278a6330de
A stock Moonlight client now gets video + full input + AUDIO from the from-scratch GameStream host (verified live end-to-end on a macOS client). Audio (audio.rs, audio/linux.rs, gamestream/audio.rs): - Capture the default PipeWire sink's monitor (system output) as interleaved f32 stereo @ 48kHz via stream.capture.sink, on its own thread. - Opus-encode 5ms/240-sample stereo frames (RESTRICTED_LOWDELAY, CBR) and send as GameStream RTP audio: 12-byte BE RTP_PACKET (packetType 97, seq+1/pkt, timestamp += packetDuration, ssrc 0) on UDP 48000, after learning the client endpoint from its port-learning ping. - Encrypt the Opus payload with AES-128-CBC (PKCS7), key = launch rikey, IV = BE32(rikeyid + seq) in [0..4]. Like the control stream, modern Moonlight always decrypts audio regardless of the negotiated flags — plaintext makes it log "Failed to decrypt audio packet" and play silence (diagnosed from the client log). RTP header stays in the clear. Scheme cross-checked against Sunshine stream.cpp/crypto.cpp + moonlight AudioStream.c. - Pace each frame to its 5ms slot (PipeWire delivers ~1024-frame buffers) to avoid bursts the client's jitter buffer hears as glitches. LUMEN_AUDIO_GAIN applies optional linear gain for quiet sources. - DESCRIBE SDP advertises the stereo Opus config (a=fmtp:97 surround-params). Video (stream.rs): pace at a steady ≤60fps, re-encoding the last captured frame when the compositor produces none. wlroots only emits on damage, so a static or slow-updating desktop previously starved the client into a "network too slow" abort; an unchanged frame costs a near-empty P-frame. Adds a non-blocking Capturer::try_latest (portal drains to the freshest queued frame). Misc: serialize pipewire init across the video + audio capture threads (pwinit.rs, std::sync::Once) to avoid a concurrent pw_init race. Deps: opus, cbc; libopus-dev in bootstrap-ubuntu.sh. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
55 lines
2.1 KiB
TOML
55 lines
2.1 KiB
TOML
[package]
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name = "lumen-host"
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description = "lumen Linux streaming host: virtual display, capture, encode, input injection"
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version.workspace = true
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edition.workspace = true
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rust-version.workspace = true
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license.workspace = true
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authors.workspace = true
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repository.workspace = true
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[dependencies]
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lumen-core = { path = "../lumen-core" }
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anyhow = "1"
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tracing = "0.1"
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tracing-subscriber = { version = "0.3", features = ["env-filter"] }
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axum = "0.8"
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mdns-sd = "0.20"
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tokio = { version = "1", features = ["full"] }
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rsa = "0.9"
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sha2 = { version = "0.10", features = ["oid"] }
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aes = "0.8"
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aes-gcm = "0.10"
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cbc = { version = "0.1", features = ["alloc"] }
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rand = "0.8"
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hex = "0.4"
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rcgen = { version = "0.13", default-features = false, features = ["aws_lc_rs", "pem"] }
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x509-parser = "0.16"
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axum-server = { version = "0.7", features = ["tls-rustls"] }
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rustls = "0.23"
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rustls-pemfile = "2"
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rusty_enet = "0.4"
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[target.'cfg(target_os = "linux")'.dependencies]
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# `screencast` gates the ScreenCast portal module; `tokio` is the default runtime.
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# `open_pipe_wire_remote` is unconditional, so ashpd's own `pipewire` feature is not
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# needed — we drive PipeWire with the `pipewire` crate below.
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ashpd = { version = "0.13", features = ["screencast"] }
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ffmpeg-next = "7"
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libc = "0.2"
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# Must match the pipewire crate ashpd 0.13 links (libspa/pipewire-sys `links` key is
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# unique per build), i.e. 0.9 — NOT the 0.10 the setup doc mentions.
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pipewire = "0.9"
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# ashpd 0.13 uses the tokio runtime; a current-thread runtime drives the one-time
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# portal handshake (control plane — never the per-frame path).
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tokio = { version = "1", features = ["rt", "rt-multi-thread", "net", "time"] }
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# Input injection into headless Sway via the wlroots virtual-input Wayland protocols
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# (uinput won't reach a compositor running with WLR_LIBINPUT_NO_DEVICES=1).
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wayland-client = "0.31"
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wayland-protocols-wlr = { version = "0.3", features = ["client"] }
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wayland-protocols-misc = { version = "0.3", features = ["client"] }
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# Builds/validates the xkb keymap uploaded to the virtual keyboard + tracks modifier state.
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xkbcommon = "0.8"
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# Opus encode for the GameStream audio stream (links system libopus).
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opus = "0.3"
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