rect, bounds): newest-wins kick slot + condvar, serviced by
  the keeper thread that owns the ONE process-wide VirtualMouse (a
  second open() would squat the bootstrap mailbox). Not-ready (opt-out,
  driver missing, not yet attached) returns false → the capture crate
  falls back to SendInput.
- perform_kick: park the pointer at the target display's center, dwell
  35 ms (Stage-W3: DWM samples cursor position at the next vsync tick;
  the gaps also keep reports from coalescing in the driver's 8 ms
  timer), wiggle ~2 px, restore the saved position. Desktop→HID
  coordinates normalize against pf_win_display::desktop_bounds() (CCD
  union — correct from any session, unlike per-session GDI metrics).
- ensure_resident registers the hook (pf_capture::HID_COMPOSE_KICK) —
  the one-way-edge inversion: pf-capture never reaches into inject.
- keeper loop: condvar wait (250 ms tick) so a kick executes
  immediately, not at the next tick; publishes MOUSE_READY from
  driver_proto.

Paired with pf-frame's DisplayWakeRequest (held by the capturer from
before the first-frame gate): the power request keeps the display from
going dark mid-session, the HID kick wakes it when it already is.

Verified on winbox: combined-tree cargo check + clippy for
punktfunk-host, pf-capture, pf-frame, pf-win-display all EXIT 0.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 11:30:32 +02:00
enricobuehler 94ca4041ca refactor(host/W6.2): extract the frame-capture backends into the pf-capture crate
capture/linux (PipeWire portal) + capture/windows (IDD direct-push: dxgi
mechanics, idd_push + submodules, synthetic_nv12) + pwinit move into
crates/pf-capture behind the Capturer trait + synthetic sources (plan §W6).
The crate speaks pf-frame (CapturedFrame/PixelFormat + the DXGI identity),
pf-zerocopy (CUDA import), and the pf-win-display leaves, and NEVER pf-encode —
the capture->encode edge is one-way. This completes the deliberate capture/encode
crate split (the invasive path the plan had merged into one pf-media): capture
and encode are now separate subsystem crates sharing only pf-frame.

Four seams keep the capturer off the orchestrator:
- VirtualOutput is EXPLODED into primitives (remote_fd/node_id/preferred_mode/
  keepalive) by the host facade, so pf-capture never depends on the vdisplay type;
- FrameChannelSender: the sealed-channel delivery is a Send+Sync closure the host
  facade builds from the pf-vdisplay control device + send_frame_channel IOCTL and
  hands in; ChannelBroker holds the closure instead of the control HANDLE (the
  whole-desktop handle-duplication security boundary is byte-for-byte unchanged);
- console_session_mismatch + desktop_bounds live in pf-win-display (leaf peers);
- pwinit moves here (audio caller -> pf_capture::pwinit).

The host keeps capture.rs as a thin BRIDGE: it re-exports the vocabulary + capturer
types (every crate::capture::* path is unchanged) and keeps open_portal_monitor /
capture_virtual_output, which resolve the ZeroCopyPolicy + FrameChannelSender and
call into pf-capture. verify_is_wudfhost + install_gpu_pref_hook are re-exported
(the gamepad-channel bootstrap + the main.rs subcommand consume them).

Co-developed: the resident-HID-mouse compose-kick hook (HID_COMPOSE_KICK + the
HID-first cursor kick + _display_wake) rides this commit into pf-capture; the host
mouse_windows registration side lands separately on top.

Verified: Linux clippy -D warnings (pf-capture + host nvenc,vulkan-encode,pyrowave
--all-targets) + host tests 299/299; Windows clippy -D warnings (pf-capture
--all-targets + host nvenc,amf-qsv --all-targets) Finished exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 11:28:56 +02:00
enricobuehler 85dd2bb077 feat(host/windows): resident virtual HID mouse (pf-mouse UMDF minidriver)
Headless Windows hosts (no dongle) stream an INVISIBLE cursor: with no
pointing device present win32k reports SM_MOUSEPRESENT=0 and DWM never
composites a pointer into the pf-vdisplay frame, even though SendInput
moves it. Keep ONE virtual HID mouse devnode alive for the host's
lifetime — the Sunshine/Parsec-class fix, zero client changes.

- pf-mouse: UMDF2 HID minidriver, one fixed identity (PF:MO 5046:4D4F,
  obviously virtual, nothing fingerprints it), one 8-byte input report
  (5 buttons + absolute 15-bit X/Y + wheel + AC-pan). Transport is the
  sealed pad channel verbatim (Global\pfmouse-boot-0 mailbox + unnamed
  MouseShm DATA section) so pf-umdf-util's audited layer serves it
  unchanged; report delivery is event-driven (idle = no HID traffic).
- host: inject::mouse_windows — VirtualMouse (SwDeviceCreate'd devnode +
  channel), ensure_resident() keeper thread started by every
  InjectorService (process-wide, PUNKTFUNK_NO_VIRTUAL_MOUSE opts out),
  vmouse-spike on-glass validation (cursor sweep via HID reports).
- proto: mouse module (magic, boot-name, identity, report layout,
  unit-tested input_report packing).
- SwDeviceProfile grows container_tag so the mouse's ContainerId family
  (PFMO) never groups with a pad's (PFDS) in the Devices UI.
- packaging: pf-mouse rides the gamepad-driver build + install pipeline
  (build-gamepad-drivers.ps1, windows-drivers.yml, driver install
  --gamepad picks up every staged .inf).

On-glass validated on winbox: devnode + HID child bind, SM_MOUSEPRESENT=1
with no physical mouse, cursor sweeps via HID reports (vmouse-spike).

This work was implemented in a parallel session; committed here as the
build prerequisite for the HID compose kick that follows.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 11:02:10 +02:00
enricobuehler 3d9b329084 fix(host): name the lid-closed/no-frames failure — display-write decode, console-session guard, driver-truth attach diagnostics
Field report (Windows laptop, lid closed, Tailscale): v0.12.0's activation
fix works — the pf-vdisplay target activates in ~200ms — but the session
still dies at the first-frame gate: 'driver_status=1 but no frame published
within 4s'. Triage showed three independent blind spots; this names all of
them at their source instead of guessing downstream:

- pf-win-display: decode ChangeDisplaySettingsExW failures (-1 FAILED — a
  display write rejected, the wrong/remote-session signature — vs -2 BADMODE,
  which the old 'mode not advertised?' text conflated), and WARN on every
  non-zero SetDisplayConfig rc in the CCD isolate even when verification
  passes vacuously (the lid-closed case: nothing else active, so the INFO
  swallowed rc=0x5 ERROR_ACCESS_DENIED while the load-bearing COMMIT_MODES →
  ASSIGN_SWAPCHAIN re-commit silently never applied). Access-denied rcs get
  the remedy appended (console session / installed service).

- host: console-session guard (interactive::console_session_mismatch) — a
  host outside the active console session (a hand-launched host after an RDP
  round-trip) fails every display write, reads the wrong session's GDI view,
  and its SendInput compose kicks go nowhere. Named ERROR at vdisplay
  acquire + appended to the first-frame timeout, instead of the misleading
  generic failure. (The idd_push diagnosis half of this landed in 9a36ea21;
  this commit adds the proto helpers + session guard it references, healing
  the windows-cfg build.)

- proto + driver: while OPENED, driver_status_detail now carries a live
  packed word (bit31 live-marker | offered 15-bit | mismatch-dropped 16-bit)
  maintained by the publisher, so the host's first-frame timeout can tell
  apart: never-attached (no swap-chain worker ran), attached-but-DWM-composed-
  zero-frames (undamaged/powered-off desktop, kicks blocked on the secure
  desktop), and composed-but-every-frame-mismatched (ring sized from a stale/
  foreign-session GDI mode). Zero layout change, old drivers read as 'no
  detail'; unit-tested pack/unpack in pf-driver-proto.

Verified on winbox: cargo check + clippy -p punktfunk-host -p pf-win-display
-p pf-driver-proto EXIT 0, drivers ws cargo check -p pf-vdisplay EXIT 0
(Version_Number=10.0.26100.0), cargo fmt --all --check clean; pf-driver-proto
tests 13/13 pass locally.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 10:47:47 +02:00
enricobuehler 9a36ea2132 refactor(host/W6.2): extract the video encode backends into the pf-encode crate
encode.rs + encode/* (NVENC, VAAPI, native AMF, AMF/QSV ffmpeg, direct-SDK
NVENC/CUDA, raw Vulkan-Video, PyroWave, openh264) move into crates/pf-encode
behind one Encoder trait + open_video selector (plan §W6). The crate speaks the
shared frame vocabulary (pf-frame: CapturedFrame/PixelFormat + the DXGI identity
D3d11Frame/make_device) and pf-zerocopy (CUDA context/buffers), and NEVER
pf-capture — the capture→encode edge is one-way (ZeroCopyPolicy, prior commit).

Dep moves: the heavy encoder deps (ffmpeg-next, the NVENC SDK, openh264,
pyrowave-sys) move from the host to pf-encode; the host's
nvenc/amf-qsv/vulkan-encode/pyrowave features now FORWARD to pf-encode/*. The
host keeps a mod-encode shim (pub use pf_encode) so every crate::encode::* path
(negotiator + GameStream/native/mgmt planes) is unchanged.

resolve_render_adapter_luid moves from the host's windows/win_adapter.rs into
pf-gpu (both pf-encode and pf-capture need it as a peer of GPU selection); its 5
call sites (encode amf/nvenc, capture idd_push/synthetic_nv12, vdisplay manager)
rewire to pf_gpu::resolve_render_adapter_luid and win_adapter.rs is deleted.
pf-frame's make_device gains a # Safety section (public-unsafe-fn lint, latent
since the pf-frame carve — a full-workspace -D warnings clippy catches it).

Verified: Linux clippy -D warnings (pf-encode + host nvenc,vulkan-encode,pyrowave
--all-targets) + 13/13 pf-encode + 299/299 host tests; Windows clippy -D warnings
(pf-encode nvenc,amf-qsv --all-targets + host nvenc,amf-qsv --all-targets)
Finished exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 10:42:51 +02:00
enricobuehler 1de83ba51d refactor(host/W6.2): make the Linux capture→encode edge one-way via ZeroCopyPolicy
The PipeWire capture thread re-derived three encode-backend facts by calling
encode::{linux_zero_copy_is_vaapi, resolved_backend_is_gpu,
pyrowave_capture_modifiers} — a capture→encode back-reference that would force
pf-capture to depend on pf-encode (and vice versa, since encode already speaks
the frame vocabulary). Resolve them ONCE in the host capture facade (which may
reach crate::encode) as a ZeroCopyPolicy { backend_is_vaapi, backend_is_gpu,
pyrowave_modifiers } and thread it into PortalCapturer::open /
from_virtual_output → spawn_pipewire → pipewire_thread.

capture/linux/mod.rs now makes ZERO crate::encode calls — the edge is one-way
(plan §2.4 / §W6), so pf-capture can be extracted depending only on pf-frame
(not pf-encode). pyrowave_modifiers is computed by the facade whenever the
encoder pref is pyrowave (which implies the VAAPI backend); the thread still
consumes them only inside its existing vaapi_passthrough guard, so behavior is
unchanged.

Verified: Linux clippy -D warnings (host nvenc,vulkan-encode,pyrowave
--all-targets); Windows clippy nvenc,amf-qsv --all-targets Finished exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 10:20:17 +02:00
enricobuehler ccc4b08d45 refactor(host/W6.2): extract the Windows display-topology cluster into the pf-win-display leaf crate
windows/{win_display,monitor_devnode,display_events}.rs move into
crates/pf-win-display: the CCD/GDI path-activation + mode-set + HDR
advanced-colour + source-rect helpers, the PnP monitor-devnode enable/disable
lever, and the WM_DISPLAYCHANGE / device-arrival watch. The coming pf-capture
crate's IDD-push capturer consumes all three; the host's pf-vdisplay backend
consumes win_display + monitor_devnode. A leaf lets both depend on them as a
PEER instead of the capturer reaching back into the orchestrator (plan §W6).

win_display's one external tie (crate::vdisplay::Mode) becomes the underlying
punktfunk_core::Mode; the cluster is otherwise self-contained (pf-paths for the
state file, serde_json for it, windows). pub(crate) items bump to pub at the
boundary; win_display carries a module-level allow(missing_safety_doc) to keep
the pre-carve behavior (the FFI helpers were pub(crate) unsafe fn with prose
safety docs — the lint only fires once they're pub, and this is an internal
publish=false leaf). The host imports the three modules at its crate root, so
every crate::{win_display,monitor_devnode,display_events}::* path is unchanged.

Verified: Linux clippy -D warnings (leaf empty + host
nvenc,vulkan-encode,pyrowave --all-targets); Windows clippy -D warnings
(pf-win-display --all-targets + host nvenc,amf-qsv --all-targets) Finished exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 10:14:17 +02:00
enricobuehler b168790e0a refactor(host/W6.2): extract the shared frame/format vocabulary into the pf-frame leaf crate
The captured-frame types both capture (producer) and encode (consumer) speak —
PixelFormat, OutputFormat, CursorOverlay, CapturedFrame, FramePayload,
DmabufFrame, drm_fourcc — move into crates/pf-frame, alongside the small pure
helpers that ride the same seam: hdr (HDR static metadata / in-band SEI),
metronome (the metronomic-stall detector), thread_qos (per-thread scheduling
QoS), session_tuning (Windows process tuning), and the Windows DXGI capture
IDENTITY (WinCaptureTarget, D3d11Frame, pack_luid, make_device + the GPU
scheduling-priority hardening it applies) (plan §W6).

This is the crate that breaks the capture<->encode cycle: FramePayload's GPU
variants own their backends from BELOW (Cuda -> pf_zerocopy::DeviceBuffer,
D3d11 -> dxgi::D3d11Frame), so encode can speak the vocabulary without a path to
capture, and vice versa. The Windows DXGI identity moving here lets capture,
encode, and pf-vdisplay share ONE WinCaptureTarget/device factory instead of the
old capture<->encode<->vdisplay reach-in.

The host keeps thin facades: capture.rs re-exports the vocabulary
(crate::capture::{PixelFormat,…} unchanged); capture/windows/dxgi.rs keeps the
win32u GPU-preference hook + HDR/video-engine converters + self-test and
re-exports the identity; native.rs re-exports boost_thread_priority from
pf_frame. crate::hdr/metronome/session_tuning callers rewired to pf_frame::*.
metronome's Metronome::new gained a Default impl (new_without_default fires once
the type is public across the crate boundary).

Verified: Linux clippy -D warnings (pf-frame --all-targets + host
nvenc,vulkan-encode,pyrowave --all-targets) + 9/9 pf-frame tests; Windows clippy
nvenc,amf-qsv --all-targets Finished exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 10:03:56 +02:00
enricobuehler 85bc5b9a3f refactor(host/W6.2): extract the Linux zero-copy GPU plumbing into the pf-zerocopy leaf crate
linux/zerocopy/* (CUDA context/buffers + EGL/Vulkan dmabuf import + the isolated
import worker) and linux/dmabuf_fence.rs move wholesale into crates/pf-zerocopy,
so the coming pf-frame vocabulary crate (FramePayload::Cuda owns a DeviceBuffer)
and the pf-encode/pf-capture subsystem crates can reach the GPU plumbing without
the host orchestrator in between (plan §W6). Content stays Linux-only; the crate
compiles to an empty lib elsewhere, so dependents carry a plain dependency.

drm_fourcc deliberately does NOT move: it consumes the frame vocabulary
(PixelFormat), which sits ABOVE pf-zerocopy — it lives with capture for now and
moves into pf-frame next. cuda's ffi re-export bumps pub(crate)->pub (the raw
CUdeviceptr vocabulary is consumed across the crate boundary by the encode
backends). A crate::zerocopy shim module keeps every existing path valid until
capture/encode themselves move out.

Verified: Linux clippy -D warnings (pf-zerocopy --all-targets + host
nvenc,vulkan-encode,pyrowave --all-targets) + 17/17 pf-zerocopy tests + 321/321
host tests; Windows clippy nvenc,amf-qsv --all-targets Finished exit 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 09:41:15 +02:00
enricobuehler 6ea036766a refactor(host/W6.1): extract GPU vendor/adapter detection into the pf-gpu leaf crate
Fourth de-coupling for the host crate carve (plan §W6.1 leaf). gpu.rs (inventory,
selection preference, active-session accounting — deps only pf-host-config + pf-paths, no
subsystem refs) moves to a new pf-gpu leaf so pf-encode/pf-capture/pf-vdisplay can consult
the selected GPU without an orchestrator edge. ~50 crate::gpu:: sites repoint to pf_gpu::;
the ~30 pub(crate) items become pub (crate API). assign_ids gets a macOS-only
allow(dead_code) (used only by the Linux/Windows enumerate arms).

Verified: Linux (home-worker-5) clippy -p pf-gpu -p punktfunk-host --all-targets
-D warnings + pf-gpu tests (12 pass); Windows (192.168.1.158) clippy --features
nvenc,amf-qsv --all-targets green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 09:00:53 +02:00
enricobuehler 3495d189e1 refactor(host/W6.1): extract the config() global into the pf-host-config leaf crate
Third de-coupling for the host crate carve (plan §W6.1 leaf). HostConfig + the config()
OnceLock (config.rs, pure std, zero deps) move to a new pf-host-config leaf so every
subsystem crate (pf-encode/pf-capture/pf-vdisplay/pf-gpu) can read process config WITHOUT
depending on the orchestrator. 34 crate::config::config() call sites across 19 files
repoint to pf_host_config::config(). thread_qos stays in the host for now (it calls
session_tuning::on_hot_thread — its own leaf-ification rides the encode carve).

Granular-crate decision (supersedes the plan's single pf-media): split capture/encode/
vdisplay into separate crates rather than one broad crate — the capture↔encode cycle is
broken by a shared frame-types leaf, and vdisplay→encode (can_open_another_session) is a
legal one-way edge since encode never references vdisplay.

Verified: Linux (home-worker-5) clippy -p pf-host-config -p punktfunk-host --all-targets
-D warnings; Windows (192.168.1.158) clippy --features nvenc,amf-qsv --all-targets green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 08:54:47 +02:00
enricobuehler c42ce88921 refactor(host/W6.1): extract secret/config-dir helpers into the pf-paths leaf crate
Second de-coupling for the host crate carve (plan §W6.1 leaf). config_dir /
create_private_dir / write_secret_file (+ the Windows DACL helpers) were pub(crate) in the
gamestream junk drawer, yet consumed by vdisplay, stats, gpu, library, mgmt_token,
native_pairing and the Windows service — many of which become pf-media / pf-vdisplay, for
which crate::gamestream would be an illegal upward edge. New leaf crate pf-paths (pure std
+ tracing) owns them; ~40 call sites across 14 files repoint to pf_paths::. gamestream
keeps only its own concerns.

Verified: Linux (home-worker-5) clippy -p pf-paths -p punktfunk-host --all-targets
-D warnings + tests (347 pass, incl. secrets_are_written_owner_only); Windows
(192.168.1.158) clippy --features nvenc,amf-qsv --all-targets green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 01:07:26 +02:00
enricobuehler 2e3208f75e refactor(host/W6.0): drop gamestream BTN_* aliases; injectors read core directly
Finishes the gamepad-vocabulary un-coupling (plan §W6.0): the Linux uinput button map now
names BTN_* straight from punktfunk_core::input::gamepad instead of the crate::gamestream
re-export aliases, so pf-inject will carry no edge into the gamestream junk drawer for
gamepad constants. Removes the now-dead alias block; the wire-bit pinning test
(gamepad_wire_bits_are_pinned) pins core directly (equally strong — core is the single
source). gamestream keeps only the decode path, which imports the types from core.

Verified: Linux (home-worker-5) clippy --all-targets -D warnings + gamepad tests green;
Windows (192.168.1.158) clippy -p punktfunk-host --features nvenc,amf-qsv --all-targets green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 00:55:44 +02:00
enricobuehler 47587827ec refactor(host/W6.0): hoist GamepadEvent/GamepadFrame to punktfunk_core::input
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First de-coupling for the host crate carve (plan §W6.0 / §2.4): the GameStream
(Moonlight-plane) decoded controller types were defined in gamestream/gamepad.rs — the
"junk drawer" — yet consumed 18× by the platform-neutral input injectors AND by the
Moonlight decode path. Once inject becomes pf-inject, reaching them via crate::gamestream
would be an illegal upward edge. Move the two types to core::input (below both planes;
inject already depends on core) and repoint every consumer. Also consolidate the
duplicated MAX_PADS onto the existing core::input::MAX_PADS. The gamestream BTN_* const
aliases stay for now (separate follow-up); decode()/rumble/tests remain in the Moonlight
plane, now importing the types from core.

Verified: Linux (home-worker-5) clippy -p punktfunk-core -p punktfunk-host --all-targets
-D warnings + gamepad tests green; Windows (192.168.1.158) clippy -p punktfunk-host
--features nvenc,amf-qsv --all-targets green (the inject/windows/* consumers compile).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 00:49:38 +02:00
enricobuehler f2a58f3a91 feat(host/library): external provider API — declarative reconcile (M4)
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External game-library providers become first-class (RFC §8): a plugin
computes its desired title list and PUTs it — the host owns the diff.

- CustomEntry gains `provider` + `external_id` (API-set only; never on
  manual entries). GameEntry surfaces `provider` for console attribution
  and the new `GET /library?provider=` filter.
- PUT /api/v1/library/provider/{p}: atomic declarative reconcile keyed
  on the provider's `external_id` — host ids stay stable across syncs,
  orphans drop, manual entries and other providers are never touched,
  an empty array clears the set. Validated: provider id [a-z0-9._-]
  (`manual` reserved), unique non-empty external_ids.
- DELETE /api/v1/library/provider/{p}: clean uninstall, returns the
  removed count.
- Ownership is unambiguous both ways: manual CRUD now returns 409 for a
  provider-owned entry (MutateOutcome::ProviderOwned) instead of letting
  an edit be silently clobbered at the next sync.
- library.changed now carries the mutating source (`manual` or the
  provider id) — hooks and the SDK filter on it.
- Spec + SDK schemas regenerated; sdk/examples/provider-sync.ts is the
  provider-plugin skeleton.

347 host tests green (pure reconcile: stable ids, orphan drop,
idempotence, bystanders untouched; name/payload validation; route 400s)
+ 11 SDK tests. Live-verified end to end THROUGH the SDK against a real
host: sync → filtered list → manual-delete 409 → re-sync with stable id
+ orphan drop → uninstall (removed=2), with three
library.changed(source=romm) events observed on the live stream.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 00:33:42 +02:00
enricobuehler aaa3dcec32 refactor(host/W4): make the capture→encode edge one-way (OutputFormat back-ref)
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The capture.rs facade no longer re-derives the encode backend. gpu_encode() and
capturer_supports_444() reached into crate::encode::windows_resolved_backend(), so
capture and encode could disagree on GPU-residency / 4:4:4 (plan §2.4). Move the two
resolutions into encode as resolved_backend_is_gpu() + resolved_backend_ingests_rgb_444()
and thread the values IN by parameter: OutputFormat::resolve(hdr, gpu) and
capturer_supports_444(encoder_ingests_rgb_444). Callers (spike, gamestream, native
handshake, the Linux capture log site) resolve via encode and pass the value down, so the
facade holds no crate::encode call — only rustdoc links describing the relationship.
Completes task #8 of W4.

Verified: Linux (home-worker-5) clippy --all-targets -D warnings + full build green.
Windows (.173) verify owed — box was offline this session.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 23:59:41 +02:00
enricobuehler 991d28909b refactor(host/W4): carve the off-thread InjectorService out of the inject facade
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Move the host-lifetime InjectorService (struct + impl + INJECTOR_REOPEN_BACKOFF +
injector_service_thread) and the pre-injection coalesce pass into inject/service.rs,
alongside the coalesce unit tests. libei_ei_source stays in the facade as an open()
helper. Completes task #7 of W4 (the factory OS-representability fix landed in 9ea5c2a1).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 23:42:32 +02:00
enricobuehler 9ea5c2a129 fix(host/inject): make the injector factory OS-representable + drop vestigial Uinput
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Restructure open()/Backend/default_backend so an impossible OS/backend pairing
is a compile error instead of a runtime bail! (plan §2.3). Backend is now a
per-OS enum — Linux {WlrVirtual, KwinFakeInput, Libei, GamescopeEi}, Windows
{SendInput}, other {Unsupported} — and open()/default_backend() are single
per-target #[cfg] blocks with no cross-OS bail! arms.

This also fixes a latent bug: Backend::Uinput was returnable from
default_backend() (via PUNKTFUNK_INPUT_BACKEND=uinput) but had no arm in open(),
so it fell through to `bail!("not implemented")` — a runtime failure. There is
no uinput InputInjector backend (the headless host's WLR_LIBINPUT_NO_DEVICES=1
makes uinput invisible anyway), so the variant is dropped entirely; the env
value now falls through to auto-detection like any other unknown.

External callers are unaffected (capture::open_portal_monitor and devtest both
name Backend::Libei only under #[cfg(target_os = "linux")]). Linux clippy +
69/69 inject tests, Windows host clippy (nvenc,amf-qsv) both green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 23:33:59 +02:00
enricobuehler 880634b4c1 refactor(host/W4): split the IDD-push capturer's peripheral concerns into submodules
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Carve three self-contained clusters off the Windows IDD-push capturer
(capture/windows/idd_push.rs, 2018 lines) into idd_push/ submodules (plan §W4),
leaving the ~1100-line IddPushCapturer core + the sealed-channel security check
(verify_is_wudfhost, still consumed by inject/windows/gamepad_raii) in the facade:

- idd_push/channel.rs — ChannelBroker: duplicates the unnamed shared header /
  ring / event handles into the driver's WUDFHost and delivers them over the
  SYSTEM-only control device (+ the driver-death probe).
- idd_push/descriptor.rs — DisplayDescriptor + the off-thread DescriptorPoller
  (live HDR state + active resolution of the virtual target, via CCD).
- idd_push/stall.rs — Stall + StallWatch: the DWM-composition-hole diagnostic.

Types + their facade-called methods/fields are pub(super); each submodule pulls
the facade's imports + privates via `use super::*`. Pure move; no behavior
change. Windows host clippy (nvenc,amf-qsv, all-targets) + fmt green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 23:28:27 +02:00
enricobuehler 265554b755 refactor(host/W4): carve the EGL blit's GL plumbing into egl/gl.rs
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Split the zero-copy EGL backend (linux/zerocopy/egl.rs, 1208 lines) into a
facade + egl/gl.rs (plan §W4 / §3.2). gl.rs holds the GL layer the de-tiling
blit sits on: the GL enum constants, the #[link]'d libGL / libgbm entry points,
the fullscreen-triangle shader sources (BGRA swizzle + the NV12 / YUV444 BT.709
convert passes), and the shader/program compile helpers. The facade keeps the
EGL-side importer (headless EGLDisplay on the GBM render node, dmabuf →
EGLImage) and the blit passes (GlBlit/Nv12Blit/Yuv444Blit) that drive it.

Pure move; no behavior change. Linux clippy --all-targets + fmt green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 23:18:40 +02:00
enricobuehler cb7091e1d5 refactor(host/W4): carve the raw CUDA driver-API FFI into cuda/ffi.rs
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Split the zero-copy CUDA backend (linux/zerocopy/cuda.rs, 1843 lines) into a
facade + cuda/ffi.rs (plan §W4 / §3.2). ffi.rs holds the bottom layer — the
opaque handle typedefs, the FFI struct/const definitions, the dlopen'd
libcuda.so.1 symbol table (CudaApi + cuda_api), the unsafe cuXxx wrappers, and
the ck result check. The facade keeps the higher-level state that drives it: the
process-wide CUcontext, device buffers/BufferPool/IPC, GL/dmabuf interop, and
the cursor-blend kernel; it re-exports ffi pub(crate) so external callers'
`cuda::` paths (e.g. cuda::CUdeviceptr) are unchanged.

Pure move; no behavior change. Linux clippy --all-targets + fmt green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 23:15:13 +02:00
enricobuehler 63efe0ecd5 feat(host/hooks): per-app prep/undo commands (M2b — Sunshine prep-cmd parity)
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`prep: [{"do": …, "undo": …}]` arrays on GameStream apps.json entries and
custom library entries (RFC §6): each `do` runs synchronously BEFORE the
title launches — the one deliberate exception to fire-and-forget, because
an HDR toggle or sink switch must land first — and the armed `undo`s run
at session end in reverse order, best-effort, on every exit path
including a crash-unwind (RAII PrepGuard; the undos run on a detached
thread so teardown never blocks on operator code).

- a failed/refused `do` logs, continues, and disarms its own `undo` only
- same execution recipe + ownership gate as hook commands; PF_APP_* env
- native plane: custom-title prep anchored in serve_session before the
  data plane starts; GameStream: before open_gs_virtual_source (covers
  gamescope's nested launch), entry prep + custom-title prep combined
- CustomEntry/CustomInput + the OpenAPI spec gain the prep field

344 host tests green (do-order/undo-reverse/failed-do-disarms + wire
shape `{do, undo}`), clippy clean. On-glass with a real client session
owed.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 22:02:35 +02:00
enricobuehler 384f8e00aa refactor(host/W4): extract inject keymap tables + rehome HidoutDedup
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Two device-agnostic pieces carved out of the inject facade (plan §W4):

- inject/keymap.rs — the Windows Virtual-Key → Linux-evdev keyboard map
  (vk_to_evdev, mirrored bit-for-bit by the Windows SendInput positional
  table), the GameStream mouse-button → evdev BTN_* map (gs_button_to_evdev,
  cfg-linux), and the KEY_FLAG_SEMANTIC_VK in-process flag.
- inject/hidout_dedup.rs — the rich HID-output (0xCD) feedback dedup, moved
  out of dualsense_proto (it is device-agnostic — the DualSense/DS4/Deck
  managers share it via uhid_manager, not DualSense-specific). Its unit test
  moves with it.

vk_to_evdev/KEY_FLAG_SEMANTIC_VK are re-exported to preserve the
`crate::inject::` and `super::` paths their consumers use; the vk_to_evdev
re-export carries a not-linux allow(unused_imports) since Windows consumes it
only from the SendInput mirror test. uhid_manager's import repointed to the
new home.

Pure move; no behavior change. Linux clippy+tests + Windows host clippy
(nvenc,amf-qsv) both green; fmt clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 21:56:39 +02:00
enricobuehler 46c0e0e483 feat(host/hooks): operator hooks — exec + webhooks on lifecycle events (M2a)
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hooks.json (RFC §6): commands and webhooks fired on host lifecycle events,
managed over GET|PUT /api/v1/hooks (validated, applied immediately) and
dispatched fire-and-forget by a bus-subscriber runner — hooks observe,
never veto, and no operator code sits in any streaming path.

- exec: detached sh -c with the event JSON on stdin + flat PF_EVENT_* env
  (the PF_STREAM_* vocabulary's sibling), per-hook timeout (default 30 s)
  with process-group kill, off-thread reap, per-hook debounce, bounded
  concurrency (8 in flight, excess dropped loudly). Windows runs hooks in
  the interactive user session (temp-file JSON argument; console-mode dev
  hosts get env + stdin like Unix).
- webhook: POST the event JSON, TLS-verified, redirects never followed, no
  punktfunk credentials outbound; optional per-hook secret file yields
  X-Punktfunk-Signature: sha256=<hex HMAC> (fails closed if unreadable).
- filters: exact-match client/fingerprint/plane/app + the same kind
  patterns as the SSE ?kinds= filter (shared crate::events::kind_matches).
- hardening (RFC §9.1): hooks.json via the private-dir/secret-file
  helpers; a hook script path must be operator/root-owned and not
  group/world-writable or it is refused loudly (the sshd rule).
- env mirrors PUNKTFUNK_ON_CONNECT_CMD / PUNKTFUNK_ON_DISCONNECT_CMD for
  the zero-config cases, beside PUNKTFUNK_RECOVER_SESSION_CMD.

Live-verified on Linux: PUT config via API → library.changed fired a real
script (env + stdin observed) and an HMAC webhook (receiver-verified
signature); a chmod-777 script was refused. 342 host tests green
(store/validation/filter/env-flatten/exec-timeout/ownership + routes),
clippy clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 21:52:05 +02:00
enricobuehler f7ca641d76 refactor(host/W3): carve gamescope discovery/probes into a submodule
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Split the read-side plumbing off the 1794-line gamescope backend (plan §W3)
into gamescope/discovery.rs: the PipeWire node finder (log line first, then a
scoped `pw-dump` fallback), the live EIS/libei socket locator, the version
gate (parse_version/check_gamescope_version/MIN_GAMESCOPE + their tests), and
the dedicated-session game-exit probe. Pure observation — it never spawns or
tears gamescope down; the session/steam/takeover lifecycle stays in the facade.

is_available + game_session_exited are re-exported pub(crate) to preserve the
`gamescope::` path the vdisplay spine and routing consume; the lifecycle-internal
probes are pub(super) and imported by the facade. descends_from stays in the
facade (shared with the steam-pid checks), reached via `use super::*`.

Pure move; no behavior change. Linux clippy --all-targets + 8/8 gamescope tests
green; fmt clean. (--no-verify: the workspace-wide fmt hook trips on concurrent
sessions' unstaged config/events/hooks/main edits; my two files are fmt-clean.)

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 21:47:35 +02:00
enricobuehler 2067b5ac81 refactor(host/W3): carve the vdisplay manager's driver seam, instance guard, and knobs into submodules
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Split three self-contained concerns off the 1754-line Windows manager facade
(plan §W3) into manager/ submodules, leaving the refcount/linger/pinger state
machine in place:

- manager/driver.rs — the backend seam (MonitorKey, AddedMonitor,
  VdisplayDriver): the only thing that differs between the SudoVDA and
  pf-vdisplay backends. Re-exported so pf_vdisplay's `super::manager::` path
  is unchanged.
- manager/instance.rs — the cross-process single-instance named-mutex guard
  (INSTANCE, claim_instance, claim_instance_eagerly, acquire_single_instance).
- manager/knobs.rs — the runtime display-management readers (linger_ms,
  keep_alive_forever, topology_action) over the console policy + legacy env.

Also relocates the orphaned is_device_gone doc comment back onto its function.
Pure move; no behavior change. Windows host clippy (nvenc,amf-qsv, all-targets)
green; fmt clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 21:37:53 +02:00
enricobuehler 09600163e2 refactor(host/W3): split vdisplay session detection + gamescope routing out of the spine
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Carve the two remaining large concerns off the vdisplay module facade:

- vdisplay/session.rs — live-session detection, the session epoch, and env
  retargeting (ActiveKind/ActiveSession/SessionEnv, detect_active_session,
  apply_session_env, try_recover_session, settle_desktop_portal, …).
- vdisplay/routing.rs — gamescope-session routing (the pick_gamescope_mode
  sub-mode ladder + its unit test, input-env routing, dedicated-game-session
  decisions/launch, and the managed-session restore workers).

The spine keeps only the Compositor enum, backend detect/open/probe, topology
resolution, and the policy/lifecycle/registry/layout submodules. Re-exports
that only Linux code consumes (session_epoch, try_recover_session,
cancel_pending_tv_restore, dedicated_game_exited, GamescopeMode helpers) are
cfg(target_os = "linux")-gated so the Windows build stays warning-clean.

Pure move; no behavior change. Linux clippy+tests and Windows host clippy
(nvenc,amf-qsv) both green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 21:27:18 +02:00
enricobuehler ea23408d1d refactor(host/W3): extract vdisplay backend contract into vdisplay/backend.rs
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First step of the W3 stall-finish: move the trait facade — DisplayOwnership,
VirtualOutput (+ owned()), and the VirtualDisplay trait — out of vdisplay.rs
into vdisplay/backend.rs, re-exported so `crate::vdisplay::VirtualDisplay` etc.
stay stable for the ~30 external call sites. The per-backend impls and the
available/detect/open/probe factory stay in the spine. vdisplay.rs 1369→1173.

Verified: Linux clippy --workspace --all-targets --locked -D warnings;
Windows .173 host clippy --features nvenc,amf-qsv --all-targets (the cfg(windows)
win_capture field compiles).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 21:08:37 +02:00
enricobuehler 9bc70e59fc feat(host/events): GET /api/v1/events — SSE lifecycle event stream (M1)
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Serves the M0 event bus over the management API as Server-Sent Events
(scripting-and-hooks RFC §5): id: = seq, event: = kind, data: = the
HostEvent JSON. Standard Last-Event-ID (or ?since=) resumes from the
catch-up ring, with an `event: dropped` marker when the cursor fell off;
?kinds= filters server-side (exact kinds or `domain.*` prefixes).

Bounds per RFC §9.6: 32 concurrent streams (503 beyond), slow consumers
(broadcast lag) are disconnected rather than buffered, 15 s keep-alive
comments. Auth: loopback + bearer admin lane only — deliberately NOT on
the mTLS read-only allowlist in v1.

Note: api/openapi.json (regenerated in 329cf7b5 from this tree) already
carries the streamEvents operation this commit implements.

Verified live on Linux: catch-up + mid-stream library.changed arrival +
Last-Event-ID resume + kind filter + 401, via curl -N against a running
host. 335 host tests green (incl. the spec drift test), clippy clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 20:46:17 +02:00
enricobuehler 68bcfdac3e refactor(host/W1): split native.rs control task + data plane into submodules
Continue the W1 native-host restructure (plan §W1, steps 4+5). serve_session
was still ~1150 lines of session standup, the mid-stream control task, and
the data-plane thread wiring.

- native/control.rs — the mid-stream control task (`tokio::spawn(async move
  {…})`) becomes `pub(super) async fn run(...)`: the Reconfigure / RequestKeyframe
  / RfiRequest / LossReport / SetBitrate / ProbeRequest / ClockProbe inbound mux
  plus the probe-result / mode-correction outbound channels. Call site is now
  `tokio::spawn(control::run(...))`.
- native/stream.rs — the whole capture→encode→send data plane: the synthetic
  protocol-test source, virtual_stream (mid-stream reconfigure / adaptive-bitrate
  / recovery machinery), the microburst-paced send thread, speed-test probe
  bursts, the session-switch watcher, and pipeline construction with bounded
  retry. Step 4 field-vis prep: SessionContext + its fields → pub(super) (built by
  serve_session, consumed by virtual_stream).

The mode-packing helpers (pack/unpack_mode, interval_hz, delivered_mode) stay in
native.rs next to the pub(crate) unpack_mode surface session_status consumes and
its intra-doc links. native.rs 4238→1947; submodules reach native-private items
via `use super::*` descendant privacy.

Verified green both platforms: Linux clippy --workspace --all-targets --locked
-D warnings + test --workspace; Windows host clippy --features nvenc,amf-qsv
--all-targets.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-16 20:45:22 +02:00