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ci / rust (push) Failing after 37s
apple / swift (push) Successful in 56s
ci / web (push) Successful in 42s
ci / docs-site (push) Failing after 27m33s
android / android (push) Failing after 28m53s
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deb / build-publish (push) Successful in 2m28s
decky / build-publish (push) Successful in 23s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 5s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 4s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 5s
ci / bench (push) Successful in 4m34s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 46s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 2m20s
rpm / build-publish (bazzite, punktfunk-fedora-rpm) (push) Failing after 4m4s
flatpak / build-publish (push) Successful in 4m19s
docker / deploy-docs (push) Successful in 24s
rpm / build-publish (fedora-44, punktfunk-fedora44-rpm) (push) Successful in 7m38s
release / apple (push) Successful in 4m36s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 1m48s
windows-msix / package (x64, C:\Users\Public\ffmpeg, x86_64-pc-windows-msvc, C:\t) (push) Successful in 1m25s
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windows / build (x86_64-pc-windows-msvc) (push) Successful in 1m6s
A push to main publishes canary builds to canary channels (fast iteration,
unchanged); a single vX.Y.Z tag releases every platform at one version to the
stable channels and attaches all artifacts (.deb/.rpm/.msix/.apk/.aab/.dmg +
flatpak/decky/host-installer) to one Gitea Release. Collapses the
host-v*/win-v*/host-win-v* tag namespaces into v* — the channel split makes the
version-shadow bug structurally impossible (canary and stable are separate repos,
never a shared version line).
- scripts/ci/gitea-release.{sh,ps1}: one idempotent release helper
(create-or-fetch + delete-before-upload), replacing 3 copy-pasted inline blocks
and fixing their latent 409-on-reupload bug; prerelease flag auto-derived from
the tag (an -rc tag won't shadow "Latest")
- channels: apt canary/stable distributions; rpm *-canary/base groups; flatpak
canary/stable OSTree branches + a 2nd .Canary.flatpakref; generic-registry
canary/ vs latest/ aliases; Play internal/alpha; Apple TestFlight vs notarized DMG
- android versionName threaded through gradle (versionCode stays run_number);
Apple canary = TestFlight-only (no DMG/tvOS); canary base bumped to 0.3.0
- docs: new docs-site channels.md (subscribe table + cut-a-release runbook +
box migration), refreshed ci.md workflow table + packaging READMEs
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
133 lines
5.9 KiB
Markdown
133 lines
5.9 KiB
Markdown
---
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title: Install a Client
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description: Install the punktfunk client for the device you're streaming to — Linux, Steam Deck, Windows, macOS, iOS, or Android.
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---
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This page is the **install path for each client device**. For what each client *is* and which to
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pick, see [Clients](/docs/clients); to install the **host**, see [Install the Host](/docs/install).
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Whichever client you install, the first connection needs a one-time [pairing](/docs/pairing).
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> The links below are the **stable** channel (moves on `vX.Y.Z` releases). For the latest `main`
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> build, use the **canary** channel — TestFlight / Play Internal, the `…Canary.flatpakref`, or the
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> `canary/` download URLs. See [Release Channels](/docs/channels).
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## Pick your device
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| Device | Install |
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|--------|---------|
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| **Linux** desktop / laptop | [Flatpak](#linux-desktop-flatpak) (any distro) or native apt/rpm/Arch packages |
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| **Steam Deck** | [Flatpak in Desktop Mode](#steam-deck) (or the Decky plugin) |
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| **Windows** | [Signed MSIX](#windows) from the package registry |
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| **macOS** | [Notarized `.dmg`](#macos) from the releases page |
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| **iPhone / iPad / Apple TV** | [TestFlight beta](#ios-ipados-apple-tv) |
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| **Android / Android TV** | [Google Play](#android) |
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| Anything else (browser, old phone, TV) | [Moonlight](/docs/moonlight) |
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## Linux desktop (Flatpak)
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The **recommended** path on any Flatpak distro — install once, then `flatpak update` tracks new
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builds. One command adds the signed `unom` remote, pulls the GNOME runtime from Flathub
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automatically, and installs the client:
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```sh
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flatpak install --user https://flatpak.unom.io/io.unom.Punktfunk.flatpakref
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flatpak run io.unom.Punktfunk
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```
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Updates, from then on:
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```sh
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flatpak update # or: flatpak update io.unom.Punktfunk
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```
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Prefer your native package manager? The client also ships as real packages (add the repo once —
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see the linked guide — then it tracks updates with your normal `apt upgrade` / `rpm-ostree upgrade`):
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| Distro | Install | Guide |
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|--------|---------|-------|
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| **Ubuntu / Debian** | `sudo apt install punktfunk-client` | [packaging/debian](https://git.unom.io/unom/punktfunk/src/branch/main/packaging/debian/README.md) |
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| **Fedora / Bazzite** | `rpm-ostree install punktfunk-client` | [packaging/rpm](https://git.unom.io/unom/punktfunk/src/branch/main/packaging/rpm/README.md) |
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| **Arch / SteamOS** | `punktfunk-client` from the `PKGBUILD` | [packaging/arch](https://git.unom.io/unom/punktfunk/src/branch/main/packaging/arch/README.md) |
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Then launch it, pick your host from the list, and stream. For scripting, skip the picker:
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```sh
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punktfunk-client --connect <host>:9777
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```
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## Steam Deck
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In **Desktop Mode**, install the Flatpak exactly as [above](#linux-desktop-flatpak) — it carries
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its own libadwaita + SDL3 and survives SteamOS updates:
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```sh
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flatpak install --user https://flatpak.unom.io/io.unom.Punktfunk.flatpakref
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```
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Add it to Game Mode as a non-Steam app, or use the **Decky plugin**, which launches this same
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Flatpak (`flatpak run io.unom.Punktfunk --connect …`). See
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[packaging/flatpak](https://git.unom.io/unom/punktfunk/src/branch/main/packaging/flatpak/README.md).
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## Windows
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The Windows client ships as a **signed MSIX** in the package registry. Builds use a self-signed
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certificate, so you import that certificate once before Windows will install the package.
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1. Open the [packages page](https://git.unom.io/unom/-/packages) (generic group), find
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**`punktfunk-client-windows`**, and download the newest **`.msix`** and its matching **`.cer`**.
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2. **Trust the publisher certificate**, then install. The MSIX won't install until the certificate is
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trusted — but it's the **same certificate for every release**, so this is genuinely one-time and
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later updates need nothing. In an **admin** PowerShell:
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```powershell
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Import-Certificate -FilePath .\punktfunk-client-windows.cer `
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-CertStoreLocation Cert:\LocalMachine\TrustedPeople
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Add-AppxPackage .\punktfunk-client-windows.msix
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```
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If Windows reports a missing dependency, install the
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[Windows App Runtime 2.x](https://learn.microsoft.com/windows/apps/windows-app-sdk/downloads)
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(the MSIX depends on `Microsoft.WindowsAppRuntime.2`), then re-run `Add-AppxPackage`.
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3. Launch **Punktfunk** from the Start menu and pick your host.
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> The Windows client's hardware-decode (D3D11VA) and HDR paths are complete but still pending
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> validation on real GPU hardware. If anything misbehaves, **[Moonlight](/docs/moonlight)** is a
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> solid alternative for Windows.
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## macOS
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Download the notarized disk image from the [releases page](https://git.unom.io/unom/punktfunk/releases)
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— `Punktfunk-<version>.dmg`. It's Developer-ID signed, notarized, and stapled, so Gatekeeper opens
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it without warnings:
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1. Open `Punktfunk-<version>.dmg` and drag **Punktfunk** to **Applications**.
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2. Launch it, pick your host from *On this network*, and [pair](/docs/pairing).
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The Mac app is also in the [TestFlight beta](https://testflight.apple.com/join/Qr7uSemk); the DMG
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is the no-account path.
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## iOS, iPadOS, Apple TV
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The Apple app is in **TestFlight** beta — one universal build covers iPhone, iPad, Apple TV, and the
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Mac. Install Apple's [TestFlight](https://apps.apple.com/app/testflight/id899247664) app, then join:
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**[Join the punktfunk beta on TestFlight →](https://testflight.apple.com/join/Qr7uSemk)**
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Open the app, and your hosts appear automatically under *On this network*.
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## Android
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The Android client (phone + Android TV) is on **Google Play**:
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**[Get punktfunk on Google Play →](https://play.google.com/store/apps/details?id=io.unom.punktfunk)**
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Install, open the app, and pick your host. _(The app is in testing — if the listing isn't visible
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to you yet, you'll need to be added to the test track.)_
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## Anything else — Moonlight
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Any device with a [Moonlight](https://moonlight-stream.org/) client (browser, old phone, smart TV)
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connects over GameStream with no punktfunk-specific software. See
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[Connect with Moonlight](/docs/moonlight).
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