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Web console - Pairing/Library/Stats refactored into self-contained subsections that each own their own queries + mutations; a shared slot-based layout (view.tsx) is filled by the live page (containers) and Storybook (pure cards + fixtures) so the layout can't drift. - All paired devices in one list on Pairing with a protocol column (punktfunk/1 + Moonlight), routing each unpair to the right endpoint; the redundant Clients page is removed. - Library: overview grid split from the add/edit form into separate files. - Login screen links out to the docs. Docs - "Console login password" section on every host page (apt/RPM/Bazzite/SteamOS/Windows) plus a new "Forgot your Password?" troubleshooting page, linked from the login screen. - Console served as HTTP/1.1 over TLS (drop the unusable HTTP/3 advertising) across the Bun entry, launchers, systemd units, and packaging. Tooling - Biome now respects .gitignore (stops linting generated code), config migrated to 2.5.1; all lint issues fixed cleanly. Also includes this branch's in-progress host, Apple client, packaging, and CI changes. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
127 lines
4.9 KiB
Markdown
127 lines
4.9 KiB
Markdown
---
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title: Ubuntu — KDE Plasma
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description: Set up a punktfunk host on Ubuntu with KDE Plasma (KWin).
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---
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Set up a punktfunk host on **Ubuntu** running **KDE Plasma**. The host uses KDE's KWin compositor to
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create a per-client virtual display. Needs **KWin 6.5.6 or newer**.
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> New to this? Skim [Requirements](/docs/requirements) first.
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## 1. NVIDIA driver
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Identical to the GNOME guide — follow **step 1** of
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[Ubuntu — GNOME](/docs/ubuntu-gnome#1-nvidia-driver): install the NVIDIA driver **and** the
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`libnvidia-gl-<version>` userspace, enable `nvidia-drm modeset=1`, reboot, and verify with
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`nvidia-smi`.
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## 2. Install the host (apt)
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The host is published as a `.deb` to the public Gitea apt registry — install and update with plain
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`apt`. Trust the repo's signing key, add the repo, and install:
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```sh
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sudo install -d -m 0755 /etc/apt/keyrings
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curl -fsSL https://git.unom.io/api/packages/unom/debian/repository.key \
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| sudo tee /etc/apt/keyrings/punktfunk.asc >/dev/null
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echo "deb [signed-by=/etc/apt/keyrings/punktfunk.asc] https://git.unom.io/api/packages/unom/debian stable main" \
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| sudo tee /etc/apt/sources.list.d/punktfunk.list
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sudo apt update
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sudo apt install punktfunk-host
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```
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This also pulls the web console (`punktfunk-web`) via `Recommends` (the pairing/status UI). The
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desktop *client* — `punktfunk-client`, for the machine you stream *to* — is a separate package, not
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needed on a host. The NVIDIA driver stays out of band (step 1). Updates later are just
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`sudo apt update && sudo apt upgrade`.
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## 3. Configure
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The package ships the systemd **user** unit, the udev rule, and the sysctl tuning. As the desktop
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user, grant gamepad access and write the KDE config:
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```sh
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sudo usermod -aG input "$USER" # /dev/uinput for virtual gamepads (re-login to apply)
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mkdir -p ~/.config/punktfunk
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cat > ~/.config/punktfunk/host.env <<'ENV'
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WAYLAND_DISPLAY=wayland-0
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XDG_CURRENT_DESKTOP=KDE
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PUNKTFUNK_COMPOSITOR=kwin
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PUNKTFUNK_VIDEO_SOURCE=virtual
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PUNKTFUNK_ZEROCOPY=1
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PUNKTFUNK_INPUT_BACKEND=libei
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ENV
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```
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> Make sure you're on a **KDE Wayland** session (not X11) — the picker on the login screen. The
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> virtual-display path is Wayland-only. See the [Configuration reference](/docs/configuration) for
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> every option.
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## 4. Run
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Start the host as a user service from **inside your Plasma session**:
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```sh
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systemctl --user enable --now punktfunk-host
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journalctl --user -u punktfunk-host -f # watch it come up + print its fingerprint
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```
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The host listens on UDP `9777` (native punktfunk/1) plus the GameStream ports and advertises over
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mDNS. It requires **PIN pairing** by default — arm pairing from the web console and pair once from
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your [client](/docs/clients).
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### Web console
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```sh
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systemctl --user enable --now punktfunk-web
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# read the auto-generated login password, then open http://<host-ip>:3000
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journalctl --user -u punktfunk-web-init | sed -n 's/.*password generated: //p'
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```
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#### Console login password
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The console is password-protected. On first start `punktfunk-web-init` generates a random login
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password and saves it to `~/.config/punktfunk/web-password` (as `PUNKTFUNK_UI_PASSWORD=…`). Read it
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back at any time — from the init service's journal, or straight from the file:
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```sh
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journalctl --user -u punktfunk-web-init | sed -n 's/.*password generated: //p'
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sed -n 's/^PUNKTFUNK_UI_PASSWORD=//p' ~/.config/punktfunk/web-password
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```
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To set your own password, edit that file (`PUNKTFUNK_UI_PASSWORD=<your-password>`) and restart the
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console: `systemctl --user restart punktfunk-web`. Forgot it? This is the recovery path linked from
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the console login screen — see [Forgot your Password?](/docs/forgot-password).
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To run it at boot — including fully **headless**, with KWin brought up automatically and no login —
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see [Running as a Service](/docs/running-as-a-service); the headless appliance is built around KDE.
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## Troubleshooting
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- **KWin too old:** virtual outputs need KWin **≥ 6.5.6**. Check with `kwin_wayland --version`.
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- **No picture / capture fails:** confirm you're on a Wayland session and the NVIDIA GL userspace is
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installed (`libnvidia-gl-<version>`). More in [Troubleshooting](/docs/troubleshooting).
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## Appendix — build from source
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If the apt registry has no build for your release, compile the host yourself (no clean updates / no
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packaged units). Install the build toolchain and runtime libraries — the same `apt` line as the
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[GNOME build-from-source appendix](/docs/ubuntu-gnome#appendix--build-from-source) — then:
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```sh
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curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
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git clone https://git.unom.io/unom/punktfunk.git && cd punktfunk
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cargo build --release -p punktfunk-host
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```
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Write `~/.config/punktfunk/host.env` as in step 3, then run it inside your Plasma session:
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```sh
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cargo run --release -p punktfunk-host -- serve --gamestream
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```
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(The native plane is always on; `--gamestream` adds the Moonlight-compat surface this guide's
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GameStream ports refer to — trusted LAN only. Drop it for a secure native-only host.)
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