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Three things that belong together:
1. rustfmt the gamepad-new-types host files ci.yml's `cargo fmt --all
--check` gate flags (the .21/.133 verify recipes ran clippy+tests
but never fmt — the same class of miss as 69f30f30).
2. Enforce it at the source: scripts/git-hooks/{pre-commit,pre-push}
run the exact CI fmt gates (main workspace + the shipped-driver
crates of the UMDF workspace); CONTRIBUTING documents the one-time
`git config core.hooksPath scripts/git-hooks`. pre-push is the
enforcement point (plumbing commits bypass pre-commit).
3. N4 follow-up — the spike verdict FLIPS TO GO: SwDeviceProfile grows
`usb_mi`, synthesizing `&MI_02` into the Deck spike's USB hardware
ids. hidclass mirrors the parent's USB tokens into the HID child's
hardware ids, and hidapi/SDL/Steam parse `MI_` as bInterfaceNumber
(defaulting to 0 when absent — the exact gate the first run hit:
Steam wants the Deck controller on interface 2). Re-run live on
.173: Steam logs `Interface: 2`, then `!! Steam controller device
opened`, `Steam Controller reserving XInput slot 0`, and activates
a mapping — full Steam Input promotion of the software-devnode
Deck, no driver change needed. The PS identities pass
`usb_mi: None` (real single-interface devices carry no MI_ token).
A proper Windows-Deck backend phase is now justified; planned
separately.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
655 lines
28 KiB
Rust
655 lines
28 KiB
Rust
//! Transport-independent Nintendo Switch Pro Controller contract — the report codec + canned
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//! handshake replies the Linux UHID backend ([`super::switch_pro`]) drives `hid-nintendo` with.
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//!
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//! Everything here is pinned against the kernel driver source (drivers/hid/hid-nintendo.c —
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//! the ONE consumer of these bytes; a virtual pad must answer its probe exactly or no input
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//! devices appear):
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//!
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//! - **USB handshake**: 2-byte output reports `0x80 <cmd>` (handshake / baudrate / no-timeout),
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//! each ACKed with an input report `0x81 <cmd>` (`joycon_send_usb` matches only those two
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//! bytes).
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//! - **Subcommands**: output report `0x01` (packet counter + 8 rumble bytes + subcommand id +
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//! args), ACKed with input report `0x21` — a 12-byte input-state header, then ack byte /
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//! echoed subcommand id / payload. The driver matches ONLY the echoed id (byte 14) and
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//! requires ≥ 49 bytes; real hardware sends 64.
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//! - **SPI flash reads** (subcommand `0x10`): the driver reads the user-calibration magics
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//! (absent here → `0xFF 0xFF`, so it takes the factory path), the factory stick calibrations
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//! (9-byte packed 12-bit triples — max/center/min order DIFFERS left vs right), and the
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//! 24-byte factory IMU calibration. We serve blobs chosen so the math is clean: sticks
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//! centered at [`STICK_CENTER`] ± [`STICK_RANGE`], IMU offsets 0 with the driver's default
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//! scales (accel 16384, gyro 13371) so raw units pass through 1:1.
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//! - **Input report `0x30`**: 3 button bytes (bit layout per `JC_BTN_*`), two packed 12-bit
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//! stick triples, battery/connection, and 3 IMU sample frames (accel then gyro, i16 LE).
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//! - **Rumble**: 4 encoded bytes per side in every `0x01`/`0x10` output; we decode the
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//! amplitude through the driver's own `joycon_rumble_amplitudes` table (inverted) back to the
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//! 0..=0xFFFF wire magnitudes it was scaled from (left = strong/low, right = weak/high).
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//!
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//! Wire-mapping subtleties (see the plan doc, gamepad-new-types §4):
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//! - **Positional swap.** Wire `BTN_A` is the SOUTH button (GameStream convention); on a Switch
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//! pad SOUTH is `B`. `from_gamepad` maps wire-south → the report's B bit (and X/Y likewise),
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//! so the physical-position ↔ glyph relationship stays correct end-to-end.
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//! - **Units.** Wire motion is DualSense-convention (20 LSB/°·s, 10000 LSB/g); the report wants
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//! real-Pro-Controller raw units (≈14.247 LSB/°·s per `JC_IMU_GYRO_RES_PER_DPS`, 4096 LSB/g
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//! per `JC_IMU_ACCEL_RES_PER_G`), which our calibration blobs make the driver consume 1:1.
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use punktfunk_core::input::gamepad as gs;
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pub const SWITCH_VENDOR: u32 = 0x057E; // Nintendo Co., Ltd
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pub const SWITCH_PRODUCT: u32 = 0x2009; // Pro Controller
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/// Nintendo Switch Pro Controller **USB** HID report descriptor (203 bytes) — a verbatim
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/// real-device capture (usbhid-dump off a wired Pro Controller; three independent public
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/// captures agree byte-for-byte: mzyy94's usbhid-dump, ToadKing's full USB capture, and
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/// spacemeowx2's annotated dump). Declares exactly the report ids `hid-nintendo` exchanges
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/// wired (inputs 0x30/0x21/0x81, outputs 0x01/0x10/0x80/0x82); the driver reads raw events,
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/// so the descriptor only has to `hid_parse()` — but this is what real hardware presents.
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/// NOT the Bluetooth descriptor (that one is ~170 bytes with a different report set).
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#[rustfmt::skip]
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pub const PROCON_RDESC: &[u8] = &[
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0x05, 0x01, 0x15, 0x00, 0x09, 0x04, 0xA1, 0x01, 0x85, 0x30, 0x05, 0x01, 0x05, 0x09, 0x19, 0x01,
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0x29, 0x0A, 0x15, 0x00, 0x25, 0x01, 0x75, 0x01, 0x95, 0x0A, 0x55, 0x00, 0x65, 0x00, 0x81, 0x02,
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0x05, 0x09, 0x19, 0x0B, 0x29, 0x0E, 0x15, 0x00, 0x25, 0x01, 0x75, 0x01, 0x95, 0x04, 0x81, 0x02,
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0x75, 0x01, 0x95, 0x02, 0x81, 0x03, 0x0B, 0x01, 0x00, 0x01, 0x00, 0xA1, 0x00, 0x0B, 0x30, 0x00,
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0x01, 0x00, 0x0B, 0x31, 0x00, 0x01, 0x00, 0x0B, 0x32, 0x00, 0x01, 0x00, 0x0B, 0x35, 0x00, 0x01,
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0x00, 0x15, 0x00, 0x27, 0xFF, 0xFF, 0x00, 0x00, 0x75, 0x10, 0x95, 0x04, 0x81, 0x02, 0xC0, 0x0B,
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0x39, 0x00, 0x01, 0x00, 0x15, 0x00, 0x25, 0x07, 0x35, 0x00, 0x46, 0x3B, 0x01, 0x65, 0x14, 0x75,
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0x04, 0x95, 0x01, 0x81, 0x02, 0x05, 0x09, 0x19, 0x0F, 0x29, 0x12, 0x15, 0x00, 0x25, 0x01, 0x75,
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0x01, 0x95, 0x04, 0x81, 0x02, 0x75, 0x08, 0x95, 0x34, 0x81, 0x03, 0x06, 0x00, 0xFF, 0x85, 0x21,
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0x09, 0x01, 0x75, 0x08, 0x95, 0x3F, 0x81, 0x03, 0x85, 0x81, 0x09, 0x02, 0x75, 0x08, 0x95, 0x3F,
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0x81, 0x03, 0x85, 0x01, 0x09, 0x03, 0x75, 0x08, 0x95, 0x3F, 0x91, 0x83, 0x85, 0x10, 0x09, 0x04,
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0x75, 0x08, 0x95, 0x3F, 0x91, 0x83, 0x85, 0x80, 0x09, 0x05, 0x75, 0x08, 0x95, 0x3F, 0x91, 0x83,
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0x85, 0x82, 0x09, 0x06, 0x75, 0x08, 0x95, 0x3F, 0x91, 0x83, 0xC0,
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];
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/// Every input report we emit is the full USB size (the driver requires ≥ 49 for `0x21`).
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pub const SWITCH_REPORT_LEN: usize = 64;
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/// Stick raw center + full-deflection range of OUR virtual pad's calibration (12-bit axis).
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/// The factory blobs below advertise exactly this, so the driver maps
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/// `center ± range → ∓/± 32767` — one clean linear scale from the wire values.
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pub const STICK_CENTER: u16 = 2048;
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pub const STICK_RANGE: u16 = 1400;
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/// `battery and connection info` byte (report byte 2): high 3 bits = level (4 = full),
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/// BIT(4) = charging, BIT(0) = host powered — "full + charging + wired", so no low-battery
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/// warnings ever.
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pub const BAT_CON_FULL_WIRED: u8 = 0x91;
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/// `vibrator_report` (report byte 12): must be non-zero or the driver stops pumping its rumble
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/// queue (`joycon_ctlr_read_handler` gates on it). Real hardware sends 0x70-ish.
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pub const VIBRATOR_READY: u8 = 0x70;
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// Button bits of the 24-bit little-endian button field (report bytes 3..6), per the kernel's
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// JC_BTN_* defines.
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pub mod btn {
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pub const Y: u32 = 1 << 0;
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pub const X: u32 = 1 << 1;
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pub const B: u32 = 1 << 2;
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pub const A: u32 = 1 << 3;
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pub const R: u32 = 1 << 6;
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pub const ZR: u32 = 1 << 7;
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pub const MINUS: u32 = 1 << 8;
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pub const PLUS: u32 = 1 << 9;
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pub const RSTICK: u32 = 1 << 10;
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pub const LSTICK: u32 = 1 << 11;
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pub const HOME: u32 = 1 << 12;
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pub const CAPTURE: u32 = 1 << 13;
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pub const DOWN: u32 = 1 << 16;
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pub const UP: u32 = 1 << 17;
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pub const RIGHT: u32 = 1 << 18;
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pub const LEFT: u32 = 1 << 19;
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pub const L: u32 = 1 << 22;
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pub const ZL: u32 = 1 << 23;
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}
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/// Full Pro Controller state serialized into report `0x30` (and the `0x21` reply headers).
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/// Sticks are the RAW 12-bit values ([`STICK_CENTER`]-centered); motion is raw IMU units.
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#[derive(Clone, Copy)]
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pub struct SwitchState {
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/// 24-bit `JC_BTN_*` field.
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pub buttons: u32,
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pub lx: u16,
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pub ly: u16,
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pub rx: u16,
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pub ry: u16,
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/// Raw gyro (≈14.247 LSB/°·s) and accel (4096 LSB/g), driver axis order x/y/z.
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pub gyro: [i16; 3],
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pub accel: [i16; 3],
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}
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impl SwitchState {
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/// Centered sticks, nothing pressed, flat at rest (1 g on +Z — a pad lying on the desk, so
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/// SDL/games don't see a free-falling controller).
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pub fn neutral() -> SwitchState {
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SwitchState {
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buttons: 0,
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lx: STICK_CENTER,
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ly: STICK_CENTER,
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rx: STICK_CENTER,
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ry: STICK_CENTER,
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gyro: [0; 3],
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accel: [0, 0, 4096],
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}
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}
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/// Map a GameStream/XInput pad frame into Pro Controller state. Face buttons are mapped
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/// **positionally** (wire A = south → Switch B, etc. — see the module doc); triggers are
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/// digital on a Pro Controller, so any analog pull presses ZL/ZR. The wire paddles have no
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/// Switch slot — fold them via [`super::steam_remap`] BEFORE calling this (like the
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/// DualSense-family backends do).
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pub fn from_gamepad(
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buttons: u32,
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lx: i16,
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ly: i16,
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rx: i16,
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ry: i16,
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lt: u8,
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rt: u8,
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) -> SwitchState {
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let on = |bit: u32| buttons & bit != 0;
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let mut b = 0u32;
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// Positional: wire south/east/west/north → the Switch button at that position.
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if on(gs::BTN_A) {
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b |= btn::B; // south
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}
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if on(gs::BTN_B) {
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b |= btn::A; // east
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}
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if on(gs::BTN_X) {
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b |= btn::Y; // west
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}
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if on(gs::BTN_Y) {
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b |= btn::X; // north
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}
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if on(gs::BTN_LB) {
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b |= btn::L;
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}
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if on(gs::BTN_RB) {
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b |= btn::R;
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}
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if lt > 0 {
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b |= btn::ZL;
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}
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if rt > 0 {
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b |= btn::ZR;
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}
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if on(gs::BTN_BACK) {
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b |= btn::MINUS;
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}
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if on(gs::BTN_START) {
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b |= btn::PLUS;
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}
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if on(gs::BTN_LS_CLICK) {
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b |= btn::LSTICK;
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}
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if on(gs::BTN_RS_CLICK) {
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b |= btn::RSTICK;
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}
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if on(gs::BTN_GUIDE) {
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b |= btn::HOME;
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}
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if on(gs::BTN_MISC1) {
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b |= btn::CAPTURE;
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}
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if on(gs::BTN_DPAD_UP) {
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b |= btn::UP;
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}
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if on(gs::BTN_DPAD_DOWN) {
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b |= btn::DOWN;
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}
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if on(gs::BTN_DPAD_LEFT) {
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b |= btn::LEFT;
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}
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if on(gs::BTN_DPAD_RIGHT) {
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b |= btn::RIGHT;
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}
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SwitchState {
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buttons: b,
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lx: stick_raw(lx),
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ly: stick_raw(ly),
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rx: stick_raw(rx),
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ry: stick_raw(ry),
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..SwitchState::neutral()
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}
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}
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/// Apply a wire motion sample (DualSense-convention units) as raw IMU values. No axis flip:
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/// both conventions are x-toward-triggers / z-up for a Pro Controller held like a DualSense,
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/// and the driver applies no negation for the Pro (only the right Joy-Con negates).
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pub fn apply_motion(&mut self, gyro: [i16; 3], accel: [i16; 3]) {
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// gyro: wire 20 LSB/°·s → raw 14.247 LSB/°·s; accel: wire 10000 LSB/g → raw 4096 LSB/g.
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self.gyro = gyro.map(|v| ((v as i32 * 14247) / 20000) as i16);
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self.accel = accel.map(|v| ((v as i32 * 4096) / 10000) as i16);
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}
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}
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/// Wire stick value (i16, +32767 = right/up) → raw 12-bit axis. The driver Y-negates BOTH the
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/// wire's and evdev's conventions away: it computes `evdev_y = -scale(raw_y)`, and evdev's
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/// gamepad convention is negative-up — so wire +y (up) maps to raw above-center, exactly like x.
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pub fn stick_raw(v: i16) -> u16 {
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let raw = STICK_CENTER as i32 + (v as i32 * STICK_RANGE as i32) / 32767;
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raw.clamp(0, 0xFFF) as u16
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}
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/// Pack two 12-bit values into the 3-byte stick / calibration wire form
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/// (`hid_field_extract` little-endian bitfield order).
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pub fn pack12(a: u16, b: u16) -> [u8; 3] {
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[
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(a & 0xFF) as u8,
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((a >> 8) & 0x0F) as u8 | ((b & 0x0F) << 4) as u8,
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((b >> 4) & 0xFF) as u8,
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]
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}
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/// Write the shared 13-byte input-state header (report id .. `vibrator_report`) that both the
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/// `0x30` stream and every `0x21` subcommand reply carry.
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fn write_header(r: &mut [u8; SWITCH_REPORT_LEN], id: u8, st: &SwitchState, timer: u8) {
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r[0] = id;
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r[1] = timer;
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r[2] = BAT_CON_FULL_WIRED;
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r[3] = (st.buttons & 0xFF) as u8;
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r[4] = ((st.buttons >> 8) & 0xFF) as u8;
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r[5] = ((st.buttons >> 16) & 0xFF) as u8;
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r[6..9].copy_from_slice(&pack12(st.lx, st.ly));
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r[9..12].copy_from_slice(&pack12(st.rx, st.ry));
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r[12] = VIBRATOR_READY;
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}
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/// Serialize the full/standard input report `0x30`: state header + 3 IMU sample frames
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/// (accel x/y/z then gyro x/y/z, i16 LE — `struct joycon_imu_data`). We repeat the current
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/// sample across all three 5 ms sub-frames (we sample per report, not per sub-frame).
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pub fn serialize_report_0x30(st: &SwitchState, timer: u8) -> [u8; SWITCH_REPORT_LEN] {
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let mut r = [0u8; SWITCH_REPORT_LEN];
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write_header(&mut r, 0x30, st, timer);
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for frame in 0..3 {
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let off = 13 + frame * 12;
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for (i, v) in st.accel.iter().enumerate() {
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r[off + i * 2..off + i * 2 + 2].copy_from_slice(&v.to_le_bytes());
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}
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for (i, v) in st.gyro.iter().enumerate() {
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r[off + 6 + i * 2..off + 6 + i * 2 + 2].copy_from_slice(&v.to_le_bytes());
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}
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}
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r
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}
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/// Build the `0x81 <cmd>` input report acknowledging a USB `0x80 <cmd>` command
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/// (`joycon_send_usb` matches exactly those two bytes).
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pub fn build_usb_ack(cmd: u8) -> [u8; SWITCH_REPORT_LEN] {
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let mut r = [0u8; SWITCH_REPORT_LEN];
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r[0] = 0x81;
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r[1] = cmd;
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r
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}
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/// Build a `0x21` subcommand reply: state header, then ack / echoed subcommand id / payload.
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/// The driver matches on the echoed id only; the MSB-set ack byte mirrors real hardware
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/// (`0x80` plain ack, `0x80 | data-type` when a payload follows).
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pub fn build_subcmd_reply(
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st: &SwitchState,
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timer: u8,
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ack: u8,
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subcmd: u8,
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payload: &[u8],
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) -> [u8; SWITCH_REPORT_LEN] {
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let mut r = [0u8; SWITCH_REPORT_LEN];
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write_header(&mut r, 0x21, st, timer);
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r[13] = ack;
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r[14] = subcmd;
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let n = payload.len().min(SWITCH_REPORT_LEN - 15);
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r[15..15 + n].copy_from_slice(&payload[..n]);
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r
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}
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/// The device-info payload (subcommand `0x02`): firmware 4.33, type `0x03` = **Pro Controller**
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/// (`ctlr_type` — the value that selects the Pro button/stick/IMU paths), `0x02`, the 6-byte
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/// MAC (parsed into `ctlr->mac_addr`, printed + used as the input devices' `uniq`), `0x01`,
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/// and `0x01` = "colors in SPI" (not read by the driver).
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pub fn device_info_payload(mac: &[u8; 6]) -> [u8; 12] {
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let mut p = [0u8; 12];
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p[0] = 0x04;
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p[1] = 0x21;
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p[2] = 0x03; // JOYCON_CTLR_TYPE_PRO
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p[3] = 0x02;
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p[4..10].copy_from_slice(mac);
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p[10] = 0x01;
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p[11] = 0x01;
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p
|
||
}
|
||
|
||
/// A stable per-pad virtual MAC (Nintendo OUI + our index) — the driver requires one from
|
||
/// device info and keys the input devices' `uniq` off it.
|
||
pub fn switch_mac(index: u8) -> [u8; 6] {
|
||
[0x7C, 0xBB, 0x8A, 0xDF, 0x00, index]
|
||
}
|
||
|
||
/// The canned SPI-flash contents (subcommand `0x10`): reply payload = echoed LE address +
|
||
/// echoed length + the flash bytes. `None` for an unmapped range (the caller then replies with
|
||
/// zeroes — the driver falls back to defaults rather than aborting).
|
||
///
|
||
/// Served ranges:
|
||
/// - `0x8010`/`0x801B`/`0x8026` (user-cal magics, 2 B): NOT `0xB2 0xA1` → user cal absent, the
|
||
/// driver takes the factory path.
|
||
/// - `0x603D`/`0x6046` (factory stick cal, 9 B): [`STICK_CENTER`] ± [`STICK_RANGE`] on every
|
||
/// axis. **Byte order differs**: left = max-above ++ center ++ min-below; right = center ++
|
||
/// min-below ++ max-above (`joycon_read_stick_calibration`).
|
||
/// - `0x6020` (factory IMU cal, 24 B): offsets 0, accel scale 16384, gyro scale 13371 — the
|
||
/// driver's own defaults, making its per-sample math the identity (accel) / ×1000 (gyro).
|
||
pub fn spi_flash_read(addr: u32, len: u8) -> Option<Vec<u8>> {
|
||
let cal_pair = pack12(STICK_RANGE, STICK_RANGE);
|
||
let center_pair = pack12(STICK_CENTER, STICK_CENTER);
|
||
let data: Vec<u8> = match (addr, len) {
|
||
(0x8010 | 0x801B | 0x8026, 2) => vec![0xFF, 0xFF],
|
||
(0x603D, 9) => [cal_pair, center_pair, cal_pair].concat(),
|
||
(0x6046, 9) => [center_pair, cal_pair, cal_pair].concat(),
|
||
(0x6020, 24) => {
|
||
let mut v = Vec::with_capacity(24);
|
||
v.extend_from_slice(&[0u8; 6]); // accel offsets = 0
|
||
for _ in 0..3 {
|
||
v.extend_from_slice(&16384u16.to_le_bytes()); // accel scale (driver default)
|
||
}
|
||
v.extend_from_slice(&[0u8; 6]); // gyro offsets = 0
|
||
for _ in 0..3 {
|
||
v.extend_from_slice(&13371u16.to_le_bytes()); // gyro scale (driver default)
|
||
}
|
||
v
|
||
}
|
||
_ => return None,
|
||
};
|
||
let mut payload = Vec::with_capacity(5 + data.len());
|
||
payload.extend_from_slice(&addr.to_le_bytes());
|
||
payload.push(len);
|
||
payload.extend_from_slice(&data);
|
||
Some(payload)
|
||
}
|
||
|
||
/// One decoded host-bound output report from the driver.
|
||
pub enum SwitchOutput {
|
||
/// `0x80 <cmd>` USB command — answer with [`build_usb_ack`].
|
||
UsbCmd(u8),
|
||
/// `0x01` subcommand (with its rumble bytes) — answer with a `0x21` reply.
|
||
Subcmd {
|
||
id: u8,
|
||
/// Subcommand argument bytes (report bytes 11..).
|
||
args: Vec<u8>,
|
||
/// Decoded rumble `(low, high)` magnitudes.
|
||
rumble: (u16, u16),
|
||
},
|
||
/// `0x10` rumble-only report — no reply expected.
|
||
Rumble((u16, u16)),
|
||
}
|
||
|
||
/// Parse one output report from the driver. Returns `None` for anything unrecognized/short.
|
||
pub fn parse_output(data: &[u8]) -> Option<SwitchOutput> {
|
||
match *data.first()? {
|
||
0x80 => Some(SwitchOutput::UsbCmd(*data.get(1)?)),
|
||
0x01 if data.len() >= 11 => Some(SwitchOutput::Subcmd {
|
||
id: data[10],
|
||
args: data.get(11..).map(|s| s.to_vec()).unwrap_or_default(),
|
||
rumble: decode_rumble(&data[2..10]),
|
||
}),
|
||
0x10 if data.len() >= 10 => Some(SwitchOutput::Rumble(decode_rumble(&data[2..10]))),
|
||
_ => None,
|
||
}
|
||
}
|
||
|
||
/// The driver's `joycon_rumble_amplitudes` table, amplitude column only, indexed by
|
||
/// `amp_high / 2` (the encoded high-band amplitude byte is always even). Copied verbatim from
|
||
/// hid-nintendo.c; last entry = `joycon_max_rumble_amp` (1003).
|
||
#[rustfmt::skip]
|
||
const RUMBLE_AMPS: [u16; 101] = [
|
||
0, 10, 12, 14, 17, 20, 24, 28, 33, 40,
|
||
47, 56, 67, 80, 95, 112, 117, 123, 128, 134,
|
||
140, 146, 152, 159, 166, 173, 181, 189, 198, 206,
|
||
215, 225, 230, 235, 240, 245, 251, 256, 262, 268,
|
||
273, 279, 286, 292, 298, 305, 311, 318, 325, 332,
|
||
340, 347, 355, 362, 370, 378, 387, 395, 404, 413,
|
||
422, 431, 440, 450, 460, 470, 480, 491, 501, 512,
|
||
524, 535, 547, 559, 571, 584, 596, 609, 623, 636,
|
||
650, 665, 679, 694, 709, 725, 741, 757, 773, 790,
|
||
808, 825, 843, 862, 881, 900, 920, 940, 960, 981,
|
||
1003,
|
||
];
|
||
|
||
/// Invert the driver's per-side rumble encoding back to the 0..=0xFFFF magnitude it scaled
|
||
/// from: byte1's even bits carry the amplitude-table index × 2 (`data[1] = freq_high_lo +
|
||
/// amp.high`, where the freq contribution is only ever bit 0).
|
||
fn side_amplitude(side: &[u8]) -> u16 {
|
||
let idx = ((side[1] & 0xFE) / 2) as usize;
|
||
let amp = RUMBLE_AMPS[idx.min(RUMBLE_AMPS.len() - 1)] as u32;
|
||
// Driver: amp = magnitude * 1003 / 65535 — invert, saturating at full scale.
|
||
((amp * 65535) / 1003).min(65535) as u16
|
||
}
|
||
|
||
/// Decode the 8 rumble bytes (left side = strong → wire `low`, right side = weak → wire
|
||
/// `high`, per `joycon_play_effect`).
|
||
pub fn decode_rumble(bytes: &[u8]) -> (u16, u16) {
|
||
if bytes.len() < 8 {
|
||
return (0, 0);
|
||
}
|
||
(side_amplitude(&bytes[..4]), side_amplitude(&bytes[4..8]))
|
||
}
|
||
|
||
/// Decode a player-lights subcommand payload (`(flash << 4) | on`, one bit per LED) into the
|
||
/// wire `PlayerLeds` bits: a flashing LED counts as on.
|
||
pub fn player_leds_bits(arg: u8) -> u8 {
|
||
(arg & 0x0F) | (arg >> 4)
|
||
}
|
||
|
||
#[cfg(test)]
|
||
mod tests {
|
||
use super::*;
|
||
|
||
/// The positional swap, pinned: wire south/east/west/north land on the Switch B/A/Y/X bits
|
||
/// (the driver then maps them back to BTN_SOUTH/EAST/WEST/NORTH — position-correct
|
||
/// end-to-end), and the rest of the buttons land on their JC_BTN_* bits.
|
||
#[test]
|
||
fn positional_swap_and_button_bits() {
|
||
let st = SwitchState::from_gamepad(gs::BTN_A, 0, 0, 0, 0, 0, 0);
|
||
assert_eq!(st.buttons, btn::B);
|
||
let st = SwitchState::from_gamepad(gs::BTN_B, 0, 0, 0, 0, 0, 0);
|
||
assert_eq!(st.buttons, btn::A);
|
||
let st = SwitchState::from_gamepad(gs::BTN_X, 0, 0, 0, 0, 0, 0);
|
||
assert_eq!(st.buttons, btn::Y);
|
||
let st = SwitchState::from_gamepad(gs::BTN_Y, 0, 0, 0, 0, 0, 0);
|
||
assert_eq!(st.buttons, btn::X);
|
||
// Shoulders / sticks / meta / dpad / triggers-as-digital.
|
||
let st = SwitchState::from_gamepad(
|
||
gs::BTN_LB | gs::BTN_RB | gs::BTN_BACK | gs::BTN_START | gs::BTN_GUIDE | gs::BTN_MISC1,
|
||
0,
|
||
0,
|
||
0,
|
||
0,
|
||
255,
|
||
1,
|
||
);
|
||
assert_eq!(
|
||
st.buttons,
|
||
btn::L | btn::R | btn::MINUS | btn::PLUS | btn::HOME | btn::CAPTURE | btn::ZL | btn::ZR
|
||
);
|
||
let st = SwitchState::from_gamepad(gs::BTN_DPAD_UP | gs::BTN_DPAD_LEFT, 0, 0, 0, 0, 0, 0);
|
||
assert_eq!(st.buttons, btn::UP | btn::LEFT);
|
||
}
|
||
|
||
/// Sticks: wire full deflection → center ± range on the raw 12-bit axis, both axes the same
|
||
/// direction (the driver's own Y negation restores evdev's negative-up).
|
||
#[test]
|
||
fn stick_scaling() {
|
||
assert_eq!(stick_raw(0), STICK_CENTER);
|
||
assert_eq!(stick_raw(32767), STICK_CENTER + STICK_RANGE);
|
||
assert_eq!(stick_raw(-32767), STICK_CENTER - STICK_RANGE);
|
||
// Extreme min doesn't underflow past the 12-bit range.
|
||
assert!(stick_raw(i16::MIN) <= 0xFFF);
|
||
}
|
||
|
||
/// The 3-byte 12-bit packing matches `hid_field_extract`'s little-endian bitfield order:
|
||
/// value A at bit 0, value B at bit 12.
|
||
#[test]
|
||
fn pack12_layout() {
|
||
assert_eq!(pack12(0x578, 0x578), [0x78, 0x85, 0x57]); // 1400/1400 (the cal pair)
|
||
assert_eq!(pack12(0x800, 0x800), [0x00, 0x08, 0x80]); // 2048/2048 (the center pair)
|
||
// Extract back: a = b0 | (b1 & 0xF) << 8; b = (b1 >> 4) | b2 << 4.
|
||
let p = pack12(0xABC, 0x123);
|
||
let a = p[0] as u16 | ((p[1] as u16 & 0xF) << 8);
|
||
let b = ((p[1] as u16) >> 4) | ((p[2] as u16) << 4);
|
||
assert_eq!((a, b), (0xABC, 0x123));
|
||
}
|
||
|
||
/// Report 0x30 layout, pinned against `struct joycon_input_report` + `joycon_imu_data`:
|
||
/// header bytes, packed sticks, and the 3 × 12-byte IMU frames (accel then gyro, LE).
|
||
#[test]
|
||
fn report_0x30_layout() {
|
||
let mut st = SwitchState::neutral();
|
||
st.buttons = btn::B | btn::MINUS | btn::ZL;
|
||
st.gyro = [0x1122, -2, 3];
|
||
st.accel = [-1, 0x3344, 5];
|
||
let r = serialize_report_0x30(&st, 7);
|
||
assert_eq!(r[0], 0x30);
|
||
assert_eq!(r[1], 7);
|
||
assert_eq!(r[2], BAT_CON_FULL_WIRED);
|
||
assert_eq!(r[3], 0x04); // B = bit 2
|
||
assert_eq!(r[4], 0x01); // MINUS = bit 8
|
||
assert_eq!(r[5], 0x80); // ZL = bit 23
|
||
assert_eq!(&r[6..9], &pack12(STICK_CENTER, STICK_CENTER));
|
||
assert_eq!(&r[9..12], &pack12(STICK_CENTER, STICK_CENTER));
|
||
assert_eq!(r[12], VIBRATOR_READY);
|
||
// Frame 0 at byte 13: accel x/y/z then gyro x/y/z, i16 LE.
|
||
assert_eq!(&r[13..15], &(-1i16).to_le_bytes());
|
||
assert_eq!(&r[15..17], &0x3344u16.to_le_bytes());
|
||
assert_eq!(&r[19..21], &0x1122u16.to_le_bytes());
|
||
// Frames repeat identically at +12 and +24.
|
||
assert_eq!(&r[13..25], &r[25..37]);
|
||
assert_eq!(&r[13..25], &r[37..49]);
|
||
}
|
||
|
||
/// Subcommand replies: ≥ 49 bytes (we send 64), ack at byte 13, echoed id at byte 14 (the
|
||
/// ONLY byte the driver's matcher checks), payload from byte 15.
|
||
#[test]
|
||
fn subcmd_reply_layout() {
|
||
let st = SwitchState::neutral();
|
||
let r = build_subcmd_reply(&st, 3, 0x90, 0x10, &[0xAA, 0xBB]);
|
||
assert_eq!(r.len(), SWITCH_REPORT_LEN);
|
||
assert_eq!(r[0], 0x21);
|
||
assert_eq!(r[13], 0x90);
|
||
assert_eq!(r[14], 0x10);
|
||
assert_eq!(&r[15..17], &[0xAA, 0xBB]);
|
||
// USB ack: exactly the two bytes joycon_send_usb matches.
|
||
let a = build_usb_ack(0x02);
|
||
assert_eq!((a[0], a[1]), (0x81, 0x02));
|
||
}
|
||
|
||
/// SPI blobs: magics read as ABSENT (≠ B2 A1); the stick blobs put center strictly between
|
||
/// min and max on both axes in the driver's per-side byte order; the reply echoes addr+len.
|
||
#[test]
|
||
fn spi_blobs_valid() {
|
||
for addr in [0x8010u32, 0x801B, 0x8026] {
|
||
let p = spi_flash_read(addr, 2).unwrap();
|
||
assert_eq!(&p[..4], &addr.to_le_bytes());
|
||
assert_eq!(p[4], 2);
|
||
assert!(!(p[5] == 0xB2 && p[6] == 0xA1));
|
||
}
|
||
let unpack = |b: &[u8]| -> (u16, u16) {
|
||
let a = b[0] as u16 | ((b[1] as u16 & 0xF) << 8);
|
||
let y = ((b[1] as u16) >> 4) | ((b[2] as u16) << 4);
|
||
(a, y)
|
||
};
|
||
// Left: max-above ++ center ++ min-below.
|
||
let l = spi_flash_read(0x603D, 9).unwrap();
|
||
let (data, hdr) = (&l[5..], &l[..5]);
|
||
assert_eq!(hdr, &[0x3D, 0x60, 0, 0, 9]);
|
||
let (max_above, _) = unpack(&data[0..3]);
|
||
let (center, _) = unpack(&data[3..6]);
|
||
let (min_below, _) = unpack(&data[6..9]);
|
||
assert_eq!(center, STICK_CENTER);
|
||
assert!(center - min_below < center && center < center + max_above);
|
||
// Right: center ++ min-below ++ max-above.
|
||
let r = spi_flash_read(0x6046, 9).unwrap();
|
||
let (rc, _) = unpack(&r[5..8]);
|
||
assert_eq!(rc, STICK_CENTER);
|
||
// IMU: offsets 0, driver-default scales — the identity calibration.
|
||
let imu = spi_flash_read(0x6020, 24).unwrap();
|
||
let d = &imu[5..];
|
||
assert_eq!(&d[0..6], &[0; 6]);
|
||
assert_eq!(&d[6..8], &16384u16.to_le_bytes());
|
||
assert_eq!(&d[12..18], &[0; 6]);
|
||
assert_eq!(&d[18..20], &13371u16.to_le_bytes());
|
||
// Unmapped range → None.
|
||
assert!(spi_flash_read(0x6050, 12).is_none());
|
||
}
|
||
|
||
/// Motion unit conversion: wire (20 LSB/°·s, 10000 LSB/g) → raw (14.247 LSB/°·s, 4096 LSB/g).
|
||
#[test]
|
||
fn motion_units() {
|
||
let mut st = SwitchState::neutral();
|
||
// 100 °/s = wire 2000 → raw ≈ 1424; 1 g = wire 10000 → raw 4096.
|
||
st.apply_motion([2000, 0, -2000], [10000, -10000, 0]);
|
||
assert_eq!(st.gyro, [1424, 0, -1424]);
|
||
assert_eq!(st.accel, [4096, -4096, 0]);
|
||
}
|
||
|
||
/// Rumble decode inverts the driver's encoder: a neutral packet decodes to silence; the
|
||
/// max-amplitude packet decodes to full scale; left = low/strong, right = high/weak.
|
||
#[test]
|
||
fn rumble_decode() {
|
||
// Neutral per the driver's tables: freq defaults + amp 0.
|
||
let neutral = [0x00, 0x01, 0x40, 0x40, 0x00, 0x01, 0x40, 0x40];
|
||
assert_eq!(decode_rumble(&neutral), (0, 0));
|
||
// Max amp (0xC8 → index 100 → 1003 → 65535) on the LEFT only → (low=full, high=0).
|
||
let left_max = [0x00, 0xC8, 0x40, 0x72, 0x00, 0x01, 0x40, 0x40];
|
||
assert_eq!(decode_rumble(&left_max), (65535, 0));
|
||
// Mid-table on the right: amp_high 0x20 → index 16 → 117 → 117*65535/1003 = 7644.
|
||
let right_mid = [0x00, 0x01, 0x40, 0x40, 0x00, 0x20, 0x48, 0x40];
|
||
assert_eq!(decode_rumble(&right_mid), (0, 7644));
|
||
// The freq bit riding data[1] bit0 must not disturb the amplitude index.
|
||
let with_freq_bit = [0x00, 0x21, 0x48, 0x40, 0x00, 0x01, 0x40, 0x40];
|
||
assert_eq!(decode_rumble(&with_freq_bit).0, 7644);
|
||
// Short slice → silence, not a panic.
|
||
assert_eq!(decode_rumble(&[0x10; 4]), (0, 0));
|
||
}
|
||
|
||
/// Output-report parse: the three shapes the driver sends.
|
||
#[test]
|
||
fn parse_output_shapes() {
|
||
assert!(matches!(
|
||
parse_output(&[0x80, 0x02]),
|
||
Some(SwitchOutput::UsbCmd(0x02))
|
||
));
|
||
let mut sub = vec![0x01, 0x05];
|
||
sub.extend_from_slice(&[0x00, 0x01, 0x40, 0x40, 0x00, 0x01, 0x40, 0x40]);
|
||
sub.push(0x10); // subcmd id
|
||
sub.extend_from_slice(&[0x3D, 0x60, 0x00, 0x00, 0x09]); // SPI addr+len args
|
||
match parse_output(&sub) {
|
||
Some(SwitchOutput::Subcmd { id, args, rumble }) => {
|
||
assert_eq!(id, 0x10);
|
||
assert_eq!(&args[..5], &[0x3D, 0x60, 0x00, 0x00, 0x09]);
|
||
assert_eq!(rumble, (0, 0));
|
||
}
|
||
_ => panic!("expected subcmd"),
|
||
}
|
||
let mut rum = vec![0x10, 0x06];
|
||
rum.extend_from_slice(&[0x00, 0xC8, 0x40, 0x72, 0x00, 0x01, 0x40, 0x40]);
|
||
assert!(matches!(
|
||
parse_output(&rum),
|
||
Some(SwitchOutput::Rumble((65535, 0)))
|
||
));
|
||
assert!(parse_output(&[0x21]).is_none());
|
||
assert!(parse_output(&[]).is_none());
|
||
}
|
||
|
||
/// Player lights: solid + flashing nibbles both count as lit.
|
||
#[test]
|
||
fn player_lights() {
|
||
assert_eq!(player_leds_bits(0x01), 0b0001);
|
||
assert_eq!(player_leds_bits(0x10), 0b0001); // flashing LED 1
|
||
assert_eq!(player_leds_bits(0x23), 0b0011 | 0b0010);
|
||
}
|
||
|
||
/// Device info: type byte 0x03 (Pro Controller) at payload[2], MAC at [4..10].
|
||
#[test]
|
||
fn device_info_shape() {
|
||
let mac = switch_mac(3);
|
||
let p = device_info_payload(&mac);
|
||
assert_eq!(p[2], 0x03);
|
||
assert_eq!(&p[4..10], &mac);
|
||
assert_eq!(mac[5], 3);
|
||
}
|
||
}
|