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main moved 93 commits while this branch ran. Two conflicts, both where main's new
work sat next to M10's excision:
packaging/flatpak/io.unom.Punktfunk.yml — main added the vendored gamescope WSI
layer (the only route to HDR on a Deck) and, before it, a vulkan-headers module.
Took both: this branch predates them and deletes neither. But the headers module's
stated consumer was pf-ffvk's bindgen over FFmpeg's hwcontext_vulkan.h, and M10
deleted pf-ffvk — so it now reads as dead weight to the next person. It is not:
the WSI layer IS a Vulkan layer, compiles against those headers, and builds after
it, so module order is the dependency. Rewrote the rationale to say so, including
why dropping it would be expensive to discover — flatpak.yml has no pull_request:
trigger, so a manifest break reaches main invisibly and a tag then ships no Linux
flatpak. Also recorded that the native decoder needs nothing from there: pf-vkdecode
reaches Vulkan through ash, which is pure Rust bindings, no bindgen, no C headers.
crates/pf-console-ui/src/screens/settings.rs — main restructured the gamepad
settings into TABS, which removed the per-row section headers; this branch had left
Some("Video") untouched from the merge base and added the pre-M10 decoder migration
next to it. Git could not tell those apart. Took main's structure (no header, its
deliberate change) with this branch's migration layered on: a stored `vulkan`,
`vaapi` or `d3d11va` names no preset in the tabbed list and would render as "—",
then silently rewrite the user's preference on the next save.
Gates on the merged tree, Linux container: fmt clean; cargo check --workspace
--all-targets clean; clippy --workspace --all-targets -D warnings clean; tests
green across pf-vkdecode (187), pf-client-core (163), pf-console-ui (58) and
punktfunk-host (447 of 448 — the one failure is the pre-existing
gamestream::stream::tests::sender_delivers_batches, a UDP-loopback EINTR under
qemu that fails identically on a pristine HEAD).
288 lines
16 KiB
Markdown
288 lines
16 KiB
Markdown
# punktfunk on NixOS / Nix
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First-class Nix support via the repo's `flake.nix`: reproducible builds of the streaming **host**
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and the native Linux **client**, a **NixOS module** that wires up everything the RPM/deb do
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(systemd user service, udev rules, kernel modules, sysctl tuning, firewall, `input` group), and a
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**dev shell** with the pinned toolchain and every system library.
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> **Platform:** `x86_64-linux` only (the host encodes with desktop NVENC; matches the RPM's
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> `ExclusiveArch: x86_64`). NixOS **24.11 or newer** for the `hardware.graphics` option.
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---
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## What the flake provides
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| Output | Contents |
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| --- | --- |
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| `packages.x86_64-linux.punktfunk-host` | `punktfunk-host` + `punktfunk-tray` (built with `nvenc` + `vulkan-encode`, like CI) |
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| `packages.x86_64-linux.punktfunk-client` | `punktfunk-client` (GTK4 shell) + `punktfunk-session` (Vulkan streamer, without the Skia OSD — see caveats) |
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| `packages.x86_64-linux.punktfunk-web` | the management web console (bun-built Nitro SSR bundle; SPAKE2 pairing + host status) |
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| `packages.x86_64-linux.punktfunk-scripting` | the plugin/script runner (bun-bundled Effect SDK; supervises host automation) |
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| `packages.x86_64-linux.default` | = `punktfunk-host` |
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| `nixosModules.default` | `services.punktfunk.host` / `.client` / `.web` / `.scripting` |
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| `devShells.x86_64-linux.default` | pinned Rust (from `rust-toolchain.toml`) + all build deps |
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| `apps` / `checks` / `formatter` | `nix run`, `nix flake check`, `nix fmt` |
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One binary per GPU vendor: NVENC/CUDA entry points are `dlopen`'d at runtime, so the host runs on
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NVIDIA (zero-copy dmabuf → CUDA → NVENC), AMD/Intel (raw Vulkan-Video HEVC / VAAPI), or software.
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---
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## Quick start (no NixOS required)
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```sh
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# Build
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nix build git+https://git.unom.io/unom/punktfunk#punktfunk-host
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nix build git+https://git.unom.io/unom/punktfunk#punktfunk-client
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# Run
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nix run git+https://git.unom.io/unom/punktfunk#punktfunk-host -- serve --gamestream
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nix run git+https://git.unom.io/unom/punktfunk#punktfunk-client
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```
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GPU drivers are resolved at runtime from `/run/opengl-driver/lib`. On non-NixOS distros use
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[nixGL](https://github.com/nix-community/nixGL) so that path is populated (`nixGL nix run …`); on
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NixOS the module (below) sets `hardware.graphics.enable = true` for you.
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---
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## NixOS module
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Add the flake and enable the host and/or client:
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```nix
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{
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inputs.punktfunk.url = "git+https://git.unom.io/unom/punktfunk";
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# (optional) share your nixpkgs: inputs.punktfunk.inputs.nixpkgs.follows = "nixpkgs";
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outputs = { self, nixpkgs, punktfunk, ... }: {
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nixosConfigurations.myhost = nixpkgs.lib.nixosSystem {
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system = "x86_64-linux";
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modules = [
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punktfunk.nixosModules.default
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({ ... }: {
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services.punktfunk.host = {
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enable = true;
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users = [ "alice" ]; # → added to the `input` group for virtual gamepads
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openFirewall = true; # native + GameStream ports
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settings = {
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PUNKTFUNK_VIDEO_SOURCE = "virtual";
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RUST_LOG = "info";
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# PUNKTFUNK_444 = true; # booleans render as 1/0
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};
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};
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# …and/or the client on the same or another box:
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services.punktfunk.client = {
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enable = true;
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openFirewall = true; # UDP 5353 for mDNS discovery
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};
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})
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];
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};
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};
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}
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```
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Then, in your graphical session:
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```sh
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systemctl --user enable --now punktfunk-host
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```
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### Options
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`services.punktfunk.host`:
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| Option | Default | Meaning |
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| --- | --- | --- |
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| `enable` | `false` | Install the host + wire udev/sysctl/kernel-modules/firewall and the user service. |
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| `gamestream` | `true` | `serve --gamestream` (Moonlight-compatible). `false` = native-only, more secure. |
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| `autoStart` | `false` | Add the user service to `default.target` (appliance mode — pair with lingering). |
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| `users` | `[ ]` | Users added to the `input` group (virtual gamepads). |
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| `settings` | `{ }` | `host.env` key/values (see `${package}/share/punktfunk-host/host.env.example`). |
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| `environmentFile` | `null` | Extra `EnvironmentFile` for secrets (e.g. `PUNKTFUNK_MGMT_TOKEN`); loaded optionally. |
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| `openFirewall` | `false` | Open the inbound ports (see below). |
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| `package` | flake's | Override the package. |
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`services.punktfunk.client`: `enable`, `openFirewall` (UDP 5353), `package`.
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`services.punktfunk.web` (the management console — **on by default whenever the host is enabled**,
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mirroring the RPM's `Recommends: punktfunk-web`):
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| Option | Default | Meaning |
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| --- | --- | --- |
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| `enable` | `host.enable` | Run the console as a `systemd --user` service on **TCP 47992 (HTTPS)**. Set `false` for a console-less host. |
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| `openFirewall` | `host.openFirewall` | Open TCP 47992 so other devices on the LAN can reach it. |
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| `autoStart` | `host.autoStart` | Add the console user service to `default.target` (appliance mode). |
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| `package` | flake's | Override the package. |
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The console is **auto-wired** to the host on the same box: it reads the host's per-user
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`~/.config/punktfunk/{mgmt-token,cert.pem,key.pem}` (written by `serve`), serves HTTPS with the
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host's own identity cert, and proxies the loopback mgmt API with the bearer token injected
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server-side (never sent to the browser). A login password is generated on first start — read it
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with `journalctl --user -u punktfunk-web-init` (or `~/.config/punktfunk/web-password`). Then open
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`https://<host-ip>:47992` and trust the self-signed host cert once. Enable it (with the host) via
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`systemctl --user enable --now punktfunk-web`.
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`services.punktfunk.scripting` (the plugin/script runner — installed with the host, but **opt-in to
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run**):
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| Option | Default | Meaning |
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| --- | --- | --- |
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| `enable` | `host.enable` | Install the runner + define its `systemd --user` unit `punktfunk-scripting`. |
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| `autoStart` | `false` | Add the unit to `default.target`. Off even on an auto-start host — running operator scripts/plugins is a deliberate opt-in. |
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| `package` | flake's | Override the package. |
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The runner discovers loose scripts under `~/.config/punktfunk/scripts` and installed
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`punktfunk-plugin-*` packages under `~/.config/punktfunk/plugins`, and supervises each as an Effect
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fiber (SIGTERM shuts the tree down structurally so plugin finalizers run). A plugin auto-wires to
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the host's mgmt token + identity cert. It's inert until you add automation, so the unit ships
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un-started; turn it on with `systemctl --user enable --now punktfunk-scripting`.
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### What the host module configures for you
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Everything the RPM's `%install` + `%post` do, declaratively:
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- **systemd `--user` service** `punktfunk-host` → `serve [--gamestream]`, `EnvironmentFile` from
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`settings` (+ optional secret file), `Restart=on-failure`.
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- **udev rules** (`60-punktfunk.rules`): `/dev/uinput` + `/dev/uhid` group access and the vhci
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sysfs perms for the virtual Steam Deck.
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- **kernel modules**: `uinput`, `uhid`, `vhci-hcd` (usbip transport so Steam Input adopts the
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virtual Deck).
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- **sysctl**: `net.core.{r,w}mem_max = 32 MB` (high-bitrate UDP headroom; `mkDefault`).
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- **`input` group** membership for `users`.
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- **`hardware.graphics.enable = true`** (`mkDefault`) so `/run/opengl-driver/lib` has the driver
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libs the binaries `dlopen`.
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- **firewall** (when `openFirewall`): native UDP 9777/5353 + TCP 47990; with `gamestream` also TCP
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47984/47989/48010 + UDP 47998/47999/48000. The media data plane is an ephemeral, hole-punched
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UDP port — nothing fixed to open.
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- **tray autostart** entry (`--autostart`; self-gates to users who actually run a host).
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### GPU drivers (out of scope of the module — set these yourself)
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- **NVIDIA:** `hardware.nvidia` + `hardware.graphics.enable = true`. NVENC/CUDA come from the
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driver at runtime (nothing pinned in the closure).
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- **AMD/Intel:** `hardware.graphics.enable = true` with `extraPackages = [ vaapiVdpau … ]` /
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`intel-media-driver` for VAAPI encode; the host's raw Vulkan-Video HEVC path needs only Mesa.
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### Headless / appliance
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Set `autoStart = true`, enable lingering, and — for a **dedicated single-session appliance** —
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pin a backend in `settings` (pinning `PUNKTFUNK_COMPOSITOR` disables live-session auto-detection,
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so leave it out on any box that switches between a desktop and Game Mode):
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```nix
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services.punktfunk.host = {
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enable = true;
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autoStart = true;
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users = [ "streamer" ];
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settings = { PUNKTFUNK_COMPOSITOR = "gamescope"; }; # appliance-only; omit to auto-detect
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};
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users.users.streamer.linger = true;
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# For the gamescope/KWin backends extend the service PATH, e.g.:
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# systemd.user.services.punktfunk-host.path = [ pkgs.gamescope ];
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```
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The `${package}/share/punktfunk-host/headless/` helpers (KDE/Sway session scripts, example
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`host.env` files, the OpenAPI doc) are installed for reference.
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---
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## Development
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```sh
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nix develop # pinned toolchain (rust-toolchain.toml) + all system libs
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cargo build --release -p punktfunk-host -p punktfunk-client-linux -p punktfunk-client-session
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# The tray gets its OWN invocation — co-building it with the host unifies the host's
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# ashpd -> zbus/tokio onto the tray's zbus (which runs ksni's async-io executor, no tokio runtime),
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# and the resulting binary panics at launch: "there is no reactor running, must be called from the
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# context of a Tokio 1.x runtime". Same split the .deb / RPM / Arch packaging does.
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cargo build --release -p punktfunk-tray
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```
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The shell exports an
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`LD_LIBRARY_PATH` that includes `/run/opengl-driver/lib` so `cargo run` finds the GPU driver.
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`nix fmt` formats the `.nix` files.
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---
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## Notes & caveats
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- **Build tool:** [crane](https://github.com/ipetkov/crane). The lockfile carries
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`windows 0.62.2` from both crates.io *and* a pinned `microsoft/windows-rs` git rev (the Windows
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client), which `rustPlatform.importCargoLock` can't vendor (colliding `name-version`); crane
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vendors per-source and fetches the git rev via `builtins.fetchGit` (no output hash to maintain).
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Those crates are `cfg(windows)`-gated — vendored, never compiled on Linux.
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- **First build compiles from scratch** (no split dep cache — pyrowave-sys builds a CMake tree in
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its build.rs that a crane "dummy" source would drop) and has no public binary cache, so expect a
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long initial build. `nix develop` gives incremental rebuilds.
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- **The status tray is built in its own derivation, on purpose.** `punktfunk-tray` uses `ksni`'s
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`async-io` zbus executor with no tokio runtime (by design — see `crates/punktfunk-tray/Cargo.toml`).
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Cargo unifies features across everything in one `cargo build`, so co-building the tray with the
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host would pull the host's `ashpd → zbus/tokio` onto the tray's shared `zbus`, and the tray then
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panics at startup (`there is no reactor running, must be called from the context of a Tokio 1.x
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runtime`). Building it as a separate `-p punktfunk-tray` invocation keeps its `zbus` on async-io;
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the host package copies the resulting binary into its `$out`. (The rpm/arch builds split it the same
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way. The **.deb did not**, despite its sibling comments claiming otherwise: `deb.yml` co-built
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`-p punktfunk-host -p punktfunk-tray`, and `build-deb.sh`'s own standalone build was skipped because
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the poisoned artifact already existed — so this shipped as a real crash-at-launch on Debian/Ubuntu,
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not a latent one. Fixed 2026-07-27: the workflow no longer co-builds it and `build-deb.sh` now
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rebuilds it unconditionally.)
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- **The bun packages (`punktfunk-web`, `punktfunk-scripting`) use [bun2nix](https://github.com/nix-community/bun2nix).**
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Their `node_modules` is fetched **one `fetchurl` per package**, straight from the integrity hashes
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already in the lockfile, via a generated-and-committed `bun.nix` (`web/bun.nix`, `sdk/bun.nix`).
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There is **no aggregate deps hash to bump** — the previous design put `bun install` in a
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fixed-output derivation whose single `outputHash` silently went stale on every lockfile change and
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broke the build. `bun2nix` is a devDependency of both packages and regenerates `bun.nix` on every
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`bun install` (web's `postinstall`; the SDK's `prepare`, since sdk/ is the *published*
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`@punktfunk/host` package and a `postinstall` would then fire on consumers' installs).
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The `@unom` scope needs no special handling: `web/bun.lock` records those tarballs' full
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`https://git.unom.io/api/packages/unom/npm/…` URLs and the registry is read-public (the same
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anonymous pull CI's rpm/deb builds do).
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> ⚠⚠ **That devDependency hook is a convenience, NOT the guarantee — `bun.nix` still drifts.**
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> It fires only on a local `bun install` that runs lifecycle scripts. It does *not* fire under
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> `bun install --ignore-scripts`, which is what every bun install in CI uses; and it cannot fire
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> on a **merge or rebase**, where git carries someone else's `bun.lock` change past a `bun.nix`
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> generated before it and reports no conflict. That is how `web/bun.nix` shipped on main holding
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> `brace-expansion@5.0.7` while `web/bun.lock` said `5.0.8` — for **553 commits** (2026-07-27 →
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> 2026-08-05), with `nix build .#punktfunk-web` broken the whole time, until an unrelated
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> advisory bump happened to rerun a real `bun install` and closed it by accident.
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>
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> The enforcement point is **`scripts/ci/check-bun-nix.sh`** (the `bun-nix` job in `ci.yml`,
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> unfiltered so it sees the innocuous-looking commits drift arrives through). It regenerates each
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> `bun.nix` from its committed `bun.lock` and diffs. Fix any report with:
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>
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> scripts/ci/check-bun-nix.sh --fix
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>
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> Never regenerate with a bare `bunx bun2nix`: **`bun.nix` has no schema stability across bun2nix
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> versions**, and an unpinned `bunx` uses whatever is newest. The flake input
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> (`github:nix-community/bun2nix?ref=2.1.2`) and the npm devDependency in `web/package.json` +
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> `sdk/package.json` must name the *same exact version* — the script checks that too, and always
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> generates with the pinned one. Move all three together, then rerun it with `--fix`.
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Everything past the deps fetch is offline (the console's codegen + vite build; the runner's
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`bun build --target=bun` bundle). Both launchers exec `pkgs.bun` from the store — unlike the
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deb/rpm, which vendor a bun binary because apt/dnf have none.
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- **Commit `flake.lock`:** it pins the input revisions (nixpkgs / crane / rust-overlay / bun2nix).
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It is generated on first eval and checked in.
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- **Session Skia OSD is off under Nix.** `punktfunk-session`'s default `ui` feature draws its
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on-screen stats/console overlay with `skia-safe`, whose build *downloads* a prebuilt Skia from
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the rust-skia releases — which Nix's network-less build sandbox forbids, and a from-source Skia
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build pulls the whole gn/ninja/python toolchain plus network-fetched third-party. The feature is
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explicitly droppable ("same streaming, stats on stdout only"), so the Nix build compiles the
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session with `--no-default-features --features pyrowave`. **Everything streams**; only the
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session binary's *optional* on-glass stats overlay is absent, and the **GTK shell
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(`punktfunk-client`) is skia-free and fully featured.** Re-adding it means teaching skia-bindings
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to consume a prebuilt Skia offline (a fixed-output derivation of the rust-skia tarball) or a
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vendored from-source Skia build — a tracked follow-up.
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## Verified
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Both packages build, install, and run on real Nix hardware (NixOS-equivalent: CachyOS + Nix,
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RTX 5070 Ti, driver 610). `punktfunk-host --version` and `punktfunk-session` run; the driver
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RUNPATH (`/run/opengl-driver/lib`) and the GTK GApps wrapper (GSettings schemas + pixbuf loaders)
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are present. Fixes discovered during that bring-up: `CMAKE_POLICY_VERSION_MINIMUM=3.5` (CMake ≥ 4),
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system `libopus` (audiopus_sys), and the session Skia note above.
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