ef39050dbc
windows-drivers / probe-and-proto (push) Successful in 47s
ci / web (push) Successful in 58s
apple / swift (push) Successful in 1m13s
decky / build-publish (push) Successful in 16s
ci / docs-site (push) Successful in 1m19s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 12s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 9s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 8s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 43s
windows-drivers / driver-build (push) Successful in 1m45s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 55s
ci / bench (push) Successful in 7m18s
flatpak / build-publish (push) Successful in 6m18s
docker / deploy-docs (push) Successful in 25s
windows-host / package (push) Successful in 8m31s
release / apple (push) Successful in 11m41s
android / android (push) Successful in 13m4s
windows-msix / package (arm64, C:\Users\Public\ffmpeg-arm64, --no-default-features, aarch64-pc-windows-msvc, C:\t-a64) (push) Successful in 1m57s
windows-msix / package (x64, C:\Users\Public\ffmpeg, , x86_64-pc-windows-msvc, C:\t) (push) Successful in 2m16s
arch / build-publish (push) Successful in 16m24s
windows / build (aarch64-pc-windows-msvc) (push) Successful in 1m6s
deb / build-publish (push) Successful in 17m54s
windows / build (x86_64-pc-windows-msvc) (push) Successful in 1m27s
ci / rust (push) Successful in 18m23s
apple / screenshots (push) Successful in 5m58s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 20m24s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 18m43s
Six parallel audits swept the root docs, docs-site, every per-directory README, and the packaging docs; every claim below was verified against the source before editing. - README: Layout gains the six missing crates (pf-client-core, pf-presenter, pf-console-ui, pf-ffvk, pf-driver-proto, punktfunk-tray), clients/session, api/ and ci/; Linux/Windows client rows reflect the shell + Vulkan-session split and the Vulkan Video -> VAAPI/D3D11VA -> software decode chains; the "every client over a C ABI" claim is corrected (Rust clients link the core directly); tiered stats overlay + console shell noted; Apple row mentions AV1. - CONTRIBUTING: drop the dead CLAUDE.md link (deliberately untracked); point at the README's build/invariants sections. SECURITY: 0.9.0. - host-cli/pairing: --allow-pairing/--require-pairing are no-op legacy names — pairing is required by default, --allow-tofu is the real flag; document --data-port and --idle-timeout-ms. - configuration: document PUNKTFUNK_RECOVER_SESSION_CMD (session-crash recovery hook), PUNKTFUNK_MDNS, PUNKTFUNK_DATA_PORT. - virtual-displays/gnome: GNOME per-client scaling shipped (host- persisted) — flip the ❌ to ✅ and describe how it works. - stats: new "Detail levels" section (Off/Compact/Normal/Detailed + per-platform cycle gestures); retire the GTK hand-off note. - clients/install-client/status/roadmap: decode chains, Windows client validation narrowed to HDR-only pending, adaptive bitrate, console shell, Apple AV1, Windows host vendor list. - Sub-READMEs: clients/linux rewritten for the re-architecture; session Windows decode rung + d3d11va knob; Windows tiered overlay; Android minSdk 28; decky file table; host zerocopy/ path; scripts port 47992 and steamos-host.md; pf-dualsense source path. - packaging: canary version bases are tag-derived (<next-minor> via pf-version.sh/.ps1), codecs-extra not ffmpeg-full, document the pinned offline-Skia tarball + SKIA_BINARIES_URL and vulkan-headers. - Convert 15 dangling design/*.md links to the punktfunk-planning prose convention (those docs live in the private planning repo). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
149 lines
7.9 KiB
Markdown
149 lines
7.9 KiB
Markdown
# punktfunk-host — Debian/Ubuntu package (apt)
|
||
|
||
`punktfunk-host` is published as a `.deb` to **Gitea's Debian package registry** in the public
|
||
`unom` org, so the Ubuntu hosts update with plain `apt`. CI (`.gitea/workflows/deb.yml`) builds
|
||
and publishes on every push to `main` (a rolling `<next-minor>~ciN.g<sha>` build — the base is
|
||
derived from the latest stable tag by `scripts/ci/pf-version.sh` — to the **`canary`** apt
|
||
distribution) and on `vX.Y.Z` tags (a clean `X.Y.Z` to the **`stable`** distribution, plus attached
|
||
to the unified Gitea Release). The two are separate apt distributions, so a stable box never jumps
|
||
to a canary build — see [Release Channels](https://punktfunk.unom.io/docs/channels). The repo line
|
||
below subscribes to `stable`; swap `stable` → `canary` for the latest main builds.
|
||
|
||
The same workflow also publishes **`punktfunk-web`** (the browser management console — pairing +
|
||
status) and **`punktfunk-client`** (the native GTK4/libadwaita Linux client). `punktfunk-host` **Recommends**
|
||
`punktfunk-web`, so a default `apt install punktfunk-host` pulls the console too (alongside the
|
||
udev/sysctl bits) unless you've disabled weak deps; `punktfunk-client` is independent — install it
|
||
on the box you stream *to*. (`punktfunk-probe` is the headless reference/test tool, not packaged
|
||
here.)
|
||
|
||
Package layout mirrors the Fedora RPM (`../rpm/punktfunk.spec`): the host binary, the `/dev/uinput`
|
||
udev rule, the systemd **user** unit, headless session helpers, the example config, and the OpenAPI
|
||
doc. Runtime `Depends` are computed by `dpkg-shlibdeps` from the binary itself (built in the Ubuntu
|
||
26.04 rust-ci image, so the lib soname package names match the target). The NVIDIA driver
|
||
(`libnvidia-encode` / `libEGL_nvidia` / `libcuda`) is **not** a dependency — it's installed out of
|
||
band, like on the RPM side.
|
||
|
||
## Install on a host (one-time)
|
||
|
||
The registry is public, so no apt auth is needed — just trust the repo's signing key:
|
||
|
||
```sh
|
||
sudo install -d -m 0755 /etc/apt/keyrings
|
||
curl -fsSL https://git.unom.io/api/packages/unom/debian/repository.key \
|
||
| sudo tee /etc/apt/keyrings/punktfunk.asc >/dev/null
|
||
|
||
echo "deb [signed-by=/etc/apt/keyrings/punktfunk.asc] https://git.unom.io/api/packages/unom/debian stable main" \
|
||
| sudo tee /etc/apt/sources.list.d/punktfunk.list
|
||
|
||
sudo apt update
|
||
sudo apt install punktfunk-host
|
||
```
|
||
|
||
Then, as the desktop user:
|
||
|
||
```sh
|
||
sudo usermod -aG input "$USER" # virtual gamepads (re-login to take effect)
|
||
mkdir -p ~/.config/punktfunk
|
||
cp /usr/share/punktfunk-host/host.env.example ~/.config/punktfunk/host.env # then edit
|
||
systemctl --user enable --now punktfunk-host
|
||
# Web console — enable it and read the auto-generated login password (then open https://<host-ip>:47992):
|
||
systemctl --user enable --now punktfunk-web
|
||
journalctl --user -u punktfunk-web-init | sed -n 's/.*password generated: //p'
|
||
```
|
||
|
||
## Firewall
|
||
|
||
**Debian ships no firewall and Ubuntu's `ufw` is installed-but-inactive by default**, so out of the
|
||
box there is nothing to open. If you turn one on, the `punktfunk-host` package ships a one-liner
|
||
opener for both **ufw** and **firewalld** (neither auto-enabled):
|
||
|
||
```sh
|
||
# ufw (Ubuntu) — profile at /etc/ufw/applications.d/punktfunk, read at once (no reload):
|
||
sudo ufw allow punktfunk-native # the default native host
|
||
sudo ufw allow punktfunk-gamestream # …add for Moonlight compat
|
||
|
||
# firewalld — service definitions at /usr/lib/firewalld/services/:
|
||
sudo firewall-cmd --reload # load the installed definition
|
||
sudo firewall-cmd --permanent --add-service=punktfunk-native
|
||
# --add-service=punktfunk-gamestream # …add for Moonlight compat
|
||
sudo firewall-cmd --reload
|
||
```
|
||
|
||
If you installed the **web console** (`punktfunk-web`) and want it reachable from another device,
|
||
open its port with the matching one-liner — `sudo ufw allow punktfunk-web` or `sudo firewall-cmd
|
||
--permanent --add-service=punktfunk-web && sudo firewall-cmd --reload` — which opens **TCP 47992**
|
||
(HTTPS, login-gated). The mgmt API (47990) is opened for paired clients by the `punktfunk-native`
|
||
profile (game-library browsing over mTLS); off-loopback it serves only read-only status/library and
|
||
keeps admin loopback-only.
|
||
|
||
Prefer explicit rules? Open the ports directly. The **native `punktfunk/1`** plane:
|
||
|
||
- **QUIC control plane: UDP 9777** (`serve --native-port N` to change).
|
||
- **Data plane: a separate UDP port.** By default it's *random* — the host binds `0.0.0.0:0` and
|
||
tells the client which port it got. Video flows host → client, but the **client sends the first
|
||
packet** (a hole-punch), so the host learns the client's real source and streams back — this
|
||
traverses NAT / inter-VLAN with no forwarded port. **You normally don't open it:** if a deny-inbound
|
||
firewall drops the punch, the host waits ~2.5 s and falls back to the client-reported address, and a
|
||
stateful firewall then admits the return (it just adds ~2.5 s to session start). To skip that delay,
|
||
pin it with **`serve --data-port <PORT>`** (or `PUNKTFUNK_DATA_PORT`): the host binds that fixed
|
||
port and streams direct (no punch-wait) — open exactly that one port. A fixed port serves one
|
||
session at a time (concurrent ones fall back to random + hole-punch), and direct mode needs the
|
||
client's reported address to be reachable (flat LAN / a non-remapping port-forward).
|
||
|
||
And the **GameStream / Moonlight** ports (fixed) — only needed if you run the host with
|
||
`serve --gamestream` (opt-in, trusted LAN only); bare `serve` is native-only and doesn't open these:
|
||
|
||
| Port | Proto | Purpose |
|
||
|---|---|---|
|
||
| 47984 | TCP | HTTPS nvhttp (paired, mutual-TLS) |
|
||
| 47989 | TCP | HTTP nvhttp (`/serverinfo`, `/pair` PIN flow) |
|
||
| 48010 | TCP | RTSP handshake |
|
||
| 47998–48010 | UDP | Video RTP (+ FEC), ENet control (47999), audio (48000) |
|
||
| 5353 | UDP | mDNS auto-discovery |
|
||
|
||
The mgmt API (TCP 47990, HTTPS + mTLS) binds all interfaces by default so paired clients can browse the
|
||
game library — the `punktfunk-native` profile opens it. Off-loopback it serves only read-only
|
||
status/library to a paired client cert; the admin surface stays loopback-only. Pass
|
||
`--mgmt-bind 127.0.0.1:47990` to keep it loopback-only (then leave 47990 closed).
|
||
|
||
With `ufw` (explicit ports, instead of the shipped profile):
|
||
|
||
```sh
|
||
sudo ufw allow 9777/udp # punktfunk/1 control plane
|
||
sudo ufw allow 47990/tcp # mgmt/library API (HTTPS + mTLS; LAN = read-only, paired)
|
||
sudo ufw allow 47984/tcp && sudo ufw allow 47989/tcp && sudo ufw allow 48010/tcp
|
||
sudo ufw allow 47998,47999,48000/udp # GameStream video/control/audio
|
||
sudo ufw allow 5353/udp # mDNS discovery
|
||
# The punktfunk/1 data plane uses a random UDP port; leave it closed on a LAN — the host hole-punches
|
||
# and falls back (~2.5s at session start if firewalled). To skip that, pin it: `serve --data-port
|
||
# 9778` and `ufw allow 9778/udp`.
|
||
```
|
||
|
||
With raw `nftables` (add to your `inet filter input` chain):
|
||
|
||
```
|
||
udp dport 9777 accept # punktfunk/1 control plane
|
||
tcp dport 47990 accept # mgmt/library API (HTTPS + mTLS; LAN = read-only, paired)
|
||
tcp dport { 47984, 47989, 48010 } accept
|
||
udp dport { 47998-48010, 5353 } accept
|
||
# The punktfunk/1 data plane is a random UDP port — normally left closed (hole-punch + ~2.5s
|
||
# fallback). Pin it with `serve --data-port <PORT>` to open exactly one instead.
|
||
```
|
||
|
||
## Updates
|
||
|
||
```sh
|
||
sudo apt update && sudo apt upgrade # picks up the newest published build
|
||
systemctl --user restart punktfunk-host # if the unit was already running
|
||
```
|
||
|
||
## Build a `.deb` locally
|
||
|
||
```sh
|
||
VERSION=0.0.1 bash packaging/debian/build-deb.sh # -> dist/punktfunk-host_0.0.1_amd64.deb
|
||
```
|
||
|
||
Needs `dpkg-dev` (`dpkg-shlibdeps`, `dpkg-deb`). It builds the release binary first if missing.
|
||
Build it in the rust-ci image (or on an Ubuntu 26.04 box) so the resolved `Depends` match the
|
||
hosts; building on a GPU box is fine — the NVIDIA driver lib is filtered out either way.
|