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46 lines
1.3 KiB
Swift
46 lines
1.3 KiB
Swift
// PunktfunkClient — the macOS client app (also runs unbundled via swift run).
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// Hosts grid → trust-on-first-use → StreamView (AVSampleBufferDisplayLayer HEVC) + input.
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#if os(macOS)
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import AppKit
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#endif
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import SwiftUI
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@main
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struct PunktfunkClientApp: App {
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#if os(macOS)
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@NSApplicationDelegateAdaptor(AppDelegate.self) private var appDelegate
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#endif
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var body: some Scene {
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WindowGroup("Punktfunk") {
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ContentView()
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}
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// The Stream menu (Disconnect ⌘D, Show/Hide Statistics ⌘⇧S) — a real menu bar on
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// macOS, hardware-keyboard shortcuts on iPad. tvOS has neither.
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#if !os(tvOS)
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.commands { StreamCommands() }
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#endif
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#if os(macOS)
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Settings {
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SettingsView()
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}
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#endif
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}
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}
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#if os(macOS)
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final class AppDelegate: NSObject, NSApplicationDelegate {
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func applicationDidFinishLaunching(_ notification: Notification) {
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// `swift run` launches an unbundled binary; promote it to a regular app so the
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// window fronts and receives keyboard/mouse focus (GameController needs focus).
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NSApp.setActivationPolicy(.regular)
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NSApp.activate(ignoringOtherApps: true)
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}
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func applicationShouldTerminateAfterLastWindowClosed(_ sender: NSApplication) -> Bool {
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true
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}
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}
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#endif
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