The Vulkan path's receive_frame returns at SUBMISSION (~0.1 ms) — the hardware decodes asynchronously, so the decode stat was truthful but measured the wrong boundary. The pump now ships the frame to the presenter FIRST, then waits the frame's timeline fence (vkWaitSemaphores resolved through the shared device's proc chain) and stamps received→decode-COMPLETE — true NVDEC time at zero pipeline cost, since the presenter's own GPU wait is what actually gates sampling. Software/ VAAPI keep their synchronous stamps. Also: Alt+Enter joins F11 as the fullscreen toggle (some keyboards' Fn layer sends a media key for plain F11 — observed on glass as 'F11 only works with shift'); the shell's shortcuts panel lists both. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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title, description
| title | description |
|---|---|
| Requirements | What you need to run a punktfunk host — GPU, driver, desktop, and network. |
Supported setups
A punktfunk host runs primarily on a Linux machine with a dedicated GPU — NVIDIA (NVENC) is the most-exercised path, and AMD/Intel GPUs work via VAAPI. A native Windows host is also available. Setup splits along two axes: you install the package per distro, then configure the host — and learn its quirks — per desktop/compositor.
New here? Read Security & Safe Use first — a streaming host is remote control of the machine, so keep it on a trusted LAN or VPN and require pairing.
Distros — install the package:
Desktops — configure and quirks:
Pick your distro to install, then your desktop to configure — the two are independent. The host needs one of these compositor backends to create a virtual display.
Windows host: punktfunk also runs as a native host on Windows 11 22H2 or newer (x64) — a signed installer that registers a service and bundles a virtual-display driver (whose driver- framework needs make 22H2 the hard floor — Windows 10 is not supported). It encodes on NVIDIA (NVENC), AMD (AMF), or Intel (QSV), with a software fallback, and is newer than the Linux host; see Windows Host.
GPU and driver
- An NVIDIA GPU with NVENC — effectively any GeForce RTX or workstation card. NVENC is what encodes the video in hardware.
- NVIDIA driver 535 or newer (550+ recommended). The driver must include the GL/EGL userspace,
not just
nvidia-utils— without it the compositor can't initialise the GPU and capture fails. Each install guide installs the right package (e.g.libnvidia-gl-<version>on Ubuntu). nvidia-drm modeset=1must be enabled (Wayland on NVIDIA needs it). The install guides cover this.- AMD / Intel GPUs encode via VAAPI instead (install
mesa-va-driversorintel-media-driver; validated live on AMD RDNA3). The NVIDIA-specific notes above don't apply there. On modern Intel (Gen12/Tiger Lake and newer, including Arc) the driver only offers the low-power (VDEnc) encode entrypoint — the host detects this and falls back automatically (PUNKTFUNK_VAAPI_LOW_POWER=1|0pins it) — and low-power encode needs the HuC firmware loaded (the kernel default on those platforms; checkdmesg | grep -i hucif encoding fails). A GPU-less software H.264 encoder also exists (PUNKTFUNK_ENCODER=software), meant as a fallback rather than a daily driver.
Consumer GeForce cards historically cap the number of concurrent NVENC sessions (a few at once); workstation cards don't. This only matters if you stream to many devices simultaneously.
Desktop session
The host attaches to a Wayland desktop session and creates virtual displays in it, so a session needs to be running for the user the host runs as. This can be:
- a normal logged-in desktop (you're sitting at the machine, or it auto-logs-in), or
- a headless session that comes up at boot with no monitor or login — see Running as a Service.
Minimum compositor versions (newer is fine):
- KWin ≥ 6.5.6 (KDE Plasma) — headless virtual outputs.
- GNOME ≥ 48 (Mutter) — virtual-monitor screen-cast.
- gamescope ≥ 3.16.22 (Bazzite/Steam) — older versions deadlock during capture.
Network
- Host and client on the same network — a LAN, or a VPN that puts them on one subnet. punktfunk assumes a trusted local network; it's not built to be exposed to the public internet — don't port-forward it. To stream from outside your home, use a VPN so the remote client is on the same private subnet.
- For best results, a wired or fast Wi-Fi link. The host can run a built-in speed test to pick a bitrate for your link (see Configuration).
A client
You also need something to stream to — see Connect a Client. There are native punktfunk clients for Apple (macOS, iOS, iPadOS, tvOS), Linux, Windows, and Android, and any Moonlight client works too. All of them can discover the host on your network automatically.