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punktfunk-plugin-rom-manager/README.md
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feat: initial ROM & emulator manager plugin (M0–M5)
A punktfunk-plugin-* package that scans ROM directories, maps them to
emulators, fetches box art, and reconciles them into the host game library
under provider id `rom-manager` — with a console-hosted web UI.

Engine (pure, unit-tested core):
- Table-driven platform registry (~25 consoles) + emulator registry with
  best-effort per-OS detection (PATH / Flatpak / known paths) and RetroArch
  core discovery.
- Scanner with disc folding (m3u/cue/gdi), archive gating, excludes.
- No-Intro title parsing + optional per-platform region dedupe.
- Security-critical quoting seam: POSIX single-quote + Windows double-quote
  with hostile-name refusal; ROM filenames never reach a shell un-quoted.
- Pure desired-state reconcile (stable external_ids, scale guard, fingerprint
  skip) → full-replace PUT /library/provider/rom-manager.

Box art (like Steam ROM Manager): SteamGridDB primary (portrait/hero/logo/
header, fuzzy match, operator API key) behind a provider seam, with keyless
libretro-thumbnails as the zero-setup fallback (`auto` default).

UI: console-hosted via the SDK `servePluginUi` (zero plugin-side auth) with a
plugin-local REST/SSE API and a self-contained React SPA (Setup / Emulators /
Games / Sync). Standalone password-gated fallback for host-only installs.

CLI: scan / detect / preview / sync / uninstall / set-password.

48 engine tests, typecheck + biome clean, SPA builds. Verified end-to-end:
scan → detect → reconcile PUT, fingerprint idempotence, and the standalone
UI serving SPA + REST.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-18 10:09:18 +02:00

5.8 KiB
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punktfunk-plugin-rom-manager

A punktfunk plugin that scans your ROM folders, maps them to emulators, fetches box art, and reconciles everything into the host game library — so your retro games appear automatically in the punktfunk web console, native clients, and Moonlight /applist, each launchable and covered in art. It ships a web UI that lives inside the punktfunk console (no second password, no second port).

Think of it as Steam ROM Manager for punktfunk: it even uses the same art source (SteamGridDB) when you give it an API key.


Requirements

  • A punktfunk host (Linux or Windows) with the scripting runner (punktfunk-scripting) enabled.
  • Bun (the runner is Bun).
  • @punktfunk/host with the plugin-UI surface (servePluginUi). This is what powers the console-hosted UI; the standalone fallback works without it.

Install

cd "$(punktfunk config-dir)/plugins"     # e.g. ~/.config/punktfunk/plugins
bun add punktfunk-plugin-rom-manager --registry https://git.unom.io/api/packages/unom/npm/
# then enable the runner (opt-in):
systemctl --user enable --now punktfunk-scripting          # Linux
Enable-ScheduledTask PunktfunkScripting                    # Windows

Open the punktfunk console — a ROM Manager entry appears in the nav. That's it.

Headless / host-only boxes without the console can use the standalone UI or just drop a config.json (below) — the sync engine is fully functional from the file alone.

Quick start (config file)

The plugin owns <config_dir>/rom-manager/config.json. A minimal example:

{
  "roots": [
    { "dir": "/mnt/roms/snes", "platform": "snes" },
    { "dir": "/mnt/roms/ps1",  "platform": "ps1", "excludes": ["*.sav", "bios/**"] }
  ],
  "art": { "provider": "auto", "steamGridDbKey": "" }
}

See config.example.json for every option. Then, from the plugin dir:

bunx punktfunk-plugin-rom-manager scan       # what the scanner finds
bunx punktfunk-plugin-rom-manager detect     # which emulators are installed
bunx punktfunk-plugin-rom-manager preview    # the desired library (no host write)
bunx punktfunk-plugin-rom-manager sync       # reconcile into the live library

Box art

Two sources, selected by art.provider:

Provider Key? Art types Notes
steamgriddb yes portrait + hero + logo + header What Steam ROM Manager uses; best coverage + fuzzy title match. Free key from steamgriddb.com profile preferences.
libretro no box-art portrait only Keyless libretro-thumbnails; works out of the box.
auto (default) SteamGridDB if a key is set, else libretro

Art URLs are handed to the host as-is; native clients/console fetch them directly (so clients need internet for covers), and Moonlight covers are proxied host-side. Verdicts are cached in cache.json and never re-probed unless you change provider/key.

Platforms & emulators

~25 built-in platforms (NES, SNES, N64, GameCube, Wii, Switch, GB/GBC/GBA, NDS, 3DS, PS1/2/PSP, Genesis, Master System, Game Gear, Saturn, Dreamcast, PC Engine, Neo Geo Pocket, WonderSwan, Lynx, Atari 2600/7800, Xbox). Arcade (MAME/FBNeo romset versioning) is intentionally out of scope.

Emulators are detected best-effort (PATH → Flatpak → known install paths): RetroArch (+ cores), Dolphin, PCSX2, DuckStation, PPSSPP, mGBA, melonDS, Flycast, xemu, plus Azahar/Ryujinx. Any platform's emulator, core, and args are overridable per-platform and per-game (config or UI). Missing an emulator? Add a custom-* template.

Disc games are folded so a set is one entry: .m3u playlists absorb their discs, .cue/.gdi sheets hide their tracks, .chd stands alone.

The UI

Console-hosted (default)

servePluginUi serves the SPA on a loopback ephemeral port behind a per-boot secret and registers it with the host; the console reverse-proxies it and gates it with your existing console sign-in. Four pages: Setup (ROM roots), Emulators (detected + per-platform overrides), Games (scan preview with covers + per-title include toggles), Sync (status, art settings, sync options).

Standalone UI

For host-only installs, set ui.standalone: true (config). It serves the same SPA on a fixed port:

"ui": { "standalone": true, "port": 47993, "bind": "127.0.0.1" }

A non-loopback bind requires a password (fail-closed — the UI can edit launch commands, i.e. host-user code):

bunx punktfunk-plugin-rom-manager set-password 'your-password'

Security

  • ROM filenames are untrusted input that ends up in a sh -c / cmd.exe /c string run as the host user. Every path goes through strict per-OS quoting (src/quote.ts); on Windows, names containing cmd.exe metacharacters (" % ! ^ & | < >) are refused rather than risk injection.
  • config.json lives in the hardened <config_dir>; the plugin refuses a group/world-writable one.
  • Outbound network in v1: SteamGridDB (if keyed) and libretro-thumbnails only. No telemetry.

Development

bun install                   # resolves @punktfunk/host from the Gitea npm registry
bun test                      # engine unit tests (pure core: quoting, scanner, reconcile, art)
bun run typecheck
bun run build:all             # backend → dist/, SPA → dist/ui/
cd ui && bun run dev          # SPA dev server (point it at a running standalone instance)

This plugin requires @punktfunk/host ≥ 0.1.0 (the version that introduced servePluginUi).

License

MIT OR Apache-2.0.