//! Transport-independent Nintendo Switch Pro Controller contract — the report codec + canned //! handshake replies the Linux UHID backend ([`super::switch_pro`]) drives `hid-nintendo` with. //! //! Everything here is pinned against the kernel driver source (drivers/hid/hid-nintendo.c — //! the ONE consumer of these bytes; a virtual pad must answer its probe exactly or no input //! devices appear): //! //! - **USB handshake**: 2-byte output reports `0x80 ` (handshake / baudrate / no-timeout), //! each ACKed with an input report `0x81 ` (`joycon_send_usb` matches only those two //! bytes). //! - **Subcommands**: output report `0x01` (packet counter + 8 rumble bytes + subcommand id + //! args), ACKed with input report `0x21` — a 12-byte input-state header, then ack byte / //! echoed subcommand id / payload. The driver matches ONLY the echoed id (byte 14) and //! requires ≥ 49 bytes; real hardware sends 64. //! - **SPI flash reads** (subcommand `0x10`): the driver reads the user-calibration magics //! (absent here → `0xFF 0xFF`, so it takes the factory path), the factory stick calibrations //! (9-byte packed 12-bit triples — max/center/min order DIFFERS left vs right), and the //! 24-byte factory IMU calibration. We serve blobs chosen so the math is clean: sticks //! centered at [`STICK_CENTER`] ± [`STICK_RANGE`], IMU offsets 0 with the driver's default //! scales (accel 16384, gyro 13371) so raw units pass through 1:1. //! - **Input report `0x30`**: 3 button bytes (bit layout per `JC_BTN_*`), two packed 12-bit //! stick triples, battery/connection, and 3 IMU sample frames (accel then gyro, i16 LE). //! - **Rumble**: 4 encoded bytes per side in every `0x01`/`0x10` output; we decode the //! amplitude through the driver's own `joycon_rumble_amplitudes` table (inverted) back to the //! 0..=0xFFFF wire magnitudes it was scaled from (left = strong/low, right = weak/high). //! //! Wire-mapping subtleties (see the plan doc, gamepad-new-types §4): //! - **Positional swap.** Wire `BTN_A` is the SOUTH button (GameStream convention); on a Switch //! pad SOUTH is `B`. `from_gamepad` maps wire-south → the report's B bit (and X/Y likewise), //! so the physical-position ↔ glyph relationship stays correct end-to-end. //! - **Units.** Wire motion is DualSense-convention (20 LSB/°·s, 10000 LSB/g); the report wants //! real-Pro-Controller raw units (≈14.247 LSB/°·s per `JC_IMU_GYRO_RES_PER_DPS`, 4096 LSB/g //! per `JC_IMU_ACCEL_RES_PER_G`), which our calibration blobs make the driver consume 1:1. use punktfunk_core::input::gamepad as gs; pub const SWITCH_VENDOR: u32 = 0x057E; // Nintendo Co., Ltd pub const SWITCH_PRODUCT: u32 = 0x2009; // Pro Controller /// Nintendo Switch Pro Controller **USB** HID report descriptor (203 bytes) — a verbatim /// real-device capture (usbhid-dump off a wired Pro Controller; three independent public /// captures agree byte-for-byte: mzyy94's usbhid-dump, ToadKing's full USB capture, and /// spacemeowx2's annotated dump). Declares exactly the report ids `hid-nintendo` exchanges /// wired (inputs 0x30/0x21/0x81, outputs 0x01/0x10/0x80/0x82); the driver reads raw events, /// so the descriptor only has to `hid_parse()` — but this is what real hardware presents. /// NOT the Bluetooth descriptor (that one is ~170 bytes with a different report set). #[rustfmt::skip] pub const PROCON_RDESC: &[u8] = &[ 0x05, 0x01, 0x15, 0x00, 0x09, 0x04, 0xA1, 0x01, 0x85, 0x30, 0x05, 0x01, 0x05, 0x09, 0x19, 0x01, 0x29, 0x0A, 0x15, 0x00, 0x25, 0x01, 0x75, 0x01, 0x95, 0x0A, 0x55, 0x00, 0x65, 0x00, 0x81, 0x02, 0x05, 0x09, 0x19, 0x0B, 0x29, 0x0E, 0x15, 0x00, 0x25, 0x01, 0x75, 0x01, 0x95, 0x04, 0x81, 0x02, 0x75, 0x01, 0x95, 0x02, 0x81, 0x03, 0x0B, 0x01, 0x00, 0x01, 0x00, 0xA1, 0x00, 0x0B, 0x30, 0x00, 0x01, 0x00, 0x0B, 0x31, 0x00, 0x01, 0x00, 0x0B, 0x32, 0x00, 0x01, 0x00, 0x0B, 0x35, 0x00, 0x01, 0x00, 0x15, 0x00, 0x27, 0xFF, 0xFF, 0x00, 0x00, 0x75, 0x10, 0x95, 0x04, 0x81, 0x02, 0xC0, 0x0B, 0x39, 0x00, 0x01, 0x00, 0x15, 0x00, 0x25, 0x07, 0x35, 0x00, 0x46, 0x3B, 0x01, 0x65, 0x14, 0x75, 0x04, 0x95, 0x01, 0x81, 0x02, 0x05, 0x09, 0x19, 0x0F, 0x29, 0x12, 0x15, 0x00, 0x25, 0x01, 0x75, 0x01, 0x95, 0x04, 0x81, 0x02, 0x75, 0x08, 0x95, 0x34, 0x81, 0x03, 0x06, 0x00, 0xFF, 0x85, 0x21, 0x09, 0x01, 0x75, 0x08, 0x95, 0x3F, 0x81, 0x03, 0x85, 0x81, 0x09, 0x02, 0x75, 0x08, 0x95, 0x3F, 0x81, 0x03, 0x85, 0x01, 0x09, 0x03, 0x75, 0x08, 0x95, 0x3F, 0x91, 0x83, 0x85, 0x10, 0x09, 0x04, 0x75, 0x08, 0x95, 0x3F, 0x91, 0x83, 0x85, 0x80, 0x09, 0x05, 0x75, 0x08, 0x95, 0x3F, 0x91, 0x83, 0x85, 0x82, 0x09, 0x06, 0x75, 0x08, 0x95, 0x3F, 0x91, 0x83, 0xC0, ]; /// Every input report we emit is the full USB size (the driver requires ≥ 49 for `0x21`). pub const SWITCH_REPORT_LEN: usize = 64; /// Stick raw center + full-deflection range of OUR virtual pad's calibration (12-bit axis). /// The factory blobs below advertise exactly this, so the driver maps /// `center ± range → ∓/± 32767` — one clean linear scale from the wire values. pub const STICK_CENTER: u16 = 2048; pub const STICK_RANGE: u16 = 1400; /// `battery and connection info` byte (report byte 2): high 3 bits = level (4 = full), /// BIT(4) = charging, BIT(0) = host powered — "full + charging + wired", so no low-battery /// warnings ever. pub const BAT_CON_FULL_WIRED: u8 = 0x91; /// `vibrator_report` (report byte 12): must be non-zero or the driver stops pumping its rumble /// queue (`joycon_ctlr_read_handler` gates on it). Real hardware sends 0x70-ish. pub const VIBRATOR_READY: u8 = 0x70; // Button bits of the 24-bit little-endian button field (report bytes 3..6), per the kernel's // JC_BTN_* defines. pub mod btn { pub const Y: u32 = 1 << 0; pub const X: u32 = 1 << 1; pub const B: u32 = 1 << 2; pub const A: u32 = 1 << 3; pub const R: u32 = 1 << 6; pub const ZR: u32 = 1 << 7; pub const MINUS: u32 = 1 << 8; pub const PLUS: u32 = 1 << 9; pub const RSTICK: u32 = 1 << 10; pub const LSTICK: u32 = 1 << 11; pub const HOME: u32 = 1 << 12; pub const CAPTURE: u32 = 1 << 13; pub const DOWN: u32 = 1 << 16; pub const UP: u32 = 1 << 17; pub const RIGHT: u32 = 1 << 18; pub const LEFT: u32 = 1 << 19; pub const L: u32 = 1 << 22; pub const ZL: u32 = 1 << 23; } /// Full Pro Controller state serialized into report `0x30` (and the `0x21` reply headers). /// Sticks are the RAW 12-bit values ([`STICK_CENTER`]-centered); motion is raw IMU units. #[derive(Clone, Copy)] pub struct SwitchState { /// 24-bit `JC_BTN_*` field. pub buttons: u32, pub lx: u16, pub ly: u16, pub rx: u16, pub ry: u16, /// Raw gyro (≈14.247 LSB/°·s) and accel (4096 LSB/g), driver axis order x/y/z. pub gyro: [i16; 3], pub accel: [i16; 3], } impl SwitchState { /// Centered sticks, nothing pressed, flat at rest (1 g on +Z — a pad lying on the desk, so /// SDL/games don't see a free-falling controller). pub fn neutral() -> SwitchState { SwitchState { buttons: 0, lx: STICK_CENTER, ly: STICK_CENTER, rx: STICK_CENTER, ry: STICK_CENTER, gyro: [0; 3], accel: [0, 0, 4096], } } /// Map a GameStream/XInput pad frame into Pro Controller state. Face buttons are mapped /// **positionally** (wire A = south → Switch B, etc. — see the module doc); triggers are /// digital on a Pro Controller, so any analog pull presses ZL/ZR. The wire paddles have no /// Switch slot — fold them via [`super::steam_remap`] BEFORE calling this (like the /// DualSense-family backends do). pub fn from_gamepad( buttons: u32, lx: i16, ly: i16, rx: i16, ry: i16, lt: u8, rt: u8, ) -> SwitchState { let on = |bit: u32| buttons & bit != 0; let mut b = 0u32; // Positional: wire south/east/west/north → the Switch button at that position. if on(gs::BTN_A) { b |= btn::B; // south } if on(gs::BTN_B) { b |= btn::A; // east } if on(gs::BTN_X) { b |= btn::Y; // west } if on(gs::BTN_Y) { b |= btn::X; // north } if on(gs::BTN_LB) { b |= btn::L; } if on(gs::BTN_RB) { b |= btn::R; } if lt > 0 { b |= btn::ZL; } if rt > 0 { b |= btn::ZR; } if on(gs::BTN_BACK) { b |= btn::MINUS; } if on(gs::BTN_START) { b |= btn::PLUS; } if on(gs::BTN_LS_CLICK) { b |= btn::LSTICK; } if on(gs::BTN_RS_CLICK) { b |= btn::RSTICK; } if on(gs::BTN_GUIDE) { b |= btn::HOME; } if on(gs::BTN_MISC1) { b |= btn::CAPTURE; } if on(gs::BTN_DPAD_UP) { b |= btn::UP; } if on(gs::BTN_DPAD_DOWN) { b |= btn::DOWN; } if on(gs::BTN_DPAD_LEFT) { b |= btn::LEFT; } if on(gs::BTN_DPAD_RIGHT) { b |= btn::RIGHT; } SwitchState { buttons: b, lx: stick_raw(lx), ly: stick_raw(ly), rx: stick_raw(rx), ry: stick_raw(ry), ..SwitchState::neutral() } } /// Apply a wire motion sample (DualSense-convention units) as raw IMU values. No axis flip: /// both conventions are x-toward-triggers / z-up for a Pro Controller held like a DualSense, /// and the driver applies no negation for the Pro (only the right Joy-Con negates). pub fn apply_motion(&mut self, gyro: [i16; 3], accel: [i16; 3]) { // gyro: wire 20 LSB/°·s → raw 14.247 LSB/°·s; accel: wire 10000 LSB/g → raw 4096 LSB/g. self.gyro = gyro.map(|v| ((v as i32 * 14247) / 20000) as i16); self.accel = accel.map(|v| ((v as i32 * 4096) / 10000) as i16); } } /// Wire stick value (i16, +32767 = right/up) → raw 12-bit axis. The driver Y-negates BOTH the /// wire's and evdev's conventions away: it computes `evdev_y = -scale(raw_y)`, and evdev's /// gamepad convention is negative-up — so wire +y (up) maps to raw above-center, exactly like x. pub fn stick_raw(v: i16) -> u16 { let raw = STICK_CENTER as i32 + (v as i32 * STICK_RANGE as i32) / 32767; raw.clamp(0, 0xFFF) as u16 } /// Pack two 12-bit values into the 3-byte stick / calibration wire form /// (`hid_field_extract` little-endian bitfield order). pub fn pack12(a: u16, b: u16) -> [u8; 3] { [ (a & 0xFF) as u8, ((a >> 8) & 0x0F) as u8 | ((b & 0x0F) << 4) as u8, ((b >> 4) & 0xFF) as u8, ] } /// Write the shared 13-byte input-state header (report id .. `vibrator_report`) that both the /// `0x30` stream and every `0x21` subcommand reply carry. fn write_header(r: &mut [u8; SWITCH_REPORT_LEN], id: u8, st: &SwitchState, timer: u8) { r[0] = id; r[1] = timer; r[2] = BAT_CON_FULL_WIRED; r[3] = (st.buttons & 0xFF) as u8; r[4] = ((st.buttons >> 8) & 0xFF) as u8; r[5] = ((st.buttons >> 16) & 0xFF) as u8; r[6..9].copy_from_slice(&pack12(st.lx, st.ly)); r[9..12].copy_from_slice(&pack12(st.rx, st.ry)); r[12] = VIBRATOR_READY; } /// Serialize the full/standard input report `0x30`: state header + 3 IMU sample frames /// (accel x/y/z then gyro x/y/z, i16 LE — `struct joycon_imu_data`). We repeat the current /// sample across all three 5 ms sub-frames (we sample per report, not per sub-frame). pub fn serialize_report_0x30(st: &SwitchState, timer: u8) -> [u8; SWITCH_REPORT_LEN] { let mut r = [0u8; SWITCH_REPORT_LEN]; write_header(&mut r, 0x30, st, timer); for frame in 0..3 { let off = 13 + frame * 12; for (i, v) in st.accel.iter().enumerate() { r[off + i * 2..off + i * 2 + 2].copy_from_slice(&v.to_le_bytes()); } for (i, v) in st.gyro.iter().enumerate() { r[off + 6 + i * 2..off + 6 + i * 2 + 2].copy_from_slice(&v.to_le_bytes()); } } r } /// Build the `0x81 ` input report acknowledging a USB `0x80 ` command /// (`joycon_send_usb` matches exactly those two bytes). pub fn build_usb_ack(cmd: u8) -> [u8; SWITCH_REPORT_LEN] { let mut r = [0u8; SWITCH_REPORT_LEN]; r[0] = 0x81; r[1] = cmd; r } /// Build a `0x21` subcommand reply: state header, then ack / echoed subcommand id / payload. /// The driver matches on the echoed id only; the MSB-set ack byte mirrors real hardware /// (`0x80` plain ack, `0x80 | data-type` when a payload follows). pub fn build_subcmd_reply( st: &SwitchState, timer: u8, ack: u8, subcmd: u8, payload: &[u8], ) -> [u8; SWITCH_REPORT_LEN] { let mut r = [0u8; SWITCH_REPORT_LEN]; write_header(&mut r, 0x21, st, timer); r[13] = ack; r[14] = subcmd; let n = payload.len().min(SWITCH_REPORT_LEN - 15); r[15..15 + n].copy_from_slice(&payload[..n]); r } /// The device-info payload (subcommand `0x02`): firmware 4.33, type `0x03` = **Pro Controller** /// (`ctlr_type` — the value that selects the Pro button/stick/IMU paths), `0x02`, the 6-byte /// MAC (parsed into `ctlr->mac_addr`, printed + used as the input devices' `uniq`), `0x01`, /// and `0x01` = "colors in SPI" (not read by the driver). pub fn device_info_payload(mac: &[u8; 6]) -> [u8; 12] { let mut p = [0u8; 12]; p[0] = 0x04; p[1] = 0x21; p[2] = 0x03; // JOYCON_CTLR_TYPE_PRO p[3] = 0x02; p[4..10].copy_from_slice(mac); p[10] = 0x01; p[11] = 0x01; p } /// A stable per-pad virtual MAC (Nintendo OUI + our index) — the driver requires one from /// device info and keys the input devices' `uniq` off it. pub fn switch_mac(index: u8) -> [u8; 6] { [0x7C, 0xBB, 0x8A, 0xDF, 0x00, index] } /// The canned SPI-flash contents (subcommand `0x10`): reply payload = echoed LE address + /// echoed length + the flash bytes. `None` for an unmapped range (the caller then replies with /// zeroes — the driver falls back to defaults rather than aborting). /// /// Served ranges: /// - `0x8010`/`0x801B`/`0x8026` (user-cal magics, 2 B): NOT `0xB2 0xA1` → user cal absent, the /// driver takes the factory path. /// - `0x603D`/`0x6046` (factory stick cal, 9 B): [`STICK_CENTER`] ± [`STICK_RANGE`] on every /// axis. **Byte order differs**: left = max-above ++ center ++ min-below; right = center ++ /// min-below ++ max-above (`joycon_read_stick_calibration`). /// - `0x6020` (factory IMU cal, 24 B): offsets 0, accel scale 16384, gyro scale 13371 — the /// driver's own defaults, making its per-sample math the identity (accel) / ×1000 (gyro). pub fn spi_flash_read(addr: u32, len: u8) -> Option> { let cal_pair = pack12(STICK_RANGE, STICK_RANGE); let center_pair = pack12(STICK_CENTER, STICK_CENTER); let data: Vec = match (addr, len) { (0x8010 | 0x801B | 0x8026, 2) => vec![0xFF, 0xFF], (0x603D, 9) => [cal_pair, center_pair, cal_pair].concat(), (0x6046, 9) => [center_pair, cal_pair, cal_pair].concat(), (0x6020, 24) => { let mut v = Vec::with_capacity(24); v.extend_from_slice(&[0u8; 6]); // accel offsets = 0 for _ in 0..3 { v.extend_from_slice(&16384u16.to_le_bytes()); // accel scale (driver default) } v.extend_from_slice(&[0u8; 6]); // gyro offsets = 0 for _ in 0..3 { v.extend_from_slice(&13371u16.to_le_bytes()); // gyro scale (driver default) } v } _ => return None, }; let mut payload = Vec::with_capacity(5 + data.len()); payload.extend_from_slice(&addr.to_le_bytes()); payload.push(len); payload.extend_from_slice(&data); Some(payload) } /// One decoded host-bound output report from the driver. pub enum SwitchOutput { /// `0x80 ` USB command — answer with [`build_usb_ack`]. UsbCmd(u8), /// `0x01` subcommand (with its rumble bytes) — answer with a `0x21` reply. Subcmd { id: u8, /// Subcommand argument bytes (report bytes 11..). args: Vec, /// Decoded rumble `(low, high)` magnitudes. rumble: (u16, u16), }, /// `0x10` rumble-only report — no reply expected. Rumble((u16, u16)), } /// Parse one output report from the driver. Returns `None` for anything unrecognized/short. pub fn parse_output(data: &[u8]) -> Option { match *data.first()? { 0x80 => Some(SwitchOutput::UsbCmd(*data.get(1)?)), 0x01 if data.len() >= 11 => Some(SwitchOutput::Subcmd { id: data[10], args: data.get(11..).map(|s| s.to_vec()).unwrap_or_default(), rumble: decode_rumble(&data[2..10]), }), 0x10 if data.len() >= 10 => Some(SwitchOutput::Rumble(decode_rumble(&data[2..10]))), _ => None, } } /// The driver's `joycon_rumble_amplitudes` table, amplitude column only, indexed by /// `amp_high / 2` (the encoded high-band amplitude byte is always even). Copied verbatim from /// hid-nintendo.c; last entry = `joycon_max_rumble_amp` (1003). #[rustfmt::skip] const RUMBLE_AMPS: [u16; 101] = [ 0, 10, 12, 14, 17, 20, 24, 28, 33, 40, 47, 56, 67, 80, 95, 112, 117, 123, 128, 134, 140, 146, 152, 159, 166, 173, 181, 189, 198, 206, 215, 225, 230, 235, 240, 245, 251, 256, 262, 268, 273, 279, 286, 292, 298, 305, 311, 318, 325, 332, 340, 347, 355, 362, 370, 378, 387, 395, 404, 413, 422, 431, 440, 450, 460, 470, 480, 491, 501, 512, 524, 535, 547, 559, 571, 584, 596, 609, 623, 636, 650, 665, 679, 694, 709, 725, 741, 757, 773, 790, 808, 825, 843, 862, 881, 900, 920, 940, 960, 981, 1003, ]; /// Invert the driver's per-side rumble encoding back to the 0..=0xFFFF magnitude it scaled /// from: byte1's even bits carry the amplitude-table index × 2 (`data[1] = freq_high_lo + /// amp.high`, where the freq contribution is only ever bit 0). fn side_amplitude(side: &[u8]) -> u16 { let idx = ((side[1] & 0xFE) / 2) as usize; let amp = RUMBLE_AMPS[idx.min(RUMBLE_AMPS.len() - 1)] as u32; // Driver: amp = magnitude * 1003 / 65535 — invert, saturating at full scale. ((amp * 65535) / 1003).min(65535) as u16 } /// Decode the 8 rumble bytes (left side = strong → wire `low`, right side = weak → wire /// `high`, per `joycon_play_effect`). pub fn decode_rumble(bytes: &[u8]) -> (u16, u16) { if bytes.len() < 8 { return (0, 0); } (side_amplitude(&bytes[..4]), side_amplitude(&bytes[4..8])) } /// Decode a player-lights subcommand payload (`(flash << 4) | on`, one bit per LED) into the /// wire `PlayerLeds` bits: a flashing LED counts as on. pub fn player_leds_bits(arg: u8) -> u8 { (arg & 0x0F) | (arg >> 4) } #[cfg(test)] mod tests { use super::*; /// The positional swap, pinned: wire south/east/west/north land on the Switch B/A/Y/X bits /// (the driver then maps them back to BTN_SOUTH/EAST/WEST/NORTH — position-correct /// end-to-end), and the rest of the buttons land on their JC_BTN_* bits. #[test] fn positional_swap_and_button_bits() { let st = SwitchState::from_gamepad(gs::BTN_A, 0, 0, 0, 0, 0, 0); assert_eq!(st.buttons, btn::B); let st = SwitchState::from_gamepad(gs::BTN_B, 0, 0, 0, 0, 0, 0); assert_eq!(st.buttons, btn::A); let st = SwitchState::from_gamepad(gs::BTN_X, 0, 0, 0, 0, 0, 0); assert_eq!(st.buttons, btn::Y); let st = SwitchState::from_gamepad(gs::BTN_Y, 0, 0, 0, 0, 0, 0); assert_eq!(st.buttons, btn::X); // Shoulders / sticks / meta / dpad / triggers-as-digital. let st = SwitchState::from_gamepad( gs::BTN_LB | gs::BTN_RB | gs::BTN_BACK | gs::BTN_START | gs::BTN_GUIDE | gs::BTN_MISC1, 0, 0, 0, 0, 255, 1, ); assert_eq!( st.buttons, btn::L | btn::R | btn::MINUS | btn::PLUS | btn::HOME | btn::CAPTURE | btn::ZL | btn::ZR ); let st = SwitchState::from_gamepad(gs::BTN_DPAD_UP | gs::BTN_DPAD_LEFT, 0, 0, 0, 0, 0, 0); assert_eq!(st.buttons, btn::UP | btn::LEFT); } /// Sticks: wire full deflection → center ± range on the raw 12-bit axis, both axes the same /// direction (the driver's own Y negation restores evdev's negative-up). #[test] fn stick_scaling() { assert_eq!(stick_raw(0), STICK_CENTER); assert_eq!(stick_raw(32767), STICK_CENTER + STICK_RANGE); assert_eq!(stick_raw(-32767), STICK_CENTER - STICK_RANGE); // Extreme min doesn't underflow past the 12-bit range. assert!(stick_raw(i16::MIN) <= 0xFFF); } /// The 3-byte 12-bit packing matches `hid_field_extract`'s little-endian bitfield order: /// value A at bit 0, value B at bit 12. #[test] fn pack12_layout() { assert_eq!(pack12(0x578, 0x578), [0x78, 0x85, 0x57]); // 1400/1400 (the cal pair) assert_eq!(pack12(0x800, 0x800), [0x00, 0x08, 0x80]); // 2048/2048 (the center pair) // Extract back: a = b0 | (b1 & 0xF) << 8; b = (b1 >> 4) | b2 << 4. let p = pack12(0xABC, 0x123); let a = p[0] as u16 | ((p[1] as u16 & 0xF) << 8); let b = ((p[1] as u16) >> 4) | ((p[2] as u16) << 4); assert_eq!((a, b), (0xABC, 0x123)); } /// Report 0x30 layout, pinned against `struct joycon_input_report` + `joycon_imu_data`: /// header bytes, packed sticks, and the 3 × 12-byte IMU frames (accel then gyro, LE). #[test] fn report_0x30_layout() { let mut st = SwitchState::neutral(); st.buttons = btn::B | btn::MINUS | btn::ZL; st.gyro = [0x1122, -2, 3]; st.accel = [-1, 0x3344, 5]; let r = serialize_report_0x30(&st, 7); assert_eq!(r[0], 0x30); assert_eq!(r[1], 7); assert_eq!(r[2], BAT_CON_FULL_WIRED); assert_eq!(r[3], 0x04); // B = bit 2 assert_eq!(r[4], 0x01); // MINUS = bit 8 assert_eq!(r[5], 0x80); // ZL = bit 23 assert_eq!(&r[6..9], &pack12(STICK_CENTER, STICK_CENTER)); assert_eq!(&r[9..12], &pack12(STICK_CENTER, STICK_CENTER)); assert_eq!(r[12], VIBRATOR_READY); // Frame 0 at byte 13: accel x/y/z then gyro x/y/z, i16 LE. assert_eq!(&r[13..15], &(-1i16).to_le_bytes()); assert_eq!(&r[15..17], &0x3344u16.to_le_bytes()); assert_eq!(&r[19..21], &0x1122u16.to_le_bytes()); // Frames repeat identically at +12 and +24. assert_eq!(&r[13..25], &r[25..37]); assert_eq!(&r[13..25], &r[37..49]); } /// Subcommand replies: ≥ 49 bytes (we send 64), ack at byte 13, echoed id at byte 14 (the /// ONLY byte the driver's matcher checks), payload from byte 15. #[test] fn subcmd_reply_layout() { let st = SwitchState::neutral(); let r = build_subcmd_reply(&st, 3, 0x90, 0x10, &[0xAA, 0xBB]); assert_eq!(r.len(), SWITCH_REPORT_LEN); assert_eq!(r[0], 0x21); assert_eq!(r[13], 0x90); assert_eq!(r[14], 0x10); assert_eq!(&r[15..17], &[0xAA, 0xBB]); // USB ack: exactly the two bytes joycon_send_usb matches. let a = build_usb_ack(0x02); assert_eq!((a[0], a[1]), (0x81, 0x02)); } /// SPI blobs: magics read as ABSENT (≠ B2 A1); the stick blobs put center strictly between /// min and max on both axes in the driver's per-side byte order; the reply echoes addr+len. #[test] fn spi_blobs_valid() { for addr in [0x8010u32, 0x801B, 0x8026] { let p = spi_flash_read(addr, 2).unwrap(); assert_eq!(&p[..4], &addr.to_le_bytes()); assert_eq!(p[4], 2); assert!(!(p[5] == 0xB2 && p[6] == 0xA1)); } let unpack = |b: &[u8]| -> (u16, u16) { let a = b[0] as u16 | ((b[1] as u16 & 0xF) << 8); let y = ((b[1] as u16) >> 4) | ((b[2] as u16) << 4); (a, y) }; // Left: max-above ++ center ++ min-below. let l = spi_flash_read(0x603D, 9).unwrap(); let (data, hdr) = (&l[5..], &l[..5]); assert_eq!(hdr, &[0x3D, 0x60, 0, 0, 9]); let (max_above, _) = unpack(&data[0..3]); let (center, _) = unpack(&data[3..6]); let (min_below, _) = unpack(&data[6..9]); assert_eq!(center, STICK_CENTER); assert!(center - min_below < center && center < center + max_above); // Right: center ++ min-below ++ max-above. let r = spi_flash_read(0x6046, 9).unwrap(); let (rc, _) = unpack(&r[5..8]); assert_eq!(rc, STICK_CENTER); // IMU: offsets 0, driver-default scales — the identity calibration. let imu = spi_flash_read(0x6020, 24).unwrap(); let d = &imu[5..]; assert_eq!(&d[0..6], &[0; 6]); assert_eq!(&d[6..8], &16384u16.to_le_bytes()); assert_eq!(&d[12..18], &[0; 6]); assert_eq!(&d[18..20], &13371u16.to_le_bytes()); // Unmapped range → None. assert!(spi_flash_read(0x6050, 12).is_none()); } /// Motion unit conversion: wire (20 LSB/°·s, 10000 LSB/g) → raw (14.247 LSB/°·s, 4096 LSB/g). #[test] fn motion_units() { let mut st = SwitchState::neutral(); // 100 °/s = wire 2000 → raw ≈ 1424; 1 g = wire 10000 → raw 4096. st.apply_motion([2000, 0, -2000], [10000, -10000, 0]); assert_eq!(st.gyro, [1424, 0, -1424]); assert_eq!(st.accel, [4096, -4096, 0]); } /// Rumble decode inverts the driver's encoder: a neutral packet decodes to silence; the /// max-amplitude packet decodes to full scale; left = low/strong, right = high/weak. #[test] fn rumble_decode() { // Neutral per the driver's tables: freq defaults + amp 0. let neutral = [0x00, 0x01, 0x40, 0x40, 0x00, 0x01, 0x40, 0x40]; assert_eq!(decode_rumble(&neutral), (0, 0)); // Max amp (0xC8 → index 100 → 1003 → 65535) on the LEFT only → (low=full, high=0). let left_max = [0x00, 0xC8, 0x40, 0x72, 0x00, 0x01, 0x40, 0x40]; assert_eq!(decode_rumble(&left_max), (65535, 0)); // Mid-table on the right: amp_high 0x20 → index 16 → 117 → 117*65535/1003 = 7644. let right_mid = [0x00, 0x01, 0x40, 0x40, 0x00, 0x20, 0x48, 0x40]; assert_eq!(decode_rumble(&right_mid), (0, 7644)); // The freq bit riding data[1] bit0 must not disturb the amplitude index. let with_freq_bit = [0x00, 0x21, 0x48, 0x40, 0x00, 0x01, 0x40, 0x40]; assert_eq!(decode_rumble(&with_freq_bit).0, 7644); // Short slice → silence, not a panic. assert_eq!(decode_rumble(&[0x10; 4]), (0, 0)); } /// Output-report parse: the three shapes the driver sends. #[test] fn parse_output_shapes() { assert!(matches!( parse_output(&[0x80, 0x02]), Some(SwitchOutput::UsbCmd(0x02)) )); let mut sub = vec![0x01, 0x05]; sub.extend_from_slice(&[0x00, 0x01, 0x40, 0x40, 0x00, 0x01, 0x40, 0x40]); sub.push(0x10); // subcmd id sub.extend_from_slice(&[0x3D, 0x60, 0x00, 0x00, 0x09]); // SPI addr+len args match parse_output(&sub) { Some(SwitchOutput::Subcmd { id, args, rumble }) => { assert_eq!(id, 0x10); assert_eq!(&args[..5], &[0x3D, 0x60, 0x00, 0x00, 0x09]); assert_eq!(rumble, (0, 0)); } _ => panic!("expected subcmd"), } let mut rum = vec![0x10, 0x06]; rum.extend_from_slice(&[0x00, 0xC8, 0x40, 0x72, 0x00, 0x01, 0x40, 0x40]); assert!(matches!( parse_output(&rum), Some(SwitchOutput::Rumble((65535, 0))) )); assert!(parse_output(&[0x21]).is_none()); assert!(parse_output(&[]).is_none()); } /// Player lights: solid + flashing nibbles both count as lit. #[test] fn player_lights() { assert_eq!(player_leds_bits(0x01), 0b0001); assert_eq!(player_leds_bits(0x10), 0b0001); // flashing LED 1 assert_eq!(player_leds_bits(0x23), 0b0011 | 0b0010); } /// Device info: type byte 0x03 (Pro Controller) at payload[2], MAC at [4..10]. #[test] fn device_info_shape() { let mac = switch_mac(3); let p = device_info_payload(&mac); assert_eq!(p[2], 0x03); assert_eq!(&p[4..10], &mac); assert_eq!(mac[5], 3); } }