be09f9f345
The run loop grows a browse mode: the console library idles between streams in ONE window (no gamescope handoff), overlay actions launch sessions via run_browse's callback, session end returns to the library. The Overlay contract gains menu routing (MenuEvent → haptic pulse), action draining, and session-phase edges. pf-console-ui ports the GTK launcher wholesale: the coverflow's springs, cursor arithmetic and recede/tilt constants move verbatim with their tests (plus new projection tests — focused-card centering, the inner- edge-recedes corridor); paint order is draw order (the gtk::Fixed restack hack is gone); the aurora renders as an SkSL runtime shader at full rate on every box (the 30 Hz CPU-upscale path and its frozen-on- Deck fallback are deleted — the generated SkSL is compile-tested); titles/scenes shape through textlayout (CJK-safe). Poster art streams in as encoded bytes through the shared model and decodes renderer-side. The session binary wires --browse host[:port] [--mgmt PORT]: KnownHosts lookup (unpaired renders the pair-first scene), library + art fetch on threads, PUNKTFUNK_FAKE_LIBRARY dev hook, and a session_params helper shared with --connect. The minimal build refuses --browse cleanly. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
33 lines
1.3 KiB
TOML
33 lines
1.3 KiB
TOML
[package]
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name = "punktfunk-client-session"
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description = "punktfunk/1 Vulkan session binary — SDL3 window, ash presenter, terminal stats; the power-user / gamescope stream client"
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version.workspace = true
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edition.workspace = true
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rust-version.workspace = true
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license.workspace = true
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authors.workspace = true
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repository.workspace = true
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[[bin]]
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name = "punktfunk-session"
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path = "src/main.rs"
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[features]
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default = ["ui"]
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# The Skia console UI (stats OSD, capture HUD, later the gamepad library). Dropping it
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# (`--no-default-features`) is the ~15 MB-smaller power-user build: same streaming,
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# stats on stdout only.
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ui = ["dep:pf-console-ui", "dep:serde_json"]
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# Same Linux gating as the rest of the client stack; elsewhere this is a stub binary.
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[target.'cfg(target_os = "linux")'.dependencies]
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pf-presenter = { path = "../../crates/pf-presenter" }
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pf-console-ui = { path = "../../crates/pf-console-ui", optional = true }
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pf-client-core = { path = "../../crates/pf-client-core" }
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punktfunk-core = { path = "../../crates/punktfunk-core", features = ["quic"] }
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# The fake-library dev hook (`PUNKTFUNK_FAKE_LIBRARY`, browse mode) parses GameEntry JSON.
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serde_json = { version = "1", optional = true }
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anyhow = "1"
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tracing = "0.1"
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tracing-subscriber = { version = "0.3", features = ["env-filter"] }
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