`punktfunk-gamescope` had never been published to the apt registry — not in any release. It was built inside the host job's Ubuntu 24.04 image, where it cannot build: our pin vendors wlroots 0.19.3, which floors `wayland-server` at 1.23.1, and noble ships 1.22.0 (it also lacks libxcb-errors-dev and has only libdisplay-info 0.1.1). Every rung of that path was a `::warning::` returning 0 and the one hard gate ran last by design, so v0.26.0 and v0.27.0 both released with the package missing while docs-site told apt users to install it. The same tags shipped it fine for Arch, Fedora 44 and Bazzite. It now builds in its own job on Debian 13 (ci/gamescope-trixie.Dockerfile), the oldest apt base the tree configures on. One package serves Debian 13 AND Ubuntu 26.04 — measured by installing and running it on both — because the build also vendors libdisplay-info via the new `--extra-fallback` option: linked against the distro copy it demands `libdisplay-info2` on trixie, which Ubuntu 26.04 does not have (it carries libdisplay-info3). The option is opt-in, so the Arch/Fedora/nix outputs are byte-for-byte unchanged. Ubuntu 24.04 gets no gamescope package and cannot — its wayland is too old to run one however built. Debian 13 is now a documented host target. That needed no packaging change at all: the host .deb's glibc-2.39 floor and bundled FFmpeg already made it installable, and it had been working for a long time while docs-site said Debian was unsupported and unverified. Verified by installing: host, web console and plugin runner install, resolve every soname and run. The desktop client stays Ubuntu-26.04-only (built there, floors at `libc6 >= 2.43`; Debian 13 has 2.41). Compositor detection now answers Cinnamon (Mint, LMDE) with the route that works instead of advice that cannot help. Muffin forked from Mutter 3.36: `org.cinnamon.Muffin.ScreenCast` has only RecordMonitor/RecordWindow, never RecordVirtual, and xdg-desktop-portal-xapp implements no ScreenCast — so no value of PUNKTFUNK_COMPOSITOR makes a Cinnamon desktop host a virtual display. The error names headless gamescope, which needs no desktop compositor. The XDG sniff moved into a pure function so those branches are testable; Cinnamon is matched before GNOME, since it is a GNOME derivative and the generic arm would otherwise hand it the Mutter backend (caught by the new test). New `smoke-install` job installs every published package from the registry in pristine ubuntu:24.04, ubuntu:26.04 and debian:trixie images, asserts each binary resolves its libraries and runs, and insists the version served is the one this run built. Nothing in deb.yml had ever installed a package it produced, which is how both of the above survived unnoticed. ⚠ Bootstrap: seed `punktfunk-gamescope-trixie:latest` into the LAN registry once (docker.yml builds it thereafter) or the new job cannot start.
240 lines
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Markdown
240 lines
13 KiB
Markdown
# punktfunk-host — Debian/Ubuntu package (apt)
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> **Which distros the published packages install on** — measured by installing them, not inferred
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> from the build image (`scripts/ci/deb-install-smoke.sh` asserts this on every run):
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>
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> | | Ubuntu 24.04 | Ubuntu 26.04 | Debian 13 | Debian 12 |
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> |---|---|---|---|---|
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> | `punktfunk-host` | ✅ | ✅ | ✅ | ❌ glibc 2.36 < 2.39 |
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> | `punktfunk-web` / `punktfunk-scripting` | ✅ | ✅ | ✅ | ✅ |
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> | `punktfunk-gamescope` | ❌ wayland 1.22 | ✅ | ✅ | ❌ |
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> | `punktfunk-client` | ❌ `libc6 >= 2.43` | ✅ | ❌ `libc6 >= 2.43` | ❌ |
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>
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> Debian 13 is a supported host target ([docs](https://docs.punktfunk.unom.io/docs/debian)); the
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> client is the one gap, since it is built on 26.04 and floors at that release's glibc.
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`punktfunk-host` is published as a `.deb` to **Gitea's Debian package registry** in the public
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`unom` org, so the Ubuntu hosts update with plain `apt`. CI (`.gitea/workflows/deb.yml`) builds
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and publishes on every push to `main` (a rolling `<next-minor>~ciN.g<sha>` build — the base is
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derived from the latest stable tag by `scripts/ci/pf-version.sh` — to the **`canary`** apt
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distribution) and on `vX.Y.Z` tags (a clean `X.Y.Z` to the **`stable`** distribution, plus attached
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to the unified Gitea Release). The two are separate apt distributions, so a stable box never jumps
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to a canary build — see [Release Channels](https://punktfunk.unom.io/docs/channels). The repo line
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below subscribes to `stable`; swap `stable` → `canary` for the latest main builds.
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The same workflow also publishes **`punktfunk-web`** (the browser management console — pairing +
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status) and **`punktfunk-client`** (the native GTK4/libadwaita Linux client). `punktfunk-host` **Recommends**
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`punktfunk-web`, so a default `apt install punktfunk-host` pulls the console too (alongside the
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udev/sysctl bits) unless you've disabled weak deps; `punktfunk-client` is independent — install it
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on the box you stream *to*. (`punktfunk-probe` is the headless reference/test tool, not packaged
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here.)
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Package layout mirrors the Fedora RPM (`../rpm/punktfunk.spec`): the host binary, the `/dev/uinput`
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udev rule, the systemd **user** unit, headless session helpers, the example config, and the OpenAPI
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doc. Runtime `Depends` are computed by `dpkg-shlibdeps` from the binary itself. The NVIDIA driver
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(`libnvidia-encode` / `libEGL_nvidia` / `libcuda`) is **not** a dependency — it's installed out of
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band, like on the RPM side.
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## Ubuntu 24.04 LTS (and why it needs a special build)
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`punktfunk-host` needs **FFmpeg 8** (libavcodec62), but Ubuntu 24.04 LTS ships FFmpeg 6.1
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(libavcodec60). So a host `.deb` built the obvious way — on the same Ubuntu 26.04 image as the
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client (`ci/rust-ci.Dockerfile`) — declares `Depends: libavcodec62, …` and a glibc-2.41 floor that
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24.04's apt can't satisfy ("the required packages are too recent"). To fix that, the host `.deb` is
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instead built on an **Ubuntu 24.04 image** (`ci/rust-ci-noble.Dockerfile`) that carries a from-source
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FFmpeg 8, and that FFmpeg is **bundled into the package** (`build-deb.sh BUNDLE_FFMPEG=1` → the
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libav* land in `/usr/lib/punktfunk-host`, the binary's rpath points there, and the libav* sonames are
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dropped from `Depends`). The result is **one** host `.deb` that installs on **Ubuntu 24.04 LTS through
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26.04** (glibc floor 2.39; no distro-FFmpeg dependency). The client/web/scripting `.deb`s still build
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on 26.04 (the native client needs SDL3 / GTK4 ≥ 4.20, absent on 24.04) — install the client on the box
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you stream *to*, which is independent of the host's distro.
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## `punktfunk-gamescope` is built on Debian 13, not Ubuntu
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The patched gamescope has its own job (`build-publish-gamescope`) in a **Debian 13** image
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(`ci/gamescope-trixie.Dockerfile`), and that is not a preference — it is the only apt distro the
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tree configures on. Built in the noble host image, as it was until 2026-08, it failed every single
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run:
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```
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wlroots| Dependency wayland-server found: NO found 1.22.0 but need: '>=1.23.1'
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subprojects/wlroots/meson.build:96:17: ERROR: Dependency 'wayland-server' is required but not found
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```
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Our pin vendors wlroots 0.19.3, which floors wayland-server at 1.23.1; noble ships 1.22.0 (and has
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no `libxcb-errors-dev`, and only libdisplay-info 0.1.1). Because every rung of that path was a
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`::warning::` returning 0, **v0.26.0 and v0.27.0 both shipped with no gamescope .deb** while the
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release notes and docs-site said it was apt-installable. Debian 13 has wayland 1.23.1 exactly —
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the oldest apt base that works.
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Two things make the one package serve both Debian 13 and Ubuntu 26.04:
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- **`--extra-fallback libdisplay-info`** (see `packaging/gamescope/build-punktfunk-gamescope.sh`).
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Linked against the distro copy, the package picks up `Depends: libdisplay-info2 (>= 0.2.0)` on
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trixie — and Ubuntu 26.04 carries libdisplay-info **3** (0.3.0), so apt refuses it there.
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gamescope vendors the library as a submodule, so the vendored build drops the dependency. Same
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reasoning the script already applies to wlroots: a binary we ship must not follow the build
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host's shared libraries.
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- The **static C++ runtime** the build script already forces, so `libstdc++` never appears in
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`NEEDED`. The binary asks only for `GLIBC_2.38`.
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**Ubuntu 24.04 gets no gamescope package** and cannot: the wayland floor is a runtime one too.
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## Install on a host (one-time)
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The registry is public, so no apt auth is needed — just trust the repo's signing key:
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```sh
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sudo install -d -m 0755 /etc/apt/keyrings
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curl -fsSL https://git.unom.io/api/packages/unom/debian/repository.key \
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| sudo tee /etc/apt/keyrings/punktfunk.asc >/dev/null
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echo "deb [signed-by=/etc/apt/keyrings/punktfunk.asc] https://git.unom.io/api/packages/unom/debian stable main" \
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| sudo tee /etc/apt/sources.list.d/punktfunk.list
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sudo apt update
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sudo apt install punktfunk-host
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```
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Then, as the desktop user:
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```sh
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sudo usermod -aG input "$USER" # virtual gamepads (re-login to take effect)
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mkdir -p ~/.config/punktfunk
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cp /usr/share/punktfunk-host/host.env.example ~/.config/punktfunk/host.env # then edit
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systemctl --user enable --now punktfunk-host
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# Web console — enable it and read the auto-generated login password (then open https://<host-ip>:47992):
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systemctl --user enable --now punktfunk-web
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journalctl --user -u punktfunk-web-init | sed -n 's/.*password generated: //p'
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```
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## Firewall
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**Debian ships no firewall and Ubuntu's `ufw` is installed-but-inactive by default**, so out of the
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box there is nothing to open. If you turn one on, the `punktfunk-host` package ships a one-liner
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opener for both **ufw** and **firewalld** (neither auto-enabled):
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```sh
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# ufw (Ubuntu) — profile at /etc/ufw/applications.d/punktfunk, read at once (no reload):
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sudo ufw allow punktfunk-native # the default native host
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sudo ufw allow punktfunk-gamestream # …add for Moonlight compat
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# firewalld — service definitions at /usr/lib/firewalld/services/:
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sudo firewall-cmd --reload # load the installed definition
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sudo firewall-cmd --permanent --add-service=punktfunk-native
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# --add-service=punktfunk-gamestream # …add for Moonlight compat
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sudo firewall-cmd --reload
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```
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If you installed the **web console** (`punktfunk-web`) and want it reachable from another device,
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open its port with the matching one-liner — `sudo ufw allow punktfunk-web` or `sudo firewall-cmd
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--permanent --add-service=punktfunk-web && sudo firewall-cmd --reload` — which opens **TCP 47992**
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(HTTPS, login-gated). The mgmt API (47990) is opened for paired clients by the `punktfunk-native`
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profile (game-library browsing over mTLS); off-loopback it serves only read-only status/library and
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keeps admin loopback-only.
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Prefer explicit rules? Open the ports directly. The **native `punktfunk/1`** plane:
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- **QUIC control plane: UDP 9777** (`serve --native-port N` to change).
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- **Data plane: a separate UDP port.** By default it's *random* — the host binds `0.0.0.0:0` and
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tells the client which port it got. Video flows host → client, but the **client sends the first
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packet** (a hole-punch), so the host learns the client's real source and streams back — this
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traverses NAT / inter-VLAN with no forwarded port. **You normally don't open it:** if a deny-inbound
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firewall drops the punch, the host waits ~2.5 s and falls back to the client-reported address, and a
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stateful firewall then admits the return (it just adds ~2.5 s to session start). To skip that delay,
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pin it with **`serve --data-port <PORT>`** (or `PUNKTFUNK_DATA_PORT`): the host binds that fixed
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port and streams direct (no punch-wait) — open exactly that one port. A fixed port serves one
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session at a time (concurrent ones fall back to random + hole-punch), and direct mode needs the
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client's reported address to be reachable (flat LAN / a non-remapping port-forward).
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And the **GameStream / Moonlight** ports (fixed) — only needed if you run the host with
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`serve --gamestream` (opt-in, trusted LAN only); bare `serve` is native-only and doesn't open these:
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| Port | Proto | Purpose |
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|---|---|---|
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| 47984 | TCP | HTTPS nvhttp (paired, mutual-TLS) |
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| 47989 | TCP | HTTP nvhttp (`/serverinfo`, `/pair` PIN flow) |
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| 48010 | TCP | RTSP handshake |
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| 47998–48010 | UDP | Video RTP (+ FEC), ENet control (47999), audio (48000) |
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| 5353 | UDP | mDNS auto-discovery |
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The mgmt API (TCP 47990, HTTPS + mTLS) binds all interfaces by default so paired clients can browse the
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game library — the `punktfunk-native` profile opens it. Off-loopback it serves only read-only
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status/library to a paired client cert; the admin surface stays loopback-only. Pass
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`--mgmt-bind 127.0.0.1:47990` to keep it loopback-only (then leave 47990 closed).
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With `ufw` (explicit ports, instead of the shipped profile):
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```sh
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sudo ufw allow 9777/udp # punktfunk/1 control plane
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sudo ufw allow 47990/tcp # mgmt/library API (HTTPS + mTLS; LAN = read-only, paired)
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sudo ufw allow 47984/tcp && sudo ufw allow 47989/tcp && sudo ufw allow 48010/tcp
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sudo ufw allow 47998,47999,48000/udp # GameStream video/control/audio
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sudo ufw allow 5353/udp # mDNS discovery
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# The punktfunk/1 data plane uses a random UDP port; leave it closed on a LAN — the host hole-punches
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# and falls back (~2.5s at session start if firewalled). To skip that, pin it: `serve --data-port
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# 9778` and `ufw allow 9778/udp`.
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```
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With raw `nftables` (add to your `inet filter input` chain):
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```
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udp dport 9777 accept # punktfunk/1 control plane
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tcp dport 47990 accept # mgmt/library API (HTTPS + mTLS; LAN = read-only, paired)
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tcp dport { 47984, 47989, 48010 } accept
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udp dport { 47998-48010, 5353 } accept
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# The punktfunk/1 data plane is a random UDP port — normally left closed (hole-punch + ~2.5s
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# fallback). Pin it with `serve --data-port <PORT>` to open exactly one instead.
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```
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## Updates
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```sh
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sudo apt update && sudo apt upgrade # picks up the newest published build
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systemctl --user restart punktfunk-host # if the unit was already running
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```
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## Build a `.deb` locally
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```sh
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VERSION=0.0.1 bash packaging/debian/build-deb.sh # -> dist/punktfunk-host_0.0.1_amd64.deb
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```
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Needs `dpkg-dev` (`dpkg-shlibdeps`, `dpkg-deb`). It builds the release binary first if missing.
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Building on a GPU box is fine — the NVIDIA driver lib is filtered out either way.
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That plain invocation hard-depends on the build box's system FFmpeg, so it only installs on a box
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with the same libav* soname. For the **universal** package CI ships (installs on 24.04 LTS → 26.04),
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build it in the noble image with FFmpeg bundled:
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```sh
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docker build -f ci/rust-ci-noble.Dockerfile -t pf-noble ci
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docker run --rm -v "$PWD:/src" -w /src pf-noble \
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bash -lc 'VERSION=0.0.1 BUNDLE_FFMPEG=1 bash packaging/debian/build-deb.sh'
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```
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`BUNDLE_FFMPEG=1` needs `patchelf` and an FFmpeg install at `FFMPEG_PREFIX` (default `/opt/ffmpeg`,
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which the noble image provides).
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### The arm64 client `.deb`
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The **client** also ships for arm64 (`punktfunk-client_<version>_arm64.deb`, published to the same
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apt distribution — the registry keys pool entries by architecture, so an arm64 box needs no extra
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configuration). There is no arm64 **host** package: the Linux host encodes with NVENC/QSV/AMF, all
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x86.
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It is cross-compiled on an ordinary amd64 machine in `ci/rust-ci-arm64cross.Dockerfile` — the
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rust-ci toolchain plus an Ubuntu ports arm64 multiarch sysroot. No arm64 runner is involved:
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```sh
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docker build -f ci/rust-ci-arm64cross.Dockerfile -t pf-arm64cross . # repo-root context
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docker run --rm -v "$PWD:/w" -w /w pf-arm64cross \
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bash -lc 'VERSION=0.0.1 ARCH=arm64 TARGET=aarch64-unknown-linux-gnu \
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bash packaging/debian/build-client-deb.sh'
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```
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`TARGET` moves the binaries to `target/<triple>/release`; `ARCH` sets the package's
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`Architecture:` field. Set both — one without the other builds an amd64 binary into a package
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labelled arm64, or vice versa. `dpkg-shlibdeps` reads the arm64 sonames straight out of the
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multiarch sysroot, so `Depends:` comes out right with no manual list.
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