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docs: update README + docs site for public readiness
Refresh the README and documentation for public visitors:

- README: public-facing rewrite with accurate status for all four native
  clients (macOS, Linux, Windows, Android) and the Windows host.
- docs site: fix stale client status (Android is a full client, not a
  scaffold; Windows client is stage-1 complete + signed MSIX), add the
  missing Android client section, correct "which client" guidance.
- Windows host: corrected from "deferred/scoped" to implemented & shipping
  (NVIDIA-only, x64-only) across windows-host, roadmap, status,
  requirements, running-as-a-service, and the README.
- Remove internal infrastructure from public docs (box names, private IPs,
  SSH/token commands, deploy topology); rewrite status.md as a public
  project-status page; sanitize ci.md and implementation-plan.md.
- Update clients/android and clients/apple READMEs to current state.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-20 18:59:23 +02:00

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title, description
title description
Troubleshooting Common problems setting up or using a punktfunk host, and how to fix them.

The host isn't found on the network

  • Make sure the host is actually running (systemctl --user status punktfunk-host, or you see it listening in the terminal).
  • Host and client must be on the same network/subnet. Discovery uses mDNS, which doesn't cross routed subnets or most VPNs-without-multicast. As a fallback, add the host by IP address in your client.
  • A firewall on the host can block it. The native protocol's control plane uses UDP port 9777. The per-session data plane uses an ephemeral UDP port negotiated at connect time (currently random) — for a strict firewall, open a UDP range or move the data port. GameStream/Moonlight uses TCP 47984/47989/48010 + UDP 4799848010 + ENet UDP 47999. Allow them on the host's firewall.

nvidia-smi says it can't communicate with the driver

  • The NVIDIA kernel module didn't load. With Secure Boot enabled, enrol the module's signing key: sudo mokutil --import /var/lib/shim-signed/mok/MOK.der, reboot, Enrol MOK at the blue screen (or disable Secure Boot). On Fedora, follow RPM Fusion's Secure Boot steps.
  • After a kernel update the module may need a rebuild — reinstall the driver package.

The desktop won't start, or "GPU … not supported by EGL"

The NVIDIA GL/EGL userspace is missing — the base driver package doesn't always include it.

  • Ubuntu: sudo apt install libnvidia-gl-<version> (matching your driver).
  • Confirm /usr/share/glvnd/egl_vendor.d/10_nvidia.json exists and nvidia-drm modeset is Y.

Black screen / no picture, but the client connects

  • You must be on a Wayland session, not X11 (check the login-screen session picker).
  • KWin must be ≥ 6.5.6 (kwin_wayland --version); GNOME ≥ 48; gamescope ≥ 3.16.22.
  • Confirm PUNKTFUNK_COMPOSITOR in host.env matches your desktop.

Capture fails: "Session creation inhibited" (GNOME)

A locked GNOME session blocks screen capture. On an always-on/headless host, disable the lock:

gsettings set org.gnome.desktop.screensaver lock-enabled false
gsettings set org.gnome.desktop.session idle-delay 0

See Running as a Service.

A controller is detected but does nothing (Bazzite)

The host user needs to be in the input group. On Bazzite:

ujust add-user-to-input-group

Then log out and back in. On other distros this is sudo usermod -aG input $USER + re-login.

Pairing is rejected / the client can't connect

  • The host requires pairing by default. Arm pairing from the web console, then enter the PIN on the client. See Pairing & Trust.
  • If you re-installed the host, its identity changed — re-pair the client.

Stutter, drops, or high latency

  • Lower the bitrate. On a busy or Wi-Fi link, the requested bitrate may be too high — the native clients' speed test picks a safe value; with Moonlight, set it manually.
  • Prefer a wired connection or 5 GHz Wi-Fi between host and client.
  • Streaming to many devices at once shares the GPU encoder. The production host (serve --native) handles one native session at a time, with extra clients queued; heavy load is usually bitrate-bound, so lower the bitrate first.

Still stuck?

Run the host with RUST_LOG=info (or debug) and check journalctl --user -u punktfunk-host for the error around the failed connect or capture.