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punktfunk/packaging/nix/README.md
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feat(packaging): nix web console + plugin/script runner everywhere; fix tray zbus/tokio crash
Ship the management web console and the plugin/script runner across the packaging
matrix, and fix a Linux tray startup crash.

- nix: add punktfunk-web (Nitro SSR on bun) and punktfunk-scripting (Effect runner),
  with services.punktfunk.{web,scripting} modules. Both bun node_modules come from
  fixed-output derivations pinned to real deps hashes; patchShebangs the web
  node_modules so orval/paraglide/vite run in the sandbox. Validated on x86_64-linux
  (nix build .#punktfunk-{web,scripting,tray,host} all green).

- punktfunk-scripting now ships for deb/rpm/arch/nix/windows, mirroring the web-console
  mechanics (vendored bun on deb/rpm/arch, pkgs.bun on nix; one self-contained
  `bun build --target=bun` bundle). Opt-in: host Recommends it, but the systemd --user
  unit ships un-started (Windows registers its scheduled task disabled).

- fix(tray): build punktfunk-tray in its OWN cargo invocation on nix/rpm/arch. Cargo
  unifies features across one `cargo build`, so co-building the tray with the host pulls
  the host's ashpd->zbus/tokio onto the tray's shared zbus and it panics at startup
  ("there is no reactor running, must be called from the context of a Tokio 1.x
  runtime"). Isolated, the tray's zbus stays on async-io. The .deb already did this;
  runtime-verified on nix.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-17 21:16:34 +02:00

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Markdown

# punktfunk on NixOS / Nix
First-class Nix support via the repo's `flake.nix`: reproducible builds of the streaming **host**
and the native Linux **client**, a **NixOS module** that wires up everything the RPM/deb do
(systemd user service, udev rules, kernel modules, sysctl tuning, firewall, `input` group), and a
**dev shell** with the pinned toolchain and every system library.
> **Platform:** `x86_64-linux` only (the host encodes with desktop NVENC; matches the RPM's
> `ExclusiveArch: x86_64`). NixOS **24.11 or newer** for the `hardware.graphics` option.
---
## What the flake provides
| Output | Contents |
| --- | --- |
| `packages.x86_64-linux.punktfunk-host` | `punktfunk-host` + `punktfunk-tray` (built with `nvenc` + `vulkan-encode`, like CI) |
| `packages.x86_64-linux.punktfunk-client` | `punktfunk-client` (GTK4 shell) + `punktfunk-session` (Vulkan streamer, without the Skia OSD — see caveats) |
| `packages.x86_64-linux.punktfunk-web` | the management web console (bun-built Nitro SSR bundle; SPAKE2 pairing + host status) |
| `packages.x86_64-linux.punktfunk-scripting` | the plugin/script runner (bun-bundled Effect SDK; supervises host automation) |
| `packages.x86_64-linux.default` | = `punktfunk-host` |
| `nixosModules.default` | `services.punktfunk.host` / `.client` / `.web` / `.scripting` |
| `devShells.x86_64-linux.default` | pinned Rust (from `rust-toolchain.toml`) + all build deps |
| `apps` / `checks` / `formatter` | `nix run`, `nix flake check`, `nix fmt` |
One binary per GPU vendor: NVENC/CUDA entry points are `dlopen`'d at runtime, so the host runs on
NVIDIA (zero-copy dmabuf → CUDA → NVENC), AMD/Intel (raw Vulkan-Video HEVC / VAAPI), or software.
---
## Quick start (no NixOS required)
```sh
# Build
nix build git+https://git.unom.io/unom/punktfunk#punktfunk-host
nix build git+https://git.unom.io/unom/punktfunk#punktfunk-client
# Run
nix run git+https://git.unom.io/unom/punktfunk#punktfunk-host -- serve --gamestream
nix run git+https://git.unom.io/unom/punktfunk#punktfunk-client
```
GPU drivers are resolved at runtime from `/run/opengl-driver/lib`. On non-NixOS distros use
[nixGL](https://github.com/nix-community/nixGL) so that path is populated (`nixGL nix run …`); on
NixOS the module (below) sets `hardware.graphics.enable = true` for you.
---
## NixOS module
Add the flake and enable the host and/or client:
```nix
{
inputs.punktfunk.url = "git+https://git.unom.io/unom/punktfunk";
# (optional) share your nixpkgs: inputs.punktfunk.inputs.nixpkgs.follows = "nixpkgs";
outputs = { self, nixpkgs, punktfunk, ... }: {
nixosConfigurations.myhost = nixpkgs.lib.nixosSystem {
system = "x86_64-linux";
modules = [
punktfunk.nixosModules.default
({ ... }: {
services.punktfunk.host = {
enable = true;
users = [ "alice" ]; # → added to the `input` group for virtual gamepads
openFirewall = true; # native + GameStream ports
settings = {
PUNKTFUNK_VIDEO_SOURCE = "virtual";
RUST_LOG = "info";
# PUNKTFUNK_444 = true; # booleans render as 1/0
};
};
# …and/or the client on the same or another box:
services.punktfunk.client = {
enable = true;
openFirewall = true; # UDP 5353 for mDNS discovery
};
})
];
};
};
}
```
Then, in your graphical session:
```sh
systemctl --user enable --now punktfunk-host
```
### Options
`services.punktfunk.host`:
| Option | Default | Meaning |
| --- | --- | --- |
| `enable` | `false` | Install the host + wire udev/sysctl/kernel-modules/firewall and the user service. |
| `gamestream` | `true` | `serve --gamestream` (Moonlight-compatible). `false` = native-only, more secure. |
| `autoStart` | `false` | Add the user service to `default.target` (appliance mode — pair with lingering). |
| `users` | `[ ]` | Users added to the `input` group (virtual gamepads). |
| `settings` | `{ }` | `host.env` key/values (see `${package}/share/punktfunk-host/host.env.example`). |
| `environmentFile` | `null` | Extra `EnvironmentFile` for secrets (e.g. `PUNKTFUNK_MGMT_TOKEN`); loaded optionally. |
| `openFirewall` | `false` | Open the inbound ports (see below). |
| `package` | flake's | Override the package. |
`services.punktfunk.client`: `enable`, `openFirewall` (UDP 5353), `package`.
`services.punktfunk.web` (the management console — **on by default whenever the host is enabled**,
mirroring the RPM's `Recommends: punktfunk-web`):
| Option | Default | Meaning |
| --- | --- | --- |
| `enable` | `host.enable` | Run the console as a `systemd --user` service on **TCP 47992 (HTTPS)**. Set `false` for a console-less host. |
| `openFirewall` | `host.openFirewall` | Open TCP 47992 so other devices on the LAN can reach it. |
| `autoStart` | `host.autoStart` | Add the console user service to `default.target` (appliance mode). |
| `package` | flake's | Override the package. |
The console is **auto-wired** to the host on the same box: it reads the host's per-user
`~/.config/punktfunk/{mgmt-token,cert.pem,key.pem}` (written by `serve`), serves HTTPS with the
host's own identity cert, and proxies the loopback mgmt API with the bearer token injected
server-side (never sent to the browser). A login password is generated on first start — read it
with `journalctl --user -u punktfunk-web-init` (or `~/.config/punktfunk/web-password`). Then open
`https://<host-ip>:47992` and trust the self-signed host cert once. Enable it (with the host) via
`systemctl --user enable --now punktfunk-web`.
`services.punktfunk.scripting` (the plugin/script runner — installed with the host, but **opt-in to
run**):
| Option | Default | Meaning |
| --- | --- | --- |
| `enable` | `host.enable` | Install the runner + define its `systemd --user` unit `punktfunk-scripting`. |
| `autoStart` | `false` | Add the unit to `default.target`. Off even on an auto-start host — running operator scripts/plugins is a deliberate opt-in. |
| `package` | flake's | Override the package. |
The runner discovers loose scripts under `~/.config/punktfunk/scripts` and installed
`punktfunk-plugin-*` packages under `~/.config/punktfunk/plugins`, and supervises each as an Effect
fiber (SIGTERM shuts the tree down structurally so plugin finalizers run). A plugin auto-wires to
the host's mgmt token + identity cert. It's inert until you add automation, so the unit ships
un-started; turn it on with `systemctl --user enable --now punktfunk-scripting`.
### What the host module configures for you
Everything the RPM's `%install` + `%post` do, declaratively:
- **systemd `--user` service** `punktfunk-host``serve [--gamestream]`, `EnvironmentFile` from
`settings` (+ optional secret file), `Restart=on-failure`.
- **udev rules** (`60-punktfunk.rules`): `/dev/uinput` + `/dev/uhid` group access and the vhci
sysfs perms for the virtual Steam Deck.
- **kernel modules**: `uinput`, `uhid`, `vhci-hcd` (usbip transport so Steam Input adopts the
virtual Deck).
- **sysctl**: `net.core.{r,w}mem_max = 32 MB` (high-bitrate UDP headroom; `mkDefault`).
- **`input` group** membership for `users`.
- **`hardware.graphics.enable = true`** (`mkDefault`) so `/run/opengl-driver/lib` has the driver
libs the binaries `dlopen`.
- **firewall** (when `openFirewall`): native UDP 9777/5353 + TCP 47990; with `gamestream` also TCP
47984/47989/48010 + UDP 47998/47999/48000. The media data plane is an ephemeral, hole-punched
UDP port — nothing fixed to open.
- **tray autostart** entry (`--autostart`; self-gates to users who actually run a host).
### GPU drivers (out of scope of the module — set these yourself)
- **NVIDIA:** `hardware.nvidia` + `hardware.graphics.enable = true`. NVENC/CUDA come from the
driver at runtime (nothing pinned in the closure).
- **AMD/Intel:** `hardware.graphics.enable = true` with `extraPackages = [ vaapiVdpau … ]` /
`intel-media-driver` for VAAPI encode; the host's raw Vulkan-Video HEVC path needs only Mesa.
### Headless / appliance
Set `autoStart = true`, enable lingering, and pick a backend in `settings`:
```nix
services.punktfunk.host = {
enable = true;
autoStart = true;
users = [ "streamer" ];
settings = { PUNKTFUNK_COMPOSITOR = "gamescope"; }; # or kwin/mutter/wlroots
};
users.users.streamer.linger = true;
# For the gamescope/KWin backends extend the service PATH, e.g.:
# systemd.user.services.punktfunk-host.path = [ pkgs.gamescope ];
```
The `${package}/share/punktfunk-host/headless/` helpers (KDE/Sway session scripts, example
`host.env` files, the OpenAPI doc) are installed for reference.
---
## Development
```sh
nix develop # pinned toolchain (rust-toolchain.toml) + all system libs
cargo build --release -p punktfunk-host -p punktfunk-client-linux -p punktfunk-client-session -p punktfunk-tray
```
The shell exports `PF_FFVK_VULKAN_INCLUDE` (Vulkan headers for pf-ffvk bindgen) and an
`LD_LIBRARY_PATH` that includes `/run/opengl-driver/lib` so `cargo run` finds the GPU driver.
`nix fmt` formats the `.nix` files.
---
## Notes & caveats
- **Build tool:** [crane](https://github.com/ipetkov/crane). The lockfile carries
`windows 0.62.2` from both crates.io *and* a pinned `microsoft/windows-rs` git rev (the Windows
client), which `rustPlatform.importCargoLock` can't vendor (colliding `name-version`); crane
vendors per-source and fetches the git rev via `builtins.fetchGit` (no output hash to maintain).
Those crates are `cfg(windows)`-gated — vendored, never compiled on Linux.
- **First build compiles from scratch** (no split dep cache — pyrowave-sys builds a CMake tree in
its build.rs that a crane "dummy" source would drop) and has no public binary cache, so expect a
long initial build. `nix develop` gives incremental rebuilds.
- **The status tray is built in its own derivation, on purpose.** `punktfunk-tray` uses `ksni`'s
`async-io` zbus executor with no tokio runtime (by design — see `crates/punktfunk-tray/Cargo.toml`).
Cargo unifies features across everything in one `cargo build`, so co-building the tray with the
host would pull the host's `ashpd → zbus/tokio` onto the tray's shared `zbus`, and the tray then
panics at startup (`there is no reactor running, must be called from the context of a Tokio 1.x
runtime`). Building it as a separate `-p punktfunk-tray` invocation keeps its `zbus` on async-io;
the host package copies the resulting binary into its `$out`. (The deb/rpm/arch builds co-build the
two in one `cargo build`, so they share this latent crash on Linux — a separate fix.)
- **The bun packages (`punktfunk-web`, `punktfunk-scripting`) — their `bun install` deps hashes.**
Both build their `node_modules` in a *fixed-output derivation* (`bun install` needs the network +
the read-public `@unom` npm registry). Each `outputHash` (in `packaging/nix/packages.nix`) is
pinned to a resolved dependency set and **must be refreshed when its lockfile changes**
`web/bun.lock` for the console, `sdk/bun.lock` for the runner: set that `outputHash = lib.fakeHash`,
run `nix build .#punktfunk-web` (or `.#punktfunk-scripting`), and copy the `got: sha256-…` value
Nix prints back into the field. Everything downstream is offline (the console's codegen + vite
build; the runner's `bun build --target=bun` bundle), so only the deps FODs ever need network.
Both launchers exec `pkgs.bun` from the store — unlike the deb/rpm, which vendor a bun binary
because apt/dnf have none.
- **Commit `flake.lock`:** it pins the input revisions (nixpkgs / crane / rust-overlay). It is
generated on first eval and checked in.
- **Session Skia OSD is off under Nix.** `punktfunk-session`'s default `ui` feature draws its
on-screen stats/console overlay with `skia-safe`, whose build *downloads* a prebuilt Skia from
the rust-skia releases — which Nix's network-less build sandbox forbids, and a from-source Skia
build pulls the whole gn/ninja/python toolchain plus network-fetched third-party. The feature is
explicitly droppable ("same streaming, stats on stdout only"), so the Nix build compiles the
session with `--no-default-features --features pyrowave`. **Everything streams**; only the
session binary's *optional* on-glass stats overlay is absent, and the **GTK shell
(`punktfunk-client`) is skia-free and fully featured.** Re-adding it means teaching skia-bindings
to consume a prebuilt Skia offline (a fixed-output derivation of the rust-skia tarball) or a
vendored from-source Skia build — a tracked follow-up.
## Verified
Both packages build, install, and run on real Nix hardware (NixOS-equivalent: CachyOS + Nix,
RTX 5070 Ti, driver 610). `punktfunk-host --version` and `punktfunk-session` run; the driver
RUNPATH (`/run/opengl-driver/lib`) and the GTK GApps wrapper (GSettings schemas + pixbuf loaders)
are present. Fixes discovered during that bring-up: `CMAKE_POLICY_VERSION_MINIMUM=3.5` (CMake ≥ 4),
system `libopus` (audiopus_sys), and the session Skia note above.