Files
punktfunk/crates/punktfunk-core/src/lib.rs
T
enricobuehlerandClaude Opus 4.8 c3c0115a82 fix(core/abi): bump ABI_VERSION to 13 for punktfunk_connection_send_pen
The pen P0 work added a new embeddable C entry point (punktfunk_connection_send_pen)
but left ABI_VERSION at 12 — the value 0.18.0 shipped. Per the project's convention
(0.18.0 bumped to 12 for the additive cursor channel), additive C-surface growth bumps
the ABI so embedders can gate on the new symbol. Regenerated include/punktfunk_core.h
via cbindgen (cargo build -p punktfunk-core); WIRE_VERSION is unchanged (pen is
capability-gated on HOST_CAP_PEN).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-23 18:23:38 +02:00

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//! # punktfunk-core
//!
//! The shared protocol / transport / FEC core for the punktfunk low-latency streaming
//! stack. It is compiled exactly once and linked by every host and client — directly
//! as a Rust `lib`, or across the [C ABI](crate::abi) by Swift / Kotlin / C clients.
//!
//! Everything platform-specific (capture, encode, decode, present, input injection)
//! lives *outside* this crate. What lives *here*:
//!
//! - [`fec`] — erasure coding. GF(2⁸) for GameStream/Moonlight compatibility (P1) and
//! GF(2¹⁶) Leopard-RS (P2) which removes the ~1 Gbps per-frame shard-count ceiling.
//! - [`packet`] — `#[repr(C)]` zero-copy wire framing: splitting an access unit into
//! FEC blocks of MTU-sized shards and reassembling them on the far side.
//! - [`crypto`] — AES-128-GCM session sealing, matching GameStream in P1.
//! - [`session`] — the host (submit frame → FEC → packetize → seal → send) and client
//! (recv → open → reorder → FEC recover → reassemble) state machines.
//! - [`transport`] — pluggable packet I/O (in-process loopback for tests; UDP for real).
//! - [`abi`] — the `extern "C"` surface and `cbindgen`-generated `punktfunk_core.h`.
//! - [`config`] / [`error`] / [`stats`] — session configuration, the shared error/status
//! vocabulary, and the counters snapshot.
//! - [`input`] — the wire input-event vocabulary (keyboard/mouse/touch, gamepad snapshots).
//! - [`reject`] — typed application-close rejection codes · [`reanchor`] — the post-loss
//! freeze-until-reanchor client gate · [`render_scale`] — the shared render-scale setting ·
//! [`audio`] — Opus PCM decode for C-ABI embedders · [`wol`] — Wake-on-LAN.
//! - `quic` (feature `quic`) — the punktfunk/1 control plane: handshake, typed control
//! messages, pairing (SPAKE2), the datagram plane codecs, and clock sync. With it come
//! `client` (the embeddable NativeClient worker), `abr` (the adaptive-bitrate
//! controller), and `clipboard` (the shared-clipboard transport task). `tls`
//! (feature `tls`) — the pinned-fingerprint certificate verifier.
//!
//! ## Threading contract
//!
//! Nothing in the per-frame path touches an async runtime. `tokio`/`quinn` are gated
//! behind the off-by-default `quic` feature and used only for the control plane.
#![forbid(unsafe_op_in_unsafe_fn)]
pub mod abi;
#[cfg(feature = "quic")]
mod abr;
pub mod audio;
#[cfg(feature = "quic")]
pub mod client;
/// Client-side shared-clipboard transport: the per-session task that runs the fetch-stream accept
/// loop, drives outbound fetches, and serves inbound ones — surfaced to the embedder as poll
/// events. Wire codecs live in [`quic`]; the OS pasteboard integration lives in the native client.
#[cfg(feature = "quic")]
pub mod clipboard;
pub mod config;
pub mod crypto;
pub mod error;
pub mod fec;
pub mod input;
pub mod packet;
#[cfg(feature = "quic")]
pub mod quic;
pub mod reanchor;
pub mod reject;
pub mod render_scale;
pub mod session;
pub mod stats;
#[cfg(feature = "tls")]
pub mod tls;
pub mod transport;
pub mod wol;
pub use config::{CompositorPref, Config, FecConfig, FecScheme, Mode, ProtocolPhase, Role};
pub use error::{PunktfunkError, PunktfunkStatus, Result};
pub use session::{Frame, Session};
pub use stats::Stats;
/// Bump on any breaking change to the [C ABI](crate::abi). Mirrors
/// `punktfunk_abi_version()` and is checked by clients before use.
///
/// v2: `punktfunk_connect` gained `client_cert_pem`/`client_key_pem` (pairing identities);
/// added `punktfunk_pair` / `punktfunk_generate_identity` / `punktfunk_connection_request_mode`.
/// v3: added `punktfunk_wake_on_lan` (Wake-on-LAN magic packet; the host's wake MAC(s) reach
/// clients out-of-band via the mDNS `mac` TXT record, so no connection is required to wake).
/// v4: added `punktfunk_probe` (bounded, trust-agnostic, mDNS-independent reachability handshake —
/// the display-side companion to dial-first, so saved-host "online" pips reflect real reachability).
/// v5: added `punktfunk_connection_next_rumble2` (rumble pull that also yields the self-terminating
/// TTL of a v2 envelope; `punktfunk_connection_next_rumble` is unchanged and drops it). Additive —
/// the wire is backward-compatible (the envelope is a length-tolerant tail on 0xCA), so
/// [`WIRE_VERSION`] is unchanged.
/// v6: added the `punktfunk_reanchor_gate_*` surface (post-loss freeze-until-reanchor gate for the
/// Swift client; Rust embedders use [`reanchor::ReanchorGate`] directly). Additive, client-local —
/// no wire change, so [`WIRE_VERSION`] is unchanged.
/// v7: added `punktfunk_connect_ex8` (`status_out` — typed connect-failure reporting, including
/// the host-rejection block `PUNKTFUNK_STATUS_REJECTED_*` decoded from the host's QUIC
/// application close) and the `PunktfunkStatus` 20 block itself. Additive — the close codes are
/// new application-close vocabulary an old peer simply never sends/reads, so [`WIRE_VERSION`] is
/// unchanged.
/// v8: added the shared-clipboard client surface — `punktfunk_connection_host_caps` and
/// `punktfunk_connection_clipboard_{control,offer,fetch,serve,cancel}` +
/// `punktfunk_connection_next_clipboard`. Additive; the wire grows only backward-compatible control
/// messages (0x40-0x44) and a new `Welcome::host_caps` bit, so [`WIRE_VERSION`] is unchanged.
/// v9: `PunktfunkFrame` grew `received_ns` — the reassembly-completion receipt stamp, so
/// embedders stop stamping receipt at the hand-off pull (which folds the pre-decode queue wait
/// into apparent network latency). Struct-size change on the frame poll surface = a hard ABI
/// break for embedders reading `PunktfunkFrame`; nothing on the wire moved, so [`WIRE_VERSION`]
/// is unchanged.
/// v10: added `punktfunk_connection_clock_offset_now_ns` — the LIVE (mid-stream re-synced)
/// clock offset ongoing latency math must use; the connect-time getter stays frozen by
/// contract. Additive, client-local — no wire change, so [`WIRE_VERSION`] is unchanged.
/// v12: added `punktfunk_connection_set_cursor_render` — the mid-stream cursor-render flip
/// (design/remote-desktop-sweep.md §8): the client's mouse-model chord tells the host who
/// renders the pointer. Additive; rides the existing control stream (a new message TYPE, which
/// pre-§8 hosts ignore), so [`WIRE_VERSION`] is unchanged.
/// v13: added `punktfunk_connection_send_pen` — the stylus wire plane
/// (design/pen-tablet-input.md): a client sends `RICH_PEN` sample batches once the host
/// advertises `HOST_CAP_PEN`. Additive and capability-gated, so [`WIRE_VERSION`] is unchanged.
pub const ABI_VERSION: u32 = 13;
/// The punktfunk/1 **wire** version — what `Hello`/`Welcome` carry and hosts equality-check.
/// Deliberately its own constant: [`ABI_VERSION`] tracks the embeddable **C surface**
/// (functions a client links), which can grow without changing a single wire byte — v3's
/// `punktfunk_wake_on_lan` is client-local, and riding the C-ABI bump onto the wire locked
/// every new client out of every deployed host ("ABI mismatch: client 3 host 2", observed
/// live). Bump this ONLY when the handshake/planes actually change incompatibly.
pub const WIRE_VERSION: u32 = 2;