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Ship the management web console and the plugin/script runner across the packaging
matrix, and fix a Linux tray startup crash.
- nix: add punktfunk-web (Nitro SSR on bun) and punktfunk-scripting (Effect runner),
with services.punktfunk.{web,scripting} modules. Both bun node_modules come from
fixed-output derivations pinned to real deps hashes; patchShebangs the web
node_modules so orval/paraglide/vite run in the sandbox. Validated on x86_64-linux
(nix build .#punktfunk-{web,scripting,tray,host} all green).
- punktfunk-scripting now ships for deb/rpm/arch/nix/windows, mirroring the web-console
mechanics (vendored bun on deb/rpm/arch, pkgs.bun on nix; one self-contained
`bun build --target=bun` bundle). Opt-in: host Recommends it, but the systemd --user
unit ships un-started (Windows registers its scheduled task disabled).
- fix(tray): build punktfunk-tray in its OWN cargo invocation on nix/rpm/arch. Cargo
unifies features across one `cargo build`, so co-building the tray with the host pulls
the host's ashpd->zbus/tokio onto the tray's shared zbus and it panics at startup
("there is no reactor running, must be called from the context of a Tokio 1.x
runtime"). Isolated, the tray's zbus stays on async-io. The .deb already did this;
runtime-verified on nix.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
251 lines
13 KiB
Markdown
251 lines
13 KiB
Markdown
# punktfunk on NixOS / Nix
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First-class Nix support via the repo's `flake.nix`: reproducible builds of the streaming **host**
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and the native Linux **client**, a **NixOS module** that wires up everything the RPM/deb do
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(systemd user service, udev rules, kernel modules, sysctl tuning, firewall, `input` group), and a
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**dev shell** with the pinned toolchain and every system library.
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> **Platform:** `x86_64-linux` only (the host encodes with desktop NVENC; matches the RPM's
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> `ExclusiveArch: x86_64`). NixOS **24.11 or newer** for the `hardware.graphics` option.
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---
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## What the flake provides
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| Output | Contents |
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| --- | --- |
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| `packages.x86_64-linux.punktfunk-host` | `punktfunk-host` + `punktfunk-tray` (built with `nvenc` + `vulkan-encode`, like CI) |
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| `packages.x86_64-linux.punktfunk-client` | `punktfunk-client` (GTK4 shell) + `punktfunk-session` (Vulkan streamer, without the Skia OSD — see caveats) |
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| `packages.x86_64-linux.punktfunk-web` | the management web console (bun-built Nitro SSR bundle; SPAKE2 pairing + host status) |
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| `packages.x86_64-linux.punktfunk-scripting` | the plugin/script runner (bun-bundled Effect SDK; supervises host automation) |
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| `packages.x86_64-linux.default` | = `punktfunk-host` |
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| `nixosModules.default` | `services.punktfunk.host` / `.client` / `.web` / `.scripting` |
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| `devShells.x86_64-linux.default` | pinned Rust (from `rust-toolchain.toml`) + all build deps |
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| `apps` / `checks` / `formatter` | `nix run`, `nix flake check`, `nix fmt` |
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One binary per GPU vendor: NVENC/CUDA entry points are `dlopen`'d at runtime, so the host runs on
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NVIDIA (zero-copy dmabuf → CUDA → NVENC), AMD/Intel (raw Vulkan-Video HEVC / VAAPI), or software.
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---
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## Quick start (no NixOS required)
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```sh
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# Build
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nix build git+https://git.unom.io/unom/punktfunk#punktfunk-host
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nix build git+https://git.unom.io/unom/punktfunk#punktfunk-client
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# Run
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nix run git+https://git.unom.io/unom/punktfunk#punktfunk-host -- serve --gamestream
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nix run git+https://git.unom.io/unom/punktfunk#punktfunk-client
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```
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GPU drivers are resolved at runtime from `/run/opengl-driver/lib`. On non-NixOS distros use
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[nixGL](https://github.com/nix-community/nixGL) so that path is populated (`nixGL nix run …`); on
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NixOS the module (below) sets `hardware.graphics.enable = true` for you.
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---
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## NixOS module
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Add the flake and enable the host and/or client:
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```nix
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{
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inputs.punktfunk.url = "git+https://git.unom.io/unom/punktfunk";
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# (optional) share your nixpkgs: inputs.punktfunk.inputs.nixpkgs.follows = "nixpkgs";
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outputs = { self, nixpkgs, punktfunk, ... }: {
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nixosConfigurations.myhost = nixpkgs.lib.nixosSystem {
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system = "x86_64-linux";
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modules = [
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punktfunk.nixosModules.default
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({ ... }: {
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services.punktfunk.host = {
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enable = true;
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users = [ "alice" ]; # → added to the `input` group for virtual gamepads
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openFirewall = true; # native + GameStream ports
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settings = {
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PUNKTFUNK_VIDEO_SOURCE = "virtual";
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RUST_LOG = "info";
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# PUNKTFUNK_444 = true; # booleans render as 1/0
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};
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};
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# …and/or the client on the same or another box:
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services.punktfunk.client = {
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enable = true;
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openFirewall = true; # UDP 5353 for mDNS discovery
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};
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})
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];
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};
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};
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}
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```
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Then, in your graphical session:
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```sh
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systemctl --user enable --now punktfunk-host
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```
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### Options
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`services.punktfunk.host`:
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| Option | Default | Meaning |
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| --- | --- | --- |
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| `enable` | `false` | Install the host + wire udev/sysctl/kernel-modules/firewall and the user service. |
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| `gamestream` | `true` | `serve --gamestream` (Moonlight-compatible). `false` = native-only, more secure. |
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| `autoStart` | `false` | Add the user service to `default.target` (appliance mode — pair with lingering). |
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| `users` | `[ ]` | Users added to the `input` group (virtual gamepads). |
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| `settings` | `{ }` | `host.env` key/values (see `${package}/share/punktfunk-host/host.env.example`). |
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| `environmentFile` | `null` | Extra `EnvironmentFile` for secrets (e.g. `PUNKTFUNK_MGMT_TOKEN`); loaded optionally. |
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| `openFirewall` | `false` | Open the inbound ports (see below). |
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| `package` | flake's | Override the package. |
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`services.punktfunk.client`: `enable`, `openFirewall` (UDP 5353), `package`.
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`services.punktfunk.web` (the management console — **on by default whenever the host is enabled**,
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mirroring the RPM's `Recommends: punktfunk-web`):
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| Option | Default | Meaning |
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| --- | --- | --- |
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| `enable` | `host.enable` | Run the console as a `systemd --user` service on **TCP 47992 (HTTPS)**. Set `false` for a console-less host. |
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| `openFirewall` | `host.openFirewall` | Open TCP 47992 so other devices on the LAN can reach it. |
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| `autoStart` | `host.autoStart` | Add the console user service to `default.target` (appliance mode). |
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| `package` | flake's | Override the package. |
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The console is **auto-wired** to the host on the same box: it reads the host's per-user
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`~/.config/punktfunk/{mgmt-token,cert.pem,key.pem}` (written by `serve`), serves HTTPS with the
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host's own identity cert, and proxies the loopback mgmt API with the bearer token injected
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server-side (never sent to the browser). A login password is generated on first start — read it
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with `journalctl --user -u punktfunk-web-init` (or `~/.config/punktfunk/web-password`). Then open
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`https://<host-ip>:47992` and trust the self-signed host cert once. Enable it (with the host) via
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`systemctl --user enable --now punktfunk-web`.
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`services.punktfunk.scripting` (the plugin/script runner — installed with the host, but **opt-in to
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run**):
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| Option | Default | Meaning |
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| --- | --- | --- |
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| `enable` | `host.enable` | Install the runner + define its `systemd --user` unit `punktfunk-scripting`. |
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| `autoStart` | `false` | Add the unit to `default.target`. Off even on an auto-start host — running operator scripts/plugins is a deliberate opt-in. |
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| `package` | flake's | Override the package. |
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The runner discovers loose scripts under `~/.config/punktfunk/scripts` and installed
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`punktfunk-plugin-*` packages under `~/.config/punktfunk/plugins`, and supervises each as an Effect
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fiber (SIGTERM shuts the tree down structurally so plugin finalizers run). A plugin auto-wires to
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the host's mgmt token + identity cert. It's inert until you add automation, so the unit ships
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un-started; turn it on with `systemctl --user enable --now punktfunk-scripting`.
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### What the host module configures for you
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Everything the RPM's `%install` + `%post` do, declaratively:
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- **systemd `--user` service** `punktfunk-host` → `serve [--gamestream]`, `EnvironmentFile` from
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`settings` (+ optional secret file), `Restart=on-failure`.
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- **udev rules** (`60-punktfunk.rules`): `/dev/uinput` + `/dev/uhid` group access and the vhci
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sysfs perms for the virtual Steam Deck.
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- **kernel modules**: `uinput`, `uhid`, `vhci-hcd` (usbip transport so Steam Input adopts the
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virtual Deck).
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- **sysctl**: `net.core.{r,w}mem_max = 32 MB` (high-bitrate UDP headroom; `mkDefault`).
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- **`input` group** membership for `users`.
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- **`hardware.graphics.enable = true`** (`mkDefault`) so `/run/opengl-driver/lib` has the driver
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libs the binaries `dlopen`.
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- **firewall** (when `openFirewall`): native UDP 9777/5353 + TCP 47990; with `gamestream` also TCP
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47984/47989/48010 + UDP 47998/47999/48000. The media data plane is an ephemeral, hole-punched
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UDP port — nothing fixed to open.
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- **tray autostart** entry (`--autostart`; self-gates to users who actually run a host).
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### GPU drivers (out of scope of the module — set these yourself)
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- **NVIDIA:** `hardware.nvidia` + `hardware.graphics.enable = true`. NVENC/CUDA come from the
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driver at runtime (nothing pinned in the closure).
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- **AMD/Intel:** `hardware.graphics.enable = true` with `extraPackages = [ vaapiVdpau … ]` /
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`intel-media-driver` for VAAPI encode; the host's raw Vulkan-Video HEVC path needs only Mesa.
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### Headless / appliance
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Set `autoStart = true`, enable lingering, and pick a backend in `settings`:
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```nix
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services.punktfunk.host = {
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enable = true;
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autoStart = true;
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users = [ "streamer" ];
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settings = { PUNKTFUNK_COMPOSITOR = "gamescope"; }; # or kwin/mutter/wlroots
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};
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users.users.streamer.linger = true;
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# For the gamescope/KWin backends extend the service PATH, e.g.:
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# systemd.user.services.punktfunk-host.path = [ pkgs.gamescope ];
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```
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The `${package}/share/punktfunk-host/headless/` helpers (KDE/Sway session scripts, example
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`host.env` files, the OpenAPI doc) are installed for reference.
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---
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## Development
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```sh
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nix develop # pinned toolchain (rust-toolchain.toml) + all system libs
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cargo build --release -p punktfunk-host -p punktfunk-client-linux -p punktfunk-client-session -p punktfunk-tray
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```
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The shell exports `PF_FFVK_VULKAN_INCLUDE` (Vulkan headers for pf-ffvk bindgen) and an
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`LD_LIBRARY_PATH` that includes `/run/opengl-driver/lib` so `cargo run` finds the GPU driver.
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`nix fmt` formats the `.nix` files.
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---
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## Notes & caveats
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- **Build tool:** [crane](https://github.com/ipetkov/crane). The lockfile carries
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`windows 0.62.2` from both crates.io *and* a pinned `microsoft/windows-rs` git rev (the Windows
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client), which `rustPlatform.importCargoLock` can't vendor (colliding `name-version`); crane
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vendors per-source and fetches the git rev via `builtins.fetchGit` (no output hash to maintain).
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Those crates are `cfg(windows)`-gated — vendored, never compiled on Linux.
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- **First build compiles from scratch** (no split dep cache — pyrowave-sys builds a CMake tree in
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its build.rs that a crane "dummy" source would drop) and has no public binary cache, so expect a
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long initial build. `nix develop` gives incremental rebuilds.
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- **The status tray is built in its own derivation, on purpose.** `punktfunk-tray` uses `ksni`'s
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`async-io` zbus executor with no tokio runtime (by design — see `crates/punktfunk-tray/Cargo.toml`).
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Cargo unifies features across everything in one `cargo build`, so co-building the tray with the
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host would pull the host's `ashpd → zbus/tokio` onto the tray's shared `zbus`, and the tray then
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panics at startup (`there is no reactor running, must be called from the context of a Tokio 1.x
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runtime`). Building it as a separate `-p punktfunk-tray` invocation keeps its `zbus` on async-io;
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the host package copies the resulting binary into its `$out`. (The deb/rpm/arch builds co-build the
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two in one `cargo build`, so they share this latent crash on Linux — a separate fix.)
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- **The bun packages (`punktfunk-web`, `punktfunk-scripting`) — their `bun install` deps hashes.**
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Both build their `node_modules` in a *fixed-output derivation* (`bun install` needs the network +
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the read-public `@unom` npm registry). Each `outputHash` (in `packaging/nix/packages.nix`) is
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pinned to a resolved dependency set and **must be refreshed when its lockfile changes** —
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`web/bun.lock` for the console, `sdk/bun.lock` for the runner: set that `outputHash = lib.fakeHash`,
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run `nix build .#punktfunk-web` (or `.#punktfunk-scripting`), and copy the `got: sha256-…` value
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Nix prints back into the field. Everything downstream is offline (the console's codegen + vite
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build; the runner's `bun build --target=bun` bundle), so only the deps FODs ever need network.
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Both launchers exec `pkgs.bun` from the store — unlike the deb/rpm, which vendor a bun binary
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because apt/dnf have none.
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- **Commit `flake.lock`:** it pins the input revisions (nixpkgs / crane / rust-overlay). It is
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generated on first eval and checked in.
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- **Session Skia OSD is off under Nix.** `punktfunk-session`'s default `ui` feature draws its
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on-screen stats/console overlay with `skia-safe`, whose build *downloads* a prebuilt Skia from
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the rust-skia releases — which Nix's network-less build sandbox forbids, and a from-source Skia
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build pulls the whole gn/ninja/python toolchain plus network-fetched third-party. The feature is
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explicitly droppable ("same streaming, stats on stdout only"), so the Nix build compiles the
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session with `--no-default-features --features pyrowave`. **Everything streams**; only the
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session binary's *optional* on-glass stats overlay is absent, and the **GTK shell
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(`punktfunk-client`) is skia-free and fully featured.** Re-adding it means teaching skia-bindings
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to consume a prebuilt Skia offline (a fixed-output derivation of the rust-skia tarball) or a
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vendored from-source Skia build — a tracked follow-up.
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## Verified
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Both packages build, install, and run on real Nix hardware (NixOS-equivalent: CachyOS + Nix,
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RTX 5070 Ti, driver 610). `punktfunk-host --version` and `punktfunk-session` run; the driver
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RUNPATH (`/run/opengl-driver/lib`) and the GTK GApps wrapper (GSettings schemas + pixbuf loaders)
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are present. Fixes discovered during that bring-up: `CMAKE_POLICY_VERSION_MINIMUM=3.5` (CMake ≥ 4),
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system `libopus` (audiopus_sys), and the session Skia note above.
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