Files
punktfunk/packaging/windows/dualsense-driver/build.rs
T
enricobuehler aa159df33f feat(windows): Rust UMDF virtual DualSense driver + shared-memory host channel
A self-authored UMDF2 HID minidriver (packaging/windows/dualsense-driver) that
presents a virtual Sony DualSense (VID 054C/PID 0CE6) on Windows — adaptive
triggers / lightbar / rumble that ViGEm structurally cannot deliver.

Validated live on an RTX box (Win11 25H2, Secure Boot ON): the self-signed driver
loads, Steam recognizes it as a genuine DualSense, and a game's 0x02 output report
reaches the driver. The host<->driver channel is a named shared-memory section
(Global\pfds-shm-<idx>) the host creates and the driver maps from its timer: input
report 0x01 host->driver, output report 0x02 driver->host — input and output proven
both directions live. This bypasses hidclass, which gates both a custom device
interface and custom IOCTLs on the HID node, and UMDF has no control device.

Built in Rust on microsoft/windows-drivers-rs. The load wall was the PE
FORCE_INTEGRITY bit that wdk-build sets via /INTEGRITYCHECK (forces a CI-trusted
page-hash signature a self-signed cert cannot satisfy) — cleared post-build. See
packaging/windows/dualsense-driver/README.md for the build/sign/install recipe.

Deferred: SwDeviceCreate per-session device lifecycle; removing the inert in-driver
IOCTL-channel code; full on-glass session test.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-21 20:36:39 +00:00

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Rust

// Copyright (c) Microsoft Corporation
// License: MIT OR Apache-2.0
//! Build script for the `sample-umdf-driver` crate.
//!
//! Based on the [`wdk_build::Config`] parsed from the build tree, this build
//! script will provide `Cargo` with the necessary information to build the
//! driver binary (ex. linker flags)
fn main() -> Result<(), wdk_build::ConfigError> {
wdk_build::configure_wdk_binary_build()
}