Refresh the README and documentation for public visitors: - README: public-facing rewrite with accurate status for all four native clients (macOS, Linux, Windows, Android) and the Windows host. - docs site: fix stale client status (Android is a full client, not a scaffold; Windows client is stage-1 complete + signed MSIX), add the missing Android client section, correct "which client" guidance. - Windows host: corrected from "deferred/scoped" to implemented & shipping (NVIDIA-only, x64-only) across windows-host, roadmap, status, requirements, running-as-a-service, and the README. - Remove internal infrastructure from public docs (box names, private IPs, SSH/token commands, deploy topology); rewrite status.md as a public project-status page; sanitize ci.md and implementation-plan.md. - Update clients/android and clients/apple READMEs to current state. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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title, description
| title | description |
|---|---|
| Quick Start | From nothing to streaming — set up a host and connect your first client. |
This is the shortest path to a working stream. Each step links to the details.
1. Set up the host
On your Linux + NVIDIA machine, follow the guide for your system:
Each one covers the NVIDIA driver, the dependencies, and how to build and run the host. Check the Requirements first if you're not sure your machine is a fit.
2. Start the host
From a terminal inside your desktop session (so the host can reach your compositor):
punktfunk-host serve --native
The host starts listening and prints its identity fingerprint. It advertises itself on your local network, so clients can find it by name. Leave it running. (To start it automatically at boot, see Running as a Service.)
3. Connect and pair a client
On the device you want to stream to, use a native punktfunk client for the lowest latency, or any Moonlight client:
- Native client (Apple, Linux, Windows, Android): open the punktfunk app — your host appears in the list of hosts found on your network. Select it, and when prompted, pair.
- Anything with Moonlight: add the host (it should be discovered automatically), then pair.
To pair, the host needs to show a PIN. Arm pairing from the host's web console — the host displays a 4-digit PIN, you type it into the client, and they trust each other from then on. Pairing is required by default. Full details: Pairing & Trust.
4. Stream
Once paired, select the host and start streaming. The host creates a virtual display at your device's resolution and refresh, and the picture comes up. Mouse, keyboard, and controllers flow back to the host.
Next steps
- Tune resolution, refresh, and bitrate.
- Run the host as a background service so it's always available.
- Hit a snag? See Troubleshooting.