5f9a06d51f
The host .deb was built on the Ubuntu 26.04 rust-ci image, so dpkg-shlibdeps baked in `Depends: libavcodec62` (FFmpeg 8) and a glibc-2.41 floor — making it uninstallable on Ubuntu 24.04 LTS (FFmpeg 6.1 / libavcodec60, glibc 2.39; apt reports the deps as "too recent"). The source floor (ffmpeg-next 8, libavcodec >=61 APIs) means a straight 24.04 rebuild would fail too. Build the host on Ubuntu 24.04 instead — lowering the glibc floor to 2.39 so one binary runs on 24.04 -> 26.04 — and bundle a from-source LGPL FFmpeg 8 into the package so it no longer depends on the distro libav*. Everything else the host links is soname-compatible on 24.04 (opus is vendored via cmake; NVENC/libcuda are dlopen-only, never link-time), and the only FFmpeg encoders used are *_nvenc / *_vaapi (software H.264 fallback is the BSD-2 openh264 crate, not FFmpeg libx264), so an LGPL build keeps the bundle license-clean. - ci/rust-ci-noble.Dockerfile (new): ubuntu:24.04 builder; nv-codec-headers + FFmpeg 8 (--enable-nvenc --enable-vaapi, shared) -> /opt/ffmpeg; PKG_CONFIG_PATH. - packaging/debian/build-deb.sh: BUNDLE_FFMPEG=1 copies libav*/libsw*/libpostproc into /usr/lib/punktfunk-host, patchelf-sets the rpath ($ORIGIN per-lib + binary --force-rpath), feeds them to dpkg-shlibdeps (captures libva2/libdrm2), and drops the libav* sonames from Depends. Normal (non-bundle) path unchanged. - .gitea/workflows/deb.yml: split into build-publish (client/web/scripting on the 26.04 image) and build-publish-host (noble image, BUNDLE_FFMPEG=1); parallel, identical version step, same apt distribution -> one universal host .deb. - .gitea/workflows/docker.yml: build+push punktfunk-rust-ci-noble. - packaging/debian/README.md: document the 24.04 LTS path + bundled local build. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
174 lines
9.4 KiB
Markdown
174 lines
9.4 KiB
Markdown
# punktfunk-host — Debian/Ubuntu package (apt)
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`punktfunk-host` is published as a `.deb` to **Gitea's Debian package registry** in the public
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`unom` org, so the Ubuntu hosts update with plain `apt`. CI (`.gitea/workflows/deb.yml`) builds
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and publishes on every push to `main` (a rolling `<next-minor>~ciN.g<sha>` build — the base is
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derived from the latest stable tag by `scripts/ci/pf-version.sh` — to the **`canary`** apt
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distribution) and on `vX.Y.Z` tags (a clean `X.Y.Z` to the **`stable`** distribution, plus attached
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to the unified Gitea Release). The two are separate apt distributions, so a stable box never jumps
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to a canary build — see [Release Channels](https://punktfunk.unom.io/docs/channels). The repo line
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below subscribes to `stable`; swap `stable` → `canary` for the latest main builds.
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The same workflow also publishes **`punktfunk-web`** (the browser management console — pairing +
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status) and **`punktfunk-client`** (the native GTK4/libadwaita Linux client). `punktfunk-host` **Recommends**
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`punktfunk-web`, so a default `apt install punktfunk-host` pulls the console too (alongside the
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udev/sysctl bits) unless you've disabled weak deps; `punktfunk-client` is independent — install it
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on the box you stream *to*. (`punktfunk-probe` is the headless reference/test tool, not packaged
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here.)
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Package layout mirrors the Fedora RPM (`../rpm/punktfunk.spec`): the host binary, the `/dev/uinput`
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udev rule, the systemd **user** unit, headless session helpers, the example config, and the OpenAPI
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doc. Runtime `Depends` are computed by `dpkg-shlibdeps` from the binary itself. The NVIDIA driver
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(`libnvidia-encode` / `libEGL_nvidia` / `libcuda`) is **not** a dependency — it's installed out of
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band, like on the RPM side.
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## Ubuntu 24.04 LTS (and why it needs a special build)
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`punktfunk-host` needs **FFmpeg 8** (libavcodec62), but Ubuntu 24.04 LTS ships FFmpeg 6.1
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(libavcodec60). So a host `.deb` built the obvious way — on the same Ubuntu 26.04 image as the
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client (`ci/rust-ci.Dockerfile`) — declares `Depends: libavcodec62, …` and a glibc-2.41 floor that
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24.04's apt can't satisfy ("the required packages are too recent"). To fix that, the host `.deb` is
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instead built on an **Ubuntu 24.04 image** (`ci/rust-ci-noble.Dockerfile`) that carries a from-source
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FFmpeg 8, and that FFmpeg is **bundled into the package** (`build-deb.sh BUNDLE_FFMPEG=1` → the
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libav* land in `/usr/lib/punktfunk-host`, the binary's rpath points there, and the libav* sonames are
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dropped from `Depends`). The result is **one** host `.deb` that installs on **Ubuntu 24.04 LTS through
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26.04** (glibc floor 2.39; no distro-FFmpeg dependency). The client/web/scripting `.deb`s still build
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on 26.04 (the native client needs SDL3 / GTK4 ≥ 4.20, absent on 24.04) — install the client on the box
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you stream *to*, which is independent of the host's distro.
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## Install on a host (one-time)
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The registry is public, so no apt auth is needed — just trust the repo's signing key:
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```sh
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sudo install -d -m 0755 /etc/apt/keyrings
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curl -fsSL https://git.unom.io/api/packages/unom/debian/repository.key \
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| sudo tee /etc/apt/keyrings/punktfunk.asc >/dev/null
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echo "deb [signed-by=/etc/apt/keyrings/punktfunk.asc] https://git.unom.io/api/packages/unom/debian stable main" \
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| sudo tee /etc/apt/sources.list.d/punktfunk.list
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sudo apt update
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sudo apt install punktfunk-host
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```
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Then, as the desktop user:
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```sh
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sudo usermod -aG input "$USER" # virtual gamepads (re-login to take effect)
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mkdir -p ~/.config/punktfunk
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cp /usr/share/punktfunk-host/host.env.example ~/.config/punktfunk/host.env # then edit
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systemctl --user enable --now punktfunk-host
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# Web console — enable it and read the auto-generated login password (then open https://<host-ip>:47992):
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systemctl --user enable --now punktfunk-web
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journalctl --user -u punktfunk-web-init | sed -n 's/.*password generated: //p'
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```
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## Firewall
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**Debian ships no firewall and Ubuntu's `ufw` is installed-but-inactive by default**, so out of the
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box there is nothing to open. If you turn one on, the `punktfunk-host` package ships a one-liner
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opener for both **ufw** and **firewalld** (neither auto-enabled):
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```sh
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# ufw (Ubuntu) — profile at /etc/ufw/applications.d/punktfunk, read at once (no reload):
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sudo ufw allow punktfunk-native # the default native host
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sudo ufw allow punktfunk-gamestream # …add for Moonlight compat
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# firewalld — service definitions at /usr/lib/firewalld/services/:
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sudo firewall-cmd --reload # load the installed definition
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sudo firewall-cmd --permanent --add-service=punktfunk-native
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# --add-service=punktfunk-gamestream # …add for Moonlight compat
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sudo firewall-cmd --reload
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```
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If you installed the **web console** (`punktfunk-web`) and want it reachable from another device,
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open its port with the matching one-liner — `sudo ufw allow punktfunk-web` or `sudo firewall-cmd
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--permanent --add-service=punktfunk-web && sudo firewall-cmd --reload` — which opens **TCP 47992**
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(HTTPS, login-gated). The mgmt API (47990) is opened for paired clients by the `punktfunk-native`
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profile (game-library browsing over mTLS); off-loopback it serves only read-only status/library and
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keeps admin loopback-only.
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Prefer explicit rules? Open the ports directly. The **native `punktfunk/1`** plane:
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- **QUIC control plane: UDP 9777** (`serve --native-port N` to change).
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- **Data plane: a separate UDP port.** By default it's *random* — the host binds `0.0.0.0:0` and
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tells the client which port it got. Video flows host → client, but the **client sends the first
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packet** (a hole-punch), so the host learns the client's real source and streams back — this
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traverses NAT / inter-VLAN with no forwarded port. **You normally don't open it:** if a deny-inbound
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firewall drops the punch, the host waits ~2.5 s and falls back to the client-reported address, and a
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stateful firewall then admits the return (it just adds ~2.5 s to session start). To skip that delay,
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pin it with **`serve --data-port <PORT>`** (or `PUNKTFUNK_DATA_PORT`): the host binds that fixed
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port and streams direct (no punch-wait) — open exactly that one port. A fixed port serves one
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session at a time (concurrent ones fall back to random + hole-punch), and direct mode needs the
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client's reported address to be reachable (flat LAN / a non-remapping port-forward).
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And the **GameStream / Moonlight** ports (fixed) — only needed if you run the host with
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`serve --gamestream` (opt-in, trusted LAN only); bare `serve` is native-only and doesn't open these:
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| Port | Proto | Purpose |
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|---|---|---|
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| 47984 | TCP | HTTPS nvhttp (paired, mutual-TLS) |
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| 47989 | TCP | HTTP nvhttp (`/serverinfo`, `/pair` PIN flow) |
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| 48010 | TCP | RTSP handshake |
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| 47998–48010 | UDP | Video RTP (+ FEC), ENet control (47999), audio (48000) |
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| 5353 | UDP | mDNS auto-discovery |
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The mgmt API (TCP 47990, HTTPS + mTLS) binds all interfaces by default so paired clients can browse the
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game library — the `punktfunk-native` profile opens it. Off-loopback it serves only read-only
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status/library to a paired client cert; the admin surface stays loopback-only. Pass
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`--mgmt-bind 127.0.0.1:47990` to keep it loopback-only (then leave 47990 closed).
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With `ufw` (explicit ports, instead of the shipped profile):
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```sh
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sudo ufw allow 9777/udp # punktfunk/1 control plane
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sudo ufw allow 47990/tcp # mgmt/library API (HTTPS + mTLS; LAN = read-only, paired)
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sudo ufw allow 47984/tcp && sudo ufw allow 47989/tcp && sudo ufw allow 48010/tcp
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sudo ufw allow 47998,47999,48000/udp # GameStream video/control/audio
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sudo ufw allow 5353/udp # mDNS discovery
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# The punktfunk/1 data plane uses a random UDP port; leave it closed on a LAN — the host hole-punches
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# and falls back (~2.5s at session start if firewalled). To skip that, pin it: `serve --data-port
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# 9778` and `ufw allow 9778/udp`.
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```
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With raw `nftables` (add to your `inet filter input` chain):
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```
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udp dport 9777 accept # punktfunk/1 control plane
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tcp dport 47990 accept # mgmt/library API (HTTPS + mTLS; LAN = read-only, paired)
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tcp dport { 47984, 47989, 48010 } accept
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udp dport { 47998-48010, 5353 } accept
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# The punktfunk/1 data plane is a random UDP port — normally left closed (hole-punch + ~2.5s
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# fallback). Pin it with `serve --data-port <PORT>` to open exactly one instead.
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```
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## Updates
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```sh
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sudo apt update && sudo apt upgrade # picks up the newest published build
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systemctl --user restart punktfunk-host # if the unit was already running
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```
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## Build a `.deb` locally
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```sh
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VERSION=0.0.1 bash packaging/debian/build-deb.sh # -> dist/punktfunk-host_0.0.1_amd64.deb
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```
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Needs `dpkg-dev` (`dpkg-shlibdeps`, `dpkg-deb`). It builds the release binary first if missing.
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Building on a GPU box is fine — the NVIDIA driver lib is filtered out either way.
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That plain invocation hard-depends on the build box's system FFmpeg, so it only installs on a box
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with the same libav* soname. For the **universal** package CI ships (installs on 24.04 LTS → 26.04),
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build it in the noble image with FFmpeg bundled:
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```sh
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docker build -f ci/rust-ci-noble.Dockerfile -t pf-noble ci
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docker run --rm -v "$PWD:/src" -w /src pf-noble \
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bash -lc 'VERSION=0.0.1 BUNDLE_FFMPEG=1 bash packaging/debian/build-deb.sh'
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```
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`BUNDLE_FFMPEG=1` needs `patchelf` and an FFmpeg install at `FFMPEG_PREFIX` (default `/opt/ffmpeg`,
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which the noble image provides).
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