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Two bodies of work in one commit (the rename moved files the fixes also touched). Naming/structure cleanup (pre-launch): - Host modules m3.rs->punktfunk1.rs, m0.rs->spike.rs; CLI m3-host->punktfunk1-host, m0->spike; bare `punktfunk-host` now prints help. Types M3Options/M3Source-> Punktfunk1Options/Punktfunk1Source. - Clients consolidated out of crates/ into clients/: punktfunk-client-rs-> clients/probe (crate punktfunk-probe), client-linux->clients/linux, client-windows->clients/windows, punktfunk-android->clients/android/native (crate punktfunk-client-android; kept [lib] name=punktfunk_android so the JNI contract is unchanged). crates/ now holds only core + host. - Milestone codes M0-M4 purged from code/CLI/CLAUDE.md/README/docs/docs-site, kept only in docs/implementation-plan.md. docs/m2-plan.md-> docs/gamestream-host-plan.md. CI/gradle/flatpak paths updated. Client loss-recovery (video froze and never recovered after a brief drop): - Export punktfunk_connection_frames_dropped through the C ABI (the core already tracked it for the client keyframe-recovery loop; it was never reachable from the ABI clients). Regenerated punktfunk_core.h. - Apple (StreamPump + Stage2Pipeline) and Android (decode.rs) now poll frames_dropped and request a keyframe when it climbs -- the same loss-driven recovery Linux/Windows already had. Under infinite GOP the decoder silently conceals reference-missing frames, so the decode-error trigger rarely fires. Apple rumble robustness (worked then went spotty -- DualSense + Xbox): - Add CHHapticEngine stopped/reset handlers (rebuild on app background / audio interruption / server reset) and drop the permanent `broken` latch on a transient drive failure; latch only when the controller truly has no haptics. - Surface swallowed SDL set_rumble errors on Linux/Windows + diagnostic logging. Verified: cargo build/clippy/fmt --workspace, C-ABI harness, header drift. Not runnable on this box (verify in CI): Gitea workflows, gradle/Android, flatpak, Swift/decky. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
68 lines
3.2 KiB
Markdown
68 lines
3.2 KiB
Markdown
---
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title: Host CLI
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description: The punktfunk-host commands and the flags you'll actually use.
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---
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The host is one binary, `punktfunk-host`. Most of the time you'll run a single command; the rest reads
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its settings from [`host.env`](/docs/configuration).
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## `serve --native`
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The normal way to run a host. Starts the unified host: the GameStream server (for Moonlight) **and**
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the native `punktfunk/1` server, plus the management API/web console — all in one process.
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```sh
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punktfunk-host serve --native
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```
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| Flag | Meaning |
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| `--native` | Also run the native `punktfunk/1` server (recommended; enables the Apple app and discovery). |
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| `--native-port <PORT>` | Native QUIC port (default `9777`). |
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| `--open` | Don't require pairing — serve any device on the network. Off by default; only for trusted single-user setups. |
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| `--mgmt-bind <IP:PORT>` | Management API address (default loopback `127.0.0.1:47990`). |
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| `--mgmt-token <TOKEN>` | Override the bearer token for the management API. |
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These are the only flags `serve` accepts.
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The management API is **always HTTPS with bearer-token auth**. If you don't pass `--mgmt-token`, a token
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is auto-generated and persisted to `~/.config/punktfunk/mgmt-token`; `--mgmt-token` only overrides it. A
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token is **required** when you bind the API off loopback with `--mgmt-bind`.
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By default the host **requires pairing** — see [Pairing & Trust](/docs/pairing). On `serve --native` you
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**arm pairing from the web console** (or mgmt API); the host then displays a 4-digit PIN. Pass `--open` to
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turn off the mandatory-pairing default and serve any device on the network (trusted single-user setups
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only). The pairing flags below are `punktfunk1-host`-only and do **not** apply to `serve`.
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## `punktfunk1-host`
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A standalone native-only host, mainly for testing the `punktfunk/1` path without the GameStream server
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or web console.
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```sh
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punktfunk-host punktfunk1-host --source virtual
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```
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| Flag | Meaning |
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| `--port <N>` | QUIC listen port (default `9777`). |
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| `--source synthetic` · `virtual` | `virtual` uses a real virtual display + NVENC; `synthetic` emits test frames. |
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| `--seconds <N>` / `--frames <N>` | Bound each session by wall-clock seconds or frame count. |
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| `--max-concurrent <N>` | Stream at most N sessions at once (default 4); overflow waits in the queue. |
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| `--max-sessions <N>` | Exit after N sessions (0 = serve forever). |
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| `--allow-pairing` | Accept PIN pairing; the host prints a PIN when a client pairs. |
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| `--require-pairing` | Only serve paired devices (implies `--allow-pairing`). |
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`--max-concurrent`, `--allow-pairing`, and `--require-pairing` are **`punktfunk1-host`-only** — `serve` does not
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accept them. On `serve --native` you arm pairing from the web console instead, and concurrency is not
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yet capped from the command line.
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Both `serve --native` and `punktfunk1-host` advertise the host on the network so clients can discover it. List
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hosts from another machine with `punktfunk-probe --discover`.
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## Environment
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Most behaviour (compositor, video source, input backend, zero-copy) is set in
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[`host.env`](/docs/configuration), not on the command line. When running as a
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[service](/docs/running-as-a-service), the unit loads `host.env` for you.
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