Two bodies of work in one commit (the rename moved files the fixes also touched). Naming/structure cleanup (pre-launch): - Host modules m3.rs->punktfunk1.rs, m0.rs->spike.rs; CLI m3-host->punktfunk1-host, m0->spike; bare `punktfunk-host` now prints help. Types M3Options/M3Source-> Punktfunk1Options/Punktfunk1Source. - Clients consolidated out of crates/ into clients/: punktfunk-client-rs-> clients/probe (crate punktfunk-probe), client-linux->clients/linux, client-windows->clients/windows, punktfunk-android->clients/android/native (crate punktfunk-client-android; kept [lib] name=punktfunk_android so the JNI contract is unchanged). crates/ now holds only core + host. - Milestone codes M0-M4 purged from code/CLI/CLAUDE.md/README/docs/docs-site, kept only in docs/implementation-plan.md. docs/m2-plan.md-> docs/gamestream-host-plan.md. CI/gradle/flatpak paths updated. Client loss-recovery (video froze and never recovered after a brief drop): - Export punktfunk_connection_frames_dropped through the C ABI (the core already tracked it for the client keyframe-recovery loop; it was never reachable from the ABI clients). Regenerated punktfunk_core.h. - Apple (StreamPump + Stage2Pipeline) and Android (decode.rs) now poll frames_dropped and request a keyframe when it climbs -- the same loss-driven recovery Linux/Windows already had. Under infinite GOP the decoder silently conceals reference-missing frames, so the decode-error trigger rarely fires. Apple rumble robustness (worked then went spotty -- DualSense + Xbox): - Add CHHapticEngine stopped/reset handlers (rebuild on app background / audio interruption / server reset) and drop the permanent `broken` latch on a transient drive failure; latch only when the controller truly has no haptics. - Surface swallowed SDL set_rumble errors on Linux/Windows + diagnostic logging. Verified: cargo build/clippy/fmt --workspace, C-ABI harness, header drift. Not runnable on this box (verify in CI): Gitea workflows, gradle/Android, flatpak, Swift/decky. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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title, description
| title | description |
|---|---|
| Host CLI | The punktfunk-host commands and the flags you'll actually use. |
The host is one binary, punktfunk-host. Most of the time you'll run a single command; the rest reads
its settings from host.env.
serve --native
The normal way to run a host. Starts the unified host: the GameStream server (for Moonlight) and
the native punktfunk/1 server, plus the management API/web console — all in one process.
punktfunk-host serve --native
| Flag | Meaning |
|---|---|
--native |
Also run the native punktfunk/1 server (recommended; enables the Apple app and discovery). |
--native-port <PORT> |
Native QUIC port (default 9777). |
--open |
Don't require pairing — serve any device on the network. Off by default; only for trusted single-user setups. |
--mgmt-bind <IP:PORT> |
Management API address (default loopback 127.0.0.1:47990). |
--mgmt-token <TOKEN> |
Override the bearer token for the management API. |
These are the only flags serve accepts.
The management API is always HTTPS with bearer-token auth. If you don't pass --mgmt-token, a token
is auto-generated and persisted to ~/.config/punktfunk/mgmt-token; --mgmt-token only overrides it. A
token is required when you bind the API off loopback with --mgmt-bind.
By default the host requires pairing — see Pairing & Trust. On serve --native you
arm pairing from the web console (or mgmt API); the host then displays a 4-digit PIN. Pass --open to
turn off the mandatory-pairing default and serve any device on the network (trusted single-user setups
only). The pairing flags below are punktfunk1-host-only and do not apply to serve.
punktfunk1-host
A standalone native-only host, mainly for testing the punktfunk/1 path without the GameStream server
or web console.
punktfunk-host punktfunk1-host --source virtual
| Flag | Meaning |
|---|---|
--port <N> |
QUIC listen port (default 9777). |
--source synthetic · virtual |
virtual uses a real virtual display + NVENC; synthetic emits test frames. |
--seconds <N> / --frames <N> |
Bound each session by wall-clock seconds or frame count. |
--max-concurrent <N> |
Stream at most N sessions at once (default 4); overflow waits in the queue. |
--max-sessions <N> |
Exit after N sessions (0 = serve forever). |
--allow-pairing |
Accept PIN pairing; the host prints a PIN when a client pairs. |
--require-pairing |
Only serve paired devices (implies --allow-pairing). |
--max-concurrent, --allow-pairing, and --require-pairing are punktfunk1-host-only — serve does not
accept them. On serve --native you arm pairing from the web console instead, and concurrency is not
yet capped from the command line.
Both serve --native and punktfunk1-host advertise the host on the network so clients can discover it. List
hosts from another machine with punktfunk-probe --discover.
Environment
Most behaviour (compositor, video source, input backend, zero-copy) is set in
host.env, not on the command line. When running as a
service, the unit loads host.env for you.