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Two bodies of work in one commit (the rename moved files the fixes also touched). Naming/structure cleanup (pre-launch): - Host modules m3.rs->punktfunk1.rs, m0.rs->spike.rs; CLI m3-host->punktfunk1-host, m0->spike; bare `punktfunk-host` now prints help. Types M3Options/M3Source-> Punktfunk1Options/Punktfunk1Source. - Clients consolidated out of crates/ into clients/: punktfunk-client-rs-> clients/probe (crate punktfunk-probe), client-linux->clients/linux, client-windows->clients/windows, punktfunk-android->clients/android/native (crate punktfunk-client-android; kept [lib] name=punktfunk_android so the JNI contract is unchanged). crates/ now holds only core + host. - Milestone codes M0-M4 purged from code/CLI/CLAUDE.md/README/docs/docs-site, kept only in docs/implementation-plan.md. docs/m2-plan.md-> docs/gamestream-host-plan.md. CI/gradle/flatpak paths updated. Client loss-recovery (video froze and never recovered after a brief drop): - Export punktfunk_connection_frames_dropped through the C ABI (the core already tracked it for the client keyframe-recovery loop; it was never reachable from the ABI clients). Regenerated punktfunk_core.h. - Apple (StreamPump + Stage2Pipeline) and Android (decode.rs) now poll frames_dropped and request a keyframe when it climbs -- the same loss-driven recovery Linux/Windows already had. Under infinite GOP the decoder silently conceals reference-missing frames, so the decode-error trigger rarely fires. Apple rumble robustness (worked then went spotty -- DualSense + Xbox): - Add CHHapticEngine stopped/reset handlers (rebuild on app background / audio interruption / server reset) and drop the permanent `broken` latch on a transient drive failure; latch only when the controller truly has no haptics. - Surface swallowed SDL set_rumble errors on Linux/Windows + diagnostic logging. Verified: cargo build/clippy/fmt --workspace, C-ABI harness, header drift. Not runnable on this box (verify in CI): Gitea workflows, gradle/Android, flatpak, Swift/decky. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
89 lines
2.9 KiB
Markdown
89 lines
2.9 KiB
Markdown
---
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title: Running as a Service
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description: Start the host at boot — for a desktop you log into, or a fully headless always-on machine.
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---
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Running `serve --native` in a terminal is fine for trying punktfunk out. To make a machine an
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always-available host, run it as a service. There are two cases.
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## A. A desktop you log into
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If you sit at the machine (or it auto-logs-in to a desktop), run the host as a **systemd user
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service** that starts with your session:
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```sh
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mkdir -p ~/.config/systemd/user
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cp scripts/punktfunk-host.service ~/.config/systemd/user/
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# Put your host.env in place first — see the setup guide for your desktop.
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systemctl --user daemon-reload
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systemctl --user enable --now punktfunk-host
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```
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The host now starts whenever you log in. Check it with `systemctl --user status punktfunk-host`.
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## B. A headless, always-on host
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To run with **no monitor and no login** — a machine in a closet that's always ready — you need two
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things: a desktop session that comes up at boot, and the host service started without a login.
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Start by making the host service start at boot even when nobody logs in:
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```sh
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sudo loginctl enable-linger "$USER"
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```
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Then bring up a session automatically, depending on your desktop:
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### Headless GNOME
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Have GDM auto-login your user, so a GNOME Wayland session is always running:
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```ini
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# /etc/gdm3/custom.conf (Ubuntu) · /etc/gdm/custom.conf (Fedora)
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[daemon]
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AutomaticLoginEnable = true
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AutomaticLogin = your-user
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```
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Then **disable the screen lock** — a locked GNOME session blocks screen capture, and there's no one to
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unlock a headless box:
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```sh
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gsettings set org.gnome.desktop.screensaver lock-enabled false
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gsettings set org.gnome.desktop.session idle-delay 0
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```
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Enable the host user service (section A) and reboot. The host comes up on the auto-login session.
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### Headless KDE
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punktfunk ships a unit that brings up a headless KWin/Plasma session with no display manager, so the
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host has a desktop to stream even with no monitor attached:
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```sh
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cp scripts/punktfunk-kde-session.service scripts/punktfunk-host.service ~/.config/systemd/user/
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# host.env: PUNKTFUNK_COMPOSITOR=kwin, WAYLAND_DISPLAY=wayland-kde
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systemctl --user daemon-reload
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systemctl --user enable punktfunk-kde-session punktfunk-host
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sudo loginctl enable-linger "$USER"
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reboot
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```
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The session unit starts headless KWin; the host unit follows it and starts listening. (KWin only needs
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to be up by the time a client connects, so the ordering is soft.)
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### Headless Bazzite
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On Bazzite, the host launches its own gamescope/Steam session per client, so you don't need a separate
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session unit — see [Bazzite](/docs/bazzite).
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## Verifying
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After a reboot, from another machine on the network:
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```sh
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punktfunk-probe --discover # or just look for the host in the Apple app / Moonlight
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```
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If the host is listed, it's up. If not, check `journalctl --user -u punktfunk-host` on the host.
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