Files
punktfunk/packaging/windows/drivers/pf-vdisplay/Cargo.toml
T
enricobuehler f6490f4c28 fix: complete the docs/→design/ and openapi→api/ rename references
The file moves (docs/ → design/, docs/api/openapi.json → api/openapi.json) landed
in d01a8fd, but the matching reference updates did not — so mgmt.rs's drift-test
`include_str!("../../../docs/api/openapi.json")` pointed at a path that no longer
exists and the host failed to build. This restores it and updates every reference:

  - mgmt.rs include_str! → ../../../api/openapi.json (fixes the build)
  - web/orval.config.ts codegen target, web/Dockerfile, .dockerignore
  - deb/rpm/Arch packaging install paths
  - CLAUDE.md, the .gitea CI workflows, code doc-comments, design-doc cross-links

docs-site route URLs (/docs/...) untouched.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-26 11:53:02 +00:00

43 lines
1.3 KiB
TOML

# pf-vdisplay — the all-Rust UMDF IddCx virtual-display driver (M1 step-2 rewrite onto wdk-sys + the
# owned pf-driver-proto ABI). Replaces the vendored-binding oracle at packaging/windows/vdisplay-driver/
# (deleted once on-glass parity is reached, per design/windows-host-rewrite.md §14 STEP 8).
[package]
name = "pf-vdisplay"
edition.workspace = true
version.workspace = true
license.workspace = true
publish = false
[package.metadata.wdk.driver-model]
driver-type = "UMDF"
umdf-version-major = 2
target-umdf-version-minor = 31
[lib]
crate-type = ["cdylib"]
[build-dependencies]
wdk-build.workspace = true
[dependencies]
wdk.workspace = true
wdk-sys = { workspace = true, features = ["iddcx"] }
wdk-iddcx.workspace = true
pf-driver-proto.workspace = true
# STEP 5: the swap-chain processor's render-side D3D11 device + worker. 0.58.0 matches the wdk-build
# transitive `windows` already in the workspace lock (one resolved version) AND the proven oracle's
# version, so the ported D3D/DXGI/threading calls compile verbatim.
thiserror = "2.0"
[dependencies.windows]
version = "0.58.0"
features = [
"Win32_Foundation",
"Win32_System_Memory",
"Win32_System_Threading",
"Win32_Graphics_Direct3D",
"Win32_Graphics_Direct3D11",
"Win32_Graphics_Dxgi",
"Win32_Graphics_Dxgi_Common",
]