Files
punktfunk/docs-site/content/docs/bazzite.md
T
enricobuehlerandClaude Fable 5 6617275387
ci / docs-site (push) Successful in 54s
ci / web (push) Successful in 59s
apple / swift (push) Successful in 1m21s
decky / build-publish (push) Successful in 28s
docker / build-push (--build-arg FEDORA_VERSION=44, ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora44-rpm) (push) Successful in 25s
docker / build-push (., web/Dockerfile, punktfunk-web) (push) Successful in 14s
docker / build-push (ci, ci/fedora-rpm.Dockerfile, punktfunk-fedora-rpm) (push) Successful in 10s
ci / bench (push) Successful in 6m23s
docker / build-push (ci, ci/rust-ci-noble.Dockerfile, punktfunk-rust-ci-noble) (push) Successful in 4m43s
apple / screenshots (push) Successful in 6m18s
docker / build-push (docs-site, docs-site/Dockerfile, punktfunk-docs) (push) Successful in 1m9s
arch / build-publish (push) Successful in 13m44s
deb / build-publish (push) Successful in 13m48s
docker / build-push (ci, ci/rust-ci.Dockerfile, punktfunk-rust-ci) (push) Successful in 7m39s
deb / build-publish-host (push) Successful in 13m11s
docker / deploy-docs (push) Successful in 32s
android / android (push) Successful in 16m23s
rpm / build-publish (43, bazzite, punktfunk-fedora-rpm) (push) Successful in 15m15s
ci / rust (push) Successful in 24m12s
rpm / build-publish (44, fedora-44, punktfunk-fedora44-rpm) (push) Successful in 14m55s
docs(env): stop teaching the compositor pin + uid-1000 anchors in starters
Field triage (Nobara, Discord): the kde.md starter host.env told desktop
users to set PUNKTFUNK_COMPOSITOR=kwin, which PINS the backend — detect()
short-circuits and the capture-loss rebuild never re-detects — so a
mid-stream switch to Game Mode killed the stream instead of following it.
A follow-up hardcoded XDG_RUNTIME_DIR=/run/user/1000 anchor broke PipeWire
for any non-1000 uid (pw audio connect: Creation failed).

Revamp across every starter/example/reference:
- Desktop starters (kde/gnome/hyprland/sway) shrink to
  PUNKTFUNK_VIDEO_SOURCE=virtual + an explicit warning that pinning
  disables session-following; forcing a backend is CI/appliance-only.
- host.env.example: rewritten around auto-detection; anchors demoted to a
  commented ssh/cron-only block with the uid trap spelled out; the
  gamescope ATTACH/MANAGED knobs documented (previously missing);
  case-sensitivity called out.
- packaging/bazzite/host.env + README: drop the uid-1000 anchors (a
  systemctl --user service inherits/derives them); README's stale
  PUNKTFUNK_COMPOSITOR=gamescope-era template synced to the real one.
- packaging/kde/host.env: loud APPLIANCE-ONLY header (it pins on purpose).
- configuration.md: session-anchors section inverted to "leave unset",
  compositor row states the pin consequence, case-sensitivity note.
- troubleshooting.md: new "session fails right after editing host.env"
  section (case, wrong-uid anchors, stale pin, restart-to-apply).
- gamescope.md/bazzite.md: attach/managed descriptions match current
  behavior (managed is the infra-detected default; attach re-modes a
  box-owned session to the client's resolution).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-23 22:42:59 +02:00

7.7 KiB

title, description
title description
Bazzite Set up a punktfunk host on Bazzite — it follows the box between Steam Gaming Mode (gamescope) and the KDE Plasma desktop automatically.

Bazzite already ships everything a punktfunk host needs — the NVIDIA driver, NVENC, PipeWire, gamescope, and the KDE Plasma desktop. So a Bazzite host is the most "appliance-like" setup, and it streams both of Bazzite's faces:

  • Steam Gaming Mode (gamescope) — the couch/handheld game UI.
  • The KDE Plasma desktop — the full desktop you get from "Switch to Desktop".

The host auto-detects which one is live and follows the box across the switch — including mid-stream. You flip between Gaming Mode and Desktop with Bazzite's normal Steam UI / "Switch to Desktop"; the host just re-targets whatever's running and keeps streaming. Nothing in host.env forces a mode.

Ideal for a dedicated game-streaming box that you also occasionally want as a remote desktop. For a pure desktop machine, install on Ubuntu or Fedora and configure the KDE or GNOME desktop directly — simpler.

New here? Read Security & Safe Use first — a streaming host is remote control of the machine, so keep it on a trusted LAN or VPN and require pairing.

Install

The host installs as a systemd system extension (sysext) — no rpm-ostree layering. The Bazzite docs treat layering as a last resort (layered packages slow every OS update and can block upgrades until removed); a sysext never enters an rpm-ostree transaction: it overlays /usr read-only from /var/lib/extensions/, survives OS updates, installs and updates without a reboot, and is removable in one command. This is the same mechanism the Fedora Atomic maintainers ship via the fedora-sysexts project.

# One-time bootstrap (afterwards the updater is on PATH as `punktfunk-sysext`):
curl -fsSLO https://git.unom.io/unom/punktfunk/raw/branch/main/packaging/bazzite/punktfunk-sysext.sh
sudo bash punktfunk-sysext.sh install          # add `--channel canary` for rolling builds

That downloads the newest image (host + tray + web console, SHA-256-verified over HTTPS from punktfunk's package registry), merges it, and applies the udev/sysctl setup on the spot — the host is usable immediately, no reboot. From then on:

sudo punktfunk-sysext update     # fetch + merge the newest build
sudo punktfunk-sysext status     # channel, installed vs latest version
sudo punktfunk-sysext remove     # unmerge and delete — the box is back to stock

Two things to know:

  • After a Bazzite major rebase (Fedora 43 → 44) the old image refuses to load rather than run against mismatched system libraries — run sudo punktfunk-sysext update once and it fetches the image built for the new base.
  • Already layering punktfunk? Install the sysext (it shadows the layered copy immediately), then drop the layer so it stops slowing your updates: sudo rpm-ostree uninstall punktfunk punktfunk-web && systemctl reboot.

For a fully baked appliance image there's also a bootc Containerfile that installs the RPMs from the registry at image-build time — see packaging/bootc/ in the repo. Plain rpm-ostree layering from the RPM registry keeps working too (see packaging/bazzite/README.md), but the sysext is the supported default. Building from source also works (Bazzite is Fedora Atomic underneath — same steps as Fedora).

Allow controller input

Gamepad and DualSense input needs your user in the input group. On Bazzite, don't use usermod — the base is immutable and the group is managed by a recipe. Use:

ujust add-user-to-input-group

Then log out and back in. (A controller that's "detected but does nothing" is almost always this permission, not a client problem.)

Configure

The RPM ships a Bazzite-tuned config you can copy as your starting point:

mkdir -p ~/.config/punktfunk
cp /usr/share/punktfunk/host.env.bazzite ~/.config/punktfunk/host.env

The template is deliberately minimal — it does not force a compositor, because the host auto-detects Gaming Mode (gamescope) vs Desktop (KWin) on every connect and follows the switch mid-stream. No session anchors are needed either (a user service inherits the right runtime dir). The only settings that matter (GPU zero-copy is on by default):

PUNKTFUNK_VIDEO_SOURCE=virtual
# GPU zero-copy (dmabuf → CUDA → NVENC) is ON by default; auto-falls back to CPU. Set =0 to force CPU.
PUNKTFUNK_GAMESCOPE_ATTACH=1    # Gaming Mode = attach to the box's own session (see below)

Gaming Mode: attach vs managed

For Gaming Mode there are two models (pick one; the shipped default is attach):

  • Attach (PUNKTFUNK_GAMESCOPE_ATTACH=1, the template's default) — the box owns its gamescope session on its own display, and the host attaches to whatever's live without ever tearing it down (a box-owned autologin session is restarted at the client's resolution on a mismatch). Switching Desktop ↔ Game is rock-solid.
  • Managed (PUNKTFUNK_GAMESCOPE_MANAGED=1, and remove the attach line) — the host takes the box's gamescope over and relaunches it headless at the client's exact resolution and refresh — Game Mode on the virtual screen — restoring the box on idle.

Full treatment: Steam / gamescope → Attach vs managed.

Mid-stream Gaming ↔ Desktop following (PUNKTFUNK_SESSION_WATCH) is on by default on Bazzite/SteamOS. See Configuration for the full list of knobs.

Streaming the KDE Plasma desktop

The virtual output (video) for the Desktop session needs no config — the host package ships an io.unom.Punktfunk.Host.desktop file whose X-KDE-Wayland-Interfaces grants the host KWin's restricted screencast protocol on a normal interactive Plasma session (background: KDE Plasma). After a fresh host install, log out and back into the Desktop session once so KWin re-reads that grant.

The one thing a normal KDE login lacks is the RemoteDesktop grant for headless input injection. Seed it once (as the streaming user, no root) so the host auto-approves instead of popping an un-answerable dialog:

bash /usr/share/punktfunk/bazzite/kde-desktop-setup.sh

Gaming Mode needs none of this — it auto-attaches.

Run as an always-on host

Bazzite hosts are typically headless. Enable the host service and linger so it starts at boot — see Running as a Service. One host service covers both Gaming Mode and the Desktop; it follows whichever the box is in.

systemctl --user enable --now punktfunk-host
systemctl --user enable --now punktfunk-web     # web console: pairing + status

Then open The Web Console for the login password and to arm pairing.

Good to know

These apply to the Gaming Mode (gamescope) path; the KDE Desktop path is unaffected:

  • gamescope 3.16.22 or newer is required. Older versions can deadlock during capture. Bazzite's current gamescope is fine; this only bites if you've pinned an old one.
  • The mouse cursor isn't included in the captured image — a gamescope limitation for now. (The KDE Desktop path renders the cursor normally.)
  • HDR isn't supported yet on the gamescope path — gamescope's capture output is 8-bit. SDR streams normally.

Canonical list: gamescope → Known limits.

Then connect a client — Moonlight works great for couch gaming, and the Apple app for Apple TV / iPad.