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Follows the security audit (#5/#9): the GameStream-compat plane carries inherent on-path weaknesses that can't be fixed on the wire without breaking stock Moonlight — its pairing runs over plain HTTP (#9, MITM-able during the pairing window) and its legacy control encryption can reuse GCM nonces (#5, a passive eavesdropper can recover/forge input). The native punktfunk/1 plane (SPAKE2 PIN pairing + per-direction AEAD nonces) has neither. So flip the default to secure-by-default: - `serve` → native punktfunk/1 plane + management API ONLY (no GameStream surface). - `serve --gamestream` → ALSO the GameStream/Moonlight-compat planes (nvhttp pairing, RTSP, ENet control, _nvstream mDNS). Opt-in, logged with a trusted-LAN caveat. `--moonlight` is an alias. - The native plane is now ALWAYS on in `serve` (`--native` is a kept-for-compat no-op); the unified GameStream+native host is `serve --gamestream`. `gamestream::serve` gates the GameStream spawns (nvhttp/rtsp/control/mdns) on the flag; the native plane + mgmt + native-pairing handle always run. To avoid silently regressing validated Moonlight deployments, the explicit deployment configs PRESERVE Moonlight via `--gamestream` (each documents dropping it for a secure native-only host): the Linux systemd unit, the Steam Deck installer, and the Windows service default (DEFAULT_HOST_CMD). The bare `serve` default (new/manual use) is secure. Docs swept to match (host-cli, moonlight, quickstart, install, packaging READMEs, CLAUDE.md, README, …): Moonlight setup now instructs `--gamestream`; native/console refs use bare `serve`. OpenAPI regenerated (a stale "run `serve --native`" string). fmt + clippy clean; 94 host tests green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
139 lines
5.9 KiB
Markdown
139 lines
5.9 KiB
Markdown
---
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title: Fedora — KDE Plasma
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description: Reproducible punktfunk host setup on Fedora KDE (KWin) via the RPM.
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---
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Set up a punktfunk host on **Fedora KDE** (the KDE Plasma spin). The host runs as an RPM-managed
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systemd service and uses KWin to create per-client virtual displays, captured zero-copy
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(dmabuf → CUDA → NVENC) on NVIDIA.
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> Validated live on **Fedora 44 KDE Plasma** with an RTX 4090: KWin virtual output + full
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> zero-copy capture. Everything below is the reproducible flow — paste it on a fresh box.
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The setup has three parts: **NVIDIA driver** → **host RPM** → **KWin streaming session**.
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## 1. NVIDIA driver (RPM Fusion akmod)
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Enable RPM Fusion (free + nonfree), then install the akmod driver + CUDA. RPM Fusion's nonfree
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NVIDIA repo is sometimes pre-enabled on the KDE spin; the full free/nonfree repos below are still
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needed (they carry the NVENC ffmpeg in the next step).
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```sh
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sudo dnf install \
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https://mirrors.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm \
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https://mirrors.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-$(rpm -E %fedora).noarch.rpm
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sudo dnf install akmod-nvidia xorg-x11-drv-nvidia-cuda
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```
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**NVENC ffmpeg.** Fedora ships `ffmpeg-free`, which is built **without** NVENC — the host can't
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encode with it. Swap to RPM Fusion's ffmpeg:
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```sh
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sudo dnf install --allowerasing ffmpeg ffmpeg-libs
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ffmpeg -hide_banner -encoders | grep nvenc # expect hevc_nvenc / av1_nvenc / h264_nvenc
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```
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**Secure Boot.** If `mokutil --sb-state` says *enabled*, the akmod module is signed with a
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locally-generated key that must be enrolled once:
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```sh
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sudo akmods --force # build + sign the module
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sudo mokutil --import /etc/pki/akmods/certs/public_key.der # set a one-time password
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sudo reboot
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```
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On the next boot a blue **MOK Manager** screen appears **on the machine's console** (not over
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SSH): *Enroll MOK → Continue → Yes → (the password) → Reboot*. Then verify:
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```sh
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nvidia-smi # driver loads
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ffmpeg -hide_banner -encoders | grep nvenc
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```
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(Or disable Secure Boot in firmware to skip the MOK step — fine for a dedicated test box.)
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## 2. Install the host (RPM)
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The host is published to the self-hosted Gitea RPM registry, in a per-Fedora-release group (an RPM
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is soname-coupled to its base, so Fedora 44 has its own `fedora-44` group). Add the repo and
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install:
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```sh
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sudo tee /etc/yum.repos.d/punktfunk.repo >/dev/null <<'REPO'
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[punktfunk]
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name=punktfunk
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baseurl=https://git.unom.io/api/packages/unom/rpm/fedora-44
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enabled=1
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# Packages are GPG-signed (gpgcheck=1) AND the repo metadata is Gitea-signed (repo_gpgcheck=1).
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gpgcheck=1
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repo_gpgcheck=1
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gpgkey=https://git.unom.io/api/packages/unom/rpm/repository.key
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https://git.unom.io/api/packages/unom/generic/punktfunk-keys/1/RPM-GPG-KEY-punktfunk
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REPO
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sudo dnf install punktfunk
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sudo usermod -aG input "$USER" # /dev/uinput access for virtual gamepads (re-login to apply)
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```
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Updates later are just `sudo dnf upgrade punktfunk`. The package ships the systemd user units, the
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udev rule, the UDP socket-buffer sysctl tuning, and example configs.
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> No matching `fedora-NN` group for your release yet? Build one with the same toolchain CI uses —
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> `docker build --build-arg FEDORA_VERSION=NN -f ci/fedora-rpm.Dockerfile -t pf-rpm ci` then run
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> `packaging/rpm/build-rpm.sh` inside it — or build from source (appendix below).
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## 3. KWin streaming session
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KWin's virtual-output capture uses its **privileged** `zkde_screencast` protocol, which an
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*interactive* Plasma session will not hand to an external client. So the host streams from a
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**dedicated headless KWin session** (`kwin --virtual` launched with
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`KWIN_WAYLAND_NO_PERMISSION_CHECKS=1`) — shipped as `punktfunk-kde-session.service`. This also
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makes the box a self-contained appliance: it streams at boot with no graphical login.
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```sh
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# KWin appliance config (ships with the package):
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mkdir -p ~/.config/punktfunk
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cp /usr/share/punktfunk/host.env.kde ~/.config/punktfunk/host.env
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# Start the headless KWin session + the host, and start user units at boot without a login:
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systemctl --user daemon-reload
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systemctl --user enable --now punktfunk-kde-session punktfunk-host
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sudo loginctl enable-linger "$USER"
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```
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Check it came up:
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```sh
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systemctl --user status punktfunk-host # active
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journalctl --user -u punktfunk-host -f # watch a client connect
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```
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The host now listens on `9777` (native punktfunk/1) + the GameStream ports, and advertises over
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mDNS. It requires **PIN pairing** by default (secure on a LAN); pair once from your client.
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## 4. Connect a client
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From any [client](/docs/clients) — `punktfunk-client --discover` finds the host on the LAN. On
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first connect, complete the PIN pairing — **arm it from the host's web console / mgmt API**, which
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makes the host display a 4-digit PIN to type into the client. (Pairing is required by default; pass
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`serve --open` only if you deliberately want to disable the requirement.) See
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[Clients](/docs/clients) and [Running as a Service](/docs/running-as-a-service).
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## Appendix — build from source
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If there's no RPM for your Fedora release and you don't want to build one, compile the host
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directly (no clean updates / no packaged units — you wire those up by hand):
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```sh
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sudo dnf install gcc gcc-c++ make cmake clang clang-devel nasm git \
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pipewire-devel wayland-devel wayland-protocols-devel libxkbcommon-devel opus-devel \
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libdrm-devel mesa-libgbm-devel mesa-libEGL-devel mesa-libGLES-devel libva-devel \
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ffmpeg-devel libei-devel
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curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
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git clone https://git.unom.io/unom/punktfunk.git && cd punktfunk
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cargo build --release -p punktfunk-host
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```
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Then write `~/.config/punktfunk/host.env` (as in `/usr/share/punktfunk/host.env.kde`, but the host
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binary is `target/release/punktfunk-host`) and run it inside the KWin session from step 3.
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